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<<widget "charSheet">><<nobr>>
<<include "characterTexts">>
<div id="character-profile">
<button id="ui-dialog-close" class="ui-close" tabindex="0" aria-label="Close"></button>
<div id="character-profile-contents">
<div id="character-profile-header">
<div id="character-profile-agency">
<<= '<img src='+ $imagePath.ui + "characterSheet/agency-logo.svg"+' class="agency-logo" >'>>
<h2 class="label-top-secret">
Top secret strap3 UKEO
</h2>
</div>
<div id="character-profile-personal">
<div class="profile-image-container">
<<= '<img src='+ $imagePath.ui + "characterSheet/profile-image-placeholder.png"+' >'>>
/*
<div class="profile-image-container-inner">
<div class="profile-image-container-inner-2">
<div class="profile-image-container-inner-3">
<!-- The containers are necessary in order to hide the avatar,
which is usually much larger than the portrait we'll be
showing -->
<<avatar>>
</div>
</div>
</div>
*/
</div>
<div class="character-profile-record">
<h3 class="label-personnel-record">
Service personnel record
</h3>
<div class="character-profile-details">
<h2 class="character-name">
<<= $kate.firstName >>
<<= $kate.surname >>
</h2>
<div class="character-title">Operational Officer</div>
<div class="character-assignment">Current Assignment: MID/OPS</div>
</div>
</div>
</div>
</div>
<div id="character-profile-stats" class="tabs">
<div class="tabs-header">
<a href="#" class="tab-active" data-tab="tab-1">Status</a>
/*<a href="#" data-tab="tab-2">Profile</a>*/
<a href="#" data-tab="tab-2">Skills</a>
<a href="#" data-tab="tab-3">Personal</a>
<a href="#" data-tab="tab-4">Bio</a>
<a href="#" data-tab="tab-5">Mission</a>
</div>
<div class="tabs-content">
<div class="tab tab-active" data-tab="tab-1">
<div class="accordion-item">
<header>Status Effects</header>
<div class="accordion-item-content">
<<for _i to 0; _i lt $kate.statusEffects.length; _i++>>
<<character-sheet-statusEffect $kate.statusEffects[_i]>>
<div class="character-stat">
<<= '<img class="stat-image" src='+ _statusEffects.image +'>'>>
<header>_statusEffects.name</header>
<div class="stat-description">
_statusEffects.description
</div>
<div class="stat-effects">
_statusEffects.effects
</div>
</div>
<</for>>
</div>
</div>
/*
<div class="accordion-item">
<header>Quirks</header>
<div class="accordion-item-content">
<<set _quirkList to ["batarian","commando","resting bitch face","elite","middle class","working class","single mum","big brother","big sister","kid brother","kid sister","easy","picky"]>>
<<for _i to 0; _i lt $kate.quirks.length ; _i++>>
<<if _quirkList.includes($kate.quirks[_i])>>
<div class="character-stat">
<<set _quirk to $kate.quirks[_i]>>
<header><<=_quirk.toUpperFirst()>></header>
<div class="stat-description">
<<print setup.info.quirkDescriptions[_quirk]>>
</div>
<div class="stat-effects">
<<print setup.info.quirkEffects[_quirk]>>
</div>
</div>
<</if>>
<</for>>
</div>
</div>
<div class="accordion-item">
<header>Kinks</header>
<div class="accordion-item-content">
<<for _i to 0; _i lt $kate.kinks.length ; _i++>>
<div class="character-stat">
<<set _kink to $kate.kinks[_i]>>
<header><<=_kink.toUpperFirst()>></header>
<div class="stat-description">
<<print setup.info.kinkDescriptions[_kink]>>
</div>
<div class="stat-effects">
<<print setup.info.kinkEffects[_kink]>>
</div>
</div>
<</for>>
</div>
</div>
*/
</div>
<div class="tab" data-tab="tab-2">
<div class="accordion-item">
<header>Skills list</header>
<div class="accordion-item-content">
<<set _skills to Object.keys($kate.skills)>>
<<for _i to 0; _i lt _skills.length; _i++>>
<<set _skill to _skills[_i]>>
<<set _skillObj to $kate.skills[_skill] >>
<<if def $kate.skills[_skill]>>
<<set _value to (Math.round(_skillObj['level'] || 0)).toString() >>
<<if _value neq "-4">>
<div class="character-stat">
<header>
<<= _skill.toUpperFirst() >>:
<strong>
<<= _value >>
<<= setup.info.skillDescriptionTitles[_skill][_value] >>
</strong>
</header>
<div class="stat-description">
//Skill description.// [Specialities will be displayed here]
</div>
<div class="stat-effects">
<<for _j to 0; _j lt _skillObj.specialities.length; _j++>>
<<set _specialty to _skillObj.specialities[_j] >>
<div class="stat-description">
_specialty
</div>
<</for>>
</div>
<<set _XP to _skillObj.xp >>
<<set _targetXP to 500 >> /*Calculations for target xp.*/
<<for _l to 0; _l lt 51; _l++>>
<<if _targetXP lte _XP>>
<<set _targetXP to _targetXP*2>>
<<else>>
<<break>>
<</if>>
<</for>>
<<set _width to 100 * (_XP-(_targetXP /2)) / _targetXP>>
<div class="progress-bar-container">
<div class="progress-bar">
<<= '<div class="progress-bar-filled" style="width:'+ _width +'%"></div>'>>
</div>
<div class="progress-bar-label">
_XP / _targetXP
</div>
</div>
</div>
<</if>>
<</if>>
<</for>>
<br>
</div>
</div>
</div>
<div class="tab" data-tab="tab-3">
<div class="accordion-item">
<header>Kinks</header>
<div class="accordion-item-content">
<<for _i to 0; _i lt $kate.kinks.length ; _i++>>
<div class="character-stat">
<<set _kink to $kate.kinks[_i]>>
<header><<=_kink.toUpperFirst()>></header>
<div class="stat-description">
<<print setup.info.kinkDescriptions[_kink]>>
</div>
<div class="stat-effects">
<<print setup.info.kinkEffects[_kink]>>
</div>
</div>
<</for>>
</div>
</div>
/*
<div class="accordion-item">
<header>Relationship Statistics</header>
<div class="accordion-item-content">
<div class="character-stat">
Coming Soon
</div>
</div>
<div class="accordion-item-content">
<div class="character-stat">
<header>Serious Relationships: 2</header>
<div class="stat-description">Rob, Jacob</div>
</div>
<div class="character-stat">
<header>Some other stat</header>
<div class="stat-description">stat 2</div>
</div>
<div class="character-stat">
<header>third stat </header>
<div class="stat-description">Placeholder</div>
</div>
</div>
</div>
<div class="accordion-item">
<header>Relationship History</header>
<div class="accordion-item-content">
<<rTables-showPartners>>
</div>
</div>
*/
</div>
<div class="tab" data-tab="tab-4">
/*
<div class="accordion-item">
<header>Personal Bio</header>
<div class="accordion-item-content">
<div class="character-stat">
Coming Soon
</div>
<<for _i to $kate.personalBio.length-1; _i gte 0; _i-->>
<div class="character-stat">
<header>$kate.personalBio[_i].timestamp</header>
<div class="stat-description">
$kate.personalBio[_i].entry
</div>
</div>
<</for>>
</div>
</div>
*/
<div class="accordion-item">
<header>Achievements</header>
<div class="accordion-item-content">
<div class="character-achievements">
<div class="accordion-item-content">
<div class="character-stat">
Coming Soon
</div>
</div>
<<for _i to 0; _i lt $kate.achievements.length; _i++>>
<<character-sheet-achievements $kate.achievements[_i]>>
<div class="character-achievement">
<<='<img class="achievement-image" src=' + _cheevos.image +'>'>>
<header>_cheevos.name</header>
<p class="achievement-text">_cheevos.description</p>
</div>
<</for>>
</div>
</div>
</div>
</div>
<div class="tab" data-tab="tab-5">
<div class="accordion-item">
<header>Active Missions</header>
<div class="accordion-item-content">
<div class="character-stat">
<div class="stat-description">
<i>(Locked until main quest starts)</i>
</div>
</div>
</div>
</div>
<div class="accordion-item">
<header>Completed Missions</header>
<div class="accordion-item-content">
<div class="character-stat">
<div class="stat-description">
<i>(Locked until main quest starts)</i>
</div>
</div>
</div>
</div>
</div>
</div>
</div>
</div>
</div>
<</nobr>><</widget>><<widget "wear-bigBlackSunglasses">><<nobr>>
<<set _pathClothing to "malaysia/">>
/*SET CLEAVAGE OR NOT*/
/*SET tiptoes OR NOT*/
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.pushUnique("glasses")>>
/*FRONT*/
<<set $avatar.foreground.pushUnique((_pathClothing+"60_sunglasses-blackLensesWithBlackFrameOversized"))>>
/*BACK*/
<</nobr>><</widget>>
<<widget "remove-bigBlackSunglasses">><<nobr>>
<<set _pathClothing to "malaysia/">>
/*SET CLEAVAGE OR NOT*/
/*SET tiptoes OR NOT*/
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.delete("glasses")>>
/*FRONT*/
<<set $avatar.foreground.delete((_pathClothing+"60_sunglasses-blackLensesWithBlackFrameOversized"))>>
/*BACK*/
<</nobr>><</widget>>
<<widget "wear-multicolouredMalaysianCrossBodyBag">><<nobr>>
<<set _pathClothing to "malaysia/">>
/*SET CLEAVAGE OR NOT*/
/*SET tiptoes OR NOT*/
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.pushUnique("handbag")>>
/*FRONT*/
<<set $avatar.foreground.pushUnique((_pathClothing+"60_bag-multicolouredMalaysianCrossBodyBag"))>>
/*BACK*/
<<set $avatar.foreground.pushUnique((_pathClothing+"60_bag-multicolouredMalaysianCrossBodyBag-rear"))>>
<</nobr>><</widget>>
<<widget "remove-multicolouredMalaysianCrossBodyBag">><<nobr>>
<<set _pathClothing to "malaysia/">>
/*SET CLEAVAGE OR NOT*/
/*SET tiptoes OR NOT*/
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.delete("handbag")>>
/*FRONT*/
<<set $avatar.foreground.delete((_pathClothing+"60_bag-multicolouredMalaysianCrossBodyBag"))>>
/*BACK*/
<<set $avatar.foreground.delete((_pathClothing+"60_bag-multicolouredMalaysianCrossBodyBag-rear"))>>
<</nobr>><</widget>>
<<widget "wear-tanLeatherHandbag">><<nobr>>
<<set _pathClothing to "malaysia/">>
/*SET CLEAVAGE OR NOT*/
/*SET tiptoes OR NOT*/
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.pushUnique("handbag")>>
/*FRONT*/
<<set $avatar.foreground.pushUnique((_pathClothing+"60_bag-tanLeatherHandbag"))>>
/*BACK*/
<<set $avatar.foreground.pushUnique((_pathClothing+"60_bag-tanLeatherHandbag-rear"))>>
<</nobr>><</widget>>
<<widget "remove-tanLeatherHandbag">><<nobr>>
<<set _pathClothing to "malaysia/">>
/*SET CLEAVAGE OR NOT*/
/*SET tiptoes OR NOT*/
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.delete("handbag")>>
/*FRONT*/
<<set $avatar.foreground.delete((_pathClothing+"60_bag-tanLeatherHandbag"))>>
/*BACK*/
<<set $avatar.foreground.delete((_pathClothing+"60_bag-tanLeatherHandbag-rear"))>>
<</nobr>><</widget>>/*Black plunge bra with pink and invisible against fair coloured skin bow.*/
<<widget "wear-bra-blackPlungeWithPinkBow">><<nobr>>
<<set _pathUnderWear to "clothing/underwear/blackPlungeBraWithPinkBow/">>
/*SET CLEAVAGE OR NOT*/
<<set $avatar.cleavageCounter +=1>>
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.pushUnique("bra")>>
/*FRONT*/
<<set _size to (_pathUnderWear +"30_bra-blackPlungeWithPinkBow-" +$kate.braSize)>>
<<set $avatar.underwear.pushUnique(_size)>>
/*BACK*/
<<set $avatar.underwear.pushUnique((_pathUnderWear+"30_bra-blackPlungeWithPinkBow-rear"))>>
<</nobr>><</widget>>
<<widget "remove-bra-blackPlungeWithPinkBow">><<nobr>>
<<set _pathUnderWear to "clothing/underwear/blackPlungeBraWithPinkBow/">>
/*SET CLEAVAGE OR NOT*/
<<set $avatar.cleavageCounter -=1>>
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.delete("bra")>>
/*FRONT*/
<<set _size to _pathUnderWear+"30_bra-blackPlungeWithPinkBow-" +$kate.braSize>>
<<set $avatar.underwear.delete(_size)>>
/*BACK*/
<<set $avatar.underwear.delete(_pathUnderWear+"30_bra-blackPlungeWithPinkBow-rear")>>
<</nobr>><</widget>>
<<widget "wear-bra-whiteHalfCupCentralDart">><<nobr>>
<<set _pathUnderWear to "clothing/underwear/whiteHalfCupBraCentralDart/">>
/*SET CLEAVAGE OR NOT*/
<<set $avatar.cleavageCounter +=1>>
/*SET tiptoes OR NOT*/
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.pushUnique("bra")>>
/*FRONT*/
<<set _size to (_pathUnderWear +"30_bra-whiteHalfCupCentralDart-" +$kate.braSize)>>
<<set $avatar.underwear.pushUnique(_size)>>
/*BACK*/
<<set $avatar.underwear.pushUnique((_pathUnderWear+"30_bra-whiteHalfCupCentralDart-rear"))>>
<</nobr>><</widget>>
<<widget "remove-bra-whiteHalfCupCentralDart">><<nobr>>
<<set _pathUnderWear to "clothing/underwear/whiteHalfCupBraCentralDart/">>
/*SET CLEAVAGE OR NOT*/
<<set $avatar.cleavageCounter -=1>>
/*SET tiptoes OR NOT*/
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.delete("bra")>>
/*FRONT*/
<<set _size to (_pathUnderWear +"30_bra-whiteHalfCupCentralDart-" +$kate.braSize)>>
<<set $avatar.underwear.delete(_size)>>
/*BACK*/
<<set $avatar.underwear.delete((_pathUnderWear+"30_bra-whiteHalfCupCentralDart-rear"))>>
<</nobr>><</widget>>
<<widget "wear-bra-cherryRedPlunge">><<nobr>>
<<set _pathClothing to "clothing/underwear/cherryRedPlungeBra/">>
/*SET CLEAVAGE OR NOT*/
<<set $avatar.cleavageCounter +=1>>
/*SET tiptoes OR NOT*/
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.pushUnique("bra")>>
/*FRONT*/
<<set $avatar.underwear.pushUnique((_pathClothing+"30_bra-cherryRedPlunge-"+$kate.braSize))>>
/*BACK*/
<<set $avatar.underwear.pushUnique((_pathClothing+"30_bra-cherryRedPlunge-rear"))>>
<</nobr>><</widget>>
<<widget "remove-bra-cherryRedPlunge">><<nobr>>
<<set _pathClothing to "clothing/underwear/cherryRedPlungeBra/">>
/*SET CLEAVAGE OR NOT*/
<<set $avatar.cleavageCounter -=1>>
/*SET tiptoes OR NOT*/
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.delete("bra")>>
/*FRONT*/
<<set $avatar.underwear.delete((_pathClothing+"30_bra-cherryRedPlunge-"+$kate.braSize))>>
/*BACK*/
<<set $avatar.underwear.delete((_pathClothing+"30_bra-cherryRedPlunge-rear"))>>
<</nobr>><</widget>><<widget "wear-dress-blackBodyconSleevelessMiniDress">><<nobr>>
<<set _pathClothing to "clothing/dresses/blackBodyconSleevelessMiniDress/">>
/*SET CLEAVAGE OR NOT*/
<<set $avatar.cleavageCounter +=1>>
/*SET tiptoes OR NOT*/
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.pushUnique("dress")>>
/*FRONT*/
<<set $avatar.clothing.pushUnique((_pathClothing+"20_dress-blackBodyconSleevelessMiniDress-"+$kate.braSize))>>
/*BACK*/
<<set $avatar.clothing.pushUnique((_pathClothing+"20_dress-blackBodyconSleevelessMiniDress-rear"))>>
<</nobr>><</widget>>
<<widget "remove-dress-blackBodyconSleevelessMiniDress">><<nobr>>
<<set _pathClothing to "clothing/dresses/blackBodyconSleevelessMiniDress/">>
/*SET CLEAVAGE OR NOT*/
<<set $avatar.cleavageCounter -=1>>
/*SET tiptoes OR NOT*/
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.delete("dress")>>
/*FRONT*/
<<set $avatar.clothing.delete((_pathClothing+"20_dress-blackBodyconSleevelessMiniDress-"+$kate.braSize))>>
/*BACK*/
<<set $avatar.clothing.delete((_pathClothing+"20_dress-blackBodyconSleevelessMiniDress-rear"))>>
<</nobr>><</widget>>
<<widget "wear-dress-blackOneShoulderCutOutThighSlitGown">><<nobr>>
<<set _pathClothing to "malaysia/">>
/*SET CLEAVAGE OR NOT*/
/*SET tiptoes OR NOT*/
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.pushUnique("dress")>>
/*FRONT*/
<<set $avatar.clothing.pushUnique((_pathClothing+"30_dress-blackOneShoulderCutOutThighSlitGown-barefoot-"+$kate.braSize))>>
/*BACK*/
<<set $avatar.clothing.pushUnique((_pathClothing+"30_dress-blackOneShoulderCutOutThighSlitGown-barefoot-rear"))>>
/*FRONT*/
<<set $avatar.clothing.pushUnique((_pathClothing+"30_dress-blackOneShoulderCutOutThighSlitGown-highHeels-"+$kate.braSize))>>
/*BACK*/
<<set $avatar.clothing.pushUnique((_pathClothing+"30_dress-blackOneShoulderCutOutThighSlitGown-highHeels-rear"))>>
<</nobr>><</widget>>
<<widget "remove-dress-blackOneShoulderCutOutThighSlitGown">><<nobr>>
<<set _pathClothing to "malaysia/">>
/*SET CLEAVAGE OR NOT*/
/*SET tiptoes OR NOT*/
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.delete("dress")>>
/*FRONT*/
<<set $avatar.clothing.delete((_pathClothing+"30_dress-blackOneShoulderCutOutThighSlitGown-barefoot-"+$kate.braSize))>>
/*BACK*/
<<set $avatar.clothing.delete((_pathClothing+"30_dress-blackOneShoulderCutOutThighSlitGown-barefoot-rear"))>>
/*FRONT*/
<<set $avatar.clothing.delete((_pathClothing+"30_dress-blackOneShoulderCutOutThighSlitGown-highHeels-"+$kate.braSize))>>
/*BACK*/
<<set $avatar.clothing.delete((_pathClothing+"30_dress-blackOneShoulderCutOutThighSlitGown-highHeels-rear"))>>
<</nobr>><</widget>>
<<widget "wear-dress-blackSleevelessSkater">><<nobr>>
<<set _pathClothing to "clothing/dresses/blackSleevelessSkaterDress/">>
/*SET CLEAVAGE OR NOT*/
<<set $avatar.cleavageCounter +=1>>
/*SET tiptoes OR NOT*/
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.pushUnique("dress")>>
/*FRONT*/
<<set $avatar.clothing.pushUnique((_pathClothing+"30_dress-blackSleevelessSkater-"+$kate.braSize))>>
/*BACK*/
<<set $avatar.clothing.pushUnique((_pathClothing+"30_dress-blackSleevelessSkater-rear"))>>
<</nobr>><</widget>>
<<widget "remove-dress-blackSleevelessSkater">><<nobr>>
<<set _pathClothing to "clothing/dresses/blackSleevelessSkaterDress/">>
/*SET CLEAVAGE OR NOT*/
<<set $avatar.cleavageCounter -=1>>
/*SET tiptoes OR NOT*/
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.delete("dress")>>
/*FRONT*/
<<set $avatar.clothing.delete((_pathClothing+"30_dress-blackSleevelessSkater-"+$kate.braSize))>>
/*BACK*/
<<set $avatar.clothing.delete((_pathClothing+"30_dress-blackSleevelessSkater-rear"))>>
<</nobr>><</widget>>
<<widget "wear-dress-cherryRedOffTheShoulderFishtailGown">><<nobr>>
<<set _pathClothing to "malaysia/">>
/*SET CLEAVAGE OR NOT*/
<<set $avatar.cleavageCounter +=1>>
/*SET tiptoes OR NOT*/
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.pushUnique("dress")>>
/*FRONT*/
<<set $avatar.clothing.pushUnique((_pathClothing+"30_dress-cherryRedOffTheShoulderFishtailGown-barefoot-"+$kate.braSize))>>
/*BACK*/
<<set $avatar.clothing.pushUnique((_pathClothing+"30_dress-cherryRedOffTheShoulderFishtailGown-barefoot-rear"))>>
/*FRONT*/
<<set $avatar.clothing.pushUnique((_pathClothing+"30_dress-cherryRedOffTheShoulderFishtailGown-highHeels-"+$kate.braSize))>>
/*BACK*/
<<set $avatar.clothing.pushUnique((_pathClothing+"30_dress-cherryRedOffTheShoulderFishtailGown-highHeels-rear"))>>
<</nobr>><</widget>>
<<widget "remove-dress-cherryRedOffTheShoulderFishtailGown">><<nobr>>
<<set _pathClothing to "malaysia/">>
/*SET CLEAVAGE OR NOT*/
<<set $avatar.cleavageCounter -=1>>
/*SET tiptoes OR NOT*/
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.delete("dress")>>
/*FRONT*/
<<set $avatar.clothing.delete((_pathClothing+"30_dress-cherryRedOffTheShoulderFishtailGown-barefoot-"+$kate.braSize))>>
/*BACK*/
<<set $avatar.clothing.delete((_pathClothing+"30_dress-cherryRedOffTheShoulderFishtailGown-barefoot-rear"))>>
/*FRONT*/
<<set $avatar.clothing.delete((_pathClothing+"30_dress-cherryRedOffTheShoulderFishtailGown-highHeels-"+$kate.braSize))>>
/*BACK*/
<<set $avatar.clothing.delete((_pathClothing+"30_dress-cherryRedOffTheShoulderFishtailGown-highHeels-rear"))>>
<</nobr>><</widget>>
<<widget "wear-dress-cobaltBlueButtonedMaxi">><<nobr>>
<<set _pathClothing to "malaysia/">>
/*SET CLEAVAGE OR NOT*/
/*SET tiptoes OR NOT*/
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.pushUnique("dress")>>
/*FRONT*/
<<set $avatar.clothing.pushUnique((_pathClothing+"30_dress-cobaltBlueButtonedMaxiWithSpaghettiStraps-"+$kate.braSize))>>
/*BACK*/
<<set $avatar.clothing.pushUnique((_pathClothing+"30_dress-cobaltBlueButtonedMaxiWithSpaghettiStraps-rear"))>>
<</nobr>><</widget>>
<<widget "remove-dress-cobaltBlueButtonedMaxi">><<nobr>>
<<set _pathClothing to "malaysia/">>
/*SET CLEAVAGE OR NOT*/
/*SET tiptoes OR NOT*/
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.dress("dress")>>
/*FRONT*/
<<set $avatar.clothing.dress((_pathClothing+"30_dress-cobaltBlueButtonedMaxiWithSpaghettiStraps-"+$kate.braSize))>>
/*BACK*/
<<set $avatar.clothing.dress((_pathClothing+"30_dress-cobaltBlueButtonedMaxiWithSpaghettiStraps-rear"))>>
<</nobr>><</widget>>
<<widget "wear-dress-wineMultiStrapGown">><<nobr>>
<<set _pathClothing to "malaysia/">>
/*SET CLEAVAGE OR NOT*/
/*SET tiptoes OR NOT*/
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.pushUnique("dress")>>
/*FRONT*/
<<set $avatar.clothing.pushUnique((_pathClothing+"30_dress-wineMultiStrapGown-barefoot-"+$kate.braSize))>>
/*BACK*/
<<set $avatar.clothing.pushUnique((_pathClothing+"30_dress-wineMultiStrapGown-barefoot-rear"))>>
/*FRONT*/
<<set $avatar.clothing.pushUnique((_pathClothing+"30_dress-wineMultiStrapGown-highHeels-"+$kate.braSize))>>
/*BACK*/
<<set $avatar.clothing.pushUnique((_pathClothing+"30_dress-wineMultiStrapGown-highHeels-rear"))>>
<</nobr>><</widget>>
<<widget "remove-dress-wineMultiStrapGown">><<nobr>>
<<set _pathClothing to "malaysia/">>
/*SET CLEAVAGE OR NOT*/
/*SET tiptoes OR NOT*/
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.delete("dress")>>
/*FRONT*/
<<set $avatar.clothing.delete((_pathClothing+"30_dress-wineMultiStrapGown-barefoot-"+$kate.braSize))>>
/*BACK*/
<<set $avatar.clothing.delete((_pathClothing+"30_dress-wineMultiStrapGown-barefoot-rear"))>>
/*FRONT*/
<<set $avatar.clothing.delete((_pathClothing+"30_dress-wineMultiStrapGown-highHeels-"+$kate.braSize))>>
/*BACK*/
<<set $avatar.clothing.delete((_pathClothing+"30_dress-wineMultiStrapGown-highHeels-rear"))>>
<</nobr>><</widget>><<widget "wear-blackTrainerSocks">><<nobr>>
<<set _pathClothing to "malaysia/">>
/*SET CLEAVAGE OR NOT*/
/*SET tiptoes OR NOT*/
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.pushUnique("socks")>>
/*FRONT*/
<<set $avatar.underwear.pushUnique((_pathClothing+"10_blackTrainerSocks"))>>
/*BACK*/
<<set $avatar.underwear.pushUnique((_pathClothing+"10_blackTrainerSocks-rear"))>>
<</nobr>><</widget>>
<<widget "remove-blackTrainerSocks">><<nobr>>
<<set _pathClothing to "malaysia/">>
/*SET CLEAVAGE OR NOT*/
/*SET tiptoes OR NOT*/
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.delete("socks")>>
/*FRONT*/
<<set $avatar.underwear.delete((_pathClothing+"10_blackTrainerSocks"))>>
/*BACK*/
<<set $avatar.underwear.delete((_pathClothing+"10_blackTrainerSocks-rear"))>>
<</nobr>><</widget>><<widget "wear-jacket-blackShortLeatherJacketWithSleevesRolledUp">><<nobr>>
<<set _pathClothing to "clothing/jackets/blackShortLeatherJacketWithRolledUpSleeves/">>
/*SET CLEAVAGE OR NOT*/
/*SET tiptoes OR NOT*/
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.pushUnique("jacket")>>
/*FRONT*/
<<set $avatar.clothing.pushUnique((_pathClothing+"50_jacket-blackShortLeatherJacketWithSleevesRolledUp"))>>
/*BACK*/
<<set $avatar.clothing.pushUnique((_pathClothing+"50_jacket-blackShortLeatherJacketWithSleevesRolledUp-rear"))>>
<</nobr>><</widget>>
<<widget "remove-jacket-blackShortLeatherJacketWithSleevesRolledUp">><<nobr>>
<<set _pathClothing to "clothing/jackets/blackShortLeatherJacketWithRolledUpSleeves/">>
/*SET CLEAVAGE OR NOT*/
/*SET tiptoes OR NOT*/
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.delete("jacket")>>
/*FRONT*/
<<set $avatar.clothing.delete((_pathClothing+"50_jacket-blackShortLeatherJacketWithSleevesRolledUp"))>>
/*BACK*/
<<set $avatar.clothing.delete((_pathClothing+"50_jacket-blackShortLeatherJacketWithSleevesRolledUp-rear"))>>
<</nobr>><</widget>>
<<widget "wear-jacket-tanTwinButtonSuitJacketWithRolledUpSleeves">><<nobr>>
<<set _pathClothing to "clothing/jackets/tanTwinButtonSuitJacketWithRolledUpSleeves/">>
/*SET CLEAVAGE OR NOT*/
/*SET tiptoes OR NOT*/
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.pushUnique("jacket")>>
/*FRONT*/
<<set $avatar.clothing.pushUnique((_pathClothing+"50_jacket-tanTwinButtonSuitJacketWithRolledUpSleevesFixed"))>>
/*BACK*/
<<set $avatar.clothing.pushUnique((_pathClothing+"50_jacket-tanTwinButtonSuitJacketWithRolledUpSleevesFixed-rear"))>>
<</nobr>><</widget>>
<<widget "remove-jacket-tanTwinButtonSuitJacketWithRolledUpSleeves">><<nobr>>
<<set _pathClothing to "clothing/jackets/tanTwinButtonSuitJacketWithRolledUpSleeves/">>
/*SET CLEAVAGE OR NOT*/
/*SET tiptoes OR NOT*/
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.delete("jacket")>>
/*FRONT*/
<<set $avatar.clothing.delete((_pathClothing+"50_jacket-tanTwinButtonSuitJacketWithRolledUpSleevesFixed"))>>
/*BACK*/
<<set $avatar.clothing.delete((_pathClothing+"50_jacket-tanTwinButtonSuitJacketWithRolledUpSleevesFixed-rear"))>>
<</nobr>><</widget>><<widget "lifepath-8yrAvatar-school">><<nobr>>
<<set _path to "age8/">>
<<set $avatar.body.delete(_path+"20_body-yellowSkirtAndBlackSweater-"+$kate.complexion)>>
<<set $avatar.body.pushUnique(_path+"20_body-ukSchoolUniform-"+$kate.complexion)>>
/*GLASSES FOR BATARIAN!!*/
<<if $kate.quirks.includes("batarian")>>
<<set $avatar.clothing.pushUnique(_path+"10_pink-rectangular-glasses")>>
<</if>>
<</nobr>><</widget>>
<<widget "lifepath-12yrAvatarNoBlazer">><<nobr>>
<<set _path to "age12/">>
<<set $avatar.clothing to []>>
<<set $avatar.clothing.pushUnique(_path+"10_ukSchoolUniform")>>
<<set $avatar.foreground.pushUnique(_path+"10_hairclip")>>
<<if $kate.quirks.includes("batarian")>>
<<set $avatar.clothing.pushUnique(_path+"10_purple-rectangular-glasses")>>
<</if>>
<</nobr>><</widget>>
<<widget "lifepath-12yrAvatarJeansAndHoodie">><<nobr>>
<<set _path to "age12/">>
<<set $avatar.clothing to []>>
<<set $avatar.body.delete(_path+"20_body-ukSchoolUniform-"+$kate.complexion)>>
<<set $avatar.body.pushUnique(_path+"20_body-jeansAndHoodie-"+$kate.complexion)>>
<<set $avatar.foreground.pushUnique(_path+"10_hairclip")>>
<<if $kate.quirks.includes("batarian")>>
<<set $avatar.clothing.pushUnique(_path+"10_purple-rectangular-glasses")>>
<</if>>
<</nobr>><</widget>><<widget "wear-bathRobe-whiteBathRobe">><<nobr>>
<<set _pathClothing to "malaysia/">>
/*SET CLEAVAGE OR NOT*/
<<set $avatar.cleavage to false>>
/*SET tiptoes OR NOT*/
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.pushUnique("bathrobe")>>
/*FRONT*/
<<set $avatar.clothing.pushUnique((_pathClothing+"30_bathrobe-whiteRobeWithWaistTie"))>>
/*BACK*/
<<set $avatar.clothing.pushUnique((_pathClothing+"30_bathrobe-whiteRobeWithWaistTie-rear"))>>
<</nobr>><</widget>>
<<widget "remove-bathRobe-whiteBathRobe">><<nobr>>
<<set _pathClothing to "malaysia/">>
/*SET CLEAVAGE OR NOT*/
<<set $avatar.cleavage to false>>
/*SET tiptoes OR NOT*/
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.delete("bathrobe")>>
/*FRONT*/
<<set $avatar.clothing.delete((_pathClothing+"30_bathrobe-whiteRobeWithWaistTie"))>>
/*BACK*/
<<set $avatar.clothing.delete((_pathClothing+"30_bathrobe-whiteRobeWithWaistTie-rear"))>>
<</nobr>><</widget>>
<<widget "wear-towel-whiteBathSheet">><<nobr>>
<<set _pathClothing to "clothing/towels/whiteBathTowel/">>
/*SET CLEAVAGE OR NOT*/
<<set $avatar.cleavage to false>>
/*SET tiptoes OR NOT*/
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.pushUnique("towel")>>
/*FRONT*/
<<set $avatar.clothing.pushUnique((_pathClothing+"20_towel-whiteBathSheet-"+$kate.braSize))>>
/*BACK*/
<<set $avatar.clothing.pushUnique((_pathClothing+"20_towel-whiteBathSheet-rear"))>>
<</nobr>><</widget>>
<<widget "remove-towel-whiteBathSheet">><<nobr>>
<<set _pathClothing to "clothing/towels/whiteBathTowel/">>
/*SET CLEAVAGE OR NOT*/
<<set $avatar.cleavage to false>>
/*SET tiptoes OR NOT*/
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.delete("towel")>>
/*FRONT*/
<<set $avatar.clothing.delete((_pathClothing+"20_towel-whiteBathSheet-"+$kate.braSize))>>
/*BACK*/
<<set $avatar.clothing.delete((_pathClothing+"20_towel-whiteBathSheet-rear"))>>
<</nobr>><</widget>>
<<widget "wear-scarf-greyScarf">><<nobr>>
<<set _pathClothing to "clothing/accessories/greyScarf/">>
/*SET CLEAVAGE OR NOT*/
/*SET tiptoes OR NOT*/
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.pushUnique("scarf")>>
/*FRONT*/
<<set $avatar.clothing.pushUnique((_pathClothing+"50_scarf-greyScarf"))>>
/*BACK*/
<<set $avatar.clothing.pushUnique((_pathClothing+"50_scarf-greyScarf-rear"))>>
<</nobr>><</widget>>
<<widget "remove-scarf-greyScarf">><<nobr>>
<<set _pathClothing to "clothing/accessories/greyScarf/">>
/*SET CLEAVAGE OR NOT*/
/*SET tiptoes OR NOT*/
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.delete("scarf")>>
/*FRONT*/
<<set $avatar.clothing.delete((_pathClothing+"50_scarf-greyScarf"))>>
/*BACK*/
<<set $avatar.clothing.delete((_pathClothing+"50_scarf-greyScarf-rear"))>>
<</nobr>><</widget>><<widget "wear-pants-blackWithPinkPolkaDotsString">><<nobr>>
<<set _pathUnderWear to "clothing/underwear/blackStringWithPinkPolkaDots/">>
/*SET CLEAVAGE OR NOT*/
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.pushUnique("pants")>>
/*FRONT*/
<<set $avatar.underwear.pushUnique((_pathUnderWear+"30_pants-blackWithPinkPolkaDotsString"))>>
/*BACK*/
<<set $avatar.underwear.pushUnique((_pathUnderWear+"30_pants-blackWithPinkPolkaDotsString-rear"))>>
<<set $knickers to {},
$knickers.type to "",
$knickers.pronoun to "",
$knickers.material to "">>
<</nobr>><</widget>>
<<widget "remove-pants-blackWithPinkPolkaDotsString">><<nobr>>
<<set _pathUnderWear to "clothing/underwear/blackStringWithPinkPolkaDots/">>
/*SET CLEAVAGE OR NOT*/
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.delete("pants")>>
/*FRONT*/
<<set $avatar.underwear.delete((_pathUnderWear+"30_pants-blackWithPinkPolkaDotsString"))>>
/*BACK*/
<<set $avatar.underwear.delete((_pathUnderWear+"30_pants-blackWithPinkPolkaDotsString-rear"))>>
<</nobr>><</widget>>
<<widget "wear-pants-blackLaceStringWithBlackCentralBow">><<nobr>>
<<set _pathUnderWear to "malaysia/">>
/*SET CLEAVAGE OR NOT*/
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.pushUnique("pants")>>
/*FRONT*/
<<set $avatar.underwear.pushUnique((_pathUnderWear+"30_pants-blackLaceStringWithBlackCentralBow"))>>
/*BACK*/
<<set $avatar.underwear.pushUnique((_pathUnderWear+"30_pants-blackLaceStringWithBlackCentralBow-rear"))>>
<<set $knickers to {},
$knickers.type to "thong",
$knickers.description to ["thong", "black thong", "lacy thong", "skimpy thong"],
$knickers.pronoun to "it",
$knickers.material to "lace">>
<</nobr>><</widget>>
<<widget "remove-pants-blackLaceStringWithBlackCentralBow">><<nobr>>
<<set _pathUnderWear to "malaysia/">>
/*SET CLEAVAGE OR NOT*/
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.delete("pants")>>
/*FRONT*/
<<set $avatar.underwear.delete((_pathUnderWear+"30_pants-blackLaceStringWithBlackCentralBow"))>>
/*BACK*/
<<set $avatar.underwear.delete((_pathUnderWear+"30_pants-blackLaceStringWithBlackCentralBow-rear"))>>
<<unset $knickers>>
<</nobr>><</widget>>
<<widget "wear-pants-cherryRedMidiWithSplitSide">><<nobr>>
<<set _pathClothing to "clothing/underwear/cherryRedMidiKnickers/">>
/*SET CLEAVAGE OR NOT*/
/*SET tiptoes OR NOT*/
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.pushUnique("pants")>>
/*FRONT*/
<<set $avatar.underwear.pushUnique((_pathClothing+"30_pants-cherryRedMidiWithSplitSide"))>>
/*BACK*/
<<set $avatar.underwear.pushUnique((_pathClothing+"30_pants-cherryRedMidiWithSplitSide-rear"))>>
<<set $knickers to {},
$knickers.type to "knickers",
$knickers.description to [],
$knickers.pronoun to "them",
$knickers.material to "lycra">>
<<if $kate.agency == "cia" or $kate.agency == "csis">>
<<set $knickers.description.push("panties", "red panties", "bright red panties")>>
<<elseif $kate.agency == "mi6">>
<<set $knickers.description.push("knickers", "red knickers", "bright red knickers")>>
<<elseif $kate.agency == "asis" or $kate.agency == "nzsis">>
<<set $knickers.description.push("undies", "red undies", "bright red undies")>>
<</if>>
<</nobr>><</widget>>
<<widget "remove-pants-cherryRedMidiWithSplitSide">><<nobr>>
<<set _pathClothing to "clothing/underwear/cherryRedMidiKnickers/">>
/*SET CLEAVAGE OR NOT*/
/*SET tiptoes OR NOT*/
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.delete("pants")>>
/*FRONT*/
<<set $avatar.underwear.delete((_pathClothing+"30_pants-cherryRedMidiWithSplitSide"))>>
/*BACK*/
<<set $avatar.underwear.delete((_pathClothing+"30_pants-cherryRedMidiWithSplitSide-rear"))>>
<<unset $knickers>>
<</nobr>><</widget>>
<<widget "wear-pants-nudeStringWithTwoBowsOnStraps">><<nobr>>
<<set _pathUnderWear to "malaysia/">>
/*SET CLEAVAGE OR NOT*/
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.pushUnique("pants")>>
/*FRONT*/
<<set $avatar.underwear.pushUnique((_pathUnderWear+"30_pants-nudeStringWithTwoBowsOnStraps"))>>
/*BACK*/
<<set $avatar.underwear.pushUnique((_pathUnderWear+"30_pants-nudeStringWithTwoBowsOnStraps-rear"))>>
<<set $knickers to {},
$knickers.type to "thong",
$knickers.description to ["thong", "skimpy thong"],
$knickers.pronoun to "it",
$knickers.material to "lycra">>
<</nobr>><</widget>>
<<widget "remove-pants-nudeStringWithTwoBowsOnStraps">><<nobr>>
<<set _pathUnderWear to "malaysia/">>
/*SET CLEAVAGE OR NOT*/
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.delete("pants")>>
/*FRONT*/
<<set $avatar.underwear.delete((_pathUnderWear+"30_pants-nudeStringWithTwoBowsOnStraps"))>>
/*BACK*/
<<set $avatar.underwear.delete((_pathUnderWear+"30_pants-nudeStringWithTwoBowsOnStraps-rear"))>>
<<unset $knickers>>
<</nobr>><</widget>>
<<widget "wear-pants-palePinkNetAndRedVelvetMultiStrapThong">><<nobr>>
<<set _pathUnderWear to "malaysia/">>
/*SET CLEAVAGE OR NOT*/
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.pushUnique("pants")>>
/*FRONT*/
<<set $avatar.underwear.pushUnique((_pathUnderWear+"30_pants-palePinkNetAndRedVelvetMultiStrapThong"))>>
/*BACK*/
<<set $avatar.underwear.pushUnique((_pathUnderWear+"30_pants-palePinkNetAndRedVelvetMultiStrapThong-rear"))>>
<<set $knickers to {},
$knickers.type to "thong",
$knickers.description to ["thong", "strappy thong"],
$knickers.pronoun to "it",
$knickers.material to "lace">>
<</nobr>><</widget>>
<<widget "remove-pants-palePinkNetAndRedVelvetMultiStrapThong">><<nobr>>
<<set _pathUnderWear to "malaysia/">>
/*SET CLEAVAGE OR NOT*/
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.delete("pants")>>
/*FRONT*/
<<set $avatar.underwear.delete((_pathUnderWear+"30_pants-palePinkNetAndRedVelvetMultiStrapThong"))>>
/*BACK*/
<<set $avatar.underwear.delete((_pathUnderWear+"30_pants-palePinkNetAndRedVelvetMultiStrapThong-rear"))>>
<<unset $knickers>>
<</nobr>><</widget>>
<<widget "wear-pants-whiteBrazilianCutWithLaceHem">><<nobr>>
<<set _pathUnderWear to "clothing/underwear/whiteBrazilianCutPantiesWithLaceHem/">>
/*SET CLEAVAGE OR NOT*/
/*SET tiptoes OR NOT*/
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.pushUnique("pants")>>
/*FRONT*/
<<set $avatar.underwear.pushUnique((_pathUnderWear+"30_pants-whiteBrazilianCutWithLaceHem"))>>
/*BACK*/
<<set $avatar.underwear.pushUnique((_pathUnderWear+"30_pants-whiteBrazilianCutWithLaceHem-rear"))>>
<<set $knickers to {},
$knickers.type to "knickers",
$knickers.description to [],
$knickers.pronoun to "them",
$knickers.material to "lycra">>
<<if $kate.agency == "cia" or $kate.agency == "csis">>
<<set $knickers.description.push("panties", "silky panties")>>
<<elseif $kate.agency == "mi6">>
<<set $knickers.description.push("knickers", "silky knickers")>>
<<elseif $kate.agency == "asis" or $kate.agency == "nzsis">>
<<set $knickers.description.push("undies", "silky undies")>>
<</if>>
<</nobr>><</widget>>
<<widget "remove-pants-whiteBrazilianCutWithLaceHem">><<nobr>>
<<set _pathUnderWear to "clothing/underwear/whiteBrazilianCutPantiesWithLaceHem/">>
/*SET CLEAVAGE OR NOT*/
/*SET tiptoes OR NOT*/
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.delete("pants")>>
/*FRONT*/
<<set $avatar.underwear.delete((_pathUnderWear+"30_pants-whiteBrazilianCutWithLaceHem"))>>
/*BACK*/
<<set $avatar.underwear.delete((_pathUnderWear+"30_pants-whiteBrazilianCutWithLaceHem-rear"))>>
<<unset $knickers>>
<</nobr>><</widget>><<widget "wear-shoes-blackPatentHeels">><<nobr>>
<<set _pathClothing to "clothing/shoes/blackPatentHeels/">>
/*SET CLEAVAGE OR NOT*/
/*SET tiptoes OR NOT*/
<<set $avatar.barefoot to false>>
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.pushUnique("shoes")>>
/*FRONT*/
<<set $avatar.clothing.pushUnique((_pathClothing+"20_shoes-blackPatentHeels"))>>
/*BACK*/
<<set $avatar.clothing.pushUnique((_pathClothing+"20_shoes-blackPatentHeels-rear"))>>
<</nobr>><</widget>>
<<widget "remove-shoes-blackPatentHeels">><<nobr>>
<<set _pathClothing to "clothing/shoes/blackPatentHeels/">>
/*SET CLEAVAGE OR NOT*/
/*SET tiptoes OR NOT*/
<<set $avatar.barefoot to true>>
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.delete("shoes")>>
/*FRONT*/
<<set $avatar.clothing.delete((_pathClothing+"20_shoes-blackPatentHeels"))>>
/*BACK*/
<<set $avatar.clothing.delete((_pathClothing+"20_shoes-blackPatentHeels-rear"))>>
<</nobr>><</widget>>
<<widget "wear-shoes-brownPatentHeelsWithBlackToe">><<nobr>>
<<set _pathClothing to "clothing/shoes/brownPatentHeelsWithBlackToe/">>
/*SET CLEAVAGE OR NOT*/
/*SET tiptoes OR NOT*/
<<set $avatar.barefoot to false>>
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.pushUnique("shoes")>>
/*FRONT*/
<<set $avatar.clothing.pushUnique((_pathClothing+"20_shoes-brownPatentHeelsWithBlackToe"))>>
/*BACK*/
<<set $avatar.clothing.pushUnique((_pathClothing+"20_shoes-brownPatentHeelsWithBlackToe-rear"))>>
<</nobr>><</widget>>
<<widget "remove-shoes-brownPatentHeelsWithBlackToe">><<nobr>>
<<set _pathClothing to "clothing/shoes/brownPatentHeelsWithBlackToe/">>
/*SET CLEAVAGE OR NOT*/
/*SET tiptoes OR NOT*/
<<set $avatar.barefoot to true>>
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.delete("shoes")>>
/*FRONT*/
<<set $avatar.clothing.delete((_pathClothing+"20_shoes-brownPatentHeelsWithBlackToe"))>>
/*BACK*/
<<set $avatar.clothing.delete((_pathClothing+"20_shoes-brownPatentHeelsWithBlackToe-rear"))>>
<</nobr>><</widget>>
<<widget "wear-shoes-blackStrappyGladiatorStilettoSandals">><<nobr>>
<<set _pathClothing to "malaysia/">>
/*SET CLEAVAGE OR NOT*/
/*SET tiptoes OR NOT*/
<<set $avatar.barefoot to false>>
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.pushUnique("shoes")>>
/*FRONT*/
<<set $avatar.clothing.pushUnique((_pathClothing+"20_shoes-blackStrappyGladiatorStilettoSandals"))>>
/*BACK*/
<<set $avatar.clothing.pushUnique((_pathClothing+"20_shoes-blackStrappyGladiatorStilettoSandals-rear"))>>
<</nobr>><</widget>>
<<widget "remove-shoes-blackStrappyGladiatorStilettoSandals">><<nobr>>
<<set _pathClothing to "malaysia/">>
/*SET CLEAVAGE OR NOT*/
/*SET tiptoes OR NOT*/
<<set $avatar.barefoot to true>>
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.delete("shoes")>>
/*FRONT*/
<<set $avatar.clothing.delete((_pathClothing+"20_shoes-blackStrappyGladiatorStilettoSandals"))>>
/*BACK*/
<<set $avatar.clothing.delete((_pathClothing+"20_shoes-blackStrappyGladiatorStilettoSandals-rear"))>>
<</nobr>><</widget>>
<<widget "wear-boots-blackSuedeAnkleStillettosWithBuckles">><<nobr>>
<<set _pathClothing to "clothing/shoes/blackSuedeAnkleStilettosWithBuckles/">>
/*SET CLEAVAGE OR NOT*/
/*SET tiptoes OR NOT*/
<<set $avatar.barefoot to false>>
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.pushUnique("boots")>>
/*FRONT*/
<<set $avatar.clothing.pushUnique((_pathClothing+"20_boots-blackSuedeAnkleStillettosWithBuckles"))>>
/*BACK*/
<<set $avatar.clothing.pushUnique((_pathClothing+"20_boots-blackSuedeAnkleStillettosWithBuckles-rear"))>>
<</nobr>><</widget>>
<<widget "remove-boots-blackSuedeAnkleStillettosWithBuckles">><<nobr>>
<<set _pathClothing to "clothing/shoes/blackSuedeAnkleStilettosWithBuckles/">>
/*SET CLEAVAGE OR NOT*/
/*SET tiptoes OR NOT*/
<<set $avatar.barefoot to true>>
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.delete("boots")>>
/*FRONT*/
<<set $avatar.clothing.delete((_pathClothing+"20_boots-blackSuedeAnkleStillettosWithBuckles"))>>
/*BACK*/
<<set $avatar.clothing.delete((_pathClothing+"20_boots-blackSuedeAnkleStillettosWithBuckles-rear"))>>
<</nobr>><</widget>>
<<widget "wear-boots-blackSuedeAnklePlatformHeels">><<nobr>>
<<set _pathClothing to "clothing/shoes/blackSuedeAnklePlatformHeels/">>
/*SET CLEAVAGE OR NOT*/
/*SET tiptoes OR NOT*/
<<set $avatar.barefoot to false>>
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.pushUnique("boots")>>
/*FRONT*/
<<set $avatar.clothing.pushUnique((_pathClothing+"20_boots-blackSuedeAnklePlatformHeels"))>>
/*BACK*/
<<set $avatar.clothing.pushUnique((_pathClothing+"20_boots-blackSuedeAnklePlatformHeels-rear"))>>
<</nobr>><</widget>>
<<widget "remove-boots-blackSuedeAnklePlatformHeels">><<nobr>>
<<set _pathClothing to "clothing/shoes/blackSuedeAnklePlatformHeels/">>
/*SET CLEAVAGE OR NOT*/
/*SET tiptoes OR NOT*/
<<set $avatar.barefoot to true>>
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.delete("boots")>>
/*FRONT*/
<<set $avatar.clothing.delete((_pathClothing+"20_boots-blackSuedeAnklePlatformHeels"))>>
/*BACK*/
<<set $avatar.clothing.delete((_pathClothing+"20_boots-blackSuedeAnklePlatformHeels-rear"))>>
<</nobr>><</widget>>
<<widget "wear-shoes-blackAndGreyTBarStrapStilettos">><<nobr>>
<<set _pathClothing to "malaysia/">>
/*SET CLEAVAGE OR NOT*/
/*SET tiptoes OR NOT*/
<<set $avatar.barefoot to false>>
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.pushUnique("shoes")>>
/*FRONT*/
<<set $avatar.clothing.pushUnique((_pathClothing+"20_shoes-blackAndGreyTBarStrapStilettos"))>>
/*BACK*/
<<set $avatar.clothing.pushUnique((_pathClothing+"20_shoes-blackAndGreyTBarStrapStilettos-rear"))>>
<</nobr>><</widget>>
<<widget "remove-shoes-blackAndGreyTBarStrapStilettos">><<nobr>>
<<set _pathClothing to "malaysia/">>
/*SET CLEAVAGE OR NOT*/
/*SET tiptoes OR NOT*/
<<set $avatar.barefoot to true>>
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.delete("shoes")>>
/*FRONT*/
<<set $avatar.clothing.delete((_pathClothing+"20_shoes-blackAndGreyTBarStrapStilettos"))>>
/*BACK*/
<<set $avatar.clothing.delete((_pathClothing+"20_shoes-blackAndGreyTBarStrapStilettos-rear"))>>
<</nobr>><</widget>>
<<widget "wear-shoes-goldStrappyGladiatorStilettoSandals">><<nobr>>
<<set _pathClothing to "malaysia/">>
/*SET CLEAVAGE OR NOT*/
/*SET tiptoes OR NOT*/
<<set $avatar.barefoot to false>>
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.pushUnique("shoes")>>
/*FRONT*/
<<set $avatar.clothing.pushUnique((_pathClothing+"20_shoes-goldStrappyGladiatorStilettoSandals"))>>
/*BACK*/
<<set $avatar.clothing.pushUnique((_pathClothing+"20_shoes-goldStrappyGladiatorStilettoSandals-rear"))>>
<</nobr>><</widget>>
<<widget "remove-shoes-goldStrappyGladiatorStilettoSandals">><<nobr>>
<<set _pathClothing to "malaysia/">>
/*SET CLEAVAGE OR NOT*/
/*SET tiptoes OR NOT*/
<<set $avatar.barefoot to true>>
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.delete("shoes")>>
/*FRONT*/
<<set $avatar.clothing.delete((_pathClothing+"20_shoes-goldStrappyGladiatorStilettoSandals"))>>
/*BACK*/
<<set $avatar.clothing.delete((_pathClothing+"20_shoes-goldStrappyGladiatorStilettoSandals-rear"))>>
<</nobr>><</widget>>
<<widget "wear-shoes-greyStrappyWedgeSandals">><<nobr>>
<<set _pathClothing to "malaysia/">>
/*SET CLEAVAGE OR NOT*/
/*SET tiptoes OR NOT*/
<<set $avatar.barefoot to false>>
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.pushUnique("shoes")>>
/*FRONT*/
<<set $avatar.clothing.pushUnique((_pathClothing+"20_shoes-greyStrappyWedgeSandals"))>>
/*BACK*/
<<set $avatar.clothing.pushUnique((_pathClothing+"20_shoes-greyStrappyWedgeSandals-rear"))>>
<</nobr>><</widget>>
<<widget "wear-shoes-khakiFlatEspadrilles">><<nobr>>
<<set _pathClothing to "malaysia/">>
/*SET CLEAVAGE OR NOT*/
/*SET tiptoes OR NOT*/
<<set $avatar.barefoot to true>>
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.pushUnique("shoes")>>
/*FRONT*/
<<set $avatar.clothing.pushUnique((_pathClothing+"20_shoes-khakiFlatEspadrilles"))>>
/*BACK*/
<<set $avatar.clothing.pushUnique((_pathClothing+"20_shoes-khakiFlatEspadrilles-rear"))>>
<</nobr>><</widget>>
<<widget "remove-shoes-khakiFlatEspadrilles">><<nobr>>
<<set _pathClothing to "malaysia/">>
/*SET CLEAVAGE OR NOT*/
/*SET tiptoes OR NOT*/
<<set $avatar.barefoot to true>>
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.delete("shoes")>>
/*FRONT*/
<<set $avatar.clothing.delete((_pathClothing+"20_shoes-khakiFlatEspadrilles"))>>
/*BACK*/
<<set $avatar.clothing.delete((_pathClothing+"20_shoes-khakiFlatEspadrilles-rear"))>>
<</nobr>><</widget>>
<<widget "wear-shoes-silverStrappyStilettoSandals">><<nobr>>
<<set _pathClothing to "malaysia/">>
/*SET CLEAVAGE OR NOT*/
/*SET tiptoes OR NOT*/
<<set $avatar.barefoot to false>>
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.pushUnique("shoes")>>
/*FRONT*/
<<set $avatar.clothing.pushUnique((_pathClothing+"20_shoes-silverStrappyStilettoSandals"))>>
/*BACK*/
<<set $avatar.clothing.pushUnique((_pathClothing+"20_shoes-silverStrappyStilettoSandals-rear"))>>
<</nobr>><</widget>>
<<widget "remove-shoes-silverStrappyStilettoSandals">><<nobr>>
<<set _pathClothing to "malaysia/">>
/*SET CLEAVAGE OR NOT*/
/*SET tiptoes OR NOT*/
<<set $avatar.barefoot to true>>
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.delete("shoes")>>
/*FRONT*/
<<set $avatar.clothing.delete((_pathClothing+"20_shoes-silverStrappyStilettoSandals"))>>
/*BACK*/
<<set $avatar.clothing.delete((_pathClothing+"20_shoes-silverStrappyStilettoSandals-rear"))>>
<</nobr>><</widget>>
<<widget "wear-shoes-tanAnkleHighStrappyFlatSandals">><<nobr>>
<<set _pathClothing to "malaysia/">>
/*SET CLEAVAGE OR NOT*/
/*SET tiptoes OR NOT*/
<<set $avatar.barefoot to true>>
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.pushUnique("shoes")>>
/*FRONT*/
<<set $avatar.clothing.pushUnique((_pathClothing+"20_shoes-tanAnkleHighStrappyFlatSandals"))>>
/*BACK*/
<<set $avatar.clothing.pushUnique((_pathClothing+"20_shoes-tanAnkleHighStrappyFlatSandals-rear"))>>
<</nobr>><</widget>>
<<widget "remove-shoes-tanAnkleHighStrappyFlatSandals">><<nobr>>
<<set _pathClothing to "malaysia/">>
/*SET CLEAVAGE OR NOT*/
/*SET tiptoes OR NOT*/
<<set $avatar.barefoot to true>>
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.delete("shoes")>>
/*FRONT*/
<<set $avatar.clothing.delete((_pathClothing+"20_shoes-tanAnkleHighStrappyFlatSandals"))>>
/*BACK*/
<<set $avatar.clothing.delete((_pathClothing+"20_shoes-tanAnkleHighStrappyFlatSandals-rear"))>>
<</nobr>><</widget>>
<<widget "wear-shoes-whiteAdidasTrainers">><<nobr>>
<<set _pathClothing to "malaysia/">>
/*SET CLEAVAGE OR NOT*/
/*SET tiptoes OR NOT*/
<<set $avatar.barefoot to true>>
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.pushUnique("shoes")>>
/*FRONT*/
<<set $avatar.clothing.pushUnique((_pathClothing+"20_shoes-whiteAndGreyStripeAdidasTrainers"))>>
/*BACK*/
<<set $avatar.clothing.pushUnique((_pathClothing+"20_shoes-whiteAndGreyStripeAdidasTrainers-rear"))>>
<</nobr>><</widget>>
<<widget "remove-shoes-whiteAdidasTrainers">><<nobr>>
<<set _pathClothing to "malaysia/">>
/*SET CLEAVAGE OR NOT*/
/*SET tiptoes OR NOT*/
<<set $avatar.barefoot to true>>
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.delete("shoes")>>
/*FRONT*/
<<set $avatar.clothing.delete((_pathClothing+"20_shoes-whiteAndGreyStripeAdidasTrainers"))>>
/*BACK*/
<<set $avatar.clothing.delete((_pathClothing+"20_shoes-whiteAndGreyStripeAdidasTrainers-rear"))>>
<</nobr>><</widget>><<widget "wear-skirt-blackMiniPencil">><<nobr>>
<<set _pathClothing to "clothing/skirts/blackMiniPencil/">>
/*SET CLEAVAGE OR NOT*/
/*SET tiptoes OR NOT*/
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.pushUnique("skirt")>>
/*FRONT*/
<<set $avatar.clothing.pushUnique((_pathClothing+"20_skirt-blackMiniPencil"))>>
/*BACK*/
<<set $avatar.clothing.pushUnique((_pathClothing+"20_skirt-blackMiniPencil-rear"))>>
<</nobr>><</widget>>
<<widget "remove-skirt-blackMiniPencil">><<nobr>>
<<set _pathClothing to "clothing/skirts/blackMiniPencil/">>
/*SET CLEAVAGE OR NOT*/
/*SET tiptoes OR NOT*/
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.delete("skirt")>>
/*FRONT*/
<<set $avatar.clothing.delete((_pathClothing+"20_skirt-blackMiniPencil"))>>
/*BACK*/
<<set $avatar.clothing.delete((_pathClothing+"20_skirt-blackMiniPencil-rear"))>>
<</nobr>><</widget>>
<<widget "wear-skirt-blackSideSlitMini">><<nobr>>
<<set _pathClothing to "clothing/skirts/blackSideSlitMini/">>
/*SET CLEAVAGE OR NOT*/
/*SET tiptoes OR NOT*/
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.pushUnique("skirt")>>
/*FRONT*/
<<set $avatar.clothing.pushUnique((_pathClothing+"20_skirt-blackSideSlitMini"))>>
/*BACK*/
<<set $avatar.clothing.pushUnique((_pathClothing+"20_skirt-blackSideSlitMini-rear"))>>
<</nobr>><</widget>>
<<widget "remove-skirt-blackSideSlitMini">><<nobr>>
<<set _pathClothing to "clothing/skirts/blackSideSlitMini/">>
/*SET CLEAVAGE OR NOT*/
/*SET tiptoes OR NOT*/
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.delete("skirt")>>
/*FRONT*/
<<set $avatar.clothing.delete((_pathClothing+"20_skirt-blackSideSlitMini"))>>
/*BACK*/
<<set $avatar.clothing.delete((_pathClothing+"20_skirt-blackSideSlitMini-rear"))>>
<</nobr>><</widget>><<widget "wear-apMazzyPinkAndBlackSwimsuit">><<nobr>>
<<set _pathUnderWear to "malaysia/">>
/*SET CLEAVAGE OR NOT*/
<<set $avatar.cleavageCounter +=1>>
/*SET tiptoes OR NOT*/
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.pushUnique("swimsuit")>>
/*FRONT*/
<<set _size to (_pathUnderWear +"10_swimsuit-blackAndPinkAPMazzySwimsuit-" +$kate.braSize)>>
<<set $avatar.underwear.pushUnique(_size)>>
/*BACK*/
<<set $avatar.underwear.pushUnique((_pathUnderWear+"10_swimsuit-blackAndPinkAPMazzySwimsuit-rear"))>>
<</nobr>><</widget>>
<<widget "remove-apMazzyPinkAndBlackSwimsuit">><<nobr>>
<<set _pathUnderWear to "malaysia/">>
/*SET CLEAVAGE OR NOT*/
<<set $avatar.cleavageCounter +=1>>
/*SET tiptoes OR NOT*/
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.delete("swimsuit")>>
/*FRONT*/
<<set _size to (_pathUnderWear +"10_swimsuit-blackAndPinkAPMazzySwimsuit-" +$kate.braSize)>>
<<set $avatar.underwear.delete(_size)>>
/*BACK*/
<<set $avatar.underwear.delete((_pathUnderWear+"10_swimsuit-blackAndPinkAPMazzySwimsuit-rear"))>>
<</nobr>><</widget>>
<<widget "wear-hallesBikiniBottoms">><<nobr>>
<<set _pathClothing to "malaysia/">>
/*SET CLEAVAGE OR NOT*/
/*SET tiptoes OR NOT*/
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.pushUnique("knickers")>>
/*FRONT*/
<<set $avatar.underwear.pushUnique((_pathClothing+"10_bikiniBottoms-orangeTieSideBikiniBottoms"))>>
/*BACK*/
<<set $avatar.underwear.pushUnique((_pathClothing+"10_bikiniBottoms-orangeTieSideBikiniBottoms-rear"))>>
<</nobr>><</widget>>
<<widget "remove-hallesBikiniBottoms">><<nobr>>
<<set _pathClothing to "malaysia/">>
/*SET CLEAVAGE OR NOT*/
/*SET tiptoes OR NOT*/
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.delete("knickers")>>
/*FRONT*/
<<set $avatar.underwear.delete((_pathClothing+"10_bikiniBottoms-orangeTieSideBikiniBottoms"))>>
/*BACK*/
<<set $avatar.underwear.delete((_pathClothing+"10_bikiniBottoms-orangeTieSideBikiniBottoms-rear"))>>
<</nobr>><</widget>>
<<widget "wear-hallesBikiniTop">><<nobr>>
<<set _pathUnderWear to "malaysia/">>
/*SET CLEAVAGE OR NOT*/
<<set $avatar.cleavageCounter +=1>>
/*SET tiptoes OR NOT*/
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.pushUnique("bra")>>
/*FRONT*/
<<set _size to (_pathUnderWear +"10_bikiniTop-orangeHalterTieBikiniTop-" +$kate.braSize)>>
<<set $avatar.underwear.pushUnique(_size)>>
/*BACK*/
<<set $avatar.underwear.pushUnique((_pathUnderWear+"10_bikiniTop-orangeHalterTieBikiniTop-rear"))>>
<</nobr>><</widget>>
<<widget "remove-hallesBikiniTop">><<nobr>>
<<set _pathUnderWear to "malaysia/">>
/*SET CLEAVAGE OR NOT*/
<<set $avatar.cleavageCounter -=1>>
/*SET tiptoes OR NOT*/
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.delete("bra")>>
/*FRONT*/
<<set _size to (_pathUnderWear +"10_bikiniTop-orangeHalterTieBikiniTop-" +$kate.braSize)>>
<<set $avatar.underwear.delete(_size)>>
/*BACK*/
<<set $avatar.underwear.delete((_pathUnderWear+"10_bikiniTop-orangeHalterTieBikiniTop-rear"))>>
<</nobr>><</widget>>
<<widget "wear-hallesBikiniTop-undone">><<nobr>>
<<set _pathUnderWear to "malaysia/">>
/*SET CLEAVAGE OR NOT*/
/*SET tiptoes OR NOT*/
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.pushUnique("bra")>>
/*FRONT*/
<<set _size to (_pathUnderWear +"10_bikiniTop-orangeHalterTieBikiniTop-undone-" +$kate.braSize)>>
<<set $avatar.underwear.pushUnique(_size)>>
/*BACK*/
<<set $avatar.underwear.pushUnique((_pathUnderWear+"10_bikiniTop-orangeHalterTieBikiniTop-undone-rear"))>>
<</nobr>><</widget>>
<<widget "remove-hallesBikiniTop-undone">><<nobr>>
<<set _pathUnderWear to "malaysia/">>
/*SET CLEAVAGE OR NOT*/
/*SET tiptoes OR NOT*/
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.delete("bra")>>
/*FRONT*/
<<set _size to (_pathUnderWear +"10_bikiniTop-orangeHalterTieBikiniTop-undone-" +$kate.braSize)>>
<<set $avatar.underwear.delete(_size)>>
/*BACK*/
<<set $avatar.underwear.delete((_pathUnderWear+"10_bikiniTop-orangeHalterTieBikiniTop-undone-rear"))>>
<</nobr>><</widget>>/*TOPS SHIRTS SWEATERS JUMPERS*/
<<widget "wear-jumper-blackTurtleNeckWithRolledUpSleeves">><<nobr>>
<<set _pathClothing to "clothing/sweaters/blackTurtleNeckWithRolledUpSleeves/">>
/*SET CLEAVAGE OR NOT*/
<<set $avatar.cleavageCounter +=1>>
/*SET tiptoes OR NOT*/
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.pushUnique("jumper")>>
/*FRONT*/
<<set $avatar.clothing.pushUnique((_pathClothing+"30_jumper-blackTurtleNeckWithRolledUpSleevesFixed-"+$kate.braSize))>>
/*BACK*/
<<set $avatar.clothing.pushUnique((_pathClothing+"30_jumper-blackTurtleNeckWithRolledUpSleevesFixed-rear"))>>
<</nobr>><</widget>>
<<widget "remove-jumper-blackTurtleNeckWithRolledUpSleeves">><<nobr>>
<<set _pathClothing to "clothing/sweaters/blackTurtleNeckWithRolledUpSleeves/">>
/*SET CLEAVAGE OR NOT*/
<<set $avatar.cleavageCounter -=1>>
/*SET tiptoes OR NOT*/
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.delete("jumper")>>
/*FRONT*/
<<set $avatar.clothing.delete((_pathClothing+"30_jumper-blackTurtleNeckWithRolledUpSleevesFixed-"+$kate.braSize))>>
/*BACK*/
<<set $avatar.clothing.delete((_pathClothing+"30_jumper-blackTurtleNeckWithRolledUpSleevesFixed-rear"))>>
<</nobr>><</widget>>
<<widget "wear-top-greenRibbedSweaterWithWhiteCollarAndShirtTails">><<nobr>>
<<set _pathClothing to "malaysia/">>
/*SET CLEAVAGE OR NOT*/
<<set $avatar.cleavageCounter +=1>>
/*SET tiptoes OR NOT*/
/*IS WEARING*/
<<set $kate.isWearing.pushUnique("top")>>
/*FRONT*/
<<set $avatar.clothing.pushUnique((_pathClothing+"30_jumper-greenRibbedSweaterWithWhiteCollarAndShirtTails-"+$kate.braSize))>>
/*BACK*/
<<set $avatar.clothing.pushUnique((_pathClothing+"30_jumper-greenRibbedSweaterWithWhiteCollarAndShirtTails-rear"))>>
<</nobr>><</widget>>
<<widget "remove-top-greenRibbedSweaterWithWhiteCollarAndShirtTails">><<nobr>>
<<set _pathClothing to "malaysia/">>
/*SET CLEAVAGE OR NOT*/
<<set $avatar.cleavageCounter -=1>>
/*SET tiptoes OR NOT*/
/*IS WEARING*/
<<set $kate.isWearing.delete("top")>>
/*FRONT*/
<<set $avatar.clothing.delete((_pathClothing+"30_jumper-greenRibbedSweaterWithWhiteCollarAndShirtTails-"+$kate.braSize))>>
/*BACK*/
<<set $avatar.clothing.delete((_pathClothing+"30_jumper-greenRibbedSweaterWithWhiteCollarAndShirtTails-rear"))>>
<</nobr>><</widget>>
<<widget "wear-sweater-greyHoodlessSweater">><<nobr>>
<<set _pathClothing to "clothing/sweaters/greyHoodlessSweater/">>
/*SET CLEAVAGE OR NOT*/
<<set $avatar.cleavageCounter +=1>>
/*SET tiptoes OR NOT*/
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.pushUnique("sweater")>>
/*FRONT*/
<<set $avatar.clothing.pushUnique((_pathClothing+"30_sweater-greyHoodlessSweater-"+$kate.braSize))>>
/*BACK*/
<<set $avatar.clothing.pushUnique((_pathClothing+"30_sweater-greyHoodlessSweater-rear"))>>
<</nobr>><</widget>>
<<widget "remove-sweater-greyHoodlessSweater">><<nobr>>
<<set _pathClothing to "clothing/sweaters/greyHoodlessSweater/">>
/*SET CLEAVAGE OR NOT*/
<<set $avatar.cleavageCounter -=1>>
/*SET tiptoes OR NOT*/
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.delete("sweater")>>
/*FRONT*/
<<set $avatar.clothing.delete((_pathClothing+"30_sweater-greyHoodlessSweater-"+$kate.braSize))>>
/*BACK*/
<<set $avatar.clothing.delete((_pathClothing+"30_sweater-greyHoodlessSweater-rear"))>>
<</nobr>><</widget>>
<<widget "wear-shirt-beigeSilkCollarlessBlouse">><<nobr>>
<<set _pathClothing to "malaysia/">>
/*SET CLEAVAGE OR NOT*/
<<set $avatar.cleavageCounter +=1>>
/*SET tiptoes OR NOT*/
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.pushUnique("shirt")>>
/*FRONT*/
<<set $avatar.clothing.pushUnique((_pathClothing+"30_shirt-beigeSilkCollarlessFittedBlouseWithFoldedSleeves-"+$kate.braSize))>>
/*BACK*/
<<set $avatar.clothing.pushUnique((_pathClothing+"30_shirt-beigeSilkCollarlessFittedBlouseWithFoldedSleeves-rear"))>>
<</nobr>><</widget>>
<<widget "remove-shirt-beigeSilkCollarlessBlouse">><<nobr>>
<<set _pathClothing to "malaysia/">>
/*SET CLEAVAGE OR NOT*/
<<set $avatar.cleavageCounter -=1>>
/*SET tiptoes OR NOT*/
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.delete("shirt")>>
/*FRONT*/
<<set $avatar.clothing.delete((_pathClothing+"30_shirt-beigeSilkCollarlessFittedBlouseWithFoldedSleeves-"+$kate.braSize))>>
/*BACK*/
<<set $avatar.clothing.delete((_pathClothing+"30_shirt-beigeSilkCollarlessFittedBlouseWithFoldedSleeves-rear"))>>
<</nobr>><</widget>>
<<widget "wear-shirt-paleGreyAndWhiteButtonedUpShirtWithRolledUpSleeves">><<nobr>>
<<set _pathClothing to "clothing/shirts/paleGreyAndWhiteShirtWithRolledUpSleeves/">>
/*SET CLEAVAGE OR NOT*/
<<set $avatar.cleavageCounter +=1>>
/*SET tiptoes OR NOT*/
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.pushUnique("shirt")>>
/*FRONT*/
<<set $avatar.clothing.pushUnique((_pathClothing+"20_shirt-paleGreyAndWhiteButtonedUpShirtWithRolledUpSleeves-"+$kate.braSize))>>
/*BACK*/
<<set $avatar.clothing.pushUnique((_pathClothing+"20_shirt-paleGreyAndWhiteButtonedUpShirtWithRolledUpSleeves-rear"))>>
<</nobr>><</widget>>
<<widget "remove-shirt-paleGreyAndWhiteButtonedUpShirtWithRolledUpSleeves">><<nobr>>
<<set _pathClothing to "clothing/shirts/paleGreyAndWhiteShirtWithRolledUpSleeves/">>
/*SET CLEAVAGE OR NOT*/
<<set $avatar.cleavageCounter -=1>>
/*SET tiptoes OR NOT*/
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.delete("shirt")>>
/*FRONT*/
<<set $avatar.clothing.delete((_pathClothing+"20_shirt-paleGreyAndWhiteButtonedUpShirtWithRolledUpSleeves-"+$kate.braSize))>>
/*BACK*/
<<set $avatar.clothing.delete((_pathClothing+"20_shirt-paleGreyAndWhiteButtonedUpShirtWithRolledUpSleeves-rear"))>>
<</nobr>><</widget>>
<<widget "wear-top-blackRibbedButtonUpCroppedTShirt">><<nobr>>
<<set _pathClothing to "malaysia/">>
/*SET CLEAVAGE OR NOT*/
<<set $avatar.cleavageCounter +=1>>
/*SET tiptoes OR NOT*/
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.pushUnique("top")>>
/*FRONT*/
<<set $avatar.clothing.pushUnique((_pathClothing+"20_top-blackRibbedButtonFrontCroppedTshirt-"+$kate.braSize))>>
/*BACK*/
<<set $avatar.clothing.pushUnique((_pathClothing+"20_top-blackRibbedButtonFrontCroppedTshirt-rear"))>>
<</nobr>><</widget>>
<<widget "remove-top-blackRibbedButtonUpCroppedTShirt">><<nobr>>
<<set _pathClothing to "malaysia/">>
/*SET CLEAVAGE OR NOT*/
<<set $avatar.cleavageCounter +=1>>
/*SET tiptoes OR NOT*/
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.delete("top")>>
/*FRONT*/
<<set $avatar.clothing.delete((_pathClothing+"20_top-blackRibbedButtonFrontCroppedTshirt-"+$kate.braSize))>>
/*BACK*/
<<set $avatar.clothing.delete((_pathClothing+"20_top-blackRibbedButtonFrontCroppedTshirt-rear"))>>
<</nobr>><</widget>>
<<widget "wear-top-shellPinkVNeckWrapLongSleevedBlouse">><<nobr>>
<<set _pathClothing to "clothing/tops/shellPinkVNeckWrapLongSleevedBlouse/">>
/*SET CLEAVAGE OR NOT*/
<<set $avatar.cleavageCounter +=1>>
/*SET tiptoes OR NOT*/
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.pushUnique("top")>>
/*FRONT*/
<<set $avatar.clothing.pushUnique((_pathClothing+"30_top-shellPinkVNeckWrapLongSleevedBlouse-"+$kate.braSize))>>
/*BACK*/
<<set $avatar.clothing.pushUnique((_pathClothing+"30_top-shellPinkVNeckWrapLongSleevedBlouse-rear"))>>
<</nobr>><</widget>>
<<widget "remove-top-shellPinkVNeckWrapLongSleevedBlouse">><<nobr>>
<<set _pathClothing to "clothing/tops/shellPinkVNeckWrapLongSleevedBlouse/">>
/*SET CLEAVAGE OR NOT*/
<<set $avatar.cleavageCounter -=1>>
/*SET tiptoes OR NOT*/
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.delete("top")>>
/*FRONT*/
<<set $avatar.clothing.delete((_pathClothing+"30_top-shellPinkVNeckWrapLongSleevedBlouse-"+$kate.braSize))>>
/*BACK*/
<<set $avatar.clothing.delete((_pathClothing+"30_top-shellPinkVNeckWrapLongSleevedBlouse-rear"))>>
<</nobr>><</widget>>
<<widget "wear-top-whiteBacklessSatinHalterCropTopWithBigBow">><<nobr>>
<<set _pathClothing to "clothing/tops/whiteBacklessSatinHalterCropTopWithBigBow/">>
/*SET CLEAVAGE OR NOT*/
<<set $avatar.cleavageCounter +=1>>
/*SET tiptoes OR NOT*/
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.pushUnique("top")>>
/*FRONT*/
<<set $avatar.clothing.pushUnique((_pathClothing+"20_top-whiteBacklessSatinHalterCropTopWithBigBow-"+$kate.braSize))>>
/*BACK*/
<<set $avatar.clothing.pushUnique((_pathClothing+"20_top-whiteBacklessSatinHalterCropTopWithBigBow-rear"))>>
<</nobr>><</widget>>
<<widget "remove-top-whiteBacklessSatinHalterCropTopWithBigBow">><<nobr>>
<<set _pathClothing to "clothing/tops/whiteBacklessSatinHalterCropTopWithBigBow/">>
/*SET CLEAVAGE OR NOT*/
<<set $avatar.cleavageCounter -=1>>
/*SET tiptoes OR NOT*/
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.delete("top")>>
/*FRONT*/
<<set $avatar.clothing.delete((_pathClothing+"20_top-whiteBacklessSatinHalterCropTopWithBigBow-"+$kate.braSize))>>
/*BACK*/
<<set $avatar.clothing.delete((_pathClothing+"20_top-whiteBacklessSatinHalterCropTopWithBigBow-rear"))>>
<</nobr>><</widget>>
<<widget "wear-top-darkGreyVNeckLongSleevedFlared">><<nobr>>
<<set _pathClothing to "clothing/tops/darkGreyVNeckLongSleevedFlaredTop/">>
/*SET CLEAVAGE OR NOT*/
<<set $avatar.cleavageCounter +=1>>
/*SET tiptoes OR NOT*/
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.pushUnique("top")>>
/*FRONT*/
<<set $avatar.clothing.pushUnique((_pathClothing+"30_top-darkGreyVNeckLongSleevedFlared-"+$kate.braSize))>>
/*BACK*/
<<set $avatar.clothing.pushUnique((_pathClothing+"30_top-darkGreyVNeckLongSleevedFlared-rear"))>>
<</nobr>><</widget>>
<<widget "remove-top-darkGreyVNeckLongSleevedFlared">><<nobr>>
<<set _pathClothing to "clothing/tops/darkGreyVNeckLongSleevedFlaredTop/">>
/*SET CLEAVAGE OR NOT*/
<<set $avatar.cleavageCounter -=1>>
/*SET tiptoes OR NOT*/
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.delete("top")>>
/*FRONT*/
<<set $avatar.clothing.delete((_pathClothing+"30_top-darkGreyVNeckLongSleevedFlared-"+$kate.braSize))>>
/*BACK*/
<<set $avatar.clothing.delete((_pathClothing+"30_top-darkGreyVNeckLongSleevedFlared-rear"))>>
<</nobr>><</widget>>
<<widget "wear-top-foxHugTShirt">><<nobr>>
<<set _pathClothing to "malaysia/">>
/*SET CLEAVAGE OR NOT*/
<<set $avatar.cleavageCounter +=1>>
/*SET tiptoes OR NOT*/
/*IS WEARING*/
<<set $kate.isWearing.pushUnique("top")>>
/*FRONT*/
<<set $avatar.clothing.pushUnique((_pathClothing+"30_top-whiteFlaredLongTShirtFoxHug-"+$kate.braSize))>>
/*BACK*/
<<set $avatar.clothing.pushUnique((_pathClothing+"30_top-whiteFlaredLongTShirtFoxHug-rear"))>>
<</nobr>><</widget>>
<<widget "remove-top-foxHugTShirt">><<nobr>>
<<set _pathClothing to "malaysia/">>
/*SET CLEAVAGE OR NOT*/
<<set $avatar.cleavageCounter -=1>>
/*SET tiptoes OR NOT*/
/*IS WEARING*/
<<set $kate.isWearing.delete("top")>>
/*FRONT*/
<<set $avatar.clothing.delete((_pathClothing+"30_top-whiteFlaredLongTShirtFoxHug-"+$kate.braSize))>>
/*BACK*/
<<set $avatar.clothing.delete((_pathClothing+"30_top-whiteFlaredLongTShirtFoxHug-rear"))>>
<</nobr>><</widget>>
<<widget "wear-top-whiteFlaredVestWithSpaghettiStraps">><<nobr>>
<<set _pathClothing to "clothing/tops/whiteFlaredVestWithSpaghettiStraps/">>
/*SET CLEAVAGE OR NOT*/
<<set $avatar.cleavageCounter +=1>>
/*SET tiptoes OR NOT*/
/*IS WEARING*/
<<set $kate.isWearing.pushUnique("top")>>
/*FRONT*/
<<set $avatar.clothing.pushUnique((_pathClothing+"30_top-whiteFlaredVestWithSpaghettiStraps-"+$kate.braSize))>>
/*BACK*/
<<set $avatar.clothing.pushUnique((_pathClothing+"30_top-whiteFlaredVestWithSpaghettiStraps-rear"))>>
<</nobr>><</widget>>
<<widget "remove-top-whiteFlaredVestWithSpaghettiStraps">><<nobr>>
<<set _pathClothing to "clothing/tops/whiteFlaredVestWithSpaghettiStraps/">>
/*SET CLEAVAGE OR NOT*/
<<set $avatar.cleavageCounter -=1>>
/*SET tiptoes OR NOT*/
/*IS WEARING*/
<<set $kate.isWearing.delete("top")>>
/*FRONT*/
<<set $avatar.clothing.delete((_pathClothing+"30_top-whiteFlaredVestWithSpaghettiStraps-"+$kate.braSize))>>
/*BACK*/
<<set $avatar.clothing.delete((_pathClothing+"30_top-whiteFlaredVestWithSpaghettiStraps-rear"))>>
<</nobr>><</widget>>
<<widget "wear-top-mustardYellowVNeckLongSleevedFlared">><<nobr>>
<<set _pathClothing to "clothing/tops/mustardYellowVNeckLongSleevedFlaredTop/">>
/*SET CLEAVAGE OR NOT*/
<<set $avatar.cleavageCounter +=1>>
/*SET tiptoes OR NOT*/
/*IS WEARING*/
<<set $kate.isWearing.pushUnique("top")>>
/*FRONT*/
<<set $avatar.clothing.pushUnique((_pathClothing+"30_top-mustardYellowVNeckLongSleevedFlared-"+$kate.braSize))>>
/*BACK*/
<<set $avatar.clothing.pushUnique((_pathClothing+"30_top-mustardYellowVNeckLongSleevedFlared-rear"))>>
<</nobr>><</widget>>
<<widget "remove-top-mustardYellowVNeckLongSleevedFlared">><<nobr>>
<<set _pathClothing to "clothing/tops/mustardYellowVNeckLongSleevedFlaredTop/">>
/*SET CLEAVAGE OR NOT*/
<<set $avatar.cleavageCounter -=1>>
/*SET tiptoes OR NOT*/
/*IS WEARING*/
<<set $kate.isWearing.delete("top")>>
/*FRONT*/
<<set $avatar.clothing.delete((_pathClothing+"30_top-mustardYellowVNeckLongSleevedFlared-"+$kate.braSize))>>
/*BACK*/
<<set $avatar.clothing.delete((_pathClothing+"30_top-mustardYellowVNeckLongSleevedFlared-rear"))>>
<</nobr>><</widget>>
<<widget "wear-top-rustVNeckShortCrinkleSleevedTop">><<nobr>>
<<set _pathClothing to "malaysia/">>
/*SET CLEAVAGE OR NOT*/
<<set $avatar.cleavageCounter +=1>>
/*SET tiptoes OR NOT*/
/*IS WEARING*/
<<set $kate.isWearing.pushUnique("top")>>
/*FRONT*/
<<set $avatar.clothing.pushUnique((_pathClothing+"30_top-rustVNeckShortCrinkleSleevedTop-"+$kate.braSize))>>
/*BACK*/
<<set $avatar.clothing.pushUnique((_pathClothing+"30_top-rustVNeckShortCrinkleSleevedTop-rear"))>>
<</nobr>><</widget>>
<<widget "remove-top-rustVNeckShortCrinkleSleevedTop">><<nobr>>
<<set _pathClothing to "malaysia/">>
/*SET CLEAVAGE OR NOT*/
<<set $avatar.cleavageCounter -=1>>
/*SET tiptoes OR NOT*/
/*IS WEARING*/
<<set $kate.isWearing.delete("top")>>
/*FRONT*/
<<set $avatar.clothing.delete((_pathClothing+"30_top-rustVNeckShortCrinkleSleevedTop-"+$kate.braSize))>>
/*BACK*/
<<set $avatar.clothing.delete((_pathClothing+"30_top-rustVNeckShortCrinkleSleevedTop-rear"))>>
<</nobr>><</widget>>
<<widget "wear-top-vsHenleySleepTank">><<nobr>>
<<set _pathClothing to "malaysia/">>
/*SET CLEAVAGE OR NOT*/
/*SET tiptoes OR NOT*/
/*IS WEARING*/
<<set $kate.isWearing.pushUnique("top")>>
/*FRONT*/
<<set $avatar.clothing.pushUnique((_pathClothing+"20_top-vsHenleySleepTank-"+$kate.braSize))>>
/*BACK*/
<<set $avatar.clothing.pushUnique((_pathClothing+"20_top-vsHenleySleepTank-rear"))>>
<</nobr>><</widget>>
<<widget "remove-top-vsHenleySleepTank">><<nobr>>
<<set _pathClothing to "malaysia/">>
/*SET CLEAVAGE OR NOT*/
/*SET tiptoes OR NOT*/
/*IS WEARING*/
<<set $kate.isWearing.delete("top")>>
/*FRONT*/
<<set $avatar.clothing.delete((_pathClothing+"20_top-vsHenleySleepTank-"+$kate.braSize))>>
/*BACK*/
<<set $avatar.clothing.delete((_pathClothing+"20_top-vsHenleySleepTank-rear"))>>
<</nobr>><</widget>>/*TROUSERS LEGGINGS*/
<<widget "wear-leggings-blackCottonLeggings">><<nobr>>
<<set _pathClothing to "malaysia/">>
/*SET CLEAVAGE OR NOT*/
/*SET tiptoes OR NOT*/
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.pushUnique("leggings")>>
/*FRONT*/
<<set $avatar.clothing.pushUnique((_pathClothing+"10_blackLeggings"))>>
/*BACK*/
<<set $avatar.clothing.pushUnique((_pathClothing+"10_blackLeggings-rear"))>>
<</nobr>><</widget>>
<<widget "remove-leggings-blackCottonLeggings">><<nobr>>
<<set _pathClothing to "malaysia/">>
/*SET CLEAVAGE OR NOT*/
/*SET tiptoes OR NOT*/
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.delete("leggings")>>
/*FRONT*/
<<set $avatar.clothing.delete((_pathClothing+"10_blackLeggings"))>>
/*BACK*/
<<set $avatar.clothing.delete((_pathClothing+"10_blackLeggings"))>>
<</nobr>><</widget>>
<<widget "wear-shorts-blackDenimDaisyDukes">><<nobr>>
<<set _pathClothing to "malaysia/">>
/*SET CLEAVAGE OR NOT*/
/*SET tiptoes OR NOT*/
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.pushUnique("shorts")>>
/*FRONT*/
<<set $avatar.clothing.pushUnique((_pathClothing+"20_shorts-blackDenimDaisyDukes"))>>
/*BACK*/
<<set $avatar.clothing.pushUnique((_pathClothing+"20_shorts-blackDenimDaisyDukes-rear"))>>
<</nobr>><</widget>>
<<widget "remove-shorts-blackDenimDaisyDukes">><<nobr>>
<<set _pathClothing to "malaysia/">>
/*SET CLEAVAGE OR NOT*/
/*SET tiptoes OR NOT*/
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.delete("shorts")>>
/*FRONT*/
<<set $avatar.clothing.delete((_pathClothing+"20_shorts-blackDenimDaisyDukes"))>>
/*BACK*/
<<set $avatar.clothing.delete((_pathClothing+"20_shorts-blackDenimDaisyDukes-rear"))>>
<</nobr>><</widget>>
<<widget "wear-shorts-darkGreyShortsWithBeltLoops">><<nobr>>
<<set _pathClothing to "malaysia/">>
/*SET CLEAVAGE OR NOT*/
/*SET tiptoes OR NOT*/
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.pushUnique("shorts")>>
/*FRONT*/
<<set $avatar.clothing.pushUnique((_pathClothing+"30_shorts-darkGreyShortsWithBeltLoops"))>>
/*BACK*/
<<set $avatar.clothing.pushUnique((_pathClothing+"30_shorts-darkGreyShortsWithBeltLoops-rear"))>>
<</nobr>><</widget>>
<<widget "remove-shorts-darkGreyShortsWithBeltLoops">><<nobr>>
<<set _pathClothing to "malaysia/">>
/*SET CLEAVAGE OR NOT*/
/*SET tiptoes OR NOT*/
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.delete("shorts")>>
/*FRONT*/
<<set $avatar.clothing.delete((_pathClothing+"30_shorts-darkGreyShortsWithBeltLoops"))>>
/*BACK*/
<<set $avatar.clothing.delete((_pathClothing+"30_shorts-darkGreyShortsWithBeltLoops-rear"))>>
<</nobr>><</widget>>
<<widget "wear-trousers-darkBlueDenimBootcutJeans">><<nobr>>
<<set _pathClothing to "clothing/trousers/bootcutBlueJeans/">>
/*SET CLEAVAGE OR NOT*/
/*SET tiptoes OR NOT*/
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.pushUnique("trousers")>>
/*FRONT*/
<<set $avatar.clothing.pushUnique((_pathClothing+"30_trousers-darkBlueDenimBootcutJeans-barefoot"))>>
/*BACK*/
<<set $avatar.clothing.pushUnique((_pathClothing+"30_trousers-darkBlueDenimBootcutJeans-barefoot-rear"))>>
/*FRONT*/
<<set $avatar.clothing.pushUnique((_pathClothing+"30_trousers-darkBlueDenimBootcutJeans-highHeels"))>>
/*BACK*/
<<set $avatar.clothing.pushUnique((_pathClothing+"30_trousers-darkBlueDenimBootcutJeans-highHeels-rear"))>>
<</nobr>><</widget>>
<<widget "remove-trousers-darkBlueDenimBootcutJeans">><<nobr>>
<<set _pathClothing to "clothing/trousers/bootcutBlueJeans/">>
/*SET CLEAVAGE OR NOT*/
/*SET tiptoes OR NOT*/
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.delete("trousers")>>
/*FRONT*/
<<set $avatar.clothing.delete((_pathClothing+"30_trousers-darkBlueDenimBootcutJeans-barefoot"))>>
/*BACK*/
<<set $avatar.clothing.delete((_pathClothing+"30_trousers-darkBlueDenimBootcutJeans-barefoot-rear"))>>
/*FRONT*/
<<set $avatar.clothing.delete((_pathClothing+"30_trousers-darkBlueDenimBootcutJeans-highHeels"))>>
/*BACK*/
<<set $avatar.clothing.delete((_pathClothing+"30_trousers-darkBlueDenimBootcutJeans-highHeels-rear"))>>
<</nobr>><</widget>>
<<widget "wear-trousers-blackStraightcutTrousers">><<nobr>>
<<set _pathClothing to "clothing/trousers/blackStraightcutTrousers/">>
/*SET CLEAVAGE OR NOT*/
/*SET tiptoes OR NOT*/
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.pushUnique("trousers")>>
/*FRONT*/
<<set $avatar.clothing.pushUnique((_pathClothing+"30_trousers-blackStraightcutTrousers-barefoot"))>>
/*BACK*/
<<set $avatar.clothing.pushUnique((_pathClothing+"30_trousers-blackStraightcutTrousers-barefoot-rear"))>>
/*FRONT*/
<<set $avatar.clothing.pushUnique((_pathClothing+"30_trousers-blackStraightcutTrousers-highHeels"))>>
/*BACK*/
<<set $avatar.clothing.pushUnique((_pathClothing+"30_trousers-blackStraightcutTrousers-highHeels-rear"))>>
<</nobr>><</widget>>
<<widget "remove-trousers-blackStraightcutTrousers">><<nobr>>
<<set _pathClothing to "clothing/trousers/blackStraightcutTrousers/">>
/*SET CLEAVAGE OR NOT*/
/*SET tiptoes OR NOT*/
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.delete("trousers")>>
/*FRONT*/
<<set $avatar.clothing.delete((_pathClothing+"30_trousers-blackStraightcutTrousers-barefoot"))>>
/*BACK*/
<<set $avatar.clothing.delete((_pathClothing+"30_trousers-blackStraightcutTrousers-barefoot-rear"))>>
/*FRONT*/
<<set $avatar.clothing.delete((_pathClothing+"30_trousers-blackStraightcutTrousers-highHeels"))>>
/*BACK*/
<<set $avatar.clothing.delete((_pathClothing+"30_trousers-blackStraightcutTrousers-highHeels-rear"))>>
<</nobr>><</widget>>
<<widget "wear-trousers-darkBlueDenimSkinnyJeans">><<nobr>>
<<set _pathClothing to "clothing/trousers/skinnyBlueJeans/">>
/*SET CLEAVAGE OR NOT*/
/*SET tiptoes OR NOT*/
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.pushUnique("trousers")>>
/*FRONT*/
<<set $avatar.clothing.pushUnique((_pathClothing+"20_trousers-darkBlueDenimSkinnyJeans-barefoot"))>>
/*BACK*/
<<set $avatar.clothing.pushUnique((_pathClothing+"20_trousers-darkBlueDenimSkinnyJeans-barefoot-rear"))>>
/*FRONT*/
<<set $avatar.clothing.pushUnique((_pathClothing+"20_trousers-darkBlueDenimSkinnyJeans-highHeels"))>>
/*BACK*/
<<set $avatar.clothing.pushUnique((_pathClothing+"20_trousers-darkBlueDenimSkinnyJeans-highHeels-rear"))>>
<</nobr>><</widget>>
<<widget "remove-trousers-darkBlueDenimSkinnyJeans">><<nobr>>
<<set _pathClothing to "clothing/trousers/skinnyBlueJeans/">>
/*SET CLEAVAGE OR NOT*/
/*SET tiptoes OR NOT*/
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.delete("trousers")>>
/*FRONT*/
<<set $avatar.clothing.delete((_pathClothing+"20_trousers-darkBlueDenimSkinnyJeans-barefoot"))>>
/*BACK*/
<<set $avatar.clothing.delete((_pathClothing+"20_trousers-darkBlueDenimSkinnyJeans-barefoot-rear"))>>
/*FRONT*/
<<set $avatar.clothing.delete((_pathClothing+"20_trousers-darkBlueDenimSkinnyJeans-highHeels"))>>
/*BACK*/
<<set $avatar.clothing.delete((_pathClothing+"20_trousers-darkBlueDenimSkinnyJeans-highHeels-rear"))>>
<</nobr>><</widget>>
<<widget "wear-trousers-oliveGreenCapriCargoPants">><<nobr>>
<<set _pathClothing to "malaysia/">>
/*SET CLEAVAGE OR NOT*/
/*SET tiptoes OR NOT*/
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.pushUnique("trousers")>>
/*FRONT*/
<<set $avatar.clothing.pushUnique((_pathClothing+"20_trousers_oliveGreenCapriCargoPants"))>>
/*BACK*/
<<set $avatar.clothing.pushUnique((_pathClothing+"20_trousers_oliveGreenCapriCargoPants-rear"))>>
<</nobr>><</widget>><<widget "avatar">><<nobr>>
/*Avatar Display widget*/
<<avatar-checkCleavage>>
<<avatar-checkBarefoot>>
/*BEHIND AVATAR*/
<<if def $avatar.background and $avatar.background.length>>
<<set $avatar.background to window.sortAvatar($avatar.background)>>
<<for _i to 0; _i lt $avatar.background.length ; _i++>>
<<set _check to true>>
<<if ($avatar.showRear and !window.stringContains($avatar.background[_i],"-rear"))>>
<<if !window.stringContains($avatar.background[_i],"both")>>
<<set _check to false>>
<</if>>
<<elseif !$avatar.showRear and window.stringContains($avatar.background[_i],"-rear")>>
<<set _check to false>>
<<else>>
/*Nothing*/
<</if>>
<<if $avatar.barefoot and window.stringContains($avatar.background[_i],"highHeels")>>
<<set _check to false>>
<<elseif !$avatar.barefoot and window.stringContains($avatar.background[_i],"barefoot")>>
<<set _check to false>>
<<else>>
/*Nothing*/
<</if>>
<<if _check>>
<<= "<img src='" + $imagePath.avatar + $avatar.background[_i] +".png" + "' style='position: absolute; left: 0; top: " + $avatar.top + "px'>" >>
<<else>>
/*Nothing should happen*/
<</if>>
<</for>>
<</if>>
/*BODY*/
<<if def $avatar.body and $avatar.body.length>>
<<set $avatar.body to window.sortAvatar($avatar.body)>>
<<for _i to 0; _i lt $avatar.body.length ; _i++>>
<<set _check to true>>
<<if ($avatar.showRear and !window.stringContains($avatar.body[_i],"-rear")) >>
<<set _check to false>>
<<elseif !$avatar.showRear and window.stringContains($avatar.body[_i],"-rear")>>
<<set _check to false>>
<<else>>
/*Nothing*/
<</if>>
<<if $avatar.barefoot and window.stringContains($avatar.body[_i],"highHeels")>>
<<set _check to false>>
<<elseif !$avatar.barefoot and window.stringContains($avatar.body[_i],"barefoot")>>
<<set _check to false>>
<<else>>
/*Nothing*/
<</if>>
<<if $avatar.cleavage and (window.stringContains($avatar.body[_i],"bare") and !window.stringContains($avatar.body[_i],"barefoot"))>>
<<set _check to false>>
<<elseif !$avatar.cleavage and window.stringContains($avatar.body[_i],"cleavage")>>
<<set _check to false>>
<<else>>
/*Nothing*/
<</if>>
<<if _check>>
<<set _serach to $avatar.body[_i].search("closed")>>
<<if _serach neq -1 and $avatar.blink>>
<span class = "animated2 infinite eyeBlink">
<<= "<img src='" + $imagePath.avatar + $avatar.body[_i] +".png" + "' style='position: absolute; left: 0; top: " + $avatar.top + "px'>" >>
</span>
<<else>>
<<= "<img src='" + $imagePath.avatar + $avatar.body[_i] +".png" + "' style='position: absolute; left: 0; top: " + $avatar.top + "px'>" >>
<</if>>
<<else>>
/*Nothing should happen*/
<</if>>
<</for>>
<</if>>
/*BODYMODS*/
<<if def $avatar.bodyMods and $avatar.bodyMods.length>>
<<set $avatar.bodyMods to window.sortAvatar($avatar.bodyMods)>>
<<for _i to 0; _i lt $avatar.bodyMods.length ; _i++>>
<<set _check to true>>
<<if ($avatar.showRear and !window.stringContains($avatar.bodyMods[_i],"-rear")) >>
<<set _check to false>>
<<elseif !$avatar.showRear and window.stringContains($avatar.bodyMods[_i],"-rear")>>
<<set _check to false>>
<<else>>
/*Nothing*/
<</if>>
<<if $avatar.barefoot and window.stringContains($avatar.bodyMods[_i],"highHeels")>>
<<set _check to false>>
<<elseif !$avatar.barefoot and window.stringContains($avatar.bodyMods[_i],"barefoot")>>
<<set _check to false>>
<<else>>
/*Nothing*/
<</if>>
<<if _check>>
<<= "<img src='" + $imagePath.avatar + $avatar.bodyMods[_i] +".png" + "' style='position: absolute; left: 0; top: " + $avatar.top + "px'>" >>
<<else>>
/*Nothing should happen*/
<</if>>
<</for>>
<</if>>
/*UNDERWEAR*/
<<if def $avatar.underwear and $avatar.underwear.length>>
<<set $avatar.underwear to window.sortAvatar($avatar.underwear)>>
<<for _i to 0; _i lt $avatar.underwear.length ; _i++>>
<<set _check to true>>
<<if ($avatar.showRear and !window.stringContains($avatar.underwear[_i],"-rear")) >>
<<set _check to false>>
<<elseif !$avatar.showRear and window.stringContains($avatar.underwear[_i],"-rear")>>
<<set _check to false>>
<<else>>
/*Nothing*/
<</if>>
<<if $avatar.barefoot and window.stringContains($avatar.underwear[_i],"highHeels")>>
<<set _check to false>>
<<elseif !$avatar.barefoot and window.stringContains($avatar.underwear[_i],"barefoot")>>
<<set _check to false>>
<<else>>
/*Nothing*/
<</if>>
<<if _check>>
<<= "<img src='" + $imagePath.avatar + $avatar.underwear[_i] +".png" + "' style='position: absolute; left: 0; top: " + $avatar.top + "px'>" >>
<<else>>
/*Nothing should happen*/
<</if>>
<</for>>
<</if>>
/*CLOTHES*/
<<if def $avatar.clothing and $avatar.clothing.length>>
<<set $avatar.clothing to window.sortAvatar($avatar.clothing)>>
<<for _i to 0; _i lt $avatar.clothing.length ; _i++>>
<<set _check to true>>
<<if ($avatar.showRear and !window.stringContains($avatar.clothing[_i],"-rear")) >>
<<set _check to false>>
<<elseif !$avatar.showRear and window.stringContains($avatar.clothing[_i],"-rear")>>
<<set _check to false>>
<<else>>
/*Nothing*/
<</if>>
<<if $avatar.barefoot and window.stringContains($avatar.clothing[_i],"highHeels")>>
<<set _check to false>>
<<elseif !$avatar.barefoot and window.stringContains($avatar.clothing[_i],"barefoot")>>
<<set _check to false>>
<<else>>
/*Nothing*/
<</if>>
<<if _check>>
<<= "<img src='" + $imagePath.avatar + $avatar.clothing[_i] +".png" + "' style='position: absolute; left: 0; top: " + $avatar.top + "px'>" >>
<<else>>
/*Nothing should happen*/
<</if>>
<</for>>
<</if>>
/*IN FRONT OF AVATAR*/
<<if def $avatar.foreground and $avatar.foreground.length>>
<<set $avatar.foreground to window.sortAvatar($avatar.foreground)>>
<<for _i to 0; _i lt $avatar.foreground.length ; _i++>>
<<set _check to true>>
<<if $avatar.showRear and !window.stringContains($avatar.foreground[_i],"-rear")>>
<<set _check to false>>
<<elseif !$avatar.showRear and window.stringContains($avatar.foreground[_i],"-rear")>>
<<set _check to false>>
<<else>>
/*Nothing*/
<</if>>
<<if $avatar.barefoot and window.stringContains($avatar.foreground[_i],"highHeels")>>
<<set _check to false>>
<<elseif !$avatar.barefoot and window.stringContains($avatar.foreground[_i],"barefoot")>>
<<set _check to false>>
<<else>>
/*Nothing*/
<</if>>
<<if _check>>
<<= "<img src='" + $imagePath.avatar + $avatar.foreground[_i] +".png" + "' style='position: absolute; left: 0; top: " + $avatar.top + "px'>" >>
<<else>>
/*Nothing should happen*/
<</if>>
<</for>>
<</if>>
/*END OF AVATAR WIDGET*/
<</nobr>><</widget>>
<<widget "characterCreator-updateAvatar">><<nobr>>
<<silently>>
<<characterCreator-clearAvatar>>
<<characterCreator-setShadow>>
<<characterCreator-setBody>>
<<characterCreator-setFeet>>
<<characterCreator-setHair>>
<<characterCreator-setBreasts>>
<<characterCreator-setHead>>
<<characterCreator-setFreckles>>
<<characterCreator-setArms>>
<<wear-pants-whiteBrazilianCutWithLaceHem>>
<<wear-bra-whiteHalfCupCentralDart>>
<<wear-skirt-blackMiniPencil>>
<<wear-shirt-paleGreyAndWhiteButtonedUpShirtWithRolledUpSleeves>>
<<wear-shoes-blackPatentHeels>>
<<characterCreator-setSecurityPass>>
<<if $kate.quirks.includes("batarian")>>
<<characterCreator-setHipsterGlasses>>
<</if>>
<<characterCreator-setNose>>
<<characterCreator-setMouth>>
<<characterCreator-setBrows>>
<<characterCreator-setEyeColour>>
<<characterCreator-setEyeShape>>
<</silently>>
<</nobr>><</widget>>
/*SET AVATAR WIDGETS*/
/*-------------------*/
/*Behind Avatar*/
<<widget "characterCreator-setShadow">><<nobr>>
<<characterCreator-unsetShadow>>
<<if $args.includes("barefoot")>>
<<set $avatar.background.pushUnique("11_shadow-barefoot")>>
<<set $avatar.background.pushUnique("11_shadow-barefoot-rear")>>
<<else>>
<<set $avatar.background.pushUnique("11_shadow-highHeels")>>
<<set $avatar.background.pushUnique("11_shadow-highHeels-rear")>>
<</if>>
<<set $avatar.background.pushUnique("02_glow-both")>>
<</nobr>><</widget>>
<<widget "characterCreator-unsetShadow">><<nobr>>
<<set $avatar.background.delete("11_shadow-barefoot","11_shadow-barefoot-rear","11_shadow-highHeels","11_shadow-highHeels-rear","02_glow-both")>>
<<set $avatar.background.delete("10_shadow-barefoot","10_shadow","10_shadow-both","10_shadow-both-barefoot")>>
<</nobr>><</widget>>
/*Body*/
<<widget "characterCreator-setBody">><<nobr>>
<<characterCreator-removeBody>>
<<set $avatar.body.pushUnique("20_body-"+$kate.complexion)>>
<<if !$avatar.body.includes("20_body-"+$kate.complexion+"-rear")>>
<<set $avatar.body.pushUnique(("20_body-"+$kate.complexion+"-rear"))>>
<</if>>
<</nobr>><</widget>>
<<widget "characterCreator-removeBody">><<nobr>>
<<set $avatar.body.delete("20_body-"+$kate.complexion)>>
<<set $avatar.body.delete(("20_body-"+$kate.complexion+"-rear"))>>
<</nobr>><</widget>>
<<widget "characterCreator-setFeet">><<nobr>>
<<set $avatar.body.delete(("10_feet-"+$kate.complexion+"-barefoot"))>>
<<set $avatar.body.delete(("10_feet-"+$kate.complexion+"-tiptoes"))>>
<<set $avatar.body.delete(("30_feet-"+$kate.complexion+"-barefoot-rear"))>>
<<set $avatar.body.delete(("30_feet-"+$kate.complexion+"-tiptoes-rear"))>>
<<if $args[0] eq "barefoot">>
<<set _feet to ("10_feet-"+$kate.complexion+"-barefoot")>>
<<set _feetBack to (("30_feet-"+$kate.complexion+"-barefoot-rear"))>>
<<else>>
<<set _feet to ("10_feet-"+$kate.complexion+"-tiptoes")>>
<<set _feetBack to (("30_feet-"+$kate.complexion+"-tiptoes-rear"))>>
<</if>>
<<set $avatar.body.pushUnique(_feet)>>
<<set $avatar.body.pushUnique(_feetBack)>>
<</nobr>><</widget>>
<<widget "characterCreator-setBreasts">><<nobr>>
<<set $avatar.body.delete(("30_breasts-" +$kate.braSize+ "-" +$kate.complexion +"-bare"))>>
<<set $avatar.body.delete(("30_breasts-" +$kate.braSize+ "-" +$kate.complexion +"-cleavage"))>>
<<set $avatar.body.delete(_size)>>
<<if $args[0] eq "bare">>
<<set _size to "30_breasts-" +$kate.braSize+ "-" +$kate.complexion +"-bare">>
<<set $avatar.body.pushUnique(_size)>>
<<else>>
<<set _size to "30_breasts-" +$kate.braSize+"-" +$kate.complexion +"-cleavage">>
<<set $avatar.body.pushUnique(_size)>>
<</if>>
<</nobr>><</widget>>
<<widget "characterCreator-clearBreasts">><<nobr>>
<<set $avatar.body.delete(("30_breasts-" +$kate.braSize+"-" +$kate.complexion +"-cleavage"))>>
<<set $avatar.body.delete(("30_breasts-" +$kate.braSize+ "-" +$kate.complexion +"-bare"))>>
<</nobr>><</widget>>
<<widget "characterCreator-setHead">><<nobr>>
/*diamond, heart, oval, round, square*/
<<set _shape to "30_head-" +$kate.complexion+"-" +$kate.faceShape.toLowerCase()>>
<<if !$avatar.body.includes(_shape)>>
<<set $avatar.body.push(_shape)>>
<</if>>
<</nobr>><</widget>>
<<widget "characterCreator-setFreckles">><<nobr>>
<<if $kate.quirks.includes("freckles")>>
<<set $avatar.body.pushUnique("60_freckles")>>
<</if>>
<</nobr>><</widget>>
<<widget "characterCreator-setArms">><<nobr>>
<<set $avatar.body.pushUnique(("25_arms-"+$kate.complexion+"-relaxed"))>>
<<set $avatar.body.pushUnique(("30_arms-"+$kate.complexion+"-relaxed-rear"))>>
<</nobr>><</widget>>
<<widget "characterCreator-setNose">><<nobr>>
/*headshapes: diamond, heart, oval, round, square*/
/*noseshapes: celestial, greek, nubian, princess, princess*/
<<set _shape to "50_nose-"+$kate.complexion+"-" +$kate.faceShape.toLowerCase()+"-" +$kate.noseShape.toLowerCase()>>
<<if !$avatar.body.includes(_shape)>>
<<set $avatar.body.push(_shape)>>
<</if>>
<</nobr>><</widget>>
<<widget "characterCreator-setMouth">><<nobr>>
/*headshapes: diamond, heart, oval, round, square*/
/*mouthhapes: cupid, hollywood, pearlique, rubina, thin*/
<<set _shape to "50_mouth-" +$kate.complexion+"-"+$kate.faceShape.toLowerCase()+"-" +$kate.mouthShape.toLowerCase()>>
<<if !$avatar.body.includes(_shape)>>
<<set $avatar.body.push(_shape)>>
<</if>>
<</nobr>><</widget>>
<<widget "characterCreator-setEyeColour">><<nobr>>
/*eyecolour: blue, chestnut, emerald, grey, hazelnut, sapphire*/
/*eyeshape: almond, cat, downturned, round, wide*/
<<set _shape to "50_eyeColour-" +$kate.eyeColour.toLowerCase() +"-" +$kate.eyeShape.toLowerCase()>>
<<if !$avatar.body.includes(_shape)>>
<<set $avatar.body.push(_shape)>>
<</if>>
<</nobr>><</widget>>
<<widget "characterCreator-unsetEyes">><<nobr>>
<<set _shape to "50_eyeColour-" +$kate.eyeColour.toLowerCase() +"-" +$kate.eyeShape.toLowerCase()>>
<<set $avatar.body.delete(_shape)>>
<<set _shape to "40_eyeShape-"+$kate.complexion+"-" +$kate.faceShape+"-" +$kate.eyeShape.toLowerCase()>>
<<set $avatar.body.delete(_shape)>>
<</nobr>><</widget>>
<<widget "characterCreator-setBrows">><<nobr>>
/*headshapes: diamond, heart, oval, round, square*/
/*mouthhapes: cupid, hollywood, pearlique, rubina, thin*/
<<switch $kate.hairColour>>
<<case "Black" "black">>
<<set _hairColour to "black">>
<<case "Blonde" "blonde">>
<<set _hairColour to "blonde">>
<<case "Ginger" "ginger">>
<<set _hairColour to "ginger">>
<<case "lightBrown" "Light brown" "Light Brown" "light brown">>
<<set _hairColour to "lightBrown">>
<</switch>>
<<set _shape to "60_brows-"+_hairColour +"-calm">>
<<if !$avatar.body.includes(_shape)>>
<<set $avatar.body.push(_shape)>>
<</if>>
<</nobr>><</widget>>
<<widget "characterCreator-setEyeShape">><<nobr>>
/*headshapes: diamond, heart, oval, round, square*/
/*eyeshape: almond, cat, downturned, round, wide*/
<<set _shape to "40_eyeShape-"+$kate.complexion+"-" + $kate.faceShape.toLowerCase() +"-" +$kate.eyeShape.toLowerCase()>>
<<if !$avatar.body.includes(_shape)>>
<<set $avatar.body.push(_shape)>>
<</if>>
<</nobr>><</widget>>
/*Underwear*/
<<widget "characterCreator-setStockings">><<nobr>>
<<if !$avatar.underwear.includes("10_holdUps-40denier-black")>>
<<set $avatar.underwear.push("10_holdUps-40denier-black")>>
<</if>>
<</nobr>><</widget>>
<<widget "characterCreator-setBra">><<nobr>>
<<set _size to "30_bra-plain-nude-" +$kate.braSize>>
<<if !$avatar.underwear.includes(_size)>>
<<set $avatar.underwear.push(_size)>>
<</if>>
<</nobr>><</widget>>
<<widget "characterCreator-setPanties">><<nobr>>
<<if !$avatar.underwear.includes("30_thong-plain-nude")>>
<<set $avatar.underwear.push("30_thong-plain-nude")>>
<</if>>
<</nobr>><</widget>>
/*Clothes*/
<<widget "characterCreator-setShirt">><<nobr>>
<<set _size to "20_shirt-fittedBlouse-white-"+$kate.braSize>>
<<if !$avatar.clothing.includes(_size)>>
<<set $avatar.clothing.push(_size)>>
<</if>>
<</nobr>><</widget>>
<<widget "characterCreator-setShoes">><<nobr>>
<<if !$avatar.clothing.includes("20_highHeels-patent-black")>>
<<set $avatar.clothing.push("20_highHeels-patent-black")>>
<</if>>
<</nobr>><</widget>>
<<widget "characterCreator-setSkirt">><<nobr>>
<<if !$avatar.clothing.includes("30_skirt-atkWorkSkirt-black")>>
<<set $avatar.clothing.push("30_skirt-atkWorkSkirt-black")>>
<</if>>
<</nobr>><</widget>>
<<widget "characterCreator-setHair">><<nobr>>
<<switch $kate.hairColour>>
<<case "Black" "black">>
<<set _hairColour to "black">>
<<case "Blonde" "blonde">>
<<set _hairColour to "blonde">>
<<case "Ginger" "ginger">>
<<set _hairColour to "ginger">>
<<case "lightBrown" "Light brown" "Light Brown" "light brown">>
<<set _hairColour to "lightBrown">>
<</switch>>
<<switch $kate.hairStyle>>
<<case "longStraight" "Long straight">>
/*Long*/:
<<set _hair to "longHair-straight-"+_hairColour>>
<<case "longCurly" "Long curly">>
/*Curly*/
<<set _hair to "longHair-curls-"+_hairColour>>
<<case "short" "Short" "shortSuperShort" "Super short">>
/*Short*/
<<set _hair to "shortHair-superShort-"+_hairColour>>
<<case "shortBob" "Short bob" "Medium bob">>
/*ShortBob*/
<<set _hair to "mediumHair-bob-"+_hairColour>>
<<case "longHair-bunWithBangs" "bunWithBangs" "Bun with bangs">>
/*longHair-bunWithBangs*/
<<set _hair to "longHair-bunWithBangs-"+_hairColour>>
<<case "mediumHair-wavyBob" "wavyBob" "Wavy bob">>
/*ShortBob*/
<<set _hair to "mediumHair-wavyBob-"+_hairColour>>
<</switch>>
<<set $avatar.foreground.pushUnique("10_"+_hair+"-front"),
$avatar.foreground.pushUnique("10_"+_hair+"-rear"),
$avatar.background.pushUnique("90_"+_hair+"-back")>>
<</nobr>><</widget>>
<<widget "characterCreator-unsetHair">><<nobr>>
/*Deletes hairStyles found in checklist from avatar*/
<<set _checklist to ["longHair-straight","longHair-curls","shortHair-superShort","mediumHair-bob","mediumHair-wavyBob","longHair-bunWithBangs"]>>
<<set _index to []>>
<<for _i to 0; _i lt $avatar.foreground.length; _i++>>
<<for _j to 0; _j lt _checklist.length; _j++>>
<<set _hairSearch to $avatar.foreground[_i].search(_checklist[_j])>>
<<if _hairSearch neq -1>>
<<set _index.push(_i)>>
<</if>>
<</for>>
<</for>>
<<for _i to 0; _i lt _index.length; _i++>>
<<set $avatar.foreground.deleteAt(_index[_i])>>
<</for>>
<<set _index to []>>
<<for _i to 0; _i lt $avatar.background.length; _i++>>
<<for _j to 0; _j lt _checklist.length; _j++>>
<<set _hairSearch to $avatar.background[_i].search(_checklist[_j])>>
<<if _hairSearch neq -1>>
<<set _index.push(_i)>>
<</if>>
<</for>>
<</for>>
<<for _i to 0; _i lt _index.length; _i++>>
<<set $avatar.background.deleteAt(_index[_i])>>
<</for>>
<</nobr>><</widget>>
/*In front of Avatar*/
<<widget "characterCreator-setSecurityPass">><<nobr>>
/*Front*/
<<if !$avatar.foreground.includes("60_belt-ID-pass")>>
<<set $avatar.foreground.push("60_belt-ID-pass")>>
<</if>>
<</nobr>><</widget>>
<<widget "remove-securityPass">><<nobr>>
/*Front*/
<<set $avatar.foreground.delete("60_belt-ID-pass")>>
<</nobr>><</widget>>
<<widget "characterCreator-setHipsterGlasses">><<nobr>>
/*Front*/
<<if $kate.quirks.includes("batarian")>>
<<set $avatar.foreground.pushUnique("10_hipsterGlasses")>>
<</if>>
<</nobr>><</widget>>
<<widget "characterCreator-reloadStoryCaption">><<nobr>>
<<replace "#avatar">><<include "StoryCaption">><</replace>>
<</nobr>><</widget>>
/*END*/
/*Other widgets*/
<<widget "avatar-stripNaked">><<nobr>>
/*<<avatar-stripNaked>>*/
/*This widget will give you an adult naked avatar*/
/*<<avatar-stripNaked barefoot braless>> will set a barefoot braless avatar*/
<<characterCreator-clearAvatar>>
<<characterCreator-setBody>>
<<characterCreator-setHead>>
<<if $args.includes("barefoot") or $avatar.barefoot>>
<<set $avatar.barefoot to true>>
<<characterCreator-setShadow "barefoot">>
<<characterCreator-setFeet "barefoot">>
<<characterCreator-setArms>>
<<if settings.avatarSize == "XXS">>
<<set $avatar.top to 12>>
<<elseif settings.avatarSize == "XS">>
<<set $avatar.top to 16>>
<<elseif settings.avatarSize == "S">>
<<set $avatar.top to 20>>
<<elseif settings.avatarSize == "M">>
<<set $avatar.top to 22>>
<<elseif settings.avatarSize == "L">>
<<set $avatar.top to 26>>
<<elseif settings.avatarSize == "XL">>
<<set $avatar.top to 30>>
<<elseif settings.avatarSize == "XXL">>
<<set $avatar.top to 35>>
<</if>>
<<elseif $args.includes("tiptoes") or !$avatar.barefoot>>
<<set $avatar.barefoot to false>>
<<characterCreator-setFeet>>
<<characterCreator-setArms>>
<<characterCreator-setShadow>>
<<set $avatar.top to 0>>
<<else>>
<<characterCreator-setFeet>>
<<characterCreator-setArms>>
<<characterCreator-setShadow>>
<<set $avatar.top to 0>>
<</if>>
<<characterCreator-setHead>>
<<characterCreator-setHair>>
<<if !$args.includes("braless") or $avatar.cleavage>>
<<set $avatar.cleavage to true>>
<<set $avatar.cleavageCounter to 0>>
<<characterCreator-setBreasts "bare">>
<<update-avatar-tattoo-piercing "bare">>
<<elseif $args.includes("braless") or !$avatar.cleavage>>
<<set $avatar.cleavage to false>>
<<set $avatar.cleavageCounter to 0>>
<<characterCreator-setBreasts>>
<<update-avatar-tattoo-piercing>>
<<else>>
<<characterCreator-setBreasts>>
<<update-avatar-tattoo-piercing>>
<</if>>
<<avatar-normal>>
<<characterCreator-setFreckles>>
<<if $avatar.sixPack>>
<<set $avatar.body.pushUnique("23_abs-sixPack-" + $kate.complexion)>>
<</if>>
<</nobr>><</widget>>
<<widget "avatar-checkCleavage">><<nobr>>
<<if $avatar.cleavageCounter gt 0>>
<<set $avatar.cleavage to true>>
<<else>>
<<set $avatar.cleavage to false>>
<</if>>
<<if !$kate.isWearing.includesAny("top","bra","sweater","jumper","shirt","dress") and $avatar.cleavageCounter gt 0>>
<<consoleLog "Check failure in cleavage counter">>
<</if>>
<<if !$avatar.cleavage>>
<<characterCreator-setBreasts "bare">>
<<update-avatar-tattoo-piercing "bare">>
<<else>>
<<characterCreator-setBreasts>>
<<update-avatar-tattoo-piercing>>
<</if>>
<</nobr>><</widget>>
<<widget "avatar-checkBarefoot">><<nobr>>
<<if $avatar.barefoot>>
<<characterCreator-setShadow "barefoot">>
<<characterCreator-setFeet "barefoot">>
<<characterCreator-setArms>>
<<if settings.avatarSize == "XXS">>
<<set $avatar.top to 12>>
<<elseif settings.avatarSize == "XS">>
<<set $avatar.top to 16>>
<<elseif settings.avatarSize == "S">>
<<set $avatar.top to 20>>
<<elseif settings.avatarSize == "M">>
<<set $avatar.top to 22>>
<<elseif settings.avatarSize == "L">>
<<set $avatar.top to 26>>
<<elseif settings.avatarSize == "XL">>
<<set $avatar.top to 30>>
<<elseif settings.avatarSize == "XXL">>
<<set $avatar.top to 35>>
<</if>>
<<else>>
<<characterCreator-setFeet>>
<<characterCreator-setArms>>
<<characterCreator-setShadow>>
<<set $avatar.top to 0>>
<</if>>
<</nobr>><</widget>>
<<widget "characterCreator-clearAvatar">>
<<set $avatar.background to [],
$avatar.body to [],
$avatar.underwear to [],
$avatar.clothing to [],
$avatar.foreground to [],
$kate.isWearing to [],
$avatar.cleavage to false,
$avatar.cleavageCounter to 0,
$avatar.barefoot to true>>
<</widget>>
<<widget "avatar-undress">><<nobr>>
<<consoleLog $kate.isWearing>>
<<set _checkAgainst to $kate.isWearing>>
<<set _itemlist to []>>
<<for _j to 0; _j lt (_checkAgainst.length); _j++>>
<<set _searchTerm to "_" + _checkAgainst[_j]>>
<<consoleLog _searchTerm>>
<<set _result to "None">>
<<for _k to 0; _k lt $avatar.foreground.length; _k++>>
<<set _foundTerm to $avatar.foreground[_k].search(_searchTerm)>>
<<if _foundTerm neq -1>>
<<set _result to $avatar.foreground[_k]>>
<<set _split to $avatar.foreground[_k].split(_searchTerm)>>
<<set _split to _split[1].split("-")>>
<<set _item to _split[1]>>
<</if>>
<</for>>
<<if _result neq "None">>
<<consoleLog _item>>
<<set _itemlist.push(_checkAgainst[_j] +"-"+_item)>>
<</if>>
<<set _result to "None">>
<<for _k to 0; _k lt $avatar.clothing.length; _k++>>
<<set _foundTerm to $avatar.clothing[_k].search(_searchTerm)>>
<<if _foundTerm neq -1>>
<<set _result to $avatar.clothing[_k]>>
<<set _split to $avatar.clothing[_k].split(_searchTerm)>>
<<set _split to _split[1].split("-")>>
<<set _item to _split[1]>>
<</if>>
<</for>>
<<if _result neq "None">>
<<consoleLog _item>>
<<set _itemlist.push(_checkAgainst[_j] +"-"+_item)>>
<</if>>
<<set _result to "None">>
<<for _k to 0; _k lt $avatar.underwear.length; _k++>>
<<set _foundTerm to $avatar.underwear[_k].search(_searchTerm)>>
<<if _foundTerm neq -1>>
<<set _result to $avatar.underwear[_k]>>
<<set _split to $avatar.underwear[_k].split(_searchTerm)>>
<<set _split to _split[1].split("-")>>
<<set _item to _split[1]>>
<</if>>
<</for>>
<<if _result neq "None">>
<<consoleLog _item>>
<<set _itemlist.push(_checkAgainst[_j] +"-"+_item)>>
<</if>>
<<set _result to "None">>
<<for _k to 0; _k lt $avatar.background.length; _k++>>
<<set _foundTerm to $avatar.background[_k].search(_searchTerm)>>
<<if _foundTerm neq -1>>
<<set _result to $avatar.background[_k]>>
<<set _split to $avatar.underwear[_k].split(_searchTerm)>>
<<set _split to _split[1].split("-")>>
<<set _item to _split[1]>>
<</if>>
<</for>>
<<if _result neq "None">>
<<consoleLog _item>>
<<set _itemlist.push(_checkAgainst[_j] +"-"+_item)>>
<</if>>
<</for>>
<<for _k to 0; _k lt _itemlist.length; _k++>>
<<= "<<remove-"+_itemlist[_k]+">>">>
<</for>>
<</nobr>><</widget>>
<<widget "avatar-undressScene">><<nobr>>
<<set _title to $args[0]>>
<<set _location to $args[1]>>
<<if $kate.isWearing.includes("pants") and !$kate.isWearing.includesAny("trousers", "leggings","skirt", "dress")>>
<<link "Pants">><<replace "#undressID">><<avatar-remove-indivualItem "pants">> <<avatar-undressScene _title _location>> <</replace>><<replace "#avatar-container">><<avatar>><</replace>><</link>><br>
<</if>>
<<if $kate.isWearing.includes("bra") and !$kate.isWearing.includesAny("sweater", "jumper","skirt", "dress", "top", "shirt", "jacket")>>
<<link "Bra">><<replace "#undressID">><<avatar-remove-indivualItem "bra">> <<avatar-undressScene _title _location>> <</replace>><<replace "#avatar-container">><<avatar>><</replace>><</link>><br>
<</if>>
<<if $kate.isWearing.includes("shoes")>>
<<link "Shoes">><<replace "#undressID">><<avatar-remove-indivualItem "shoes">> <<avatar-undressScene _title _location>> <</replace>><<replace "#avatar-container">><<avatar>><</replace>><</link>><br>
<</if >>
<<if $kate.isWearing.includes("trousers")>>
<<link "Trousers">><<replace "#undressID">><<avatar-remove-indivualItem "trousers">> <<avatar-undressScene _title _location>> <</replace>><<replace "#avatar-container">><<avatar>><</replace>><</link>><br>
<</if>>
<<if $kate.isWearing.includes("sweater")>>
<<link "Sweater">><<replace "#undressID">><<avatar-remove-indivualItem "sweater">> <<avatar-undressScene _title _location>> <</replace>><<replace "#avatar-container">><<avatar>><</replace>><</link>><br>
<</if>>
<<if $kate.isWearing.includes("jumper")>>
<<link "Jumper">><<replace "#undressID">><<avatar-remove-indivualItem "jumper">> <<avatar-undressScene _title _location>> <</replace>><<replace "#avatar-container">><<avatar>><</replace>><</link>><br>
<</if>>
<<if $kate.isWearing.includes("top")>>
<<link "Top">><<replace "#undressID">><<avatar-remove-indivualItem "top">> <<avatar-undressScene _title _location>> <</replace>><<replace "#avatar-container">><<avatar>><</replace>><</link>><br>
<</if>>
<<if $kate.isWearing.includes("leggings")>>
<<link "Legging">><<replace "#undressID">><<avatar-remove-indivualItem "leggings">> <<avatar-undressScene _title _location>> <</replace>><<replace "#avatar-container">><<avatar>><</replace>><</link>><br>
<</if>>
<<if $kate.isWearing.includes("boots")>>
<<link "Boots">><<replace "#undressID">><<avatar-remove-indivualItem "boots">> <<avatar-undressScene _title _location>> <</replace>><<replace "#avatar-container">><<avatar>><</replace>><</link>><br>
<</if>>
<<if $kate.isWearing.includes("jacket")>>
<<link "Jacket">><<replace "#undressID">><<avatar-remove-indivualItem "jacket">> <<avatar-undressScene _title _location>> <</replace>><<replace "#avatar-container">><<avatar>><</replace>><</link>><br>
<</if>>
<<if $kate.isWearing.includes("dress")>>
<<link "Dress">><<replace "#undressID">><<avatar-remove-indivualItem "dress">> <<avatar-undressScene _title _location>><</replace>><<replace "#avatar-container">><<avatar>><</replace>><</link>><br>
<</if>>
<<if $kate.isWearing.includes("skirt")>>
<<link "Skirt">><<replace "#undressID">><<avatar-remove-indivualItem "skirt">> <<avatar-undressScene _title _location>> <</replace>><<replace "#avatar-container">><<avatar>><</replace>><</link>><br>
<</if>>
<<if $kate.isWearing.includes("shirt")>>
<<link "Shirt">><<replace "#undressID">><<avatar-remove-indivualItem "shirt">> <<avatar-undressScene _title _location>> <</replace>><<replace "#avatar-container">><<avatar>><</replace>><</link>><br>
<</if>>
<<if $kate.isWearing.length eq 0>>
<<if $avatar.cleavageCounter gt 0>>
<<consoleLog "FAILURE OF DRESSDOWN cleavage counter GT 0 ">>
<<set $avatar.cleavageCounter to 0>>
<</if>>
<<link _title _location>><</link>>
<</if>>
<</nobr>><</widget>>
<<widget "avatar-remove-indivualItem">><<nobr>>
<<set _itemToRemove to $args[0]>>
<<set _itemlist to []>>
<<set _searchTerm to "_" + _itemToRemove>>
<<set _result to "None">>
<<for _k to 0; _k lt $avatar.foreground.length; _k++>>
<<set _foundTerm to $avatar.foreground[_k].search(_searchTerm)>>
<<if _foundTerm neq -1>>
<<set _result to $avatar.foreground[_k]>>
<<set _split to $avatar.foreground[_k].split(_searchTerm)>>
<<set _split to _split[1].split("-")>>
<<set _item to _split[1]>>
<</if>>
<</for>>
<<if _result neq "None">>
<<set _itemlist.push(_itemToRemove +"-"+_item)>>
<</if>>
<<set _result to "None">>
<<for _k to 0; _k lt $avatar.clothing.length; _k++>>
<<set _foundTerm to $avatar.clothing[_k].search(_searchTerm)>>
<<if _foundTerm neq -1>>
<<set _result to $avatar.clothing[_k]>>
<<set _split to $avatar.clothing[_k].split(_searchTerm)>>
<<set _split to _split[1].split("-")>>
<<set _item to _split[1]>>
<</if>>
<</for>>
<<if _result neq "None">>
<<set _itemlist.push(_itemToRemove +"-"+_item)>>
<</if>>
<<set _result to "None">>
<<for _k to 0; _k lt $avatar.underwear.length; _k++>>
<<set _foundTerm to $avatar.underwear[_k].search(_searchTerm)>>
<<if _foundTerm neq -1>>
<<set _result to $avatar.underwear[_k]>>
<<set _split to $avatar.underwear[_k].split(_searchTerm)>>
<<set _split to _split[1].split("-")>>
<<set _item to _split[1]>>
<</if>>
<</for>>
<<if _result neq "None">>
<<set _itemlist.push(_itemToRemove +"-"+_item)>>
<</if>>
<<set _result to "None">>
<<for _k to 0; _k lt $avatar.background.length; _k++>>
<<set _foundTerm to $avatar.background[_k].search(_searchTerm)>>
<<if _foundTerm neq -1>>
<<set _result to $avatar.background[_k]>>
<<set _split to $avatar.underwear[_k].split(_searchTerm)>>
<<set _split to _split[1].split("-")>>
<<set _item to _split[1]>>
<</if>>
<</for>>
<<if _result neq "None">>
<<set _itemlist.push(_itemToRemove +"-"+_item)>>
<</if>>
<<for _k to 0; _k lt _itemlist.length; _k++>>
<<= "<<remove-"+_itemlist[_k]+">>">>
<</for>>
<</nobr>><</widget>>
<<widget "avatar-clothing-removeConflict">><<nobr>>
<<set _clothingPiece to $args[0]>>
<<set _conflictList to []>>
<<if _clothingPiece eq "pants" >>
<<set _conflictList to ["pants"]>>
<</if>>
<<if _clothingPiece eq "bra">>
<<set _conflictList to ["bra"]>>
<</if>>
<<if _clothingPiece eq "shoes">>
<<set _conflictList to ["shoes","boots"]>>
<</if >>
<<if _clothingPiece eq "trousers">>
<<set _conflictList to ["trousers","leggings","skirt","dress"]>>
<</if>>
<<if _clothingPiece eq "sweater">>
<<set _conflictList to ["sweater","jumper","top","shirt","dress"]>>
<</if>>
<<if _clothingPiece eq "jumper">>
<<set _conflictList to ["sweater","jumper","top","shirt","dress"]>>
<</if>>
<<if _clothingPiece eq "top">>
<<set _conflictList to ["sweater","jumper","top","shirt","dress"]>>
<</if>>
<<if _clothingPiece eq "leggings">>
<<set _conflictList to ["trousers","leggings","skirt","dress"]>>
<</if>>
<<if _clothingPiece eq "boots">>
<<set _conflictList to ["shoes","boots"]>>
<</if>>
<<if _clothingPiece eq "shoes">>
<<set _conflictList to ["shoes","boots"]>>
<</if>>
<<if _clothingPiece eq "jacket">>
<<set _conflictList to ["jacket"]>>
<</if>>
<<if _clothingPiece eq "dress">>
<<set _conflictList to ["sweater","jumper","top","shirt","dress"]>>
<</if>>
<<if _clothingPiece eq "skirt">>
<<set _conflictList to ["trousers","leggings","skirt","dress"]>>
<</if>>
<<if _clothingPiece eq "shirt">>
<<set _conflictList to ["sweater","jumper","top","shirt","dress"]>>
<</if>>
<<for _m to 0; _m lt _conflictList.length; _m++>>
<<avatar-remove-indivualItem _conflictList[_m]>>
<</for>>
<</nobr>><</widget>>
/*LIFEPATH WIDGETS---------------------------------------------------------------------------------------------lifepath*/
/*BABY*/
<<widget "lifepathSetBabyAvatar">><<nobr>>
<<characterCreator-clearAvatar>>
<<set $avatar.body.push("baby/10_baby-"+$kate.complexion)>>
<<set _shape to "baby/10_baby-eyes-" +$kate.eyeColour.toLowerCase()>>
<<if !$avatar.foreground.includes(_shape)>>
<<set $avatar.foreground.push(_shape)>>
<</if>>
<<switch $kate.hairColour>>
<<case "Black" "black">>
<<set _hairColour to "black">>
<<case "Blonde" "blonde">>
<<set _hairColour to "blonde">>
<<case "Ginger" "ginger">>
<<set _hairColour to "ginger">>
<<case "lightBrown" "Light brown" "Light Brown" "light brown">>
<<set _hairColour to "lightBrown">>
<</switch>>
<<set _hair to "baby/10_baby-hair-"+_hairColour>>
<<set $avatar.foreground.pushUnique(_hair)>>
<<set $avatar.foreground.pushUnique("baby/20_baby-rabbitAndBow")>>
<</nobr>><</widget>>
/*8 YR*/
<<widget "lifepath-8yrAvatar">><<nobr>>
<<characterCreator-clearAvatar>>/*clear avatar*/
<<set _path to "age8/">>
/*GLASSES FOR BATARIAN!!*/
<<if $kate.quirks.includes("batarian")>>
<<set $avatar.clothing.pushUnique(_path+"10_pink-rectangular-glasses")>>
<</if>>
/*Shadow*/
<<set $avatar.background.pushUnique(_path+"10_shadow")>>
/*Body*/
<<set $avatar.body.pushUnique(_path+"20_body-yellowSkirtAndBlackSweater-"+$kate.complexion)>>
/*Hair*/
<<switch $kate.hairColour>>
<<case "Black" "black">>
<<set _hairColour to "black">>
<<case "Blonde" "blonde">>
<<set _hairColour to "blonde">>
<<case "Ginger" "ginger">>
<<set _hairColour to "ginger">>
<<case "lightBrown" "Light brown" "Light Brown" "light brown">>
<<set _hairColour to "lightBrown">>
<</switch>>
<<set $avatar.foreground.pushUnique(_path+"10_hair-"+_hairColour+"-front"),
$avatar.background.pushUnique(_path+"90_hair-"+_hairColour+"-back")>>
/*Brows*/
<<set _brows to _path+"60_brows-"+_hairColour>>
<<set $avatar.body.pushUnique(_brows)>>
/*Eyes*/
<<set _shape to _path+"40_eyeShape-"+$kate.complexion+"-" +$kate.eyeShape.toLowerCase()>>
<<set $avatar.body.pushUnique(_shape)>>
<<set _shape to _path+"50_eyeColour-"+$kate.complexion+"-" +$kate.eyeColour.toLowerCase() +"-" +$kate.eyeShape.toLowerCase()>>
<<set $avatar.body.pushUnique(_shape)>>
<</nobr>><</widget>>
/*12 YR*/
<<widget "lifepath-12yrAvatar">><<nobr>>
<<characterCreator-clearAvatar>>/*clear avatar*/
<<set _path to "age12/">>
/*Clothes*/
<<set $avatar.foreground.pushUnique(_path+"10_hairclip")>>
/*GLASSES FOR BATARIAN!!*/
<<if $kate.quirks.includes("batarian")>>
<<set $avatar.clothing.pushUnique(_path+"10_purple-rectangular-glasses")>>
<</if>>
/*Shadow*/
<<set $avatar.background.pushUnique(_path+"10_shadow")>>
/*Body*/
<<set $avatar.body.pushUnique(_path+"20_body-ukSchoolUniform-"+$kate.complexion)>>
<<set $avatar.clothing.pushUnique(_path+"20-ukSchoolBlazer")>>
/*Hair*/
<<switch $kate.hairColour>>
<<case "Black" "black">>
<<set _hairColour to "black">>
<<case "Blonde" "blonde">>
<<set _hairColour to "blonde">>
<<case "Ginger" "ginger">>
<<set _hairColour to "ginger">>
<<case "lightBrown" "Light brown" "Light Brown" "light brown" "ligtbrown">>
<<set _hairColour to "lightBrown">>
<</switch>>
<<set $avatar.foreground.pushUnique(_path+"10_hair-"+_hairColour+"-front"),
$avatar.background.pushUnique(_path+"90_hair-"+_hairColour+"-back")>>
/*Brows*/
<<set _brows to _path+"60_brows-"+_hairColour>>
<<set $avatar.body.pushUnique(_brows)>>
/*Eyes*/
<<set _shape to _path+"40_eyeShape-"+$kate.complexion+"-" +$kate.eyeShape.toLowerCase()>>
<<set $avatar.body.pushUnique(_shape)>>
<<set _shape to _path+"50_eyeColour-"+$kate.complexion+"-" +$kate.eyeColour.toLowerCase() +"-" +$kate.eyeShape.toLowerCase()>>
<<set $avatar.body.pushUnique(_shape)>>
<<set _mouth to _path+"50_mouth-"+$kate.complexion+"-" +$kate.mouthShape.toLowerCase()>>
<<set $avatar.body.pushUnique(_mouth)>>
<</nobr>><</widget>>
/*16 YR*/
<<widget "lifepath-16yrAvatar">><<nobr>>
/*ONLY BODY, NO CLOTHES*/
<<set _path to "age16/">>
<<characterCreator-clearAvatar>>/*clear avatar*/
/*Shadow*/
<<set $avatar.background.pushUnique(_path+"10_shadow")>>
/*Body*/
<<set $avatar.body.pushUnique(_path+"20_body-"+$kate.complexion+"-" +$kate.braSize+"-cleavage")>>
/*Feet, Only barefoot, set tiptoes in clothing - <<set $avatar.body.delete(_path+"10_feet-"+$kate.complexion+"-barefoot")>>*/
<<set _feet to (_path+"10_feet-"+$kate.complexion+"-barefoot")>>
<<set $avatar.body.pushUnique(_feet)>>
/*Hair*/
<<switch $kate.hairColour>>
<<case "Black" "black">>
<<set _hairColour to "black">>
<<case "Blonde" "blonde">>
<<set _hairColour to "blonde">>
<<case "Ginger" "ginger">>
<<set _hairColour to "ginger">>
<<case "lightBrown" "Light brown" "Light Brown" "light brown" "ligtbrown">>
<<set _hairColour to "lightBrown">>
<</switch>>
<<set $avatar.foreground.pushUnique(_path+"10_hair-loose-"+_hairColour+"-front"),
$avatar.background.pushUnique(_path+"90_hair-loose-"+_hairColour+"-back")>>
<<set _head to _path+"30_head-"+ $kate.complexion +"-"+ $kate.faceShape.toLowerCase() >>
<<set $avatar.body.pushUnique(_head)>>
/*Brows*/
<<set _brows to _path+"60_brows-"+_hairColour>>
<<set $avatar.body.pushUnique(_brows)>>
/*Eyes*/
<<set _shape to _path+"40_eyeShape-"+$kate.complexion+"-"+$kate.faceShape.toLowerCase()+"-" +$kate.eyeShape.toLowerCase()>>
<<set $avatar.body.pushUnique(_shape)>>
<<set _shape to _path+"50_eyeColour-"+$kate.eyeColour.toLowerCase() +"-" +$kate.eyeShape.toLowerCase()>>
<<set $avatar.body.pushUnique(_shape)>>
<<set _mouth to _path+"50_mouth-"+$kate.complexion+"-" +$kate.mouthShape.toLowerCase()>>
<<set $avatar.body.pushUnique(_mouth)>>
<<set _nose to _path+"50_nose-"+$kate.complexion+"-" +$kate.faceShape.toLowerCase() +"-"+$kate.noseShape.toLowerCase()>>
<<set $avatar.body.pushUnique(_nose)>>
<</nobr>><</widget>>
<<widget "lifepath-16yrAvatarClearHair">><<nobr>>
<<set _path to "age16/">>
<<switch $kate.hairColour>>
<<case "Black" "black">>
<<set _hairColour to "black">>
<<case "Blonde" "blonde">>
<<set _hairColour to "blonde">>
<<case "Ginger" "ginger">>
<<set _hairColour to "ginger">>
<<case "lightBrown" "Light brown" "Light Brown" "light brown" "ligtbrown">>
<<set _hairColour to "lightBrown">>
<</switch>>
<<set $avatar.foreground.delete(_path+"10_hair-promUpdo-"+_hairColour+"-front"),
$avatar.background.delete(_path+"90_hair-promUpdo-"+_hairColour+"-back")>>
<<if $avatar.foreground.includes((_path+"10_hair-ponytail-"+_hairColour+"-front"))>>
<<set $avatar.foreground.delete(_path+"10_hair-ponytail-"+_hairColour+"-front")>>
<<set $avatar.background.delete(_path+"90_hair-ponytail-"+_hairColour+"-back")>>
<<elseif $avatar.foreground.includes((_path+"10_hair-loose-"+_hairColour+"-front"))>>
<<set $avatar.foreground.delete(_path+"10_hair-loose-"+_hairColour+"-front")>>
<<set $avatar.background.delete(_path+"90_hair-loose-"+_hairColour+"-back")>>
<<set $avatar.foreground.delete(_path+"10_pinkFlowersHairclip")>>
<<set $avatar.foreground.delete(_path+"10_pinkSkullsHairclip")>>
<<elseif $temp.leiaWig>>
<<set $avatar.foreground.delete(_path+"10_hair-leiaBuns-black-front")>>
<<set $avatar.background.delete(_path+"90_hair-leiaBuns-black-back")>>
/* return Kate's brows to their natural colour */
<<set $avatar.body.delete(_path+"60_brows-black")>>
<<switch $kate.hairColour>>
<<case "Black" "black">>
<<set _hairColour to "black">>
<<case "Blonde" "blonde">>
<<set _hairColour to "blonde">>
<<case "Ginger" "ginger">>
<<set _hairColour to "ginger">>
<<case "lightBrown" "Light brown" "Light Brown" "light brown" "ligtbrown">>
<<set _hairColour to "lightBrown">>
<</switch>>
<<set _brows to _path+"60_brows-"+_hairColour>>
<<set $avatar.body.pushUnique(_brows)>>
<</if>>
<</nobr>><</widget>>
<<widget "lifepath-16yrAvatarClearBuns">><<nobr>>
<<for _i to 0; _i lt $avatar.foreground.length; _i++>>
<<set _bunSearch to $avatar.foreground[_i].search("Buns")>>
<<if _bunSearch neq -1>>
<<set $avatar.foreground.deleteAt(_i)>>
<</if>>
<</for>>
<<for _i to 0; _i lt $avatar.background.length; _i++>>
<<set _bunSearch to $avatar.background[_i].search("Buns")>>
<<if _bunSearch neq -1>>
<<set $avatar.background.deleteAt(_i)>>
<</if>>
<</for>>
<</nobr>><</widget>>
<<widget "lifepath-16yrAvatarHairLoose">><<nobr>>
<<lifepath-16yrAvatarClearHair>>
<<switch $kate.hairColour>>
<<case "Black" "black">>
<<set _hairColour to "black">>
<<case "Blonde" "blonde">>
<<set _hairColour to "blonde">>
<<case "Ginger" "ginger">>
<<set _hairColour to "ginger">>
<<case "lightBrown" "Light brown" "Light Brown" "light brown" "ligtbrown">>
<<set _hairColour to "lightBrown">>
<</switch>>
<<set $avatar.foreground.pushUnique(_path+"10_hair-loose-"+_hairColour+"-front"),
$avatar.background.pushUnique(_path+"90_hair-loose-"+_hairColour+"-back")>>
<<if $kate.quirks.includes("rockChick")>>
<<set $avatar.foreground.pushUnique(_path+"10_pinkSkullHairclip")>>
<<else>>
<<set $avatar.foreground.pushUnique(_path+"10_pinkFlowersHairclip")>>
<</if>>
<</nobr>><</widget>>
<<widget "lifepath-16yrAvatarHairPony">><<nobr>>
<<lifepath-16yrAvatarClearHair>>
<<switch $kate.hairColour>>
<<case "Black" "black">>
<<set _hairColour to "black">>
<<case "Blonde" "blonde">>
<<set _hairColour to "blonde">>
<<case "Ginger" "ginger">>
<<set _hairColour to "ginger">>
<<case "lightBrown" "Light brown" "Light Brown" "light brown" "ligtbrown">>
<<set _hairColour to "lightBrown">>
<</switch>>
<<set $avatar.foreground.pushUnique(_path+"10_hair-ponytail-"+_hairColour+"-front"),
$avatar.background.pushUnique(_path+"90_hair-ponytail-"+_hairColour+"-back")>>
<</nobr>><</widget>>
<<widget "lifepath-16yrAvatarTiptoes">><<nobr>>
<<set _path to "age16/">>
<<set $avatar.body.delete(_path+"10_feet-"+$kate.complexion+"-barefoot")>>
<<set _feet to (_path+"10_feet-"+$kate.complexion+"-tiptoes")>>
<<set $avatar.body.pushUnique(_feet)>>
<</nobr>><</widget>>
<<widget "lifepath-16yrAvatarBarefoot">><<nobr>>
<<set _path to "age16/">>
<<set $avatar.body.delete(_path+"10_feet-"+$kate.complexion+"-tiptoes")>>
<<set _feet to (_path+"10_feet-"+$kate.complexion+"-barefoot")>>
<<set $avatar.body.pushUnique(_feet)>>
<</nobr>><</widget>>
<<widget "lifepath-16yrAvatarSportStarClothes1">><<nobr>>
<<set _path to "age16/">>
<<set $avatar.clothing.pushUnique(_path+"10_ukNetballUniform")>>
<<lifepath-16yrAvatarHairPony>>
<</nobr>><</widget>>
<<widget "lifepath-16yrAvatarSportStarClothes2">><<nobr>>
<<set $avatar.clothing to []>>
<<set _path to "age16/">>
<<set $avatar.clothing.pushUnique(_path+"10_ukSchoolShirt-"+$kate.braSize)>>
<<set $avatar.clothing.pushUnique(_path+"20_ukSchoolSkirt-sporty")>>
/*GLASSES FOR BATARIAN!!*/
<<if $kate.quirks.includes("batarian")>>
<<set $avatar.clothing.pushUnique(_path+"10_blackRectangularFramedGlasses")>>
<</if>>
<<lifepath-16yrAvatarHairLoose>>
<</nobr>><</widget>>
<<widget "lifepath-16yrAvatarSportStarKino">><<nobr>>
<<set $avatar.clothing.pushUnique(_path+"30_kinoTape")>>/*Clothing*/
<</nobr>><</widget>>
<<widget "lifepath-16yrAvatarSportStarWorkOutGear">><<nobr>>
<<set $avatar.clothing to []>>
<<set _path to "age16/">>
<<set $avatar.clothing.pushUnique(_path+"10_workoutGear-"+$kate.braSize)>>
<</nobr>><</widget>>
<<widget "lifepath-16yrAvatarSportStarTrackGear">><<nobr>>
<<set $avatar.clothing to []>>
<<set _path to "age16/">>
<<set $avatar.clothing.pushUnique(_path+"10_trackUniform-"+$kate.braSize)>>
<<lifepath-16yrAvatarHairPony>>
<</nobr>><</widget>>
<<widget "lifepath-16yrAvatarSportStarPubGear">><<nobr>>
<<set $avatar.clothing to []>>
<<set _path to "age16/">>
<<set $avatar.clothing.pushUnique(_path+"20_pubEscapadeTop-"+$kate.braSize)>>
<<set $avatar.clothing.pushUnique(_path+"10_pubEscapadeSkirtAndBoots")>>
<<lifepath-16yrAvatarHairLoose>>
<</nobr>><</widget>>
<<widget "lifepath-16yrAvatarCasual">><<nobr>>
<<if $kate.quirks.includes("sportsStar")>>
<<lifepath-16yrAvatarCasualSportsStar>>
<<elseif $kate.quirks.includes("rockChick")>>
<<lifepath-16yrAvatarCasualRock>>
<<elseif $kate.quirks.includes("alphaFemale")>>
<<lifepath-16yrAvatarCasualAlpha>>
<<elseif $kate.quirks.includes("geekGirl")>>
<<lifepath-16yrAvatarCasualGeek>>
<<else>>
<</if>>
<<lifepath-16yrAvatarBatarian>>
<</nobr>><</widget>>
<<widget "lifepath-16yrAvatarBatarian">><<nobr>>
<<if $kate.quirks.includes("batarian")>>
<<if $kate.quirks.includes("geekGirl")>>
<<set $avatar.clothing.pushUnique(_path+"10_geekGlasses")>>
<<else>>
<<set $avatar.clothing.pushUnique(_path+"10_blackRectangularFramedGlasses")>>
<</if>>
<</if>>
<</nobr>><</widget>>
<<widget "lifepath-16yrAvatarCasualSportsStar">><<nobr>>
<<set $avatar.clothing to []>>
<<set _path to "age16/">>
<<set $avatar.clothing.pushUnique(_path+"10_sportyCasualLeggingsAndHoodie")>>
<<lifepath-16yrAvatarHairLoose>>
<</nobr>><</widget>>
<<widget "lifepath-16yrAvatarCasualGeek">><<nobr>>
<<set $avatar.clothing to []>>
<<set _path to "age16/">>
<<set $avatar.clothing.pushUnique(_path+"10_geekJeansAndTrainers")>>
<<set $avatar.clothing.pushUnique(_path+"20_alderaanTee-"+$kate.braSize)>>
<</nobr>><</widget>>
<<widget "lifepath-16yrAvatarCasualRock">><<nobr>>
<<set $avatar.clothing to []>>
<<set _path to "age16/">>
<<set $avatar.clothing.pushUnique(_path+"10_rockerShortsAndBoots")>>
<<set $avatar.clothing.pushUnique(_path+"20_rockerJacket-"+$kate.braSize)>>
<</nobr>><</widget>>
<<widget "lifepath-16yrAvatarCasualAlpha">><<nobr>>
<<set $avatar.clothing to []>>
<<set _path to "age16/">>
<<set $avatar.clothing.pushUnique(_path+"10_alphaSkirtAndBoots")>>
<<lifepath-16yrAvatarTiptoes>>
<<set $avatar.clothing.pushUnique(_path+"20_alphaSweater-"+$kate.braSize)>>
<</nobr>><</widget>>
<<widget "lifepath-16yrAvatarStudyBuddyClothes">><<nobr>>
<<set $avatar.clothing to []>>
<<set _path to "age16/">>
<<if $kate.quirks.includes("rockChick")>>
<<set $avatar.clothing.pushUnique(_path+"10_rocker-studyBuddyShortsAndSocks")>>
<<set $avatar.clothing.pushUnique(_path+"20_rocker-casualRamonesTee-"+$kate.braSize)>>
<<elseif $kate.quirks.includes("geekGirl")>>
<<set $avatar.clothing.pushUnique(_path+"10_geek-studyBuddyLeggingsAndSocks")>>
<<set $avatar.clothing.pushUnique(_path+"20_geek-casualStarBearTee-"+$kate.braSize)>>
<<elseif $kate.quirks.includes("sportsStar")>>
<<set $avatar.clothing.pushUnique(_path+"10_sportsStar-studyBuddySkirtAndSocks")>>
<<set $avatar.clothing.pushUnique(_path+"20_sportsStar-casualCardigan-"+$kate.braSize)>>
<<elseif $kate.quirks.includes("alphaFemale")>>
<<lifepath-16yrAvatarBarefoot>>
<<set $avatar.clothing.pushUnique(_path+"10_alpha-layeredPinkVestOverWhiteTee-"+$kate.braSize)>>
<<set $avatar.clothing.pushUnique(_path+"20_alpha-studyBuddySkirtAndSocks")>>
<</if>>
<<lifepath-16yrAvatarHairLoose>>
<<lifepath-16yrAvatarBatarian>>
<</nobr>><</widget>>
<<widget "lifepath-16yrAvatarGeekClothes1">><<nobr>>
<<set _path to "age16/">>
<<set $avatar.clothing.pushUnique(_path+"10_ukSchoolShirt-"+$kate.braSize)>>
<<set $avatar.clothing.pushUnique(_path+"20_ukSchoolSkirt-geek")>>
<<set $avatar.clothing.pushUnique(_path+"30_ukSchoolBlazer")>>
/*GLASSES FOR BATARIAN!!*/
<<if $kate.quirks.includes("batarian")>>
<<set $avatar.clothing.pushUnique(_path+"10_geekGlasses")>>
<</if>>
<</nobr>><</widget>>
<<widget "lifepath-16yrAvatarGeekCosplayLara">><<nobr>>
<<set _path to "age16/">>
<<set $avatar.clothing to []>>
<<lifepath-16yrAvatarHairPony>>
<<set $avatar.clothing.pushUnique(_path+"20_tombRaiderTop-"+$kate.braSize)>>
<<set $avatar.clothing.pushUnique(_path+"10_tombRaiderShorts")>>
<</nobr>><</widget>>
<<widget "lifepath-16yrAvatarGeekCosplayStarTrek">><<nobr>>
<<set _path to "age16/">>
<<set $avatar.clothing to []>>
<<set $avatar.clothing.pushUnique(_path+"10_starfleetUniform-"+$kate.braSize)>>
<</nobr>><</widget>>
<<widget "lifepath-16yrAvatarGeekCosplaySomeStarWarsCharacterIDontKnow">><<nobr>>
<<set _path to "age16/">>
<<lifepath-16yrAvatarClearHair>>
<<set $avatar.clothing to []>>
<<switch $kate.hairColour>>
<<case "Black" "black">>
<<set _hairColour to "black">>
<<case "Blonde" "blonde">>
<<set _hairColour to "blonde">>
<<case "Ginger" "ginger">>
<<set _hairColour to "ginger">>
<<case "lightBrown" "Light brown" "Light Brown" "light brown" "ligtbrown">>
<<set _hairColour to "lightBrown">>
<</switch>>
<<if $temp.leiaWig>>
<<set $avatar.body.delete(_path+"60_brows-"+_hairColour)>>
<<set _hairColour to "black">>
<<set $avatar.foreground.pushUnique(_path+"10_hair-leiaBuns-"+_hairColour+"-front"),
$avatar.background.pushUnique(_path+"90_hair-leiaBuns-"+_hairColour+"-back")>>
<<set _brows to _path+"60_brows-black">>
<<set $avatar.body.pushUnique(_path+"60_brows-"+_hairColour)>>
<<else>>
<<set $avatar.foreground.pushUnique(_path+"10_hair-leiaBuns-"+_hairColour+"-front"),
$avatar.background.pushUnique(_path+"90_hair-leiaBuns-"+_hairColour+"-back")>>
<</if>>
<<set $avatar.clothing.pushUnique(_path+"10_leiaRobes-"+$kate.braSize)>>
<</nobr>><</widget>>
<<widget "lifepath-16yrAvatarAlphaClothes1">><<nobr>>
<<set _path to "age16/">>
<<set $avatar.clothing.pushUnique(_path+"20_ukSchoolShirt-alpha-"+$kate.braSize)>>
<<set $avatar.clothing.pushUnique(_path+"10_ukSchoolSkirt-alpha")>>
<<set $avatar.clothing.pushUnique(_path+"30_ukSchoolBlazer")>>
<<set $avatar.foreground.pushUnique(_path+"20_alphaHeadband")>>
/*GLASSES FOR BATARIAN!!*/
<<if $kate.quirks.includes("batarian")>>
<<set $avatar.clothing.pushUnique(_path+"10_blackRectangularFramedGlasses")>>
<</if>>
<</nobr>><</widget>>
<<widget "lifepath-16yrAvatarAlphaProm">><<nobr>>
<<set _path to "age16/">>
<<lifepath-16yrAvatarClearHair>>
<<set $avatar.clothing to []>>
<<switch $kate.hairColour>>
<<case "Black" "black">>
<<set _hairColour to "black">>
<<case "Blonde" "blonde">>
<<set _hairColour to "blonde">>
<<case "Ginger" "ginger">>
<<set _hairColour to "ginger">>
<<case "lightBrown" "Light brown" "Light Brown" "light brown" "ligtbrown">>
<<set _hairColour to "lightBrown">>
<</switch>>
<<lifepath-16yrAvatarTiptoes>>
<<set $avatar.clothing.pushUnique(_path+"10_gabriellaPromDressAndHeels-"+$kate.braSize)>>
<<set $avatar.foreground.pushUnique(_path+"10_hair-promUpdo-"+_hairColour+"-front"),
$avatar.background.pushUnique(_path+"90_hair-promUpdo-"+_hairColour+"-back")>>
<<set $avatar.foreground.delete(_path+"20_alphaHeadband")>>
<</nobr>><</widget>>
<<widget "lifepath-16yrAvatarAlphaPromQueen">><<nobr>>
<<set _path to "age16/">>
<<set $avatar.foreground.pushUnique(_path+"20_promQueenSashAndTiara")>>
<</nobr>><</widget>>
<<widget "lifepath-16yrAvatarRockChickClothes1">><<nobr>>
<<set _path to "age16/">>
<<set $avatar.clothing.pushUnique(_path+"10_ukSchoolShirt-"+$kate.braSize)>>
<<set $avatar.clothing.pushUnique(_path+"20_ukSchoolSkirt-rock")>>
<<set $avatar.clothing.pushUnique(_path+"30_ukSchoolBlazer")>>
/*GLASSES FOR BATARIAN!!*/
<<if $kate.quirks.includes("batarian")>>
<<set $avatar.clothing.pushUnique(_path+"10_blackRectangularFramedGlasses")>>
<</if>>
<</nobr>><</widget>>
<<widget "lifepath-16yrAvatarRockChickBOTB">><<nobr>>
<<set _path to "age16/">>
<<lifepath-16yrAvatarClearHair>>
<<set $avatar.clothing to []>>
<<switch $kate.hairColour>>
<<case "Black" "black">>
<<set _hairColour to "black">>
<<case "Blonde" "blonde">>
<<set _hairColour to "blonde">>
<<case "Ginger" "ginger">>
<<set _hairColour to "ginger">>
<<case "lightBrown" "Light brown" "Light Brown" "light brown" "ligtbrown">>
<<set _hairColour to "lightBrown">>
<</switch>>
<<set $avatar.foreground.delete(_path+"10_pinkSkullHairclip")>>
<<if $temp.metalMakeover>>
<<set $avatar.clothing.pushUnique(_path+"10_rockerDress-"+$kate.braSize)>>
<<else>>
<<set $avatar.clothing.pushUnique(_path+"20_fooFightersTee-"+$kate.braSize)>>
<<set $avatar.clothing.pushUnique(_path+"10_rockerJeansAndBoots")>>
<</if>>
<<set $avatar.foreground.pushUnique(_path+"10_hair-spaceBuns-"+_hairColour+"-front"),
$avatar.background.pushUnique(_path+"90_hair-spaceBuns-"+_hairColour+"-back")>>
<</nobr>><</widget>>
<<widget "lifepath-16yrAvatarRemoveBlazer">><<nobr>>
<<set _path to "age16/">>
<<if $avatar.clothing.includesAny("age16/30_ukSchoolBlazer")>>
<<set $avatar.clothing.delete('age16/30_ukSchoolBlazer')>>
<</if>>
<</nobr>><</widget>>
<<widget "lifepath-16yrAvatarSchoolUniform">><<nobr>>
<<set $avatar.clothing to []>>
<<if $avatar.foreground.includesAny("age16/20_pizzaPupStaffCap")>>
<<set $avatar.foreground.delete('age16/20_pizzaPupStaffCap')>>
<</if>>
<<if $kate.quirks.includes("sportsStar")>>
<<lifepath-16yrAvatarSportStarClothes2>>
<<elseif $kate.quirks.includes("geekGirl")>>
<<lifepath-16yrAvatarGeekClothes1>>
<<lifepath-16yrAvatarRemoveBlazer>>
<<elseif $kate.quirks.includes("alphaFemale")>>
<<lifepath-16yrAvatarAlphaClothes1>>
<<lifepath-16yrAvatarRemoveBlazer>>
<<elseif $kate.quirks.includes("rockChick")>>
<<lifepath-16yrAvatarRockChickClothes1>>
<<lifepath-16yrAvatarRemoveBlazer>>
<</if>>
<</nobr>><</widget>>
<<widget "lifepath-16yrAvatarWaitress">><<nobr>>
<<set _path to "age16/">>
<<lifepath-16yrAvatarHairPony>>
<<set $avatar.clothing to []>>
<<set $avatar.clothing.pushUnique(_path+"10_waitressUniform-"+$kate.braSize)>>
/*GLASSES FOR BATARIAN!!*/
<<if $kate.quirks.includes("batarian")>>
<<if $kate.quirks.includes("geekGirl")>>
<<set $avatar.clothing.pushUnique(_path+"10_geekGlasses")>>
<<else>>
<<set $avatar.clothing.pushUnique(_path+"10_blackRectangularFramedGlasses")>>
<</if>>
<</if>>
<</nobr>><</widget>>
<<widget "lifepath-16yrAvatarPizza">><<nobr>>
<<set _path to "age16/">>
<<lifepath-16yrAvatarHairPony>>
<<set $avatar.clothing to []>>
<<set $avatar.clothing.pushUnique(_path+"10_blueConverseSneakers")>>
<<set $avatar.clothing.pushUnique(_path+"20_noughtiesBootCutJeans")>>
<<set $avatar.foreground.pushUnique(_path+"20_pizzaPupStaffCap")>>
<<set $avatar.clothing.pushUnique(_path+"30_pizzaPupStaffTee-"+$kate.braSize)>>
/*GLASSES FOR BATARIAN!!*/
<<if $kate.quirks.includes("batarian")>>
<<if $kate.quirks.includes("geekGirl")>>
<<set $avatar.clothing.pushUnique(_path+"10_geekGlasses")>>
<<else>>
<<set $avatar.clothing.pushUnique(_path+"10_blackRectangularFramedGlasses")>>
<</if>>
<</if>>
<</nobr>><</widget>>
/*18 YR*/
<<widget "lifepath-18yrAvatarBirthday">><<silently>>
<<set _path to "teenRom/">>
<<avatar-stripNaked>>
<<characterCreator-clearBreasts>>
<<set $avatar.background.pushUnique(_path+"20_18TodayBalloons")>>
<<if $kate.quirks.includes("rockChick")>>
<<characterCreator-setBreasts>>
<<lifepath-18yrAvatarHairLongMessy>>
<<set $avatar.clothing.pushUnique(_path+"20_skirt-blackSideSlitMini")>>
<<set $avatar.clothing.pushUnique(_path+"30_tshirt-gnrSkinnyFit-"+$kate.braSize)>>
<<set $avatar.clothing.pushUnique(_path+"20_boots-blackSuedeOverTheKneeBoots")>>
<<set $avatar.clothing.pushUnique(_path+"50_jacket-blackLeatherBiker")>>
<<characterCreator-setHipsterGlasses>>
<<elseif $kate.quirks.includes("geekGirl")>>
<<characterCreator-setBreasts>>
<<lifepath-18yrAvatarHairLongMessy>>
<<set $avatar.underwear.pushUnique(_path+"10_stockings-sheerWithHearts")>>
<<set $avatar.clothing.pushUnique(_path+"20_skirt-blackCatFaceMini")>>
<<set $avatar.clothing.pushUnique(_path+"40_sweater-pinkRibbedWithWhiteLaceCollar-"+$kate.braSize)>>
<<set $avatar.clothing.pushUnique(_path+"20_boots-blackSuedeAnkleStillettosWithBuckles")>>
<<characterCreator-setHipsterGlasses>>
<<else>>
<<characterCreator-setBreasts "bare">>
<<lifepath-18yrAvatarHairUpdo>>
<<set $avatar.clothing.pushUnique(_path+"20_trousers-partyFlares-white")>>
<<set $avatar.clothing.pushUnique(_path+"20_top-lowCutGoingOutCropTop-olive-"+$kate.braSize)>>
<<characterCreator-setHipsterGlasses>>
<<characterCreator-setShoes>>/*High heels patent black*/
<</if>>
<</silently>><</widget>>
<<widget "lifepath-18yrAvatarHairLongMessy">><<nobr>>
<<characterCreator-unsetHair>>
<<set _path1 to "teenRom/">>
<<switch $kate.hairColour>>
<<case "Black" "black">>
<<set _hairColour to "black">>
<<case "Blonde" "blonde">>
<<set _hairColour to "blonde">>
<<case "Ginger" "ginger">>
<<set _hairColour to "ginger">>
<<case "lightBrown" "Light brown" "Light Brown" "light brown" "ligtbrown">>
<<set _hairColour to "lightBrown">>
<</switch>>
<<set $avatar.foreground.pushUnique(_path1+"10_longHair-longMessy-"+_hairColour+"-front"),
$avatar.background.pushUnique(_path1+"90_longHair-longMessy-"+_hairColour+"-back")>>
<</nobr>><</widget>>
<<widget "lifepath-18yrAvatarHairPonytail">><<nobr>>
<<characterCreator-unsetHair>>
<<set _path1 to "teenRom/">>
<<switch $kate.hairColour>>
<<case "Black" "black">>
<<set _hairColour to "black">>
<<case "Blonde" "blonde">>
<<set _hairColour to "blonde">>
<<case "Ginger" "ginger">>
<<set _hairColour to "ginger">>
<<case "lightBrown" "Light brown" "Light Brown" "light brown" "ligtbrown">>
<<set _hairColour to "lightBrown">>
<</switch>>
<<set $avatar.foreground.pushUnique(_path1+"10_longHair-ponytail-"+_hairColour+"-front"),
$avatar.background.pushUnique(_path1+"90_longHair-ponytail-"+_hairColour+"-back")>>
<</nobr>><</widget>>
<<widget "lifepath-18yrAvatarHairUpdo">><<nobr>>
<<characterCreator-unsetHair>>
<<set _path1 to "teenRom/">>
<<switch $kate.hairColour>>
<<case "Black" "black">>
<<set _hairColour to "black">>
<<case "Blonde" "blonde">>
<<set _hairColour to "blonde">>
<<case "Ginger" "ginger">>
<<set _hairColour to "ginger">>
<<case "lightBrown" "Light brown" "Light Brown" "light brown" "ligtbrown">>
<<set _hairColour to "lightBrown">>
<</switch>>
<<set $avatar.foreground.pushUnique(_path1+"10_longHair-updo-"+_hairColour+"-front"),
$avatar.background.pushUnique(_path1+"90_longHair-updo-"+_hairColour+"-back")>>
<</nobr>><</widget>>
/*Piercing -------------------------------------------------------------------------------*/
<<widget "piercing-bellybutton-diamondBarbell">><<nobr>>
<<set _path2 to "piercings/">>
<<set $avatar.bodyMods.pushUnique(_path2+"20_piercing-bellybutton-diamondBarbell")>>
<</nobr>><</widget>>
<<widget "piercing-remove-bellybutton-diamondBarbell">><<nobr>>
<<set _path2 to "piercings/">>
<<set $avatar.bodyMods.delete(_path2+"20_piercing-bellybutton-diamondBarbell")>>
<</nobr>><</widget>>
<<widget "piercing-bottomLip-silverLabretSpike">><<nobr>>
<<set _path2 to "piercings/">>
<<set $avatar.bodyMods.pushUnique(_path2+"20_piercing-bottomLip-silverLabretSpike")>>
<</nobr>><</widget>>
<<widget "piercing-remove-bottomLip-silverLabretSpike">><<nobr>>
<<set _path2 to "piercings/">>
<<set $avatar.bodyMods.delete(_path2+"20_piercing-bottomLip-silverLabretSpike")>>
<</nobr>><</widget>>
<<widget "piercing-bottomLip-silverLabretSpike-beam">><<nobr>>
<<set _path2 to "piercings/">>
<<set $avatar.bodyMods.pushUnique(_path2+"20_piercing-bottomLip-silverLabretSpike-beam")>>
<</nobr>><</widget>>
<<widget "piercing-remove-bottomLip-silverLabretSpike-beam">><<nobr>>
<<set _path2 to "piercings/">>
<<set $avatar.bodyMods.delete(_path2+"20_piercing-bottomLip-silverLabretSpike-beam")>>
<</nobr>><</widget>>
<<widget "piercing-bottomLip-silverLabretSpike-openWide">><<nobr>>
<<set _path2 to "piercings/">>
<<set $avatar.bodyMods.pushUnique(_path2+"20_piercing-bottomLip-silverLabretSpike-openWide")>>
<</nobr>><</widget>>
<<widget "piercing-remove-bottomLip-silverLabretSpike-openWide">><<nobr>>
<<set _path2 to "piercings/">>
<<set $avatar.bodyMods.delete(_path2+"20_piercing-bottomLip-silverLabretSpike-openWide")>>
<</nobr>><</widget>>
<<widget "piercing-bottomLip-silverLabretSpike-talk">><<nobr>>
<<set _path2 to "piercings/">>
<<set $avatar.bodyMods.pushUnique(_path2+"20_piercing-bottomLip-silverLabretSpike-talk")>>
<</nobr>><</widget>>
<<widget "piercing-remove-bottomLip-silverLabretSpike-talk">><<nobr>>
<<set _path2 to "piercings/">>
<<set $avatar.bodyMods.delete(_path2+"20_piercing-bottomLip-silverLabretSpike-talk")>>
<</nobr>><</widget>>
<<widget "piercing-chest-silverBarbells">><<nobr>>
<<set _path2 to "piercings/">>
<<set $avatar.bodyMods.pushUnique(_path2+"20_piercing-chest-silverBarbells")>>
<</nobr>><</widget>>
<<widget "piercing-remove-chest-silverBarbells">><<nobr>>
<<set _path2 to "piercings/">>
<<set $avatar.bodyMods.delete(_path2+"20_piercing-chest-silverBarbells")>>
<</nobr>><</widget>>
<<widget "piercing-forehead-diamondStud">><<nobr>>
<<set _path2 to "piercings/">>
<<set $avatar.bodyMods.pushUnique(_path2+"20_piercing-forehead-diamondStud")>>
<</nobr>><</widget>>
<<widget "piercing-remove-forehead-diamondStud">><<nobr>>
<<set _path2 to "piercings/">>
<<set $avatar.bodyMods.delete(_path2+"20_piercing-forehead-diamondStud")>>
<</nobr>><</widget>>
<<widget "piercing-leftCheek-silverStud">><<nobr>>
<<set _path2 to "piercings/">>
<<set $avatar.bodyMods.pushUnique(_path2+"20_piercing-leftCheek-silverStud")>>
<</nobr>><</widget>>
<<widget "piercing-remove-leftCheek-silverStud">><<nobr>>
<<set _path2 to "piercings/">>
<<set $avatar.bodyMods.delete(_path2+"20_piercing-leftCheek-silverStud")>>
<</nobr>><</widget>>
<<widget "piercing-leftEyebrow-silverSpikedBarbell">><<nobr>>
<<set _path2 to "piercings/">>
<<set $avatar.bodyMods.pushUnique(_path2+"20_piercing-leftEyebrow-silverSpikedBarbell")>>
<</nobr>><</widget>>
<<widget "piercing-remove-leftEyebrow-silverSpikedBarbell">><<nobr>>
<<set _path2 to "piercings/">>
<<set $avatar.bodyMods.delete(_path2+"20_piercing-leftEyebrow-silverSpikedBarbell")>>
<</nobr>><</widget>>
<<widget "piercing-leftEyebrow-silverSpikedBarbell-frown">><<nobr>>
<<set _path2 to "piercings/">>
<<set $avatar.bodyMods.pushUnique(_path2+"20_piercing-leftEyebrow-silverSpikedBarbell-frown")>>
<</nobr>><</widget>>
<<widget "piercing-remove-leftEyebrow-silverSpikedBarbell-frown">><<nobr>>
<<set _path2 to "piercings/">>
<<set $avatar.bodyMods.delete(_path2+"20_piercing-leftEyebrow-silverSpikedBarbell-frown")>>
<</nobr>><</widget>>
<<widget "piercing-leftEyebrow-silverSpikedBarbell-raised">><<nobr>>
<<set _path2 to "piercings/">>
<<set $avatar.bodyMods.pushUnique(_path2+"20_piercing-leftEyebrow-silverSpikedBarbell-raised")>>
<</nobr>><</widget>>
<<widget "piercing-remove-leftEyebrow-silverSpikedBarbell-raised">><<nobr>>
<<set _path2 to "piercings/">>
<<set $avatar.bodyMods.delete(_path2+"20_piercing-leftEyebrow-silverSpikedBarbell-raised")>>
<</nobr>><</widget>>
<<widget "piercing-leftEyebrow-silverSpikedBarbell-rogerMoore">><<nobr>>
<<set _path2 to "piercings/">>
<<set $avatar.bodyMods.pushUnique(_path2+"20_piercing-leftEyebrow-silverSpikedBarbell-rogerMoore")>>
<</nobr>><</widget>>
<<widget "piercing-remove-leftEyebrow-silverSpikedBarbell-rogerMoore">><<nobr>>
<<set _path2 to "piercings/">>
<<set $avatar.bodyMods.delete(_path2+"20_piercing-leftEyebrow-silverSpikedBarbell-rogerMoore")>>
<</nobr>><</widget>>
<<widget "piercing-leftEyebrow-silverSpikedBarbell-worried">><<nobr>>
<<set _path2 to "piercings/">>
<<set $avatar.bodyMods.pushUnique(_path2+"20_piercing-leftEyebrow-silverSpikedBarbell-worried")>>
<</nobr>><</widget>>
<<widget "piercing-remove-leftEyebrow-silverSpikedBarbell-worried">><<nobr>>
<<set _path2 to "piercings/">>
<<set $avatar.bodyMods.delete(_path2+"20_piercing-leftEyebrow-silverSpikedBarbell-worried")>>
<</nobr>><</widget>>
<<widget "piercing-leftHelix-diamondStud">><<nobr>>
<<set _path2 to "piercings/">>
<<set $avatar.bodyMods.pushUnique(_path2+"20_piercing-leftHelix-diamondStud-" + $kate.faceShape)>>
<</nobr>><</widget>>
<<widget "piercing-remove-leftHelix-diamondStud">><<nobr>>
<<set _path2 to "piercings/">>
<<set $avatar.bodyMods.delete(_path2+"20_piercing-leftHelix-diamondStud-" + $kate.faceShape)>>
<</nobr>><</widget>>
<<widget "piercing-leftHighLobe-lowerSilverRings">><<nobr>>
<<set _path2 to "piercings/">>
<<set $avatar.bodyMods.pushUnique(_path2+"20_piercing-leftHighLobe-lowerSilverRings-" + $kate.faceShape)>>
<</nobr>><</widget>>
<<widget "piercing-remove-leftHighLobe-lowerSilverRings">><<nobr>>
<<set _path2 to "piercings/">>
<<set $avatar.bodyMods.delete(_path2+"20_piercing-leftHighLobe-lowerSilverRings-" + $kate.faceShape)>>
<</nobr>><</widget>>
<<widget "piercing-leftHighLobe-upperSilverRing">><<nobr>>
<<set _path2 to "piercings/">>
<<set $avatar.bodyMods.pushUnique(_path2+"20_piercing-leftHighLobe-upperSilverRing")>>
<</nobr>><</widget>>
<<widget "piercing-remove-leftHighLobe-upperSilverRing">><<nobr>>
<<set _path2 to "piercings/">>
<<set $avatar.bodyMods.delete(_path2+"20_piercing-leftHighLobe-upperSilverRing")>>
<</nobr>><</widget>>
<<widget "piercing-leftNipple-silverBarbell">><<nobr>>
<<set _path2 to "piercings/">>
<<if $args.includes("bare")>>
<<set $avatar.bodyMods.pushUnique(_path2+"20_piercing-leftNipple-silverBarbell-"+$kate.braSize+"-bare")>>
<<else>>
<<set $avatar.bodyMods.pushUnique(_path2+"20_piercing-leftNipple-silverBarbell-"+$kate.braSize+"-cleavage")>>
<</if>>
<</nobr>><</widget>>
<<widget "piercing-remove-leftNipple-silverBarbell">><<nobr>>
<<set _path2 to "piercings/">>
<<set $avatar.bodyMods.delete(_path2+"20_piercing-leftNipple-silverBarbell-"+$kate.braSize+"-bare")>>
<<set $avatar.bodyMods.delete(_path2+"20_piercing-leftNipple-silverBarbell-"+$kate.braSize+"-cleavage")>>
<</nobr>><</widget>>
<<widget "piercing-leftNostril-blackStud">><<nobr>>
<<set _path2 to "piercings/">>
<<set $avatar.bodyMods.pushUnique(_path2+"20_piercing-leftNostril-blackStud")>>
<</nobr>><</widget>>
<<widget "piercing-remove-leftNostril-blackStud">><<nobr>>
<<set _path2 to "piercings/">>
<<set $avatar.bodyMods.delete(_path2+"20_piercing-leftNostril-blackStud")>>
<</nobr>><</widget>>
<<widget "piercing-nose-silverSeptumRingWithBall">><<nobr>>
<<set _path2 to "piercings/">>
<<set $avatar.bodyMods.pushUnique(_path2+"20_piercing-nose-silverSeptumRingWithBall")>>
<</nobr>><</widget>>
<<widget "piercing-remove-nose-silverSeptumRingWithBall">><<nobr>>
<<set _path2 to "piercings/">>
<<set $avatar.bodyMods.delete(_path2+"20_piercing-nose-silverSeptumRingWithBall")>>
<</nobr>><</widget>>
<<widget "piercing-noseBridge-silverBarbell">><<nobr>>
<<set _path2 to "piercings/">>
<<set $avatar.bodyMods.pushUnique(_path2+"20_piercing-noseBridge-silverBarbell")>>
<</nobr>><</widget>>
<<widget "piercing-remove-noseBridge-silverBarbell">><<nobr>>
<<set _path2 to "piercings/">>
<<set $avatar.bodyMods.delete(_path2+"20_piercing-noseBridge-silverBarbell")>>
<</nobr>><</widget>>
<<widget "piercing-rightCheek-silverStud">><<nobr>>
<<set _path2 to "piercings/">>
<<set $avatar.bodyMods.pushUnique(_path2+"20_piercing-rightCheek-silverStud")>>
<</nobr>><</widget>>
<<widget "piercing-remove-rightCheek-silverStud">><<nobr>>
<<set _path2 to "piercings/">>
<<set $avatar.bodyMods.delete(_path2+"20_piercing-rightCheek-silverStud")>>
<</nobr>><</widget>>
<<widget "piercing-rightEar-industrialBarbell">><<nobr>>
<<set _path2 to "piercings/">>
<<set $avatar.bodyMods.pushUnique(_path2+"20_piercing-rightEar-industrialBarbell-" + $kate.faceShape)>>
<</nobr>><</widget>>
<<widget "piercing-remove-rightEar-industrialBarbell">><<nobr>>
<<set _path2 to "piercings/">>
<<set $avatar.bodyMods.delete(_path2+"20_piercing-rightEar-industrialBarbell-" + $kate.faceShape)>>
<</nobr>><</widget>>
<<widget "piercing-rightNipple-silverBarbell">><<nobr>>
<<set _path2 to "piercings/">>
<<if $args.includes("bare")>>
<<set $avatar.bodyMods.pushUnique(_path2+"20_piercing-rightNipple-silverBarbell-"+$kate.braSize+"-bare")>>
<<else>>
<<set $avatar.bodyMods.pushUnique(_path2+"20_piercing-rightNipple-silverBarbell-"+$kate.braSize+"-cleavage")>>
<</if>>
<</nobr>><</widget>>
<<widget "piercing-remove-rightNipple-silverBarbell">><<nobr>>
<<set _path2 to "piercings/">>
<<set $avatar.bodyMods.delete(_path2+"20_piercing-rightNipple-silverBarbell-"+$kate.braSize+"-bare")>>
<<set $avatar.bodyMods.delete(_path2+"20_piercing-rightNipple-silverBarbell-"+$kate.braSize+"-cleavage")>>
<</nobr>><</widget>>
<<widget "piercing-rightNostril-blackStud">><<nobr>>
<<set _path2 to "piercings/">>
<<set $avatar.bodyMods.pushUnique(_path2+"20_piercing-rightNostril-blackStud")>>
<</nobr>><</widget>>
<<widget "piercing-remove-rightNostril-blackStud">><<nobr>>
<<set _path2 to "piercings/">>
<<set $avatar.bodyMods.delete(_path2+"20_piercing-rightNostril-blackStud")>>
<</nobr>><</widget>>
<<widget "piercing-rightUpperHelix-silverRing">><<nobr>>
<<set _path2 to "piercings/">>
<<set $avatar.bodyMods.pushUnique(_path2+"20_piercing-rightUpperHelix-silverRing")>>
<</nobr>><</widget>>
<<widget "piercing-remove-rightUpperHelix-silverRing">><<nobr>>
<<set _path2 to "piercings/">>
<<set $avatar.bodyMods.delete(_path2+"20_piercing-rightUpperHelix-silverRing")>>
<</nobr>><</widget>>
<<widget "piercing-nose-silverSeptumRingWithBall">><<nobr>>
<<set _path2 to "piercings/">>
<<set $avatar.bodyMods.pushUnique(_path2+"20_piercing-nose-silverSeptumRingWithBall")>>
<</nobr>><</widget>>
<<widget "piercing-remove-nose-silverSeptumRingWithBall">><<nobr>>
<<set _path2 to "piercings/">>
<<set $avatar.bodyMods.delete(_path2+"20_piercing-nose-silverSeptumRingWithBall")>>
<</nobr>><</widget>>
<<widget "piercing-topLip-diamondMedusaStud">><<nobr>>
<<set _path2 to "piercings/">>
<<set $avatar.bodyMods.pushUnique(_path2+"20_piercing-topLip-diamondMedusaStud")>>
<</nobr>><</widget>>
<<widget "piercing-topLip-diamondMedusaStud-talk">><<nobr>>
<<set _path2 to "piercings/">>
<<set $avatar.bodyMods.pushUnique(_path2+"20_piercing-topLip-diamondMedusaStud-talk")>>
<</nobr>><</widget>>
<<widget "piercing-remove-topLip-diamondMedusaStud-talk">><<nobr>>
<<set _path2 to "piercings/">>
<<set $avatar.bodyMods.delete(_path2+"20_piercing-topLip-diamondMedusaStud-talk")>>
<</nobr>><</widget>>
<<widget "piercing-topLip-diamondMedusaStud-snarl">><<nobr>>
<<set _path2 to "piercings/">>
<<set $avatar.bodyMods.pushUnique(_path2+"20_piercing-topLip-diamondMedusaStud-snarl")>>
<</nobr>><</widget>>
<<widget "piercing-remove-topLip-diamondMedusaStud-snarl">><<nobr>>
<<set _path2 to "piercings/">>
<<set $avatar.bodyMods.delete(_path2+"20_piercing-topLip-diamondMedusaStud-snarl")>>
<</nobr>><</widget>>
<<widget "piercing-topLip-diamondMedusaStud-smirk">><<nobr>>
<<set _path2 to "piercings/">>
<<set $avatar.bodyMods.pushUnique(_path2+"20_piercing-topLip-diamondMedusaStud-smirk")>>
<</nobr>><</widget>>
<<widget "piercing-remove-topLip-diamondMedusaStud-smirk">><<nobr>>
<<set _path2 to "piercings/">>
<<set $avatar.bodyMods.delete(_path2+"20_piercing-topLip-diamondMedusaStud-smirk")>>
<</nobr>><</widget>>
<<widget "piercing-topLip-diamondMedusaStud-sexyMouth">><<nobr>>
<<set _path2 to "piercings/">>
<<set $avatar.bodyMods.pushUnique(_path2+"20_piercing-topLip-diamondMedusaStud-sexyMouth")>>
<</nobr>><</widget>>
<<widget "piercing-remove-topLip-diamondMedusaStud-sexyMouth">><<nobr>>
<<set _path2 to "piercings/">>
<<set $avatar.bodyMods.delete(_path2+"20_piercing-topLip-diamondMedusaStud-sexyMouth")>>
<</nobr>><</widget>>
<<widget "piercing-topLip-diamondMedusaStud-sad">><<nobr>>
<<set _path2 to "piercings/">>
<<set $avatar.bodyMods.pushUnique(_path2+"20_piercing-topLip-diamondMedusaStud-sad")>>
<</nobr>><</widget>>
<<widget "piercing-remove-topLip-diamondMedusaStud-sad">><<nobr>>
<<set _path2 to "piercings/">>
<<set $avatar.bodyMods.delete(_path2+"20_piercing-topLip-diamondMedusaStud-sad")>>
<</nobr>><</widget>>
<<widget "piercing-topLip-diamondMedusaStud-pout">><<nobr>>
<<set _path2 to "piercings/">>
<<set $avatar.bodyMods.pushUnique(_path2+"20_piercing-topLip-diamondMedusaStud-pout")>>
<</nobr>><</widget>>
<<widget "piercing-remove-topLip-diamondMedusaStud-pout">><<nobr>>
<<set _path2 to "piercings/">>
<<set $avatar.bodyMods.delete(_path2+"20_piercing-topLip-diamondMedusaStud-pout")>>
<</nobr>><</widget>>
<<widget "piercing-topLip-diamondMedusaStud-openWide">><<nobr>>
<<set _path2 to "piercings/">>
<<set $avatar.bodyMods.pushUnique(_path2+"20_piercing-topLip-diamondMedusaStud-openWide")>>
<</nobr>><</widget>>
<<widget "piercing-remove-topLip-diamondMedusaStud-openWide">><<nobr>>
<<set _path2 to "piercings/">>
<<set $avatar.bodyMods.delete(_path2+"20_piercing-topLip-diamondMedusaStud-openWide")>>
<</nobr>><</widget>>
<<widget "piercing-topLip-diamondMedusaStud-closedSmile">><<nobr>>
<<set _path2 to "piercings/">>
<<set $avatar.bodyMods.pushUnique(_path2+"20_piercing-topLip-diamondMedusaStud-closedSmile")>>
<</nobr>><</widget>>
<<widget "piercing-remove-topLip-diamondMedusaStud-closedSmile">><<nobr>>
<<set _path2 to "piercings/">>
<<set $avatar.bodyMods.delete(_path2+"20_piercing-topLip-diamondMedusaStud-closedSmile")>>
<</nobr>><</widget>>
<<widget "piercing-topLip-diamondMedusaStud-beam">><<nobr>>
<<set _path2 to "piercings/">>
<<set $avatar.bodyMods.pushUnique(_path2+"20_piercing-topLip-diamondMedusaStud-beam")>>
<</nobr>><</widget>>
<<widget "piercing-remove-topLip-diamondMedusaStud-beam">><<nobr>>
<<set _path2 to "piercings/">>
<<set $avatar.bodyMods.delete(_path2+"20_piercing-topLip-diamondMedusaStud-beam")>>
<</nobr>><</widget>>
<<widget "piercing-remove-topLip-diamondMedusaStud">><<nobr>>
<<set _path2 to "piercings/">>
<<set $avatar.bodyMods.delete(_path2+"20_piercing-topLip-diamondMedusaStud")>>
<</nobr>><</widget>>
/*Brow silverSpikedBarbell facial expressions*/
<<widget "piercings-remove-facial-expressions-brow">>
/*Removes all bottom lip piercings */
<<piercing-remove-leftEyebrow-silverSpikedBarbell>>
<<piercing-remove-leftEyebrow-silverSpikedBarbell-worried>>
<<piercing-remove-leftEyebrow-silverSpikedBarbell-rogerMoore>>
<<piercing-remove-leftEyebrow-silverSpikedBarbell-frown>>
<<piercing-remove-leftEyebrow-silverSpikedBarbell-raised>>
<</widget>>
<<widget "piercings-facial-expressions-brow-normal">>
<<if $kate.piercings.includes("browSilverSpikedBarbell")>>
<<piercings-remove-facial-expressions-brow>>
<<piercing-leftEyebrow-silverSpikedBarbell>>
<</if>>
<</widget>>
<<widget "piercings-facial-expressions-brow-worried">>
<<if $kate.piercings.includes("browSilverSpikedBarbell")>>
<<piercings-remove-facial-expressions-brow>>
<<piercing-leftEyebrow-silverSpikedBarbell-worried>>
<</if>>
<</widget>>
<<widget "piercings-facial-expressions-brow-rogerMoore">>
<<if $kate.piercings.includes("browSilverSpikedBarbell")>>
<<piercings-remove-facial-expressions-brow>>
<<piercing-leftEyebrow-silverSpikedBarbell-rogerMoore>>
<</if>>
<</widget>>
<<widget "piercings-facial-expressions-brow-frown">>
<<if $kate.piercings.includes("browSilverSpikedBarbell")>>
<<piercings-remove-facial-expressions-brow>>
<<piercing-leftEyebrow-silverSpikedBarbell-frown>>
<</if>>
<</widget>>
<<widget "piercings-facial-expressions-brow-raised">>
<<if $kate.piercings.includes("browSilverSpikedBarbell")>>
<<piercings-remove-facial-expressions-brow>>
<<piercing-leftEyebrow-silverSpikedBarbell-raised>>
<</if>>
<</widget>>
/*Top lip diamondMedusaStud facial expressions*/
<<widget "piercings-remove-facial-expressions-topLip">>
/*Removes all top lip piercings */
<<piercing-remove-topLip-diamondMedusaStud>>
<<piercing-remove-topLip-diamondMedusaStud-talk>>
<<piercing-remove-topLip-diamondMedusaStud-snarl>>
<<piercing-remove-topLip-diamondMedusaStud-smirk>>
<<piercing-remove-topLip-diamondMedusaStud-sexyMouth>>
<<piercing-remove-topLip-diamondMedusaStud-sad>>
<<piercing-remove-topLip-diamondMedusaStud-pout>>
<<piercing-remove-topLip-diamondMedusaStud-openWide>>
<<piercing-remove-topLip-diamondMedusaStud-closedSmile>>
<<piercing-remove-topLip-diamondMedusaStud-beam>>
<</widget>>
<<widget "piercings-facial-expressions-topLip-normal">>
/*Normal top lip piercing*/
<<if $kate.piercings.includes("faceMedusaDiamondStud")>>
<<piercings-remove-facial-expressions-topLip>>
<<piercing-topLip-diamondMedusaStud>>
<</if>>
<</widget>>
<<widget "piercings-facial-expressions-topLip-talk">>
/*Normal top lip piercing*/
<<if $kate.piercings.includes("faceMedusaDiamondStud")>>
<<piercings-remove-facial-expressions-topLip>>
<<piercing-topLip-diamondMedusaStud-talk>>
<</if>>
<</widget>>
<<widget "piercings-facial-expressions-topLip-snarl">>
/*Normal top lip piercing*/
<<if $kate.piercings.includes("faceMedusaDiamondStud")>>
<<piercings-remove-facial-expressions-topLip>>
<<piercing-topLip-diamondMedusaStud-snarl>>
<</if>>
<</widget>>
<<widget "piercings-facial-expressions-topLip-smirk">>
/*Normal top lip piercing*/
<<if $kate.piercings.includes("faceMedusaDiamondStud")>>
<<piercings-remove-facial-expressions-topLip>>
<<piercing-topLip-diamondMedusaStud-smirk>>
<</if>>
<</widget>>
<<widget "piercings-facial-expressions-topLip-sexyMouth">>
/*Normal top lip piercing*/
<<if $kate.piercings.includes("faceMedusaDiamondStud")>>
<<piercings-remove-facial-expressions-topLip>>
<<piercing-topLip-diamondMedusaStud-sexyMouth>>
<</if>>
<</widget>>
<<widget "piercings-facial-expressions-topLip-sad">>
/*Normal top lip piercing*/
<<if $kate.piercings.includes("faceMedusaDiamondStud")>>
<<piercings-remove-facial-expressions-topLip>>
<<piercing-topLip-diamondMedusaStud-sad>>
<</if>>
<</widget>>
<<widget "piercings-facial-expressions-topLip-pout">>
/*Normal top lip piercing*/
<<if $kate.piercings.includes("faceMedusaDiamondStud")>>
<<piercings-remove-facial-expressions-topLip>>
<<piercing-topLip-diamondMedusaStud-pout>>
<</if>>
<</widget>>
<<widget "piercings-facial-expressions-topLip-openWide">>
/*Normal top lip piercing*/
<<if $kate.piercings.includes("faceMedusaDiamondStud")>>
<<piercings-remove-facial-expressions-topLip>>
<<piercing-topLip-diamondMedusaStud-openWide>>
<</if>>
<</widget>>
<<widget "piercings-facial-expressions-topLip-closedSmile">>
/*Normal top lip piercing*/
<<if $kate.piercings.includes("faceMedusaDiamondStud")>>
<<piercings-remove-facial-expressions-topLip>>
<<piercing-topLip-diamondMedusaStud-closedSmile>>
<</if>>
<</widget>>
<<widget "piercings-facial-expressions-topLip-beam">>
/*Normal top lip piercing*/
<<if $kate.piercings.includes("faceMedusaDiamondStud")>>
<<piercings-remove-facial-expressions-topLip>>
<<piercing-topLip-diamondMedusaStud-beam>>
<</if>>
<</widget>>
/*Bottom lip silverLabretSpike facial expressions */
<<widget "piercings-remove-facial-expressions-bottomLip">>
/*Removes all bottom lip piercings */
<<piercing-remove-bottomLip-silverLabretSpike-openWide>>
<<piercing-remove-bottomLip-silverLabretSpike-beam>>
<<piercing-remove-bottomLip-silverLabretSpike-talk>>
<<piercing-remove-bottomLip-silverLabretSpike>>
<</widget>>
<<widget "piercings-facial-expressions-bottomLip-normal">>
/*Normal bottom lip piercing*/
<<if $kate.piercings.includes("faceSilverSpikedLabret")>>
<<piercings-remove-facial-expressions-bottomLip>>
<<piercing-bottomLip-silverLabretSpike>>
<</if>>
<</widget>>
<<widget "piercings-facial-expressions-bottomLip-beam">>
/*beam bottom lip piercing*/
<<if $kate.piercings.includes("faceSilverSpikedLabret")>>
<<piercings-remove-facial-expressions-bottomLip>>
<<piercing-bottomLip-silverLabretSpike-beam>>
<</if>>
<</widget>>
<<widget "piercings-facial-expressions-bottomLip-talk">>
/*talk bottom lip piercing*/
<<if $kate.piercings.includes("faceSilverSpikedLabret")>>
<<piercings-remove-facial-expressions-bottomLip>>
<<piercing-bottomLip-silverLabretSpike-talk>>
<</if>>
<</widget>>
<<widget "piercings-facial-expressions-bottomLip-openWide">>
/*talk bottom lip piercing*/
<<if $kate.piercings.includes("faceSilverSpikedLabret")>>
<<piercings-remove-facial-expressions-bottomLip>>
<<piercing-bottomLip-silverLabretSpike-openWide>>
<</if>>
<</widget>>
<<widget "piercings-facial-expressions-removeAll">><<nobr>>
<<piercings-remove-facial-expressions-bottomLip>>
<<piercings-remove-facial-expressions-topLip>>
<<piercings-remove-facial-expressions-brow>>
<</nobr>><</widget>>
<<widget "piercing-UPDATE">><<nobr>>
<<if $kate.piercings.includes("earSilverHighLobeRings")>>
<<piercing-leftHighLobe-upperSilverRing>>
<</if>>
<<if $kate.piercings.includes("earSilverBarbell")>>
<<piercing-rightEar-industrialBarbell>>
<</if>>
<<if $kate.piercings.includes("earDiamondHelixStud")>>
<<piercing-leftHelix-diamondStud>>
<</if>>
<<if $kate.piercings.includes("earSilverHelixRing")>>
<<piercing-rightUpperHelix-silverRing>>
<</if>>
<<if $kate.piercings.includes("browSilverSpikedBarbell")>>
<<piercing-leftEyebrow-silverSpikedBarbell>>
<</if>>
<<if $kate.piercings.includes("faceMedusaDiamondStud")>>
<<piercing-topLip-diamondMedusaStud>>
<</if>>
<<if $kate.piercings.includes("faceSilverDimpleStuds")>>
<<piercing-rightCheek-silverStud>>
<<piercing-leftCheek-silverStud>>
<</if>>
<<if $kate.piercings.includes("faceSilverSpikedLabret")>>
<<piercing-bottomLip-silverLabretSpike>>
<</if>>
<<if $kate.piercings.includes("faceThirdEyeDiamondStud")>>
<<piercing-forehead-diamondStud>>
<</if>>
<<if $kate.piercings.includes("noseBlackNasalang")>>
<<piercing-rightNostril-blackStud>>
<<piercing-leftNostril-blackStud>>
<</if>>
<<if $kate.piercings.includes("noseSilverBarbell")>>
<<piercing-noseBridge-silverBarbell>>
<</if>>
<<if $kate.piercings.includes("chestSilverBarbell")>>
<<piercing-chest-silverBarbells>>
<</if>>
<<if $kate.piercings.includes("navelSilverBarbell")>>
<<piercing-bellybutton-diamondBarbell>>
<</if>>
<<if $kate.piercings.includes("nosesilverSeptumRingWithBall")>>
<<piercing-nose-silverSeptumRingWithBall>>
<</if>>
<<if $kate.piercings.includes("nipplesSilverBarbells")>>
<<if $args.includes("bare")>>
<<piercing-rightNipple-silverBarbell "bare">>
<<piercing-leftNipple-silverBarbell "bare">>
<<else>>
<<piercing-rightNipple-silverBarbell>>
<<piercing-leftNipple-silverBarbell>>
<</if>>
<</if>>
<</nobr>><</widget>>
<<widget "piercings-removeFacialPiercings">><<nobr>>
/*This widget will remove all the facial piercings form the avatar*/
/*To re show : <<update-avatar-tattoo-piercing>>*/
<<set _path2 to "piercings/">>
<<set $avatar.bodyMods.delete(_path2+"20_piercing-bottomLip-silverLabretSpike")>>
<<set $avatar.bodyMods.delete(_path2+"20_piercing-forehead-diamondStud")>>
<<set $avatar.bodyMods.delete(_path2+"20_piercing-leftCheek-silverStud")>>
<<set $avatar.bodyMods.delete(_path2+"20_piercing-leftEyebrow-silverSpikedBarbell")>>
<<set $avatar.bodyMods.delete(_path2+"20_piercing-leftHelix-diamondStud-" + $kate.faceShape)>>
<<set $avatar.bodyMods.delete(_path2+"20_piercing-leftHighLobe-lowerSilverRings-" + $kate.faceShape)>>
<<set $avatar.bodyMods.delete(_path2+"20_piercing-leftHighLobe-upperSilverRing-" + $kate.faceShape)>>
<<set $avatar.bodyMods.delete(_path2+"20_piercing-leftNostril-blackStud")>>
<<set $avatar.bodyMods.delete(_path2+"20_piercing-nose-silverSeptumRingWithBall")>>
<<set $avatar.bodyMods.delete(_path2+"20_piercing-noseBridge-silverBarbell")>>
<<set $avatar.bodyMods.delete(_path2+"20_piercing-rightCheek-silverStud")>>
<<set $avatar.bodyMods.delete(_path2+"20_piercing-rightEar-industrialBarbell-" + $kate.faceShape)>>
<<set $avatar.bodyMods.delete(_path2+"20_piercing-rightNostril-blackStud")>>
<<set $avatar.bodyMods.delete(_path2+"20_piercing-rightUpperHelix-silverRing")>>
<<set $avatar.bodyMods.delete(_path2+"20_piercing-nose-silverSeptumRingWithBall")>>
<<set $avatar.bodyMods.delete(_path2+"20_piercing-topLip-diamondMedusaStud")>>
<<replace "#avatar-container">><<avatar>><</replace>>
<</nobr>><</widget>>
/*TATTOOS*/
<<widget "tattoo-ChestSwallows">><<nobr>>
/**/
<<set _path2 to "tattoos/">>
<<set $avatar.bodyMods.pushUnique(_path2+"10_tattoo-chest-swallows")>>
<</nobr>><</widget>>
<<widget "tattoo-bohoMandala">><<nobr>>
/**/
<<set _path2 to "tattoos/">>
<<set $avatar.bodyMods.pushUnique(_path2+"10_tattoo-chestAndSolarPlexus-bohoMandala")>>
<</nobr>><</widget>>
<<widget "tattoo-leftAnkle-diamond">><<nobr>>
/**/
<<set _path2 to "tattoos/">>
<<set $avatar.bodyMods.pushUnique(_path2+"10_tattoo-leftAnkle-diamond")>>
<</nobr>><</widget>>
<<widget "tattoo-leftAnkle-triyang">><<nobr>>
/**/
<<set _path2 to "tattoos/">>
<<set $avatar.bodyMods.pushUnique(_path2+"10_tattoo-leftAnkle-triyang")>>
<</nobr>><</widget>>
<<widget "tattoo-leftForearm-aeroplane">><<nobr>>
/**/
<<set _path2 to "tattoos/">>
<<set $avatar.bodyMods.pushUnique(_path2+"10_tattoo-leftForearm-aeroplane")>>
<</nobr>><</widget>>
<<widget "tattoo-leftHip-tribal">><<nobr>>
/**/
<<set _path2 to "tattoos/">>
<<set $avatar.bodyMods.pushUnique(_path2+"10_tattoo-leftHip-tribal")>>
<</nobr>><</widget>>
<<widget "tattoo-leftHipBone-jacob">><<nobr>>
/**/
<<set _path2 to "tattoos/">>
<<set $avatar.bodyMods.pushUnique(_path2+"10_tattoo-leftHipBone-jacob")>>
<</nobr>><</widget>>
<<widget "tattoo-leftThigh-tribalBand">><<nobr>>
/**/
<<set _path2 to "tattoos/">>
<<set $avatar.bodyMods.pushUnique(_path2+"10_tattoo-leftThigh-tribalBand")>>
<</nobr>><</widget>>
<<widget "tattoo-leftUpperArm-stayGoldSlogan">><<nobr>>
/**/
<<set _path2 to "tattoos/">>
<<set $avatar.bodyMods.pushUnique(_path2+"10_tattoo-leftUpperArm-stayGoldSlogan")>>
<</nobr>><</widget>>
<<widget "tattoo-leftUpperArm-tribal">><<nobr>>
/**/
<<set _path2 to "tattoos/">>
<<set $avatar.bodyMods.pushUnique(_path2+"10_tattoo-leftUpperArm-tribal")>>
<</nobr>><</widget>>
<<widget "tattoo-pubicMound-hotZoneSlogan">><<nobr>>
/**/
<<set _path2 to "tattoos/">>
<<set $avatar.bodyMods.pushUnique(_path2+"10_tattoo-pubicMound-hotZoneSlogan")>>
<</nobr>><</widget>>
<<widget "tattoo-pubicMound-tribalLoveCrest">><<nobr>>
/**/
<<set _path2 to "tattoos/">>
<<set $avatar.bodyMods.pushUnique(_path2+"10_tattoo-pubicMound-tribalLoveCrest")>>
<</nobr>><</widget>>
<<widget "tattoo-rightAnkle-dove">><<nobr>>
/**/
<<set _path2 to "tattoos/">>
<<set $avatar.bodyMods.pushUnique(_path2+"10_tattoo-rightAnkle-dove")>>
<</nobr>><</widget>>
<<widget "tattoo-rightCalf-cowgirl">><<nobr>>
/**/
<<set _path2 to "tattoos/">>
<<set $avatar.bodyMods.pushUnique(_path2+"10_tattoo-rightCalf-cowgirl")>>
<</nobr>><</widget>>
<<widget "tattoo-rightForearm-d10Die">><<nobr>>
/**/
<<set _path2 to "tattoos/">>
<<set $avatar.bodyMods.pushUnique(_path2+"10_tattoo-rightForearm-d10Die")>>
<</nobr>><</widget>>
<<widget "tattoo-rightForearm-rosesSleeve">><<nobr>>
/**/
<<set _path2 to "tattoos/">>
<<set $avatar.bodyMods.pushUnique(_path2+"10_tattoo-rightForearm-rosesSleeve")>>
<</nobr>><</widget>>
<<widget "tattoo-rightHand-paperPlane">><<nobr>>
/**/
<<set _path2 to "tattoos/">>
<<set $avatar.bodyMods.pushUnique(_path2+"10_tattoo-rightHand-paperPlane")>>
<</nobr>><</widget>>
<<widget "tattoo-rightHip-ashley">><<nobr>>
/**/
<<set _path2 to "tattoos/">>
<<set $avatar.bodyMods.pushUnique(_path2+"10_tattoo-rightHip-ashley")>>
<</nobr>><</widget>>
<<widget "tattoo-rightHip-rose">><<nobr>>
/**/
<<set _path2 to "tattoos/">>
<<set $avatar.bodyMods.pushUnique(_path2+"10_tattoo-rightHip-rose")>>
<</nobr>><</widget>>
<<widget "tattoo-rightNeck-stars">><<nobr>>
/**/
<<set _path2 to "tattoos/">>
<<set $avatar.bodyMods.pushUnique(_path2+"10_tattoo-rightNeck-stars")>>
<</nobr>><</widget>>
<<widget "tattoo-rightThigh-tribal">><<nobr>>
/**/
<<set _path2 to "tattoos/">>
<<set $avatar.bodyMods.pushUnique(_path2+"10_tattoo-rightThigh-tribal")>>
<</nobr>><</widget>>
<<widget "tattoo-rightThigh-tribal">><<nobr>>
/**/
<<set _path2 to "tattoos/">>
<<set $avatar.bodyMods.pushUnique(_path2+"10_tattoo-rightThigh-tribal")>>
<</nobr>><</widget>>
<<widget "tattoo-rightUnderboob-wave">><<nobr>>
/**/
<<set _path2 to "tattoos/">>
<<set $avatar.bodyMods.pushUnique(_path2+"10_tattoo-rightUnderboob-wave")>>
<</nobr>><</widget>>
<<widget "tattoo-leftCollarbone-8BitHearts">><<nobr>>
/**/
<<set _path2 to "tattoos/">>
<<set $avatar.bodyMods.pushUnique(_path2+"10_tattoo-leftCollarbone-8BitHearts")>>
<</nobr>><</widget>>
<<widget "tattoo-leftCollarbone-CaffeineStructure">><<nobr>>
/**/
<<set _path2 to "tattoos/">>
<<set $avatar.bodyMods.pushUnique(_path2+"10_tattoo-leftCollarbone-caffeineStructure")>>
<</nobr>><</widget>>
<<widget "tattoo-leftForearm-Elvish">><<nobr>>
/**/
<<set _path2 to "tattoos/">>
<<set $avatar.bodyMods.pushUnique(_path2+"10_tattoo-leftForearm-elvish")>>
<</nobr>><</widget>>
<<widget "tattoo-piercing-CLEAR">><<nobr>>
/*Also clears bikiniLines!!!*/
<<set $avatar.bodyMods to []>>
<</nobr>><</widget>>
<<widget "tattoo-UPDATE">><<nobr>>
<<if $kate.tattoos.includes("chestBohoMandela")>>
<<tattoo-bohoMandala>>
<</if>>
<<if $kate.tattoos.includes("chestSwallows")>>
<<tattoo-ChestSwallows>>
<</if>>
<<if $kate.tattoos.includes("rightNeckStars")>>
<<tattoo-rightNeck-stars>>
<</if>>
<<if $kate.tattoos.includes("rightUnderboobWave")>>
<<tattoo-rightUnderboob-wave>>
<</if>>
<<if $kate.tattoos.includes("rightHipRose")>>
<<tattoo-rightHip-rose>>
<</if>>
<<if $kate.tattoos.includes("leftHipBoneJacob")>>
<<tattoo-leftHipBone-jacob>>
<</if>>
<<if $kate.tattoos.includes("leftHipTribal")>>
<<tattoo-leftHip-tribal>>
<</if>>
<<if $kate.tattoos.includes("pubicMoundHotZoneSlogan")>>
<<tattoo-pubicMound-hotZoneSlogan>>
<</if>>
<<if $kate.tattoos.includes("pubicMoundTribalLoveCrest")>>
<<tattoo-pubicMound-tribalLoveCrest>>
<</if>>
<<if $kate.tattoos.includes("leftUpperArmStayGoldSlogan")>>
<<tattoo-leftUpperArm-stayGoldSlogan>>
<</if>>
<<if $kate.tattoos.includes("leftUpperArmTribal")>>
<<tattoo-leftUpperArm-tribal>>
<</if>>
<<if $kate.tattoos.includes("leftForearmAeroplane")>>
<<tattoo-leftForearm-aeroplane>>
<</if>>
<<if $kate.tattoos.includes("rightForearmD10Die")>>
<<tattoo-rightForearm-d10Die>>
<</if>>
<<if $kate.tattoos.includes("rightForearmRosesSleeve")>>
<<tattoo-rightForearm-rosesSleeve>>
<</if>>
<<if $kate.tattoos.includes("rightHandPaperPlane")>>
<<tattoo-rightHand-paperPlane>>
<</if>>
<<if $kate.tattoos.includes("rightThighTribal")>>
<<tattoo-rightThigh-tribal>>
<</if>>
<<if $kate.tattoos.includes("rightThighAshley")>>
<<tattoo-rightHip-ashley>>
<</if>>
<<if $kate.tattoos.includes("rightCalfCowgirl")>>
<<tattoo-rightCalf-cowgirl>>
<</if>>
<<if $kate.tattoos.includes("rightAnkleDove")>>
<<tattoo-rightAnkle-dove>>
<</if>>
<<if $kate.tattoos.includes("leftThighTribalBand")>>
<<tattoo-leftThigh-tribalBand>>
<</if>>
<<if $kate.tattoos.includes("leftAnkleDiamond")>>
<<tattoo-leftAnkle-diamond>>
<</if>>
<<if $kate.tattoos.includes("leftAnkleTriyang")>>
<<tattoo-leftAnkle-triyang>>
<</if>>
<<if $kate.tattoos.includes("leftCollarbone8BitHearts")>>
<<tattoo-leftCollarbone-8BitHearts>>
<</if>>
<<if $kate.tattoos.includes("leftCollarboneCaffeineStructure")>>
<<tattoo-leftCollarbone-CaffeineStructure>>
<</if>>
<<if $kate.tattoos.includes("leftForearmElvish")>>
<<tattoo-leftForearm-Elvish>>
<</if>>
<</nobr>><</widget>>
<<widget "update-avatar-tattoo-piercing">><<nobr>>
<<tattoo-piercing-CLEAR>>
<<if $args.includes("bare")>>
<<tattoo-UPDATE "bare">>
<<piercing-UPDATE "bare">>
<<else>>
<<tattoo-UPDATE>>
<<piercing-UPDATE>>
<</if>>
<<update-avatar-bikinilines>>
/*<<replace "#avatar-container">><<avatar>><</replace>>*/
<</nobr>><</widget>>
<<widget "lifepath-ukTeenRom-bikiniLines">><<nobr>>
<<set _path to "teenRom/">>
<<avatar-stripNaked "barefoot">>
<<lifepath-18yrAvatarHairPonytail>>
<<set $avatar.clothing.pushUnique(_path+"10_bikiniBottoms-blackTropicalPrintWithTieSidesBikiniBottoms")>>
<<set $avatar.clothing.pushUnique(_path+"10_bikiniTop-fuchsiaAndBlackBikiniTop-"+$kate.braSize)>>
<<characterCreator-setHipsterGlasses>>
<</nobr>><</widget>>
<<widget "lifepath-ukTeenRom-drugdealer">><<nobr>>
<<set _path to "teenRom/">>
<<avatar-stripNaked>>
<<lifepath-18yrAvatarHairLongMessy>>
<<if $kate.quirks.includes("rockChick")>>
<<set $avatar.clothing.pushUnique(_path+"20_rockerSkirt-blackAndPurpleTartanWithBucklesMini")>>
<<set $avatar.clothing.pushUnique(_path+"30_rockerTop-blackCottonVest-"+$kate.braSize)>>
<<set $avatar.clothing.pushUnique(_path+"20_rockerBoots-blackDMFlatformAnkleBoots")>>
<<set $avatar.underwear.pushUnique(_path+"10_rockerSocks-blackOverTheKneeSocks-barefoot")>>
<<elseif $kate.quirks.includes("geekGirl")>>
<<set $avatar.underwear.pushUnique(_path+"10_geekSocks-blackOverTheKneeSocks-highHeels")>>
<<set $avatar.clothing.pushUnique(_path+"20_geekSkirt-khakiFlippyMiniWithFrontButtons")>>
<<set $avatar.clothing.pushUnique(_path+"30_geekTop-blackCottonVestWithEmblem-"+$kate.braSize)>>
<<set $avatar.clothing.pushUnique(_path+"20_geekBoots-backSuedeAnkleStillettosWithBuckles")>>/*Heels*/
<<elseif $kate.quirks.includes("sportsStar")>>
<<set $avatar.clothing.pushUnique(_path+"30_sportyPlaysuit-greySleevelessWithSideTieBelt-"+$kate.braSize)>>
<<set $avatar.clothing.pushUnique(_path+"20_sportyBoots-blackSuedeOverTheKneeHighHeeledBoots")>>/*Heels*/
<<else>>/*alpha*/
<<set $avatar.clothing.pushUnique(_path+"30_alphaShorts-pinkChiffonWithFrontTieBeltShorts")>>
<<set $avatar.clothing.pushUnique(_path+"20_alphaTop-whiteCroppedVestWithSpaghettiStraps-"+$kate.braSize)>>
<<set $avatar.clothing.pushUnique(_path+"20_alphaShoes-tanHighHeeledStrappySandals")>>/*Heels*/
<</if>>
<<characterCreator-setHipsterGlasses>>
<</nobr>><</widget>>
<<widget "lifepath-ukTeenRom-drugdealer">><<nobr>>
<<set _path to "teenRom/">>
<<avatar-stripNaked>>
<<lifepath-18yrAvatarHairLongMessy>>
<<if $kate.quirks.includes("rockChick")>>
<<avatar-stripNaked "barefoot">>
<<lifepath-18yrAvatarHairLongMessy>>
<<set $avatar.clothing.pushUnique(_path+"20_rockerSkirt-blackAndPurpleTartanWithBucklesMini")>>
<<set $avatar.clothing.pushUnique(_path+"30_rockerTop-blackCottonVest-"+$kate.braSize)>>
<<set $avatar.clothing.pushUnique(_path+"20_rockerBoots-blackDMFlatformAnkleBoots")>>
<<set $avatar.underwear.pushUnique(_path+"10_rockerSocks-blackOverTheKneeSocks-barefoot")>>
<<elseif $kate.quirks.includes("geekGirl")>>
<<set $avatar.underwear.pushUnique(_path+"10_geekSocks-blackOverTheKneeSocks-highHeels")>>
<<set $avatar.clothing.pushUnique(_path+"20_geekSkirt-khakiFlippyMiniWithFrontButtons")>>
<<set $avatar.clothing.pushUnique(_path+"30_geekTop-blackCottonVestWithEmblem-"+$kate.braSize)>>
<<set $avatar.clothing.pushUnique(_path+"20_geekBoots-backSuedeAnkleStillettosWithBuckles")>>/*Heels*/
<<elseif $kate.quirks.includes("sportsStar")>>
<<set $avatar.clothing.pushUnique(_path+"30_sportyPlaysuit-greySleevelessWithSideTieBelt-"+$kate.braSize)>>
<<set $avatar.clothing.pushUnique(_path+"20_sportyBoots-blackSuedeOverTheKneeHighHeeledBoots")>>/*Heels*/
<<else>>/*alpha*/
<<set $avatar.clothing.pushUnique(_path+"30_alphaShorts-pinkChiffonWithFrontTieBeltShorts")>>
<<set $avatar.clothing.pushUnique(_path+"20_alphaTop-whiteCroppedVestWithSpaghettiStraps-"+$kate.braSize)>>
<<set $avatar.clothing.pushUnique(_path+"20_alphaShoes-tanHighHeeledStrappySandals")>>/*Heels*/
<</if>>
<<characterCreator-setHipsterGlasses>>
<</nobr>><</widget>>
<<widget "lifepath-ukTeenRom-AlevelResults">><<nobr>>
<<set _path to "teenRom/">>
<<avatar-stripNaked "barefoot">>
<<lifepath-18yrAvatarHairLongMessy>>
<<if $kate.quirks.includes("rockChick")>>
<<set $avatar.clothing.pushUnique(_path+"10_rockerLeggings-blackCottonLeggings")>>
<<set $avatar.clothing.pushUnique(_path+"30_rockerTop-blackAndGreyCottonFlaredRideOrDieVest-"+$kate.braSize)>>
<<set $avatar.clothing.pushUnique(_path+"20_rockerBoots-blackDMFlatformAnkleBoots")>>
<<elseif $kate.quirks.includes("geekGirl")>>
<<set $avatar.clothing.pushUnique(_path+"20_geekSkirt-lightBlueDenimMiniWithBrownBelt")>>
<<set $avatar.clothing.pushUnique(_path+"30_geekTop-blackSkinnyfitWinTshirt-"+$kate.braSize)>>
<<set $avatar.clothing.pushUnique(_path+"20_geekShoes-pinkAndWhiteConverseTrainers")>>
<<elseif $kate.quirks.includes("sportsStar")>>
<<set $avatar.clothing.pushUnique(_path+"30_sportyTop-whiteCottonFlaredVestWithSpaghettiStraps-"+$kate.braSize)>>
<<set $avatar.clothing.pushUnique(_path+"10_sportyLeggings-sheerBlackCottonLeggings")>>
<<set $avatar.clothing.pushUnique(_path+"20_sportyShoes-whiteAndBlackAddidasTrainers")>>
<<else>>/*alpha*/
<<set $avatar.clothing.pushUnique(_path+"20_alphaJeans-darkBlueDenimSkinnyJeans")>>
<<set $avatar.clothing.pushUnique(_path+"30_alphaTop-blackCottonFlaredYouMeVest-"+$kate.braSize)>>
<<set $avatar.clothing.pushUnique(_path+"20_alphaShoes-pinkAndWhiteConverseTrainers")>>
<</if>>
<<characterCreator-setHipsterGlasses>>
<</nobr>><</widget>>
<<widget "lifepath-ukTeenRom-kateTries">><<nobr>>
<<set _path to "teenRom/">>
<<avatar-stripNaked>>
<<lifepath-18yrAvatarHairLongMessy>>
<<if $kate.quirks.includes("rockChick")>>
<<avatar-stripNaked "barefoot">>
<<lifepath-18yrAvatarHairLongMessy>>
<<set $avatar.underwear.pushUnique(_path+"10_rockerNecklace-blackThinChoker")>>
<<set $avatar.underwear.pushUnique(_path+"10_rockerStockings-blackSheerWideGreyBand-barefoot")>>
<<set $avatar.clothing.pushUnique(_path+"20_rockerShorts-blackDenimDaisyDukes")>>
<<set $avatar.clothing.pushUnique(_path+"30_rockerTop-blackCottonFlaredVestWithSpaghettiStraps-"+$kate.braSize)>>
<<set $avatar.clothing.pushUnique(_path+"20_rockerShoes-blackPatentSlipOnFlatformLoafers")>>
<<set $avatar.clothing.pushUnique(_path+"50_rockerJacket-blackLeatherBikerJacket")>>
<<elseif $kate.quirks.includes("geekGirl")>>
<<avatar-stripNaked "barefoot">>
<<lifepath-18yrAvatarHairLongMessy>>
<<set $avatar.underwear.pushUnique(_path+"10_geekStockings-blackSheerNarrowBlackBand-barefoot")>>
<<set $avatar.clothing.pushUnique(_path+"40_geekDress-purpleCorduroyDungareeDressWithFrontPockets")>>
<<set $avatar.clothing.pushUnique(_path+"30_geekTop-whiteBohoBlouse-"+$kate.braSize)>>
<<set $avatar.clothing.pushUnique(_path+"20_geekShoes-blackPatentSlipOnLoafers")>>
<<elseif $kate.quirks.includes("sportsStar")>>
<<set $avatar.clothing.pushUnique(_path+"20_sportyTop-blackLongSleevedCroppedTieWaistTop-"+$kate.braSize)>>
<<set $avatar.clothing.pushUnique(_path+"30_sportyJeans-darkBlueDenimBootcutJeans")>>
<<set $avatar.clothing.pushUnique(_path+"20_sportyShoes-blackSlipOnHighHeels")>>
<<else>>/*alpha*/
<<set $avatar.clothing.pushUnique(_path+"30_alphaJeans-darkBlueDenimBootcutJeans")>>
<<set $avatar.clothing.pushUnique(_path+"30_alphaTop-whiteBohoBlouse-"+$kate.braSize)>>
<<set $avatar.underwear.pushUnique("30_bra-plain-nude-"+$kate.braSize)>>
<<set $avatar.clothing.pushUnique(_path+"20_alphaShoes-tanHighHeeledStrappySandals")>>
<</if>>
<<characterCreator-setHipsterGlasses>>
<</nobr>><</widget>>
<<widget "lifepath-ukTeenRom-aftermath">><<nobr>>
<<set _path to "teenRom/">>
<<avatar-stripNaked "barefoot">>
<<lifepath-18yrAvatarHairLongMessy>>
<<if $kate.quirks.includes("rockChick")>>
<<set $avatar.underwear.pushUnique(_path+"10_rockerSocks-blackCottonAnkleSocks")>>
<<set $avatar.clothing.pushUnique(_path+"20_rockerShorts-lightBlueDenimDaisyDukes")>>
<<set $avatar.clothing.pushUnique(_path+"30_rockerTop-blackAndYellowRamonesTshirt-"+$kate.braSize)>>
<<elseif $kate.quirks.includes("geekGirl")>>
<<set $avatar.underwear.pushUnique(_path+"10_geekSocks-palePinkWithPinkHeartsCottonAnkleSocks")>>
<<set $avatar.clothing.pushUnique(_path+"30_geekTop-oldCreamSpaceKittyTshirt-"+$kate.braSize)>>
<<set $avatar.clothing.pushUnique(_path+"30_geekShorts-blueAndWhiteStripedBoxerShorts")>>
<<elseif $kate.quirks.includes("sportsStar")>>
<<set $avatar.underwear.pushUnique(_path+"10_sportySocks-pinkCottonAnkleSocks")>>
<<set $avatar.clothing.pushUnique(_path+"10_sportyLeggings-greyAndDuckeggStripeCroppedLycraLeggings")>>
<<set $avatar.clothing.pushUnique(_path+"40_sportyTop-greyDidntWantToComeSweater")>>
<<else>>/*alpha*/
<<set $avatar.underwear.pushUnique(_path+"10_alphaSocks-yellowWithPinkHeartsCottonAnkleSocks")>>
<<set $avatar.clothing.pushUnique(_path+"20_alphaTop-orangeCroppedExoticVestWithSpaghettiStraps-"+$kate.braSize)>>
<<set $avatar.clothing.pushUnique(_path+"30_alphaShorts-blueAndWhiteStripedBoxerShorts")>>
<<set $avatar.clothing.pushUnique(_path+"30_alphaTop-oldGreyZipUpHoodie-"+$kate.braSize)>>
<</if>>
<<characterCreator-setHipsterGlasses>>
<</nobr>><</widget>>
<<widget "lifepath-BJFORTB-setup-clothes">><<nobr>>
<<set _path to "teenRom/">>
<<avatar-stripNaked "barefoot">>
<<lifepath-18yrAvatarHairLongMessy>>
<<if $kate.quirks.includes("rockChick")>>
<<set $avatar.underwear.pushUnique(_path+"10_rockerSocks-blackCottonTrainerSocksWithGreyCuffs")>>
<<set $avatar.underwear.pushUnique(_path+"30_bra-pinkAndChampagneCandyStripeBra-"+$kate.braSize)>>
<<set $avatar.clothing.pushUnique(_path+"20_rockerJeans-darkBlueDenimRippedSkinnyJeans")>>
<<set $avatar.clothing.pushUnique(_path+"30_rockerTop-blackAndRedSkinnyfitSlipknotTshirt-"+$kate.braSize)>>
<<elseif $kate.quirks.includes("geekGirl")>>
<<set $avatar.underwear.pushUnique(_path+"10_geekSocks-blackCottonTrainerSocksWithGreyCuffs")>>
<<set $avatar.underwear.pushUnique(_path+"30_bra-pinkAndChampagneCandyStripeBra-"+$kate.braSize)>>
<<set $avatar.clothing.pushUnique(_path+"30_geekTop-PinkFlaredVestNatural20-"+$kate.braSize)>>
<<set $avatar.clothing.pushUnique(_path+"20_geekJeans-darkBlueDenimSkinnyJeans")>>
<<elseif $kate.quirks.includes("sportsStar")>>
<<set $avatar.underwear.pushUnique(_path+"10_sportySocks-hotPinkCottonTrainerSocksWithPalePinkCuffs")>>
<<set $avatar.underwear.pushUnique(_path+"30_bra-pinkAndChampagneCandyStripeBra-"+$kate.braSize)>>
<<set $avatar.clothing.pushUnique(_path+"30_sportyTop-hotPinkLooseCroppedVestNoGames-"+$kate.braSize)>>
<<set $avatar.clothing.pushUnique(_path+"20_sportyJeans-darkBlueDenimSkinnyJeans")>>
<<else>>/*alpha*/
<<set $avatar.underwear.pushUnique(_path+"30_bra-pinkAndChampagneCandyStripeBra-"+$kate.braSize)>>
<<set $avatar.clothing.pushUnique(_path+"30_alphaTop-whiteCottonFlaredVestWithSpaghettiStraps-"+$kate.braSize)>>
<<set $avatar.clothing.pushUnique(_path+"20_alphaJeans-darkBlueDenimSkinnyJeans")>>
<</if>>
<<characterCreator-setHipsterGlasses>>
<</nobr>><</widget>>
<<widget "lifepath-BJ-MenageAMoi-clothes">><<nobr>>
<<set _path to "teenRom/">>
<<avatar-stripNaked>>
<<lifepath-18yrAvatarHairLongMessy>>
<<characterCreator-unsetShadow>>
<<characterCreator-unsetEyes>>
<<set $avatar.clothing.pushUnique(_path+"50_katesBedsheets")>>
<</nobr>><</widget>>
<<widget "lifepath-ukRomance-OtherPartners-clothes">><<nobr>>
<<set _path to "teenRom/">>
<<avatar-stripNaked "barefoot">>
<<lifepath-18yrAvatarHairLongMessy>>
<<if $kate.quirks.includes("rockChick")>>
<<set $avatar.underwear.pushUnique(_path+"10_rockerNecklace-blackThinChoker")>>
<<set $avatar.underwear.pushUnique(_path+"10_rockerStockings-blackSheerWideGreyBand-barefoot")>>
<<set $avatar.clothing.pushUnique(_path+"20_rockerShorts-blackDenimDaisyDukes")>>
<<set $avatar.clothing.pushUnique(_path+"20_rockerShoes-blackPatentSlipOnFlatformLoafers")>>
<<set $avatar.clothing.pushUnique(_path+"50_rockerJacket-blackLeatherBikerJacket")>>
<<set $avatar.clothing.pushUnique(_path+"30_rockerTop-blackCottonFlaredVestWithSpaghettiStraps-"+$kate.braSize)>>
<<elseif $kate.quirks.includes("geekGirl")>>
<<set $avatar.clothing.pushUnique(_path+"30_geekTop-whiteBohoBlouse-"+$kate.braSize)>>
<<set $avatar.clothing.pushUnique(_path+"40_geekDress-purpleCorduroyDungareeDressWithFrontPockets")>>
<<set $avatar.clothing.pushUnique(_path+"20_geekShoes-blackPatentSlipOnLoafers")>>
<<elseif $kate.quirks.includes("sportsStar")>>
<<set $avatar.underwear.pushUnique(_path+"10_sportySocks-paleMintWithDarkMintHeartsCottonAnkleSocks")>>
<<set $avatar.clothing.pushUnique(_path+"30_sportyTop-navyWaterfallHemTshirtShark-"+$kate.braSize)>>
<<set $avatar.clothing.pushUnique(_path+"20_sportyShorts-lightBlueDenimDaisyDukes")>>
<<else>>/*alpha*/
<<avatar-stripNaked>>
<<lifepath-18yrAvatarHairLongMessy>>
<<set $avatar.clothing.pushUnique(_path+"30_alphaTop-whiteBohoBlouse-"+$kate.braSize)>>
<<set $avatar.clothing.pushUnique(_path+"30_alphaJeans-darkBlueDenimBootcutJeans")>>
<<set $avatar.clothing.pushUnique(_path+"20_alphaShoes-tanHighHeeledStrappySandals")>>
<</if>>
<<characterCreator-setHipsterGlasses>>
<</nobr>><</widget>>
<<widget "lifepath-bj-aftermath">><<nobr>>
<<set _path to "teenRom/">>
<<avatar-stripNaked "barefoot">>
<<lifepath-18yrAvatarHairLongMessy>>
<<if $kate.quirks.includes("rockChick")>>
<<set $avatar.underwear.pushUnique(_path+"10_rockerSocks-darkGreyCottonAnkleSocksWithBlackHeels")>>
<<set $avatar.clothing.pushUnique(_path+"20_rockerShorts-darkGreyBoxerShorts")>>
<<set $avatar.clothing.pushUnique(_path+"40_rockerCardigan-blackCardigan")>>
<<set $avatar.clothing.pushUnique(_path+"30_rockerTop-lightGreyWaterfallHemTshirtRockRollFestival-"+$kate.braSize)>>
<<elseif $kate.quirks.includes("geekGirl")>>
<<set $avatar.underwear.pushUnique(_path+"10_geekSocks-palePinkWithPinkHeartsCottonAnkleSocks")>>
<<set $avatar.clothing.pushUnique(_path+"40_geekTop-pinkHoodieSweater-"+$kate.braSize)>>
<<set $avatar.clothing.pushUnique(_path+"30_geekShorts-blueAndWhiteStripedBoxerShorts")>>
<<elseif $kate.quirks.includes("sportsStar")>>
<<set $avatar.underwear.pushUnique(_path+"10_sportySocks-pinkCottonAnkleSocks")>>
<<set $avatar.clothing.pushUnique(_path+"10_sportyLeggings-greyAndDuckeggStripeCroppedLycraLeggings")>>
<<set $avatar.clothing.pushUnique(_path+"40_sportyTop-greyDidntWantToComeSweater")>>
<<else>>/*alpha*/
<<set $avatar.clothing.pushUnique(_path+"10_rockerLeggings-blackCottonLeggings")>>
<<set $avatar.clothing.pushUnique(_path+"20_alphaTop-blueGreenVest-"+$kate.braSize)>>
<</if>>
<<characterCreator-setHipsterGlasses>>
<</nobr>><</widget>>
<<widget "util-avatarValuesToCamel">><<nobr>>
<<switch $kate.hairColour>>
<<case "Black" "black">>
<<set $kate.hairColour to "black">>
<<case "Blonde" "blonde">>
<<set $kate.hairColour to "blonde">>
<<case "Ginger" "ginger">>
<<set $kate.hairColour to "ginger">>
<<case "lightBrown" "Light brown" "Light Brown" "light brown" "lightbrown" "Lightbrown">>
<<set $kate.hairColour to "lightBrown">>
<</switch>>
<<switch $kate.hairStyle>>
<<case "longStraight" "Long straight" "Long Straight" "long straight" "longstraight">>
<<set $kate.hairStyle to "longStraight">>
<<case "longCurly" "Long curly" "Long Curly" "long curly" "longcurly">>
<<set $kate.hairStyle to "longCurly">>
<<case "short" "Short" "shortSuperShort" "Super short">>
<<set $kate.hairStyle to "short">>
<<case "shortBob" "Short bob" "Medium bob">>
<<set $kate.hairStyle to "shortBob">>
<<case "longHair-bunWithBangs" "bunWithBangs" "Bun with bangs">>
/*longHair-bunWithBangs*/
<<set $kate.hairStyle to "bunWithBangs">>
<<case "mediumHair-wavyBob" "wavyBob" "Wavy bob">>
/*Wavy*/
<<set $kate.hairStyle to "wavyBob">>
<</switch>>
<<set $kate.faceShape to $kate.faceShape.toLowerCase()>>
<<set $kate.noseShape to $kate.noseShape.toLowerCase()>>
<<set $kate.mouthShape to $kate.mouthShape.toLowerCase()>>
<<set $kate.eyeColour to $kate.eyeColour.toLowerCase()>>
<<set $kate.eyeShape to $kate.eyeShape.toLowerCase()>>
<<set $kate.complexion to $kate.complexion.toLowerCase()>>
<</nobr>><</widget>>
<<widget "update-avatar-bikinilines">><<nobr>>
<<if $kate.bikiniLine != "hollywood">>
<<switch $kate.hairColour>>
<<case "Black" "black">>
<<set _colour to "black">>
<<case "Blonde" "blonde">>
<<set _colour to "blonde">>
<<case "Ginger" "ginger">>
<<set _colour to "ginger">>
<<case "lightBrown" "Light brown" "Light Brown" "light brown" "lightbrown" "Lightbrown">>
<<set _colour to "lightBrown">>
<</switch>>
<<set _path3 to "bikiniLines/">>
<<set $avatar.bodyMods.pushUnique(_path3+"15_bikiniLine-"+$kate.bikiniLine+"-"+_colour)>>
<</if>>
<</nobr>><</widget>>/*Clearing widgets -----------------------------------------------------------------*/
<<widget "avatar-clearFace">><<nobr>>
/*This avatar widget will clear the face of nose, mouth, eyes and brows*/
/* <<avatar-clearFace>> */
<<set $avatar.blink to false>>
<<avatar-clearBrows>>
<<avatar-clearEyes>>
<<avatar-clearNose>>
<<avatar-clearMouth>>
<<piercings-facial-expressions-removeAll>>
<<avatar-expr-removeBlush>>
<<avatar-expr-removeCheeksBJ>>
<<avatar-expr-removeTongue-out>>
<</nobr>><</widget>>
<<widget "avatar-clearBrows">><<nobr>>
<<for _i to 0; _i lt $avatar.body.length; _i++>>
<<set _toCheck to $avatar.body[_i]>>
<<if _toCheck.includes("brows")>>
<<set $avatar.body.deleteAt(_i)>>
<</if>>
<</for>>
<<piercings-remove-facial-expressions-brow>>
<</nobr>><</widget>>
<<widget "avatar-clearEyecolour">><<nobr>>
<<for _i to 0; _i lt $avatar.body.length; _i++>>
<<set _toCheck to $avatar.body[_i]>>
<<if _toCheck.includes("eyeColour")>>
<<set $avatar.body.deleteAt(_i)>>
<</if>>
<</for>>
<</nobr>><</widget>>
<<widget "avatar-clearEyeshape">><<nobr>>
<<for _i to 0; _i lt $avatar.body.length; _i++>>
<<set _toCheck to $avatar.body[_i]>>
<<if _toCheck.includes("eyeShape")>>
<<set $avatar.body.deleteAt(_i)>>
<</if>>
<</for>>
<</nobr>><</widget>>
<<widget "avatar-clearNose">><<nobr>>
<<for _i to 0; _i lt $avatar.body.length; _i++>>
<<set _toCheck to $avatar.body[_i]>>
<<if _toCheck.includes("nose")>>
<<set $avatar.body.deleteAt(_i)>>
<</if>>
<</for>>
<</nobr>><</widget>>
<<widget "avatar-clearMouth">><<nobr>>
<<for _i to 0; _i lt $avatar.body.length; _i++>>
<<set _toCheck to $avatar.body[_i]>>
<<if _toCheck.includes("mouth")>>
<<set $avatar.body.deleteAt(_i)>>
<</if>>
<</for>>
<<piercings-remove-facial-expressions-bottomLip>>
<<piercings-remove-facial-expressions-topLip>>
<</nobr>><</widget>>
<<widget "avatar-clearEyes">>
<<avatar-clearEyecolour>>
<<avatar-clearEyeshape>>
<</widget>>
/*Cheeks--------------------------------------------*/
<<widget "avatar-expr-blush">><<nobr>>
<<set $avatar.body.pushUnique("60_cheeks-blush")>>
<</nobr>><</widget>>
<<widget "avatar-expr-removeBlush">><<nobr>>
<<set $avatar.body.delete("60_cheeks-blush")>>
<</nobr>><</widget>>
<<widget "avatar-expr-cheeksBJ">><<nobr>>
<<set $avatar.body.pushUnique("60_cheeks-blowJob")>>
<</nobr>><</widget>>
<<widget "avatar-expr-removeCheeksBJ">><<nobr>>
<<set $avatar.body.delete("60_cheeks-blowJob")>>
<</nobr>><</widget>>
/*Brows---------------------------------------------*/
<<widget "avatar-expr-eyebrows-calm">><<nobr>>
/*Normal/ Default*/
<<avatar-clearBrows>>
<<set $avatar.body.pushUnique("60_brows-"+$kate.hairColour+"-calm")>>
<<piercings-facial-expressions-brow-normal>>
<</nobr>><</widget>>
<<widget "avatar-expr-removeEyebrows-calm">><<nobr>>
<<set $avatar.body.delete("60_brows-"+$kate.hairColour+"-calm")>>
<<piercings-remove-facial-expressions-brow>>
<</nobr>><</widget>>
<<widget "avatar-expr-eyebrows-rogerMoore">><<nobr>>
<<avatar-clearBrows>>
<<set $avatar.body.pushUnique("60_brows-"+$kate.hairColour+"-rogerMoore")>>
<<piercings-facial-expressions-brow-rogerMoore>>
<</nobr>><</widget>>
<<widget "avatar-expr-removeEyebrows-rogerMoore">><<nobr>>
<<set $avatar.body.delete("60_brows-"+$kate.hairColour+"-rogerMoore")>>
<<piercings-remove-facial-expressions-brow>>
<</nobr>><</widget>>
<<widget "avatar-expr-eyebrows-raised">><<nobr>>
<<avatar-clearBrows>>
<<set $avatar.body.pushUnique("60_brows-"+$kate.hairColour+"-raised")>>
<<piercings-facial-expressions-brow-raised>>
<</nobr>><</widget>>
<<widget "avatar-expr-removeEyebrows-raised">><<nobr>>
<<set $avatar.body.delete("60_brows-"+$kate.hairColour+"-raised")>>
<<piercings-remove-facial-expressions-brow>>
<</nobr>><</widget>>
<<widget "avatar-expr-eyebrows-frown">><<nobr>>
<<avatar-clearBrows>>
<<set $avatar.body.pushUnique("60_brows-"+$kate.hairColour+"-frown")>>
<<piercings-facial-expressions-brow-frown>>
<</nobr>><</widget>>
<<widget "avatar-expr-removeEyebrows-frown">><<nobr>>
<<set $avatar.body.delete("60_brows-"+$kate.hairColour+"-frown")>>
<<piercings-remove-facial-expressions-brow>>
<</nobr>><</widget>>
<<widget "avatar-expr-eyebrows-worried">><<nobr>>
<<avatar-clearBrows>>
<<set $avatar.body.pushUnique("60_brows-"+$kate.hairColour+"-worried")>>
<<piercings-facial-expressions-brow-worried>>
<</nobr>><</widget>>
<<widget "avatar-expr-removeEyebrows-worried">><<nobr>>
<<set $avatar.body.delete("60_brows-"+$kate.hairColour+"-worried")>>
<<piercings-remove-facial-expressions-brow>>
<</nobr>><</widget>>
/* Eyes ---------------------------------------------------------------------*/
<<widget "avatar-expr-eyes-big">><<nobr>>
<<avatar-clearEyes>>
<<set _shape to "40_eyeShape-"+$kate.complexion+"-" + $kate.faceShape.toLowerCase() +"-" +$kate.eyeShape.toLowerCase()+"-big">>
<<set $avatar.body.pushUnique(_shape)>>
<<set _shape to "50_eyeColour-" +$kate.eyeColour.toLowerCase() +"-" +$kate.eyeShape.toLowerCase()+"-big">>
<<set $avatar.body.pushUnique(_shape)>>
<</nobr>><</widget>>
<<widget "avatar-expr-removeEyes-big">><<nobr>>
<<set _shape to "40_eyeShape-"+$kate.complexion+"-" + $kate.faceShape.toLowerCase() +"-" +$kate.eyeShape.toLowerCase()+"-big">>
<<set $avatar.body.delete("_shape)>>
<<set _shape to "50_eyeColour-" +$kate.eyeColour.toLowerCase() +"-" +$kate.eyeShape.toLowerCase()+"-big">>
<<set $avatar.body.delete("_shape)>>
<</nobr>><</widget>>
<<widget "avatar-expr-eyes-normal">><<nobr>>
<<avatar-clearEyes>>
<<characterCreator-setEyeShape>>
<<characterCreator-setEyeColour>>
<</nobr>><</widget>>
/*Noses-------------------------------------------------------------------------*/
<<widget "avatar-expr-nose-normal">><<nobr>>
<<avatar-clearNose>>
<<characterCreator-setNose>>
<</nobr>><</widget>>
<<widget "avatar-expr-removeNose-normal">><<nobr>>
<<avatar-clearNose>>
<</nobr>><</widget>>
<<widget "avatar-expr-nose-scrunch">><<nobr>>
<<avatar-clearNose>>
<<set _shape to "50_nose-"+$kate.complexion+"-" +$kate.faceShape.toLowerCase()+"-" +$kate.noseShape.toLowerCase()+"-scrunch">>
<<set $avatar.body.pushUnique(_shape)>>
<</nobr>><</widget>>
<<widget "avatar-expr-removeNose-scrunch">><<nobr>>
<<avatar-clearNose>>
<</nobr>><</widget>>
/*Mouths-------------------------------------------------------------------------------------*/
<<widget "avatar-expr-mouth-normal">><<nobr>>
<<avatar-clearMouth>>
<<characterCreator-setMouth>>
<<piercings-facial-expressions-bottomLip-normal>>
<<piercings-facial-expressions-topLip-normal>>
<</nobr>><</widget>>
<<widget "avatar-expr-removeMouth-normal">><<nobr>>
<<avatar-clearMouth>>
<</nobr>><</widget>>
<<widget "avatar-expr-mouth-smirk">><<nobr>>
<<avatar-clearMouth>>
<<set _shape to "50_mouth-" +$kate.complexion+"-"+$kate.faceShape.toLowerCase()+"-" +$kate.mouthShape.toLowerCase()+"-smirk">>
<<set $avatar.body.pushUnique(_shape)>>
<<piercings-facial-expressions-bottomLip-normal>>
<<piercings-facial-expressions-topLip-smirk>>
<</nobr>><</widget>>
<<widget "avatar-expr-removeMouth-smirk">><<nobr>>
<<avatar-clearMouth>>
<</nobr>><</widget>>
<<widget "avatar-expr-mouth-sad">><<nobr>>
<<avatar-clearMouth>>
<<set _shape to "50_mouth-" +$kate.complexion+"-"+$kate.faceShape.toLowerCase()+"-" +$kate.mouthShape.toLowerCase()+"-sad">>
<<set $avatar.body.pushUnique(_shape)>>
<<piercings-facial-expressions-bottomLip-normal>>
<<piercings-facial-expressions-topLip-sad>>
<</nobr>><</widget>>
<<widget "avatar-expr-removeMouth-sad">><<nobr>>
<<avatar-clearMouth>>
<</nobr>><</widget>>
<<widget "avatar-expr-mouth-pout">><<nobr>>
<<avatar-clearMouth>>
<<set _shape to "50_mouth-" +$kate.complexion+"-"+$kate.faceShape.toLowerCase()+"-" +$kate.mouthShape.toLowerCase()+"-pout">>
<<set $avatar.body.pushUnique(_shape)>>
<<piercings-facial-expressions-bottomLip-normal>>
<<piercings-facial-expressions-topLip-pout>>
<</nobr>><</widget>>
<<widget "avatar-expr-removeMouth-pout">><<nobr>>
<<avatar-clearMouth>>
<</nobr>><</widget>>
<<widget "avatar-expr-mouth-sexy">><<nobr>>
<<avatar-clearMouth>>
<<set _shape to "50_mouth-" +$kate.complexion+"-"+$kate.faceShape.toLowerCase()+"-" +$kate.mouthShape.toLowerCase()+"-sexy">>
<<set $avatar.body.pushUnique(_shape)>>
<<piercings-facial-expressions-bottomLip-normal>>
<<piercings-facial-expressions-topLip-sexyMouth>>
<</nobr>><</widget>>
<<widget "avatar-expr-removeMouth-sexy">><<nobr>>
<<avatar-clearMouth>>
<</nobr>><</widget>>
<<widget "avatar-expr-mouth-smile">><<nobr>>
<<avatar-clearMouth>>
<<set _shape to "50_mouth-" +$kate.complexion+"-"+$kate.faceShape.toLowerCase()+"-" +$kate.mouthShape.toLowerCase()+"-smile">>
<<set $avatar.body.pushUnique(_shape)>>
<<piercings-facial-expressions-bottomLip-normal>>
<<piercings-facial-expressions-topLip-closedSmile>>
<</nobr>><</widget>>
<<widget "avatar-expr-removeMouth-smile">><<nobr>>
<<avatar-clearMouth>>
<</nobr>><</widget>>
<<widget "avatar-expr-mouth-snarl">><<nobr>>
<<avatar-clearMouth>>
<<set _shape to "50_mouth-" +$kate.complexion+"-"+$kate.faceShape.toLowerCase()+"-" +$kate.mouthShape.toLowerCase()+"-snarl">>
<<set $avatar.body.pushUnique(_shape)>>
<<piercings-facial-expressions-bottomLip-normal>>
<<piercings-facial-expressions-topLip-snarl>>
<</nobr>><</widget>>
<<widget "avatar-expr-removeMouth-snarl">><<nobr>>
<<avatar-clearMouth>>
<</nobr>><</widget>>
<<widget "avatar-expr-mouth-openWide">><<nobr>>
<<avatar-clearMouth>>
<<set _shape to "50_mouth-" +$kate.complexion+"-"+$kate.faceShape.toLowerCase()+"-" +$kate.mouthShape.toLowerCase()+"-openWide">>
<<set $avatar.body.pushUnique(_shape)>>
<<piercings-facial-expressions-bottomLip-openWide>>
<<piercings-facial-expressions-topLip-openWide>>
<</nobr>><</widget>>
<<widget "avatar-expr-removeMouth-openWide">><<nobr>>
<<avatar-clearMouth>>
<</nobr>><</widget>>
<<widget "avatar-expr-mouth-talk">><<nobr>>
<<avatar-clearMouth>>
<<set _shape to "50_mouth-" +$kate.complexion+"-"+$kate.faceShape.toLowerCase()+"-" +$kate.mouthShape.toLowerCase()+"-talk">>
<<set $avatar.body.pushUnique(_shape)>>
<<piercings-facial-expressions-bottomLip-talk>>
<<piercings-facial-expressions-topLip-talk>>
<</nobr>><</widget>>
<<widget "avatar-expr-removeMouth-talk">><<nobr>>
<<avatar-clearMouth>>
<</nobr>><</widget>>
<<widget "avatar-expr-mouth-beam">><<nobr>>
<<avatar-clearMouth>>
<<set _shape to "50_mouth-" +$kate.complexion+"-"+$kate.faceShape.toLowerCase()+"-" +$kate.mouthShape.toLowerCase()+"-beam">>
<<set $avatar.body.pushUnique(_shape)>>
<<piercings-facial-expressions-bottomLip-beam>>
<<piercings-facial-expressions-topLip-beam>>
<</nobr>><</widget>>
<<widget "avatar-expr-removeMouth-beam">><<nobr>>
<<avatar-clearMouth>>
<</nobr>><</widget>>
/*Tongue-------------------------------------------------------------------------------*/
<<widget "avatar-expr-tongue-out">><<nobr>>
<<avatar-expr-removeTongue-out>>
<<set _shape to "60_tongue-"+$kate.mouthShape.toLowerCase()+"-rollingStone">>
<<set $avatar.body.pushUnique(_shape)>>
<</nobr>><</widget>>
<<widget "avatar-expr-removeTongue-out">><<nobr>>
<<set _shape to "60_tongue-"+$kate.mouthShape.toLowerCase()+"-rollingStone">>
<<set $avatar.body.delete(_shape)>>
<</nobr>><</widget>>
/*Eyelids-------------------------------------------------------------------------------*/
<<widget "avatar-expr-eyelid-normal">><<nobr>>
<<avatar-expr-removeEyelid-squint>>
<<avatar-expr-removeEyelid-tearful>>
<<avatar-expr-removeEyelid-closed>>
<</nobr>><</widget>>
<<widget "avatar-expr-eyelid-squint">><<nobr>>
<<avatar-expr-eyelid-normal>>
<<set _shape to "55_eyelids-"+$kate.complexion+ "-" +$kate.eyeShape.toLowerCase()+"-squint">>
<<set $avatar.body.pushUnique(_shape)>>
<</nobr>><</widget>>
<<widget "avatar-expr-removeEyelid-squint">><<nobr>>
<<set _shape to "55_eyelids-"+$kate.complexion+ "-" +$kate.eyeShape.toLowerCase()+"-squint">>
<<set $avatar.body.delete(_shape)>>
<</nobr>><</widget>>
<<widget "avatar-expr-eyelid-tearful">><<nobr>>
<<avatar-expr-eyelid-normal>>
<<set _shape to "55_eyelids-"+$kate.complexion+ "-" +$kate.eyeShape.toLowerCase()+"-tearful">>
<<set $avatar.body.pushUnique(_shape)>>
<</nobr>><</widget>>
<<widget "avatar-expr-removeEyelid-tearful">><<nobr>>
<<set _shape to "55_eyelids-"+$kate.complexion+ "-" +$kate.eyeShape.toLowerCase()+"-tearful">>
<<set $avatar.body.delete(_shape)>>
<</nobr>><</widget>>
<<widget "avatar-expr-eyelid-closed">><<nobr>>
<<avatar-expr-eyelid-normal>>
<<set _shape to "55_eyelids-"+$kate.complexion+ "-" +$kate.eyeShape.toLowerCase()+"-closed">>
<<set $avatar.body.pushUnique(_shape)>>
<</nobr>><</widget>>
<<widget "avatar-expr-removeEyelid-closed">><<nobr>>
<<set _shape to "55_eyelids-"+$kate.complexion+ "-" +$kate.eyeShape.toLowerCase()+"-closed">>
<<set $avatar.body.delete(_shape)>>
<</nobr>><</widget>>
/*AVATAR 16 expression parts -------------------------------------------------------------------------*/
<<widget "avatar-age16-expr-eyebrows-normal">><<nobr>>
<<avatar-clearBrows>>
<<set _path to "age16/">>
<<set _brows to _path+"60_brows-"+ $kate.hairColour>>
<<set $avatar.body.pushUnique(_brows)>>
<</nobr>><</widget>>
<<widget "avatar-age16-expr-eyebrows-raised">><<nobr>>
<<avatar-clearBrows>>
<<set _path to "age16/">>
<<set $avatar.body.pushUnique(_path+"60_brows-"+$kate.hairColour+"-raised")>>
<</nobr>><</widget>>
<<widget "avatar-age16-expr-removeEyebrows-raised">><<nobr>>
<<set _path to "age16/">>
<<set $avatar.body.delete(_path+"60_brows-"+$kate.hairColour+"-raised")>>
<</nobr>><</widget>>
<<widget "avatar-age16-expr-eyebrows-frown">><<nobr>>
<<avatar-clearBrows>>
<<set _path to "age16/">>
<<set $avatar.body.pushUnique(_path+"60_brows-"+$kate.hairColour+"-frown")>>
<</nobr>><</widget>>
<<widget "avatar-age16-expr-removeEyebrows-frown">><<nobr>>
<<set _path to "age16/">>
<<set $avatar.body.delete(_path+"60_brows-"+$kate.hairColour+"-frown")>>
<</nobr>><</widget>>
<<widget "avatar-age16-expr-eyebrows-worried">><<nobr>>
<<avatar-clearBrows>>
<<set _path to "age16/">>
<<set $avatar.body.pushUnique(_path+"60_brows-"+$kate.hairColour+"-worried")>>
<</nobr>><</widget>>
<<widget "avatar-age16-expr-removeEyebrows-worried">><<nobr>>
<<set _path to "age16/">>
<<set $avatar.body.delete(_path+"60_brows-"+$kate.hairColour+"-worried")>>
<</nobr>><</widget>>
<<widget "avatar-age16-expr-eyes-normal">><<nobr>>
<<avatar-clearEyes>>
<<set _path to "age16/">>
<<set _shape to _path+"40_eyeShape-"+$kate.complexion+"-"+$kate.faceShape.toLowerCase()+"-" +$kate.eyeShape.toLowerCase()>>
<<set $avatar.body.pushUnique(_shape)>>
<<set _shape to _path+"50_eyeColour-" +$kate.eyeColour.toLowerCase() +"-" +$kate.eyeShape.toLowerCase()>>
<<set $avatar.body.pushUnique(_shape)>>
<</nobr>><</widget>>
<<widget "avatar-age16-expr-eyes-big">><<nobr>>
<<avatar-clearEyes>>
<<set _path to "age16/">>
<<set _shape to _path+"40_eyeShape-"+$kate.complexion+"-" + $kate.faceShape.toLowerCase() +"-" +$kate.eyeShape.toLowerCase()+"-big">>
<<set $avatar.body.pushUnique(_shape)>>
<<set _shape to _path+"50_eyeColour-" +$kate.eyeColour.toLowerCase() +"-" +$kate.eyeShape.toLowerCase()+"-big">>
<<set $avatar.body.pushUnique(_shape)>>
<</nobr>><</widget>>
<<widget "avatar-age16-expr-removeEyes-big">><<nobr>>
<<set _path to "age16/">>
<<set _shape to _path+"40_eyeShape-"+$kate.complexion+"-" + $kate.faceShape.toLowerCase() +"-" +$kate.eyeShape.toLowerCase()+"-big">>
<<set $avatar.body.delete("_shape)>>
<<set _shape to _path+"50_eyeColour-" +$kate.eyeColour.toLowerCase() +"-" +$kate.eyeShape.toLowerCase()+"-big">>
<<set $avatar.body.delete("_shape)>>
<</nobr>><</widget>>
<<widget "avatar-age16-expr-eyelid-normal">><<nobr>>
<<avatar-age16-expr-removeEyelid-squint>>
<</nobr>><</widget>>
<<widget "avatar-age16-expr-eyelid-squint">><<nobr>>
<<avatar-age16-expr-removeEyelid-squint>>
<<set _path to "age16/">>
<<set _shape to _path+"55_eyelids-"+$kate.complexion+ "-" +$kate.eyeShape.toLowerCase()+"-squint">>
<<set $avatar.body.pushUnique(_shape)>>
<</nobr>><</widget>>
<<widget "avatar-age16-expr-removeEyelid-squint">><<nobr>>
<<set _path to "age16/">>
<<set _shape to _path+"55_eyelids-"+$kate.complexion+ "-" +$kate.eyeShape.toLowerCase()+"-squint">>
<<set $avatar.body.delete(_shape)>>
<</nobr>><</widget>>
<<widget "avatar-age16-expr-mouth-normal">><<nobr>>
<<avatar-clearMouth>>
<<set _path to "age16/">>
<<set _mouth to _path+"50_mouth-"+$kate.complexion+"-" +$kate.mouthShape.toLowerCase()>>
<<set $avatar.body.pushUnique(_mouth)>>
<</nobr>><</widget>>
<<widget "avatar-age16-expr-removeMouth-normal">><<nobr>>
<<avatar-clearMouth>>
<</nobr>><</widget>>
<<widget "avatar-age16-expr-mouth-smirk">><<nobr>>
<<avatar-clearMouth>>
<<set _path to "age16/">>
<<set _shape to _path+"50_mouth-" +$kate.complexion+"-"+$kate.faceShape.toLowerCase()+"-" +$kate.mouthShape.toLowerCase()+"-smirk">>
<<set $avatar.body.pushUnique(_shape)>>
<</nobr>><</widget>>
<<widget "avatar-age16-expr-removeMouth-smirk">><<nobr>>
<<avatar-clearMouth>>
<</nobr>><</widget>>
<<widget "avatar-age16-expr-mouth-sad">><<nobr>>
<<avatar-clearMouth>>
<<set _path to "age16/">>
<<set _shape to _path+"50_mouth-" +$kate.complexion+"-"+$kate.faceShape.toLowerCase()+"-" +$kate.mouthShape.toLowerCase()+"-sad">>
<<set $avatar.body.pushUnique(_shape)>>
<</nobr>><</widget>>
<<widget "avatar-age16-expr-removeMouth-sad">><<nobr>>
<<avatar-clearMouth>>
<</nobr>><</widget>>
<<widget "avatar-age16-expr-mouth-smile">><<nobr>>
<<avatar-clearMouth>>
<<set _path to "age16/">>
<<set _shape to _path+"50_mouth-" +$kate.complexion+"-"+$kate.faceShape.toLowerCase()+"-" +$kate.mouthShape.toLowerCase()+"-smile">>
<<set $avatar.body.pushUnique(_shape)>>
<</nobr>><</widget>>
<<widget "avatar-age16-expr-removeMouth-smile">><<nobr>>
<<avatar-clearMouth>>
<</nobr>><</widget>>
<<widget "avatar-age16-expr-mouth-snarl">><<nobr>>
<<avatar-clearMouth>>
<<set _path to "age16/">>
<<set _shape to _path+"50_mouth-" +$kate.complexion+"-"+$kate.faceShape.toLowerCase()+"-" +$kate.mouthShape.toLowerCase()+"-snarl">>
<<set $avatar.body.pushUnique(_shape)>>
<</nobr>><</widget>>
<<widget "avatar-age16-expr-removeMouth-snarl">><<nobr>>
<<avatar-clearMouth>>
<</nobr>><</widget>>
<<widget "avatar-age16-expr-mouth-beam">><<nobr>>
<<avatar-clearMouth>>
<<set _path to "age16/">>
<<set _shape to _path+"50_mouth-" +$kate.complexion+"-"+$kate.faceShape.toLowerCase()+"-" +$kate.mouthShape.toLowerCase()+"-beam">>
<<set $avatar.body.pushUnique(_shape)>>
<</nobr>><</widget>>
<<widget "avatar-age16-expr-blush">><<nobr>>
<<set _path to "age16/">>
<<set $avatar.body.pushUnique(_path+"60_cheeks-blush")>>
<</nobr>><</widget>>
<<widget "avatar-age16-expr-removeBlush">><<nobr>>
<<set _path to "age16/">>
<<set $avatar.body.delete(_path+"60_cheeks-blush")>>
<</nobr>><</widget>>
<<widget "avatar-age16-expr-removeMouth-beam">><<nobr>>
<<avatar-clearMouth>>
<</nobr>><</widget>>
<<widget "avatar-age16-expr-normal">><<nobr>>
<<set _path to "age16/">>
<<set _brows to _path+"60_brows-"+ $kate.hairColour>>
<<set $avatar.body.pushUnique(_brows)>>
<<set _shape to _path+"40_eyeShape-"+$kate.complexion+"-"+$kate.faceShape.toLowerCase()+"-" +$kate.eyeShape.toLowerCase()>>
<<set $avatar.body.pushUnique(_shape)>>
<<set _shape to _path+"50_eyeColour-"+$kate.complexion+"-" +$kate.eyeColour.toLowerCase() +"-" +$kate.eyeShape.toLowerCase()>>
<<set $avatar.body.pushUnique(_shape)>>
<<set _mouth to _path+"50_mouth-"+$kate.complexion+"-" +$kate.mouthShape.toLowerCase()>>
<<set $avatar.body.pushUnique(_mouth)>>
<<set _nose to _path+"50_nose-"+$kate.complexion+"-" +$kate.faceShape.toLowerCase() +"-"+$kate.noseShape.toLowerCase()>>
<<set $avatar.body.pushUnique(_nose)>>
<<avatar-age16-expr-removeBlush>>
<</nobr>><</widget>>
<<widget "avatar-age16-expr-nose-normal">><<nobr>>
<<set _path to "age16/">>
<<set _nose to _path+"50_nose-"+$kate.complexion+"-" +$kate.faceShape.toLowerCase() +"-"+$kate.noseShape.toLowerCase()>>
<<set $avatar.body.pushUnique(_nose)>>
<</nobr>><</widget>>
/*AGE 12 Expression parts----------------------------------------------------------------------------------------------------*/
<<widget "avatar-age12-expr-eyebrows-normal">><<nobr>>
<<avatar-clearBrows>>
<<set _path to "age12/">>
<<set _brows to _path+"60_brows-"+$kate.hairColour>>
<<set $avatar.body.pushUnique(_brows)>>
<</nobr>><</widget>>
<<widget "avatar-age12-expr-eyebrows-sad">><<nobr>>
<<avatar-clearBrows>>
<<set _path to "age12/">>
<<set $avatar.body.pushUnique(_path+"60_brows-"+$kate.hairColour+"-sad")>>
<</nobr>><</widget>>
<<widget "avatar-age12-expr-mouth-pout">><<nobr>>
<<avatar-clearMouth>>
<<set _path to "age12/">>
<<set _shape to _path+"50_mouth-" +$kate.complexion+"-" +$kate.mouthShape.toLowerCase()+"-pout">>
<<set $avatar.body.pushUnique(_shape)>>
<</nobr>><</widget>>
<<widget "avatar-age12-expr-mouth-smile">><<nobr>>
<<avatar-clearMouth>>
<<set _path to "age12/">>
<<set _shape to _path+"50_mouth-" +$kate.complexion+"-" +$kate.mouthShape.toLowerCase()+"-smile">>
<<set $avatar.body.pushUnique(_shape)>>
<</nobr>><</widget>>
<<widget "avatar-age12-expr-mouth-normal">><<nobr>>
<<avatar-clearMouth>>
<<set _path to "age12/">>
<<set _shape to _path+"50_mouth-" +$kate.complexion+"-" +$kate.mouthShape.toLowerCase()>>
<<set $avatar.body.pushUnique(_shape)>>
<</nobr>><</widget>>
/*Age 8 expression parts---------------------------------------------------------------------------*/
<<widget "avatar-age8-expr-eyebrows-normal">><<nobr>>
<<avatar-clearBrows>>
<<set _path to "age8/">>
<<set _brows to _path+"60_brows-"+$kate.hairColour>>
<<set $avatar.body.pushUnique(_brows)>>
<</nobr>><</widget>>
<<widget "avatar-age8-expr-eyebrows-raised">><<nobr>>
<<avatar-clearBrows>>
<<set _path to "age8/">>
<<set _brows to _path+"60_brows-"+$kate.hairColour+"-raised">>
<<set $avatar.body.pushUnique(_brows)>>
<</nobr>><</widget>>
<<widget "avatar-age8-expr-eyebrows-rogerMoore">><<nobr>>
<<avatar-clearBrows>>
<<set _path to "age8/">>
<<set _brows to _path+"60_brows-"+$kate.hairColour+"-rogerMoore">>
<<set $avatar.body.pushUnique(_brows)>>
<</nobr>><</widget>>
<<widget "avatar-age8-expr-mouth-normal">><<nobr>>
<<avatar-clearMouth>>
<<set _path to "age8/">>
<<set _shape to _path+"50_mouth-" +$kate.complexion>>
<<set $avatar.body.pushUnique(_shape)>>
<</nobr>><</widget>>
<<widget "avatar-age8-expr-mouth-beam">><<nobr>>
<<avatar-clearMouth>>
<<set _path to "age8/">>
<<set _shape to _path+"50_mouth-" +$kate.complexion+"-beam">>
<<set $avatar.body.pushUnique(_shape)>>
<</nobr>><</widget>>
<<widget "avatar-age8-expr-mouth-open">><<nobr>>
<<avatar-clearMouth>>
<<set _path to "age8/">>
<<set _shape to _path+"50_mouth-" +$kate.complexion+"-open">>
<<set $avatar.body.pushUnique(_shape)>>
<</nobr>><</widget>>
<<widget "avatar-age8-expr-mouth-smirk">><<nobr>>
<<avatar-clearMouth>>
<<set _path to "age8/">>
<<set _shape to _path+"50_mouth-" +$kate.complexion+"-smirk">>
<<set $avatar.body.pushUnique(_shape)>>
<</nobr>><</widget>>
/*ACTUAL EXPRESSIONS--------------------------------------------------------------------------------------------------Expression combinations*/
/*Age 8*/
<<widget "avatar-age8-normal">><<nobr>>
<<avatar-age8-expr-eyebrows-normal>>
<<avatar-age8-expr-mouth-normal>>
<</nobr>><</widget>>
<<widget "avatar-age8-smile">><<nobr>>
<<avatar-age8-expr-eyebrows-normal>>
<<avatar-age8-expr-mouth-beam>>
<</nobr>><</widget>>
<<widget "avatar-age8-shock">><<nobr>>
<<avatar-age8-expr-eyebrows-raised>>
<<avatar-age8-expr-mouth-open>>
<</nobr>><</widget>>
<<widget "avatar-age8-smirk">><<nobr>>
<<avatar-age8-expr-eyebrows-rogerMoore>>
<<avatar-age8-expr-mouth-smirk>>
<</nobr>><</widget>>
/*Age 12*/
<<widget "avatar-age12-normal">><<nobr>>
<<avatar-age12-expr-eyebrows-normal>>
<<avatar-age12-expr-mouth-normal>>
<</nobr>><</widget>>
<<widget "avatar-age12-sad">><<nobr>>
<<avatar-age12-expr-eyebrows-sad>>
<<avatar-age12-expr-mouth-pout>>
<</nobr>><</widget>>
<<widget "avatar-age12-smile">><<nobr>>
<<avatar-age12-expr-eyebrows-normal>>
<<avatar-age12-expr-mouth-smile>>
<</nobr>><</widget>>
/*Age 16*/
<<widget "avatar-age16-normal">><<nobr>>
<<avatar-age16-expr-normal>>
<<avatar-age16-expr-eyebrows-normal>>
<<avatar-age16-expr-eyes-normal>>
<<avatar-age16-expr-eyelid-normal>>
<<avatar-age16-expr-mouth-normal>>
<<avatar-age16-expr-nose-normal>>
<</nobr>><</widget>>
<<widget "avatar-age16-lol">><<nobr>>
/*Genuine smile / Lol*/
<<avatar-age16-expr-removeBlush>>
<<avatar-age16-expr-eyebrows-raised>>
<<avatar-age16-expr-eyes-normal>>
<<avatar-age16-expr-eyelid-normal>>
<<avatar-age16-expr-mouth-beam>>
<<avatar-age16-expr-nose-normal>>
<</nobr>><</widget>>
<<widget "avatar-age16-sad">><<nobr>>
<<avatar-age16-expr-removeBlush>>
<<avatar-age16-expr-eyebrows-worried>>
<<avatar-age16-expr-eyes-normal>>
<<avatar-age16-expr-eyelid-normal>>
<<avatar-age16-expr-mouth-sad>>
<<avatar-age16-expr-nose-normal>>
<</nobr>><</widget>>
<<widget "avatar-age16-restingBitchFace">><<nobr>>
<<avatar-age16-expr-removeBlush>>
<<avatar-age16-expr-eyebrows-normal>>
<<avatar-age16-expr-eyes-normal>>
<<avatar-age16-expr-eyelid-squint>>
<<avatar-age16-expr-mouth-sad>>
<<avatar-age16-expr-nose-normal>>
<</nobr>><</widget>>
<<widget "avatar-age16-anger">><<nobr>>
/*Anger / indignation */
<<avatar-age16-expr-removeBlush>>
<<avatar-age16-expr-eyebrows-frown>>
<<avatar-age16-expr-eyes-normal>>
<<avatar-age16-expr-eyelid-normal>>
<<avatar-age16-expr-mouth-snarl>>
<<avatar-age16-expr-nose-normal>>
<</nobr>><</widget>>
<<widget "avatar-age16-embarrassed2">><<nobr>>
<<avatar-age16-expr-eyebrows-worried>>
<<avatar-age16-expr-eyes-big>>
<<avatar-age16-expr-eyelid-normal>>
<<avatar-age16-expr-mouth-smirk>>
<<avatar-age16-expr-blush>>
<<avatar-age16-expr-nose-normal>>
<</nobr>><</widget>>
<<widget "avatar-age16-pain">><<nobr>>
/*Pain / Shock */
<<avatar-age16-expr-removeBlush>>
<<avatar-age16-expr-eyebrows-worried>>
<<avatar-age16-expr-eyes-big>>
<<avatar-age16-expr-eyelid-normal>>
<<avatar-age16-expr-mouth-snarl>>
<<avatar-age16-expr-nose-normal>>
<</nobr>><</widget>>
<<widget "avatar-age16-thrilled">><<nobr>>
<<avatar-age16-expr-eyebrows-raised>>
<<avatar-age16-expr-removeBlush>>
<<avatar-age16-expr-eyes-big>>
<<avatar-age16-expr-eyelid-normal>>
<<avatar-age16-expr-mouth-beam>>
<<avatar-age16-expr-nose-normal>>
<</nobr>><</widget>>
<<widget "avatar-age16-smile">><<nobr>>
<<avatar-age16-expr-removeBlush>>
<<avatar-age16-expr-eyebrows-raised>>
<<avatar-age16-expr-eyes-normal>>
<<avatar-age16-expr-eyelid-normal>>
<<avatar-age16-expr-mouth-smile>>
<<avatar-age16-expr-nose-normal>>
<</nobr>><</widget>>
/*Adult avatar Expressions-------------------------*/
<<widget "avatar-normal">><<nobr>>
<<set $avatar.blink to true>>
/*This is only the face expression*/
<<if $kate.quirks.includes("resting bitch face")>>
<<avatar-restingBitchFace>>
<<set $avatar.blink to true>>
<<else>>
<<avatar-clearFace>>
<<set $avatar.blink to true>>
<<avatar-expr-eyebrows-calm>>
<<avatar-expr-eyes-normal>>
<<avatar-expr-eyelid-normal>>
<<avatar-expr-eyelid-closed>>
<<avatar-expr-nose-normal>>
<<avatar-expr-mouth-normal>>
<</if>>
<</nobr>><</widget>>
<<widget "avatar-talking">><<nobr>>
/*talking*/
<<avatar-clearFace>>
<<avatar-expr-eyebrows-calm>>
<<avatar-expr-eyes-normal>>
<<avatar-expr-eyelid-normal>>
<<avatar-expr-nose-normal>>
<<avatar-expr-mouth-talk>>
<</nobr>><</widget>>
<<widget "avatar-stern">><<nobr>>
/*stern / resentful*/
<<avatar-clearFace>>
<<avatar-expr-eyebrows-frown>>
<<avatar-expr-eyes-normal>>
<<avatar-expr-eyelid-normal>>
<<avatar-expr-nose-normal>>
<<avatar-expr-mouth-pout>>
<</nobr>><</widget>>
<<widget "avatar-sternTalking">><<nobr>>
/**/
<<avatar-clearFace>>
<<avatar-expr-eyebrows-frown>>
<<avatar-expr-eyes-normal>>
<<avatar-expr-eyelid-normal>>
<<avatar-expr-nose-normal>>
<<avatar-expr-mouth-talk>>
<</nobr>><</widget>>
<<widget "avatar-uncertain">><<nobr>>
/*uncertain /worried /sullen*/
<<avatar-clearFace>>
<<avatar-expr-eyebrows-worried>>
<<avatar-expr-eyes-normal>>
<<avatar-expr-eyelid-normal>>
<<avatar-expr-nose-normal>>
<<avatar-expr-mouth-pout>>
<</nobr>><</widget>>
<<widget "avatar-uncertainTalking">><<nobr>>
/*Uncertain / talking / surprise */
<<avatar-clearFace>>
<<avatar-expr-eyebrows-worried>>
<<avatar-expr-eyes-normal>>
<<avatar-expr-eyelid-normal>>
<<avatar-expr-nose-normal>>
<<avatar-expr-mouth-talk>>
<</nobr>><</widget>>
<<widget "avatar-asleep">><<nobr>>
/*asleep*/
<<avatar-clearFace>>
<<avatar-expr-eyebrows-calm>>
<<avatar-expr-eyes-normal>>
<<avatar-expr-eyelid-closed>>
<<avatar-expr-nose-normal>>
<<avatar-expr-mouth-normal>>
<</nobr>><</widget>>
<<widget "avatar-sassy">><<nobr>>
/*sassy / Mocking*/
<<avatar-clearFace>>
<<avatar-expr-eyebrows-rogerMoore>>
<<avatar-expr-eyes-normal>>
<<avatar-expr-eyelid-normal>>
<<avatar-expr-nose-scrunch>>
<<avatar-expr-mouth-smirk>>
<</nobr>><</widget>>
<<widget "avatar-niceToMeetYou">><<nobr>>
/* Nice to meet you / High morale*/
<<avatar-clearFace>>
<<avatar-expr-eyebrows-calm>>
<<avatar-expr-eyes-normal>>
<<avatar-expr-eyelid-normal>>
<<avatar-expr-nose-normal>>
<<avatar-expr-mouth-smile>>
<</nobr>><</widget>>
<<widget "avatar-satisfied">><<nobr>>
/*satisfied / Understanding */
<<avatar-clearFace>>
<<avatar-expr-eyebrows-calm>>
<<avatar-expr-eyes-normal>>
<<avatar-expr-eyelid-squint>>
<<avatar-expr-nose-normal>>
<<avatar-expr-mouth-smile>>
<</nobr>><</widget>>
<<widget "avatar-lol">><<nobr>>
/*Genuine smile / Lol*/
<<avatar-clearFace>>
<<avatar-expr-eyebrows-raised>>
<<avatar-expr-eyes-normal>>
<<avatar-expr-eyelid-normal>>
<<avatar-expr-nose-normal>>
<<avatar-expr-mouth-beam>>
<</nobr>><</widget>>
<<widget "avatar-photoSmile">><<nobr>>
/*Photo smile / Charming*/
<<avatar-clearFace>>
<<avatar-expr-eyebrows-calm>>
<<avatar-expr-eyes-normal>>
<<avatar-expr-eyelid-normal>>
<<avatar-expr-nose-normal>>
<<avatar-expr-mouth-normal>>
<</nobr>><</widget>>
<<widget "avatar-sad">><<nobr>>
/* sad */
<<avatar-clearFace>>
<<avatar-expr-eyebrows-worried>>
<<avatar-expr-eyes-normal>>
<<avatar-expr-eyelid-normal>>
<<avatar-expr-nose-normal>>
<<avatar-expr-mouth-sad>>
<</nobr>><</widget>>
<<widget "avatar-crying">><<nobr>>
/* */
<<avatar-clearFace>>
<<avatar-expr-eyebrows-worried>>
<<avatar-expr-eyes-normal>>
<<avatar-expr-eyelid-tearful>>
<<avatar-expr-nose-normal>>
<<avatar-expr-mouth-sad>>
<</nobr>><</widget>>
<<widget "avatar-anguish">><<nobr>>
/* anguish / Bad Sex Face */
<<avatar-clearFace>>
<<avatar-expr-eyebrows-worried>>
<<avatar-expr-eyes-normal>>
<<avatar-expr-eyelid-closed>>
<<avatar-expr-nose-normal>>
<<avatar-expr-mouth-pout>>
<</nobr>><</widget>>
<<widget "avatar-restingBitchFace">><<nobr>>
/* RBF */
<<avatar-clearFace>>
<<avatar-expr-eyebrows-calm>>
<<avatar-expr-eyes-normal>>
<<avatar-expr-eyelid-squint>>
<<avatar-expr-nose-normal>>
<<avatar-expr-mouth-sad>>
<</nobr>><</widget>>
<<widget "avatar-mildDisgust">><<nobr>>
/* Mild Disgust / Sex Face*/
<<avatar-clearFace>>
<<avatar-expr-eyebrows-frown>>
<<avatar-expr-eyes-normal>>
<<avatar-expr-eyelid-closed>>
<<avatar-expr-nose-scrunch>>
<<avatar-expr-mouth-normal>>
<</nobr>><</widget>>
<<widget "avatar-anger">><<nobr>>
/* Anger / Indignation */
<<avatar-clearFace>>
<<avatar-expr-eyebrows-frown>>
<<avatar-expr-eyes-normal>>
<<avatar-expr-eyelid-normal>>
<<avatar-expr-nose-normal>>
<<avatar-expr-mouth-snarl>>
<</nobr>><</widget>>
<<widget "avatar-sexFace">><<nobr>>
/* Sex Face */
<<avatar-clearFace>>
<<avatar-expr-eyebrows-raised>>
<<avatar-expr-eyes-normal>>
<<avatar-expr-eyelid-closed>>
<<avatar-expr-nose-normal>>
<<avatar-expr-mouth-snarl>>
<</nobr>><</widget>>
<<widget "avatar-orgasmFace">><<nobr>>
/* Orgasm Face */
<<avatar-clearFace>>
<<avatar-expr-eyebrows-worried>>
<<avatar-expr-eyes-normal>>
<<avatar-expr-eyelid-closed>>
<<avatar-expr-nose-normal>>
<<avatar-expr-mouth-openWide>>
<<avatar-expr-blush>>
<</nobr>><</widget>>
<<widget "avatar-goingDown">><<nobr>>
/* Going Down on a girl */
<<avatar-clearFace>>
<<avatar-expr-eyebrows-worried>>
<<avatar-expr-eyes-normal>>
<<avatar-expr-eyelid-closed>>
<<avatar-expr-nose-normal>>
<<avatar-expr-mouth-openWide>>
<<avatar-expr-tongue-out>>
<</nobr>><</widget>>
<<widget "avatar-horny">><<nobr>>
/* horny Face / Model Photo Face*/
<<avatar-clearFace>>
<<avatar-expr-eyebrows-calm>>
<<avatar-expr-eyes-normal>>
<<avatar-expr-eyelid-squint>>
<<avatar-expr-nose-normal>>
<<avatar-expr-mouth-sexy>>
<</nobr>><</widget>>
<<widget "avatar-bjFace">><<nobr>>
/*Bj Face */
<<avatar-clearFace>>
<<avatar-expr-eyebrows-raised>>
<<avatar-expr-eyes-normal>>
<<avatar-expr-eyelid-closed>>
<<avatar-expr-nose-normal>>
<<avatar-expr-mouth-openWide>>
<<avatar-expr-cheeksBJ>>
<</nobr>><</widget>>
<<widget "avatar-kissing">><<nobr>>
/* Kissing */
<<avatar-clearFace>>
<<avatar-expr-eyebrows-calm>>
<<avatar-expr-eyes-normal>>
<<avatar-expr-eyelid-closed>>
<<avatar-expr-nose-normal>>
<<avatar-expr-mouth-sexy>>
<</nobr>><</widget>>
<<widget "avatar-embarrassed1">><<nobr>>
/*embarrassed 1 */
<<avatar-clearFace>>
<<avatar-expr-eyebrows-worried>>
<<avatar-expr-eyes-big>>
<<avatar-expr-eyelid-normal>>
<<avatar-expr-nose-normal>>
<<avatar-expr-mouth-beam>>
<</nobr>><</widget>>
<<widget "avatar-embarrassed2">><<nobr>>
/* embarrassed2 */
<<avatar-clearFace>>
<<avatar-expr-eyebrows-worried>>
<<avatar-expr-eyes-big>>
<<avatar-expr-eyelid-normal>>
<<avatar-expr-nose-scrunch>>
<<avatar-expr-mouth-smirk>>
<<avatar-expr-blush>>
<</nobr>><</widget>>
<<widget "avatar-screamHelp">><<nobr>>
/* Screaming for help */
<<avatar-clearFace>>
<<avatar-expr-eyebrows-worried>>
<<avatar-expr-eyes-big>>
<<avatar-expr-eyelid-normal>>
<<avatar-expr-nose-normal>>
<<avatar-expr-mouth-openWide>>
<</nobr>><</widget>>
<<widget "avatar-dieMotherfucker">><<nobr>>
/* Screaming Die Motherfucker*/
<<avatar-clearFace>>
<<avatar-expr-eyebrows-frown>>
<<avatar-expr-eyes-big>>
<<avatar-expr-eyelid-normal>>
<<avatar-expr-nose-normal>>
<<avatar-expr-mouth-openWide>>
<</nobr>><</widget>>
<<widget "avatar-pain">><<nobr>>
/* Pain Shock */
<<avatar-clearFace>>
<<avatar-expr-eyebrows-worried>>
<<avatar-expr-eyes-big>>
<<avatar-expr-eyelid-normal>>
<<avatar-expr-nose-normal>>
<<avatar-expr-mouth-snarl>>
<</nobr>><</widget>>
<<widget "avatar-thrilled">><<nobr>>
/* Thrilled / On Drugs */
<<avatar-clearFace>>
<<avatar-expr-eyebrows-raised>>
<<avatar-expr-eyes-big>>
<<avatar-expr-eyelid-normal>>
<<avatar-expr-nose-normal>>
<<avatar-expr-mouth-beam>>
<</nobr>><</widget>>
<<widget "avatar-resentful">><<nobr>>
/* Resentful */
<<avatar-clearFace>>
<<avatar-expr-eyebrows-frown>>
<<avatar-expr-eyes-normal>>
<<avatar-expr-eyelid-squint>>
<<avatar-expr-nose-scrunch>>
<<avatar-expr-mouth-pout>>
<</nobr>><</widget>>
<<widget "avatar-sarcastic">><<nobr>>
/*sarcastic / Ironic */
<<avatar-clearFace>>
<<avatar-expr-eyebrows-rogerMoore>>
<<avatar-expr-eyes-normal>>
<<avatar-expr-eyelid-normal>>
<<avatar-expr-nose-normal>>
<<avatar-expr-mouth-normal>>
<</nobr>><</widget>>
<<widget "avatar-disgusted">><<nobr>>
/* disgusted / grossed out*/
<<avatar-clearFace>>
<<avatar-expr-eyebrows-rogerMoore>>
<<avatar-expr-eyes-normal>>
<<avatar-expr-eyelid-normal>>
<<avatar-expr-nose-scrunch>>
<<avatar-expr-mouth-snarl>>
<</nobr>><</widget>>
<<widget "avatar-amazed">><<nobr>>
/*Amazed / suprised */
<<avatar-clearFace>>
<<avatar-expr-eyebrows-raised>>
<<avatar-expr-eyes-big>>
<<avatar-expr-eyelid-normal>>
<<avatar-expr-nose-normal>>
<<avatar-expr-mouth-openWide>>
<</nobr>><</widget>><<widget attribute-description>><<nobr>>
<<include "characterTexts">>
<div class="col col-6">
<h1> </h1>
<div class="character-editor-explanation">
<<if _selectedAttribute >>
<<set _value to $kate.attributes[_selectedAttribute] >>
<div class="explanation-inner">
<div class="name">
<<= _selectedAttribute.toUpperFirst()>>
</div>
<div class="description">
<<print setup.info.attributeExplanations[_selectedAttribute] >>
</div>
<div class="effects">
<<set _descriptionTitles to setup.info.attributeDescriptionTitles[_selectedAttribute][_value] >>
<<for _j to 0; _j lt _descriptionTitles.length; _j++>>
<div class="attribute-effect">
_descriptionTitles[_j]
</div>
<</for>>
</div>
<div class="description">
<<set _descriptions to setup.info.attributeDescriptions[_selectedAttribute][_value] >>
<<for _j to 0; _j lt _descriptions.length; _j++>>
<div class="attribute-effect">
_descriptions[_j]
</div>
<</for>>
</div>
</div>
<</if>>
</div>
</div>
<</nobr>><</widget>>
<<widget "character-creator-BreastSize">><<nobr>>
<div class="col col-5b col-highlight row">
<div class="col col-12b">
<div class="input">
<div class="label">Bra Size:</div>
<div class="radio-inputs">
<div class="radio-input">
</div>
<<set $onclick = "functionBraSize(this.value, '<<replace \"#avatar-container\">><<characterCreator-updateAvatar>><<avatar>><</replace>><<replace \"#characterCreatorBraSize\">><<character-creator-BreastSize>><</replace>>')">>
<div class="radio-input">
<<if $kate.braSize == "small">>
<input type="radio" name="bra-size" @onclick="$onclick" id="bra-size-small" value="small" checked/>
<<else>>
<input type="radio" name="bra-size" @onclick="$onclick" id="bra-size-small" value="small" />
<</if>>
<label for="bra-size-small">S</label>
</div>
<div class="radio-input">
<<if $kate.braSize == "medium">>
<input type="radio" name="bra-size" @onclick="$onclick" id="bra-size-medium" value="medium" checked/>
<<else>>
<input type="radio" name="bra-size" @onclick="$onclick" id="bra-size-medium" value="medium" />
<</if>>
<label for="bra-size-medium">M</label>
</div>
<<if setup.thisIsTheFreeEdition or $thisIsTheFreeEdition>>
/*FREE EDITION*/
<div class="radio-input">
<<if $kate.braSize == "large">>
<input type="radio" name="bra-size" @onclick="$onclick" id="bra-size-large" value="large" checked />
<<else>>
<input type="radio" name="bra-size" @onclick="$onclick" id="bra-size-large" value="large" />
<</if>>
<label for="bra-size-large">L</label>
</div>
<<else>>
<</if>>
</div>
</div>
</div>
</div>
<</nobr>><</widget>>
<<widget "character-creator">><<nobr>>
<<if $kate.agency eq "mi6">>
<<set _agencyTitle to "top secret strap3 uk eyes only",
_subtitle to "Service Personnel Record">>
<<set _ethnicityChoices to ["English"]>>
<<set _natioChoices to ["British"]>>
<<elseif $kate.agency eq "cia">>
<<set _agencyTitle to "top secret{{{//}}}hsc-o orcon/noforn",
_subtitle to "Agency Personnel File">>
<<set _ethnicityChoices to ["Anglo American", "Irish American", "Italian American", "Polish American"]>>
<<set _natioChoices to ["American"]>>
<<elseif $kate.agency eq "asis">>
<<set _agencyTitle to "top secret austeo",
_subtitle to "Personal Service Record">>
<<set _ethnicityChoices to ["Anglo Australian"]>>
<<set _natioChoices to ["Australian"]>>
<<elseif $kate.agency eq "csis">>
<<set _agencyTitle to "top secret/canadian eyes only",
_subtitle to "Trés Secret/Réservé aux Canadiens">>
<<set _ethnicityChoices to ["Anglo Canadian","French Canadian"]>>
<<set _natioChoices to ["Canadian"]>>
<<elseif $kate.agency eq "nzsis">>
<<set _agencyTitle to "top secret nzeo",
_subtitle to "Tuhinga O Mua NZEO">>
<<set _ethnicityChoices to ["NZ European"]>>
<<set _natioChoices to ["New Zealander"]>>
<<else>>
<<set _agencyTitle to "top secret strap3 walrus eyes only">>
<</if>>
<<set _ageRange to ["24","25","26"]>>
<div class="row">
<div class="col col-4 group contents-centered">
<<agency-logo>>
</div>
<div class="col col-8 group">
<h1>_agencyTitle</h1>
<h3>_subtitle</h3>
<hr/>
<div class="row">
<div class="col col-6">
<div class="input">
<label for="firstname">First Name: </label>
<div>
<span id="firstNameRandom"><<textbox "$kate.firstName" $kate.firstName>></span>
<span class="randomizer"><<link "">><<story-setKateFirstName>><<replace "#firstNameRandom">><<textbox "$kate.firstName" $kate.firstName>><</replace>><</link>></span>
</div>
</div>
<div class="input">
<label for="surname">Surname: </label>
<div>
<span id="surNameRandom"><<textbox "$kate.surname" $kate.surname>></span>
<span class="randomizer"><<link "">><<story-setKateSurName>><<replace "#surNameRandom">><<textbox "$kate.surname" $kate.surname>><</replace>><</link>></span>
</div>
</div>
</div>
<div class="col col-6">
<div class="input">
<label for="age">Age: </label>
<span class="input-align-left" id="age" style="font-size: 1.34375rem">
<<dropdownCustom "$kate.age" $kate.age>>
<</dropdownCustom>>
</span>
/*
<div class="label">Age:</div>
<span class="input-align-left" id="age" style="font-size: 1.34375rem">26</span>
*/
</div>
<div class="input">
<div class="label">Rank:</div>
<span class="input-align-left" id="rank" style="font-size: 1.34375rem">Intelligence Officer</span>
</div>
</div>
</div>
</div>
</div>
<div class="row">
<div class="col col-12">
<h2 class="group-heading">Physical Description</h2>
</div>
</div>
<div class="physical-description group">
<div class="row basics">
<div class="col col-12 col-highlight row">
<div class="col col-4">
<div class="input">
<label for="nationality">Nationality: </label>
<<dropdownCustom "$kate.nationality" _natioChoices >>
<<replace "#avatar-container">><<characterCreator-updateAvatar>><<avatar>><</replace>>
<</dropdownCustom>>
</div>
</div>
<div class="col col-4">
<div class="input">
<label for="ethnicity">Ethnicity: </label>
<<dropdownCustom "$kate.ethnicity" _ethnicityChoices >>
<<replace "#characterCreatorBraSize">><<story-setKateSurName>><<character-creator>><</replace>>
<</dropdownCustom>>
</div>
</div>
<div class="col col-4">
<div class="input">
<label for="complexion">Complexion: </label>
<select id="complexion" name="complexion">
<option value="fair">Fair</option>
</select>
</div>
</div>
</div>
</div>
<div class="row details">
<div class="col col-4 col-highlight row">
<div class="col col-12">
<div class="input">
<label for="hair">Hair: </label>
<<dropdownCustom "$kate.hairStyle" "Short bob" "Long straight" "Long curly" "Short" "Wavy bob" "Bun with bangs">>
<<replace "#avatar-container">><<characterCreator-updateAvatar>><<avatar>><</replace>>
<</dropdownCustom>>
</div>
<div class="input">
<label for="hair-colour">Color: </label>
<<dropdownCustom "$kate.hairColour" "Light brown" "Black" "Blonde" "Ginger">>
<<replace "#avatar-container">><<characterCreator-updateAvatar>><<avatar>><</replace>>
<</dropdownCustom>>
</div>
</div>
</div>
<div class="col col-4 col-highlight row">
<div class="col col-12">
<div class="input">
<label for="eyes">Eyes: </label>
<<dropdownCustom "$kate.eyeShape" "Almond" "Cat" "Downturned" "Round" "Wide">>
<<replace "#avatar-container">><<characterCreator-updateAvatar>><<avatar>><</replace>>
<</dropdownCustom>>
</div>
<div class="input">
<label for="eye-colour">Colour: </label>
<<dropdownCustom "$kate.eyeColour" "Blue" "Chestnut" "Emerald" "Grey" "Hazelnut" "Sapphire">>
<<replace "#avatar-container">><<characterCreator-updateAvatar>><<avatar>><</replace>>
<</dropdownCustom>>
</div>
</div>
</div>
<div class="col col-4 col-highlight row">
<div class="col col-12">
<div class="input">
<label for="nose">Nose: </label>
<<dropdownCustom "$kate.noseShape" "Celestial" "Greek" "Nubian" "Princess" "Roman">>
<<replace "#avatar-container">><<characterCreator-updateAvatar>><<avatar>><</replace>>
<</dropdownCustom>>
</div>
<div class="input">
<label for="mouth">Mouth: </label>
<<dropdownCustom "$kate.mouthShape" "Cupid" "Hollywood" "Pearlique" "Rubina" "Thin">>
<<replace "#avatar-container">><<characterCreator-updateAvatar>><<avatar>><</replace>>
<</dropdownCustom>>
</div>
</div>
</div>
</div>
<div class="row details">
<div class="col col-7 col-highlight row">
<div class="col col-12">
<div class="input input-face-shape">
<div class="label">Face Shape:</div>
<div class="radio-inputs">
<div class="radio-input">
<<set $onclick = "functionHeadShape(this.value, '<<replace \"#avatar-container\">><<characterCreator-updateAvatar>><<avatar>><</replace>>')">>
<<if $kate.faceShape == "round">>
<input type="radio" name="face-shape" @onclick="$onclick" id="face-shape-round" value="round" checked/>
<<else>>
<input type="radio" name="face-shape" @onclick="$onclick" id="face-shape-round" value="round" />
<</if>>
<label for="face-shape-round">
Round
<svg xmlns="http://www.w3.org/2000/svg" width="21.073" height="21.073" viewBox="0 0 21.073 21.073">
<circle cx="10.537" cy="10.537" r="10.537" />
</svg>
</label>
</div>
<div class="radio-input">
<<if $kate.faceShape == "heart">>
<input type="radio" name="face-shape" @onclick="$onclick" id="face-shape-heart" value="heart" checked/>
<<else>>
<input type="radio" name="face-shape" @onclick="$onclick" id="face-shape-heart" value="heart" />
<</if>>
<label for="face-shape-heart">
Heart
<svg xmlns="http://www.w3.org/2000/svg" width="21.721" height="21.073" viewBox="0 0 21.721 21.073">
<path d="M467.919,742.948a5.843,5.843,0,0,0-5.3-3.542,5.709,5.709,0,0,0-5.183,3.324,5.709,5.709,0,0,0-5.183-3.324,5.843,5.843,0,0,0-5.3,3.542,5.748,5.748,0,0,0-.231,3.393,13.243,13.243,0,0,0,1.608,3.893,39.707,39.707,0,0,0,9.1,10.245h0a39.725,39.725,0,0,0,9.1-10.245,13.214,13.214,0,0,0,1.607-3.893A5.74,5.74,0,0,0,467.919,742.948Z" transform="translate(-446.579 -739.406)" />
</svg>
</label>
</div>
<div class="radio-input">
<<if $kate.faceShape == "square">>
<input type="radio" name="face-shape" @onclick="$onclick" id="face-shape-square" value="square" checked/>
<<else>>
<input type="radio" name="face-shape" @onclick="$onclick" id="face-shape-square" value="square" />
<</if>>
<label for="face-shape-square">
Square
<svg xmlns="http://www.w3.org/2000/svg" width="14.378" height="21.073" viewBox="0 0 14.378 21.073">
<rect width="14.378" height="21.073" />
</svg>
</label>
</div>
<div class="radio-input">
<<if $kate.faceShape == "diamond">>
<input type="radio" name="face-shape" @onclick="$onclick" id="face-shape-diamond" value="diamond" checked/>
<<else>>
<input type="radio" name="face-shape" @onclick="$onclick" id="face-shape-diamond" value="diamond" />
<</if>>
<label for="face-shape-diamond">
Diamond
<svg xmlns="http://www.w3.org/2000/svg" width="17.277" height="21.48" viewBox="0 0 17.277 21.48">
<path d="M623.586,739l-8.639,10.428,8.639,11.051,8.639-11.051Z" transform="translate(-614.947 -739)" />
</svg>
</label>
</div>
<div class="radio-input">
<<if $kate.faceShape == "oval">>
<input type="radio" name="face-shape" @onclick="$onclick" id="face-shape-oval" value="oval" checked/>
<<else>>
<input type="radio" name="face-shape" @onclick="$onclick" id="face-shape-oval" value="oval" />
<</if>>
<label for="face-shape-oval">
Oval
<svg xmlns="http://www.w3.org/2000/svg" width="14.378" height="21.073" viewBox="0 0 14.378 21.073">
<rect width="14.378" height="21.073" rx="7.189" />
</svg>
</label>
</div>
</div>
</div>
</div>
</div>
<div class="col col-5 col-highlight row">
<div class="col col-12">
<div class="input">
<div class="label">Bra Size:</div>
<div class="radio-inputs">
<div class="radio-input">
</div>
<<set $onclick = "functionBraSize(this.value, '<<replace \"#avatar-container\">><<characterCreator-updateAvatar>><<avatar>><</replace>><<replace \"#characterCreatorBraSize\">><<character-creator>><</replace>>')">>
<div class="radio-input">
<<if $kate.braSize == "small">>
<input type="radio" name="bra-size" @onclick="$onclick" id="bra-size-small" value="small" checked/>
<<else>>
<input type="radio" name="bra-size" @onclick="$onclick" id="bra-size-small" value="small" />
<</if>>
<label for="bra-size-small">S</label>
</div>
<div class="radio-input">
<<if $kate.braSize == "medium">>
<input type="radio" name="bra-size" @onclick="$onclick" id="bra-size-medium" value="medium" checked/>
<<else>>
<input type="radio" name="bra-size" @onclick="$onclick" id="bra-size-medium" value="medium" />
<</if>>
<label for="bra-size-medium">M</label>
</div>
<<if setup.thisIsTheFreeEdition or $thisIsTheFreeEdition>>
/*FREE EDITION*/
<div class="radio-input">
<<if $kate.braSize == "large">>
<input type="radio" name="bra-size" @onclick="$onclick" id="bra-size-large" value="large" checked />
<<else>>
<input type="radio" name="bra-size" @onclick="$onclick" id="bra-size-large" value="large" />
<</if>>
<label for="bra-size-large">L</label>
</div>
<<else>>
<</if>>
</div>
</div>
</div>
</div>
</div>
<div class="row details">
<div class="col col-12 col-highlight row">
<div class="col col-4">
<div class="input">
<button class="btn avatar-toggle">Toggle Avatar</button>
</div>
</div>
</div>
</div>
</div>
<div class="row buttons">
<div class="button-secondary">
<<button "Random Agent" character-creator >>
<<characterCreator-randomiseKate>>
<<replace "#avatar-container">><<characterCreator-updateAvatar>><<avatar>><</replace>>
<</button>>
</div>
<span class="or">or</span>
<<button "Start with this agent" kinks-select>><<set $kate.age to Number($kate.age)>><</button>> /*attributes-select if you want to revert*/
</div>
<</nobr>><</widget>>
<<widget attributes-select>><<nobr>>
<<include "characterTexts">>
<<set _attributes to [
"openness",
"conscientiousness",
"extraversion",
"agreeableness",
"neuroticism",
"intellect",
"coordination",
"height",
"beauty",
],
_attributeMin to -2,
_attributeMax to +2,
_attributeExplanations to {
"openness": "How curious, abstract and imaginative you are.",
"conscientiousness": "How organized, productive and responsible you are.",
"extraversion": "How sociable, assertive and cheery you are.",
"agreeableness": "How compassionate, respectful and trusting you are.",
"neuroticism": "Your tendencies towards anxiety and depression.",
"intellect": "Your general intelligence.",
"coordination": "Your natural grace and dexterity.",
"height": "How tall you are.",
"beauty": "How conventionally attractive you are.",
},
_attributeDescriptionTitles to {
"openness": {
"-2": [ "Orthodox (3% of people)" ],
"-1": [ "Preserver (13% of people)" ],
"0": [ "Balanced (7 in 10 people)" ],
"1": [ "Explorer (13% of people)" ],
"2": [ "Pioneer (3% of people)" ],
},
"conscientiousness": {
"-2": [ "Maverick (3% of people)" ],
"-1": [ "Spontaneous (13% of people)" ],
"0": [ "Competent (7 in 10 people)" ],
"1": [ "Focused (13% of people)" ],
"2": [ "Controlled (3% of people)" ],
},
"extraversion": {
"-2": [ "Loner (3% of people)" ],
"-1": [ "Introvert (13% of people)" ],
"0": [ "Ambivert (7 in 10 people)" ],
"1": [ "Extravert (13% of people)" ],
"2": [ "Entertainer (3% of people)" ],
},
"agreeableness": {
"-2": [ "Hostile (3% of people)" ],
"-1": [ "Challenger (13% of people)" ],
"0": [ "Sympathetic (7 in 10 people)" ],
"1": [ "Kind (13% of people)" ],
"2": [ "Martyr (3% of people)" ],
},
"neuroticism": {
"-2": [ "Fearless (3% of people)" ],
"-1": [ "Resilient (13% of people)" ],
"0": [ "Reactive (7 in 10 people)" ],
"1": [ "Worrier (13% of people)" ],
"2": [ "Unstable (3% of people)" ],
},
"intellect": {
"-2": [ "Borderline (3% of people)" ],
"-1": [ "Dull (13% of people)" ],
"0": [ "Normal (7 in 10 people)" ],
"1": [ "Bright (13% of people)" ],
"2": [ "Superior (3% of people)" ],
},
"coordination": {
"-2": [ "Dyspraxic (3% of people)" ],
"-1": [ "Clumsy (13% of people)" ],
"0": [ "Normal (7 in 10 people)" ],
"1": [ "Athletic (13% of people)" ],
"2": [ "Amazonian (3% of people)" ],
},
"height": {
"-2": [ "Very Short (3% of women)" ],
"-1": [ "Short (13% of women)" ],
"0": [ "Average (7 in 10 women)" ],
"1": [ "Tall (13% of women)" ],
"2": [ "Very Tall (3% of women)" ],
},
"beauty": {
"-2": [ "Butterface (3% of women)" ],
"-1": [ "Plain Jane (13% of women)" ],
"0": [ "Average (7 in 10 women)" ],
"1": [ "Hot (13% of women)" ],
"2": [ "Striking (3% of women)" ],
},
},
_attributeDescriptions to {
"openness": {
"-2": [ "Set firmly in your ways, you tend to think and do as you always have done. (Score too low to join MI6)" ],
"-1": [ "Conventional, pragmatic and traditional, you dislike change and resist new ideas. (Score too low to join MI6)" ],
"0": [ "Like most people, you're mainly down to earth, but you sometimes get excited by a new idea or seek out a new experience." ],
"1": [ "Curious and open minded, you're intrigued by new experiences and new perspectives." ],
"2": [ "An original and creative – some would say weird – thinker, you crave new ideas and experiences. You love art and find abstract ideas fascinating." ],
},
"conscientiousness": {
"-2": [ "Inconsistent, disorganised and unreliable; you don't follow rules and you ignore the requirements placed on you." ],
"-1": [ "Laid back and not very reliable; although you're aware of them, you're just not interested in following all the rules or completing every objective. You struggle to be punctual and to honour your commitments." ],
"0": [ "Like most people, when there's a job to be done you'll get on with it...eventually, sometimes after prompting from interested parties. You can mostly be relied upon to do what you've promised and to get to appointments on time." ],
"1": [ "Responsible and dependable. You're naturally inclined to pour organisation and effort into your goals, with no need for outside control." ],
"2": [ "Persistent and exacting; you focus naturally on detail and order. Hard work, organisation and innate self-discipline are the keys to your success." ],
},
"extraversion": {
"-2": [ "Painfully reserved and quiet; the ideal situation for you is alone, with no requirement to interact with other human beings. (Score too low to join MI6)" ],
"-1": [ "Groups of strangers (and sometimes even friends) are not your thing. You get much more out of spending most of your time pursuing activities quietly and alone. Reserved and passive, you rarely express your views to others." ],
"0": [ "Like most people, you like spending time with friends and family, and you enjoy meeting new people from time to time. Taking your cues from social situations, you're sometimes talkative and sometimes more inclined to listen. You're also happy to spend time alone." ],
"1": [ "Talkative, optimistic and fun, you enjoy meeting new people and are stimulated by social occasions. You're likely to sacrifice the future for the present when there's a chance of getting together with a group of people." ],
"2": [ "The center of attention in large, loud crowds of people is where you love to be. Self-disclosing and quick to speak, you aim to entertain and energise. You love to party and you get bored if you spend much time alone." ],
},
"agreeableness": {
"-2": [ "Skeptical and stubborn, what you want always comes first: you enjoy conflict and you can be ruthless to get what you want. You're antagonistic in your dealings with others, as you won't excuse their errors and their emotions won't sway your views." ],
"-1": [ "Honest and dispassionate, you're ready and willing to compete with others to get what you want. You refuse to be pushed around, and will bluntly challenge the commonly accepted views and practices. You don't sacrifice long-term stability for short-term peace." ],
"0": [ "Like most people, you're naturally kind, forgiving and affable; especially with loved ones and those whose goodwill you value. However, you dislike being taken advantage of, and will stand up for yourself when it really matters. You largely aim for peaceful relations." ],
"1": [ "Flexible and compassionate, you're quick to help others and do what you can to oil the wheels of a social situation. You're quick to forgive and naturally trusting." ],
"2": [ "Trusting, helpful and self-sacrificing, you're naturally swayed by the needs and desires of other people. You dislike competition and conflict, and prefer capitulation to confrontation. This can leave you feeling resentful or angry, but you prefer feeling that way to upsetting others." ],
},
"neuroticism": {
"-2": [ "Unemotional and self-satisfied, you confidently engage in a world containing very few things that can rattle you. You have exceptional tolerance for stress, and you accept failures and setbacks without concern. Your lack of respect for threats can lead you to take bold risks." ],
"-1": [ "You're calm and secure in your emotions, rarely feeling anxious or sad. Although you're aware of them, the negative elements of the past, present and future have little impact on your approach to the world." ],
"0": [ "Like most people, you acknowledge past negative experiences and use them to make plans to avoid the insecurities of the future. You sometimes feel worried and emotional, but this doesn't restrict your actions." ],
"1": [ "Emotionally sensitive, you're prone to stress and anxiety. You often see the worst in a situation, and feel insecurity about your past and fears for the future. Your natural caution can stultify your actions." ],
"2": [ "Painfully anxious and self-conscious. All the negative emotions in you hold sway, and you're variously racked with shame, guilt, defensive anger and self pity. (Score too high to join MI6)" ],
},
"intellect": {
"-2": [ "With an IQ below 70, you're borderline retarded. Although you can live mostly independently, very few modern jobs are open to you. (Score too low to join MI6)" ],
"-1": [ "With an IQ below 85, you're of low intelligence. You're best suited to careers involving manual labour. (Score too low to join MI6)" ],
"0": [ "With an IQ around 100, you're of average intelligence. The bulk of white- and blue-collar careers are open to you. (Score too low to join MI6)" ],
"1": [ "With an IQ above 115, you're university material. Careers you're capable of include engineering, management and teaching." ],
"2": [ "With an IQ above 130, you're the smartest person in most rooms. Careers you're capable of include STEM scientist, barrister, medical doctor, and university lecturer." ],
},
"coordination": {
"-2": [ "You're mildly dyspraxic, which means you struggle with coordination skills - like playing sports or driving - and fine motor skills, like writing or using small objects." ],
"-1": [ "You're not a very physical person. Running and catching don't come naturally to you. You're capable of being fit and healthy, but you have to work harder than most people." ],
"0": [ "You're of average natural athleticism: capable of great feats if you train hard, or great fats if you don't bother." ],
"1": [ "Naturally graceful and dextrous; you were probably attracted to sports or dance at school." ],
"2": [ "You have the genetic potential to be an Olympian athlete. Although you'd never know this without actually training like an Olympian, you do have excellent natural balance and dexterity. You pick up physical skills like climbing and shooting very quickly." ],
},
"height": {
"-2": [ "You're around 4'10 (147cm) tall." ],
"-1": [ "You're around 5' (152cm) tall." ],
"0": [ "You're around 5'4 (162cm) tall." ],
"1": [ "You're around 5'7 (170cm) tall." ],
"2": [ "You're around 5'9 (175cm) tall." ],
},
"beauty": {
"-2": [ "They say true beauty is on the inside. (Score too low to be recruited for this mission)" ],
"-1": [ "You're a bit of a butterface. (Score too low to be recruited for this mission)" ],
"0": [ "You're a 5 without makeup; the girl next door. (Score too low to be recruited for this mission)" ],
"1": [ "Naturally attractive – beautiful when you make an effort – you're the hot girl next door." ],
"2": [ "Effortlessly, strikingly beautiful, you could have been a professional model or actress." ],
},
}
>>
<div id="attributes-select" class="row character-editor">
<div class="col col-6">
<h1>Attributes</h1>
<div id="attributesSelectedCheck" class="attributes character-editor-fields">
<<set _lock to ["openness",
"conscientiousness",
"extraversion",
"agreeableness",
"neuroticism",
"intellect",
"coordination",
"height",
"beauty"]>>
<<for _i to 0; _i lt setup.info.attributes.length; _i++>>
<<set _attribute to setup.info.attributes[_i]>>
<<if _lock.includes(_attribute)>>
<<set _value to $kate.attributes[_attribute] || 0 >>
<<capture _attribute >>
<<set _class to "attribute">>
<<if _selectedAttribute == _attribute>>
<<set _class to _class + ' selected'>>
<</if>>
<<if (_attribute == 'openness' and _value lt 0) or
(_attribute == 'extraversion' and _value lte -2) or
(_attribute == 'neuroticism' and $kate.attributes.neuroticism gte 2) or
(_attribute == 'intellect' and $kate.attributes.intellect lte 0) or
(_attribute == 'beauty' and $kate.attributes.beauty lte 0)
>>
<<set _class to _class + ' invalid'>>
<</if>>
<div @class=_class>
<header>
<<link _attribute>>
<<set _selectedAttribute to _attribute>>
<<replace "#passage-attributes-select">><<attributes-select>><</replace>>
<</link>>
</header>
<div class="values" @data-value="_value">
<<for _j to setup.info.attributeMin; _j lte setup.info.attributeMax; _j++>>
<<capture _j>>
<<link "<span @data-value=_j>_j</span>">>
<<set $kate.attributes[_attribute] to _j >>
<<set _selectedAttribute to _attribute>>
<<replace "#passage-attributes-select">><<attributes-select>><</replace>>
<</link>>
<</capture>>
<</for>>
</div>
</div>
<</capture>>
<</if>>
<</for>>
</div>
</div>
<<attribute-description>>
<footer id="page-navigation" class="buttons col col-12">
<<return "Back">>
<<if $kate.attributes.beauty gt 0 and $kate.attributes.intellect gt 0 and $kate.attributes.neuroticism lt 2 and $kate.attributes.extraversion gt -2 and $kate.attributes.openness gte 0>>
<<button Kinks kinks-select>><</button>>
<<else>>
<div class="button-invalid">
<<button Alert!>>
<<script>>
Dialog.setup("Alert");
Dialog.wiki("Officer does not fit mission profile. <<attributes-check>>");
Dialog.open();
<</script>>
<</button>>
</div>
<</if>>
</footer>
</div>
<</nobr>><</widget>>
<<widget "Secondary-Attributes">><<nobr>>
/*Initial Setup*/
<<set $kate.attributes.confidence to {}>>
<<set $kate.attributes.creativity to {}>>
<<set $kate.attributes.daring to {}>>
<<set $kate.attributes.fitness to {}>>
<<set $kate.attributes.painThreshold to {}>>
<<set $kate.attributes.strength to {}>>
<<set $kate.attributes.confidence.level to (($kate.attributes.extraversion.level + $kate.attributes.beauty.level + $kate.attributes.height.level)/3)>>
<<set $kate.attributes.confidence.xp to 0>>
<<set $kate.attributes.creativity.level to $kate.attributes.openness.level>>
<<set $kate.attributes.creativity.xp to 0>>
<<set $kate.attributes.daring.level to (($kate.attributes.extraversion.level - $kate.attributes.neuroticism.level)/2)>>
<<set $kate.attributes.daring.xp to 0>>
<<set $kate.attributes.fitness.level to 0>>
<<set $kate.attributes.fitness.xp to 0>>
<<if $kate.hairColour eq "ginger">>
<<set $kate.attributes.painThreshold.level to -1>>
<<else>>
<<set $kate.attributes.painThreshold.level to 0>>
<</if>>
<<set $kate.attributes.painThreshold.level to 0>>
<<set $kate.attributes.painThreshold.xp to 0>>
<<set $kate.attributes.strength.level to ($kate.attributes.height.level-1)>>
<<set $kate.attributes.strength.xp to 0>>
<</nobr>><</widget>>
<<widget "Primary-Attributes">><<nobr>>
/*Initial Setup*/
<<set _tempAttr to $kate.attributes>>
<<set $kate.attributes to {}>>
<<set $kate.attributes.openness to {} >>
<<set $kate.attributes.openness.level to _tempAttr.openness >>
<<set $kate.attributes.openness.xp to "NaN">>
<<set $kate.attributes.conscientiousness to {} >>
<<set $kate.attributes.conscientiousness.level to _tempAttr.conscientiousness >>
<<set $kate.attributes.conscientiousness.xp to "NaN">>
<<set $kate.attributes.extraversion to {} >>
<<set $kate.attributes.extraversion.level to _tempAttr.extraversion >>
<<set $kate.attributes.extraversion.xp to "NaN">>
<<set $kate.attributes.agreeableness to {} >>
<<set $kate.attributes.agreeableness.level to _tempAttr.agreeableness >>
<<set $kate.attributes.agreeableness.xp to "NaN">>
<<set $kate.attributes.neuroticism to {} >>
<<set $kate.attributes.neuroticism.level to _tempAttr.neuroticism >>
<<set $kate.attributes.neuroticism.xp to "NaN">>
<<set $kate.attributes.intellect to {} >>
<<set $kate.attributes.intellect.level to _tempAttr.intellect >>
<<set $kate.attributes.intellect.xp to "NaN">>
<<set $kate.attributes.coordination to {} >>
<<set $kate.attributes.coordination.level to _tempAttr.coordination >>
<<set $kate.attributes.coordination.xp to "NaN">>
<<set $kate.attributes.height to {} >>
<<set $kate.attributes.height.level to _tempAttr.height >>
<<set $kate.attributes.height.xp to "NaN">>
<<set $kate.attributes.beauty to {} >>
<<set $kate.attributes.beauty.level to _tempAttr.beauty >>
<<set $kate.attributes.beauty.xp to "NaN">>
<<Secondary-Attributes>>
<</nobr>><</widget>>
<<widget "awardXP">><<nobr>>
<<script>>
let keysAttrib = Object.keys(State.variables.kate.attributes);
let keysSkills = Object.keys(State.variables.kate.skills);
let name = State.variables.args[0].toLowerCase();
let xpValue = State.variables.args[1];
let levelIncreaseValues = [0,500,1000,2000,4000,8000,16000,32000,64000,128000,256000,512000, 1024000, 2048000,4096000];
State.temporary.tempVar1 = "";
if(keysAttrib.includes(name)){
if( State.variables.kate.attributes[name].xp != "NaN"){
let newLevel = 0;
let increase = 0;
let targetXP = State.variables.kate.attributes[name].xp + xpValue;
State.variables.kate.attributes[name].xp = State.variables.kate.attributes[name].xp + xpValue;
for( let j = 0; j < levelIncreaseValues.length; j++){
if(levelIncreaseValues[j]<= targetXP && targetXP < levelIncreaseValues[j+1]){
newLevel= j;
j = 200;
}
}
if (newLevel > 0){
increase = newLevel - Math.abs(State.variables.kate.attributes[name].level);
State.variables.kate.attributes[name].level = Math.round(newLevel);
State.temporary.tempVar1 = State.variables.args[0] + " +" + increase;
State.temporary.tempVar2 = State.variables.args[0] + " increased to level " + Math.round(newLevel);
} else {
/*console.log("No level increase");*/
}
} else {
console.log(name + " is a primary attribute, you can't add xp.");
}
} else if(keysSkills.includes(name)) {
let levelingXp= [-4,0,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15];
let newLevel = 0;
let increase = 0;
let targetXP = State.variables.kate.skills[name].xp + xpValue;
State.variables.kate.skills[name].xp = State.variables.kate.skills[name].xp + xpValue;
for( let j = 0; j < levelIncreaseValues.length; j++){
if(levelIncreaseValues[j]<= targetXP && targetXP < levelIncreaseValues[j+1]){
newLevel= j;
j = 200;
}
}
if (newLevel > 0){
newLevel = levelingXp[newLevel];
increase = Math.abs(newLevel - Math.abs(State.variables.kate.skills[name].level));
State.variables.kate.skills[name].level =Math.round(newLevel);
State.temporary.tempVar1 = State.variables.args[0] + " +" + increase;
State.temporary.tempVar2 = State.variables.args[0] + " skill permanently increased to level " + Math.round(newLevel);
} else {
/*console.log("No level increase");*/
}
} else {
console.log("Error! -> no skill or attribute by the name: "+ name+" found!");
};
<</script>>
<<if _tempVar1 != "">>
<<addNotification _tempVar1 _tempVar2>>
<</if>>
<</nobr>><</widget>>
<<widget "attributes-check">><<nobr>>
<<if $kate.attributes.openness lt 0 >>
<br>– $kate.firstName's <b>Openness</b> is too low to be recruited to MI6.
<</if>>
<<if $kate.attributes.extraversion lte -2 >>
<br>– $kate.firstName's <b>Extraversion</b> is too low to be recruited to MI6.
<</if>>
<<if $kate.attributes.neuroticism gte 2 >>
<br>– $kate.firstName's <b>Neuroticism</b> is too high to be recruited to MI6.
<</if>>
<<if$kate.attributes.intellect lte 0 >>
<br>– $kate.firstName's <b>Intellect</b> is too low to be recruited to MI6.
<</if>>
<<if $kate.attributes.beauty lte 0 >>
<br>– $kate.firstName's <b>Beauty</b> is too low to be selected for this mission.
<</if>>
<</nobr>><</widget>>
<<widget "agency-logo">><<nobr>>
<<if $kate.agency eq "mi6">>
<img src="https://www.femaleagentgame.com/wp-content/uploads/media/ui/agencyLogos/mi6.png" />
<<elseif $kate.agency eq "cia">>
<img src="https://www.femaleagentgame.com/wp-content/uploads/media/ui/agencyLogos/cia.png" />
<<elseif $kate.agency eq "asis">>
<img src="https://www.femaleagentgame.com/wp-content/uploads/media/ui/agencyLogos/asis.png" />
<<elseif $kate.agency eq "csis">>
<img src="https://www.femaleagentgame.com/wp-content/uploads/media/ui/agencyLogos/csis.png" />
<<elseif $kate.agency eq "nzsis">>
<img src="https://www.femaleagentgame.com/wp-content/uploads/media/ui/agencyLogos/nzsis.png" />
<<else>>
<img src="https://www.femaleagentgame.com/wp-content/uploads/media/ui/agencyLogos/mi6.png" />
<</if>>
<</nobr>><</widget>><<widget "agency-list">><<nobr>>
<div class="row flags" id="flags">
<<set $flagClass to 'flag flag-usa'>>
<<if $kate.agency == "cia">><<set $flagClass to $flagClass + ' active'>><</if>>
<div @class="$flagClass">
<<link "USA" `passage()`>>
<<set $kate.agency to "cia">>
<</link>>
</div>
<<set $flagClass to 'flag flag-uk'>>
<<if $kate.agency == "mi6">><<set $flagClass to $flagClass + ' active'>><</if>>
<div @class="$flagClass">
<<link "UK" `passage()`>>
<<set $kate.agency to "mi6">>
<</link>>
</div>
<<set $flagClass to 'flag flag-australia'>>
<<if $kate.agency == "asis">><<set $flagClass to $flagClass + ' active'>><</if>>
<div @class="$flagClass">
<<link "Australia" `passage()`>>
<<set $kate.agency to "asis">>
<</link>>
</div>
<<set $flagClass to 'flag flag-canada'>>
<<if $kate.agency == "csis">><<set $flagClass to $flagClass + ' active'>><</if>>
<div @class="$flagClass">
<<link "Canada" `passage()`>>
<<set $kate.agency to "csis">>
<</link>>
</div>
<<set $flagClass to 'flag flag-new-zealand'>>
<<if $kate.agency == "nzsis">><<set $flagClass to $flagClass + ' active'>><</if>>
<div @class="$flagClass">
<<link "New Zealand" `passage()`>>
<<set $kate.agency to "nzsis">>
<</link>>
</div>
</div>
<<if $kate.agency == 'cia'>>
<<set _agencyName to 'Central Intelligence Agency (CIA)' >>
<<set _agencyDescription to 'The backbone of the alliance, boasting the most advanced technical capabilities and the biggest budget.' >>
<<elseif $kate.agency == 'mi6'>>
<<set _agencyName to 'Secret Intelligence Service (MI6)' >>
<<set _agencyDescription to 'Specialists in human intelligence, with a unique reach into countries that were once part of the British Empire.' >>
<<elseif $kate.agency == 'csis'>>
<<set _agencyName to 'Canadian Security Intelligence Service (CSIS)' >>
<<set _agencyDescription to 'Canadian officers can deploy on missions without attracting as much scrutiny as their American or British counterparts.' >>
<<elseif $kate.agency == 'asis'>>
<<set _agencyName to 'Australian Secret Intelligence Service (ASIS)' >>
<<set _agencyDescription to 'Specialists in regional intelligence, providing the alliance with a window into the growing might of Asia.' >>
<<elseif $kate.agency == 'nzsis'>>
<<set _agencyName to 'NZ Security Intelligence Service (NZSIS)' >>
<<set _agencyDescription to 'Kiwi officers can deploy on missions without attracting as much scrutiny as their American or British counterparts.' >>
<</if>>
<div class="agency-description">
<div class="agency-name"><<print _agencyName >></div>
<<print _agencyDescription >>
</div>
<</nobr>>
<</widget>><<widget kink-description>><<nobr>>
<<include "characterTexts">>
<div class="col col-6">
<h1> </h1>
<div class="character-editor-explanation">
<<if _selectedKink >>
<div class="explanation-inner">
<div class="name">
<<= _selectedKink.toUpperFirst()>>
</div>
<div class="description">
<<print setup.info.kinkDescriptions[_selectedKink] >>
</div>
<div class="effects">
<<set _effects to setup.info.kinkEffects[_selectedKink] >>
<<for _j to 0; _j lt _effects.length; _j++>>
<div class="kink-effect">
_effects[_j]
</div>
<</for>>
</div>
</div>
<</if>>
</div>
</div>
<</nobr>><</widget>>
<<widget kinks-select>><<nobr>>
<<include "characterTexts">>
<div id="kinks-select" class="row character-editor">
<div class="col col-6">
<h1>Kinks</h1>
<div class="kinks character-editor-fields">
<<for _i to 0; _i lt setup.info.kinks.length; _i++>>
<<set _kink to setup.info.kinks[_i]>>
<<capture _kink >>
<<set _class to "kink">>
<<if _selectedKink == _kink>>
<<set _class to _class + ' selected'>>
<</if>>
<<if $kate.kinks.includesAny(_kink) >>
<<set _class to _class + ' owned'>>
<</if>>
<div @class=_class>
<header>
<<link _kink>>
<<set _selectedKink to _kink>>
<<replace "#passage-kinks-select">><<kinks-select>><</replace>>
<</link>>
</header>
<div class="toggle">
<<link +>>
<<set _selectedKink to _kink>>
<<if $kate.kinks.includesAny(_kink) >>
<<run $kate.kinks.delete(_kink) >>
<<else>>
<<if setup.thisIsTheFreeEdition or $thisIsTheFreeEdition>>
/*Free EDITION */
<<run $kate.kinks.delete("exhibitionist","masochist","submissive")>>
<<run $kate.kinks.push(_kink) >>
<<else>>
<</if>>
<</if>>
<<replace "#passage-kinks-select">><<kinks-select>><</replace>>
<</link>>
</div>
</div>
<</capture>>
<</for>>
</div>
</div>
<<kink-description>>
<footer id="page-navigation" class="buttons col col-12">
<<return "Back" >>
<<if $kate.kinks.length gt 0>>
<<button "Start" "AGENCY-999 Title card">><<Primary-Attributes>><<util-avatarValuesToCamel>><</button>>
<<else>>
<<button Alert>>
<<script>>
Dialog.setup("Alert");
Dialog.wiki("$kate.firstName must have at least one Kink.");
Dialog.open();
<</script>>
<</button>>
<</if>>
</footer>
</div>
<</nobr>><</widget>><<widget quirk-description>><<nobr>>
<<include "characterTexts">>
<div class="col col-6">
<h1> </h1>
<div class="character-editor-explanation">
<<if _selectedQuirk >>
<div class="explanation-inner">
<div class="name">
<<= _selectedQuirk.toUpperFirst()>>
</div>
<div class="description">
<<print setup.info.quirkDescriptions[_selectedQuirk] >>
</div>
<div class="effects">
<<set _effects to setup.info.quirkEffects[_selectedQuirk] >>
<<for _j to 0; _j lt _effects.length; _j++>>
<div class="quirk-effect">
_effects[_j]
</div>
<</for>>
</div>
</div>
<</if>>
</div>
</div>
<</nobr>><</widget>>
<<widget quirks-select>><<nobr>>
<<set
_quirks to {
"Appearance": [
"batarian",
"commando",
"resting bitch face",
"freckles",
],
"Social class": [
"elite",
"middle class",
"working class",
],
"Family": [
"single mum",
"big brother",
"big sister",
"kid brother",
"kid sister",
],
"Sexual": [
"easy",
"picky",
],
},
_quirkDescriptions to {
"batarian": "You wear glasses or contacts.",
"commando": "You don't habitually wear knickers.",
"resting bitch face": "Your neutral expression is a pout.",
"freckles" : "Your face is adorned with freckles.",
"elite": "Your family's part of the 1%. You had extra opportunities growing up, including a year at an elite Swiss finishing school.",
"middle class": "You're from a normal middle class background.",
"working class": "You're from a working class background. Money was tight growing up.",
"single mum": "You were raised by your mum on her own.",
"big brother": "You have a big brother.",
"big sister": "You have a big sister.",
"kid brother": "You have a kid brother.",
"kid sister": "You have a kid sister.",
"easy": "You project a slutty, attainable vibe.",
"picky": "You're choosy about who you go to bed with.",
},
_quirkEffects to {
"batarian": [
"-1 Perception (unaided vision)",
],
"commando": [
"Knickers removed from default outfits",
],
"resting bitch face": [
"-1 Approachability",
],
"freckles": [
"",
],
"elite": [
"",
],
"middle class": [
"",
],
"working class": [
"",
],
"single mum": [
"",
],
"big brother": [
"",
],
"big sister": [
"",
],
"kid brother": [
"",
],
"kid sister": [
"",
],
"easy": [
"+1 Approachability",
"More random partners generated during background"
],
"picky": [
"-1 Approachability",
"Fewer random partners generated during background"
],
}
>>
<div id="quirks-select" class="row character-editor">
<div class="col col-6">
<h1>Quirks</h1>
<div class="quirks character-editor-fields">
<<set _quirksGroups to Array.prototype.slice.call(Object.keys(_quirks)) >>
<<for _j to 0; _j < _quirksGroups.length; _j++>>
<<set _group to _quirksGroups[_j] >>
<div class="quirks-group">
<header>_group</header>
<<for _i to 0; _i lt _quirks[_group].length; _i++>>
<<set _quirk to _quirks[_group][_i]>>
<<capture _quirk >>
<<set _class to "quirk">>
<<if _selectedQuirk == _quirk>>
<<set _class to _class + ' selected'>>
<</if>>
<<if $kate.quirks.includesAny(_quirk) >>
<<set _class to _class + ' owned'>>
<</if>>
<div @class=_class>
<header>
<<link _quirk>>
<<set _selectedQuirk to _quirk>>
<<replace "#passage-quirks-select">><<quirks-select>><</replace>>
<<replace "#avatar-container">><<characterCreator-updateAvatar>><<avatar>><</replace>>
<</link>>
</header>
<div class="toggle">
<<link +>>
<<set _selectedQuirk to _quirk>>
<<if $kate.quirks.includesAny(_quirk) >>
<<run $kate.quirks.delete(_quirk) >>
<<else>>
<<if _quirk eq "elite" and $kate.quirks.includesAny("working class", "middle class")>>
<<set $kate.quirks.delete("elite","working class","middle class")>>
<</if>>
<<if _quirk eq "working class" and $kate.quirks.includesAny("elite","middle class")>>
<<set $kate.quirks.delete("elite","working class","middle class")>>
<</if>>
<<if _quirk eq "middle class" and $kate.quirks.includesAny("elite","working class")>>
<<set $kate.quirks.delete("elite","working class","middle class")>>
<</if>>
<<if _quirk eq "easy" and $kate.quirks.includes("picky")>>
<<set $kate.quirks.delete("picky")>>
<</if>>
<<if _quirk eq "picky" and $kate.quirks.includes("easy")>>
<<set $kate.quirks.delete("easy")>>
<</if>>
<<run $kate.quirks.push(_quirk) >>
<</if>>
<<replace "#passage-quirks-select">><<quirks-select>><</replace>>
<<replace "#avatar-container">><<characterCreator-updateAvatar>><<avatar>><</replace>>
<</link>>
</div>
</div>
<</capture>>
<</for>>
</div>
<</for>>
</div>
</div>
<<quirk-description>>
<footer id="page-navigation" class="buttons col col-12">
<<return "Back">>
<<if $kate.quirks.includesAll("elite","working class") or $kate.quirks.includesAll("elite","middle class") or $kate.quirks.includesAll("middle class","working class") or $kate.quirks.includesAll("elite","working class", "middle class")>>
<<button Alert!>>
<<script>>
Dialog.setup("Alert");
Dialog.wiki("$kate.firstName can't be more than one social class.");
Dialog.open();
<</script>>
<</button>>
<<elseif !$kate.quirks.includesAny("elite","working class", "middle class")>>
<<button Alert!>>
<<script>>
Dialog.setup("Alert");
Dialog.wiki("$kate.firstName must have a social class.");
Dialog.open();
<</script>>
<</button>>
<<else>>
<<button "Start" "UKYOUTH-1000 Title Card">><<Primary-Attributes>><</button>>
<</if>>
</footer>
</div>
<</nobr>><</widget>><<widget "newFeatureIcon">><<nobr>>
<div class="icon icon-new-feature"></div>
<</nobr>><</widget>>
<<widget "improvementIcon">><<nobr>>
<div class="icon icon-improvement"></div>
<</nobr>><</widget>>
<<widget "fixIcon">><<nobr>>
<div class="icon icon-bugfix"></div>
<</nobr>><</widget>>
<<widget "newSceneIcon">><<nobr>>
<div class="icon icon-new-scene"></div>
<</nobr>><</widget>>
<<widget "bugreport">><<nobr>><center>
Oh no! A bug!<br>
Please copy this text → <<print State.passage>> ← <br>
and follow the instructions on <a href="https://bitbucket.org/jtfn/fa-clean-code/issues/new">bitbucket</a> on how to report it.
</center><</nobr>><</widget>>
<<widget "getKatesBirthHospital">><<nobr>>
/* creates a temp var called _hospital or _HOSPITAL with the name of the hospital in which Kate was born */
<<if $kate.agency == "mi6">>
<<set _hospital to "St Thomas' Hospital",
_HOSPITAL to "ST THOMAS' HOSPITAL">>
<</if>>
<</nobr>><</widget>>
<<widget "getKatesHighSchool">><<nobr>>
/* creates a temp var called _highSchool or _HIGHSCHOOL with the name of the high school Kate went to. _HIGHSCHOOLLOCATION is used in the header. _highSchoolShortName is used conversationally */
<<if $kate.agency == "mi6">>
<<if $kate.quirks.includes("elite")>>
<<set _highSchool to "Eaton Square Senior School",
_HIGHSCHOOL to "EATON SQUARE SENIOR SCHOOL",
_HIGHSCHOOLLOCATION to "W LONDON",
_highSchoolShortName to "Eaton Square">>
<<elseif $kate.quirks.includes("working class")>>
<<set _highSchool to "Highgate Wood Secondary School",
_HIGHSCHOOL to "HIGHGATE WOOD SECONDARY SCHOOL",
_HIGHSCHOOLLOCATION to "N LONDON",
_highSchoolShortName to "Highgate Wood">>
<<else>> /* Kate is middle class */
<<set _highSchool to "Raynes Park High School",
_HIGHSCHOOL to "RAYNES PARK HIGH SCHOOL",
_HIGHSCHOOLLOCATION to "SW LONDON",
_highSchoolShortName to "Raynes Park">>
<</if>>
<</if>>
<</nobr>><</widget>>
<<widget "getKatesPrimarySchool">><<nobr>>
/* creates a temp var called _primarySchool or _PRIMARYSCHOOL with the name of the primary school Kate went to. _primarySchoolShortName is used conversationally */
<<if $kate.agency == "mi6">>
<<if $kate.quirks.includes("elite")>>
<<set _primarySchool to "St. George's Primary School",
_PRIMARYSCHOOL to "ST. GEORGE'S PRIMARY SCHOOL",
_primarySchoolShortName to "St. Georges'">>
<<elseif $kate.quirks.includes("working class")>>
<<set _primarySchool to "Bruce Grove Primary School",
_PRIMARYSCHOOL to "BRUCE GROVE PRIMARY SCHOOL",
_primarySchoolShortName to "Bruce Grove">>
<<else>> /* Kate is middle class */
<<set _primarySchool to "All Saints' Primary School",
_PRIMARYSCHOOL to "ALL SAINTS' PRIMARY SCHOOL",
_primarySchoolShortName to "All Saints'">>
<</if>>
<</if>>
<</nobr>><</widget>>
<<widget "header">><<nobr>>
/*<<set $header.line1 to "''<span class='blinking'>_HOSPITAL,</span>'' LONDON",
$header.line2 to "APRIL 11, 1992 / 0657HRS">>*/
/*<span class='blinking'></span>*/
<header id="passage-header">
<div class="name">
$kate.firstName $kate.surname
</div>
<hr/>
<div class="location">
<span class="city">
$header.line1
</span>
</div>
<div class="extra-info">
<span class="year">
$header.line2
</span>
</div>
</header>
<</nobr>><</widget>>
<<widget "characterCreator-randomiseKateAttributes">>
/* Openness (minimum 0 to join MI6) */
<<set _d100 to random(1,100)>>
<<if _d100 gte 97>>
<<set $kate.attributes.openness to 2>>
<<elseif _d100 gte 87>>
<<set $kate.attributes.openness to 1>>
<<else>>
<<set $kate.attributes.openness to 0>>
<</if>>
/* Conscientiousness */
<<set _d100 to random(1,100)>>
<<if _d100 lte 3>>
<<set $kate.attributes.conscientiousness to -2>>
<<elseif _d100 lte 13>>
<<set $kate.attributes.conscientiousness to -1>>
<<elseif _d100 gte 97>>
<<set $kate.attributes.conscientiousness to 2>>
<<elseif _d100 gte 87>>
<<set $kate.attributes.conscientiousness to 1>>
<<else>>
<<set $kate.attributes.conscientiousness to 0>>
<</if>>
/* Extraversion (minimum -1 to join MI6) */
<<set _d100 to random(1,100)>>
<<if _d100 lte 13>>
<<set $kate.attributes.extraversion to -1>>
<<elseif _d100 gte 97>>
<<set $kate.attributes.extraversion to 2>>
<<elseif _d100 gte 87>>
<<set $kate.attributes.extraversion to 1>>
<<else>>
<<set $kate.attributes.extraversion to 0>>
<</if>>
/* Agreeableness */
<<set _d100 to random(1,100)>>
<<if _d100 lte 3>>
<<set $kate.attributes.agreeableness to -2>>
<<elseif _d100 lte 13>>
<<set $kate.attributes.agreeableness to -1>>
<<elseif _d100 gte 97>>
<<set $kate.attributes.agreeableness to 2>>
<<elseif _d100 gte 87>>
<<set $kate.attributes.agreeableness to 1>>
<<else>>
<<set $kate.attributes.agreeableness to 0>>
<</if>>
/* Neuroticism (maximum +1 to join MI6) */
<<set _d100 to random(1,100)>>
<<if _d100 lte 3>>
<<set $kate.attributes.neuroticism to -2>>
<<elseif _d100 lte 13>>
<<set $kate.attributes.neuroticism to -1>>
<<elseif _d100 gte 87>>
<<set $kate.attributes.neuroticism to 1>>
<<else>>
<<set $kate.attributes.neuroticism to 0>>
<</if>>
/* Intellect (minimum +1 to join MI6) */
<<set _d100 to random(1,100)>>
<<if _d100 gte 97>>
<<set $kate.attributes.intellect to 2>>
<<else>>
<<set $kate.attributes.intellect to 1>>
<</if>>
/* Coordination */
<<set _d100 to random(1,100)>>
<<if _d100 lte 3>>
<<set $kate.attributes.coordination to -2>>
<<elseif _d100 lte 13>>
<<set $kate.attributes.coordination to -1>>
<<elseif _d100 gte 97>>
<<set $kate.attributes.coordination to 2>>
<<elseif _d100 gte 87>>
<<set $kate.attributes.coordination to 1>>
<<else>>
<<set $kate.attributes.coordination to 0>>
<</if>>
/* Height */
<<set _d100 to random(1,100)>>
<<if _d100 lte 3>>
<<set $kate.attributes.height to -2>>
<<elseif _d100 lte 13>>
<<set $kate.attributes.height to -1>>
<<elseif _d100 gte 97>>
<<set $kate.attributes.height to 2>>
<<elseif _d100 gte 87>>
<<set $kate.attributes.height to 1>>
<<else>>
<<set $kate.attributes.height to 0>>
<</if>>
/* Beauty (minimum +1 to be selected) */
<<set _d100 to random(1,100)>>
<<if _d100 gte 97>>
<<set $kate.attributes.beauty to 2>>
<<else>>
<<set $kate.attributes.beauty to 1>>
<</if>>
<</widget>>
<<widget "countKatesSiblings">><<silently>>
<<set _brothers to 0,
_sisters to 0>>
<<if $kate.quirks.includes("big brother")>>
<<set _brothers += 1>>
<</if>>
<<if $kate.quirks.includes("big sister")>>
<<set _sisters += 1>>
<</if>>
<<if $kate.quirks.includes("kid brother")>>
<<set _brothers += 1>>
<</if>>
<<if $kate.quirks.includes("kid sister")>>
<<set _sisters += 1>>
<</if>>
<</silently>><</widget>>
<<widget "consoleLog">><<nobr>>
<<script>>
console.log(State.variables.args[0]);
<</script>>
<</nobr>><</widget>>
<<widget "characterCreator-randomiseKate">><<nobr>>
<<set $kate.kinks to []>>
<<set $kate.quirks to []>>
<<set $kate.attributes to {}>>
<<set _startingKink to either("exhibitionist", "masochist", "submissive"),
$kate.kinks.pushUnique(_startingKink)>>
/*
<<set _randomQuirks to random(1,100)>>
<<if _randomQuirks lte 20>>
<<set $kate.quirks.pushUnique("batarian")>>
<<elseif _randomQuirks gt 20 and _randomQuirks lte 30>>
<<set $kate.quirks.pushUnique("resting bitch face")>>
<<elseif _randomQuirks gt 30 and _randomQuirks lte 5>>
<<set $kate.quirks.pushUnique("commando")>>
<<else>>
<</if>>
*/
<<set _randomClass to random(1,100)>>
<<if _randomQuirks lte 17>>
<<set $kate.quirks.pushUnique("working class")>>
<<set _randomMOM to random(1,4)>>
<<if _randomMOM eq 1>>
<<set $kate.quirks.pushUnique("single mum")>>
<</if>>
<<elseif _randomQuirks gt 17 and _randomQuirks lte 84>>
<<set $kate.quirks.pushUnique("middle class")>>
<<set _randomMOM to random(1,10)>>
<<if _randomMOM eq 1>>
<<set $kate.quirks.pushUnique("single mum")>>
<</if>>
<<else>>
<<set $kate.quirks.pushUnique("elite")>>
<</if>>
<<set _randomSiblings to random(1,100)>>
<<set _siblingArray to ["big brother","big sister","kid brother","kid sister"]>>
<<if _randomSiblings lte 45>>
/*Noting*/
<<elseif _randomSiblings gt 45 and _randomSiblings lte 83>>
<<set $kate.quirks.pushUnique(_siblingArray.pluck())>>
<<elseif _randomSiblings gt 83 and _randomSiblings lte 95>>
<<set $kate.quirks.pushUnique(_siblingArray.pluck())>>
<<set $kate.quirks.pushUnique(_siblingArray.pluck())>>
<<elseif _randomSiblings gt 85 and _randomSiblings lte 99>>
<<set $kate.quirks.pushUnique(_siblingArray.pluck())>>
<<set $kate.quirks.pushUnique(_siblingArray.pluck())>>
<<set $kate.quirks.pushUnique(_siblingArray.pluck())>>
<<else>>
<<set $kate.quirks.pushUnique(_siblingArray.pluck())>>
<<set $kate.quirks.pushUnique(_siblingArray.pluck())>>
<<set $kate.quirks.pushUnique(_siblingArray.pluck())>>
<<set $kate.quirks.pushUnique(_siblingArray.pluck())>>
<</if>>
<<characterCreator-randomiseKateAttributes>>
<<set $kate.age to random(24,26)>>
<<if $kate.agency eq "mi6">>
<<set $kate.nationality to "british">>
<<set $kate.ethnicity to either("English")>>
<<elseif $kate.agency eq "cia">>
<<set $kate.nationality to "american">>
<<set $kate.ethnicity to either("Anglo American", "Irish American", "Italian American", "Polish American")>>
<<elseif $kate.agency eq "asis">>
<<set $kate.nationality to "australian">>
<<set $kate.ethnicity to either("Anglo Australian")>>
<<elseif $kate.agency eq "csis">>
<<set $kate.nationality to "canadian">>
<<set $kate.ethnicity to either("Anglo Canadian","French Canadian")>>
<<elseif $kate.agency eq "nzsis">>
<<set $kate.nationality to "New Zealander">>
<<set $kate.ethnicity to either("NZ European")>>
<</if>>
<<story-setKateName>>
<<set $kate.faceShape to either("round", "heart", "square", "diamond", "oval"),
$kate.noseShape to either("Celestial", "Greek", "Nubian", "Princess", "Roman"),
$kate.mouthShape to either("Cupid", "Hollywood", "Pearlique", "Rubina", "Thin"),
$kate.eyeShape to either("Almond", "Cat", "Downturned", "Round", "Wide"),
$kate.eyeColour to either("Blue", "Chestnut", "Emerald", "Grey", "Hazelnut", "Sapphire")>>
/* calculate Kate's hair colour */
<<set _coinToss to either("heads", "tails")>>
<<if _coinToss == "heads">>
<<set $kate.hairColour to ("Light brown")>>
<<else>>
<<set $kate.hairColour to either("Light brown", "Blonde", "Ginger", "Black")>>
<</if>>
<<if $kate.hairColour eq "Ginger">>
<<set _chanceFres to 80>>
<<else>>
<<set _chanceFres to 13>>
<</if>>
/*
<<set _random to random(1,100)>>
<<if _random < _chanceFres>>
<<set $kate.quirks.pushUnique("feckles")>>
<</if>>
*/
/* calculate Kate's hairstyle */
<<set $kate.hairStyle to either("Short bob","Long straight","Long curly","Short","Bun with bangs", "Wavy bob")>>
/* calculate Kate's bra size */
<<if setup.thisIsTheFreeEdition or $thisIsTheFreeEdition>>
<<set _d100 to random(1,100)>>
<<if _d100 lte 24>>
<<set $kate.braSize to "small">>
<<else>>
<<set $kate.braSize to "medium">>
<</if>>
<<else>>
<</if>>
<</nobr>><</widget>>
/*--------Notification Widgets---------*/
<<widget "notificationInfo">><<nobr>>
/*This widget will display an info notification*/
/*Takes 3 arguments, Title, text and duration*/
/*Duration is ms, default 7000*/
/*USE <<addNotification "Title" "Text">> !!!!!!!! instead of this one.*/
/*Use it in a link if you want to to appear on the next passage*/
<<set _title2 to $args[0]>>
<<set _text2 to $args[1]>>
<<if def $args[2]>>
<<set _duration2 to $args[2]>>
<<else>>
<<set _duration2 to 7000>>
<</if>>
<<if _duration2 gt 7000>>
<<set _timed2 to (_duration2 -7000-500)/1000>>
<<set _timed2 to _timed2.toString() + "s">>
<<else>>
<<set _timed2 to "0.5s">>
<</if>>
<<timed _timed2>>
<<script>>
SimpleNotification.info(State.temporary.title2, State.temporary.text2, {duration: State.temporary.duration2});
<</script>>
/*success,info,error,warning,message*/
<</timed>>
<</nobr>><</widget>>
<<widget "addNotification">><<nobr>>
/* <<addNotification "Title" "Text">> */
/*Use it in a link if you want to to appear on the next passage*/
<<set _title0 to $args[0]>>
<<set _text0 to $args[1]>>
<<set $notifications.list.push([_title0, _text0])>>
<</nobr>><</widget>>
<<widget "showNotifications">><<nobr>>
/*Widget for showing notifications. Should be placed in passage done */
/*<<set $notifications.list to [["Test1","TEST1"],["Test2","TEST2"],["Test3","TEST3"],["Test4","TEST4"],["Test5","TEST5"]]>>*/
<<set _length to $notifications.list.length>>
<<set _timings to ["0.5s","1.25s","2s","2.75s","3.5s","4.25s","5s","6.75s"]>>
<<for _i to 0; _i lt _length; _i++>>
<<set _time to _timings[_i]>>
<<timed _time>>
<<set _title to $notifications.list[0][0]>>
<<set _message to $notifications.list[0][1]>>
<<notificationInfo _title _message>>
<<set $notifications.list.deleteAt(0)>>
<</timed>>
<</for>>
<</nobr>><</widget>>
<<widget "image">><<nobr>>
/*<<image "imagePath.jpeg" 0 800 200 0>>*/
/*5 arguments, 1 string with path, 4 ints with clip from top left corner: top right bottom left. Values above are an exapmle*/
/*Specify image in image path with extention (femaleagent site is already there) so /folder/image.jpeg */
<<set _path to $imagePath.base+$args[0]>>
<div id="clipCont">
<div id="clipA"><<link [img[_path]]>><<nobr>>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[_path]]")>>
<<set Dialog.open()>>
<</nobr>><</link>></div></div>
<<timed 40ms>>
<<script>>
var top = State.variables.args[1];
var right = State.variables.args[2];
var bottom = State.variables.args[3];
var left = State.variables.args[4];
document.getElementById("clipA").style.clip = "rect("+top+"px, "+right+"px, "+bottom+"px, "+left+"px)";
document.getElementById("clipA").style.top = "-"+top+"px";
var wdth= bottom-top +50;
document.getElementById("clipCont").style.paddingTop = wdth+"px";
<</script>>
<</timed>>
<</nobr>><</widget>><<widget "KatecheckArousal">><<nobr>>
<<print $kate.arousal>>
<</nobr>><</widget>>
<<widget "kateAddArousal">><<nobr>>
<<if $kate.arousal lt 3>>
<<set $kate.arousal += 1>>
<</if>>
<</nobr>><</widget>>
<<widget "kateRemoveArousal">><<nobr>>
/*Removes one arousal*/
<<if $kate.arousal gt 0>>
<<set $kate.arousal -= 1>>
<</if>>
<</nobr>><</widget>>
<<widget "kateClearArousal">><<nobr>>
<<set $kate.arousal to 0>>
<</nobr>><</widget>>
<<widget "ukTeenRomance-bikiniLines">>\
<<update-avatar-bikinilines>>\
Wearing a bikini requires you to manage your bikini line. What style do you choose?
<<nobr>>
<table class="bikini-lines-Table">
<thead>
<tr>
<th class="bikini-lines-Table-item-header" colspan="4"><span style="font-weight:bold">Bikini lines</span></th>
</tr>
</thead>
<tbody>
<tr>
<<if $kate.bikiniLine eq "bikini">>
<td class="bikini-lines-Table-item"><<link [img[($imagePath.ui + "bikiniLineMenu/bikiniOn.png")]]>> <<replace "#bikiniLines">><<set $kate.bikiniLine to "bikini">><<ukTeenRomance-bikiniLines>><</replace>><<replace "#avatar-container">><<avatar>><</replace>><</link>><span style="color: #B1D0EF">Bikini</span></td>
<<else>>
<td class="bikini-lines-Table-item"><<link [img[($imagePath.ui + "bikiniLineMenu/bikiniOff.png")]]>> <<replace "#bikiniLines">><<set $kate.bikiniLine to "bikini">><<ukTeenRomance-bikiniLines>><</replace>><<replace "#avatar-container">><<avatar>><</replace>><</link>>Bikini</td>
<</if>>
<<if $kate.bikiniLine eq "brazilian">>
<td class="bikini-lines-Table-item"><<link [img[($imagePath.ui + "bikiniLineMenu/brazilianOn.png")]]>> <<replace "#bikiniLines">><<set $kate.bikiniLine to "brazilian">><<ukTeenRomance-bikiniLines>><</replace>><<replace "#avatar-container">><<avatar>><</replace>><</link>><span style="color: #B1D0EF">Brazilian</span></td>
<<else>>
<td class="bikini-lines-Table-item"><<link [img[($imagePath.ui + "bikiniLineMenu/brazilianOff.png")]]>> <<replace "#bikiniLines">><<set $kate.bikiniLine to "brazilian">><<ukTeenRomance-bikiniLines>><</replace>><<replace "#avatar-container">><<avatar>><</replace>><</link>>Brazilian</td>
<</if>>
<<if $kate.bikiniLine eq "georgeW">>
<td class="bikini-lines-Table-item"><<link [img[($imagePath.ui + "bikiniLineMenu/georgeWOn.png")]]>> <<replace "#bikiniLines">><<set $kate.bikiniLine to "georgeW">><<ukTeenRomance-bikiniLines>><</replace>><<replace "#avatar-container">><<avatar>><</replace>><</link>><span style="color: #B1D0EF">George W.</span></td>
<<else>>
<td class="bikini-lines-Table-item"><<link [img[($imagePath.ui + "bikiniLineMenu/georgeWOff.png")]]>> <<replace "#bikiniLines">><<set $kate.bikiniLine to "georgeW">><<ukTeenRomance-bikiniLines>><</replace>><<replace "#avatar-container">><<avatar>><</replace>><</link>>George W.</td>
<</if>>
<<if $kate.bikiniLine eq "landingStrip">>
<td class="bikini-lines-Table-item"><<link [img[($imagePath.ui + "bikiniLineMenu/landingStripOn.png")]]>> <<replace "#bikiniLines">><<set $kate.bikiniLine to "landingStrip">><<ukTeenRomance-bikiniLines>><</replace>><<replace "#avatar-container">><<avatar>><</replace>><</link>><span style="color: #B1D0EF">Landing Strip</span></td>
<<else>>
<td class="bikini-lines-Table-item"><<link [img[($imagePath.ui + "bikiniLineMenu/landingStripOff.png")]]>> <<replace "#bikiniLines">><<set $kate.bikiniLine to "landingStrip">><<ukTeenRomance-bikiniLines>><</replace>><<replace "#avatar-container">><<avatar>><</replace>><</link>>Landing Strip</td>
<</if>>
</tr>
<tr>
<<if $kate.bikiniLine eq "martiniGlass">>
<td class="bikini-lines-Table-item"><<link [img[($imagePath.ui + "bikiniLineMenu/martiniGlassOn.png")]]>> <<replace "#bikiniLines">><<set $kate.bikiniLine to "martiniGlass">><<ukTeenRomance-bikiniLines>><</replace>><<replace "#avatar-container">><<avatar>><</replace>><</link>><span style="color: #B1D0EF">Martini Glass</span></td>
<<else>>
<td class="bikini-lines-Table-item"><<link [img[($imagePath.ui + "bikiniLineMenu/martiniGlassOff.png")]]>> <<replace "#bikiniLines">><<set $kate.bikiniLine to "martiniGlass">><<ukTeenRomance-bikiniLines>><</replace>><<replace "#avatar-container">><<avatar>><</replace>><</link>>Martini Glass</td>
<</if>>
<<if $kate.bikiniLine eq "postageStamp">>
<td class="bikini-lines-Table-item"><<link [img[($imagePath.ui + "bikiniLineMenu/postageStampOn.png")]]>> <<replace "#bikiniLines">><<set $kate.bikiniLine to "postageStamp">><<ukTeenRomance-bikiniLines>><</replace>><<replace "#avatar-container">><<avatar>><</replace>><</link>><span style="color: #B1D0EF">Postage Stamp</span></td>
<<else>>
<td class="bikini-lines-Table-item"><<link [img[($imagePath.ui + "bikiniLineMenu/postageStampOff.png")]]>> <<replace "#bikiniLines">><<set $kate.bikiniLine to "postageStamp">><<ukTeenRomance-bikiniLines>><</replace>><<replace "#avatar-container">><<avatar>><</replace>><</link>>Postage Stamp</td>
<</if>>
<<if $kate.bikiniLine eq "hollywood">>
<td class="bikini-lines-Table-item"><<link [img[($imagePath.ui + "bikiniLineMenu/hollywoodOn.png")]]>> <<replace "#bikiniLines">><<set $kate.bikiniLine to "hollywood">><<ukTeenRomance-bikiniLines>><</replace>><<replace "#avatar-container">><<avatar>><</replace>><</link>><span style="color: #B1D0EF">Hollywood (bare)</span></td>
<<else>>
<td class="bikini-lines-Table-item"><<link [img[($imagePath.ui + "bikiniLineMenu/hollywoodOff.png")]]>> <<replace "#bikiniLines">><<set $kate.bikiniLine to "hollywood">><<ukTeenRomance-bikiniLines>><</replace>><<replace "#avatar-container">><<avatar>><</replace>><</link>>Hollywood (bare)</td>
<</if>>
<td class="bikini-lines-Table-item"></td>
</tr>
</tbody>
</table>
<</nobr>>
<<if def $kate.bikiniLine>>
<<link "//Continue.//" "UKTEENROM-1200 Body piercing parlour">><</link>>
<<else>>
Please select a style.
<</if>>
<</widget>>
<<widget "parlour-bikiniLines">>\
<<update-avatar-bikinilines>>\
<<nobr>>
<table class="bikini-lines-Table">
<thead>
<tr>
<th class="bikini-lines-Table-item-header" colspan="4"><span style="font-weight:bold">Bikini lines</span></th>
</tr>
</thead>
<tbody>
<tr>
<<if $kate.bikiniLine eq "bikini">>
<td class="bikini-lines-Table-item"><<link [img[($imagePath.ui + "bikiniLineMenu/bikiniOn.png")]]>> <<replace "#bikiniLines">><<set $kate.bikiniLine to "bikini">><<parlour-bikiniLines>><</replace>><<replace "#avatar-container">><<avatar>><</replace>><</link>><span style="color: #B1D0EF">Bikini</span></td>
<<else>>
<td class="bikini-lines-Table-item"><<link [img[($imagePath.ui + "bikiniLineMenu/bikiniOff.png")]]>> <<replace "#bikiniLines">><<set $kate.bikiniLine to "bikini">><<parlour-bikiniLines>><</replace>><<replace "#avatar-container">><<avatar>><</replace>><</link>>Bikini</td>
<</if>>
<<if $kate.bikiniLine eq "brazilian">>
<td class="bikini-lines-Table-item"><<link [img[($imagePath.ui + "bikiniLineMenu/brazilianOn.png")]]>> <<replace "#bikiniLines">><<set $kate.bikiniLine to "brazilian">><<parlour-bikiniLines>><</replace>><<replace "#avatar-container">><<avatar>><</replace>><</link>><span style="color: #B1D0EF">Brazilian</span></td>
<<else>>
<td class="bikini-lines-Table-item"><<link [img[($imagePath.ui + "bikiniLineMenu/brazilianOff.png")]]>> <<replace "#bikiniLines">><<set $kate.bikiniLine to "brazilian">><<parlour-bikiniLines>><</replace>><<replace "#avatar-container">><<avatar>><</replace>><</link>>Brazilian</td>
<</if>>
<<if $kate.bikiniLine eq "georgeW">>
<td class="bikini-lines-Table-item"><<link [img[($imagePath.ui + "bikiniLineMenu/georgeWOn.png")]]>> <<replace "#bikiniLines">><<set $kate.bikiniLine to "georgeW">><<parlour-bikiniLines>><</replace>><<replace "#avatar-container">><<avatar>><</replace>><</link>><span style="color: #B1D0EF">George W.</span></td>
<<else>>
<td class="bikini-lines-Table-item"><<link [img[($imagePath.ui + "bikiniLineMenu/georgeWOff.png")]]>> <<replace "#bikiniLines">><<set $kate.bikiniLine to "georgeW">><<parlour-bikiniLines>><</replace>><<replace "#avatar-container">><<avatar>><</replace>><</link>>George W.</td>
<</if>>
<<if $kate.bikiniLine eq "landingStrip">>
<td class="bikini-lines-Table-item"><<link [img[($imagePath.ui + "bikiniLineMenu/landingStripOn.png")]]>> <<replace "#bikiniLines">><<set $kate.bikiniLine to "landingStrip">><<parlour-bikiniLines>><</replace>><<replace "#avatar-container">><<avatar>><</replace>><</link>><span style="color: #B1D0EF">Landing Strip</span></td>
<<else>>
<td class="bikini-lines-Table-item"><<link [img[($imagePath.ui + "bikiniLineMenu/landingStripOff.png")]]>> <<replace "#bikiniLines">><<set $kate.bikiniLine to "landingStrip">><<parlour-bikiniLines>><</replace>><<replace "#avatar-container">><<avatar>><</replace>><</link>>Landing Strip</td>
<</if>>
</tr>
<tr>
<<if $kate.bikiniLine eq "martiniGlass">>
<td class="bikini-lines-Table-item"><<link [img[($imagePath.ui + "bikiniLineMenu/martiniGlassOn.png")]]>> <<replace "#bikiniLines">><<set $kate.bikiniLine to "martiniGlass">><<parlour-bikiniLines>><</replace>><<replace "#avatar-container">><<avatar>><</replace>><</link>><span style="color: #B1D0EF">Martini Glass</span></td>
<<else>>
<td class="bikini-lines-Table-item"><<link [img[($imagePath.ui + "bikiniLineMenu/martiniGlassOff.png")]]>> <<replace "#bikiniLines">><<set $kate.bikiniLine to "martiniGlass">><<parlour-bikiniLines>><</replace>><<replace "#avatar-container">><<avatar>><</replace>><</link>>Martini Glass</td>
<</if>>
<<if $kate.bikiniLine eq "postageStamp">>
<td class="bikini-lines-Table-item"><<link [img[($imagePath.ui + "bikiniLineMenu/postageStampOn.png")]]>> <<replace "#bikiniLines">><<set $kate.bikiniLine to "postageStamp">><<parlour-bikiniLines>><</replace>><<replace "#avatar-container">><<avatar>><</replace>><</link>><span style="color: #B1D0EF">Postage Stamp</span></td>
<<else>>
<td class="bikini-lines-Table-item"><<link [img[($imagePath.ui + "bikiniLineMenu/postageStampOff.png")]]>> <<replace "#bikiniLines">><<set $kate.bikiniLine to "postageStamp">><<parlour-bikiniLines>><</replace>><<replace "#avatar-container">><<avatar>><</replace>><</link>>Postage Stamp</td>
<</if>>
<<if $kate.bikiniLine eq "hollywood">>
<td class="bikini-lines-Table-item"><<link [img[($imagePath.ui + "bikiniLineMenu/hollywoodOn.png")]]>> <<replace "#bikiniLines">><<set $kate.bikiniLine to "hollywood">><<parlour-bikiniLines>><</replace>><<replace "#avatar-container">><<avatar>><</replace>><</link>><span style="color: #B1D0EF">Hollywood (bare)</span></td>
<<else>>
<td class="bikini-lines-Table-item"><<link [img[($imagePath.ui + "bikiniLineMenu/hollywoodOff.png")]]>> <<replace "#bikiniLines">><<set $kate.bikiniLine to "hollywood">><<parlour-bikiniLines>><</replace>><<replace "#avatar-container">><<avatar>><</replace>><</link>>Hollywood (bare)</td>
<</if>>
<td class="bikini-lines-Table-item"></td>
</tr>
</tbody>
</table>
<</nobr>>
<</widget>>
<<widget "ukTeenRomance-tattooParlour">><<nobr>>
<<update-avatar-tattoo-piercing>>
<<if ndef $kate.tattoos>>
<<set $kate.tattoos to []>>
<</if>>
<table class="wardrobe-Table">
<thead>
<tr>
<th class="wardrobe-Table-item-header" colspan="6"><span style="font-weight:bold"> Tattoo Parlour </span></th>
</tr>
</thead>
<tbody>
<tr>
<td class="wardrobe-Table-spacer-row" colspan="6"></td>
</tr>
<tr>
<td class="wardrobe-Table-spacer-right"></td>
<td class="wardrobe-Table-item-subheader" colspan="4">Upper Torso</td>
<td class="wardrobe-Table-spacer-left"></td>
</tr>
<tr>
<td class="wardrobe-Table-spacer-right"></td>
<<if $kate.tattoos.includes("chestBohoMandela")>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "tattoosMenu/chestBohoMandelaOn.png")]]>><<replace "#wardrobeStore">><<set $kate.tattoos.delete("chestBohoMandela")>><<ukTeenRomance-tattooParlour>><</replace>><</link>><span style="color: #B1D0EF">Boho Mandela</span></td>
<<else>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "tattoosMenu/chestBohoMandelaOff.png")]]>><<replace "#wardrobeStore">><<set $kate.tattoos.push("chestBohoMandela")>><<ukTeenRomance-tattooParlour>><</replace>><</link>>Boho Mandela</td>
<</if>>
<<if $kate.tattoos.includes("chestSwallows")>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "tattoosMenu/chestSwallowsOn.png")]]>><<replace "#wardrobeStore">><<set $kate.tattoos.delete("chestSwallows")>><<ukTeenRomance-tattooParlour>><</replace>><</link>><span style="color: #B1D0EF">Swallows</span></td>
<<else>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "tattoosMenu/chestSwallowsOff.png")]]>><<replace "#wardrobeStore">><<set $kate.tattoos.delete("rightNeckStars","leftCollarbone8BitHearts","chestSwallows","leftCollarboneCaffeineStructure")>><<set $kate.tattoos.push("chestSwallows")>><<ukTeenRomance-tattooParlour>><</replace>><</link>>Swallows</td>
<</if>>
<<if $kate.tattoos.includes("rightNeckStars")>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "tattoosMenu/rightNeckStarsOn.png")]]>><<replace "#wardrobeStore">><<set $kate.tattoos.delete("rightNeckStars")>><<ukTeenRomance-tattooParlour>><</replace>><</link>><span style="color: #B1D0EF">Stars</span></td>
<<else>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "tattoosMenu/rightNeckStarsOff.png")]]>><<replace "#wardrobeStore">><<set $kate.tattoos.delete("rightNeckStars","chestSwallows")>><<set $kate.tattoos.push("rightNeckStars")>><<ukTeenRomance-tattooParlour>><</replace>><</link>>Stars</td>
<</if>>
<<if $kate.tattoos.includes("rightUnderboobWave")>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "tattoosMenu/rightUnderboobWaveOn.png")]]>><<replace "#wardrobeStore">><<set $kate.tattoos.delete("rightUnderboobWave")>><<ukTeenRomance-tattooParlour>><</replace>><</link>><span style="color: #B1D0EF">Wave</span></td>
<<else>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "tattoosMenu/rightUnderboobWaveOff.png")]]>><<replace "#wardrobeStore">><<set $kate.tattoos.push("rightUnderboobWave")>><<ukTeenRomance-tattooParlour>><</replace>><</link>>Wave</td>
<</if>>
<td class="wardrobe-Table-spacer-left"></td>
</tr>
<tr>
<td class="wardrobe-Table-spacer-right"></td>
<<if $kate.tattoos.includes("leftCollarbone8BitHearts")>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "tattoosMenu/leftCollarbone8BitHeartsOn.png")]]>><<replace "#wardrobeStore">><<set $kate.tattoos.delete("leftCollarbone8BitHearts")>><<ukTeenRomance-tattooParlour>><</replace>><</link>><span style="color: #B1D0EF">8 Bit Hearts</span></td>
<<else>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "tattoosMenu/leftCollarbone8BitHeartsOff.png")]]>><<replace "#wardrobeStore">><<if $kate.quirks.includes("geekGirl")>><<set $kate.tattoos.delete("leftCollarbone8BitHearts","chestSwallows","leftCollarboneCaffeineStructure")>><<set $kate.tattoos.push("leftCollarbone8BitHearts")>><<else>><</if>><<ukTeenRomance-tattooParlour>><</replace>><</link>>8 Bit Hearts<<if !$kate.quirks.includes("geekGirl")>><br><span style="font-size:10px;">(Geek girl quirk required)</span><</if>></td>
<</if>>
<<if $kate.tattoos.includes("leftCollarboneCaffeineStructure")>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "tattoosMenu/leftCollarboneCaffeineStructureOn.png")]]>><<replace "#wardrobeStore">><<set $kate.tattoos.delete("leftCollarboneCaffeineStructure")>><<ukTeenRomance-tattooParlour>><</replace>><</link>><span style="color: #B1D0EF">8 Bit Hearts</span></td>
<<else>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "tattoosMenu/leftCollarboneCaffeineStructureOff.png")]]>><<replace "#wardrobeStore">><<if $kate.quirks.includes("geekGirl")>><<set $kate.tattoos.delete("leftCollarbone8BitHearts","chestSwallows","leftCollarboneCaffeineStructure")>><<set $kate.tattoos.push("leftCollarboneCaffeineStructure")>><<else>><</if>><<ukTeenRomance-tattooParlour>><</replace>><</link>>Caffeine structure<<if !$kate.quirks.includes("geekGirl")>><br><span style="font-size:10px;">(Geek girl quirk required)</span><</if>></td>
<</if>>
<td class="wardrobe-Table-item"></td>
<td class="wardrobe-Table-item"></td>
<td class="wardrobe-Table-spacer-left"></td>
</tr>
<tr>
<td class="wardrobe-Table-spacer-right"></td>
<td class="wardrobe-Table-item-subheader" colspan="4">Lower Torso</td>
<td class="wardrobe-Table-spacer-left"></td>
</tr>
<tr>
<td class="wardrobe-Table-spacer-right"></td>
<<if $kate.tattoos.includes("rightHipRose")>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "tattoosMenu/rightHipRoseOn.png")]]>><<replace "#wardrobeStore">><<set $kate.tattoos.delete("rightHipRose")>><<ukTeenRomance-tattooParlour>><</replace>><</link>><span style="color: #B1D0EF">Rose</span></td>
<<else>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "tattoosMenu/rightHipRoseOff.png")]]>><<replace "#wardrobeStore">><<set $kate.tattoos.push("rightHipRose")>><<ukTeenRomance-tattooParlour>><</replace>><</link>>Rose</td>
<</if>>
<<if $kate.tattoos.includes("leftHipBoneJacob")>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "tattoosMenu/leftHipBoneJacobOn.png")]]>><<replace "#wardrobeStore">><<set $kate.tattoos.delete("leftHipBoneJacob")>><<ukTeenRomance-tattooParlour>><</replace>><</link>><span style="color: #B1D0EF">Jacob</span></td>
<<else>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "tattoosMenu/leftHipBoneJacobOff.png")]]>><<replace "#wardrobeStore">><<set $kate.tattoos.delete("leftHipTribal","pubicMoundHotZoneSlogan","pubicMoundTribalLoveCrest","leftHipBoneJacob")>><<set $kate.tattoos.push("leftHipBoneJacob")>><<ukTeenRomance-tattooParlour>><</replace>><</link>>Jacob</td>
<</if>>
<<if $kate.tattoos.includes("leftHipTribal")>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "tattoosMenu/leftHipTribalOn.png")]]>><<replace "#wardrobeStore">><<set $kate.tattoos.delete("leftHipTribal")>><<ukTeenRomance-tattooParlour>><</replace>><</link>><span style="color: #B1D0EF">Tribal</span></td>
<<else>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "tattoosMenu/leftHipTribalOff.png")]]>><<replace "#wardrobeStore">><<set $kate.tattoos.delete("leftHipTribal","pubicMoundHotZoneSlogan","pubicMoundTribalLoveCrest","leftHipBoneJacob")>><<set $kate.tattoos.push("leftHipTribal")>><<ukTeenRomance-tattooParlour>><</replace>><</link>>Tribal</td>
<</if>>
<<if $kate.tattoos.includes("pubicMoundHotZoneSlogan")>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "tattoosMenu/pubicMoundHotZoneSloganOn.png")]]>><<replace "#wardrobeStore">><<set $kate.tattoos.delete("pubicMoundHotZoneSlogan")>><<ukTeenRomance-tattooParlour>><</replace>><</link>><span style="color: #B1D0EF">Hot Zone</span></td>
<<else>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "tattoosMenu/pubicMoundHotZoneSloganOff.png")]]>><<replace "#wardrobeStore">><<if $kate.quirks.includes("easy")>><<set $kate.tattoos.delete("pubicMoundHotZoneSlogan","leftHipTribal","pubicMoundTribalLoveCrest","leftHipBoneJacob")>><<set $kate.tattoos.push("pubicMoundHotZoneSlogan")>><<else>><<set $temp.easyAlert to true>><</if>><<ukTeenRomance-tattooParlour>><</replace>><</link>>Hot Zone <<if $temp.easyAlert>><span style="font-size:10px;">(Easy quirk required)</span><</if>> </td>
<</if>>
<td class="wardrobe-Table-spacer-left"></td>
</tr>
<tr>
<td class="wardrobe-Table-spacer-right"></td>
<<if $kate.tattoos.includes("pubicMoundTribalLoveCrest")>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "tattoosMenu/pubicMoundTribalLoveCrestOn.png")]]>><<replace "#wardrobeStore">><<set $kate.tattoos.delete("pubicMoundTribalLoveCrest")>><<ukTeenRomance-tattooParlour>><</replace>><</link>><span style="color: #B1D0EF">Tribal Love Crest</span></td>
<<else>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "tattoosMenu/pubicMoundTribalLoveCrestOff.png")]]>><<replace "#wardrobeStore">><<set $kate.tattoos.delete("pubicMoundTribalLoveCrest","leftHipTribal","pubicMoundHotZoneSlogan","leftHipBoneJacob")>><<set $kate.tattoos.push("pubicMoundTribalLoveCrest")>><<ukTeenRomance-tattooParlour>><</replace>><</link>>Tribal Love Crest</td>
<</if>>
<td class="wardrobe-Table-item"></td>
<td class="wardrobe-Table-item"></td>
<td class="wardrobe-Table-item"></td>
<td class="wardrobe-Table-spacer-left"></td>
</tr>
<tr>
<td class="wardrobe-Table-spacer-right"></td>
<td class="wardrobe-Table-item-subheader" colspan="4">Arms</td>
<td class="wardrobe-Table-spacer-left"></td>
</tr>
<tr>
<td class="wardrobe-Table-spacer-right"></td>
<<if $kate.tattoos.includes("leftUpperArmStayGoldSlogan")>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "tattoosMenu/leftUpperArmStayGoldSloganOn.png")]]>><<replace "#wardrobeStore">><<set $kate.tattoos.delete("leftUpperArmStayGoldSlogan")>><<ukTeenRomance-tattooParlour>><</replace>><</link>><span style="color: #B1D0EF">Stay Gold</span></td>
<<else>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "tattoosMenu/leftUpperArmStayGoldSloganOff.png")]]>><<replace "#wardrobeStore">><<set $kate.tattoos.delete("leftUpperArmStayGoldSlogan","leftUpperArmTribal")>><<set $kate.tattoos.push("leftUpperArmStayGoldSlogan")>><<ukTeenRomance-tattooParlour>><</replace>><</link>>Stay Gold</td>
<</if>>
<<if $kate.tattoos.includes("leftUpperArmTribal")>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "tattoosMenu/leftUpperArmTribalOn.png")]]>><<replace "#wardrobeStore">><<set $kate.tattoos.delete("leftUpperArmTribal")>><<ukTeenRomance-tattooParlour>><</replace>><</link>><span style="color: #B1D0EF">Tribal</span></td>
<<else>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "tattoosMenu/leftUpperArmTribalOff.png")]]>><<replace "#wardrobeStore">><<set $kate.tattoos.delete("leftUpperArmStayGoldSlogan","leftUpperArmTribal")>><<set $kate.tattoos.push("leftUpperArmTribal")>><<ukTeenRomance-tattooParlour>><</replace>><</link>>Tribal</td>
<</if>>
<<if $kate.tattoos.includes("leftForearmAeroplane")>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "tattoosMenu/leftForearmAeroplaneOn.png")]]>><<replace "#wardrobeStore">><<set $kate.tattoos.delete("leftForearmAeroplane")>><<ukTeenRomance-tattooParlour>><</replace>><</link>><span style="color: #B1D0EF">Aeroplane</span></td>
<<else>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "tattoosMenu/leftForearmAeroplaneOff.png")]]>><<replace "#wardrobeStore">><<set $kate.tattoos.delete("leftForearmElvish","leftForearmAeroplane")>><<set $kate.tattoos.push("leftForearmAeroplane")>><<ukTeenRomance-tattooParlour>><</replace>><</link>>Aeroplane</td>
<</if>>
<<if $kate.tattoos.includes("rightForearmD10Die")>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "tattoosMenu/rightForearmD10DieOn.png")]]>><<replace "#wardrobeStore">><<set $kate.tattoos.delete("rightForearmD10Die")>><<ukTeenRomance-tattooParlour>><</replace>><</link>><span style="color: #B1D0EF">D10 Die</span></td>
<<else>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "tattoosMenu/rightForearmD10DieOff.png")]]>><<replace "#wardrobeStore">><<if $kate.quirks.includes("geekGirl")>><<set $kate.tattoos.delete("rightForearmD10Die","rightForearmRosesSleeve")>><<set $kate.tattoos.push("rightForearmD10Die")>><</if>><<ukTeenRomance-tattooParlour>><</replace>><</link>>D10 Die <<if !$kate.quirks.includes("geekGirl")>><span style="font-size:10px;">(Geek girl quirk required)</span><</if>></td>
<</if>>
<td class="wardrobe-Table-spacer-left"></td>
</tr>
<tr>
<td class="wardrobe-Table-spacer-right"></td>
<<if $kate.tattoos.includes("rightForearmRosesSleeve")>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "tattoosMenu/rightForearmRosesSleeveOn.png")]]>><<replace "#wardrobeStore">><<set $kate.tattoos.delete("rightForearmRosesSleeve")>><<ukTeenRomance-tattooParlour>><</replace>><</link>><span style="color: #B1D0EF">Roses Sleeve</span></td>
<<else>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "tattoosMenu/rightForearmRosesSleeveOff.png")]]>><<replace "#wardrobeStore">><<set $kate.tattoos.delete("rightForearmD10Die","rightForearmRosesSleeve")>><<set $kate.tattoos.push("rightForearmRosesSleeve")>><<ukTeenRomance-tattooParlour>><</replace>><</link>>Roses Sleeve</td>
<</if>>
<<if $kate.tattoos.includes("rightHandPaperPlane")>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "tattoosMenu/rightHandPaperPlaneOn.png")]]>><<replace "#wardrobeStore">><<set $kate.tattoos.delete("rightHandPaperPlane")>><<ukTeenRomance-tattooParlour>><</replace>><</link>><span style="color: #B1D0EF">Paper Plane</span></td>
<<else>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "tattoosMenu/rightHandPaperPlaneOff.png")]]>><<replace "#wardrobeStore">><<set $kate.tattoos.push("rightHandPaperPlane")>><<ukTeenRomance-tattooParlour>><</replace>><</link>>Paper Plane</td>
<</if>>
<<if $kate.tattoos.includes("leftForearmElvish")>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "tattoosMenu/leftForearmElvishOn.png")]]>><<replace "#wardrobeStore">><<set $kate.tattoos.delete("leftForearmElvish")>><<ukTeenRomance-tattooParlour>><</replace>><</link>><span style="color: #B1D0EF">Elvish</span></td>
<<else>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "tattoosMenu/leftForearmElvishOff.png")]]>><<replace "#wardrobeStore">><<if $kate.quirks.includes("geekGirl")>><<set $kate.tattoos.delete("leftForearmElvish","leftForearmAeroplane")>><<set $kate.tattoos.push("leftForearmElvish")>><<else>><</if>><<ukTeenRomance-tattooParlour>><</replace>><</link>>Elvish <<if !$kate.quirks.includes("geekGirl")>><span style="font-size:10px;">(Geek girl quirk required)</span><</if>></td>
<</if>>
<td class="wardrobe-Table-item"></td>
<td class="wardrobe-Table-spacer-left"></td>
</tr>
<tr>
<td class="wardrobe-Table-spacer-right"></td>
<td class="wardrobe-Table-item-subheader" colspan="4">Legs</td>
<td class="wardrobe-Table-spacer-left"></td>
</tr>
<tr>
<td class="wardrobe-Table-spacer-right"></td>
<<if $kate.tattoos.includes("rightThighTribal")>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "tattoosMenu/rightThighTribalOn.png")]]>><<replace "#wardrobeStore">><<set $kate.tattoos.delete("rightThighTribal")>><<ukTeenRomance-tattooParlour>><</replace>><</link>><span style="color: #B1D0EF">Tribal</span></td>
<<else>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "tattoosMenu/rightThighTribalOff.png")]]>><<replace "#wardrobeStore">><<set $kate.tattoos.delete("rightThighTribal","rightThighAshley")>><<set $kate.tattoos.push("rightThighTribal")>><<ukTeenRomance-tattooParlour>><</replace>><</link>>Tribal</td>
<</if>>
<<if $kate.tattoos.includes("rightThighAshley")>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "tattoosMenu/rightThighAshleyOn.png")]]>><<replace "#wardrobeStore">><<set $kate.tattoos.delete("rightThighAshley")>><<ukTeenRomance-tattooParlour>><</replace>><</link>><span style="color: #B1D0EF">Ashley</span></td>
<<else>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "tattoosMenu/rightThighAshleyOff.png")]]>><<replace "#wardrobeStore">><<set $kate.tattoos.delete("rightThighTribal","rightThighAshley")>><<set $kate.tattoos.push("rightThighAshley")>><<ukTeenRomance-tattooParlour>><</replace>><</link>>Ashley</td>
<</if>>
<<if $kate.tattoos.includes("rightCalfCowgirl")>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "tattoosMenu/rightCalfCowgirlOn.png")]]>><<replace "#wardrobeStore">><<set $kate.tattoos.delete("rightCalfCowgirl")>><<ukTeenRomance-tattooParlour>><</replace>><</link>><span style="color: #B1D0EF">Cowgirl</span></td>
<<else>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "tattoosMenu/rightCalfCowgirlOff.png")]]>><<replace "#wardrobeStore">><<set $kate.tattoos.push("rightCalfCowgirl")>><<ukTeenRomance-tattooParlour>><</replace>><</link>>Cowgirl</td>
<</if>>
<<if $kate.tattoos.includes("rightAnkleDove")>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "tattoosMenu/rightAnkleDoveOn.png")]]>><<replace "#wardrobeStore">><<set $kate.tattoos.delete("rightAnkleDove")>><<ukTeenRomance-tattooParlour>><</replace>><</link>><span style="color: #B1D0EF">Dove</span></td>
<<else>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "tattoosMenu/rightAnkleDoveOff.png")]]>><<replace "#wardrobeStore">><<set $kate.tattoos.push("rightAnkleDove")>><<ukTeenRomance-tattooParlour>><</replace>><</link>>Dove</td>
<</if>>
<td class="wardrobe-Table-spacer-left"></td>
</tr>
<tr>
<td class="wardrobe-Table-spacer-right"></td>
<<if $kate.tattoos.includes("leftThighTribalBand")>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "tattoosMenu/leftThighTribalBandOn.png")]]>><<replace "#wardrobeStore">><<set $kate.tattoos.delete("leftThighTribalBand")>><<ukTeenRomance-tattooParlour>><</replace>><</link>><span style="color: #B1D0EF">Tribal Band</span></td>
<<else>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "tattoosMenu/leftThighTribalBandOff.png")]]>><<replace "#wardrobeStore">><<set $kate.tattoos.push("leftThighTribalBand")>><<ukTeenRomance-tattooParlour>><</replace>><</link>>Tribal Band</td>
<</if>>
<<if $kate.tattoos.includes("leftAnkleDiamond")>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "tattoosMenu/leftAnkleDiamondOn.png")]]>><<replace "#wardrobeStore">><<set $kate.tattoos.delete("leftAnkleDiamond")>><<ukTeenRomance-tattooParlour>><</replace>><</link>><span style="color: #B1D0EF">Diamond</span></td>
<<else>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "tattoosMenu/leftAnkleDiamondOff.png")]]>><<replace "#wardrobeStore">><<set $kate.tattoos.push("leftAnkleDiamond")>><<ukTeenRomance-tattooParlour>><</replace>><</link>>Diamond</td>
<</if>>
<<if $kate.tattoos.includes("leftAnkleTriyang")>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "tattoosMenu/leftAnkleTriyangOn.png")]]>><<replace "#wardrobeStore">><<set $kate.tattoos.delete("leftAnkleTriyang")>><<ukTeenRomance-tattooParlour>><</replace>><</link>><span style="color: #B1D0EF">Triyang</span></td>
<<else>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "tattoosMenu/leftAnkleTriyangOff.png")]]>><<replace "#wardrobeStore">><<set $kate.tattoos.push("leftAnkleTriyang")>><<ukTeenRomance-tattooParlour>><</replace>><</link>>Triyang</td>
<</if>>
<td class="wardrobe-Table-item"></td>
<td class="wardrobe-Table-spacer-left"></td>
</tr>
</tbody>
</table>
<</nobr>><</widget>>
<<widget "parlour-tattooParlour">><<nobr>>
<<update-avatar-tattoo-piercing>>
<<replace "#avatar-container">><<avatar>><</replace>>
<<if ndef $kate.tattoos>>
<<set $kate.tattoos to []>>
<</if>>
<table class="wardrobe-Table">
<thead>
<tr>
<th class="wardrobe-Table-item-header" colspan="6"><span style="font-weight:bold"> Tattoo Parlour </span></th>
</tr>
</thead>
<tbody>
<tr>
<td class="wardrobe-Table-spacer-row" colspan="6"></td>
</tr>
<tr>
<td class="wardrobe-Table-spacer-right"></td>
<td class="wardrobe-Table-item-subheader" colspan="4">Upper Torso</td>
<td class="wardrobe-Table-spacer-left"></td>
</tr>
<tr>
<td class="wardrobe-Table-spacer-right"></td>
/* <<if $kate.tattoos.includes("chestBohoMandela")>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "tattoosMenu/chestBohoMandelaOn.png")]]>><<replace "#wardrobeStore1">><<set $kate.tattoos.delete("chestBohoMandela")>><<parlour-tattooParlour>><</replace>><</link>><span style="color: #B1D0EF">Boho Mandela</span></td>
<<else>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "tattoosMenu/chestBohoMandelaOff.png")]]>><<replace "#wardrobeStore1">><<set $kate.tattoos.push("chestBohoMandela")>><<parlour-tattooParlour>><</replace>><</link>>Boho Mandela</td>
<</if>>
<<if $kate.tattoos.includes("chestSwallows")>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "tattoosMenu/chestSwallowsOn.png")]]>><<replace "#wardrobeStore1">><<set $kate.tattoos.delete("chestSwallows")>><<parlour-tattooParlour>><</replace>><</link>><span style="color: #B1D0EF">Swallows</span></td>
<<else>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "tattoosMenu/chestSwallowsOff.png")]]>><<replace "#wardrobeStore1">><<set $kate.tattoos.delete("rightNeckStars","leftCollarbone8BitHearts","chestSwallows","leftCollarboneCaffeineStructure")>><<set $kate.tattoos.push("chestSwallows")>><<parlour-tattooParlour>><</replace>><</link>>Swallows</td>
<</if>>
<<if $kate.tattoos.includes("rightNeckStars")>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "tattoosMenu/rightNeckStarsOn.png")]]>><<replace "#wardrobeStore1">><<set $kate.tattoos.delete("rightNeckStars")>><<parlour-tattooParlour>><</replace>><</link>><span style="color: #B1D0EF">Stars</span></td>
<<else>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "tattoosMenu/rightNeckStarsOff.png")]]>><<replace "#wardrobeStore1">><<set $kate.tattoos.delete("rightNeckStars","chestSwallows")>><<set $kate.tattoos.push("rightNeckStars")>><<parlour-tattooParlour>><</replace>><</link>>Stars</td>
<</if>> */
<<if $kate.tattoos.includes("rightUnderboobWave")>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "tattoosMenu/rightUnderboobWaveOn.png")]]>><<replace "#wardrobeStore1">><<set $kate.tattoos.delete("rightUnderboobWave")>><<parlour-tattooParlour>><</replace>><</link>><span style="color: #B1D0EF">Wave</span></td>
<<else>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "tattoosMenu/rightUnderboobWaveOff.png")]]>><<replace "#wardrobeStore1">><<set $kate.tattoos.push("rightUnderboobWave")>><<parlour-tattooParlour>><</replace>><</link>>Wave</td>
<</if>>
<<if $kate.tattoos.includes("leftCollarbone8BitHearts")>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "tattoosMenu/leftCollarbone8BitHeartsOn.png")]]>><<replace "#wardrobeStore1">><<set $kate.tattoos.delete("leftCollarbone8BitHearts")>><<parlour-tattooParlour>><</replace>><</link>><span style="color: #B1D0EF">8 Bit Hearts</span></td>
<<else>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "tattoosMenu/leftCollarbone8BitHeartsOff.png")]]>><<replace "#wardrobeStore1">><<set $kate.tattoos.delete("leftCollarbone8BitHearts","chestSwallows","leftCollarboneCaffeineStructure")>><<set $kate.tattoos.push("leftCollarbone8BitHearts")>><<parlour-tattooParlour>><</replace>><</link>>8 Bit Hearts</td>
<</if>>
<<if $kate.tattoos.includes("leftCollarboneCaffeineStructure")>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "tattoosMenu/leftCollarboneCaffeineStructureOn.png")]]>><<replace "#wardrobeStore1">><<set $kate.tattoos.delete("leftCollarboneCaffeineStructure")>><<parlour-tattooParlour>><</replace>><</link>><span style="color: #B1D0EF">8 Bit Hearts</span></td>
<<else>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "tattoosMenu/leftCollarboneCaffeineStructureOff.png")]]>><<replace "#wardrobeStore1">><<set $kate.tattoos.delete("leftCollarbone8BitHearts","chestSwallows","leftCollarboneCaffeineStructure")>><<set $kate.tattoos.push("leftCollarboneCaffeineStructure")>><<parlour-tattooParlour>><</replace>><</link>>Caffeine structure</td>
<</if>>
<td class="wardrobe-Table-spacer-left"></td>
</tr>
<tr>
<td class="wardrobe-Table-spacer-right"></td>
<td class="wardrobe-Table-item"></td>
<td class="wardrobe-Table-item"></td>
<td class="wardrobe-Table-spacer-left"></td>
</tr>
<tr>
<td class="wardrobe-Table-spacer-right"></td>
<td class="wardrobe-Table-item-subheader" colspan="4">Lower Torso</td>
<td class="wardrobe-Table-spacer-left"></td>
</tr>
<tr>
<td class="wardrobe-Table-spacer-right"></td>
/* <<if $kate.tattoos.includes("rightHipRose")>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "tattoosMenu/rightHipRoseOn.png")]]>><<replace "#wardrobeStore1">><<set $kate.tattoos.delete("rightHipRose")>><<parlour-tattooParlour>><</replace>><</link>><span style="color: #B1D0EF">Rose</span></td>
<<else>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "tattoosMenu/rightHipRoseOff.png")]]>><<replace "#wardrobeStore1">><<set $kate.tattoos.push("rightHipRose")>><<parlour-tattooParlour>><</replace>><</link>>Rose</td>
<</if>> */
<<if $kate.tattoos.includes("leftHipBoneJacob")>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "tattoosMenu/leftHipBoneJacobOn.png")]]>><<replace "#wardrobeStore1">><<set $kate.tattoos.delete("leftHipBoneJacob")>><<parlour-tattooParlour>><</replace>><</link>><span style="color: #B1D0EF">Jacob</span></td>
<<else>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "tattoosMenu/leftHipBoneJacobOff.png")]]>><<replace "#wardrobeStore1">><<set $kate.tattoos.delete("leftHipTribal","pubicMoundHotZoneSlogan","pubicMoundTribalLoveCrest","leftHipBoneJacob")>><<set $kate.tattoos.push("leftHipBoneJacob")>><<parlour-tattooParlour>><</replace>><</link>>Jacob</td>
<</if>>
<<if $kate.tattoos.includes("leftHipTribal")>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "tattoosMenu/leftHipTribalOn.png")]]>><<replace "#wardrobeStore1">><<set $kate.tattoos.delete("leftHipTribal")>><<parlour-tattooParlour>><</replace>><</link>><span style="color: #B1D0EF">Tribal</span></td>
<<else>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "tattoosMenu/leftHipTribalOff.png")]]>><<replace "#wardrobeStore1">><<set $kate.tattoos.delete("leftHipTribal","pubicMoundHotZoneSlogan","pubicMoundTribalLoveCrest","leftHipBoneJacob")>><<set $kate.tattoos.push("leftHipTribal")>><<parlour-tattooParlour>><</replace>><</link>>Tribal</td>
<</if>>
/* <<if $kate.tattoos.includes("pubicMoundHotZoneSlogan")>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "tattoosMenu/pubicMoundHotZoneSloganOn.png")]]>><<replace "#wardrobeStore1">><<set $kate.tattoos.delete("pubicMoundHotZoneSlogan")>><<parlour-tattooParlour>><</replace>><</link>><span style="color: #B1D0EF">Hot Zone</span></td>
<<else>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "tattoosMenu/pubicMoundHotZoneSloganOff.png")]]>><<replace "#wardrobeStore1">><<if $kate.quirks.includes("easy")>><<set $kate.tattoos.delete("pubicMoundHotZoneSlogan","leftHipTribal","pubicMoundTribalLoveCrest","leftHipBoneJacob")>><<set $kate.tattoos.push("pubicMoundHotZoneSlogan")>><<else>><<set $temp.easyAlert to true>><</if>><<parlour-tattooParlour>><</replace>><</link>>Hot Zone <<if $temp.easyAlert>><span style="font-size:10px;">(Easy quirk required)</span><</if>> </td>
<</if>> */
<td class="wardrobe-Table-spacer-left"></td>
</tr>
/* <tr>
<td class="wardrobe-Table-spacer-right"></td>
<<if $kate.tattoos.includes("pubicMoundTribalLoveCrest")>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "tattoosMenu/pubicMoundTribalLoveCrestOn.png")]]>><<replace "#wardrobeStore1">><<set $kate.tattoos.delete("pubicMoundTribalLoveCrest")>><<parlour-tattooParlour>><</replace>><</link>><span style="color: #B1D0EF">Tribal Love Crest</span></td>
<<else>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "tattoosMenu/pubicMoundTribalLoveCrestOff.png")]]>><<replace "#wardrobeStore1">><<set $kate.tattoos.delete("pubicMoundTribalLoveCrest","leftHipTribal","pubicMoundHotZoneSlogan","leftHipBoneJacob")>><<set $kate.tattoos.push("pubicMoundTribalLoveCrest")>><<parlour-tattooParlour>><</replace>><</link>>Tribal Love Crest</td>
<</if>>
<td class="wardrobe-Table-item"></td>
<td class="wardrobe-Table-item"></td>
<td class="wardrobe-Table-item"></td>
<td class="wardrobe-Table-spacer-left"></td>
</tr> */
<tr>
<td class="wardrobe-Table-spacer-right"></td>
<td class="wardrobe-Table-item-subheader" colspan="4">Arms</td>
<td class="wardrobe-Table-spacer-left"></td>
</tr>
<tr>
<td class="wardrobe-Table-spacer-right"></td>
<<if $kate.tattoos.includes("leftUpperArmStayGoldSlogan")>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "tattoosMenu/leftUpperArmStayGoldSloganOn.png")]]>><<replace "#wardrobeStore1">><<set $kate.tattoos.delete("leftUpperArmStayGoldSlogan")>><<parlour-tattooParlour>><</replace>><</link>><span style="color: #B1D0EF">Stay Gold</span></td>
<<else>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "tattoosMenu/leftUpperArmStayGoldSloganOff.png")]]>><<replace "#wardrobeStore1">><<set $kate.tattoos.delete("leftUpperArmStayGoldSlogan","leftUpperArmTribal")>><<set $kate.tattoos.push("leftUpperArmStayGoldSlogan")>><<parlour-tattooParlour>><</replace>><</link>>Stay Gold</td>
<</if>>
<<if $kate.tattoos.includes("leftUpperArmTribal")>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "tattoosMenu/leftUpperArmTribalOn.png")]]>><<replace "#wardrobeStore1">><<set $kate.tattoos.delete("leftUpperArmTribal")>><<parlour-tattooParlour>><</replace>><</link>><span style="color: #B1D0EF">Tribal</span></td>
<<else>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "tattoosMenu/leftUpperArmTribalOff.png")]]>><<replace "#wardrobeStore1">><<set $kate.tattoos.delete("leftUpperArmStayGoldSlogan","leftUpperArmTribal")>><<set $kate.tattoos.push("leftUpperArmTribal")>><<parlour-tattooParlour>><</replace>><</link>>Tribal</td>
<</if>>
/* <<if $kate.tattoos.includes("leftForearmAeroplane")>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "tattoosMenu/leftForearmAeroplaneOn.png")]]>><<replace "#wardrobeStore1">><<set $kate.tattoos.delete("leftForearmAeroplane")>><<parlour-tattooParlour>><</replace>><</link>><span style="color: #B1D0EF">Aeroplane</span></td>
<<else>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "tattoosMenu/leftForearmAeroplaneOff.png")]]>><<replace "#wardrobeStore1">><<set $kate.tattoos.delete("leftForearmElvish","leftForearmAeroplane")>><<set $kate.tattoos.push("leftForearmAeroplane")>><<parlour-tattooParlour>><</replace>><</link>>Aeroplane</td>
<</if>>
<<if $kate.tattoos.includes("rightForearmD10Die")>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "tattoosMenu/rightForearmD10DieOn.png")]]>><<replace "#wardrobeStore1">><<set $kate.tattoos.delete("rightForearmD10Die")>><<parlour-tattooParlour>><</replace>><</link>><span style="color: #B1D0EF">D10 Die</span></td>
<<else>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "tattoosMenu/rightForearmD10DieOff.png")]]>><<replace "#wardrobeStore1">><<if $kate.quirks.includes("geekGirl")>><<set $kate.tattoos.delete("rightForearmD10Die","rightForearmRosesSleeve")>><<set $kate.tattoos.push("rightForearmD10Die")>><</if>><<parlour-tattooParlour>><</replace>><</link>>D10 Die <<if !$kate.quirks.includes("geekGirl")>><span style="font-size:10px;">(Geek girl quirk required)</span><</if>></td>
<</if>>
<<if $kate.tattoos.includes("leftForearmElvish")>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "tattoosMenu/leftForearmElvishOn.png")]]>><<replace "#wardrobeStore1">><<set $kate.tattoos.delete("leftForearmElvish")>><<parlour-tattooParlour>><</replace>><</link>><span style="color: #B1D0EF">Elvish</span></td>
<<else>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "tattoosMenu/leftForearmElvishOff.png")]]>><<replace "#wardrobeStore1">><<set $kate.tattoos.delete("leftForearmElvish","leftForearmAeroplane")>><<set $kate.tattoos.push("leftForearmElvish")>><<parlour-tattooParlour>><</replace>><</link>>Elvish</td>
<</if>> */
<td class="wardrobe-Table-spacer-left"></td>
</tr>
/* <tr>
<td class="wardrobe-Table-spacer-right"></td>
<<if $kate.tattoos.includes("rightForearmRosesSleeve")>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "tattoosMenu/rightForearmRosesSleeveOn.png")]]>><<replace "#wardrobeStore1">><<set $kate.tattoos.delete("rightForearmRosesSleeve")>><<parlour-tattooParlour>><</replace>><</link>><span style="color: #B1D0EF">Roses Sleeve</span></td>
<<else>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "tattoosMenu/rightForearmRosesSleeveOff.png")]]>><<replace "#wardrobeStore1">><<set $kate.tattoos.delete("rightForearmD10Die","rightForearmRosesSleeve")>><<set $kate.tattoos.push("rightForearmRosesSleeve")>><<parlour-tattooParlour>><</replace>><</link>>Roses Sleeve</td>
<</if>>
<<if $kate.tattoos.includes("rightHandPaperPlane")>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "tattoosMenu/rightHandPaperPlaneOn.png")]]>><<replace "#wardrobeStore1">><<set $kate.tattoos.delete("rightHandPaperPlane")>><<parlour-tattooParlour>><</replace>><</link>><span style="color: #B1D0EF">Paper Plane</span></td>
<<else>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "tattoosMenu/rightHandPaperPlaneOff.png")]]>><<replace "#wardrobeStore1">><<set $kate.tattoos.push("rightHandPaperPlane")>><<parlour-tattooParlour>><</replace>><</link>>Paper Plane</td>
<</if>>
<td class="wardrobe-Table-item"></td>
<td class="wardrobe-Table-spacer-left"></td>
</tr> */
<tr>
<td class="wardrobe-Table-spacer-right"></td>
<td class="wardrobe-Table-item-subheader" colspan="4">Legs</td>
<td class="wardrobe-Table-spacer-left"></td>
</tr>
<tr>
<td class="wardrobe-Table-spacer-right"></td>
/* <<if $kate.tattoos.includes("rightThighTribal")>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "tattoosMenu/rightThighTribalOn.png")]]>><<replace "#wardrobeStore1">><<set $kate.tattoos.delete("rightThighTribal")>><<parlour-tattooParlour>><</replace>><</link>><span style="color: #B1D0EF">Tribal</span></td>
<<else>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "tattoosMenu/rightThighTribalOff.png")]]>><<replace "#wardrobeStore1">><<set $kate.tattoos.delete("rightThighTribal","rightThighAshley")>><<set $kate.tattoos.push("rightThighTribal")>><<parlour-tattooParlour>><</replace>><</link>>Tribal</td>
<</if>> */
<<if $kate.tattoos.includes("rightThighAshley")>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "tattoosMenu/rightThighAshleyOn.png")]]>><<replace "#wardrobeStore1">><<set $kate.tattoos.delete("rightThighAshley")>><<parlour-tattooParlour>><</replace>><</link>><span style="color: #B1D0EF">Ashley</span></td>
<<else>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "tattoosMenu/rightThighAshleyOff.png")]]>><<replace "#wardrobeStore1">><<set $kate.tattoos.delete("rightThighTribal","rightThighAshley")>><<set $kate.tattoos.push("rightThighAshley")>><<parlour-tattooParlour>><</replace>><</link>>Ashley</td>
<</if>>
<<if $kate.tattoos.includes("leftThighTribalBand")>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "tattoosMenu/leftThighTribalBandOn.png")]]>><<replace "#wardrobeStore1">><<set $kate.tattoos.delete("leftThighTribalBand")>><<parlour-tattooParlour>><</replace>><</link>><span style="color: #B1D0EF">Tribal Band</span></td>
<<else>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "tattoosMenu/leftThighTribalBandOff.png")]]>><<replace "#wardrobeStore1">><<set $kate.tattoos.push("leftThighTribalBand")>><<parlour-tattooParlour>><</replace>><</link>>Tribal Band</td>
<</if>>
/* <<if $kate.tattoos.includes("rightCalfCowgirl")>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "tattoosMenu/rightCalfCowgirlOn.png")]]>><<replace "#wardrobeStore1">><<set $kate.tattoos.delete("rightCalfCowgirl")>><<parlour-tattooParlour>><</replace>><</link>><span style="color: #B1D0EF">Cowgirl</span></td>
<<else>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "tattoosMenu/rightCalfCowgirlOff.png")]]>><<replace "#wardrobeStore1">><<set $kate.tattoos.push("rightCalfCowgirl")>><<parlour-tattooParlour>><</replace>><</link>>Cowgirl</td>
<</if>>
<<if $kate.tattoos.includes("rightAnkleDove")>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "tattoosMenu/rightAnkleDoveOn.png")]]>><<replace "#wardrobeStore1">><<set $kate.tattoos.delete("rightAnkleDove")>><<parlour-tattooParlour>><</replace>><</link>><span style="color: #B1D0EF">Dove</span></td>
<<else>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "tattoosMenu/rightAnkleDoveOff.png")]]>><<replace "#wardrobeStore1">><<set $kate.tattoos.push("rightAnkleDove")>><<parlour-tattooParlour>><</replace>><</link>>Dove</td>
<</if>> */
<td class="wardrobe-Table-spacer-left"></td>
</tr>
/* <tr>
<td class="wardrobe-Table-spacer-right"></td>
<<if $kate.tattoos.includes("leftAnkleDiamond")>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "tattoosMenu/leftAnkleDiamondOn.png")]]>><<replace "#wardrobeStore1">><<set $kate.tattoos.delete("leftAnkleDiamond")>><<parlour-tattooParlour>><</replace>><</link>><span style="color: #B1D0EF">Diamond</span></td>
<<else>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "tattoosMenu/leftAnkleDiamondOff.png")]]>><<replace "#wardrobeStore1">><<set $kate.tattoos.push("leftAnkleDiamond")>><<parlour-tattooParlour>><</replace>><</link>>Diamond</td>
<</if>>
<<if $kate.tattoos.includes("leftAnkleTriyang")>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "tattoosMenu/leftAnkleTriyangOn.png")]]>><<replace "#wardrobeStore1">><<set $kate.tattoos.delete("leftAnkleTriyang")>><<parlour-tattooParlour>><</replace>><</link>><span style="color: #B1D0EF">Triyang</span></td>
<<else>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "tattoosMenu/leftAnkleTriyangOff.png")]]>><<replace "#wardrobeStore1">><<set $kate.tattoos.push("leftAnkleTriyang")>><<parlour-tattooParlour>><</replace>><</link>>Triyang</td>
<</if>>
<td class="wardrobe-Table-item"></td>
<td class="wardrobe-Table-spacer-left"></td>
</tr> */
</tbody>
</table>
<</nobr>><</widget>>
<<widget "parlour-piercingParlour">><<nobr>>
<<update-avatar-tattoo-piercing>>
<<replace "#avatar-container">><<avatar>><</replace>>
<table class="wardrobe-Table">
<thead>
<tr>
<th class="wardrobe-Table-item-header" colspan="6"><span style="font-weight:bold"> Piercing Parlour </span></th>
</tr>
</thead>
<tbody>
<tr>
<td class="wardrobe-Table-spacer-row" colspan="6"></td>
</tr>
<tr>
<td class="wardrobe-Table-spacer-right"></td>
<td class="wardrobe-Table-item-subheader" colspan="4">Ears</td>
<td class="wardrobe-Table-spacer-left"></td>
</tr>
<tr>
<td class="wardrobe-Table-spacer-right"></td>
<<if $kate.piercings.includes("earSilverHighLobeRings")>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "piercingsMenu/earSilverHighLobeRingsOn.png")]]>><<replace "#wardrobeStore">><<set $kate.piercings.delete("earSilverHighLobeRings")>><<parlour-piercingParlour>><</replace>><</link>><span style="color: #B1D0EF">Silver High Lobe Rings</span></td>
<<else>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "piercingsMenu/earSilverHighLobeRingsOff.png")]]>><<replace "#wardrobeStore">><<set $kate.piercings.push("earSilverHighLobeRings")>><<parlour-piercingParlour>><</replace>><</link>>Silver High Lobe Rings</td>
<</if>>
<<if $kate.piercings.includes("earSilverBarbell")>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "piercingsMenu/earSilverBarbellOn.png")]]>><<replace "#wardrobeStore">><<set $kate.piercings.delete("earSilverBarbell")>><<parlour-piercingParlour>><</replace>><</link>><span style="color: #B1D0EF">Silver Barbell</span></td>
<<else>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "piercingsMenu/earSilverBarbellOff.png")]]>><<replace "#wardrobeStore">><<set $kate.piercings.push("earSilverBarbell")>><<parlour-piercingParlour>><</replace>><</link>>Silver Barbell</td>
<</if>>
<<if $kate.piercings.includes("earDiamondHelixStud")>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "piercingsMenu/earDiamondHelixStudOn.png")]]>><<replace "#wardrobeStore">><<set $kate.piercings.delete("earDiamondHelixStud")>><<parlour-piercingParlour>><</replace>><</link>><span style="color: #B1D0EF">Diamond Helix Stud</span></td>
<<else>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "piercingsMenu/earDiamondHelixStudOff.png")]]>><<replace "#wardrobeStore">><<set $kate.piercings.push("earDiamondHelixStud")>><<parlour-piercingParlour>><</replace>><</link>>Diamond Helix Stud</td>
<</if>>
<<if $kate.piercings.includes("earSilverHelixRing")>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "piercingsMenu/earSilverHelixRingOn.png")]]>><<replace "#wardrobeStore">><<set $kate.piercings.delete("earSilverHelixRing")>><<parlour-piercingParlour>><</replace>><</link>><span style="color: #B1D0EF">Silver Helix Ring</span></td>
<<else>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "piercingsMenu/earSilverHelixRingOff.png")]]>><<replace "#wardrobeStore">><<set $kate.piercings.push("earSilverHelixRing")>><<parlour-piercingParlour>><</replace>><</link>>Silver Helix Ring</td>
<</if>>
<td class="wardrobe-Table-spacer-left"></td>
</tr>
<tr>
<td class="wardrobe-Table-spacer-right"></td>
<td class="wardrobe-Table-item-subheader" colspan="4">Face</td>
<td class="wardrobe-Table-spacer-left"></td>
</tr>
<tr>
<td class="wardrobe-Table-spacer-right"></td>
<<if $kate.piercings.includes("browSilverSpikedBarbell")>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "piercingsMenu/browSilverSpikedBarbellOn.png")]]>><<replace "#wardrobeStore">><<set $kate.piercings.delete("browSilverSpikedBarbell")>><<parlour-piercingParlour>><</replace>><</link>><span style="color: #B1D0EF">Silver Spiked Barbell</span></td>
<<else>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "piercingsMenu/browSilverSpikedBarbellOff.png")]]>><<replace "#wardrobeStore">><<set $kate.piercings.push("browSilverSpikedBarbell")>><<parlour-piercingParlour>><</replace>><</link>>Silver Spiked Barbell</td>
<</if>>
<<if $kate.piercings.includes("nosesilverSeptumRingWithBall")>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "piercingsMenu/noseSilverSeptumRingOn.png")]]>><<replace "#wardrobeStore">><<set $kate.piercings.delete("nosesilverSeptumRingWithBall")>><<parlour-piercingParlour>><</replace>><</link>><span style="color: #B1D0EF">Silver Septum Ring</span></td>
<<else>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "piercingsMenu/noseSilverSeptumRingOff.png")]]>><<replace "#wardrobeStore">><<set $kate.piercings.delete("noseBlackNasalang","nosesilverSeptumRingWithBall")>><<set $kate.piercings.push("nosesilverSeptumRingWithBall")>><<parlour-piercingParlour>><</replace>><</link>>Silver Septum Ring</td>
<</if>>
/* <<if $kate.piercings.includes("faceMedusaDiamondStud")>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "piercingsMenu/faceMedusaDiamondStudOn.png")]]>><<replace "#wardrobeStore">><<set $kate.piercings.delete("faceMedusaDiamondStud")>><<parlour-piercingParlour>><</replace>><</link>><span style="color: #B1D0EF">Medusa Diamond Stud</span></td>
<<else>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "piercingsMenu/faceMedusaDiamondStudOff.png")]]>><<replace "#wardrobeStore">><<set $kate.piercings.delete("faceMedusaDiamondStud","faceSilverDimpleStuds","faceSilverSpikedLabret","faceThirdEyeDiamondStud")>><<set $kate.piercings.push("faceMedusaDiamondStud")>><<parlour-piercingParlour>><</replace>><</link>>Medusa Diamond Stud</td>
<</if>>
<<if $kate.piercings.includes("faceSilverDimpleStuds")>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "piercingsMenu/faceSilverDimpleStudsOn.png")]]>><<replace "#wardrobeStore">><<set $kate.piercings.delete("faceSilverDimpleStuds")>><<parlour-piercingParlour>><</replace>><</link>><span style="color: #B1D0EF">Silver Dimple Studs</span></td>
<<else>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "piercingsMenu/faceSilverDimpleStudsOff.png")]]>><<replace "#wardrobeStore">><<set $kate.piercings.delete("faceMedusaDiamondStud","faceSilverDimpleStuds","faceSilverSpikedLabret","faceThirdEyeDiamondStud")>><<set $kate.piercings.push("faceSilverDimpleStuds")>><<parlour-piercingParlour>><</replace>><</link>>Silver Dimple Studs</td>
<</if>>
<<if $kate.piercings.includes("faceSilverSpikedLabret")>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "piercingsMenu/faceSilverSpikedLabretOn.png")]]>><<replace "#wardrobeStore">><<set $kate.piercings.delete("faceSilverSpikedLabret")>><<parlour-piercingParlour>><</replace>><</link>><span style="color: #B1D0EF">Silver Spiked Labret</span></td>
<<else>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "piercingsMenu/faceSilverSpikedLabretOff.png")]]>><<replace "#wardrobeStore">><<set $kate.piercings.delete("faceMedusaDiamondStud","faceSilverDimpleStuds","faceSilverSpikedLabret","faceThirdEyeDiamondStud")>><<set $kate.piercings.push("faceSilverSpikedLabret")>><<parlour-piercingParlour>><</replace>><</link>>Silver Spiked Labret</td>
<</if>> */
<td class="wardrobe-Table-spacer-left"></td>
</tr>
/* <tr>
<td class="wardrobe-Table-spacer-right"></td>
<<if $kate.piercings.includes("faceThirdEyeDiamondStud")>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "piercingsMenu/faceThirdEyeDiamondStudOn.png")]]>><<replace "#wardrobeStore">><<set $kate.piercings.delete("faceThirdEyeDiamondStud")>><<parlour-piercingParlour>><</replace>><</link>><span style="color: #B1D0EF">Third Eye Diamond Stud</span></td>
<<else>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "piercingsMenu/faceThirdEyeDiamondStudOff.png")]]>><<replace "#wardrobeStore">><<set $kate.piercings.delete("faceMedusaDiamondStud","faceSilverDimpleStuds","faceSilverSpikedLabret","faceThirdEyeDiamondStud")>><<set $kate.piercings.push("faceThirdEyeDiamondStud")>><<parlour-piercingParlour>><</replace>><</link>>Third Eye Diamond Stud</td>
<</if>>
<<if $kate.piercings.includes("noseBlackNasalang")>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "piercingsMenu/noseBlackNasalangOn.png")]]>><<replace "#wardrobeStore">><<set $kate.piercings.delete("noseBlackNasalang")>><<parlour-piercingParlour>><</replace>><</link>><span style="color: #B1D0EF">Black Nasalang</span></td>
<<else>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "piercingsMenu/noseBlackNasalangOff.png")]]>><<replace "#wardrobeStore">><<set $kate.piercings.delete("noseBlackNasalang","noseSilverBarbell","nosesilverSeptumRingWithBall")>><<set $kate.piercings.push("noseBlackNasalang")>><<parlour-piercingParlour>><</replace>><</link>>Black Nasalang</td>
<</if>>
<<if $kate.piercings.includes("noseSilverBarbell")>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "piercingsMenu/noseSilverBarbellOn.png")]]>><<replace "#wardrobeStore">><<set $kate.piercings.delete("noseSilverBarbell")>><<parlour-piercingParlour>><</replace>><</link>><span style="color: #B1D0EF">Silver Barbell</span></td>
<<else>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "piercingsMenu/noseSilverBarbellOff.png")]]>><<replace "#wardrobeStore">><<set $kate.piercings.delete("noseBlackNasalang","noseSilverBarbell","nosesilverSeptumRingWithBall")>><<set $kate.piercings.push("noseSilverBarbell")>><<parlour-piercingParlour>><</replace>><</link>>Silver Barbell</td>
<</if>>
<td class="wardrobe-Table-spacer-left"></td>
</tr> */
<tr>
<td class="wardrobe-Table-spacer-right"></td>
<td class="wardrobe-Table-item-subheader" colspan="4">Body</td>
<td class="wardrobe-Table-spacer-left"></td>
</tr>
<tr>
<td class="wardrobe-Table-spacer-right"></td>
/* <<if $kate.piercings.includes("chestSilverBarbell")>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "piercingsMenu/chestSilverBarbellOn.png")]]>><<replace "#wardrobeStore">><<set $kate.piercings.delete("chestSilverBarbell")>><<parlour-piercingParlour>><</replace>><</link>><span style="color: #B1D0EF">Silver Barbell (Chest)</span></td>
<<else>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "piercingsMenu/chestSilverBarbellOff.png")]]>><<replace "#wardrobeStore">><<set $kate.piercings.push("chestSilverBarbell")>><<parlour-piercingParlour>><</replace>><</link>>Silver Barbell (Chest)</td>
<</if>> */
<<if $kate.piercings.includes("navelSilverBarbell")>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "piercingsMenu/navelSilverBarbellOn.png")]]>><<replace "#wardrobeStore">><<set $kate.piercings.delete("navelSilverBarbell")>><<parlour-piercingParlour>><</replace>><</link>><span style="color: #B1D0EF">Silver Barbell (Navel)</span></td>
<<else>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "piercingsMenu/navelSilverBarbellOff.png")]]>><<replace "#wardrobeStore">><<set $kate.piercings.push("navelSilverBarbell")>><<parlour-piercingParlour>><</replace>><</link>>Silver Barbell (Navel)</td>
<</if>>
<<if $kate.piercings.includes("nipplesSilverBarbells")>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "piercingsMenu/nipplesSilverBarbellsOn.png")]]>><<replace "#wardrobeStore">><<set $kate.piercings.delete("nipplesSilverBarbells")>><<parlour-piercingParlour>><</replace>><</link>><span style="color: #B1D0EF">Silver Barbell (Nipples)</span></td>
<<else>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "piercingsMenu/nipplesSilverBarbellsOff.png")]]>><<replace "#wardrobeStore">><<set $kate.piercings.push("nipplesSilverBarbells")>><<parlour-piercingParlour>><</replace>><</link>>Silver Barbell (Nipples)</td>
<</if>>
<td class="wardrobe-Table-item"></td>
<td class="wardrobe-Table-spacer-left"></td>
</tr>
</tbody>
</table>
<</nobr>><</widget>>
<<widget "ukTeenRomance-piercingParlour">><<nobr>>
<<update-avatar-tattoo-piercing>>
<table class="wardrobe-Table">
<thead>
<tr>
<th class="wardrobe-Table-item-header" colspan="6"><span style="font-weight:bold"> Piercing Parlour </span></th>
</tr>
</thead>
<tbody>
<tr>
<td class="wardrobe-Table-spacer-row" colspan="6"></td>
</tr>
<tr>
<td class="wardrobe-Table-spacer-right"></td>
<td class="wardrobe-Table-item-subheader" colspan="4">Ears</td>
<td class="wardrobe-Table-spacer-left"></td>
</tr>
<tr>
<td class="wardrobe-Table-spacer-right"></td>
<<if $kate.piercings.includes("earSilverHighLobeRings")>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "piercingsMenu/earSilverHighLobeRingsOn.png")]]>><<replace "#wardrobeStore">><<set $kate.piercings.delete("earSilverHighLobeRings")>><<ukTeenRomance-piercingParlour>><</replace>><</link>><span style="color: #B1D0EF">Silver High Lobe Rings</span></td>
<<else>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "piercingsMenu/earSilverHighLobeRingsOff.png")]]>><<replace "#wardrobeStore">><<set $kate.piercings.push("earSilverHighLobeRings")>><<ukTeenRomance-piercingParlour>><</replace>><</link>>Silver High Lobe Rings</td>
<</if>>
<<if $kate.piercings.includes("earSilverBarbell")>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "piercingsMenu/earSilverBarbellOn.png")]]>><<replace "#wardrobeStore">><<set $kate.piercings.delete("earSilverBarbell")>><<ukTeenRomance-piercingParlour>><</replace>><</link>><span style="color: #B1D0EF">Silver Barbell</span></td>
<<else>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "piercingsMenu/earSilverBarbellOff.png")]]>><<replace "#wardrobeStore">><<set $kate.piercings.push("earSilverBarbell")>><<ukTeenRomance-piercingParlour>><</replace>><</link>>Silver Barbell</td>
<</if>>
<<if $kate.piercings.includes("earDiamondHelixStud")>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "piercingsMenu/earDiamondHelixStudOn.png")]]>><<replace "#wardrobeStore">><<set $kate.piercings.delete("earDiamondHelixStud")>><<ukTeenRomance-piercingParlour>><</replace>><</link>><span style="color: #B1D0EF">Diamond Helix Stud</span></td>
<<else>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "piercingsMenu/earDiamondHelixStudOff.png")]]>><<replace "#wardrobeStore">><<set $kate.piercings.push("earDiamondHelixStud")>><<ukTeenRomance-piercingParlour>><</replace>><</link>>Diamond Helix Stud</td>
<</if>>
<<if $kate.piercings.includes("earSilverHelixRing")>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "piercingsMenu/earSilverHelixRingOn.png")]]>><<replace "#wardrobeStore">><<set $kate.piercings.delete("earSilverHelixRing")>><<ukTeenRomance-piercingParlour>><</replace>><</link>><span style="color: #B1D0EF">Silver Helix Ring</span></td>
<<else>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "piercingsMenu/earSilverHelixRingOff.png")]]>><<replace "#wardrobeStore">><<set $kate.piercings.push("earSilverHelixRing")>><<ukTeenRomance-piercingParlour>><</replace>><</link>>Silver Helix Ring</td>
<</if>>
<td class="wardrobe-Table-spacer-left"></td>
</tr>
<tr>
<td class="wardrobe-Table-spacer-right"></td>
<td class="wardrobe-Table-item-subheader" colspan="4">Face</td>
<td class="wardrobe-Table-spacer-left"></td>
</tr>
<tr>
<td class="wardrobe-Table-spacer-right"></td>
<<if $kate.piercings.includes("browSilverSpikedBarbell")>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "piercingsMenu/browSilverSpikedBarbellOn.png")]]>><<replace "#wardrobeStore">><<set $kate.piercings.delete("browSilverSpikedBarbell")>><<ukTeenRomance-piercingParlour>><</replace>><</link>><span style="color: #B1D0EF">Silver Spiked Barbell</span></td>
<<else>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "piercingsMenu/browSilverSpikedBarbellOff.png")]]>><<replace "#wardrobeStore">><<set $kate.piercings.push("browSilverSpikedBarbell")>><<ukTeenRomance-piercingParlour>><</replace>><</link>>Silver Spiked Barbell</td>
<</if>>
<<if $kate.piercings.includes("faceMedusaDiamondStud")>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "piercingsMenu/faceMedusaDiamondStudOn.png")]]>><<replace "#wardrobeStore">><<set $kate.piercings.delete("faceMedusaDiamondStud")>><<ukTeenRomance-piercingParlour>><</replace>><</link>><span style="color: #B1D0EF">Medusa Diamond Stud</span></td>
<<else>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "piercingsMenu/faceMedusaDiamondStudOff.png")]]>><<replace "#wardrobeStore">><<set $kate.piercings.delete("faceMedusaDiamondStud","faceSilverDimpleStuds","faceSilverSpikedLabret","faceThirdEyeDiamondStud")>><<set $kate.piercings.push("faceMedusaDiamondStud")>><<ukTeenRomance-piercingParlour>><</replace>><</link>>Medusa Diamond Stud</td>
<</if>>
<<if $kate.piercings.includes("faceSilverDimpleStuds")>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "piercingsMenu/faceSilverDimpleStudsOn.png")]]>><<replace "#wardrobeStore">><<set $kate.piercings.delete("faceSilverDimpleStuds")>><<ukTeenRomance-piercingParlour>><</replace>><</link>><span style="color: #B1D0EF">Silver Dimple Studs</span></td>
<<else>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "piercingsMenu/faceSilverDimpleStudsOff.png")]]>><<replace "#wardrobeStore">><<set $kate.piercings.delete("faceMedusaDiamondStud","faceSilverDimpleStuds","faceSilverSpikedLabret","faceThirdEyeDiamondStud")>><<set $kate.piercings.push("faceSilverDimpleStuds")>><<ukTeenRomance-piercingParlour>><</replace>><</link>>Silver Dimple Studs</td>
<</if>>
<<if $kate.piercings.includes("faceSilverSpikedLabret")>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "piercingsMenu/faceSilverSpikedLabretOn.png")]]>><<replace "#wardrobeStore">><<set $kate.piercings.delete("faceSilverSpikedLabret")>><<ukTeenRomance-piercingParlour>><</replace>><</link>><span style="color: #B1D0EF">Silver Spiked Labret</span></td>
<<else>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "piercingsMenu/faceSilverSpikedLabretOff.png")]]>><<replace "#wardrobeStore">><<set $kate.piercings.delete("faceMedusaDiamondStud","faceSilverDimpleStuds","faceSilverSpikedLabret","faceThirdEyeDiamondStud")>><<set $kate.piercings.push("faceSilverSpikedLabret")>><<ukTeenRomance-piercingParlour>><</replace>><</link>>Silver Spiked Labret</td>
<</if>>
<td class="wardrobe-Table-spacer-left"></td>
</tr>
<tr>
<td class="wardrobe-Table-spacer-right"></td>
<<if $kate.piercings.includes("faceThirdEyeDiamondStud")>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "piercingsMenu/faceThirdEyeDiamondStudOn.png")]]>><<replace "#wardrobeStore">><<set $kate.piercings.delete("faceThirdEyeDiamondStud")>><<ukTeenRomance-piercingParlour>><</replace>><</link>><span style="color: #B1D0EF">Third Eye Diamond Stud</span></td>
<<else>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "piercingsMenu/faceThirdEyeDiamondStudOff.png")]]>><<replace "#wardrobeStore">><<set $kate.piercings.delete("faceMedusaDiamondStud","faceSilverDimpleStuds","faceSilverSpikedLabret","faceThirdEyeDiamondStud")>><<set $kate.piercings.push("faceThirdEyeDiamondStud")>><<ukTeenRomance-piercingParlour>><</replace>><</link>>Third Eye Diamond Stud</td>
<</if>>
<<if $kate.piercings.includes("noseBlackNasalang")>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "piercingsMenu/noseBlackNasalangOn.png")]]>><<replace "#wardrobeStore">><<set $kate.piercings.delete("noseBlackNasalang")>><<ukTeenRomance-piercingParlour>><</replace>><</link>><span style="color: #B1D0EF">Black Nasalang</span></td>
<<else>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "piercingsMenu/noseBlackNasalangOff.png")]]>><<replace "#wardrobeStore">><<set $kate.piercings.delete("noseBlackNasalang","noseSilverBarbell","nosesilverSeptumRingWithBall")>><<set $kate.piercings.push("noseBlackNasalang")>><<ukTeenRomance-piercingParlour>><</replace>><</link>>Black Nasalang</td>
<</if>>
<<if $kate.piercings.includes("noseSilverBarbell")>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "piercingsMenu/noseSilverBarbellOn.png")]]>><<replace "#wardrobeStore">><<set $kate.piercings.delete("noseSilverBarbell")>><<ukTeenRomance-piercingParlour>><</replace>><</link>><span style="color: #B1D0EF">Silver Barbell</span></td>
<<else>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "piercingsMenu/noseSilverBarbellOff.png")]]>><<replace "#wardrobeStore">><<set $kate.piercings.delete("noseBlackNasalang","noseSilverBarbell","nosesilverSeptumRingWithBall")>><<set $kate.piercings.push("noseSilverBarbell")>><<ukTeenRomance-piercingParlour>><</replace>><</link>>Silver Barbell</td>
<</if>>
<<if $kate.piercings.includes("nosesilverSeptumRingWithBall")>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "piercingsMenu/noseSilverSeptumRingOn.png")]]>><<replace "#wardrobeStore">><<set $kate.piercings.delete("nosesilverSeptumRingWithBall")>><<ukTeenRomance-piercingParlour>><</replace>><</link>><span style="color: #B1D0EF">Silver Septum Ring</span></td>
<<else>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "piercingsMenu/noseSilverSeptumRingOff.png")]]>><<replace "#wardrobeStore">><<set $kate.piercings.delete("noseBlackNasalang","nosesilverSeptumRingWithBall")>><<set $kate.piercings.push("nosesilverSeptumRingWithBall")>><<ukTeenRomance-piercingParlour>><</replace>><</link>>Silver Septum Ring</td>
<</if>>
<td class="wardrobe-Table-spacer-left"></td>
</tr>
<tr>
<td class="wardrobe-Table-spacer-right"></td>
<td class="wardrobe-Table-item-subheader" colspan="4">Body</td>
<td class="wardrobe-Table-spacer-left"></td>
</tr>
<tr>
<td class="wardrobe-Table-spacer-right"></td>
<<if $kate.piercings.includes("chestSilverBarbell")>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "piercingsMenu/chestSilverBarbellOn.png")]]>><<replace "#wardrobeStore">><<set $kate.piercings.delete("chestSilverBarbell")>><<ukTeenRomance-piercingParlour>><</replace>><</link>><span style="color: #B1D0EF">Silver Barbell (Chest)</span></td>
<<else>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "piercingsMenu/chestSilverBarbellOff.png")]]>><<replace "#wardrobeStore">><<set $kate.piercings.push("chestSilverBarbell")>><<ukTeenRomance-piercingParlour>><</replace>><</link>>Silver Barbell (Chest)</td>
<</if>>
<<if $kate.piercings.includes("navelSilverBarbell")>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "piercingsMenu/navelSilverBarbellOn.png")]]>><<replace "#wardrobeStore">><<set $kate.piercings.delete("navelSilverBarbell")>><<ukTeenRomance-piercingParlour>><</replace>><</link>><span style="color: #B1D0EF">Silver Barbell (Navel)</span></td>
<<else>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "piercingsMenu/navelSilverBarbellOff.png")]]>><<replace "#wardrobeStore">><<set $kate.piercings.push("navelSilverBarbell")>><<ukTeenRomance-piercingParlour>><</replace>><</link>>Silver Barbell (Navel)</td>
<</if>>
<<if $kate.piercings.includes("nipplesSilverBarbells")>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "piercingsMenu/nipplesSilverBarbellsOn.png")]]>><<replace "#wardrobeStore">><<set $kate.piercings.delete("nipplesSilverBarbells")>><<ukTeenRomance-piercingParlour>><</replace>><</link>><span style="color: #B1D0EF">Silver Barbell (Nipples)</span></td>
<<else>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "piercingsMenu/nipplesSilverBarbellsOff.png")]]>><<replace "#wardrobeStore">><<set $kate.piercings.push("nipplesSilverBarbells")>><<ukTeenRomance-piercingParlour>><</replace>><</link>>Silver Barbell (Nipples)</td>
<</if>>
<td class="wardrobe-Table-item"></td>
<td class="wardrobe-Table-spacer-left"></td>
</tr>
</tbody>
</table>
<</nobr>><</widget>>
<<widget "character-sheet-statusEffect">><<nobr>>
/*This widget will make a temporary object: _statusEffects to which images and descriptions can be assigned */
/*It will take the argument out of the statusEffects variable*/
<<if $args[0] eq "Tipsy" or $args[0] eq "tipsy">>
<<set _statusEffects to {}>>
<<set _statusEffects.name to "Tipsy",
_statusEffects.description to "You're a little drunk ",
_statusEffects.effects to "+1 Confidence, +1 Daring, -1 Coordination",
_statusEffects.image to "/Main/CharacterProfile/sample-image.svg">>
<</if>>
<<if $args[0] eq "Test" or $args[0] eq "test">>
<<set _statusEffects to {}>>
<<set _statusEffects.name to "Test",
_statusEffects.description to "This is a test effect ",
_statusEffects.effects to "NO EFFECTS",
_statusEffects.image to "/Main/CharacterProfile/sample-image.svg">>
<</if>>
<</nobr>><</widget>>
<<widget "character-sheet-achievements">><<nobr>>
/*This widget will make a temporary object: _cheevos to which images and descriptions can be assigned */
/*It will take the argument out of the achievements variable*/
<<if $args[0] eq "Test1" or $args[0] eq "test1">>
<<set _cheevos to {}>>
<<set _cheevos.name to "Test1",
_cheevos.description to "This is a placeholder test achievement 1 ",
_cheevos.image to "/Main/CharacterProfile/achievement-1.svg">>
<</if>>
<<if $args[0] eq "Test2" or $args[0] eq "test2">>
<<set _cheevos to {}>>
<<set _cheevos.name to "Test2",
_cheevos.description to "This is a placeholder test achievement 1 ",
_cheevos.image to "/Main/CharacterProfile/achievement-4.svg">>
<</if>>
<</nobr>><</widget>>
<<widget "dice-showModifiers">><<nobr>>
/*This widget expects an array with some nice modifiers*/
<<set _posMod to "">>
<<set _negMod to "">>
<<for _i to 0; _i lt _diceRollModifiers.length; _i++>>
<<if _diceRollModifiers[_i][0] gte 0>>
<<set _posMod to _posMod + " +" +_diceRollModifiers[_i][0] + " " + _diceRollModifiers[_i][1]>>
<<else>>
<<set _negMod to _negMod + " -" +_diceRollModifiers[_i][0] + " " + _diceRollModifiers[_i][1]>>
<</if>>
<</for>>
<i>Modifiers</i><br>
<span class="diceResultPositiveColor">_posMod</span> <span class="diceResultNegativeColor">_negMod</span>
<</nobr>><</widget>>
<<widget "dice-showDiceImage">><<nobr>>
/*This widget will show the correct dice image based on the supplied argument (e.g. <<dice-showDiceImage "d10">>) */
/*or will default to showing a d10 (and an error message in the console if the argument was misstyped*/
<<if $args.length gt 0>>
<<set _die to $args[0]>>
<<else>>
<<set _die to "d10">>
<</if>>
<<set _possibleDie to ["d10","d8","d6","d4"]>>
<<if !_possibleDie.includes(_die)>>
<<consoleLog "Wrong dice number!!! Choose d10, d8, d6 or d4."
<<set _die to "d10">>
<</if>>
<<set _diceImg to $imagePath.ui +"dice/"+_die+".png">>
<<= '<img src='+_diceImg+' style="float:left;">'>>
<</nobr>><</widget>>
<<widget "story-setKateName">><<nobr>>
/*This widget will set the name depending on the agency*/
<<if $kate.agency eq "mi6">>
<<if $kate.ethnicity eq "English" or $kate.ethnicity eq "english">>
<<set $kate.firstName to setup.englishFemaleFirstnames1990s.random(),
$kate.surname to setup.englishSurnames.random()>>
<</if>>
<<elseif $kate.agency eq "cia">>
<<if $kate.ethnicity eq "Anglo American" or $kate.ethnicity eq "angloAmerican">>
<<set $kate.firstName to setup.usFirstname.random(),
$kate.surname to setup.usSurname.random()>>
<<elseif $kate.ethnicity eq "Irish American" or $kate.ethnicity eq "irishAmerican">>
<<set $kate.firstName to setup.irishAmercanSurnames.random()>>
<<set $kate.firstName to setup.usFirstname.random()>>
<<elseif $kate.ethnicity eq "Italian American" or $kate.ethnicity eq "italianAmerican">>
<<set $kate.firstName to setup.italianAmercanSurnames.random()>>
<<set $kate.firstName to setup.usFirstname.random()>>
<<elseif $kate.ethnicity eq "Polish American" or $kate.ethnicity eq "polishAmerican">>
<<set $kate.firstName to setup.usFirstname.random(),
$kate.surname to setup.polishAmercanSurnames.random()>>
<</if>>
<<elseif $kate.agency eq "asis">>
<<if $kate.ethnicity eq "Anglo Australian" or $kate.ethnicity eq "angloAustralian">>
<<set $kate.firstName to setup.ausNZFirstname.random(),
$kate.surname to setup.ausNZSurname.random()>>
<</if>>
<<elseif $kate.agency eq "csis">>
<<if $kate.ethnicity eq "Anglo Canadian" or $kate.ethnicity eq "angloCanadian">>
<<set $kate.firstName to setup.canadianFirstname.random(),
$kate.surname to setup.canadianSurname.random()>>
<<elseif $kate.ethnicity eq "French Canadian" or $kate.ethnicity eq "frenchCanadian">>
<<set $kate.firstName to setup.canadianFirstname.random(),
$kate.surname to setup.frenchCandianSurnames.random()>>
<</if>>
<<elseif $kate.agency eq "nzsis">>
<<if $kate.ethnicity eq "NZ European" or $kate.ethnicity eq "nzEuropean">>
<<set $kate.firstName to setup.ausNZFirstname.random(),
$kate.surname to setup.ausNZSurname.random()>>
<</if>>
<<else>>
<<set $kate.firstName to "Walrus",
$kate.surname to "Walrusson">>
<</if>>
<</nobr>><</widget>>
<<widget "story-setKateFirstName">><<nobr>>
<<if $kate.agency eq "mi6">>
<<if $kate.ethnicity eq "English">>
<<set $kate.firstName to setup.englishFemaleFirstnames1990s.random()>>
<</if>>
<<elseif $kate.agency eq "cia">>
<<if $kate.ethnicity eq "Anglo American">>
<<set $kate.firstName to setup.usFirstname.random()>>
<<elseif $kate.ethnicity eq "Irish American">>
<<set $kate.firstName to setup.usFirstname.random()>>
<<elseif $kate.ethnicity eq "Italian American">>
<<set $kate.firstName to setup.usFirstname.random()>>
<<elseif $kate.ethnicity eq "Polish American">>
<<set $kate.firstName to setup.usFirstname.random()>>
<</if>>
<<elseif $kate.agency eq "asis">>
<<if $kate.ethnicity eq "Anglo Australian">>
<<set $kate.firstName to setup.ausNZFirstname.random()>>
<</if>>
<<elseif $kate.agency eq "csis">>
<<if $kate.ethnicity eq "Anglo Canadian">>
<<set $kate.firstName to setup.canadianFirstname.random()>>
<<elseif $kate.ethnicity eq "French Canadian">>
<<set $kate.firstName to setup.canadianFirstname.random()>>
<</if>>
<<elseif $kate.agency eq "nzsis">>
<<if $kate.ethnicity eq "NZ European">>
<<set $kate.firstName to setup.ausNZFirstname.random()>>
<</if>>
<<else>>
<<set $kate.firstName to "Walrus",
$kate.surname to "Walrusson">>
<</if>>
<</nobr>><</widget>>
<<widget "story-setKateSurName">><<nobr>>
<<if $kate.agency eq "mi6">>
<<set $kate.nationality to "british">>
<<if $kate.ethnicity eq "English">>
<<set $kate.surname to setup.englishSurnames.random()>>
<</if>>
<<elseif $kate.agency eq "cia">>
<<if $kate.ethnicity eq "Anglo American">>
<<set $kate.surname to setup.usSurname.random()>>
<<elseif $kate.ethnicity eq "Irish American">>
<<set $kate.surname to setup.irishAmercanSurnames.random()>>
<<elseif $kate.ethnicity eq "Italian American">>
<<set $kate.surname to setup.italianAmercanSurnames.random()>>
<<elseif $kate.ethnicity eq "Polish American">>
<<set $kate.surname to setup.polishAmercanSurnames.random()>>
<</if>>
<<elseif $kate.agency eq "asis">>
<<if $kate.ethnicity eq "Anglo Australian">>
<<set $kate.surname to setup.ausNZSurname.random()>>
<</if>>
<<elseif $kate.agency eq "csis">>
<<if $kate.ethnicity eq "Anglo Canadian">>
<<set $kate.surname to setup.canadianSurname.random()>>
<<elseif $kate.ethnicity eq "French Canadian">>
<<set $kate.surname to setup.frenchCandianSurnames.random()>>
<</if>>
<<elseif $kate.agency eq "nzsis">>
<<if $kate.ethnicity eq "NZ European">>
<<set $kate.surname to setup.ausNZSurname.random()>>
<</if>>
<<else>>
<<set $kate.firstName to "Walrus",
$kate.surname to "Walrusson">>
<</if>>
<</nobr>><</widget>>
<<widget "dataTab2">>
<div class="tab" data-tab="tab-2">
<div class="accordion-item">
<header>Psych Profile</header>
<div class="accordion-item-content">
<<set _PsychProfile to ["openness","conscientiousness","extraversion","agreeableness","neuroticism"]>>
<<for _i to 0; _i lt setup.info.attributes.length; _i++>>
<<set _attribute to setup.info.attributes[_i]>>
<<if _PsychProfile.includes(_attribute)>>
<<if def $kate.attributes[_attribute]>>
<<set _value to ($kate.attributes[_attribute]['level'] || 0).toString() >>
<div class="character-stat">
<header>
<<=_attribute.toUpperFirst()>>:
<strong>
<<= setup.info.attributeDescriptionTitles[_attribute][_value] >>
</strong>
</header>
<<set _descriptions to setup.info.attributeDescriptions[_attribute][_value] >>
<<for _j to 0; _j lt _descriptions.length; _j++>>
<div class="stat-description">
_descriptions[_j]
</div>
<</for>>
</div>
<</if>>
<</if>>
<</for>>
</div>
</div>
<div class="accordion-item">
<header>Stable Attributes</header>
<div class="accordion-item-content">
<<set _StableAttr to ["intellect","coordination","height","beauty"]>>
<<for _i to 0; _i lt setup.info.attributes.length; _i++>>
<<set _attribute to setup.info.attributes[_i]>>
<<if _StableAttr.includes(_attribute)>>
<<if def $kate.attributes[_attribute]>>
<<set _value to ($kate.attributes[_attribute]['level'] || 0).toString() >>
<div class="character-stat">
<header>
<<=_attribute.toUpperFirst()>>:
<strong>
<<= setup.info.attributeDescriptionTitles[_attribute][_value] >>
</strong>
</header>
<<set _descriptions to setup.info.attributeDescriptions[_attribute][_value] >>
<<for _j to 0; _j lt _descriptions.length; _j++>>
<div class="stat-description">
_descriptions[_j]
</div>
<</for>>
</div>
<</if>>
<</if>>
<</for>>
</div>
</div>
<div class="accordion-item">
<header>Fluid Attributes</header>
<div class="accordion-item-content">
<<set _fluidAttr to ["confidence","creativity","daring","fitness","painThreshold","strength"]>>
<<for _i to 0; _i lt setup.info.attributes.length; _i++>>
<<set _attribute to setup.info.attributes[_i]>>
<<if _fluidAttr.includes(_attribute)>>
<<if def $kate.attributes[_attribute]>>
<<set _value to (Math.round($kate.attributes[_attribute]['level'] || 0)).toString() >>
<div class="character-stat">
<header>
<<=_attribute.toUpperFirst()>>:
<strong>
_value
</strong>
</header>
<div class="stat-description">
Insert Description of fluid attribute here.
</div>
<<set _XP to $kate.attributes[_attribute]['xp'] >>
<<set _targetXP to 500 >> /*Calculations for target xp.*/
<<for _l to 0; _l lt 51; _l++>>
<<if _targetXP lte _XP>>
<<set _targetXP to _targetXP*2>>
<<else>>
<<break>>
<</if>>
<</for>>
<<set _width to 100 * (_XP-(_targetXP /2)) / _targetXP>>
<div class="progress-bar-container">
<div class="progress-bar">
<<= '<div class="progress-bar-filled" style="width:'+ _width +'%"></div>'>>
</div>
<div class="progress-bar-label">
_XP / _targetXP
</div>
</div>
</div>
<</if>>
<</if>>
<</for>>
</div>
</div>
</div>
<</widget>>
<<widget "corinth-dressup">><<nobr>>
<div class="wrapperAccordion">
<div class="wrap-1">
<input type="radio" id="tab-1" name="tabs">
<label for="tab-1"><div>Bras</div><div class="cross"></div></label>
<div class="contentAccordion">
<span id="bra-container">
<<corinth-bras>>
</span>
</div>
</div>
<div class="wrap-2">
<input type="radio" id="tab-2" name="tabs">
<label for="tab-2"><div>Pants</div><div class="cross"></div></label>
<div class="contentAccordion">
<span id="pants-container">
<<corinth-pants>>
</span>
</div>
</div>
<div class="wrap-3">
<input type="radio" id="tab-3" name="tabs">
<label for="tab-3"><div>Tops</div><div class="cross"></div></label>
<div class="contentAccordion">
<span id="tops-container">
<<corinth-tops>>
</span>
</div>
</div>
<div class="wrap-4">
<input type="radio" id="tab-4" name="tabs">
<label for="tab-4"><div>Shirts</div><div class="cross"></div></label>
<div class="contentAccordion">
<span id="shirts-container">
<<corinth-shirts>>
</span>
</div>
</div>
<div class="wrap-5">
<input type="radio" id="tab-5" name="tabs">
<label for="tab-5"><div>Jackets</div><div class="cross"></div></label>
<div class="contentAccordion">
<span id="jackets-container">
<<corinth-jackets>>
</span>
</div>
</div>
<div class="wrap-6">
<input type="radio" id="tab-6" name="tabs">
<label for="tab-6"><div>Shoes</div><div class="cross"></div></label>
<div class="contentAccordion">
<span id="shoes-container">
<<corinth-shoes>>
</span>
</div>
</div>
<div class="wrap-7">
<input type="radio" id="tab-7" name="tabs">
<label for="tab-7"><div>Trousers</div><div class="cross"></div></label>
<div class="contentAccordion">
<span id="trousers-container">
<<corinth-trousers>>
</span>
</div>
</div>
<div class="wrap-8">
<input type="radio" id="tab-8" name="tabs">
<label for="tab-8"><div>Skirts</div><div class="cross"></div></label>
<div class="contentAccordion">
<span id="skirts-container">
<<corinth-skirts>>
</span>
</div>
</div>
<div class="wrap-9">
<input type="radio" id="tab-9" name="tabs">
<label for="tab-9"><div>Dresses</div><div class="cross"></div></label>
<div class="contentAccordion">
<span id="dresses-container">
<<corinth-dresses>>
</span>
</div>
</div>
</div>
Once $kate.firstName is presetable
<span id="corinth-end">
(Wear either a dress or top and bottom, plus shoes)
</span>
<</nobr>><</widget>>
<<widget "corinth-bras">><<nobr>>
<br>
<<if !$avatar.underwear.includes("clothing/underwear/blackPlungeBraWithPinkBow/30_bra-blackPlungeWithPinkBow-rear")>>
<<link "Wear Black plunge bra with pink bow">>
<<avatar-clothing-removeConflict "bra">>
<<wear-bra-blackPlungeWithPinkBow>>
<<replace "#bra-container">>
<<corinth-bras>>
<</replace>>
<<replace "#avatar-container">>
<<avatar>>
<</replace>>
<<corinth-check-ending>>
<</link>><br>
<<else>>
<<link "Remove Black plunge bra with pink bow">>
<<remove-bra-blackPlungeWithPinkBow>>
<<replace "#bra-container">>
<<corinth-bras>>
<</replace>>
<<replace "#avatar-container">>
<<avatar>>
<</replace>>
<<corinth-check-ending>>
<</link>><br>
<</if>>
<br>
<<if !$avatar.underwear.includes("clothing/underwear/whiteHalfCupBraCentralDart/30_bra-whiteHalfCupCentralDart-rear")>>
<<link "Wear white halfcup central dart bra">>
<<avatar-clothing-removeConflict "bra">>
<<wear-bra-whiteHalfCupCentralDart>>
<<replace "#bra-container">>
<<corinth-bras>>
<</replace>>
<<replace "#avatar-container">>
<<avatar>>
<</replace>>
<<corinth-check-ending>>
<</link>><br>
<<else>>
<<link "Remove white halfcup central dart bra">>
<<remove-bra-whiteHalfCupCentralDart>>
<<replace "#bra-container">>
<<corinth-bras>>
<</replace>>
<<replace "#avatar-container">>
<<avatar>>
<</replace>>
<<corinth-check-ending>>
<</link>><br>
<</if>>
<br>
<<if !$avatar.underwear.includes("clothing/underwear/cherryRedPlungeBra/30_bra-cherryRedPlunge-rear")>>
<<link "Wear cherry red plunge bra">>
<<avatar-clothing-removeConflict "bra">>
<<wear-bra-cherryRedPlunge>>
<<replace "#bra-container">>
<<corinth-bras>>
<</replace>>
<<replace "#avatar-container">>
<<avatar>>
<</replace>>
<<corinth-check-ending>>
<</link>><br>
<<else>>
<<link "Remove cherry red plunge bra">>
<<remove-bra-cherryRedPlunge>>
<<replace "#bra-container">>
<<corinth-bras>>
<</replace>>
<<replace "#avatar-container">>
<<avatar>>
<</replace>>
<<corinth-check-ending>>
<</link>><br>
<</if>>
<br>
<</nobr>><</widget>>
<<widget "corinth-pants">><<nobr>>
<br>
<br>
<<if !$avatar.underwear.includes("clothing/underwear/blackStringWithPinkPolkaDots/30_pants-blackWithPinkPolkaDotsString-rear")>>
<<link "Wear black with pink polkadots string">>
<<avatar-clothing-removeConflict "pants">>
<<wear-pants-blackWithPinkPolkaDotsString>>
<<replace "#pants-container">>
<<corinth-pants>>
<</replace>>
<<replace "#avatar-container">>
<<avatar>>
<</replace>>
<<corinth-check-ending>>
<</link>><br>
<<else>>
<<link "Remove black with pink polkadots string">>
<<remove-pants-blackWithPinkPolkaDotsString>>
<<replace "#pants-container">>
<<corinth-pants>>
<</replace>>
<<replace "#avatar-container">>
<<avatar>>
<</replace>>
<<corinth-check-ending>>
<</link>><br>
<</if>>
<br>
<<if !$avatar.underwear.includes("clothing/underwear/whiteBrazilianCutPantiesWithLaceHem/30_pants-whiteBrazilianCutWithLaceHem-rear")>>
<<link "Wear white Brazilian Cut With Lace Hem pants">>
<<avatar-clothing-removeConflict "pants">>
<<wear-pants-whiteBrazilianCutWithLaceHem>>
<<replace "#pants-container">>
<<corinth-pants>>
<</replace>>
<<replace "#avatar-container">>
<<avatar>>
<</replace>>
<<corinth-check-ending>>
<</link>><br>
<<else>>
<<link "Remove white Brazilian Cut With Lace Hem pants">>
<<remove-pants-whiteBrazilianCutWithLaceHem>>
<<replace "#pants-container">>
<<corinth-pants>>
<</replace>>
<<replace "#avatar-container">>
<<avatar>>
<</replace>>
<<corinth-check-ending>>
<</link>><br>
<</if>>
<br>
<<if !$avatar.underwear.includes("clothing/underwear/cherryRedMidiKnickers/30_pants-cherryRedMidiWithSplitSide-rear")>>
<<link "Wear cherry Red Midi With Split Side pants">>
<<avatar-clothing-removeConflict "pants">>
<<wear-pants-cherryRedMidiWithSplitSide>>
<<replace "#pants-container">>
<<corinth-pants>>
<</replace>>
<<replace "#avatar-container">>
<<avatar>>
<</replace>>
<<corinth-check-ending>>
<</link>><br>
<<else>>
<<link "Remove cherry Red Midi With Split Side pants">>
<<remove-pants-cherryRedMidiWithSplitSide>>
<<replace "#pants-container">>
<<corinth-pants>>
<</replace>>
<<replace "#avatar-container">>
<<avatar>>
<</replace>>
<<corinth-check-ending>>
<</link>><br>
<</if>>
<br>
<</nobr>><</widget>>
<<widget "corinth-tops">><<nobr>>
<br>
<<if !$avatar.clothing.includes("clothing/sweaters/blackTurtleNeckWithRolledUpSleeves/30_jumper-blackTurtleNeckWithRolledUpSleeves-rear")>>
<<link "Wear black Turtleneck With Rolled Up Sleeves">>
<<avatar-clothing-removeConflict "top">>
<<wear-jumper-blackTurtleNeckWithRolledUpSleeves>>
<<replace "#tops-container">>
<<corinth-tops>>
<</replace>>
<<replace "#avatar-container">>
<<avatar>>
<</replace>>
<<corinth-check-ending>>
<</link>><br>
<<else>>
<<link "Remove black Turtleneck With Rolled Up Sleeves">>
<<remove-jumper-blackTurtleNeckWithRolledUpSleeves>>
<<replace "#tops-container">>
<<corinth-tops>>
<</replace>>
<<replace "#avatar-container">>
<<avatar>>
<</replace>>
<<corinth-check-ending>>
<</link>><br>
<</if>>
<br>
<<if !$avatar.clothing.includes("clothing/sweaters/greyHoodlessSweater/30_sweater-greyHoodlessSweater-rear")>>
<<link "Wear grey Hoodless Sweater">>
<<avatar-clothing-removeConflict "top">>
<<wear-sweater-greyHoodlessSweater>>
<<replace "#tops-container">>
<<corinth-tops>>
<</replace>>
<<replace "#avatar-container">>
<<avatar>>
<</replace>>
<<corinth-check-ending>>
<</link>><br>
<<else>>
<<link "Remove grey Hoodless Sweater">>
<<remove-sweater-greyHoodlessSweater>>
<<replace "#tops-container">>
<<corinth-tops>>
<</replace>>
<<replace "#avatar-container">>
<<avatar>>
<</replace>>
<<corinth-check-ending>>
<</link>><br>
<</if>>
<br>
<<if !$avatar.clothing.includes("clothing/tops/shellPinkVNeckWrapLongSleevedBlouse/30_top-shellPinkVNeckWrapLongSleevedBlouse-rear")>>
<<link "Wear shell Pink V Neck Wrap Long Sleeved Blouse">>
<<avatar-clothing-removeConflict "top">>
<<wear-top-shellPinkVNeckWrapLongSleevedBlouse>>
<<replace "#tops-container">>
<<corinth-tops>>
<</replace>>
<<replace "#avatar-container">>
<<avatar>>
<</replace>>
<<corinth-check-ending>>
<</link>><br>
<<else>>
<<link "Remove shell Pink V Neck Wrap Long Sleeved Blouse">>
<<remove-top-shellPinkVNeckWrapLongSleevedBlouse>>
<<replace "#tops-container">>
<<corinth-tops>>
<</replace>>
<<replace "#avatar-container">>
<<avatar>>
<</replace>>
<<corinth-check-ending>>
<</link>><br>
<</if>>
<br>
<<if !$avatar.clothing.includes("clothing/tops/whiteBacklessSatinHalterCropTopWithBigBow/20_top-whiteBacklessSatinHalterCropTopWithBigBow-rear")>>
<<link "Wear white Backless Satin Halter CropTop With Big Bow">>
<<avatar-clothing-removeConflict "top">>
<<wear-top-whiteBacklessSatinHalterCropTopWithBigBow>>
<<replace "#tops-container">>
<<corinth-tops>>
<</replace>>
<<replace "#avatar-container">>
<<avatar>>
<</replace>>
<<corinth-check-ending>>
<</link>><br>
<<else>>
<<link "Remove white Backless Satin Halter CropTop With Big Bow">>
<<remove-top-whiteBacklessSatinHalterCropTopWithBigBow>>
<<replace "#tops-container">>
<<corinth-tops>>
<</replace>>
<<replace "#avatar-container">>
<<avatar>>
<</replace>>
<<corinth-check-ending>>
<</link>><br>
<</if>>
<br>
<<if !$avatar.clothing.includes("clothing/tops/darkGreyVNeckLongSleevedFlaredTop/30_top-darkGreyVNeckLongSleevedFlared-rear")>>
<<link "Wear dark Grey VNeck LongSleeved Flared top">>
<<avatar-clothing-removeConflict "top">>
<<wear-top-darkGreyVNeckLongSleevedFlared>>
<<replace "#tops-container">>
<<corinth-tops>>
<</replace>>
<<replace "#avatar-container">>
<<avatar>>
<</replace>>
<<corinth-check-ending>>
<</link>><br>
<<else>>
<<link "Remove dark Grey VNeck LongSleeved Flared top">>
<<remove-top-darkGreyVNeckLongSleevedFlared>>
<<replace "#tops-container">>
<<corinth-tops>>
<</replace>>
<<replace "#avatar-container">>
<<avatar>>
<</replace>>
<<corinth-check-ending>>
<</link>><br>
<</if>>
<br>
<<if !$avatar.clothing.includes("clothing/tops/whiteFlaredVestWithSpaghettiStraps/30_top-whiteFlaredVestWithSpaghettiStraps-rear")>>
<<link "Wear white Flared Vest With Spaghettistraps">>
<<avatar-clothing-removeConflict "top">>
<<wear-top-whiteFlaredVestWithSpaghettiStraps>>
<<replace "#tops-container">>
<<corinth-tops>>
<</replace>>
<<replace "#avatar-container">>
<<avatar>>
<</replace>>
<<corinth-check-ending>>
<</link>><br>
<<else>>
<<link "Remove white Flared Vest With Spaghettistraps">>
<<remove-top-whiteFlaredVestWithSpaghettiStraps>>
<<replace "#tops-container">>
<<corinth-tops>>
<</replace>>
<<replace "#avatar-container">>
<<avatar>>
<</replace>>
<<corinth-check-ending>>
<</link>><br>
<</if>>
<br>
<<if !$avatar.clothing.includes("clothing/tops/mustardYellowVNeckLongSleevedFlaredTop/30_top-mustardYellowVNeckLongSleevedFlared-rear")>>
<<link "Wear mustard Yellow VNeck LongSleeved Flared top">>
<<avatar-clothing-removeConflict "top">>
<<wear-top-mustardYellowVNeckLongSleevedFlared>>
<<replace "#tops-container">>
<<corinth-tops>>
<</replace>>
<<replace "#avatar-container">>
<<avatar>>
<</replace>>
<<corinth-check-ending>>
<</link>><br>
<<else>>
<<link "Remove mustard Yellow VNeck LongSleeved Flared top">>
<<remove-top-mustardYellowVNeckLongSleevedFlared>>
<<replace "#tops-container">>
<<corinth-tops>>
<</replace>>
<<replace "#avatar-container">>
<<avatar>>
<</replace>>
<<corinth-check-ending>>
<</link>><br>
<</if>>
<br>
<</nobr>><</widget>>
<<widget "corinth-shirts">><<nobr>>
<br>
<<if !$avatar.clothing.includes("clothing/shirts/paleGreyAndWhiteShirtWithRolledUpSleeves/20_shirt-paleGreyAndWhiteButtonedUpShirtWithRolledUpSleeves-rear")>>
<<link "Wear paleGreyAndWhiteButtonedUpShirtWithRolledUpSleeves">>
<<avatar-clothing-removeConflict "top">>
<<wear-shirt-paleGreyAndWhiteButtonedUpShirtWithRolledUpSleeves>>
<<replace "#shirts-container">>
<<corinth-shirts>>
<</replace>>
<<replace "#avatar-container">>
<<avatar>>
<</replace>>
<<corinth-check-ending>>
<</link>><br>
<<else>>
<<link "Remove paleGreyAndWhiteButtonedUpShirtWithRolledUpSleeves">>
<<remove-shirt-paleGreyAndWhiteButtonedUpShirtWithRolledUpSleeves>>
<<replace "#shirts-container">>
<<corinth-shirts>>
<</replace>>
<<replace "#avatar-container">>
<<avatar>>
<</replace>>
<<corinth-check-ending>>
<</link>><br>
<</if>>
<br>
<</nobr>><</widget>>
<<widget "corinth-jackets">><<nobr>>
<br>
<<if !$avatar.clothing.includes("clothing/jackets/tanTwinButtonSuitJacketWithRolledUpSleeves/50_jacket-tanTwinButtonSuitJacketWithRolledUpSleeves-rear")>>
<<link "Wear tan Twin Button Suit Jacket With RolledUp Sleeves">>
<<avatar-clothing-removeConflict "jacket">>
<<wear-jacket-tanTwinButtonSuitJacketWithRolledUpSleeves>>
<<replace "#jackets-container">>
<<corinth-jackets>>
<</replace>>
<<replace "#avatar-container">>
<<avatar>>
<</replace>>
<<corinth-check-ending>>
<</link>><br>
<<else>>
<<link "Remove tan Twin Button Suit Jacket With RolledUp Sleeves">>
<<remove-jacket-tanTwinButtonSuitJacketWithRolledUpSleeves>>
<<replace "#jackets-container">>
<<corinth-jackets>>
<</replace>>
<<replace "#avatar-container">>
<<avatar>>
<</replace>>
<<corinth-check-ending>>
<</link>><br>
<</if>>
<br>
<<if !$avatar.clothing.includes("clothing/jackets/blackShortLeatherJacketWithRolledUpSleeves/50_jacket-blackShortLeatherJacketWithSleevesRolledUp-rear")>>
<<link "Wear black Short Leather Jacket With Sleeves RolledUp">>
<<avatar-clothing-removeConflict "jacket">>
<<wear-jacket-blackShortLeatherJacketWithSleevesRolledUp>>
<<replace "#jackets-container">>
<<corinth-jackets>>
<</replace>>
<<replace "#avatar-container">>
<<avatar>>
<</replace>>
<<corinth-check-ending>>
<</link>><br>
<<else>>
<<link "Remove black Short Leather Jacket With Sleeves RolledUp">>
<<remove-jacket-blackShortLeatherJacketWithSleevesRolledUp>>
<<replace "#jackets-container">>
<<corinth-jackets>>
<</replace>>
<<replace "#avatar-container">>
<<avatar>>
<</replace>>
<<corinth-check-ending>>
<</link>><br>
<</if>>
<br>
<</nobr>><</widget>>
<<widget "corinth-shoes">><<nobr>>
<br>
<<if !$avatar.clothing.includes("clothing/shoes/blackPatentHeels/20_shoes-blackPatentHeels-rear")>>
<<link "Wear black Patent Heels">>
<<avatar-clothing-removeConflict "shoes">>
<<wear-shoes-blackPatentHeels>>
<<replace "#shoes-container">>
<<corinth-shoes>>
<</replace>>
<<replace "#avatar-container">>
<<avatar>>
<</replace>>
<<corinth-check-ending>>
<</link>><br>
<<else>>
<<link "Remove black Patent Heels">>
<<remove-shoes-blackPatentHeels>>
<<replace "#shoes-container">>
<<corinth-shoes>>
<</replace>>
<<replace "#avatar-container">>
<<avatar>>
<</replace>>
<<corinth-check-ending>>
<</link>><br>
<</if>>
<br>
<<if !$avatar.clothing.includes("clothing/shoes/brownPatentHeelsWithBlackToe/20_shoes-brownPatentHeelsWithBlackToe-rear")>>
<<link "Wear brown Patent Heels With Black Toe">>
<<avatar-clothing-removeConflict "shoes">>
<<wear-shoes-brownPatentHeelsWithBlackToe>>
<<replace "#shoes-container">>
<<corinth-shoes>>
<</replace>>
<<replace "#avatar-container">>
<<avatar>>
<</replace>>
<</link>><br>
<<else>>
<<link "Remove brown Patent Heels With Black Toe">>
<<remove-shoes-brownPatentHeelsWithBlackToe>>
<<replace "#shoes-container">>
<<corinth-shoes>>
<</replace>>
<<replace "#avatar-container">>
<<avatar>>
<</replace>>
<<corinth-check-ending>>
<</link>><br>
<</if>>
<br>
<<if !$avatar.clothing.includes("clothing/shoes/blackSuedeAnkleStilettosWithBuckles/20_boots-blackSuedeAnkleStillettosWithBuckles-rear")>>
<<link "Wear black Suede Ankle Stillettos With Buckles">>
<<avatar-clothing-removeConflict "shoes">>
<<wear-boots-blackSuedeAnkleStillettosWithBuckles>>
<<replace "#shoes-container">>
<<corinth-shoes>>
<</replace>>
<<replace "#avatar-container">>
<<avatar>>
<</replace>>
<<corinth-check-ending>>
<</link>><br>
<<else>>
<<link "Remove black Suede Ankle Stillettos With Buckles">>
<<remove-boots-blackSuedeAnkleStillettosWithBuckles>>
<<replace "#shoes-container">>
<<corinth-shoes>>
<</replace>>
<<replace "#avatar-container">>
<<avatar>>
<</replace>>
<<corinth-check-ending>>
<</link>><br>
<</if>>
<br>
<<if !$avatar.clothing.includes("clothing/shoes/blackSuedeAnklePlatformHeels/20_boots-blackSuedeAnklePlatformHeels-rear")>>
<<link "Wear black Suede Ankle Platform Heels">>
<<avatar-clothing-removeConflict "shoes">>
<<wear-boots-blackSuedeAnklePlatformHeels>>
<<replace "#shoes-container">>
<<corinth-shoes>>
<</replace>>
<<replace "#avatar-container">>
<<avatar>>
<</replace>>
<<corinth-check-ending>>
<</link>><br>
<<else>>
<<link "Remove black Suede Ankle Platform Heels">>
<<remove-boots-blackSuedeAnklePlatformHeels>>
<<replace "#shoes-container">>
<<corinth-shoes>>
<</replace>>
<<replace "#avatar-container">>
<<avatar>>
<</replace>>
<<corinth-check-ending>>
<</link>><br>
<</if>>
<br>
<</nobr>><</widget>>
<<widget "corinth-trousers">><<nobr>>
<br>
<<if !$avatar.clothing.includes("clothing/trousers/bootcutBlueJeans/30_trousers-darkBlueDenimBootcutJeans-highHeels-rear")>>
<<link "Wear dark Blue Denim Bootcut Jeans">>
<<avatar-clothing-removeConflict "trousers">>
<<wear-trousers-darkBlueDenimBootcutJeans>>
<<replace "#trousers-container">>
<<corinth-trousers>>
<</replace>>
<<replace "#avatar-container">>
<<avatar>>
<</replace>>
<<corinth-check-ending>>
<</link>><br>
<<else>>
<<link "Remove dark Blue Denim Bootcut Jeans">>
<<remove-trousers-darkBlueDenimBootcutJeans>>
<<replace "#trousers-container">>
<<corinth-trousers>>
<</replace>>
<<replace "#avatar-container">>
<<avatar>>
<</replace>>
<<corinth-check-ending>>
<</link>><br>
<</if>>
<br>
<<if !$avatar.clothing.includes("clothing/trousers/blackStraightcutTrousers/30_trousers-blackStraightcutTrousers-highHeels-rear")>>
<<link "Wear black Straightcut Trousers">>
<<avatar-clothing-removeConflict "trousers">>
<<wear-trousers-blackStraightcutTrousers>>
<<replace "#trousers-container">>
<<corinth-trousers>>
<</replace>>
<<replace "#avatar-container">>
<<avatar>>
<</replace>>
<<corinth-check-ending>>
<</link>><br>
<<else>>
<<link "Remove black Straightcut Trousers">>
<<remove-trousers-blackStraightcutTrousers>>
<<replace "#trousers-container">>
<<corinth-trousers>>
<</replace>>
<<replace "#avatar-container">>
<<avatar>>
<</replace>>
<<corinth-check-ending>>
<</link>><br>
<</if>>
<br>
<<if !$avatar.clothing.includes("clothing/trousers/skinnyBlueJeans/20_trousers-darkBlueDenimSkinnyJeans-highHeels-rear")>>
<<link "Wear dark Blue Denim Skinny Jeans">>
<<avatar-clothing-removeConflict "trousers">>
<<wear-trousers-darkBlueDenimSkinnyJeans>>
<<replace "#trousers-container">>
<<corinth-trousers>>
<</replace>>
<<replace "#avatar-container">>
<<avatar>>
<</replace>>
<<corinth-check-ending>>
<</link>><br>
<<else>>
<<link "Remove dark Blue Denim Skinny Jeans">>
<<remove-trousers-darkBlueDenimSkinnyJeans>>
<<replace "#trousers-container">>
<<corinth-trousers>>
<</replace>>
<<replace "#avatar-container">>
<<avatar>>
<</replace>>
<<corinth-check-ending>>
<</link>><br>
<</if>>
<br>
<<if !$avatar.clothing.includes("clothing/trousers/blackCottonLeggings/10_leggings-blackCottonLeggings-rear")>>
<<link "Wear black Cotton Leggings">>
<<avatar-clothing-removeConflict "leggings">>
<<wear-leggings-blackCottonLeggings>>
<<replace "#trousers-container">>
<<corinth-trousers>>
<</replace>>
<<replace "#avatar-container">>
<<avatar>>
<</replace>>
<<corinth-check-ending>>
<</link>><br>
<<else>>
<<link "Remove black Cotton Leggings">>
<<remove-leggings-blackCottonLeggings>>
<<replace "#trousers-container">>
<<corinth-trousers>>
<</replace>>
<<replace "#avatar-container">>
<<avatar>>
<</replace>>
<<corinth-check-ending>>
<</link>><br>
<</if>>
<br>
<</nobr>><</widget>>
<<widget "corinth-skirts">><<nobr>>
<br>
<<if !$avatar.clothing.includes("clothing/skirts/blackMiniPencil/20_skirt-blackMiniPencil-rear")>>
<<link "Wear black Mini Pencil skirt">>
<<avatar-clothing-removeConflict "skirt">>
<<wear-skirt-blackMiniPencil>>
<<replace "#skirts-container">>
<<corinth-skirts>>
<</replace>>
<<replace "#avatar-container">>
<<avatar>>
<</replace>>
<<corinth-check-ending>>
<</link>><br>
<<else>>
<<link "Remove black Mini Pencil skirt">>
<<remove-skirt-blackMiniPencil>>
<<replace "#skirts-container">>
<<corinth-skirts>>
<</replace>>
<<replace "#avatar-container">>
<<avatar>>
<</replace>>
<<corinth-check-ending>>
<</link>><br>
<</if>>
<br>
<<if !$avatar.clothing.includes("clothing/skirts/blackSideSlitMini/20_skirt-blackSideSlitMini-rear")>>
<<link "Wear black Side Slit Mini Skirt">>
<<avatar-clothing-removeConflict "skirt">>
<<wear-skirt-blackSideSlitMini>>
<<replace "#skirts-container">>
<<corinth-skirts>>
<</replace>>
<<replace "#avatar-container">>
<<avatar>>
<</replace>>
<<corinth-check-ending>>
<</link>><br>
<<else>>
<<link "Remove black Side Slit Mini Skirt">>
<<remove-skirt-blackSideSlitMini>>
<<replace "#skirts-container">>
<<corinth-skirts>>
<</replace>>
<<replace "#avatar-container">>
<<avatar>>
<</replace>>
<<corinth-check-ending>>
<</link>><br>
<</if>>
<br>
<</nobr>><</widget>>
<<widget "corinth-dresses">><<nobr>>
<br>
<<if !$avatar.clothing.includes("clothing/dresses/blackBodyconSleevelessMiniDress/20_dress-blackBodyconSleevelessMiniDress-rear")>>
<<link "Wear black Bodycon Sleeveless MiniDress">>
<<avatar-clothing-removeConflict "dress">>
<<wear-dress-blackBodyconSleevelessMiniDress>>
<<replace "#dresses-container">>
<<corinth-dresses>>
<</replace>>
<<replace "#avatar-container">>
<<avatar>>
<</replace>>
<<corinth-check-ending>>
<</link>><br>
<<else>>
<<link "Remove black Bodycon Sleeveless MiniDress">>
<<remove-dress-blackBodyconSleevelessMiniDress>>
<<replace "#dresses-container">>
<<corinth-dresses>>
<</replace>>
<<replace "#avatar-container">>
<<avatar>>
<</replace>>
<<corinth-check-ending>>
<</link>><br>
<</if>>
<br>
<<if !$avatar.clothing.includes("clothing/dresses/blackSleevelessSkaterDress/30_dress-blackSleevelessSkater-rear")>>
<<link "Wear black Sleeveless Skaterdress">>
<<avatar-clothing-removeConflict "dress">>
<<wear-dress-blackSleevelessSkater>>
<<replace "#dresses-container">>
<<corinth-dresses>>
<</replace>>
<<replace "#avatar-container">>
<<avatar>>
<</replace>>
<<corinth-check-ending>>
<</link>><br>
<<else>>
<<link "Remove black Sleeveless Skaterdress">>
<<remove-dress-blackSleevelessSkater>>
<<replace "#dresses-container">>
<<corinth-dresses>>
<</replace>>
<<replace "#avatar-container">>
<<avatar>>
<</replace>>
<<corinth-check-ending>>
<</link>><br>
<</if>>
<br>
<</nobr>><</widget>>
<<widget "corinth-check-ending">><<nobr>>
<<if ($kate.isWearing.includes("dress") or ($kate.isWearing.includesAny("top","sweater","jumper","shirt") and $kate.isWearing.includesAny("trousers","leggings","skirt"))) and $kate.isWearing.includesAny("shoes","boots")>>
<<replace "#corinth-end">>
<<link "//they can meet $corinthian.partner.name at Corinthian//" "CORINTH-16000 Arrival">><</link>>.
<</replace>>
<<else>>
<<replace "#corinth-end">>
(Wear either a dress or top and bottom, plus shoes)
<</replace>>
<</if>>
<</nobr>><</widget>>
<<widget "showRear">><<nobr>>
<<set $avatar.showRear to true>>
<<replace "#avatar-container">><<avatar>><</replace>>
<</nobr>><</widget>>
<<widget "showFront">><<nobr>>
<<set $avatar.showRear to false>>
<<replace "#avatar-container">><<avatar>><</replace>>
<</nobr>><</widget>>
<<widget "cover-setCoverFirstName">><<nobr>>
<<if $kate.agency eq "mi6">>
<<if $kate.ethnicity eq "English">>
<<set $kate.cover.firstname to setup.englishFemaleFirstnames1990s.random()>>
<</if>>
<<elseif $kate.agency eq "cia">>
<<if $kate.ethnicity eq "Anglo American">>
<<set $kate.cover.firstname to setup.usFirstname.random()>>
<<elseif $kate.ethnicity eq "Irish American">>
<<set $kate.cover.firstname to setup.usFirstname.random()>>
<<elseif $kate.ethnicity eq "Italian American">>
<<set $kate.cover.firstname to setup.usFirstname.random()>>
<<elseif $kate.ethnicity eq "Polish American">>
<<set $kate.cover.firstname to setup.usFirstname.random()>>
<</if>>
<<elseif $kate.agency eq "asis">>
<<if $kate.ethnicity eq "Anglo Australian">>
<<set $kate.cover.firstname to setup.ausNZFirstname.random()>>
<</if>>
<<elseif $kate.agency eq "csis">>
<<if $kate.ethnicity eq "Anglo Canadian">>
<<set $kate.cover.firstname to setup.canadianFirstname.random()>>
<<elseif $kate.ethnicity eq "French Canadian">>
<<set $kate.cover.firstname to setup.canadianFirstname.random()>>
<</if>>
<<elseif $kate.agency eq "nzsis">>
<<if $kate.ethnicity eq "NZ European">>
<<set $kate.cover.firstname to setup.ausNZFirstname.random()>>
<</if>>
<<else>>
<<set $kate.cover.firstname to "Walrus",
$kate.cover.surname to "Walrusson">>
<</if>>
<</nobr>><</widget>>
<<widget "cover-setCoverSurName">><<nobr>>
<<if $kate.agency eq "mi6">>
<<set $kate.nationality to "british">>
<<if $kate.ethnicity eq "English">>
<<set $kate.cover.surname to setup.englishSurnames.random()>>
<</if>>
<<elseif $kate.agency eq "cia">>
<<if $kate.ethnicity eq "Anglo American">>
<<set $kate.cover.surname to setup.usSurname.random()>>
<<elseif $kate.ethnicity eq "Irish American">>
<<set $kate.cover.surname to setup.irishAmercanSurnames.random()>>
<<elseif $kate.ethnicity eq "Italian American">>
<<set $kate.cover.surname to setup.italianAmercanSurnames.random()>>
<<elseif $kate.ethnicity eq "Polish American">>
<<set $kate.cover.surname to setup.polishAmercanSurnames.random()>>
<</if>>
<<elseif $kate.agency eq "asis">>
<<if $kate.ethnicity eq "Anglo Australian">>
<<set $kate.cover.surname to setup.ausNZSurname.random()>>
<</if>>
<<elseif $kate.agency eq "csis">>
<<if $kate.ethnicity eq "Anglo Canadian">>
<<set $kate.cover.surname to setup.canadianSurname.random()>>
<<elseif $kate.ethnicity eq "French Canadian">>
<<set $kate.cover.surname to setup.frenchCandianSurnames.random()>>
<</if>>
<<elseif $kate.agency eq "nzsis">>
<<if $kate.ethnicity eq "NZ European">>
<<set $kate.cover.surname to setup.ausNZSurname.random()>>
<</if>>
<<else>>
<<set $kate.cover.firstname to "Walrus",
$kate.cover.surname to "Walrusson">>
<</if>>
<<if $kate.cover.surname eq $kate.surname>>
<<cover-setCoverSurName>>
<</if>>
<</nobr>><</widget>>
<<widget "cover-setKnownAs">><<nobr>>
<<if $kate.cover.firstname eq "Elizabeth">>
<<set $kate.cover.knownAs to either("Elizabeth", "Ellie", "Liz", "Beth")>>
<<else>>
<<set $kate.cover.knownAs to $kate.cover.firstname>>
<</if>>
<</nobr>><</widget>>
<<widget "cover-OperationName">><<nobr>>
<<set $kate.codename to setup.codeNames.random()>>
<</nobr>><</widget>>
<<widget "cover-names">>
<span class="colourclass">
CODENAME: <<textbox "$kate.codename" $kate.codename>>
\ <<link "(random)">><<cover-OperationName>><<replace "#coverNames">><<cover-names>><</replace>><</link>>
COVER FIRST NAME: <<textbox "$kate.cover.firstname" $kate.cover.firstname>>
\ <<link "(random)">><<cover-setCoverFirstName>><<cover-setKnownAs>><<replace "#coverNames">><<cover-names>><</replace>><</link>>
KNOWN AS: <span style="color: #212226; border:#212226; border-style:solid; border-width:thin; width:250px; padding-left:5px; padding-right:200px;">$kate.cover.knownAs</span>
\ <<link "(random)">><<cover-setKnownAs>><<replace "#coverNames">><<cover-names>><</replace>><</link>>
COVER SURNAME: <<textbox "$kate.cover.surname" $kate.cover.surname>>
\ <<link "(random)">><<cover-setCoverSurName>><<replace "#coverNames">><<cover-names>><</replace>><</link>>
</span>
<</widget>><<silently>>
<</silently>>\
<<page>>\
''** BETA TEST VERSION **''
This is a beta test of an upcoming sex scene from Female Agent. ''It's not the actual game.''
You can play the full game (for free!) <a href="https://www.femaleagentgame.com">here</a>.
[[Test the new scene.|BETA-2000 Beta briefing]]
<</page>><<silently>>
<</silently>>\
<<page>>\
You're 18-year old <b>Charlotte Drake.</b> In the future, you'll join MI6 as an officer; for now you're just a normal teenager.
The next scene is a test of a new kind of sex scene in Female Agent. In previous versions, sex scenes have focused purely on physical descriptions. We're trying to create scenes that are more about characters and situations.
This scene demonstrates a few new mechanics:
<ul>
<li>Dice rolls and player decisions change how the scene plays out</li>
<li>Charlotte's Arousal impacts her decisionmaking</li>
</ul>\
<<link "Begin" "BJFORTB-1000 Setup">>
<<set $kate.firstName to "Charlotte",
$kate.surname to "Drake",
$kate.faceShape to "round",
$kate.noseShape to "Greek",
$kate.mouthShape to "Pearlique",
$kate.eyeShape to "Round",
$kate.eyeColour to "Blue">>
/* calculate Kate's hair colour */
<<set $kate.hairColour to ("Blonde")>>
/* calculate Kate's hairstyle */
<<set $kate.hairStyle to "Short bob">>
<<set $kate.braSize to "small">>
<<set $kate.quirks.push("sportsStar", "elite")>>
<<set $header.line1 to "''MARK'S ROOM,'' W LONDON",
$header.line2 to "2010 / Age 18">>
<<lifepath-18yrAvatarBirthday>>
<<set $kate.attributes.openness to {},
$kate.attributes.conscientiousness to {},
$kate.attributes.extraversion to {},
$kate.attributes.agreeableness to {},
$kate.attributes.neuroticism to {}>>
<<set $kate.attributes.openness.level to 0,
$kate.attributes.conscientiousness.level to 0,
$kate.attributes.extraversion.level to 0,
$kate.attributes.agreeableness.level to 0,
$kate.attributes.neuroticism.level to 0,
$kate.arousal to 0>>
<</link>>
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
''*** END OF BETA TEST CONTENT ***''
You've reached the end of the test. We're aiming to implement this scene into the next version (release target: Nov 30 2020).
If you're playing this before the release, you've got time to suggest changes and improvements! Please give us feedback on <a href="https://discord.gg/eeXEnBS4S8">Discord</a> or <a href="https://www.patreon.com/crushstation">Patreon</a>.
<</page>><<silently>>
<<set setup.info = {}>>
<<set setup.info.quirkDescriptions to {
"batarian": "You wear glasses or contacts.",
"commando": "You don't habitually wear knickers.",
"resting bitch face": "Your neutral expression is a pout.",
"freckles": "You have freckles on your face.",
"elite": "Your family's part of the 1%. You had extra opportunities growing up, including a year at an elite Swiss finishing school.",
"middle class": "You're from a normal middle class background.",
"working class": "You're from a working class background. Money was tight growing up.",
"single mum": "You were raised by your mum on her own.",
"big brother": "You have a big brother.",
"big sister": "You have a big sister.",
"kid brother": "You have a kid brother.",
"kid sister": "You have a kid sister.",
"easy": "You project a slutty, attainable vibe.",
"picky": "You're choosy about who you go to bed with.",
}>>
<<set setup.info.quirkEffects to {
"batarian": [
"-1 Perception (unaided vision)",
],
"commando": [
"Knickers removed from default outfits",
],
"resting bitch face": [
"-1 Approachability",
],
"freckles": [
"",
],
"elite": [
"",
],
"middle class": [
"",
],
"working class": [
"",
],
"single mum": [
"",
],
"big brother": [
"",
],
"big sister": [
"",
],
"kid brother": [
"",
],
"kid sister": [
"",
],
"easy": [
"+1 Approachability",
"More random partners generated during background"
],
"picky": [
"-1 Approachability",
"Fewer random partners generated during background"
],
}>>
<<set setup.info.attributes to [
"openness",
"conscientiousness",
"extraversion",
"agreeableness",
"neuroticism",
"intellect",
"coordination",
"height",
"beauty",
"confidence",
"creativity",
"daring",
"fitness",
"painThreshold",
"strength",
],
setup.info.attributeMin to -2,
setup.info.attributeMax to +2,
setup.info.attributeExplanations to {
"openness": "How curious, abstract and imaginative you are.",
"conscientiousness": "How organized, productive and responsible you are.",
"extraversion": "How sociable, assertive and cheery you are.",
"agreeableness": "How compassionate, respectful and trusting you are.",
"neuroticism": "Your tendencies towards anxiety and depression.",
"intellect": "Your general intelligence.",
"coordination": "Your natural grace and dexterity.",
"height": "How tall you are.",
"beauty": "How conventionally attractive you are.",
"confidence": "Confidence description.Placeholder",
"creativity": "creativity description Placeholder",
"daring": "Daring description.Placeholder",
"fitness": "Fitness description Placeholder",
"painThreshold": "Pain Thershold description Placeholder.",
"strength": "Strength description Placeholder.",
},
setup.info.attributeDescriptionTitles to {
"openness": {
"-2": [ "Orthodox (3% of people)" ],
"-1": [ "Preserver (13% of people)" ],
"0": [ "Balanced (7 in 10 people)" ],
"1": [ "Explorer (13% of people)" ],
"2": [ "Pioneer (3% of people)" ],
},
"conscientiousness": {
"-2": [ "Maverick (3% of people)" ],
"-1": [ "Spontaneous (13% of people)" ],
"0": [ "Competent (7 in 10 people)" ],
"1": [ "Focused (13% of people)" ],
"2": [ "Controlled (3% of people)" ],
},
"extraversion": {
"-2": [ "Loner (3% of people)" ],
"-1": [ "Introvert (13% of people)" ],
"0": [ "Ambivert (7 in 10 people)" ],
"1": [ "Extravert (13% of people)" ],
"2": [ "Entertainer (3% of people)" ],
},
"agreeableness": {
"-2": [ "Hostile (3% of people)" ],
"-1": [ "Challenger (13% of people)" ],
"0": [ "Sympathetic (7 in 10 people)" ],
"1": [ "Kind (13% of people)" ],
"2": [ "Martyr (3% of people)" ],
},
"neuroticism": {
"-2": [ "Fearless (3% of people)" ],
"-1": [ "Resilient (13% of people)" ],
"0": [ "Reactive (7 in 10 people)" ],
"1": [ "Worrier (13% of people)" ],
"2": [ "Unstable (3% of people)" ],
},
"intellect": {
"-2": [ "Borderline (3% of people)" ],
"-1": [ "Dull (13% of people)" ],
"0": [ "Normal (7 in 10 people)" ],
"1": [ "Bright (13% of people)" ],
"2": [ "Superior (3% of people)" ],
},
"coordination": {
"-2": [ "Dyspraxic (3% of people)" ],
"-1": [ "Clumsy (13% of people)" ],
"0": [ "Normal (7 in 10 people)" ],
"1": [ "Athletic (13% of people)" ],
"2": [ "Amazonian (3% of people)" ],
},
"height": {
"-2": [ "Very Short (3% of women)" ],
"-1": [ "Short (13% of women)" ],
"0": [ "Average (7 in 10 women)" ],
"1": [ "Tall (13% of women)" ],
"2": [ "Very Tall (3% of women)" ],
},
"beauty": {
"-2": [ "Butterface (3% of women)" ],
"-1": [ "Plain Jane (13% of women)" ],
"0": [ "Average (7 in 10 women)" ],
"1": [ "Hot (13% of women)" ],
"2": [ "Striking (3% of women)" ],
},
"confidence": {
"-2": [ "confidence desc" ],
"-1": [ "confidence desc" ],
"0": [ "confidence desc" ],
"1": [ "confidence desc" ],
"2": [ "confidence desc" ],
},
"beauty": {
"-2": [ "Butterface (3% of women)" ],
"-1": [ "Plain Jane (13% of women)" ],
"0": [ "Average (7 in 10 women)" ],
"1": [ "Hot (13% of women)" ],
"2": [ "Striking (3% of women)" ],
},
"beauty": {
"-2": [ "Butterface (3% of women)" ],
"-1": [ "Plain Jane (13% of women)" ],
"0": [ "Average (7 in 10 women)" ],
"1": [ "Hot (13% of women)" ],
"2": [ "Striking (3% of women)" ],
},
"beauty": {
"-2": [ "Butterface (3% of women)" ],
"-1": [ "Plain Jane (13% of women)" ],
"0": [ "Average (7 in 10 women)" ],
"1": [ "Hot (13% of women)" ],
"2": [ "Striking (3% of women)" ],
},
},
setup.info.attributeDescriptions to {
"openness": {
"-2": [ "Set firmly in your ways, you tend to think and do as you always have done. (Score too low to join MI6)" ],
"-1": [ "Conventional, pragmatic and traditional, you dislike change and resist new ideas. (Score too low to join MI6)" ],
"0": [ "Like most people, you're mainly down to earth, but you sometimes get excited by a new idea or seek out a new experience." ],
"1": [ "Curious and open minded, you're intrigued by new experiences and new perspectives." ],
"2": [ "An original and creative – some would say weird – thinker, you crave new ideas and experiences. You love art and find abstract ideas fascinating." ],
},
"conscientiousness": {
"-2": [ "Inconsistent, disorganised and unreliable; you don't follow rules and you ignore the requirements placed on you." ],
"-1": [ "Laid back and not very reliable; although you're aware of them, you're just not interested in following all the rules or completing every objective. You struggle to be punctual and to honour your commitments." ],
"0": [ "Like most people, when there's a job to be done you'll get on with it...eventually, sometimes after prompting from interested parties. You can mostly be relied upon to do what you've promised and to get to appointments on time." ],
"1": [ "Responsible and dependable. You're naturally inclined to pour organisation and effort into your goals, with no need for outside control." ],
"2": [ "Persistent and exacting; you focus naturally on detail and order. Hard work, organisation and innate self-discipline are the keys to your success." ],
},
"extraversion": {
"-2": [ "Painfully reserved and quiet; the ideal situation for you is alone, with no requirement to interact with other human beings. (Score too low to join MI6)" ],
"-1": [ "Groups of strangers (and sometimes even friends) are not your thing. You get much more out of spending most of your time pursuing activities quietly and alone. Reserved and passive, you rarely express your views to others." ],
"0": [ "Like most people, you like spending time with friends and family, and you enjoy meeting new people from time to time. Taking your cues from social situations, you're sometimes talkative and sometimes more inclined to listen. You're also happy to spend time alone." ],
"1": [ "Talkative, optimistic and fun, you enjoy meeting new people and are stimulated by social occasions. You're likely to sacrifice the future for the present when there's a chance of getting together with a group of people." ],
"2": [ "The center of attention in large, loud crowds of people is where you love to be. Self-disclosing and quick to speak, you aim to entertain and energise. You love to party and you get bored if you spend much time alone." ],
},
"agreeableness": {
"-2": [ "Skeptical and stubborn, what you want always comes first: you enjoy conflict and you can be ruthless to get what you want. You're antagonistic in your dealings with others, as you won't excuse their errors and their emotions won't sway your views." ],
"-1": [ "Honest and dispassionate, you're ready and willing to compete with others to get what you want. You refuse to be pushed around, and will bluntly challenge the commonly accepted views and practices. You don't sacrifice long-term stability for short-term peace." ],
"0": [ "Like most people, you're naturally kind, forgiving and affable; especially with loved ones and those whose goodwill you value. However, you dislike being taken advantage of, and will stand up for yourself when it really matters. You largely aim for peaceful relations." ],
"1": [ "Flexible and compassionate, you're quick to help others and do what you can to oil the wheels of a social situation. You're quick to forgive and naturally trusting." ],
"2": [ "Trusting, helpful and self-sacrificing, you're naturally swayed by the needs and desires of other people. You dislike competition and conflict, and prefer capitulation to confrontation. This can leave you feeling resentful or angry, but you prefer feeling that way to upsetting others." ],
},
"neuroticism": {
"-2": [ "Unemotional and self-satisfied, you confidently engage in a world containing very few things that can rattle you. You have exceptional tolerance for stress, and you accept failures and setbacks without concern. Your lack of respect for threats can lead you to take bold risks." ],
"-1": [ "You're calm and secure in your emotions, rarely feeling anxious or sad. Although you're aware of them, the negative elements of the past, present and future have little impact on your approach to the world." ],
"0": [ "Like most people, you acknowledge past negative experiences and use them to make plans to avoid the insecurities of the future. You sometimes feel worried and emotional, but this doesn't restrict your actions." ],
"1": [ "Emotionally sensitive, you're prone to stress and anxiety. You often see the worst in a situation, and feel insecurity about your past and fears for the future. Your natural caution can stultify your actions." ],
"2": [ "Painfully anxious and self-conscious. All the negative emotions in you hold sway, and you're variously racked with shame, guilt, defensive anger and self pity. (Score too high to join MI6)" ],
},
"intellect": {
"-2": [ "With an IQ of around 70, you're borderline retarded. Although you can live mostly independently, very few modern jobs are open to you. (Score too low to join MI6)" ],
"-1": [ "With an IQ of around 80, you're of low intelligence. You're best suited to careers involving manual labour. (Score too low to join MI6)" ],
"0": [ "With an IQ of around 100, you're of average intelligence. The bulk of white- and blue-collar careers are open to you. (Score too low to join MI6)" ],
"1": [ "With an IQ of around 120, you're university material. Careers you're capable of include engineering, management and teaching." ],
"2": [ "With an IQ of around 130, you're the smartest person in most rooms. Careers you're capable of include STEM scientist, barrister, medical doctor, and university lecturer." ],
},
"coordination": {
"-2": [ "You're mildly dyspraxic, which means you struggle with coordination skills - like playing sports or driving - and fine motor skills, like writing or using small objects." ],
"-1": [ "You're not a very physical person. Running and catching don't come naturally to you. You're capable of being fit and healthy, but you have to work harder than most people." ],
"0": [ "You're of average natural athleticism: capable of great feats if you train hard, or great fats if you don't bother." ],
"1": [ "Naturally graceful and dextrous; you were probably attracted to sports or dance at school." ],
"2": [ "You have the genetic potential to be an Olympian athlete. Although you'd never know this without actually training like an Olympian, you do have excellent natural balance and dexterity. You pick up physical skills like climbing and shooting very quickly." ],
},
"height": {
"-2": [ "You're around 4'10 (147cm) tall." ],
"-1": [ "You're around 5' (152cm) tall." ],
"0": [ "You're around 5'4 (162cm) tall." ],
"1": [ "You're around 5'7 (170cm) tall." ],
"2": [ "You're around 5'9 (175cm) tall." ],
},
"beauty": {
"-2": [ "They say true beauty is on the inside. (Score too low to be recruited for this mission)" ],
"-1": [ "You're a bit of a butterface. (Score too low to be recruited for this mission)" ],
"0": [ "You're a 5 without makeup; the girl next door. (Score too low to be recruited for this mission)" ],
"1": [ "Naturally attractive – beautiful when you make an effort – you're the hot girl next door." ],
"2": [ "Effortlessly, strikingly beautiful, you could have been a professional model or actress." ],
},
}
>>
<<set
setup.info.kinks to [
"exhibitionist",
"masochist",
"submissive",
],
setup.info.kinkDescriptions to {
"exhibitionist": "You fantasise about being exposed and desired.",
"masochist": "You fantasise about rough sex and being physically dominated.",
"submissive": "You fantasise about being emotionally dominated and controlled.",
},
setup.info.kinkEffects to {
"exhibitionist": [
"+1 Arousal (public sex)",
"+1 Daring (public sex)",
"Extra dialogue options",
],
"masochist": [
"+1 Arousal (rough sex)",
"+2 Pain Threshold (rough sex)",
"Extra dialogue options"
],
"submissive": [
"+1 Arousal (domination)",
"+1 Pain Threshold (rough sex)",
"Extra dialogue options"
],
}
>>
<<set
setup.info.skillDescriptions to {
"academic": "skill description",
"agent": "skill description",
"athlete": "skill description",
"brawler": "skill description",
"charmer": "skill description",
"cook": "skill description",
"dancer": "skill description",
"driver": "skill description",
"musician": "skill description",
"partyAnimal": "skill description",
"sexpert": "skill description",
"shooter": "skill description",
"singer": "skill description",
"writer": "skill description",
},
setup.info.skillDescriptionTitles to {
"academic": {
"-2": "level -2 description",
"-1": "level -1 description",
"0": "(amateur)",
"1": "(experienced)",
"2": "(veteran)",
"3": "(elite)",
"4": "(expert)",
"5": "(expert)",
"6": "(expert)",
"7": "(expert",
"8": "(expert)",
"9": "(expert)",
"10": "(expert)"
},
"agent": {
"-2": "level -2 description",
"-1": "level -1 description",
"0": "(amateur)",
"1": "(experienced)",
"2": "(veteran)",
"3": "(elite)",
"4": "(expert)",
"5": "(expert)",
"6": "(expert)",
"7": "(expert)",
"8": "(expert)",
"9": "(expert)",
"10": "(expert)"
},
"athlete": {
"-2": "level -2 description",
"-1": "level -1 description",
"0": "(amateur)",
"1": "(experienced)",
"2": "(veteran)",
"3": "(elite)",
"4": "(expert)",
"5": "(expert)",
"6": "(expert)",
"7": "(expert)",
"8": "(expert)",
"9": "(expert)",
"10": "(expert)"
},
"brawler": {
"-2": "level -2 description",
"-1": "level -1 description",
"0": "(amateur)",
"1": "(experienced)",
"2": "(veteran)",
"3": "(elite)",
"4": "(expert)",
"5": "(expert)",
"6": "(expert)",
"7": "(expert)",
"8": "(expert)",
"9": "(expert)",
"10": "(expert)"
},
"charmer": {
"-2": "level -2 description",
"-1": "level -1 description",
"0": "(amateur)",
"1": "(experienced)",
"2": "(veteran)",
"3": "(elite)",
"4": "(expert)",
"5": "(expert)",
"6": "(expert)",
"7": "(expert)",
"8": "(expert)",
"9": "(expert)",
"10": "(expert)"
},
"cook": {
"-2": "level -2 description",
"-1": "level -1 description",
"0": "(amateur)",
"1": "(experienced)",
"2": "(veteran)",
"3": "(elite)",
"4": "(expert)",
"5": "(expert)",
"6": "(expert)",
"7": "(expert)",
"8": "(expert)",
"9": "(expert)",
"10": "(expert)"
},
"dancer": {
"-2": "level -2 description",
"-1": "level -1 description",
"0": "(amateur)",
"1": "(experienced)",
"2": "(veteran)",
"3": "(elite)",
"4": "(expert)",
"5": "(expert)",
"6": "(expert)",
"7": "(expert)",
"8": "(expert)",
"9": "(expert)",
"10": "(expert)"
},
"driver": {
"-2": "level -2 description",
"-1": "level -1 description",
"0": "(amateur)",
"1": "(experienced)",
"2": "(veteran)",
"3": "(elite)",
"4": "(expert)",
"5": "(expert)",
"6": "(expert)",
"7": "(expert)",
"8": "(expert)",
"9": "(expert)",
"10": "(expert)"
},
"musician": {
"-2": "level -2 description",
"-1": "level -1 description",
"0": "(amateur)",
"1": "(experienced)",
"2": "(veteran)",
"3": "(elite)",
"4": "(expert)",
"5": "(expert)",
"6": "(expert)",
"7": "(expert)",
"8": "(expert)",
"9": "(expert)",
"10": "(expert)"
},
"partyAnimal": {
"-2": "level -2 description",
"-1": "level -1 description",
"0": "(amateur)",
"1": "(experienced)",
"2": "(veteran)",
"3": "(elite)",
"4": "(expert)",
"5": "(expert)",
"6": "(expert)",
"7": "(expert)",
"8": "(expert)",
"9": "(expert)",
"10": "(expert)"
},
"sexpert": {
"-2": "level -2 description",
"-1": "level -1 description",
"0": "(amateur)",
"1": "(experienced)",
"2": "(veteran)",
"3": "(elite)",
"4": "(expert)",
"5": "(expert)",
"6": "(expert)",
"7": "(expert)",
"8": "(expert)",
"9": "(expert)",
"10": "(expert)"
},
"shooter": {
"-2": "level -2 description",
"-1": "level -1 description",
"0": "(amateur)",
"1": "(experienced)",
"2": "(veteran)",
"3": "(elite)",
"4": "(expert)",
"5": "(expert)",
"6": "(expert)",
"7": "(expert)",
"8": "(expert)",
"9": "(expert)",
"10": "(expert)"
},
"singer": {
"-2": "level -2 description",
"-1": "level -1 description",
"0": "(amateur)",
"1": "(experienced)",
"2": "(veteran)",
"3": "(elite)",
"4": "(expert)",
"5": "(expert)",
"6": "(expert)",
"7": "(expert)",
"8": "(expert)",
"9": "(expert)",
"10": "(expert)"
},
"writer": {
"-2": "level -2 description",
"-1": "level -1 description",
"0": "(amateur)",
"1": "(experienced)",
"2": "(veteran)",
"3": "(elite)",
"4": "(expert)",
"5": "(expert)",
"6": "(expert)",
"7": "(expert)",
"8": "(expert)",
"9": "(expert)",
"10": "(expert)"
},
}
>>
<</silently>><<silently>>
<<wear-bigBlackSunglasses>>
<<wear-multicolouredMalaysianCrossBodyBag>>
<<set $avatar.background.pushUnique("agency/20_airportLoungeWindow-both")>>
<<set $avatar.background.pushUnique("malaysia/22_greenBackpackOnGround-both")>>
<</silently>>\
<<header>>\
<<page>>\
<b>Oh no!</b> You've reached the end of this version! You played through $kate.firstName's mission briefing in Scotland, and experienced an optional side quest in Malaysia.
<b>What now?</b>
We're currently working on the next episode: //Amateur Night at the Hard Cock Cafe.// It will continue $kate.firstName's main quest.
In the meantime, you can:
<ul>
<li>Play <a href="https://www.femaleagentgame.com/download/">version 1.11</a> (which is focused on $kate.firstName's youth and university years, before she joined <<if $kate.agency == "cia">>the <<else>><<= $kate.agency.toUpperCase()>><</if>>).</li>
<li>Play <a href="https://www.femaleagentgame.com/download/">version 1.6</a> (which looks different, but has more story content).</li>
<li>Find out more about the game at our <a href="https://www.femaleagentgame.com/">website</a>.</li>
<li>Give us feedback and ideas on <a href="https://discord.gg/rYtM9xM">Discord</a>.</li>
</ul>\
<b>Development is 100% funded by fans</b>
Writing, illustrating and coding the game takes many hours! We wouldn't be able to do it without the support of our great fans on <a href="https://www.patreon.com/crushstation">Patreon</a> and <a href="https://subscribestar.adult/femaleagent">Subscribestar</a>.
<<if setup.thisIsTheFreeEdition or $thisIsTheFreeEdition>>\
If you love the game and can afford $1 or more, please support us at <a href="https://www.patreon.com/crushstation">Patreon</a> or <a href="https://subscribestar.adult/femaleagent">Subscribestar</a>. You'll be able to download a supporter version with some extra features (like the largest bra size, and a very cheaty back button). More importantly, you'll be directly funding development of the game.
<b>Thanks for playing this version of Female Agent!</b>
<<else>>\
<</if>>\
$kate.firstName $kate.surname will always remember you.
– 🦀 <i>Crushstation, May 2021</i>
<</page>><div id="game">
<header id="header">
<a href="#" data-target='#logo-dropdown' class="dropdown-toggle logo"></a>
<div id="logo-dropdown" class="dropdown-content">
<a id="websiteId" href="https://www.femaleagentgame.com/" target="_blank">Website</a>
<a id="supportusId" href="https://www.patreon.com/crushstation" target="_blank">Support Us</a>
<a id="discordId" href="https://discord.gg/nD5FGXB" target="_blank">Discord</a>
<a id="devToolsId" href="#">Dev Tools </a>
<a id="restartId" href="#">Restart</a>
</div>
<div id="ui-bar-history">
<button id="history-backward" tabindex="0"><</button>
<button id="history-forward" tabindex="0">></button>
</div>
<div id="menu">
<a id="turnAvatar" href="#">Turn avatar</a>
<a id="characterId" href="#">Character sheet</a>
<a id="savesId" href="#">Saves</a>
<a id="settingsId" href="#">Settings</a>
<a id="debugId" href="#">Bug Report</a>
</div>
</header>
<div id="game-inner">
<div id="avatar" class="avatar">
<div class="avatar-inner">
<div class="avatar-abs">
<div id="avatar-container" data-passage="StoryCaption" class="avatar-image">
</div>
</div>
</div>
</div>
<div id="passages" class="game-main detail-marker-container"></div>
</div>
<footer id="footer">
</footer>
</div><<nobr>>
<<avatar>>
<</nobr>><<set setup to {}>>
<<include "namelists">><<showNotifications>><<nobr>>
<<silently>><<include "variables">><</silently>>
<<silently>><<include "characterTexts">><</silently>>
<div id="page" class="page page-adult-content-warning">
<div class="page-inner">
<h1>Adult content warning</h1>
<h3>You must be 18 or older to play this game.</h3>
<div class="decisions">
<a class="yes" data-passage="changelog">
I confirm that I’m over 18, that I know this game contains nudity and sexually explicit content, and that I’m not offended by such content.
</a>
<a class="no" href="https://www.youtube.com/watch?v=dQw4w9WgXcQ">
I am under 18 and/or don’t want to play this game
</a>
</div>
</div>
</div><</nobr>><<nobr>>
<<= "<img class='hero-image' src='" + $imagePath.base + "ui/changelogBanner.jpg'>" >>
<<page>>
<div class="buttons">
<<button "Create a Character" "country-select">><</button>>
</div>
<div class="news-box">
<h1>What's new?</h1>
<ul>
<li>University was taking too long to develop, so we've skipped ahead to the ''main mission'' in this update.</li>
<li>This is an experiment: let us know what you think on Patreon, Subscribestar or Discord.</li>
</ul>
</div>
<ul class="legend">
<li>
<<newSceneIcon>>
New scene
</li>
<li>
<<newFeatureIcon>>
New feature
</li>
<li>
<<improvementIcon>>
Improvement
</li>
<li>
<<fixIcon>>
Bug fix
</li>
</ul>
<div class="changelog">
<div class="release">
<header>
<br />
Version 1.12.1 (13 June 2021)
<small>General release of 1.12.</small>
</header>
<table><<nobr>>
<tr>
<td>
<<improvementIcon>>
</td>
<td>
<b>Sweet emotion –</b> added avatar facial expressions to scenes.
</td>
</tr>
<tr>
<td>
<<fixIcon>>
</td>
<td>
<b>Piercing issues –</b> fixed tattoos and piercings vanishing in Max's hotel room (thanks Falloutbabe and Thorson). Choosing a nose piercing no longer breaks body customisation in the shower scene.
</td>
</tr>
<tr>
<td>
<<fixIcon>>
</td>
<td>
<b>Me and my Shadow, Mk IV –</b> Fixed the shadow not turning around when the heroine does. (Imagine how freaky that would be in real life!) Also fixed the UI halo/glow behind the heroine sometimes disappearing.
</td>
</tr>
<tr>
<td>
<<fixIcon>>
</td>
<td>
<b>Dialogue tweaks –</b> Max now mistakes a French Canadian agents for a Frenchwoman, not an American (thanks Antilles). The CIA chief of station in Malaysia's dialogue has been finessed to sound more American (thanks Plagioclase).
</td>
</tr>
<tr>
<td>
<<fixIcon>>
</td>
<td>
<b>Wardrobe malfunctions –</b> The turtleneck sweater now fits all necks. After the shower, the heroine now wears one towel of the correct size, rather than all three towels at once.
</td>
</tr>
<</nobr>></table>
</div>
<div class="release">
<header>
<br />
Version 1.12 (31 May 2021)
<small>Early access version of 1.12 to $5 supporters. Thank you for making //Female Agent// possible, guys, we humbly appreciate it. 😔 </small>
</header>
<table><<nobr>>
<tr>
<td>
<<newSceneIcon>>
</td>
<td>
<b>Welcome to the Task Force –</b> new story scene to set up the main mission.
</td>
</tr>
<tr>
<td>
<<newSceneIcon>>
</td>
<td>
<b>Acclimatisation Phase –</b> a revamped 1.6 side quest, featuring a nude scene and a sex scene.
</td>
</tr>
<tr>
<td>
<<newFeatureIcon>>
</td>
<td>
<b>All Five Eyes –</b> added US, Australian, Canadian and Kiwi nationality options.
</td>
</tr>
<tr>
<td>
<<newFeatureIcon>>
</td>
<td>
<b>Wardrobe control –</b> pick your heroine's outfit for the new side quest.
</td>
</tr>
<tr>
<td>
<<newFeatureIcon>>
</td>
<td>
<b>Dat ass doe –</b> check out your heroine from behind using //Turn avatar// (in the top menu).
</td>
</tr>
<tr>
<td>
<<improvementIcon>>
</td>
<td>
<b>Skinny dice roll UI –</b> redesigned the dice roll menu to be less intrusive.
</td>
</tr>
<</nobr>></table>
</div>
<div class="release">
<header>
<br />
Version 1.11.1 (14 Mar 2021)
<small>General release of version 1.11. Lots of bug fixes!</small>
</header>
<table><<nobr>>
<tr>
<td>
<<fixIcon>>
</td>
<td>
<b>Floating earrings –</b> Fixed earrings not fitting certain head shapes. Thanks Bread Pitt (who wrote an exceptionally high quality bug report).
</td>
</tr>
<tr>
<td>
<<fixIcon>>
</td>
<td>
<b>What did you just call me? –</b> Changed kate.shortname to kate.uni.shortname. Thanks TimF.
</td>
</tr>
<tr>
<td>
<<fixIcon>>
</td>
<td>
<b>Top Secret –</b> Lots of <b>CLASSIFIED</b> bugfixes, Thanks Cooldevo, Tommy N, Thorson!
</td>
</tr>
<tr>
<td>
<<fixIcon>>
</td>
<td>
<b>Level Up! –</b> Improved level calculation logic and display in the Character Sheet.
</td>
</tr>
<tr>
<td>
<<fixIcon>>
</td>
<td>
<b>Cold and Calculating –</b> Fixed wrong emotion in uni selection. Thanks Mister B.
</td>
</tr>
<tr>
<td>
<<fixIcon>>
</td>
<td>
<b>Content Division Elements? –</b> Fixed Multiple Divs in hottub scene. Thanks CoolDevo!
</td>
</tr>
<tr>
<td>
<<fixIcon>>
</td>
<td>
<b>Spring Cleaning –</b> Removed many unnecessary files to keep file size down. Cleaned up variables used in Character Sheet.
</td>
</tr>
<tr>
<td>
<<fixIcon>>
</td>
<td>
<b>Moving Day –</b> Restructered and moved many internal folders.
</td>
</tr>
<tr>
<td>
<<fixIcon>>
</td>
<td>
<b>Loss of Face –</b> Fixed bug where the age18 avatar would not have a faceshape. Thanks Bread Pitt!
</td>
</tr>
<</nobr>></table>
</div>
<div class="release">
<header>
<br />
Version 1.11 (28 Feb 2021)
<small>Early access version of 1.11 to $5 supporters.</small>
</header>
<table><<nobr>>
<tr>
<td>
<<newSceneIcon>>
</td>
<td>
<b>Freshman Year –</b> your heroine's going to university! Experience her first year at either Cardiff, Durham or Oxford, including three optional sex scenes.
</td>
</tr>
<tr>
<td>
<<newFeatureIcon>>
</td>
<td>
<b>Emotional avatar –</b> the avatar now reacts emotionally to scenes.
</td>
</tr>
<tr>
<td>
<<newFeatureIcon>>
</td>
<td>
<b>Six pack –</b> sporty & conscientious heroines can develop six pack abs! Join the volleyball squad at uni to unlock this option.
</td>
</tr>
<tr>
<td>
<<newFeatureIcon>>
</td>
<td>
<b>Character sheet –</b> keep track of your Attributes and Skills on the all-new character sheet! More features coming soon.
</td>
</tr>
<tr>
<td>
<<improvementIcon>>
</td>
<td>
<b>New dice roll UI –</b> made the dice roll information clearer for you (thanks Etceterotica).
</td>
</tr>
<tr>
<td>
<<improvementIcon>>
</td>
<td>
<b>Freckles –</b> added a new Freckles quirk that...well, click it and see.
</td>
</tr>
<tr>
<td>
<<improvementIcon>>
</td>
<td>
<b>Old school D4s –</b> changed the appearance of the 4-sided dice to be more readable to grognards.
</td>
</tr>
<tr>
<td>
<<fixIcon>>
</td>
<td>
<b>Age 16 nose job –</b> fixed a visual glitch with the heroine's nose at age 16.
</td>
</tr>
<tr>
<td>
<<fixIcon>>
</td>
<td>
<b>Pardon my French –</b> further improved the French language dialogue in Montreux. (Thanks Corneel and Al2001 – it has now taken three people to fix my bad French).
</td>
</tr>
<</nobr>></table>
</div>
<div class="release">
<header>
<br />
Version 1.10.1 (14 Jan 2021)
<small>General release of version 1.10. Lots of bug fixes!</small>
</header>
<table><<nobr>>
<tr>
<td>
<<fixIcon>>
</td>
<td>
<b>Floating tattoos –</b> fixed certain tattoos and piercings floating in mid-air when Lena puts Kate into bondage (thanks Danny Cal and others).
</td>
</tr>
<tr>
<td>
<<fixIcon>>
</td>
<td>
<b>Je m'appelle Crushstation –</b> corrected some of my bad French in the Montreux scenes (thanks Tuko).
</td>
</tr>
<tr>
<td>
<<fixIcon>>
</td>
<td>
<b>Diamond Eyes –</b> fixed a graphics glitch when combining //wide// eyes with the //diamond// face shape (thanks Bread Pitt).
</td>
</tr>
<tr>
<td>
<<fixIcon>>
</td>
<td>
<b>Hold still while I do this, sweetie –</b> repositioned the left nipple piercing for agents with //medium// boobs.
</td>
</tr>
<tr>
<td>
<<fixIcon>>
</td>
<td>
<b>Montreux partners roll –</b> fixed dice roll for random partners in Montreux not happening (thanks Stefan K).
</td>
</tr>
<tr>
<td>
<<fixIcon>>
</td>
<td>
<b>Montreux is not in London –</b> fixed location header not updating when the heroine moves to Montreux (thanks Stefan K).
</td>
</tr>
<tr>
<td>
<<fixIcon>>
</td>
<td>
<b>Bethan is not Stacey –</b> fixed text referring to the wrong NPC in the Prom Queen scene (thanks Stefan K).
</td>
</tr>
<</nobr>></table>
</div>
<div class="release">
<header>
<br />
Version 1.10 (31 Dec 2020)
<small>Early access release to $5+ supporters. Adds three new foreign adventures.</small>
</header>
<table><<nobr>>
<tr>
<td>
<<newSceneIcon>>
</td>
<td>
<b>Finishing School –</b> added one nude scene and one sex scene for heroines from the //elite// social class.
</td>
</tr>
<tr>
<td>
<<newSceneIcon>>
</td>
<td>
<b>Bless the Rains –</b> added one nude scene and one sex scene for //middle class// heroines.
</td>
</tr>
<tr>
<td>
<<newSceneIcon>>
</td>
<td>
<b>Confessions of a Holiday Rep –</b> added one nude scene and one sex scene for //working class// heroines.
</td>
</tr>
<tr>
<td>
<<newFeatureIcon>>
</td>
<td>
<b>Worth 1,000 words –</b> added location photography to various scenes.
</td>
</tr>
<</nobr>></table>
</div>
<div class="release">
<header>
<br />
Version 1.9.1 (14 Dec 2020)
<small>General release of version 1.9.</small>
</header>
<table><<nobr>>
<tr>
<td>
<<improvementIcon>>
</td>
<td>
<b>Dynamic heels –</b> wearing high heels now boosts the avatar's height.
</td>
</tr>
<</nobr>></table>
</div>
<div class="release">
<header>
<br />
Version 1.9 (30 Nov 2020)
<small>Age 18 scenes, new avatar customisation options, and popup notifications.</small>
</header>
<table><<nobr>>
<tr>
<td>
<<newSceneIcon>>
</td>
<td>
<b>18 and I Like It –</b> your heroine turns 18 in this update! Develop her backstory, and play through her first sex scene.
</td>
</tr>
<tr>
<td>
<<newFeatureIcon>>
</td>
<td>
<b>For life –</b> ink up with 25 new tattoo options.
</td>
</tr>
<tr>
<td>
<<newFeatureIcon>>
</td>
<td>
<b>Bling Bling –</b> puncture your body in up to 15 places with the new body piercing options.
</td>
</tr>
<tr>
<td>
<<newFeatureIcon>>
</td>
<td>
<b>Best kept lady garden 2010 –</b> choose from 7 bikini line styles.
</td>
</tr>
<tr>
<td>
<<newFeatureIcon>>
</td>
<td>
<b>You have 25 new notifications!</b> Critical Update Notification Tool added.
</td>
</tr>
<tr>
<td>
<<improvementIcon>>
</td>
<td>
<b>New avatar artwork –</b> added more than 170 avatar artwork items.
</td>
</tr>
<tr>
<td>
<<improvementIcon>>
</td>
<td>
<b>Supersize me –</b> new XXL and XXS avatar size options added to the Settings menu.
</td>
</tr>
<tr>
<td>
<<improvementIcon>>
</td>
<td>
<b>New Quirks –</b> added new Quirks you can select during character creation.
</td>
</tr>
<tr>
<td>
<<improvementIcon>>
</td>
<td>
<b>Studying's for nerds –</b> the number of GCSE exams your heroine takes will vary based on her Conscientiousness score.
</td>
</tr>
<tr>
<td>
<<fixIcon>>
</td>
<td>
<b>Hidden start button –</b> fixed a bug that hid the "Create a Character" button on very wide screens.
</td>
</tr>
<tr>
<td>
<<fixIcon>>
</td>
<td>
<b>Edgware Road –</b> fixed the spelling of this famous road in London (thanks Lyn-chan).
</td>
</tr>
<tr>
<td>
<<fixIcon>>
</td>
<td>
<b>Permanent Buns –</b> no more permanent Leia buns for you! (thanks Lyn-chan).
</td>
</tr>
<</nobr>></table>
</div>
<div class="release">
<header>
<br />
Version 1.8 (31 Oct 2020)
<small>Early backstory scenes and dice roller.</small>
</header>
<table><<nobr>>
<tr>
<td>
<<newSceneIcon>>
</td>
<td>
<b>Early backstory –</b> play through your heroine's childhood and teens. We added new mini-quests and lots of avatar art for <i>sports stars, geek girls, alpha females</i> and <i>rock chicks.</i>
</td>
</tr>
<tr>
<td>
<<newFeatureIcon>>
</td>
<td>
<b>That's how we roll –</b> rolling dice is one of the most fun parts of a tabletop roleplaying game! We added a dice roller to make action scenes more engaging.
</td>
</tr>
<</nobr>></table>
</div>
<div class="release">
<header>
<br />
Version 1.7 (6 Oct 2020)
<small>Launch of new UI, avatar and refactored source code.</small>
</header>
<table><<nobr>>
<tr>
<td>
<<newFeatureIcon>>
</td>
<td>
<b>Quirks –</b> a new system, offering more ways to customise your heroine at the start of the game.
</td>
</tr>
<tr>
<td>
<<improvementIcon>>
</td>
<td>
<b>Low Maintenance Avatar –</b> we redrew the avatar so she's more beautiful, but much easier for us to create clothes and makeup for.
</td>
</tr>
<tr>
<td>
<<improvementIcon>>
</td>
<td>
<b>New user interface –</b> we redesigned the UI, to make the whole game look and play better.
</td>
</tr>
<tr>
<td>
<<improvementIcon>>
</td>
<td>
<b>Refactored source code –</b> we rebuilt the source code, so we can add new scenes faster.
</td>
</tr>
<</nobr>></table>
</div>
<div class="release">
<header>
<br />
Earlier versions
</header>
<div class="changelog-link">
You can still play the <a href="https://www.femaleagentgame.com/download/">previous version</a> (1.6), which has all the old story content.
</div>
</div>
</div>
<</page>>
<</nobr>><<set setup.englishSurnames to [
'Clarke',
'Davies',
'Edwards',
'Evans',
'Green',
'Harris',
'Hughes',
'Jackson',
'Johnson',
'Jones',
'Lewis',
'Martin',
'Roberts',
'Robinson',
'Smith',
'Taylor',
'Thomas',
'Thompson',
'Walker',
'White',
'Williams',
'Wood',
'Wright'
]>>
<<set setup.englishFemaleFirstnames1990s to [
'Abbie',
'Aimee',
'Alexandra',
'Alice',
'Amelia',
'Amy',
'Anna',
'Ashleigh',
'Beth',
'Bethan',
'Caitlyn',
'Catherine',
'Chantelle',
'Charlotte',
'Chloe',
'Claire',
'Courtney',
'Danielle',
'Demi',
'Eleanor',
'Ellen',
'Ellie',
'Emily',
'Emma',
'Francesca',
'Gabrielle',
'Gemma',
'Georgina',
'Harriet',
'Heather',
'Helen',
'Hollie',
'Holly',
'Imogen',
'Jade',
'Jasmine',
'Jennifer',
'Jessica',
'Joanna',
'Jodie',
'Jordan',
'Katherine',
'Kate',
'Katie',
'Kayleigh',
'Kelly',
'Kerry',
'Kimberley',
'Kirsty',
'Lauren',
'Leah',
'Leanne',
'Lily',
'Lisa',
'Louise',
'Lucy',
'Lydia',
'Maria',
'Megan',
'Melissa',
'Molly',
'Naomi',
'Natalie',
'Natasha',
'Nicola',
'Nicole',
'Olivia',
'Paige',
'Rachael',
'Rebecca',
'Robyn',
'Rosie',
'Samantha',
'Sian',
'Sophie',
'Stacey',
'Stephanie',
'Toni',
'Victoria',
'Yasmin',
'Zoe'
]>>
<<set setup.canadianFirstname to [
'Alexis',
'Allison',
'Amy',
'Angélique',
'Annabelle',
'Annalise',
'Anne',
'Christine',
'Courtney',
'Crystal',
'Daina',
'Darlene',
'Deanna',
'Devon',
'Elise',
'Emily',
'Erin',
'Eva',
'Evelyn',
'Ginny',
'Holly',
'Janine',
'Jeananne',
'Jennifer',
'Jessica',
'Jill',
'Jo',
'Joanne',
'Kate',
'Keeley',
'Kelly',
'Kelsey',
'Kimberlyn',
'Leanne',
'Lindsay',
'Lisa',
'Lizzie',
'Lizzy',
'Lynda',
'Megan',
'Melissa',
'Modesty',
'Monica',
'Paige',
'Peggy',
'Rachel',
'Ramona',
'Renee',
'Rose',
'Ruth',
'Sadie',
'Samantha',
'Sarah',
'Sarah-Jayne',
'Sharon',
'Stacey',
'Stella',
'Susie',
'Tanya'
]>>
<<set setup.canadianSurname to [
'Belbin',
'Bettrill',
'Blaise',
'Borden',
'Boudrais',
'Brown',
'Brydon',
'Cartwright',
'Cockburn',
'Crawford',
'Daniels',
'Finch',
'Foster',
'Flowers',
'Frechette',
'Gough',
'Groves',
'Gregg',
'Greene',
'Hail',
'Haliwell',
'Hartley',
'Hefford',
'Heymans',
'Holmes',
'Hughes',
'Humphries',
'Hunter',
'Irwin',
'James',
'Johnston',
'Jones',
'Kellar',
'Kingsbury',
'Klassen',
'Knight',
'Labonte',
'Lauscher',
'Leroux',
'MacLeod',
'McCoy',
'McCrow',
'McIvor',
'May',
'Mikkelson',
'Moyse',
'Murphy',
'Nesbitt',
'Oullette',
'Overland',
'Perreault',
'Poulin',
'Pierce',
'Premont',
'Renner',
'Ricker',
'Roberge',
'Robichaud',
'Rochette',
'Sanchez',
'St-Gelais',
'St-Pierre',
'Stoddard',
'Sutherland',
'Upperton',
'Vaillancourt',
'van Halden',
'van Houten',
'Verbeek',
'Vincent',
'Waldorf',
'Walker',
'Ward',
'Watson',
'Weatherston',
'Webb',
'Whitney',
'Wickenheiser'
]>>
<<set setup.ausNZFirstname to [
'Alexis',
'Ally',
'Amy',
'Anna',
'Annabelle',
'Becky',
'Bella',
'Beth',
'Beverly',
'Bronwyn',
'Caitlin',
'Carla',
'Caroline',
'Cat',
'Cathy',
'Catherine',
'Charlene',
'Chloe',
'Chris',
'Christina',
'Christine',
'Colette',
'Courtney',
'Daisy',
'Daphne',
'Debbie',
'Dee',
'Donna',
'Elise',
'Elly',
'Emily',
'Emma',
'Erin',
'Eva',
'Eve',
'Evelyn',
'Fay',
'Gayle',
'Gemma',
'Georgia',
'Gillian',
'Hannah',
'Helen',
'Holly',
'Hope',
'Isabella',
'Jackie',
'Jade',
'Jaime',
'Jasmine',
'Jess',
'Jessica',
'Jo',
'Joanna',
'Jody',
'Kate',
'Katie',
'Katya',
'Keeley',
'Kendall',
'Kerry',
'Kimberlyn',
'Krista',
'Kim',
'Lara',
'Laura',
'Lauren',
'Libby',
'Linda',
'Lily',
'Lisa',
'Lizzie',
'Lizzy',
'Lorraine',
'Lucy',
'Madeleine',
'Melissa',
'Miranda',
'Natalie',
'Nell',
'Nicola',
'Nicolette',
'Nikki',
'Paige',
'Phoebe',
'Piper',
'Rachel',
'Raelee',
'Ramona',
'Rebecca',
'Rose',
'Rosie',
'Ruth',
'Sadie',
'Sarah',
'Saskia',
'Scarlett',
'Serena',
'Sharon',
'Sheila',
'Sheridan',
'Sienna',
'Simone',
'Sky',
'Sonya',
'Sophie',
'Stella',
'Steph',
'Stephanie',
'Summer',
'Susan',
'Tabitha',
'Teresa',
'Tessa',
'Tess',
'Tiffany',
'Zoe'
]>>
<<set setup.ausNZSurname to [
'Allen',
'Anderson',
'Atkins',
'Barnes',
'Beaumont',
'Bell',
'Bishop',
'Borden',
'Brennan',
'Bright',
'Brooks',
'Brown',
'Buckingham',
'Burke',
'Canning',
'Carpenter',
'Cartwright',
'Clarke',
'Cole',
'Daniels',
'Davies',
'Dennison',
'Duncan',
'Elliot',
'Finch',
'Fitzgerald',
'Flowers',
'Foster',
'Freedman',
'Gannon',
'Greenwood',
'Griggs',
'Haliwell',
'Hancock',
'Handley',
'Harris',
'Hartman',
'Healey',
'Holmes',
'Hyland',
'Hudson',
'Hunter',
'Jarrett',
'Jones',
'Kennedy',
'Kirk',
'Knight',
'Landers',
'Lawson',
'Maloney',
'Marshall',
'Martin',
'McClain',
'McCoy',
'McCrow',
'McLachlan',
'Mitchell',
'Napier',
'O\'Brien',
'O\'Neill',
'Parker',
'Pearson',
'Ramsay',
'Reeves',
'Rhodes',
'Riley',
'Robinson',
'Samuels',
'Sanchez',
'Scully',
'Stark',
'Steiger',
'Stoddard',
'Timmins',
'Tucker',
'Turner',
'Tyler',
'Upton',
'van Halden',
'van Houten',
'Villante',
'Waldorf',
'Walker',
'Watson',
'Watts',
'Webb',
'Wells',
'West',
'Whitney',
'Wilkinson',
'Williams',
'Willis',
'Yeats',
'Young'
]>>
<<set setup.usFirstname to [
'Abi',
'Abigail',
'Addison',
'Alex',
'Alexis',
'Allison',
'Amelia',
'Amy',
'Anna',
'Annabelle',
'Aria',
'Ava',
'Avery',
'Ash',
'Ashley',
'Autumn',
'Bella',
'Brianna',
'Britney',
'Brooklyn',
'Charlie',
'Charlotte',
'Chloe',
'Chris',
'Christine',
'Claire',
'Cora',
'Denise',
'Elise',
'Elizabeth',
'Ella',
'Ellie',
'Emma',
'Emily',
'Eva',
'Evelyn',
'Faith',
'Gabrielle',
'Gianna',
'Grace',
'Hadley',
'Hailey',
'Hannah',
'Harper',
'Hazel',
'Holly',
'Ivy',
'Jessica',
'Kat',
'Kate',
'Kayla',
'Kaylee',
'Keeley',
'Kendall',
'Kennedy',
'Kimberlyn',
'Kinsley',
'Kylie',
'Layla',
'Leah',
'Lillian',
'Lily',
'Liv',
'Liz',
'Lizzie',
'Lizzy',
'Lucy',
'Mackenzie',
'Madelyn',
'Madison',
'Maya',
'Mia',
'Mila',
'Molly',
'Monica',
'Morgan',
'Naomi',
'Natalie',
'Nicole',
'Norah',
'Olivia',
'Peyton',
'Piper',
'Phoebe',
'Rachel',
'Ramona',
'Riley',
'Rose',
'Ruth',
'Sadie',
'Samantha',
'Sara',
'Sarah',
'Savannah',
'Scarlett',
'Skylar',
'Sophia',
'Stella',
'Taylor',
'Teagan',
'Tori',
'Vanessa',
'Victoria',
'Willow',
'Zoe',
'Zoey'
]>>
<<set setup.usSurname to [
'Adams',
'Allen',
'Anderson',
'Bailey',
'Baker',
'Bennett',
'Borden',
'Brown',
'Campbell',
'Carter',
'Cartwright',
'Clark',
'Clayton',
'Collins',
'Cook',
'Cooper',
'Daniels',
'Davis',
'Edwards',
'Evans',
'Finch',
'Fisher',
'Flowers',
'Foster',
'Green',
'Haliwell',
'Hall',
'Hill',
'Harris',
'Holmes',
'Hughes',
'Hunter',
'Jackson',
'Kelly',
'King',
'Knight',
'Jones',
'Lee',
'Lewis',
'Long',
'Martin',
'McCoy',
'McCrow',
'Miller',
'Mitchell',
'Moore',
'Morris',
'Murphy',
'Myers',
'Nelson',
'North',
'Parker',
'Peterson',
'Phillips',
'Johnson',
'Jones',
'Reed',
'Roberts',
'Robinson',
'Rogers',
'Sanchez',
'Scott',
'Smith',
'Stewart',
'Stoddard',
'Sullivan',
'Taylor',
'Thomas',
'Thompson',
'Turner',
'Waldorf',
'Walker',
'Ward',
'Webb',
'Weiland',
'Watson',
'White',
'Whitney',
'Williams',
'Wilson',
'Wood',
'Wright',
'Young'
]>>
<<set setup.britFirstname to [
'Abbey',
'Abi',
'Addison',
'Alexis',
'Alice',
'Amanda',
'Amelia',
'Amy',
'Andrea',
'Angela',
'Angelica',
'Angelina',
'Anna',
'Annabelle',
'Antonia',
'Aria',
'Ashley',
'Ashlyn',
'Audrey',
'Bailey',
'Becky',
'Bella',
'Bethany',
'Beverley',
'Billie',
'Brittany',
'Brooke',
'Bryony',
'Callie',
'Camilla',
'Caroline',
'Cassandra',
'Cat',
'Catherine',
'Charley',
'Charlie',
'Charlotte',
'Chelsea',
'Chloe',
'Chris',
'Christine',
'Christy',
'Claire',
'Clare',
'Clarissa',
'Claudia',
'Daisy',
'Dawn',
'Diane',
'Edie',
'Eleanor',
'Elise',
'Eliza',
'Elizabeth',
'Ella',
'Ellen',
'Ellie',
'Emilia',
'Emily',
'Emma',
'Eva',
'Eve',
'Evelyn',
'Fawn',
'Fay',
'Fern',
'Florence',
'Freya',
'Gail',
'Gemma',
'Georgia',
'Grace',
'Hadley',
'Haley',
'Hannah',
'Harper',
'Harriet',
'Hazel',
'Hayley',
'Heather',
'Helen',
'Holly',
'Hunter',
'Imogen',
'Isabelle',
'Isla',
'Ivy',
'Jane',
'Jasmine',
'Jayne',
'Jess',
'Jessica',
'Jill',
'Jo',
'Julia',
'Juliet',
'Kat',
'Kate',
'Katherine',
'Katie',
'Katy',
'Kaye',
'Keeley',
'Kelly',
'Kendall',
'Kimberly',
'Kirsty',
'Laura',
'Leah',
'Leanne',
'Libby',
'Lily',
'Linda',
'Lindsay',
'Lisa',
'Liz',
'Lizzie',
'Lizzy',
'Louise',
'Lucy',
'Maddie',
'Madison',
'Maisie',
'Maitland',
'Marissa',
'Maggie',
'Megan',
'Melanie',
'Michelle',
'Millie',
'Molly',
'Olivia',
'Paige',
'Peony',
'Penny',
'Piper',
'Polly',
'Poppy',
'Queenie',
'Rachel',
'Ramona',
'Rebecca',
'Riley',
'Robyn',
'Rosa',
'Rose',
'Rosie',
'Rowan',
'Ruby',
'Ruth',
'Sadie',
'Saffron',
'Sally',
'Sam',
'Samantha',
'Sara',
'Sarah',
'Scarlett',
'Sidney',
'Skylar',
'Sophia',
'Sophie',
'Stella',
'Summer',
'Susannah',
'Vanessa',
'Veronica',
'Victoria',
'Virginia',
'Wednesday',
'Whitney',
'Willow',
'Zara',
'Zoe'
]>>
<<set setup.britSurname to [
'Abbott',
'Ackland',
'Adair',
'Adams',
'Addams',
'Adderley',
'Addington',
'Addison',
'Ainsworth',
'Aitken',
'Aldrich',
'Allen',
'Allport',
'Allsopp',
'Anderson',
'Andrews',
'Armstrong',
'Atkinson',
'Bailey',
'Baker',
'Barker',
'Barnes',
'Bell',
'Bennett',
'Berry',
'Booth',
'Borden',
'Bradley',
'Brooks',
'Brown',
'Butler',
'Campbell',
'Carter',
'Cartwright',
'Chambers',
'Chapman',
'Clark',
'Clarke',
'Cole',
'Collins',
'Cooper',
'Cox',
'Cunningham',
'Daniels',
'Davies',
'Davis',
'Dawson',
'Dean',
'Dixon',
'Edwards',
'Ellis',
'Evans',
'Finch',
'Fisher',
'Flowers',
'Foster',
'Fox',
'Gardner',
'Gibson',
'Gill',
'Gordon',
'Graham',
'Grant',
'Gray',
'Green',
'Griffiths',
'Haliwell',
'Hall',
'Hamilton',
'Harris',
'Harrison',
'Hart',
'Harvey',
'Hill',
'Holmes',
'Hudson',
'Hughes',
'Hunt',
'Hunter',
'Jackson',
'James',
'Jenkins',
'Johnson',
'Johnston',
'Jones',
'Kelly',
'Kennedy',
'King',
'Knight',
'Lane',
'Lawrence',
'Lawson',
'Lee',
'Lewis',
'Lloyd',
'Macdonald',
'Marshall',
'Martin',
'Mason',
'Matthews',
'McCoy',
'McCrow',
'Miller',
'Mills',
'Mitchell',
'Moore',
'Morgan',
'Morris',
'Murphy',
'Murray',
'Norton',
'Owen',
'Palmer',
'Parker',
'Pearce',
'Pearson',
'Phillips',
'Poole',
'Powell',
'Price',
'Reid',
'Reynolds',
'Richards',
'Roberts',
'Robertson',
'Robinson',
'Rogers',
'Ross',
'Russell',
'Ryan',
'Sanchez',
'Saunders',
'Scott',
'Shaw',
'Simpson',
'Smith',
'Spencer',
'Stevens',
'Stewart',
'Stoddard',
'Stone',
'Taylor',
'Thomas',
'Thompson',
'Thomson',
'Turner',
'van Halden',
'van Houten',
'Waldorf',
'Walker',
'Walsh',
'Ward',
'Watson',
'Watts',
'Webb',
'Wells',
'West',
'White',
'Whitney',
'Wilkinson',
'Williams',
'Williamson',
'Wilson',
'Wood',
'Wright',
'Young'
]>>
<<set setup.maleScottishFirstnames to [
'Jack',
'Ollie',
'James',
'Jimmy',
'Lewis',
'Alex',
'Charlie',
'Lucas',
'Luke',
'Dan',
'Fin',
'Jake',
'Leo',
'Harry',
'Alfie',
'Callum',
'Aaron',
'Adam',
'Tom',
'Ethan',
'Rory',
'Oscar',
'Matt',
'Nate',
'Josh',
'Brodie',
'Will',
'Billy',
'Liam',
'Ryan',
'Jamie',
'Joe',
'Dylan',
'Sam',
'David',
'Dave',
'Andy',
'Connor',
'Ben',
'Michael',
'Mike',
'Angus',
'Jude',
'Robbie',
'Paul',
'Peter',
'Pete',
'Jim']>>
<<set setup.scottishSurnames to [
'Smith',
'Brown',
'Wilson',
'Thomson',
'Robertson',
'Campbell',
'Anderson',
'Macdonald',
'Reid',
'Murray',
'Taylor',
'Clark',
'Mitchell',
'Ross',
'Walker',
'Paterson',
'Young',
'Watson',
'Morrison',
'Miller',
'Fraser',
'Davidson',
'Gray',
'McDonald',
'Henderson',
'Johnston',
'Hamilton',
'Kerr',
'Simpson',
'Martin',
'Ferguson',
'Cameron',
'Duncan',
'Hunter',
'Kelly',
'Bell',
'Mackenzie',
'Mackay',
'Allan',
'Black',
'Macleod',
'Maclean',
'Russell',
'Gibson',
'Wallace',
'Gordon']>>
<<set setup.swedishMaleFirstnames to [
"Acke",
"Adam",
"Adrian",
"Ake",
"Albin",
"Alex",
"Alexander",
"Alfred",
"Algot",
"Alvar",
"Alvin",
"Ame",
"Anderson",
"Andreas",
"Ansgar",
"Anton",
"Aron",
"Arvid",
"August",
"Axel",
"Balder",
"Baldhere",
"Beck",
"Bengt",
"Benjamin",
"Birger",
"Boje",
"Bore",
"Bosse",
"Bota",
"Botild",
"Brictwen",
"Burr",
"Caj",
"Calle",
"Carl",
"Casper",
"Caspian",
"Cenn",
"Charlie",
"Christer",
"Claes",
"Colin",
"Daavid",
"Dag",
"Daniel",
"David",
"Didrik",
"Dolph",
"Ebbe",
"Eddie",
"Edvard",
"Edvin",
"Edward",
"Egil",
"Egonia",
"Ehrenfried",
"Eidef",
"Eilhard",
"Einar",
"Elfred",
"Elias",
"Elimar",
"Elis",
"Elling",
"Elliot",
"Elof",
"Elton",
"Elvin",
"Emil",
"Engelard",
"Enok",
"Erik",
"Erling",
"Eugen",
"Eyvind",
"Felix",
"Filip",
"Finnick",
"Fiske",
"Flor",
"Folke",
"Frank",
"Frans",
"Fredrik",
"Fritjof",
"Gabriel",
"Geat",
"Georg",
"Gerhard",
"Gjord",
"Gosta",
"Gottfrid",
"Greger",
"Gudmund",
"Gunne",
"Guppa",
"Gustaff",
"Gustav",
"Gustave",
"Gusten",
"Haldo",
"Halen",
"Halvar",
"Hampus",
"Hannus",
"Harald",
"Hariulf",
"Harry",
"Hasse",
"Helmar",
"Hemming",
"Hendrik",
"Henke",
"Henry",
"Heorrenda",
"Hilmar",
"Hjalmar",
"Holger",
"Hugo",
"Ingemar",
"Ingolf",
"Isak",
"Ivar",
"Jack",
"Jacob",
"Jager",
"Janne",
"Jerk",
"Jerker",
"Joel",
"Joh",
"John",
"Jonathan",
"Josef",
"Julian",
"Jurdik",
"Kare",
"Kettil",
"Kevin",
"Kian",
"Kjell",
"Klas",
"Lasse",
"Lau",
"Lennart",
"Leo",
"Leon",
"Levi",
"Liam",
"Lias",
"Lindbergh",
"Linnaeus",
"Linne",
"Linnel",
"Linus",
"Loke",
"Lorens",
"Loui",
"Love",
"Lucas",
"Ludde",
"Ludvig",
"Magnar",
"Magne",
"Malte",
"Marric",
"Mats",
"Matteo",
"Max",
"Maximilian",
"Melker",
"Melvin",
"Mikkel",
"Milian",
"Milo",
"Milton",
"Mio",
"Nichlas",
"Nicolas",
"Niklas",
"Nils",
"Noah",
"Noel",
"Ohthere",
"Olander",
"Olaus",
"Olin",
"Oliver",
"Olle",
"Ollen",
"Olof",
"Omar",
"Ongentheow",
"Onlaf",
"Orpheus",
"Oscar",
"Oskar",
"Otto",
"Peder",
"Peer",
"Peik",
"Pelle",
"Per",
"Povel",
"Ragnar",
"Randulf",
"Rasmus",
"Regitze",
"Reimond",
"Reno",
"Rikke",
"Rikki",
"Roffe",
"Ruben",
"Rubert",
"Runar",
"Rurik",
"Salomon",
"Sam",
"Samuel",
"Sebastian",
"Sellen",
"Siger",
"Sigge",
"Sigstein",
"Sigvard",
"Simme",
"Simon",
"Sivert",
"Sixten",
"Staffan",
"Stefan",
"Stellan",
"Sten",
"Stian",
"Stieg",
"Stig",
"Stigr",
"Strom",
"Sture",
"Svante",
"Sven",
"Tage",
"Theo",
"Theodor",
"Thobias",
"Thor",
"Torbjorn",
"Tordis",
"Tore",
"Torgny",
"Ture",
"Ulf",
"Valter",
"Vidar",
"Viggo",
"Viktor",
"Vilgot",
"Ville",
"Vincent",
"Wilhelm",
"William",
"Wilmer"]>>
<<set setup.italianMaleFirstnames to [
"Adalberto",
"Agatho",
"Ale",
"Alessandro",
"Alessio",
"Alfio",
"Amadeo",
"Ambrogio",
"Amedeo",
"Amerigo",
"Andrea",
"Angelo",
"Antonio",
"Aretino",
"Aristide",
"Armani",
"Arrigo",
"Arsenio",
"Attilio",
"Aurelio",
"Benedetto",
"Benito",
"Benvenuto",
"Biaggio",
"Biondello",
"Bonavento",
"Borachio",
"Braulio",
"Bronze",
"Cajetan",
"Carmelo",
"Carmine",
"Celesto",
"Celso",
"Cesare",
"Christian",
"Cirrillo",
"Colombo",
"Colonel",
"Constanzo",
"Cornelio",
"Corrado",
"Cosimo",
"Cristian",
"Cristiano",
"Daniel",
"Daniele",
"Danilo",
"Dante",
"Davide",
"Demarco",
"Demonte",
"Deusdedit",
"Diego",
"Dino",
"Domenico",
"Donatello",
"Donato",
"Donus",
"Durante",
"Edoardo",
"Elia",
"Emanuele",
"Emilio",
"Enzo",
"Ercole",
"Eriberto",
"Ermanno",
"Ettore",
"Eugenio",
"Fabio",
"Fabrizio",
"Falito",
"Faustino",
"Fausto",
"Federico",
"Filippo",
"Fiorello",
"Flavio",
"Fleance",
"Floritzel",
"Fortino",
"Francesco",
"Franco",
"Gabriel",
"Gabriele",
"Gaetano",
"Galileo",
"Genovese",
"Geronimo",
"Giacomo",
"Giambattista",
"Giancarlo",
"Gianni",
"Gino",
"Gioacchino",
"Gioele",
"Giorgio",
"Giovanni",
"Giuliano",
"Giulio",
"Giuseppe",
"Gratiano",
"Honorius",
"Hormisdas",
"Hortensio",
"Indro",
"Jacopo",
"Jenoah",
"Lando",
"Lazzaro",
"Leonardo",
"Lombardi",
"Lorenzo",
"Luca",
"Luciano",
"Lucio",
"Luigi",
"Manuel",
"Marcello",
"Marco",
"Mariano",
"Marino",
"Mario",
"Martino",
"Massimo",
"Matteo",
"Mattia",
"Maurizio",
"Mauro",
"Maury",
"Mercury",
"Messala",
"Michelangelo",
"Michele",
"Napoleon",
"Nazario",
"Nek",
"Nero",
"Nicola",
"Nicolo",
"Nino",
"Nuncio",
"Othello",
"Ottavio",
"Paco",
"Palmiro",
"Pancrazio",
"Paolo",
"Paris",
"Pasquale",
"Philario",
"Pietro",
"Pino",
"Pisano",
"Placido",
"Porfirio",
"Primo",
"Proculeius",
"Prospero",
"Raffaele",
"Renato",
"Renzo",
"Riccardo",
"Rocco",
"Romano",
"Romeo",
"Romolo",
"Ruggerio",
"Salvatore",
"Samuel",
"Samuele",
"Santino",
"Santo",
"Saverio",
"Sebastiano",
"Sergio",
"Severin",
"Severino",
"Severo",
"Silvano",
"Silvestro",
"Silvio",
"Simone",
"Solanio",
"Soren",
"Stefano",
"Taddeo",
"Tancredo",
"Thomas",
"Tito",
"Tommaso",
"Tonio",
"Ugo",
"Umberto",
"Valentino",
"Valerio",
"Venezio",
"Ventura",
"Venturo",
"Vesuvio",
"Vincenzo",
"Vitale",
"Vitalian",
"Vito",
"Vittorio",
"Zanebono",
"Zanipolo"]>>
<<set setup.japaneseMaleFirstnames to [
"Aito",
"Akio",
"Akira",
"Aoto",
"Banko",
"Banzan",
"Bassui",
"Benjiro",
"Botan",
"Chimon",
"Chotan",
"Dai",
"Daichi",
"Daido",
"Dai-In",
"Daiki",
"Daisuke",
"Doryo",
"Eiichi",
"Eiji",
"Eita",
"Eito",
"Engu",
"Enki",
"Enmei",
"Eryu",
"Fudoki",
"Fujita",
"Fumihiro",
"Genko",
"Giichi",
"Goro",
"Hakaku",
"Hansuke",
"Haru",
"Haruki",
"Haruma",
"Haruto",
"Hayato",
"Hibiki",
"Hideaki",
"Hideo",
"Hikaru",
"Hinata",
"Hiroaki",
"Hirohito",
"Hiroki",
"Hiromasa",
"Hiromichi",
"Hiromitsu",
"Hironori",
"Hiroshi",
"Hiroto",
"Hiroyuki",
"Hisao",
"Hisashi",
"Hisato",
"Hisoka",
"Hitomu",
"Hitoshi",
"Hoshi",
"Hyousuke",
"Iachima",
"Ibuki",
"Ichiro",
"Ikki",
"Isao",
"Itsu",
"Itsuki",
"Itsuo",
"Izumi",
"Jikai",
"Jiro",
"Jiryu",
"Joben",
"Joji",
"Jomei",
"Junichiro",
"Kado",
"Kaisha",
"Kaito",
"Kakumyo",
"Kanaye",
"Kando",
"Kane",
"Kaori",
"Katsumi",
"Kazue",
"Kazumi",
"Kazuo",
"Keitaro",
"Kentaro",
"Kenzou",
"Kin",
"Kishi",
"Kisho",
"Kiyoshi",
"Kobe",
"Kogen",
"Koichi",
"Koji",
"Koki",
"Kosei",
"Kosuke",
"Kota",
"Kouichi",
"Kousuke",
"Kozan",
"Makoto",
"Mamoru",
"Manato",
"Manzo",
"Mareo",
"Maro",
"Masahiro",
"Masakazu",
"Masao",
"Masato",
"Masatoshi",
"Michio",
"Minato",
"Minoru",
"Mitsue",
"Montaro",
"Morio",
"Mugen",
"Mu-nan",
"Nan Shin",
"Naoki",
"Naoko",
"Naoyuki",
"Naozumi",
"Natsuo",
"Noritaka",
"Oki",
"Raiden",
"Raidon",
"Rei",
"Reiji",
"Ren",
"Rento",
"Riichi",
"Riku",
"Rikuto",
"Ringo",
"Roka",
"Ronin",
"Rui",
"Ryo",
"Ryogi",
"Ryoichi",
"Ryota",
"Ryozo",
"Ryuga",
"Ryuichi",
"Ryuki",
"Ryusei",
"Ryuto",
"Saburo",
"Sachihiro",
"Seiichi",
"Seiko",
"Senichi",
"Shinichi",
"Shiro",
"Shoichi",
"Shoma",
"Shota",
"Shuichi",
"Shunichi",
"Shunsuke",
"Shusuke",
"Soma",
"Sora",
"Soshi",
"Sosuke",
"Sota",
"Souji",
"Subaru",
"Tadaaki",
"Tadashi",
"Taichi",
"Taiga",
"Taisei",
"Takahiro",
"Takeru",
"Takeshi",
"Taku",
"Takumi",
"Taro",
"Tatsuki",
"Tatsuo",
"Tatsuya",
"Tetsu",
"Toma",
"Tomiichi",
"Tomo",
"Tomohiro",
"Tomomi",
"Toshiro",
"Toyo",
"Tsubasa",
"Tsukiya",
"Unkan",
"Usaku",
"Washi",
"Yamato",
"Yasahiro",
"Yasashiku",
"Yasuhiro",
"Yasuo",
"Yemon",
"Yo",
"Yogi",
"Yokuto",
"Yoshi",
"Yoshiaki",
"Yoshifumi",
"Yoshihiro",
"Yoshiki",
"Yoshimi",
"Yoshio",
"Yosuke",
"Yousuke",
"Yuito",
"Yuki",
"Yukio",
"Yuma",
"Yusei",
"Yushin",
"Yuta",
"Yutaka",
"Yuto",
"Zen"]>>
<<set setup.germanMaleFirstnames to [
"Aadne",
"Aaron",
"Aart",
"Abbe",
"Abbey",
"Abbot",
"Abbott",
"Abelard",
"Abelino",
"Abell",
"Abidin",
"Abie",
"Abijah",
"Abramo",
"Absalom",
"Absalon",
"Aby",
"Achaz",
"Achim",
"Acwulf",
"Ad",
"Adaire",
"Adal",
"Adalbeorht",
"Adalbert",
"Adalbrecht",
"Adalbrechta",
"Adalfieri",
"Adalgar",
"Adalhard",
"Adalheid",
"Adaliz",
"Adalric",
"Adalrik",
"Adalwen",
"Adalwin",
"Adalwine",
"Adalwolf",
"Adalwolfa",
"Adar",
"Addaley",
"Addie",
"Addler",
"Ade",
"Adelar",
"Adelard",
"Adelbert",
"Adelbrecht",
"Adelgund",
"Adelgunde",
"Adelhard",
"Adelhild",
"Adelis",
"Adeliz",
"Adelky",
"Adelmar",
"Adelmund",
"Adelram",
"Adelredus",
"Adelric",
"Adelrik",
"Adem",
"Ademar",
"Adie",
"Adim",
"Adima",
"Adiran",
"Adison",
"Adisson",
"Adken",
"Adkins",
"Adkyn",
"Adlar",
"Adlard",
"Adler",
"Adne",
"Ado",
"Adoff",
"Adolf",
"Adolph",
"Adolphe",
"Adolpho",
"Adolphus",
"Adorjan",
"Adrean",
"Adrian",
"Adriano",
"Adrianus",
"Adrien",
"Adrion",
"Adron",
"Adulf",
"Ady",
"Aebbe",
"Aebi",
"Aedilbert",
"Aedilburh",
"Aedilhum",
"Aedilhun",
"Aedwulf",
"Aegenwulf",
"Aelbehrt",
"Aelbert",
"Aelfa",
"Aelfryth",
"Affonso",
"Agilbert",
"Ahren",
"Ahti",
"Ailbert",
"Ailbriht",
"Ailwyn",
"Aimery",
"Alard",
"Alaric",
"Alasdair",
"Alaster",
"Albano",
"Alberic",
"Albern",
"Albert",
"Albertus",
"Albrecht",
"Alburn",
"Alburt",
"Alcuin",
"Aldous",
"Aldric",
"Aldrik",
"Aldrin",
"Ales",
"Alexander",
"Alexius",
"Alger",
"Alisann",
"Allard",
"Allin",
"Allon",
"Almar",
"Almaric",
"Almund",
"Alnoth",
"Aloin",
"Alois",
"Aloisio",
"Alon",
"Alonso",
"Aloysisus",
"Alpheus",
"Alphie",
"Altherr",
"Alvyn",
"Alwar",
"Alwin",
"Alwyn",
"Alwyne",
"Amacker",
"Ambros",
"Ambrosius",
"Ame",
"Americus",
"Amerigo",
"Amet",
"Amory",
"Anastasius",
"Anatol",
"Ancel",
"Andries",
"Angelus",
"Anna",
"Anno",
"Anse",
"Ansell",
"Anselm",
"Anselmi",
"Anselmo",
"Ansgar",
"Anshelm",
"Anton",
"Apollonius",
"Archibold",
"Ard",
"Are",
"Arent",
"Arland",
"Arlen",
"Armand",
"Armands",
"Armin",
"Armino",
"Armon",
"Armond",
"Armondo",
"Arnald",
"Arnaud",
"Arndt",
"Arnel",
"Arno",
"Arnold",
"Arnoldus",
"Arnott",
"Arrick",
"Arrigo",
"Artur",
"Arvy",
"Arwin",
"Ascher",
"Asmus",
"Asser",
"Astan",
"Aswine",
"Athanasius",
"Atre",
"Atreyu",
"Auberi",
"Audric",
"Audwin",
"August",
"Augustinus",
"Aurick",
"Aurik",
"Austell",
"Auster",
"Autry",
"Avicus",
"Axell",
"Axil",
"Bahr",
"Baldemar",
"Baldewin",
"Baldewyn",
"Baldovino",
"Baldrik",
"Baldwin",
"Baldwine",
"Baldwynn",
"Balldwin",
"Baltasar",
"Bamard",
"Bamey",
"Bannan",
"Bannruod",
"Bardric",
"Barduwulf",
"Barend",
"Baret",
"Barnard",
"Barnardel",
"Barnardo",
"Barnhard",
"Barnhardo",
"Barnim",
"Barny",
"Baron",
"Barrant",
"Barrat",
"Barratt",
"Barrey",
"Bartholome",
"Bartold",
"Bas",
"Basilius",
"Bastein",
"Bastian",
"Bau",
"Baudouin",
"Baudric",
"Baumar",
"Baumer",
"Bawer",
"Bayerd",
"Bearnard",
"Beat",
"Beltran",
"Beltrano",
"Bemot",
"Ben",
"Benedict",
"Benedicto",
"Benedikte",
"Benediktus",
"Beneger",
"Benek",
"Benjamin",
"Benjy",
"Bennet",
"Benny",
"Beno",
"Benz",
"Ber",
"Berchtwald",
"Berdy",
"Berengar",
"Berenger",
"Berg",
"Bergelmir",
"Bergen",
"Bergh",
"Berinhard",
"Berlinger",
"Berlyn",
"Berman",
"Bernald",
"Bernard",
"Bernardyn",
"Bernarr",
"Bernez",
"Bernhardo",
"Bernhold",
"Berno",
"Bernstein",
"Berowalt",
"Bert",
"Bertel",
"Berthoud",
"Bertie",
"Bertil",
"Bertram",
"Bertrando",
"Bertschy",
"Bertwin",
"Billy",
"Bingham",
"Bittan",
"Bitten",
"Blixa",
"Bogart",
"Bonifaz",
"Borris",
"Bosel",
"Botulf",
"Bracken",
"Brandeis",
"Brando",
"Branson",
"Brant",
"Bren",
"Brenner",
"Brohomaglus",
"Bronson",
"Bruno",
"Brunon",
"Bud",
"Burchard",
"Burckhard",
"Burg",
"Burhardt",
"Burke",
"Burkhardt",
"Burkhart",
"Burle",
"Burlin",
"Burnard",
"Burnell",
"Cariel",
"Carl",
"Carper",
"Carsten",
"Ceorl",
"Chlodwig",
"Christoph",
"Chuckie",
"Claus",
"Clay",
"Clemens",
"Clovis",
"Colbert",
"Colin",
"Conerad",
"Conrad",
"Conrade",
"Conradin",
"Conrado",
"Constantin",
"Corbinian",
"Cord",
"Corrado",
"Corty",
"Cramer",
"Cuma",
"Currau",
"Curt",
"Cusick",
"Dagobert",
"Dagoberto",
"Dahl",
"Dalbert",
"Dale",
"Damian",
"Daneal",
"Daniel",
"David",
"Dearil",
"Decker",
"Deiter",
"Delmar",
"Denzill",
"Denzin",
"Derek",
"Derrer",
"Dewitt",
"Dian",
"Dicca",
"Dicel",
"Dick",
"Dickinson",
"Dicky",
"Didyu",
"Diederich",
"Diedrich",
"Diedrick",
"Dierck",
"Diesel",
"Dietbald",
"Dieter",
"Dietmar",
"Dietrich",
"Dietz",
"Dik",
"Dillinger",
"Disler",
"Dolf",
"Dolphus",
"Dominic",
"Donar",
"Drake",
"Dresden",
"Drexel",
"Drogo",
"Drud",
"Durr",
"Dust",
"Dustan",
"Dutch",
"Eadwin",
"Earda",
"Earnest",
"Eawart",
"Eberhard",
"Eberhardt",
"Eberhart",
"Eberly",
"Ebersold",
"Ebert",
"Eburhardt",
"Ecgmund",
"Ecgwald",
"Ecgwulf",
"Eckard",
"Eckardt",
"Eckart",
"Eckbert",
"Ecke",
"Eckehard",
"Eckehardt",
"Eckerd",
"Eckert",
"Eckhard",
"Eckhardt",
"Eckhart",
"Edel",
"Edelhard",
"Edelmar",
"Edid",
"Ediline",
"Ediltrudis",
"Edina",
"Edingu",
"Edlyn",
"Edmon",
"Edmond",
"Edmonde",
"Edmondo",
"Edolf",
"Edsel",
"Edvinas",
"Egelbert",
"Eggen",
"Eginhard",
"Eginhardt",
"Egmont",
"Egon",
"Ehren",
"Eilert",
"Einhard",
"Einhardt",
"Eino",
"Ekerd",
"Ekhard",
"Ekkehard",
"Elbert",
"Eldredge",
"Eldrege",
"Elias",
"Ellard",
"Eller",
"Elman",
"Elsinger",
"Eluard",
"Elwald",
"Elys",
"Emeri",
"Emeric",
"Emerson",
"Emery",
"Emest",
"Emet",
"Emil",
"Emmerson",
"Emmersyn",
"Emmery",
"Emmet",
"Emmete",
"Emmit",
"Emmitt",
"Emo",
"Emond",
"Emory",
"Empa",
"Emps",
"Ems",
"Enando",
"Engel",
"Engelard",
"Engelbert",
"Enno",
"Eno",
"Enrico",
"Enzo",
"Eorcenbehrt",
"Eorcna",
"Eorconbeald",
"Eorconbehrt",
"Eorcongota",
"Eorconweald",
"Erardo",
"Erchanbold",
"Erchanhardt",
"Erchebald",
"Erchembaut",
"Erhard",
"Erhardt",
"Erhart",
"Erik",
"Erisman",
"Erkerd",
"Erl",
"Erland",
"Erman",
"Ermengild",
"Ernest",
"Ernst",
"Ernulf",
"Ernwyd",
"Erryn",
"Erth",
"Ervyn",
"Escher",
"Ethelard",
"Ethelheard",
"Ethelred",
"Etwald",
"Etzel",
"Eugen",
"Eugered",
"Eugeret",
"Everett",
"Everhardt",
"Evers",
"Evert",
"Everten",
"Everton",
"Evraud",
"Ewald",
"Fabian",
"Fadri",
"Fahrni",
"Falk",
"Falke",
"Falken",
"Falkner",
"Fassnacht",
"Faxon",
"Fedde",
"Felix",
"Ferd",
"Ferdinand",
"Ferdo",
"Fernand",
"Fessler",
"Fillip",
"Finn",
"Flak",
"Flora",
"Florian",
"Fonz",
"Fonzell",
"Fonzie",
"Fonzo",
"Fonzy",
"Franck",
"Franco",
"Franek",
"Frank",
"Franke",
"Franki",
"Frankie",
"Frants",
"Frantz",
"Franz",
"Franzen",
"Franziskus",
"Franzl",
"Fred",
"Freddie",
"Freddy",
"Fredek",
"Frederic",
"Frederich",
"Frederick",
"Frederico",
"Frederik",
"Frederyk",
"Fredi",
"Fredo",
"Fredric",
"Fredrick",
"Fredy",
"Freed",
"Freedman",
"Fremi",
"Fremont",
"Friederich",
"Friedhelm",
"Friedman",
"Friedmann",
"Friedrich",
"Friethjof",
"Frimunt",
"Frithebert",
"Frithegod",
"Frithel",
"Fritheswith",
"Frithswith",
"Frithugar",
"Frithugyth",
"Frithuric",
"Frithuwald",
"Frits",
"Fritz",
"Fritzchen",
"Fritzi",
"Fritzl",
"Fritzroy",
"Frod",
"Froda",
"Fryderyk",
"Fulbert",
"Fulhert",
"Fulk",
"Fur",
"Gabriel",
"Galfridus",
"Garald",
"Garet",
"Garis",
"Garit",
"Garold",
"Garven",
"Gary",
"Geert",
"Gehrig",
"Gellan",
"Gelle",
"Genevieve",
"Geofa",
"Geoffery",
"Geoffraie",
"Geoffrey",
"Geoffry",
"Geofrey",
"Geofry",
"Geomar",
"Georg",
"Ger",
"Gerald",
"Geralde",
"Geraldo",
"Gerard",
"Gerardo",
"Gerdt",
"Gere",
"Gereke",
"Gereon",
"Gerhard",
"Gerhardt",
"Gerhart",
"Gerik",
"Gerlac",
"Gerlach",
"Gerold",
"Geron",
"Gerrald",
"Gerran",
"Gerrell",
"Gerrit",
"Gerry",
"Gert",
"Gervase",
"Geuecok",
"Gherman",
"Gibbons",
"Gibbs",
"Gijsbert",
"Gilbert",
"Gilburt",
"Gilman",
"Giomar",
"Godbert",
"Godefridus",
"Godfrey",
"Godofredo",
"Gofraidh",
"Gösta",
"Gottfried",
"Gotthard",
"Gottlieb",
"Govert",
"Grentel",
"Grimbeald",
"Grimwold",
"Griswald",
"Griswold",
"Guenter",
"Gustav",
"Gustave",
"Gustavo",
"Gustavus",
"Gustaw",
"Gusztav",
"Haedda",
"Haegel",
"Hafis",
"Hagan",
"Hahn",
"Hamblin",
"Hamlyn",
"Hammet",
"Hannes",
"Hansh",
"Hansl",
"Hany",
"Hanz",
"Harbert",
"Harbin",
"Harlan",
"Harri",
"Harry",
"Harti",
"Hartmann",
"Hartwig",
"Hasse",
"Headda",
"Hega",
"Hegelina",
"Heibert",
"Heine",
"Heino",
"Heinrich",
"Heinrick",
"Heinz",
"Heliap",
"Heller",
"Hellewell",
"Helliwell",
"Helmand",
"Helmfried",
"Hemma",
"Henry",
"Henya",
"Heorstan",
"Herb",
"Herbert",
"Herbst",
"Herebert",
"Herman",
"Hernan",
"Herrick",
"Herrik",
"Hershel",
"Hersz",
"Herz",
"Heutte",
"Hilbrand",
"Hildebrand",
"Hildehrand",
"Hobart",
"Hoh",
"Hohberht",
"Hoppe",
"Hopson",
"Horsa",
"Horst",
"Hubert",
"Hubertus",
"Huey",
"Hugh",
"Hughe",
"Hughoc",
"Hugiet",
"Hugon",
"Hulbard",
"Hulbart",
"Huldiberaht",
"Hum",
"Humbert",
"Humfrey",
"Humfried",
"Humfry",
"Humph",
"Humphrey",
"Humphrie",
"Humphry",
"Humur",
"Hun",
"Hunfredo",
"Hunfried",
"Huni",
"Hurman",
"Hutch",
"Hyldeiard",
"Ing",
"Ingram",
"Ivo",
"Jaakob",
"Jacob",
"Jakobe",
"Jakobi",
"Jannes",
"Jannik",
"Jannis",
"Jans",
"Jantis",
"January",
"Jarell",
"Jarem",
"Jaret",
"Jarett",
"Jarman",
"Jarmann",
"Jarrad",
"Jarrell",
"Jaryl",
"Jayden",
"Jeff",
"Jefferie",
"Jefferies",
"Jeffery",
"Jeffree",
"Jeffrey",
"Jeffry",
"Jefri",
"Jefry",
"Jeorg",
"Jer",
"Jerald",
"Jerardo",
"Jeri",
"Jerri",
"Jerry",
"Jesaja",
"Jette",
"Joab",
"Joachim",
"Joah",
"Joakim",
"Joel",
"Johan",
"Johann",
"Johannes",
"John",
"Jona",
"Jonah",
"Jonas",
"Jonathan",
"Joram",
"Joseph",
"Joshua",
"Juanito",
"Jukka",
"Juku",
"Julian",
"Julius",
"Justus",
"Kagan",
"Kaiser",
"Kaizer",
"Kajetan",
"Kant",
"Karcher",
"Karl",
"Kasch",
"Kass",
"Kauzlarich",
"Kearn",
"Kellen",
"Kennen",
"Kepler",
"Kesler",
"Kettil",
"Kiefer",
"Kiker",
"Kilian",
"Kinchen",
"Kite",
"Klaus",
"Klein",
"Knut",
"Knute",
"Kolten",
"Konrad",
"Kord",
"Kurt",
"Kurtis",
"Lance",
"Lando",
"Lang",
"Lasse",
"Laverick",
"Lear",
"Leica",
"Lekso",
"Len",
"Lennard",
"Lennerd",
"Lennox",
"Lenny",
"Leo",
"Leon",
"Leonard",
"Leonhards",
"Leopoldo",
"Leorad",
"Levi",
"Levin",
"Liam",
"Lieb",
"Lindberg",
"Lindburg",
"Lindsai",
"Lindsay",
"Linfred",
"Linus",
"Liudolf",
"Lorencz",
"Lorentz",
"Lorenz",
"Loring",
"Louis",
"Luca",
"Ludwig",
"Lueis",
"Luis",
"Lukas",
"Luke",
"Luther",
"Lydon",
"Lynde",
"Lynsai",
"Lyo",
"Lyulf",
"Maiti",
"Malfred",
"Mallory",
"Malte",
"Malthe",
"Mandel",
"Manfred",
"Manfredo",
"Manfrid",
"Manfrit",
"Manheim",
"Mann",
"Manne",
"Mannes",
"Mannfred",
"Mannfryd",
"Mannis",
"Mannleah",
"Mannton",
"Mannus",
"Mansfeld",
"Mansfield",
"Mantel",
"Margit",
"Markell",
"Markus",
"Marlen",
"Marlon",
"Martell",
"Marvin",
"Marx",
"Mathe",
"Mathias",
"Mats",
"Matteo",
"Matthaus",
"Mattis",
"Mauer",
"Mauritius",
"Max",
"Maxim",
"Maximilian",
"Mayeer",
"Mayer",
"Maynard",
"Mayne",
"Maynhard",
"Mayor",
"Medard",
"Meier",
"Meinhard",
"Meinke",
"Meino",
"Meinolf",
"Meinrad",
"Meinyard",
"Memo",
"Menard",
"Meyer",
"Mika",
"Miles",
"Milo",
"Milou",
"Moritz",
"Nando",
"Napoleon",
"Nef",
"Nefen",
"Nevin",
"Nick",
"Nicklaus",
"Nicko",
"Niclaus",
"Nico",
"Niklas",
"Nils",
"Nisse",
"Noah",
"Noel",
"Norbert",
"Nordman",
"Oberon",
"Oberron",
"Obert",
"Obrecht",
"Ochs",
"Odaliz",
"Odall",
"Odalric",
"Odalys",
"Odalyz",
"Odard",
"Odell",
"Odette",
"Odie",
"Odilio",
"Odilo",
"Odis",
"Odolf",
"Odolff",
"Odwolf",
"Oeberon",
"Oethelwald",
"Olav",
"Olbrecht",
"Oldrik",
"Ole",
"Onfre",
"Onfroi",
"Onofredo",
"Orbert",
"Orlain",
"Orlan",
"Orland",
"Ormand",
"Ormanda",
"Osbald",
"Osbaldo",
"Osborn",
"Oskar",
"Osten",
"Otek",
"Othmann",
"Othmar",
"Othomann",
"Othon",
"Otis",
"Otmar",
"Otte",
"Ottis",
"Ottmar",
"Otto",
"Packer",
"Paco",
"Paris",
"Parsafal",
"Parsefal",
"Pasak",
"Paul",
"Paull",
"Paulos",
"Pennsylvania",
"Penrod",
"Penu",
"Pepe",
"Peppin",
"Percard",
"Pertti",
"Phil",
"Philbert",
"Philipp",
"Pippin",
"Porsche",
"Prailes",
"Primin",
"Quene",
"Rab",
"Rae",
"Rafael",
"Ragin",
"Raimon",
"Raimonds",
"Raimund",
"Rainar",
"Rainart",
"Raine",
"Rainer",
"Rainhard",
"Rainhardt",
"Rainier",
"Rainor",
"Rajmund",
"Rald",
"Ralf",
"Ralph",
"Rambert",
"Rami",
"Ramiro",
"Ramon",
"Ramonde",
"Ramos",
"Rand",
"Randal",
"Randall",
"Randell",
"Randle",
"Randolph",
"Randulfus",
"Randulph",
"Randwulf",
"Randy",
"Rashard",
"Raulf",
"Raulfe",
"Raulo",
"Ray",
"Raylan",
"Raylon",
"Rayman",
"Rayment",
"Raymund",
"Raynard",
"Raynor",
"Reamonn",
"Redmond",
"Reel",
"Reggie",
"Reginheraht",
"Reichard",
"Rein",
"Reinaldo",
"Reince",
"Reiner",
"Reinhard",
"Reinhardt",
"Reinhart",
"Reinhold",
"Renaldo",
"Renardo",
"Rence",
"Rendel",
"Renke",
"Renner",
"Renny",
"Renold",
"Reyen",
"Reymond",
"Reymundo",
"Reynardo",
"Reyne",
"Reyner",
"Reynold",
"Reynolds",
"Rezso",
"Rhen",
"Rhodri",
"Rhudi",
"Rhymer",
"Riccardo",
"Rich",
"Richan",
"Richard",
"Richenda",
"Richerd",
"Richmond",
"Richrit",
"Rigoberto",
"Rigocatus",
"Rihards",
"Rikard",
"Riker",
"Riku",
"Ring",
"Riobard",
"Riocard",
"Ripkin",
"Ritch",
"Ritchy",
"Ritter",
"Roald",
"Rob",
"Robb",
"Robbe",
"Robbey",
"Robbi",
"Robbie",
"Robert",
"Roberto",
"Roberts",
"Robin",
"Robley",
"Robrecht",
"Roburts",
"Robyn",
"Roch",
"Rochus",
"Rock",
"Rockford",
"Roden",
"Roderick",
"Roderik",
"Roderyck",
"Rodi",
"Rodman",
"Rodolf",
"Rodrik",
"Rodryk",
"Rody",
"Roger",
"Roland",
"Rolf",
"Rolfe",
"Rolla",
"Rollins",
"Rolph",
"Romuald",
"Romualdo",
"Romy",
"Roney",
"Roparzh",
"Ross",
"Roswald",
"Roswalt",
"Roswell",
"Roth",
"Rowland",
"Rozlyn",
"Rubo",
"Rudeger",
"Rudiger",
"Rudolf",
"Rudolph",
"Rudy",
"Rueben",
"Rune",
"Rupert",
"Ruprecht",
"Ryker",
"Ryszard",
"Ryter",
"Saacha",
"Saelac",
"Samuel",
"Saxan",
"Saxe",
"Saxons",
"Saxton",
"Scenwulf",
"Schaeffer",
"Schaffer",
"Schatzi",
"Schmidt",
"Schneider",
"Schroder",
"Schroeder",
"Schuler",
"Sebastian",
"Seifred",
"Seigmund",
"Selda",
"Selig",
"Selik",
"Senta",
"Sente",
"Sepp",
"Serle",
"Shadley",
"Shermon",
"Sherye",
"Sibert",
"Siegbert",
"Siegfrid",
"Siegfried",
"Sieghard",
"Siegmund",
"Sievert",
"Sig",
"Sigbert",
"Sige",
"Sigelac",
"Sigerith",
"Sigewulf",
"Sigfreda",
"Sigfried",
"Sigfriede",
"Sigfryd",
"Sighard",
"Sigismund",
"Sigmond",
"Sigmund",
"Sigreda",
"Sigwalt",
"Siler",
"Silvester",
"Simon",
"Sinbad",
"Siward",
"Siwardus",
"Somerhild",
"Sonnen",
"Spangler",
"Spengler",
"Stadler",
"Stadtler",
"Stark",
"Stefan",
"Steffen",
"Stein",
"Steiner",
"Stendre",
"Steno",
"Streiter",
"Strom",
"Sunqur",
"Tab",
"Tabb",
"Tabbart",
"Tahbert",
"Talebot",
"Tallbot",
"Tallbott",
"Tamino",
"Tancred",
"Tancredi",
"Tankred",
"Tannen",
"Tasman",
"Terel",
"Terrall",
"Terrelle",
"Terriel",
"Thebaldus",
"Thedric",
"Thedrick",
"Thelonius",
"Theo",
"Theobald",
"Theobaldus",
"Theobold",
"Theodbald",
"Theodgar",
"Theodlac",
"Theodoric",
"Theodulf",
"Thibaud",
"Thibaut",
"Thilo",
"Tidwulf",
"Tihalt",
"Til",
"Till",
"Tillo",
"Tillot",
"Tillote",
"Tilmund",
"Tim",
"Timo",
"Tinder",
"Tipp",
"Tiziana",
"Tobias",
"Tom",
"Toni",
"Topp",
"Toralf",
"Torhtsige",
"Torkel",
"Tota",
"Totavali",
"Totavalus",
"Traugott",
"Trayger",
"Treffen",
"Trost",
"Trott",
"Twilliam",
"Tybalt",
"Tyler",
"Tyson",
"Uben",
"Uberto",
"Ubrig",
"Ubrigens",
"Udo",
"Uhr",
"Ulas",
"Ulbrecht",
"Ulbrich",
"Ulexite",
"Ulgar",
"Ulman",
"Ulriah",
"Ulrich",
"Unser",
"Urs",
"Uwe",
"Vaduz",
"Valdermar",
"Valentin",
"Valters",
"Varick",
"Varner",
"Verile",
"Verner",
"Vid",
"Vilem",
"Vilmos",
"Vincent",
"Volker",
"Waggoner",
"Wagner",
"Walbert",
"Waldemar",
"Walden",
"Waldron",
"Walmond",
"Walten",
"Walter",
"Waltraut",
"Warner",
"Warren",
"Wes",
"Wilbert",
"Willermus",
"William",
"Willis",
"Wilmer",
"Wilson",
"Winfield",
"Wojciech",
"Wolfgang",
"Wolfram",
"Yale",
"Yohann",
"Zamael",
"Zelig"]>>
<<set setup.swissMaleFirstnames to [
"Aaron",
"Accola",
"Adalheid",
"Adam",
"Adank",
"Adolfus",
"Adrien",
"Aebi",
"Agon",
"Alessandro",
"Alessio",
"Alex",
"Alexander",
"Alexis",
"Altherr",
"Amacker",
"Andrea",
"Andrin",
"Anett",
"Anna",
"Antonio",
"Aram",
"Ardit",
"Armend",
"Arnborg",
"Balthis",
"Basile",
"Bastein",
"Bastien",
"Beat",
"Ben",
"Benjamin",
"Benziger",
"Beranger",
"Berlinger",
"Bertschy",
"Billeter",
"Blerim",
"Bryan",
"Caflisch",
"Camenzind",
"Caspari",
"Cedric",
"Charles",
"Chet",
"Chris",
"Christian",
"Colin",
"Dani luca",
"Daniel",
"Danuser",
"Dario",
"David",
"Davide",
"Derrer",
"Dettwiler",
"Diego",
"Dietiker",
"Disler",
"Dorian",
"Dritan",
"Dylan",
"Eberly",
"Ebersold",
"Eggen",
"Ehlii",
"Eiger",
"Elia",
"Elias",
"Eliott",
"Elov",
"Elsinger",
"Emanuele",
"Enea",
"Eric",
"Erisman",
"Ethan",
"Evan",
"Fabio",
"Fahrni",
"Fassnacht",
"Federico",
"Fessler",
"Filander",
"Filippo",
"Finn",
"Fisnik",
"Flamur",
"Florian",
"Francesco",
"Frédéric",
"Fricker",
"Frutiger",
"Gabriel",
"Gabriele",
"Giacomo",
"Gian",
"Gioele",
"Giona",
"Giuliano",
"Gösta",
"Guillaume",
"Hugo",
"Ives",
"Jacopo",
"Jan",
"Jason",
"Jérémie",
"Jérôme",
"Jessy",
"Jetmir",
"Jeton",
"Joachim",
"Joao",
"Joel",
"Johan",
"Jonas",
"Jonathan",
"Jorim",
"Julian",
"Julien",
"Juni",
"Kettil",
"Kevin",
"Kreshnik",
"Kushtrim",
"Kyledrick",
"Laurin",
"Leandro",
"Lenny",
"Leo",
"Leon",
"Leonardo",
"Léopold",
"Leutrim",
"Levin",
"Liam",
"Lian",
"Lionel",
"Livio",
"Lorenzo",
"Loris",
"Louis",
"Luca",
"Lucas",
"Luis",
"Lukas",
"Manuel",
"Marc",
"Markus",
"Marti",
"Martí",
"Marwan",
"Mathieu",
"Matteo",
"Matthias",
"Matthieu",
"Mattia",
"Max",
"Maxime",
"Maximilian",
"Michele",
"Miguel",
"Nathan",
"Nathanaël",
"Nevio",
"Nick",
"Nico",
"Nicola",
"Nicolas",
"Nicolo",
"Nils",
"Nino",
"Nisse",
"Noah",
"Noel",
"Oliver",
"Orell",
"Oscar",
"Patrick",
"Patrik",
"Philippe",
"Pierre",
"Pietro",
"Primin",
"Quentin",
"Rafael",
"Ramone",
"Raphael",
"Reto",
"Riccardo",
"Robin",
"Romain",
"Ruben",
"Ryan",
"Samuel",
"Samuele",
"Sebastian",
"Sebastiano",
"Sergio",
"Silvan",
"Simon",
"Simone",
"Stefano",
"Steffen",
"Steven",
"Sven",
"Theo",
"Théo",
"Thierry",
"Thomas",
"Tim",
"Timo",
"Tommaso",
"Toni",
"Torkel",
"Udo",
"Ulrich",
"Urs",
"Valentin",
"Walden",
"Wendell",
"Wilbur",
"Willard",
"Willermus",
"William",
"Wolfgang",
"Wubshet",
"Yacine",
"Yann",
"Yannick",
"Yohan",
"Yolan"]>>
<<set setup.frenchMaleFirstnames to [
"Aaron",
"Abel",
"Achille",
"Adam",
"Adrien",
"Aleron",
"Alexandre",
"Alexis",
"Algernon",
"Ames",
"Amiens",
"Amine",
"Antoine",
"Antonin",
"Aramis",
"Arthur",
"Audric",
"Auguste",
"Augustin",
"Axel",
"Baptiste",
"Basile",
"Beau",
"Benjamin",
"Blaise",
"Bonar",
"Boniface",
"Boyce",
"Briar",
"Bruce",
"Byron",
"Cabal",
"Cade",
"Camille",
"Campbell",
"Canaan",
"Canon",
"Carolus",
"Carvell",
"Chainey",
"Charles",
"Chevy",
"Ciel",
"Circinus",
"Clement",
"Colar",
"Colville",
"Côme",
"Courvoisier",
"Coyne",
"Dabney",
"Daniel",
"Dashiell",
"David",
"Dax",
"Delano",
"Demont",
"Destin",
"Didier",
"Dior",
"Donatien",
"Eden",
"Edgar",
"Elias",
"Eliott",
"Enzo",
"Ethan",
"Etienne",
"Evan",
"Fabron",
"Felix",
"Ferrand",
"Franchot",
"Francois",
"Frasier",
"Gabin",
"Gabriel",
"Gage",
"Garen",
"Gareth",
"Garland",
"Garner",
"Garrison",
"Gaspard",
"Gaston",
"Gaylord",
"Gerald",
"Germain",
"Geron",
"Giles",
"Glanville",
"Gower",
"Granger",
"Grant",
"Granville",
"Gustave",
"Guy",
"Hackett",
"Hadrien",
"Hector",
"Hello",
"Henri",
"Holland",
"Honore",
"Hugo",
"Isaac",
"Jacques",
"Jasper",
"Javier",
"Jean",
"Jemond",
"Jesper",
"Joseph",
"Joshua",
"Jules",
"Kaïs",
"Labaron",
"Lance",
"Landry",
"Laramie",
"Laron",
"Larrimore",
"Launcelot",
"Laurent",
"Leggett",
"Leo",
"Leon",
"Leonard",
"Leverett",
"Liam",
"Lionel",
"Louis",
"Luc",
"Lucas",
"Lucien",
"Maël",
"Mallory",
"Marceau",
"Marcel",
"Mardian",
"Marin",
"Marius",
"Marshall",
"Martin",
"Marvel",
"Mason",
"Mathis",
"Maxence",
"Maxime",
"Mehdi",
"Merrill",
"Milo",
"Montague",
"Montgomery",
"Montrell",
"Montrose",
"Mortimer",
"Naël",
"Nathan",
"Nazaire",
"Neville",
"Nicolas",
"Noah",
"Noam",
"Noe",
"Noel",
"Nolan",
"Odil",
"Odilon",
"Odo",
"Olier",
"Oliver",
"Olympe",
"Orane",
"Orleans",
"Orson",
"Orville",
"Oscar",
"Ouida",
"Page",
"Paris",
"Pascal",
"Paul",
"Percy",
"Pernell",
"Pierre",
"Platt",
"Porter",
"Quincy",
"Rafael",
"Rance",
"Ranger",
"Raphael",
"Raul",
"Ray",
"Rayan",
"Raynard",
"Remi",
"Robin",
"Romain",
"Ross",
"Royal",
"Ruben",
"Rupert",
"Rush",
"Russel",
"Saber",
"Sacha",
"Samuel",
"Sargent",
"Satch",
"Senior",
"Sennett",
"Sergeant",
"Severin",
"Seymour",
"Sezni",
"Sid",
"Similien",
"Simon",
"Sinclair",
"Sinjon",
"Solal",
"Sorrel",
"Sumner",
"Talbot",
"Telford",
"Tenenan",
"Theo",
"Theodore",
"Thibaud",
"Thomas",
"Timothée",
"Tom",
"Travis",
"Tremeur",
"Tugdual",
"Tujan",
"Turiau",
"Tyson",
"Ulysse",
"Umber",
"Vachel",
"Vadim",
"Valentin",
"Valeray",
"Varden",
"Varil",
"Varocher",
"Verdun",
"Vere",
"Verity",
"Vermont",
"Vernon",
"Verrier",
"Verrill",
"Victor",
"Villard",
"Villiers",
"William",
"Xebec",
"Yanis",
"Yannick"]>>
<<set setup.spanishMaleFirstnames to [
"Aaron",
"Abelardo",
"Abraham",
"Adalberto",
"Adam",
"Adelmo",
"Ademar",
"Adolfo",
"Adrià",
"Adrian",
"Agapetus",
"Aimar",
"Aimon",
"Aitor",
"Alberto",
"Aldo",
"Aleix",
"Alejandro",
"Alex",
"Alexandro",
"Alfonso",
"Alfredo",
"Alonso",
"Alonzo",
"Alvaro",
"Ambrosio",
"Amelio",
"Amias",
"Anastacio",
"Ander",
"Andres",
"Angel",
"Anselmo",
"Anso",
"Antonio",
"Apolonio",
"Archibaldo",
"Armando",
"Arnaldo",
"Arnau",
"Arsenio",
"Arturo",
"Asier",
"Aurelio",
"Bartolo",
"Beltran",
"Benito",
"Bernardo",
"Berto",
"Biel",
"Bolivar",
"Bonito",
"Bronco",
"Bruno",
"Calderon",
"Carlito",
"Carlitos",
"Carlos",
"Celso",
"Cesar",
"Chavez",
"Che",
"Cipriano",
"Cisco",
"Colorado",
"Conrado",
"Cordero",
"Cornelio",
"Cortez",
"Cristian",
"Cruz",
"Cuba",
"Damarion",
"Daniel",
"Danilo",
"Dario",
"David",
"Dejuan",
"Delmar",
"Desiderio",
"Diego",
"Dimos",
"Domingo",
"Dylan",
"Eberardo",
"Edgardo",
"Eduardo",
"Elonso",
"Emberto",
"Emilio",
"Enrico",
"Enrique",
"Enzo",
"Erardo",
"Eric",
"Erik",
"Ernesto",
"Esteban",
"Estefan",
"Eugenio",
"Eustacio",
"Everardo",
"Ezequias",
"Fabio",
"Fanuco",
"Faustino",
"Fausto",
"Federico",
"Felipe",
"Fernando",
"Flavio",
"Fraco",
"Francisco",
"Frisco",
"Gabriel",
"Gael",
"Geraldo",
"Gerard",
"Gerardo",
"Geronimo",
"Gervasio",
"Gig",
"Gilberto",
"Gonzalo",
"Gregorio",
"Guido",
"Guillermo",
"Gustavo",
"Hector",
"Henio",
"Hernan",
"Hilario",
"Hugo",
"Humberto",
"Ian",
"Ibai",
"Ignacio",
"Ignado",
"Iker",
"Isaac",
"Isandro",
"Isidro",
"Ismael",
"Ivan",
"Izador",
"Izan",
"Jaguar",
"Jaime",
"Jair",
"Jan",
"Javier",
"Jeronimo",
"Jerrold",
"Jesus",
"Joan",
"Joel",
"Jon",
"Jorge",
"Jose",
"José",
"Jose-luis",
"Josue",
"Juan",
"Julen",
"Lando",
"Larenzo",
"Lasaro",
"Leo",
"Leonardo",
"Lisandro",
"Loredo",
"Lorenzo",
"Luca",
"Lucas",
"Luciano",
"Lucio",
"Luis",
"Macario",
"Malvolio",
"Manfredo",
"Manolo",
"Manuel",
"Marc",
"Marco",
"Marcos",
"Marino",
"Mario",
"Marjun",
"Markel",
"Martí",
"Martin",
"Mateo",
"Mauro",
"Miguel",
"Mikel",
"Milo",
"Montana",
"Montego",
"Montel",
"Montenegro",
"Narciso",
"Nasario",
"Nazario",
"Nemesio",
"Neper",
"Neron",
"Nevada",
"Nicandro",
"Nicolas",
"Nil",
"Noah",
"Noe",
"Oier",
"Oihane",
"Oleos",
"Olindo",
"Oliver",
"Omar",
"Onofre",
"Ora",
"Orlando",
"Oro",
"Oscar",
"Osias",
"Ovidio",
"Pablo",
"Paco",
"Pancho",
"Pau",
"Pedro",
"Pol",
"Ponce",
"Porfio",
"Porfirio",
"Prospero",
"Quico",
"Quinto",
"Quiqui",
"Quito",
"Rafael",
"Ramiro",
"Ramon",
"Raul",
"Rayan",
"Raymundo",
"Rejinaldo",
"Renaldo",
"Renato",
"Reyes",
"Reynaldo",
"Rico",
"Rio",
"Roberto",
"Rodolfo",
"Rodrigo",
"Rogelio",
"Rolando",
"Roldan",
"Roman",
"Roque",
"Rosario",
"Ruben",
"Ryo",
"Sagaz",
"Salvador",
"Samuel",
"Sancho",
"Sandro",
"Santana",
"Santiago",
"Santos",
"Saturnin",
"Saul",
"Seferino",
"Selestino",
"Senon",
"Sergio",
"Severino",
"Severo",
"Sierra",
"Silvio",
"Socorro",
"Tajo",
"Tavares",
"Teodoro",
"Thiago",
"Timoteo",
"Tito",
"Tomas",
"Ugo",
"Umberto",
"Unai",
"Urvano",
"Valdez",
"Valerio",
"Vegas",
"Venacio",
"Vicente",
"Victor",
"Vidal",
"Vito",
"Xabat",
"Xalvador",
"Xaver",
"Xaverius",
"Xavier",
"Xavion",
"Xeres",
"Ximen",
"Yago",
"Youssef",
"Zelipe",
"Zenon"]>>
<<set setup.africanAmericanMaleFirstnames to [
"Aabinus",
"Aaron",
"Abanus",
"Abnus",
"Absolan",
"Adelram",
"Adie",
"Adiran",
"Adrean",
"Adrian",
"Adriano",
"Adrianus",
"Adric",
"Adrien",
"Adrik",
"Adrion",
"Adron",
"Adryan",
"Ajou",
"Akil",
"Akmad",
"Akrsna",
"Algernon",
"Alphonse",
"Alwan",
"Amadom",
"Aman",
"Amani",
"Amber",
"Amos",
"Andra",
"Andre",
"Andreas",
"Andrew",
"Andri",
"Andrian",
"Anjisnu",
"Anogopta",
"Antama",
"Anthone",
"Antiere",
"Antoine",
"Antonio",
"Aray",
"Arcus",
"Armstrong",
"Arold",
"Asitvaran",
"Atiyama",
"Autry",
"Azibo",
"Baron",
"Barrington",
"Bartt",
"Bellinor",
"Benjamin",
"Benton",
"Beorhtsige",
"Bevaun",
"Bisman",
"Blac",
"Black",
"Blagden",
"Blakey",
"Blamore",
"Booker",
"Bowie",
"Brendon",
"Bron",
"Bruns",
"Busta",
"Cahya",
"Calbert",
"Calvin",
"Cameron",
"Canard",
"Carl",
"Carnell",
"Cartier",
"Casim",
"Cassius",
"Cavin",
"Cerne",
"Chante",
"Christopher",
"Ciar",
"Ciaran",
"Cica",
"Cippa",
"Citoc",
"Clacc",
"Claec",
"Clarence",
"Clayton",
"Cleavant",
"Cleavon",
"Clement",
"Clendon",
"Clester",
"Cleveland",
"Clifton",
"Clinton",
"Cody",
"Cofa",
"Cofsi",
"Colby",
"Colemann",
"Coleridge",
"Coley",
"Colis",
"Collby",
"Collis",
"Colt",
"Colten",
"Colton",
"Colvin",
"Colys",
"Cordell",
"Corey",
"Cornelius",
"Cornell",
"Cornia",
"Cors",
"Cronan",
"Cufa",
"Cula",
"Curtiss",
"D\'andre",
"D\'angelo",
"D\'ante",
"D\'lon",
"D\'marco",
"D\'marcus",
"D\'marreio",
"D\'Sean",
"D\'shaun",
"Dade",
"Daegel",
"Daevin",
"Daevon",
"Dagen",
"Daghishat",
"Dajon",
"Da-Jon",
"Dajuan",
"Da-Juan",
"Dallan",
"Dallen",
"Dalton",
"Damarco",
"Damon",
"Damone",
"Dandrae",
"Dandras",
"Dangelo",
"Daquain",
"Daray",
"Darce",
"Darcio",
"Darel",
"Darell",
"Darik",
"Darius",
"Darnay",
"Darnel",
"Darnell",
"Darrian",
"Darryl",
"Daruk",
"Daryn",
"Da-Shawn",
"Dauntay",
"Davian",
"Davion",
"Dawayne",
"Dayton",
"De\'ron",
"De\'Shane",
"De\'vegas",
"Deaengelo",
"Deagan",
"Deandra",
"Deandrae",
"DeAndre",
"Deangelo",
"De-Angelo",
"Deaundra",
"Deaven",
"Dedrian",
"Deelon",
"Deion",
"Deiondre",
"Dejohn",
"De-John",
"Delane",
"Delaney",
"Delano",
"Delaynie",
"Dele",
"Delford",
"Dell",
"Delmar",
"Delon",
"Delonn",
"Delroy",
"Demaine",
"Demarion",
"Demery",
"Demetrius",
"Demonde",
"Demont",
"De-Morris",
"Dennard",
"Denzel",
"Deole",
"Deon",
"Dequain",
"Deron",
"Derrick",
"Deshane",
"DeShawn",
"Devain",
"Deval",
"Devan",
"Deven",
"Devondre",
"Devontae",
"Dewain",
"Dewan",
"Dewayne",
"Dexter",
"Dikembe",
"Diondre",
"Diron",
"Dixon",
"Dominique",
"Don",
"Donahue",
"Donall",
"Donavan",
"Donner",
"Donovan",
"Dontrell",
"Doogie",
"Dooley",
"Dorjan",
"Dorrin",
"Dorsey",
"Doue",
"Doughlas",
"Dougie",
"Douglas",
"Douglass",
"Dove",
"Dow",
"Duana",
"Duane",
"Duante",
"Dubal",
"Duff",
"Dugan",
"Duglas",
"Dulamah",
"Duncan",
"Dunn",
"Dunnere",
"Dunstan",
"Duron",
"Duval",
"Duwayne",
"Dwade",
"Dwain",
"Dwaine",
"Dwane",
"Dwayne",
"Eason",
"Ebany",
"Eddie",
"Edgerin",
"Edhem",
"Edward",
"Edwyn",
"Eldrick",
"Elroy",
"Elton",
"Emmet",
"Ennis",
"Ernard",
"Erskine",
"Ervan",
"Evander",
"Fayard",
"Ferric",
"Fiadh",
"Fie",
"Finias",
"Finneas",
"Fosco",
"Garfield",
"Garlan",
"Garon",
"Gerain",
"Geroy",
"Gethrude",
"Gethwine",
"Getla",
"Ghadra",
"Ghana",
"Glenden",
"Glendin",
"Glendon",
"Glover",
"Godrell",
"Gotam",
"Gotama",
"Goutam",
"Goutham",
"Grant",
"Gurutej",
"Guyton",
"Haben",
"Hades",
"Hareem",
"Harkan",
"Harken",
"Harkyn",
"Harnish",
"Hasan",
"Hethin",
"Hosea",
"Hraefn",
"Hunapo",
"Indíbil",
"Indigo",
"Isiah",
"Ivory",
"Jacoury",
"Jaedyn",
"Jahquil",
"Jalen",
"Jamaall",
"Jamaar",
"Jamal",
"Jamar",
"Jamarco",
"Jamarr",
"Jamel",
"Jamero",
"Janard",
"Janile",
"Jaquin",
"Jared",
"Jarek",
"Jarel",
"Jarell",
"Jaric",
"Jarmarr",
"Ja-ron",
"Jarrick",
"Jarvis",
"Jason",
"Jaumar",
"Javan",
"Jefferson",
"Jemarcus",
"Jenell",
"Jermain",
"Jermaine",
"Jerom",
"Jerome",
"Jeron",
"Jerrick",
"Jessan",
"Jevonte",
"Jimar",
"Jimarcus",
"John",
"Jolice",
"Jomo",
"Jonathon",
"Jorell",
"Jovan",
"Judean",
"Judge",
"Kaanan",
"Kadeem",
"Kadema",
"Kalmali",
"Kamau",
"Karam",
"Karlus",
"Karvannan",
"Kaseko",
"Kasen",
"Kaval",
"Kaven",
"Kaynard",
"Keandre",
"Kearney",
"Keary",
"Kedron",
"Keenan",
"Keeria",
"Keifer",
"Kenard",
"Kendell",
"Kendis",
"Kendrick",
"Kentay",
"Kenton",
"Kenyata",
"Keon",
"Kerr",
"Kerrim",
"Kerryn",
"Kerwinn",
"Keshawn",
"Keyair",
"Keyon",
"Khalon",
"Kier",
"Kieran",
"Kierian",
"Kieron",
"Kimbel",
"Kiralescense",
"Kirryn",
"Kofi",
"Kojo",
"Kol",
"Kolby",
"Kordae",
"Kordal",
"Kordell",
"Krishan",
"Krishay",
"Kristion",
"Kunta",
"Kuraim",
"Kwamie",
"Kwamin",
"Kyan",
"Kyrin",
"Kyrone",
"La Vonn",
"La-corey",
"Lado",
"Ladrus",
"Laken",
"Lakista",
"Lamar",
"Lamark",
"Lamarr",
"Lamech",
"Lamont",
"Lance",
"Laran",
"Larent",
"Larice",
"Larmar",
"Laron",
"La-Ron",
"Lasean",
"Lashawn",
"Lasil",
"Lason",
"Lathan",
"Latrell",
"Latrivis",
"Lavan",
"Lavar",
"Lavaughan",
"Lavaughn",
"Lavernus",
"Lavon",
"Lavonne",
"LeBron",
"Ledell",
"Lee-Ron",
"Lemar",
"Lemarr",
"Lemuel",
"Leron",
"Lester",
"Le-Vaughan",
"Levon",
"Lincoln",
"Liron",
"Lisimba",
"Lloyd",
"Louis",
"Lovell",
"Lucius",
"Ludacris",
"Lugobi",
"Luther",
"Lyron",
"Mablevi",
"Major",
"Malik",
"Mancel",
"Marcus",
"Maron",
"Marques",
"Marquis",
"Martel",
"Martin",
"Marvin",
"Mashawn",
"Maurica",
"Maurice",
"Mauricio",
"Maurilio",
"Maurin",
"Mauritius",
"Maurizio",
"Maurus",
"Maury",
"Mauryen",
"Mavra",
"Mavriki",
"Melaina",
"Merick",
"Merik",
"Merric",
"Meurig",
"Michael",
"Mikal",
"Minas",
"Mo",
"Mohtadi",
"Moise",
"Montel",
"Montell",
"Montez",
"Montraie",
"Morie",
"Moris",
"Morison",
"Moritz",
"Moriz",
"Morkere",
"Morly",
"Morris",
"Morrisey",
"Morse",
"Mouric",
"Mykelti",
"Nabulung",
"Napoleon",
"Nasr",
"Natrick",
"Neeshika",
"Nelson",
"Nero",
"Nigel",
"Nisang",
"Noah",
"Norrece",
"Nox",
"Obiajulu",
"Odell",
"Omari",
"Omarr",
"Onyx",
"Onzi",
"Orlando",
"Orpheus",
"Otis",
"Ovishkar",
"Patrice",
"Pearson",
"Peran",
"Perry",
"Pinye",
"Quaashie",
"Quaddus",
"Quadrees",
"Quannell",
"Quarren",
"Quashawn",
"Quenton",
"Quincy",
"Quintavius",
"Quinton",
"Quoitrel",
"Rachard",
"Radd",
"Raimy",
"Ramell",
"Randall",
"Rashan",
"Rashard",
"Rashon",
"Raymone",
"Raynard",
"Razi",
"Reggie",
"Reggis",
"Reginald",
"Reidel",
"Reshay",
"Revon",
"Rhashan",
"Robaire",
"Rodell",
"Rodney",
"Romain",
"Romeo",
"Romon",
"Romone",
"Romy",
"Rondall",
"Rondy",
"Roscoe",
"Roshaun",
"Rufus",
"Runako",
"Salim",
"Sammy",
"Samuel",
"Santana",
"Sayon",
"Sean",
"Sebastion",
"Serek",
"Shadow",
"Shan",
"Shandrel",
"Shantie",
"Shaquille",
"Shawnte",
"Sheik",
"Sherwin",
"Shevon",
"Shontae",
"Shyam",
"Siavash",
"Sidell",
"Simeon",
"Smokey",
"Souley",
"Spike",
"Steadman",
"Sterlin",
"Steve",
"Sulaiman",
"Sullivan",
"Suwayd",
"Sylvester",
"Tabansi",
"Tabari",
"Talin",
"Tamal",
"Tamarius",
"Tameron",
"Tamesis",
"Tamish",
"Tavarius",
"Tavon",
"Taye",
"Taylan",
"Terell",
"Terrance",
"Terrell",
"Terris",
"Tevaughn",
"Tevin",
"Tion",
"Todney",
"Travanis",
"Travaughn",
"Travon",
"Trayvon",
"Trece",
"Trejean",
"Tremaine",
"Trenton",
"Treshaun",
"Treven",
"Trevon",
"Trone",
"Trory",
"Tupac",
"Turell",
"Twain",
"Ty",
"Tyjon",
"Tyreck",
"Tyree",
"Tyreese",
"Tyrek",
"Tyrell",
"Tyrone",
"Tyrus",
"Uba",
"Ulan",
"Umar",
"Uzoma",
"Vance",
"Vandwon",
"Vashan",
"Vashon",
"Veltry",
"Verlyn",
"Vishon",
"Voshon",
"Wardell",
"Warwick",
"Waverly",
"Wayan",
"Wendell",
"Wesley",
"Wilburn",
"Willie",
"Winton",
"Wyclef",
"Xavier",
"Xayvion",
"Xyshaun",
"Yemane",
"Yobachi",
"Zachary",
"Zaid",
"Zareb",
"Zashawn",
"Zchon",
"Zeffross",
"Zeshaun",
"Zeshon",
"Zyshonne"]>>
<<set setup.swedishFemaleFirstnames to [
"Adahlia",
"Adele",
"Affton",
"Agata",
"Agda",
"Agnes",
"Agneta",
"Alfhild",
"Alice",
"Alicia",
"Alma",
"Alva",
"Alvinia",
"Amanda",
"Amelia",
"Andrine",
"Aninna",
"Anja",
"Anna",
"Annali",
"Annalies",
"Annaliese",
"Annalisa",
"Anneli",
"Annelie",
"Anneline",
"Annelis",
"Annelisa",
"Annely",
"Annica",
"Ase",
"Asta",
"Astrid",
"Atalie",
"Aurela",
"Axelina",
"Barbro",
"Bele",
"Bengta",
"Bianca",
"Bim",
"Blida",
"Bobba",
"Bodil",
"Borghild",
"Brigetta",
"Brite",
"Britt",
"Cajsa",
"Camilla",
"Caren",
"Carin",
"Carita",
"Carola",
"Celine",
"Christana",
"Cilla",
"Clara",
"Cleo",
"Cornelia",
"Dahlia",
"Duve",
"Ebba",
"Edeltrud",
"Edit",
"Edith",
"Edrit",
"Effe",
"Egefride",
"Egelfride",
"Eija",
"Eiji",
"Eina",
"Eira",
"Eldis",
"Eleonora",
"Elin",
"Elina",
"Elisabet",
"Elise",
"Ella",
"Ellen",
"Ellie",
"Ellinor",
"Elsa",
"Elvan",
"Elvinia",
"Elvira",
"Embla",
"Emeliana",
"Emelie",
"Emilia",
"Emma",
"Emmy",
"Engla",
"Erny",
"Errika",
"Ester",
"Felicia",
"Filippa",
"Fredrika",
"Freja",
"Germund",
"Gittan",
"Greta",
"Gull",
"Gunborg",
"Gunda",
"Gunhild",
"Gunilla",
"Gunvor",
"Gusten",
"Haidi",
"Haifa",
"Hanna",
"Hannus",
"Hedda",
"Hella",
"Helmi",
"Helvi",
"Hilda",
"Hildur",
"Hillevi",
"Hilma",
"Ida",
"Ines",
"Inez",
"Ingrid",
"Iris",
"Isabella",
"Isabelle",
"Jannicke",
"Jasmine",
"Joline",
"Jonna",
"Julia",
"Julie",
"Juni",
"Kajsa",
"Karina",
"Kerry",
"Kerstin",
"Kerstina",
"Kerstine",
"Kjerstin",
"Klara",
"Lajla",
"Laura",
"Leah",
"Leia",
"Leva",
"Lexandra",
"Lilly",
"Linn",
"Linna",
"Linnae",
"Linnaea",
"Linnea",
"Lisa",
"Liv",
"Livia",
"Lo",
"Lotta",
"Lova",
"Lovis",
"Lovisa",
"Luna",
"Lykke",
"Magna",
"Maj",
"Maja",
"Majken",
"Malena",
"Margareta",
"Maria",
"Marikka",
"Marriba",
"Marta",
"Märta",
"Matilda",
"Medeleine",
"Meja",
"Melissa",
"Mila",
"Minna",
"Mira",
"Moa",
"Molly",
"My",
"Nalle",
"Nathalie",
"Nea",
"Nellie",
"Nicole",
"Noah",
"Nora",
"Nova",
"Novalie",
"Olivia",
"Penny",
"Pernilla",
"Pixie",
"Quenby",
"Ragna",
"Rita",
"Ronja",
"Ronya",
"Ros",
"Rosel",
"Runa",
"Rut",
"Saga",
"Sally",
"Sanna",
"Sara",
"Sassa",
"Selma",
"Sidsel",
"Sigfrid",
"Signe",
"Signy",
"Sigrid",
"Sigrunn",
"Sire",
"Siri",
"Sissela",
"Siv",
"Sofia",
"Solvig",
"Stella",
"Stina",
"Sunni",
"Svea",
"Tekla",
"Teresia",
"Thea",
"Tilda",
"Tilde",
"Tindra",
"Trind",
"Tuva",
"Tyra",
"Ulla",
"Valborg",
"Vera",
"Victoria",
"Wilma"]>>
<<set setup.italianFemaleFirstnames to [
"Abriana",
"Adele",
"Agata",
"Alba",
"Alessa",
"Alessandra",
"Alessia",
"Alice",
"Allegra",
"Alma",
"Amanda",
"Anastasia",
"Angela",
"Angelica",
"Angelina",
"Anna",
"Antonia",
"Aria",
"Ariana",
"Arianna",
"Armida",
"Asia",
"Augusta",
"Aurelia",
"Aurora",
"Bambi",
"Barbara",
"Beatrice",
"Benedetta",
"Berenice",
"Bianca",
"Bibiana",
"Bice",
"Camilla",
"Capriana",
"Caprice",
"Cara",
"Carin",
"Carlotta",
"Carola",
"Cassandra",
"Caterina",
"Cecilia",
"Celeste",
"Celia",
"Cettina",
"Chiara",
"Clara",
"Clarissa",
"Claudia",
"Contessa",
"Cornelia",
"Cosima",
"Damiana",
"Daria",
"Delia",
"Diana",
"Domani",
"Donatella",
"Donna",
"Elena",
"Eleonora",
"Elisa",
"Emilia",
"Emily",
"Emma",
"Eugenia",
"Eulalia",
"Fabia",
"Fabiana",
"Fabiola",
"Faustina",
"Febe",
"Filippa",
"Fiorella",
"Fiorenza",
"Flavia",
"Flora",
"Francesca",
"Fulvia",
"Gaetana",
"Gaia",
"Giada",
"Gina",
"Ginevra",
"Gioia",
"Giordana",
"Giorgia",
"Giovanna",
"Giulia",
"Giustina",
"Gloria",
"Graziella",
"Greta",
"Ilaria",
"Irene",
"Isa",
"Isabella",
"Itala",
"Justina",
"Ladonna",
"Lanza",
"Laura",
"Lauretta",
"Lave",
"Lia",
"Liona",
"Lorena",
"Lorenza",
"Luca",
"Lucia",
"Luciana",
"Ludovica",
"Madonna",
"Marcella",
"Margherita",
"Maria",
"Mariabella",
"Marietta",
"Marina",
"Marissa",
"Marsala",
"Marta",
"Martina",
"Matilde",
"Melissa",
"Mia",
"Micaela",
"Michelle",
"Mila",
"Miriam",
"Natalia",
"Neroli",
"Nicole",
"Noemi",
"Nora",
"Olivia",
"Oriana",
"Ornella",
"Paola",
"Perla",
"Prima",
"Primavera",
"Priscilla",
"Quorra",
"Rebecca",
"Regina",
"Renata",
"Ricarda",
"Rita",
"Rocio",
"Roma",
"Romana",
"Rosa",
"Rosalia",
"Rosetta",
"Ruffina",
"Rufina",
"Sabina",
"Sabrina",
"Sara",
"Scilla",
"Serena",
"Sidonia",
"Sienna",
"Sistine",
"Sofia",
"Speranza",
"Stella",
"Tatiana",
"Tessa",
"Trilby",
"Uberta",
"Urbana",
"Valentina",
"Vedette",
"Venecia",
"Venetia",
"Verona",
"Veronica",
"Vincenza",
"Viola",
"Virginia",
"Vita",
"Vittoria",
"Zita",
"Zola"]>>
<<set setup.spanishFemaleFirstnames to [
"Abril",
"Adalia",
"Adora",
"Adoracion",
"Adriana",
"Africa",
"Agata",
"Agueda",
"Aidia",
"Aina",
"Ainara",
"Ainhoa",
"Aitana",
"Alba",
"Alejandra",
"Alexia",
"Alicia",
"Alma",
"Alva",
"Amparo",
"Ana",
"Anahi",
"Anastasia",
"Andrea",
"Ane",
"Angela",
"Anna",
"Antonia",
"Ariadna",
"Arlet",
"Aroa",
"Aureliano",
"Aurora",
"Aya",
"Azahara",
"Belinda",
"Berta",
"Bettina",
"Bibiana",
"Blanca",
"Bonita",
"Buena",
"Candela",
"Carey",
"Carla",
"Carlota",
"Carlotta",
"Carmen",
"Carolina",
"Cassandra",
"Cayetana",
"Cecilia",
"Celia",
"Charo",
"Chelo",
"Chiquita",
"Chloe",
"Cierra",
"Clara",
"Claudia",
"Cloe",
"Coco",
"Concepcion",
"Concetta",
"Concha",
"Conchita",
"Consolata",
"Consuelo",
"Cristina",
"Cruz",
"Damita",
"Daniela",
"Delfina",
"Delia",
"Delores",
"Diana",
"Dolores",
"Dores",
"Duena",
"Duenna",
"Dulce",
"Dulcie",
"Eldora",
"Elena",
"Elia",
"Elsa",
"Elvira",
"Emilia",
"Emma",
"Enriqua",
"Esmerelda",
"Esperanza",
"Estela",
"Eugenia",
"Eulalia",
"Eva",
"Fabiola",
"Fe",
"Febe",
"Flavia",
"Fonda",
"Frida",
"Friera",
"Gabriela",
"Genoveva",
"Gertrudes",
"Gitana",
"Gloria",
"Gotzone",
"Guadalupe",
"Haizea",
"Helena",
"Hermosa",
"Ines",
"Irati",
"Irene",
"Iria",
"Iris",
"Isa",
"Isabel",
"Itzel",
"Jade",
"Jana",
"Jardena",
"Jesenia",
"Jimena",
"Julia",
"Julitta",
"June",
"Kesare",
"Lacienega",
"Ladonna",
"Laia",
"Landrada",
"Lara",
"Laura",
"Lavada",
"Leire",
"Lela",
"Lenora",
"Leonor",
"Leya",
"Leyre",
"Lia",
"Liani",
"Linda",
"Lluvia",
"Lola",
"Lolita",
"Loma",
"Lorena",
"Lorenza",
"Lucia",
"Luisa",
"Lujuana",
"Luna",
"Lupita",
"Lux",
"Luz",
"Madeira",
"Madra",
"Maitane",
"Maitea",
"Majondra",
"Malak",
"Manda",
"Manuela",
"Mar",
"Mara",
"Maria",
"Maricruz",
"Marina",
"Mariola",
"Mariposa",
"Marisa",
"Marisol",
"Marissa",
"Marta",
"Martina",
"Melosa",
"Mercedes",
"Merche",
"Mia",
"Micaela",
"Milagros",
"Mio",
"Mira",
"Mireia",
"Miriam",
"Montana",
"Mora",
"Nadia",
"Nahia",
"Naia",
"Naiara",
"Natalia",
"Nayara",
"Neiva",
"Nerea",
"Nerita",
"Neva",
"Nevada",
"Neves",
"Nieve",
"Nieves",
"Nina",
"Noa",
"Noelia",
"Nora",
"Novia",
"Novyanna",
"Nuria",
"Oihane",
"Olivia",
"Ona",
"Ora",
"Osana",
"Paca",
"Palma",
"Palmira",
"Paloma",
"Paola",
"Paula",
"Perla",
"Placida",
"Puma",
"Querida",
"Queta",
"Quinceanos",
"Raeka",
"Rafaela",
"Ramona",
"Rana",
"Reyes",
"Ria",
"Rigoberta",
"Roana",
"Rocio",
"Rocío",
"Rosa",
"Rosalind",
"Rosalynda",
"Rosario",
"Rufina",
"Sally",
"Salma",
"Sancha",
"Sancho",
"Sandia",
"Santana",
"Santina",
"Sara",
"Savana",
"Savanna",
"Savannah",
"Seina",
"Senalda",
"Senona",
"Sierra",
"Silvia",
"Socorro",
"Sofia",
"Sofiel",
"Sol",
"Solana",
"Soledad",
"Sonora",
"Taina",
"Tea",
"Tejana",
"Terceiro",
"Teresa",
"Texcean",
"Tia",
"Tierra",
"Tina",
"Tranquilia",
"Trella",
"Triana",
"Tulia",
"Ursulina",
"Uxue",
"Valentina",
"Valeria",
"Vega",
"Vera",
"Verda",
"Verdad",
"Veta",
"Victoria",
"Vina",
"Virginia",
"Xalbadora",
"Xevera",
"Xiao",
"Xiomara",
"Yadra",
"Yesenia",
"Yomaris",
"Zaneta",
"Zarela",
"Zarita",
"Zavanna",
"Zaviera",
"Zequinha",
"Zoe",
"Zuriaa",
"Zurine"]>>
<<set setup.japaneseFemaleFirstnames to [
"Ai",
"Aiko",
"Airi",
"Akako",
"Akanah",
"Akari",
"Aki",
"Akina",
"Akira",
"Akiyama",
"Amarante",
"Amaya",
"Andrea",
"Aneko",
"Anna",
"Anzan",
"Anzu",
"Aoi",
"Asa",
"Ayaka",
"Ayame",
"Ayane ",
"Bankei",
"Chika",
"Chinshu",
"Chiyo",
"Cho",
"Chorei",
"Dai",
"Eido",
"Etsu",
"Fuka",
"Fuyo",
"Gyo Shin",
"Hakue",
"Hama",
"Hana",
"Hanako",
"Haruka",
"Haya",
"Hikaru",
"Himari",
"Hina",
"Hinata",
"Hisa",
"Hiyori",
"Honoka",
"Hoshi",
"Ichika",
"Ima",
"Ishi",
"Iva",
"Jakushitsu",
"Jimin",
"Jin",
"JoMei",
"Kaede",
"Kagami",
"Kaho",
"Kaida",
"Kaiya",
"Kameko",
"Kamin",
"Kane",
"Kanon",
"Kaori",
"Kaoru",
"Karin",
"Kata",
"Kaya",
"Kei",
"Keiko",
"Kiaria",
"Kichi",
"Kiku",
"Kimi",
"Kin",
"Kioko",
"Kira",
"Kita",
"Kiwa",
"Kiyoshi",
"Koge",
"Kogen",
"Kohana",
"Koharu",
"Kokona",
"Koto",
"Kozue",
"Kuma",
"Kumi",
"Kumiko",
"Kuniko",
"Kura",
"Kyoko",
"Leiko",
"Machi",
"Machiko",
"Maeko",
"Maemi",
"Mai",
"Maiko",
"Makiko",
"Mamiko",
"Mao",
"Mariko",
"Masago",
"Masako",
"Matsuko",
"Mayako",
"Mayuko",
"Mei",
"Michi",
"Michiko",
"Midori",
"Mieko",
"Mihoko",
"Mika",
"Miki",
"Minako",
"Mine",
"Mio",
"Misaki",
"Misako",
"Mitsuko",
"Miwa",
"Miya",
"Miyoko",
"Miyu",
"Miyuki",
"Momoka",
"Momoko",
"Mutsuko",
"Myoki",
"Nahoko",
"Nami",
"Nana",
"Nanako",
"Nanami",
"Naoko",
"Nariko",
"Natsuki",
"Natsuko",
"Nayoko",
"Nishi",
"Noa",
"Nori",
"Noriko",
"Nozomi",
"Nyoko",
"Oki",
"Rai",
"Raku",
"Rei",
"Reiko",
"Reina",
"Ren",
"Renora",
"Ría",
"Rieko",
"Rikako",
"Riko",
"Riku",
"Rin",
"Rina",
"Rinako",
"Rini",
"Rino",
"Rio",
"Risa",
"Risako",
"Roshin",
"Ruka",
"Rumiko",
"Ruri",
"Ryoko",
"Sachi",
"Sachiko",
"Sada",
"Saeko",
"Saiun",
"Saki",
"Sakiko",
"Sakuko",
"Sakura",
"Sakurako",
"Sana",
"Sanako",
"Sara",
"Sasa",
"Sashi",
"Sato",
"Satoko",
"Sawa",
"Sayo",
"Sayoko",
"Seki",
"Shika",
"Shikah",
"Shina",
"Shinko",
"Shiori",
"Shoko",
"Sora",
"Sorano",
"Suki",
"Sumi",
"Tadako",
"Taido",
"Taka",
"Takako",
"Takara",
"Taki",
"Tamaka",
"Tamiko",
"Tanaka",
"Taney",
"Tani",
"Taree",
"Tazu",
"Tennen",
"Tetsu",
"Tokiko",
"Tomi",
"Tomiko",
"Tora",
"Tori",
"Toyo",
"Umeko",
"Usagi",
"Wakana",
"Washi",
"Yachi",
"Yaki",
"Yama",
"Yasu",
"Yayoi",
"Yei",
"Yoi",
"Yoko",
"Yori",
"Yoshiko",
"Yua",
"Yui",
"Yuka",
"Yukako",
"Yukiko",
"Yume",
"Yumi",
"Yumiko",
"Yuna",
"Yuri",
"Yuriko",
"Yutsuko",
"Yuzuki",
"Zadhiya"]>>
<<set setup.germanFemaleFirstnames to [
"Aada",
"Aadelheide",
"Aalis",
"Ada",
"Adabelle",
"Adahlia",
"Adalaide",
"Adalee",
"Adaleigh",
"Adalena",
"Adalgisa",
"Adalheida",
"Adali",
"Adalia",
"Adalie",
"Adalina",
"Adallina",
"Adaly",
"Adalyn",
"Adalynn",
"Addalla",
"Addelyne",
"Addie",
"Addilyn",
"Addler",
"Adelade",
"Adelaid",
"Adelaide",
"Adelaine",
"Adelajda",
"Adeldreda",
"Adele",
"Adeleine",
"Adelena",
"Adelgunda",
"Adelheid",
"Adelheide",
"Adelia",
"Adelice",
"Adelicia",
"Adelid",
"Adelie",
"Adelien",
"Adelin",
"Adelind",
"Adelinda",
"Adeline",
"Adelisa",
"Adelise",
"Adelita",
"Adeliza",
"Adell",
"Adella",
"Adellah",
"Adellene",
"Adellufu",
"Adelredus",
"Adeluin",
"Adelyn",
"Adelyne",
"Adelynn",
"Adelyte",
"Aderine",
"Aderyn",
"Adette",
"Adhelina",
"Adilene",
"Adolfina",
"Adolpha",
"Adolphine",
"Aebba",
"Aelf",
"Aelfrun",
"Aelish",
"Aelive",
"Aemilia",
"Aerin",
"Ailne",
"Aimiliona",
"Alberta",
"Alberteen",
"Albertina",
"Albertine",
"Albertyna",
"Albertyne",
"Aldith",
"Aldona",
"Aldus",
"Aldys",
"Aleece",
"Aleesha",
"Aleksandra",
"Aleshia",
"Alice",
"Alicja",
"Alina",
"Aline",
"Aliosha",
"Alis",
"Alisanne",
"Alise",
"Alisha",
"Alishay",
"Alishia",
"Alisia",
"Aliska",
"Alisone",
"Alissandre",
"Alisse",
"Alisun",
"Alisz",
"Alita",
"Alitheea",
"Alitia",
"Aliz",
"Alize",
"Alla",
"Allar",
"Allaryce",
"Allcen",
"Allcenne",
"Allecia",
"Alleece",
"Alles",
"Alless",
"Allice",
"Allicea",
"Allicen",
"Allicenne",
"Allie",
"Alliree",
"Allis",
"Allisann",
"Allisanne",
"Allissa",
"Allisun",
"Allisunne",
"Allisyn",
"Allvar",
"Ally",
"Allys",
"Allyse",
"Allyssa",
"Almarine",
"Almas",
"Almeena",
"Almena",
"Almut",
"Aloisa",
"Aloisia",
"Alonsa",
"Alphie",
"Alvarie",
"Alverta",
"Alwyne",
"Alyana",
"Alyce",
"Alys",
"Alyse",
"Alysha",
"Alyshia",
"Alysia",
"Alysone",
"Alysse",
"Alyssia",
"Amelia",
"Amelie",
"Americus",
"Amerie",
"Amilia",
"Amy",
"Ann",
"Annabell",
"Anneliese",
"Annemarie",
"Annerose",
"Anni",
"Annika",
"Annmarie",
"Antje",
"Antonia",
"Arabella",
"Arabelle",
"Aria",
"Arla",
"Arlana",
"Arleana",
"Arleena",
"Arleene",
"Arlena",
"Arlenna",
"Arlette",
"Arlina",
"Arlinda",
"Arline",
"Arlyn",
"Arlyne",
"Armanda",
"Arnelle",
"Arnola",
"Arrietty",
"Arthurina",
"Arthurine",
"Auberi",
"Auberon",
"Aubrey",
"Aubriana",
"Aubrianne",
"Aubrielle",
"Aubry",
"Aude",
"Audene",
"Audre",
"Audrea",
"Audreana",
"Audreanna",
"Audri",
"Audria",
"Audriana",
"Audrianna",
"Audrie",
"Audrielle",
"Audris",
"Audry",
"Auelina",
"Ava",
"Avah",
"Avalee",
"Avaleigh",
"Avaley",
"Avalie",
"Avanda",
"Avas",
"Aveson",
"Avia",
"Aviana",
"Aviance",
"Avianna",
"Avicia",
"Avie",
"Avila",
"Avilina",
"Avlynn",
"Avys",
"Awilda",
"Aydia",
"Azelice",
"Azilis",
"Baldhild",
"Baldith",
"Balsam",
"Barbetta",
"Barrett",
"Bathilda",
"Bathilde",
"Belynda",
"Berendina",
"Berit",
"Berlynn",
"Bernadine",
"Berni",
"Bertha",
"Bertina",
"Betelgeuse",
"Betia",
"Billie",
"Binney",
"Bluma",
"Bobbe",
"Bruna",
"Callan",
"Caree",
"Carla",
"Carlotta",
"Catinka",
"Catja",
"Cecania",
"Charilette",
"Charla",
"Charlotte",
"Charoline",
"Cheryl",
"Cheryle",
"Chiara",
"Chole",
"Chriselda",
"Christianitye",
"Christin",
"Chryssi",
"Clara",
"Clarae",
"Claral",
"Clarimonda",
"Clarimonde",
"Claudette",
"Clay",
"Cleotilde",
"Clotild",
"Clotilda",
"Clotilde",
"Conradina",
"Constanze",
"Cordula",
"Cramer",
"Crescentia",
"Criseyde",
"Dagmar",
"Dale",
"Dame",
"Delaina",
"Delana",
"Delina",
"Delinda",
"Della",
"Delli",
"Delly",
"Deloise",
"Denica",
"Didrika",
"Dolf",
"Due",
"Dustan",
"Dustin",
"Eadaion",
"Eagle",
"Eamma",
"Earnestine",
"Eartha",
"Eatta",
"Ebba",
"Eberta",
"Edeline",
"Edelle",
"Edelmar",
"Edelot",
"Edeltraud",
"Edeltraut",
"Edeltrude",
"Edi",
"Edid",
"Edida",
"Edie",
"Edied",
"Edihe",
"Edith",
"Edony",
"Edvig",
"Edvige",
"Edwina",
"Eevonne",
"Egelina",
"Ehren",
"Eidel",
"Eidith",
"Eih",
"Eiichi",
"Eilieua",
"Eilieue",
"Eilika",
"Einilda",
"Elberthina",
"Elena",
"Elfreeda",
"Elfriede",
"Elica",
"Elif",
"Elina",
"Elisa",
"Elisabeth",
"Elita",
"Elke",
"Ella",
"Ellea",
"Ellfreeda",
"Ellfrida",
"Ellfrieda",
"Ellfrydah",
"Ellina",
"Ellsa",
"Elmeena",
"Elom",
"Elouise",
"Elsabe",
"Elsbeth",
"Else",
"Elsha",
"Elsje",
"Elske",
"Elvah",
"Elysant",
"Elza",
"Em",
"Emaline",
"Emallie",
"Emalyn",
"Emayn",
"Embe",
"Ember",
"Embeth",
"Emelie",
"Emeline",
"Emely",
"Emelyne",
"Emersyn",
"Emestine",
"Emilia",
"Emilie",
"Emily",
"Emm",
"Emma",
"Emmajean",
"Emmaleah",
"Emmaline",
"Emmalise",
"Emmaly",
"Emmalyn",
"Emmalynn",
"Emmeline",
"Emmer",
"Emmilene",
"Emmylou",
"Emota",
"Ems",
"Enelise",
"Engel",
"Engelbertha",
"Englbehrt",
"Enna",
"Enrica",
"Eorcengota",
"Eormenhilde",
"Eraman",
"Eramana",
"Erda",
"Ericka",
"Erla",
"Erma",
"Ermegarde",
"Ermengarda",
"Ermengarde",
"Ermengild",
"Ermine",
"Ermingard",
"Ermintrude",
"Ermyntrude",
"Ernesha",
"Ernestina",
"Ernestine",
"Erth",
"Ertha",
"Erykah",
"Escher",
"Estrild",
"Ethel",
"Ethelinde",
"Etta",
"Eva",
"Everleigh",
"Everley",
"Everly",
"Everlynn",
"Evi",
"Evon",
"Ewe",
"Fabienne",
"Faiga",
"Farica",
"Federica",
"Fenja",
"Ferda",
"Fernanda",
"Filiberta",
"Filma",
"Finja",
"Fiona",
"Firuz",
"Franka",
"Franziska",
"Freda",
"Freddi",
"Frederica",
"Fredericka",
"Frederika",
"Frederique",
"Fredricka",
"Fredrika",
"Freeda",
"Freedah",
"Freida",
"Frida",
"Frieda",
"Friederike",
"Frig",
"Frija",
"Frithela",
"Frithestan",
"Fritzie",
"Fuchsia",
"Galiana",
"Gari",
"Gartrude",
"Gena",
"Genevieve",
"Geoffrey",
"Gerald",
"Geralda",
"Geraldene",
"Geraldine",
"Geralyn",
"Gerardo",
"Gerda",
"Gerdi",
"Gerianne",
"Gerla",
"Gerri",
"Gerrianne",
"Gerrie",
"Gertraud",
"Gertrude",
"Gerty",
"Gesine",
"Geua",
"Geue",
"Ghislaine",
"Gilda",
"Gilly",
"Gresilda",
"Greta",
"Gretal",
"Gretchen",
"Gretel",
"Gretha",
"Grethe",
"Gretta",
"Grisel",
"Griselda",
"Gritt",
"Grizel",
"Grizelda",
"Grizelle",
"Gromer",
"Gronw",
"Guðrún",
"Haak",
"Hallam",
"Hannabelle",
"Hannah",
"Hanneli",
"Hannelore",
"Harriett",
"Harriette",
"Hattie",
"Hawisa",
"Hawise",
"Hawisia",
"Hawys",
"Haydee",
"Hedda",
"Hedi",
"Hedvig",
"Hedvika",
"Hehilde",
"Hei",
"Heida",
"Heide",
"Heidi",
"Heidie",
"Heidy",
"Heike",
"Heiko",
"Heila",
"Heilewis",
"Helena",
"Helene",
"Helevisa",
"Helewisa",
"Helewise",
"Helewys",
"Helewyse",
"Helmet",
"Henny",
"Henria",
"Henrienna",
"Henrietta",
"Herlinda",
"Herlinde",
"Herma",
"Hermelinda",
"Hermia",
"Hermila",
"Hermina",
"Herminia",
"Hettie",
"Hetty",
"Hida",
"Hilda",
"Hilde",
"Hildegard",
"Hildegarde",
"Hildegunn",
"Hildie",
"Hildreth",
"Hildur",
"Hildy",
"Hilma",
"Hiltrude",
"Hollye",
"Honey",
"Huberta",
"Hylda",
"Hylde",
"Ida",
"Idaia",
"Ilina",
"Ilsa",
"Imelda",
"Irma",
"Isabell",
"Isabella",
"Isela",
"Jakobie",
"Jana",
"Jarvia",
"Jaselle",
"Jasmin",
"Jauslyn",
"Jenell",
"Jeralee",
"Jeri",
"Jerolyn",
"Jerri",
"Jerrie",
"Jerrileen",
"Jette",
"Jo",
"Joaida",
"Joan",
"Joana",
"Joane",
"Joanelle",
"Johanna",
"Johannah",
"Jolaife",
"Jolanda",
"Jolina",
"Jolinn",
"Joona",
"Josephine",
"Joss",
"Jozette",
"Judeth",
"Jule",
"Julia",
"Julieann",
"Juliette",
"Kaja",
"Kalona",
"Kamrie",
"Karel",
"Karla",
"Karlotta",
"Kateri",
"Katharina",
"Katrin",
"Katrina",
"Kelby",
"Kerstin",
"Klarissa",
"Kornelia",
"Kreszentia",
"Kristol",
"Landra",
"Lara",
"Laura",
"Lawanda",
"Lea",
"Leisel",
"Lena",
"Leni",
"Lenna",
"Leoma",
"Leona",
"Leonie",
"Léonie",
"Leopoldina",
"Leota",
"Lerissa",
"Lia",
"Libelle",
"Liesa",
"Liese",
"Liesei",
"Liesel",
"Lieselotte",
"Liesi",
"Liesl",
"Liezel",
"Liezl",
"Lilly",
"Lina",
"Linda",
"Linde",
"Lindsai",
"Lindsay",
"Lindsea",
"Lindsee",
"Lisa",
"Lise",
"Liuete",
"Lizzet",
"Lizzette",
"Loralai",
"Loralee",
"Loralei",
"Loralie",
"Loralyn",
"Loranna",
"Lore",
"Lorelai",
"Lorelei",
"Loreley",
"Lorelii",
"Lorella",
"Lorenza",
"Lorilee",
"Lotta",
"Lotte",
"Louanna",
"Louisa",
"Louise",
"Loyce",
"Luana",
"Lucina",
"Lucy",
"Ludwiga",
"Luijzika",
"Luisa",
"Luisana",
"Luise",
"Luisina",
"Luna",
"Lurlene",
"Lurline",
"Luvisa",
"Lynda",
"Lynde",
"Lyndee",
"Lysa",
"Mactilda",
"Mactildis",
"Maddalen",
"Maddalene",
"Madelhari",
"Mafalda",
"Maganhildi",
"Magdalena",
"Magnhilda",
"Magnhilde",
"Magnild",
"Magnilda",
"Magnilde",
"Mahald",
"Mahalt",
"Mahault",
"Mahaut",
"Mahenyld",
"Maila",
"Maja",
"Malene",
"Malkyn",
"Mallory",
"Mandel",
"Manel",
"Maneld",
"Manild",
"Mara",
"Marai",
"Marelda",
"Margetud",
"Marhilda",
"Marhildi",
"Maria",
"Mariateresa",
"Marie",
"Mariel",
"Maritza",
"Markella",
"Marlana",
"Marlayna",
"Marleena",
"Marleina",
"Marleisha",
"Marlene",
"Marlenie",
"Marlenne",
"Marlina",
"Marlinda",
"Marlisa",
"Marliss",
"Marlynn",
"Martha",
"Mary",
"Mathila",
"Mathild",
"Mathilda",
"Mathilde",
"Mathildis",
"Matild",
"Matilda",
"Matilde",
"Matildis",
"Matilldis",
"Matthildur",
"Matti",
"Matylda",
"Maude",
"Maudie",
"Mautild",
"Mawde",
"Maysaunt",
"Mazie",
"Mechtild",
"Mehpare",
"Meika",
"Melda",
"Meliah",
"Melina",
"Melinda",
"Melisande",
"Melissa",
"Mendie",
"Merle",
"Meryl",
"Meta",
"Mette",
"Metti",
"Mia",
"Miata",
"Miette",
"Mila",
"Milena",
"Milicent",
"Milita",
"Milla",
"Millicent",
"Millie",
"Milly",
"Mimi",
"Mina",
"Mine",
"Minea",
"Minna",
"Minne",
"Minni",
"Minnie",
"Minny",
"Mira",
"Miriam",
"Mittie",
"Mitzie",
"Moana",
"Moanna",
"Moll",
"Molleigh",
"Mollye",
"Morgen",
"Nadja",
"Nanetta",
"Nanina",
"Nastassja",
"Nedra",
"Nele",
"Nina",
"Nixie",
"Noah",
"Nora",
"Norberta",
"Nordica",
"Notburga",
"Ode",
"Odela",
"Odelette",
"Odelia",
"Odelina",
"Odell",
"Odella",
"Odetta",
"Odilia",
"Odolina",
"Olaia",
"Olie",
"Olinda",
"Oma",
"Oriholt",
"Oriold",
"Oriolda",
"Orlanda",
"Orlantha",
"Ormanda",
"Otha",
"Othelia",
"Otilia",
"Ottie",
"Ottilia",
"Ottilie",
"Otway",
"Otylia",
"Patra",
"Paula",
"Paulina",
"Pauline",
"Pavia",
"Petri",
"Petronilla",
"Pia",
"Pietronella",
"Pippi",
"Porsche",
"Porsha",
"Priska",
"Quartz",
"Rae",
"Rainah",
"Ramonda",
"Randilyn",
"Rapunzel",
"Rayla",
"Rayma",
"Rayna",
"Raynel",
"Raynelle",
"Raynne",
"Reia",
"Reinheld",
"Reinhild",
"Reinhilde",
"Renilda",
"Reyna",
"Reynae",
"Reyne",
"Rhine",
"Rhoslyn",
"Richa",
"Richarda",
"Richel",
"Richella",
"Richelle",
"Richia",
"Richil",
"Richild",
"Richilene",
"Richmal",
"Richmalle",
"Ricka",
"Rieka",
"Rigmor",
"Rilla",
"Rillia",
"Rillie",
"Riqua",
"Rixa",
"Robbey",
"Robena",
"Roberte",
"Robertena",
"Robertene",
"Robette",
"Roderica",
"Rohine",
"Rokilda",
"Rolanda",
"Rolande",
"Rollande",
"Romilda",
"Romy",
"Ronja",
"Rory",
"Rosamond",
"Rosamund",
"Rosine",
"Roswitha",
"Rothais",
"Rowena",
"Roysia",
"Roz",
"Rozalia",
"Rozi",
"Rozlyn",
"Rozlynn",
"Rozmonda",
"Rudi",
"Rudie",
"Rudina",
"Rudolfa",
"Ruomhildi",
"Ruperta",
"Rupetta",
"Rycca",
"Saacha",
"Sarah",
"Sarilda",
"Sarlote",
"Sarohildi",
"Saskia",
"Saxa",
"Schatzi",
"Schmetterling",
"Sedehanna",
"Sedemai",
"Selina",
"Selma",
"Selmah",
"Senta",
"Serhild",
"Serhilda",
"Serhilde",
"Serihilda",
"Serihilde",
"Serilda",
"Serilde",
"Serrilda",
"Shadley",
"Sieglind",
"Sieglinde",
"Sigfreida",
"Sigfrieda",
"Sigfryda",
"Sigilwig",
"Sigismunda",
"Siglinda",
"Siglinde",
"Sigmonda",
"Sigmunda",
"Silke",
"Silko",
"Sina",
"Sofia",
"Sommer",
"Sonnenschein",
"Sophia",
"Sophie",
"Stanze",
"Stark",
"Steffi",
"Steffie",
"Stella",
"Sunhild",
"Sunhilde",
"Swanhilda",
"Swanhilde",
"Swanild",
"Swanilda",
"Tabea",
"Taleja",
"Talicia",
"Tamina",
"Tatjana",
"Tawanda",
"Tawanna",
"Teigra",
"Terrie",
"Theresa",
"Tila",
"Tilda",
"Tilles",
"Tilli",
"Tillie",
"Tilly",
"Tresa",
"Treza",
"Trianna",
"Trissa",
"Trude",
"Trudi",
"Trudie",
"Trudy",
"Trula",
"Truvy",
"Ulla",
"Ulrika",
"Ulva",
"Uschi",
"Uta",
"Valentina",
"Victoria",
"Viveka",
"Vreneli",
"Vreni",
"Walda",
"Wanda",
"Wibeke",
"Wibke",
"Wilhelmina",
"Wilma",
"Winola",
"Zelda",
"Zelinda",
"Zelma",
"Zenzi",
"Zipporah",
"Zoe",
"Zoey"]>>
<<set setup.swissFemaleFirstnames to [
"Adelheid",
"Agata",
"Agnetta",
"Alessandra",
"Alessia",
"Alexandra",
"Alexia",
"Alice",
"Alicia",
"Alina",
"Alyssa",
"Amanda",
"Ambra",
"Amelia",
"Amelie",
"Amélie",
"Amina",
"Amy",
"Anaïs",
"Anna",
"Annagret",
"Anne",
"Arianna",
"Arjeta",
"Asia",
"Audrey",
"Aurélia",
"Aurora",
"Babetta",
"Barbara",
"Barbel",
"Blanda",
"Blerina",
"Bothild",
"Cajsa",
"Camilla",
"Camille",
"Caroline",
"Caterina",
"Catherine",
"Célia",
"Celine",
"Céline",
"Charlotte",
"Chiara",
"Chloe",
"Chloé",
"Christelle",
"Christine",
"Clara",
"Dagmar",
"Deborah",
"Delphine",
"Diellza",
"Ehlii",
"Elena",
"Eleonora",
"Éléonore",
"Eliana",
"Elin",
"Elina",
"Elisa",
"Elizabeth",
"Ella",
"Emilia",
"Émilie",
"Emily",
"Emma",
"Erika",
"Estelle",
"Eva",
"Evia",
"Fabienne",
"Fiona",
"Floke",
"Friede",
"Gabriel",
"Gaëlle",
"Gaia",
"Giada",
"Ginevra",
"Gioia",
"Giorgia",
"Gittan",
"Giulia",
"Greta",
"Grete",
"Hanna",
"Heidi",
"Heilwig",
"Helga",
"Ines",
"Inge",
"Ingegerd",
"Ingram",
"Irene",
"Isabel",
"Jacqui",
"Jade",
"Jael",
"Jana",
"Jessica",
"Jolanda",
"Julia",
"Julie",
"Juliette",
"Justine",
"Karen",
"Kelly",
"kenza",
"Kristin",
"Ladina",
"Laetitia",
"Lara",
"Larissa",
"Laura",
"Lea",
"Léane",
"Leïla",
"Lena",
"Léna",
"Léonie",
"Lia",
"Liesl",
"Lili",
"Lina",
"Liridona",
"Lisa",
"Livia",
"Lorena",
"Louise",
"Luana",
"Lucie",
"Luisa",
"Lynn",
"Maeva",
"Magdalena",
"Manon",
"Manuela",
"Mara",
"Maria",
"Marie",
"Marine",
"Marion",
"Martina",
"Mary",
"Mathilde",
"Matilde",
"Maude",
"Meia",
"Mélanie",
"Melina",
"Melissa",
"Mélissa",
"Mia",
"Michelle",
"Mila",
"Monika",
"Morgane",
"Nadia",
"Nathalie",
"Nicole",
"Nina",
"Noah",
"Noemi",
"Noémi",
"Noémie",
"Nora",
"Océane",
"Olga",
"Olivia",
"Patricia",
"Pauline",
"Rachel",
"Rahel",
"Rebecca",
"Romane",
"Ronja",
"Sabrina",
"salomé",
"Samantha",
"Sandra",
"Sara",
"Sarah",
"Selina",
"Serena",
"Sira",
"Sofia",
"Sonja",
"Sophia",
"Sophie",
"Stephanie",
"Susanne",
"Sylvette",
"Sylvia",
"Sylviane",
"Tania",
"Tiffany",
"Uland",
"Ursel",
"Uschi",
"Ushi",
"Valentina",
"Vanessa",
"Verena",
"Verene",
"Victoria",
"Viola",
"Vittoria",
"Vreneli",
"Vreni",
"Waltraud",
"Xenia",
"Yasmina",
"Yasmine",
"Yves",
"Yvonne",
"Zoe",
"Zuna"]>>
<<set setup.frenchFemaleFirstnames to [
"Abril",
"Agathe",
"Aïcha",
"Alair",
"Alberta",
"Alize",
"Alma",
"Amour",
"Ava",
"Avril",
"Babette",
"Bailey",
"Bedelia",
"Bernadette",
"Caroline",
"Caron",
"Celia",
"Cerise",
"Chablis",
"Chanel",
"Charlotte",
"Cheriss",
"Cheryl",
"Claudette",
"Colette",
"Constance",
"Courtesy",
"Cydney",
"Daphne",
"Darcie",
"Darlene",
"Deja",
"Denise",
"Desiree",
"Destiny",
"Didina",
"Dior",
"Djab",
"Dominique",
"Doreen",
"Elaine",
"Elise",
"Elita",
"Elle",
"Eloise",
"Emeraude",
"Etoile",
"Eva",
"Evonne",
"Fifine",
"Fleur",
"Fontanna",
"Fortune",
"Gabrielle",
"Garance",
"Garland",
"Gay",
"Geneva",
"Gervaise",
"Ghislaine",
"Harriet",
"Heloise",
"Honor",
"Iris",
"Isabeau",
"Ivette",
"Jacqueline",
"Jaimie",
"Janel",
"Jolie",
"Juliet",
"Kadence",
"Kalet",
"Kordell",
"Kyrielle",
"Larue",
"Lauren",
"Laverne",
"Lea",
"Leala",
"Lena",
"Léonie",
"Leontyne",
"Lesh",
"Lisa",
"Lisette",
"Lisle",
"Lois",
"L\'Oréal",
"Loring",
"Louise",
"Lucetta",
"Lucie",
"Lunette",
"Lyla",
"Lyle",
"Maëlys",
"Maine",
"Mallory",
"Manon",
"Mardi",
"Margo",
"Mariam",
"Marianne",
"Maribel",
"Marie",
"Marion",
"Marvelle",
"Maureen",
"Mauve",
"Mavis",
"Maya",
"Melisenda",
"Merane",
"Merla",
"Merle",
"Merlyn",
"Meryl",
"Miette",
"Mignon",
"Monique",
"Moselle",
"Nadia",
"Naeva",
"Nanette",
"Narcisse",
"Nathaly",
"Ninon",
"Noella",
"Odetta",
"Odette",
"Odil",
"Opaline",
"Orane",
"Oriel",
"Ouida",
"Page",
"Pascale",
"Perry",
"Prunella",
"Purvis",
"Questa",
"Quiterie",
"Raylene",
"Remy",
"Renee",
"Riva",
"Rochelle",
"Roslin",
"Ruby",
"Rui",
"Sage",
"Salene",
"Sarotte",
"Satin",
"Scout",
"Searlait",
"Sebastiona",
"Sennett",
"Shannelle",
"Shantay",
"Shanton",
"Sharice",
"Shyann",
"Sidonie",
"Sigourney",
"Solange",
"Soleil",
"Sorrel",
"Sosie",
"Stella",
"Susie",
"Suzanne",
"Suzette",
"Sydney",
"Sydni",
"Symone",
"Tallis",
"Tallys",
"Tayce",
"Taylar",
"Tempest",
"Therese",
"Tiffany",
"Tilda",
"Tolena",
"Toni",
"Tracy",
"Troy",
"Turquoise",
"Vedette",
"Vilette",
"Violette",
"Yasmine",
"Yvonne",
"Zanette"]>>
<<set setup.spanishFemaleFirstnames to [
"Abril",
"Adalia",
"Adora",
"Adoracion",
"Adriana",
"Africa",
"Agata",
"Agueda",
"Aidia",
"Aina",
"Ainara",
"Ainhoa",
"Aitana",
"Alba",
"Alejandra",
"Alexia",
"Alicia",
"Alma",
"Alva",
"Amparo",
"Ana",
"Anahi",
"Anastasia",
"Andrea",
"Ane",
"Angela",
"Anna",
"Antonia",
"Ariadna",
"Arlet",
"Aroa",
"Aureliano",
"Aurora",
"Aya",
"Azahara",
"Belinda",
"Berta",
"Bettina",
"Bibiana",
"Blanca",
"Bonita",
"Buena",
"Candela",
"Carey",
"Carla",
"Carlota",
"Carlotta",
"Carmen",
"Carolina",
"Cassandra",
"Cayetana",
"Cecilia",
"Celia",
"Charo",
"Chelo",
"Chiquita",
"Chloe",
"Cierra",
"Clara",
"Claudia",
"Cloe",
"Coco",
"Concepcion",
"Concetta",
"Concha",
"Conchita",
"Consolata",
"Consuelo",
"Cristina",
"Cruz",
"Damita",
"Daniela",
"Delfina",
"Delia",
"Delores",
"Diana",
"Dolores",
"Dores",
"Duena",
"Duenna",
"Dulce",
"Dulcie",
"Eldora",
"Elena",
"Elia",
"Elsa",
"Elvira",
"Emilia",
"Emma",
"Enriqua",
"Esmerelda",
"Esperanza",
"Estela",
"Eugenia",
"Eulalia",
"Eva",
"Fabiola",
"Fe",
"Febe",
"Flavia",
"Fonda",
"Frida",
"Friera",
"Gabriela",
"Genoveva",
"Gertrudes",
"Gitana",
"Gloria",
"Gotzone",
"Guadalupe",
"Haizea",
"Helena",
"Hermosa",
"Ines",
"Irati",
"Irene",
"Iria",
"Iris",
"Isa",
"Isabel",
"Itzel",
"Jade",
"Jana",
"Jardena",
"Jesenia",
"Jimena",
"Julia",
"Julitta",
"June",
"Kesare",
"Lacienega",
"Ladonna",
"Laia",
"Landrada",
"Lara",
"Laura",
"Lavada",
"Leire",
"Lela",
"Lenora",
"Leonor",
"Leya",
"Leyre",
"Lia",
"Liani",
"Linda",
"Lluvia",
"Lola",
"Lolita",
"Loma",
"Lorena",
"Lorenza",
"Lucia",
"Luisa",
"Lujuana",
"Luna",
"Lupita",
"Lux",
"Luz",
"Madeira",
"Madra",
"Maitane",
"Maitea",
"Majondra",
"Malak",
"Manda",
"Manuela",
"Mar",
"Mara",
"Maria",
"Maricruz",
"Marina",
"Mariola",
"Mariposa",
"Marisa",
"Marisol",
"Marissa",
"Marta",
"Martina",
"Melosa",
"Mercedes",
"Merche",
"Mia",
"Micaela",
"Milagros",
"Mio",
"Mira",
"Mireia",
"Miriam",
"Montana",
"Mora",
"Nadia",
"Nahia",
"Naia",
"Naiara",
"Natalia",
"Nayara",
"Neiva",
"Nerea",
"Nerita",
"Neva",
"Nevada",
"Neves",
"Nieve",
"Nieves",
"Nina",
"Noa",
"Noelia",
"Nora",
"Novia",
"Novyanna",
"Nuria",
"Oihane",
"Olivia",
"Ona",
"Ora",
"Osana",
"Paca",
"Palma",
"Palmira",
"Paloma",
"Paola",
"Paula",
"Perla",
"Placida",
"Puma",
"Querida",
"Queta",
"Quinceanos",
"Raeka",
"Rafaela",
"Ramona",
"Rana",
"Reyes",
"Ria",
"Rigoberta",
"Roana",
"Rocio",
"Rocío",
"Rosa",
"Rosalind",
"Rosalynda",
"Rosario",
"Rufina",
"Sally",
"Salma",
"Sancha",
"Sancho",
"Sandia",
"Santana",
"Santina",
"Sara",
"Savana",
"Savanna",
"Savannah",
"Seina",
"Senalda",
"Senona",
"Sierra",
"Silvia",
"Socorro",
"Sofia",
"Sofiel",
"Sol",
"Solana",
"Soledad",
"Sonora",
"Taina",
"Tea",
"Tejana",
"Terceiro",
"Teresa",
"Texcean",
"Tia",
"Tierra",
"Tina",
"Tranquilia",
"Trella",
"Triana",
"Tulia",
"Ursulina",
"Uxue",
"Valentina",
"Valeria",
"Vega",
"Vera",
"Verda",
"Verdad",
"Veta",
"Victoria",
"Vina",
"Virginia",
"Xalbadora",
"Xevera",
"Xiao",
"Xiomara",
"Yadra",
"Yesenia",
"Yomaris",
"Zaneta",
"Zarela",
"Zarita",
"Zavanna",
"Zaviera",
"Zequinha",
"Zoe",
"Zuriaa",
"Zurine"]>>
<<set setup.africanAmericanSurnames to [
"Aaron",
"Abbott",
"Abdullah",
"Abernathy",
"Abney",
"Abraham",
"Abram",
"Abrams",
"Adams",
"Addison",
"Adkins",
"Agee",
"Agnew",
"Ahmed",
"Aiken",
"Aikens",
"Akins",
"Albert",
"Aldridge",
"Alexander",
"Alexis",
"Alford",
"Alfred",
"Ali",
"Allen",
"Alleyne",
"Allison",
"Alston",
"Ambrose",
"Amos",
"Anderson",
"Andre",
"Andrews",
"Anthony",
"Antoine",
"Applewhite",
"Arceneaux",
"Archer",
"Archie",
"Armour",
"Armstead",
"Armstrong",
"Arnold",
"Arrington",
"Arthur",
"Artis",
"Ash",
"Ashby",
"Ashe",
"Ashford",
"Ashley",
"Askew",
"Atkins",
"Atkinson",
"Auguste",
"Augustin",
"Augustine",
"Austin",
"Avant",
"Avery",
"Ayers",
"Bacon",
"Bagley",
"Bailey",
"Baines",
"Baker",
"Baldwin",
"Ball",
"Ballard",
"Bankhead",
"Banks",
"Bankston",
"Bannister",
"Baptiste",
"Barbee",
"Barber",
"Barbour",
"Barfield",
"Barker",
"Barkley",
"Barksdale",
"Barlow",
"Barner",
"Barnes",
"Barnett",
"Barney",
"Barr",
"Barrett",
"Barron",
"Barrow",
"Barry",
"Bartley",
"Barton",
"Baskerville",
"Baskin",
"Bass",
"Bassett",
"Bates",
"Batiste",
"Battle",
"Battles",
"Batts",
"Baugh",
"Baxter",
"Baylor",
"Beal",
"Beamon",
"Bean",
"Beard",
"Beasley",
"Beatty",
"Beavers",
"Beck",
"Beckett",
"Beckford",
"Bedford",
"Belcher",
"Bell",
"Bellamy",
"Belle",
"Belton",
"Bender",
"Benford",
"Benjamin",
"Bennett",
"Benoit",
"Benson",
"Bentley",
"Benton",
"Bernard",
"Berry",
"Bess",
"Best",
"Bethea",
"Bethel",
"Betts",
"Beverly",
"Bey",
"Bibbs",
"Biggs",
"Billings",
"Billingsley",
"Billups",
"Bingham",
"Bishop",
"Bivens",
"Bivins",
"Black",
"Blackburn",
"Blackman",
"Blackmon",
"Blackshear",
"Blackwell",
"Blair",
"Blake",
"Blakely",
"Blanchard",
"Bland",
"Blanding",
"Blanks",
"Blanton",
"Bledsoe",
"Blocker",
"Blount",
"Blue",
"Blunt",
"Boatwright",
"Bobo",
"Boddie",
"Bogan",
"Bolden",
"Boles",
"Bolling",
"Bolton",
"Bond",
"Bonds",
"Bonner",
"Booker",
"Boone",
"Booth",
"Borden",
"Borders",
"Bostic",
"Bostick",
"Boston",
"Boswell",
"Bowden",
"Bowen",
"Bowens",
"Bowers",
"Bowie",
"Bowles",
"Bowman",
"Bowser",
"Boyce",
"Boyd",
"Boyer",
"Boykin",
"Boykins",
"Bracey",
"Bradford",
"Bradley",
"Bradshaw",
"Brady",
"Bragg",
"Braggs",
"Branch",
"Brandon",
"Brannon",
"Brantley",
"Braswell",
"Brathwaite",
"Braxton",
"Bray",
"Breaux",
"Brent",
"Brewer",
"Brewington",
"Brewster",
"Brice",
"Bridges",
"Briggs",
"Bright",
"Brinkley",
"Brinson",
"Briscoe",
"Britt",
"Britton",
"Broadnax",
"Broadway",
"Brock",
"Brockington",
"Bronson",
"Brookins",
"Brooks",
"Broughton",
"Broussard",
"Brown",
"Browne",
"Browning",
"Brownlee",
"Bruce",
"Brumfield",
"Brunson",
"Bryan",
"Bryant",
"Bryson",
"Buchanan",
"Buck",
"Buckley",
"Buckner",
"Buford",
"Buggs",
"Buie",
"Bullard",
"Bullock",
"Bunch",
"Burch",
"Burden",
"Burgess",
"Burke",
"Burks",
"Burley",
"Burnett",
"Burnette",
"Burney",
"Burns",
"Burnside",
"Burrell",
"Burris",
"Burroughs",
"Burt",
"Burton",
"Burwell",
"Busby",
"Bush",
"Bussey",
"Butcher",
"Butler",
"Butts",
"Byers",
"Bynum",
"Byrd",
"Cade",
"Cadet",
"Caesar",
"Cage",
"Cain",
"Caldwell",
"Calhoun",
"Callahan",
"Callaway",
"Callender",
"Calloway",
"Calvin",
"Cameron",
"Camp",
"Campbell",
"Canada",
"Canady",
"Cannady",
"Cannon",
"Canty",
"Capers",
"Carey",
"Carlisle",
"Carlton",
"Carmichael",
"Carney",
"Carpenter",
"Carr",
"Carrington",
"Carroll",
"Carson",
"Carswell",
"Carter",
"Cartwright",
"Casey",
"Cash",
"Cason",
"Caston",
"Cathey",
"Cato",
"Causey",
"Ceasar",
"Celestin",
"Celestine",
"Chambers",
"Chambliss",
"Champion",
"Chance",
"Chandler",
"Chaney",
"Chapman",
"Chappell",
"Charles",
"Charleston",
"Chase",
"Chatman",
"Chavis",
"Cheatham",
"Cheek",
"Cheeks",
"Cherry",
"Chery",
"Chester",
"Chestnut",
"Childress",
"Childs",
"Chisholm",
"Chism",
"Chisolm",
"Choice",
"Christian",
"Christie",
"Christmas",
"Christopher",
"Church",
"Claiborne",
"Clanton",
"Clark",
"Clarke",
"Clay",
"Clayton",
"Clement",
"Clements",
"Clemmons",
"Clemons",
"Cleveland",
"Clifton",
"Clinton",
"Cloud",
"Coates",
"Coats",
"Cobb",
"Cobbs",
"Cochran",
"Cockrell",
"Cody",
"Coffey",
"Cofield",
"Cohen",
"Coker",
"Colbert",
"Cole",
"Coleman",
"Coles",
"Coley",
"Collier",
"Collins",
"Colvin",
"Combs",
"Comer",
"Compton",
"Coney",
"Conley",
"Conner",
"Connor",
"Conway",
"Conyers",
"Cook",
"Cooke",
"Cooks",
"Cooley",
"Cooper",
"Copeland",
"Corbett",
"Corbin",
"Corley",
"Cormier",
"Cornelius",
"Cornish",
"Cosby",
"Coston",
"Cotton",
"Coulter",
"Council",
"Courtney",
"Cousin",
"Cousins",
"Covington",
"Cowan",
"Coward",
"Cox",
"Craft",
"Craig",
"Crawford",
"Crawley",
"Crayton",
"Crenshaw",
"Crews",
"Crockett",
"Cromwell",
"Croom",
"Crosby",
"Cross",
"Crowder",
"Crowell",
"Crump",
"Crutcher",
"Crutchfield",
"Cruz",
"Culpepper",
"Culver",
"Cummings",
"Cunningham",
"Cureton",
"Currie",
"Curry",
"Curtis",
"Dabney",
"Dailey",
"Dale",
"Daley",
"Dallas",
"Dalton",
"Dancy",
"Dandridge",
"Daniel",
"Daniels",
"Dantzler",
"Darby",
"Darden",
"Davenport",
"David",
"Davidson",
"Davis",
"Davison",
"Dawkins",
"Dawson",
"Day",
"Daye",
"Deal",
"Dean",
"Deas",
"Deberry",
"Debose",
"Delaney",
"Deloach",
"Deloatch",
"Dennis",
"Denson",
"Dent",
"Denton",
"Desir",
"Dewberry",
"Diallo",
"Diaz",
"Dickens",
"Dickerson",
"Dickey",
"Dickson",
"Diggs",
"Dillard",
"Dillon",
"Dilworth",
"Dingle",
"Dinkins",
"Dix",
"Dixon",
"Dobbins",
"Dobbs",
"Dobson",
"Dockery",
"Dodd",
"Dodson",
"Doe",
"Donald",
"Donaldson",
"Dorsey",
"Dortch",
"Doss",
"Dotson",
"Douglas",
"Dove",
"Dowdell",
"Dowdy",
"Dowell",
"Downing",
"Downs",
"Doyle",
"Dozier",
"Drake",
"Draper",
"Drayton",
"Drew",
"Driver",
"Drummond",
"Dubose",
"Duckett",
"Dudley",
"Duke",
"Dukes",
"Dumas",
"Dunbar",
"Duncan",
"Dunham",
"Dunlap",
"Dunn",
"Dunson",
"Dunston",
"Dupree",
"Durant",
"Durden",
"Durham",
"Durr",
"Dye",
"Dyer",
"Dykes",
"Dyson",
"Eaddy",
"Eady",
"Ealy",
"Earl",
"Early",
"Easley",
"Eason",
"Easter",
"Easterling",
"Eaton",
"Echols",
"Edmond",
"Edmonds",
"Edmondson",
"Edward",
"Edwards",
"Elam",
"Elder",
"Eldridge",
"Eley",
"Ellington",
"Elliott",
"Ellis",
"Ellison",
"Elmore",
"Emanuel",
"Emerson",
"English",
"Epps",
"Ervin",
"Estes",
"Etheridge",
"Etienne",
"Eubanks",
"Eugene",
"Evans",
"Everett",
"Ewing",
"Ezell",
"Fair",
"Fairley",
"Faison",
"Farley",
"Farmer",
"Farr",
"Farrar",
"Farrell",
"Farris",
"Farrow",
"Faulk",
"Faulkner",
"Favors",
"Fears",
"Feaster",
"Felder",
"Felix",
"Felton",
"Fennell",
"Ferguson",
"Fernandez",
"Ferrell",
"Fields",
"Finch",
"Finley",
"Finney",
"Fisher",
"Fitzgerald",
"Fitzpatrick",
"Flagg",
"Flanagan",
"Fleming",
"Flemming",
"Fletcher",
"Flood",
"Florence",
"Flournoy",
"Flowers",
"Floyd",
"Fluellen",
"Fluker",
"Fontenot",
"Foote",
"Forbes",
"Ford",
"Forde",
"Foreman",
"Forrest",
"Fort",
"Forte",
"Fortson",
"Fortune",
"Foster",
"Fountain",
"Fowler",
"Fowlkes",
"Fox",
"Foy",
"France",
"Francis",
"Francois",
"Frank",
"Franklin",
"Franks",
"Fraser",
"Frasier",
"Frazier",
"Frederick",
"Freeman",
"French",
"Friday",
"Frierson",
"Frost",
"Frye",
"Fuller",
"Fulton",
"Fuqua",
"Gabriel",
"Gaddis",
"Gaddy",
"Gadsden",
"Gadson",
"Gage",
"Gaines",
"Gainey",
"Gaither",
"Gales",
"Galloway",
"Gamble",
"Gandy",
"Gant",
"Gantt",
"Garcia",
"Gardner",
"Garland",
"Garner",
"Garnett",
"Garrett",
"Garrison",
"Garvin",
"Gary",
"Gaskin",
"Gaskins",
"Gaston",
"Gates",
"Gatewood",
"Gatlin",
"Gatling",
"Gause",
"Gavin",
"Gay",
"Gayle",
"Gee",
"Gentry",
"George",
"Gerald",
"German",
"Germany",
"Geter",
"Gholston",
"Gibbons",
"Gibbs",
"Gibson",
"Gilbert",
"Gilchrist",
"Giles",
"Gill",
"Gillard",
"Gillespie",
"Gilliam",
"Gilliard",
"Gillis",
"Gilmore",
"Gipson",
"Gist",
"Gittens",
"Givens",
"Gladden",
"Gladney",
"Glasper",
"Glass",
"Glenn",
"Glover",
"Godfrey",
"Godwin",
"Goff",
"Goins",
"Golden",
"Goldsmith",
"Gomez",
"Gonzalez",
"Gooch",
"Good",
"Goode",
"Gooden",
"Goodman",
"Goodson",
"Goodwin",
"Goolsby",
"Gordon",
"Gore",
"Gorham",
"Goss",
"Gould",
"Govan",
"Grace",
"Grady",
"Graham",
"Granger",
"Grant",
"Graves",
"Gray",
"Grays",
"Grayson",
"Green",
"Greene",
"Greenwood",
"Greer",
"Gregg",
"Gregory",
"Gresham",
"Grey",
"Grice",
"Grier",
"Griffin",
"Griffith",
"Griggs",
"Grigsby",
"Grimes",
"Grooms",
"Gross",
"Groves",
"Guidry",
"Guillory",
"Gulley",
"Gunn",
"Gunter",
"Guy",
"Guyton",
"Hackett",
"Hadley",
"Haile",
"Hailey",
"Hairston",
"Hale",
"Haley",
"Hall",
"Ham",
"Hamilton",
"Hamlin",
"Hamm",
"Hammond",
"Hammonds",
"Hampton",
"Hancock",
"Handy",
"Haney",
"Hankerson",
"Hankins",
"Hanna",
"Hannah",
"Hanson",
"Hardaway",
"Hardeman",
"Harden",
"Hardin",
"Harding",
"Hardison",
"Hardwick",
"Hardy",
"Hargrove",
"Harley",
"Harmon",
"Harper",
"Harrell",
"Harrington",
"Harris",
"Harrison",
"Harry",
"Hart",
"Hartfield",
"Harvey",
"Haskins",
"Hassan",
"Hatcher",
"Hatchett",
"Hatten",
"Hawkins",
"Hawthorne",
"Hayden",
"Hayes",
"Haynes",
"Hayward",
"Haywood",
"Head",
"Heard",
"Hearn",
"Heath",
"Hebert",
"Hector",
"Hemingway",
"Hemphill",
"Henderson",
"Hendricks",
"Hendrix",
"Henley",
"Henry",
"Henson",
"Herbert",
"Hernandez",
"Herndon",
"Herring",
"Herron",
"Hester",
"Hewitt",
"Heyward",
"Hickman",
"Hicks",
"Hickson",
"Higgins",
"Higgs",
"High",
"Hightower",
"Hill",
"Hilliard",
"Hillman",
"Hills",
"Hilton",
"Hinds",
"Hines",
"Hinson",
"Hinton",
"Hobbs",
"Hobson",
"Hodge",
"Hodges",
"Hogan",
"Holden",
"Holder",
"Holiday",
"Holland",
"Holley",
"Holliday",
"Hollingsworth",
"Hollins",
"Hollis",
"Holloman",
"Holloway",
"Holly",
"Holman",
"Holmes",
"Holt",
"Hood",
"Hooker",
"Hooks",
"Hooper",
"Hoover",
"Hope",
"Hopkins",
"Hopson",
"Horn",
"Horne",
"Horton",
"Hoskins",
"House",
"Houston",
"Howard",
"Howell",
"Howze",
"Hubbard",
"Hudgins",
"Hudson",
"Huff",
"Huffman",
"Huggins",
"Hughes",
"Hughley",
"Hull",
"Humphrey",
"Humphries",
"Hunt",
"Hunter",
"Huntley",
"Hurd",
"Hurst",
"Hurt",
"Hutcherson",
"Hutchins",
"Hutchinson",
"Hutton",
"Hyde",
"Hylton",
"Hyman",
"Ingram",
"Irby",
"Irvin",
"Irving",
"Isaac",
"Isom",
"Ivery",
"Ivey",
"Ivory",
"Ivy",
"Jack",
"Jackson",
"Jacob",
"Jacobs",
"Jacques",
"Jamerson",
"James",
"Jamison",
"Jarrett",
"Jarvis",
"Jasper",
"Jean",
"Jeanbaptiste",
"Jeanlouis",
"Jeanpierre",
"Jefferies",
"Jeffers",
"Jefferson",
"Jeffery",
"Jeffries",
"Jemison",
"Jenkins",
"Jennings",
"Jernigan",
"Jeter",
"Jett",
"Jiles",
"Joe",
"John",
"Johns",
"Johnson",
"Johnston",
"Joiner",
"Jolly",
"Jones",
"Jordan",
"Jordon",
"Joseph",
"Joyce",
"Joyner",
"Julien",
"Justice",
"Kamara",
"Kearney",
"Keaton",
"Kee",
"Keith",
"Keller",
"Kelley",
"Kelly",
"Kemp",
"Kendall",
"Kendrick",
"Kennedy",
"Kenney",
"Kent",
"Kerr",
"Key",
"Keyes",
"Keys",
"Kidd",
"Kilgore",
"Kilpatrick",
"Kimble",
"Kimbrough",
"Kinard",
"King",
"Kinney",
"Kinsey",
"Kirby",
"Kirk",
"Kirkland",
"Kirksey",
"Kirkwood",
"Kitchen",
"Knight",
"Knowles",
"Knox",
"Kornegay",
"Kyle",
"Kyles",
"Lacey",
"Lackey",
"Lacy",
"Ladson",
"Lake",
"Lamar",
"Lamb",
"Lambert",
"Lampkin",
"Lancaster",
"Land",
"Landers",
"Landrum",
"Landry",
"Lane",
"Lang",
"Langford",
"Langley",
"Langston",
"Lanier",
"Larkin",
"Larkins",
"Larry",
"Lassiter",
"Laster",
"Latham",
"Latimer",
"Latimore",
"Lattimore",
"Law",
"Lawrence",
"Laws",
"Lawson",
"Lawton",
"Layne",
"Leach",
"Leak",
"Leary",
"Leblanc",
"Ledbetter",
"Lee",
"Leflore",
"Leggett",
"Lemon",
"Lemons",
"Leon",
"Leonard",
"Leslie",
"Lester",
"Lett",
"Levy",
"Lewis",
"Liddell",
"Liggins",
"Lightfoot",
"Ligon",
"Lilly",
"Lincoln",
"Lindsay",
"Lindsey",
"Linton",
"Lipscomb",
"Little",
"Littlejohn",
"Littles",
"Littleton",
"Livingston",
"Lloyd",
"Locke",
"Lockett",
"Lockhart",
"Lofton",
"Logan",
"Lomax",
"London",
"Long",
"Lopez",
"Lott",
"Louis",
"Love",
"Lovelace",
"Lovett",
"Loving",
"Lowe",
"Lowery",
"Loyd",
"Lucas",
"Luckett",
"Luckey",
"Luke",
"Lumpkin",
"Lundy",
"Luster",
"Lyles",
"Lynch",
"Lynn",
"Lyons",
"Mabry",
"Mack",
"Mackey",
"Macklin",
"Macon",
"Madden",
"Maddox",
"Madison",
"Magee",
"Mahone",
"Major",
"Majors",
"Malcolm",
"Mallard",
"Mallory",
"Malloy",
"Malone",
"Mangum",
"Manley",
"Mann",
"Manning",
"Manns",
"Manson",
"Manuel",
"Mapp",
"Marable",
"Marcus",
"Marion",
"Mark",
"Marks",
"Marsh",
"Marshall",
"Martin",
"Martinez",
"Mason",
"Massey",
"Mathews",
"Mathis",
"Matlock",
"Matthew",
"Matthews",
"Mattox",
"Maxey",
"Maxwell",
"May",
"Mayberry",
"Maye",
"Mayers",
"Mayes",
"Mayfield",
"Maynard",
"Mayo",
"Mays",
"Mcafee",
"Mcallister",
"Mcarthur",
"Mcbride",
"Mccain",
"Mccall",
"Mccallum",
"Mccann",
"Mccants",
"Mccarter",
"Mccarthy",
"Mccarty",
"Mccaskill",
"Mccauley",
"Mcclain",
"Mcclary",
"Mcclellan",
"Mcclendon",
"Mcclinton",
"Mccloud",
"Mcclure",
"Mccollum",
"Mcconnell",
"Mccord",
"Mccormick",
"Mccoy",
"Mccrary",
"Mccray",
"Mccree",
"Mccullough",
"Mccullum",
"Mcdade",
"Mcdaniel",
"Mcdaniels",
"Mcdonald",
"Mcdowell",
"Mcduffie",
"Mcelroy",
"Mcfadden",
"Mcfarland",
"Mcfarlane",
"Mcgee",
"Mcghee",
"Mcgill",
"Mcginnis",
"Mcgowan",
"Mcgraw",
"Mcgregor",
"Mcgriff",
"Mcgruder",
"Mcguire",
"Mchenry",
"Mcintosh",
"Mcintyre",
"Mciver",
"Mckay",
"Mckee",
"Mckenzie",
"Mckinley",
"Mckinney",
"Mckinnon",
"Mcknight",
"Mckoy",
"Mclaughlin",
"Mclaurin",
"Mclean",
"Mclemore",
"Mclendon",
"Mcleod",
"Mcmillan",
"Mcmillian",
"Mcmullen",
"Mcnair",
"Mcneal",
"Mcneil",
"Mcneill",
"Mcpherson",
"Mcqueen",
"Mcrae",
"Mcwilliams",
"Meadows",
"Means",
"Medley",
"Meeks",
"Melton",
"Melvin",
"Mensah",
"Mercer",
"Merchant",
"Meredith",
"Merritt",
"Merriweather",
"Metcalf",
"Meyers",
"Michael",
"Michel",
"Mickens",
"Middlebrooks",
"Middleton",
"Miles",
"Mill",
"Miller",
"Milligan",
"Mills",
"Milner",
"Milton",
"Mims",
"Mincey",
"Mingo",
"Minor",
"Minter",
"Mitchel",
"Mitchell",
"Mixon",
"Mobley",
"Moffett",
"Mohamed",
"Mohammed",
"Moise",
"Monroe",
"Montague",
"Montgomery",
"Moody",
"Moon",
"Moore",
"Moorer",
"Moran",
"Moreland",
"Morgan",
"Morris",
"Morrison",
"Morrow",
"Morse",
"Morton",
"Mosby",
"Moseley",
"Mosely",
"Moses",
"Mosley",
"Moss",
"Moten",
"Motley",
"Moton",
"Moultrie",
"Mouton",
"Moye",
"Muhammad",
"Muldrow",
"Mullen",
"Mullins",
"Murdock",
"Murphy",
"Murray",
"Murrell",
"Murry",
"Muse",
"Myers",
"Myles",
"Myrick",
"Nance",
"Napier",
"Narcisse",
"Nash",
"Nathan",
"Naylor",
"Neal",
"Nealy",
"Neely",
"Nelson",
"Nesbitt",
"Nesmith",
"Nettles",
"Newby",
"Newell",
"Newkirk",
"Newman",
"Newsom",
"Newsome",
"Newson",
"Newton",
"Nicholas",
"Nichols",
"Nicholson",
"Nickerson",
"Nix",
"Nixon",
"Noble",
"Nobles",
"Noel",
"Nolan",
"Norfleet",
"Norman",
"Norris",
"North",
"Norton",
"Norwood",
"Nunn",
"Oates",
"Oden",
"Odom",
"Oglesby",
"Ogletree",
"Oliver",
"Oneal",
"Oneil",
"Orange",
"Orr",
"Osborne",
"Outlaw",
"Overstreet",
"Overton",
"Owens",
"Pace",
"Pack",
"Page",
"Paige",
"Palmer",
"Pannell",
"Parham",
"Paris",
"Parker",
"Parks",
"Parnell",
"Parris",
"Parrish",
"Parson",
"Parsons",
"Pate",
"Patrick",
"Patterson",
"Patton",
"Paul",
"Payne",
"Payton",
"Peace",
"Peacock",
"Pearson",
"Peebles",
"Peeples",
"Pegues",
"Pendleton",
"Penn",
"Pennington",
"Penny",
"Peoples",
"Perdue",
"Perez",
"Perkins",
"Perry",
"Perryman",
"Person",
"Pete",
"Peters",
"Peterson",
"Pettaway",
"Pettiford",
"Pettigrew",
"Pettis",
"Pettus",
"Pettway",
"Petty",
"Peyton",
"Phelps",
"Phifer",
"Phillip",
"Phillips",
"Phipps",
"Pickens",
"Pickett",
"Pierce",
"Pierre",
"Pierrelouis",
"Pierson",
"Pinckney",
"Pinkney",
"Pinkston",
"Pitt",
"Pittman",
"Pitts",
"Pleasant",
"Plummer",
"Poe",
"Poindexter",
"Pointer",
"Polite",
"Polk",
"Pollard",
"Ponder",
"Poole",
"Pope",
"Porter",
"Portis",
"Posey",
"Potter",
"Potts",
"Powe",
"Powell",
"Powers",
"Prater",
"Prather",
"Pratt",
"Prescott",
"Presley",
"Pressley",
"Preston",
"Price",
"Pride",
"Prince",
"Pringle",
"Pritchett",
"Proctor",
"Pruitt",
"Pryor",
"Pugh",
"Pulley",
"Pulliam",
"Purnell",
"Purvis",
"Qualls",
"Quarles",
"Queen",
"Quick",
"Quinn",
"Radford",
"Ragin",
"Ragland",
"Raines",
"Rainey",
"Ramey",
"Ramos",
"Ramsey",
"Randall",
"Randle",
"Randolph",
"Rankin",
"Rankins",
"Ransom",
"Ratcliff",
"Ratliff",
"Rawls",
"Ray",
"Rayford",
"Raymond",
"Reaves",
"Redd",
"Reddick",
"Redding",
"Redmond",
"Reece",
"Reed",
"Reeder",
"Reese",
"Reeves",
"Reid",
"Rembert",
"Reynolds",
"Rhodes",
"Rhone",
"Rice",
"Rich",
"Richard",
"Richards",
"Richardson",
"Richmond",
"Ricketts",
"Ricks",
"Riddick",
"Riddle",
"Ridley",
"Riggins",
"Riggs",
"Riley",
"Rivera",
"Rivers",
"Roach",
"Robbins",
"Roberson",
"Robert",
"Roberts",
"Robertson",
"Robins",
"Robinson",
"Roby",
"Rodgers",
"Rodriguez",
"Rogers",
"Roland",
"Rolle",
"Rollins",
"Rooks",
"Roper",
"Rose",
"Ross",
"Rosser",
"Roundtree",
"Rouse",
"Rowe",
"Rowell",
"Rowland",
"Roy",
"Royal",
"Royster",
"Rozier",
"Rucker",
"Rudd",
"Rudolph",
"Ruff",
"Ruffin",
"Rumph",
"Rush",
"Rushing",
"Russ",
"Russell",
"Rutherford",
"Rutledge",
"Ryan",
"Saddler",
"Sadler",
"Sales",
"Salley",
"Salmon",
"Salter",
"Sam",
"Sample",
"Sampson",
"Sams",
"Samuel",
"Samuels",
"Sanchez",
"Sanders",
"Sandifer",
"Sands",
"Sanford",
"Santos",
"Sapp",
"Sargent",
"Satterwhite",
"Saunders",
"Savage",
"Savoy",
"Sawyer",
"Sayles",
"Scales",
"Scott",
"Scroggins",
"Scruggs",
"Seals",
"Searcy",
"Sears",
"Seay",
"Sellers",
"Session",
"Sessoms",
"Settles",
"Seward",
"Sewell",
"Seymore",
"Seymour",
"Shabazz",
"Shackelford",
"Shanks",
"Shannon",
"Sharp",
"Sharpe",
"Shavers",
"Shaw",
"Sheffield",
"Shelby",
"Shell",
"Shelton",
"Shepard",
"Shephard",
"Shepherd",
"Sheppard",
"Sherman",
"Sherrod",
"Shields",
"Shine",
"Shipman",
"Shipp",
"Shirley",
"Shivers",
"Short",
"Shorter",
"Shuler",
"Sibley",
"Silas",
"Silver",
"Simmons",
"Simms",
"Simon",
"Simons",
"Simpkins",
"Simpson",
"Sims",
"Sinclair",
"Singh",
"Singletary",
"Singleton",
"Skinner",
"Skipper",
"Slade",
"Slater",
"Slaughter",
"Sledge",
"Sloan",
"Small",
"Smalls",
"Smallwood",
"Smart",
"Smiley",
"Smith",
"Smoot",
"Smothers",
"Snead",
"Sneed",
"Snell",
"Snipes",
"Snow",
"Snowden",
"Snyder",
"Solomon",
"Sowell",
"Spain",
"Spann",
"Sparks",
"Sparrow",
"Spearman",
"Spears",
"Speed",
"Speight",
"Speller",
"Spence",
"Spencer",
"Spicer",
"Spikes",
"Spivey",
"Spriggs",
"Springer",
"Spruill",
"Stafford",
"Staley",
"Stallings",
"Stallworth",
"Stamps",
"Stanford",
"Stanley",
"Stanton",
"Staples",
"Starks",
"Starling",
"Starr",
"Staten",
"Staton",
"Steed",
"Steele",
"Stephen",
"Stephens",
"Stephenson",
"Sterling",
"Stevens",
"Stevenson",
"Steward",
"Stewart",
"Stinson",
"Stith",
"Stokes",
"Stone",
"Story",
"Stovall",
"Strange",
"Street",
"Streeter",
"Strickland",
"Stringer",
"Stroman",
"Strong",
"Strother",
"Stroud",
"Stuart",
"Stubblefield",
"Stubbs",
"Stuckey",
"Sturdivant",
"Styles",
"Suber",
"Suggs",
"Sullivan",
"Summers",
"Summerville",
"Sumpter",
"Sutherland",
"Sutton",
"Swain",
"Swan",
"Swann",
"Swanson",
"Sweeney",
"Sweet",
"Swift",
"Swinton",
"Sykes",
"Sylvester",
"Tabb",
"Talbert",
"Talley",
"Tanner",
"Tarver",
"Tate",
"Tatum",
"Taylor",
"Teague",
"Teasley",
"Temple",
"Terrell",
"Terry",
"Thames",
"Thibodeaux",
"Thigpen",
"Thomas",
"Thompkins",
"Thompson",
"Thorne",
"Thornton",
"Thorpe",
"Threatt",
"Thrower",
"Thurman",
"Thurmond",
"Tibbs",
"Tidwell",
"Tillery",
"Tillman",
"Timmons",
"Tinsley",
"Tisdale",
"Titus",
"Todd",
"Tolbert",
"Toliver",
"Tolliver",
"Tomlin",
"Tomlinson",
"Tompkins",
"Toney",
"Toomer",
"Torrence",
"Torres",
"Toussaint",
"Townes",
"Towns",
"Townsend",
"Trammell",
"Travis",
"Traylor",
"Trent",
"Trice",
"Trimble",
"Triplett",
"Tripp",
"Trotter",
"Truitt",
"Tubbs",
"Tucker",
"Tunstall",
"Turner",
"Tutt",
"Tyler",
"Tyson",
"Tyus",
"Underwood",
"Upshaw",
"Usher",
"Valentine",
"Vance",
"Vann",
"Varner",
"Vaughan",
"Vaughn",
"Veal",
"Venable",
"Vereen",
"Vernon",
"Vickers",
"Victor",
"Vincent",
"Vines",
"Vinson",
"Waddell",
"Wade",
"Wagner",
"Wakefield",
"Walden",
"Walker",
"Wall",
"Wallace",
"Waller",
"Walls",
"Walter",
"Walters",
"Walton",
"Ward",
"Ware",
"Warfield",
"Warner",
"Warren",
"Wash",
"Washington",
"Waters",
"Watkins",
"Watson",
"Watt",
"Watts",
"Way",
"Weathers",
"Weathersby",
"Weatherspoon",
"Weaver",
"Webb",
"Webber",
"Webster",
"Weeks",
"Weems",
"Welch",
"Weldon",
"Wellington",
"Wells",
"Wesley",
"West",
"Westbrook",
"Weston",
"Whaley",
"Wharton",
"Whatley",
"Wheeler",
"Whitaker",
"White",
"Whitehead",
"Whitehurst",
"Whiteside",
"Whitfield",
"Whiting",
"Whitley",
"Whitlock",
"Whitmore",
"Whitney",
"Whittaker",
"Whitted",
"Whittington",
"Whyte",
"Wicks",
"Wigfall",
"Wiggins",
"Wilborn",
"Wilburn",
"Wilcox",
"Wilder",
"Wiley",
"Wilkerson",
"Wilkes",
"Wilkins",
"Wilkinson",
"Wilks",
"William",
"Williams",
"Williamson",
"Willingham",
"Willis",
"Willoughby",
"Wills",
"Wilson",
"Wimberly",
"Wimbush",
"Winfield",
"Winfrey",
"Wingate",
"Wingfield",
"Winn",
"Winston",
"Winters",
"Wise",
"Witcher",
"Withers",
"Witherspoon",
"Wofford",
"Wolfe",
"Womack",
"Wood",
"Woodard",
"Wooden",
"Woodley",
"Woodruff",
"Woods",
"Woodson",
"Woody",
"Woolfolk",
"Wooten",
"Word",
"Worrell",
"Wortham",
"Worthy",
"Wren",
"Wright",
"Wyatt",
"Wyche",
"Wynn",
"Yancey",
"Yancy",
"Yarborough",
"Yarbrough",
"Yates",
"York",
"Young",
"Youngblood",
"Younger",
"Zeigler",
"Zimmerman"]>>
<<set setup.swedishSurnames to [
"Åberg",
"Abrahamsson",
"Adell",
"Adolfson",
"Adolphson",
"Ahl",
"Ahlberg",
"Ahlborn",
"Ahlgren",
"Ahlin",
"Ahlman",
"Ahlquist",
"Ahlstedt",
"Ahlstrand",
"Ahlstrom",
"Ahmed",
"Akerman",
"Akerson",
"Åkesson",
"Al",
"Alberg",
"Ali",
"Allender",
"Allin",
"Allinder",
"Alm",
"Alman",
"Almen",
"Almer",
"Almgren",
"Almquist",
"Alms",
"Alquist",
"Alstrom",
"Alvin",
"Ameen",
"Anderberg",
"Andersson",
"Andre",
"Andreasson",
"Andren",
"Anfinson",
"Angerman",
"Ansell",
"Antell",
"Appell",
"Ardell",
"Arn",
"Arnell",
"Arning",
"Arvidsson",
"Ask",
"Aslin",
"Asp",
"Asplund",
"Åström",
"Axelson",
"Axelsson",
"Backlund",
"Backman",
"Bagge",
"Balstad",
"Bankson",
"Barkman",
"Beckius",
"Beckman",
"Beckstrand",
"Bengtsson",
"Bennick",
"Berg",
"Bergdahl",
"Bergen",
"Bergendahl",
"Bergerson",
"Bergeson",
"Berggren",
"Bergin",
"Berglin",
"Berglund",
"Bergman",
"Bergmark",
"Bergner",
"Bergquist",
"Bergqvist",
"Bergstedt",
"Bergsten",
"Bergstrand",
"Bergstrom",
"Bergström",
"Bernson",
"Billing",
"Birger",
"Birke",
"Bjork",
"Björk",
"Bjorklund",
"Björklund",
"Bjorkman",
"Bjorkquist",
"Bjornberg",
"Bjur",
"Bjurstrom",
"Blaustein",
"Blink",
"Blix",
"Blixt",
"Blohm",
"Blom",
"Blomberg",
"Blome",
"Blomgren",
"Blomquist",
"Blomqvist",
"Blomstrom",
"Blondell",
"Blondin",
"Bloom",
"Bloome",
"Bloss",
"Blum",
"Blume",
"Blundell",
"Bly",
"Bobek",
"Boberg",
"Bockman",
"Bodeen",
"Bodell",
"Boden",
"Bodin",
"Boe",
"Boehmer",
"Boesen",
"Bogren",
"Bohl",
"Bohlander",
"Bohlen",
"Bohlender",
"Bohlin",
"Bohman",
"Bohner",
"Bohren",
"Bok",
"Bolander",
"Bold",
"Bolden",
"Boldin",
"Bolen",
"Bolin",
"Bolinder",
"Boll",
"Bolle",
"Bollin",
"Bolling",
"Bolten",
"Boman",
"Bond",
"Bondeson",
"Boner",
"Bong",
"Bonner",
"Boquist",
"Boren",
"Borgman",
"Borgstrom",
"Borr",
"Borreson",
"Bostrom",
"Boven",
"Braff",
"Brand",
"Brandel",
"Brandell",
"Branden",
"Brandin",
"Branstad",
"Branstrom",
"Branting",
"Bratt",
"Bratten",
"Brauner",
"Breden",
"Bredenberg",
"Broberg",
"Brodd",
"Broden",
"Brodin",
"Brogren",
"Brolin",
"Broman",
"Brostrom",
"Brunell",
"Brunn",
"Bruse",
"Bryngelson",
"Bursell",
"Byland",
"Bylund",
"Byman",
"Bystrom",
"Callander",
"Carbin",
"Carby",
"Carlberg",
"Carlin",
"Carling",
"Carlquist",
"Carlsson",
"Carlstedt",
"Carlstrom",
"Carnell",
"Casten",
"Castner",
"Cato",
"Ceder",
"Cederberg",
"Cedergren",
"Cederholm",
"Cederquist",
"Cederstrom",
"Charles",
"Christerson",
"Christoferson",
"Claesson",
"Clarin",
"Classon",
"Collin",
"Cornell",
"Corvin",
"Cronquist",
"Curlin",
"Dahlberg",
"Dahlen",
"Dahlgren",
"Dahlin",
"Dahlman",
"Dahlquist",
"Dahlstrom",
"Dahmen",
"Dalberg",
"Dalen",
"Dalin",
"Dalman",
"Danielsson",
"Degn",
"Dovell",
"Eck",
"Eckdahl",
"Edberg",
"Edelberg",
"Edgren",
"Edholm",
"Edlund",
"Edquist",
"Edstrom",
"Ehn",
"Ek",
"Ekberg",
"Ekblad",
"Ekdahl",
"Ekholm",
"Eklof",
"Eklund",
"Ekman",
"Ekstrand",
"Ekstrom",
"Ekström",
"Ekwall",
"Elander",
"Eld",
"Elg",
"Eliason",
"Eliasson",
"Ellstrom",
"Elm",
"Elmquist",
"Elofson",
"Enberg",
"Eng",
"Engberg",
"Engblom",
"Engdahl",
"Engelson",
"Engeman",
"Engh",
"Engholm",
"England",
"Englander",
"Englund",
"Engman",
"Engquist",
"Engstrand",
"Engstrom",
"Engström",
"Engwall",
"Enquist",
"Enstrom",
"Ericsson",
"Eriksson",
"Erland",
"Fager",
"Fagerstrom",
"Fahlgren",
"Fahlstrom",
"Falk",
"Farin",
"Farstad",
"Fellin",
"Ferm",
"Fernelius",
"Fernstrom",
"Finberg",
"Flink",
"Floberg",
"Floden",
"Flodin",
"Floren",
"Florin",
"Florman",
"Flygare",
"Fogelberg",
"Follin",
"Fors",
"Forsberg",
"Forsell",
"Forsgren",
"Forslund",
"Forsman",
"Forss",
"Forstrom",
"Fosberg",
"Fosburg",
"Fransson",
"Franzen",
"Freberg",
"Fred",
"Fredell",
"Fredenberg",
"Fredin",
"Fredlund",
"Fredman",
"Fredriksson",
"Frid",
"Fridell",
"From",
"Frykman",
"Gard",
"Garde",
"Gedman",
"Germundson",
"Göransson",
"Gradin",
"Grahn",
"Gran",
"Granat",
"Granath",
"Granberg",
"Granholm",
"Graning",
"Granlund",
"Granquist",
"Granstrom",
"Gren",
"Grendahl",
"Grinberg",
"Gronberg",
"Grondahl",
"Gronlund",
"Gronquist",
"Grundstrom",
"Gudmundson",
"Gullickson",
"Gullikson",
"Gunnarson",
"Gunnarsson",
"Gustafsson",
"Gustavsson",
"Haaf",
"Haag",
"Haak",
"Haake",
"Hagberg",
"Hagelin",
"Hageman",
"Hagen",
"Hagg",
"Hagge",
"Hagglund",
"Haggstrom",
"Haglund",
"Hagman",
"Hagstrom",
"Hak",
"Hakanson",
"Håkansson",
"Halberg",
"Halgren",
"Hallberg",
"Hallen",
"Hallgren",
"Hallin",
"Hallman",
"Hallquist",
"Hallstrom",
"Hammar",
"Hammarstrom",
"Hammerberg",
"Hamner",
"Hansen",
"Hansson",
"Hassan",
"Hassel",
"Hast",
"Hedberg",
"Hedeen",
"Hedeman",
"Hedin",
"Hedlund",
"Hedman",
"Hedquist",
"Hedstrom",
"Helander",
"Helgerson",
"Helgren",
"Helin",
"Hellberg",
"Hellen",
"Hellstrom",
"Hellström",
"Helsing",
"Helstrom",
"Henning",
"Henriksson",
"Hermansson",
"Hertzberg",
"Hessel",
"Hildahl",
"Hilding",
"Hillen",
"Hillstrom",
"Hjelm",
"Hjerpe",
"Hjort",
"Hogberg",
"Hogen",
"Hogland",
"Hoglund",
"Holm",
"Holmbeck",
"Holmberg",
"Holmer",
"Holmgren",
"Holmlund",
"Holmquist",
"Holmstrom",
"Holstrom",
"Hoog",
"Hook",
"Horn",
"Horne",
"Hoving",
"Hult",
"Hultberg",
"Hultgren",
"Hultin",
"Hultman",
"Hultquist",
"Hurtig",
"Huss",
"Hyland",
"Hylen",
"Ingerman",
"Ingerson",
"Isackson",
"Isakson",
"Isaksson",
"Isberg",
"Isenberg",
"Ivarsson",
"Jakobsson",
"Jansson",
"Jernberg",
"Joens",
"Johansson",
"Johnsson",
"Jonasson",
"Jonsson",
"Jönsson",
"Josefsson",
"Juhlin",
"Julin",
"Kahr",
"Kalberg",
"Kall",
"Kallberg",
"Kallen",
"Kallenberg",
"Kallgren",
"Kallin",
"Kallman",
"Kallstrom",
"Kalm",
"Kalmar",
"Karlberg",
"Karlen",
"Karlin",
"Karlsson",
"Karlstad",
"Karm",
"Kask",
"Kasten",
"Kernell",
"Kielman",
"Kilburg",
"Kindberg",
"Kindell",
"Kjar",
"Kjellberg",
"Klang",
"Kling",
"Klinge",
"Kolberg",
"Kring",
"Kronholm",
"Krook",
"Kroon",
"Kulberg",
"Kullberg",
"Kvistad",
"Lager",
"Lagergren",
"Lagerman",
"Lagerquist",
"Lagerstrom",
"Lagman",
"Lamberg",
"Lampa",
"Landberg",
"Landeen",
"Landen",
"Landgren",
"Landin",
"Landsberg",
"Landstrom",
"Larsson",
"Latt",
"Lauren",
"Ledin",
"Ledman",
"Leiman",
"Levander",
"Lidberg",
"Liden",
"Lidstrom",
"Lilja",
"Liljedahl",
"Liljegren",
"Liljenquist",
"Lillquist",
"Lind",
"Lindahl",
"Lindbeck",
"Lindberg",
"Lindblad",
"Lindblom",
"Lindbo",
"Lindborg",
"Lindeen",
"Lindell",
"Lindelof",
"Linden",
"Linder",
"Lindfors",
"Lindgren",
"Lindh",
"Lindholm",
"Lindland",
"Lindman",
"Lindmark",
"Lindquist",
"Lindqvist",
"Lindroth",
"Lindskog",
"Lindstedt",
"Lindstrand",
"Lindstrom",
"Lindström",
"Lindvall",
"Lindwall",
"Lingren",
"Linne",
"Linner",
"Linquist",
"Litle",
"Lo",
"Loden",
"Lofdahl",
"Loff",
"Lofgren",
"Löfgren",
"Lofquist",
"Lofstrom",
"Loften",
"Loftin",
"Lonn",
"Loren",
"Lorentson",
"Lovgren",
"Loving",
"Lubell",
"Lund",
"Lundahl",
"Lundberg",
"Lundblad",
"Lundborg",
"Lundeen",
"Lundell",
"Lunden",
"Lundgren",
"Lundholm",
"Lundin",
"Lundmark",
"Lundquist",
"Lundqvist",
"Lundstedt",
"Lundsten",
"Lundstrom",
"Lundström",
"Lundvall",
"Luthman",
"Magnusson",
"Mahlberg",
"Malberg",
"Malm",
"Malmberg",
"Malmborg",
"Malmgren",
"Malmquist",
"Malmstrom",
"Malstrom",
"Månsson",
"Marken",
"Markstrom",
"Markus",
"Markuson",
"Mårtensson",
"Martinsson",
"Mathiason",
"Mattsson",
"Melander",
"Melberg",
"Meldahl",
"Melin",
"Mellberg",
"Mellgren",
"Mellman",
"Melquist",
"Meske",
"Moberg",
"Moden",
"Moder",
"Modin",
"Modine",
"Moe",
"Mogren",
"Molander",
"Molen",
"Molin",
"Moman",
"Moren",
"Morton",
"Mossberg",
"Munsen",
"Naslund",
"Nilsson",
"Nobel",
"Nolen",
"Norberg",
"Norby",
"Nordahl",
"Nordberg",
"Nordby",
"Nordeen",
"Nordell",
"Norden",
"Norder",
"Nordgren",
"Nordholm",
"Nordin",
"Nordling",
"Nordlund",
"Nordmark",
"Nordquist",
"Nordstrand",
"Nordstrom",
"Nordström",
"Nordwall",
"Noreen",
"Norell",
"Noren",
"Norenberg",
"Norgaard",
"Norgren",
"Norin",
"Nork",
"Norlander",
"Norlin",
"Norling",
"Norman",
"Norquist",
"Norr",
"Norrell",
"Norstrom",
"Norum",
"Nyberg",
"Nygren",
"Nyholm",
"Nylander",
"Nylen",
"Nylin",
"Nyman",
"Nyquist",
"Nyren",
"Nystrom",
"Nyström",
"Oberg",
"Öberg",
"Ode",
"Oden",
"Ogren",
"Ohland",
"Ohlin",
"Ohlsson",
"Ohlund",
"Ohman",
"Ohrn",
"Ohs",
"Olan",
"Oland",
"Olander",
"Olden",
"Olen",
"Olin",
"Olofsson",
"Olsson",
"Oman",
"Oquist",
"Orell",
"Orn",
"Orne",
"Orrell",
"Osbeck",
"Oscarson",
"Osen",
"Oslin",
"Ostberg",
"Osteen",
"Osten",
"Oster",
"Osterberg",
"Ostergren",
"Osterholm",
"Osterling",
"Osterlund",
"Osterman",
"Ostling",
"Ostlund",
"Ostman",
"Ostrom",
"Otterstrom",
"Over",
"Overbeck",
"Overberg",
"Overgaard",
"Overgard",
"Palm",
"Palmberg",
"Palme",
"Palmer",
"Palmgren",
"Palmquist",
"Pålsson",
"Pehrson",
"Personius",
"Persson",
"Petersson",
"Petre",
"Pettersson",
"Piehl",
"Plahn",
"Quarnstrom",
"Quist",
"Rahr",
"Ramstad",
"Rank",
"Ranstrom",
"Rapp",
"Reierson",
"Ren",
"Renberg",
"Rendahl",
"Renstrom",
"Restad",
"Ringdahl",
"Ringquist",
"Roberg",
"Roden",
"Rodin",
"Rodine",
"Romm",
"Ron",
"Roos",
"Ros",
"Rosander",
"Rosberg",
"Rosdahl",
"Roseen",
"Rosell",
"Roselle",
"Rosen",
"Rosenberg",
"Rosendahl",
"Rosengard",
"Rosengren",
"Rosenlund",
"Rosenquist",
"Rosenson",
"Rosing",
"Roslund",
"Rozelle",
"Rubendall",
"Ruberg",
"Rudberg",
"Rudeen",
"Rudell",
"Ruden",
"Rudin",
"Rundberg",
"Rundell",
"Rundquist",
"Runquist",
"Rydberg",
"Rydeen",
"Rydell",
"Ryden",
"Rydman",
"Rylander",
"Ryman",
"Rystrom",
"Saam",
"Safstrom",
"Sahlberg",
"Sahlin",
"Sahlstrom",
"Salin",
"Sall",
"Salstrom",
"Samberg",
"Samuelsson",
"Sandahl",
"Sandau",
"Sandberg",
"Sandborn",
"Sandburg",
"Sandeen",
"Sandel",
"Sandelin",
"Sandell",
"Sanden",
"Sanderlin",
"Sandgren",
"Sandholm",
"Sandin",
"Sandlin",
"Sandman",
"Sando",
"Sandquist",
"Sandstedt",
"Sandstrom",
"Sandström",
"Sandvik",
"Sanner",
"Satterlund",
"Schelin",
"Sederstrom",
"Segerson",
"Segerstrom",
"Selander",
"Selberg",
"Selin",
"Sellen",
"Sellin",
"Selling",
"Setterberg",
"Settergren",
"Setterlund",
"Sidman",
"Silberg",
"Silverberg",
"Siren",
"Sjoberg",
"Sjöberg",
"Sjoblom",
"Sjodin",
"Sjogren",
"Sjögren",
"Sjolander",
"Sjoquist",
"Sjostrand",
"Sjostrom",
"Skarin",
"Skog",
"Skoglund",
"Skogman",
"Skold",
"Skoog",
"Slott",
"Smedberg",
"Soder",
"Soderberg",
"Söderberg",
"Sodergren",
"Soderholm",
"Soderlind",
"Soderlund",
"Soderman",
"Soderquist",
"Soderstrom",
"Söderström",
"Solberg",
"Solin",
"Solomonson",
"Spong",
"Spongberg",
"Stahlberg",
"Stahle",
"Steen",
"Sten",
"Stenberg",
"Stendahl",
"Stenlund",
"Stenquist",
"Stenstrom",
"Sternhagen",
"Stomberg",
"Strandberg",
"Strandell",
"Strid",
"Strom",
"Ström",
"Stromberg",
"Strömberg",
"Stromgren",
"Stromquist",
"Strutz",
"Sund",
"Sundahl",
"Sundberg",
"Sundblad",
"Sundell",
"Sunderlin",
"Sundgren",
"Sundholm",
"Sundin",
"Sundling",
"Sundman",
"Sundquist",
"Sundstrom",
"Sundström",
"Svensson",
"Swahn",
"Swanberg",
"Swanstrom",
"Swedberg",
"Swedlund",
"Sylvan",
"Tapper",
"Telander",
"Thelander",
"Thelen",
"Thelin",
"Tholl",
"Thomasson",
"Thorell",
"Thoren",
"Thornberg",
"Thorne",
"Thornell",
"Thorner",
"Thorngren",
"Thornquist",
"Thorsell",
"Thron",
"Thulin",
"Thull",
"Thun",
"Thunberg",
"Thunstrom",
"Thur",
"Tolleson",
"Torborg",
"Torell",
"Toren",
"Torkelson",
"Tornberg",
"Tornquist",
"Torstenson",
"Trana",
"Trest",
"Tulin",
"Turnquist",
"Underberg",
"Utter",
"Vaden",
"Vallin",
"Vardeman",
"Varn",
"Vass",
"Viklund",
"Wadell",
"Wahlgren",
"Wahlin",
"Wahlman",
"Wahlquist",
"Wahlstrom",
"Walberg",
"Walin",
"Wall",
"Wallander",
"Wallar",
"Wallen",
"Wallenberg",
"Wallerstedt",
"Wallgren",
"Wallin",
"Wallman",
"Wangberg",
"Wass",
"Weberg",
"Wedin",
"Wedman",
"Welander",
"Wellman",
"Wenberg",
"Wenman",
"Wennberg",
"Wenner",
"Wennerberg",
"Wennerstrom",
"Wenstrom",
"Westby",
"Westerberg",
"Westerdahl",
"Westergren",
"Westerholm",
"Westerlund",
"Westgard",
"Westin",
"Westling",
"Westlund",
"Westman",
"Westrom",
"Wiberg",
"Wiborg",
"Wickland",
"Wicklander",
"Wickstrom",
"Widell",
"Widen",
"Wider",
"Widing",
"Widman",
"Widmark",
"Wieberg",
"Wigren",
"Wiker",
"Wiklund",
"Wikman",
"Wikstrom",
"Wikström",
"Wilden",
"Wiman",
"Winberg",
"Wind",
"Windell",
"Wingard",
"Winge",
"Winger",
"Winquist",
"Wisell",
"Wist",
"Wistrom",
"Wolin",
"Younggren",
"Zetterberg"]>>
<<set setup.italianSurnames to [
"Abate",
"Abato",
"Abbruzzese",
"Abela",
"Abella",
"Abramo",
"Abruzzese",
"Abruzzo",
"Accardi",
"Accardo",
"Accetta",
"Accomando",
"Accordino",
"Aceto",
"Achille",
"Acierno",
"Acquaviva",
"Acquisto",
"Acri",
"Adami",
"Adamo",
"Addonizio",
"Adduci",
"Adinolfi",
"Adornetto",
"Adorno",
"Adragna",
"Affinito",
"Agnello",
"Agosta",
"Agosti",
"Agostinelli",
"Agostini",
"Agostino",
"Agosto",
"Agrella",
"Agresta",
"Agresti",
"Agro",
"Agrusa",
"Ajello",
"Alagna",
"Alaimo",
"Alario",
"Albani",
"Albano",
"Albergo",
"Alberici",
"Alberta",
"Albertelli",
"Alberti",
"Albertini",
"Albini",
"Albino",
"Aldi",
"Ale",
"Aleo",
"Ales",
"Alesi",
"Alessandrini",
"Alessandro",
"Alessi",
"Alessio",
"Alfano",
"Alfieri",
"Alfonsi",
"Alfonso",
"Algiere",
"Aliberti",
"Alioto",
"Allegra",
"Allegretti",
"Allegretto",
"Allegro",
"Allesi",
"Allessi",
"Allessie",
"Alleva",
"Allocca",
"Alma",
"Alo",
"Aloise",
"Aloisi",
"Aloisio",
"Alonge",
"Alongi",
"Altadonna",
"Altamura",
"Altavilla",
"Altera",
"Altieri",
"Altimari",
"Altobelli",
"Altobello",
"Altomare",
"Alu",
"Amabile",
"Amadeo",
"Amadio",
"Amalfitano",
"Amante",
"Amantea",
"Amara",
"Amarante",
"Amari",
"Amaro",
"Amato",
"Amatucci",
"Ambrogi",
"Ambrogio",
"Ambrosi",
"Ambrosia",
"Ambrosini",
"Ambrosino",
"Ambrosio",
"Amedeo",
"Amelio",
"Amici",
"Amico",
"Amicone",
"Amidei",
"Ammirati",
"Amodei",
"Amodeo",
"Amodio",
"Amore",
"Amorosi",
"Amoroso",
"Anastasi",
"Anastasia",
"Anastasio",
"Ancona",
"Andolina",
"Andrea",
"Andreano",
"Andreini",
"Andreola",
"Andreoli",
"Andreotti",
"Andreozzi",
"Andresano",
"Andriano",
"Andriola",
"Anello",
"Angeletti",
"Angeli",
"Angelico",
"Angelillo",
"Angelini",
"Angelino",
"Angelis",
"Angello",
"Angelo",
"Angelone",
"Angeloni",
"Angelotti",
"Angelucci",
"Angiolillo",
"Angotti",
"Aniello",
"Annese",
"Annunziata",
"Annunziato",
"Anselmi",
"Anselmo",
"Antico",
"Antolini",
"Antonelli",
"Antonellis",
"Antonetti",
"Antoni",
"Antonini",
"Antonino",
"Antonioli",
"Antonucci",
"Anzivino",
"Apollo",
"Aprea",
"Aquila",
"Aquilina",
"Aquilino",
"Aquino",
"Arabia",
"Arace",
"Aragona",
"Arata",
"Arcara",
"Arcari",
"Arcaro",
"Arco",
"Arcuri",
"Ardito",
"Ardizzone",
"Ardolino",
"Arduini",
"Arena",
"Argenio",
"Argenta",
"Argenti",
"Argentieri",
"Argento",
"Argenziano",
"Argiro",
"Argo",
"Arlotta",
"Armani",
"Armanini",
"Armato",
"Armellino",
"Armenia",
"Armenti",
"Armento",
"Armetta",
"Arno",
"Arnoldi",
"Arola",
"Arone",
"Arpino",
"Arrighi",
"Arrigo",
"Arrigoni",
"Artale",
"Artino",
"Artuso",
"Asaro",
"Assante",
"Asti",
"Astrella",
"Attanasio",
"Attardo",
"Auciello",
"Audi",
"Audia",
"Audino",
"Aufiero",
"Augello",
"Augeri",
"Augusta",
"Augustino",
"Aurelio",
"Auricchio",
"Auriemma",
"Aurilio",
"Avara",
"Avella",
"Avellino",
"Avena",
"Aveni",
"Avolio",
"Azzarello",
"Azzaro",
"Azzopardi",
"Babino",
"Baccaro",
"Bacci",
"Bacco",
"Bacigalupi",
"Bacino",
"Badami",
"Badamo",
"Badaracco",
"Badolato",
"Baffa",
"Baglio",
"Bagnoli",
"Baiamonte",
"Baio",
"Baiocchi",
"Balbi",
"Balbo",
"Balboni",
"Baldacci",
"Baldassano",
"Baldassare",
"Baldassari",
"Baldassarre",
"Baldelli",
"Baldi",
"Baldini",
"Baldino",
"Baldo",
"Baldocchi",
"Baldoni",
"Balducci",
"Balestra",
"Balestreri",
"Balestrieri",
"Balla",
"Ballerini",
"Balli",
"Ballo",
"Balma",
"Balotelli",
"Balzano",
"Balzarini",
"Bambino",
"Bamonte",
"Banchero",
"Bandi",
"Banducci",
"Baranello",
"Baratta",
"Barba",
"Barbagallo",
"Barbano",
"Barbara",
"Barbaria",
"Barbarino",
"Barbaro",
"Barbati",
"Barbato",
"Barbella",
"Barberi",
"Barberio",
"Barbetta",
"Barbieri",
"Barbo",
"Barbone",
"Barbuto",
"Barcellona",
"Barco",
"Bardi",
"Bardo",
"Barella",
"Baresi",
"Bari",
"Barile",
"Barilla",
"Barillaro",
"Barletta",
"Barna",
"Barnaba",
"Baroffio",
"Barone",
"Baroni",
"Barraco",
"Barrella",
"Barrese",
"Barresi",
"Barretta",
"Barretto",
"Barrile",
"Barsotti",
"Barto",
"Bartoletti",
"Bartoli",
"Bartolini",
"Bartolo",
"Bartolomei",
"Bartolomeo",
"Bartolomucci",
"Bartolone",
"Bartolotta",
"Bartolotti",
"Bartolucci",
"Basilio",
"Basilone",
"Bassani",
"Bassano",
"Bassetti",
"Bassi",
"Basso",
"Bastianelli",
"Bastone",
"Battaglia",
"Battaglini",
"Battaglino",
"Battista",
"Battistelli",
"Battisti",
"Battistoni",
"Baudo",
"Bava",
"Bavaro",
"Bazzano",
"Beatrice",
"Bedacholli",
"Beffa",
"Belardo",
"Belfi",
"Belfiore",
"Bella",
"Bellafiore",
"Bellanca",
"Bellante",
"Bellanti",
"Bellantoni",
"Bellavia",
"Belle",
"Bellezza",
"Belli",
"Bellia",
"Bellina",
"Bellini",
"Bellino",
"Bellisario",
"Bellissimo",
"Belloli",
"Bellomo",
"Bellone",
"Belloni",
"Bellotti",
"Bellucci",
"Belluomini",
"Belotti",
"Belsito",
"Beltrami",
"Beltramo",
"Belvedere",
"Ben",
"Benanti",
"Benassi",
"Bencivenga",
"Bencivengo",
"Bene",
"Benedetti",
"Benedetto",
"Benetti",
"Beneventi",
"Benevento",
"Benigni",
"Benigno",
"Beninati",
"Beninato",
"Bennardo",
"Bentivegna",
"Benveniste",
"Benvenuti",
"Benvenuto",
"Benza",
"Berardi",
"Berardinelli",
"Berardino",
"Berardo",
"Berarducci",
"Berenato",
"Bergamini",
"Bergamo",
"Bernabei",
"Bernacchi",
"Bernardi",
"Bernardini",
"Bernasconi",
"Bernero",
"Berni",
"Berretta",
"Bersani",
"Berta",
"Bertagnolli",
"Bertani",
"Bertelli",
"Berti",
"Bertini",
"Bertino",
"Berto",
"Bertocchi",
"Bertola",
"Bertolami",
"Bertoldi",
"Bertoli",
"Bertolini",
"Bertolino",
"Bertolotti",
"Bertolucci",
"Bertone",
"Bertoni",
"Bertorelli",
"Bertozzi",
"Bertucci",
"Bertuzzi",
"Betti",
"Bettin",
"Bettini",
"Bevacqua",
"Bevilacqua",
"Bezio",
"Biafore",
"Biaggi",
"Biagi",
"Biagini",
"Biagioni",
"Biagiotti",
"Biamonte",
"Biancalana",
"Biancardi",
"Bianchi",
"Bianchini",
"Bianco",
"Bianconi",
"Biasi",
"Biele",
"Biello",
"Biggio",
"Bila",
"Bilello",
"Bilotti",
"Binda",
"Binetti",
"Bini",
"Biondi",
"Biondo",
"Bisceglia",
"Bisesi",
"Bisio",
"Bisogno",
"Bisso",
"Bitto",
"Biviano",
"Bivona",
"Bizzaro",
"Bizzarro",
"Blancato",
"Blanco",
"Blanda",
"Blandino",
"Blando",
"Blasi",
"Bloise",
"Bocchino",
"Bocci",
"Boccia",
"Boccio",
"Boccuzzi",
"Boffa",
"Bolio",
"Bologna",
"Bolognese",
"Bombara",
"Bommarito",
"Bona",
"Bonacci",
"Bonaccorsi",
"Bonaccorso",
"Bonadies",
"Bonadio",
"Bonadonna",
"Bonafede",
"Bonagura",
"Bonanni",
"Bonanno",
"Bonano",
"Bonaparte",
"Bonardi",
"Bonasera",
"Bonato",
"Bonaventura",
"Bonavita",
"Bondi",
"Bonelli",
"Bonello",
"Bonetti",
"Bonfanti",
"Bonfiglio",
"Bongiorno",
"Bongiovanni",
"Boni",
"Bonica",
"Bonifacio",
"Bonini",
"Bonino",
"Bonito",
"Bono",
"Bonocchi",
"Bonomi",
"Bonomo",
"Bonsignore",
"Bontempo",
"Bonura",
"Bonventre",
"Bordonaro",
"Borgese",
"Borghese",
"Borgia",
"Borgo",
"Borino",
"Borroni",
"Borsa",
"Borsari",
"Boschetti",
"Bosco",
"Bosetti",
"Bosi",
"Bosio",
"Boso",
"Bossio",
"Bosso",
"Botta",
"Bottari",
"Bottaro",
"Botte",
"Botti",
"Botticelli",
"Bottiglieri",
"Bottini",
"Bottino",
"Botto",
"Bottone",
"Bottoni",
"Bova",
"Bove",
"Bovino",
"Bozza",
"Bozzelli",
"Bozzi",
"Bozzo",
"Bozzuto",
"Bracci",
"Braccia",
"Bracco",
"Bramante",
"Branca",
"Brancato",
"Branciforte",
"Branda",
"Brandi",
"Brando",
"Breda",
"Brenna",
"Brescia",
"Bresciani",
"Bressan",
"Bressi",
"Bria",
"Brichese",
"Brigandi",
"Brigante",
"Briganti",
"Briglia",
"Brindisi",
"Brizzi",
"Brocato",
"Brocco",
"Broccoli",
"Broggi",
"Brucato",
"Bruna",
"Brunelli",
"Brunetti",
"Brunetto",
"Bruni",
"Bruno",
"Bruschi",
"Brusco",
"Bruzzese",
"Bua",
"Bucca",
"Buccellato",
"Bucceri",
"Bucci",
"Bucciarelli",
"Bucciero",
"Buccini",
"Buccino",
"Buccio",
"Bucco",
"Buccola",
"Bucolo",
"Bueti",
"Bufalini",
"Bufalino",
"Buffa",
"Buffo",
"Buffon",
"Buffone",
"Buglione",
"Bugni",
"Bulla",
"Buonaiuto",
"Buonanno",
"Buonomo",
"Buonopane",
"Buratti",
"Burdi",
"Burgi",
"Burgio",
"Burgo",
"Buro",
"Busa",
"Busacca",
"Busalacchi",
"Bussa",
"Bussone",
"Butta",
"Buttacavoli",
"Buttitta",
"Butto",
"Buzza",
"Buzzelli",
"Buzzeo",
"Buzzi",
"Caccamise",
"Caccamo",
"Caccavale",
"Caccese",
"Cacchione",
"Caccia",
"Cacciatore",
"Cacciola",
"Cafarella",
"Cafarelli",
"Cafaro",
"Cafasso",
"Cafe",
"Cagnina",
"Caiazza",
"Caiazzo",
"Cairo",
"Caito",
"Calabrese",
"Calabretta",
"Calabria",
"Calabro",
"Calafiore",
"Calamari",
"Calandra",
"Calandro",
"Calarco",
"Calcagni",
"Calcagno",
"Calcaterra",
"Caldarella",
"Caldarelli",
"Caldarera",
"Caldarone",
"Calderaro",
"Calderone",
"Calegari",
"Calicchio",
"Caliendo",
"Califano",
"Calistro",
"Calitri",
"Caliva",
"Calla",
"Callegari",
"Caltabiano",
"Caltagirone",
"Calvanese",
"Calvano",
"Calvetti",
"Calvi",
"Camarata",
"Cambareri",
"Cambio",
"Cambria",
"Camelio",
"Camerino",
"Camilli",
"Camillo",
"Caminiti",
"Camino",
"Cammarano",
"Camozzi",
"Campagna",
"Campana",
"Campanale",
"Campanella",
"Campanelli",
"Campanile",
"Campi",
"Campione",
"Campise",
"Campitelli",
"Campo",
"Campobasso",
"Campodonico",
"Campoli",
"Campolo",
"Campopiano",
"Camporeale",
"Campus",
"Canal",
"Canale",
"Canali",
"Cancellieri",
"Candela",
"Candia",
"Candito",
"Candreva",
"Canepa",
"Canevari",
"Cangialosi",
"Cannada",
"Cannone",
"Cannova",
"Cantalupo",
"Cantarella",
"Cantone",
"Cantoni",
"Cantore",
"Canzano",
"Capaccio",
"Capaldi",
"Caparelli",
"Capella",
"Capelli",
"Capello",
"Capito",
"Capo",
"Capobianco",
"Capodanno",
"Capone",
"Caponera",
"Caponi",
"Caponigro",
"Caporale",
"Caporaso",
"Capotosto",
"Capozzi",
"Capparelli",
"Cappella",
"Cappelletti",
"Cappelli",
"Cappellini",
"Cappellino",
"Cappello",
"Cappetta",
"Cappiello",
"Cappo",
"Cappola",
"Capponi",
"Cappucci",
"Capra",
"Capretta",
"Capri",
"Capriglione",
"Caprio",
"Capriotti",
"Caproni",
"Capuano",
"Capurso",
"Caputa",
"Caputi",
"Caputo",
"Capuzzi",
"Carabello",
"Caracappa",
"Caracci",
"Caradonna",
"Caramanica",
"Caranci",
"Carangelo",
"Carangi",
"Carano",
"Caravella",
"Caravello",
"Carbonara",
"Carbone",
"Carboni",
"Carchidi",
"Carda",
"Cardamone",
"Cardarelli",
"Cardelli",
"Cardello",
"Cardi",
"Cardile",
"Cardillo",
"Cardinale",
"Cardinali",
"Cardo",
"Cardone",
"Cardoni",
"Cardosi",
"Carducci",
"Cardullo",
"Carella",
"Carelli",
"Carello",
"Carfagna",
"Carfagno",
"Carfora",
"Carico",
"Carideo",
"Caridi",
"Cariello",
"Carilli",
"Carinci",
"Carini",
"Carino",
"Carleo",
"Carli",
"Carlin",
"Carlini",
"Carlino",
"Carlisi",
"Carlo",
"Carlone",
"Carloni",
"Carlozzi",
"Carminati",
"Carmine",
"Carmosino",
"Carnaghi",
"Carnevale",
"Carnicelli",
"Caro",
"Carone",
"Caronia",
"Carosella",
"Caroselli",
"Carosi",
"Carota",
"Carotenuto",
"Carozza",
"Carpentieri",
"Carpinelli",
"Carpinello",
"Carpino",
"Carpio",
"Carra",
"Carraro",
"Carricato",
"Carriere",
"Carrieri",
"Carriero",
"Carro",
"Carrozza",
"Carta",
"Cartelli",
"Caruana",
"Caruso",
"Carusone",
"Carvelli",
"Casa",
"Casagranda",
"Casagrande",
"Casale",
"Casaletto",
"Casali",
"Casalino",
"Casamento",
"Casarella",
"Casasanta",
"Casassa",
"Casazza",
"Cascella",
"Casciani",
"Casciano",
"Casciato",
"Cascioli",
"Cascone",
"Casella",
"Caselli",
"Caserta",
"Casini",
"Casino",
"Cason",
"Cassani",
"Cassano",
"Cassaro",
"Cassella",
"Cassese",
"Cassetta",
"Cassinelli",
"Cassino",
"Cassone",
"Castagna",
"Castagno",
"Castagnola",
"Castaldi",
"Castaldo",
"Castellani",
"Castellano",
"Castelli",
"Castellini",
"Castello",
"Castellucci",
"Castelluccio",
"Castiglia",
"Castiglione",
"Castiglioni",
"Castoro",
"Castricone",
"Catalani",
"Catalano",
"Catalanotto",
"Catalino",
"Catania",
"Catano",
"Catanzano",
"Catanzaro",
"Catenacci",
"Caterina",
"Caterino",
"Catizone",
"Catone",
"Catrambone",
"Cattaneo",
"Catto",
"Catucci",
"Cava",
"Cavalcante",
"Cavaliere",
"Cavalieri",
"Cavalli",
"Cavallini",
"Cavallo",
"Cavanna",
"Cavataio",
"Cavicchi",
"Cecala",
"Ceccarelli",
"Cecchetti",
"Cecchi",
"Cecchini",
"Cecconi",
"Cece",
"Cecere",
"Ceci",
"Cedrone",
"Cefalo",
"Cefalu",
"Ceglia",
"Celani",
"Celano",
"Celentano",
"Celenza",
"Celia",
"Cella",
"Celli",
"Cellini",
"Cellucci",
"Cellura",
"Celona",
"Cena",
"Cenci",
"Cennamo",
"Centanni",
"Centofanti",
"Centola",
"Centore",
"Centrella",
"Centrone",
"Ceraso",
"Cerasoli",
"Cerasuolo",
"Ceravolo",
"Cerbone",
"Cercone",
"Cereghino",
"Ceresa",
"Cericola",
"Cerini",
"Cerino",
"Cerminaro",
"Cerniglia",
"Cerreta",
"Cerri",
"Cerrito",
"Cerro",
"Cerrone",
"Cerroni",
"Cerruti",
"Certa",
"Certo",
"Cerulli",
"Cerullo",
"Cerutti",
"Cervelli",
"Cervi",
"Cervini",
"Cervino",
"Cervone",
"Cesa",
"Cesare",
"Cesari",
"Cesarini",
"Cesario",
"Cesaro",
"Cesena",
"Cesta",
"Cestaro",
"Cestone",
"Cetta",
"Checchi",
"Cherico",
"Cherubini",
"Chiappini",
"Chiara",
"Chiaramonte",
"Chiarella",
"Chiarelli",
"Chiarello",
"Chiaro",
"Chiaverini",
"Chiavetta",
"Chiellini",
"Chiera",
"Chiesa",
"Chimienti",
"China",
"Chinnici",
"Chino",
"Chiodi",
"Chiodini",
"Chiodo",
"Chirco",
"Chirichella",
"Chirico",
"Chiumento",
"Chiusano",
"Ciabattoni",
"Ciaburri",
"Ciaccia",
"Ciaccio",
"Ciambrone",
"Ciampa",
"Ciampi",
"Cianci",
"Ciancio",
"Cianciola",
"Cianciolo",
"Cianciulli",
"Cianelli",
"Cianflone",
"Ciani",
"Ciano",
"Ciaramitaro",
"Ciaravino",
"Ciardullo",
"Ciarleglio",
"Ciarlo",
"Ciarrocchi",
"Cibelli",
"Cicala",
"Cicale",
"Cicalese",
"Ciccarelli",
"Ciccarello",
"Ciccarone",
"Cicchetti",
"Cicchini",
"Cicchino",
"Cicci",
"Cicciarelli",
"Ciccolella",
"Ciccone",
"Cicconi",
"Ciccotelli",
"Cicio",
"Cicone",
"Cieri",
"Ciervo",
"Cifaldi",
"Cifarelli",
"Cifelli",
"Cilento",
"Cillo",
"Cilluffo",
"Cima",
"Cimaglia",
"Ciminelli",
"Ciminera",
"Cimini",
"Cimino",
"Cimmino",
"Cimo",
"Cimorelli",
"Cinco",
"Cinelli",
"Cini",
"Cino",
"Cinotti",
"Cinque",
"Cinquemani",
"Ciocca",
"Ciocco",
"Cioffi",
"Ciolino",
"Ciolli",
"Cione",
"Cioni",
"Cioppa",
"Ciotola",
"Ciotti",
"Cipolla",
"Cipollone",
"Cipriani",
"Cipriano",
"Cira",
"Circo",
"Cirelli",
"Ciresi",
"Ciriello",
"Cirigliano",
"Cirilli",
"Cirillo",
"Cirincione",
"Cirino",
"Cirrincione",
"Cirrito",
"Citrano",
"Cittadino",
"Ciucci",
"Ciuffo",
"Ciufo",
"Ciulla",
"Ciullo",
"Civello",
"Civiello",
"Civitarese",
"Civitello",
"Clarizio",
"Claro",
"Clementi",
"Clerici",
"Clerico",
"Coca",
"Cocca",
"Cocchi",
"Cocchiola",
"Cocci",
"Cocco",
"Cociarelli",
"Coco",
"Cocozza",
"Cocuzza",
"Coda",
"Codella",
"Cofone",
"Cofrancesco",
"Coglianese",
"Cogliano",
"Coia",
"Coiro",
"Colabella",
"Colacino",
"Colaianni",
"Colaizzi",
"Colaluca",
"Colandrea",
"Colaneri",
"Colangelo",
"Colantoni",
"Colantonio",
"Colantuoni",
"Colantuono",
"Colao",
"Colapietro",
"Colarossi",
"Colarusso",
"Colasanti",
"Colasuonno",
"Colavita",
"Colavito",
"Colella",
"Colello",
"Coletta",
"Coletti",
"Coletto",
"Colicchio",
"Colina",
"Colla",
"Colletta",
"Colletti",
"Colli",
"Colombini",
"Colombo",
"Colona",
"Colone",
"Colosi",
"Colucci",
"Coluccio",
"Columbo",
"Comella",
"Comito",
"Como",
"Comolli",
"Compagno",
"Compagnone",
"Comunale",
"Cona",
"Conca",
"Condello",
"Conetta",
"Confalone",
"Conforti",
"Conigliaro",
"Coniglio",
"Conradi",
"Consigli",
"Consiglio",
"Console",
"Consoli",
"Consolo",
"Constantini",
"Constantino",
"Contarino",
"Conte",
"Contento",
"Contessa",
"Conti",
"Contini",
"Contino",
"Conto",
"Contrino",
"Coppi",
"Coppola",
"Coppolino",
"Corallo",
"Corazza",
"Corbello",
"Corbi",
"Corbo",
"Corcione",
"Corda",
"Cordano",
"Cordaro",
"Cordasco",
"Cordi",
"Cordisco",
"Cordone",
"Corella",
"Corelli",
"Corigliano",
"Cornacchia",
"Cornelia",
"Cornella",
"Cornetta",
"Corona",
"Corra",
"Corradetti",
"Corradi",
"Corradini",
"Corradino",
"Corrado",
"Corrao",
"Correale",
"Corrente",
"Correnti",
"Corriere",
"Corsa",
"Corsaro",
"Corsello",
"Corsentino",
"Corsetti",
"Corsi",
"Corsiglia",
"Corsini",
"Corsino",
"Corso",
"Corte",
"Cortese",
"Cortesi",
"Corti",
"Cortina",
"Cortopassi",
"Corvi",
"Corvino",
"Corvo",
"Coscia",
"Cosco",
"Cosio",
"Cosmo",
"Costa",
"Costanza",
"Costanzo",
"Costella",
"Cotrone",
"Cotroneo",
"Cotta",
"Covelli",
"Covello",
"Coviello",
"Covino",
"Cozza",
"Cozzi",
"Cozzo",
"Cozzolino",
"Cozzone",
"Cracchiolo",
"Cravotta",
"Crea",
"Crecco",
"Crescenzi",
"Crescenzo",
"Cresci",
"Cresta",
"Cresto",
"Cretella",
"Cribari",
"Crifasi",
"Crimi",
"Crisafi",
"Criscione",
"Crisco",
"Criscuolo",
"Crispi",
"Cristello",
"Cristiano",
"Cristofaro",
"Critelli",
"Crivelli",
"Crivello",
"Crocco",
"Croce",
"Crocetti",
"Croci",
"Crognale",
"Crovo",
"Crudele",
"Crudo",
"Cuccaro",
"Cucchi",
"Cucci",
"Cuccia",
"Cuccio",
"Cucco",
"Cucinotta",
"Cugini",
"Cuneo",
"Cunico",
"Cuoco",
"Cuomo",
"Cuozzo",
"Cupo",
"Cura",
"Curci",
"Curcuru",
"Curreri",
"Curti",
"Cusanelli",
"Cusano",
"Cusato",
"Cusenza",
"Cusimano",
"Cusmano",
"Cusumano",
"Cutaia",
"Cutillo",
"Cutone",
"Cuva",
"D\'Achille",
"D\'Acquisto",
"D\'Acunto",
"D\'Adamo",
"D\'Addario",
"D\'Addio",
"D\'Addona",
"D\'Agata",
"D\'Agosta",
"D\'Agostino",
"D\'Aiuto",
"D\'Aleo",
"D\'Alesandro",
"D\'Alesio",
"D\'Alessandro",
"D\'Alessio",
"D\'Alfonso",
"D\'Alia",
"D\'Alleva",
"D\'Aloia",
"D\'Aloisio",
"D\'Alonzo",
"D\'Alto",
"D\'Amato",
"D\'Ambra",
"D\'Ambrosi",
"D\'Ambrosia",
"D\'Ambrosio",
"D\'Amelio",
"D\'Amico",
"D\'Amore",
"D\'Andrea",
"D\'Angelo",
"D\'Aniello",
"D\'Annunzio",
"D\'Antona",
"D\'Antoni",
"D\'Antonio",
"D\'Antuono",
"D\'Apolito",
"D\'Aprile",
"D\'Aquila",
"D\'Aquino",
"D\'Arcangelo",
"D\'Arco",
"D\'Arezzo",
"D\'Arienzo",
"D\'Arpino",
"D\'Arrigo",
"D\'Asaro",
"D\'Ascanio",
"D\'Ascenzo",
"D\'Ascoli",
"D\'Atri",
"D\'Attilio",
"D\'Auria",
"D\'Avanzo",
"D\'Aversa",
"D\'Azzo",
"D\'Egidio",
"D\'Elia",
"D\'Emilio",
"D\'Ercole",
"D\'Errico",
"D\'Esposito",
"D\'Ettore",
"D\'Imperio",
"D\'Innocenzo",
"D\'Intino",
"D\'Orazio",
"D\'Oria",
"D\'Orio",
"D\'Orsi",
"D\'Orso",
"D\'Ottavio",
"D\'Ovidio",
"D\'Urbano",
"D\'Uva",
"Da Ponte",
"Da Pra",
"D\'Agostino",
"Daino",
"Dal Porto",
"Dal Santo",
"Damiani",
"Damiano",
"Damone",
"D\'Amore",
"Danella",
"Danese",
"Danesi",
"Daniele",
"Danieli",
"Dante",
"Danza",
"Danzi",
"Darin",
"Dato",
"Dattoli",
"Davi",
"Davia",
"Davide",
"Davino",
"Davoli",
"Daza",
"De Amicis",
"De Andrea",
"De Angelis",
"De Angelo",
"De Bacco",
"De Bari",
"De Bartolo",
"De Bella",
"De Bellis",
"De Bello",
"De Benedetti",
"De Benedetto",
"De Benedictis",
"De Berardinis",
"De Bernardi",
"De Bernardo",
"De Biase",
"De Blase",
"De Blasi",
"De Blasio",
"De Bona",
"De Bonis",
"De Bono",
"De Candia",
"De Canio",
"De Caprio",
"De Capua",
"De Carli",
"De Carlo",
"De Caro",
"De Carolis",
"De Cecco",
"De Cesare",
"De Chellis",
"De Cicco",
"De Cola",
"De Cosmo",
"De Crescenzo",
"De Cristofaro",
"De Cristoforo",
"De Domenico",
"De Dominicis",
"De Donato",
"De Fabio",
"De Falco",
"De Fazio",
"De Feo",
"De Filippis",
"De Filippo",
"De Fina",
"De Fino",
"De Fiore",
"De Florio",
"De Francesco",
"De Francisco",
"De Franco",
"De Fronzo",
"De Furia",
"De Gaetano",
"De Gennaro",
"De Giacomo",
"De Giorgio",
"De Girolamo",
"De Grado",
"De Grande",
"De Gregorio",
"De Laura",
"De Laurentis",
"De Lauro",
"De Lellis",
"De Lello",
"De Leonardis",
"De Lillo",
"De Lisi",
"De Lisio",
"De Lorenzo",
"De Luca",
"De Lucca",
"De Lucchi",
"De Lucia",
"De Luise",
"De Maggio",
"De Maio",
"De Marchi",
"De Marco",
"De Maria",
"De Marinis",
"De Mario",
"De Martini",
"De Martinis",
"De Martino",
"De Marzo",
"De Masi",
"De Mattei",
"De Matteis",
"De Matteo",
"De Mattia",
"De Mello",
"De Meo",
"De Michele",
"De Muro",
"De Napoli",
"De Nardis",
"De Nardo",
"De Natale",
"De Nigris",
"De Ninno",
"De Noia",
"De Nucci",
"De Nunzio",
"De Palma",
"De Palo",
"De Paola",
"De Paoli",
"De Paolis",
"De Paolo",
"De Pascale",
"De Pasquale",
"De Paula",
"De Paulis",
"De Petris",
"De Petro",
"De Piano",
"De Piero",
"De Pierro",
"De Pietro",
"De Pinto",
"De Polo",
"De Ponte",
"De Prima",
"De Prospero",
"De Renzo",
"De Rienzo",
"De Riggi",
"De Rita",
"De Robertis",
"De Rocco",
"De Rogatis",
"De Rose",
"De Rossi",
"De Rubeis",
"De Salvo",
"De Sanctis",
"De Santi",
"De Santis",
"De Santo",
"De Sario",
"De Sarno",
"De Sarro",
"De Sena",
"De Serio",
"De Simone",
"De Sisto",
"De Socio",
"De Sorbo",
"De Spirito",
"De Stasio",
"De Stefanis",
"De Stefano",
"De Toro",
"De Vico",
"De Vincentis",
"De Vincenzi",
"De Vincenzo",
"De Vita",
"De Vitis",
"De Vito",
"De Vitto",
"De Vivo",
"Dean",
"DeFilippis",
"Degan",
"Del Bene",
"Del Bianco",
"Del Buono",
"Del Carlo",
"Del Conte",
"Del Core",
"Del Duca",
"Del Gatto",
"Del Gaudio",
"Del Giorno",
"Del Giudice",
"Del Grande",
"Del Greco",
"Del Grosso",
"Del Guercio",
"Del Mastro",
"Del Medico",
"Del Monaco",
"Del Monico",
"Del Monte",
"Del Negro",
"Del Nero",
"Del Papa",
"Del Ponte",
"Del Pozzo",
"Del Prete",
"Del Priore",
"Del Re",
"Del Rossi",
"Del Rosso",
"Del Santo",
"Del Signore",
"Del Sordo",
"Del Tufo",
"Del Vecchio",
"Delfino",
"Delisa",
"Delise",
"Deliso",
"Dell\'Anno",
"Dell\'Aquila",
"Dell\'Olio",
"Della Croce",
"Della Penna",
"Della Porta",
"Della Rocca",
"Della Torre",
"Della Valle",
"Della Vecchia",
"Delle Donne",
"Delli Santi",
"Delligatti",
"Dello Russo",
"Dellucci",
"Demma",
"Demonte",
"Dena",
"Deni",
"Denisco",
"Dente",
"Dentice",
"Dentino",
"Deo",
"Depace",
"Deramo",
"Derasmo",
"Derico",
"Desiderio",
"Desio",
"Destro",
"Detti",
"DeVille",
"Devoto",
"Di Angelo",
"Di Antonio",
"Di Bari",
"Di Bartolo",
"Di Bartolomeo",
"Di Battista",
"Di Bella",
"Di Bello",
"Di Benedetto",
"Di Berardino",
"Di Bernardo",
"Di Biase",
"Di Biasi",
"Di Biasio",
"Di Blasi",
"Di Blasio",
"Di Bona",
"Di Buono",
"Di Camillo",
"Di Caprio",
"Di Capua",
"Di Carlo",
"Di Cecco",
"Di Cello",
"Di Cenzo",
"Di Cerbo",
"Di Cesare",
"Di Chiara",
"Di Chiaro",
"Di Cicco",
"Di Cioccio",
"Di Clemente",
"Di Cocco",
"Di Cola",
"Di Cosola",
"Di Costanzo",
"Di Cristofaro",
"Di Croce",
"Di Dio",
"Di Domenico",
"Di Domizio",
"Di Donato",
"Di Donna",
"Di Fabio",
"Di Falco",
"Di Fatta",
"Di Fazio",
"Di Filippo",
"Di Fiore",
"Di Fonzo",
"Di Francesco",
"Di Franco",
"Di Fronzo",
"Di Fulvio",
"Di Gaetano",
"Di Gangi",
"Di Gennaro",
"Di Genova",
"Di Geronimo",
"Di Giacinto",
"Di Giacomo",
"Di Gilio",
"Di Gioia",
"Di Giorgio",
"Di Giovanna",
"Di Giovanni",
"Di Girolamo",
"Di Giulio",
"Di Giuseppe",
"Di Grazia",
"Di Gregorio",
"Di Iorio",
"Di Julio",
"Di Lallo",
"Di Laura",
"Di Lauro",
"Di Lella",
"Di Lello",
"Di Liberti",
"Di Liberto",
"Di Lillo",
"Di Lisio",
"Di Lorenzo",
"Di Loreto",
"Di Luzio",
"Di Maggio",
"Di Maio",
"Di Marco",
"Di Mare",
"Di Maria",
"Di Marino",
"Di Mario",
"Di Martino",
"Di Marzio",
"Di Marzo",
"Di Mascio",
"Di Masi",
"Di Matteo",
"Di Mattia",
"Di Meglio",
"Di Menna",
"Di Meo",
"Di Michele",
"Di Mino",
"Di Modica",
"Di Moze",
"Di Muccio",
"Di Muro",
"Di Muzio",
"Di Napoli",
"Di Nardi",
"Di Nardo",
"Di Natale",
"Di Nelli",
"Di Nello",
"Di Nicola",
"Di Nino",
"Di Nitto",
"Di Noia",
"Di Nolfo",
"Di Norcia",
"Di Noto",
"Di Novo",
"Di Nucci",
"Di Nunzio",
"Di Nuzzo",
"Di Pace",
"Di Palma",
"Di Palo",
"Di Paola",
"Di Paolo",
"Di Pasqua",
"Di Pasquale",
"Di Piazza",
"Di Piero",
"Di Pierro",
"Di Pietrantonio",
"Di Pietro",
"Di Pinto",
"Di Pippo",
"Di Pirro",
"Di Placido",
"Di Prima",
"Di Re",
"Di Renzo",
"Di Rienzo",
"Di Rocco",
"Di Roma",
"Di Rosa",
"Di Russo",
"Di Sabatino",
"Di Sabato",
"Di Salvatore",
"Di Salvo",
"Di Sandro",
"Di Sano",
"Di Santi",
"Di Santis",
"Di Santo",
"Di Sanza",
"Di Sarro",
"Di Scenza",
"Di Sciullo",
"Di Silvestro",
"Di Simone",
"Di Spirito",
"Di Stasi",
"Di Stasio",
"Di Stefano",
"Di Taranto",
"Di Tomaso",
"Di Tommaso",
"Di Toro",
"Di Traglia",
"Di Tullio",
"Di Vincenzo",
"Di Virgilio",
"Di Vita",
"Di Vito",
"Di Vittorio",
"Diana",
"Diano",
"Diglio",
"Dina",
"Dini",
"Dino",
"Diodati",
"Diodato",
"Dioguardi",
"Dionisio",
"Dispenza",
"Dito",
"Ditta",
"Ditto",
"Dodaro",
"Dolce",
"Dolfi",
"Domanico",
"Domenici",
"Domenico",
"Domiano",
"Dominici",
"Domino",
"Don",
"Dona",
"Donatelli",
"Donati",
"Donato",
"Dondero",
"Donini",
"Donis",
"Donisi",
"Donna",
"Donnatiello",
"Doro",
"Dorsa",
"Doto",
"Draghi",
"Drago",
"Dragone",
"Dragonetti",
"Dragotta",
"Duca",
"Duce",
"Dugo",
"Dura",
"Durando",
"Durante",
"Duro",
"Elardo",
"Ellena",
"Elmo",
"Emanuele",
"Emilio",
"Emma",
"Emmi",
"Endrizzi",
"Enea",
"Eneide",
"Enrico",
"Epifano",
"Episcopo",
"Eppolito",
"Eramo",
"Ercolani",
"Ercole",
"Errante",
"Errico",
"Errigo",
"Esposito",
"Evangelista",
"Evangelisti",
"Evola",
"Fabbri",
"Fabbro",
"Fabiani",
"Fabiano",
"Fabio",
"Fabozzi",
"Fabri",
"Fabris",
"Fabrizi",
"Fabrizio",
"Fabro",
"Facciolo",
"Faenza",
"Fagin",
"Faiella",
"Failla",
"Faillace",
"Faiola",
"Falasco",
"Falbo",
"Falcione",
"Falco",
"Falcone",
"Falconi",
"Faletti",
"Fallaci",
"Fallo",
"Fallone",
"Falsetta",
"Falsetti",
"Falso",
"Falsone",
"Falvo",
"Falzarano",
"Falzon",
"Falzone",
"Fama",
"Famiglietti",
"Famularo",
"Fanella",
"Fanelli",
"Fant",
"Fantin",
"Fantini",
"Fanto",
"Fanton",
"Fantozzi",
"Fanucchi",
"Fanucci",
"Farace",
"Faraci",
"Faranda",
"Faraone",
"Fare",
"Farella",
"Farese",
"Fargnoli",
"Fariello",
"Farina",
"Farinacci",
"Farinella",
"Farinelli",
"Farino",
"Faro",
"Farone",
"Farro",
"Farruggia",
"Farruggio",
"Farrugia",
"Fasanella",
"Fasano",
"Fasciano",
"Fasolo",
"Fasone",
"Fassio",
"Fasullo",
"Fatica",
"Fatta",
"Fattore",
"Faugno",
"Faulmino",
"Faustini",
"Faustino",
"Fausto",
"Fava",
"Favale",
"Favaro",
"Favero",
"Favia",
"Favorito",
"Favro",
"Fazio",
"Fazzari",
"Fazzi",
"Fazzina",
"Fazzini",
"Fazzino",
"Fazzio",
"Fazzolari",
"Fazzone",
"Febo",
"Fede",
"Fedele",
"Fedeli",
"Federici",
"Federico",
"Felice",
"Felicetti",
"Felici",
"Feliciano",
"Fellin",
"Femia",
"Fenoglio",
"Feola",
"Feole",
"Fera",
"Feraco",
"Ferlazzo",
"Ferlita",
"Fernicola",
"Ferone",
"Ferragamo",
"Ferraioli",
"Ferraiolo",
"Ferraiuolo",
"Ferrandino",
"Ferrando",
"Ferrante",
"Ferranti",
"Ferrantino",
"Ferrara",
"Ferrari",
"Ferrarini",
"Ferrario",
"Ferraris",
"Ferraro",
"Ferrelli",
"Ferrentino",
"Ferrera",
"Ferrero",
"Ferretti",
"Ferri",
"Ferrin",
"Ferrini",
"Ferritto",
"Ferro",
"Ferron",
"Ferrone",
"Ferroni",
"Ferrucci",
"Ferullo",
"Fiacco",
"Fiano",
"Fiaschetti",
"Fiato",
"Ficca",
"Ficco",
"Fico",
"Fidanza",
"Fidel",
"Fierro",
"Figliola",
"Figone",
"Filardi",
"Filice",
"Filipi",
"Filippelli",
"Filippi",
"Filippini",
"Filippo",
"Filippone",
"Fina",
"Finamore",
"Finelli",
"Fini",
"Finizio",
"Fino",
"Finocchio",
"Fiocca",
"Fiocchi",
"Fiola",
"Fioravanti",
"Fiore",
"Fiorella",
"Fiorelli",
"Fiorello",
"Fiorentino",
"Fiorenza",
"Fioretti",
"Fiori",
"Fiorilli",
"Fiorini",
"Fiorino",
"Fiorito",
"Fiorucci",
"Fischetti",
"Fisco",
"Fittipaldi",
"Flaim",
"Flaminio",
"Flocco",
"Flore",
"Florentino",
"Flori",
"Florian",
"Florio",
"Foglia",
"Foglio",
"Folino",
"Folliero",
"Fontana",
"Fontanella",
"Fontecchio",
"Fonti",
"Fonzi",
"Foppiano",
"Forcina",
"Forcucci",
"Foresta",
"Forgione",
"Forino",
"Forlano",
"Forlenza",
"Forlini",
"Formato",
"Formisano",
"Fornaro",
"Forner",
"Forni",
"Forte",
"Forti",
"Fortini",
"Fortino",
"Fortuna",
"Fortunato",
"Fosco",
"Foto",
"Frabotta",
"Fracassi",
"Fracasso",
"Fradella",
"Fragale",
"Fragola",
"Fraioli",
"Franca",
"Franceschi",
"Franceschini",
"Francesco",
"Francesconi",
"Francese",
"Franchetti",
"Franchi",
"Franchina",
"Franchini",
"Franchino",
"Francia",
"Francione",
"Franciosa",
"Franco",
"Francone",
"Frangella",
"Frangipane",
"Franza",
"Franze",
"Franzone",
"Franzoni",
"Frascone",
"Fratangelo",
"Frate",
"Fratello",
"Fraticelli",
"Frattaroli",
"Frazzini",
"Freda",
"Frederico",
"Frediani",
"Fredo",
"Fresco",
"Fricano",
"Frigo",
"Frisella",
"Frisina",
"Frisone",
"Froio",
"Frongillo",
"Frontiero",
"Frontino",
"Fucci",
"Fuccillo",
"Fuda",
"Fugazzi",
"Fulco",
"Fulgenzi",
"Fulginiti",
"Fumo",
"Funari",
"Funaro",
"Fuoco",
"Furfaro",
"Furia",
"Furino",
"Furno",
"Fusaro",
"Fuscaldo",
"Fusco",
"Fusillo",
"Gabriele",
"Gabrielli",
"Gaccione",
"Gaeta",
"Gaetani",
"Gaetano",
"Gagliano",
"Gagliardi",
"Gaglione",
"Gaia",
"Gaito",
"Galano",
"Galante",
"Galanti",
"Galassi",
"Galasso",
"Galati",
"Galbo",
"Galdi",
"Galea",
"Galeazzi",
"Galella",
"Galgano",
"Galiano",
"Galioto",
"Galla",
"Gallerani",
"Galletta",
"Galletti",
"Galli",
"Gallia",
"Galliano",
"Gallicchio",
"Gallina",
"Gallino",
"Gallo",
"Gallucci",
"Galluccio",
"Galluzzo",
"Gamba",
"Gambale",
"Gambaro",
"Gambetta",
"Gambini",
"Gambino",
"Gambone",
"Ganci",
"Gandolfi",
"Gandolfo",
"Gangemi",
"Garafalo",
"Garafola",
"Garavaglia",
"Garbarini",
"Garbarino",
"Garbo",
"Gardella",
"Gargano",
"Garibaldi",
"Garofano",
"Garone",
"Garramone",
"Garritano",
"Garufi",
"Garza",
"Garzone",
"Gasbarro",
"Gaspari",
"Gasparini",
"Gasparro",
"Gasperini",
"Gatta",
"Gatti",
"Gatto",
"Gattone",
"Gattuso",
"Gauci",
"Gaudino",
"Gaudio",
"Gaudioso",
"Gavino",
"Gazzara",
"Gazzo",
"Gazzola",
"Gelardi",
"Gelli",
"Gelo",
"Gelsomino",
"Gemelli",
"Gemignani",
"Gemma",
"Gencarelli",
"Genco",
"Genetti",
"Gengo",
"Gennarelli",
"Gennari",
"Gennaro",
"Gennusa",
"Gennuso",
"Genova",
"Genovese",
"Genovesi",
"Gentilcore",
"Gentile",
"Gentili",
"Gentilini",
"Genua",
"Gerace",
"Geraci",
"Gerardi",
"Gerbasi",
"Gerbino",
"Germani",
"Germano",
"Gervasi",
"Gervasio",
"Gesualdi",
"Gesualdo",
"Getto",
"Gherardi",
"Ghezzi",
"Ghilardi",
"Ghilarducci",
"Giaccone",
"Giachetti",
"Giacinto",
"Giacobbe",
"Giacomelli",
"Giacometti",
"Giacomini",
"Giacomo",
"Giacona",
"Giacone",
"Gialanella",
"Giallombardo",
"Giambalvo",
"Giambattista",
"Giambra",
"Giambrone",
"Giambruno",
"Giammanco",
"Giammarco",
"Giammarino",
"Giammona",
"Giampa",
"Giampaolo",
"Giampapa",
"Giampietro",
"Giancola",
"Gianelli",
"Gianfrancesco",
"Giangiulio",
"Giangrande",
"Giangrasso",
"Giangreco",
"Giangregorio",
"Gianino",
"Giannantonio",
"Giannattasio",
"Giannelli",
"Giannetta",
"Giannetti",
"Giannetto",
"Gianni",
"Giannini",
"Giannino",
"Giannola",
"Giannone",
"Giannoni",
"Giannotti",
"Giannuzzi",
"Gianotti",
"Giaquinto",
"Giardina",
"Giardini",
"Giardino",
"Giarraputo",
"Giarrusso",
"Gibilisco",
"Gigante",
"Giganti",
"Giglia",
"Giglio",
"Gigliotti",
"Gilardi",
"Gilberti",
"Gilberto",
"Giliberti",
"Giliberto",
"Gilio",
"Gillotti",
"Ginnetti",
"Ginocchio",
"Gioe",
"Gioffre",
"Gioia",
"Gionfriddo",
"Gionta",
"Giordani",
"Giordano",
"Giorgi",
"Giorgianni",
"Giorgio",
"Giorlando",
"Giorno",
"Giovacchini",
"Giovanelli",
"Giovanetti",
"Giovanini",
"Giovannelli",
"Giovannetti",
"Giovanni",
"Giovanniello",
"Giovannini",
"Giovannoni",
"Giovannucci",
"Giove",
"Giovenco",
"Giovinazzo",
"Giovinco",
"Giraldi",
"Girardi",
"Giro",
"Girolami",
"Girolamo",
"Gironda",
"Girone",
"Gismondi",
"Gitto",
"Giudice",
"Giudici",
"Giuffrida",
"Giuliani",
"Giuliano",
"Giunta",
"Giuntoli",
"Giusti",
"Giustino",
"Giusto",
"Gizzi",
"Glaviano",
"Glorioso",
"Gobbi",
"Godino",
"Goffredo",
"Goglia",
"Gola",
"Golia",
"Golini",
"Golino",
"Gonnella",
"Gorgone",
"Gotelli",
"Gotta",
"Gotti",
"Gotto",
"Governale",
"Govoni",
"Grado",
"Grammatico",
"Grana",
"Granata",
"Granato",
"Grande",
"Grandi",
"Grandin",
"Grandinetti",
"Granelli",
"Granese",
"Granieri",
"Granillo",
"Granito",
"Grano",
"Granucci",
"Grassi",
"Grassia",
"Grasso",
"Gravina",
"Gravino",
"Graziadei",
"Graziani",
"Graziano",
"Grazioli",
"Graziosi",
"Grazioso",
"Greco",
"Gregori",
"Gregorio",
"Grella",
"Grieco",
"Griffo",
"Grilli",
"Grillo",
"Grima",
"Grimaldi",
"Grippi",
"Grippo",
"Grisanti",
"Grossi",
"Grosso",
"Gruttadauria",
"Guadagni",
"Guadagnino",
"Guadagno",
"Guadagnoli",
"Guagenti",
"Guagliardo",
"Gualdoni",
"Gualtieri",
"Guarascio",
"Guardino",
"Guarente",
"Guariglia",
"Guarini",
"Guarino",
"Guarnera",
"Gucci",
"Gucciardo",
"Guccio",
"Guccione",
"Guercio",
"Guerino",
"Guerra",
"Guerrera",
"Guerrieri",
"Guerriero",
"Guerrini",
"Guglielmetti",
"Guglielmi",
"Guglielmino",
"Guglielmo",
"Gugliotta",
"Gugliotti",
"Gugliuzza",
"Guida",
"Guidetti",
"Guidi",
"Guido",
"Guidone",
"Guidotti",
"Guiluliani",
"Gulino",
"Gulla",
"Gulli",
"Gullotti",
"Gulotta",
"Gurrieri",
"Guzzetta",
"Guzzi",
"Guzzo",
"Iaccarino",
"Iacobelli",
"Iacobucci",
"Iacovelli",
"Iacovone",
"Iadanza",
"Iadarola",
"Iadevaia",
"Iannaccone",
"Iannarelli",
"Iannello",
"Iannetta",
"Ianni",
"Ianniello",
"Iannone",
"Iannotti",
"Iannucci",
"Iannuzzi",
"Iantosca",
"Iaquinta",
"Iarussi",
"Iezzi",
"Ilacqua",
"Ilardi",
"Imbesi",
"Imbriale",
"Imbrogno",
"Imburgia",
"Imondi",
"Imparato",
"Impastato",
"Imperato",
"Imperatore",
"Imperiale",
"Indelicato",
"Indovina",
"Infante",
"Infanti",
"Infantino",
"Inga",
"Ingargiola",
"Ingemi",
"Ingenito",
"Inglese",
"Innamorato",
"Innocenti",
"Insalaco",
"Insana",
"Inserra",
"Insigne",
"Insinga",
"Interrante",
"Intrieri",
"Inverso",
"Iocco",
"Iosue",
"Iozzo",
"Ippoliti",
"Ippolito",
"Isabella",
"Isola",
"Italiano",
"Iuliano",
"Izzi",
"Jacaruso",
"Jacobucci",
"Jilani",
"La Barbera",
"La Bella",
"La Bianca",
"La Cava",
"La Civita",
"La Corte",
"La Duca",
"La Falce",
"La Fata",
"La Fauci",
"La Fazia",
"La Femina",
"La Forgia",
"La Forte",
"La Franchi",
"La Fratta",
"La Greca",
"La Macchia",
"La Martina",
"La Monda",
"La Monica",
"La Monte",
"La Morte",
"La Motta",
"La Neve",
"La Padula",
"La Paglia",
"La Penna",
"La Penta",
"La Pera",
"La Petina",
"La Piana",
"La Pietra",
"La Placa",
"La Polla",
"La Raia",
"La Rossa",
"La Ruffa",
"La Sala",
"La Scala",
"La Scola",
"La Sorsa",
"La Spada",
"La Stella",
"La Tella",
"La Tona",
"La Valla",
"La Via",
"La Viola",
"Labate",
"Labbate",
"Labriola",
"Labruzzo",
"Lacovara",
"Lagomarsino",
"Lagorio",
"Laguardia",
"Laino",
"Lalama",
"Lalla",
"Lalli",
"Lamagna",
"Lamattina",
"Lamberti",
"Lambo",
"Lamendola",
"Lampo",
"Lancellotti",
"Lanci",
"Lancia",
"Landi",
"Landini",
"Landino",
"Lando",
"Landolfi",
"Landucci",
"Lanese",
"Langella",
"Langone",
"Lano",
"Lanza",
"Lanzetta",
"Lanzillo",
"Lanzo",
"Lanzone",
"Laporta",
"Larese",
"Lariccia",
"Lasco",
"LaSpina",
"Laterza",
"Latessa",
"Latina",
"Latini",
"Latino",
"Lato",
"Latronica",
"Lattanzi",
"Lattanzio",
"Lattuca",
"Laudano",
"Laudato",
"Laudicina",
"Lauletta",
"Laura",
"Laurenti",
"Laurenzi",
"Laurenzo",
"Lauri",
"Lauria",
"Lauricella",
"Laurino",
"Laurita",
"Laurito",
"Lauro",
"Laviano",
"Lavigna",
"Lavorgna",
"Lazio",
"Lazzara",
"Lazzari",
"Lazzarini",
"Lazzaro",
"Lazzeri",
"Le Donne",
"Le Rose",
"Leandro",
"Leano",
"Lecce",
"Leccese",
"Lefave",
"Legato",
"Leggio",
"Lella",
"Lelli",
"Lello",
"Lemma",
"Lemme",
"Lemmo",
"Lena",
"Lenci",
"Lencioni",
"Lentine",
"Lentini",
"Lento",
"Lenza",
"Lenzi",
"Lenzini",
"Lenzo",
"Leo",
"Leombruno",
"Leonardi",
"Leonardis",
"Leonardo",
"Leone",
"Leonelli",
"Leonetti",
"Leoni",
"Leonti",
"Lepera",
"Lepre",
"Lerro",
"Letizia",
"Leto",
"Lettiere",
"Lettieri",
"Leuzzi",
"Levatino",
"Levere",
"Leverone",
"Leveroni",
"Li Causi",
"Li Cavoli",
"Li Fonti",
"Li Pani",
"Li Santi",
"Li Vecchi",
"Li Voti",
"Libera",
"Liberati",
"Liberatore",
"Liberi",
"Liberti",
"Liberto",
"Libonati",
"Licata",
"Licciardello",
"Licciardi",
"Licursi",
"Lieto",
"Liggio",
"Liguori",
"Lilla",
"Lillo",
"Lina",
"Lionetti",
"Liotta",
"Lipari",
"Lippa",
"Lippi",
"Liquori",
"Lisa",
"Liscio",
"Lisi",
"Liuzza",
"Liuzzi",
"Liuzzo",
"Lizza",
"Lizzi",
"Lizzio",
"Lo Biondo",
"Lo Bue",
"Lo Castro",
"Lo Cicero",
"Lo Duca",
"Lo Faro",
"Lo Faso",
"Lo Galbo",
"Lo Giudice",
"Lo Piano",
"Lo Pilato",
"Lo Priore",
"Lo Sacco",
"Lo Schiavo",
"Lo Squadro",
"Lo Tito",
"Lo Vullo",
"Locatelli",
"Locati",
"Lodato",
"Lodi",
"Lodico",
"Loffredo",
"Loggia",
"Loi",
"Lombardi",
"Lombardino",
"Lombardo",
"Lombardozzi",
"Lona",
"Lonardo",
"Longhi",
"Longino",
"Longo",
"Lopardo",
"Lorello",
"Lorenzetti",
"Lorenzi",
"Lorenzini",
"Lorenzo",
"Loretta",
"Lori",
"Loria",
"Lorino",
"Lorio",
"Lotti",
"Lotto",
"Lovera",
"Loy",
"Lozzi",
"Luberto",
"Lubrano",
"Luca",
"Lucarelli",
"Lucca",
"Lucchese",
"Lucchesi",
"Lucchetti",
"Lucci",
"Lucciano",
"Lucente",
"Luchetti",
"Luchini",
"Lucian",
"Luciani",
"Luciano",
"Lucibello",
"Lucidi",
"Lucido",
"Ludovici",
"Ludovico",
"Lui",
"Luisi",
"Lullo",
"Lumetta",
"Lumia",
"Lunetta",
"Luongo",
"Luoni",
"Lupi",
"Lupia",
"Lupica",
"Lupinacci",
"Lupo",
"Lupoli",
"Luppino",
"Lusardi",
"Lusco",
"Luzi",
"Luzzi",
"Macaluso",
"Macari",
"Macario",
"Macchi",
"Macchia",
"Macchio",
"Macchione",
"Maccini",
"Machi",
"Macina",
"Macioce",
"Macri",
"Maddalena",
"Maddalone",
"Maddaloni",
"Madonna",
"Maestri",
"Maffei",
"Maffeo",
"Maffia",
"Maffucci",
"Magaldi",
"Maggi",
"Maggiacomo",
"Maggio",
"Maggiore",
"Magistro",
"Magliano",
"Magliaro",
"Maglio",
"Magliocca",
"Maglione",
"Magliozzi",
"Magnani",
"Magnano",
"Magni",
"Magnifico",
"Magno",
"Magnone",
"Magnotti",
"Magri",
"Magrini",
"Magrino",
"Magro",
"Mainella",
"Mainiero",
"Mainini",
"Maio",
"Maiocco",
"Maiolo",
"Maisto",
"Malara",
"Malaspina",
"Malatesta",
"Malena",
"Malerba",
"Maletta",
"Malfitano",
"Malito",
"Malizia",
"Mallo",
"Mallozzi",
"Malnati",
"Maltese",
"Malzone",
"Mammone",
"Mamo",
"Manca",
"Mancera",
"Mancia",
"Mancinelli",
"Mancini",
"Mancino",
"Mancuso",
"Mandala",
"Mandarino",
"Mandracchia",
"Manera",
"Manetta",
"Manfre",
"Manfredi",
"Manfredo",
"Manfredonia",
"Manganiello",
"Mangano",
"Mangieri",
"Manginelli",
"Mangione",
"Mango",
"Mangone",
"Manieri",
"Manna",
"Mannarino",
"Mannella",
"Manni",
"Mannina",
"Mannino",
"Manno",
"Mansi",
"Mantini",
"Mantione",
"Mantovani",
"Manuele",
"Manza",
"Manzella",
"Manzi",
"Manzione",
"Manzo",
"Manzolillo",
"Marabella",
"Maraldo",
"Marandola",
"Marano",
"Maranto",
"Marcantonio",
"Marcelli",
"Marcellino",
"Marcello",
"Marchello",
"Marcheschi",
"Marchese",
"Marchesi",
"Marchetti",
"Marchi",
"Marchini",
"Marchionda",
"Marchitelli",
"Marcia",
"Marcolini",
"Marcon",
"Marcone",
"Marconi",
"Marcucci",
"Mare",
"Marella",
"Marelli",
"Marenco",
"Marengo",
"Mareno",
"Maresco",
"Margo",
"Margotta",
"Mari",
"Mariani",
"Mariano",
"Mariconda",
"Marietta",
"Marietti",
"Marin",
"Marinacci",
"Marinaccio",
"Marinari",
"Marinaro",
"Marinelli",
"Marinello",
"Marini",
"Marino",
"Marinucci",
"Mario",
"Mariotti",
"Marmo",
"Maro",
"Marocco",
"Marolda",
"Marone",
"Maroni",
"Marotta",
"Marotto",
"Marra",
"Marrano",
"Marrazzo",
"Marre",
"Marrese",
"Marrocco",
"Marsella",
"Marsicano",
"Marsiglia",
"Marsili",
"Marsilio",
"Marsocci",
"Marte",
"Martelli",
"Marti",
"Martignetti",
"Martina",
"Martinell",
"Martinelli",
"Martinetti",
"Martini",
"Martino",
"Martire",
"Martocci",
"Martorano",
"Martorella",
"Martorelli",
"Marucci",
"Marullo",
"Marzella",
"Marzilli",
"Marzo",
"Mascari",
"Mascaro",
"Mascioli",
"Masella",
"Masi",
"Masin",
"Masini",
"Masino",
"Mason",
"Masone",
"Masotti",
"Massara",
"Massarelli",
"Massaro",
"Massetti",
"Massi",
"Massimino",
"Massimo",
"Masso",
"Massoni",
"Massucci",
"Mastrandrea",
"Mastrianni",
"Mastriano",
"Mastrogiacomo",
"Mastromarino",
"Mastromatteo",
"Masucci",
"Masullo",
"Matarazzo",
"Matarese",
"Matarrese",
"Matassa",
"Matera",
"Matrone",
"Mattaliano",
"Mattei",
"Matteis",
"Matteo",
"Mattera",
"Matteucci",
"Mattiace",
"Mattiello",
"Mattina",
"Mattioli",
"Matto",
"Mattucci",
"Maturo",
"Mauceri",
"Mauri",
"Mauriello",
"Maurin",
"Maurizio",
"Mauro",
"Mautino",
"Mazza",
"Mazzaferro",
"Mazzanti",
"Mazzara",
"Mazzarella",
"Mazzarelli",
"Mazzarese",
"Mazzariello",
"Mazzaro",
"Mazzeo",
"Mazzetti",
"Mazzi",
"Mazzilli",
"Mazzio",
"Mazziotta",
"Mazziotti",
"Mazzo",
"Mazzocchi",
"Mazzocco",
"Mazzoli",
"Mazzone",
"Mazzoni",
"Mazzotta",
"Mazzotti",
"Mazzuca",
"Mazzucco",
"Mazzullo",
"Mecca",
"Meccia",
"Medici",
"Medico",
"Meglio",
"Megna",
"Mei",
"Melara",
"Melaragno",
"Melchiori",
"Melchiorre",
"Mele",
"Meli",
"Melia",
"Melino",
"Melis",
"Melita",
"Mello",
"Mellone",
"Meloni",
"Melucci",
"Memoli",
"Menapace",
"Menconi",
"Menditto",
"Mendola",
"Mendolia",
"Menghini",
"Menicucci",
"Menna",
"Menotti",
"Mento",
"Menza",
"Meo",
"Meola",
"Meoli",
"Meranda",
"Merante",
"Mercaldo",
"Merenda",
"Merendino",
"Merli",
"Merlini",
"Merlino",
"Merlo",
"Mero",
"Messano",
"Messina",
"Messore",
"Mestre",
"Meucci",
"Mezzanotte",
"Mezzatesta",
"Micalizzi",
"Micciche",
"Miccio",
"Micco",
"Michela",
"Michele",
"Micheletti",
"Micheli",
"Michelini",
"Michelotti",
"Michetti",
"Micucci",
"Migliaccio",
"Miglio",
"Migliorini",
"Migliozzi",
"Mignone",
"Milan",
"Milani",
"Milano",
"Milardo",
"Milazzo",
"Milillo",
"Milito",
"Minadeo",
"Minardi",
"Minelli",
"Mineo",
"Minerva",
"Minervini",
"Minervino",
"Minetti",
"Mingione",
"Mini",
"Miniati",
"Minichiello",
"Minicozzi",
"Minicucci",
"Minieri",
"Minneci",
"Minotti",
"Minucci",
"Mion",
"Mione",
"Mira",
"Mirabella",
"Mirabelli",
"Mirabile",
"Mirando",
"Mirro",
"Mirto",
"Mistretta",
"Mitri",
"Mizzi",
"Mobilia",
"Moccia",
"Moccio",
"Moceri",
"Modena",
"Modica",
"Moffa",
"Mogavero",
"Moglia",
"Moise",
"Mola",
"Mole",
"Molinari",
"Molinaro",
"Molinelli",
"Molini",
"Molino",
"Mona",
"Monacelli",
"Monachino",
"Monaco",
"Monaldo",
"Monastero",
"Monda",
"Mondelli",
"Mondello",
"Mondi",
"Mondo",
"Monet",
"Moneta",
"Monetti",
"Monforte",
"Mongelli",
"Mongelluzzo",
"Mongiello",
"Mongillo",
"Monica",
"Monico",
"Monopoli",
"Montagna",
"Montagnino",
"Montalbo",
"Montalti",
"Montalto",
"Montana",
"Montanari",
"Montanaro",
"Montani",
"Montanino",
"Montano",
"Montante",
"Monte",
"Montecalvo",
"Monteforte",
"Monteleone",
"Montella",
"Montello",
"Montelongo",
"Montemarano",
"Monteverde",
"Monti",
"Monticello",
"Montini",
"Montone",
"Montoro",
"Montuori",
"Monzo",
"Mora",
"Morabito",
"Morace",
"Morandi",
"Morando",
"Morano",
"Morasco",
"Morea",
"Morella",
"Morelli",
"Moreschi",
"Moresco",
"Moresi",
"Moretti",
"Moretto",
"Morga",
"Morganelli",
"Morgano",
"Morgante",
"Morganti",
"Morgese",
"Morgillo",
"Mori",
"Morici",
"Moriconi",
"Morin",
"Morini",
"Morino",
"Mormino",
"Moro",
"Morocco",
"Morone",
"Moroni",
"Morra",
"Morreale",
"Mortara",
"Mortellaro",
"Mortillaro",
"Mosca",
"Moscaritolo",
"Moscatelli",
"Moscatello",
"Moscato",
"Moschella",
"Moschetti",
"Moschetto",
"Mosco",
"Moscone",
"Mosconi",
"Mose",
"Mossa",
"Mosso",
"Motola",
"Motta",
"Motto",
"Mucci",
"Mucciarone",
"Muccino",
"Muccio",
"Muffoletto",
"Muglia",
"Mule",
"Munafo",
"Mundo",
"Munno",
"Muoio",
"Mura",
"Muraca",
"Muraco",
"Murano",
"Muratori",
"Murgia",
"Murgo",
"Murra",
"Musacchia",
"Musante",
"Musarra",
"Muscarello",
"Muscatello",
"Muscato",
"Musco",
"Musella",
"Musilli",
"Musolino",
"Musso",
"Mustafa",
"Musto",
"Muto",
"Mutti",
"Muzzarelli",
"Muzzi",
"Naclerio",
"Nalbone",
"Nanna",
"Nanni",
"Nannini",
"Napoleone",
"Napolitano",
"Nappi",
"Nardella",
"Nardelli",
"Nardi",
"Nardiello",
"Nardini",
"Nardo",
"Nardolillo",
"Nardone",
"Nardozzi",
"Narducci",
"Nargi",
"Nasi",
"Naso",
"Nasso",
"Nastri",
"Nasuti",
"Natale",
"Natali",
"Natoli",
"Nauta",
"Navone",
"Nazzaro",
"Necci",
"Neglia",
"Negri",
"Negro",
"Nelli",
"Nenni",
"Nenno",
"Neri",
"Nero",
"Nerone",
"Nese",
"Nespoli",
"Nesta",
"Nestico",
"Netti",
"Netto",
"Neve",
"Niccoli",
"Nicola",
"Nicolai",
"Nicolazzo",
"Nicolella",
"Nicoletta",
"Nicoletti",
"Nicoli",
"Nicolini",
"Nicolosi",
"Nicosia",
"Nini",
"Nino",
"Niro",
"Nitti",
"Nobile",
"Noce",
"Nocella",
"Nocerino",
"Nocito",
"Nole",
"Nolfi",
"Nora",
"Norcia",
"Norelli",
"Nori",
"Notarangelo",
"Notarianni",
"Notaro",
"Noto",
"Notte",
"Nova",
"Novara",
"Novella",
"Novelli",
"Novello",
"Noviello",
"Nucci",
"Nuccio",
"Nudo",
"Nunno",
"Nunziata",
"Nunziato",
"Nuti",
"Nutile",
"Oberto",
"Occhino",
"Occhiogrosso",
"Occhipinti",
"Oddi",
"Oddo",
"Odierno",
"Odorizzi",
"Offredi",
"Ognibene",
"Oldani",
"Oliva",
"Oliveri",
"Oliverio",
"Oliveto",
"Olivieri",
"Oliviero",
"Olmo",
"Oneto",
"Ongaro",
"Onio",
"Onofrio",
"Opizzi",
"Oppedisano",
"Orecchio",
"Orio",
"Orlandi",
"Orlandini",
"Orlando",
"Orrico",
"Orsi",
"Orsini",
"Orsino",
"Orso",
"Ortolani",
"Ortolano",
"Oscuro",
"Ossani",
"Ossi",
"Osso",
"Oteri",
"Ottaviani",
"Ottaviano",
"Paccione",
"Paccioretti",
"Pace",
"Pacella",
"Pacelli",
"Pacetti",
"Paci",
"Paciello",
"Pacific",
"Pacifico",
"Pacilio",
"Pacini",
"Pacino",
"Pacione",
"Pacitti",
"Pacitto",
"Padalino",
"Padovani",
"Padovano",
"Paduano",
"Paganelli",
"Pagani",
"Paganini",
"Pagano",
"Paglia",
"Pagliarini",
"Paglione",
"Pagni",
"Pagnotta",
"Pagnotto",
"Pagnozzi",
"Paino",
"Pais",
"Pala",
"Paladini",
"Paladino",
"Palagi",
"Palaia",
"Palange",
"Palazzi",
"Palazzo",
"Palazzola",
"Palazzolo",
"Palermo",
"Palese",
"Paletta",
"Paliotta",
"Palla",
"Palladino",
"Pallante",
"Palleschi",
"Pallone",
"Pallotta",
"Palmeri",
"Palmiere",
"Palmieri",
"Palmiero",
"Palmiotto",
"Palo",
"Palomba",
"Palombi",
"Palombo",
"Palone",
"Palumbo",
"Paluzzi",
"Panarello",
"Panarese",
"Panariello",
"Panaro",
"Panciera",
"Pandolfi",
"Pandolfo",
"Pane",
"Panebianco",
"Panella",
"Panelli",
"Panepinto",
"Panetta",
"Panetti",
"Paniccia",
"Panico",
"Panicucci",
"Panno",
"Pannone",
"Pannullo",
"Panozzo",
"Pantaleo",
"Pantalone",
"Pantano",
"Pantone",
"Pantuso",
"Panza",
"Panzarella",
"Panzarino",
"Panzera",
"Panzica",
"Paola",
"Paolantonio",
"Paolella",
"Paoletta",
"Paoletti",
"Paoli",
"Paolillo",
"Paolini",
"Paolino",
"Paolo",
"Paolucci",
"Paone",
"Paonessa",
"Papa",
"Papaleo",
"Papalia",
"Papandrea",
"Papania",
"Paparella",
"Paparo",
"Papetti",
"Papi",
"Papini",
"Pappalardo",
"Pappano",
"Paradiso",
"Paratore",
"Parco",
"Pardi",
"Pardini",
"Pardo",
"Parella",
"Parente",
"Parenti",
"Paretti",
"Parillo",
"Parise",
"Parisi",
"Pariso",
"Parlapiano",
"Parlatore",
"Parma",
"Paro",
"Parodi",
"Parola",
"Parrella",
"Parrilla",
"Parrilli",
"Parrillo",
"Parrinello",
"Parrino",
"Parro",
"Parrotta",
"Partipilo",
"Parziale",
"Pascarella",
"Pascarelli",
"Pasco",
"Pascucci",
"Pascuzzi",
"Pasini",
"Pasqua",
"Pasqual",
"Pasquale",
"Pasquali",
"Pasqualini",
"Pasqualone",
"Pasquarella",
"Pasquarelli",
"Pasquarello",
"Pasquariello",
"Pasquinelli",
"Pasquini",
"Passafiume",
"Passalacqua",
"Passamonte",
"Passanante",
"Passanisi",
"Passantino",
"Passarella",
"Passarelli",
"Passarello",
"Passaretti",
"Passariello",
"Passeri",
"Passero",
"Passini",
"Passino",
"Pastore",
"Pastori",
"Pastorino",
"Pata",
"Patalano",
"Patania",
"Patella",
"Paterniti",
"Paterno",
"Paternostro",
"Patierno",
"Patino",
"Patitucci",
"Patricelli",
"Patrizi",
"Patrizio",
"Patrone",
"Patruno",
"Patti",
"Pavan",
"Pavese",
"Pavia",
"Pavon",
"Pavone",
"Pazienza",
"Pecchia",
"Pecci",
"Pecora",
"Pecoraro",
"Pecorella",
"Pedalino",
"Pedone",
"Pedrotti",
"Pedulla",
"Peduto",
"Peduzzi",
"Peirano",
"Pelino",
"Pella",
"Pelle",
"Pellecchia",
"Pellegrin",
"Pellegrini",
"Pellegrino",
"Pellerito",
"Pellicane",
"Pelliccia",
"Pellino",
"Pellitteri",
"Pelosi",
"Peloso",
"Peluso",
"Pendola",
"Penna",
"Pennacchio",
"Pennella",
"Pennino",
"Pennisi",
"Pensabene",
"Pensiero",
"Penso",
"Penta",
"Penza",
"Pepe",
"Pepi",
"Pepitone",
"Peppe",
"Pera",
"Peragine",
"Peraino",
"Perazzo",
"Perella",
"Perelli",
"Peretti",
"Perfetti",
"Perfetto",
"Pergola",
"Peri",
"Perilli",
"Perillo",
"Perin",
"Perini",
"Perino",
"Perito",
"Perla",
"Perna",
"Perniciaro",
"Perno",
"Pero",
"Peron",
"Perona",
"Perone",
"Peroni",
"Perotti",
"Perra",
"Perrella",
"Perrelli",
"Perretta",
"Perretti",
"Perri",
"Perricone",
"Perriello",
"Perrino",
"Perro",
"Perron",
"Perrone",
"Perrotta",
"Perrotti",
"Perrotto",
"Perrucci",
"Persichetti",
"Persico",
"Perugini",
"Peruzzi",
"Pesavento",
"Pescatore",
"Pesce",
"Pesci",
"Pesola",
"Pessolano",
"Petillo",
"Petito",
"Petitti",
"Petitto",
"Petosa",
"Petracca",
"Petraglia",
"Petralia",
"Petrarca",
"Petrecca",
"Petrella",
"Petrelli",
"Petri",
"Petricca",
"Petriello",
"Petrilla",
"Petrilli",
"Petrillo",
"Petrini",
"Petrino",
"Petrizzi",
"Petrizzo",
"Petro",
"Petrocelli",
"Petrone",
"Petronella",
"Petroni",
"Petronio",
"Petrosino",
"Petruccelli",
"Petrucci",
"Petrucelli",
"Petruzzelli",
"Petruzzi",
"Petruzziello",
"Petta",
"Petti",
"Pettinato",
"Pettine",
"Pettinelli",
"Pezza",
"Pezzano",
"Pezzella",
"Pezzi",
"Pezzino",
"Pezzullo",
"Pezzuti",
"Pezzuto",
"Pia",
"Piacente",
"Piacentini",
"Piacentino",
"Piacenza",
"Piana",
"Pianalto",
"Piano",
"Piazza",
"Pica",
"Picano",
"Picardi",
"Picarelli",
"Picarello",
"Picariello",
"Picchi",
"Picciano",
"Piccini",
"Piccinini",
"Piccininni",
"Piccio",
"Piccione",
"Piccioni",
"Piccirilli",
"Picco",
"Piccola",
"Piccoli",
"Piccolo",
"Piccone",
"Picerno",
"Pico",
"Picone",
"Picozzi",
"Piemonte",
"Pieretti",
"Pieri",
"Pierini",
"Piermarini",
"Pieroni",
"Pierotti",
"Pierro",
"Pietrangelo",
"Pietrantonio",
"Pietri",
"Pietro",
"Pietropaolo",
"Pignato",
"Pignone",
"Pignotti",
"Pilato",
"Pileggi",
"Pilla",
"Pilotti",
"Pinelli",
"Pini",
"Pinna",
"Pino",
"Pinta",
"Pinto",
"Pio",
"Pioli",
"Pipia",
"Pipitone",
"Piraino",
"Pirani",
"Piras",
"Pirillo",
"Pirlo",
"Piro",
"Pirolli",
"Pirone",
"Pirozzi",
"Pirrello",
"Pirri",
"Pirro",
"Pirrone",
"Pisa",
"Pisani",
"Pisano",
"Pisapia",
"Pisciotta",
"Piscitelli",
"Piscitello",
"Piselli",
"Pisoni",
"Pistilli",
"Pistone",
"Pitre",
"Pitrone",
"Pitta",
"Pitti",
"Pittillo",
"Pivirotto",
"Pizzano",
"Pizzi",
"Pizzimenti",
"Pizzini",
"Pizzino",
"Pizzitola",
"Pizzo",
"Pizzoferrato",
"Pizzolato",
"Pizzurro",
"Pizzuti",
"Pizzuto",
"Plano",
"Platania",
"Pluchino",
"Po",
"Poccia",
"Podesta",
"Poggi",
"Poggioli",
"Pola",
"Polcari",
"Polce",
"Poletti",
"Poli",
"Policastro",
"Polidori",
"Polidoro",
"Polimeni",
"Polino",
"Pollara",
"Polletta",
"Polli",
"Pollina",
"Pollino",
"Pollio",
"Polo",
"Polselli",
"Polsinelli",
"Polumbo",
"Poma",
"Pomarico",
"Pompa",
"Pompei",
"Pompeo",
"Pompilio",
"Pomponio",
"Pontarelli",
"Pontecorvo",
"Ponti",
"Ponticello",
"Pontillo",
"Pontrelli",
"Ponzi",
"Ponzio",
"Ponzo",
"Popolizio",
"Poppa",
"Porcaro",
"Porcella",
"Porcelli",
"Porcello",
"Porchia",
"Porco",
"Porpora",
"Porrazzo",
"Porreca",
"Porretta",
"Porta",
"Portanova",
"Portella",
"Portelli",
"Portera",
"Porto",
"Posa",
"Posillico",
"Postiglione",
"Poveromo",
"Pozza",
"Pozzi",
"Prata",
"Pratico",
"Prato",
"Presti",
"Presutti",
"Prete",
"Pretti",
"Pretto",
"Previte",
"Previti",
"Preziosi",
"Prezioso",
"Primavera",
"Primerano",
"Primiano",
"Primo",
"Principato",
"Principe",
"Prinzi",
"Priola",
"Priolo",
"Priore",
"Prisco",
"Prizzi",
"Procaccini",
"Procida",
"Procopio",
"Profeta",
"Proia",
"Proietti",
"Proscia",
"Prosperi",
"Prospero",
"Proto",
"Provenza",
"Provenzano",
"Prudente",
"Puccetti",
"Pucci",
"Puccia",
"Pucciarelli",
"Puccinelli",
"Puccini",
"Puccio",
"Pucillo",
"Puglia",
"Pugliano",
"Pugliese",
"Pugliesi",
"Puglise",
"Puglisi",
"Pula",
"Pulcini",
"Puleo",
"Puliafico",
"Pulice",
"Pulito",
"Pulizzi",
"Pullano",
"Pullara",
"Pulli",
"Pullo",
"Puma",
"Pumilia",
"Puopolo",
"Pupa",
"Pupillo",
"Pupo",
"Puricelli",
"Puro",
"Purpura",
"Pusateri",
"Puzio",
"Quaglia",
"Quagliata",
"Quaranto",
"Quartararo",
"Quarto",
"Quartuccio",
"Quattro",
"Quattrone",
"Quattrucci",
"Quercia",
"Querin",
"Quilici",
"Quintiliani",
"Quinto",
"Rabito",
"Racanelli",
"Racca",
"Raccio",
"Racioppi",
"Raciti",
"Raco",
"Radice",
"Rado",
"Radosta",
"Raffa",
"Raffaele",
"Raffaelli",
"Raffetto",
"Raffin",
"Raffo",
"Ragazzo",
"Raggio",
"Ragno",
"Rago",
"Ragona",
"Ragone",
"Ragonese",
"Ragosta",
"Ragozzino",
"Ragucci",
"Ragusa",
"Raia",
"Raimo",
"Raimondi",
"Raimondo",
"Rainaldi",
"Raineri",
"Raiola",
"Rallo",
"Rama",
"Ramaglia",
"Ramella",
"Rametta",
"Rampino",
"Rampone",
"Rampulla",
"Ranalli",
"Ranallo",
"Randazzo",
"Rando",
"Raneri",
"Ranieri",
"Ranno",
"Ranucci",
"Rao",
"Rapa",
"Rapisarda",
"Rapone",
"Rappa",
"Rapuano",
"Raso",
"Raspa",
"Rassi",
"Rastelli",
"Ratta",
"Ratti",
"Ratto",
"Rau",
"Rauseo",
"Razza",
"Razzano",
"Re",
"Reale",
"Reali",
"Realmuto",
"Rebecca",
"Recchia",
"Recchio",
"Recine",
"Recla",
"Recupero",
"Reda",
"Rega",
"Regalia",
"Reggio",
"Regina",
"Reginato",
"Regis",
"Reina",
"Reino",
"Reitano",
"Rella",
"Renaldi",
"Renaldo",
"Renda",
"Rende",
"Rendina",
"Rendine",
"Renzetti",
"Renzi",
"Renzo",
"Renzoni",
"Renzulli",
"Reo",
"Repetti",
"Repetto",
"Reppucci",
"Rescigno",
"Ressa",
"Resta",
"Restaino",
"Restifo",
"Restivo",
"Restuccia",
"Revello",
"Ricca",
"Riccardi",
"Riccardo",
"Riccelli",
"Ricci",
"Ricciardelli",
"Ricciardi",
"Riccio",
"Riccitelli",
"Ricciuti",
"Ricco",
"Riccobono",
"Richardi",
"Richichi",
"Ricigliano",
"Rienzo",
"Rigali",
"Rigano",
"Riggi",
"Riggio",
"Righetti",
"Righi",
"Rigoli",
"Rigoni",
"Rinaldi",
"Rinaldo",
"Rinaudo",
"Rindone",
"Rinella",
"Rini",
"Riolo",
"Riotto",
"Ripa",
"Risi",
"Riso",
"Rispoli",
"Risso",
"Ristaino",
"Rita",
"Ritacco",
"Riva",
"Rivelli",
"Rivera",
"Riviello",
"Riviera",
"Rizza",
"Rizzi",
"Rizzio",
"Rizzo",
"Rizzolo",
"Rizzotti",
"Rizzotto",
"Robello",
"Roberti",
"Roberto",
"Robino",
"Robustelli",
"Rocca",
"Roccaforte",
"Rocchi",
"Rocchio",
"Rocco",
"Rodia",
"Rodino",
"Rolando",
"Rolla",
"Rolleri",
"Rolli",
"Roma",
"Romagnoli",
"Romanelli",
"Romanello",
"Romani",
"Romaniello",
"Romano",
"Romeo",
"Romito",
"Ronca",
"Ronchetti",
"Ronchetto",
"Ronco",
"Roncone",
"Rondinelli",
"Rondon",
"Roppolo",
"Rosa",
"Rosamilia",
"Rosania",
"Rosano",
"Rosario",
"Rosasco",
"Rosati",
"Rosato",
"Roselli",
"Rosellini",
"Rosetta",
"Rosetti",
"Rosi",
"Rosica",
"Rosiello",
"Rosini",
"Roso",
"Rossa",
"Rossano",
"Rosselli",
"Rossello",
"Rossetti",
"Rossetto",
"Rossi",
"Rossin",
"Rossini",
"Rosso",
"Rosson",
"Rota",
"Rotella",
"Rotelli",
"Roti",
"Rotondi",
"Rotondo",
"Rotta",
"Rotunda",
"Rotundo",
"Rotunno",
"Rovito",
"Rozzi",
"Rua",
"Rubano",
"Rubbo",
"Ruberti",
"Ruberto",
"Rubin",
"Rubino",
"Rucci",
"Ruffini",
"Ruffino",
"Ruffolo",
"Rufo",
"Rugani",
"Ruggeri",
"Ruggero",
"Ruggiano",
"Ruggieri",
"Ruggiero",
"Ruggirello",
"Ruisi",
"Rulli",
"Rullo",
"Runco",
"Runfola",
"Ruocco",
"Ruotolo",
"Ruscio",
"Ruscitti",
"Rusco",
"Rusconi",
"Russi",
"Russo",
"Russomanno",
"Ruta",
"Rutigliano",
"Ruvolo",
"Ruzzo",
"Sabatelli",
"Sabatine",
"Sabatini",
"Sabatino",
"Sabbatini",
"Sabella",
"Sabetta",
"Sabino",
"Saccente",
"Sacchi",
"Sacco",
"Saccoccio",
"Saccomanno",
"Saccone",
"Saeli",
"Sagese",
"Saggese",
"Saggio",
"Sagona",
"Saitta",
"Sal",
"Sala",
"Saladino",
"Salamone",
"Salata",
"Salatino",
"Salce",
"Saldutti",
"Salemi",
"Salera",
"Saletta",
"Salmeri",
"Salomone",
"Salone",
"Salvadore",
"Salvadori",
"Salvaggio",
"Salvati",
"Salvato",
"Salvatore",
"Salvatori",
"Salvetti",
"Salvi",
"Salvini",
"Salvino",
"Salvo",
"Salvucci",
"Salzano",
"Salzillo",
"Sammarco",
"Sammartino",
"San Severino",
"Sandretto",
"Sandri",
"Sanfilippo",
"Sanfratello",
"Sangermano",
"Sangiacomo",
"Sangiovanni",
"Sanguinetti",
"Sani",
"Sanna",
"Sano",
"Sansalone",
"Sansone",
"Sant",
"Santa Croce",
"Santa Maria",
"Santagata",
"Santaniello",
"Santarelli",
"Santarossa",
"Santarsiero",
"Santavicca",
"Santel",
"Santell",
"Santella",
"Santelli",
"Santeramo",
"Santi",
"Santilli",
"Santillo",
"Santini",
"Santino",
"Santo",
"Santo Pietro",
"Santoli",
"Santomauro",
"Santone",
"Santoni",
"Santora",
"Santore",
"Santorelli",
"Santori",
"Santoriello",
"Santoro",
"Santostefano",
"Santosuosso",
"Santucci",
"Sanzo",
"Sanzone",
"Saponaro",
"Sapone",
"Saporito",
"Saputo",
"Saracco",
"Saraceno",
"Saracino",
"Sardella",
"Sardi",
"Sardina",
"Sardo",
"Sardone",
"Sarli",
"Sarni",
"Sarno",
"Sarra",
"Sarracino",
"Sarro",
"Sarti",
"Sartin",
"Sartini",
"Sarto",
"Sartore",
"Sartori",
"Sarubbi",
"Saso",
"Sassano",
"Sassi",
"Sasso",
"Sassone",
"Satriano",
"Saulino",
"Sauro",
"Sava",
"Savaria",
"Savarino",
"Savastano",
"Savelli",
"Saverino",
"Saviano",
"Savignano",
"Savini",
"Savino",
"Savio",
"Savo",
"Savoca",
"Savoia",
"Saya",
"Sbarra",
"Sberna",
"Scaccia",
"Scacco",
"Scagnelli",
"Scala",
"Scalera",
"Scaletta",
"Scalone",
"Scalzi",
"Scalzitti",
"Scalzo",
"Scamardo",
"Scanga",
"Scanio",
"Scannapieco",
"Scaramella",
"Scarangella",
"Scarantino",
"Scarcelli",
"Scarcello",
"Scardina",
"Scardino",
"Scarfo",
"Scarlata",
"Scarlato",
"Scarola",
"Scarpa",
"Scarpace",
"Scarpati",
"Scarpato",
"Scarpelli",
"Scarpinato",
"Scarpino",
"Scarpone",
"Scarsella",
"Scatena",
"Scaturro",
"Scavo",
"Scavone",
"Scavuzzo",
"Scelfo",
"Scelza",
"Scenna",
"Scerbo",
"Schena",
"Schenone",
"Schettini",
"Schettino",
"Schiano",
"Schiappa",
"Schiavi",
"Schiavo",
"Schiavone",
"Schiavoni",
"Schira",
"Schiraldi",
"Schirra",
"Schirripa",
"Sciacca",
"Scialabba",
"Scialdone",
"Sciandra",
"Scianna",
"Sciara",
"Sciarra",
"Sciarretta",
"Sciarrino",
"Scibelli",
"Scibetta",
"Scibilia",
"Scigliano",
"Scime",
"Scimeca",
"Scinta",
"Scioli",
"Sciortino",
"Scioscia",
"Scipio",
"Scipione",
"Scipioni",
"Scire",
"Sciulli",
"Sciullo",
"Sciuto",
"Sclafani",
"Scola",
"Scolari",
"Scolaro",
"Scoma",
"Scopel",
"Scopelliti",
"Scordato",
"Scorsone",
"Scorza",
"Scotti",
"Scotto",
"Scozzafava",
"Scozzari",
"Scrima",
"Scrivani",
"Scuderi",
"Scungio",
"Scutari",
"Sebastiani",
"Sebastiano",
"Segreti",
"Segreto",
"Sella",
"Sellitti",
"Sellitto",
"Selvaggi",
"Selvaggio",
"Semenza",
"Senatore",
"Seneca",
"Senerchia",
"Senese",
"Senna",
"Senne",
"Seno",
"Sepe",
"Seppi",
"Sera",
"Serafine",
"Serafini",
"Serafino",
"Serena",
"Sereno",
"Sergi",
"Sergio",
"Serino",
"Serio",
"Serpe",
"Serpico",
"Serra",
"Serrata",
"Serratore",
"Serritella",
"Servedio",
"Servello",
"Servi",
"Servidio",
"Sesto",
"Seta",
"Setaro",
"Severini",
"Severino",
"Severo",
"Sferra",
"Sferrazza",
"Sforza",
"Sgambati",
"Sgarlata",
"Sibilia",
"Sica",
"Sicignano",
"Sicilia",
"Siciliano",
"Sico",
"Siconolfi",
"Sicurella",
"Sidoti",
"Siena",
"Signor",
"Signorelli",
"Signorello",
"Signorino",
"Sigona",
"Siino",
"Silano",
"Sileo",
"Silla",
"Silvani",
"Silvano",
"Silveri",
"Silveria",
"Silvestri",
"Silvestro",
"Silvi",
"Simiele",
"Simione",
"Simoncini",
"Simone",
"Simonelli",
"Simonet",
"Simonetta",
"Simonette",
"Simonetti",
"Simoni",
"Simonini",
"Sinacore",
"Sinagra",
"Sinatra",
"Sindoni",
"Sinibaldi",
"Sinopoli",
"Siracusa",
"Siragusa",
"Siravo",
"Siri",
"Sirianni",
"Sirico",
"Sirna",
"Sisco",
"Sisti",
"Sisto",
"Smaldone",
"Smeriglio",
"Soave",
"Socci",
"Soccio",
"Sodaro",
"Solano",
"Solazzo",
"Soldan",
"Soldano",
"Soldo",
"Soli",
"Solimine",
"Sollami",
"Sollecito",
"Somma",
"Soprano",
"Soracco",
"Sorace",
"Soranno",
"Sorbello",
"Sorbo",
"Sorci",
"Sordillo",
"Sorge",
"Sorgi",
"Sorice",
"Sorrento",
"Sortino",
"Soscia",
"Sottosanti",
"Spada",
"Spadaccini",
"Spadafore",
"Spadea",
"Spadoni",
"Spagna",
"Spagnoletti",
"Spagnoli",
"Spagnolo",
"Spagnuolo",
"Spallino",
"Spallone",
"Spano",
"Spata",
"Spatafora",
"Spatafore",
"Spataro",
"Spatola",
"Spaziani",
"Spaziano",
"Spedale",
"Sperandeo",
"Sperandio",
"Speranza",
"Sperduti",
"Sperduto",
"Speroni",
"Sperrazza",
"Spezia",
"Spicola",
"Spicuzza",
"Spiezio",
"Spina",
"Spinazzola",
"Spinello",
"Spinnato",
"Spino",
"Spinola",
"Spinosa",
"Spirito",
"Spizzirri",
"Sposato",
"Sposito",
"Squicciarini",
"Squillante",
"Squitieri",
"Stabile",
"Staffa",
"Staffieri",
"Stagnaro",
"Stagnitta",
"Stagno",
"Stallone",
"Stanco",
"Stano",
"Stanzione",
"Stasio",
"Stavola",
"Stefanelli",
"Stefani",
"Stefanini",
"Stefano",
"Stella",
"Stellato",
"Stello",
"Stephani",
"Stigliano",
"Storino",
"Storti",
"Storto",
"Strada",
"Strazza",
"Striano",
"Strinati",
"Strollo",
"Stumpo",
"Sturniolo",
"Subia",
"Sulla",
"Sulpizio",
"Sunseri",
"Supino",
"Susco",
"Susi",
"Sutera",
"Tabacchi",
"Tabone",
"Taddei",
"Taddeo",
"Taddonio",
"Tafuri",
"Tagliaferri",
"Tagliaferro",
"Taglieri",
"Taibi",
"Talarico",
"Talerico",
"Taliercio",
"Tallarico",
"Tallo",
"Talone",
"Tamasi",
"Tambasco",
"Tambellini",
"Tamborello",
"Tamburello",
"Tamburino",
"Tamburo",
"Tamburri",
"Tamburrino",
"Tamburro",
"Tammaro",
"Tancredi",
"Tango",
"Tangredi",
"Tani",
"Tano",
"Tantalo",
"Tantillo",
"Tanzi",
"Taormina",
"Tarantino",
"Taranto",
"Taravella",
"Tarolli",
"Tarquinio",
"Tarsi",
"Tartaglia",
"Tartaglione",
"Tarulli",
"Tasca",
"Tassi",
"Tassinari",
"Tasso",
"Tassone",
"Tata",
"Tauriello",
"Tauro",
"Tavani",
"Tavella",
"Taverna",
"Tavolacci",
"Tedeschi",
"Tedesco",
"Tedone",
"Telesca",
"Telesco",
"Tella",
"Tello",
"Tempesta",
"Tenaglia",
"Tenuta",
"Tepedino",
"Terenzi",
"Teresi",
"Terracciano",
"Terracina",
"Terrano",
"Terreri",
"Terzi",
"Tesauro",
"Tesoriero",
"Tesoro",
"Tessaro",
"Tessitore",
"Testa",
"Testani",
"Testo",
"Teti",
"Tiano",
"Tiberi",
"Tiberio",
"Tierno",
"Timpone",
"Tine",
"Tino",
"Tinti",
"Tirabassi",
"Tirone",
"Tiso",
"Tito",
"Titone",
"Tobia",
"Tocci",
"Tocco",
"Toce",
"Todaro",
"Todora",
"Tofani",
"Tognetti",
"Toia",
"Tolerico",
"Tolomeo",
"Toma",
"Tomaino",
"Tomarchio",
"Tomaselli",
"Tomasello",
"Tomasetti",
"Tomasi",
"Tomasini",
"Tomasino",
"Tomaso",
"Tomassetti",
"Tomassi",
"Tomassini",
"Tomasso",
"Tomasulo",
"Tomei",
"Tomeo",
"Tonelli",
"Toni",
"Tonini",
"Tonti",
"Toppi",
"Torchia",
"Torcivia",
"Torelli",
"Torello",
"Toriello",
"Torino",
"Tornabene",
"Tornatore",
"Tornetta",
"Torno",
"Toro",
"Torre",
"Torregrossa",
"Torres",
"Torri",
"Torrisi",
"Torti",
"Tortora",
"Tortorella",
"Tortorelli",
"Tortorello",
"Tortorice",
"Tortorici",
"Toscani",
"Toscano",
"Tosi",
"Toso",
"Tosti",
"Tota",
"Toti",
"Totino",
"Toto",
"Tozzi",
"Trabucco",
"Traficante",
"Traina",
"Traino",
"Trama",
"Tramontana",
"Tramontano",
"Tramonte",
"Tramontozzi",
"Tranchina",
"Trani",
"Travaglini",
"Traverso",
"Travisano",
"Trento",
"Trevisan",
"Trevisani",
"Trezza",
"Trifiletti",
"Triglia",
"Trillo",
"Trimboli",
"Trinca",
"Tringale",
"Tringali",
"Triola",
"Triolo",
"Tripi",
"Tripodi",
"Tripoli",
"Trivisonno",
"Troccoli",
"Troia",
"Troiani",
"Troiano",
"Troilo",
"Troise",
"Troisi",
"Trombetta",
"Trombino",
"Troncone",
"Tronolone",
"Tropea",
"Tropeano",
"Tropiano",
"Trotta",
"Trotti",
"Trotto",
"Trovato",
"Trozzo",
"Trubiano",
"Truglio",
"Trunzo",
"Trupiano",
"Tucci",
"Tucciarone",
"Tuccillo",
"Tuccio",
"Tufano",
"Tufaro",
"Tufo",
"Tulli",
"Tullio",
"Tullo",
"Tumbarello",
"Tuminello",
"Tumminello",
"Tumminia",
"Tumolo",
"Turano",
"Turchi",
"Turco",
"Turi",
"Turiano",
"Turo",
"Turri",
"Turrisi",
"Turro",
"Tursi",
"Turturro",
"Tusa",
"Tuscano",
"Tutino",
"Tuzzolino",
"Uberti",
"Uccello",
"Ucci",
"Udinese",
"Udinesi",
"Ugolini",
"Uliano",
"Ungaro",
"Urbani",
"Urciuoli",
"Urgo",
"Ursillo",
"Ursini",
"Ursino",
"Urso",
"Uva",
"Uzzo",
"Vacanti",
"Vacca",
"Vaccarella",
"Vaccarelli",
"Vaccarello",
"Vaccari",
"Vaccariello",
"Vaccarino",
"Vaccaro",
"Vacco",
"Vadala",
"Vagnoni",
"Vairo",
"Vala",
"Valent",
"Valente",
"Valenti",
"Valentini",
"Valentino",
"Valenza",
"Valeri",
"Valiante",
"Valla",
"Vallario",
"Vallese",
"Valli",
"Vallone",
"Valore",
"Valvano",
"Valvo",
"Vanacore",
"Vanella",
"Vannelli",
"Vanni",
"Vannucci",
"Vanore",
"Varallo",
"Varano",
"Varda",
"Vario",
"Varisco",
"Varni",
"Varone",
"Varriale",
"Varricchio",
"Varrone",
"Vars",
"Varvaro",
"Vasile",
"Vassallo",
"Vasta",
"Vastano",
"Vastola",
"Vecchi",
"Vecchiarelli",
"Vecchio",
"Vecchione",
"Vece",
"Vecellio",
"Vecera",
"Vecoli",
"Vellucci",
"Velotta",
"Veltre",
"Vena",
"Venanzi",
"Vendetti",
"Venditti",
"Venditto",
"Venezia",
"Veneziale",
"Veneziano",
"Venezio",
"Venier",
"Venneri",
"Veno",
"Venti",
"Ventimiglia",
"Vento",
"Ventola",
"Ventre",
"Ventrella",
"Ventresca",
"Ventrone",
"Ventura",
"Venturella",
"Venturelli",
"Venturi",
"Venturini",
"Venturino",
"Venturo",
"Venuti",
"Venuto",
"Venzon",
"Verde",
"Verderame",
"Verderosa",
"Verdi",
"Verdone",
"Verducci",
"Verga",
"Verna",
"Vernetti",
"Verni",
"Verno",
"Vero",
"Verona",
"Veronesi",
"Verrastro",
"Verratti",
"Verrico",
"Verrilli",
"Verrone",
"Vertucci",
"Verucchi",
"Vescio",
"Vesco",
"Vescovi",
"Vespa",
"Vetere",
"Vetrone",
"Vettraino",
"Viale",
"Vian",
"Viani",
"Viano",
"Vicari",
"Vicario",
"Vicini",
"Vicino",
"Vida",
"Viel",
"Vietti",
"Viglione",
"Vigliotti",
"Vigna",
"Vignali",
"Vignola",
"Vignone",
"Vilardo",
"Villa",
"Villani",
"Villano",
"Villanova",
"Villella",
"Villone",
"Vincelli",
"Vincenti",
"Vincenzo",
"Vinci",
"Viola",
"Violante",
"Virgili",
"Virgilio",
"Virginia",
"Virzi",
"Visalli",
"Viscardi",
"Visco",
"Viscomi",
"Visconti",
"Viscuso",
"Viselli",
"Vita",
"Vitacco",
"Vitale",
"Vitali",
"Vitanza",
"Vitela",
"Vitelli",
"Vitello",
"Viti",
"Vitiello",
"Vito",
"Vitolo",
"Vitrano",
"Vitti",
"Vittone",
"Vittori",
"Vittoria",
"Vittorio",
"Vitucci",
"Vitulli",
"Vitullo",
"Vivenzio",
"Viviani",
"Viviano",
"Vivirito",
"Vivolo",
"Vivona",
"Vizza",
"Vizzini",
"Voce",
"Voci",
"Volante",
"Volino",
"Vollaro",
"Volpe",
"Volpi",
"Volpicelli",
"Volta",
"Vona",
"Vota",
"Votta",
"Vozzella",
"Vullo",
"Vultaggio",
"Vuono",
"Zaccagnini",
"Zaccagnino",
"Zaccardi",
"Zaccardo",
"Zaccaria",
"Zaccheo",
"Zaccone",
"Zadra",
"Zaffino",
"Zaffuto",
"Zaino",
"Zambelli",
"Zambon",
"Zamboni",
"Zambrano",
"Zammit",
"Zampa",
"Zampella",
"Zampini",
"Zampino",
"Zanardi",
"Zanca",
"Zandi",
"Zane",
"Zanella",
"Zanelli",
"Zanetti",
"Zangari",
"Zanghi",
"Zangrilli",
"Zani",
"Zanin",
"Zanni",
"Zannini",
"Zanon",
"Zanone",
"Zanoni",
"Zanotti",
"Zappa",
"Zappala",
"Zappone",
"Zappulla",
"Zara",
"Zarcone",
"Zarella",
"Zarlengo",
"Zaro",
"Zarrella",
"Zarrilli",
"Zarro",
"Zavaglia",
"Zecca",
"Zegarelli",
"Zella",
"Zello",
"Zema",
"Zeni",
"Zeno",
"Zeoli",
"Zeolla",
"Zeppieri",
"Zetticci",
"Zezza",
"Zingale",
"Zingarelli",
"Zingaro",
"Zini",
"Zinni",
"Zinno",
"Zino",
"Zirpoli",
"Zisa",
"Zito",
"Zizzi",
"Zizzo",
"Zocchi",
"Zocco",
"Zoda",
"Zola",
"Zolezzi",
"Zolla",
"Zollo",
"Zona",
"Zoppi",
"Zorzi",
"Zotti",
"Zottola",
"Zucca",
"Zuccarelli",
"Zuccarello",
"Zuccaro",
"Zucco",
"Zulli",
"Zullo",
"Zumbo",
"Zummo",
"Zumpano",
"Zunino",
"Zurlo"]>>
<<set setup.japaneseSurnames to [
"Abe",
"Adachi",
"Akagi",
"Akamine",
"Aki",
"Akiyama",
"Amano",
"Amari",
"Amaya",
"Ando",
"Anno",
"Anzai",
"Aoki",
"Aoyama",
"Arai",
"Arakaki",
"Arakawa",
"Araki",
"Arata",
"Araya",
"Arima",
"Arita",
"Asa",
"Asai",
"Asano",
"Asato",
"Ashikaga",
"Azuma",
"Baba",
"Ban",
"Bando",
"Chiba",
"Chinen",
"Chino",
"Date",
"Doi",
"Domen",
"Eguchi",
"Endo",
"Enomoto",
"Eto",
"Fujii",
"Fujikawa",
"Fujimori",
"Fujimoto",
"Fujimura",
"Fujino",
"Fujioka",
"Fujita",
"Fujiwara",
"Fukuda",
"Fukuhara",
"Fukui",
"Fukumoto",
"Fukunaga",
"Fukushima",
"Funai",
"Furukawa",
"Furuta",
"Furutani",
"Furuya",
"Fuse",
"Gima",
"Go",
"Goda",
"Goto",
"Goya",
"Hada",
"Haga",
"Hagiwara",
"Hamada",
"Hamamoto",
"Hamasaki",
"Handa",
"Hano",
"Hara",
"Harada",
"Hase",
"Hasegawa",
"Hashimoto",
"Hata",
"Hatanaka",
"Hattori",
"Hayakawa",
"Hayashi",
"Hayashida",
"Higa",
"Higashi",
"Higuchi",
"Himura",
"Hino",
"Hirabayashi",
"Hirai",
"Hirano",
"Hiraoka",
"Hirata",
"Hirayama",
"Hironaka",
"Hirose",
"Hirota",
"Hisakawa",
"Hoga",
"Hokama",
"Honda",
"Hora",
"Hori",
"Horie",
"Horiuchi",
"Hoshino",
"Ichikawa",
"Ida",
"Ide",
"Igarashi",
"Ige",
"Iha",
"Iida",
"Ike",
"Ikeda",
"Ikehara",
"Imada",
"Imai",
"Imamura",
"Inaba",
"Inoue",
"Inouye",
"Isa",
"Iseri",
"Ishibashi",
"Ishida",
"Ishihara",
"Ishii",
"Ishikawa",
"Ishimoto",
"Isobe",
"Ito",
"Itoh",
"Itou",
"Iwai",
"Iwamoto",
"Iwasaki",
"Iwata",
"Izumi",
"Jin",
"Jo",
"Juba",
"Kaba",
"Kagawa",
"Kai",
"Kajiwara",
"Kamei",
"Kamiya",
"Kanai",
"Kanda",
"Kaneko",
"Kanemoto",
"Kaneshiro",
"Kanno",
"Kano",
"Kasai",
"Kase",
"Kataoka",
"Katayama",
"Kato",
"Katou",
"Kawabata",
"Kawaguchi",
"Kawahara",
"Kawai",
"Kawakami",
"Kawamoto",
"Kawamura",
"Kawano",
"Kawasaki",
"Kawashima",
"Kawata",
"Kaya",
"Kibe",
"Kida",
"Kido",
"Kikuchi",
"Kimoto",
"Kimura",
"Kinoshita",
"Kishi",
"Kishimoto",
"Kita",
"Kitagawa",
"Kitamura",
"Kiyabu",
"Kobashigawa",
"Kobayashi",
"Kobe",
"Koda",
"Kodama",
"Koga",
"Koike",
"Koizumi",
"Kojima",
"Komatsu",
"Kon",
"Konda",
"Kondo",
"Konishi",
"Konno",
"Kono",
"Konya",
"Koyama",
"Koyanagi",
"Kuba",
"Kubo",
"Kubota",
"Kudo",
"Kumagai",
"Kuno",
"Kuramoto",
"Kurata",
"Kure",
"Kurihara",
"Kuroda",
"Kurokawa",
"Kurosawa",
"Kuse",
"Kusumoto",
"Kuwahara",
"Machi",
"Machida",
"Mae",
"Maeda",
"Maekawa",
"Maita",
"Maki",
"Makino",
"Mano",
"Maruyama",
"Masaki",
"Mase",
"Masuda",
"Matsubara",
"Matsuda",
"Matsui",
"Matsumoto",
"Matsumura",
"Matsunaga",
"Matsuno",
"Matsuo",
"Matsuoka",
"Matsushima",
"Matsushita",
"Matsuura",
"Matsuyama",
"Matsuzaki",
"Mayeda",
"Mihara",
"Mikami",
"Miki",
"Minami",
"Minamoto",
"Mino",
"Mita",
"Miura",
"Miya",
"Miyagawa",
"Miyahara",
"Miyahira",
"Miyake",
"Miyamoto",
"Miyasaki",
"Miyasato",
"Miyashiro",
"Miyashita",
"Miyata",
"Miyazaki",
"Miyoshi",
"Mizuno",
"Mizushima",
"Mochizuki",
"Mori",
"Morikawa",
"Morimoto",
"Morine",
"Morino",
"Morioka",
"Morishige",
"Morishita",
"Morita",
"Moriyama",
"Moto",
"Mukai",
"Mura",
"Murai",
"Murakami",
"Muramoto",
"Muranaka",
"Murano",
"Muraoka",
"Murata",
"Murayama",
"Muto",
"Nagai",
"Nagamine",
"Nagano",
"Nagao",
"Nagasawa",
"Nagata",
"Naito",
"Nakada",
"Nakagawa",
"Nakahara",
"Nakai",
"Nakajima",
"Nakama",
"Nakamoto",
"Nakamura",
"Nakanishi",
"Nakano",
"Nakao",
"Nakashima",
"Nakasone",
"Nakata",
"Nakatani",
"Nakatomi",
"Nakayama",
"Nakazawa",
"Namba",
"Nii",
"Nishi",
"Nishida",
"Nishihara",
"Nishikawa",
"Nishimoto",
"Nishimura",
"Nishioka",
"Nishiyama",
"Nitta",
"Niwa",
"No",
"Noda",
"Noguchi",
"Nomura",
"Nonaka",
"Noya",
"Oba",
"Obara",
"Obi",
"Oda",
"Oe",
"Ogasawara",
"Ogata",
"Ogawa",
"Ogino",
"Ogura",
"Oh",
"Ohara",
"Ohashi",
"Ohno",
"Ohta",
"Oishi",
"Oka",
"Okabe",
"Okada",
"Okamoto",
"Okamura",
"Okane",
"Okano",
"Okawa",
"Okazaki",
"Oki",
"Okimoto",
"Okino",
"Okita",
"Okubo",
"Okuda",
"Okuma",
"Okumura",
"Okura",
"Omori",
"Omura",
"Onaga",
"Onishi",
"Ono",
"Orio",
"Osada",
"Osaki",
"Ose",
"Oshima",
"Oshiro",
"Oshita",
"Ota",
"Otake",
"Otani",
"Otsuka",
"Ouchi",
"Oyama",
"Oye",
"Ozaki",
"Ozawa",
"Sada",
"Sadow",
"Saeki",
"Saiki",
"Saito",
"Saitou",
"Sakaguchi",
"Sakai",
"Sakamoto",
"Sakata",
"Sako",
"Sakuma",
"Sakurai",
"Sama",
"Sanda",
"Sando",
"Sano",
"Sasaki",
"Sato",
"Satou",
"Satow",
"Sawa",
"Sawada",
"Sawaya",
"Sazama",
"Seki",
"Sekiguchi",
"Seno",
"Seo",
"Sera",
"Seta",
"Seto",
"Shiba",
"Shibata",
"Shibuya",
"Shima",
"Shimabukuro",
"Shimada",
"Shimamoto",
"Shimizu",
"Shimoda",
"Shimomura",
"Shinohara",
"Shinsato",
"Shintani",
"Shirai",
"Shiraishi",
"Shiraki",
"Shiro",
"Shiroma",
"Shishido",
"Shoda",
"Shoji",
"Soda",
"Soga",
"Soma",
"Sone",
"Sonoda",
"Suda",
"Sugai",
"Sugawara",
"Sugihara",
"Sugimoto",
"Sugita",
"Sugiyama",
"Suko",
"Sumida",
"Sunada",
"Suto",
"Suzuki",
"Tabata",
"Tachibana",
"Tada",
"Tagawa",
"Taguchi",
"Tahara",
"Taira",
"Tajima",
"Takada",
"Takagi",
"Takahashi",
"Takai",
"Takaki",
"Takamoto",
"Takano",
"Takara",
"Takashima",
"Takata",
"Takayama",
"Takeda",
"Takei",
"Takemoto",
"Takenaka",
"Takeshita",
"Taketa",
"Takeuchi",
"Tamaki",
"Tamanaha",
"Tamashiro",
"Tamura",
"Tanabe",
"Tanaka",
"Tani",
"Tanigawa",
"Taniguchi",
"Tanimoto",
"Tanji",
"Tano",
"Tao",
"Tashiro",
"Tengan",
"Terada",
"Teramoto",
"Teruya",
"Teshima",
"Tobe",
"Toda",
"Tokuda",
"Tokunaga",
"Toma",
"Tominaga",
"Tomita",
"Tone",
"Toyama",
"Toyoda",
"Tsuchida",
"Tsuchiya",
"Tsuda",
"Tsuji",
"Tsukamoto",
"Tsukuda",
"Tsutsui",
"Tsutsumi",
"Uchida",
"Uchiyama",
"Ueda",
"Uehara",
"Uemura",
"Ueno",
"Umeda",
"Umemoto",
"Uno",
"Usui",
"Uyeda",
"Uyehara",
"Uyemura",
"Uyeno",
"Wada",
"Wakabayashi",
"Watanabe",
"Yagi",
"Yamada",
"Yamagata",
"Yamaguchi",
"Yamakawa",
"Yamamoto",
"Yamamura",
"Yamanaka",
"Yamane",
"Yamaoka",
"Yamasaki",
"Yamashiro",
"Yamashita",
"Yamauchi",
"Yamazaki",
"Yanagi",
"Yano",
"Yasuda",
"Yasui",
"Yasutake",
"Yogi",
"Yokota",
"Yokoyama",
"Yonamine",
"Yoneda",
"Yoshida",
"Yoshihara",
"Yoshikawa",
"Yoshimoto",
"Yoshimura",
"Yoshinaga",
"Yoshino",
"Yoshioka",
"Yukimura"]>>
<<set setup.germanSurnames to [
"Abbe",
"Abegglen",
"Abel",
"Abeln",
"Abend",
"Abendroth",
"Aber",
"Abitz",
"Abke",
"Abt",
"Abts",
"Ach",
"Achatz",
"Achen",
"Achenbach",
"Achorn",
"Achter",
"Achterhof",
"Achziger",
"Ackermann",
"Ackert",
"Ackmann",
"Acord",
"Adami",
"Adamy",
"Addleman",
"Adel",
"Adelberg",
"Adelmann",
"Adelsberger",
"Adelsperger",
"Adelstein",
"Ader",
"Aderman",
"Aders",
"Adler",
"Adolf",
"Afflerbach",
"Affolter",
"Agler",
"Agricola",
"Ahl",
"Ahlbrecht",
"Ahles",
"Ahlf",
"Ahlgrim",
"Ahmann",
"Ahn",
"Ahr",
"Airey",
"Albach",
"Alberding",
"Alberg",
"Albitz",
"Albracht",
"Albrecht",
"Albus",
"Aldag",
"Alder",
"Aldinger",
"Alexy",
"Alger",
"Alig",
"Alleman",
"Allenbach",
"Allendorf",
"Aller",
"Allers",
"Allert",
"Allgaier",
"Allgeier",
"Allgeyer",
"Alling",
"Allinger",
"Allman",
"Alman",
"Almendinger",
"Almer",
"Alpert",
"Alpha",
"Alsdorf",
"Alsman",
"Alspach",
"Alt",
"Altemose",
"Altenbach",
"Altenburg",
"Altenburger",
"Altendorf",
"Altenhofen",
"Altepeter",
"Alter",
"Altergott",
"Althaus",
"Altheide",
"Althen",
"Althoff",
"Altig",
"Altmann",
"Altmeyer",
"Altringer",
"Altstadt",
"Altvater",
"Amacher",
"Amaker",
"Amann",
"Amberg",
"Amberger",
"Amborn",
"Ambrosius",
"Ambs",
"Ambuehl",
"Amelung",
"Amend",
"Amendt",
"Ament",
"Ames",
"Ammer",
"Ammon",
"Amrhein",
"Amsel",
"Amsler",
"Amthor",
"Anacker",
"Andelman",
"Ander",
"Anderer",
"Anderle",
"Anderman",
"Anders",
"Andes",
"Anding",
"Andler",
"Andra",
"Andrae",
"Andre",
"Andreae",
"Andris",
"Andrle",
"Angel",
"Angerhofer",
"Angerman",
"Angermeier",
"Angert",
"Anhalt",
"Anhorn",
"Anker",
"Anklam",
"Annen",
"Anschuetz",
"Anselmi",
"Anslinger",
"Ansorge",
"Anspach",
"Ansted",
"Antes",
"Anthes",
"Anthon",
"Antoni",
"Apfel",
"Apfelbaum",
"App",
"Appel",
"Appelhans",
"Appelt",
"Appenzeller",
"Appold",
"Aprill",
"Apt",
"Arant",
"Arb",
"Arbeiter",
"Ardinger",
"Arendt",
"Arensdorf",
"Arentz",
"Arenz",
"Aretz",
"Arling",
"Arlinghaus",
"Arlt",
"Arman",
"Armbrecht",
"Armbrust",
"Armbruster",
"Armes",
"Armold",
"Arms",
"Arndt",
"Arner",
"Arnhart",
"Arnhold",
"Arnholt",
"Arning",
"Arnoldi",
"Arnoldy",
"Arnot",
"Arnstein",
"Arp",
"Arras",
"Arth",
"Artz",
"Artzer",
"Arzt",
"Asch",
"Aschenbach",
"Aschenbrenner",
"Ascher",
"Aschoff",
"Asp",
"Assmann",
"Ast",
"Aster",
"Astle",
"Ater",
"Athmann",
"Attig",
"Aubel",
"Aubert",
"Aubrecht",
"Aue",
"Auen",
"Auer",
"Auerbach",
"Aufderheide",
"Aug",
"Auge",
"Augenstein",
"Auger",
"Augsburger",
"Augspurger",
"Aukamp",
"Aul",
"Aulbach",
"Aulenbach",
"Aull",
"Ault",
"Aumann",
"Aupperle",
"Aurich",
"Auringer",
"Auslander",
"Ausman",
"Aust",
"Austen",
"Auster",
"Austerman",
"Austgen",
"Austin",
"Auth",
"Aven",
"Averbach",
"Averbeck",
"Awe",
"Ax",
"Axt",
"Aydt",
"Aye",
"Baab",
"Baal",
"Baar",
"Baars",
"Babe",
"Babel",
"Baber",
"Babler",
"Babst",
"Bach",
"Bache",
"Bacher",
"Bachert",
"Bachhuber",
"Bachmann",
"Bachmeier",
"Bachtel",
"Backe",
"Backes",
"Backhaus",
"Backman",
"Backs",
"Bader",
"Badertscher",
"Baecker",
"Baeder",
"Baehler",
"Baehr",
"Baer",
"Baerg",
"Baerwald",
"Baese",
"Baessler",
"Baetz",
"Bahe",
"Bahler",
"Bahlmann",
"Bahn",
"Bahner",
"Bahre",
"Bahrenburg",
"Bahrke",
"Baier",
"Bailen",
"Bainter",
"Baitinger",
"Bake",
"Balbach",
"Balder",
"Baldinger",
"Baldner",
"Balfanz",
"Balk",
"Balke",
"Ballas",
"Baller",
"Balles",
"Ballin",
"Balling",
"Ballis",
"Ballmann",
"Ballweber",
"Ballweg",
"Balmer",
"Balow",
"Balsam",
"Balser",
"Balsiger",
"Balsinger",
"Balster",
"Balter",
"Balthazor",
"Baltz",
"Baltzer",
"Balz",
"Balzer",
"Bamber",
"Bamberg",
"Bamberger",
"Ban",
"Bandel",
"Bandemer",
"Bander",
"Bandler",
"Bandow",
"Bandt",
"Banes",
"Bang",
"Bange",
"Bangert",
"Banghart",
"Bank",
"Banke",
"Banker",
"Bankert",
"Bann",
"Banner",
"Banning",
"Banse",
"Bantle",
"Bantz",
"Banwart",
"Banzhaf",
"Bapst",
"Barbe",
"Barck",
"Bareis",
"Bares",
"Barfknecht",
"Barfuss",
"Barie",
"Baringer",
"Barkey",
"Barlage",
"Barmann",
"Barndt",
"Barnick",
"Baron",
"Barsch",
"Bart",
"Bartel",
"Bartelme",
"Bartels",
"Bartelt",
"Barth",
"Barthe",
"Barthel",
"Barthelmes",
"Barthelmess",
"Barthels",
"Barthol",
"Bartholomay",
"Bartimus",
"Bartl",
"Bartle",
"Bartling",
"Bartmess",
"Barton",
"Bartosch",
"Bartsch",
"Bartz",
"Baruth",
"Barz",
"Basch",
"Basche",
"Base",
"Basel",
"Basgall",
"Basler",
"Basner",
"Bason",
"Bass",
"Basse",
"Bassler",
"Bassman",
"Bast",
"Basten",
"Bastian",
"Batcher",
"Batdorf",
"Batenhorst",
"Bath",
"Bathe",
"Bathke",
"Batt",
"Batterman",
"Batzer",
"Bau",
"Bauch",
"Bauchman",
"Baudendistel",
"Bauder",
"Bauer",
"Bauerlein",
"Bauermeister",
"Bauers",
"Bauersfeld",
"Bauknecht",
"Bauler",
"Baum",
"Baumann",
"Baumbach",
"Baumberger",
"Baumeister",
"Baumer",
"Baumert",
"Baumgard",
"Baumgardt",
"Baumgarner",
"Baumgart",
"Baumgarten",
"Baumgartner",
"Baumhardt",
"Baumhover",
"Baumler",
"Baumstark",
"Baumunk",
"Baunach",
"Baures",
"Baus",
"Baust",
"Baustian",
"Baute",
"Bax",
"Bay",
"Bayer",
"Bayerl",
"Bayers",
"Bayha",
"Baze",
"Bebber",
"Bech",
"Bechen",
"Becher",
"Becherer",
"Bechler",
"Bechtol",
"Beck",
"Becka",
"Beckendorf",
"Beckerman",
"Beckert",
"Beckmeyer",
"Beder",
"Bedner",
"Beemer",
"Beers",
"Beese",
"Beetz",
"Begeman",
"Beh",
"Beha",
"Behe",
"Behl",
"Behle",
"Behlen",
"Behler",
"Behling",
"Behlke",
"Behm",
"Behme",
"Behmer",
"Behner",
"Behr",
"Behre",
"Behring",
"Behringer",
"Behrle",
"Behrmann",
"Behymer",
"Beichler",
"Beier",
"Beierle",
"Beiermann",
"Beiler",
"Beilfuss",
"Beilke",
"Beilstein",
"Bein",
"Beiner",
"Beinlich",
"Beise",
"Beisel",
"Beiser",
"Beissel",
"Beiswanger",
"Beiswenger",
"Beiter",
"Beiting",
"Beitz",
"Belch",
"Belger",
"Belke",
"Belle",
"Bellenger",
"Beller",
"Bellin",
"Belling",
"Bellinger",
"Bellinghausen",
"Bellm",
"Bellmer",
"Below",
"Belser",
"Belt",
"Belter",
"Belzer",
"Bendele",
"Bender",
"Bendig",
"Bendler",
"Bendorf",
"Bendt",
"Bene",
"Benedum",
"Benfer",
"Benge",
"Bengel",
"Bening",
"Benitz",
"Benker",
"Benninghoff",
"Bensch",
"Bense",
"Bensel",
"Bensen",
"Benshoff",
"Bensing",
"Benter",
"Benthin",
"Bentler",
"Bentrup",
"Bentzel",
"Benzel",
"Benzschawel",
"Berber",
"Berchtold",
"Berding",
"Berend",
"Berendes",
"Berg",
"Berge",
"Bergen",
"Bergener",
"Berger",
"Berges",
"Bergfeld",
"Bergholz",
"Berghorst",
"Bergmann",
"Bergmeier",
"Bergner",
"Bergold",
"Bergschneider",
"Bergt",
"Berhorst",
"Beringer",
"Berk",
"Berka",
"Berke",
"Berkel",
"Berkemeier",
"Berkemeyer",
"Berkner",
"Berl",
"Berling",
"Bermann",
"Bermel",
"Bern",
"Bernardy",
"Bernau",
"Bernauer",
"Bernd",
"Bernecker",
"Berner",
"Bernert",
"Bernhagen",
"Bernhardt",
"Bernhart",
"Berni",
"Bernick",
"Bernier",
"Bernius",
"Bernstein",
"Bero",
"Berres",
"Berreth",
"Bersch",
"Bertel",
"Bertels",
"Bertelsen",
"Berth",
"Bertha",
"Berthel",
"Berthold",
"Bertholf",
"Bertram",
"Bertsch",
"Bertsche",
"Bertz",
"Berwald",
"Besel",
"Besemer",
"Besler",
"Bess",
"Bessel",
"Besselman",
"Besser",
"Bessinger",
"Bessler",
"Best",
"Beste",
"Bester",
"Bestgen",
"Betler",
"Betschart",
"Bettendorf",
"Bettenhausen",
"Better",
"Bettger",
"Betthauser",
"Bettin",
"Bettinger",
"Bettner",
"Betzer",
"Betzler",
"Betzner",
"Betzold",
"Beutel",
"Beutler",
"Bevers",
"Beversdorf",
"Beydler",
"Beyer",
"Beyerle",
"Beyerlein",
"Beyers",
"Beyersdorf",
"Beyke",
"Beyler",
"Bezner",
"Bezold",
"Biber",
"Bick",
"Bickel",
"Bickhart",
"Bicking",
"Bickle",
"Bickler",
"Bidinger",
"Bieber",
"Biedenbach",
"Biederman",
"Biedermann",
"Biediger",
"Bieger",
"Biegert",
"Biehl",
"Biehle",
"Biehn",
"Bieker",
"Biel",
"Biela",
"Bielefeld",
"Bielenberg",
"Bieler",
"Bielke",
"Bien",
"Bieneman",
"Biener",
"Bier",
"Bierbaum",
"Bierlein",
"Bierly",
"Biermann",
"Bierschbach",
"Bierschenk",
"Bierwagen",
"Bierwirth",
"Biese",
"Biesecker",
"Bieser",
"Biesinger",
"Biesterfeld",
"Bietz",
"Biever",
"Bigalke",
"Bigner",
"Bihl",
"Bihler",
"Bihm",
"Bihn",
"Bilderback",
"Bilger",
"Biller",
"Billerbeck",
"Billheimer",
"Billick",
"Billig",
"Billing",
"Billinger",
"Billman",
"Billmeyer",
"Biltz",
"Bilz",
"Bindel",
"Binder",
"Bindner",
"Bingel",
"Bingenheimer",
"Binger",
"Binner",
"Binsfeld",
"Binstock",
"Bintz",
"Binz",
"Birenbaum",
"Biringer",
"Birk",
"Birkenfeld",
"Birkhofer",
"Birkle",
"Birkner",
"Birnbaum",
"Birner",
"Birr",
"Birschbach",
"Birt",
"Birth",
"Bischof",
"Bischoff",
"Bisping",
"Bissen",
"Bitler",
"Bittel",
"Bitter",
"Bitterman",
"Bittick",
"Bitting",
"Bittinger",
"Bittner",
"Bitzer",
"Blacker",
"Blackert",
"Bladow",
"Blaeser",
"Blaesing",
"Blaich",
"Blanck",
"Blanke",
"Blankenbeckler",
"Blankenburg",
"Blankenheim",
"Blankenhorn",
"Blaschke",
"Blaschko",
"Blaser",
"Blasing",
"Blasius",
"Blass",
"Blatt",
"Blattenberger",
"Blau",
"Blauert",
"Blaufuss",
"Blauser",
"Blech",
"Blecha",
"Blecher",
"Blechinger",
"Blechman",
"Blehm",
"Bleich",
"Bleicher",
"Bleichner",
"Bleier",
"Bleil",
"Bleile",
"Bleiler",
"Bleiweiss",
"Blend",
"Blender",
"Blenker",
"Blessing",
"Blessinger",
"Blessman",
"Bley",
"Bleyer",
"Blick",
"Bliese",
"Bliesner",
"Blind",
"Blinder",
"Blinn",
"Bliss",
"Blitz",
"Blitzer",
"Bloch",
"Blocher",
"Block",
"Blocker",
"Bloedow",
"Blom",
"Blomberg",
"Blome",
"Blose",
"Bloss",
"Blouch",
"Blucher",
"Bludau",
"Bluhm",
"Blum",
"Blumberg",
"Blume",
"Blumenauer",
"Blumenberg",
"Blumenfeld",
"Blumenschein",
"Blumer",
"Blumhagen",
"Blumhardt",
"Blunck",
"Blunk",
"Blust",
"Bluth",
"Bly",
"Bobb",
"Bobeck",
"Bobek",
"Boberg",
"Bobinger",
"Bobst",
"Bobzien",
"Boch",
"Boche",
"Bock",
"Bockenstedt",
"Bockhorst",
"Bockoven",
"Bodamer",
"Bodden",
"Bode",
"Boden",
"Bodenheimer",
"Bodenschatz",
"Bodenstein",
"Bodensteiner",
"Bodin",
"Bodman",
"Bodner",
"Boebel",
"Boeder",
"Boedigheimer",
"Boegel",
"Boeglin",
"Boeh",
"Boehl",
"Boehle",
"Boehler",
"Boehlert",
"Boehlke",
"Boehm",
"Boehme",
"Boehmer",
"Boehnlein",
"Boehringer",
"Boelter",
"Boenig",
"Boenker",
"Boers",
"Boerst",
"Boes",
"Boese",
"Boesel",
"Boetcher",
"Boettcher",
"Boettger",
"Boettner",
"Boff",
"Bogen",
"Bogenrief",
"Bogenschutz",
"Boger",
"Bogner",
"Bogus",
"Bohland",
"Bohlander",
"Bohle",
"Bohlen",
"Bohler",
"Bohlinger",
"Bohm",
"Bohmann",
"Bohmer",
"Bohn",
"Bohnen",
"Bohnenkamp",
"Bohner",
"Bohnert",
"Bohnet",
"Bohnhoff",
"Bohnsack",
"Bohnstedt",
"Bohr",
"Bohrer",
"Bokelman",
"Boker",
"Boland",
"Bolander",
"Bolch",
"Bold",
"Boldman",
"Boldt",
"Boler",
"Bolich",
"Boll",
"Bolland",
"Bolle",
"Bollenbach",
"Bollenbacher",
"Bolles",
"Bolling",
"Bollmann",
"Bolls",
"Bolster",
"Bolt",
"Bolte",
"Bolten",
"Bolter",
"Boltz",
"Bolz",
"Bomberger",
"Bommer",
"Bommersbach",
"Bonenberger",
"Boner",
"Bongard",
"Bonitz",
"Bonn",
"Bonne",
"Bonson",
"Bontrager",
"Boock",
"Booe",
"Book",
"Bookman",
"Bopp",
"Borde",
"Bordes",
"Bordner",
"Borgerding",
"Borges",
"Borgmeyer",
"Bork",
"Borke",
"Borkenhagen",
"Bornheimer",
"Bornhoft",
"Bornholdt",
"Bornhorst",
"Bornmann",
"Bornt",
"Borntrager",
"Borries",
"Borrmann",
"Bors",
"Borsch",
"Borst",
"Borth",
"Bortner",
"Bortz",
"Bosch",
"Bose",
"Bosecker",
"Boseman",
"Bosen",
"Boser",
"Bosler",
"Boss",
"Bosserman",
"Bosshard",
"Bosshardt",
"Bosshart",
"Bossler",
"Bost",
"Bostian",
"Botsch",
"Bottcher",
"Bottenfield",
"Bottorf",
"Bottorff",
"Botz",
"Bowsher",
"Boxberger",
"Boyer",
"Brabender",
"Brach",
"Brachman",
"Bracht",
"Brack",
"Bracke",
"Bracken",
"Bracker",
"Brackmann",
"Brader",
"Bradow",
"Bradtke",
"Braeger",
"Brahler",
"Brahm",
"Brahms",
"Bram",
"Bramel",
"Bramer",
"Brammeier",
"Brammer",
"Brand",
"Brandau",
"Brandel",
"Brandenberg",
"Brandenburg",
"Brandenburger",
"Brandenstein",
"Brander",
"Brandes",
"Brandl",
"Brandmeyer",
"Brands",
"Brandstetter",
"Brandt",
"Branner",
"Branning",
"Branstetter",
"Brantner",
"Brasch",
"Brasel",
"Brass",
"Brassel",
"Bratsch",
"Bratz",
"Braucher",
"Brauchle",
"Braucht",
"Braun",
"Braunagel",
"Braune",
"Brauner",
"Brauning",
"Braunlich",
"Braunschweig",
"Brause",
"Brausen",
"Brautigam",
"Brech",
"Brecheisen",
"Brecher",
"Breck",
"Brecke",
"Brecker",
"Breckner",
"Bredemeyer",
"Bredow",
"Bredthauer",
"Breer",
"Breese",
"Brege",
"Bregenzer",
"Breger",
"Bregman",
"Brehm",
"Brehmer",
"Brei",
"Breidenbach",
"Breidenstein",
"Breiding",
"Breidinger",
"Breier",
"Breig",
"Breihan",
"Breiner",
"Breinholt",
"Breinig",
"Breining",
"Breininger",
"Breisch",
"Breit",
"Breitbach",
"Breitbart",
"Breitbarth",
"Breitenbach",
"Breitenfeldt",
"Breitenstein",
"Breithaupt",
"Breitinger",
"Breitkreutz",
"Breitling",
"Breitner",
"Breitwieser",
"Brelje",
"Brem",
"Bremer",
"Bremmer",
"Bremser",
"Brendemuehl",
"Brender",
"Brendlinger",
"Brenn",
"Brenneis",
"Brenneman",
"Brenner",
"Brenning",
"Brensinger",
"Brentlinger",
"Brenzel",
"Breske",
"Breslauer",
"Bressler",
"Brest",
"Brester",
"Brethauer",
"Bretl",
"Bretschneider",
"Bretthauer",
"Brettschneider",
"Bretz",
"Breu",
"Breuer",
"Breuker",
"Breunig",
"Breuninger",
"Brick",
"Brickle",
"Brief",
"Briegel",
"Brieger",
"Briel",
"Briese",
"Brieske",
"Brietzke",
"Brill",
"Brillhart",
"Brimmer",
"Brinkmeier",
"Brinks",
"Briski",
"Britt",
"Britz",
"Brixius",
"Brobeck",
"Brobst",
"Brockel",
"Brockelman",
"Brockert",
"Brockhaus",
"Brockhoff",
"Brockmeier",
"Brockner",
"Brockschmidt",
"Broda",
"Brodbeck",
"Broeckel",
"Broge",
"Brohl",
"Broich",
"Broll",
"Brom",
"Bromm",
"Brommer",
"Bronnenberg",
"Bronner",
"Brosch",
"Brose",
"Brosi",
"Brosig",
"Brosius",
"Brosmer",
"Bross",
"Brossman",
"Brost",
"Broten",
"Brott",
"Brotz",
"Brotzman",
"Brox",
"Broxterman",
"Brubach",
"Brubacher",
"Bruch",
"Bruck",
"Brucker",
"Bruckman",
"Brucks",
"Bruder",
"Brueck",
"Brueckner",
"Brueggen",
"Bruehl",
"Bruemmer",
"Bruesch",
"Bruesewitz",
"Brugge",
"Bruhl",
"Bruhns",
"Brum",
"Brumbach",
"Brumer",
"Brumm",
"Brummer",
"Brummund",
"Brune",
"Brunell",
"Bruner",
"Brunet",
"Brungard",
"Brungardt",
"Brunger",
"Brunken",
"Brunker",
"Brunkhorst",
"Brunn",
"Brunner",
"Brunow",
"Brunswick",
"Bruntz",
"Brunz",
"Bruse",
"Bruske",
"Brusky",
"Bruss",
"Brust",
"Bryers",
"Bubeck",
"Bubel",
"Bublitz",
"Buboltz",
"Bubolz",
"Buch",
"Buchberger",
"Buchbinder",
"Buche",
"Buchen",
"Bucher",
"Buchert",
"Buchheim",
"Buchheit",
"Buchholtz",
"Buchholz",
"Buchinger",
"Buchler",
"Buchmann",
"Buchmeier",
"Buchner",
"Buchs",
"Buchsbaum",
"Buchta",
"Buchwald",
"Buchwalter",
"Buck",
"Buckel",
"Buckels",
"Budde",
"Budden",
"Buddenhagen",
"Buder",
"Budinger",
"Budke",
"Budner",
"Buechler",
"Buechner",
"Buecker",
"Buege",
"Buehner",
"Buehrer",
"Buehring",
"Buelow",
"Bueltel",
"Buenger",
"Buening",
"Buerge",
"Buerger",
"Buerk",
"Buerkle",
"Buermann",
"Buescher",
"Buetow",
"Buettner",
"Buff",
"Buffenbarger",
"Bugenhagen",
"Buhl",
"Buhler",
"Buhr",
"Buhrman",
"Buker",
"Bulen",
"Bulgrin",
"Bull",
"Buller",
"Bulow",
"Bultemeier",
"Bultman",
"Bumb",
"Bunde",
"Bundschuh",
"Bungard",
"Bunge",
"Bunger",
"Bunke",
"Bunker",
"Bunn",
"Bunner",
"Bunning",
"Bunt",
"Bunte",
"Bunten",
"Bunting",
"Buntrock",
"Bupp",
"Burant",
"Burau",
"Burbach",
"Burchardt",
"Burckhardt",
"Buren",
"Burg",
"Burgdorf",
"Burge",
"Burgener",
"Burger",
"Burgert",
"Burggraf",
"Burghard",
"Burghardt",
"Burghart",
"Burgmeier",
"Burgner",
"Burgstahler",
"Burgus",
"Burhans",
"Burich",
"Burk",
"Burkard",
"Burke",
"Burkel",
"Burkert",
"Burkhard",
"Burkhardt",
"Burkhart",
"Burkheimer",
"Burlage",
"Buroker",
"Burow",
"Burr",
"Burrer",
"Burrichter",
"Bursch",
"Burse",
"Burst",
"Burt",
"Bury",
"Busch",
"Busche",
"Buscher",
"Buschmann",
"Buseman",
"Buser",
"Buske",
"Buss",
"Busscher",
"Busse",
"Bussen",
"Busser",
"Bussert",
"Bussler",
"Bussmann",
"Butikofer",
"Butsch",
"Butt",
"Butter",
"Butters",
"Buttke",
"Buttler",
"Buttner",
"Butz",
"Butzen",
"Butzer",
"Butzin",
"Butzke",
"Butzlaff",
"Buxbaum",
"Campe",
"Candler",
"Cantor",
"Capito",
"Carlin",
"Carp",
"Caspar",
"Caspary",
"Casper",
"Chelius",
"Christ",
"Christel",
"Christen",
"Christl",
"Christlieb",
"Christmann",
"Christoffer",
"Christoph",
"Christophel",
"Ciske",
"Clauer",
"Clemen",
"Clemens",
"Closs",
"Colbeck",
"Commer",
"Conradi",
"Conrady",
"Conrardy",
"Cornatzer",
"Cotta",
"Cramm",
"Crecelius",
"Cripps",
"Criste",
"Cronister",
"Cruse",
"Cuda",
"Dach",
"Dachs",
"Dade",
"Daenzer",
"Dagel",
"Dagg",
"Dahle",
"Dahlem",
"Dahlen",
"Dahler",
"Dahlheimer",
"Dahling",
"Dahlinger",
"Dahlmann",
"Dahm",
"Dahmen",
"Dahms",
"Dahn",
"Dahnke",
"Daiber",
"Daigh",
"Dall",
"Dallenbach",
"Dallmann",
"Dallmeyer",
"Dalluge",
"Dalpiaz",
"Dalsing",
"Dambach",
"Damitz",
"Damm",
"Dammann",
"Damme",
"Dammer",
"Dampf",
"Damrau",
"Damrow",
"Damschroder",
"Dang",
"Dangler",
"Danke",
"Dankel",
"Danker",
"Dankers",
"Dann",
"Dannecker",
"Danneman",
"Dannenberg",
"Dannenfelser",
"Danner",
"Danser",
"Danz",
"Danzeisen",
"Danzer",
"Dapp",
"Darr",
"Dasch",
"Dase",
"Dasinger",
"Datz",
"Daub",
"Daube",
"Daubenspeck",
"Dauber",
"Dauberman",
"Daubert",
"Daubner",
"Dauer",
"Daul",
"Daum",
"Daun",
"Daunhauer",
"Daus",
"Dausman",
"Dautel",
"Dauterman",
"Dawes",
"De Paulis",
"Debban",
"Debes",
"Debold",
"Debolt",
"Debus",
"Dech",
"Dechant",
"Dechert",
"Deckelman",
"Decker",
"Deckert",
"Deckman",
"Deeken",
"Deerman",
"Dees",
"Deese",
"Deffner",
"Degen",
"Degenhardt",
"Degenhart",
"Degenstein",
"Deger",
"Degler",
"Degn",
"Dehler",
"Dehlinger",
"Dehm",
"Dehnel",
"Dehner",
"Dehnert",
"Dehring",
"Deibel",
"Deibert",
"Deibler",
"Deich",
"Deichert",
"Deichmann",
"Deimler",
"Dein",
"Deininger",
"Deis",
"Deiss",
"Deist",
"Deister",
"Deiter",
"Deitering",
"Deiters",
"Deland",
"Delger",
"Delker",
"Dell",
"Deller",
"Delling",
"Dellinger",
"Delmar",
"Delp",
"Delventhal",
"Delzer",
"Deman",
"Demand",
"Demar",
"Demel",
"Demerath",
"Demeter",
"Deml",
"Demler",
"Demme",
"Demmer",
"Demmin",
"Demming",
"Demmy",
"Demus",
"Demuth",
"Dencker",
"Denecke",
"Dengel",
"Denger",
"Dengler",
"Denhart",
"Denk",
"Denke",
"Denker",
"Denner",
"Dennert",
"Denning",
"Denninger",
"Dennler",
"Dentel",
"Dentinger",
"Dentler",
"Dentz",
"Denz",
"Denzel",
"Denzer",
"Denzin",
"Denzler",
"Depner",
"Deppen",
"Depperschmidt",
"Derbes",
"Derflinger",
"Dering",
"Deringer",
"Derleth",
"Dermer",
"Dern",
"Dernbach",
"Derner",
"Derringer",
"Dertinger",
"Deschler",
"Deschner",
"Desens",
"Dessauer",
"Detloff",
"Detmers",
"Dettinger",
"Dettlaff",
"Dettling",
"Dettloff",
"Dettmann",
"Detweiler",
"Detzel",
"Deubner",
"Deuser",
"Deuster",
"Deuter",
"Deutmeyer",
"Deutsch",
"Deutscher",
"Deutschmann",
"Dewald",
"Dewitz",
"Dexheimer",
"Dey",
"Dibbern",
"Dichter",
"Dick",
"Dicke",
"Dickel",
"Dicker",
"Dickerman",
"Dickert",
"Dickhaut",
"Dickler",
"Dickmann",
"Dickmeyer",
"Diebel",
"Diebold",
"Diefenbach",
"Diefendorf",
"Dieffenbach",
"Diegel",
"Diehl",
"Diehr",
"Dieker",
"Diel",
"Dieleman",
"Dielman",
"Diem",
"Diener",
"Dienes",
"Dienst",
"Dierlam",
"Dierolf",
"Diersing",
"Dies",
"Diestler",
"Dietel",
"Dieter",
"Dieterich",
"Dietert",
"Dietl",
"Dietlin",
"Dietrich",
"Dietz",
"Dietze",
"Dietzel",
"Dietzen",
"Dietzler",
"Dietzman",
"Diez",
"Digman",
"Dilcher",
"Dilg",
"Dilger",
"Dill",
"Dille",
"Dillen",
"Dillenburg",
"Diller",
"Dilling",
"Dillinger",
"Dillman",
"Dillner",
"Dilly",
"Diltz",
"Dimler",
"Dimmer",
"Dimmig",
"Dinda",
"Dingeldein",
"Dinger",
"Dinges",
"Dingfelder",
"Dingler",
"Dingmann",
"Dinkelman",
"Dippold",
"Dirlam",
"Dirnberger",
"Disch",
"Dischinger",
"Disque",
"Diss",
"Dissinger",
"Distel",
"Distler",
"Ditmars",
"Ditsch",
"Dittberner",
"Ditter",
"Dittmann",
"Dittrich",
"Dittus",
"Ditz",
"Ditzel",
"Dobberstein",
"Dobbert",
"Dobbertin",
"Dobeck",
"Dober",
"Dobmeier",
"Dobner",
"Dobratz",
"Dobrick",
"Docken",
"Dockendorf",
"Dockstader",
"Dockweiler",
"Dodenhoff",
"Dodt",
"Doebler",
"Doede",
"Doeden",
"Doehring",
"Doell",
"Doelling",
"Doenges",
"Doerflein",
"Doerflinger",
"Doerge",
"Doering",
"Doerner",
"Doerr",
"Doerrer",
"Doffing",
"Dohm",
"Dohn",
"Dohner",
"Dohrer",
"Dohse",
"Doktor",
"Dolch",
"Dold",
"Dolder",
"Dolen",
"Dolle",
"Dollinger",
"Dombrow",
"Domeier",
"Domer",
"Domm",
"Dommer",
"Domres",
"Donath",
"Dondlinger",
"Doner",
"Doniger",
"Donner",
"Donsbach",
"Dooner",
"Dopke",
"Dopp",
"Doppler",
"Doren",
"Dorer",
"Dorfman",
"Doring",
"Dorman",
"Dorn",
"Dornbusch",
"Dorner",
"Dornfeld",
"Doron",
"Dorow",
"Dorr",
"Dorries",
"Dorschner",
"Dorst",
"Dorsten",
"Dort",
"Dorwart",
"Dose",
"Doser",
"Doss",
"Dosser",
"Dost",
"Doster",
"Dotter",
"Dotterer",
"Dotterweich",
"Dotzler",
"Doup",
"Drabant",
"Drach",
"Drachenberg",
"Dragan",
"Drage",
"Draheim",
"Drass",
"Drath",
"Draudt",
"Drechsel",
"Drechsler",
"Drees",
"Dreiling",
"Dreis",
"Dreisbach",
"Dreith",
"Drendel",
"Dresbach",
"Dresch",
"Drescher",
"Dresden",
"Dresel",
"Dresen",
"Dresner",
"Dress",
"Dressel",
"Dresser",
"Dressler",
"Dressman",
"Dreves",
"Drexel",
"Drexler",
"Drey",
"Dreyer",
"Drilling",
"Droessler",
"Droge",
"Droll",
"Drollinger",
"Dross",
"Druffel",
"Drum",
"Drumm",
"Drummer",
"Druschel",
"Duberstein",
"Dubner",
"Dubs",
"Duck",
"Duckwitz",
"Dudenhoeffer",
"Duderstadt",
"Dudick",
"Dueck",
"Duecker",
"Duehring",
"Duell",
"Duellman",
"Duer",
"Duerr",
"Duerst",
"Duesing",
"Duesler",
"Duffner",
"Dufner",
"Duhl",
"Dukart",
"Dulberg",
"Dull",
"Dumke",
"Dumler",
"Dumm",
"Dummer",
"Dunk",
"Dunkel",
"Dunne",
"Dunner",
"Dunst",
"Dupper",
"Duren",
"Durian",
"During",
"Durk",
"Durman",
"Durner",
"Durr",
"Durre",
"Durrenberger",
"Durrer",
"Durst",
"Dusch",
"Dusel",
"Dusing",
"Dutt",
"Duve",
"Dux",
"Dylla",
"Ebach",
"Eben",
"Eberhard",
"Eberhardt",
"Eberhart",
"Eberl",
"Eberle",
"Eberlein",
"Eberlin",
"Eberspacher",
"Eberts",
"Eberwein",
"Ebinger",
"Eble",
"Eblen",
"Ebnet",
"Echternach",
"Eck",
"Eckard",
"Eckardt",
"Eckart",
"Eckelman",
"Eckels",
"Ecker",
"Eckermann",
"Eckert",
"Eckman",
"Eckmann",
"Eckrich",
"Eckstein",
"Edel",
"Edelmann",
"Eden",
"Ediger",
"Eding",
"Edinger",
"Edler",
"Edling",
"Effertz",
"Effinger",
"Effler",
"Ege",
"Egeler",
"Egelhoff",
"Eger",
"Egert",
"Egge",
"Eggebrecht",
"Eggeman",
"Eggemeyer",
"Egle",
"Egloff",
"Egolf",
"Ehart",
"Ehinger",
"Ehlen",
"Ehlinger",
"Ehnert",
"Ehnes",
"Ehr",
"Ehren",
"Ehrenberg",
"Ehrenfeld",
"Ehrenreich",
"Ehresmann",
"Ehret",
"Ehrgott",
"Ehrhard",
"Ehrhardt",
"Ehrhart",
"Ehrle",
"Ehrler",
"Ehrlich",
"Ehrmann",
"Ehrsam",
"Eib",
"Eich",
"Eichacker",
"Eichberger",
"Eichel",
"Eichelberg",
"Eichelberger",
"Eichen",
"Eichenauer",
"Eichenbaum",
"Eichenberg",
"Eichenberger",
"Eichenlaub",
"Eicher",
"Eichert",
"Eichholz",
"Eichhorn",
"Eichinger",
"Eichmann",
"Eichner",
"Eichstaedt",
"Eichten",
"Eicke",
"Eidam",
"Eidem",
"Eiden",
"Eidenschink",
"Eidman",
"Eidt",
"Eiermann",
"Eifler",
"Eigen",
"Eigner",
"Eike",
"Eiker",
"Eiler",
"Eilts",
"Einck",
"Einhorn",
"Einspahr",
"Einstein",
"Eirich",
"Eiring",
"Eis",
"Eisch",
"Eischeid",
"Eischen",
"Eischens",
"Eisemann",
"Eisen",
"Eisenach",
"Eisenbeis",
"Eisenberg",
"Eisenberger",
"Eisenbraun",
"Eisenhardt",
"Eisenhauer",
"Eisenhut",
"Eisenlohr",
"Eisenmann",
"Eisenmenger",
"Eisenreich",
"Eisenstein",
"Eisenzimmer",
"Eiser",
"Eiserman",
"Eisiminger",
"Eisman",
"Eisner",
"Eiss",
"Eissler",
"Eister",
"Eiswerth",
"Eitel",
"Eiting",
"Eitner",
"Eitzen",
"Ekstein",
"Elbe",
"Elbel",
"Elbrecht",
"Eleazer",
"Eley",
"Elfman",
"Elgart",
"Elhard",
"Ell",
"Ellebracht",
"Elleman",
"Ellenberg",
"Ellenberger",
"Ellenbogen",
"Ellenburg",
"Eller",
"Ellerbeck",
"Ellerbusch",
"Ellifritz",
"Ellig",
"Ellinger",
"Ellner",
"Ellwanger",
"Ellwein",
"Elm",
"Elman",
"Elsaesser",
"Elsass",
"Elsasser",
"Elsbernd",
"Elsenpeter",
"Elsing",
"Elsner",
"Elster",
"Elter",
"Elting",
"Eltz",
"Elzer",
"Embler",
"Emel",
"Emge",
"Emich",
"Emick",
"Emig",
"Eminger",
"Emler",
"Emmer",
"Emmerich",
"Emmerling",
"Emmert",
"Emminger",
"Emmrich",
"Emrich",
"Ems",
"Emter",
"Ende",
"Enders",
"Endler",
"Endlich",
"Endorf",
"Endres",
"Endris",
"Enfinger",
"Eng",
"Engbrecht",
"Enge",
"Engel",
"Engelbert",
"Engelbrecht",
"Engeldinger",
"Engelhard",
"Engelhardt",
"Engelhaupt",
"Engelmann",
"Engels",
"Engelsman",
"Engemann",
"Englert",
"Englerth",
"Engman",
"Enis",
"Enns",
"Ens",
"Enser",
"Ensing",
"Ensinger",
"Ensminger",
"Ensz",
"Enter",
"Entler",
"Entringer",
"Entz",
"Enzweiler",
"Eplin",
"Epling",
"Eppich",
"Epping",
"Eppinger",
"Epstein",
"Epting",
"Erath",
"Erb",
"Erbach",
"Erbacher",
"Erbe",
"Erben",
"Erber",
"Erbes",
"Erdmann",
"Erhard",
"Erhardt",
"Erhart",
"Erion",
"Erk",
"Erker",
"Erlanger",
"Erle",
"Erler",
"Erling",
"Erlinger",
"Ermel",
"Ermer",
"Erne",
"Ernesti",
"Erno",
"Ernst",
"Ernsting",
"Erpelding",
"Erpenbach",
"Ertz",
"Erwin",
"Erxleben",
"Esch",
"Eschbach",
"Esche",
"Eschen",
"Eschenbach",
"Eschenbacher",
"Eschenbrenner",
"Eschenburg",
"Escher",
"Eschler",
"Eschmann",
"Eschrich",
"Esker",
"Esler",
"Espe",
"Espenschied",
"Esper",
"Espey",
"Esse",
"Esselman",
"Essen",
"Esser",
"Essert",
"Essig",
"Essinger",
"Essler",
"Esslinger",
"Essman",
"Essner",
"Esswein",
"Ester",
"Esther",
"Etter",
"Ettinger",
"Ettlinger",
"Etzkorn",
"Etzler",
"Eucker",
"Eulberg",
"Euler",
"Eversman",
"Eveslage",
"Evinger",
"Ewig",
"Exner",
"Eyer",
"Eyerman",
"Eyman",
"Eyrich",
"Eyring",
"Eyster",
"Faatz",
"Fabacher",
"Fabrizius",
"Fackelman",
"Facklam",
"Fackler",
"Factor",
"Faden",
"Faerber",
"Faeth",
"Fager",
"Fahl",
"Fahle",
"Fahn",
"Fahnestock",
"Fahr",
"Fahrbach",
"Fahrenholz",
"Fahrenkrug",
"Fahrer",
"Fahringer",
"Fahrner",
"Faigle",
"Faist",
"Fait",
"Faix",
"Fakler",
"Falb",
"Falck",
"Falen",
"Falk",
"Falke",
"Falkenberg",
"Falkenhagen",
"Falkenstein",
"Falkner",
"Fall",
"Fallin",
"Fandrey",
"Fandrich",
"Fang",
"Fanger",
"Fank",
"Fansler",
"Farber",
"Farin",
"Farner",
"Farr",
"Farrenkopf",
"Farrer",
"Farwick",
"Fasel",
"Fasold",
"Fass",
"Fassbender",
"Fasse",
"Fassler",
"Faubel",
"Fauerbach",
"Faulstich",
"Faupel",
"Faus",
"Faust",
"Fauth",
"Feazel",
"Feazell",
"Fecher",
"Fechner",
"Fecht",
"Fedde",
"Feder",
"Federer",
"Federman",
"Feese",
"Feeser",
"Fehl",
"Fehler",
"Fehlman",
"Fehrenbach",
"Fehrenbacher",
"Fehring",
"Feichter",
"Feick",
"Feickert",
"Feider",
"Feidt",
"Feierabend",
"Feiertag",
"Feig",
"Feige",
"Feigel",
"Feigen",
"Feil",
"Feiler",
"Fein",
"Feinauer",
"Feind",
"Feiner",
"Feist",
"Feith",
"Felber",
"Feld",
"Feldbauer",
"Feldberg",
"Felde",
"Felder",
"Feldhaus",
"Feldhausen",
"Feldmann",
"Feldmeier",
"Feldner",
"Feldpausch",
"Felgenhauer",
"Felger",
"Felkel",
"Felker",
"Felkner",
"Fellbaum",
"Fellenbaum",
"Fellenz",
"Feller",
"Fellinger",
"Fellman",
"Fellner",
"Fels",
"Felsen",
"Felser",
"Felsing",
"Felske",
"Felten",
"Feltenberger",
"Felter",
"Feltner",
"Fenchel",
"Fendler",
"Fendrich",
"Fendt",
"Fenger",
"Fengler",
"Fenrich",
"Fenster",
"Fenstermacher",
"Fent",
"Fenter",
"Fenzel",
"Ferber",
"Ferch",
"Ferderer",
"Ferdinand",
"Ferg",
"Ferge",
"Fergen",
"Ferger",
"Fernau",
"Fernbach",
"Ferner",
"Fernholz",
"Fernow",
"Fersch",
"Ferst",
"Ferster",
"Fertig",
"Ferwerda",
"Feser",
"Fesperman",
"Fess",
"Fessler",
"Fest",
"Fester",
"Feth",
"Fetsch",
"Fetter",
"Fettes",
"Fettig",
"Fettinger",
"Fetty",
"Fetzer",
"Feucht",
"Feuer",
"Feuerbach",
"Feuerbacher",
"Feuerborn",
"Feuerhelm",
"Feuerstein",
"Feuling",
"Feulner",
"Feurer",
"Fey",
"Feyen",
"Fichter",
"Fichtner",
"Fickel",
"Ficken",
"Ficker",
"Fickert",
"Fickes",
"Fiddler",
"Fiebelkorn",
"Fieber",
"Fiebig",
"Fiebiger",
"Fiechter",
"Fiechtner",
"Fiedler",
"Fieger",
"Fiegl",
"Fies",
"Fieseler",
"Fieser",
"Fietz",
"Figge",
"Fillers",
"Fillinger",
"Fillman",
"Filsinger",
"Filtz",
"Filzen",
"Finck",
"Fincke",
"Findeisen",
"Finder",
"Findling",
"Finfrock",
"Fingerhut",
"Fink",
"Finkbeiner",
"Finke",
"Finkel",
"Finken",
"Finn",
"Finneman",
"Finner",
"Finster",
"Fintel",
"Finzel",
"Fisch",
"Fischbach",
"Fischer",
"Fischman",
"Fiscus",
"Fissel",
"Fistler",
"Fitting",
"Fitz",
"Fitzke",
"Fitzner",
"Fix",
"Fizer",
"Flach",
"Flad",
"Fladung",
"Flagel",
"Flagler",
"Flaig",
"Flak",
"Flake",
"Flam",
"Flamer",
"Flaming",
"Flammer",
"Flansburg",
"Flasch",
"Flatau",
"Flath",
"Flatow",
"Flaum",
"Flechsig",
"Fleck",
"Fleckenstein",
"Flecker",
"Flegel",
"Fleig",
"Fleisch",
"Fleischer",
"Fleischhacker",
"Fleischhauer",
"Fleischmann",
"Fleissner",
"Fleitz",
"Fleming",
"Flemmer",
"Flemming",
"Flenner",
"Flesch",
"Flesner",
"Flick",
"Flicker",
"Flickinger",
"Flickner",
"Fliegel",
"Flieger",
"Flier",
"Flinner",
"Floch",
"Flock",
"Floerchinger",
"Floerke",
"Flohr",
"Flor",
"Florer",
"Florman",
"Floss",
"Floto",
"Fluckiger",
"Fluegel",
"Flug",
"Fluhr",
"Flusche",
"Focht",
"Fochtman",
"Fockler",
"Foell",
"Foeller",
"Foerst",
"Foerster",
"Foertsch",
"Fohl",
"Fohn",
"Fokken",
"Foland",
"Folck",
"Folger",
"Folkers",
"Folkert",
"Folkerts",
"Folkner",
"Folland",
"Follmer",
"Follweiler",
"Fonger",
"Forberg",
"Forcht",
"Forer",
"Forker",
"Fornwalt",
"Forsman",
"Forst",
"Forster",
"Forstner",
"Forth",
"Fortmann",
"Fortner",
"Fosselman",
"Fossen",
"Fraas",
"Frack",
"Frady",
"Fraedrich",
"Fraenkel",
"Frager",
"Franciscus",
"Frank",
"Frankart",
"Franke",
"Frankel",
"Frankenberg",
"Frankenberger",
"Frankenstein",
"Frankhauser",
"Frankl",
"Frantz",
"Franz",
"Franzel",
"Franzman",
"Frase",
"Fratzke",
"Frech",
"Fredenburg",
"Frederking",
"Freeh",
"Frei",
"Freiberg",
"Freiberger",
"Freiburger",
"Freier",
"Freiermuth",
"Freiheit",
"Freihofer",
"Freilich",
"Freiling",
"Freiman",
"Freimark",
"Freimuth",
"Frein",
"Freisinger",
"Freitag",
"Frels",
"Frentz",
"Frentzel",
"Fretheim",
"Fretz",
"Freud",
"Freudenberg",
"Freudenberger",
"Freund",
"Freundlich",
"Frey",
"Freye",
"Freyer",
"Freyermuth",
"Freyman",
"Freymiller",
"Freytag",
"Friberg",
"Frick",
"Fricke",
"Frickel",
"Fricker",
"Frie",
"Friebel",
"Fried",
"Friedberg",
"Friede",
"Friedel",
"Friedemann",
"Frieder",
"Friederich",
"Friederichs",
"Friedland",
"Friedlander",
"Friedlein",
"Friedmann",
"Friedrich",
"Friedrichs",
"Friel",
"Frieling",
"Friemel",
"Fries",
"Friese",
"Friesen",
"Friesenhahn",
"Friesner",
"Friess",
"Friesz",
"Fringer",
"Frisch",
"Frischkorn",
"Frischmann",
"Friske",
"Fritsch",
"Fritsche",
"Fritz",
"Fritzen",
"Fritzinger",
"Fritzler",
"Fritzsche",
"Froebel",
"Froehle",
"Froehlich",
"Froelich",
"Froh",
"Frohlich",
"Frohman",
"Frohn",
"Frolich",
"Fromer",
"Fromm",
"Fromme",
"Frommelt",
"Frommer",
"Froneberger",
"Froning",
"Froom",
"Frosch",
"Frueh",
"Fruehauf",
"Fruehling",
"Fruhling",
"Frum",
"Fruth",
"Fryer",
"Fryling",
"Fuchs",
"Fuehrer",
"Fuemmeler",
"Fuerst",
"Fuerstenau",
"Fuerstenberg",
"Fuess",
"Fuge",
"Fugler",
"Fuhr",
"Fuhrmann",
"Fuhrmeister",
"Fuhs",
"Fuld",
"Fullmer",
"Fulmer",
"Funck",
"Funk",
"Funke",
"Furst",
"Furstenberg",
"Furth",
"Fuse",
"Fuss",
"Fusselman",
"Fussner",
"Futter",
"Gaa",
"Gaar",
"Gabbert",
"Gabe",
"Gabel",
"Gabelman",
"Gaber",
"Gabert",
"Gabler",
"Gach",
"Gacke",
"Gackle",
"Gade",
"Gaebel",
"Gaebler",
"Gaede",
"Gaertner",
"Gaetz",
"Gaff",
"Gaffke",
"Gagel",
"Gagen",
"Gager",
"Gahm",
"Gahn",
"Gaier",
"Gail",
"Gaiser",
"Gallenstein",
"Gallentine",
"Galler",
"Galley",
"Gallinger",
"Gallmeyer",
"Galm",
"Galster",
"Gambel",
"Gamber",
"Game",
"Gamm",
"Gammel",
"Gang",
"Gange",
"Gangel",
"Ganger",
"Gangloff",
"Gangwer",
"Gann",
"Gans",
"Ganschow",
"Gansemer",
"Ganser",
"Ganske",
"Ganster",
"Gansz",
"Gant",
"Ganter",
"Gantert",
"Ganther",
"Gantz",
"Gantzer",
"Ganz",
"Ganzel",
"Ganzer",
"Gapp",
"Garb",
"Garbe",
"Garbisch",
"Garbrecht",
"Gardon",
"Gareis",
"Garen",
"Garger",
"Garing",
"Garinger",
"Garis",
"Garl",
"Garlick",
"Garlin",
"Garlitz",
"Garman",
"Garn",
"Garringer",
"Garris",
"Garriss",
"Garski",
"Garst",
"Garten",
"Garth",
"Garthe",
"Gartner",
"Garven",
"Garver",
"Gasch",
"Gaschler",
"Gase",
"Gaskamp",
"Gasner",
"Gasper",
"Gassel",
"Gassen",
"Gasser",
"Gassler",
"Gassner",
"Gast",
"Gaster",
"Gathings",
"Gathman",
"Gatz",
"Gatza",
"Gatzemeyer",
"Gau",
"Gaub",
"Gauck",
"Gauer",
"Gauerke",
"Gauger",
"Gauker",
"Gaul",
"Gaumer",
"Gaus",
"Gausman",
"Gauss",
"Gaw",
"Gawel",
"Gawron",
"Gayer",
"Gayler",
"Gayman",
"Gear",
"Gebauer",
"Gebel",
"Gebers",
"Gebert",
"Gebhard",
"Gebhardt",
"Gebhart",
"Gebler",
"Geck",
"Geckle",
"Geckler",
"Geese",
"Geffner",
"Gefroh",
"Gegenheimer",
"Gegner",
"Gehl",
"Gehlbach",
"Gehle",
"Gehlen",
"Gehler",
"Gehlert",
"Gehlhausen",
"Gehling",
"Gehm",
"Gehr",
"Gehres",
"Gehret",
"Gehrig",
"Gehring",
"Gehringer",
"Gehris",
"Gehrt",
"Geib",
"Geibel",
"Geier",
"Geil",
"Geiling",
"Geiman",
"Geimer",
"Geis",
"Geise",
"Geisel",
"Geiselman",
"Geisen",
"Geiser",
"Geisert",
"Geisinger",
"Geiss",
"Geisser",
"Geissinger",
"Geissler",
"Geist",
"Geister",
"Geisz",
"Geitner",
"Geitz",
"Gelhar",
"Gelhaus",
"Gell",
"Geller",
"Gellert",
"Gelles",
"Gellman",
"Gellner",
"Gelnett",
"Gelsinger",
"Geltz",
"Gemar",
"Gembala",
"Gemme",
"Gemmel",
"Gemmer",
"Genest",
"Genge",
"Gengenbach",
"Genn",
"Gens",
"Gensel",
"Gensemer",
"Genser",
"Gensheimer",
"Gent",
"Genthe",
"Genther",
"Gentz",
"Genz",
"Genzer",
"Georg",
"Georgen",
"Georger",
"Georgi",
"Gepner",
"Geppert",
"Gera",
"Gerads",
"Gerber",
"Gerberding",
"Gerberich",
"Gerbig",
"Gerbitz",
"Gerbracht",
"Gerde",
"Gerdeman",
"Gerdon",
"Gerfen",
"Gerg",
"Gergen",
"Gerhard",
"Gerhardstein",
"Gerhardt",
"Gerhart",
"Gerhartz",
"Gerhold",
"Gerich",
"Gerig",
"Geringer",
"Gerke",
"Gerl",
"Gerlach",
"Gerleman",
"Gerlich",
"Gerling",
"Gerloff",
"Gerlt",
"German",
"Germann",
"Germer",
"Gernand",
"Gerndt",
"Gerner",
"Gernert",
"Gernhardt",
"Gero",
"Gerold",
"Gersch",
"Gerst",
"Gerstein",
"Gerstel",
"Gersten",
"Gerstenberger",
"Gerstman",
"Gerten",
"Gerth",
"Gertler",
"Gertner",
"Gervin",
"Gerwe",
"Gerwig",
"Gerwin",
"Geschwind",
"Gesell",
"Geske",
"Gess",
"Gessert",
"Gessner",
"Geter",
"Gettel",
"Gettig",
"Getting",
"Gettinger",
"Gettler",
"Gettman",
"Getz",
"Geyer",
"Gibbens",
"Gibler",
"Giebel",
"Giebler",
"Gieck",
"Giedd",
"Giefer",
"Gieger",
"Giegerich",
"Giel",
"Gienger",
"Gier",
"Gierach",
"Giere",
"Giering",
"Gieringer",
"Gierke",
"Giersch",
"Giertz",
"Giesbrecht",
"Giese",
"Giesecke",
"Giesel",
"Gieseler",
"Gieser",
"Giesler",
"Gietzen",
"Gift",
"Gil",
"Gilb",
"Gilberg",
"Gilcher",
"Gildehaus",
"Gildner",
"Gilgen",
"Gilgenbach",
"Gilger",
"Gill",
"Gille",
"Gillen",
"Giller",
"Gilles",
"Gillig",
"Gillitzer",
"Gillman",
"Gilly",
"Gilmer",
"Gilsdorf",
"Gilster",
"Giltz",
"Gimbel",
"Gimpel",
"Gimple",
"Ginder",
"Gindt",
"Ging",
"Ginger",
"Ginkel",
"Ginter",
"Gintz",
"Gipp",
"Gipple",
"Girman",
"Girten",
"Girtz",
"Gish",
"Gitchel",
"Gitt",
"Gitter",
"Gittinger",
"Givler",
"Glaab",
"Gladbach",
"Glade",
"Gladis",
"Glaeser",
"Glahn",
"Glander",
"Glandorf",
"Glandt",
"Glantz",
"Glas",
"Glaser",
"Glasner",
"Glass",
"Glassel",
"Glasser",
"Glassman",
"Glassmeyer",
"Glassner",
"Glatz",
"Glatzer",
"Glaub",
"Glauber",
"Glauner",
"Glave",
"Glawe",
"Gleich",
"Gleicher",
"Gleim",
"Gleissner",
"Glende",
"Glenz",
"Gless",
"Glessner",
"Glissman",
"Glock",
"Glockner",
"Glod",
"Gloden",
"Gloeckner",
"Glore",
"Glos",
"Gloss",
"Glosser",
"Glossner",
"Glotzbach",
"Glotzer",
"Gluck",
"Gluckman",
"Glueck",
"Glueckert",
"Glunz",
"Gluth",
"Gmitter",
"Gnau",
"Gneiting",
"Gobel",
"Goben",
"Gober",
"Gobert",
"Goblirsch",
"Gobrecht",
"Gocke",
"Godding",
"Godel",
"Goding",
"Goeb",
"Goebel",
"Goeckner",
"Goede",
"Goeden",
"Goedken",
"Goeglein",
"Goehring",
"Goeke",
"Goellner",
"Goelz",
"Goelzer",
"Goens",
"Goerdt",
"Goeringer",
"Goerner",
"Goertz",
"Goertzen",
"Goessling",
"Goethe",
"Goetsch",
"Goetschius",
"Goett",
"Goetter",
"Goetting",
"Goettsch",
"Goettsche",
"Goetze",
"Goetzinger",
"Gogel",
"Gogolin",
"Gohn",
"Gohr",
"Gohring",
"Goike",
"Going",
"Golberg",
"Golda",
"Goldammer",
"Goldbach",
"Goldbeck",
"Goldberg",
"Golde",
"Golder",
"Goldhammer",
"Golding",
"Goldinger",
"Goldman",
"Goldmann",
"Goldner",
"Goldrick",
"Goldschmidt",
"Goldstein",
"Goldwasser",
"Goll",
"Goller",
"Gollin",
"Gollinger",
"Gollub",
"Golly",
"Golub",
"Golz",
"Goman",
"Gomberg",
"Gongaware",
"Gonnerman",
"Gonser",
"Gonter",
"Goosman",
"Goracke",
"Gorder",
"Gorenflo",
"Gorges",
"Goring",
"Gorman",
"Gorr",
"Gosch",
"Gose",
"Gosling",
"Goss",
"Gosser",
"Gossman",
"Goth",
"Gothard",
"Gotsch",
"Gott",
"Gotter",
"Gottfried",
"Gotthardt",
"Gotthelf",
"Gottlieb",
"Gottlob",
"Gottman",
"Gottsch",
"Gottschalk",
"Gottschall",
"Gottstein",
"Gottula",
"Govert",
"Goy",
"Grab",
"Grabe",
"Graben",
"Grabenstein",
"Graber",
"Grabert",
"Grabner",
"Grad",
"Graddick",
"Grade",
"Gradel",
"Gradin",
"Gradwohl",
"Graeber",
"Graebner",
"Graefe",
"Graeser",
"Graeter",
"Graetz",
"Graf",
"Grafe",
"Graff",
"Grahl",
"Graichen",
"Grall",
"Gramann",
"Gramer",
"Gramke",
"Gramlich",
"Gramm",
"Grammer",
"Grams",
"Gran",
"Grand",
"Grande",
"Grandt",
"Graner",
"Grannemann",
"Gransee",
"Granzow",
"Gras",
"Grasmick",
"Grasse",
"Grassl",
"Grassman",
"Grassmyer",
"Grater",
"Gratzer",
"Grau",
"Grauberger",
"Graue",
"Grauel",
"Grauer",
"Graul",
"Graulich",
"Graumann",
"Graunke",
"Graupman",
"Graupner",
"Graver",
"Grebe",
"Greber",
"Grebner",
"Gregor",
"Gregorius",
"Greif",
"Greiff",
"Greil",
"Greimann",
"Grein",
"Greinke",
"Greis",
"Greiser",
"Greiss",
"Greiwe",
"Grell",
"Grelle",
"Grems",
"Grenke",
"Grenz",
"Gresens",
"Gress",
"Gresser",
"Gressler",
"Gressman",
"Greth",
"Gretz",
"Gretzinger",
"Greubel",
"Greuel",
"Greulich",
"Greven",
"Grewe",
"Grey",
"Grief",
"Grieger",
"Grieme",
"Griesbach",
"Griesbaum",
"Griesemer",
"Grieshop",
"Griesinger",
"Griesmer",
"Griess",
"Griest",
"Griff",
"Griffel",
"Grifka",
"Grill",
"Grimm",
"Grimme",
"Grimmer",
"Grindel",
"Gring",
"Gripp",
"Grittner",
"Grob",
"Grobe",
"Grober",
"Groden",
"Groeber",
"Groebner",
"Groeger",
"Groeschel",
"Groesser",
"Groetsch",
"Grof",
"Grogg",
"Groh",
"Grohe",
"Grohmann",
"Grohs",
"Groll",
"Groman",
"Gromer",
"Gronau",
"Gronbach",
"Grone",
"Gronemeyer",
"Groner",
"Gronert",
"Groninger",
"Gropp",
"Groppe",
"Gropper",
"Grosch",
"Groshans",
"Groskopf",
"Groskreutz",
"Gross",
"Grossberg",
"Grosse",
"Grosser",
"Grosshans",
"Grossheim",
"Grosskopf",
"Grosskreutz",
"Grossmann",
"Grubbe",
"Grube",
"Gruben",
"Gruber",
"Grubert",
"Grubman",
"Gruel",
"Gruen",
"Grueneberg",
"Gruener",
"Gruenke",
"Grueser",
"Grueter",
"Gruetzmacher",
"Grulke",
"Grumet",
"Grun",
"Grunberg",
"Grund",
"Grunden",
"Grundmeier",
"Gruner",
"Grunert",
"Grunfeld",
"Grunke",
"Grunow",
"Grunst",
"Grunwald",
"Grupp",
"Gruss",
"Grussing",
"Grutzmacher",
"Gubbels",
"Guckenberger",
"Gudde",
"Gude",
"Gudger",
"Guebert",
"Guell",
"Guenther",
"Guenthner",
"Guenzel",
"Guertler",
"Guess",
"Guetschow",
"Gugel",
"Gulden",
"Guldner",
"Gumm",
"Gummer",
"Gumpert",
"Gums",
"Gumz",
"Gund",
"Gunder",
"Gunderman",
"Gundlach",
"Gundling",
"Gundrum",
"Gunkel",
"Gunsch",
"Gunst",
"Gunter",
"Gunther",
"Gunzenhauser",
"Gurian",
"Gurr",
"Gurtler",
"Gurtner",
"Gurwell",
"Guse",
"Gusler",
"Guss",
"Gussler",
"Gussman",
"Gust",
"Guster",
"Gustin",
"Gustus",
"Gut",
"Gutekunst",
"Gutermuth",
"Guth",
"Gutheil",
"Guthier",
"Guthman",
"Gutkin",
"Gutsch",
"Gutschow",
"Gutt",
"Guttenberg",
"Gutting",
"Guttmann",
"Gutwein",
"Gutzler",
"Gutzman",
"Haab",
"Haag",
"Haage",
"Haagen",
"Haake",
"Haan",
"Haar",
"Haase",
"Habel",
"Habenicht",
"Haber",
"Haberberger",
"Haberer",
"Haberkorn",
"Haberl",
"Haberland",
"Haberman",
"Habermann",
"Habermehl",
"Haberstroh",
"Habetz",
"Habicht",
"Habig",
"Habiger",
"Hable",
"Hach",
"Hache",
"Hachtel",
"Hackbart",
"Hackbarth",
"Hacke",
"Hackel",
"Hackenberg",
"Hacker",
"Hackert",
"Hackl",
"Hackler",
"Hackmann",
"Hadel",
"Haden",
"Hader",
"Hadler",
"Haeberle",
"Haecker",
"Haeffner",
"Haefner",
"Haeg",
"Haegele",
"Haeger",
"Haehn",
"Haehnel",
"Haenel",
"Haener",
"Haer",
"Haerr",
"Haertel",
"Haertling",
"Haese",
"Haessig",
"Haessler",
"Hafer",
"Haferkamp",
"Haffer",
"Haffner",
"Haft",
"Hage",
"Hagedorn",
"Hagel",
"Hagele",
"Hagelstein",
"Hagemann",
"Hagemeier",
"Hagemeyer",
"Hagen",
"Hagenbuch",
"Hager",
"Hagert",
"Hagle",
"Hagler",
"Hagmann",
"Hagner",
"Hahl",
"Hahm",
"Hahn",
"Hahne",
"Hahner",
"Hahs",
"Hain",
"Haisler",
"Haitz",
"Halbach",
"Halberg",
"Halberstadt",
"Halbig",
"Halbleib",
"Halbur",
"Halder",
"Halderman",
"Haling",
"Hallbauer",
"Halle",
"Halleck",
"Haller",
"Halling",
"Halt",
"Halter",
"Hamacher",
"Hamann",
"Hambel",
"Hamberg",
"Hamberger",
"Hambrecht",
"Hamburg",
"Hamburger",
"Hamel",
"Hamiter",
"Hamler",
"Hamm",
"Hammann",
"Hammer",
"Hammerbeck",
"Hammerle",
"Hammerman",
"Hammermeister",
"Hammers",
"Hammerschmidt",
"Hammerstein",
"Hamp",
"Hampe",
"Hampel",
"Hamper",
"Hanauer",
"Handel",
"Handke",
"Handler",
"Handlos",
"Handorf",
"Handrich",
"Handrick",
"Handschuh",
"Handt",
"Handwerker",
"Hanel",
"Hanen",
"Haner",
"Hanf",
"Hanft",
"Hangartner",
"Hanig",
"Hanisch",
"Hank",
"Hann",
"Hanna",
"Hannasch",
"Hannemann",
"Hannen",
"Hanner",
"Hannes",
"Hanni",
"Hannibal",
"Hanno",
"Hanold",
"Hanover",
"Hans",
"Hansberger",
"Hansch",
"Hanse",
"Hansel",
"Hanselman",
"Hansler",
"Hantz",
"Hanz",
"Hanzel",
"Happ",
"Happe",
"Happel",
"Harb",
"Hardbarger",
"Hardebeck",
"Hardt",
"Hardwick",
"Hargesheimer",
"Harig",
"Harl",
"Harlacher",
"Harleman",
"Harless",
"Harlin",
"Harling",
"Harlos",
"Harmann",
"Harmeling",
"Harmeyer",
"Harnack",
"Harner",
"Harnick",
"Harnisch",
"Harnsberger",
"Harold",
"Harp",
"Harpe",
"Harpel",
"Harps",
"Harried",
"Harriger",
"Harring",
"Harruff",
"Harsch",
"Harshberger",
"Hart",
"Hartbarger",
"Hartel",
"Hartell",
"Hartenstein",
"Harter",
"Hartfiel",
"Harth",
"Hartig",
"Harting",
"Hartinger",
"Hartke",
"Hartkopf",
"Hartle",
"Hartleben",
"Hartlieb",
"Hartling",
"Hartmann",
"Hartnagel",
"Hartner",
"Hartranft",
"Hartrick",
"Hartstein",
"Hartter",
"Hartung",
"Hartwig",
"Hartz",
"Hartzheim",
"Hartzler",
"Harwick",
"Harz",
"Hasch",
"Haschke",
"Hase",
"Haselhorst",
"Haselhuhn",
"Hasemann",
"Hasenauer",
"Hasenstab",
"Haser",
"Haskamp",
"Haske",
"Haslinger",
"Haspel",
"Hasper",
"Hass",
"Hasse",
"Hassel",
"Hasselbach",
"Hasser",
"Hassig",
"Hassing",
"Hassinger",
"Hassler",
"Hasslinger",
"Hassman",
"Hast",
"Hastert",
"Hasz",
"Hattendorf",
"Hatz",
"Hatzenbuhler",
"Hauber",
"Haubert",
"Haubner",
"Haubold",
"Haubrich",
"Hauch",
"Hauck",
"Hauenstein",
"Hauer",
"Hauf",
"Haufe",
"Hauff",
"Haufler",
"Haug",
"Hauge",
"Hauk",
"Hauke",
"Haumann",
"Haun",
"Haupert",
"Haupt",
"Hauptmann",
"Haus",
"Hausauer",
"Hausch",
"Hauschild",
"Hauschildt",
"Hause",
"Hausen",
"Hauser",
"Hauserman",
"Haushalter",
"Hausknecht",
"Hausladen",
"Hausman",
"Hausmann",
"Hausner",
"Hauss",
"Hausser",
"Haussler",
"Haussmann",
"Hauswirth",
"Haut",
"Hauter",
"Hauth",
"Havener",
"Hay",
"Haydt",
"Haye",
"Hayn",
"Hayner",
"Hebel",
"Hebenstreit",
"Heber",
"Heberle",
"Hebert",
"Hebl",
"Hebrank",
"Hechler",
"Hecht",
"Heck",
"Heckaman",
"Heckel",
"Heckendorf",
"Heckendorn",
"Hecker",
"Heckerman",
"Heckert",
"Heckler",
"Heckmann",
"Hecksel",
"Hector",
"Hedrich",
"Heeg",
"Heeke",
"Heep",
"Heermann",
"Hefel",
"Heffner",
"Hefler",
"Hefner",
"Heft",
"Hefter",
"Hege",
"Hegemann",
"Heger",
"Hegewald",
"Hegner",
"Hehl",
"Hehn",
"Hehr",
"Heiberg",
"Heiberger",
"Heichel",
"Heichelbech",
"Heid",
"Heide",
"Heidebrecht",
"Heidel",
"Heidelberg",
"Heidelberger",
"Heideman",
"Heidemann",
"Heiden",
"Heidenreich",
"Heider",
"Heidkamp",
"Heidmann",
"Heidner",
"Heidrich",
"Heidt",
"Heidtke",
"Heidtman",
"Heien",
"Heifner",
"Heigel",
"Heiges",
"Heil",
"Heilbrun",
"Heilbrunn",
"Heileman",
"Heilig",
"Heiliger",
"Heilmann",
"Heimann",
"Heimbach",
"Heimberg",
"Heimberger",
"Heimbuch",
"Heimburger",
"Heimerdinger",
"Heimerl",
"Heimerman",
"Heimgartner",
"Heimlich",
"Heimsoth",
"Hein",
"Heinbach",
"Heine",
"Heinemann",
"Heinemeyer",
"Heiner",
"Heinig",
"Heiniger",
"Heininger",
"Heinisch",
"Heinitz",
"Heinke",
"Heinkel",
"Heinlein",
"Heino",
"Heinold",
"Heinrich",
"Heinrichs",
"Heinritz",
"Heintschel",
"Heintz",
"Heintze",
"Heintzelman",
"Heintzman",
"Heinz",
"Heinze",
"Heinzelman",
"Heinzen",
"Heinzer",
"Heiserman",
"Heishman",
"Heisinger",
"Heisler",
"Heisner",
"Heisser",
"Heisserer",
"Heist",
"Heistand",
"Heit",
"Heiting",
"Heitmann",
"Heitmeyer",
"Heitner",
"Heizer",
"Helberg",
"Helbig",
"Helbing",
"Held",
"Helderman",
"Heldman",
"Heldt",
"Helfenstein",
"Helferich",
"Helfert",
"Helfgott",
"Helfman",
"Helfrich",
"Helget",
"Hell",
"Helle",
"Heller",
"Helling",
"Hellinger",
"Hellman",
"Hellmann",
"Hellmuth",
"Hellner",
"Hellriegel",
"Hellstern",
"Hellweg",
"Hellwege",
"Helm",
"Helmbrecht",
"Helme",
"Helmer",
"Helmes",
"Helmich",
"Helmick",
"Helmig",
"Helmlinger",
"Helmreich",
"Helmrich",
"Helmstetter",
"Helmuth",
"Helsing",
"Helt",
"Heltemes",
"Heltzel",
"Helwig",
"Hemauer",
"Hemberger",
"Hemken",
"Hemker",
"Hemler",
"Hemm",
"Hemme",
"Hemmelgarn",
"Hemmer",
"Hemmerich",
"Hemmerle",
"Hemmerling",
"Hemmert",
"Hemming",
"Hemminger",
"Hemp",
"Hempe",
"Hempel",
"Hempfling",
"Hemple",
"Hemsath",
"Henck",
"Henckel",
"Hendel",
"Hendler",
"Hendrich",
"Hendricksen",
"Heng",
"Hengel",
"Hengen",
"Hengesbach",
"Hengst",
"Henige",
"Heninger",
"Henk",
"Henke",
"Henkel",
"Henkelman",
"Henkels",
"Henle",
"Henne",
"Henneberg",
"Henneberger",
"Hennemann",
"Henner",
"Hennig",
"Henniger",
"Henninger",
"Henny",
"Hensch",
"Henschel",
"Henschen",
"Hensel",
"Henseler",
"Hensler",
"Hentschel",
"Hentz",
"Hentze",
"Henz",
"Henzel",
"Hepner",
"Hepp",
"Heppe",
"Heppner",
"Hepting",
"Her",
"Herb",
"Herbel",
"Herber",
"Herberg",
"Herberger",
"Herbers",
"Herbert",
"Herbig",
"Herbold",
"Herbolsheimer",
"Herbst",
"Herbster",
"Herbstritt",
"Herde",
"Herdegen",
"Herder",
"Herdman",
"Herdrich",
"Herdt",
"Hereth",
"Herfel",
"Herford",
"Herfurth",
"Hergenreder",
"Hergenrother",
"Herget",
"Hergott",
"Hering",
"Heringer",
"Herkert",
"Herl",
"Herling",
"Herlinger",
"Hermann",
"Hermesch",
"Hermreck",
"Herold",
"Herpel",
"Herpich",
"Herr",
"Herrboldt",
"Herre",
"Herren",
"Herres",
"Herrig",
"Herriges",
"Herring",
"Herrle",
"Herrling",
"Herrmann",
"Hersch",
"Herschbach",
"Herschberger",
"Herschel",
"Herscher",
"Herstein",
"Hert",
"Hertel",
"Hertenstein",
"Herter",
"Hertig",
"Herting",
"Hertle",
"Hertlein",
"Hertler",
"Hertling",
"Hertwig",
"Hertz",
"Hertzberg",
"Hertzog",
"Herwick",
"Herwig",
"Herz",
"Herzberg",
"Herzberger",
"Herzer",
"Herzfeld",
"Herzig",
"Herzing",
"Herzog",
"Hesch",
"Heschke",
"Heser",
"Hesler",
"Hespe",
"Hess",
"Hesse",
"Hessel",
"Hessen",
"Hesser",
"Hessert",
"Hessinger",
"Hessler",
"Hessling",
"Hessman",
"Hessong",
"Hesterberg",
"Hetler",
"Hettich",
"Hettinger",
"Hettwer",
"Hetz",
"Hetzel",
"Hetzer",
"Hetzler",
"Hetzner",
"Heuberger",
"Heuck",
"Heuer",
"Heuermann",
"Heuman",
"Heumann",
"Heun",
"Heuring",
"Heuss",
"Heussner",
"Hey",
"Heyd",
"Heyde",
"Heyden",
"Heyder",
"Heydinger",
"Heydt",
"Heyen",
"Heyer",
"Heying",
"Heyl",
"Heymann",
"Heyn",
"Heyob",
"Hibben",
"Hibbler",
"Hibner",
"Hickel",
"Hidde",
"Hieb",
"Hieber",
"Hiebert",
"Hiegel",
"Hielscher",
"Hiemenz",
"Hiestand",
"Hiester",
"Hilber",
"Hilberg",
"Hilbig",
"Hilbrich",
"Hild",
"Hilde",
"Hildebrand",
"Hildebrandt",
"Hildebrant",
"Hilden",
"Hildenbrand",
"Hildenbrandt",
"Hilderbrandt",
"Hildman",
"Hildner",
"Hilgart",
"Hilger",
"Hilgert",
"Hilker",
"Hilkert",
"Hill",
"Hillegas",
"Hillegass",
"Hilleman",
"Hillenburg",
"Hiller",
"Hillerman",
"Hillesheim",
"Hilligoss",
"Hillner",
"Hilmer",
"Hilmes",
"Hilpert",
"Hils",
"Hilscher",
"Hilsinger",
"Hilsman",
"Hilt",
"Hiltbrand",
"Himler",
"Himmel",
"Himmelberg",
"Himmelberger",
"Himmelreich",
"Himmelsbach",
"Himmelspach",
"Himmelstein",
"Himmler",
"Himsel",
"Hinck",
"Hinden",
"Hinderman",
"Hinders",
"Hinger",
"Hink",
"Hinkel",
"Hinkelman",
"Hinners",
"Hinsch",
"Hintermeister",
"Hintz",
"Hintze",
"Hintzen",
"Hintzman",
"Hinz",
"Hinze",
"Hinzmann",
"Hipke",
"Hipp",
"Hippe",
"Hippen",
"Hippler",
"Hipskind",
"Hirchert",
"Hirn",
"Hirner",
"Hirsch",
"Hirschberg",
"Hirschey",
"Hirschfeld",
"Hirschhorn",
"Hirschler",
"Hirschmann",
"Hirst",
"Hirt",
"Hirte",
"Hirth",
"Hirtz",
"Hirzel",
"Hiss",
"Hitt",
"Hittinger",
"Hitz",
"Hitzemann",
"Hix",
"Hoben",
"Hober",
"Hoberg",
"Hoberman",
"Hobert",
"Hobler",
"Hoch",
"Hochberg",
"Hochhalter",
"Hochman",
"Hochmuth",
"Hochrein",
"Hochschild",
"Hochstadt",
"Hochstatter",
"Hochstein",
"Hock",
"Hockemeyer",
"Hocker",
"Hockert",
"Hockman",
"Hodum",
"Hoechst",
"Hoeck",
"Hoecker",
"Hoefer",
"Hoefert",
"Hoeffel",
"Hoeffner",
"Hoefler",
"Hoeflich",
"Hoefling",
"Hoefner",
"Hoeft",
"Hoeger",
"Hoehl",
"Hoehn",
"Hoehne",
"Hoehner",
"Hoell",
"Hoelle",
"Hoeller",
"Hoelter",
"Hoelting",
"Hoeltzel",
"Hoemann",
"Hoen",
"Hoene",
"Hoenes",
"Hoepfner",
"Hoerauf",
"Hoerig",
"Hoerl",
"Hoerle",
"Hoerman",
"Hoermann",
"Hoerning",
"Hoerr",
"Hoerter",
"Hoerth",
"Hoes",
"Hoesch",
"Hoeschen",
"Hoese",
"Hoesing",
"Hof",
"Hofacker",
"Hofbauer",
"Hoffacker",
"Hoffart",
"Hoffarth",
"Hoffberg",
"Hoffecker",
"Hoffer",
"Hoffert",
"Hoffler",
"Hoffman",
"Hoffmann",
"Hoffmeier",
"Hoffmeister",
"Hoffmeyer",
"Hoffner",
"Hofius",
"Hofmann",
"Hofmeister",
"Hofmeyer",
"Hofrichter",
"Hofstetter",
"Hoft",
"Hoger",
"Hogg",
"Hoh",
"Hoheisel",
"Hohenberger",
"Hohensee",
"Hohenstein",
"Hohertz",
"Hohl",
"Hohler",
"Hohm",
"Hohmann",
"Hohnstein",
"Hoing",
"Hoke",
"Holbach",
"Holbeck",
"Holbein",
"Holberg",
"Hold",
"Holdeman",
"Holden",
"Holder",
"Holderbaum",
"Holderman",
"Holl",
"Hollander",
"Hollar",
"Hollars",
"Hollatz",
"Holle",
"Hollenbach",
"Hollenberg",
"Hollender",
"Holler",
"Hollerbach",
"Holling",
"Hollmann",
"Hollopeter",
"Hollstein",
"Holschbach",
"Holschuh",
"Holsing",
"Holstein",
"Holtermann",
"Holtmeier",
"Holtz",
"Holtzen",
"Holtzer",
"Holtzinger",
"Holweger",
"Holz",
"Holzapfel",
"Holzberg",
"Holzberger",
"Holzem",
"Holzemer",
"Holzer",
"Holzhauer",
"Holzhauser",
"Holzheimer",
"Holzknecht",
"Holzmann",
"Holzschuh",
"Holzwarth",
"Homberg",
"Homburg",
"Homeier",
"Homeyer",
"Hommel",
"Hommerding",
"Homrich",
"Homuth",
"Honaker",
"Honeck",
"Honecker",
"Honegger",
"Honig",
"Honigman",
"Honkomp",
"Honnold",
"Honold",
"Honsberger",
"Honse",
"Honsinger",
"Hoose",
"Hop",
"Hopf",
"Hopfer",
"Hopfinger",
"Hoppel",
"Hoppenrath",
"Hopper",
"Horath",
"Horch",
"Horchler",
"Horen",
"Horger",
"Horlacher",
"Hormann",
"Hormel",
"Hornbacher",
"Hornberger",
"Hornburg",
"Hornecker",
"Horney",
"Horning",
"Hornstein",
"Hornung",
"Horr",
"Horsch",
"Horter",
"Horth",
"Hortman",
"Horwedel",
"Hosang",
"Hosbach",
"Hosch",
"Hose",
"Hosfeld",
"Hosler",
"Hosman",
"Hosner",
"Hosp",
"Hoss",
"Hossfeld",
"Host",
"Hoster",
"Hosterman",
"Hotte",
"Hottel",
"Hottenstein",
"Hottinger",
"Hottman",
"Hotz",
"Hotze",
"Houtz",
"Hoverman",
"Howald",
"Hoying",
"Hoyler",
"Hoyman",
"Hubach",
"Hubacher",
"Hubel",
"Huber",
"Huberman",
"Hubert",
"Hubler",
"Hubner",
"Hubscher",
"Huck",
"Hucke",
"Huckfeldt",
"Huckle",
"Huebel",
"Huebert",
"Huebner",
"Huebsch",
"Huegel",
"Huelsmann",
"Huenefeld",
"Huerter",
"Hueser",
"Hueter",
"Huether",
"Huett",
"Huetter",
"Huettner",
"Huff",
"Huffer",
"Hufnagel",
"Hug",
"Huge",
"Hugel",
"Huger",
"Hugger",
"Huggler",
"Hugo",
"Huhn",
"Huiras",
"Hulbert",
"Hulcher",
"Hulke",
"Huller",
"Hulsing",
"Humbert",
"Humburg",
"Humke",
"Huml",
"Hummel",
"Hummer",
"Hummert",
"Hund",
"Hundertmark",
"Hundt",
"Huneke",
"Huner",
"Hunger",
"Hunke",
"Hunkele",
"Hunker",
"Hunn",
"Hunsberger",
"Hunsinger",
"Huntsberger",
"Huntzinger",
"Hupf",
"Hupp",
"Huppe",
"Huppert",
"Hurm",
"Hurst",
"Hurt",
"Hurter",
"Hurtgen",
"Hurtig",
"Huscher",
"Husen",
"Huske",
"Huss",
"Husser",
"Hust",
"Huster",
"Huter",
"Huth",
"Huther",
"Hutmacher",
"Hutman",
"Hutner",
"Hutt",
"Hutter",
"Huttner",
"Hutzel",
"Huwe",
"Hux",
"Huxhold",
"Huy",
"Hyden",
"Ibach",
"Ibe",
"Ickes",
"Ifft",
"Igel",
"Ihlenfeld",
"Ihm",
"Ihrig",
"Ilg",
"Ilgen",
"Ilgenfritz",
"Ille",
"Illes",
"Illg",
"Illian",
"Illig",
"Ilse",
"Imber",
"Imdieke",
"Imfeld",
"Imgrund",
"Imholte",
"Imig",
"Immekus",
"Immer",
"Immerman",
"Indorf",
"Ines",
"Ingber",
"Inge",
"Ingman",
"Insel",
"Inselman",
"Ipsen",
"Irion",
"Irlbeck",
"Irmen",
"Irrgang",
"Isaak",
"Iselin",
"Isensee",
"Iszler",
"Itzen",
"Jachim",
"Jack",
"Jackel",
"Jackels",
"Jacko",
"Jacobitz",
"Jacobsohn",
"Jaeckel",
"Jaeckle",
"Jaeger",
"Jaegers",
"Jaekel",
"Jaenicke",
"Jaeschke",
"Jagels",
"Jager",
"Jago",
"Jagusch",
"Jahn",
"Jahner",
"Jahns",
"Jahr",
"Jahraus",
"Jakob",
"Jandt",
"Janick",
"Janisch",
"Janowitz",
"Jantzi",
"Japp",
"Jarchow",
"Jarka",
"Jasman",
"Jass",
"Jehle",
"Jehn",
"Jelle",
"Jenke",
"Jenner",
"Jenniges",
"Jenning",
"Jennings",
"Jentzsch",
"Jerge",
"Jerke",
"Jesberger",
"Jeschke",
"Jessel",
"Jessen",
"Jester",
"Jett",
"Jette",
"Jetter",
"Jevne",
"Jex",
"Joachim",
"Jobst",
"Jochem",
"Jochim",
"Jochum",
"Jock",
"Jockisch",
"Joeckel",
"Joerg",
"Joh",
"Johann",
"Johannes",
"Jokerst",
"Jonassen",
"Jonke",
"Jubert",
"Judd",
"Juedes",
"Juenemann",
"Juengel",
"Juenger",
"Juengling",
"Juergens",
"Juhl",
"Juhnke",
"Julich",
"Juncker",
"Jundt",
"Jung",
"Jungbluth",
"Junge",
"Jungels",
"Junger",
"Junghans",
"Jungling",
"Jungman",
"Jungmann",
"Jungwirth",
"Junker",
"Justen",
"Justman",
"Justus",
"Jutte",
"Kabel",
"Kach",
"Kachel",
"Kacher",
"Kade",
"Kaden",
"Kader",
"Kadinger",
"Kadish",
"Kadow",
"Kaechele",
"Kaeding",
"Kaefer",
"Kaelber",
"Kaercher",
"Kaeser",
"Kaestner",
"Kafer",
"Kaffenberger",
"Kage",
"Kagel",
"Kahl",
"Kahle",
"Kahler",
"Kahmann",
"Kahn",
"Kahnke",
"Kahr",
"Kahre",
"Kahrs",
"Kaiser",
"Kalb",
"Kalbach",
"Kalberer",
"Kalbfleisch",
"Kalen",
"Kaler",
"Kalich",
"Kalk",
"Kalkbrenner",
"Kalkman",
"Kalkstein",
"Kall",
"Kallen",
"Kallenbach",
"Kallenberg",
"Kallenberger",
"Kaller",
"Kallhoff",
"Kallies",
"Kallmeyer",
"Kalloch",
"Kallsen",
"Kallus",
"Kalm",
"Kalmbach",
"Kalmer",
"Kalmes",
"Kalp",
"Kalt",
"Kaltenbach",
"Kalter",
"Kalthoff",
"Kaltman",
"Kamber",
"Kamel",
"Kamens",
"Kamerer",
"Kamholz",
"Kamin",
"Kamins",
"Kamm",
"Kammann",
"Kammeraad",
"Kammerdiener",
"Kammerer",
"Kammerman",
"Kammerzell",
"Kammeyer",
"Kampe",
"Kamper",
"Kampf",
"Kampfer",
"Kamprath",
"Kamps",
"Kampwerth",
"Kamradt",
"Kamrath",
"Kan",
"Kandel",
"Kandler",
"Kandt",
"Kanis",
"Kanitz",
"Kann",
"Kanne",
"Kannenberg",
"Kanner",
"Kanning",
"Kant",
"Kanter",
"Kantner",
"Kantor",
"Kantz",
"Kanz",
"Kanzler",
"Kapaun",
"Kaper",
"Kapfer",
"Kapitan",
"Kapke",
"Kaplan",
"Kapler",
"Kapp",
"Kappel",
"Kappeler",
"Kappelman",
"Kappen",
"Kappenman",
"Kapper",
"Kappes",
"Kappler",
"Kappus",
"Kaps",
"Kapsch",
"Karas",
"Karau",
"Karber",
"Karch",
"Karcher",
"Karchner",
"Kares",
"Karg",
"Karge",
"Karger",
"Karges",
"Karhoff",
"Kari",
"Karis",
"Karl",
"Karle",
"Karlen",
"Karlin",
"Karls",
"Karlson",
"Karmann",
"Karn",
"Karnatz",
"Karner",
"Karow",
"Karp",
"Karpel",
"Karpen",
"Karper",
"Karpf",
"Karr",
"Karras",
"Karre",
"Karren",
"Karrer",
"Karsch",
"Karschner",
"Karst",
"Karstetter",
"Karter",
"Kasch",
"Kasdorf",
"Kase",
"Kaseman",
"Kasinger",
"Kaska",
"Kaske",
"Kaskel",
"Kaspar",
"Kasper",
"Kassel",
"Kasselman",
"Kassen",
"Kasser",
"Kassing",
"Kassinger",
"Kassler",
"Kassman",
"Kassner",
"Kast",
"Kastan",
"Kaste",
"Kastel",
"Kasten",
"Kaster",
"Kasting",
"Kastl",
"Kastle",
"Kastler",
"Kastner",
"Kastor",
"Kasun",
"Katch",
"Katcher",
"Kathan",
"Katter",
"Kattner",
"Katz",
"Katzenberg",
"Katzenberger",
"Katzenmeyer",
"Katzenstein",
"Katzer",
"Kaucher",
"Kauer",
"Kaufenberg",
"Kaufer",
"Kaufhold",
"Kaufmann",
"Kaul",
"Kaun",
"Kaus",
"Kausch",
"Kaut",
"Kauth",
"Kautz",
"Kautzer",
"Kautzman",
"Kayl",
"Kayser",
"Kazimer",
"Kazimir",
"Kazmaier",
"Keck",
"Keding",
"Kees",
"Keese",
"Keesecker",
"Kegel",
"Kegerreis",
"Kegler",
"Kehl",
"Kehler",
"Kehm",
"Kehn",
"Kehr",
"Kehrer",
"Kehres",
"Keicher",
"Keifer",
"Keil",
"Keiler",
"Keilholtz",
"Keilman",
"Keim",
"Keimig",
"Keinath",
"Keiner",
"Keip",
"Keiper",
"Keisler",
"Keitel",
"Keiter",
"Keith",
"Keitz",
"Kelber",
"Kelch",
"Kelchner",
"Kelker",
"Kell",
"Kellar",
"Kelle",
"Kellen",
"Kellenberger",
"Keller",
"Kellerhals",
"Kellermann",
"Kelling",
"Kellman",
"Kelln",
"Kellner",
"Kelner",
"Kelnhofer",
"Kelter",
"Kelting",
"Keltner",
"Kelzer",
"Kem",
"Kembel",
"Kemerer",
"Kemerling",
"Kemme",
"Kemmer",
"Kemmerer",
"Kemmerlin",
"Kemmerling",
"Kemna",
"Kemner",
"Kemnitz",
"Kempa",
"Kempel",
"Kempen",
"Kemper",
"Kempf",
"Kempfer",
"Kempker",
"Kempkes",
"Kemplin",
"Kempner",
"Kemps",
"Kempter",
"Kenner",
"Kenning",
"Kenter",
"Kentner",
"Kepler",
"Kepp",
"Keppel",
"Keppler",
"Kerber",
"Kerch",
"Kerchner",
"Kerl",
"Kern",
"Kerner",
"Kerper",
"Kersch",
"Kerscher",
"Kerschner",
"Kershner",
"Kerst",
"Kerstein",
"Kersting",
"Kerth",
"Kertz",
"Kesecker",
"Keske",
"Kesler",
"Kesner",
"Kessel",
"Kesselman",
"Kesselring",
"Kessenich",
"Kessinger",
"Kessler",
"Kessner",
"Kestel",
"Kesten",
"Kestenbaum",
"Kestler",
"Kestner",
"Ketelhut",
"Ketler",
"Ketner",
"Kett",
"Kettel",
"Ketter",
"Ketterer",
"Ketterhagen",
"Ketterman",
"Kettinger",
"Kettner",
"Ketz",
"Keune",
"Keusch",
"Kibel",
"Kiblinger",
"Kice",
"Kichler",
"Kick",
"Kiecker",
"Kiedaisch",
"Kiefer",
"Kieffer",
"Kiefner",
"Kiehl",
"Kiehne",
"Kiel",
"Kielman",
"Kien",
"Kienast",
"Kienbaum",
"Kienholz",
"Kienitz",
"Kienle",
"Kienlen",
"Kientz",
"Kieper",
"Kies",
"Kiesel",
"Kieser",
"Kiesewetter",
"Kiesler",
"Kiesling",
"Kiesow",
"Kiess",
"Kiessling",
"Kietzman",
"Kiff",
"Kihn",
"Kikel",
"Kilber",
"Kilgus",
"Kilian",
"Kill",
"Kille",
"Killian",
"Killinger",
"Killings",
"Killmer",
"Killmeyer",
"Kilmer",
"Kilzer",
"Kimbel",
"Kimler",
"Kimm",
"Kimmel",
"Kimmer",
"Kimmerle",
"Kimmerling",
"Kimmich",
"Kimmick",
"Kimminau",
"Kind",
"Kindel",
"Kinder",
"Kinderknecht",
"Kindig",
"Kindl",
"Kindler",
"Kinkel",
"Kinn",
"Kinnamon",
"Kinne",
"Kinneman",
"Kinner",
"Kint",
"Kinter",
"Kintop",
"Kintz",
"Kintzel",
"Kintzer",
"Kinzel",
"Kinzler",
"Kipfer",
"Kiphart",
"Kiplinger",
"Kipp",
"Kipper",
"Kippes",
"Kipping",
"Kirch",
"Kirchberg",
"Kirchen",
"Kircher",
"Kirchgessner",
"Kirchhof",
"Kirchhofer",
"Kirchhoff",
"Kirchmann",
"Kirchmeier",
"Kirchner",
"Kirkman",
"Kirmse",
"Kirn",
"Kirner",
"Kirsch",
"Kirschbaum",
"Kirschenbaum",
"Kirschenmann",
"Kirschke",
"Kirschling",
"Kirschman",
"Kirschner",
"Kirstein",
"Kirtz",
"Kisker",
"Kisler",
"Kisner",
"Kispert",
"Kiss",
"Kissel",
"Kisselburg",
"Kissinger",
"Kissler",
"Kissling",
"Kist",
"Kister",
"Kistler",
"Kistner",
"Kittel",
"Kitterman",
"Kittinger",
"Kittler",
"Kittner",
"Kitto",
"Kitz",
"Kitzerow",
"Kitzinger",
"Kitzmann",
"Klabunde",
"Klahr",
"Klaiber",
"Klamer",
"Klamm",
"Klammer",
"Klann",
"Klaphake",
"Klapp",
"Klapper",
"Klapperich",
"Klar",
"Klare",
"Klase",
"Klatt",
"Klatte",
"Klauber",
"Klaudt",
"Klauer",
"Klaus",
"Klauser",
"Klausing",
"Klausman",
"Klausner",
"Klauss",
"Klay",
"Klayman",
"Kleban",
"Klebe",
"Kleber",
"Kleck",
"Klecker",
"Klee",
"Kleeman",
"Kleemann",
"Klees",
"Kleffman",
"Kleffner",
"Kleiber",
"Kleiman",
"Klein",
"Kleinberg",
"Kleindienst",
"Kleine",
"Kleiner",
"Kleinert",
"Kleinfeld",
"Kleinfelder",
"Kleingartner",
"Kleinhans",
"Kleinheksel",
"Kleinhenz",
"Kleinke",
"Kleinknecht",
"Kleinman",
"Kleinmann",
"Kleinow",
"Kleinpeter",
"Kleinsasser",
"Kleinschmidt",
"Kleinschmit",
"Kleinsorge",
"Kleis",
"Kleiser",
"Kleiss",
"Kleist",
"Klem",
"Klemens",
"Klemm",
"Klemme",
"Klemmer",
"Klemp",
"Klemz",
"Klenk",
"Klenz",
"Klepfer",
"Klepper",
"Kleppinger",
"Kless",
"Klessig",
"Klett",
"Klette",
"Kleve",
"Kleven",
"Klever",
"Kley",
"Klich",
"Klick",
"Kliebert",
"Kliewer",
"Klinck",
"Kling",
"Klingaman",
"Klingbeil",
"Klingberg",
"Klinge",
"Klingel",
"Klingele",
"Klingenberg",
"Klinger",
"Klingerman",
"Klingler",
"Klingman",
"Klingner",
"Klingshirn",
"Klingsporn",
"Klink",
"Klinke",
"Klinkenberg",
"Klinker",
"Klinkhammer",
"Klinkner",
"Klinner",
"Klint",
"Klipfel",
"Klitz",
"Klitzke",
"Klockow",
"Kloehn",
"Kloepfer",
"Kloeppel",
"Kloes",
"Kloesel",
"Klohr",
"Kloiber",
"Klopf",
"Klopfenstein",
"Klopp",
"Kloppenburg",
"Klose",
"Kloss",
"Klossner",
"Kloster",
"Klostermann",
"Klotz",
"Klotzbach",
"Klover",
"Kluck",
"Kludt",
"Kluender",
"Kluever",
"Klug",
"Kluge",
"Kluger",
"Klugman",
"Klumb",
"Klump",
"Klumpp",
"Klunder",
"Klundt",
"Klunk",
"Kluthe",
"Klutz",
"Kluver",
"Knab",
"Knabb",
"Knabe",
"Knack",
"Knackstedt",
"Knake",
"Knape",
"Knapke",
"Knapp",
"Knappe",
"Knappenberger",
"Knapper",
"Knauber",
"Knauer",
"Knauf",
"Knauff",
"Knaup",
"Knaus",
"Knauss",
"Knaust",
"Knauth",
"Knebel",
"Knecht",
"Knechtel",
"Knee",
"Kneer",
"Kneifl",
"Kneipp",
"Kneller",
"Knepp",
"Knepper",
"Knerr",
"Knetter",
"Knick",
"Knief",
"Kniep",
"Knier",
"Knieriem",
"Knierim",
"Knies",
"Kniess",
"Knill",
"Knipfer",
"Knipp",
"Knippenberg",
"Knippers",
"Kniskern",
"Knispel",
"Knittel",
"Knitter",
"Knobel",
"Knoblauch",
"Knoblich",
"Knobloch",
"Knoch",
"Knoche",
"Knochel",
"Knock",
"Knocke",
"Knodel",
"Knoebel",
"Knoell",
"Knoke",
"Knoll",
"Knolle",
"Knollenberg",
"Knollman",
"Knopf",
"Knopp",
"Knorr",
"Knost",
"Knoth",
"Knothe",
"Knott",
"Knueppel",
"Knull",
"Knupp",
"Knuppel",
"Knuteson",
"Knuth",
"Knutzen",
"Koback",
"Kobal",
"Kobbe",
"Kobe",
"Kobel",
"Kober",
"Koberstein",
"Kobes",
"Kobler",
"Koblitz",
"Kobold",
"Kobs",
"Koch",
"Kochel",
"Kochenderfer",
"Kochendorfer",
"Kocher",
"Kochersperger",
"Kochert",
"Kochman",
"Kock",
"Koebel",
"Koebler",
"Koecher",
"Koeck",
"Koegel",
"Koegler",
"Koehler",
"Koehnlein",
"Koel",
"Koelbl",
"Koelker",
"Koelle",
"Koeller",
"Koelling",
"Koellner",
"Koelsch",
"Koelzer",
"Koenecke",
"Koeneke",
"Koenig",
"Koenigs",
"Koenigsberg",
"Koeninger",
"Koep",
"Koepf",
"Koepke",
"Koepp",
"Koeppe",
"Koeppel",
"Koeppen",
"Koepsel",
"Koerber",
"Koering",
"Koerner",
"Koerper",
"Koerth",
"Koestler",
"Koestner",
"Koeth",
"Koether",
"Koetter",
"Koetting",
"Koetz",
"Koffman",
"Kofler",
"Kogel",
"Kogler",
"Kohl",
"Kohlbeck",
"Kohlberg",
"Kohlenberg",
"Kohler",
"Kohles",
"Kohlhaas",
"Kohlhepp",
"Kohlhoff",
"Kohlmann",
"Kohlmeier",
"Kohlmeyer",
"Kohls",
"Kohne",
"Kohnen",
"Kohnert",
"Kohnke",
"Kohorst",
"Kohrman",
"Kohrs",
"Kohtz",
"Kolander",
"Kolb",
"Kolbe",
"Kolbeck",
"Kolber",
"Kolberg",
"Kolbert",
"Kolbo",
"Kolbus",
"Kolden",
"Koler",
"Kolich",
"Kolker",
"Koll",
"Kollars",
"Kollasch",
"Kollath",
"Kolle",
"Koller",
"Kollin",
"Kollmann",
"Kollmar",
"Kollmeyer",
"Kollmorgen",
"Kolm",
"Kolp",
"Kolpack",
"Kolpin",
"Kolson",
"Kolter",
"Kolterman",
"Koltes",
"Koltz",
"Komm",
"Kommer",
"Konig",
"Konitzer",
"Konkel",
"Konkler",
"Konkol",
"Konold",
"Konow",
"Konrad",
"Konrath",
"Kontz",
"Konz",
"Konzen",
"Koob",
"Koop",
"Koops",
"Koos",
"Kooser",
"Kopas",
"Koper",
"Kopf",
"Kopfer",
"Kopischke",
"Kopitzke",
"Koplin",
"Kopp",
"Koppel",
"Kopper",
"Koppinger",
"Kopplin",
"Kops",
"Korb",
"Korber",
"Kordes",
"Kordsmeier",
"Korell",
"Korf",
"Korff",
"Korfhage",
"Korman",
"Kormann",
"Korn",
"Kornberg",
"Kornely",
"Korner",
"Kornfeld",
"Kornhauser",
"Kornick",
"Kornman",
"Korp",
"Korst",
"Kort",
"Korte",
"Korth",
"Kortum",
"Kortz",
"Korver",
"Kos",
"Kosel",
"Koske",
"Koss",
"Kossack",
"Kosse",
"Kossler",
"Kossman",
"Kossmann",
"Kost",
"Kosten",
"Kostenbader",
"Kosterman",
"Kostman",
"Kostner",
"Koth",
"Kothe",
"Kothmann",
"Kotler",
"Kott",
"Kotter",
"Kottke",
"Kottler",
"Kottman",
"Kottwitz",
"Kotz",
"Kotzen",
"Kover",
"Kowalke",
"Kowall",
"Kowalske",
"Kowis",
"Kowitz",
"Koy",
"Kraak",
"Kraatz",
"Krach",
"Krack",
"Kracke",
"Kracker",
"Kraeger",
"Kraemer",
"Krafft",
"Kraft",
"Krage",
"Krager",
"Krah",
"Krahe",
"Krahl",
"Krahling",
"Krahmer",
"Krahn",
"Krakauer",
"Krall",
"Kram",
"Kramb",
"Krambeck",
"Kramer",
"Kramlich",
"Kramm",
"Kramme",
"Krammer",
"Krammes",
"Kramp",
"Krampe",
"Krampf",
"Krampitz",
"Kraner",
"Kranich",
"Kraning",
"Krank",
"Krans",
"Krantz",
"Kranz",
"Kranzler",
"Krapf",
"Krapp",
"Krasner",
"Krass",
"Krassner",
"Kratt",
"Kratz",
"Kratzer",
"Kratzke",
"Krauel",
"Kraus",
"Krause",
"Krauser",
"Kraushaar",
"Krauskopf",
"Krauss",
"Krausse",
"Kraut",
"Krauter",
"Krauth",
"Krautheim",
"Krautkramer",
"Kray",
"Krayer",
"Krebbs",
"Krebs",
"Krebsbach",
"Krech",
"Kreft",
"Kregel",
"Kreger",
"Kreh",
"Kreher",
"Kreider",
"Kreidler",
"Kreie",
"Kreifels",
"Kreiger",
"Kreikemeier",
"Kreil",
"Kreiling",
"Kreiner",
"Kreis",
"Kreisberg",
"Kreischer",
"Kreisel",
"Kreiser",
"Kreisler",
"Kreiss",
"Kreiter",
"Kreitler",
"Kreitman",
"Kreitner",
"Kreitz",
"Kreitzer",
"Krekel",
"Krekeler",
"Krell",
"Kreller",
"Kremer",
"Krengel",
"Krenke",
"Krentz",
"Krenz",
"Krenzer",
"Krenzke",
"Krepp",
"Krepps",
"Kresch",
"Kress",
"Kresse",
"Kresser",
"Kressler",
"Kretlow",
"Kretschman",
"Kretschmar",
"Kretz",
"Kretzer",
"Kretzschmar",
"Kreuger",
"Kreul",
"Kreuscher",
"Kreuter",
"Kreutz",
"Kreutzberg",
"Kreutzer",
"Kreuz",
"Kreuzer",
"Krey",
"Kreyer",
"Kreyling",
"Kribs",
"Krichbaum",
"Krick",
"Kriebel",
"Krieg",
"Krieger",
"Kriegler",
"Kriegshauser",
"Kriel",
"Krienke",
"Krier",
"Kries",
"Kriese",
"Kriesel",
"Krieser",
"Kriete",
"Krietemeyer",
"Kriger",
"Krill",
"Krim",
"Krimm",
"Krimmel",
"Krimmer",
"Kring",
"Krings",
"Krinke",
"Krisch",
"Krise",
"Kriss",
"Kristan",
"Kriston",
"Kritz",
"Kritzman",
"Krob",
"Kroboth",
"Krock",
"Krocker",
"Krodel",
"Kroeger",
"Kroeker",
"Kroener",
"Kroening",
"Kroenke",
"Kroeplin",
"Kroger",
"Krogmann",
"Kroh",
"Krohn",
"Krohne",
"Krok",
"Kroll",
"Krome",
"Kromer",
"Kron",
"Kronberg",
"Kronberger",
"Krone",
"Kronebusch",
"Kronenberg",
"Kronenberger",
"Kronenwetter",
"Kroner",
"Krones",
"Kroninger",
"Kronk",
"Kropf",
"Kropp",
"Krosch",
"Kross",
"Kroth",
"Krotz",
"Krotzer",
"Kruck",
"Kruckeberg",
"Kruckenberg",
"Krueger",
"Kruel",
"Krug",
"Kruger",
"Krugman",
"Kruis",
"Krull",
"Krum",
"Krumenacker",
"Krumholz",
"Krumm",
"Krumme",
"Krummel",
"Krummen",
"Krump",
"Krumrey",
"Krupke",
"Krupp",
"Krus",
"Kruschke",
"Kruse",
"Krusemark",
"Kruser",
"Kruth",
"Krutsch",
"Krutz",
"Kubach",
"Kube",
"Kubler",
"Kuch",
"Kuchenbecker",
"Kuchenbrod",
"Kuchenmeister",
"Kucher",
"Kuck",
"Kuebel",
"Kueber",
"Kuebler",
"Kuechenmeister",
"Kuechler",
"Kueck",
"Kuecker",
"Kuefler",
"Kuehl",
"Kuehler",
"Kuehn",
"Kuehne",
"Kuehnel",
"Kuehner",
"Kuehnert",
"Kuehnl",
"Kuehnle",
"Kueker",
"Kuempel",
"Kuennen",
"Kuenning",
"Kuenstler",
"Kuepper",
"Kuester",
"Kueter",
"Kuethe",
"Kuether",
"Kufahl",
"Kuffel",
"Kuffner",
"Kugel",
"Kugler",
"Kuhl",
"Kuhle",
"Kuhlmann",
"Kuhn",
"Kuhne",
"Kuhnel",
"Kuhner",
"Kuhnert",
"Kuhnke",
"Kuhnle",
"Kuhrt",
"Kuhs",
"Kuka",
"Kukuk",
"Kull",
"Kullberg",
"Kullmann",
"Kulm",
"Kulow",
"Kulp",
"Kultgen",
"Kulzer",
"Kumler",
"Kummer",
"Kummerer",
"Kummerow",
"Kump",
"Kumpe",
"Kumpf",
"Kunau",
"Kunde",
"Kundinger",
"Kundrat",
"Kunert",
"Kunkel",
"Kunkler",
"Kuno",
"Kunst",
"Kunstman",
"Kuntz",
"Kuntzman",
"Kunz",
"Kunzelman",
"Kunzer",
"Kunzler",
"Kunzman",
"Kupfer",
"Kupferberg",
"Kupferer",
"Kupferman",
"Kupper",
"Kuriger",
"Kurilla",
"Kurk",
"Kurman",
"Kurr",
"Kurre",
"Kurschner",
"Kurt",
"Kurtenbach",
"Kurth",
"Kurtz",
"Kurtzer",
"Kurtzman",
"Kurtzweil",
"Kury",
"Kurz",
"Kurzweil",
"Kus",
"Kusch",
"Kuschel",
"Kuse",
"Kusel",
"Kuser",
"Kuske",
"Kuss",
"Kussman",
"Kussmaul",
"Kussow",
"Kuster",
"Kusterer",
"Kutach",
"Kuter",
"Kutner",
"Kutsch",
"Kutscher",
"Kutter",
"Kuttler",
"Kutz",
"Kutzer",
"Kutzke",
"Kutzler",
"Kutzner",
"Kyler",
"Kyser",
"Lab",
"Labahn",
"Labenz",
"Laber",
"Labus",
"Lacher",
"Lachmann",
"Lachner",
"Lackman",
"Lacks",
"Ladehoff",
"Laden",
"Lader",
"Ladig",
"Ladner",
"Laehn",
"Laessig",
"Lafler",
"Lafrentz",
"Lafrenz",
"Lahm",
"Lahn",
"Lahner",
"Lahr",
"Laib",
"Laible",
"Laidig",
"Laier",
"Lais",
"Lamberg",
"Lamberty",
"Lambrecht",
"Lamparter",
"Lampe",
"Lampman",
"Lamprecht",
"Landaker",
"Landau",
"Landauer",
"Landefeld",
"Lander",
"Landgraf",
"Landgrebe",
"Landherr",
"Landis",
"Landmann",
"Landmesser",
"Landsberg",
"Landsberger",
"Landsiedel",
"Landsman",
"Landt",
"Landwehr",
"Laner",
"Langager",
"Langbein",
"Langberg",
"Lange",
"Langel",
"Langen",
"Langenbach",
"Langenberg",
"Langendorf",
"Langenfeld",
"Langer",
"Langerman",
"Langfeldt",
"Langguth",
"Langhans",
"Langlitz",
"Langner",
"Langolf",
"Langreck",
"Langrehr",
"Langs",
"Langsam",
"Langsdorf",
"Lankenau",
"Lann",
"Lanser",
"Lanterman",
"Lantz",
"Lantzer",
"Lanz",
"Lanzer",
"Lape",
"Lapp",
"Lappe",
"Lappen",
"Larch",
"Larger",
"Larscheid",
"Lasch",
"Laser",
"Laske",
"Lasser",
"Lassig",
"Lassman",
"Last",
"Lastinger",
"Latsch",
"Lattner",
"Latz",
"Latzke",
"Lau",
"Laub",
"Laubach",
"Laubacher",
"Laube",
"Laubenstein",
"Laubenthal",
"Laubert",
"Laubhan",
"Lauck",
"Laucks",
"Laude",
"Laudenbach",
"Lauderman",
"Laudick",
"Laudon",
"Lauer",
"Lauerman",
"Lauersdorf",
"Lauf",
"Laufenberg",
"Laufer",
"Lauff",
"Lauffer",
"Laufman",
"Laug",
"Lauinger",
"Laumann",
"Laumer",
"Laun",
"Laur",
"Laurich",
"Lausch",
"Lauser",
"Lauster",
"Laut",
"Lautenbach",
"Lautenschlager",
"Lauter",
"Lauterbach",
"Lauth",
"Lautner",
"Lautt",
"Lautz",
"Lavis",
"Lax",
"Lay",
"Layer",
"Layher",
"Layman",
"Lazer",
"Leander",
"Lebeck",
"Leben",
"Lebens",
"Leber",
"Lebert",
"Leblang",
"Lebold",
"Lebrecht",
"Lebsack",
"Lebus",
"Lechler",
"Lechner",
"Leck",
"Lecker",
"Leder",
"Lederman",
"Ledermann",
"Leese",
"Leeser",
"Leffel",
"Leffler",
"Legleiter",
"Legler",
"Lehde",
"Lehl",
"Lehman",
"Lehmann",
"Lehmberg",
"Lehmer",
"Lehn",
"Lehne",
"Lehnen",
"Lehner",
"Lehnhardt",
"Lehnhoff",
"Lehning",
"Lehr",
"Lehrer",
"Lehrke",
"Lehrmann",
"Leibert",
"Leibfried",
"Leibold",
"Leibrock",
"Leicher",
"Leichner",
"Leicht",
"Leichter",
"Leid",
"Leidel",
"Leider",
"Leidig",
"Leiding",
"Leidner",
"Leiendecker",
"Leier",
"Leifer",
"Leifheit",
"Leimbach",
"Leimer",
"Leimkuehler",
"Leinart",
"Leinbach",
"Leinberger",
"Leindecker",
"Leinen",
"Leinenbach",
"Leingang",
"Leininger",
"Leins",
"Leinwand",
"Leinweber",
"Leipold",
"Leipzig",
"Leis",
"Leischner",
"Leise",
"Leisen",
"Leisenring",
"Leiser",
"Leisner",
"Leist",
"Leisten",
"Leister",
"Leistikow",
"Leistner",
"Leite",
"Leiter",
"Leiterman",
"Leitheiser",
"Leiting",
"Leitner",
"Leitschuh",
"Leitz",
"Leitzel",
"Leitzke",
"Lell",
"Lembeck",
"Lemberg",
"Lemberger",
"Lemert",
"Lemler",
"Lemmer",
"Lemmerman",
"Lemp",
"Lempert",
"Lender",
"Lenderman",
"Leng",
"Lenger",
"Lengerich",
"Lenhoff",
"Lenius",
"Lenke",
"Lenker",
"Lenning",
"Lenser",
"Lensing",
"Lenth",
"Lentner",
"Lentz",
"Lenz",
"Lenze",
"Lenzmeier",
"Lenzner",
"Leo",
"Leonhard",
"Leonhardt",
"Leonhart",
"Lepp",
"Lepper",
"Leppert",
"Lerch",
"Lerche",
"Lersch",
"Lesch",
"Lescher",
"Leseberg",
"Leser",
"Leshner",
"Leske",
"Lesser",
"Lessig",
"Lessing",
"Lessman",
"Lessner",
"Letcher",
"Letsch",
"Letsche",
"Lett",
"Letterman",
"Letz",
"Leubner",
"Leuenberger",
"Leuer",
"Leugers",
"Leupold",
"Leuschen",
"Leuthauser",
"Leuthner",
"Leutz",
"Levenhagen",
"Lex",
"Ley",
"Leyendecker",
"Leyes",
"Leyh",
"Leyrer",
"Libbert",
"Liber",
"Lich",
"Licht",
"Lichtenberg",
"Lichtenberger",
"Lichtenfeld",
"Lichtenfels",
"Lichtenstein",
"Lichtenwalner",
"Lichtenwalter",
"Lichter",
"Lickert",
"Lickteig",
"Lieb",
"Liebau",
"Liebe",
"Liebel",
"Liebelt",
"Liebenow",
"Lieber",
"Liebermann",
"Liebert",
"Liebhart",
"Liebich",
"Liebig",
"Liebl",
"Liebler",
"Liebling",
"Liebmann",
"Liebold",
"Liebrecht",
"Liebsch",
"Liebscher",
"Lied",
"Liedke",
"Liedl",
"Liedtke",
"Liefer",
"Liegel",
"Liegl",
"Liehr",
"Liem",
"Lienau",
"Lienemann",
"Lienhart",
"Lier",
"Lierz",
"Liesch",
"Liese",
"Lieser",
"Ligman",
"Lilienthal",
"Liller",
"Lillich",
"Lillig",
"Limbach",
"Limbacher",
"Limberg",
"Limburg",
"Limke",
"Limmer",
"Linck",
"Linda",
"Lindau",
"Lindauer",
"Linde",
"Lindekugel",
"Lindemann",
"Lindemuth",
"Lindenbaum",
"Lindenberg",
"Lindenberger",
"Lindenfelser",
"Lindenmayer",
"Lindenmeyer",
"Lindenmuth",
"Linder",
"Linderer",
"Linderman",
"Lindhorst",
"Lindig",
"Lindle",
"Lindler",
"Lindley",
"Lindner",
"Lindow",
"Lindstedt",
"Lindt",
"Linen",
"Ling",
"Lingel",
"Lingelbach",
"Lingner",
"Linhardt",
"Link",
"Linke",
"Linker",
"Linkhart",
"Linn",
"Linne",
"Linnebur",
"Linner",
"Lins",
"Linscheid",
"Linse",
"Linsenmeyer",
"Lintner",
"Lintz",
"Linz",
"Linzer",
"Linzmeier",
"Lipka",
"Lipke",
"Lipp",
"Lippard",
"Lippe",
"Lippert",
"Lippmann",
"Lippold",
"Lischer",
"Lissner",
"List",
"Litfin",
"Litka",
"Litke",
"Litscher",
"Littau",
"Litterer",
"Littig",
"Litzau",
"Litzinger",
"Livelsberger",
"Livings",
"Lobe",
"Lobel",
"Lober",
"Loberg",
"Lobitz",
"Lobner",
"Loch",
"Lochmann",
"Lochner",
"Lockert",
"Loder",
"Lodermeier",
"Loeb",
"Loebach",
"Loebel",
"Loeber",
"Loebig",
"Loebs",
"Loeffel",
"Loeffelholz",
"Loeffler",
"Loehr",
"Loehrer",
"Loehrke",
"Loertscher",
"Loerzel",
"Loesch",
"Loesche",
"Loescher",
"Loesel",
"Loeser",
"Loethen",
"Loetscher",
"Loew",
"Loewe",
"Loewenstein",
"Loewenthal",
"Loewer",
"Loffler",
"Lofink",
"Loga",
"Loge",
"Logel",
"Loges",
"Lohan",
"Lohmeier",
"Lohmeyer",
"Lohmiller",
"Lohn",
"Lohner",
"Lohnes",
"Lohr",
"Lohrenz",
"Lohrer",
"Lohrey",
"Lohrke",
"Lohrmann",
"Lohse",
"Loibl",
"Lonsinger",
"Loose",
"Looser",
"Lopp",
"Loppnow",
"Lorber",
"Lorch",
"Lorek",
"Lorentz",
"Lorenz",
"Lorey",
"Lorick",
"Lorig",
"Loris",
"Loschen",
"Loser",
"Loss",
"Lossing",
"Loth",
"Lotspeich",
"Lott",
"Lotter",
"Lottes",
"Lottman",
"Lotz",
"Lotze",
"Lotzer",
"Lowe",
"Lowenberg",
"Lowenstein",
"Lowenthal",
"Lowitz",
"Loy",
"Luber",
"Lubold",
"Luchs",
"Lucht",
"Lucius",
"Luck",
"Lucke",
"Luckenbach",
"Luckert",
"Luckhardt",
"Luckner",
"Ludeke",
"Ludemann",
"Ludens",
"Ludewig",
"Ludin",
"Ludke",
"Ludolph",
"Ludtke",
"Ludwig",
"Ludwin",
"Luecht",
"Lueck",
"Luedeke",
"Luedeman",
"Luepke",
"Luers",
"Luft",
"Luftig",
"Luger",
"Luh",
"Luhmann",
"Lukas",
"Lukefahr",
"Lulay",
"Lull",
"Lumm",
"Lumpp",
"Lunden",
"Lundt",
"Lung",
"Luntz",
"Lunz",
"Lunzer",
"Lupfer",
"Lupkes",
"Luplow",
"Lurz",
"Lusch",
"Luscher",
"Lust",
"Luster",
"Lustig",
"Luth",
"Luthe",
"Luther",
"Lutter",
"Lutterman",
"Lutz",
"Lutze",
"Lutzke",
"Lutzow",
"Lux",
"Luxenberg",
"Luy",
"Luz",
"Mabus",
"Machamer",
"Macher",
"Macht",
"Mackenthun",
"Macker",
"Mackert",
"Madaus",
"Mader",
"Mades",
"Madl",
"Madler",
"Maeder",
"Maenner",
"Maertz",
"Maerz",
"Magan",
"Magers",
"Mages",
"Magsamen",
"Magstadt",
"Mahle",
"Mahler",
"Mahlke",
"Mahlman",
"Mahlmann",
"Mahlstedt",
"Mahr",
"Mahrt",
"Maier",
"Maike",
"Maikranz",
"Mailand",
"Mailander",
"Maile",
"Mainz",
"Mainzer",
"Mais",
"Maisel",
"Maixner",
"Majer",
"Majerus",
"Malburg",
"Malchow",
"Maler",
"Malitz",
"Maller",
"Mallow",
"Malsch",
"Malter",
"Maltsberger",
"Malueg",
"Malwitz",
"Malz",
"Mammen",
"Manbeck",
"Mandel",
"Mander",
"Manderscheid",
"Maner",
"Manfred",
"Mang",
"Mangel",
"Mangelsdorf",
"Mangold",
"Manhardt",
"Mannel",
"Manner",
"Mannes",
"Manns",
"Mansbach",
"Mansberger",
"Manske",
"Mantei",
"Mantel",
"Manteufel",
"Mantey",
"Manthe",
"Manthei",
"Manthey",
"Manweiler",
"Manzer",
"Mar",
"Marbach",
"Marburger",
"Marcks",
"Marcus",
"Marder",
"Maren",
"Margheim",
"Margraf",
"Marien",
"Mark",
"Marker",
"Markert",
"Markgraf",
"Markman",
"Marks",
"Markt",
"Markus",
"Marolf",
"Marotz",
"Marquardt",
"Marquart",
"Marr",
"Marschall",
"Marschel",
"Marschke",
"Marschner",
"Marsteller",
"Mart",
"Marte",
"Marth",
"Marthaler",
"Marthaller",
"Martini",
"Martis",
"Marts",
"Martus",
"Martz",
"Marwitz",
"Marz",
"Marzolf",
"Masch",
"Mascher",
"Maschke",
"Masel",
"Maser",
"Mask",
"Maske",
"Masker",
"Masoner",
"Massing",
"Massoth",
"Mast",
"Masteller",
"Masur",
"Matern",
"Matheis",
"Mathern",
"Mathia",
"Mathwig",
"Matt",
"Matter",
"Mattern",
"Matthai",
"Mattheis",
"Matthes",
"Matthey",
"Matthias",
"Mattke",
"Mattus",
"Matzek",
"Matzen",
"Matzke",
"Matzner",
"Mauch",
"Mauck",
"Maue",
"Mauel",
"Mauer",
"Mauerman",
"Maugans",
"Mauk",
"Maul",
"Maule",
"Maurer",
"Mauritz",
"Maus",
"Mauser",
"Mausolf",
"Mauss",
"Mausser",
"Mauthe",
"Mautner",
"Mavis",
"Max",
"Mayen",
"Mayer",
"Mayers",
"Mayr",
"Mech",
"Mechler",
"Mechling",
"Meck",
"Mecke",
"Meckel",
"Meckes",
"Mecklenburg",
"Meckstroth",
"Meder",
"Medinger",
"Meese",
"Meetze",
"Meffert",
"Meger",
"Mehl",
"Mehle",
"Mehlenbacher",
"Mehler",
"Mehling",
"Mehlman",
"Mehr",
"Mehrer",
"Mehrhoff",
"Mehring",
"Mehringer",
"Meidinger",
"Meidl",
"Meier",
"Meilinger",
"Mein",
"Meinberg",
"Meinen",
"Meiner",
"Meinhardt",
"Meinhold",
"Meinholz",
"Meininger",
"Meins",
"Meinzer",
"Meiring",
"Meis",
"Meise",
"Meisel",
"Meisenbach",
"Meisenheimer",
"Meisenhelder",
"Meisenzahl",
"Meiser",
"Meisner",
"Meiss",
"Meissner",
"Meister",
"Meitner",
"Meitz",
"Meitzler",
"Meixner",
"Mekelburg",
"Melander",
"Melcher",
"Melchert",
"Melchior",
"Melder",
"Melhorn",
"Melis",
"Melius",
"Mell",
"Mellenthin",
"Meller",
"Mellert",
"Mellies",
"Mellin",
"Melling",
"Mellinger",
"Mellman",
"Meltzer",
"Melzer",
"Memmer",
"Menck",
"Mende",
"Menden",
"Mendler",
"Meng",
"Menge",
"Mengel",
"Menger",
"Menges",
"Menius",
"Menking",
"Menn",
"Menne",
"Menner",
"Mennig",
"Menning",
"Menninger",
"Menold",
"Mentel",
"Mentzer",
"Menze",
"Menzel",
"Menzer",
"Merck",
"Merfeld",
"Mergel",
"Mergens",
"Mergenthaler",
"Merges",
"Merk",
"Merkel",
"Merker",
"Merkl",
"Merklein",
"Merklin",
"Merkling",
"Merklinger",
"Merkt",
"Merle",
"Mersch",
"Mersinger",
"Mersman",
"Mertins",
"Mertz",
"Merz",
"Mesch",
"Mescher",
"Mesecher",
"Meseck",
"Meseke",
"Mesler",
"Mesman",
"Messer",
"Messerschmidt",
"Messimer",
"Messing",
"Messinger",
"Messler",
"Messman",
"Messmer",
"Meth",
"Methe",
"Methner",
"Metsch",
"Metscher",
"Metten",
"Metter",
"Mettert",
"Metty",
"Metz",
"Metze",
"Metzel",
"Metzen",
"Metzer",
"Metzinger",
"Metzler",
"Metzner",
"Meuer",
"Meurer",
"Meuser",
"Meuth",
"Mews",
"Meyer",
"Meyerhoff",
"Mezger",
"Michaelis",
"Michalk",
"Michelman",
"Michels",
"Michl",
"Mick",
"Mickel",
"Middendorf",
"Mierau",
"Mietz",
"Migl",
"Mihm",
"Mikles",
"Milbrandt",
"Milbrath",
"Milch",
"Milde",
"Mildenberger",
"Milich",
"Miltenberger",
"Miltner",
"Miltz",
"Milz",
"Minck",
"Minckler",
"Mincks",
"Minden",
"Mindt",
"Minge",
"Minges",
"Mingledorff",
"Mininger",
"Mink",
"Minke",
"Minkler",
"Minneman",
"Minner",
"Minnich",
"Minnig",
"Minning",
"Minor",
"Mintz",
"Misch",
"Mische",
"Mischel",
"Mischke",
"Mischo",
"Missel",
"Missimer",
"Missler",
"Mistler",
"Mitschke",
"Mittag",
"Mittel",
"Mittelman",
"Mittelstadt",
"Mittelstaedt",
"Mittendorf",
"Mitter",
"Mittleider",
"Mittler",
"Mittman",
"Moch",
"Mochel",
"Mock",
"Model",
"Moebius",
"Moeck",
"Moeckel",
"Moede",
"Moeder",
"Moehling",
"Moehn",
"Moellering",
"Moench",
"Moening",
"Moerke",
"Moers",
"Moesch",
"Moeser",
"Moessner",
"Mogck",
"Mogel",
"Mohler",
"Mohn",
"Mohr",
"Mohrbacher",
"Mohs",
"Molder",
"Moler",
"Molis",
"Moll",
"Molle",
"Mollman",
"Molt",
"Moltz",
"Molz",
"Molzahn",
"Momberger",
"Mon",
"Mondloch",
"Mondschein",
"Monheit",
"Moninger",
"Monn",
"Monnig",
"Monninger",
"Montag",
"Moog",
"Moos",
"Morasch",
"Morel",
"Moretz",
"Morgen",
"Morgenroth",
"Morgenstern",
"Morgenthaler",
"Mori",
"Moritz",
"Morlock",
"Mormann",
"Morris",
"Morsch",
"Mosbacher",
"Mosch",
"Mosel",
"Moseman",
"Mosler",
"Mosner",
"Mosser",
"Mossholder",
"Mossing",
"Mossman",
"Most",
"Mosteller",
"Motschenbacher",
"Mott",
"Motte",
"Motter",
"Mottern",
"Mower",
"Much",
"Muchow",
"Muck",
"Muckenfuss",
"Mucker",
"Muckerheide",
"Muckle",
"Mueck",
"Muecke",
"Muehl",
"Muehlbauer",
"Muehlberger",
"Muehleisen",
"Muehlhausen",
"Muehling",
"Mueller",
"Muellner",
"Muench",
"Muenchow",
"Muenks",
"Muenster",
"Muenz",
"Muenzer",
"Muessig",
"Mueth",
"Mueting",
"Mugge",
"Muhl",
"Muhlbach",
"Muhlbauer",
"Muhle",
"Muhlenkamp",
"Muhlestein",
"Muhlhauser",
"Muhr",
"Muhs",
"Mulder",
"Mullenbach",
"Muller",
"Mummert",
"Mumper",
"Munch",
"Mund",
"Mundhenk",
"Mundinger",
"Mundorf",
"Mundorff",
"Mundt",
"Munk",
"Munsinger",
"Munster",
"Munsterman",
"Muntz",
"Munz",
"Munzer",
"Murach",
"Murbach",
"Murman",
"Murr",
"Mursch",
"Muscat",
"Muskat",
"Muskopf",
"Musolf",
"Musser",
"Mussman",
"Muth",
"Muthig",
"Mutschler",
"Mutti",
"Naab",
"Naas",
"Naasz",
"Naatz",
"Naber",
"Nabers",
"Nabholz",
"Nachbar",
"Nacht",
"Nachtigal",
"Nachtigall",
"Nachtman",
"Nack",
"Nacke",
"Nadel",
"Nader",
"Nadig",
"Nadler",
"Naeger",
"Naeve",
"Nagel",
"Nagengast",
"Nager",
"Nagle",
"Nagler",
"Nahm",
"Nahrwold",
"Naiser",
"Nansel",
"Napp",
"Narr",
"Nartker",
"Nase",
"Naser",
"Nass",
"Nassau",
"Nasser",
"Nast",
"Nathe",
"Natter",
"Natzke",
"Nau",
"Nauer",
"Nauert",
"Nauman",
"Naumann",
"Naus",
"Nauss",
"Nave",
"Nazarenus",
"Nebel",
"Nebergall",
"Nebgen",
"Neder",
"Neeb",
"Neef",
"Neer",
"Neff",
"Nefzger",
"Neher",
"Nehrbass",
"Nehring",
"Neibert",
"Neider",
"Neiderer",
"Neidert",
"Neidhardt",
"Neidhart",
"Neidig",
"Neidlinger",
"Neier",
"Neifert",
"Neiger",
"Neils",
"Nein",
"Neis",
"Neisen",
"Neiser",
"Neises",
"Neisler",
"Neiss",
"Neiswonger",
"Neitz",
"Neitzel",
"Neitzke",
"Neller",
"Neltner",
"Nembhard",
"Nemetz",
"Nemmers",
"Nennig",
"Nenninger",
"Nentwig",
"Nepper",
"Neske",
"Ness",
"Nessel",
"Nesselrodt",
"Nessen",
"Nesser",
"Nestel",
"Nester",
"Nestler",
"Nestlerode",
"Neth",
"Nethers",
"Nett",
"Netter",
"Nettesheim",
"Netz",
"Netzel",
"Neu",
"Neubarth",
"Neubauer",
"Neubaum",
"Neubecker",
"Neuber",
"Neuberger",
"Neubert",
"Neuburger",
"Neudecker",
"Neuendorf",
"Neuenfeldt",
"Neuens",
"Neuenschwander",
"Neuer",
"Neufeld",
"Neufeldt",
"Neuffer",
"Neugebauer",
"Neuhardt",
"Neuhart",
"Neuhaus",
"Neuhauser",
"Neuhoff",
"Neujahr",
"Neukirch",
"Neumann",
"Neumeier",
"Neumeister",
"Neumeyer",
"Neupert",
"Neuroth",
"Neuse",
"Neuser",
"Neustadt",
"Neustadter",
"Neuwirth",
"Nevel",
"Nevius",
"New",
"Ney",
"Neyer",
"Nibert",
"Nichter",
"Nicklas",
"Nicklaus",
"Nickles",
"Nickol",
"Nickolaus",
"Nicks",
"Nida",
"Niebauer",
"Niebel",
"Nieberding",
"Niebling",
"Nieder",
"Niederberger",
"Niederer",
"Niederkorn",
"Niedermayer",
"Niedermeier",
"Niedermeyer",
"Niedert",
"Niedfeldt",
"Niedringhaus",
"Niemeier",
"Niemuth",
"Nienow",
"Nienstedt",
"Nier",
"Niermann",
"Niesen",
"Niess",
"Niessen",
"Nieters",
"Nietz",
"Nihart",
"Niklas",
"Nikodem",
"Nikolas",
"Nikolaus",
"Nimmer",
"Nimtz",
"Nimz",
"Nipp",
"Nipper",
"Nippert",
"Niss",
"Nissen",
"Nistler",
"Nitsche",
"Nitz",
"Nitzsche",
"Nix",
"Noa",
"Noack",
"Nobel",
"Nobis",
"Noble",
"Noelke",
"Noell",
"Noelle",
"Noeske",
"Noetzel",
"Noffsinger",
"Nofsinger",
"Noftz",
"Nofziger",
"Nohe",
"Nohl",
"Nohr",
"Nolde",
"Nolder",
"Nolf",
"Noll",
"Nolle",
"Nollen",
"Noller",
"Nolte",
"Nondorf",
"Nonnemacher",
"Nonnenmacher",
"Nopper",
"Norder",
"Nordhagen",
"Nordhaus",
"Nordhausen",
"Nordick",
"Nordman",
"Nordmann",
"Nordmeyer",
"Norenberg",
"Nork",
"Normann",
"Norr",
"North",
"Nortman",
"Noser",
"Nosko",
"Noss",
"Noth",
"Nothdurft",
"Nothstein",
"Nott",
"Notte",
"Notter",
"Notz",
"Nowack",
"Noyer",
"Nuckels",
"Nuding",
"Nuechterlein",
"Nuehring",
"Nuernberg",
"Nuernberger",
"Nuffer",
"Nuhn",
"Null",
"Nungesser",
"Nunn",
"Nurnberg",
"Nurnberger",
"Nuse",
"Nuss",
"Nussbaum",
"Nussbaumer",
"Nusz",
"Nuth",
"Nutsch",
"Nuxoll",
"Obenauer",
"Obenauf",
"Obenchain",
"Obenhaus",
"Oberbeck",
"Oberbroeckling",
"Oberdorf",
"Oberg",
"Obergfell",
"Oberhaus",
"Oberhausen",
"Oberhauser",
"Oberhelman",
"Oberholtzer",
"Oberholzer",
"Oberlander",
"Oberle",
"Oberlin",
"Oberman",
"Obermann",
"Obermark",
"Obermeier",
"Obermeyer",
"Oberst",
"Oberstein",
"Obert",
"Oblander",
"Obrecht",
"Obringer",
"Och",
"Ochs",
"Ochsner",
"Ocken",
"Ockenfels",
"Ocker",
"Ockerman",
"Ockert",
"Odem",
"Odenbach",
"Odendahl",
"Odenthal",
"Odenwald",
"Odenweller",
"Oder",
"Oechsner",
"Oeding",
"Oehl",
"Oehlerking",
"Oehlert",
"Oehm",
"Oehrlein",
"Oelkers",
"Oelrich",
"Oertel",
"Oesterling",
"Oesterreich",
"Oestreich",
"Oestreicher",
"Oeth",
"Oetting",
"Oettinger",
"Oetzel",
"Offen",
"Offenbacher",
"Offenberger",
"Offer",
"Offner",
"Ohl",
"Ohle",
"Ohlendorf",
"Ohler",
"Ohlhauser",
"Ohlinger",
"Ohlmann",
"Ohme",
"Ohmer",
"Ohmes",
"Ohnesorge",
"Ohr",
"Ohren",
"Olberding",
"Olbrich",
"Olding",
"Oley",
"Olheiser",
"Olinger",
"Oliva",
"Olk",
"Olle",
"Oller",
"Ollinger",
"Ollmann",
"Olm",
"Olmscheid",
"Olp",
"Olsen",
"Olsson",
"Olt",
"Oltmanns",
"Oltz",
"Oncken",
"Opatz",
"Opel",
"Opelt",
"Opferman",
"Opheim",
"Opp",
"Oppel",
"Oppelt",
"Oppenheim",
"Oppenheimer",
"Oppenlander",
"Opper",
"Orbach",
"Orban",
"Ordner",
"Orf",
"Orff",
"Orians",
"Orner",
"Ort",
"Ortel",
"Orth",
"Ortlieb",
"Ortmann",
"Ortmeier",
"Ortner",
"Ortt",
"Ory",
"Osen",
"Osman",
"Ossman",
"Ost",
"Osten",
"Ostendorf",
"Oster",
"Osterberg",
"Osterland",
"Ostermann",
"Ostermeier",
"Ostermeyer",
"Ostertag",
"Ostheimer",
"Osthoff",
"Ostler",
"Ostwald",
"Oswalt",
"Otte",
"Ottenbacher",
"Otterbein",
"Otterman",
"Ottinger",
"Ottmers",
"Otto",
"Overdorff",
"Oxner",
"Paas",
"Pabst",
"Pach",
"Pachter",
"Packer",
"Packman",
"Padberg",
"Paeth",
"Paetow",
"Paetz",
"Paetzold",
"Paffrath",
"Pagenkopf",
"Pahl",
"Pahls",
"Painter",
"Pake",
"Palas",
"Pallas",
"Palm",
"Palmer",
"Palmersheim",
"Pamer",
"Pamperin",
"Pangle",
"Pankau",
"Panke",
"Pankow",
"Pankratz",
"Panning",
"Panter",
"Panther",
"Pantle",
"Panzer",
"Pape",
"Papen",
"Papp",
"Pappert",
"Papst",
"Parchman",
"Pardon",
"Parduhn",
"Pardun",
"Parler",
"Parlow",
"Parman",
"Parpart",
"Parr",
"Parten",
"Partenheimer",
"Partsch",
"Pasch",
"Pasche",
"Paschen",
"Paschke",
"Paske",
"Pass",
"Passon",
"Passow",
"Paster",
"Pastor",
"Pastorius",
"Pate",
"Patschke",
"Patzer",
"Patzner",
"Pauk",
"Pauley",
"Pauli",
"Paulick",
"Paulik",
"Paulin",
"Paullus",
"Paulus",
"Paustian",
"Pautler",
"Pautsch",
"Pautz",
"Pax",
"Paxman",
"Payer",
"Payson",
"Pech",
"Pecher",
"Pechman",
"Pecht",
"Peckman",
"Peel",
"Peffers",
"Pegler",
"Peglow",
"Pehl",
"Pehlke",
"Peifer",
"Peiffer",
"Peikert",
"Peil",
"Peine",
"Peiser",
"Peitz",
"Pell",
"Pelle",
"Peller",
"Pelot",
"Pelster",
"Peltz",
"Peltzer",
"Pelz",
"Pelzel",
"Pelzer",
"Peninger",
"Penn",
"Penner",
"Penninger",
"Pense",
"Pentz",
"Peplow",
"Peppel",
"Pergande",
"Perl",
"Perle",
"Perleberg",
"Perlich",
"Perlick",
"Perlin",
"Perman",
"Permann",
"Permenter",
"Pernick",
"Perschke",
"Persing",
"Person",
"Perz",
"Peschel",
"Peschke",
"Peterlin",
"Petersheim",
"Petersohn",
"Peth",
"Petri",
"Petry",
"Petsch",
"Petschauer",
"Petter",
"Pettinger",
"Petz",
"Petzel",
"Petzke",
"Petzold",
"Petzoldt",
"Peyser",
"Pfahl",
"Pfahler",
"Pfalzgraf",
"Pfander",
"Pfau",
"Pfeffer",
"Pfefferkorn",
"Pfeifer",
"Pfeiffer",
"Pfeil",
"Pfeiler",
"Pfendler",
"Pfennig",
"Pfenning",
"Pfeuffer",
"Pfiester",
"Pfiffner",
"Pfingsten",
"Pfitzer",
"Pflaum",
"Pflaumer",
"Pfleger",
"Pfleiderer",
"Pflieger",
"Pflueger",
"Pflug",
"Pfluger",
"Pflughoeft",
"Pflum",
"Pfohl",
"Pfost",
"Pfoutz",
"Pfrommer",
"Pfuhl",
"Pfund",
"Phalin",
"Philipp",
"Philippi",
"Phillipp",
"Piatz",
"Pich",
"Piche",
"Pichler",
"Picht",
"Pickar",
"Pickard",
"Pickart",
"Picken",
"Picker",
"Pickert",
"Pickhardt",
"Pickler",
"Piehl",
"Piening",
"Piepenburg",
"Piepmeier",
"Pier",
"Pies",
"Pieske",
"Pietig",
"Pietsch",
"Pietz",
"Pilant",
"Pilger",
"Piller",
"Pilling",
"Pillman",
"Piltz",
"Pilz",
"Pine",
"Pingel",
"Pinger",
"Pingle",
"Pink",
"Pinkert",
"Pinner",
"Pinnick",
"Pinnow",
"Pioch",
"Pippert",
"Pippin",
"Pirkey",
"Pirner",
"Pirrung",
"Piske",
"Pistole",
"Pistorius",
"Pitman",
"Pitsch",
"Pitter",
"Pittinger",
"Pittman",
"Pittner",
"Pittsenbarger",
"Pitzen",
"Pixler",
"Plack",
"Placke",
"Plageman",
"Plagens",
"Plamann",
"Plambeck",
"Planck",
"Planz",
"Plasse",
"Plassmeyer",
"Plaster",
"Plate",
"Plath",
"Platner",
"Platt",
"Platte",
"Platter",
"Plattner",
"Platz",
"Plautz",
"Plein",
"Pleiss",
"Plenge",
"Plessner",
"Plett",
"Plier",
"Plitt",
"Plocher",
"Ploen",
"Ploetz",
"Ploss",
"Plotz",
"Pluemer",
"Pluff",
"Pluim",
"Plum",
"Plumhoff",
"Pluth",
"Pobanz",
"Pobst",
"Poch",
"Pock",
"Poehlein",
"Poehler",
"Poehlman",
"Poelker",
"Poellnitz",
"Poeppelman",
"Poepping",
"Poeschel",
"Poeschl",
"Pofahl",
"Poh",
"Pohl",
"Pohle",
"Poje",
"Pol",
"Polack",
"Poland",
"Polen",
"Polenz",
"Poley",
"Polich",
"Politz",
"Politzer",
"Polk",
"Polka",
"Poll",
"Pollan",
"Polland",
"Poller",
"Pollert",
"Pollman",
"Pollnow",
"Pollock",
"Polster",
"Polt",
"Polzer",
"Polzin",
"Pomerantz",
"Pomerenke",
"Pommer",
"Pommerening",
"Pomper",
"Pomplun",
"Pomrenke",
"Ponath",
"Pong",
"Ponting",
"Pontius",
"Ponto",
"Popke",
"Popp",
"Poppa",
"Poppe",
"Popper",
"Poppert",
"Poppler",
"Porath",
"Porche",
"Porr",
"Porsch",
"Port",
"Porth",
"Portz",
"Posch",
"Poser",
"Posner",
"Poss",
"Possehl",
"Possinger",
"Posson",
"Postel",
"Posten",
"Postler",
"Pothast",
"Potrykus",
"Pottebaum",
"Pottinger",
"Pottorff",
"Pottratz",
"Praeger",
"Prager",
"Prahl",
"Prall",
"Pralle",
"Pranger",
"Prante",
"Prasse",
"Prast",
"Prater",
"Prather",
"Prator",
"Pratz",
"Praus",
"Prause",
"Prechel",
"Pregler",
"Preheim",
"Preis",
"Preisinger",
"Preisler",
"Preiss",
"Preller",
"Premer",
"Prescher",
"Presler",
"Pressel",
"Presser",
"Pressler",
"Prestenbach",
"Pretz",
"Preus",
"Preuss",
"Preusser",
"Prey",
"Preyer",
"Pribbenow",
"Pribnow",
"Priem",
"Prien",
"Pries",
"Prieskorn",
"Priesmeyer",
"Priess",
"Priewe",
"Prigge",
"Prim",
"Primas",
"Primus",
"Prinster",
"Printz",
"Prinz",
"Prinzing",
"Pritz",
"Pritzl",
"Pritzlaff",
"Probst",
"Probus",
"Prochnow",
"Prock",
"Prodoehl",
"Proefrock",
"Proehl",
"Proell",
"Proffer",
"Proft",
"Prokosch",
"Proksch",
"Propes",
"Propson",
"Propst",
"Prosch",
"Prose",
"Prosen",
"Proske",
"Pross",
"Prost",
"Protz",
"Protzman",
"Prust",
"Pruter",
"Puch",
"Puck",
"Pudenz",
"Puder",
"Puderbaugh",
"Pudwill",
"Puetz",
"Puff",
"Puffer",
"Puhr",
"Pulley",
"Pullig",
"Pullman",
"Puls",
"Pulte",
"Pultz",
"Pulver",
"Pulvermacher",
"Pund",
"Pundt",
"Punke",
"Punt",
"Punzel",
"Puppe",
"Purucker",
"Pusch",
"Pust",
"Puthoff",
"Putzier",
"Pyland",
"Pylant",
"Pyron",
"Quaas",
"Quade",
"Quaderer",
"Quandt",
"Quant",
"Quantz",
"Quast",
"Quell",
"Quest",
"Quilling",
"Quillman",
"Quint",
"Quiram",
"Quiring",
"Raab",
"Raabe",
"Raak",
"Raap",
"Raasch",
"Raatz",
"Rabe",
"Rabel",
"Raben",
"Rabenberg",
"Rabenold",
"Rabenstein",
"Raber",
"Rabold",
"Raby",
"Rach",
"Rachel",
"Rachels",
"Rachow",
"Rack",
"Rackers",
"Rackow",
"Rad",
"Radach",
"Radant",
"Radatz",
"Raddatz",
"Radde",
"Radden",
"Radder",
"Radeke",
"Radel",
"Raden",
"Rader",
"Radermacher",
"Radi",
"Radke",
"Radle",
"Radler",
"Radmacher",
"Radmer",
"Radner",
"Raduenz",
"Radunz",
"Radwan",
"Radwanski",
"Rady",
"Raeder",
"Raether",
"Raetz",
"Raff",
"Raffel",
"Raffensperger",
"Rager",
"Ragle",
"Raglin",
"Raguse",
"Rahe",
"Rahl",
"Rahlf",
"Rahm",
"Rahming",
"Rahn",
"Rahner",
"Rahr",
"Rahrig",
"Raifsnider",
"Raimer",
"Rain",
"Rainer",
"Rais",
"Raisch",
"Raiser",
"Raiter",
"Raith",
"Raitz",
"Raker",
"Rall",
"Ramberg",
"Rambo",
"Rambow",
"Ramer",
"Ramig",
"Ramler",
"Ramm",
"Rammel",
"Rammer",
"Ramming",
"Ramp",
"Rampe",
"Ramsburg",
"Ramser",
"Ramthun",
"Ranck",
"Rand",
"Randell",
"Randt",
"Ranft",
"Rang",
"Range",
"Ranger",
"Rank",
"Ranke",
"Ranker",
"Ranly",
"Rannow",
"Rantz",
"Ranz",
"Rape",
"Rapp",
"Rappe",
"Rappel",
"Rappold",
"Rasch",
"Rasche",
"Rascher",
"Raschke",
"Rase",
"Raser",
"Raske",
"Rasmusson",
"Rasner",
"Rasnick",
"Rasp",
"Rassel",
"Rastetter",
"Ratay",
"Rater",
"Ratermann",
"Rath",
"Rathe",
"Rathel",
"Rather",
"Rathert",
"Rathfon",
"Rathgeber",
"Rathmann",
"Rathsack",
"Ratke",
"Ratte",
"Rattler",
"Ratz",
"Ratzel",
"Ratzlaff",
"Rau",
"Raub",
"Rauber",
"Rauch",
"Raue",
"Rauen",
"Rauer",
"Rauh",
"Rauls",
"Raum",
"Raun",
"Rauner",
"Raup",
"Raupp",
"Raus",
"Rausch",
"Rauschenbach",
"Rauschenberg",
"Rauschenberger",
"Rauscher",
"Rauser",
"Rautenberg",
"Raveling",
"Ravert",
"Rayman",
"Rebel",
"Reber",
"Rebert",
"Rebhan",
"Rebholz",
"Rebmann",
"Rebstock",
"Rech",
"Rechner",
"Recht",
"Reck",
"Recknagel",
"Recktenwald",
"Rector",
"Reddin",
"Redding",
"Reddix",
"Redel",
"Redenius",
"Redick",
"Redinger",
"Rediske",
"Redler",
"Redlich",
"Redlin",
"Redling",
"Redlinger",
"Redmann",
"Redner",
"Reeck",
"Reeg",
"Reek",
"Rees",
"Reese",
"Reeter",
"Reetz",
"Reff",
"Reffner",
"Regas",
"Regehr",
"Regel",
"Regen",
"Regenold",
"Reger",
"Regier",
"Regis",
"Regner",
"Reh",
"Rehbein",
"Rehberg",
"Rehberger",
"Rehfeld",
"Rehfeldt",
"Rehkopf",
"Rehl",
"Rehling",
"Rehm",
"Rehmert",
"Rehnberg",
"Rehrer",
"Rehrig",
"Reibel",
"Reiber",
"Reich",
"Reichard",
"Reichardt",
"Reichart",
"Reiche",
"Reichel",
"Reichelderfer",
"Reichelt",
"Reichenbach",
"Reichenberg",
"Reichenberger",
"Reicher",
"Reichert",
"Reichl",
"Reichle",
"Reichling",
"Reichman",
"Reichmann",
"Reichner",
"Reichow",
"Reichstein",
"Reichwein",
"Reicks",
"Reidel",
"Reidenbach",
"Reider",
"Reidinger",
"Reier",
"Reifert",
"Reiff",
"Reifschneider",
"Reifsteck",
"Reigel",
"Reiger",
"Reiher",
"Reihl",
"Reil",
"Reile",
"Reiling",
"Reim",
"Reimann",
"Reimel",
"Reimer",
"Reimold",
"Rein",
"Reinauer",
"Reinbold",
"Reindel",
"Reindl",
"Reineck",
"Reinecker",
"Reineke",
"Reinemann",
"Reiner",
"Reiners",
"Reinfeld",
"Reinhard",
"Reinhardt",
"Reinhart",
"Reinheimer",
"Reinhold",
"Reinholdt",
"Reinholtz",
"Reinholz",
"Reinig",
"Reiniger",
"Reininger",
"Reinitz",
"Reinkemeyer",
"Reinmuth",
"Reinoehl",
"Reinsch",
"Reinschmidt",
"Reis",
"Reisch",
"Reische",
"Reisdorf",
"Reise",
"Reisenauer",
"Reisert",
"Reish",
"Reisig",
"Reising",
"Reisinger",
"Reisler",
"Reisman",
"Reisner",
"Reiss",
"Reissig",
"Reissman",
"Reister",
"Reiswig",
"Reiten",
"Reiter",
"Reith",
"Reither",
"Reitman",
"Reitmeier",
"Reitmeyer",
"Reitter",
"Reitz",
"Reitzel",
"Rekow",
"Rembold",
"Remlinger",
"Remmel",
"Remp",
"Rempe",
"Rempel",
"Rempfer",
"Remus",
"Renck",
"Rendel",
"Render",
"Renfer",
"Renken",
"Renker",
"Renko",
"Rennaker",
"Rennhack",
"Renninger",
"Rensch",
"Renschler",
"Renter",
"Rentsch",
"Rentz",
"Renz",
"Renze",
"Repke",
"Replogle",
"Reppert",
"Requa",
"Reschke",
"Reske",
"Resler",
"Resner",
"Ress",
"Ressel",
"Ressler",
"Rest",
"Rester",
"Rettberg",
"Retter",
"Retterath",
"Retterer",
"Rettig",
"Rettinger",
"Rettke",
"Rettler",
"Retz",
"Retzer",
"Retzlaff",
"Reuber",
"Reuer",
"Reukauf",
"Reul",
"Reum",
"Reus",
"Reusch",
"Reuscher",
"Reuss",
"Reuter",
"Reuther",
"Reutlinger",
"Reutzel",
"Rewerts",
"Rex",
"Rexing",
"Rexroth",
"Rey",
"Reyer",
"Reymann",
"Rhee",
"Rhein",
"Rheingans",
"Rheinheimer",
"Rhine",
"Rhoda",
"Rhode",
"Rhoden",
"Rhody",
"Rhomberg",
"Rhone",
"Ribelin",
"Richardt",
"Richel",
"Richer",
"Richert",
"Richey",
"Richman",
"Richmeier",
"Richner",
"Richter",
"Richters",
"Rick",
"Ricke",
"Rickel",
"Rickelman",
"Rickels",
"Ricken",
"Rickenbach",
"Ricker",
"Ridinger",
"Ridler",
"Riebe",
"Riebel",
"Riebeling",
"Rieben",
"Rieber",
"Riechers",
"Riechmann",
"Rieckhoff",
"Ried",
"Riede",
"Rieder",
"Riederer",
"Riedesel",
"Riedinger",
"Riedman",
"Rief",
"Rieff",
"Rieg",
"Riegel",
"Rieger",
"Riegert",
"Riegler",
"Riehl",
"Riehle",
"Riehm",
"Riek",
"Rieke",
"Rieken",
"Riel",
"Rieland",
"Riels",
"Riemann",
"Riemenschneider",
"Riemer",
"Riepe",
"Ries",
"Riese",
"Riesen",
"Riesenberg",
"Rieser",
"Riess",
"Riessen",
"Riester",
"Rieth",
"Rietmann",
"Rietz",
"Riewe",
"Riff",
"Riffel",
"Rigg",
"Riggenbach",
"Rigler",
"Riker",
"Rill",
"Rilling",
"Rima",
"Rimmel",
"Rinck",
"Rind",
"Rinder",
"Rinderer",
"Rinderknecht",
"Rinderle",
"Rindfleisch",
"Rindt",
"Ring",
"Ringe",
"Ringeisen",
"Ringel",
"Ringenberg",
"Ringer",
"Ringgenberg",
"Ringger",
"Ringhofer",
"Ringle",
"Ringler",
"Ringling",
"Ringold",
"Ringwald",
"Rink",
"Rinke",
"Rinkel",
"Rinkenberger",
"Rinker",
"Rinks",
"Rinkus",
"Rinne",
"Rinner",
"Ripberger",
"Ripke",
"Ripp",
"Rippentrop",
"Ripper",
"Ripperger",
"Ripplinger",
"Ripps",
"Rische",
"Riske",
"Risler",
"Riss",
"Risse",
"Rissler",
"Rissman",
"Rist",
"Ristau",
"Rister",
"Ristow",
"Ritschel",
"Ritt",
"Rittel",
"Ritter",
"Ritterbusch",
"Ritthaler",
"Rittman",
"Rittner",
"Ritz",
"Ritzel",
"Ritzenthaler",
"Ritzer",
"Ritzert",
"Ritzinger",
"Ritzler",
"Ritzman",
"Rivinius",
"Robeck",
"Robel",
"Rober",
"Roberg",
"Robl",
"Robling",
"Roch",
"Roche",
"Rochman",
"Rochow",
"Rock",
"Rocke",
"Rockefeller",
"Rockel",
"Rockenbach",
"Rocker",
"Rockers",
"Rockman",
"Rockoff",
"Rockow",
"Rocks",
"Rockstroh",
"Rod",
"Roda",
"Rodd",
"Rode",
"Rodebaugh",
"Rodefer",
"Rodeffer",
"Rodeman",
"Rodemeyer",
"Roden",
"Rodenberger",
"Rodenburg",
"Roder",
"Rodewald",
"Rodich",
"Rodman",
"Rody",
"Roeber",
"Roecker",
"Roed",
"Roedel",
"Roeder",
"Roeger",
"Roeglin",
"Roegner",
"Roehl",
"Roehling",
"Roehm",
"Roehr",
"Roehrich",
"Roehrig",
"Roelfs",
"Roell",
"Roelle",
"Roemer",
"Roemhildt",
"Roemmich",
"Roen",
"Roeper",
"Roesch",
"Roese",
"Roesel",
"Roeseler",
"Roesener",
"Roeser",
"Roeske",
"Roesler",
"Roesner",
"Roessel",
"Roesser",
"Roessler",
"Roessner",
"Roeth",
"Roethel",
"Roether",
"Roethle",
"Roethler",
"Roetzel",
"Roetzer",
"Roffers",
"Roffman",
"Rogel",
"Rogg",
"Rogge",
"Roggenbuck",
"Roggow",
"Rogus",
"Roh",
"Rohde",
"Roher",
"Rohl",
"Rohland",
"Rohleder",
"Rohlf",
"Rohlfs",
"Rohling",
"Rohlman",
"Rohloff",
"Rohm",
"Rohmer",
"Rohn",
"Rohr",
"Rohrbach",
"Rohrbacher",
"Rohrbeck",
"Rohrer",
"Rohrich",
"Rohrig",
"Rohrman",
"Rohrs",
"Rohs",
"Rohwer",
"Roiger",
"Roker",
"Roll",
"Rolla",
"Rolle",
"Roller",
"Rollin",
"Rolling",
"Rollinger",
"Rom",
"Rombach",
"Romberg",
"Romberger",
"Romer",
"Romes",
"Romey",
"Romig",
"Rominger",
"Romm",
"Romp",
"Ronne",
"Ronnebaum",
"Ronning",
"Roof",
"Rook",
"Ropp",
"Rosacker",
"Rosauer",
"Rosch",
"Rosche",
"Rosel",
"Rosemann",
"Rosemeyer",
"Rosemond",
"Rosen",
"Rosenau",
"Rosenbach",
"Rosenbauer",
"Rosenbaum",
"Rosenbeck",
"Rosenberg",
"Rosenberger",
"Rosenblatt",
"Rosenburg",
"Rosendahl",
"Rosener",
"Rosenfeld",
"Rosenfeldt",
"Rosengarten",
"Rosenheim",
"Rosenkoetter",
"Rosenman",
"Rosenow",
"Rosenstein",
"Rosenstiel",
"Rosenstock",
"Rosenthal",
"Rosentreter",
"Rosenwald",
"Rosenwasser",
"Rosenwinkel",
"Rosenzweig",
"Roser",
"Rosin",
"Rosing",
"Roskam",
"Roske",
"Roskopf",
"Rosler",
"Rosman",
"Rosmarin",
"Rosner",
"Ross",
"Rossbach",
"Rossberg",
"Rosse",
"Rossen",
"Rosser",
"Rossin",
"Rossing",
"Rossler",
"Rossmann",
"Rossner",
"Rossow",
"Rossum",
"Rost",
"Roster",
"Rotenberg",
"Rotering",
"Rotert",
"Roth",
"Rothacker",
"Rothbart",
"Rothbauer",
"Rothberg",
"Rothe",
"Rothenbach",
"Rothenberg",
"Rothenberger",
"Rother",
"Rothermel",
"Rothermich",
"Rothermund",
"Rothert",
"Rothfuss",
"Rothgeb",
"Rothkopf",
"Rothlisberger",
"Rothman",
"Rothmann",
"Rothmeyer",
"Rothrock",
"Roths",
"Rothschild",
"Rothstein",
"Rothweiler",
"Rott",
"Rotter",
"Rottinghaus",
"Rottler",
"Rottmann",
"Rottner",
"Rotz",
"Rout",
"Routzahn",
"Rover",
"Rowekamp",
"Rubach",
"Ruback",
"Rubbelke",
"Rube",
"Rubeck",
"Rubel",
"Ruben",
"Rubenacker",
"Rubenzer",
"Rubert",
"Rubey",
"Rubi",
"Rubin",
"Ruble",
"Rubner",
"Rubsam",
"Ruch",
"Ruck",
"Ruckdeschel",
"Ruckel",
"Rucker",
"Ruckert",
"Ruckman",
"Rudder",
"Rude",
"Rudel",
"Ruden",
"Ruder",
"Ruderman",
"Rudi",
"Rudich",
"Rudiger",
"Rudloff",
"Rudner",
"Rudolf",
"Rueb",
"Ruebel",
"Ruecker",
"Rueckert",
"Ruediger",
"Ruedinger",
"Ruegg",
"Ruehl",
"Ruehle",
"Ruehling",
"Ruen",
"Ruesch",
"Ruess",
"Ruest",
"Rueter",
"Rueth",
"Ruether",
"Ruetten",
"Ruetz",
"Ruf",
"Rufe",
"Rufenacht",
"Rufer",
"Ruff",
"Ruffer",
"Ruffing",
"Ruffner",
"Ruge",
"Rugen",
"Rugenstein",
"Ruger",
"Ruhl",
"Ruhland",
"Ruhle",
"Ruhlman",
"Ruhnke",
"Ruhr",
"Ruhs",
"Ruland",
"Rullman",
"Rumberger",
"Rumbold",
"Rumer",
"Rummel",
"Rummler",
"Rump",
"Rumpel",
"Rumpf",
"Rumschlag",
"Runck",
"Rund",
"Runde",
"Rundel",
"Runge",
"Runk",
"Runke",
"Runkel",
"Runte",
"Ruopp",
"Rupe",
"Rupel",
"Rupiper",
"Ruple",
"Ruplinger",
"Rupnow",
"Rupp",
"Ruppe",
"Ruppenthal",
"Ruppert",
"Rupprecht",
"Ruprecht",
"Rusch",
"Rusche",
"Ruse",
"Russ",
"Russak",
"Russler",
"Russman",
"Russow",
"Rustemeyer",
"Rutenberg",
"Ruter",
"Ruthenberg",
"Ruther",
"Rutt",
"Rutten",
"Rutz",
"Rutzen",
"Rux",
"Rylander",
"Ryll",
"Rymer",
"Saal",
"Saalfeld",
"Saam",
"Saar",
"Saas",
"Sabel",
"Sachen",
"Sacher",
"Sachs",
"Sack",
"Sackmann",
"Sacksteder",
"Sadlier",
"Sadowsky",
"Saenger",
"Saffran",
"Safran",
"Sage",
"Sagehorn",
"Sagendorf",
"Sahl",
"Sahlberg",
"Sahm",
"Sahr",
"Sahs",
"Saile",
"Sailer",
"Salb",
"Saler",
"Saling",
"Salinger",
"Saller",
"Salm",
"Salow",
"Saltz",
"Saltzer",
"Salz",
"Salzberg",
"Salzer",
"Salzmann",
"Samberg",
"Samel",
"Sames",
"Samet",
"Sammet",
"Sandau",
"Sandbach",
"Sandberg",
"Sande",
"Sandel",
"Sander",
"Sandersfeld",
"Sandmann",
"Sandmeier",
"Sandmeyer",
"Sandner",
"Sandrock",
"Sandt",
"Sanft",
"Sang",
"Sanger",
"Sann",
"Sante",
"Santer",
"Sanz",
"Sapp",
"Sarauer",
"Sarge",
"Sartori",
"Sass",
"Sassman",
"Satter",
"Sattler",
"Sauber",
"Sauder",
"Sauer",
"Sauerland",
"Sauerwein",
"Saur",
"Saurer",
"Sauser",
"Sauter",
"Sautner",
"Sautter",
"Sawall",
"Saxe",
"Schaad",
"Schaadt",
"Schaaf",
"Schaal",
"Schaar",
"Schabacker",
"Schaben",
"Schaber",
"Schaberg",
"Schach",
"Schacher",
"Schack",
"Schade",
"Schadegg",
"Schader",
"Schadler",
"Schadt",
"Schaecher",
"Schaedel",
"Schaedler",
"Schaefbauer",
"Schaefer",
"Schaeffer",
"Schaf",
"Schafer",
"Schaff",
"Schaffer",
"Schaffert",
"Schaffler",
"Schaffner",
"Schaffran",
"Schaffter",
"Schager",
"Schaible",
"Schain",
"Schakel",
"Schalk",
"Schall",
"Schaller",
"Schallhorn",
"Schalow",
"Schambach",
"Schamber",
"Schamberger",
"Schanbacher",
"Schanen",
"Schank",
"Schantz",
"Schanzenbach",
"Schanzer",
"Schar",
"Schara",
"Scharber",
"Schardt",
"Scharer",
"Schares",
"Scharfenberg",
"Scharlau",
"Schartner",
"Schartz",
"Schatte",
"Schattner",
"Schatz",
"Schatzberg",
"Schatzel",
"Schatzle",
"Schatzman",
"Schaub",
"Schaubert",
"Schauble",
"Schauder",
"Schauer",
"Schauf",
"Schaufele",
"Schaufler",
"Schaum",
"Schaumann",
"Schaumberg",
"Schaumburg",
"Schaus",
"Schauss",
"Schauwecker",
"Schechinger",
"Schechner",
"Scheck",
"Scheckel",
"Schedler",
"Scheeler",
"Scheer",
"Scheerer",
"Scheffer",
"Scheffert",
"Schehr",
"Scheib",
"Scheibe",
"Scheibel",
"Scheiber",
"Scheibner",
"Scheid",
"Scheidel",
"Scheideler",
"Scheideman",
"Scheider",
"Scheiderer",
"Scheidler",
"Scheidt",
"Scheier",
"Scheihing",
"Scheiman",
"Schein",
"Scheiner",
"Scheirer",
"Schelb",
"Scheler",
"Schelin",
"Schell",
"Schelle",
"Schellenberg",
"Schellenberger",
"Schellenger",
"Scheller",
"Schellhaas",
"Schellhammer",
"Schellhase",
"Schellhorn",
"Schellin",
"Schelling",
"Schellinger",
"Schelske",
"Schemel",
"Schemenauer",
"Schemm",
"Schemmel",
"Schemmer",
"Schempp",
"Schenck",
"Schendel",
"Schenk",
"Schenke",
"Schenkel",
"Schenkelberg",
"Scher",
"Scherbarth",
"Scherber",
"Scherer",
"Scherf",
"Scherich",
"Scherle",
"Scherling",
"Scherman",
"Scherr",
"Scherrer",
"Scherschel",
"Schertz",
"Schertzer",
"Scherz",
"Scherzer",
"Schessler",
"Schettler",
"Scheuer",
"Scheuermann",
"Scheufler",
"Scheumann",
"Scheurer",
"Scheurich",
"Scheuring",
"Scheve",
"Scheyer",
"Schichtel",
"Schick",
"Schicker",
"Schickler",
"Schickling",
"Schieber",
"Schieck",
"Schied",
"Schiedel",
"Schiefelbein",
"Schiefen",
"Schiefer",
"Schieferstein",
"Schieffer",
"Schiek",
"Schiele",
"Schielke",
"Schiemann",
"Schierling",
"Schierman",
"Schiess",
"Schiesser",
"Schiewe",
"Schiff",
"Schiffbauer",
"Schiffer",
"Schiffhauer",
"Schiffler",
"Schiffman",
"Schiffner",
"Schilb",
"Schild",
"Schilder",
"Schildgen",
"Schildknecht",
"Schildt",
"Schill",
"Schille",
"Schiller",
"Schillig",
"Schilling",
"Schillinger",
"Schillo",
"Schilt",
"Schiltz",
"Schilz",
"Schimke",
"Schimmel",
"Schimmelpfennig",
"Schimmer",
"Schimmoeller",
"Schimpf",
"Schindel",
"Schindele",
"Schindler",
"Schinke",
"Schinkel",
"Schinker",
"Schirm",
"Schirmacher",
"Schirmer",
"Schirtzinger",
"Schissel",
"Schissler",
"Schkade",
"Schlabach",
"Schladweiler",
"Schlaefer",
"Schlafer",
"Schlaff",
"Schlagel",
"Schlager",
"Schlageter",
"Schlais",
"Schlamp",
"Schlangen",
"Schlarman",
"Schlater",
"Schlau",
"Schlauch",
"Schlechter",
"Schleder",
"Schlee",
"Schlegel",
"Schlegelmilch",
"Schlei",
"Schleich",
"Schleicher",
"Schleider",
"Schleif",
"Schleifer",
"Schleiger",
"Schlein",
"Schleis",
"Schleisman",
"Schlemmer",
"Schlenk",
"Schlenker",
"Schlenz",
"Schlepp",
"Schlereth",
"Schlesener",
"Schlesinger",
"Schlesselman",
"Schlesser",
"Schlessinger",
"Schleusner",
"Schley",
"Schleyer",
"Schlicher",
"Schlicht",
"Schlichte",
"Schlichter",
"Schlick",
"Schlicker",
"Schlies",
"Schliesman",
"Schlimgen",
"Schlinger",
"Schlink",
"Schlitt",
"Schlitter",
"Schlitz",
"Schloegel",
"Schloesser",
"Schloss",
"Schlosser",
"Schlossman",
"Schlotfeldt",
"Schlotthauer",
"Schlotzhauer",
"Schluckebier",
"Schlund",
"Schlundt",
"Schlup",
"Schlussel",
"Schmadeke",
"Schmader",
"Schmahl",
"Schmal",
"Schmall",
"Schmaltz",
"Schmalz",
"Schmalzried",
"Schmauch",
"Schmauder",
"Schmaus",
"Schmechel",
"Schmeck",
"Schmeckpeper",
"Schmeer",
"Schmeichel",
"Schmeisser",
"Schmeltz",
"Schmeltzer",
"Schmelz",
"Schmelzer",
"Schmelzle",
"Schmenk",
"Schmer",
"Schmidgall",
"Schmidlkofer",
"Schmidt",
"Schmidtberger",
"Schmidtke",
"Schmied",
"Schmieder",
"Schmiege",
"Schmier",
"Schmierer",
"Schminke",
"Schmith",
"Schmitter",
"Schmitz",
"Schmitzer",
"Schmoll",
"Schmuck",
"Schmuhl",
"Schmunk",
"Schnabel",
"Schnackenberg",
"Schnaible",
"Schnakenberg",
"Schnall",
"Schnapp",
"Schnarr",
"Schnaufer",
"Schneck",
"Schnee",
"Schneeberg",
"Schneeberger",
"Schneeman",
"Schneider",
"Schneiderhan",
"Schneiderman",
"Schneidewind",
"Schneidman",
"Schneier",
"Schneiter",
"Schnell",
"Schnelle",
"Schneller",
"Schnepf",
"Schnettler",
"Schnetzer",
"Schnetzler",
"Schnick",
"Schnider",
"Schnitz",
"Schnitzer",
"Schnitzius",
"Schnitzler",
"Schnoebelen",
"Schnorr",
"Schnupp",
"Schnur",
"Schnurbusch",
"Schnurr",
"Schobel",
"Schober",
"Schobert",
"Schock",
"Schoeck",
"Schoedel",
"Schoeder",
"Schoeff",
"Schoeffel",
"Schoell",
"Schoellkopf",
"Schoemann",
"Schoemer",
"Schoen",
"Schoenbachler",
"Schoenbauer",
"Schoenberg",
"Schoenberger",
"Schoenborn",
"Schoendorf",
"Schoene",
"Schoeneberg",
"Schoeneck",
"Schoenecker",
"Schoeneman",
"Schoenemann",
"Schoenenberger",
"Schoener",
"Schoenfeld",
"Schoenfelder",
"Schoenfeldt",
"Schoenhals",
"Schoenherr",
"Schoenig",
"Schoenike",
"Schoenrock",
"Schoenstein",
"Schoenthal",
"Schoenthaler",
"Schoenwald",
"Schoenwetter",
"Schoepf",
"Schoepke",
"Schoettle",
"Schoettmer",
"Schofer",
"Schoff",
"Scholer",
"Scholl",
"Scholler",
"Schollmeyer",
"Scholze",
"Schomberg",
"Schomburg",
"Schomer",
"Schomp",
"Schon",
"Schonauer",
"Schonberg",
"Schonberger",
"Schone",
"Schoneman",
"Schoner",
"Schonert",
"Schonfeld",
"Schoof",
"Schopf",
"Schopp",
"Schoppert",
"Schorer",
"Schorr",
"Schorsch",
"Schorzman",
"Schott",
"Schowalter",
"Schraeder",
"Schraer",
"Schrag",
"Schrage",
"Schrager",
"Schramel",
"Schramer",
"Schramm",
"Schrantz",
"Schranz",
"Schratz",
"Schraub",
"Schrauben",
"Schraut",
"Schrauth",
"Schrecengost",
"Schreck",
"Schreffler",
"Schreiber",
"Schreier",
"Schreifels",
"Schreiner",
"Schreiter",
"Schremmer",
"Schremp",
"Schrempp",
"Schrenk",
"Schrepfer",
"Schreyer",
"Schrick",
"Schricker",
"Schrider",
"Schrimpf",
"Schrock",
"Schrodt",
"Schroeck",
"Schroedel",
"Schroedl",
"Schroepfer",
"Schrom",
"Schroth",
"Schubach",
"Schubbe",
"Schubel",
"Schubert",
"Schubring",
"Schuch",
"Schuchardt",
"Schuchart",
"Schuchert",
"Schuchmann",
"Schuder",
"Schuele",
"Schueler",
"Schueneman",
"Schuenke",
"Schuessler",
"Schuetz",
"Schuetze",
"Schuff",
"Schug",
"Schuh",
"Schuhmacher",
"Schuhmann",
"Schuknecht",
"Schul",
"Schuld",
"Schuldt",
"Schule",
"Schulenberg",
"Schulke",
"Schull",
"Schulman",
"Schulmeister",
"Schultheis",
"Schultheiss",
"Schultz",
"Schultze",
"Schulz",
"Schulze",
"Schumacher",
"Schumann",
"Schumer",
"Schumpert",
"Schunk",
"Schunke",
"Schupbach",
"Schupp",
"Schuppe",
"Schuppert",
"Schur",
"Schurtz",
"Schurz",
"Schussler",
"Schuster",
"Schutz",
"Schutze",
"Schutzman",
"Schwaab",
"Schwab",
"Schwabauer",
"Schwabe",
"Schwager",
"Schwahn",
"Schwaiger",
"Schwalbach",
"Schwalbe",
"Schwalenberg",
"Schwalm",
"Schwamb",
"Schwamberger",
"Schwan",
"Schwanbeck",
"Schwaner",
"Schwaninger",
"Schwantes",
"Schwantz",
"Schwanz",
"Schwarm",
"Schwartz",
"Schwartzbauer",
"Schwartze",
"Schwartzenberger",
"Schwartzkopf",
"Schwartzman",
"Schwarz",
"Schwarzbach",
"Schwarze",
"Schwarzenbach",
"Schwarzer",
"Schwarzkopf",
"Schwebach",
"Schwebel",
"Schwebke",
"Schwed",
"Schweda",
"Schwede",
"Schweder",
"Schwegel",
"Schwehr",
"Schweich",
"Schweickert",
"Schweiger",
"Schweigert",
"Schweighardt",
"Schwein",
"Schweinfurth",
"Schweinsberg",
"Schweiss",
"Schweitz",
"Schweitzer",
"Schweizer",
"Schwemmer",
"Schwend",
"Schwendeman",
"Schwendemann",
"Schwender",
"Schwendiman",
"Schwendinger",
"Schwenke",
"Schwer",
"Schwerdt",
"Schwerdtfeger",
"Schwerin",
"Schwering",
"Schwertfeger",
"Schwertner",
"Schwery",
"Schwetz",
"Schwichtenberg",
"Schwickerath",
"Schwiebert",
"Schwimmer",
"Schwing",
"Schwinger",
"Schwinghammer",
"Schwinn",
"Schwitters",
"Schwitzer",
"Schwoch",
"Schworm",
"Sealander",
"Seba",
"Sebald",
"Sebastian",
"Sebert",
"Seckel",
"Seckinger",
"Seckler",
"Sedler",
"Seebach",
"Seeberger",
"Seeburger",
"Seedorf",
"Seefeldt",
"Seefried",
"Seeger",
"Seegert",
"Seehafer",
"Seelbach",
"Seelen",
"Seelig",
"Seeliger",
"Seeling",
"Seelinger",
"Seem",
"Seemann",
"Sees",
"Seese",
"Seewald",
"Sehnert",
"Seiberlich",
"Seiberling",
"Seibert",
"Seibold",
"Seid",
"Seide",
"Seidelman",
"Seideman",
"Seiden",
"Seidenberg",
"Seidensticker",
"Seidler",
"Seidlitz",
"Seidner",
"Seif",
"Seifer",
"Seifert",
"Seiferth",
"Seiffert",
"Seifried",
"Seiger",
"Seil",
"Seiler",
"Seiling",
"Seils",
"Seim",
"Seiser",
"Seiss",
"Seiter",
"Seith",
"Seither",
"Seitter",
"Seitzer",
"Seiz",
"Selbach",
"Selbe",
"Selders",
"Seliger",
"Seligman",
"Seligmann",
"Selinger",
"Selk",
"Selke",
"Sell",
"Selle",
"Sellen",
"Seller",
"Sellmeyer",
"Seltz",
"Seltzer",
"Selzer",
"Selzler",
"Semar",
"Semer",
"Semler",
"Semmel",
"Semmler",
"Semrau",
"Sendelbach",
"Senf",
"Senft",
"Senger",
"Sengstock",
"Senk",
"Senkbeil",
"Senne",
"Senseman",
"Sensenig",
"Sensing",
"Sentner",
"Sentz",
"Sepp",
"Seraphin",
"Serber",
"Serfling",
"Sermersheim",
"Serr",
"Servatius",
"Sessler",
"Setter",
"Setzer",
"Setzler",
"Seubert",
"Seufert",
"Sevin",
"Sewald",
"Sexauer",
"Seybert",
"Seybold",
"Seydel",
"Seyfarth",
"Seyfert",
"Seyferth",
"Seyfried",
"Seyler",
"Seyller",
"Shada",
"Shaft",
"Shafter",
"Sheckler",
"Sheler",
"Shiffman",
"Shortz",
"Shuda",
"Shuter",
"Sibert",
"Sichel",
"Sicher",
"Sickel",
"Sickler",
"Sidel",
"Siebenaler",
"Sieber",
"Sieberg",
"Siebert",
"Siebrecht",
"Siedler",
"Siefring",
"Sieg",
"Siegel",
"Siegelman",
"Siegenthaler",
"Sieger",
"Siegert",
"Siegfried",
"Siegler",
"Siegmund",
"Siegrist",
"Sielaff",
"Sieler",
"Sieloff",
"Siemen",
"Siemer",
"Sies",
"Sigl",
"Sigler",
"Sigmund",
"Sigrist",
"Silber",
"Silberberg",
"Silberg",
"Silberman",
"Silbernagel",
"Silberstein",
"Silbert",
"Siler",
"Sillman",
"Simbeck",
"Simler",
"Simm",
"Simmen",
"Simmer",
"Simmon",
"Simson",
"Sindel",
"Sinder",
"Sindler",
"Sindlinger",
"Sindt",
"Sing",
"Singer",
"Single",
"Singler",
"Sinkhorn",
"Sinn",
"Sipper",
"Sissel",
"Sitler",
"Sitter",
"Sittig",
"Sittler",
"Sittner",
"Sitz",
"Sitze",
"Sitzer",
"Sitzes",
"Sitzler",
"Sivers",
"Skroch",
"Slabach",
"Slinger",
"Slote",
"Slowiak",
"Snitker",
"Sobania",
"Sock",
"Soder",
"Soehner",
"Soergel",
"Sohl",
"Sohler",
"Sohmer",
"Sohn",
"Sohns",
"Sohr",
"Solberg",
"Solinger",
"Soll",
"Sollberger",
"Soller",
"Sollman",
"Soltau",
"Sommer",
"Sommerer",
"Sommerfeld",
"Sommerfeldt",
"Sonderman",
"Sonnabend",
"Sonne",
"Sonneborn",
"Sonnek",
"Sonneman",
"Sonnen",
"Sonnenberg",
"Sonnenburg",
"Sonnenfeld",
"Sonnenschein",
"Sonnentag",
"Sonntag",
"Sonsalla",
"Sontag",
"Sontheimer",
"Sopp",
"Sorber",
"Sorg",
"Sorge",
"Sorgen",
"Sorgenfrei",
"Sorger",
"Sornberger",
"Spaar",
"Spach",
"Spade",
"Spader",
"Spaeth",
"Spahn",
"Span",
"Spang",
"Spangenberg",
"Spangler",
"Spanier",
"Spann",
"Spannagel",
"Spar",
"Sparber",
"Sparger",
"Spargur",
"Spark",
"Sparr",
"Spartz",
"Spath",
"Spaude",
"Specht",
"Speck",
"Specker",
"Speer",
"Speich",
"Speicher",
"Speidel",
"Speier",
"Speiser",
"Spell",
"Speller",
"Spellman",
"Speltz",
"Spengler",
"Spenner",
"Sperber",
"Sperberg",
"Sperl",
"Speth",
"Spetz",
"Speyer",
"Speyrer",
"Spicher",
"Spickler",
"Spiegel",
"Spiegelberg",
"Spiegler",
"Spiekerman",
"Spielberg",
"Spieler",
"Spielmann",
"Spielvogel",
"Spier",
"Spiering",
"Spiers",
"Spies",
"Spiess",
"Spieth",
"Spigner",
"Spille",
"Spiller",
"Spillman",
"Spindel",
"Spitz",
"Spitzer",
"Spitznagel",
"Spitzner",
"Spoden",
"Spohn",
"Spohr",
"Sponholz",
"Sponsel",
"Spores",
"Sporn",
"Spors",
"Spott",
"Sprang",
"Spranger",
"Sprangers",
"Sprau",
"Sprecher",
"Spreitzer",
"Sprengel",
"Spring",
"Springborn",
"Springmeyer",
"Spross",
"Sprott",
"Sprung",
"Spuhler",
"Staab",
"Stabenow",
"Stablein",
"Stabler",
"Stach",
"Stache",
"Stachel",
"Stachler",
"Stack",
"Stade",
"Stadel",
"Stadelman",
"Stadick",
"Stadig",
"Stading",
"Stadler",
"Stadt",
"Stadtler",
"Stadtmueller",
"Staebler",
"Staehle",
"Stahl",
"Stahlberg",
"Stahle",
"Stahlecker",
"Stahler",
"Stahlhut",
"Stahlman",
"Stahr",
"Staib",
"Stallman",
"Stamm",
"Stamp",
"Stampe",
"Stang",
"Stange",
"Stangel",
"Stanger",
"Stanke",
"Stanzel",
"Stapf",
"Star",
"Starck",
"Stark",
"Starke",
"Starkel",
"Starker",
"Starner",
"Stasch",
"Stassen",
"State",
"Stater",
"Statz",
"Statzer",
"Staub",
"Staubach",
"Stauber",
"Stauch",
"Staudacher",
"Staude",
"Staudenmaier",
"Stauder",
"Staudt",
"Stauff",
"Stauffacher",
"Staup",
"Staus",
"Stavinoha",
"Stayer",
"Steber",
"Stecher",
"Steck",
"Steckbauer",
"Steckbeck",
"Steckel",
"Steckman",
"Steege",
"Steenbergen",
"Steff",
"Steffek",
"Stefl",
"Steg",
"Stege",
"Stegemann",
"Stegemoller",
"Steger",
"Stegmaier",
"Stegman",
"Stegmann",
"Stegmeier",
"Stegner",
"Stehl",
"Stehle",
"Stehlin",
"Stehr",
"Steib",
"Steiber",
"Steichen",
"Steidel",
"Steidl",
"Steidle",
"Steier",
"Steig",
"Steiger",
"Steigerwald",
"Steigman",
"Steil",
"Steiman",
"Steimel",
"Steimer",
"Steimle",
"Stein",
"Steinacker",
"Steinauer",
"Steinbach",
"Steinbacher",
"Steinbeck",
"Steinberg",
"Steinberger",
"Steinbock",
"Steinborn",
"Steinbrecher",
"Steinbrenner",
"Steinbrink",
"Steinbrunner",
"Steindorf",
"Steiner",
"Steinert",
"Steinfeld",
"Steinfeldt",
"Steingraber",
"Steinhagen",
"Steinhardt",
"Steinhauer",
"Steinhaus",
"Steinhauser",
"Steinhilber",
"Steinhofer",
"Steiniger",
"Steininger",
"Steinke",
"Steinkirchner",
"Steinle",
"Steinmann",
"Steinmetz",
"Steinmeyer",
"Steinruck",
"Steinwand",
"Steitz",
"Steller",
"Stelling",
"Stellmach",
"Stellmacher",
"Stellrecht",
"Stellwagen",
"Steltz",
"Stelzer",
"Stelzner",
"Stemmler",
"Stempel",
"Stemper",
"Stempler",
"Stengel",
"Stenger",
"Stenz",
"Stenzel",
"Stephan",
"Stephani",
"Stephanus",
"Stepp",
"Stepper",
"Sterbenz",
"Sterkel",
"Sterling",
"Stern",
"Sternberg",
"Sternberger",
"Sterner",
"Sternfeld",
"Sternhagen",
"Sterr",
"Stertz",
"Sterzinger",
"Stetter",
"Stettler",
"Stettner",
"Stetz",
"Stetzer",
"Steuber",
"Steubing",
"Steuer",
"Steuerwald",
"Steurer",
"Stever",
"Steyer",
"Stich",
"Stickel",
"Stickler",
"Stieb",
"Stiebel",
"Stieben",
"Stieber",
"Stief",
"Stiefel",
"Stiefvater",
"Stieg",
"Stiegler",
"Stiehl",
"Stiel",
"Stieler",
"Stielow",
"Stien",
"Stier",
"Stiers",
"Stiffler",
"Stifter",
"Stigler",
"Stiglitz",
"Still",
"Stiller",
"Stillings",
"Stilp",
"Stiltz",
"Stimmel",
"Stimmell",
"Stingle",
"Stipp",
"Stippich",
"Stirn",
"Stitz",
"Stitzel",
"Stob",
"Stober",
"Stock",
"Stocker",
"Stockert",
"Stockhausen",
"Stocklin",
"Stockman",
"Stockmann",
"Stockner",
"Stoebe",
"Stoebner",
"Stoecker",
"Stoeckle",
"Stoecklein",
"Stoeffler",
"Stoeger",
"Stoel",
"Stoessel",
"Stoesz",
"Stoffels",
"Stohler",
"Stohs",
"Stoiber",
"Stoick",
"Stolberg",
"Stoliker",
"Stoll",
"Stolle",
"Stollenwerk",
"Stoller",
"Stoltenberg",
"Stoltman",
"Stoltz",
"Stolz",
"Stolze",
"Stolzenberg",
"Stolzenburg",
"Stolzer",
"Stolzman",
"Stommel",
"Stoos",
"Stoots",
"Stophel",
"Stopher",
"Stopper",
"Storch",
"Storck",
"Stork",
"Storms",
"Storrer",
"Stortz",
"Storz",
"Stoskopf",
"Stoss",
"Stotz",
"Stoy",
"Stradtman",
"Strahl",
"Strahle",
"Strahler",
"Strahm",
"Stram",
"Strang",
"Strantz",
"Stranz",
"Strasburg",
"Strassburg",
"Strassburger",
"Strasser",
"Strassman",
"Strassner",
"Straub",
"Straube",
"Strauch",
"Straus",
"Strause",
"Strauser",
"Strauss",
"Straut",
"Streb",
"Strebe",
"Strebel",
"Streck",
"Strecker",
"Strege",
"Strehl",
"Strehle",
"Strehlow",
"Streib",
"Streich",
"Streicher",
"Streif",
"Streifel",
"Streiff",
"Streit",
"Streitz",
"Strelow",
"Streng",
"Strenge",
"Strenger",
"Strenk",
"Stretz",
"Streu",
"Streufert",
"Strey",
"Strick",
"Stricker",
"Strickfaden",
"Strickler",
"Strickling",
"Striebel",
"Stritzel",
"Stritzinger",
"Strobel",
"Strober",
"Strode",
"Stroder",
"Strodtman",
"Stroebel",
"Stroh",
"Strohecker",
"Strohm",
"Strohman",
"Strohmeier",
"Strohmeyer",
"Strohschein",
"Strom",
"Stromberg",
"Stromer",
"Strommer",
"Strop",
"Stroschein",
"Stross",
"Stroth",
"Strub",
"Strubel",
"Struckmeyer",
"Strumpf",
"Strutt",
"Strutz",
"Stubenrauch",
"Stuber",
"Stubler",
"Stuck",
"Stucke",
"Stucker",
"Stuckert",
"Stucki",
"Stuckman",
"Stuckwisch",
"Stucky",
"Stude",
"Student",
"Studer",
"Stueber",
"Stuebs",
"Stueck",
"Stuedemann",
"Stuermer",
"Stueven",
"Stuff",
"Stuhl",
"Stuhler",
"Stuhlman",
"Stull",
"Stuller",
"Stultz",
"Stulz",
"Stumm",
"Stumme",
"Stump",
"Stumpe",
"Stumpf",
"Stumpff",
"Stumph",
"Stumpp",
"Stunkel",
"Stuntz",
"Stupp",
"Stuppy",
"Sturm",
"Sturmer",
"Sturn",
"Sturtz",
"Stutheit",
"Stutz",
"Stutzman",
"Subbert",
"Suber",
"Sucher",
"Suchman",
"Suckow",
"Sudbeck",
"Suderman",
"Sudhoff",
"Suer",
"Suess",
"Suhl",
"Suhre",
"Sukow",
"Sullenger",
"Sultemeier",
"Sultzer",
"Sulzbach",
"Sulzberger",
"Sulzer",
"Summer",
"Summerlin",
"Sunderhaus",
"Sundermann",
"Sundheim",
"Sunkel",
"Supan",
"Suppes",
"Supple",
"Sur",
"Surges",
"Suss",
"Susser",
"Sussman",
"Suszek",
"Suter",
"Suther",
"Sutherlin",
"Sutor",
"Sutterer",
"Suver",
"Swartzfager",
"Swem",
"Synder",
"Taake",
"Tabbert",
"Tabert",
"Tacker",
"Tafel",
"Taflinger",
"Tag",
"Tager",
"Tagert",
"Tagge",
"Tandberg",
"Tanenbaum",
"Tann",
"Tannen",
"Tannenbaum",
"Tanzer",
"Tape",
"Taphorn",
"Tapp",
"Tappe",
"Tarnow",
"Tarter",
"Tasch",
"Taschner",
"Tasler",
"Tatsch",
"Taub",
"Taube",
"Tauber",
"Taubert",
"Taucher",
"Tauer",
"Tausch",
"Tauscher",
"Taute",
"Tautges",
"Tax",
"Tech",
"Tecklenburg",
"Tedrick",
"Tegen",
"Tegtmeier",
"Teich",
"Teicher",
"Teichert",
"Teichmann",
"Teig",
"Telkamp",
"Teller",
"Tellman",
"Templeman",
"Templin",
"Tendick",
"Tendler",
"Tengler",
"Tennenbaum",
"Tenner",
"Tenzer",
"Teplitz",
"Tepper",
"Ternes",
"Ternus",
"Terp",
"Terres",
"Tesch",
"Teschendorf",
"Teschke",
"Teschner",
"Teska",
"Teske",
"Tesler",
"Tesmer",
"Tesnow",
"Tess",
"Tessin",
"Tessler",
"Tessmann",
"Tessmer",
"Tester",
"Tetz",
"Teuber",
"Teubert",
"Teubner",
"Teufel",
"Teuscher",
"Tewes",
"Textor",
"Thal",
"Thalacker",
"Thalheimer",
"Thalmann",
"Thamm",
"Theesfeld",
"Theile",
"Theilen",
"Thein",
"Theisen",
"Thell",
"Then",
"Thering",
"Theune",
"Thewes",
"Thielbar",
"Thiemann",
"Thieme",
"Thien",
"Thier",
"Thierer",
"Thissell",
"Thissen",
"Thoma",
"Thomae",
"Thome",
"Thomes",
"Thometz",
"Thon",
"Thone",
"Thor",
"Thorn",
"Thorner",
"Thran",
"Thress",
"Thron",
"Thrun",
"Thul",
"Thull",
"Thum",
"Thuma",
"Thumm",
"Thummel",
"Thun",
"Thune",
"Thur",
"Thuringer",
"Thurm",
"Thurman",
"Thurn",
"Thurnau",
"Thurner",
"Thye",
"Thyen",
"Thyssen",
"Tiefenthaler",
"Tikalsky",
"Timmel",
"Tinder",
"Ting",
"Tingler",
"Tinnes",
"Tinsman",
"Tippen",
"Tipper",
"Tipple",
"Tischendorf",
"Tischer",
"Tischler",
"Titus",
"Titzer",
"Tobe",
"Toben",
"Tober",
"Tock",
"Todt",
"Toelke",
"Toelle",
"Toensing",
"Toepel",
"Toepfer",
"Toll",
"Tolle",
"Toller",
"Tolzman",
"Tolzmann",
"Tonge",
"Tonn",
"Tonne",
"Topel",
"Topf",
"Topp",
"Toppel",
"Topper",
"Torney",
"Tornow",
"Toth",
"Totzke",
"Trabert",
"Trabold",
"Trachsel",
"Tracht",
"Trader",
"Traeger",
"Trager",
"Trageser",
"Tragesser",
"Trampe",
"Tranel",
"Trank",
"Trapp",
"Traub",
"Traube",
"Traudt",
"Trauernicht",
"Traugott",
"Traum",
"Trausch",
"Traut",
"Trauth",
"Trautmann",
"Trautner",
"Trautwein",
"Travis",
"Trebesch",
"Trebing",
"Treder",
"Treiber",
"Treinen",
"Tremel",
"Treml",
"Tremmel",
"Trenkamp",
"Trenner",
"Tress",
"Tressel",
"Tressler",
"Trester",
"Tretter",
"Trettin",
"Treu",
"Trexler",
"Tribe",
"Trier",
"Trierweiler",
"Trilling",
"Trimbach",
"Trimberger",
"Trinklein",
"Tripp",
"Trippel",
"Trisko",
"Trisler",
"Trissel",
"Tritsch",
"Tritschler",
"Tritt",
"Tritz",
"Troeger",
"Troendle",
"Troester",
"Troll",
"Trommer",
"Tromp",
"Trompeter",
"Tropf",
"Tross",
"Trost",
"Trotter",
"Troudt",
"Troxel",
"Trucks",
"Trull",
"Trumbauer",
"Trumm",
"Trummer",
"Trump",
"Trunk",
"Tschetter",
"Tschirhart",
"Tschudy",
"Tubbesing",
"Tuch",
"Tuchman",
"Tuchscherer",
"Tuell",
"Tueller",
"Tuerk",
"Tulk",
"Tuller",
"Tullius",
"Tupa",
"Tupper",
"Turck",
"Turke",
"Tuss",
"Tutt",
"Tuxhorn",
"Ubel",
"Uber",
"Ubl",
"Ude",
"Udelhofen",
"Udelhoven",
"Uden",
"Uebel",
"Uebelacker",
"Uebele",
"Uehlein",
"Uehling",
"Ufer",
"Uffelman",
"Uhde",
"Uhl",
"Uhle",
"Uhler",
"Uhles",
"Uhlhorn",
"Uhlich",
"Uhlig",
"Uhlmann",
"Uhr",
"Uhrich",
"Uhrig",
"Ulberg",
"Ulbrich",
"Ulbricht",
"Ulland",
"Ullmann",
"Ullmer",
"Ullrich",
"Ulm",
"Ulman",
"Ulmen",
"Ulmer",
"Ulrich",
"Umberger",
"Umbreit",
"Umhoefer",
"Umholtz",
"Umlauf",
"Umscheid",
"Underkofler",
"Unfried",
"Ungar",
"Unger",
"Ungerer",
"Ungerleider",
"Ungerman",
"Unkel",
"Unrath",
"Unrau",
"Unrein",
"Unruh",
"Unterberger",
"Unverzagt",
"Unzicker",
"Uplinger",
"Urbach",
"Urbon",
"Urfer",
"Urich",
"Urlacher",
"Urlaub",
"Urschel",
"Urtz",
"Ury",
"Usner",
"Usselman",
"Utech",
"Utecht",
"Utesch",
"Uthe",
"Uthoff",
"Utke",
"Utsler",
"Utt",
"Uttech",
"Utzig",
"Vagts",
"Valerius",
"Vasel",
"Vath",
"Vatter",
"Vaupel",
"Veigel",
"Veil",
"Veit",
"Veitenheimer",
"Veith",
"Velte",
"Venhaus",
"Venn",
"Venne",
"Venteicher",
"Venter",
"Venzke",
"Verderber",
"Vermette",
"Verser",
"Vesper",
"Vesperman",
"Vest",
"Vester",
"Vette",
"Vettel",
"Vetter",
"Vetters",
"Vey",
"Viau",
"Viehmann",
"Viehweg",
"Viel",
"Viereck",
"Viering",
"Vierling",
"Viertel",
"Vieth",
"Vietmeier",
"Vietor",
"Vieweg",
"Vilhauer",
"Vink",
"Visel",
"Vitt",
"Vix",
"Voecks",
"Voegele",
"Voehl",
"Voeks",
"Voelkel",
"Voelker",
"Voeller",
"Voellinger",
"Voeltz",
"Voelz",
"Vogel",
"Vogele",
"Vogeler",
"Vogelgesang",
"Vogelman",
"Vogelsang",
"Vogelsberg",
"Vogl",
"Vogle",
"Vogler",
"Vogt",
"Vogts",
"Vogus",
"Vohs",
"Voigt",
"Voit",
"Volbrecht",
"Volk",
"Volker",
"Volkers",
"Volkert",
"Volkmann",
"Volkmar",
"Volkmer",
"Volland",
"Vollbrecht",
"Volle",
"Vollenweider",
"Vollman",
"Vollmar",
"Vollmer",
"Vollrath",
"Vollstedt",
"Volmer",
"Voltmer",
"Voltz",
"Volz",
"Von Bank",
"Von Bargen",
"Von Behren",
"Von Berg",
"Von Bergen",
"Von Der Ahe",
"Von Der Au",
"Von Der Heide",
"Von Eschen",
"Von Essen",
"Von Feldt",
"Von Glahn",
"Von Holten",
"Von Kaenel",
"Von Ruden",
"Von Stein",
"Von Wald",
"Vonada",
"Vondran",
"Vonnahme",
"Voos",
"Voran",
"Vorbeck",
"Vorderbruggen",
"Vorndran",
"Vorpagel",
"Vorpahl",
"Vorwald",
"Vorwerk",
"Voss",
"Waack",
"Waag",
"Waage",
"Waak",
"Waas",
"Waber",
"Wach",
"Wachholz",
"Wachs",
"Wachsman",
"Wachsmuth",
"Wachtel",
"Wachter",
"Wachtler",
"Wachtman",
"Wack",
"Wacker",
"Wackerle",
"Wadel",
"Waechter",
"Wage",
"Wageman",
"Wagemann",
"Wagenbach",
"Wagenblast",
"Wagener",
"Wagenknecht",
"Wagenman",
"Wager",
"Wages",
"Wagler",
"Wagman",
"Wagner",
"Wah",
"Wahl",
"Wahlberg",
"Wahle",
"Wahlen",
"Wahler",
"Wahlers",
"Wahlert",
"Wahlig",
"Wahls",
"Waibel",
"Waid",
"Waide",
"Waidelich",
"Wainer",
"Waisner",
"Walbeck",
"Walberg",
"Walbert",
"Walburg",
"Walch",
"Walcher",
"Walck",
"Wald",
"Walde",
"Waldeck",
"Waldecker",
"Waldemar",
"Walder",
"Waldinger",
"Waldmann",
"Waldner",
"Waldo",
"Waldoch",
"Waldorf",
"Waldow",
"Waldschmidt",
"Waldstein",
"Waldvogel",
"Walk",
"Walke",
"Walkenhorst",
"Walkes",
"Wall",
"Walla",
"Wallach",
"Wallberg",
"Wallenhorst",
"Wallenstein",
"Wallerich",
"Wallerstein",
"Walling",
"Wallinger",
"Wallisch",
"Wallman",
"Wallner",
"Walloch",
"Wallschlaeger",
"Walper",
"Walraven",
"Walsdorf",
"Walser",
"Walt",
"Waltemath",
"Walter",
"Walterman",
"Walterscheid",
"Walth",
"Walther",
"Walthers",
"Waltke",
"Waltman",
"Waltz",
"Walz",
"Wambach",
"Wambold",
"Wamboldt",
"Wambolt",
"Wamhoff",
"Wampler",
"Wamser",
"Wand",
"Wander",
"Wanderer",
"Waner",
"Wang",
"Wangelin",
"Wangen",
"Wanger",
"Wangler",
"Wank",
"Wanke",
"Wankel",
"Wann",
"Wannemacher",
"Wanner",
"Wanninger",
"Wantuch",
"Wantz",
"Wapner",
"Wardenburg",
"Warfel",
"Wargel",
"Warm",
"Warmke",
"Warmkessel",
"Warmuth",
"Warn",
"Warncke",
"Warneke",
"Warning",
"Warnke",
"Warnken",
"Warns",
"Warrenfeltz",
"Warstler",
"Wartenberg",
"Warth",
"Warthen",
"Was",
"Wascher",
"Wasem",
"Waser",
"Wasinger",
"Wasmer",
"Wass",
"Wassenberg",
"Wasser",
"Wasserman",
"Wassermann",
"Wassink",
"Wassmann",
"Wassmer",
"Wassmuth",
"Watling",
"Wattenberg",
"Watz",
"Webel",
"Weber",
"Weberg",
"Wechsler",
"Weck",
"Wecker",
"Weckesser",
"Weckman",
"Weckwerth",
"Wedde",
"Wedding",
"Wedeking",
"Wedel",
"Weder",
"Wedig",
"Weeber",
"Weech",
"Wees",
"Weese",
"Wege",
"Wegener",
"Weger",
"Weghorst",
"Wegmann",
"Wegner",
"Wehe",
"Wehinger",
"Wehle",
"Wehler",
"Wehmeier",
"Wehmeyer",
"Wehner",
"Wehr",
"Wehrenberg",
"Wehrer",
"Wehrheim",
"Wehrkamp",
"Wehrle",
"Wehrmann",
"Wehrs",
"Wehrung",
"Wehry",
"Weibel",
"Weible",
"Weich",
"Weichel",
"Weichert",
"Weichman",
"Weicht",
"Weick",
"Weickert",
"Weida",
"Weide",
"Weidel",
"Weidemann",
"Weiden",
"Weidenbach",
"Weidenfeller",
"Weidenhamer",
"Weidenhammer",
"Weider",
"Weidig",
"Weidinger",
"Weidler",
"Weidlich",
"Weidmann",
"Weidner",
"Weig",
"Weigand",
"Weigel",
"Weigelt",
"Weiger",
"Weigert",
"Weigl",
"Weigle",
"Weigman",
"Weigold",
"Weigt",
"Weigum",
"Weihe",
"Weiher",
"Weihl",
"Weihs",
"Weik",
"Weikart",
"Weikel",
"Weiker",
"Weikert",
"Weikum",
"Weiland",
"Weilbacher",
"Weiler",
"Weilert",
"Weill",
"Weimann",
"Weimar",
"Weimer",
"Weimerskirch",
"Weimert",
"Wein",
"Weinand",
"Weinberg",
"Weinberger",
"Weinbrecht",
"Weinbrenner",
"Weindel",
"Weinel",
"Weiner",
"Weinert",
"Weinfeld",
"Weinfurter",
"Weingard",
"Weingardt",
"Weinhardt",
"Weinheimer",
"Weinhold",
"Weinkauf",
"Weinke",
"Weinland",
"Weinmann",
"Weinmeister",
"Weinreb",
"Weinrich",
"Weinschenk",
"Weinstock",
"Weintraub",
"Weinzapfel",
"Weinzetl",
"Weipert",
"Weippert",
"Weirauch",
"Weirich",
"Weis",
"Weisbach",
"Weisbeck",
"Weisbecker",
"Weisberg",
"Weisberger",
"Weise",
"Weisel",
"Weisenbach",
"Weisenberg",
"Weisenberger",
"Weisenborn",
"Weisenburger",
"Weisenfeld",
"Weisensel",
"Weiser",
"Weisert",
"Weisfeld",
"Weisgerber",
"Weishaar",
"Weishaupt",
"Weisheit",
"Weishuhn",
"Weisiger",
"Weisinger",
"Weiske",
"Weiskopf",
"Weisler",
"Weismann",
"Weismantel",
"Weisner",
"Weiss",
"Weissberg",
"Weisse",
"Weissenberger",
"Weissenborn",
"Weisser",
"Weissert",
"Weissinger",
"Weissmann",
"Weist",
"Weister",
"Weisz",
"Weith",
"Weitz",
"Weitzel",
"Weitzman",
"Weitzner",
"Weix",
"Weixel",
"Welch",
"Welchel",
"Welcher",
"Welde",
"Welden",
"Welder",
"Weldin",
"Welge",
"Welk",
"Welke",
"Well",
"Wellbaum",
"Wellborn",
"Welle",
"Weller",
"Wellhausen",
"Welling",
"Wellmann",
"Wellnitz",
"Wels",
"Welsch",
"Welser",
"Welt",
"Welte",
"Welter",
"Weltman",
"Weltmer",
"Weltz",
"Welz",
"Wemmer",
"Wempe",
"Wenck",
"Wend",
"Wende",
"Wendel",
"Wender",
"Wenderoth",
"Wendl",
"Wendland",
"Wendlandt",
"Wendle",
"Wendler",
"Wendling",
"Wendorff",
"Wendt",
"Wendtland",
"Wener",
"Weng",
"Wengel",
"Wenger",
"Wengert",
"Wengler",
"Wenhold",
"Wenig",
"Weniger",
"Weninger",
"Wenk",
"Wenke",
"Wenker",
"Wenner",
"Wenning",
"Wenninger",
"Wenrich",
"Wensel",
"Wente",
"Wenthe",
"Wentz",
"Wentzel",
"Wentzell",
"Wenz",
"Wenzel",
"Wenzinger",
"Wenzl",
"Wenzler",
"Wenzlick",
"Weppler",
"Werber",
"Werden",
"Werfel",
"Werk",
"Werkheiser",
"Werking",
"Werkman",
"Werkmeister",
"Werle",
"Werlein",
"Werling",
"Werlinger",
"Werman",
"Wermers",
"Wermuth",
"Werner",
"Wernert",
"Wernet",
"Wernick",
"Wernicke",
"Wernig",
"Werning",
"Wernke",
"Wernsing",
"Wernsman",
"Werntz",
"Werra",
"Werre",
"Wersal",
"Werst",
"Werstler",
"Wert",
"Werth",
"Wertheim",
"Wertheimer",
"Werther",
"Werthmann",
"Wertman",
"Wertz",
"Wesch",
"Weschler",
"Weseloh",
"Wesner",
"Wess",
"Wessel",
"Wesselmann",
"Wessinger",
"Wessling",
"Wessman",
"Wessner",
"Westen",
"Westenberger",
"Westendorf",
"Wester",
"Westerberg",
"Westerfeld",
"Westerhaus",
"Westermeyer",
"Westfahl",
"Westfall",
"Westheimer",
"Westmark",
"Westmeyer",
"Westpfahl",
"Westphal",
"Westphalen",
"Westphall",
"Westrich",
"Westrick",
"Westrum",
"Westrup",
"Wetenkamp",
"Wetsch",
"Wettengel",
"Wetter",
"Wetterau",
"Wetterer",
"Wettig",
"Wettlaufer",
"Wetz",
"Wetzel",
"Wetzell",
"Wetzler",
"Wetzstein",
"Wexler",
"Weyenberg",
"Weyer",
"Weygand",
"Weygandt",
"Weyhrich",
"Weyl",
"Weyland",
"Weyrauch",
"Weyrich",
"Wiand",
"Wiant",
"Wibbenmeyer",
"Wichert",
"Wicht",
"Wicka",
"Wickel",
"Wickenheiser",
"Wicker",
"Wickers",
"Wickersheim",
"Wickert",
"Wickland",
"Wicklein",
"Wickman",
"Widder",
"Wideman",
"Widmaier",
"Widmann",
"Widmar",
"Widmer",
"Widmeyer",
"Widner",
"Widrig",
"Wieand",
"Wiebe",
"Wiebelhaus",
"Wieber",
"Wiebke",
"Wiebold",
"Wieboldt",
"Wiech",
"Wiechert",
"Wieck",
"Wied",
"Wiedel",
"Wiedeman",
"Wiedemann",
"Wiedemeier",
"Wiedenmann",
"Wieder",
"Wiederhold",
"Wiederholt",
"Wiederkehr",
"Wiedmaier",
"Wiedmeyer",
"Wiedner",
"Wiedrich",
"Wiegand",
"Wiegel",
"Wieger",
"Wiegmann",
"Wiegner",
"Wieland",
"Wiele",
"Wieler",
"Wiemer",
"Wien",
"Wiener",
"Wienke",
"Wiens",
"Wier",
"Wierman",
"Wies",
"Wiese",
"Wiesel",
"Wieseler",
"Wiesemann",
"Wiesen",
"Wiesenfeld",
"Wiesenthal",
"Wieser",
"Wiesinger",
"Wiesler",
"Wiesman",
"Wiesmann",
"Wiesner",
"Wiest",
"Wieters",
"Wiewel",
"Wigand",
"Wigger",
"Wiggers",
"Wigner",
"Wikert",
"Wilberding",
"Wilberg",
"Wilberger",
"Wilbers",
"Wilch",
"Wild",
"Wilda",
"Wildberger",
"Wilden",
"Wildenberg",
"Wildermuth",
"Wildhaber",
"Wilding",
"Wildman",
"Wildstein",
"Wildt",
"Wilfert",
"Wilger",
"Wilham",
"Wilharm",
"Wilhelm",
"Wilhelmi",
"Wilhelms",
"Wilhelmy",
"Wilhite",
"Wilkens",
"Wilker",
"Will",
"Willauer",
"Wille",
"Willen",
"Willenberg",
"Willenborg",
"Willenbring",
"Willenbrink",
"Willer",
"Willert",
"Willhelm",
"Willi",
"Williard",
"Willig",
"Willing",
"Willinger",
"Willkomm",
"Willmann",
"Willmer",
"Willner",
"Willrich",
"Wills",
"Willwerth",
"Wilm",
"Wilmer",
"Wilner",
"Wilt",
"Wiltz",
"Wiltzius",
"Wilz",
"Wimmer",
"Wimmers",
"Winchenbach",
"Winckler",
"Wind",
"Windels",
"Winden",
"Windholz",
"Windisch",
"Windler",
"Windschitl",
"Windt",
"Winge",
"Winger",
"Wingert",
"Wingerter",
"Wingler",
"Winiger",
"Wininger",
"Winings",
"Winkel",
"Winkelbauer",
"Winkeler",
"Winkelman",
"Winkelmann",
"Winkels",
"Winker",
"Winkleblack",
"Winkler",
"Winstel",
"Winterberg",
"Winterfeld",
"Winterfeldt",
"Winterhalter",
"Winterroth",
"Winterstein",
"Winther",
"Wintz",
"Winzeler",
"Winzer",
"Wion",
"Wipf",
"Wipperfurth",
"Wipperman",
"Wirgau",
"Wirsing",
"Wirt",
"Wirth",
"Wirtz",
"Wirz",
"Wischer",
"Wiskow",
"Wismer",
"Wisner",
"Wiss",
"Wisse",
"Wissel",
"Wisser",
"Wissing",
"Wissinger",
"Wissler",
"Wissmann",
"Wittenauer",
"Witter",
"Witters",
"Wittich",
"Wittig",
"Wittkamp",
"Wittke",
"Wittler",
"Wittlinger",
"Wittmann",
"Wittmer",
"Wittmeyer",
"Wittner",
"Wittwer",
"Witwer",
"Witz",
"Witzel",
"Witzig",
"Witzman",
"Wobschall",
"Woehler",
"Woehr",
"Woelfel",
"Woelfle",
"Woelk",
"Woelke",
"Woerner",
"Woertz",
"Woessner",
"Woeste",
"Wohl",
"Wohlfarth",
"Wohlfeil",
"Wohlgemuth",
"Wohlman",
"Wojahn",
"Wolbach",
"Wolber",
"Wolbers",
"Wolbert",
"Woldt",
"Wolf",
"Wolfanger",
"Wolfel",
"Wolfer",
"Wolfert",
"Wolff",
"Wolfgang",
"Wolfgram",
"Wolfinger",
"Wolfmeyer",
"Wolfrom",
"Wolfrum",
"Wolgast",
"Wolgemuth",
"Wolk",
"Wolke",
"Wolken",
"Woll",
"Wolle",
"Wollenberg",
"Wollenburg",
"Wollenhaupt",
"Wollenweber",
"Woller",
"Wollerman",
"Wollett",
"Wollin",
"Wollitz",
"Wollmann",
"Wollner",
"Wollschlager",
"Wolper",
"Wolpert",
"Woltmann",
"Woltz",
"Wolz",
"Wombacher",
"Womeldorf",
"Womelsdorf",
"Worl",
"Worm",
"Worms",
"Wormser",
"Wormuth",
"Worner",
"Worst",
"Worster",
"Wortz",
"Wragge",
"Wruck",
"Wuchter",
"Wuebker",
"Wuellner",
"Wuensch",
"Wuensche",
"Wuerth",
"Wuertz",
"Wuest",
"Wuesthoff",
"Wuethrich",
"Wulfekuhle",
"Wullschleger",
"Wunder",
"Wunderlich",
"Wunderlin",
"Wunsch",
"Wurdeman",
"Wurl",
"Wurm",
"Wurst",
"Wurster",
"Wurth",
"Wurtz",
"Wurz",
"Wurzbach",
"Wurzel",
"Wurzer",
"Wussow",
"Wuthrich",
"Wuttke",
"Wutzke",
"Wyland",
"Xander",
"Xanders",
"Zabel",
"Zabka",
"Zach",
"Zacharias",
"Zacher",
"Zachmann",
"Zachrich",
"Zacker",
"Zaeske",
"Zager",
"Zahl",
"Zahler",
"Zahm",
"Zahn",
"Zahner",
"Zahniser",
"Zahrt",
"Zamzow",
"Zand",
"Zander",
"Zanger",
"Zant",
"Zaring",
"Zarling",
"Zarr",
"Zarse",
"Zartman",
"Zaske",
"Zastrow",
"Zaun",
"Zaunbrecher",
"Zavitz",
"Zech",
"Zecher",
"Zeglin",
"Zeh",
"Zehler",
"Zehm",
"Zehner",
"Zehr",
"Zehring",
"Zehrung",
"Zeichner",
"Zeier",
"Zeiger",
"Zeilinger",
"Zeilman",
"Zeinert",
"Zeise",
"Zeiser",
"Zeiss",
"Zeitz",
"Zell",
"Zellar",
"Zellars",
"Zelle",
"Zeller",
"Zellmann",
"Zellmer",
"Zellner",
"Zelmer",
"Zelt",
"Zemke",
"Zemp",
"Zempel",
"Zender",
"Zens",
"Zent",
"Zentgraf",
"Zentner",
"Zentz",
"Zenz",
"Zepf",
"Zepp",
"Zerbe",
"Zerbel",
"Zerbst",
"Zerfas",
"Zerfoss",
"Zerger",
"Zern",
"Zessin",
"Zettel",
"Zettler",
"Zewe",
"Zibell",
"Ziebell",
"Ziegel",
"Ziegelbauer",
"Ziegenbein",
"Ziegenfuss",
"Ziegenhagen",
"Ziegenhorn",
"Zieger",
"Ziegler",
"Ziehl",
"Ziel",
"Zielke",
"Zielsdorf",
"Ziems",
"Zier",
"Zierden",
"Zierer",
"Zierke",
"Ziesemer",
"Zieser",
"Zietlow",
"Zilch",
"Zill",
"Ziller",
"Zilles",
"Zilliox",
"Zillman",
"Zillmer",
"Zills",
"Zima",
"Zimet",
"Zimmel",
"Zimmer",
"Zimmerer",
"Zimmermann",
"Zimmers",
"Zinck",
"Zindel",
"Zindler",
"Zingler",
"Zingsheim",
"Zink",
"Zinke",
"Zinn",
"Zinnecker",
"Zinnel",
"Zinner",
"Zins",
"Zinser",
"Zinsmeister",
"Zinter",
"Zipf",
"Zipfel",
"Zipp",
"Zipper",
"Zipperer",
"Zipprich",
"Zipse",
"Zipser",
"Zirbel",
"Zirbes",
"Zirk",
"Zirkel",
"Zirkelbach",
"Ziter",
"Zittel",
"Zobel",
"Zoch",
"Zoeller",
"Zoellick",
"Zoellner",
"Zoerb",
"Zoerner",
"Zoll",
"Zoller",
"Zollinger",
"Zollner",
"Zopf",
"Zorn",
"Zornes",
"Zornow",
"Zotter",
"Zuber",
"Zubke",
"Zuck",
"Zucker",
"Zuckerman",
"Zuehl",
"Zuehlke",
"Zuercher",
"Zufall",
"Zufelt",
"Zuhlke",
"Zuleger",
"Zumalt",
"Zumbach",
"Zumbrun",
"Zumbrunnen",
"Zumstein",
"Zumwalt",
"Zundel",
"Zunk",
"Zunker",
"Zurbuchen",
"Zurcher",
"Zurn",
"Zutz",
"Zuver",
"Zwack",
"Zwanziger",
"Zweber",
"Zweifel",
"Zweig",
"Zwerling",
"Zwicker",
"Zwiebel",
"Zwilling",
"Zwirn"]>>
<<set setup.swissSurnames to [
"Abderhalden",
"Abdorf",
"Abegglen",
"Adlischwil",
"Aebersold",
"Aebi",
"Aegerter",
"Aeschbacher",
"Aeschlimann",
"Affholtern",
"Affry",
"Aichou",
"Aichan",
"Airoloou",
"Airoly",
"Albenas",
"Almentz",
"Althausenou",
"Althusen",
"Altorf",
"Altsteten",
"Altwys",
"Ambring",
"Amenhusen",
"Ammann",
"Ammolteren",
"Ampringenou",
"Andelfingen",
"Andelon",
"Argau",
"Arnold",
"Attal",
"Auch",
"Aych",
"Bach",
"Bachmann",
"Baden",
"Badwegen",
"Baldoff",
"Ball",
"Balmoss",
"Balswyl",
"Banderet",
"Basel",
"Basserstoff",
"Basterot",
"Baumann",
"Baumgartner",
"Bazenberg",
"Beausobre",
"Beckenhofen",
"Beerli",
"Beinweil",
"Belsholz",
"Bentheim",
"Berenburg",
"Berger",
"Berlickon",
"Bernau",
"Berneck",
"Bernstos",
"Besenval",
"Besseningen",
"Besson",
"Bettwingen",
"Biberlisburg",
"Bidarich",
"Bieberstein",
"Biederthan",
"Biel",
"Bienburg",
"Bieri",
"Bilstein",
"Bischoff",
"Bizzenhoven",
"Blaser",
"Blasshorn",
"Blattenberg",
"Blatzheim",
"Bleuler",
"Bludenz",
"Blümenberg",
"Bochardt",
"Bodmann",
"Boltschhausen",
"Bondeli",
"Bonlant",
"Bonnivard",
"Bonstetten",
"Bossenstein",
"Bottensulz",
"Brechter",
"Bregenz",
"Bremgartz",
"Briner",
"Brofelden",
"Bruckthal",
"Brugger",
"Brünighofen",
"Brunnen",
"Brunnenfeldt",
"Brunner",
"Bubendorf",
"Buch",
"Buchberg",
"Bücheck",
"Buchennas",
"Buchenstein",
"Bucher",
"Buchhain",
"Buchman",
"Buhler",
"Bürglen",
"Burgthör",
"Bürkli",
"Burri",
"Burst",
"Busingen",
"Buttenstein",
"Buwenburg",
"Buzer",
"Carbonnier",
"Casselberg",
"Castella",
"Castelmur",
"Castris",
"Cazenove",
"Chalg",
"Chienstein",
"Chouppart",
"Christen",
"Clavel",
"Clingenberg",
"Courten",
"Crachenfels",
"Criech",
"Cussen",
"Dachsfelden",
"Dagstein",
"Desmartinez",
"Dienberg",
"Diesbach",
"Diess",
"Dinnbach",
"Dornach",
"Dübelstein",
"Durnach",
"Dürnten",
"Dux",
"Eberhart",
"Eckhart",
"Eckholt",
"Egbrecht",
"Egbret",
"Egger",
"Egli",
"Egoltsweil",
"Ehrenfels",
"Eichelberg",
"Ellgau",
"Elnhoven",
"Elsass",
"Empzou",
"Ems",
"Endgasser",
"Endikon",
"Engelsberg",
"Eppenberg",
"Eppenstein",
"Eptingen",
"Ergemer",
"Ergow",
"Ergsingen",
"Erischweil",
"Ertzlin",
"Eschentz",
"Escherny",
"Espinoy",
"Esslinger",
"Estbach",
"Falckner",
"Fankhauser",
"Farr",
"Favre",
"Federspihl",
"Feeren",
"First",
"Fischer",
"Fleckenstein",
"Flegelberg",
"Fluckiger",
"Fluntern",
"Flüntern",
"Focksberg",
"Fogelwerder",
"Folckenschweil",
"Frauwier",
"Frei",
"Freidenach",
"Frey",
"Freyburg",
"Friberg",
"Fridheim",
"Fridpolt",
"Friedberg",
"Frieneck",
"Frienstein",
"Friesenberg",
"Froburg",
"Frödenach",
"Fröhlich",
"Fronspurg",
"Frowyss",
"Fuchs",
"Fuessli",
"Fürberg",
"Furrer",
"Füssli",
"Gacheo",
"Gamerswang",
"Gärtringen",
"Gasser",
"Gaswyler",
"Geissriem",
"Gelterchingen",
"Geltern",
"Geltingen",
"Gerber",
"Germanstorff",
"Gex",
"Giel de",
"Giger",
"Gilgen",
"Gilgenberg",
"Gisler",
"Glatfelden",
"Gnaepfer",
"Goedli",
"Goessier",
"Gonzenbach",
"Gosser",
"Gotsch",
"Gowenstein",
"Graber",
"Graf",
"Grandson",
"Grasburg",
"Grassower",
"Greling",
"Grencken",
"Greüt",
"Grienenfels",
"Griess",
"Grimslen",
"Grosbach",
"Grunenberg",
"Grunenfels",
"Guetenfels",
"Guldinen",
"Gumoens",
"Gundisau",
"Guotenberg",
"Haben",
"Häberli",
"Haberlin",
"Habich",
"Hackbret",
"Hädern",
"Hadlickon",
"Hagenbach",
"Hagendorn",
"Haldenstein",
"Hall",
"Halten",
"Hane",
"Hans",
"Hansler",
"Hardegg",
"Hari",
"Hartmann",
"Hasenbain",
"Hasenweiler",
"Hasler",
"Hatingen",
"Hauser",
"Haydnow",
"Hechlingen",
"Hedingen",
"Heffelfinger",
"Hegenheim",
"Heggetzer",
"Hegnow",
"Helmshoven",
"Helt",
"Herlinberg",
"Herrschen",
"Hertenberg",
"Hess",
"Hessy",
"Hettlingen",
"Heudebert",
"Heutler",
"Hexendorf",
"Heydegger",
"Heymenstein",
"Hinweil",
"Hirseg",
"Hochenberg",
"Hochst",
"Hochuli",
"Hofer",
"Hoff",
"Hoffsteten",
"Hofmann",
"Hofstetten",
"Hoheneck",
"Hohenheim",
"Holtzhalb",
"Holtzhalben",
"Holzhausen",
"Honberg",
"Honbergou",
"Hondorf",
"Honrein",
"Hör",
"Horenberg",
"Horw",
"Hosthan",
"Hottingen",
"Huber",
"Huenou",
"Hueneberg",
"Huenen",
"Huet",
"Hug",
"Hugelshofen",
"Huirling",
"Hünerhausen",
"Huntzickon",
"Hunziker",
"Hurt-Binet",
"Hurus",
"Husswyl",
"Hutenberg",
"Hutsberg",
"Huwyler",
"Ibzich",
"Ifenthal",
"Ilickhausen",
"Illens",
"Illnoir",
"Imhof",
"Imthurn",
"In der Maur",
"Inggweil",
"Irmensee",
"Isnach",
"Itelhusen",
"Jaggi",
"Jegglin",
"Jemmendingen",
"Jestetten",
"Juncker",
"Juvalt",
"Kalin",
"Kammermeister",
"Kämrer",
"Kaplan",
"Kaufmann",
"Keller",
"Kemloten",
"Kemmat",
"Kenzingen",
"Keszwill",
"Ketschwyl",
"Kielholz",
"Kienberg",
"Kilchain",
"Kim",
"Kimmich",
"Klotten",
"Knoblauch",
"Koch",
"Koehl",
"Koenigstein",
"Kohler",
"Kohli",
"Koller",
"Königstein",
"Kopffenberg",
"Kornberg",
"Kraft",
"Krais",
"Krebser",
"Krenckingen",
"Kriechhen",
"Kromm",
"Kronthal",
"Kuhn",
"Kung",
"Kunz",
"Kurberg",
"Kürnbach",
"Kussenberg",
"Kussnach",
"Lagern",
"Laimeren",
"Laiterberg",
"Landerpfau",
"Landolt",
"Landskron",
"Lang",
"Langenstein",
"Langes de",
"Lanzhuet",
"Lauffe",
"Lauternau",
"Lavater",
"Lehmann",
"Leuenberger",
"Liebeck",
"Liebenburg",
"Liebenstein",
"Liechti",
"Liel",
"Lindiberg",
"Lindnack",
"Lindow",
"Littenhaidt",
"Littow",
"Lochnow",
"Lönburg",
"Lorack",
"Lörrach",
"Lotzweyl",
"Lubières",
"Lucadou",
"Lullin",
"Lummerins",
"Lunckhofen",
"Lussi",
"Lustenberger",
"Luterberg",
"Luthi",
"Lütolsdorf",
"Lutra",
"Luttersberg",
"Lygertz",
"Lynsy",
"Maa",
"Magelshofen",
"Magstat",
"Maienthal",
"Malrein",
"Malters",
"Maneck",
"Manegg",
"Mangoltshofen",
"Mannenbach",
"Manoël",
"Mansperg",
"Marbach",
"Marmels",
"Marolf",
"Marquardt",
"Marrer",
"Martdorf",
"Marti",
"Martin",
"Mascraniou",
"Mascrany",
"Massburg",
"Mattstetten",
"Maurer",
"Mazereller",
"Megenheim",
"Meggenheim",
"Megken",
"Meier",
"Merian",
"Messickhon",
"Metenwyl",
"Mettenbuch",
"Meyer",
"Meys",
"Michel",
"Miner",
"Monchsberg",
"Monier",
"Montsax",
"Monyer",
"Mos",
"Mosburg",
"Moser",
"Moss",
"Mosshart",
"Mossheim",
"Mowensee",
"Muff",
"Mülerein",
"Mülhain",
"Muller",
"Müller",
"Multberg",
"Munzingen",
"Münzmeister",
"Murckhart",
"Murer",
"Müris",
"Murnhart",
"Muxheim",
"Natterer",
"Nennickon",
"Neudeck",
"Neuenstein",
"Neuentuffen",
"Neufchâtel",
"Neuscheler",
"Nideg",
"Nordholz",
"Nordtholz",
"Norrenberg",
"Norttenberg",
"Nosickon",
"Nüfron",
"Nusslingen",
"Nüwenburg",
"Nyfar",
"Oberkam",
"Oberkampf",
"Oberriedern",
"Obrahoven",
"Obstfelden",
"Odermatt",
"Oentz",
"Oeringen",
"Om",
"Omen",
"Opffingen",
"Opfikon",
"Origny",
"Orstein",
"Osterbach",
"Ostzweil",
"Otandem",
"Ott de Pierbaum",
"Ottelfingen",
"Ottenbach",
"Ottenfels",
"Ottikon",
"Ottlikon",
"Ougsburg",
"Panigaden",
"Passellen",
"Pavier",
"Pestalozza",
"Peter",
"Pfaeffikon",
"Pfaff",
"Pfenninger",
"Pfister",
"Pfungen",
"Pfyfer",
"Pfyffer",
"Polweil",
"Portmann",
"Praegler",
"Praun",
"Prévost",
"Pubix",
"Puirs",
"Raevell",
"Rallemberg",
"Ramensperg",
"Ramstein",
"Rand",
"Randeck",
"Randeg",
"Räner",
"Rast",
"Ratolsdorf",
"Razenriet",
"Rechli",
"Reding",
"Reinold",
"Reinsberg",
"Remontstein",
"Rhinau",
"Rhynhart",
"Riaens",
"Richartzhoven",
"Richenbach",
"Richenburg",
"Riefern",
"Riehen",
"Riet",
"Riethusen",
"Rifferschweil",
"Rineck",
"Rinfelden",
"Rinow",
"Rinsfelden",
"Roggliesweil",
"Roggweil",
"Romanshorn",
"Rordorf",
"Rorschach",
"Roseck",
"Rosenberg",
"Rosenhatz",
"Rosnow",
"Rossberg",
"Rossliner d\'Altmanshofen",
"Rotelen",
"Rötenberg",
"Rotenstein",
"Roth",
"Röthlisberger",
"Rubisweil",
"Rubli",
"Ruchenstein",
"Ruchti",
"Rüdberg",
"Rüdischweil",
"Rudolf",
"Ruedt",
"Ruegg",
"Rüegg",
"Rüti",
"Ryffemberg",
"Saint Viner",
"Saladin",
"Salenstein",
"Salis",
"Sandolshain",
"Sarinow",
"Sausin",
"Sax",
"Schaffauser",
"Schalcken",
"Schar",
"Scharer",
"Schärer",
"Schauenber",
"Schauenburg",
"Schauenstein",
"Scheidegger",
"Schein",
"Schenck d\'Oberkilch",
"Schenck de Bremgarten",
"Schenck de Gossikon",
"Schenck de Landegg",
"Schenck de Liebenberg",
"Schenk von Basel",
"Scherrer",
"Scherzburg",
"Schilter",
"Schladt",
"Schläppi",
"Schliengen",
"Schlierbach",
"Schmid",
"Schmidt",
"Schmidtmayer",
"Schneeberg",
"Schneider",
"Schneitt",
"Schnelkh",
"Schneuwly",
"Schoch",
"Schollenberg",
"Schönau",
"Schönbächler",
"Schönbühel",
"Schonen",
"Schönen",
"Schönenwert",
"Schönkind",
"Schönno",
"Schopf",
"Schörlin",
"Schowenburg",
"Schowenstein",
"Schrennen",
"Schuler",
"Schulthais",
"Schultheis",
"Schupffhaim",
"Schussenriedt",
"Schwandeck",
"Schwaninger",
"Schwartzmurer",
"Schwarz",
"Schwegler",
"Schweizer",
"Schyterberg",
"Sebergüntz",
"Seeberg",
"Seedorf",
"Seiler",
"Seldenburen",
"Sempach",
"Senn",
"Sewen",
"Seymandy de",
"Siegenthaler",
"Siemeding",
"Sigelmann",
"Sigristlin",
"Simpelen",
"Sissach",
"Slutolx",
"Sommer",
"Sonnenberg",
"Soppensee",
"Spändli",
"Spilberg",
"Spulen",
"Spysser",
"St Gervais",
"Staal",
"Staheli",
"Staina",
"Stalder",
"Stampa",
"Stauffacher",
"Steffis",
"Stegen",
"Steineck",
"Steiner",
"Stelten",
"Stettiurth",
"Stickel",
"Stockarou",
"Stocker",
"Störi",
"Straleneck",
"Strass",
"Strausberg",
"Stuckar",
"Stucki",
"Studengast",
"Studer",
"Stuffis",
"Sturzenegger",
"Stussin",
"Sultz",
"Sunthain",
"Sürg",
"Sursee",
"Suter",
"Suther",
"Sutter",
"Tägerfeld",
"Tal",
"Talckenberg",
"Tallikam",
"Tallwyl",
"Talmesingen",
"Tannenfels",
"Tanner",
"Tartanac",
"Tascher",
"Tegerman",
"Tegernen",
"Teissier",
"Teller",
"Tengen",
"Terwenler",
"Tess",
"Tetnang",
"Tettnow",
"Textor",
"Thomé",
"Tieringer",
"Titenschein",
"Titler",
"Tobel",
"Toggenburg",
"Tor",
"Tosters",
"Trachselwald",
"Tribberg",
"Triboeck",
"Trimis",
"Trostberg",
"Trullerey",
"Trutgeselle",
"Tüdingen",
"Tüfel",
"Tuffenstein",
"Turber",
"Turnach",
"Twingenstein",
"Tyffen",
"Uetendorf",
"Uffenstein",
"Uffheim",
"Ufheim",
"Ulingen",
"Ulrich",
"Urburg",
"Urslingen",
"Utliburg",
"Utzingen",
"Varbüler",
"Venner",
"Verne de Luze",
"Veseneck",
"Vilingen",
"Villiger",
"Virkarn",
"Vogel",
"Vogt",
"Vonlanthen",
"Wabern",
"Wagenberg",
"Wagner",
"Waldenberg",
"Waldkirch",
"Waler",
"Walissellen",
"Waltenheim",
"Walterswyl",
"Waltpach",
"Walwis",
"Wangen",
"Wartensee",
"Wasserburg",
"Wassersteltz",
"Wath",
"Weber",
"Wedstain",
"Wegenstetten",
"Wegmann",
"Wellenberg",
"Wellener",
"Wenger",
"Wengi",
"Werdeck",
"Weriant",
"Weschhaus",
"Wesperspul",
"Wetzwyl",
"Wichser",
"Widmer",
"Wieladingen",
"Wiener",
"Wildenberg",
"Wildenfels",
"Wildenstein",
"Wildperg",
"Wildrich",
"Wile",
"Wilfendingen",
"Willers",
"Winckelzen",
"Winckles",
"Windeg",
"Winterberg",
"Wirtz",
"Wisnang",
"Wissenang",
"Wisskilch",
"Wissweil",
"Witnow",
"Wolen",
"Wölfflin",
"Wölfli",
"Wolishofen",
"Wolrow",
"Wolsattel",
"Wulffingen",
"Wulp",
"Wulpisberg",
"Würtz",
"Wuthrich",
"Wüthrich",
"Wyden",
"Wydenbach",
"Wydenhuber",
"Wyl",
"Wylberg",
"Wyler",
"Wynfelden",
"Wyss",
"Yffendal",
"Ylingen",
"Yllbrunn",
"Yoder",
"Yter",
"Zaugg",
"Zbinden",
"Zellweger",
"Zerkinden",
"Zesingen",
"Zgloltzweil",
"Zielwer",
"Zimmermann",
"Zinnicken",
"Zinnickon",
"Zollikon",
"Zollner",
"Zschokke",
"Zumthor",
"Zundel",
"Zurcher",
"Zureich",
"Zürnler",
"Zwicken",
"Zwiengenberg",
"Zwingenhofen",
"Zwyssig"]>>
<<set setup.frenchSurnames to [
"Abel",
"Abraham",
"Adam",
"Albert",
"Allard",
"André",
"Archambault",
"Arthur",
"Augustin",
"Babin",
"Babineaux",
"Barre",
"Baudin",
"Beauchêne",
"Beaufort",
"Beaulieu",
"Beaumont",
"Bélanger",
"Bellamy",
"Bellerose",
"Belmont",
"Belrose",
"Béranger",
"Berger",
"Béringer",
"Bernard",
"Bertrand",
"Blaise",
"Blanc",
"Blanchar",
"Blanchet",
"Blanchett",
"Boivin",
"Bonfils",
"Bonheur",
"Bonhomme",
"Bonnaire",
"Bonnay",
"Bonnet",
"Borde",
"Bouchard",
"Boucher",
"Bourdillon",
"Bourreau",
"Bret",
"Brisbois",
"Brodeur",
"Bureau",
"Caron",
"Chaput",
"Charbonneau",
"Charpentier",
"Charron",
"Chastain",
"Chevalier",
"Chevrolet",
"Christian",
"Clément",
"Cloutier",
"Colbert",
"Comtois",
"Coste",
"Côté",
"Courtemanche",
"Cousineau",
"Couture",
"D\'aramitz",
"Daniau",
"Daniel",
"Daviau",
"David",
"De La Fontaine",
"Deforest",
"Degarmo",
"Delacroix",
"Deniau",
"Deniaud",
"Deniel",
"Denis",
"Dennel",
"Deschamps",
"Descoteaux",
"Desjardins",
"Desroches",
"Desrosiers",
"Droit",
"Dubois",
"Duchamps",
"Dufort",
"Dufour",
"Duguay",
"Dumont",
"Dupond",
"Dupont",
"Durand",
"Durant",
"Duval",
"Émile",
"Fabien",
"Fabre",
"Fabron",
"Faucher",
"Faucheux",
"Faure",
"Favager",
"Favre",
"Favreau",
"Fay",
"Félix",
"Fèvre",
"Firmin",
"Fontaine",
"Forest",
"Forestier",
"Fortier",
"Fosse",
"Fournier",
"François",
"Gage",
"Gagneux",
"Gagnier",
"Gagnon",
"Garçon",
"Gardinier",
"Garnier",
"Gauthier",
"Germain",
"Géroux",
"Girard",
"Giroux",
"Gosse",
"Gosselin",
"Granger",
"Gros",
"Guérin",
"Guillory",
"Hardy",
"Hébert",
"Herbert",
"Jacques",
"Janvier",
"Jordan",
"Joubert",
"Labelle",
"Lachance",
"Lachapelle",
"Lamar",
"Lambert",
"Lane",
"Langlais",
"Langlois",
"Lapointe",
"Larue",
"Laurent",
"Lavigne",
"Lavoie",
"Leandres",
"Lebeau",
"Leblanc",
"Leclair",
"Leclerc",
"Lécuyer",
"Lefebvre",
"Lefèvre",
"Lefurgey",
"Legrand",
"Lemaire",
"Lémieux",
"Leon",
"Leroy",
"Lesauvage",
"Lestrange",
"Lévêque",
"Lévesque",
"Linville",
"Lucas",
"Lyon",
"Maçon",
"Marchand",
"Marie",
"Marion",
"Martel",
"Martin",
"Masson",
"Mathieu",
"Mercier",
"Merle",
"Michaud",
"Michel",
"Monet",
"Monette",
"Montagne",
"Moreau",
"Morel",
"Moulin",
"Mullins",
"Nicolas",
"Noel",
"Noyer",
"Olivier",
"Paget",
"Palomer",
"Pan",
"Pape",
"Paquet",
"Parent",
"Paris",
"Parris",
"Pascal",
"Patenaude",
"Paternoster",
"Paul",
"Pelletier",
"Perrault",
"Perreault",
"Perrin",
"Perrot",
"Petit",
"Pettigrew",
"Pierre",
"Plamondon",
"Plourde",
"Poirier",
"Porcher",
"Poulin",
"Proulx",
"Renaud",
"Rey",
"Reyer",
"Richard",
"Richelieu",
"Robert",
"Roche",
"Rome",
"Romilly",
"Rose",
"Rousseau",
"Roussel",
"Roux",
"Roy",
"Royer",
"Salmon",
"Salomon",
"Samson",
"Samuel",
"Sartre",
"Sault",
"Sauvage",
"Sauvageau",
"Sauvageon",
"Sauvageot",
"Sauveterre",
"Savatier",
"Segal",
"Sergeant",
"Séverin",
"Simon",
"Soucy",
"Sourd",
"St Martin",
"St Pierre",
"Tailler",
"Tasse",
"Thayer",
"Thibault",
"Thomas",
"Traver",
"Travere",
"Travers",
"Traverse",
"Travert",
"Tremblay",
"Tremble",
"Victor",
"Villeneuve",
"Vincent",
"Voclain"]>>
<<set setup.irishMaleFirstnames to [
"Aaron",
"Adam",
"Aidan",
"Alby",
"Alex",
"Alexander",
"Alfie",
"Andrew",
"Anthony",
"Aodh",
"Barry",
"Ben",
"Benjamin",
"Billy",
"Bobby",
"Braden",
"Brendan",
"Brian",
"Bryan",
"Byrne",
"Cairbre",
"Callum",
"Calum",
"Carey",
"Casey",
"Cassidy",
"Cathal",
"Charlie",
"Christopher",
"Cian",
"Ciaran",
"Cillian",
"Colin",
"Colm",
"Conall",
"Connor",
"Conor",
"Cormac",
"Courtney",
"Craig",
"Culkin",
"Cullen",
"Dáire",
"Dáithí",
"Daniel",
"Danny",
"Dara",
"Daragh",
"Darragh",
"Darren",
"David",
"Declan",
"Denis",
"Desmond",
"Dillon",
"Domnall",
"Donal",
"Donnacha",
"Donnchad",
"Dylan",
"Edward",
"Emmanuel",
"Emmet",
"Ennis",
"Eoghan",
"Eoin",
"Eric",
"Erskine",
"Ethan",
"Evan",
"Fergus",
"Filip",
"Finian",
"Finn",
"Finnian",
"Fionn",
"Flannery",
"Gary",
"George",
"Gerard",
"Gilroy",
"Glen",
"Harry",
"Henry",
"Hugh",
"Hugo",
"Ian",
"Isaac",
"Jack",
"Jacob",
"Jake",
"Jakub",
"James",
"Jamie",
"Jannon",
"Jayden",
"John",
"Jonathan",
"Jordan",
"Joseph",
"Josh",
"Joshua",
"Kacper",
"Kai",
"Karl",
"Kassidy",
"Kayden",
"Keiran",
"Keith",
"Kelly",
"Kevin",
"Kian",
"Kier",
"Kieran",
"Kiernan",
"Kieron",
"Killian",
"Kyle",
"Kyran",
"Leary",
"Leo",
"Leon",
"Liam",
"Logan",
"Lorcan",
"Luca",
"Lucas",
"Luke",
"Mannix",
"Marcas",
"Marcus",
"Mark",
"Martin",
"Mason",
"Matthew",
"Max",
"Michael",
"Nathan",
"Neil",
"Noah",
"Odhrán",
"Oisin",
"Oliver",
"Ollie",
"Oscar",
"Owen",
"Patrick",
"Patryk",
"Paul",
"Peadar",
"Peter",
"Philip",
"Quinn",
"Reagan",
"Regan",
"Rhys",
"Rian",
"Richard",
"Robert",
"Ronan",
"Rory",
"Rowan",
"Ruairí",
"Ryan",
"Sam",
"Samuel",
"Scott",
"Seamus",
"Sean",
"Sebastian",
"Senan",
"Shane",
"Shaun",
"Shay",
"Simon",
"Steven",
"Szymon",
"Tadhg",
"Thomas",
"Tom",
"Tomas",
"Tommy",
"Tristan",
"Tyler",
"William",
"Zach"]>>
<<set setup.irishSurnames to [
"Abraham",
"Agan",
"Agnew",
"Ahearn",
"Ahern",
"Aherne",
"Anglim",
"Anglin",
"Ansbro",
"Argue",
"Armstrong",
"Art",
"Ashe",
"Athey",
"Athy",
"Baldwin",
"Balfe",
"Ballagh",
"Bane",
"Banfield",
"Banfill",
"Banks",
"Bannan",
"Bannon",
"Banwell",
"Bardeen",
"Barnes",
"Baron",
"Barr",
"Barrington",
"Barry",
"Basnett",
"Beams",
"Beary",
"Beers",
"Begley",
"Behan",
"Beirne",
"Bell",
"Belton",
"Bergin",
"Berkery",
"Bermingham",
"Berne",
"Berrigan",
"Berry",
"Bigley",
"Bilbo",
"Bird",
"Birns",
"Blake",
"Blanchfield",
"Blaney",
"Blayney",
"Bleigh",
"Bligh",
"Blight",
"Boal",
"Boden",
"Bodkin",
"Bogan",
"Boggan",
"Bogue",
"Bohan",
"Bohanan",
"Bohannan",
"Bohannon",
"Bohanon",
"Bolan",
"Boland",
"Bole",
"Bolger",
"Bonar",
"Bonfield",
"Boran",
"Boreen",
"Boughan",
"Bovaird",
"Bow",
"Bowden",
"Bowen",
"Bowes",
"Bowlan",
"Boyce",
"Boylan",
"Boyland",
"Boyle",
"Boyles",
"Boyne",
"Brackeen",
"Bracken",
"Brackin",
"Bradeen",
"Braden",
"Bradigan",
"Bradley",
"Brady",
"Bragan",
"Brain",
"Branagan",
"Brandon",
"Braniff",
"Branigan",
"Brannan",
"Brannen",
"Brannick",
"Brannigan",
"Brannock",
"Brassil",
"Brawley",
"Brazeal",
"Brazel",
"Brazell",
"Braziel",
"Brazil",
"Brazill",
"Brazzel",
"Brazzle",
"Bready",
"Brean",
"Brecheen",
"Bredin",
"Bree",
"Breen",
"Breene",
"Breheny",
"Brennan",
"Breslin",
"Bresnahan",
"Bresnan",
"Brew",
"Brewin",
"Brian",
"Brians",
"Briant",
"Brick",
"Brickley",
"Bride",
"Brien",
"Briody",
"Broderick",
"Brodigan",
"Brodrick",
"Broe",
"Brogan",
"Bronaugh",
"Brophy",
"Brosnahan",
"Brosnan",
"Brosnihan",
"Brothers",
"Brown",
"Broy",
"Bruen",
"Brunty",
"Bryan",
"Bryson",
"Buckley",
"Burke",
"Burney",
"Burns",
"Busteed",
"Byrne",
"Byrnes",
"Byrns",
"Bywater",
"Cabe",
"Caden",
"Caffee",
"Cafferty",
"Caffery",
"Caffey",
"Caffrey",
"Cagney",
"Cahalan",
"Cahalane",
"Cahall",
"Cahan",
"Cahill",
"Cairney",
"Calahan",
"Caldon",
"Caley",
"Calhoon",
"Calhoun",
"Calkin",
"Calkins",
"Call",
"Callaghan",
"Callahan",
"Callan",
"Callanan",
"Callen",
"Callery",
"Calley",
"Calligan",
"Callihan",
"Callinan",
"Callins",
"Calnan",
"Calvey",
"Cambridge",
"Cammack",
"Campbell",
"Canaan",
"Canavan",
"Caniff",
"Cannan",
"Canney",
"Canniff",
"Canning",
"Cannon",
"Canny",
"Cantey",
"Cantlin",
"Canty",
"Carbary",
"Carberry",
"Carey",
"Cariker",
"Carlan",
"Carland",
"Carlin",
"Carlton",
"Carmody",
"Carnahan",
"Carnes",
"Carney",
"Carol",
"Carolan",
"Carolin",
"Caroline",
"Caroll",
"Carr",
"Carragher",
"Carraher",
"Carrick",
"Carrig",
"Carrigan",
"Carrol",
"Carroll",
"Carry",
"Carton",
"Carty",
"Carvell",
"Carver",
"Carvey",
"Carwell",
"Cary",
"Casey",
"Cashel",
"Cashell",
"Cashen",
"Cashin",
"Cashion",
"Cashman",
"Cashon",
"Caslin",
"Cassaday",
"Cassady",
"Cassedy",
"Casserly",
"Cassiday",
"Cassidy",
"Caughell",
"Caughey",
"Caughlin",
"Cauley",
"Caulkins",
"Cavan",
"Cavanagh",
"Cavanah",
"Cavanaugh",
"Caveney",
"Caveny",
"Cavey",
"Cavitt",
"Cawley",
"Charlton",
"Chism",
"Chivers",
"Claffey",
"Claflin",
"Clancey",
"Clancy",
"Clardy",
"Clare",
"Clarey",
"Clarke",
"Clary",
"Clavin",
"Claymore",
"Cleary",
"Clinton",
"Cloherty",
"Clohessy",
"Cloney",
"Cloonan",
"Clooney",
"Cloran",
"Clougherty",
"Clucas",
"Clune",
"Cluney",
"Clure",
"Clyne",
"Clynes",
"Coady",
"Coakley",
"Coan",
"Coday",
"Codd",
"Cody",
"Coen",
"Coffee",
"Coffeen",
"Coffey",
"Cogan",
"Coggan",
"Coggin",
"Coggins",
"Coghlan",
"Cogley",
"Cohea",
"Cohee",
"Coil",
"Coile",
"Coin",
"Cokeley",
"Cokely",
"Cokley",
"Colahan",
"Coleman",
"Colfer",
"Colgan",
"Colgin",
"Colleran",
"Colleton",
"Colley",
"Colligan",
"Collins",
"Collister",
"Colliton",
"Collopy",
"Colman",
"Colopy",
"Comb",
"Combe",
"Comber",
"Comerford",
"Comiskey",
"Comisky",
"Commerford",
"Commins",
"Common",
"Commons",
"Conaghan",
"Conahan",
"Conary",
"Conaty",
"Conboy",
"Concannon",
"Condon",
"Condran",
"Condron",
"Cone",
"Conery",
"Conkin",
"Conlan",
"Conley",
"Conlin",
"Conlon",
"Conly",
"Conmy",
"Conn",
"Connally",
"Connaughton",
"Connaway",
"Connealy",
"Conneely",
"Connel",
"Connell",
"Connelley",
"Connelly",
"Connely",
"Conner",
"Connerley",
"Connerly",
"Conners",
"Connery",
"Connick",
"Conniff",
"Connolley",
"Connolly",
"Connon",
"Connor",
"Connors",
"Conolly",
"Conoly",
"Conran",
"Conrey",
"Conroy",
"Conry",
"Considine",
"Convery",
"Convey",
"Conville",
"Conway",
"Conwell",
"Conwill",
"Coody",
"Coogan",
"Cook",
"Cool",
"Coole",
"Cooley",
"Coon",
"Coonan",
"Coonen",
"Cooney",
"Corban",
"Corbett",
"Corboy",
"Corby",
"Corcoran",
"Corkery",
"Corkill",
"Corkran",
"Corley",
"Corr",
"Corrick",
"Corrigan",
"Corrin",
"Corry",
"Cosgray",
"Cosgriff",
"Cosgrove",
"Coskey",
"Costello",
"Costigan",
"Costilow",
"Costine",
"Costley",
"Costlow",
"Cotter",
"Coughlan",
"Coughlin",
"Coulson",
"Counihan",
"Coursey",
"Court",
"Courtney",
"Coury",
"Covey",
"Cowley",
"Cox",
"Coy",
"Coyan",
"Coye",
"Coyle",
"Coyne",
"Crady",
"Crahan",
"Crain",
"Craney",
"Cranney",
"Cranor",
"Cratty",
"Craven",
"Cray",
"Creagan",
"Creagh",
"Crean",
"Creary",
"Creeden",
"Creegan",
"Creely",
"Creevy",
"Cregan",
"Crehan",
"Creighton",
"Cremin",
"Cremins",
"Crilley",
"Crilly",
"Crimmins",
"Croak",
"Croan",
"Crogan",
"Croghan",
"Croke",
"Croley",
"Cromley",
"Cronan",
"Crone",
"Cronen",
"Croney",
"Cronin",
"Crosby",
"Cross",
"Crossan",
"Crossen",
"Crossgrove",
"Crossin",
"Crotty",
"Crough",
"Crow",
"Crowe",
"Crowley",
"Croy",
"Crumley",
"Crumlish",
"Crumly",
"Cryan",
"Cudahy",
"Cuddihy",
"Cue",
"Cuff",
"Cuffee",
"Cuffie",
"Culhane",
"Culkin",
"Cullen",
"Cullens",
"Culleton",
"Culley",
"Culligan",
"Cullinan",
"Cullinane",
"Culliton",
"Cullivan",
"Cully",
"Cumber",
"Cumiskey",
"Cumming",
"Cummings",
"Cummins",
"Cummiskey",
"Cundiff",
"Cunnane",
"Cunneen",
"Cunniff",
"Cunniffe",
"Cunningham",
"Curley",
"Curran",
"Curren",
"Currin",
"Curry",
"Curtain",
"Curtin",
"Cusack",
"Dacey",
"Dacy",
"Dade",
"Dady",
"Dagnan",
"Dahill",
"Dailey",
"Daily",
"Dale",
"Daley",
"Dalley",
"Dally",
"Daly",
"Danaher",
"Danahy",
"Dane",
"Daniel",
"Danvers",
"Darby",
"Darcy",
"Dardis",
"Dargan",
"Darmody",
"Daugherty",
"Daughety",
"Davenport",
"Davern",
"Davin",
"Davitt",
"Davlin",
"Davoren",
"Daw",
"Dawley",
"Day",
"Dea",
"Deacon",
"Deacy",
"Deady",
"Dealy",
"Deam",
"Deamer",
"Dean",
"Deane",
"Dearmond",
"Dease",
"Deasy",
"Deaver",
"Deavers",
"Dee",
"Deegan",
"Deehan",
"Deeley",
"Deely",
"Deeney",
"Deere",
"Deery",
"Degan",
"Degnan",
"Deighan",
"Deignan",
"Deily",
"Delacey",
"Delacy",
"Delahunt",
"Delahunty",
"Delaney",
"Delap",
"Delay",
"Delee",
"Delehanty",
"Dempsey",
"Dempster",
"Denehy",
"Dennehy",
"Denning",
"Dennis",
"Denny",
"Derham",
"Dermody",
"Dermott",
"Derrick",
"Derrig",
"Derry",
"Derwin",
"Desmond",
"Devan",
"Devane",
"Devaney",
"Devanney",
"Devany",
"Deveney",
"Devenney",
"Devenny",
"Devenport",
"Dever",
"Devers",
"Devery",
"Devey",
"Devin",
"Devine",
"Devitt",
"Devlin",
"Devney",
"Devon",
"Devoy",
"Dewane",
"Diamond",
"Diffin",
"Diffley",
"Dignam",
"Dignan",
"Dillion",
"Dillon",
"Dilworth",
"Dimon",
"Dinan",
"Dineen",
"Dinkin",
"Dinneen",
"Diskin",
"Divan",
"Diven",
"Diver",
"Divine",
"Diviney",
"Doak",
"Doan",
"Doane",
"Dockens",
"Dockery",
"Dockins",
"Dodd",
"Doheny",
"Doherty",
"Dohoney",
"Dolan",
"Dole",
"Dolen",
"Dollahite",
"Dollard",
"Dollarhide",
"Dolly",
"Donaghey",
"Donaghue",
"Donaghy",
"Donaher",
"Donahey",
"Donaho",
"Donahoe",
"Donahue",
"Donavan",
"Donegan",
"Donelan",
"Donigan",
"Donivan",
"Donlan",
"Donlevy",
"Donley",
"Donlin",
"Donnally",
"Donnan",
"Donnell",
"Donnellan",
"Donnelley",
"Donnellon",
"Donnelly",
"Donoghue",
"Donoho",
"Donohoe",
"Donohoo",
"Donohue",
"Donovan",
"Doody",
"Doogan",
"Doolan",
"Doolen",
"Dooley",
"Doolin",
"Dooling",
"Dooly",
"Doonan",
"Dooner",
"Dooney",
"Doorley",
"Doran",
"Dorcas",
"Dorcey",
"Dore",
"Dorgan",
"Dorian",
"Doris",
"Dority",
"Dormady",
"Dormer",
"Dornan",
"Dorney",
"Dornon",
"Dorrian",
"Dorriety",
"Dorris",
"Dorrity",
"Doud",
"Dougharty",
"Dougher",
"Dougherty",
"Dovey",
"Dowd",
"Dowda",
"Dowdall",
"Dowdell",
"Dowell",
"Dowland",
"Dowley",
"Dowlin",
"Dowling",
"Downer",
"Downes",
"Downey",
"Downing",
"Doyal",
"Doyel",
"Doyle",
"Doyne",
"Drain",
"Drea",
"Drennan",
"Drennen",
"Drennon",
"Drew",
"Drinan",
"Drinnen",
"Driscoll",
"Driskel",
"Driskell",
"Driskill",
"Drisko",
"Drohan",
"Dromgoole",
"Droney",
"Drought",
"Drugan",
"Drum",
"Drumgoole",
"Drumm",
"Drury",
"Duane",
"Ducey",
"Duck",
"Duddy",
"Dudley",
"Duffin",
"Duffy",
"Dugan",
"Duggin",
"Duggins",
"Duignan",
"Dullea",
"Dunagin",
"Dunavan",
"Dunavin",
"Duncan",
"Dundon",
"Dunegan",
"Dungan",
"Dunigan",
"Dunivan",
"Dunkin",
"Dunlavey",
"Dunlavy",
"Dunlea",
"Dunleavy",
"Dunlevy",
"Dunlop",
"Dunn",
"Dunne",
"Dunnigan",
"Dunning",
"Dunphy",
"Durgan",
"Durgin",
"Duris",
"Durkan",
"Durkee",
"Durkin",
"Durley",
"Durnan",
"Durney",
"Durnin",
"Duross",
"Durrett",
"Dwan",
"Dwiggins",
"Dwyer",
"Dyer",
"Dynan",
"Dynes",
"Eagan",
"Eagen",
"Eakin",
"Earley",
"Early",
"Egan",
"English",
"Enis",
"Ennis",
"Enright",
"Evoy",
"Fagan",
"Fagen",
"Faherty",
"Fahey",
"Fahy",
"Fair",
"Falin",
"Fallin",
"Fallon",
"Falvey",
"Fannin",
"Fannon",
"Faragher",
"Farley",
"Farmer",
"Farnan",
"Farnen",
"Farrall",
"Farran",
"Farrel",
"Farrell",
"Farrelly",
"Farren",
"Farrens",
"Farrey",
"Faughnan",
"Faul",
"Fay",
"Feagan",
"Feagans",
"Feagin",
"Feagins",
"Fealy",
"Fedrick",
"Fee",
"Feehan",
"Feeley",
"Feely",
"Feeney",
"Feeny",
"Feerick",
"Fegan",
"Fenelon",
"Fenerty",
"Fenlon",
"Fennell",
"Fennelly",
"Fennessey",
"Fennessy",
"Fenton",
"Fereday",
"Fergus",
"Ferrall",
"Ferran",
"Ferrel",
"Ferrell",
"Ferrick",
"Ferrill",
"Ferrin",
"Ferris",
"Ferriss",
"Ferry",
"Feury",
"Fiddes",
"Finan",
"Finegan",
"Fineran",
"Finerty",
"Finigan",
"Finlan",
"Finn",
"Finnan",
"Finnegan",
"Finnen",
"Finneran",
"Finnerty",
"Finnigan",
"Finnin",
"Finucan",
"Finucane",
"Fisher",
"Fitzgerald",
"Fitzgibbon",
"Fitzgibbons",
"Fitzharris",
"Fitzhenry",
"Fitzherbert",
"Fitzmaurice",
"Fitzmorris",
"Fitzpatrick",
"Fitzroy",
"Fitzsimmons",
"Fitzsimons",
"Fitzwater",
"Flaharty",
"Flaherty",
"Flahive",
"Flanagan",
"Flanagin",
"Flanary",
"Flanery",
"Flanigan",
"Flannagan",
"Flannery",
"Flannigan",
"Flatley",
"Flattery",
"Flavin",
"Flinn",
"Flood",
"Flynn",
"Fogarty",
"Fogerty",
"Fohey",
"Folan",
"Foley",
"Follin",
"Foody",
"Foran",
"Forbes",
"Ford",
"Foren",
"Forkin",
"Forrestal",
"Fox",
"Foy",
"Fraher",
"Frawley",
"Freeman",
"Friel",
"Frizzell",
"Furey",
"Furry",
"Fury",
"Fye",
"Gaffey",
"Gaffin",
"Gaffney",
"Gagan",
"Gagen",
"Gahagan",
"Gahan",
"Gainer",
"Gainey",
"Gainor",
"Gallager",
"Gallagher",
"Gallahan",
"Gallaher",
"Gallahue",
"Gallaugher",
"Galleher",
"Gallery",
"Galligher",
"Galliher",
"Gallivan",
"Gallogly",
"Galvin",
"Galway",
"Ganley",
"Gann",
"Gannon",
"Gara",
"Gargan",
"Garity",
"Garman",
"Garmon",
"Garr",
"Garrahan",
"Garrigan",
"Garrity",
"Garry",
"Garvey",
"Garvin",
"Gary",
"Gatchel",
"Gatchell",
"Gately",
"Gatens",
"Gaugh",
"Gaughan",
"Gaughran",
"Gavaghan",
"Gavan",
"Gavigan",
"Gavin",
"Gawley",
"Gaynor",
"Geagan",
"Gearty",
"Geary",
"Gee",
"Geelan",
"Geery",
"Geoghagan",
"Geoghan",
"Geoghegan",
"Geraghty",
"Geraty",
"Gerety",
"Gerity",
"Gerrity",
"Ghee",
"Gibboney",
"Gibney",
"Giffen",
"Giffin",
"Gilboy",
"Gilbride",
"Gildea",
"Giles",
"Gilhooley",
"Gilhooly",
"Gillan",
"Gillen",
"Gilleran",
"Gillian",
"Gilliand",
"Gilligan",
"Gillilan",
"Gillin",
"Gillooly",
"Gilmartin",
"Gilmore",
"Gilpatrick",
"Gilpin",
"Gilroy",
"Gilsenan",
"Ging",
"Ginley",
"Ginn",
"Ginty",
"Given",
"Glacken",
"Glancey",
"Glancy",
"Glasgow",
"Glasheen",
"Glaspey",
"Glaspy",
"Glass",
"Glave",
"Glavin",
"Gleason",
"Gleeson",
"Glendon",
"Glenna",
"Glenney",
"Glennon",
"Glenny",
"Glow",
"Glynn",
"Goff",
"Goffney",
"Gogan",
"Gogerty",
"Goggin",
"Goggins",
"Going",
"Goings",
"Goins",
"Golden",
"Goldrick",
"Golightly",
"Golliher",
"Gookin",
"Gooley",
"Goonan",
"Gordon",
"Gorman",
"Gormley",
"Gormly",
"Gorry",
"Gory",
"Gosnell",
"Gough",
"Govern",
"Gowan",
"Gowers",
"Gowing",
"Goyne",
"Graddy",
"Grady",
"Graham",
"Granahan",
"Graney",
"Grannan",
"Grealish",
"Greaney",
"Greany",
"Green",
"Greenan",
"Greene",
"Grennan",
"Grew",
"Gribben",
"Gribbin",
"Gribbins",
"Gribbon",
"Griffee",
"Griffey",
"Griffie",
"Griffin",
"Griffy",
"Grimley",
"Groark",
"Grody",
"Grogan",
"Gromley",
"Growney",
"Grugan",
"Guffey",
"Guffin",
"Guffy",
"Guider",
"Guilfoil",
"Guilfoyle",
"Guinan",
"Guinane",
"Guinee",
"Guiney",
"Guinn",
"Gunnell",
"Gunnells",
"Gunning",
"Gurry",
"Guthrie",
"Guttery",
"Hackett",
"Hadden",
"Hade",
"Hafey",
"Haffey",
"Hafford",
"Hagan",
"Hagarty",
"Hagerty",
"Haggan",
"Haggerty",
"Hagin",
"Hague",
"Haig",
"Hainey",
"Hale",
"Hales",
"Halferty",
"Hallahan",
"Halleran",
"Halley",
"Halligan",
"Hallin",
"Hallinan",
"Hallisey",
"Halloran",
"Halpin",
"Halton",
"Hamil",
"Hamill",
"Hampson",
"Hamrock",
"Hanafin",
"Hanagan",
"Hanahan",
"Hanavan",
"Hanaway",
"Hanbury",
"Hand",
"Handlin",
"Handlon",
"Handly",
"Handrahan",
"Hanifan",
"Hanifin",
"Hanigan",
"Hanlan",
"Hanley",
"Hanlon",
"Hanna",
"Hannagan",
"Hannan",
"Hannaway",
"Hannegan",
"Hannigan",
"Hannon",
"Hanrahan",
"Hanratty",
"Hanson",
"Haran",
"Harbin",
"Harden",
"Hardiman",
"Hardman",
"Hardrick",
"Hardy",
"Hare",
"Haren",
"Harford",
"Hargadon",
"Hargan",
"Harkin",
"Harkins",
"Harley",
"Harman",
"Harmon",
"Harmond",
"Harnett",
"Harney",
"Harold",
"Harrell",
"Harren",
"Harrington",
"Harrity",
"Harron",
"Hart",
"Harte",
"Hartigan",
"Hartin",
"Hartley",
"Hartnett",
"Hartney",
"Harton",
"Harty",
"Harvey",
"Haskin",
"Haskins",
"Hassan",
"Hassett",
"Hassey",
"Hastie",
"Hastings",
"Hatton",
"Haugh",
"Haughey",
"Haughney",
"Haughton",
"Haven",
"Haverty",
"Havlin",
"Havron",
"Hawe",
"Hawkins",
"Hayden",
"Hayes",
"Haynes",
"Hays",
"Heagerty",
"Heagney",
"Healan",
"Healy",
"Heaney",
"Heaphy",
"Hearin",
"Hearn",
"Hearne",
"Hearns",
"Hearon",
"Hearron",
"Hearty",
"Heary",
"Heaven",
"Heelan",
"Heenan",
"Heeney",
"Heery",
"Hefferan",
"Heffern",
"Heffernan",
"Hefferon",
"Heffron",
"Hegarty",
"Hehir",
"Hellen",
"Henagan",
"Henchey",
"Heneghan",
"Henehan",
"Henery",
"Heney",
"Henigan",
"Hennegan",
"Hennelly",
"Hennesey",
"Hennessey",
"Hennessy",
"Hennesy",
"Hennigan",
"Henrick",
"Henry",
"Henson",
"Heraty",
"Herley",
"Herlihy",
"Hernon",
"Heron",
"Herr",
"Herrick",
"Herrity",
"Herron",
"Heskin",
"Heslin",
"Hession",
"Hester",
"Heuston",
"Heyne",
"Hickey",
"Higgins",
"Hilferty",
"Hinds",
"Hines",
"Hiney",
"Hinsey",
"Hiskey",
"Hoban",
"Hoctor",
"Hoey",
"Hogan",
"Hogarty",
"Hoggan",
"Holahan",
"Holey",
"Holian",
"Holihan",
"Holland",
"Holleran",
"Holloran",
"Holly",
"Hollywood",
"Holohan",
"Honan",
"Hood",
"Hooey",
"Hoolihan",
"Hopkins",
"Hora",
"Horan",
"Horgan",
"Horigan",
"Horkan",
"Horrigan",
"Hosey",
"Hough",
"Houlahan",
"Houlihan",
"Hourigan",
"Hourihan",
"Hovan",
"Howard",
"Howey",
"Howley",
"Hoyle",
"Hoyne",
"Huddy",
"Huey",
"Hughes",
"Hughey",
"Hunt",
"Hurley",
"Hurney",
"Hurrell",
"Hurst",
"Hussey",
"Hyland",
"Hynds",
"Hynes",
"Irvan",
"Irvin",
"Ivers",
"Johnston",
"Judge",
"Junkin",
"Junkins",
"Kahoe",
"Kahoun",
"Kane",
"Karn",
"Karnes",
"Karney",
"Karns",
"Kary",
"Kavanagh",
"Kavanaugh",
"Keady",
"Keahey",
"Kealy",
"Kean",
"Keane",
"Keaney",
"Kearn",
"Kearney",
"Kearns",
"Kearse",
"Keary",
"Keating",
"Keaveney",
"Keaveny",
"Kee",
"Keedy",
"Keef",
"Keefe",
"Keeffe",
"Keegan",
"Keehan",
"Keel",
"Keelan",
"Keelen",
"Keeley",
"Keeling",
"Keely",
"Keena",
"Keenan",
"Keeney",
"Keeny",
"Keever",
"Kegley",
"Kehoe",
"Keightley",
"Keilty",
"Keily",
"Keirn",
"Keirsey",
"Keleher",
"Keliher",
"Kelleher",
"Keller",
"Kelley",
"Kelliher",
"Kelly",
"Kemmet",
"Kemmis",
"Kenealy",
"Kenefick",
"Kenna",
"Kenneally",
"Kennealy",
"Kennedy",
"Kennelly",
"Kenney",
"Kennon",
"Kenny",
"Kenyon",
"Keogh",
"Keohane",
"Keon",
"Keough",
"Keown",
"Kerans",
"Kerin",
"Kerins",
"Kerley",
"Kerlin",
"Kermode",
"Kern",
"Kernaghan",
"Kernan",
"Kernes",
"Kerney",
"Kerns",
"Kerr",
"Kerrigan",
"Kerwick",
"Kerwin",
"Kevin",
"Kew",
"Key",
"Keyes",
"Kidney",
"Kielty",
"Kiely",
"Kieran",
"Kiernan",
"Kiggins",
"Kilbane",
"Kilbride",
"Kilcoyne",
"Kilcullen",
"Kilday",
"Kildow",
"Kilduff",
"Kiley",
"Kilfoyle",
"Kilgallen",
"Kilgallon",
"Kilkelly",
"Kilkenny",
"Killeen",
"Killelea",
"Killen",
"Killian",
"Killilea",
"Killin",
"Killion",
"Killip",
"Killips",
"Killoran",
"Killoren",
"Kilmartin",
"Kilpatrick",
"Kilroy",
"Kilty",
"Kinahan",
"Kinane",
"Kincannon",
"Kinch",
"King",
"Kinion",
"Kiniry",
"Kinlaw",
"Kinler",
"Kinna",
"Kinnan",
"Kinnane",
"Kinsella",
"Kirby",
"Kirgan",
"Kirker",
"Kirley",
"Kirlin",
"Kirvan",
"Kirven",
"Kirvin",
"Kirwan",
"Kirwin",
"Kissane",
"Knee",
"Knight",
"Knowland",
"Knowles",
"Kough",
"Koyle",
"Kyne",
"Laferty",
"Laffan",
"Lafferty",
"Laffey",
"Laffin",
"Lagan",
"Lahart",
"Lahiff",
"Lalley",
"Lally",
"Lalor",
"Lamb",
"Lambe",
"Lamore",
"Lanagan",
"Lanahan",
"Landrigan",
"Lane",
"Laney",
"Langan",
"Langin",
"Lanigan",
"Lannan",
"Lannen",
"Lannigan",
"Lannin",
"Lannon",
"Larkin",
"Laughlin",
"Laughrey",
"Lavell",
"Lavelle",
"Laverty",
"Lavery",
"Lavey",
"Lavin",
"Lawler",
"Lawlor",
"Layden",
"Leahey",
"Leahy",
"Lean",
"Lear",
"Leary",
"Leavey",
"Leday",
"Leddy",
"Lee",
"Leech",
"Lehan",
"Lehane",
"Lehigh",
"Lenahan",
"Lenane",
"Lenehan",
"Lenihan",
"Lennon",
"Lenon",
"Leonard",
"Lewin",
"Lewis",
"Leyden",
"Leydon",
"Liddy",
"Lillis",
"Limerick",
"Linch",
"Linden",
"Lindsay",
"Lindsey",
"Linehan",
"Linn",
"Linnane",
"Linnehan",
"Linskey",
"Linsky",
"Lipsett",
"Little",
"Livingston",
"Loftus",
"Logan",
"Loghry",
"Logue",
"Lohan",
"Lomasney",
"Londergan",
"Lonergan",
"Loney",
"Long",
"Longan",
"Looby",
"Looney",
"Loran",
"Lord",
"Lordan",
"Loudy",
"Lough",
"Loughlin",
"Loughnane",
"Loughney",
"Loughran",
"Loughrey",
"Louth",
"Lowery",
"Lowney",
"Luby",
"Lucey",
"Lucid",
"Lucy",
"Ludden",
"Luddy",
"Lundergan",
"Lundrigan",
"Lundy",
"Lunney",
"Lunny",
"Lyden",
"Lydon",
"Lynam",
"Lynaugh",
"Lynch",
"Lyne",
"Lynn",
"Lynott",
"Lynskey",
"Lyon",
"Lyons",
"Lysaght",
"MacBride",
"MacCarthy",
"MacCartney",
"MacDermott",
"MacDonald",
"MacDonell",
"MacDonnell",
"MacDonough",
"MacDowell",
"MacGuire",
"Macken",
"MacKenna",
"Mackin",
"Macklem",
"MacKnight",
"MacMahon",
"MacManus",
"MacMurray",
"MacNamara",
"MacNeal",
"MacNeil",
"MacNeill",
"Macomber",
"Macumber",
"Madden",
"Maddin",
"Madigan",
"Madill",
"Magaha",
"Magann",
"Magee",
"Magennis",
"Maginn",
"Maginnis",
"Magner",
"Magouirk",
"Magrath",
"Maguire",
"Mahady",
"Mahaffey",
"Mahan",
"Mahaney",
"Mahany",
"Mahar",
"Maher",
"Mahon",
"Mahone",
"Mahoney",
"Mahony",
"Mahood",
"Mahorney",
"Malady",
"Malarkey",
"Malbrough",
"Malcolm",
"Mallen",
"Malley",
"Mallon",
"Malloy",
"Mally",
"Malone",
"Maloney",
"Malony",
"Manahan",
"Manary",
"Manatt",
"Maneely",
"Maney",
"Mangan",
"Manix",
"Manley",
"Mannering",
"Manney",
"Manning",
"Mannings",
"Mannion",
"Mannis",
"Mannix",
"Manny",
"Manry",
"Mansfield",
"Manton",
"Manus",
"Mara",
"Maready",
"Maree",
"Mark",
"Markey",
"Markham",
"Marmion",
"Marn",
"Marnell",
"Maroney",
"Marrinan",
"Marron",
"Marry",
"Martin",
"Matthews",
"Mattimore",
"Maughan",
"Maun",
"Maune",
"Mavity",
"Mawn",
"Maxey",
"Maxwell",
"May",
"Maybin",
"Mayne",
"Maynes",
"McAbee",
"McAlhany",
"McAllen",
"McAmis",
"McAnallen",
"McAnany",
"McAnelly",
"McAneny",
"McAnnally",
"McAnulty",
"McArdle",
"McAuliff",
"McAuliffe",
"McBratney",
"McBrearty",
"McBreen",
"McBride",
"McBridge",
"McBrien",
"McCadden",
"McCafferty",
"McCaghren",
"McCague",
"McCahan",
"McCahill",
"McCahon",
"McCaig",
"McCain",
"McCall",
"McCalla",
"McCallen",
"McCallion",
"McCallon",
"McCally",
"McCan",
"McCane",
"McCann",
"McCanna",
"McCannon",
"McCarey",
"McCargar",
"McCarl",
"McCarley",
"McCarn",
"McCarrick",
"McCarroll",
"McCarron",
"McCarry",
"McCarthy",
"McCartin",
"McCarty",
"McCarver",
"McCarville",
"McCary",
"McCasland",
"McCaslin",
"McCathern",
"McCaughey",
"McCaul",
"McCawley",
"McClam",
"McClard",
"McClarnon",
"McClary",
"McClaskey",
"McClaugherty",
"McClaughry",
"McClave",
"McCleaf",
"McClearn",
"McCleave",
"McClenaghan",
"McClenahan",
"McClendon",
"McClenton",
"McClernon",
"McCleskey",
"McClone",
"McCloskey",
"McClosky",
"McCloughan",
"McClurkin",
"McCluskey",
"McClusky",
"McCoid",
"McCole",
"McColgan",
"McColley",
"McCollough",
"McColly",
"McComber",
"McComiskey",
"McCommon",
"McComsey",
"McCone",
"McConn",
"McConnell",
"McConnon",
"McCooey",
"McCool",
"McCort",
"McCory",
"McCoun",
"McCourt",
"McCourtney",
"McCoury",
"McCoy",
"McCrady",
"McCranie",
"McCrann",
"McCraven",
"McCraw",
"McCready",
"McCreedy",
"McCreery",
"McCreless",
"McCrickard",
"McCrohan",
"McCrossen",
"McCrossin",
"McCroy",
"McCuin",
"McCullagh",
"McCullen",
"McCullough",
"McCully",
"McCurley",
"McCurry",
"McCurtain",
"McCuskey",
"McDade",
"McDaid",
"McDaniels",
"McDavitt",
"McDermitt",
"McDermott",
"McDevitt",
"McDole",
"McDonagh",
"McDoniel",
"McDonnel",
"McDonnell",
"McDonough",
"McDorman",
"McDuffy",
"McDunn",
"McEachern",
"McElderry",
"McEleney",
"McElhaney",
"McElhannon",
"McElhenny",
"McElheny",
"McElhiney",
"McElhinney",
"McElhinny",
"McElhone",
"McElligott",
"McElmurray",
"McElrath",
"McElroy",
"McElveen",
"McElwain",
"McElwee",
"McElyea",
"McEnaney",
"McEnany",
"McEndree",
"McEneaney",
"McEnerney",
"McEnery",
"McEniry",
"McEnroe",
"McEntee",
"McEvilly",
"McEvoy",
"McFarren",
"McFatridge",
"McFeeley",
"McFeely",
"McGaffey",
"McGaha",
"McGahee",
"McGahey",
"McGalliard",
"McGann",
"McGannon",
"McGarity",
"McGarr",
"McGarrah",
"McGarrigle",
"McGarrity",
"McGarry",
"McGarty",
"McGarvey",
"McGary",
"McGaugh",
"McGaughey",
"McGaughy",
"McGauley",
"McGavock",
"McGeady",
"McGeary",
"McGee",
"McGeehan",
"McGeever",
"McGehee",
"McGeough",
"McGhan",
"McGibney",
"McGiboney",
"McGiffin",
"McGilberry",
"McGill",
"McGillen",
"McGillicuddy",
"McGimsey",
"McGinity",
"McGinley",
"McGinn",
"McGinnes",
"McGinness",
"McGinnis",
"McGinniss",
"McGinnity",
"McGinty",
"McGivney",
"McGlathery",
"McGlaun",
"McGlinchey",
"McGlinn",
"McGlocklin",
"McGloin",
"McGlone",
"McGlory",
"McGlynn",
"McGoey",
"McGoff",
"McGoldrick",
"McGonagle",
"McGonegal",
"McGonigal",
"McGonigle",
"McGoogan",
"McGorry",
"McGorty",
"McGory",
"McGougan",
"McGough",
"McGourty",
"McGovern",
"McGrade",
"McGrady",
"McGrail",
"McGranaghan",
"McGranahan",
"McGrane",
"McGrann",
"McGrath",
"McGreal",
"McGrew",
"McGriff",
"McGroarty",
"McGuane",
"McGuckin",
"McGuff",
"McGuffin",
"McGugan",
"McGuiggan",
"McGuiness",
"McGuinn",
"McGuinness",
"McGuire",
"McGuirk",
"McGuirl",
"McGuirt",
"McGurl",
"McGurn",
"McGurrin",
"McGuyer",
"McHale",
"McHan",
"McHarg",
"McHenry",
"McHone",
"McHugh",
"McIlhenny",
"McIlveen",
"McIlwee",
"McInally",
"McInerney",
"McInerny",
"McIntee",
"McInturf",
"McInturff",
"McIrvin",
"McJunkin",
"McJunkins",
"McKague",
"McKahan",
"McKanna",
"McKaughan",
"McKeehan",
"McKeel",
"McKeighan",
"McKelvey",
"McKendrick",
"McKendry",
"McKenna",
"McKennon",
"McKenrick",
"McKeough",
"McKern",
"McKethan",
"McKevitt",
"McKibben",
"McKibbin",
"McKibbon",
"McKnight",
"McKone",
"McKowen",
"McKown",
"McLamb",
"McLamore",
"McLaney",
"McLarney",
"McLarnon",
"McLaughlan",
"McLaughlin",
"McLean",
"McLear",
"McLeary",
"McLemore",
"McLernon",
"McLeroy",
"McLeskey",
"McLester",
"McLinden",
"McLoone",
"McLoughlin",
"McMackin",
"McMahan",
"McMahen",
"McMahon",
"McMain",
"McManama",
"McManaman",
"McManamon",
"McManamy",
"McManaway",
"McManis",
"McMann",
"McMannis",
"McManus",
"McMeen",
"McMellon",
"McMenamin",
"McMenamy",
"McMenemy",
"McMicken",
"McMillin",
"McMonagle",
"McMonigal",
"McMonigle",
"McMorran",
"McMorrow",
"McMurphy",
"McMurrin",
"McNalley",
"McNally",
"McNamar",
"McNamara",
"McNamee",
"McNamer",
"McNaney",
"McNary",
"McNaught",
"McNearney",
"McNeary",
"McNeely",
"McNees",
"McNeese",
"McNeff",
"McNeice",
"McNeil",
"McNeill",
"McNeish",
"McNelis",
"McNellis",
"McNerney",
"McNicholas",
"McNiff",
"McNinch",
"McNulty",
"McNutt",
"McOmber",
"McOwen",
"McPadden",
"McQuade",
"McQuaid",
"McQuaide",
"McQuaig",
"McQuain",
"McQuate",
"McQueeney",
"McQuerry",
"McQuigg",
"McQuiggan",
"McQuilkin",
"McQuillan",
"McQuillen",
"McQuillin",
"McQuinn",
"McQuoid",
"McRight",
"McRoy",
"McSharry",
"McShea",
"McSherry",
"McSweeney",
"McSweeny",
"McTague",
"McTeague",
"McTeer",
"McTernan",
"McTiernan",
"McTighe",
"McTigue",
"McVoy",
"McWade",
"McWain",
"McWeeney",
"McWethy",
"McWhirt",
"McWhite",
"McWilliams",
"McWright",
"Meade",
"Meagher",
"Mealey",
"Mealy",
"Meaney",
"Means",
"Meany",
"Meara",
"Meath",
"Mee",
"Meegan",
"Meehan",
"Meenan",
"Megahan",
"Megan",
"Mehaffey",
"Meharg",
"Mehegan",
"Meighan",
"Meighen",
"Melia",
"Mellett",
"Mellott",
"Melody",
"Melott",
"Meloy",
"Melville",
"Melvin",
"Menton",
"Merrick",
"Merrigan",
"Merriman",
"Merry",
"Meskill",
"Meyer",
"Meyers",
"Mick",
"Miles",
"Miley",
"Milford",
"Millea",
"Millen",
"Millerick",
"Millett",
"Millholland",
"Milligan",
"Millikan",
"Milliken",
"Millikin",
"Millin",
"Milling",
"Mills",
"Milroy",
"Mimnaugh",
"Minahan",
"Minch",
"Minehan",
"Minihan",
"Minish",
"Minnick",
"Minnis",
"Minogue",
"Minteer",
"Miskell",
"Miskelly",
"Moan",
"Mogan",
"Mohar",
"Moher",
"Mollen",
"Mollohan",
"Molloy",
"Moloney",
"Molony",
"Molyneux",
"Monaghan",
"Monagle",
"Monahan",
"Monday",
"Monds",
"Mone",
"Money",
"Mongan",
"Monhollen",
"Monk",
"Monohan",
"Montague",
"Moon",
"Moonan",
"Moone",
"Mooney",
"Mooneyhan",
"Moore",
"Morahan",
"Moran",
"Morein",
"Morey",
"Morgan",
"Moriarity",
"Moriarty",
"Morken",
"Moroney",
"Morphy",
"Morris",
"Morrisey",
"Morrisroe",
"Morrissey",
"Morrow",
"Morsey",
"Mortell",
"Moss",
"Mountain",
"Mountcastle",
"Mowen",
"Moy",
"Moyer",
"Moylan",
"Moyles",
"Moynahan",
"Moynihan",
"Muckleroy",
"Mulanax",
"Mulberry",
"Mulcahey",
"Mulcahy",
"Mulcare",
"Muldoon",
"Muldowney",
"Muldrew",
"Mulgrew",
"Mulhall",
"Mulhearn",
"Mulherin",
"Mulhern",
"Mulheron",
"Mulhollan",
"Mulholland",
"Mulhollen",
"Mulick",
"Mulkern",
"Mulkey",
"Mulkins",
"Mullady",
"Mullahy",
"Mullally",
"Mullaly",
"Mullan",
"Mullane",
"Mullaney",
"Mullany",
"Mullarkey",
"Mullee",
"Mullen",
"Mullenax",
"Mullenix",
"Mullennix",
"Mullery",
"Mullett",
"Mulley",
"Mullican",
"Mulligan",
"Mulliken",
"Mullikin",
"Mullin",
"Mullinax",
"Mullineaux",
"Mullinix",
"Mullinnix",
"Mullowney",
"Mulloy",
"Mulnix",
"Mulqueen",
"Mulready",
"Mulroney",
"Mulrooney",
"Mulroy",
"Mulry",
"Mulvaney",
"Mulvany",
"Mulvehill",
"Mulvenna",
"Mulvey",
"Mulvihill",
"Mulville",
"Mungovan",
"Munley",
"Munnelly",
"Munster",
"Munyan",
"Munyon",
"Murdoch",
"Murley",
"Murnahan",
"Murnan",
"Murnane",
"Murphey",
"Murphy",
"Murray",
"Murren",
"Murrin",
"Murrow",
"Murtagh",
"Murtaugh",
"Murtha",
"Murty",
"Myers",
"Myler",
"Mylott",
"Nace",
"Nagle",
"Nally",
"Nangle",
"Nary",
"Naugher",
"Naughton",
"Naulty",
"Nealey",
"Nealis",
"Neally",
"Nealon",
"Nealy",
"Neary",
"Neas",
"Nease",
"Neason",
"Nee",
"Neece",
"Needham",
"Neel",
"Neeld",
"Neeley",
"Neely",
"Neenan",
"Nees",
"Neese",
"Neeson",
"Neil",
"Neilan",
"Neild",
"Neill",
"Neils",
"Neily",
"Nelis",
"Nelligan",
"Nerney",
"Nesson",
"Nestor",
"Nett",
"Netterville",
"Nevells",
"Nevil",
"Nevill",
"Neville",
"Nevin",
"Newell",
"Ney",
"Neyland",
"Neylon",
"Niel",
"Nieland",
"Nield",
"Nihill",
"Nilan",
"Niland",
"Nix",
"Nolan",
"Noland",
"Nolen",
"Noon",
"Noonan",
"Noone",
"Nooney",
"Normile",
"Normoyle",
"North",
"Norton",
"Nowlan",
"Nulty",
"Nunan",
"Nunnally",
"Nutt",
"Nuzum",
"Nyhan",
"O\'Banion",
"O\'Bannon",
"O\'Bear",
"O\'Beirne",
"O\'Berry",
"O\'Boyle",
"O\'Brian",
"O\'Briant",
"O\'Brien",
"O\'Brion",
"O\'Bryan",
"O\'Bryant",
"O\'Bryon",
"O\'Byrne",
"O\'Cain",
"O\'Callaghan",
"O\'Callahan",
"O\'Carroll",
"O\'Connell",
"O\'Conner",
"O\'Connor",
"O\'Conor",
"O\'Daniel",
"O\'Day",
"O\'Dea",
"O\'Dean",
"O\'Doherty",
"O\'Donnel",
"O\'Donnell",
"O\'Donoghue",
"O\'Donohue",
"O\'Donovan",
"O\'Dowd",
"O\'Driscoll",
"O\'Dwyer",
"O\'Fallon",
"O\'Farrell",
"O\'Flaherty",
"O\'Flanagan",
"O\'Flynn",
"O\'Gara",
"O\'Gorman",
"O\'Grady",
"O\'Guin",
"O\'Guinn",
"O\'Hagan",
"O\'Hair",
"O\'Haire",
"O\'Halloran",
"O\'Hanlon",
"O\'Hara",
"O\'Hare",
"O\'Harra",
"O\'Harrow",
"O\'Haver",
"O\'Hearn",
"O\'Hern",
"O\'Herron",
"O\'Higgins",
"O\'Hora",
"O\'Kane",
"O\'Keefe",
"O\'Keeffe",
"O\'Kelley",
"O\'Kelly",
"O\'Laughlin",
"O\'Leary",
"O\'Loughlin",
"O\'Mahoney",
"O\'Mahony",
"O\'Maley",
"O\'Malley",
"O\'Mara",
"O\'Mary",
"O\'Meara",
"O\'Melia",
"O\'Neal",
"O\'Neall",
"O\'Neil",
"O\'Neill",
"O\'Ney",
"O\'Quinn",
"O\'Regan",
"O\'Reilly",
"O\'Riley",
"O\'Riordan",
"O\'Roark",
"O\'Rorke",
"O\'Rourke",
"O\'Ryan",
"O\'Shaughnessy",
"O\'Shea",
"O\'Shields",
"O\'Sullivan",
"O\'Tool",
"O\'Toole",
"Oakes",
"Ogan",
"Orman",
"Ormond",
"Oswald",
"Oswell",
"Owens",
"Padden",
"Paden",
"Padrick",
"Pallas",
"Palmer",
"Parlin",
"Parsons",
"Patterson",
"Paul",
"Pay",
"Payton",
"Peaden",
"Peck",
"Peek",
"Peery",
"Peoples",
"Peppard",
"Pepper",
"Perrigan",
"Perrill",
"Perrot",
"Peters",
"Pharis",
"Phariss",
"Pharris",
"Phelan",
"Philbin",
"Piatt",
"Pidgeon",
"Pike",
"Pillion",
"Pogue",
"Polan",
"Poland",
"Polin",
"Portis",
"Powderly",
"Powell",
"Power",
"Pray",
"Prendergast",
"Prey",
"Prior",
"Prunty",
"Pry",
"Quade",
"Quaid",
"Quaife",
"Quail",
"Quain",
"Qualey",
"Qualters",
"Quan",
"Quann",
"Quarry",
"Quealy",
"Queenan",
"Queeney",
"Query",
"Quigg",
"Quigley",
"Quill",
"Quillan",
"Quillen",
"Quillian",
"Quillin",
"Quilty",
"Quin",
"Quine",
"Quinlan",
"Quinlin",
"Quinlivan",
"Quinn",
"Quinney",
"Quirk",
"Quirke",
"Quitter",
"Rabbitt",
"Radigan",
"Rafferty",
"Rafter",
"Raftery",
"Rahill",
"Rahilly",
"Rainey",
"Rairdon",
"Rape",
"Ratchford",
"Rath",
"Ratigan",
"Rattigan",
"Raun",
"Rawl",
"Rayhill",
"Ready",
"Reagan",
"Reagh",
"Reagin",
"Reap",
"Rearden",
"Reardon",
"Reavey",
"Reddin",
"Reddy",
"Redican",
"Redmond",
"Reedy",
"Reen",
"Regan",
"Rehill",
"Reid",
"Reidy",
"Reiley",
"Reilley",
"Reilly",
"Reily",
"Relihan",
"Renehan",
"Rhatigan",
"Rhyan",
"Rian",
"Rider",
"Riely",
"Riley",
"Ring",
"Rinn",
"Riordan",
"Roache",
"Roan",
"Roane",
"Roark",
"Roarty",
"Robinson",
"Roche",
"Rodden",
"Roddy",
"Roden",
"Rogan",
"Roger",
"Ronan",
"Ronayne",
"Roney",
"Roon",
"Rooney",
"Rork",
"Rorke",
"Rotchford",
"Rourk",
"Rourke",
"Ruan",
"Ruane",
"Ruark",
"Rudden",
"Runion",
"Runnion",
"Runyan",
"Runyon",
"Rush",
"Ryan",
"Rynn",
"Rynne",
"Sage",
"Sally",
"Salmon",
"Sankey",
"Sarsfield",
"Savage",
"Savin",
"Sayers",
"Scadden",
"Scahill",
"Scallan",
"Scalley",
"Scallion",
"Scallon",
"Scally",
"Scanlan",
"Scanlon",
"Scannell",
"Scantling",
"Scarry",
"Scollon",
"Scott",
"Sculley",
"Scullin",
"Scullion",
"Scully",
"Scurry",
"Sealy",
"Sears",
"Seeney",
"Seery",
"Sennett",
"Sennott",
"Seward",
"Sexton",
"Shahan",
"Shallow",
"Shanahan",
"Shanley",
"Shannahan",
"Shannon",
"Sharkey",
"Sharp",
"Shaughnessy",
"Shawley",
"Shay",
"Shayne",
"Shea",
"Shead",
"Sheahan",
"Shealey",
"Shealy",
"Shean",
"Shearin",
"Shearon",
"Sheedy",
"Sheehan",
"Sheehe",
"Sheehy",
"Sheeley",
"Sheely",
"Sheen",
"Sheeran",
"Sheerin",
"Shehan",
"Shehane",
"Sheil",
"Sheilds",
"Sheley",
"Shera",
"Sheridan",
"Sherrow",
"Sherry",
"Shevlin",
"Shiel",
"Shield",
"Shields",
"Shiell",
"Shimmin",
"Shine",
"Shinners",
"Shinnick",
"Shirey",
"Shirkey",
"Shivers",
"Shortell",
"Shorten",
"Shovlin",
"Shugrue",
"Shurden",
"Siford",
"Siggins",
"Silk",
"Silke",
"Silkey",
"Sillery",
"Simonton",
"Sinnett",
"Sinon",
"Sisk",
"Skahill",
"Skeans",
"Skehan",
"Skelley",
"Skellie",
"Skelly",
"Skerry",
"Skillen",
"Slane",
"Slaney",
"Slattery",
"Slaven",
"Slavens",
"Slavin",
"Sleeth",
"Slevin",
"Sliney",
"Sloan",
"Sloane",
"Slowey",
"Smallen",
"Smith",
"Smollen",
"Smullen",
"Snee",
"Solan",
"Solly",
"Solon",
"Somer",
"Somers",
"Somerville",
"Speed",
"Spillane",
"Splain",
"Splaine",
"Stackpole",
"Stackpoole",
"Stake",
"Stapleton",
"Staunton",
"Stay",
"Stewart",
"Stout",
"Stoute",
"Stranahan",
"Suffern",
"Sughrue",
"Sugrue",
"Sullivan",
"Sullivant",
"Summer",
"Summers",
"Supple",
"Swanigan",
"Sweeney",
"Sweeny",
"Sweetnam",
"Sweeton",
"Sweney",
"Swift",
"Swiney",
"Sword",
"Swords",
"Synan",
"Syron",
"Taaffe",
"Taffe",
"Tague",
"Tallant",
"Talley",
"Tally",
"Talty",
"Tansey",
"Tarpey",
"Tarrant",
"Teague",
"Teahan",
"Teaney",
"Teehan",
"Tehan",
"Terrance",
"Terry",
"Tevlin",
"Thompson",
"Thornsberry",
"Thornton",
"Tiernan",
"Tierney",
"Tiger",
"Tighe",
"Tigue",
"Tilly",
"Timlin",
"Timmons",
"Timon",
"Timoney",
"Timothy",
"Tinney",
"Tivnan",
"Toal",
"Tobin",
"Toman",
"Tomb",
"Toner",
"Tonner",
"Toohey",
"Tool",
"Toolan",
"Toole",
"Tooley",
"Tooman",
"Toomey",
"Toran",
"Tormey",
"Torney",
"Torpey",
"Torpy",
"Torrence",
"Touhey",
"Towell",
"Towey",
"Toye",
"Tracey",
"Tracy",
"Trainor",
"Trant",
"Traynor",
"Treacy",
"Treanor",
"Trevor",
"Trim",
"Trower",
"Troy",
"Truell",
"Tubridy",
"Tucker",
"Tuhy",
"Tuite",
"Tully",
"Tumulty",
"Tunney",
"Tuohey",
"Tuohy",
"Turley",
"Twohey",
"Twohig",
"Twohy",
"Twombley",
"Twomey",
"Tydings",
"Tynan",
"Tyne",
"Tyrone",
"Vahey",
"Vail",
"Vallely",
"Varian",
"Vaugh",
"Veale",
"Vey",
"Vicker",
"Victory",
"Vincent",
"Vogan",
"Walch",
"Wall",
"Walsh",
"Walshe",
"Ward",
"Warner",
"Warren",
"Water",
"Waters",
"Wead",
"Weir",
"Welsh",
"Welshans",
"Whalen",
"Whalin",
"Whaling",
"Wheelan",
"Whelan",
"Whelihan",
"Whelton",
"White",
"Whitehead",
"Wholey",
"Wholley",
"Whooley",
"Wilde",
"Wilson",
"Windham",
"Winter",
"Wogan",
"Wolf",
"Wolfe",
"Woodlock",
"Woods",
"Woulfe",
"Wren",
"Wrinn",
"Wyer",
"Wynne",
"Wyse"]>>
<<set setup.irishFemaleFirstnames to [
"Abbie",
"Abigail",
"Adan",
"Aella",
"Afric",
"Aifric",
"Ailbhe",
"Ailis",
"Aimee",
"Aine",
"Aisling",
"Akaisha",
"Alana",
"Alanna",
"Alannah",
"Alexandra",
"Alice",
"Alicia",
"Alison",
"Amber",
"Amelia",
"Amy",
"Andrea",
"Anna",
"Annabelle",
"Annie",
"Aoibhe",
"Aoibheann",
"Aoibhinn",
"Aoife",
"Arlene",
"Ava",
"Bedelia",
"Berit",
"Biddy",
"Birgit",
"Birgitta",
"Birte",
"Breck",
"Bree",
"Breena",
"Brena",
"Brenda",
"Brianna",
"Brice",
"Bridget",
"Brigida",
"Brita",
"Britt",
"Cacey",
"Caitlin",
"Caitriona",
"Callan",
"Caoimhe",
"Cara",
"Carey",
"Carin",
"Casey",
"Cassidy",
"Catherine",
"Ceara",
"Charlotte",
"Chay",
"Chelsea",
"Chloe",
"Ciannait",
"Ciara",
"Claire",
"Clara",
"Clodagh",
"Colleen",
"Cordelia",
"Courtney",
"Daisy",
"Danielle",
"Darby",
"Darcie",
"Daryn",
"Derry",
"Dierdre",
"Donelle",
"Duvessa",
"Dymphna",
"Eabha",
"Earlene",
"Eimear",
"Elizabeth",
"Ella",
"Ellen",
"Ellie",
"Emer",
"Emilia",
"Emily",
"Emma",
"Ennis",
"Erin",
"Eva",
"Eve",
"Evie",
"Fallon",
"Farran",
"Faye",
"Feena",
"Fenella",
"Fiadh",
"Finola",
"Fiona",
"Fionola",
"Flannery",
"Freya",
"Gail",
"Gemma",
"Georgia",
"Gilda",
"Gittan",
"Glen",
"Gormlaith",
"Grace",
"Grainne",
"Guinevere",
"Haley",
"Hanna",
"Hannah",
"Hayley",
"Hazel",
"Hiolair",
"Hisolda",
"Hollie",
"Holly",
"Ilene",
"Ina",
"Innis",
"Isabella",
"Isabelle",
"Isla",
"Jade",
"Jessica",
"Jodie",
"Julia",
"Julie",
"Kacey",
"Kaci",
"Kaelin",
"Kalin",
"Kasey",
"Kasie",
"Kassidy",
"Kassie",
"Kate",
"Katelin",
"Katelyn",
"Katen",
"Kathleen",
"Katie",
"Katlin",
"Kayla",
"Kayleigh",
"Kayley",
"Keanna",
"Keara",
"Keavy",
"Keegan",
"Keeley",
"Keelia",
"Keelin",
"Keira",
"Kella",
"Kellen",
"Kelly",
"Kellyn",
"Kennedy",
"Kevina",
"Kianna",
"Kiarra",
"Kiera",
"Kiley",
"Killian",
"Kira",
"Kyara",
"Kyla",
"Kyle",
"Kyleigh",
"Kylene",
"Kyra",
"Lanni",
"Laoise",
"Lara",
"Lassie",
"Laura",
"Lauren",
"Layla",
"Leah",
"Leanne",
"Lee",
"Lena",
"Leona",
"Lexi",
"Liadan",
"Lilly",
"Lily",
"Lisa",
"Louise",
"Lucy",
"Mackenzie",
"Madison",
"Maegan",
"Maeron",
"Maeve",
"Maire",
"Maisie",
"Maja",
"Mallow",
"Margaret",
"Maria",
"Mary",
"Maura",
"Maureen",
"Maya",
"Meabh",
"Megan",
"Melissa",
"Meryl",
"Mia",
"Michaela",
"Michelle",
"Mila",
"Millie",
"Moira",
"Mollie",
"Molly",
"Mona",
"Morna",
"Muna",
"Muriel",
"Murphy",
"Naomi",
"Natalia",
"Nelda",
"Nessa",
"Neve",
"Nevina",
"Niamh",
"Nicola",
"Nicole",
"Nora",
"Nuala",
"Nya",
"Nyah",
"Nyasia",
"Ohnicio",
"Olivia",
"Oliwia",
"Onora",
"Oola",
"Oria",
"Orla",
"Piritta",
"Pirjo",
"Pirkko",
"Quinn",
"Rachel",
"Reagan",
"Rebecca",
"Regan",
"Reilley",
"Riana",
"Richael",
"Robyn",
"Roisin",
"Rosa",
"Rose",
"Rosie",
"Rowan",
"Ruby",
"Ruth",
"Ryan",
"Sadhbh",
"Sadie",
"Saoirse",
"Sara",
"Sarah",
"Shanessa",
"Shannon",
"Shauna",
"Shawnee",
"Shawnnessy",
"Shay",
"Shayla",
"Shaylee",
"Shea",
"Sheena",
"Shenna",
"Sienna",
"Sine",
"Sinead",
"Siobhan",
"Slaine",
"Sloane",
"Sofia",
"Sophia",
"Sophie",
"Sorcha",
"Sosanna",
"Taban",
"Tara",
"Teagan",
"Tully",
"Tyree",
"Ula",
"Victoria",
"Viona",
"Zara",
"Zenevieva",
"Zephan",
"Zoe"]>>
<<set setup.nigerianMaleFirstnames to ["Placeholder Bob",
"Placeholder Joe"]>>
<<set setup.nigerianSurnames to ["Placeholder Bob",
"Placeholder Joe"]>>
<<set setup.nigerianFemaleFirstnames to ["Placeholder Bob",
"Placeholder Joe"]>>
<<set setup.greekMaleFirstnames to [
"Achilles",
"Adonis",
"Adrian",
"Aegeus",
"Aeneas",
"Aesop",
"Agamemnon",
"Aindrea",
"Ajax",
"Alastair",
"Alcander",
"Alcibiades",
"Ale",
"Alec",
"Aleixo",
"Alejandro",
"Aleksander",
"Aleksanteri",
"Aleksy",
"Ales",
"Alessandro",
"Alex",
"Alexander",
"Alexandro",
"Alexei",
"Alexis",
"Alfio",
"Alika",
"Alistaire",
"Altair",
"Alyosha",
"Amar",
"Ambrogio",
"Ambroos",
"Ambrose",
"Ambrosio",
"Ambrus",
"Anacletus",
"Anastacio",
"Anastasius",
"Anatole",
"Anatoli",
"Anatolio",
"Andel",
"Ander",
"Anders",
"Anderson",
"Andras",
"Andre",
"Andreas",
"Andrei",
"Andres",
"Andrew",
"Andries",
"Andris",
"Andromeda",
"Andronicus",
"Andrzej",
"Andy",
"Ange",
"Angel",
"Angelo",
"Aniello",
"Anker",
"Anson",
"Anstice",
"Antenor",
"Antero",
"Anthony",
"Antigonus",
"Antreas",
"Apollo",
"Apolonio",
"Apostolos",
"Aquarius",
"Arastoo",
"Archelaus",
"Archimedes",
"Ares",
"Argos",
"Argus",
"Aries",
"Arion",
"Aristide",
"Aristides",
"Aristophanes",
"Aristotle",
"Arsen",
"Arsene",
"Arsenio",
"Artemas",
"Artyom",
"Asmodel",
"Aster",
"Athan",
"Athanasios",
"Athos",
"Atlas",
"Atreo",
"Atticus",
"Autolocus",
"Avel",
"Bacchus",
"Bandi",
"Baptist",
"Baptiste",
"Bart",
"Bartholomew",
"Bartlett",
"Bartolomej",
"Basil",
"Basilius",
"Bates",
"Bautista",
"Bazyli",
"Bemus",
"Bishop",
"Bronte",
"Broos",
"Caesar",
"Callister",
"Callisthenes",
"Callistus",
"Cancer",
"Carsten",
"Castor",
"Centaurus",
"Chaos",
"Charon",
"Chiron",
"Chris",
"Christian",
"Christoffel",
"Christopher",
"Chronos",
"Claes",
"Claus",
"Cleo",
"Cleon",
"Cletus",
"Coeus",
"Cohn",
"Cola",
"Colin",
"Collin",
"Collis",
"Colson",
"Corinthian",
"Corydon",
"Cosimo",
"Cosmo",
"Cristo",
"Cristobal",
"Cristovao",
"Cronus",
"Cyan",
"Cyd",
"Cypress",
"Cyril",
"Cyrus",
"Damasus",
"Damien",
"Damon",
"Dand",
"Dard",
"Darius",
"Deacon",
"Deion",
"Demetrius",
"Denes",
"Dennis",
"Denny",
"Deo",
"Deondre",
"Deorsa",
"Dima",
"Dimitri",
"Dinis",
"Diomedes",
"Dionte",
"Dionysus",
"Dooley",
"Doran",
"Dorian",
"Draco",
"Dre",
"Drew",
"Dryas",
"Dwight",
"Dyson",
"Egor",
"Elek",
"Elie",
"Eneas",
"Erasmo",
"Erasmus",
"Erastus",
"Ercole",
"Eris",
"Ermolai",
"Eros",
"Eskandar",
"Esteban",
"Estefan",
"Estevao",
"Euclid",
"Eugene",
"Eugenio",
"Eugeniusz",
"Eustace",
"Eustacio",
"Evagelos",
"Evander",
"Evangelista",
"Evgeni",
"Evzen",
"Fane",
"Felipe",
"Felipinho",
"Feofan",
"Ferris",
"Filib",
"Filip",
"Filipe",
"Filippus",
"Flavian",
"Flip",
"Galen",
"Gavriil",
"Gelasius",
"Gene",
"Geode",
"Geordi",
"Georg",
"George",
"Gergely",
"Gergo",
"Geronimo",
"Giles",
"Gino",
"Giorgio",
"Goran",
"Grear",
"Greer",
"Greg",
"Greger",
"Gregers",
"Gregor",
"Gregorio",
"Gregory",
"Gregson",
"Greig",
"Grigori",
"Griogair",
"Grisha",
"Grzegorz",
"Gyorgy",
"Gyuri",
"Hades",
"Hadrian",
"Hamon",
"Harmon",
"Heck",
"Hector",
"Heitor",
"Hektor",
"Helios",
"Hephaestus",
"Heracles",
"Hercules",
"Hermes",
"Heros",
"Hieronymus",
"Hipparchus",
"Hippias",
"Hippocrates",
"Homer",
"Horace",
"Hydrus",
"Hyginus",
"Hyperion",
"Hypnos",
"Iakobos",
"Icarus",
"Ilias",
"Indigo",
"Ioan",
"Iosif",
"Isadore",
"Isandro",
"Isaurus",
"Iskander",
"Iskinder",
"Istvan",
"Izador",
"Jace",
"Jacinto",
"Jason",
"Jedrick",
"Jedrzej",
"Jeroen",
"Jerome",
"Jeronimo",
"Jerzy",
"Jiri",
"Joran",
"Jordy",
"Jorg",
"Jorge",
"Jorgen",
"Jorginho",
"Jorn",
"Jory",
"Jurek",
"Jurgen",
"Juris",
"Jyri",
"Kai",
"Kalin",
"Kallen",
"Karey",
"Karsten",
"Kayson",
"Keandre",
"Keion",
"Keoki",
"Kester",
"Khronos",
"Kiril",
"Kirill",
"Kit",
"Klas",
"Klaus",
"Kolya",
"Konstantinos",
"Kosmo",
"Kozma",
"Krischnan",
"Kristoffer",
"Kronos",
"Krystof",
"Krzys",
"Krzysiek",
"Krzysztof",
"Kuzma",
"Kyros",
"Laertes",
"Leander",
"Leandre",
"Leandro",
"Leon",
"Leonidas",
"Lex",
"Linus",
"Lionel",
"Loikanos",
"Luc",
"Luca",
"Lucas",
"Lucky",
"Lukacs",
"Lukas",
"Lukasz",
"Luke",
"Luukas",
"Lykaios",
"Lyosha",
"Lyric",
"Lysander",
"Lysias",
"Macario",
"Manases",
"Marinos",
"Mateo",
"Mel",
"Melancton",
"Melun",
"Menelaus",
"Mete",
"Miklos",
"Mikolaj",
"Mikolas",
"Mikula",
"Mikulas",
"Minos",
"Momus",
"Mona",
"Morpheus",
"Myles",
"Myron",
"Narciso",
"Narcissus",
"Narcyz",
"Neacel",
"Nectarios",
"Nektarios",
"Neo",
"Nereus",
"Nestor",
"Nestori",
"Niccolo",
"Nicholas",
"Nicholson",
"Nick",
"Nicky",
"Nico",
"Nicodemus",
"Nicolai",
"Nicolau",
"Niels",
"Niilo",
"Nike",
"Nikita",
"Niklas",
"Nikodem",
"Nikola",
"Nikolai",
"Nikolaj",
"Nikos",
"Nils",
"Obelia",
"Obelix",
"Ocean",
"Oceana",
"Oceanus",
"Odea",
"Odele",
"Odessa",
"Odette",
"Odysseus",
"Olek",
"Olympia",
"Omega",
"Ondrej",
"Orea",
"Orestes",
"Orion",
"Orpheus",
"Orrin",
"Osanna",
"Osias",
"Otis",
"Owen",
"Pan",
"Panos",
"Panthea",
"Paris",
"Pasi",
"Patroclus",
"Peadar",
"Pearson",
"Peder",
"Pedro",
"Peer",
"Pekka",
"Pelle",
"Pello",
"Per",
"Pericles",
"Perkins",
"Perseus",
"Peter",
"Petr",
"Petri",
"Petteri",
"Petya",
"Phelps",
"Phil",
"Philander",
"Philemon",
"Philip",
"Philo",
"Philomenos",
"Philostrate",
"Philotus",
"Phoenix",
"Pierce",
"Pierre",
"Pika",
"Piotr",
"Pista",
"Plato",
"Platon",
"Pluto",
"Plutus",
"Poseidon",
"Priam",
"Prometheus",
"Proteus",
"Ptolemy",
"Pyotr",
"Pyrrhus",
"Rasmus",
"Rastus",
"Rehor",
"Reko",
"Rhodes",
"Ries",
"Risto",
"Sander",
"Sanders",
"Sandor",
"Sandro",
"Sandy",
"Sanyi",
"Saunder",
"Saunders",
"Saunderson",
"Sawney",
"Seoras",
"Sesame",
"Shura",
"Simonides",
"Sisyphus",
"Socrates",
"Sofronio",
"Solinus",
"Soteria",
"Soterios",
"Spiridon",
"Stacy",
"Staffan",
"Stamos",
"Stavros",
"Steafan",
"Stefan",
"Steffen",
"Stepan",
"Stephen",
"Stevie",
"Strom",
"Symeon",
"Szczepan",
"Tadeas",
"Tadeo",
"Tahvo",
"Talos",
"Tansy",
"Tapani",
"Taras",
"Tarasios",
"Ted",
"Teddy",
"Tenney",
"Tennyson",
"Teodor",
"Teodoro",
"Teppo",
"Teuvo",
"Thad",
"Thaddeus",
"Thanases",
"Thanos",
"Theo",
"Theodore",
"Theophanes",
"Theophilus",
"Theron",
"Theseus",
"Thomas",
"Tibalt",
"Tiger",
"Tim",
"Timeus",
"Timoleon",
"Timon",
"Timoteo",
"Timothy",
"Titus",
"Tivadar",
"Tony",
"Tracy",
"Tryphon",
"Tychon",
"Tyge",
"Tymon",
"Tymoteusz",
"Tyrone",
"Ulysses",
"Uranus",
"Urian",
"Urien",
"Vander",
"Vangelis",
"Vasil",
"Vasili",
"Vasilios",
"Vilppu",
"Vitaly",
"Vitas",
"Vivar",
"Volney",
"Xander",
"Xanthus",
"Xeno",
"Xenon",
"Xenophanes",
"Xenophon",
"Xerarch",
"Xuthus",
"Xylo",
"Xylon",
"Xyst",
"Xystum",
"Xystus",
"Yannis",
"Yegor",
"Yermolai",
"Yevgeni",
"York",
"Yuri",
"Zale",
"Zander",
"Zefirino",
"Zendo",
"Zeno",
"Zenobio",
"Zenon",
"Zenos",
"Zephyr",
"Zero",
"Zeth",
"Zeus",
"Zoello",
"Zorba",
"Zosimo"]>>
<<set setup.greekSurnames to [
"Adamos",
"Aetós",
"Afroudakis",
"Agne",
"Agnes",
"Alafouzos",
"Alanis",
"Alexakis",
"Alexandris",
"Alexandropoulos",
"Alexandrou",
"Alexiadis",
"Alexiou",
"Alexopoulos",
"Alexoudis",
"Ambrosia",
"Anagnos",
"Anagnostou",
"Anastas",
"Anastasiadis",
"Anastasopoulos",
"Anastopoulos",
"Anastos",
"Andino",
"Andreadis",
"Andreas",
"Andreou",
"Andrianopoulos",
"Andris",
"Androulakis",
"Anestis",
"Angelis",
"Angelopoulos",
"Angelos",
"Anthes",
"Anthis",
"Antoni",
"Antoniadis",
"Antoniou",
"Antonopoulos",
"Apostolidis",
"Apostolos",
"Apostolou",
"Argyropoulos",
"Argyros",
"Ariti",
"Artino",
"Arvanitis",
"Asker",
"Athan",
"Athanas",
"Athanasiadis",
"Athanasiou",
"Athanasoulas",
"Athans",
"Athas",
"Avramidis",
"Axiotis",
"Bakas",
"Bakirtzis",
"Bakoyannis",
"Balaban",
"Balaska",
"Balaskas",
"Ballas",
"Balli",
"Ballis",
"Banis",
"Barba",
"Barbas",
"Barberis",
"Barlas",
"Barlos",
"Baros",
"Bella",
"Bernardakis",
"Biros",
"Booras",
"Boosalis",
"Botsaris",
"Botsis",
"Bouras",
"Buros",
"Calathes",
"Calazans",
"Callas",
"Calligaris",
"Callis",
"Caras",
"Carras",
"Cassavetes",
"Castellanos",
"Chaconas",
"Chalkias",
"Chloros",
"Cholevas",
"Chondroyannos",
"Chontos",
"Chris",
"Christakis",
"Christakos",
"Christodoulopoulos",
"Christodoulou",
"Christoforou",
"Christopoulos",
"Christos",
"Christou",
"Christoyannopoulos",
"Chronis",
"Cirillo",
"Collias",
"Comis",
"Condos",
"Constantinides",
"Constantinou",
"Contos",
"Cora",
"Cosmos",
"Cosse",
"Costas",
"Coumantaros",
"Danielopoulos",
"Danielos",
"Daskalakis",
"Delis",
"Dellis",
"Demetriou",
"Demo",
"Demopoulos",
"Demos",
"Diakos",
"Diamandis",
"Diamantopoulos",
"Dimakos",
"Dimas",
"Dimitriadis",
"Dimitriou",
"Dimitropoulos",
"Dimopoulos",
"Doukas",
"Dousmanis",
"Doxiadis",
"Dragoumis",
"Drakos",
"Drivas",
"Dukakis",
"Dukas",
"Economides",
"Economos",
"Economou",
"Eliades",
"Elias",
"Eliopoulos",
"Filo",
"Florakis",
"Floros",
"Fotakis",
"Fotilas",
"Fotiou",
"Fotopoulos",
"Fotos",
"Fourlis",
"Frangopoulos",
"Frangos",
"Gabris",
"Galanis",
"Galanos",
"Galatas",
"Galifianakis",
"Ganas",
"Ganis",
"Garis",
"Gataki",
"Gavalas",
"Gavras",
"Gavril",
"Gazis",
"Gekas",
"Georgas",
"Georgiades",
"Georgiadis",
"Georgiou",
"Georgopoulos",
"German",
"Gerou",
"Giakoumakis",
"Gianakos",
"Giannakopoulos",
"Giannopoulos",
"Gianopoulos",
"Gikas",
"Gikopoulos",
"Glaros",
"Glezos",
"Goga",
"Gogola",
"Golias",
"Gonce",
"Goulandris",
"Goulas",
"Gounaris",
"Grammatikopoulou",
"Grivas",
"Halkias",
"Hallas",
"Hanas",
"Harris",
"Hatzi",
"Hatzidakis",
"Hatziioannou",
"Hatzimichalis",
"Hatzis",
"Hero",
"Herod",
"Hondros",
"Hrisoverghi",
"Iakovou",
"Iliopoulos",
"Ioannidis",
"Ioannou",
"Iraklidis",
"Kafatos",
"Kairis",
"Kaklamanis",
"Kakos",
"Kalfas",
"Kalivas",
"Kallas",
"Kallis",
"Kalogeras",
"Kalogeropoulos",
"Kamber",
"Kanakaris",
"Kanas",
"Kanellopoulos",
"Kanelos",
"Kappas",
"Kara",
"Karahalios",
"Karakatsanis",
"Karakostas",
"Karalis",
"Karas",
"Karavitis",
"Karras",
"Katechis",
"Katopodis",
"Katrakis",
"Katsaros",
"Katsifaras",
"Kazan",
"Kefalas",
"Kefalogiannis",
"Kellis",
"Kiriakidis",
"Kokes",
"Kokkinakis",
"Kokolakis",
"Kolettis",
"Kollias",
"Kondos",
"Kondylis",
"Konstantinidis",
"Konstantinopolites",
"Konstantinou",
"Konstantopoulos",
"Kontogouris",
"Kontos",
"Korba",
"Kordolaimi",
"Kormos",
"Kosko",
"Kosta",
"Kostas",
"Kostopoulos",
"Kotas",
"Kotzias",
"Koufos",
"Koundouros",
"Kourakis",
"Kouris",
"Koutsis",
"Koutsopoulos",
"Krestenitis",
"Kriezis",
"Kritikos",
"Kyrgios",
"Kyriakou",
"Kyriazis",
"Kyrkos",
"Labropoulos",
"Ladas",
"Lagana",
"Lagos",
"Lagoudakis",
"Lambrakis",
"Lambros",
"Lampros",
"Laskaris",
"Lasko",
"Latsis",
"Lazos",
"Leandros",
"Leichoudes",
"Lekas",
"Lekkas",
"Leon",
"Leos",
"Leva",
"Leventis",
"Levidis",
"Liakos",
"Lias",
"Lillis",
"Linard",
"Liourdis",
"Livas",
"Logo",
"Logothetis",
"Lois",
"Loris",
"Louganis",
"Louis",
"Loukanis",
"Loukas",
"Loverdos",
"Lykaios",
"Macris",
"Magoulas",
"Maheras",
"Maimonides",
"Makos",
"Makris",
"Makriyannis",
"Mallas",
"Mandrapilias",
"Manetas",
"Mangas",
"Maniatis",
"Manikas",
"Manis",
"Manolas",
"Manolis",
"Manos",
"Manousakis",
"Manousos",
"Mantalos",
"Mantzaris",
"Mantzios",
"Maragos",
"Marangos",
"Maras",
"Mardas",
"Margaritis",
"Marinakis",
"Marinos",
"Maris",
"Markakis",
"Markides",
"Markopoulos",
"Markos",
"Martinos",
"Martis",
"Masalis",
"Mate",
"Mates",
"Matis",
"Matraxia",
"Matsouka",
"Matsoukas",
"Mattas",
"Matthias",
"Matthiou",
"Mavridis",
"Mavros",
"Mega",
"Melis",
"Mellas",
"Mellis",
"Mena",
"Metaxas",
"Metro",
"Miaoulis",
"Michaelides",
"Michail",
"Michailidis",
"Michalidis",
"Michalos",
"Michel",
"Mihal",
"Mikos",
"Milas",
"Milonas",
"Mina",
"Minas",
"Minga",
"Mires",
"Miron",
"Misko",
"Mitropoulos",
"Mitsopoulos",
"Mitsotakis",
"Mitzou",
"Mola",
"Moraitis",
"Moralis",
"Moros",
"Moustakas",
"Moysiadis",
"Mula",
"Mundis",
"Mylonas",
"Myron",
"Nafpliotis",
"Nakos",
"Nanos",
"Nasso",
"Nephus",
"Nerantzis",
"Nevrakis",
"Nicolaides",
"Nicolaou",
"Nicoli",
"Nicolo",
"Nikas",
"Nikitas",
"Nikolaidis",
"Nikolaou",
"Nikolas",
"Nikolopoulos",
"Nikoloudis",
"Nini",
"Nino",
"Nomikos",
"Notaras",
"Oikonomopoulos",
"Oikonomou",
"Onasis",
"Orologas",
"Othonos",
"Pagonis",
"Palas",
"Pallas",
"Pallis",
"Panagakos",
"Panagiotidis",
"Panagiotopoulos",
"Panagopoulos",
"Panagos",
"Panas",
"Panayiotou",
"Panos",
"Panousis",
"Pantazis",
"Papa",
"Papachristodoulopoulos",
"Papachristos",
"Papadakis",
"Papadatos",
"Papademos",
"Papadiamantopoulos",
"Papadimitriou",
"Papadopoulos",
"Papageorgiou",
"Papageorgopoulos",
"Papagiannis",
"Papaioannou",
"Papajohn",
"Papakonstantinou",
"Papamichael",
"Papanastasiou",
"Papandreou",
"Papanikolaou",
"Papantoniou",
"Papapostolou",
"Papas",
"Papathanasiou",
"Papatonis",
"Papazoglou",
"Papoulias",
"Pappas",
"Paraschos",
"Paraskevas",
"Paraskevopoulos",
"Paschalidis",
"Patera",
"Patras",
"Paules",
"Paulos",
"Pavlides",
"Pavlidis",
"Pavlis",
"Pavlopoulos",
"Pavlou",
"Penna",
"Pepi",
"Peri",
"Peris",
"Perris",
"Perro",
"Persopoulos",
"Petimezas",
"Petinos",
"Petrakis",
"Petralia",
"Petras",
"Petrides",
"Petridis",
"Petro",
"Petropoulos",
"Petros",
"Petrou",
"Philippidis",
"Pipes",
"Polites",
"Politis",
"Poulos",
"Primo",
"Protopapas",
"Psaltis",
"Psomas",
"Pulos",
"Rallis",
"Raptis",
"Raskopoulos",
"Regas",
"Rella",
"Remes",
"Remis",
"Rigas",
"Rines",
"Roda",
"Rodi",
"Rodia",
"Rodis",
"Rodocanachi",
"Rokos",
"Romanos",
"Ronda",
"Rondo",
"Rosi",
"Rosso",
"Rota",
"Roubanis",
"Rouphos",
"Rousopoulos",
"Roussopoulos",
"Roussos",
"Rubis",
"Sagona",
"Sakellaridis",
"Sakellarios",
"Sakkari",
"Salis",
"Sallas",
"Sallis",
"Samaras",
"Sanna",
"Sarantos",
"Sarkis",
"Sarris",
"Sava",
"Savalas",
"Savas",
"Savva",
"Savvas",
"Scala",
"Schinas",
"Selinofoto",
"Servopoulos",
"Sgouros",
"Sica",
"Sideris",
"Sifakis",
"Simopoulos",
"Simos",
"Siopis",
"Sisinis",
"Siska",
"Sisko",
"Skarlatos",
"Skourletis",
"Soter",
"Sotir",
"Sotiropoulos",
"Soulis",
"Spanakos",
"Spanos",
"Speros",
"Spheeris",
"Spiliotopoulos",
"Spiros",
"Spyropoulos",
"Stamas",
"Stamatis",
"Stamatopoulos",
"Stamos",
"Stanis",
"Stasinopoulos",
"Stathakis",
"Stathis",
"Stathopoulos",
"Stathos",
"Stavridis",
"Stavropoulos",
"Stavros",
"Stavrou",
"Stefanopoulos",
"Stephanides",
"Stephanopoulos",
"Stratigos",
"Stratis",
"Straton",
"Stratos",
"Tadros",
"Takes",
"Taskasaplidis",
"Tassi",
"Tasso",
"Tavoularis",
"Teresi",
"Terzi",
"Terzis",
"Thanos",
"Theodorakis",
"Theodoridis",
"Theodoropoulos",
"Theodorou",
"Thoma",
"Tocci",
"Toles",
"Tomaras",
"Tombras",
"Toto",
"Trakas",
"Triantafyllou",
"Tripi",
"Tsakalidis",
"Tsakalotos",
"Tsakiris",
"Tsakonas",
"Tsaldaris",
"Tsamis",
"Tsaoussis",
"Tsekrekos",
"Tsitak",
"Tsitsipas",
"Tzavaras",
"Valaoritis",
"Valavanis",
"Valis",
"Vallas",
"Valli",
"Vallis",
"Vardinogiannis",
"Varela",
"Vasco",
"Vasil",
"Vasilakakis",
"Vasilakis",
"Vasileiou",
"Vasiliadis",
"Vasiliou",
"Vasilopoulos",
"Vassilakis",
"Vassos",
"Velis",
"Venizelos",
"Vgenopoulos",
"Vidales",
"Vitalis",
"Vlachodimos",
"Vlachopoulos",
"Vlachos",
"Vlahakis",
"Vlahos",
"Vlasopoulos",
"Vokos",
"Volikakis",
"Voskopoulos",
"Votsis",
"Vougiouklakis",
"Voulgaris",
"Voulgaropoulos",
"Vovos",
"Vranas",
"Vrettos",
"Xanthopoulos",
"Xanthos",
"Xenakis",
"Xenos",
"Xiphias",
"Xydakis",
"Yannakakis",
"Yiannopoulos",
"Zafeiriou",
"Zaimis",
"Zenon",
"Zervas",
"Zervos",
"Zika",
"Zochonis",
"Zografos"]>>
<<set setup.greekFemaleFirstnames to [
"Acantha",
"Adara",
"Adelpha",
"Adrienne",
"Aegle",
"Afrodite",
"Agafya",
"Agape",
"Agata",
"Agatha",
"Agda",
"Aggie",
"Aglaia",
"Agnes",
"Agneta",
"Agnete",
"Agnetha",
"Agnieszka",
"Agot",
"Agota",
"Agueda",
"Aileen",
"Alcina",
"Aldora",
"Alecta",
"Alecto",
"Alejandra",
"Alena",
"Alessa",
"Alessandra",
"Aleta",
"Alethea",
"Alex",
"Alexa",
"Alexandra",
"Alexis",
"Alice",
"Alida",
"Alisha",
"Alixia",
"Althea",
"Aludra",
"Alyona",
"Alyx",
"Amara",
"Ambrosia",
"Ambrosine",
"Amethyst",
"Aminta",
"Amphitrite",
"Anastasia",
"Anastazie",
"Anastazja",
"Andela",
"Andrea",
"Andreia",
"Andrina",
"Andromache",
"Andromeda",
"Andy",
"Andzelika",
"Anfisa",
"Angel",
"Angela",
"Angelica",
"Angelina",
"Angelique",
"Angie",
"Angyalka",
"Aniela",
"Anielka",
"Annis",
"Anstice",
"Anthea",
"Antigone",
"Antonia",
"Anysia",
"Aphrodite",
"Apus",
"Arachne",
"Arali",
"Aretha",
"Ariadne",
"Ariana",
"Arina",
"Arissa",
"Artemia",
"Artemis",
"Aspasia",
"Astra",
"Astrid",
"Athena",
"Atropos",
"Aune",
"Aurianna",
"Aurora",
"Avel",
"Azalea",
"Babs",
"Bara",
"Barabal",
"Barbara",
"Barbie",
"Barbora",
"Barbra",
"Barbro",
"Basalt",
"Basia",
"Basilia",
"Basilissa",
"Berenice",
"Bernice",
"Bloodstone",
"Bobbie",
"Borbala",
"Brisa",
"Bronte",
"Bryony",
"Caitlin",
"Caitriona",
"Cajsa",
"Calandra",
"Calantha",
"Calanthe",
"Calista",
"Calla",
"Calliope",
"Candace",
"Candra",
"Carin",
"Carina",
"Caris",
"Carisa",
"Carissa",
"Cassandra",
"Cassie",
"Cassiopeia",
"Catalina",
"Catherine",
"Catia",
"Catrina",
"Catriona",
"Celandia",
"Cerelia",
"Chalcedony",
"Charis",
"Charisma",
"Charissa",
"Charmaine",
"Chloe",
"Chris",
"Christina",
"Chrysanthe",
"Chryssa",
"Chrystal",
"Cindy",
"Cinnabar",
"Cintia",
"Cleo",
"Cleopatra",
"Clio",
"Cloe",
"Cloris",
"Clotho",
"Colette",
"Cora",
"Coral",
"Coralie",
"Corinna",
"Cosima",
"Cressida",
"Crystal",
"Cybill",
"Cyd",
"Cynthia",
"Damaris",
"Damia",
"Damiana",
"Danae",
"Daphne",
"Daria",
"Darja",
"Daryn",
"Dasha",
"Dea",
"Delbin",
"Delia",
"Della",
"Delphina",
"Delphine",
"Delta",
"Demetria",
"Demi",
"Denisa",
"Denise",
"Desdemona",
"Desma",
"Despina",
"Diamond",
"Diantha",
"Dike",
"Dionisia",
"Dionne",
"Dionysia",
"Diotama",
"Docia",
"Dolly",
"Dora",
"Dorcas",
"Doreen",
"Dorete",
"Doria",
"Dorian",
"Dorika",
"Dorinda",
"Doris",
"Dorit",
"Dorita",
"Dorota",
"Doroteia",
"Dorothy",
"Dorottya",
"Dorrit",
"Dorte",
"Dottie",
"Drea",
"Drew",
"Drucilla",
"Dysis",
"Ebony",
"Echo",
"Effie",
"Efigenia",
"Eileen",
"Eilidh",
"Eilionoir",
"Eireen",
"Elaina",
"Elaine",
"Elani",
"Eleanor",
"Electa",
"Electra",
"Elida",
"Eliina",
"Elin",
"Elina",
"Elke",
"Ella",
"Ellen",
"Ellie",
"Ellinor",
"Elma",
"Elodie",
"Emerald",
"Eos",
"Eppie",
"Erasma",
"Eris",
"Esmeralda",
"Estefania",
"Ethereal",
"Etiennette",
"Eudora",
"Eugenia",
"Eulalia",
"Eunice",
"Eunika",
"Euphemia",
"Euphrosyne",
"Eurydice",
"Euterpe",
"Evadne",
"Evangeline",
"Febe",
"Fedora",
"Filipina",
"Filippa",
"Filmena",
"Filomena",
"Frona",
"Gaea",
"Gaia",
"Gala",
"Galina",
"Gelasia",
"Gemini",
"Genesis",
"Genie",
"Gennadiya",
"Georgette",
"Georgia",
"Georgina",
"Giacinta",
"Greer",
"Greet",
"Greetje",
"Greta",
"Gretchen",
"Grete",
"Griet",
"Gyorgyi",
"Gyorgyike",
"Halina",
"Harmony",
"Hebe",
"Hecate",
"Hecuba",
"Heleentje",
"Helen",
"Helena",
"Hera",
"Hermia",
"Hermione",
"Hero",
"Hestia",
"Hilary",
"Hippolyta",
"Hyacinth",
"Hydra",
"Hypatia",
"Ianthe",
"Iines",
"Ileana",
"Ilena",
"Ilene",
"Ili",
"Ilka",
"Ilona",
"Indigo",
"Ines",
"Iole",
"Iolite",
"Iona",
"Ione",
"Iphigenia",
"Iren",
"Irena",
"Irene",
"Iria",
"Irina",
"Irinushka",
"Iris",
"Irja",
"Isadora",
"Isidore",
"Jacey",
"Jacinta",
"Jagienka",
"Jagna",
"Jagusia",
"Jakayla",
"Jekaterina",
"Jelena",
"Jirina",
"Jolanta",
"Jordy",
"Jorie",
"Jorja",
"Kaarina",
"Kacia",
"Kaethe",
"Kaia",
"Kaija",
"Kairi",
"Kairos",
"Kaisa",
"Kaj",
"Kajsa",
"Kakalina",
"Kalena",
"Kaley",
"Kali",
"Kalidas",
"Kalika",
"Kalista",
"Kalli",
"Kalliope",
"Kallista",
"Kalonice",
"Kalyca",
"Kanchana",
"Kandace",
"Kara",
"Karana",
"Karen",
"Kari",
"Karin",
"Karina",
"Karis",
"Karissa",
"Karlyn",
"Kasandra",
"Kasia",
"Kassandra",
"Kata",
"Katalin",
"Katalinka",
"Katariina",
"Katarina",
"Katarzyna",
"Kate",
"Katelijne",
"Katelyn",
"Katerina",
"Katherine",
"Kathleen",
"Kathy",
"Kati",
"Katina",
"Katka",
"Kato",
"Katri",
"Katrien",
"Katrina",
"Katrine",
"Katya",
"Kay",
"Kayla",
"Kaylee",
"Kekepania",
"Khina",
"Kineta",
"Kirsten",
"Kitti",
"Kitty",
"Klasina",
"Kolina",
"Kora",
"Koren",
"Korina",
"Kosma",
"Kristen",
"Kristi",
"Kristina",
"Kristine",
"Kristy",
"Kristyn",
"Krystal",
"Krysten",
"Krystina",
"Kseniya",
"Kynthia",
"Kyra",
"Kyrene",
"Kyria",
"Lacy",
"Lali",
"Laney",
"Lara",
"Lareina",
"Laria",
"Larina",
"Larisa",
"Larissa",
"Lasthenia",
"Latona",
"Layna",
"Leandra",
"Leda",
"Ledell",
"Leena",
"Lenka",
"Lenore",
"Leona",
"Leonor",
"Leonora",
"Leontine",
"Lesya",
"Leta",
"Letha",
"Lethia",
"Lexi",
"Lexie",
"Lidia",
"Lidka",
"Lidochka",
"Lieke",
"Lilika",
"Lina",
"Linore",
"Litsa",
"Livana",
"Livvy",
"Loida",
"Lois",
"Lotus",
"Lyanne",
"Lycorida",
"Lycoris",
"Lydia",
"Lydie",
"Lykaios",
"Lyra",
"Lyric",
"Lyris",
"Lysandra",
"Lyydia",
"Lyyti",
"Maarit",
"Macaria",
"Madalena",
"Madelia",
"Madeline",
"Madge",
"Maeve",
"Magan",
"Magdalen",
"Maggie",
"Maia",
"Mairead",
"Maisie",
"Mala",
"Malissa",
"Mamie",
"Mara",
"Margaret",
"Margareta",
"Margarida",
"Marge",
"Margit",
"Margita",
"Margot",
"Margrete",
"Marigold",
"Marilee",
"Marit",
"Marita",
"Marjorie",
"Marketa",
"Marlene",
"Marmara",
"Maya",
"Mazie",
"Meda",
"Medea",
"Medora",
"Megan",
"Megara",
"Mel",
"Melanctha",
"Melanie",
"Melba",
"Melenna",
"Melia",
"Melika",
"Melina",
"Melinda",
"Melissa",
"Melitta",
"Melody",
"Melora",
"Melpomene",
"Merete",
"Meta",
"Mette",
"Mindy",
"Minta",
"Missy",
"Mnemosyne",
"Mona",
"Monica",
"Moyna",
"Muse",
"Myda",
"Myrtle",
"Naia",
"Naida",
"Naiyah",
"Narcissa",
"Narella",
"Nastasya",
"Natasha",
"Nelda",
"Nell",
"Nellie",
"Nellis",
"Nelly",
"Nemesis",
"Neola",
"Neoma",
"Nephele",
"Nereida",
"Nerin",
"Nerina",
"Nerissa",
"Nes",
"Neske",
"Neysa",
"Nichole",
"Nicia",
"Nicki",
"Nicky",
"Nicolasa",
"Nicole",
"Nicolette",
"Nicoline",
"Nika",
"Nike",
"Nikita",
"Nikki",
"Nikol",
"Nikola",
"Nikolett",
"Niobe",
"Nitsa",
"Noire",
"Nonie",
"Noor",
"Noortje",
"Nora",
"Nyla",
"Nysa",
"Nyssa",
"Nyx",
"Obelia",
"Oceana",
"Odea",
"Odessa",
"Ofelia",
"Oksana",
"Olalla",
"Olena",
"Olympia",
"Omega",
"Onyx",
"Ophelia",
"Ophira",
"Orea",
"Oriana",
"Padgett",
"Pallas",
"Pam",
"Pamela",
"Pandora",
"Panphila",
"Panthea",
"Paris",
"Parthenia",
"Peggy",
"Peigi",
"Pelagia",
"Penelope",
"Penny",
"Persis",
"Peta",
"Petra",
"Petrina",
"Phaedra",
"Phedra",
"Philadelphia",
"Philana",
"Philippa",
"Philomena",
"Phoebe",
"Phoenix",
"Phyllis",
"Pirene",
"Prisma",
"Psyche",
"Ptolema",
"Pyhrrha",
"Pyrena",
"Pythia",
"Raisa",
"Raissa",
"Rasia",
"Reatha",
"Reeta",
"Rene",
"Ressie",
"Rhea",
"Rhoda",
"Rhodanthe",
"Rita",
"Rizpah",
"Saba",
"Sandra",
"Sandrin",
"Sandrine",
"Sandy",
"Sapphira",
"Sappho",
"Saundra",
"Seema",
"Selena",
"Selene",
"Selina",
"Sema",
"Senga",
"Senja",
"Shalonda",
"Sharmaine",
"Sherise",
"Shura",
"Sibley",
"Sibyl",
"Sindy",
"Sirena",
"Sofi",
"Sohvi",
"Sondra",
"Sonia",
"Sophia",
"Sophie",
"Sophronia",
"Spirituality",
"Spodumene",
"Stacia",
"Stacy",
"Stasya",
"Stefania",
"Steffi",
"Stephaney",
"Stephanie",
"Stesha",
"Stevie",
"Sybella",
"Sybil",
"Syna",
"Syntyche",
"Szandra",
"Tabitha",
"Talia",
"Talieya",
"Taliyah",
"Tallya",
"Tamesis",
"Tangela",
"Tanith",
"Tansy",
"Tarja",
"Taryn",
"Tasha",
"Tasia",
"Teca",
"Tedra",
"Teigra",
"Tekla",
"Telma",
"Tennie",
"Terentia",
"Terese",
"Teresinha",
"Terez",
"Tereza",
"Terezia",
"Teri",
"Terpsichore",
"Terri",
"Tess",
"Tessa",
"Thaddea",
"Thais",
"Thaisa",
"Thalassa",
"Thalia",
"Than",
"Thea",
"Theda",
"Thekla",
"Thelma",
"Themis",
"Theodora",
"Theodosia",
"Theola",
"Theone",
"Theophania",
"Theophilia",
"Thera",
"Theresa",
"Thisbe",
"Thomasa",
"Thracia",
"Thyra",
"Tiana",
"Tiara",
"Tienette",
"Tiffany",
"Timandra",
"Timothea",
"Titania",
"Titian",
"Tomai",
"Tona",
"Topaz",
"Treasure",
"Tresa",
"Tressa",
"Triana",
"Trifine",
"Trijntje",
"Trina",
"Trine",
"Tryna",
"Tryphena",
"Tryphosa",
"Ulyssa",
"Unice",
"Urania",
"Uriana",
"Vanessa",
"Varvara",
"Varya",
"Vasiliki",
"Vasilisa",
"Velma",
"Venus",
"Vitaliya",
"Voleta",
"Xandra",
"Xandria",
"Xandy",
"Xantha",
"Xanthe",
"Xenia",
"Xenobia",
"Xianthippe",
"Xylia",
"Xylona",
"Yekaterina",
"Yelena",
"Yevgeniya",
"Yolanda",
"Yolie",
"Zagros",
"Zale",
"Zanaide",
"Zandra",
"Zanita",
"Zanthe",
"Zebina",
"Zelia",
"Zena",
"Zenaida",
"Zenaide",
"Zenia",
"Zenobia",
"Zenon",
"Zera",
"Zeta",
"Zeuti",
"Zeva",
"Zina",
"Zinaida",
"Zinovia",
"Zoe",
"Zona",
"Zosia",
"Zosima",
"Zowie",
"Zoya",
"Zsofia",
"Zsofika"]>>
<<set setup.secretMaleFirstnames to ["Secret"]>>
<<set setup.secretSurnames to [" "]>>
<<set setup.secretFemaleFirstnames to ["Secret"]>>
<<set setup.scottishMaleFirstnames to ["Scottish Bob Placeholder",
"Placeholder Joe"]>>
<<set setup.scottishSurnames to ["Placeholder Bob",
"Placeholder Joe"]>>
<<set setup.scottishFemaleFirstnames to ["Placeholder Bob",
"Placeholder Joe"]>>
<<set setup.africanMaleFirstnames to [
"Aasir",
"Abbo",
"Abdalah",
"Abdalala",
"Abdalalim",
"Abdalla",
"Abdi",
"Abdou",
"Abdu",
"Abdulmuiz",
"Abdulkareem",
"Abdulkhaaliq",
"Abdullateef",
"Abdulmateen",
"Abdulraheem",
"Abdulrahmaan",
"Abdulraouf",
"Abdulrazaaq",
"Abdulsaboor",
"Abdultawaab",
"Abdulwaahid",
"Abdulwahaab",
"Abedi",
"Abeer",
"Abimbola",
"Abiola",
"Abioye",
"Absko",
"Abuchi",
"Abulmughayyis",
"Achebe",
"Addo",
"Ade",
"Adeben",
"Adebowale",
"Ademola",
"Adetokunbo",
"Adisa",
"Adom",
"Adric",
"Adwin",
"Afe",
"Afolabi",
"Afram",
"Africa",
"Agu",
"Ahanti",
"Ajahni",
"Ajaka",
"Ajala",
"Ajani",
"Akachi",
"Akhyar",
"Akuchi",
"Akuji",
"Alake",
"Amare",
"Amari",
"Anane",
"Andwele",
"Arali",
"Armani",
"Asante",
"Ato",
"Atu",
"Auni",
"Ayanda",
"Ayo",
"Ayodele",
"Ayomide",
"Ayotunde",
"Ayzize",
"Baako",
"Babajide",
"Babatunde",
"Bakari",
"Bandile",
"Banji",
"Barack",
"Barasa",
"Barke",
"Bayo",
"Belay",
"Bello",
"Bem",
"Berko",
"Biko",
"Biton",
"Bobo",
"Boipelo",
"Bokamoso",
"Bomani",
"Bongani",
"Bosede",
"Buru",
"Camar",
"Camarsa",
"Carrizoa",
"Cayman",
"Chacha",
"Chaga",
"Chata",
"Chege",
"Chi",
"Chiamaka",
"Chiazam",
"Chibueze",
"Chibuzo",
"Chidhatma",
"Chidi",
"Chidike",
"Chidubem",
"Chiedozie",
"Chike",
"Chikelu",
"Chikere",
"Chikodi",
"Chilemba",
"Chima",
"Chimalsi",
"Chimelu",
"Chitundu",
"Chiumbo",
"Chuks",
"Chukwuemeka",
"Clevon",
"Dabir",
"Dada",
"Dakarai",
"Dakari",
"Daktari",
"Damisi",
"Daquan",
"Darweshi",
"Davion",
"Davu",
"Dawit",
"Dayo",
"Deandre",
"Deion",
"Deiondre",
"Dele",
"Demarco",
"Dembe",
"Demond",
"Denzel",
"Deogracia",
"Deon",
"Deontay",
"Deonte",
"Desta",
"Dewayne",
"Diallo",
"Diello",
"Dikembe",
"Dion",
"Duante",
"Dubaku",
"Dubem",
"Duka",
"Dume",
"Dumi",
"Ebele",
"Ebi",
"Eega",
"Ekene",
"Ekundayo",
"Elon",
"Emeka",
"Emem",
"Emene",
"Enam",
"Enzokuhle",
"Essien",
"Etemaad",
"Eze",
"Fadhili",
"Fahmeeb",
"Faraji",
"Farhani",
"Fariji",
"Fehed",
"Femi",
"Feruzi",
"Feye",
"Firash",
"Firhun",
"Folami",
"Fynn",
"Gacoki",
"Gakere",
"Gakuru",
"Gamba",
"Gatete",
"Gathee",
"Gathii",
"Gatimu",
"Gazali",
"Genet",
"Geteye",
"Ghadhanfar",
"Ghana",
"Ghanapriya",
"Gichinga",
"Gicicio",
"Gikuyu",
"Gimbya",
"Githinji",
"Gitonga",
"Gogana",
"Goredenna",
"Gother",
"Guban",
"Gucauno",
"Gulussa",
"Gure",
"Haadhir",
"Haba",
"Haider",
"Haile",
"Hajari",
"Halif",
"Harbel",
"Harif",
"Harmalah",
"Haruni",
"Hasani",
"Hekima",
"Himayat",
"Huba",
"Hubaab",
"Hubab",
"Ibeamaka",
"Imamu",
"Imari",
"Jaali",
"Jabali",
"Jabari",
"Jabilo",
"Jabulani",
"Jaheem",
"Jaheim",
"Jahi",
"Jahiem",
"Jahir",
"Jaja",
"Jali",
"Jamar",
"Jawara",
"Jayvyn",
"Jaz",
"Jela",
"Jelaluddin",
"Jelani",
"Jengo",
"Jenue",
"Jettie",
"Jevonte",
"Jimiyu",
"Jioni",
"Jira",
"Jojo",
"Jomo",
"Jonbenet",
"Juji",
"Juma",
"Jumah",
"Jumoke",
"Junior",
"Juwan",
"Juwaun",
"Kabili",
"Kabonero",
"Kabonesa",
"Kadeem",
"Kafu",
"Kaikara",
"Kaikura",
"Kaleb",
"Kamau",
"Kame",
"Kamogelo",
"Kanelo",
"Kanye",
"Kasi",
"Katlego",
"Katungi",
"Kayen",
"Kayode",
"Kayonga",
"Kazi",
"Keanjaho",
"Keb",
"Keita",
"Keldon",
"Kendi",
"Kendis",
"Kentay",
"Kenyi",
"Keshawn",
"Kesia",
"Keyon",
"Khalon",
"Khamari",
"Khari",
"Khayone",
"Kiho",
"Kijana",
"Kijani",
"Kimoni",
"Kimotho",
"Kinfe",
"Kione",
"Kirabo",
"Kiros",
"Kitoko",
"Kofi",
"Kojo",
"Kosi",
"Kungawo",
"Kuron",
"Kwabena",
"Kwadwo",
"Kwame",
"Kwamin",
"Kwanza",
"Kwau",
"Kyan",
"Kyrone",
"Lado",
"Laken",
"Lakista",
"Lamech",
"Laquan",
"Lavaughn",
"Lebron",
"Leeto",
"Lekan",
"Lemma",
"Lencho",
"Lethabo",
"Limba",
"Lishan",
"Lisimba",
"Loba",
"Lolonyo",
"Lolovivi",
"Lonan",
"Lubanzi",
"Ludacris",
"Lugono",
"Luister",
"Luthando",
"Mablevi",
"Mahdi",
"Maitho",
"Makalo",
"Makena",
"Malomo",
"Mandela",
"Mandla",
"Manu",
"Manute",
"Marques",
"Masego",
"Mashaka",
"Mashawn",
"Mbwana",
"Mejdan",
"Melokuhle",
"Mensa",
"Mewelde",
"Mhina",
"Mikenna",
"Milandu",
"Mirembe",
"Miyanda",
"Montraie",
"Morathi",
"Mosi",
"Mpasa",
"Mpenda",
"Mpho",
"Mukami",
"Mykelti",
"Naaib",
"Naaji",
"Naashaad",
"Naasi",
"Nabeh",
"Nabulung",
"Naeem",
"Naftali",
"Naiser",
"Nanji",
"Napoleon",
"Naserian",
"Nathaar",
"Natine",
"Natori",
"Natoya",
"Ndamukong",
"Ndwiga",
"Neo",
"Ngozi",
"Nnamdi",
"Nuru",
"Nwa",
"Nyack",
"Nzinga",
"Obasi",
"Obi",
"Obiajulu",
"Obuya",
"Ochieng",
"Odikinyi",
"Odo",
"Odongo",
"Odour",
"Oghenerioborue",
"Ohon",
"Oja",
"Ojwang",
"Okal",
"Okapi",
"Okello",
"Okeyo",
"Okoth",
"Olajuwan",
"Olamide",
"Olamilekan",
"Olu",
"Olufemi",
"Olufunke",
"Oluoch",
"Oluyomi",
"Omariba",
"Omondi",
"Omwancha",
"Onaedo",
"Onkwani",
"Ontibile",
"Onyeka",
"Onyekachi",
"Opiyo",
"Oratilwe",
"Oringo",
"Orma",
"Osogo",
"Othenio",
"Othiambo",
"Otieno",
"Owiti",
"Owuor",
"Paki",
"Paulo",
"Peabo",
"Penda",
"Phornello",
"Pili",
"Polo",
"Pretoria",
"Qani",
"Quaashie",
"Quaddus",
"Quadrees",
"Quannell",
"Quarren",
"Quashawn",
"Quintavius",
"Quoitrel",
"Rael",
"Rafiki",
"Raimi",
"Raimy",
"Rashidi",
"Rashon",
"Rayle",
"Razi",
"Riitho",
"Roho",
"Roshaun",
"Ruguru",
"Ruhiu",
"Runako",
"Russom",
"Rutendo",
"Sadik",
"Safari",
"Salim",
"Sanga",
"Saran",
"Sarki",
"Seghen",
"Selas",
"Selassie",
"Senwe",
"Shange",
"Shaquan",
"Shaquille",
"Shevon",
"Shontae",
"Simba",
"Sindhile",
"Sisi",
"Siyabonga",
"Sokoro",
"Sondo",
"Sudi",
"Sulaiman",
"Sulayman",
"Tabansi",
"Tabari",
"Tadelesh",
"Tafadhdhal",
"Tafadzwa",
"Tafari",
"Tahir",
"Talib",
"Tamarius",
"Tambia",
"Tanisha",
"Tanishia",
"Tano",
"Tatenda",
"Tavarius",
"Tavon",
"Tedros",
"Tefo",
"Tegama",
"Tene",
"Tenen",
"Tennant",
"Teshi",
"Tevaughn",
"Tevin",
"Thabiti",
"Thabo",
"Thandiwe",
"Thato",
"Thulani",
"Tiassale",
"Tiwa",
"Tokunbo",
"Toure",
"Trory",
"Tuma",
"Tumaini",
"Tumelo",
"Tumo",
"Tuwile",
"Tyrell",
"Uba",
"Ubanwa",
"Udenwa",
"Ulan",
"Uland",
"Umi",
"Useni",
"Usi",
"Uzoma",
"Uzondu",
"Vandwon",
"Vashon",
"Veltry",
"Verlyn",
"Voshon",
"Vul",
"Wachiru",
"Waithaka",
"Waitimu",
"Waiyaki",
"Wamai",
"Wambua",
"Wamugunda",
"Wamukota",
"Wamwarav",
"Wangombe",
"Wangondu",
"Wanjala",
"Wanjohi",
"Waruhiu",
"Warui",
"Wasaki",
"Waweru",
"Wekesa",
"Xayvion",
"Xhosas",
"Xyshaun",
"Yafeu",
"Yaro",
"Yobachi",
"Zaid",
"Zaire",
"Zareb",
"Zashawn",
"Zuberi",
"Zula"]>>
<<set setup.africanSurnames to [
"Abara",
"Abebe",
"Abimbola",
"Abiodun",
"Abioye",
"Acheampong",
"Achebe",
"Adebayo",
"Adebisi",
"Adebowale",
"Adegoke",
"Adekunle",
"Adelakun",
"Adeleke",
"Ademola",
"Adesina",
"Adesiyan",
"Adeyemi",
"Adisa",
"Afia",
"Afolabi",
"Afolayan",
"Agrinya",
"Agu",
"Aguta",
"Agwuegbo",
"Akinjide",
"Akintola",
"Akinyemi",
"Akpabio",
"Aku",
"Alaneme",
"Alasa",
"Alioune",
"Amaechi",
"Amaike",
"Ameziane",
"Anenih",
"Aniefuna",
"Anotidaishe",
"Apara",
"Arendse",
"Asaju",
"Awolowo",
"Ayodele",
"Ba",
"Babangida",
"Babatunde",
"Bah",
"Ballo",
"Bankole",
"Banmeke",
"Biobaku",
"Botha",
"Buhle",
"Chamapiwa",
"Chidozie",
"Chidubem",
"Chuke",
"Chukwunyelu",
"Cisse",
"Contee",
"Conteh",
"Diallo",
"Dogo",
"Eesuola",
"Egebe",
"Eke",
"Ele",
"Emem",
"Etienam",
"Falade",
"Fall",
"Folorunsho",
"Furaha",
"Gcobani",
"Gowon",
"Idowu",
"Igbinedion",
"Igwe",
"Ihejirika",
"Jelani",
"Kamau",
"Kanye",
"Kariuki",
"Kayode",
"Keita",
"Kenyatta",
"Kikelomo",
"Kone",
"Ladipo",
"Maina",
"Mensah",
"Mmeremikwu",
"Mwanajuma",
"Ndiaye",
"Nenge",
"Nnadi",
"Nnamani",
"Nwachukwu",
"Nwadike",
"Nwangi",
"Nwosu",
"Obama",
"Obi",
"Obiakolam",
"Okafor",
"Okeke",
"Okiro",
"Okonkwo",
"Okorie",
"Okoro",
"Okoye",
"Okpara",
"Okusanya",
"Oladele",
"Oladoyinbo",
"Olanrewaju",
"Olatunji",
"Olayinka",
"Olowe",
"Oluwusi",
"Omenma",
"Omenuko",
"Onai",
"Onyeneme",
"Onyilogwu",
"Opeyemi",
"Orji",
"Osei",
"Otieno",
"Otueome",
"Owusu",
"Ọyáwálé",
"Oyekan",
"Oyinlola",
"Popoola",
"Pretorius",
"Sall",
"Sane",
"Sarpong",
"Sarr",
"Selassie",
"Sesay",
"Sow",
"Sy",
"Temitope",
"Tersoo",
"Toure",
"Traore",
"Turay",
"Uduike",
"Umburter",
"Yeboah",
"Zadzisai",
"Zivai"]>>
<<set setup.africanFemaleFirstnames to [
"Aba",
"Abana",
"Abeba",
"Abena",
"Abeni",
"Abiba",
"Abimbola",
"Abiona",
"Abla",
"Abmaba",
"Abraha",
"Absco",
"Abuya",
"Achebe",
"Achieng",
"Adabelle",
"Adaeh",
"Adamma",
"Adana",
"Adanne",
"Addiah",
"Adebola",
"Adebowale",
"Adenike",
"Adeola",
"Adhiambo",
"Adhra",
"Adilah",
"Adjoa",
"Adongo",
"Adwin",
"Affrica",
"Afi",
"Afia",
"Afiya",
"Afua",
"Ahanti",
"Ahnika",
"Aissa",
"Aiysha",
"Ajua",
"Akachi",
"Akello",
"Akeyo",
"Akia",
"Akinyi",
"Akosua",
"Akua",
"Akuchi",
"Aluna",
"Aluoch",
"Ama",
"Amahle",
"Amaka",
"Amandla",
"Amara",
"Amarachukwu",
"Amare",
"Amari",
"Amne",
"Amogelang",
"Amondi",
"Amurta",
"Anaya",
"Angweng",
"Anyango",
"Apiyo",
"Armani",
"Arogo",
"Arusi",
"Arziki",
"Asabi",
"Asha",
"Ashaki",
"Ashanti",
"Asis",
"Athiambo",
"Atieno",
"Avongara",
"Awino",
"Awo",
"Ayah",
"Ayana",
"Ayanna",
"Ayira",
"Ayo",
"Ayodele",
"Ayoka",
"Ayomide",
"Ayotunde",
"Aziza",
"Baako",
"Babetta",
"Baina",
"Bandele",
"Banji",
"Barongo",
"Bashira",
"Becca",
"Becka",
"Becky",
"Behati",
"Beheshta",
"Beka",
"Beyonce",
"Bikita",
"Binah",
"Binta",
"Bisa",
"Bishara",
"Boipelo",
"Bokamoso",
"Braima",
"Bunme",
"Bunmi",
"Busara",
"Cacey",
"Camara",
"Cassietta",
"Catava",
"Chalondra",
"Charminique",
"Chausiku",
"Chiamaka",
"Chibueze",
"Chibuzo",
"Chidhatma",
"Chidubem",
"Chiedozie",
"Chike",
"Chikelu",
"Chikere",
"Chinelo",
"Chineye",
"Chinue",
"Chipo",
"Chuki",
"Cleotha",
"Dabiku",
"Dada",
"Daisha",
"Dalilah",
"Dalma",
"Dayo",
"Debelah",
"Deiondre",
"Deka",
"Delu",
"Dembe",
"Dericia",
"Desta",
"Dhakiya",
"Diara",
"Diata",
"Dikeledi",
"Doli",
"Dubaku",
"Ducha",
"Dumi",
"Dumisani",
"Duni",
"Durah",
"Durra",
"Ebele",
"Ebere",
"Eega",
"Efia",
"Efua",
"Efuru",
"Eidi",
"Ekene",
"Ekua",
"Ekundayo",
"Ellema",
"Emem",
"Emene",
"Enzokuhle",
"Eshe",
"Esiankiki",
"Fabunni",
"Fadiya",
"Faika",
"Faizah",
"Fana",
"Fanaka",
"Fara",
"Faraja",
"Farashuu",
"Fayola",
"Feechi",
"Finnley",
"Firyali",
"Floarea",
"Flodwig",
"Fola",
"Folami",
"Fumnaya",
"Furaha",
"Gakeri",
"Gamada",
"Gasira",
"Gathoni",
"Gavivi",
"Gawahir",
"Gaynelle",
"Genet",
"Ghalyela",
"Ghana",
"Ghanima",
"Gheche",
"Gzifa",
"Habika",
"Hadaya",
"Hagos",
"Haiba",
"Hamisi",
"Hanuni",
"Hanzila",
"Haracha",
"Haseena",
"Hashiki",
"Hawa",
"Hawla",
"Hiari",
"Hidi",
"Hinaa",
"Hinna",
"Hiwot",
"Hoor",
"Hoyam",
"Huso",
"Ife",
"Imani",
"Iminathi",
"Indusa",
"Ingumba",
"Isoke",
"Jahia",
"Jahmelia",
"Jahzara",
"Jala",
"Jalah",
"Jamala",
"Jameelah",
"Jameila",
"Jamelia",
"Jamelle",
"Jamilia",
"Japera",
"Jariah",
"Jela",
"Jelani",
"Jendayi",
"Jenue",
"Jetta",
"Jettie",
"Jioni",
"Jira",
"Johari",
"Jojo",
"Jonbenet",
"Joos",
"Jozua",
"Juji",
"Julene",
"Jumapili",
"Jumoke",
"Juza",
"Jwahir",
"Kabibe",
"Kabili",
"Kabira",
"Kacela",
"Kacondra",
"Kadija",
"Kaikara",
"Kainda",
"Kalere",
"Kamaria",
"Kambo",
"Kande",
"Kanene",
"Kanesha",
"Kaniqua",
"Kanoni",
"Kapera",
"Kapuki",
"Karabo",
"Karasi",
"Karimah",
"Karna",
"Kasinda",
"Katlego",
"Kaula",
"Kaweria",
"Kaya",
"Kayin",
"Kecia",
"Keeya",
"Keilantra",
"Keisha",
"Keishla",
"Keita",
"Kelenna",
"Kendi",
"Kendis",
"Kendy",
"Kenia",
"Kenya",
"Kenyatta",
"Kerubo",
"Keshia",
"Keshon",
"Kesia",
"Kesin",
"Kesslee",
"Keyah",
"Kia",
"Kianga",
"Kiden",
"Kiho",
"Kijana",
"Kimani",
"Kimmie",
"Kimonia",
"Kimya",
"Kinfe",
"Kione",
"Kioni",
"Kirabo",
"Kiros",
"Kitoko",
"Kubwa",
"Kumani",
"Kunto",
"Kuron",
"Kwamboka",
"Kwashi",
"Kya",
"Kymbre",
"Lachelle",
"Lakin",
"Lanelle",
"Laquanna",
"Laqueta",
"Laquinta",
"Laquita",
"Lashawn",
"Latanya",
"Latifah",
"Latonya",
"Latoya",
"Layla",
"Ledisi",
"Leeda",
"Lehana",
"Lerato",
"Lesedi",
"Lethabo",
"Lewa",
"Lilovarti",
"Limber",
"Lindiwe",
"Lisimba",
"Lissa",
"Loba",
"Loloo",
"Lolovivi",
"Loveie",
"Lu lu",
"Lulana",
"Lulu",
"Lu\’lu",
"Luthando",
"Machupa",
"Madana",
"Maha",
"Mahari",
"Mahdi",
"Maisha",
"Maizah",
"Makena",
"Malaika",
"Malkia",
"Mandere",
"Mandisa",
"Manica",
"Mansa",
"Manyara",
"Mardea",
"Mariatu",
"Marini",
"Marjani",
"Marjean",
"Marka",
"Masara",
"Masego",
"Mashaka",
"Masika",
"Mbali",
"Mekell",
"Meleni",
"Melokuhle",
"Meron",
"Mesi",
"Messina",
"Mhina",
"Miah",
"Mikenna",
"Milandu",
"Minenhle",
"Miniya",
"Mirembe",
"Miyanda",
"Modupe",
"Moesha",
"Monifa",
"Montsho",
"Morathi",
"Mugure",
"Mukondi",
"Mumbi",
"Muncel",
"Murigo",
"Muthoni",
"Mwassaa",
"Naaila",
"Naataanii",
"Nafula",
"Nafuna",
"Nailah",
"Naiser",
"Naja",
"Najwa",
"Nakato",
"Nakeisha",
"Naki",
"Nakimera",
"Nala",
"Nalo",
"Nalorie",
"Narkaesha",
"Naserian",
"Nasha",
"Nashaly",
"Nataki",
"Nathaara",
"Nathifa",
"Natine",
"Natoya",
"Nduta",
"Neema",
"Neliah",
"Neo",
"Netta",
"Ngendo",
"Ngina",
"Ngozi",
"Nia",
"Niana",
"Nichelle",
"Niesha",
"Nimeesha",
"Nisar",
"Njeri",
"Njoki",
"Nkechi",
"Nkechinyere",
"Nkiru",
"Nkiruka",
"Nneka",
"Nnenia",
"Nnenna",
"Nnenne",
"Noma",
"Nomalanga",
"Nomasonto",
"Nombeko",
"Nomusa",
"Nomuula",
"Nontle",
"Noxolo",
"Nsombi",
"Nuru",
"Nuzhah",
"Nyaguthii",
"Nyah",
"Nyakio",
"Nyala",
"Nyambura",
"Nyanjera",
"Nyarai",
"Nyasha",
"Nyathera",
"Nyawira",
"Nyeki",
"Nyla",
"Nyoka",
"Nyokabi",
"Ode",
"Ogechi",
"Ogechukwukama",
"Okal",
"Okapi",
"Okoth",
"Olajuwan",
"Olamide",
"Olufemi",
"Olufunke",
"Oluyomi",
"Omolara",
"Omphile",
"Onaedo",
"Oni",
"Onnie",
"Ontibile",
"Onyeka",
"Onyekachi",
"Oratilwe",
"Orma",
"Osa",
"Osith",
"Otieno",
"Oya",
"Paka",
"Palesa",
"Pamojan",
"Panya",
"Panyin",
"Pasua",
"Pedzi",
"Peeta",
"Pemba",
"Penda",
"Penha",
"Phenyo",
"Phomello",
"Pita",
"Pretoria",
"Pulika",
"Quanella",
"Quanesha",
"Quisha",
"Rafiki",
"Raimy",
"Ranielle",
"Rashida",
"Raziya",
"Rethabile",
"Rhaxma",
"Roep",
"Ronnell",
"Rufaro",
"Russom",
"Rutendo",
"Saada",
"Sadaka",
"Sade",
"Safara",
"Safari",
"Safiya",
"Saidah",
"Sala",
"Salihah",
"Sanaa",
"Sanura",
"Sarafina",
"Sauda",
"Sekai",
"Semira",
"Serwa",
"Sesen",
"Shakila",
"Shakina",
"Shakini",
"Shandra",
"Shange",
"Shaquana",
"Sharik",
"Shasa",
"Shasmecka",
"Shateque",
"Sibongile",
"Sidone",
"Sika",
"Sima",
"Simisola",
"Sisi",
"Sitembile",
"Sitembileq",
"Siyanda",
"Subira",
"Sukutai",
"Tafadzwa",
"Tahira",
"Taifa",
"Taiwo",
"Taja",
"Takala",
"Takiyah",
"Talaitha",
"Tale",
"Taleisha",
"Talisa",
"Talisha",
"Tamasha",
"Tamika",
"Tamira",
"Tamyra",
"Tanasha",
"Tandice",
"Tanesha",
"Tanginika",
"Taniel",
"Tanisha",
"Tannie",
"Tapanga",
"Tapiwa",
"Taraji",
"Tarana",
"Tariana",
"Tarisai",
"Tatenda",
"Tawanda",
"Tawia",
"Tazara",
"Temima",
"Temwa",
"Tendai",
"Tene",
"Tenesha",
"Terehasa",
"Tererai",
"Teshi",
"Thandeka",
"Thandi",
"Thandie",
"Thandiwe",
"Thandolwethu",
"Thema",
"Thembeka",
"Tiaret",
"Timberly",
"Tinashe",
"Tinecia",
"Tineka-Jawana",
"Tiombe",
"Titilayo",
"Tiwa",
"Tokunbo",
"Tomika",
"Toure",
"Tshegofatso",
"Tumelo",
"Tyesha",
"Tyrell",
"Tyrina",
"Tyronica",
"Uchenna",
"Ulu",
"Urbi",
"Uwimana",
"Vatusia",
"Velinda",
"Visola",
"Waceera",
"Wairimu",
"Waitherero",
"Wakiuru",
"Walta",
"Wambui",
"Wamuhu",
"Wamuiru",
"Wamweru",
"Wangai",
"Wangari",
"Wangera",
"Wangu",
"Wanja",
"Wanjeri",
"Wanjiku",
"Wanjiru",
"Waseme",
"Winda",
"Winta",
"Wokabi",
"Wyetta",
"Xinavane",
"Xolani",
"Yaa",
"Yakini",
"Yejide",
"Yetty",
"Zabia",
"Zaci",
"Zahra",
"Zahwa",
"Zaila",
"Zaire",
"Zakiya",
"Zalika",
"Zanta",
"Zarina",
"Zasu",
"Zawadi",
"Zilli",
"Zina",
"Zoila",
"Zula"]>>
<<set setup.turkishMaleFirstnames to ["Placeholder Bob",
"Aagha",
"Aaghaa",
"Abay",
"Abdulkadir",
"Abdullah",
"Abi",
"Adalar",
"Adem",
"Adlee",
"Afridi",
"Afshin",
"Agha",
"Agin",
"Ahmet",
"Aimal",
"Ajdin",
"Ajnur",
"Akara",
"Akay",
"Ali",
"Alibek",
"Alp",
"Alperen",
"Altan",
"Anarbek",
"Aras",
"Arda",
"Arslan",
"Arystanbek",
"Asen",
"Asil",
"Asker",
"Aslan",
"Asuman",
"Asur",
"Ata",
"Ataa",
"Atil",
"Ayaz",
"Ayberk",
"Aydar",
"Aydin",
"Azizbek",
"Azzat",
"Bahadir",
"Baki",
"Bakytbek",
"Balian",
"Baran",
"Baris",
"Bariş",
"Bata",
"Batuhan",
"Bayar",
"Bayram",
"Bechir",
"Bedirhan",
"Beg",
"Behrem",
"Beibut",
"Bekarys",
"Berat",
"Berk",
"Berkan",
"Berkant",
"Berkay",
"Bilal",
"Bulut",
"Bünyamin",
"Buqat",
"Burak",
"Cahil",
"Can",
"Candana",
"Candanin",
"Candon",
"Cem",
"Cemil",
"Cenk",
"Cetin",
"Ceyhun",
"Çinar",
"Cumhur",
"Demir",
"Deniz",
"Derya",
"Devran",
"Devrim",
"Doruk",
"Đulaga",
"Đulizar",
"Duman",
"Ebubekir",
"Ediz",
"Edric",
"Efe",
"Ege",
"Egemen",
"Eldar",
"Elvan",
"Emin",
"Emir",
"Emirhan",
"Emmad",
"Emre",
"Emree",
"Emry",
"Enayat",
"Encarna",
"Ender",
"Enes",
"Engin",
"Ensar",
"Enver",
"Erdem",
"Eren",
"Ergin",
"Erol",
"Ertugrul",
"Eser",
"Eshaq",
"Esmaeel",
"Esmail",
"Etemad",
"Evren",
"Eymen",
"Eyüp",
"Fatih",
"Ferit",
"Firat",
"Furkan",
"Galip",
"Guney",
"Gyula",
"Hakan",
"Halil",
"Haluk",
"Hamit",
"Hamza",
"Harun",
"Hasad",
"Hasan",
"Hayri",
"Hidir",
"Hosmunt",
"Hüseyin",
"Ibrahim",
"Ihsan",
"Ilkay",
"Ilker",
"Ismail",
"Izzet",
"Kaan",
"Kadir",
"Kadri",
"Kahraman",
"Karawan",
"Kerem",
"Kiral",
"Koray",
"Kudret",
"Kuzey",
"Latafat",
"Latifah",
"Levent",
"Mahir",
"Mahmut",
"Mahzun",
"Mart",
"Mazhar",
"Mehmet",
"Mert",
"Mesich",
"Mesut",
"Mete",
"Metehan",
"Metin",
"Mirac",
"Miraç",
"Muahammed",
"Muhammed",
"Muhammet",
"Murat",
"Musa",
"Mustafa",
"Muzaffer",
"Nedim",
"Nesim",
"Nesip",
"Neval",
"Nijaz",
"Niroop",
"Nouis",
"Oguz",
"Okan",
"Olcay",
"Omer",
"Ömer",
"Onan",
"Onur",
"Orhan",
"Osman",
"Osmanek",
"Osmen",
"Otar",
"Ozan",
"Ozaner",
"Ozanich",
"Ozge",
"Poyraz",
"Ramazan",
"Rifaat",
"Roshan",
"Ruslan",
"Rüzgar",
"Sadi",
"Safak",
"Safet",
"Salih",
"Samet",
"Savas",
"Selim",
"Semih",
"Sencer",
"Serhan",
"Serhat",
"Serkan",
"Sevilin",
"Sevket",
"Shakirat",
"Sinan",
"Soner",
"Sukru",
"Suleyman",
"Süleyman",
"Tabib",
"Taha",
"Talha",
"Tamraz",
"Taner",
"Tanju",
"Tansu",
"Tarkan",
"Taylan",
"Tecer",
"Tengiz",
"Tercan",
"Tezer",
"Timur",
"Tolga",
"Toygar",
"Truong",
"Tuncay",
"Tuncer",
"Tutku",
"Ufuk",
"Ugur",
"Ulucan",
"Ulugbek",
"Umut",
"Utku",
"Volkan",
"Yadgar",
"Yagiz",
"Yağiz",
"Yakup",
"Yasin",
"Yavuz",
"Yigit",
"Yiğit",
"Yilmaz",
"Yucel",
"Yunus",
"Yusef",
"Yusuf",
"Zafer",
"Zehab",
"Zeki",
"Zeren",
"Zhumabek",
"Zoltan"
]>>
<<set setup.turkishSurnames to [
"Abaci",
"Abas",
"Abay",
"Abdallah",
"Abdil",
"Acar",
"Achik",
"Açik",
"Adali",
"Adanir",
"Adem",
"Adin",
"Adivar",
"Aga",
"Agaoglu",
"Agca",
"Agçay",
"Agchay",
"Ahmad",
"Ak",
"Akagunduz",
"Akalay",
"Akalin",
"Akan",
"Akar",
"Akarsu",
"Akbaba",
"Akbaş",
"Akbash",
"Akbay",
"Akbulut",
"Akburç",
"Akburch",
"Akça",
"Akçam",
"Akçatepe",
"Akcha",
"Akcham",
"Akchatepe",
"Akdag",
"Akdari",
"Akdemir",
"Akdeniz",
"Akgul",
"Akgun",
"Akin",
"Akinci",
"Akkaş",
"Akkash",
"Akkaya",
"Akkoyun",
"Akman",
"Akpinar",
"Akshit",
"Akşit",
"Aksoy",
"Aksu",
"Aktaş",
"Aktash",
"Aktuna",
"Akyildiz",
"Akyol",
"Akyurek",
"Akyuz",
"Alabora",
"Aladag",
"Albaf",
"Albayrak",
"Aldemir",
"Ali",
"Alican",
"Alişik",
"Alkan",
"Alpay",
"Alptekin",
"Altan",
"Altayoglu",
"Altin",
"Altinay",
"Altinkaynak",
"Altintaş",
"Altintop",
"Altinyildiz",
"Altiparmak",
"Altug",
"Altun",
"Apak",
"Arach",
"Araci",
"Arap",
"Aras",
"Arat",
"Arica",
"Aricanli",
"Arif",
"Arikan",
"Armagan",
"Arman",
"Arslan",
"Asani",
"Asena",
"Ashik",
"Aşik",
"Asim",
"Asker",
"Aslan",
"Aslanoglu",
"Ata",
"Atahan",
"Atakan",
"Atalar",
"Atalay",
"Ataman",
"Atan",
"Ataseven",
"Atay",
"Ateş",
"Atesh",
"Atil",
"Atli",
"Avci",
"Avni",
"Avsar",
"Aybar",
"Ayda",
"Aydan",
"Aydemir",
"Aydin",
"Aydinlar",
"Aydogan",
"Aydogdu",
"Aygun",
"Ayhan",
"Ayik",
"Aykaç",
"Aykach",
"Aykut",
"Ayral",
"Ayranci",
"Aytaç",
"Aytach",
"Aytekin",
"Ayvaz",
"Baba",
"Babacan",
"Babaoglu",
"Bachar",
"Badem",
"Bagci",
"Bahadir",
"Bahadirli",
"Bahar",
"Bahcheli",
"Bakkal",
"Bal",
"Balbay",
"Balcan",
"Balci",
"Balian",
"Balik",
"Balkan",
"Barak",
"Bardakchi",
"Bardakçi",
"Bariş",
"Barish",
"Başak",
"Basar",
"Başar",
"Başaran",
"Başer",
"Basgil",
"Bashak",
"Bashar",
"Basharan",
"Basher",
"Bashturk",
"Başturk",
"Bata",
"Batuk",
"Batur",
"Bayar",
"Bayat",
"Baybashin",
"Baybaşin",
"Baydar",
"Bayindir",
"Baykal",
"Baykara",
"Baykurt",
"Bayrak",
"Bayraktar",
"Bayram",
"Bayramoglu",
"Bedreddin",
"Beg",
"Behçet",
"Behchet",
"Behramoglu",
"Belciler",
"Bele",
"Benli",
"Bereket",
"Berk",
"Berker",
"Berkes",
"Besikci",
"Bilge",
"Bilgi",
"Bilgili",
"Bilgin",
"Bilici",
"Binark",
"Bingol",
"Binici",
"Birand",
"Birdal",
"Birkan",
"Birol",
"Birsen",
"Bolat",
"Bolukbashi",
"Bora",
"Boran",
"Boratav",
"Borazan",
"Boyaci",
"Boz",
"Bozbeyli",
"Bozdag",
"Bozer",
"Bozguney",
"Bozkir",
"Bozkurt",
"Boztepe",
"Bucak",
"Budak",
"Bugra",
"Buker",
"Bulbul",
"Buldan",
"Bulent",
"Bulut",
"Burakgazi",
"Burhanneddin",
"Buruk",
"Buyuk",
"Buyukakçay",
"Çagatay",
"Çaglar",
"Çaglayan",
"Cagman",
"Çagri",
"Cakar",
"Çakir",
"Çakmak",
"Çalik",
"Çaliş",
"Can",
"Canbulatoglu",
"Candan",
"Candemir",
"Caner",
"Çarkçi",
"Çatli",
"Çavdarli",
"Cavit",
"Cavus",
"Cebesoy",
"Celal",
"Çelebi",
"Çelik",
"Cengiz",
"Cerci",
"Ceren",
"Cetin",
"Çetin",
"Çetinkaya",
"Cetinok",
"Cevahir",
"Cevdet",
"Cevik",
"Çevik",
"Cevri",
"Ceylan",
"Chagatay",
"Chaglar",
"Chaglayan",
"Chagri",
"Chakir",
"Chakmak",
"Chalik",
"Chalish",
"Chandarli",
"Chark",
"Chatli",
"Chavdarli",
"Chelebi",
"Chelik",
"Chetin",
"Chetinkaya",
"Chevik",
"Chichek",
"Chiftchi",
"Chimen",
"Chinar",
"Chinchin",
"Chiray",
"Choban",
"Cholak",
"Cholasan",
"Chorlu",
"Chubukchu",
"Chuhadar",
"Çiçek",
"Çiftçi",
"Cig",
"Cigerci",
"Cihan",
"Cikirikci",
"Ciller",
"Çimen",
"Çinar",
"Çoban",
"Cobanoglu",
"Çolak",
"Comert",
"Corekci",
"Çorlu",
"Cosar",
"Coshkun",
"Coskun",
"Coşkun",
"Çubukçu",
"Cumali",
"Dagdelen",
"Dagli",
"Daglioglu",
"Dagtekin",
"Dal",
"Dalkiliç",
"Dalkilich",
"Dalman",
"Danishmend",
"Dede",
"Degirmenci",
"Deliktaş",
"Deliktash",
"Demir",
"Demirbaş",
"Demirbash",
"Demirci",
"Demirel",
"Demirkan",
"Demiroren",
"Demirtas",
"Demirtaş",
"Demirtash",
"Deniz",
"Denizli",
"Denkel",
"Denktaş",
"Denktash",
"Derbil",
"Dereli",
"Derici",
"Deringil",
"Derviş",
"Dervish",
"Dicle",
"Dikerdem",
"Dikmen",
"Dilaver",
"Dinç",
"Dinçer",
"Dinch",
"Dincher",
"Dink",
"Diyadin",
"Dogan",
"Dogançay",
"Doganchay",
"Dogramaci",
"Dogu",
"Donmez",
"Doruk",
"Duman",
"Durak",
"Durel",
"Durmaz",
"Durmuş",
"Durmushoglu",
"Dursun",
"Duzgun",
"Ebussuud",
"Ece",
"Ecevit",
"Edebali",
"Edip",
"Efendi",
"Effendi",
"Egemen",
"Ekici",
"Ekinci",
"Ekmekchi",
"Ekmekçi",
"Ekren",
"Ekshi",
"Ekşi",
"Elchi",
"Elipe",
"Elmaci",
"Elmas",
"Emer",
"Emin",
"Emir",
"Emirler",
"Emiroglu",
"Emre",
"Engin",
"Enver",
"Eray",
"Eraydin",
"Erbakan",
"Erbil",
"Ercan",
"Erçetin",
"Erchetin",
"Erdal",
"Erdem",
"Erdemir",
"Erden",
"Erdenk",
"Erdinç",
"Erdinch",
"Erdogan",
"Erduran",
"Erem",
"Eren",
"Erez",
"Ergen",
"Ergin",
"Ergun",
"Erim",
"Eriş",
"Erish",
"Erkal",
"Erkan",
"Erkin",
"Erkmen",
"Erkoç",
"Erkoch",
"Eroglu",
"Erol",
"Ersin",
"Ersoy",
"Ersoz",
"Ertegun",
"Ertem",
"Ertug",
"Ertugrul",
"Eser",
"Evlendi",
"Evren",
"Eyice",
"Eyuboglu",
"Fahri",
"Farhi",
"Feyzioglu",
"Firat",
"Fişek",
"Fishek",
"Fraşerli",
"Ganem",
"Ganim",
"Ganis",
"Gazi",
"Gazioglu",
"Gedik",
"Gelik",
"Genç",
"Gencay",
"Gencebay",
"Gench",
"Genchoglu",
"Genco",
"Gezmen",
"Ghanem",
"Giray",
"Gochek",
"Gokalp",
"Gokay",
"Gokbakar",
"Gokçe",
"Gokçek",
"Gokçen",
"Gokche",
"Gokchek",
"Gokchen",
"Gokdemir",
"Gokmen",
"Goktaş",
"Gollu",
"Goncu",
"Gonul",
"Gorgulu",
"Goyman",
"Goyunc",
"Gozubuyuk",
"Guçer",
"Gucher",
"Guchlu",
"Guçlu",
"Guder",
"Gul",
"Gulden",
"Gulech",
"Gulek",
"Gulen",
"Guler",
"Guleryuz",
"Gulpinar",
"Gultekin",
"Gulum",
"Gun",
"Gunay",
"Gunaydin",
"Gundogan",
"Gundogdu",
"Gunduz",
"Guneş",
"Gunesh",
"Guney",
"Gungor",
"Gunver",
"Gur",
"Gurani",
"Gurbuz",
"Gurcan",
"Gurler",
"Gursel",
"Gurses",
"Gursu",
"Guven",
"Guvenç",
"Guvench",
"Guzey",
"Hacioglu",
"Haktanir",
"Halefoglu",
"Halici",
"Halil",
"Halis",
"Halit",
"Hamdi",
"Hami",
"Hamzaoglu",
"Hanim",
"Haniminonu",
"Hashim",
"Haşim",
"Haydaroglu",
"Hayreddin",
"Hayrettin",
"Hazinedar",
"Haznedaroglu",
"Hekimoglu",
"Heper",
"Hikmet",
"Hoca",
"Hocaoglu",
"Hocazade",
"Hulusi",
"Hunkaroglu",
"Hussein",
"İbrahimoglu",
"Ihsanoglu",
"Ilahi",
"Ilgaz",
"Ilhan",
"İlkel",
"Ilker",
"Ilkin",
"Inal",
"Inalcik",
"Inan",
"İnan",
"Inanc",
"İnanç",
"Inanch",
"Ince",
"Incesu",
"İncesu",
"Inci",
"İnci",
"Inonu",
"İnonu",
"Ipekchi",
"İpekçi",
"Irmak",
"Isa",
"İşcan",
"Ishcan",
"Ishik",
"Işik",
"Isikli",
"Isler",
"İsmailoglu",
"Izzet",
"Jamaković",
"Jirecek",
"Kaan",
"Kaba",
"Kaçar",
"Kadri",
"Kahraman",
"Kahveci",
"Kahya",
"Kaldirim",
"Kalkan",
"Kaner",
"Kanibir",
"Kanmaz",
"Kapkin",
"Kaplan",
"Kaptan",
"Karabacak",
"Karabekir",
"Karabulut",
"Karaca",
"Karacan",
"Karadag",
"Karadayi",
"Karadeniz",
"Karadere",
"Karaduman",
"Karagoz",
"Karahan",
"Karakaş",
"Karakash",
"Karakaya",
"Karakoç",
"Karakoch",
"Karakuş",
"Karakush",
"Karaman",
"Karaosmanglu",
"Karasu",
"Karatash",
"Karatay",
"Karay",
"Karga",
"Karpat",
"Kartal",
"Kaş",
"Kasaba",
"Kasapoglu",
"Kash",
"Kashani",
"Katirci",
"Kavak",
"Kavur",
"Kaya",
"Kayhan",
"Kaymak",
"Kaynarca",
"Kaynetli",
"Kayyali",
"Kazancigil",
"Kazaz",
"Kekilli",
"Keleş",
"Kelesh",
"Kemal",
"Kemalettin",
"Kent",
"Kerimoglu",
"Keser",
"Keskin",
"Keyder",
"Kiliç",
"Kilich",
"Kilichli",
"Kiliçli",
"Killic",
"Kimyacioglu",
"Kinali",
"Kiraç",
"Kirach",
"Kiraz",
"Kirdar",
"Kivanç",
"Kivanch",
"Kizil",
"Kizilirmak",
"Kizilkaya",
"Kobal",
"Koc",
"Koç",
"Koca",
"Kocak",
"Koçak",
"Kocaman",
"Koçer",
"Koch",
"Kochak",
"Kocher",
"Kochyigit",
"Koçyigit",
"Koksal",
"Konca",
"Konukman",
"Koprulu",
"Koraltan",
"Koray",
"Korcan",
"Korkmaz",
"Korkut",
"Koruturk",
"Kose",
"Kostadinov",
"Koyuncu",
"Koz",
"Kozen",
"Kubat",
"Kubilay",
"Kuchuk",
"Kuçuk",
"Kundakchi",
"Kundakçi",
"Kunt",
"Kunter",
"Kuntman",
"Kurshun",
"Kurt",
"Kurtar",
"Kurtbek",
"Kurtoglu",
"Kurtulan",
"Kurtuluş",
"Kurtulush",
"Kuru",
"Kuş",
"Kuschu",
"Kuseyri",
"Kush",
"Kut",
"Kutay",
"Kutchuk",
"Kutlu",
"Kutsal",
"Levni",
"Lufi",
"Macar",
"Madakbas",
"Mahomet",
"Makal",
"Malas",
"Mandirali",
"Mansur",
"Marangoz",
"Mardin",
"Masuki",
"Mataraci",
"Mehmed",
"Melek",
"Melen",
"Memiş",
"Memish",
"Mencik",
"Menderes",
"Mercan",
"Meric",
"Merich",
"Metin",
"Mimaroglu",
"Mistikoglu",
"Mogul",
"Muaviye",
"Muftuoglu",
"Muge",
"Muhiddin",
"Muhtar",
"Mujde",
"Mumcu",
"Mungan",
"Murat",
"Musa",
"Mustafa",
"Mutlu",
"Nabi",
"Nacar",
"Nadi",
"Nalband",
"Nalci",
"Namik",
"Namli",
"Nas",
"Nazif",
"Nazli",
"Nazmi",
"Necipoglu",
"Necmi",
"Nedim",
"Neftchi",
"Nejdet",
"Neyzi",
"Niazi",
"Nisanci",
"Noor",
"Nur",
"Nuri",
"Ocak",
"Ocal",
"oçal",
"Ocalan",
"Ochal",
"Odabashi",
"Odabaşi",
"Ogun",
"Ogutmen",
"Oguz",
"Okay",
"Okte",
"Oktem",
"Okur",
"Okyar",
"Okyay",
"Olgun",
"Olmez",
"Onal",
"Onan",
"Onaral",
"Onarici",
"Onay",
"Oncel",
"Onder",
"Onut",
"Orbay",
"Oren",
"Orga",
"Orhan",
"Ornek",
"Osman",
"Osmanoglu",
"Oyan",
"Oz",
"Ozal",
"Ozalan",
"Ozan",
"Ozbek",
"Ozbey",
"Ozbilen",
"Ozbilgin",
"Ozbudun",
"Ozcan",
"ozçelik",
"Ozchekich",
"Ozchelik",
"Ozdaglaar",
"Ozdemir",
"Ozden",
"ozdilek",
"Ozek",
"Ozel",
"Ozen",
"Ozer",
"Ozergin",
"Ozgen",
"Ozgur",
"Ozhan",
"Ozkan",
"Ozker",
"Ozko",
"Ozkok",
"Ozkul",
"Ozmen",
"Ozmert",
"Ozoguz",
"Ozsoy",
"oztekin",
"Oztoprak",
"Oztorun",
"Ozturk",
"ozudogru",
"ozyurek",
"Ozyurt",
"Pakalin",
"Pamuk",
"Parlak",
"Pasha",
"Peker",
"Pekmezci",
"Periganovlu",
"Peynirci",
"Pirinçci",
"Poçan",
"Pochan",
"Polat",
"Polatkan",
"Poyraz",
"Rahim",
"Raif",
"Ramsaur",
"Recep",
"Reis",
"Remzi",
"Renda",
"Reza",
"Rifaioglu",
"Rumi",
"Rustemoglu",
"Rustu",
"Saatchi",
"Sabanci",
"Sabri",
"Sabuncu",
"Saçan",
"Sachan",
"Sadak",
"Sadik",
"Sadikoglu",
"Şafak",
"Safavi",
"Saffet",
"Sagiroglu",
"Saglam",
"Saglik",
"Şahan",
"Şahin",
"Saka",
"Şakir",
"Saltik",
"Şamdereli",
"Samet",
"Samim",
"Sancak",
"Sancakli",
"Sançar",
"Sanchar",
"Sandalli",
"Şanli",
"Sarcoglu",
"Sari",
"Sarica",
"Sarigul",
"Sarikaya",
"Sarp",
"Sarper",
"Şaşmaz",
"Savaş",
"Savash",
"Saydam",
"Saygi",
"Saygisunar",
"Sayin",
"Saylan",
"Sechkin",
"Sechmen",
"Segem",
"Şeker",
"Selaniki",
"Selchuk",
"Selçuk",
"Selen",
"Şen",
"Şener",
"Sengor",
"Şengul",
"Şensoy",
"Şenturk",
"Serif",
"Şerif",
"Sert",
"Sertel",
"Sevgi",
"Sevim",
"Seyfi",
"Seyh",
"Sezen",
"Sezer",
"Sezgin",
"Shafak",
"Shahan",
"Shahin",
"Shakir",
"Shamdereli",
"Shanli",
"Shashmaz",
"Sheker",
"Shen",
"Shener",
"Shengul",
"Shensoy",
"Shenturk",
"Sherif",
"Shimshek",
"Shipal",
"Shirin",
"Shishli",
"Shushud",
"Sihabeddin",
"Şimşek",
"Sinan",
"Şipal",
"Siper",
"Sirach",
"Şirin",
"Şişli",
"Skender",
"Sofuoglu",
"Sokmen",
"Sokullu",
"Solak",
"Sonmez",
"Soracaz",
"Soyadi",
"Soylu",
"Soysal",
"Sozen",
"Sporel",
"Suker",
"Suleymanoglu",
"Sumer",
"Sunalp",
"Sunay",
"Sunter",
"Suphi",
"Suvari",
"Suveydan",
"Tabak",
"Tagmach",
"Taher",
"Tahir",
"Talay",
"Talu",
"Tanaoglu",
"Tandogan",
"Taner",
"Tanir",
"Tanish",
"Tanju",
"Tansel",
"Tanyu",
"Tarcan",
"Tarhan",
"Tarik",
"Taş",
"Taşçi",
"Taşdemir",
"Tash",
"Tashchi",
"Tashdemir",
"Tashkiran",
"Tasilova",
"Taşkiran",
"Taskopruluzade",
"Tata",
"Tatli",
"Tatlises",
"Tavukcu",
"Tayfur",
"Taylan",
"Teke",
"Tekeli",
"Tekin",
"Tekoz",
"Teksoz",
"Temiz",
"Terzi",
"Terzioglu",
"Tezcan",
"Tezel",
"Tilki",
"Tiryaki",
"Togan",
"Togay",
"Toker",
"Toner",
"Top",
"Topal",
"Topaloglu",
"Topbaş",
"Topbash",
"Topchu",
"Topçu",
"Toprak",
"Topuz",
"Toraman",
"Torlak",
"Torumtay",
"Torun",
"Tosun",
"Tufan",
"Tufekchi",
"Tufekçi",
"Tugai",
"Tumer",
"Tuna",
"Tunc",
"Tunç",
"Tuncay",
"Tuncel",
"Tuncer",
"Tunch",
"Tural",
"Turan",
"Turel",
"Turgut",
"Turk",
"Turkan",
"Turkay",
"Turker",
"Turkes",
"Turkmen",
"Turkoglu",
"Turkyilmaz",
"Tuzmen",
"Tuzun",
"Uçar",
"Uchar",
"Uche",
"Uchuncu",
"uçuncu",
"Ugur",
"Ugurlu",
"Ugurluer",
"Ulash",
"Ulkumen",
"Ulusoy",
"Ulusu",
"Unal",
"Uner",
"Unsal",
"Urfali",
"Uruisamoglu",
"Usak",
"Uslu",
"Usta",
"Uyanik",
"Uygun",
"Uygur",
"Uysal",
"Uzer",
"Uzumcu",
"Uzun",
"Uzuncharsili",
"Uzunlar",
"Vaner",
"Vardar",
"Vedat",
"Veli",
"Virgin",
"Volkan",
"Vural",
"Vuran",
"Yagci",
"Yagcilar",
"Yagmur",
"Yakin",
"Yakut",
"Yalaz",
"Yalchin",
"Yalchinkaya",
"Yalçin",
"Yalçinkaya",
"Yalman",
"Yalpat",
"Yamak",
"Yaman",
"Yanki",
"Yardim",
"Yardimci",
"Yaşar",
"Yashar",
"Yasin",
"Yavaş",
"Yavash",
"Yavuz",
"Yazar",
"Yazici",
"Yazicioglu",
"Yazicizade",
"Yenal",
"Yener",
"Yerli",
"Yerlikaya",
"Yeshil",
"Yeshilnil",
"Yeşil",
"Yeşilnil",
"Yetiş",
"Yetish",
"Yigit",
"Yildirim",
"Yildiz",
"Yildizeli",
"Yildizoglu",
"Yilmanz",
"Yilmaz",
"Younan",
"Yuce",
"Yucel",
"Yuksel",
"Yumlu",
"Zafer",
"Zaganos",
"Zaim",
"Zaimoglu",
"Zarakolu",
"Zengin",
"Zeybek",
"Zorlu"
]>>
<<set setup.turkishFemaleFirstnames to [
"Ada",
"Aergul",
"Afet",
"Ahu",
"Aiyla",
"Akara",
"Akasma",
"Akay",
"Alara",
"Alev",
"Asli",
"Asmin",
"Asuman",
"Asya",
"Ayleen",
"Aylin",
"Aymelek",
"Aynur",
"Ayperi",
"Ayşe",
"Ayşegül",
"Aysel",
"Ayşenur",
"Aysima",
"Aysun",
"Ayten",
"Azra",
"Bahar",
"Banou",
"Banu",
"Basak",
"Belgin",
"Belinay",
"Beren",
"Berfin",
"Beril",
"Berna",
"Berra",
"Berrak",
"Beste",
"Betül",
"Beyza",
"Buğlem",
"Burcu",
"Büşra",
"Canan",
"Caria",
"Cemre",
"Ceren",
"Ceyda",
"Ceylan",
"Ceylin",
"Damla",
"Defne",
"Deniz",
"Derin",
"Derya",
"Dicle",
"Dilara",
"Dilay",
"Dilek",
"Doga",
"Duru",
"Ebrar",
"Ece",
"Ecrin",
"Eda",
"Edanur",
"Ekin",
"Ela",
"Elanur",
"Elif",
"Elifnur",
"Elmas",
"Elnara",
"Elvan",
"Emel",
"Emine",
"Emira",
"Emirhan",
"Emiri",
"Emre",
"Enfleda",
"Erva",
"Esana",
"Esen",
"Eser",
"Esila",
"Esin",
"Eslem",
"Esma",
"Esmanur",
"Esmeray",
"Esra",
"Evren",
"Eylul",
"Eylül",
"Fatma",
"Fatmanur",
"Feray",
"Feriha",
"Feyza",
"Filiz",
"Funda",
"Fusun",
"Gamze",
"Gaye",
"Gulizar",
"Gulya",
"Halime",
"Handan",
"Hande",
"Hatice",
"Havin",
"Hayrunnisa",
"Hazal",
"Hazan",
"Hilal",
"Hira",
"Hiranur",
"Hümeyra",
"Huseyin",
"İkra",
"İlayda",
"Ilkay",
"İpek",
"İrem",
"Irmak",
"Jale",
"Joozher",
"Jorawar",
"Juandalynn",
"Jubaila",
"Kader",
"Kadri",
"Kari",
"Karli",
"Kelebek",
"Kerzi",
"Kiral",
"Kiraz",
"Kübra",
"Lalam",
"Lale",
"Lunara",
"Makbule",
"Medine",
"Mehtap",
"Melek",
"Melike",
"Melis",
"Melisa",
"Meltem",
"Merve",
"Meryem",
"Mina",
"Mira",
"Miray",
"Nagihan",
"Naz",
"Nazik",
"Nazli",
"Necla",
"Nehir",
"Nerhim",
"Nermin",
"Neylan",
"Nilgun",
"Nisa",
"Nisanur",
"Nuray",
"Nurgul",
"Nurhan",
"Nurten",
"Olcay",
"Omer",
"Onur",
"Öykü",
"Ozge",
"Paša",
"Pembe",
"Pinar",
"Rabia",
"Rahsheda",
"Ravza",
"Reyhan",
"Rezan",
"Roshan",
"Roxelana",
"Rümeysa",
"Safak",
"Safiye",
"Sanem",
"Seda",
"Sefa",
"Sefika",
"Semanur",
"Semra",
"Serap",
"Sevda",
"Sevgili",
"Sevil",
"Sevinc",
"Şevval",
"Şeyma",
"Seyyal",
"Sezen",
"Shahinaz",
"Shakirat",
"Sibel",
"Sibeli",
"Sidika",
"Sila",
"Silaah",
"Songl",
"Sudenaz",
"Sumeyye",
"Sümeyye",
"Tansu",
"Toulin",
"Tuana",
"Tubba",
"Tuğba",
"Tutku",
"Umut",
"Yagmur",
"Yağmur",
"Yaren",
"Yeter",
"Yildiz",
"Yonca",
"Zambak",
"Zehra",
"Zel",
"Zerdali",
"Zeynep",
"Zlem",
"Zümra"
]>>
<<set setup.dutchMaleFirstnames to ["Wesley",
"Kevin",
"Jeroen",
"Thomas",
"Johannes",
"Robin",
"Dennis",
"Tim",
"Nick",
"Jan",
"Mark",
"Jeffrey",
"Rick",
"Mike",
"Tom",
"Bart",
"Stefan",
"Niels",
"Roy",
"Michael",
"Martijn",
"Sander",
"Patrick",
"Pieter",
"Richard",
"Niels",
"Paul",
"Sebastiaan",
"Rob",
"Marcel",
"Robin",
"Dirk",
"Joost",
"David",
"Johan",
"Jasper",
"Stephan",
"René",
"Marco",
"Nicky",
"Bram",
"Joris"]>>
<<set setup.dutchSurnames to ["de Jong",
"Jansen",
"de Vries",
"van den Berg",
"van Dijk",
"Bakker",
"Janssen",
"Visser",
"Smit",
"Meijer",
"de Boer",
"Mulder",
"de Groot",
"Bos",
"Vos",
"Peters",
"Hendriks",
"van Leeuwen",
"Dekker",
"Brouwer",
"de Wit",
"Dijkstra",
"Smits",
"de Graaf",
"van der Meer",
"Kok",
"Jacobs",
"van der Linden",
"de Haan",
"Vermeulen",
"van den Heuvel",
"van der Veen",
"van den Broek",
"de Bruin",
"Schouten",
"de Bruijn",
"Beek",
"van der Heijden",
"Willems",
"van Vliet",
"Hoekstra",
"Maas",
"Verhoeven",
"Koster",
"van Dam",
"Prins",
"Blom",
"Huisman",
"Peeters",
"de Jonge"]>>
<<set setup.dutchFemaleFirstnames to ["Lisa",
"Laura",
"Anne",
"Maria",
"Michelle",
"Iris",
"Sanne",
"Johanna",
"Melissa",
"Kim",
"Kelly",
"Anna",
"Anouk",
"Chantal",
"Denise",
"Manon",
"Tessa",
"Linda",
"Joyce",
"Esther",
"Eline",
"Daniëlle",
"Mandy",
"Eva",
"Charlotte",
"Lisanne",
"Lotte ",
"Maria",
"Patricia",
"Marjolein",
"Cornelia",
"Suzanne",
"Judith",
"Maaike",
"Marloes",
"Jessica",
"Monique",
"Tamara",
"Stephanie",
"Saskia"]>>
<<set setup.belgianMaleFirstnames to ["Marc",
"Patrick",
"Luc",
"Philippe",
"Jean",
"Peter",
"David",
"Jan",
"Johan",
"Dirk",
"Michel",
"Bart",
"Erik",
"Alain",
"Olivier",
"Simon",
"Hugo",
"Théo",
"Mathis",
"Thomas",
"Wout",
"Vincent",
"Geert",
"Pierre",
"Robin",
"Matteo",
"Wim",
"Steven",
"Paul",
"Eddy",
"Seppe",
"Mathias",
"Didier",
"Guy",
"Koen",
"Ruben",
"Tom",
"Daan",
"Danny",
"Frank",
"Julien",
"Jonathan",
"Aaron",
"Loïc",
"Elias",
"François",
"Guillaume",
"Benjamin",
"Stan",
"Tristan",
"Kristof",
"Stéphane",
"Kurt",
"Cédric",
"Florian",
"Arne",
"Axel",
"Tim",
"Jeroen",
"Julien",
"Quinter",
"Xander",
"Clément",
"Oscar",
"Dimitri",
"Hans",
"Sven",
"Alexis",
"Jelle",
"Noa",
"Steve",
"Mario",
"Jens",
"Tuur",
"Laurence",
"Wannes",
"Mats",
"Vince"]>>
<<set setup.belgianSurnames to ["Peeters",
"Janssens",
"Maes",
"Jacobs",
"Mertens",
"Willems",
"Claes",
"Goossens",
"Wouters",
"De Smet",
"Dubois",
"Lambert",
"Martin",
"Dupont",
"Simon",
"Leclercq",
"Dumont",
"Laurent",
"Lejeune",
"Renard",
"Van Damme",
"Van de Velde",
"Segers",
"Hendrickx",
"Coppens",
"Leroy",
"Van den Broeck",
"Wauters",
"François",
"De Cock",
"Verhoeven",
"Cools",
"Laurent",
"Denis",
"Renard",
"Timmermans",
"Vandenberghe",
"De Ridder",
"Lemaire",
"De Pauw",
"De Wilde",
"De Smedt",
"Moens",
"Wuyts",
"Michel",
"Vermeersch",
"Verstraeten",
"Claessens",
"Beckers",
"Heylen",
"Adam",
"Bogaerts",
"Van Acker",
"De Coster",
"Matthys",
"Mahieu",
"Legrand",
"Carlier",
"Van Hoof",
"Gielen",
"Thiry",
"Vandevelde",
"Luyten",
"Vervoort",
"Somers",
"Raes",
"Nys",
"Moreau",
"Collard",
"Delvaux",
"Parmentier",
"De Witte",
"Swinnen",
"Jacques",
"Verhulst",
"De Bock",
"Mortier",
"De Bruyn",
"Guillaume",
"Verbeek",
"Claus",
"De Wolf",
"Smeets",
"Leemans",
"Rousseau",
"Gillet",
"Léonard",
"Servais",
"Van Daele",
"Descamps",
"Goffin",
"Cleysters",
"Toussaint",
"Michel",
"De Wever",
"De Crem"]>>
<<set setup.belgianFemaleFirstnames to ["Maria",
"Emma",
"Marie",
"Louise",
"Nathalie",
"Martine",
"Isabelle",
"Anne",
"Christine",
"Elise",
"Sarah",
"Julie",
"Laura",
"Charlotte",
"Manon",
"Camille",
"Lisa",
"Chloé",
"Clara",
"Lucie",
"Lotte",
"Juliette",
"Olivia",
"Lina",
"Amber",
"Luna",
"Sara",
"Eva",
"Jade",
"Alice",
"Lore",
"Nina",
"Zoé",
"Anna",
"Noor",
"Ella",
"Elena",
"Pauline",
"Lena",
"Lara",
"Elisa",
"Ann",
"Carine",
"Patricia",
"Marleen",
"Véronique",
"Sophie",
"Els",
"Cindy",
"Sabine",
"Katrien",
"Nicole",
"Stéphanie",
"Monique"]>>
<<set setup.spanishSurnames to [
"Abadía",
"Abadiano",
"Abalo",
"Abarca",
"Abascal",
"Abasolo",
"Abrigo",
"Abril",
"Acevedo",
"Aceves",
"Acosta",
"Adames",
"Adan",
"Aguado",
"Agüera",
"Agüero",
"Aguilar",
"Aguinaga",
"Aguinis",
"Alas",
"Alba",
"Albacete",
"Albaladejo",
"Albareda",
"Albarracín",
"Albarrán",
"Alburquerque",
"Alcalá",
"Alcantara",
"Aldana",
"Alegre",
"Alegría",
"Alén",
"Alfonseca",
"Almánzar",
"Almirón",
"Almodóvar",
"Alonso",
"Alou",
"Altamira",
"Altamirano",
"Alvarado",
"Alvarez",
"Álvarez",
"Alvear",
"Alzamora",
"Amaya",
"Amescua",
"Andres",
"Anglada",
"Angulo",
"Anon",
"Aracil",
"Aragonés",
"Arancibia",
"Aranda",
"Araya",
"Arcaño",
"Arce",
"Arévalo",
"Arguello",
"Argüello",
"Arias",
"Ariza",
"Armenteros",
"Arraiza",
"Arrate",
"Arredondo",
"Arroyo",
"Arrúa",
"Arruabarrena",
"Arruebarrena",
"Artiñano",
"Asencio",
"Asensi",
"Asensio",
"Asín",
"Asquerino",
"Astudillo",
"Ávalos",
"Ávila",
"Avilés",
"Aznar",
"Azpilicueta",
"Azucena",
"Badillo",
"Balenciaga",
"Ballesta",
"Baltra",
"Banegas",
"Barbero",
"Barboza",
"Barea",
"Barquín",
"Barradas",
"Barragan",
"Barrientos",
"Barrionuevo",
"Barrios",
"Batista",
"Bautista",
"Baviera",
"Becerril",
"Bejarano",
"Bellido",
"Bello",
"Beltrán",
"Benavente",
"Benitez",
"Bermudez",
"Bernal",
"Bernárdez",
"Berrios",
"Betancor",
"Bettencourt",
"Bielsa",
"Bilbao",
"Blanco",
"Blandón",
"Blas",
"Bobadilla",
"Bolaño",
"Bolaños",
"Bonastre",
"Borges",
"Borla",
"Borrero",
"Bracamontes",
"Bracho",
"Bravo",
"Brenes",
"Brugués",
"Bueno",
"Buenvenida",
"Bustamante",
"Cabal",
"Caballero",
"Cabello",
"Cabrera",
"Calderón",
"Calvente",
"Calvo",
"Camargo",
"Campillo",
"Campos",
"Cañizares",
"Cannella",
"Cano",
"Caraballo",
"Carazo",
"Carbonell",
"Cárdenas",
"Cardona",
"Carmona",
"Carpintero",
"Carpio",
"Carrasco",
"Carrasquillo",
"Carrera",
"Carreras",
"Cartagena",
"Casablancas",
"Casas",
"Casilla",
"Casillas",
"Castañeda",
"Castelblanco",
"Castellano",
"Castellanos",
"Castillo",
"Castrillón",
"Castro",
"Ceballos",
"Cebrián",
"Cepeda",
"Cervantes",
"Cevallos",
"Chacón",
"Chávez",
"Cienfuegos",
"Cisneros",
"Cisternas",
"Claros",
"Claver",
"Collantes",
"Colomer",
"Colón",
"Congost",
"Copello",
"Cordero",
"Cordova",
"Coria",
"Coronado",
"Corrales",
"Correa",
"Cortes",
"Cortizo",
"Covarrubias",
"Crespi",
"Crespo",
"Cruz",
"Cuadra",
"Cubilla",
"Cuellar",
"Cuello",
"Cuesta",
"Cueto",
"Damirón",
"Dávila",
"De Argüello",
"De Jesus",
"De la Cruz",
"De la Fuente",
"De La Rosa",
"De la Vega",
"De León",
"De Los Santos",
"De Lucas",
"De Minaur",
"De Miñaur",
"De Ribera",
"De Soto",
"De Vargas",
"Del Granado",
"Del Negro",
"Del Rosario",
"Del Toro",
"Delfin",
"Delgado",
"Derbez",
"Desoto",
"Diaz",
"Díaz",
"Diego",
"Diez",
"Dimas",
"Dominguez",
"Domínguez",
"Dosman",
"Duarte",
"Duque",
"Duran",
"Echazú",
"Eizaguirre",
"Enríquez",
"Escalera",
"Escobar",
"Esguerra",
"Espejo",
"Espina",
"Espinal",
"Espinosa",
"Esteve",
"Estrada",
"Expósito",
"Fajardo",
"Falcon",
"Fandiño",
"Fernandez",
"Fernández",
"Ferreiro",
"Ferrer",
"Ferrero",
"Ferriz",
"Ferro",
"Figueras",
"Figuerola",
"Florencio",
"Flores",
"Florimón",
"Forero",
"Fuenmayor",
"Fuentes",
"Gabarain",
"Galarza",
"Galaz",
"Galdames",
"Galdón",
"Galdós",
"Gallardo",
"Gallego",
"Gallegos",
"Gallo",
"Galvan",
"Galvez",
"Gamboa",
"Garbajosa",
"Garci",
"Garcia",
"García",
"Garrido",
"Garza",
"Gay",
"Gil",
"Gimenez",
"Giraldo",
"Godínez",
"Godoy",
"Gomez",
"Gómez",
"Gonzalez",
"González",
"Gordon",
"Gracián",
"Grande",
"Guaita",
"Guajardo",
"Guardado",
"Guardia",
"Guerra",
"Guerrero",
"Gutierrez",
"Gutiérrez",
"Guzmán",
"Hechavarría",
"Henao",
"Heredia",
"Hermosillo",
"Hermoza",
"Hernandez",
"Hernández",
"Hernanz",
"Herrada",
"Herrera",
"Herrero",
"Herreros",
"Hervás",
"Hidalgo",
"Horta",
"Huertas",
"Hurtado",
"Ibanez",
"Ibáñez",
"Iglesias",
"Inciarte",
"Iniesta",
"Iraheta",
"Iturri",
"Izquierdo",
"Jaén",
"Jara",
"Jerónimo",
"Jimenez",
"Jiménez",
"Juárez",
"Kindelán",
"Landa",
"Lavalle",
"Lebrón",
"Leon",
"Leyva",
"Libertad",
"Lizano",
"Lizárraga",
"Llompart",
"Llorente",
"Lobo",
"Lopez",
"López",
"Lorenzo",
"Loya",
"Lozano",
"Lucena",
"Lucero",
"Lucio",
"Luengo",
"Lugo",
"Luna",
"Luz",
"Machuca",
"Macias",
"Madero",
"Madrazo",
"Madrigal",
"Maestre",
"Maldonado",
"Malla",
"Mancisidor",
"Mansilla",
"Marciano",
"Marcos",
"Mariano",
"Mariátegui",
"Marin",
"Marqués",
"Marquez",
"Marrero",
"Marron",
"Marroquín",
"Martin",
"Martinez",
"Martínez",
"Martos",
"Marzo",
"Mata",
"Mateo",
"Mateos",
"Máynez",
"Mayor",
"Mayoral",
"Maytín",
"Mazo",
"Medel",
"Medina",
"Mejía",
"Menaldo",
"Mendez",
"Mendia",
"Mendoza",
"Menem",
"Menendez",
"Menezes",
"Merino",
"Milian",
"Miranda",
"Molina",
"Molinero",
"Montana",
"Montaño",
"Montenegro",
"Montero",
"Montes",
"Mora",
"Morales",
"Moreno",
"Morillo",
"Morón",
"Moya",
"Mucciolo",
"Muniz",
"Munoz",
"Muñoz",
"Muralles",
"Murillo",
"Nabarro",
"Nápoles",
"Navarro",
"Navas",
"Negrin",
"Negro",
"Nieto",
"Nieves",
"Ñíguez",
"Noguera",
"Norales",
"Novoa",
"Nunez",
"Ocampos",
"Ochoa",
"Ojeda",
"Olivencia",
"Olmos",
"Oquendo",
"Ordóñez",
"Orjuela",
"Oropeza",
"Ortega",
"Ortiz",
"Oseguera",
"Otero",
"Ozuna",
"Pabón",
"Pacheco",
"Padilla",
"Palacios",
"Palazuelos",
"Palomo",
"Pardo",
"Paredes",
"Parejo",
"Parera",
"Parra",
"Partida",
"Pascual",
"Pastor",
"Pastrana",
"Paz",
"Pazmiño",
"Peguero",
"Peinado",
"Pena",
"Peña",
"Penagos",
"Peñate",
"Peralta",
"Perdomo",
"Perea",
"Perez",
"Pérez",
"Perroni",
"Perurena",
"Pestano",
"Picallo",
"Picazo",
"Pichardo",
"Pimentel",
"Pineda",
"Piñera",
"Pinto",
"Piquer",
"Polaco",
"Polanco",
"Ponce",
"Porcel",
"Portela",
"Posada",
"Postigo",
"Poveda",
"Prado",
"Prieto",
"Punto",
"Purita",
"Quesada",
"Quevedo",
"Quezada",
"Quintal",
"Quintana",
"Quintanilla",
"Quintero",
"Rada",
"Rafaeli",
"Ramirez",
"Ramírez",
"Ramiro",
"Ramos",
"Rascon",
"Recarte",
"Redondo",
"Renteria",
"Restrepo",
"Rey",
"Reyes",
"Ríos",
"Rivera",
"Riveros",
"Rodriguez",
"Rodríguez",
"Rojas",
"Rojo",
"Roman",
"Romaña",
"Romero",
"Rondon",
"Rosa",
"Rosario",
"Rubio",
"Ruiz",
"Ruvalcaba",
"Sacasa",
"Saez",
"Saiz",
"Salazar",
"Salcido",
"Saldaña",
"Saldívar",
"Sales",
"Salvador",
"Salvatierra",
"Samaniego",
"Sanchez",
"Sánchez",
"Sandoval",
"Santa Cruz",
"Santayana",
"Santiago",
"Santillán",
"Santisteban",
"Santos",
"Sanz",
"Sarasola",
"Sastre",
"Saucedo",
"Sedeño",
"Seguel",
"Sepúlveda",
"Serrano",
"Silvestre",
"Sinaloa",
"Siqueiros",
"Solana",
"Solano",
"Solarte",
"Soler",
"Sosa",
"Soto",
"Sotomayor",
"Suarez",
"Tatís",
"Tato",
"Tavarez",
"Taveras",
"Tejada",
"Tobón",
"Todero",
"Toledano",
"Toledo",
"Tomás",
"Topete",
"Torre",
"Torres",
"Totanés",
"Treviño",
"Triana",
"Truan",
"Trueba",
"Unzaga",
"Ureña",
"Uriarte",
"Urías",
"Uriburu",
"Urquía",
"Valbuena",
"Valderrama",
"Valdivieso",
"Vale",
"Valenciano",
"Valiente",
"Vallejos",
"Valverde",
"Vasquez",
"Vazquez",
"Vega",
"Velasco",
"Velazco",
"Velazquez",
"Velázquez",
"Verdasco",
"Vicario",
"Vicente",
"Victorino",
"Vidal",
"Vila",
"Vilana",
"Villa",
"Villalobos",
"Villanueva",
"Villaseñor",
"Viniegra",
"Yagüe",
"Yanes",
"Zamacois",
"Zambrano",
"Zapata",
"Zapatero",
"Zarazúa",
"Zayas",
"Zorrilla",
"Zuloaga"]>>
<<set setup.usBoyNames1990 to [
"Mike",
"Michael",
"Chris",
"Christopher",
"Matt",
"Matthew",
"Josh",
"Joshua",
"Dan",
"Daniel",
"Danny",
"David",
"Dave",
"Andrew",
"Andy",
"James",
"Jim",
"Jimmy",
"Justin",
"Joe",
"Joseph",
"Ryan",
"John",
"Johnny",
"Robert",
"Rob",
"Robbie",
"Nick",
"Nicholas",
"Ant",
"Anthony",
"Tony",
"William",
"Will",
"Billy",
"Jonathan",
"Kyle",
"Brandon",
"Jacob",
"Jake",
"Tyler",
"Zachary",
"Zach",
"Kevin",
"Kev",
"Eric",
"Steven",
"Steve",
"Thomas",
"Tom",
"Tommy",
"Brian",
"Alex",
"Alexander",
"Xander",
"Jordan",
"Tim",
"Timmy",
"Timothy",
"Cody",
"Adam",
"Benjamin",
"Ben",
"Benjy",
"Aaron",
"Richard",
"Richie",
"Rich",
"Patrick",
"Pat",
"Paddy",
"Sean",
"Charles",
"Charlie",
"Stephen",
"Jeremy",
"Jez",
"Jose",
"Travis",
"Jeff",
"Jeffrey",
"Nate",
"Nathan",
"Sam",
"Mark",
"Jason",
"Jase",
"Jesse",
"Paul",
"Dustin",
"Greg",
"Ken",
"Scott",
"Derek",
"Austin",
"Corey",
"Bryan",
"Ethan",
"Christian",
"Juan",
"Cam",
"Cameron",
"Jared",
"Taylor",
"Brad",
"Bradley",
"Luis",
"Cory",
"Edward",
"Shawn",
"Ian",
"Evan",
"Marcus",
"Marc",
"Shane",
"Peter",
"Pete",
"Carlos",
"Trevor",
"Antonio",
"Vincent",
"George",
"Vinny",
"Keith",
"Phil",
"Phillip",
"Vic",
"Victor",
"Dylan",
"Brett",
"Chad",
"Nathaniel",
"Don",
"Caleb",
"Casey",
"Blake",
"Ray",
"Raymond",
"Mitchell",
"Mitch",
"Adrian",
"Joel",
"Erik",
"Ronnie",
"Devin",
"Garrett",
"Gabe",
"Gabriel"]>>
<<set setup.ukBoyNames1984 to [
"Christopher",
"Chris",
"James",
"Jim",
"David",
"Dave",
"Dan",
"Danny",
"Mike",
"Michael",
"Matt",
"Matthew",
"Andrew",
"Andy",
"Richard",
"Rich",
"Ricky",
"Paul",
"Mark",
"Tom",
"Adam",
"Robert",
"Robbie",
"Rob",
"John",
"Lee",
"Ben",
"Steven",
"Steve",
"Jonathan",
"Craig",
"Stephen",
"Simon",
"Nick",
"Pete",
"Peter",
"Anthony",
"Ant",
"Tony",
"Alex",
"Alexander",
"Gary",
"Ian",
"Ryan",
"Luke",
"Jamie",
"Stu",
"Stuart",
"Phil",
"Philip",
"Darren",
"Will",
"William",
"Billy",
"Gareth",
"Gaz",
"Martin",
"Kevin",
"Kev",
"Scott",
"Dean",
"Joe",
"Joseph",
"Jason",
"Jase",
"Neil",
"Sam",
"Carl",
"Sean",
"Tim",
"Ollie",
"Oli",
"Ashley",
"Wayne",
"Ed",
"Shaun",
"Aaron",
"Mohammed",
"Gav",
"Liam",
"Nathan",
"Alan",
"Graham",
"Ross",
"Karl",
"Marc",
"Adrian",
"Phillip",
"Patrick",
"Paddy",
"Pat",
"Lewis",
"Colin",
"Russell",
"Russ",
"Charles",
"Charlie",
"Shane",
"George",
"Mathew",
"Jack",
"Dale",
"Josh",
"Dom",
"Dominic",
"Barry",
"Leon",
"Terry",
"Greg",
"Brian",
"Keith",
"Antony",
"Kieran",
"Justin",
"Bradley",
"Brad",
"Jordan",
"Martyn",
"Leigh",
"Damien",
"Robin",
"Ian",
"Stewart"
]>>
<<set setup.canadianBoyNames1990 to [
"Mike",
"Michael",
"Chris",
"Christopher",
"Matt",
"Matthew",
"Josh",
"Joshua",
"Dan",
"Daniel",
"Danny",
"David",
"Dave",
"Andrew",
"Andy",
"James",
"Jim",
"Jimmy",
"Justin",
"Joe",
"Joseph",
"Ryan",
"John",
"Johnny",
"Robert",
"Rob",
"Robbie",
"Nick",
"Nicholas",
"Ant",
"Anthony",
"Tony",
"William",
"Will",
"Billy",
"Jonathan",
"Kyle",
"Brandon",
"Jacob",
"Jake",
"Tyler",
"Zachary",
"Zach",
"Kevin",
"Kev",
"Eric",
"Steven",
"Steve",
"Thomas",
"Tom",
"Tommy",
"Brian",
"Alex",
"Alexander",
"Xander",
"Jordan",
"Tim",
"Timmy",
"Timothy",
"Cody",
"Adam",
"Benjamin",
"Ben",
"Benjy",
"Aaron",
"Richard",
"Richie",
"Rich",
"Patrick",
"Pat",
"Paddy",
"Sean",
"Charles",
"Charlie",
"Stephen",
"Jeremy",
"Jez",
"Travis",
"Jeff",
"Jeffrey",
"Nate",
"Nathan",
"Sam",
"Mark",
"Jason",
"Jase",
"Jesse",
"Paul",
"Dustin",
"Greg",
"Ken",
"Scott",
"Derek",
"Austin",
"Corey",
"Bryan",
"Ethan",
"Christian",
"Cam",
"Cameron",
"Jared",
"Taylor",
"Brad",
"Bradley",
"Cory",
"Edward",
"Shawn",
"Ian",
"Evan",
"Marcus",
"Marc",
"Shane",
"Peter",
"Pete",
"Carlos",
"Trevor",
"Vincent",
"George",
"Vinny",
"Keith",
"Phil",
"Phillip",
"Vic",
"Victor",
"Dylan",
"Brett",
"Chad",
"Nathaniel",
"Don",
"Caleb",
"Casey",
"Blake",
"Ray",
"Raymond",
"Mitchell",
"Mitch",
"Adrian",
"Joel",
"Erik",
"Ronnie",
"Devin",
"Garrett",
"Gabe",
"Gabriel",
"Gordy",
"Darcy",
"Graeme",
"Mathieu",
"Michel",
"Blair",
"Liam",
"Duncan",
"Simon",
"Nigel"]>>
<<set setup.aussieBoyNames1990 to [
"Matt",
"Matthew",
"James",
"Jim",
"Jimmy",
"Dan",
"Daniel",
"Danny",
"Josh",
"Joshua",
"Mike",
"Michael",
"Thomas",
"Tom",
"Tommy",
"Nick",
"Nicholas",
"Jack",
"Ben",
"Benjamin",
"Benjy",
"Luke",
"Chris",
"Christopher",
"Jake",
"Nate",
"Nathan",
"Andrew",
"Andy",
"Lachlan",
"Sam",
"Samuel",
"Dylan",
"Mitch",
"Mitchell",
"Alex",
"Alexander",
"Xander",
"Ryan",
"Jordan",
"Will",
"William",
"Billy",
"Dave",
"David",
"Liam",
"Aaron",
"Adam",
"Jacob",
"Tim",
"Timothy",
"Tony",
"Anthony",
"Ant",
"Jesse",
"Patrick",
"Pat",
"Cam",
"Cameron",
"Brad",
"Bradley",
"Jason",
"John",
"Johnny",
"Robert",
"Rob",
"Robbie",
"Justin",
"Joel",
"Zachary",
"Zach",
"Jayden",
"Kyle",
"Brandon",
"Pete",
"Peter",
"Steve",
"Steven",
"Jackson",
"Sean",
"Mark",
"Hayden",
"Joseph",
"Joe",
"Corey",
"Scott",
"Callum",
"Ash",
"Ashley",
"Dean",
"Jamie",
"Rhys",
"Harrison",
"Stephen",
"Paul",
"Jeremy",
"Jez",
"Jonathan",
"Jon",
"Brendan",
"Tyler",
"Adrian",
"Darcy",
"Jarrod",
"Shaun",
"Connor",
"Blake",
"Mathew",
"Ethan",
"Simon",
"Riley",
"George",
"Trent",
"Ed",
"Edward",
"Eddie",
"Christian",
"Harley",
"Marcus",
"Angus",
"Gus",
"Kevin",
"Kev",
"Shane",
"Oliver",
"Oli",
"Max",
"Lucas",
"Travis",
"Aidan",
"Tyson",
"Bailey",
"Richard",
"Richie",
"Charlie",
"Charles",
"Julian",
"Jules",
"Harry",
"Brayden",
"Bryce",
"Tristan",
"Brodie"]>>
<<set setup.survalGirlNames to [
"Adeline",
"Charlotte",
"Gloria",
"Natalia",
"Alexandria",
"Chelsea",
"Grace",
"Natasha",
"Alexis",
"Chloe",
"Hannah",
"Olivia",
"Amanda",
"Christina",
"Harper",
"Paige",
"Amelia",
"Claire",
"India",
"Paris",
"Anais",
"Clara",
"Isabelle",
"Penelope",
"Anastasia",
"Claudia",
"Isla",
"Peyton",
"Angelica",
"Colette",
"Jacqueline",
"Phoebe",
"Angelina",
"Danielle",
"Jane",
"Portia",
"Anne",
"Daphne",
"Josephine",
"Rosalind",
"Arabella",
"Davina",
"Julia",
"Scarlett",
"Arianna",
"Dominique",
"Juliet",
"Sloane",
"Ashley",
"Elizabeth",
"Kendra",
"Sophia",
"Ava",
"Eloise",
"Laura",
"Stella",
"Beatrice",
"Emery",
"Laurel",
"Tatiana",
"Blair",
"Emily",
"Leighton",
"Tiffany",
"Brittany",
"Emma",
"Lilian",
"Valentina",
"Brooke",
"Esme",
"Maeve",
"Vanessa",
"Camille",
"Felicia",
"Margaret",
"Veronica",
"Caroline",
"Francesca",
"Margot",
"Victoria",
"Catherine",
"Gabrielle",
"Millicent",
"Vivienne",
"Celeste",
"Georgia",
"Naomi",
"Whitney"]>>
<<set setup.survalBoyNames to [
"Adrien",
"Alberto",
"Albin",
"Aldo",
"Alessandro",
"Alexandre",
"Alois",
"Andre",
"Antoine",
"Armando",
"Arnaud",
"Axel",
"Baptiste",
"Bart",
"Bastien",
"Benoit",
"Bernard",
"Bertrand",
"Boris",
"Bruno",
"Carlo",
"Christophe",
"Claude",
"Constantin",
"Cyril",
"Damien",
"Daniele",
"Dario",
"Davide",
"Didier",
"Dieter",
"Dino",
"Dirk",
"Dominik",
"Eduardo",
"Egon",
"Elvin",
"Emmanuel",
"Enrico",
"Erik",
"Ernst",
"Fabien",
"Farid",
"Federico",
"Felix",
"Fernando",
"Flavio",
"Francis",
"Francois",
"Fritz",
"Gabriel",
"Gaston",
"Gautier",
"Gerard",
"Gianluca",
"Gianni",
"Gilberto",
"Giorgio",
"Gregoire",
"Guy",
"Hans",
"Harald",
"Henrik",
"Herve",
"Hugo",
"Ivan",
"Jacques",
"Joachim",
"Joerg",
"Jonas",
"Josef",
"Juergen",
"Kurt",
"Lars",
"Leon",
"Louis",
"Luc",
"Lukas",
"Marc",
"Marcel",
"Mario",
"Martyn",
"Max",
"Michel",
"Nico",
"Niklaus",
"Olaf",
"Olli",
"Pascal",
"Patrik",
"Paulo",
"Pieter",
"Phillipe",
"Pierre",
"Rafael",
"Ralf",
"Remy",
"Renaud",
"Roby",
"Rolf",
"Rudy",
"Sandro",
"Sebastien",
"Sepp",
"Stefan",
"Sven",
"Thierry",
"Tobias",
"Tomas",
"Valentin",
"Viktor",
"Walter",
"Werner",
"Willem",
"Willi",
"Xavier",
"Yannick"]>>
<<set setup.frenchCandianSurnames to [
"Tremblay",
"Gagnon",
"Roy",
"Cote",
"Gauthier",
"Morin",
"Belanger",
"Bouchard",
"Pelletier",
"Gagne",
"Lavoie",
"Fortin",
"Levesque",
"Boucher",
"Bergeron",
"Caron",
"Leblanc",
"Girard",
"Simard",
"Ouellet",
"Lefebvre",
"Leclerc"
]>>
<<set setup.polishAmercanSurnames to [
"Nowak",
"Kowalski",
"Wiśniewski",
"Dabrowski",
"Kaminski",
"Kowalcyzk",
"Zielinski",
"Symanski",
"Wozniak",
"Kozlowski",
"Wojciechowski",
"Kwiatkowski",
"Kaczmarek",
"Piotrowski",
"Grabowski",
"Nowakowski",
"Pawlowski",
"Michalski",
"Nowicki",
"Adamczyk",
"Dudek",
"Zajac",
"Wieczorek",
"Jablonski",
"Krol",
"Majewski",
"Olszewski",
"Jaworski",
"Pawlak",
"Walczak",
"Gorski",
"Rutkowski",
"Ostrowski",
"Duda",
"Tomaszewski",
"Jasinski",
"Zawadzki",
"Chmielewski",
"Borkowski",
"Czarnecki",
"Sawicki",
"Sokolowski",
"Maciejewski",
"Szczepanski",
"Kucharski",
"Kalinowski",
"Wysocki",
"Adamski",
"Sobczak",
"Czerwinski"
]>>
<<set setup.irishAmercanSurnames to [
"Kelly",
"Sullivan",
"Butler",
"Kennedy",
"Ryan",
"O'Brien",
"Walsh",
"O'Connor"
]>>
<<set setup.italianAmercanSurnames to [
"Rossi",
"Esposito",
"Lombardo",
"Romano",
"DeLuca",
"Leone",
"Russo",
"Castellano",
"Ferraro",
"Santoro",
"Palermo",
"D'Agostino",
"Simone",
"Marino"
]>>
<<set setup.codeNames to [
"Rabbit",
"Walrus",
"Seal",
"Hare",
"Plimsoll",
"Pony",
"Peach",
"Persimmon",
"Terror",
"Freezer",
"Blue Beam",
"Green Beam",
"Crimson River",
"Dragon Rouge",
"Dragon Noire",
"Corporate",
"Keyhole",
"Red Bean",
"Sparrowhawk",
"Anakim",
"Krohcol",
"Livery",
"Sabre",
"Tepid Extremities",
"Erebus",
"Harmony",
"Granite",
"Blackout",
"Wunderkind",
"Brass Nightmare",
"Bad Voodoo",
"Grey Phantom",
"Interlude",
"Cyclone",
"Urgent Fury",
"Bold Mariner",
"Willing Disaster",
"Endless Love",
"Hidden Dragon",
"Crouching Tiger",
"Red Paladin",
"Blind Whirlwind",
"Phalat",
"Sourisak Montry",
"Black Lion",
"Southern Breeze",
"Death Trains",
"Firework Fanfare",
"Active Endeavour",
"Tigris",
"Haven"
]>>/* a place for widgets that just change words based on game logic. e.g. the parser <<Olivia>> displays "Olivia" unless Kate's name is Olivia, in which case it displays "Amanda" */
<<widget "apartment">><<nobr>>
<<if $kate.agency != "cia" and $kate.agency != "csis">>
\<<= "apartment">>\
<<else>>
\<<= "flat">>\
<</if>>
<</nobr>><</widget>>
<<widget "Campbell">><<nobr>>
<<if $kate.surname != "Campbell">>
\<<= "Campbell">>\
<<else>>
\<<= "Hynes">>\
<</if>>
<</nobr>><</widget>>
<<widget "Chen">><<nobr>>
<<if $kate.surname != "Chen">>
\<<= "Chen">>\
<<else>>
\<<= "Li">>\
<</if>>
<</nobr>><</widget>>
<<widget "Colby">><<nobr>>
<<if $kate.surname[0] != "C">>
\<<= "Colby">>\
<<else>>
\<<= "Downing">>\
<</if>>
<</nobr>><</widget>>
<<widget "Greenwood">><<nobr>>
<<if $kate.surname[0] != "G">>
\<<= "Greenwood">>\
<<else>>
\<<= "Healy">>\
<</if>>
<</nobr>><</widget>>
<<widget "handbag">><<nobr>>
<<if $kate.agency != "cia" and $kate.agency != "csis">>
\<<= "handbag">>\
<<else>>
\<<= "purse">>\
<</if>>
<</nobr>><</widget>>
<<widget "holiday">><<nobr>>
<<if $kate.agency != "cia" and $kate.agency != "csis">>
\<<= "holiday">>\
<<else>>
\<<= "vacation">>\
<</if>>
<</nobr>><</widget>>
<<widget "knickers">><<nobr>>
<<if $kate.agency == "cia" or $kate.agency == "csis">>
\<<= "panties">>\
<<elseif $kate.agency == "mi6">>
\<<= "knickers">>\
<<elseif $kate.agency == "asis" or $kate.agency == "nzsis">>
\<<= "undies">>\
<<else>>\
\<<= "(ERROR IN KNICKERS PARSER)">>\
<</if>>
<</nobr>><</widget>>
<<widget "lift">><<nobr>>
<<if $kate.agency != "cia" and $kate.agency != "csis">>
\<<= "lift">>\
<<else>>
\<<= "elevator">>\
<</if>>
<</nobr>><</widget>>
<<widget "McKenzie">><<nobr>>
<<if $kate.surname[0] != "M">>
\<<= "McKenzie">>\
<<else>>
\<<= "Healy">>\
<</if>>
<</nobr>><</widget>>
<<widget "Miller">><<nobr>>
<<if $kate.surname != "Miller">>
\<<= "Miller">>\
<<else>>
\<<= "Fisher">>\
<</if>>
<</nobr>><</widget>>
<<widget "Olivia">><<nobr>>
<<if $kate.firstName != "Olivia">>
\<<= "Olivia">>\
<<else>>
\<<= "Amanda">>\
<</if>>
<</nobr>><</widget>>
<<widget "OLIVIA">><<nobr>>
<<if $kate.firstName != "Olivia">>
\<<= "OLIVIA">>\
<<else>>
\<<= "AMANDA">>\
<</if>>
<</nobr>><</widget>>
<<widget "trousers">><<nobr>>
<<if $kate.agency != "cia" and $kate.agency != "csis">>
\<<= "trousers">>\
<<else>>
\<<= "pants">>\
<</if>>
<</nobr>><</widget>>
<<widget "Wheelan">><<nobr>>
<<if $kate.surname[0] != "W">>
\<<= "Wheelan">>\
<<else>>
\<<= "Healy">>\
<</if>>
<</nobr>><</widget>>
<<widget "Wheeler">><<nobr>>
<<if $kate.surname[0] != "W">>
\<<= "Wheeler">>\
<<else>>
\<<= "Turner">>\
<</if>>
<</nobr>><</widget>>
<<widget "zip">><<nobr>>
<<if $kate.agency != "cia" and $kate.agency != "csis">>
\<<= "zip">>\
<<else>>
\<<= "zipper">>\
<</if>>
<</nobr>><</widget>><<silently>>
<<set $thisIsTheFreeEdition to true>>
<<set $avatar = {
background: [],
body: [],
bodyMods: [],
underwear: [],
clothing: [],
foreground: [],
blink : false,
barefoot : false,
cleavage : true,
cleavageCounter : 0,
showRear : false,
sixPack : false,
rearViewEnabled : false
}>>
<<set $ui ={
avatarSize: 1,
textSize: 1
}>>
<<set $header to {}>>
<<set $temp to {}>>
<<set $kate = {
age: 24,
agency: "mi6",
complexion: "fair",
ethnicity: "english",
nationality: "british",
kinks: [],
quirks: [],
attributes: {},
statusEffects: [],
personalBio: [],
achievements: [],
relationshipHistory: [],
isWearing : []
}>>
<<set $kate.age to random(24,26)>>
<<set $kate.agency to either("mi6","cia","asis","csis","nzsis")>>
/*statusEffects: ["Test","Test","Test"],*/
/* personalBio: [{timestamp: "2018", entry: "Some placeholder test entry 1"},{timestamp: "2018", entry: "Some placeholder test entry 2"}],
achievements: ["test1","test2","test2","test2","test2"],
[[1,""],[2,"Jackson"]]
*/
/*$kate.statusEffects should be an array containing: the names of the Status effect. -> a widget will display it in the character sheet*/
/*$kate.personalBio should be an array with objects {timestamp: "2018", entry: "Some entry"}, oldest entry first in array*/
/*{header: "Operation placeholder", relations: []}*/
/*[{name: "Jacob", description: "Placeholder description one", effects:"Effect placeholder 1"}]*/
<<set _startingKink to either("exhibitionist", "masochist", "submissive"),
$kate.kinks.pushUnique(_startingKink)>>
/*
<<set _randomQuirks to random(1,100)>>
<<if _randomQuirks lte 20>>
<<set $kate.quirks.pushUnique("batarian")>>
<<elseif _randomQuirks gt 20 and _randomQuirks lte 30>>
<<set $kate.quirks.pushUnique("resting bitch face")>>
<<elseif _randomQuirks gt 30 and _randomQuirks lte 5>>
<<set $kate.quirks.pushUnique("commando")>>
<<else>>
<</if>>
*/
<<set _randomClass to random(1,100)>>
<<if _randomQuirks lte 17>>
<<set $kate.quirks.pushUnique("working class")>>
<<set _randomMOM to random(1,4)>>
<<if _randomMOM eq 1>>
<<set $kate.quirks.pushUnique("single mum")>>
<</if>>
<<elseif _randomQuirks gt 17 and _randomQuirks lte 84>>
<<set _randomMOM to random(1,10)>>
<<if _randomMOM eq 1>>
<<set $kate.quirks.pushUnique("single mum")>>
<</if>>
<<set $kate.quirks.pushUnique("middle class")>>
<<else>>
<<set $kate.quirks.pushUnique("elite")>>
<</if>>
<<set _randomSiblings to random(1,100)>>
<<set _siblingArray to ["big brother","big sister","kid brother","kid sister"]>>
<<if _randomSiblings lte 45>>
/*Noting*/
<<elseif _randomSiblings gt 45 and _randomSiblings lte 83>>
<<set $kate.quirks.pushUnique(_siblingArray.pluck())>>
<<elseif _randomSiblings gt 83 and _randomSiblings lte 95>>
<<set $kate.quirks.pushUnique(_siblingArray.pluck())>>
<<set $kate.quirks.pushUnique(_siblingArray.pluck())>>
<<elseif _randomSiblings gt 85 and _randomSiblings lte 99>>
<<set $kate.quirks.pushUnique(_siblingArray.pluck())>>
<<set $kate.quirks.pushUnique(_siblingArray.pluck())>>
<<set $kate.quirks.pushUnique(_siblingArray.pluck())>>
<<else>>
<<set $kate.quirks.pushUnique(_siblingArray.pluck())>>
<<set $kate.quirks.pushUnique(_siblingArray.pluck())>>
<<set $kate.quirks.pushUnique(_siblingArray.pluck())>>
<<set $kate.quirks.pushUnique(_siblingArray.pluck())>>
<</if>>
<<set _d100 to random(1,100)>>
<<if $kate.braSize == "large">>
<<set _d100 += 8>>
<</if>>
<<if _d100 lte 16>>
<<set $kate.quirks.pushUnique("picky")>>
<<elseif _d100 gte 84>>
<<set $kate.quirks.pushUnique("easy")>>
<</if>>
<<characterCreator-randomiseKateAttributes>>
<<set $kate.faceShape to either("round", "heart", "square", "diamond", "oval"),
$kate.noseShape to either("Celestial", "Greek", "Nubian", "Princess", "Roman"),
$kate.mouthShape to either("Cupid", "Hollywood", "Pearlique", "Rubina", "Thin"),
$kate.eyeShape to either("Almond", "Cat", "Downturned", "Round", "Wide"),
$kate.eyeColour to either("Blue", "Chestnut", "Emerald", "Grey", "Hazelnut", "Sapphire"),
$kate.bikiniLine to either("bikini", "brazilian", "postageStamp", "landingStrip", "martiniGlass", "georgeW","hollywood")
>>
<<if $kate.agency eq "mi6">>
<<set $kate.nationality to "british">>
<<set $kate.ethnicity to either("English")>>
<<if $kate.ethnicity eq "English">>
<<set $kate.firstName to setup.englishFemaleFirstnames1990s.random(),
$kate.surname to setup.englishSurnames.random()>>
<</if>>
<<elseif $kate.agency eq "cia">>
<<set $kate.nationality to "american">>
<<set $kate.ethnicity to either("Anglo American", "Irish American", "Italian American", "Polish American")>>
<<if $kate.ethnicity eq "Anglo American">>
<<set $kate.firstName to setup.usFirstname.random(),
$kate.surname to setup.usSurname.random()>>
<<elseif $kate.ethnicity eq "Irish American">>
<<set $kate.firstName to setup.irishAmercanSurnames.random()>>
<<set $kate.firstName to setup.usFirstname.random()>>
<<elseif $kate.ethnicity eq "Italian American">>
<<set $kate.firstName to setup.italianAmercanSurnames.random()>>
<<set $kate.firstName to setup.usFirstname.random()>>
<<elseif $kate.ethnicity eq "Polish American">>
<<set $kate.firstName to setup.usFirstname.random(),
$kate.surname to setup.polishAmercanSurnames.random()>>
<</if>>
<<elseif $kate.agency eq "asis">>
<<set $kate.nationality to "australian">>
<<set $kate.ethnicity to either("Anglo Australian")>>
<<if $kate.ethnicity eq "Anglo Australian">>
<<set $kate.firstName to setup.ausNZFirstname.random(),
$kate.surname to setup.ausNZSurname.random()>>
<</if>>
<<elseif $kate.agency eq "csis">>
<<set $kate.nationality to "canadian">>
<<set $kate.ethnicity to either("Anglo Canadian","French Canadian")>>
<<if $kate.ethnicity eq "Anglo Canadian">>
<<set $kate.firstName to setup.canadianFirstname.random(),
$kate.surname to setup.canadianSurname.random()>>
<<elseif $kate.ethnicity eq "French Canadian">>
<<set $kate.firstName to setup.canadianFirstname.random(),
$kate.surname to setup.frenchCandianSurnames.random()>>
<</if>>
<<elseif $kate.agency eq "nzsis">>
<<set $kate.nationality to "New Zealander">>
<<set $kate.ethnicity to either("NZ European")>>
<<if $kate.ethnicity eq "NZ European">>
<<set $kate.firstName to setup.ausNZFirstname.random(),
$kate.surname to setup.ausNZSurname.random()>>
<</if>>
<<else>>
<<set $kate.firstName to "Walrus",
$kate.surname to "Walrusson">>
<</if>>
<<set $kate.cover to {}>>
<<set $kate.cover.firstname to "",
$kate.cover.knownAs to "",
$kate.cover.surname to "">>
<<set $kate.codename to setup.codeNames.random()>>
<<set $kate.piercings to []>>
<<set $kate.tattoos to []>>
/* calculate Kate's hair colour */
<<set _coinToss to either("heads", "tails")>>
<<if _coinToss == "heads">>
<<set $kate.hairColour to ("Light brown")>>
<<else>>
<<set $kate.hairColour to either("Light brown", "Blonde", "Ginger", "Black")>>
<</if>>
/* calculate Kate's hairstyle */
<<set $kate.hairStyle to either("Short bob","Long straight","Long curly","Short", "Bun with bangs", "Wavy bob")>>
<<if $kate.hairColour eq "Ginger">>
<<set _chanceFres to 80>>
<<else>>
<<set _chanceFres to 13>>
<</if>>
/*
<<set _random to random(1,100)>>
<<if _random < _chanceFres>>
<<set $kate.quirks.pushUnique("freckles")>>
<</if>>
*/
<<if setup.thisIsTheFreeEdition or $thisIsTheFreeEdition>>
/* calculate Kate's bra size FREE EDITION*/
<<consoleLog 'Free Edition'>>
<<set _d100 to random(1,100)>>
<<switch _d100>>
<<case lte 25>>
<<set $kate.braSize to "small">>
<<default>>
<<set $kate.braSize to "medium">>
<</switch>>
<<else>>
<</if>>
<<set $kate.arousal to 0>> /*Value range (0-3)*/
<<set $kate.skills to {}>>
<<set $kate.skills.academic to {}>>
<<set $kate.skills.academic.level to -4,
$kate.skills.academic.xp to 0,
$kate.skills.academic.specialities to []>>
<<set $kate.skills.agent to {}>>
<<set $kate.skills.agent.level to -4,
$kate.skills.agent.xp to 0,
$kate.skills.agent.specialities to []>>
<<set $kate.skills.athlete to {}>>
<<set $kate.skills.athlete.level to -4,
$kate.skills.athlete.xp to 0,
$kate.skills.athlete.specialities to []>>
<<set $kate.skills.brawler to {}>>
<<set $kate.skills.brawler.level to -4,
$kate.skills.brawler.xp to 0,
$kate.skills.brawler.specialities to []>>
<<set $kate.skills.charmer to {}>>
<<set $kate.skills.charmer.level to -4,
$kate.skills.charmer.xp to 0,
$kate.skills.charmer.specialities to []>>
<<set $kate.skills.cook to {}>>
<<set $kate.skills.cook.level to -4,
$kate.skills.cook.xp to 0,
$kate.skills.cook.specialities to []>>
<<set $kate.skills.dancer to {}>>
<<set $kate.skills.dancer.level to -4,
$kate.skills.dancer.xp to 0,
$kate.skills.dancer.specialities to []>>
<<set $kate.skills.driver to {}>>
<<set $kate.skills.driver.level to -4,
$kate.skills.driver.xp to 0,
$kate.skills.driver.specialities to []>>
<<set $kate.skills.musician to {}>>
<<set $kate.skills.musician.level to -4,
$kate.skills.musician.xp to 0,
$kate.skills.musician.specialities to []>>
<<set $kate.skills.partyAnimal to {}>>
<<set $kate.skills.partyAnimal.level to -4,
$kate.skills.partyAnimal.xp to 0,
$kate.skills.partyAnimal.specialities to []>>
<<set $kate.skills.sexpert to {}>>
<<set $kate.skills.sexpert.level to -4,
$kate.skills.sexpert.xp to 0,
$kate.skills.sexpert.specialities to []>>
<<set $kate.skills.shooter to {}>>
<<set $kate.skills.shooter.level to -4,
$kate.skills.shooter.xp to 0,
$kate.skills.shooter.specialities to []>>
<<set $kate.skills.singer to {}>>
<<set $kate.skills.singer.level to -4,
$kate.skills.singer.xp to 0,
$kate.skills.singer.specialities to []>>
<<set $kate.skills.writer to {}>>
<<set $kate.skills.writer.level to -4,
$kate.skills.writer.xp to 0,
$kate.skills.writer.specialities to []>>
<<set $imagePath to {}>>
<<set $imagePath.base to "https://www.femaleagentgame.com/wp-content/uploads/media/">>
<<set $imagePath.avatar to "https://www.femaleagentgame.com/wp-content/uploads/media/avatar/">>
<<set $imagePath.ui to "https://www.femaleagentgame.com/wp-content/uploads/media/ui/">>
<<set $avatar.top to 0>>
<<set $notifications to {}>>
<<set $notifications.list to []>>
<<set $statistics = new Map()>>
<</silently>><<silently>>
<<avatar-stripNaked>>
<<lifepath-18yrAvatarHairPonytail>>
<<set $avatar.underwear.pushUnique("30_thong-plain-nude")>>
<<set $avatar.underwear.pushUnique("30_bra-plain-nude-" +$kate.braSize)>>
<<set $avatar.underwear.pushUnique("10_holdUps-40denier-black")>>
<<set $avatar.clothing.pushUnique("20_highHeels-patent-black")>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/20_skirt-blackMiniPencil")>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/30_top-pinkAndBlackPolkaDotShortSleevedBlouse-" +$kate.braSize)>>
<<characterCreator-setHipsterGlasses>>
<<set $header.line1 to "''SUN TOURS,'' WARDOUR ST">>
<<if $kate.firstName == "Rebecca" or $kate.firstName == "Becca" or $kate.firstName == "Becky">>
<<set _becky to "Natalie">>
<<else>>
<<set _becky to "Becky">>
<</if>>
<<if $kate.firstName == "Joanne" or $kate.firstName == "Joanna" or $kate.firstName == "Jo">>
<<set _jo to "Liz">>
<<else>>
<<set _jo to "Jo">>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
You send in your application forms. A short while later, dressed as smartly as possible, you and $temp.firstFriend attend a group interview at the Sun Tours head office in central London.
You and ten others are interviewed by two attractive women in their thirties, wearing uniforms with flight attendant-style neckerchiefs. They introduce themselves as _becky and _jo, area managers.
From their demeanour you can tell they're a little reserved, not necessarily looking for wild party animals. One guy talks a lot about drinking and partying, and says that he wants a lively resort; you can just tell he's not going to get the job, and he's asked to leave at [[lunchtime|CORFU-1100 Presentation]].
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
In the afternoon you each have to give a solo presentation to the group. One girl – keen, pretty, and fluent in Spanish, who seemed all day like the model candidate – falls to pieces here, mumbling all through her presentation and then bursting into tears afterwards. You give her a pat on the shoulder to comfort her afterwards, but you know you'll never see her again.
<<if $kate.attributes.neuroticism.level gt -1>>You're tense and scared<<else>>You feel a twinge of stage fright<</if>> before your turn to present, but in the end it goes well. <<if $kate.attributes.extraversion.level lt 0>>Public speaking isn't something you enjoy, but having given a few class presentations at sixth form, you at least know what to expect.<<else>>In group work at sixth form you were often picked to give the class presentations, so you feel reasonably comfortable standing up and talking in front of a group.<</if>>
$temp.firstFriend sticks to the structure you helped her prepare, and her presentation also goes smoothly. You're reasonably confident that you'll both be invited back for a [[second interview|CORFU-1200 Job offer]].
<</page>><<silently>>
<<avatar-stripNaked barefoot>>
<<lifepath-18yrAvatarHairLongMessy>>
<<avatar-niceToMeetYou>>
<<set $avatar.underwear.pushUnique("/foreignAdventure/10_socks-greyCottonTrainerSocks")>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/10_leggings-greyThreeQuarterLengthCottonLeggings")>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/30_top-yellowAndBlackCottonFlaredVest-" +$kate.braSize)>>
<<characterCreator-setHipsterGlasses>>
<<set $header.line1 to "''TOTTENHAM,'' N LONDON">>
<</silently>>\
<<header>>\
<<page>>\
A few days later, you receive a letter from Sun Tour Holidays. You open it, hoping to be invited for a second interview – but instead find a job offer, as a holiday rep on the island of Corfu!
$temp.firstFriend gets a similar letter on the same day, and the two of you go for pints at The Bricklayers to celebrate. "Sun, sea, sand, blokes...I can't //wait,"// she squeals.
Your <<if $kate.quirks.includes("single mum")>>mum isn't<<else>>mum and dad aren't<</if>> so enthusiastic, but <<if $kate.quirks.includes("single mum")>>she takes<<else>>they take<</if>> some comfort in the fact $temp.firstFriend will be with you. (You have to swear a solemn oath to //her// mum that you'll look after her diligently.)
There's not much time to prep: Sun Tours want you on a [[5-day training course|CORFU-1200 Embus at Wardour St]] at the end of the month, flying out to Corfu just a few days later.
<</page>><<silently>>
<<avatar-stripNaked>>
<<lifepath-18yrAvatarHairPonytail>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/30_jeans-darkBlueDenimBootcutJeans")>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/20_shoes-blackHighHeeledStrappySandals")>>
<<set $avatar.underwear.pushUnique("30_bra-plain-nude-" +$kate.braSize)>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/30_top-blackVNeckLongSheerSleevedBlouse-" +$kate.braSize)>>
<<characterCreator-setHipsterGlasses>>
<<set $header.line1 to "''SUN TOURS,'' WARDOUR ST",
$header.line2 to "A FEW WEEKS LATER...">>
<</silently>>\
<<header>>\
<<page>>\
When you return to head office to start your training course, you're in for a shock – you're among around 300 other young people who've been selected for holiday rep training!
"Not many blokes," observes $temp.firstFriend, and she's right – there must be seven or eight girls to every guy. An excited buzz takes hold of the group as it swells, hundreds of nervous teenagers waiting for the coaches that will transport you to the training course.
When you board [[your coach|CORFU-2000 Holiday Inn Stansted]], you take a seat beside one of the boys. Paul's a cheeky, confident 23-year old with a cleft chin and cute dimples. He's brags excitedly that he's going on to Ibiza, a party resort.
<</page>><<silently>>
<<set $header.line1 to "''HOLIDAY INN,'' STANSTED",
$header.line2 to "2010 / AGE 18">>
<</silently>>\
<<header>>\
<<page>>\
The company's booked out an entire hotel near Stansted Airport. You're met by a team of supervisors in their thirties, wearing Sun Tours uniforms and stern expressions.
"C'mon, you lot, hurry up!" They bark and hustle you around like they're sergeant majors in an army film, then organise you into groups based on the resorts you'll be working in. You and Jade are in a group of 19 who'll be working in Rhodes or Corfu: 13 girls, six blokes.
"Over the next five days we'll teach you everything about the job," the lead supervisor announces. "If you miss a session, you'll fail the course and go home. If you're late in the morning, you'll fail the course and go home. And if there's any reason any of us think you'll be a bad rep, you'll fail the course and go home. Is that clear?"
[[Clear!|CORFU-2100 Training course]]
<</page>><<silently>>
<<avatar-horny>>
<</silently>>\
<<header>>\
<<page>>\
The course is full-on, involving lots of presentations and roleplays as you learn the basics of transfers, welcome meetings, excursion guiding and handling complaints. Some people drop out, others are kicked off the course, but you and $temp.firstFriend perform pretty well.
After-training drinks in the hotel bar are compulsory – and probably good practice for the resorts. In these long, boozy sessions you get to know the others, including the surprising fact that many of the boys are gay. They want some time abroad so they can work things out without being judged by their families and friends.
You're 100% sure that Paul's not gay, though. He comes to look for you and Jade after every session, and seems like he's into you.
<<if $kate.quirks.includes("easy")>>\
//[Easy]// <<link "//Hook up with him.//" "CORFU-2200 Kate hooks up with Paul">><</link>>
<<else>>\
<span class="greyedOut">//[Easy] Hook up with him.//</span>
<</if>>\
<<link "//Concentrate on the course.//" "CORFU-2500 Jade hooks up with Paul">><</link>>
<</page>><<silently>>
<<avatar-horny>>
<<set $avatar.clothing.delete("/foreignAdventure/30_top-blackVNeckLongSheerSleevedBlouse-" +$kate.braSize)>>
<<set $avatar.underwear.pushUnique("30_bra-plain-nude-" +$kate.braSize)>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/30_top-blackCottonFlaredVestWithSpaghettiStraps-" +$kate.braSize)>>
<<if $kate.quirks.includesAny("strictCondomPolicy")>>
<<set _protectedSex to true>>
<<else>>
<<set _d100 to random(1,100)>>
<<if $kate.quirks.includes("normalCondomPolicy")>>
<<if _d100 lte 80>>
<<set _protectedSex to true>>
<</if>>
<<elseif $kate.quirks.includes("laxCondomPolicy")>>
<<if _d100 lte 50>>
<<set _protectedSex to true>>
<</if>>
<</if>>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
You end up having sex with him on the second night, slipping away from the bar and going up to his room together.
You snog in the lift, his hands all over your <<if $kate.braSize == "large">>boobs<<else>>butt<</if>>. Once you're in his bed he goes down on you very skillfully...then spreads your legs apart and thrusts his cock inside you. <<if not _protectedSex>>No condom.<</if>>
You're having a great time until his roommate comes back, a [[Welsh girl from one of the other groups|CORFU-2300 Coitus interruptus]] in tow.
<</page>><<silently>>
<<avatar-stripNaked barefoot braless>>
<<lifepath-18yrAvatarHairLongMessy>>
<<avatar-sexFace>>
<<if $kate.firstName == "Dionne" or $kate.firstName == "Diane" or $kate.firstName == "Diana">>
<<set _dionne to "Gwen">>
<<else>>
<<set _dionne to "Dionne">>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
Paul rolls hastily off you, and you cover yourselves in the duvet. There's a brief negotiation, after which the roommate agrees to shag _dionne in the bathroom.
As soon as the door clicks shut, Paul resumes his affections, with renewed vigour. Soon your cries and moans are harmonising with _dionne's through the thin interior walls of the [[Holiday Inn Stansted|CORFU-2400 Walk of shame]].
<</page>><<silently>>
<<avatar-stripNaked>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/30_jeans-darkBlueDenimBootcutJeans")>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/20_shoes-blackHighHeeledStrappySandals")>>
<<set $avatar.underwear.pushUnique("30_bra-plain-nude-" +$kate.braSize)>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/30_top-blackCottonFlaredVestWithSpaghettiStraps-" +$kate.braSize)>>
<<lifepath-18yrAvatarHairLongMessy>>
<<avatar-embarrassed2>>
<</silently>>\
<<header>>\
<<page>>\
Jade giggles when you sneak back into your room later. "We haven't even left the country yet, babe," she says. "Might wanna [[pace yourself|CORFU-2600 Kit issue]]!"
<</page>><<silently>>
<<set $avatar.clothing.delete("/foreignAdventure/30_top-blackVNeckLongSheerSleevedBlouse-" +$kate.braSize)>>
<<set $avatar.underwear.pushUnique("30_bra-plain-nude-" +$kate.braSize)>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/30_top-blackCottonFlaredVestWithSpaghettiStraps-" +$kate.braSize)>>
<</silently>>\
<<header>>\
<<page>>\
You play it cool with Paul, not wanting to find out if you can get kicked off the course for a romantic entanglement.
Your best friend has no such reservations, though. On the second night, you return to the twin room you share...and get greeted by the sight of Jade, naked on all fours, getting it doggy style from Paul.
[[I'll come back later...|CORFU-2600 Kit issue]]
<</page>><<silently>>
<<avatar-stripNaked barefoot>>
<<lifepath-18yrAvatarHairPonytail>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/20_jeans-darkBlueDenimSkinnyJeans")>>
<<set $avatar.underwear.pushUnique("/foreignAdventure/10_socks-greyCottonTrainerSocks")>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/20_shoes-blackAndWhiteConverseTrainers")>>
<<set $avatar.underwear.pushUnique("30_bra-plain-nude-" +$kate.braSize)>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/30_top-blackCottonFlaredVestWithSpaghettiStraps-" +$kate.braSize)>>
<</silently>>\
<<header>>\
<<page>>\
At the end of the course, you're issued your uniforms, then sent home for the weekend.
It'll be the last weekend you spend in London for a while. On Monday, you and Jade are [[flying out to Corfu|CORFU-3000 Arriving Corfu]]!
<</page>><<silently>>
<<avatar-stripNaked barefoot>>
<<lifepath-18yrAvatarHairLongMessy>>
<<set $avatar.underwear.pushUnique("/foreignAdventure/10_socks-greyCottonTrainerSocks")>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/20_shoes-blackAndWhiteConverseTrainers")>>
<<set $avatar.underwear.pushUnique("30_bra-plain-nude-" +$kate.braSize)>>
<<set $avatar.clothing.delete("/foreignAdventure/30_top-blackCottonFlaredVestWithSpaghettiStraps-" +$kate.braSize)>>
<<set $avatar.clothing.delete("/foreignAdventure/20_jeans-darkBlueDenimSkinnyJeans")>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/30_top-yellowAndBlackCottonFlaredVest-" +$kate.braSize)>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/20_skirt-lightBlueDenimMiniWithBrownBelt")>>
<<set $avatar.background.pushUnique("/foreignAdventure/20_airportLoungeWindow")>>
<<set $avatar.background.pushUnique("/foreignAdventure/30_airportLuggageWorkingClass")>>
<<set $avatar.background.pushUnique("/foreignAdventure/29_airportLuggageWorkingClassShadow")>>
<<if $kate.firstName == "Dionne" or $kate.firstName == "Diane" or $kate.firstName == "Diana">>
<<set _diana to "Helena">>
<<else>>
<<set _diana to "Diana">>
<</if>>
<<set $header.line1 to "''CORFU,'' GREECE">>
<</silently>>\
<<header>>\
<<page>>\
You fly out of London Gatwick on a drizzly grey Monday morning, landing three hours later in sunny Corfu! "We're doing it," Jade coos excitedly as you step off the aircraft, out into the blazing hot Mediterranean air. "We're really doing it!"
<<image "/locationPhotos/corfu/corfuTown.jpg" 0 1000 250 0>>\
You're met at the airport by a poised, suntanned rep named _diana. You and the other reps are taken by minibus to your accommodation, various small apartments scattered around Corfu town. You're sharing with Jade, and although your place is small, it's cute and has a little balcony looking out over some palm trees and scrubland.
You spend the [[first night|CORFU-3100 Shadowing Diana]] screaming and chasing lizards out of the apartment. By mid-season each of you will have a pet lizard living permanently in her bedroom, to protect you from the island's massive, scary spiders.
<</page>><<silently>>
<<avatar-stripNaked>>
<<lifepath-18yrAvatarHairPonytail>>
<<set $avatar.underwear.pushUnique("30_thong-plain-nude")>>
<<set $avatar.underwear.pushUnique("30_bra-plain-nude-" +$kate.braSize)>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/20_sunToursUniformShoes-navyPatentHeels")>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/20_sunToursUniformSkirt-navyOverTheKneePencil")>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/30_sunToursUniformTop-skyBlueShirtWithRolledUpSleevesAndNavyNeckScarf-" +$kate.braSize)>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/40_sunToursUniformBelt-navyAndSkyBlueStripedBelt")>>
<<if $kate.firstName == "Dionne" or $kate.firstName == "Diane" or $kate.firstName == "Diana">>
<<set _diana to "Helena">>
<<else>>
<<set _diana to "Diana">>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
The rookies are each assigned to an experienced rep to shadow for the first week. You get _diana.
In her late twenties, she has a dozen seasons under her belt, and it shows in the calm and knowledgeable way she conducts welcome meetings and transfers, directs the guests, and deals with problems and complaints.
Her days are long and busy, filled with guests peppering her with questions about the island and excursions that you'd have //no// idea how to answer. "You'll get the hang," she assures you. "In six months you'll know this place like the [[back of your hand|CORFU-3200 Island tour]]."
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
She introduces you to a bunch of local businessmen – bar owners, restaurateurs, shopkeepers, excursion guides – as her replacement. You get the sense they like and respect her, but are a little dubious about you.
On your last day together – her day off – she takes you on a long drive all around the island, showing you the landmarks and the sights.
<<image "/locationPhotos/corfu/restaurantViewOfIonianSea.jpg" 100 1000 450 0>>\
You sit and have a beer together in a hotel bar, gazing out over the warm waters of the Ionian Sea. Soaking in the heat and the spectacular view, you realise that – despite feeling unready, and despite all the running around of the last seven days – you don't want to be home.
<<link "//Continue//" "CORFU-3300 A day in the life of a rep">><</link>>
<</page>><<silently>>
<<if $kate.firstName == "Dionne" or $kate.firstName == "Diane" or $kate.firstName == "Diana">>
<<set _diana to "Helena">>
<<else>>
<<set _diana to "Diana">>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
Then your mentor's gone, and you're a rep in your own right!
It's overwhelming at first. You have to herd several diverse groups of holidaymakers at a time, while hitting a sales target in excursion sales, and smoothing over emergencies as they arise.
You have to handle flight delays, a hire car write-off, disputes with the locals, a drunken brawl, and a frantic requirement for a morning after pill...and that's all in the first week!
The days are long, and there's after-work drinks every night. Sometimes you go clubbing or to a bar, and sometimes you and some other reps just sit and drink on a beach or a balcony under the stars.
You get one day off per week, to [[use how you like|CORTOP-1000 Moped rental]].
<</page>><<silently>>
<<avatar-stripNaked>>
<<lifepath-18yrAvatarHairPonytail>>
<<set $avatar.underwear.pushUnique("30_thong-plain-nude")>>
<<set $avatar.underwear.pushUnique("30_bra-plain-nude-" +$kate.braSize)>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/20_sunToursUniformShoes-navyPatentHeels")>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/20_sunToursUniformSkirt-navyOverTheKneePencil")>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/30_sunToursUniformTop-skyBlueShirtWithRolledUpSleevesAndNavyNeckScarf-" +$kate.braSize)>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/40_sunToursUniformBelt-navyAndSkyBlueStripedBelt")>>
<<set $header.line1 to "''CORFU,'' GREECE">>
<</silently>>\
<<header>>\
<<page>>\
The weeks turn to months. "I can tell you're getting the hang of this," your mum tells you on one of your phone calls home. "You sound less stressed."
She's right; you've gotten more and more confident in the role. All the locals know you, and you're a practiced hand at managing the guests.
The pay's lousy, but it's almost impossible for you to spend money here anywhere that isn't a supermarket – you drink for free, you eat for free, vehicle hire and excursions are free. All the local businesses are desperate for you to steer tourists to them, so you feel like a celebrity every time you pop into one for a drink or a bite to eat.
<<image "/locationPhotos/corfu/sidariNight.jpg" 200 1000 550 0>>\
One night in Sidari, when a group of about twenty drunk blokes are hassling you and blocking your way, a bar owner called Lefteris comes running out into the street with one of his barmen, standing between you and the mob. For a moment you think it's going to turn into a massive street brawl, but Lefteris threatens to get them all blacklisted in every bar on the island, and they all back down and move on.
[[Wow, thanks, Lef.|CORFU-4100 Thanks Lef]]
<</page>><<silently>>
<<avatar-niceToMeetYou>>
<</silently>>\
<<header>>\
<<page>>\
He just shrugs and says, "We look after each other." Then he and his barman go back to work.
As to your job, the rules are simple: don't get drunk while you're working, don't smoke in front of the guests, and never "chicken". Chickening is when a rep spends all their time with guests of the opposite sex (other reps will walk past and cluck like a chicken if they think you're doing it).
Reps aren't encouraged to sleep with guests, because it can cause dramas. That said, it's very common, but it has to be after work and [[in secret|CORFU-4200 Chickening]].
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
The two straight male reps in your team are truly prolific, each sleeping with at least one or two guests per week.
$temp.firstFriend also throws herself pretty enthusiastically into the "holiday fling" thing, enough so that the rest of the team considers her "a bit of a slag" – even though her body count of hot guest and local hunks can't be half that of the guys.
What's your reputation?
<<if $kate.quirks.includes("easy")>>\
//[Easy] [[Easy Lover.|CORFU-4300 Love life][$temp.kateSays to "easy"]]//
<<else>>\
<span class="greyedOut">//[Easy] Easy Lover.//</span>
<</if>>\
[[Funloving.|CORFU-4300 Love life][$temp.kateSays to "normal"]]
<<if $kate.quirks.includes("picky")>>\
//[Picky] [[Ice Queen.|CORFU-4300 Love life][$temp.kateSays to "picky"]]//
<<else>>\
<span class="greyedOut">//[Picky] Ice Queen.//</span>
<</if>>\
<</page>><<silently>>
<<set $temp.jadesBodyCount to random(6,24)>>
<</silently>>\
<<header>>\
<<page>>\
<<if $temp.kateSays == "easy">>\
//What happens in Corfu stays in Corfu,// you and $temp.firstFriend solemnly promised each other before you left. You came out here for fun and experiences, not to worry about gossip or labels, or exactly the name of every single sexual partner you've ever had.
The other girls on your team will each roll three 4-sided dice (3D4) to see how many holidy flings they'll have. You and $temp.firstFriend will roll 6D4 instead, because you're both //Easy.//
<<elseif $temp.kateSays == "normal">>\
You keep an open mind about holiday romances – they're all part of the experience, and the boys shouldn't have all the fun.
$temp.firstFriend will roll six 4-sided dice (6D4) to see how many holiday flings she has. Like the other girls on the team, you'll roll 3D4 instead.
<<elseif $temp.kateSays == "picky">>\
While you're not averse to the idea of a holiday romance, you're also not the kind of girl who just jumps into bed with just anyone. Some of the others tease you about this: when you tell $temp.firstFriend you're off to visit the monastery at Myrtidiotissa, she laughs and tells you not to let them turn you into a nun.
$temp.firstFriend will roll six 4-sided dice (6D4) to see how many holiday flings she has. You'll roll just 1D4, because you're //Picky.//
<<else>>\
(ERROR IN TEMP.KATESAYS VAR)
<</if>>\
<div id="dice-rolled">
<<button "Roll Dice">>
<<if $temp.kateSays == "easy">>
<<set _d41 to random(1,4)>>
<<set _d42 to random(1,4)>>
<<set _d43 to random(1,4)>>
<<set _d44 to random(1,4)>>
<<set _d45 to random(1,4)>>
<<set _d46 to random(1,4)>>
<<set _dice to "1d4 + 1d4 + 1d4 + 1d4 + 1d4 + 1d4 @ "+_d41 +" "+_d42 +" "+_d43 +" "+_d44 +" "+_d45 +" "+_d46>>
<<set _result to _d41 + _d42 + _d43 + _d44 + _d45 + _d46>>
<<elseif $temp.kateSays == "normal">>
<<set _d41 to random(1,4)>>
<<set _d42 to random(1,4)>>
<<set _d43 to random(1,4)>>
<<set _dice to "1d4 + 1d4 + 1d4 @ "+_d41 +" "+_d42 +" "+_d43 >>
<<set _result to _d41 + _d42 + _d43>>
<<else>>
<<set _d41 to random(1,4)>>
<<set _dice to "1d4 @ "+_d41>>
<<set _result to _d41>>
<</if>>
<<rollDice _dice>>
<<replace '#dice-rolled'>>
[[Result.|CORFU-4400 Body count][$temp.corfuBodyCount to _result]]
<</replace>>
<</rollDice>>
<</button>>
</div>\
<</page>><<silently>>
<<set _sexpertXP to $temp.corfuBodyCount * 100>>
<<awardXP sexpert _sexpertXP>>
<</silently>>\
<<header>>\
<<page>>\
You have $temp.corfuBodyCount holiday flings during the season. You gained _sexpertXP experience points in the Sexpert skill.
In this version, that's just a number, but in future versions a short bio of each sexual encounter will be published on your Character Sheet. You'll also gain Experience Points from each one.
<<link "//Continue//" "CORFU-4500 Dead tired">><</link>>
<</page>><<silently>>
<<avatar-normal>>
<</silently>>\
<<header>>\
<<page>>\
Repping's hard work! You have to project a happy, smiley attitude all the time – you're there to help the guests have the best 7 or 14 days of their lives – even when you don't feel like it.
As the season goes on, tiredness becomes chronic for all of you. The hours are long, and there's a drinking session every single night. Some reps quit and go home mid-season because they just can't hack the pace – which just increases the workload for everybody who's left.
<<link "//Continue//" "CORFU-4600 Dead sure">><</link>>
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
One night you're leaving the hotel at around midnight, about to go home, when a chubby northern lad runs up to you. He's drunk and agitated, saying that he can't find his mate.
[[He's probably in the bar.|CORFU-4700 Dead in the water][$temp.kateSays to "checkTheBar"]]
<<link "//(Sigh)// I'll help you find him." "CORFU-4700 Dead in the water">><<set $temp.kateSays to "letsFindHim">><</link>>
<</page>><<silently>>
<<avatar-uncertain>>
<</silently>>\
<<header>>\
<<page>>\
<<if $temp.kateSays == "checkTheBar">>\
"He's probably in the bar," you say dismissively.
"No," he slurs, "we were //in// the bar. He said he fancied a swim."
<<elseif $temp.kateSays == "letsFindHim">>\
"Okay." You sigh and rub your temples, tiredly. "Where did you see him last?"
"In the bar," he slurs. "He said he fancied a swim."
<<else>>\
(ERROR IN TEMP.KATESAYS VAR)
<</if>>\
That concerns you because part of the pool area's taped off for refurbishment, and isn't that well-lit. If this lad's mate is as drunk as he is...
You lead him out to the area. It's windy and some of the pot plants and pool furniture has blown over. There's nothing in the main pool, so you head over to the taped-off area.
"Stay back," you tell the northern lad, but he ignores you and bumbles out into the darkness alongside you.
"Is that something at the bottom of the pool?" he asks.
<<link "//Look closer//" "CORFU-4800 The body">><</link>>
<</page>><<silently>>
<<set _d10 to random(1,10)>>
<<set _daring to $kate.attributes.daring.level>>
<<if _d10 + _daring gte 6>>
<<set _daringCheckPassed to true>>
<</if>>
<<avatar-normal>>
<<avatar-expr-eyebrows-raised>>
<<avatar-expr-eyes-big>>
<</silently>>\
<<header>>\
<<page>>\
There //is// something big in there, but in the windy darkness it's impossible to see. It could be some trash bags that somebody has thrown in, or...you fumble in your handbag for your little flashlight, and shine it into the water.
And see //a hand.// There's a person down there!
//[[Scream for help!|CORFU-4900 Man down!][$temp.kateSays to "eek"]]//
<<if _daringCheckPassed>>\
//[Routine Daring check ''passed''] [[Jump in!|CORFU-4900 Man down!][$temp.kateSays to "helpMe"]]//
<<else>>\
<span class="greyedOut">//[Routine Daring check ''failed''] Jump in!//</span>
<</if>>\
<</page>><<silently>>
<<avatar-pain>>
<</silently>>\
<<header>>\
<<page>>\
<<if $temp.kateSays == "helpMe">>\
<<silently>>
<<avatar-stripNaked barefoot>>
<<lifepath-18yrAvatarHairPonytail>>
<<avatar-pain>>
<<set $avatar.background.pushUnique("/foreignAdventure/80_puddle")>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/20_repUniformWet-" +$kate.braSize)>>
<</silently>>\
"Fuck!" Reacting immediately, you kick off your heels, then plunge into the cold pool.
Grabbing of a handful of his clothing, you try to drag him out, or at least get his head above the water.
It's only when you're struggling that you realise his friend isn't with you – you look back up to see him //just standing there// by the poolside, watching dumbly.
//"Help me!"// you shout, and he finally lurches into action, jumping into the pool with you to help drag his friend out of the water and up onto the poolside.
The body's still...and disturbingly cool. "Run inside and get help," you snap. Soon a group of people are gathered around the poolside, watching you perform CPR as you [[try to save his life|CORFU-5000 Aftermath]].
<<elseif $temp.kateSays == "eek">>\
You take a startled, involuntary step back. For a moment you can't do //anything...//then you turn back to the hotel and shout for help. (Witnesses will later describe hearing you //scream,// although that's not how you remember it.)
At first nothing happens...then a waiter comes out, then a barman and a couple of tourists. Once they realise what's happening, they drag the body out of the water, and up onto the poolside.
Nobody seems to know what to do. "I know CPR," you say, trying to remember what to do as you step forward. Soon a whole group of people are gathered around the poolside, watching you perform CPR as you [[try to save his life|CORFU-5000 Aftermath]].
<<else>>\
(ERROR IN TEMP.KATESAYS VAR)
<</if>>\
<</page>><<silently>>
<<avatar-sad>>
<</silently>>\
<<header>>\
<<page>>\
You try your hardest for what seems like forever, before an ambulance finally arrives to take over. In your heart you know it's too late, and it's no surprise when you're informed he was declared dead at the hospital.
The friends are devastated. You're too busy to be emotional – the police need to be called out, and Sun Tours need to be alerted so they can inform the family. As dawn comes up, you manage to grab a couple of hours' sleep in an unoccupied room.
<<link "//Continue//" "CORFU-5100 End of season">><</link>>
<</page>><<silently>>
<<avatar-stripNaked>>
<<lifepath-18yrAvatarHairPonytail>>
<<set $avatar.underwear.pushUnique("30_thong-plain-nude")>>
<<set $avatar.underwear.pushUnique("30_bra-plain-nude-" +$kate.braSize)>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/20_sunToursUniformShoes-navyPatentHeels")>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/20_sunToursUniformSkirt-navyOverTheKneePencil")>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/30_sunToursUniformTop-skyBlueShirtWithRolledUpSleevesAndNavyNeckScarf-" +$kate.braSize)>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/40_sunToursUniformBelt-navyAndSkyBlueStripedBelt")>>
<<avatar-sad>>
<</silently>>\
<<header>>\
<<page>>\
Your big boss, a gruff half-Greek half-South African named Nectarios, visits the resort the next day.
You're tired and in no mood to tiptoe around his temper, not after //this.// But he's full of praise for your handling of the situation. It's the first time you've ever heard him say anything positive about something that isn't himself, and it's a struggle not to cry right there in his office.
The other reps are the best support. You find it helpful just to drink and talk with them about it. They all offer to work extra shifts to free you up for some R&R time, but you tell them that you'd [[prefer to work|CORFU-5200 No more dramas]].
<</page>><<silently>>
<<avatar-normal>>
<</silently>>\
<<header>>\
<<page>>\
Your busy work routine helps to keep your mind occupied. For the rest of the season, it's back to the normal dramas – excursion closures, delays, mix-ups, herding around droves of drunken Brits.
Six weeks pass. On the island, the air cools slightly after a scorching summer. You wave goodbye to one of your last groups at the airport, and get ready for a rep tradition: the [[end-of-season party|CORTUB-1000 End of season party]].
<</page>><<silently>>
<<avatar-stripNaked>>
<<lifepath-18yrAvatarHairPonytail>>
<<set $avatar.underwear.pushUnique("30_thong-plain-nude")>>
<<set $avatar.underwear.pushUnique("30_bra-plain-nude-" +$kate.braSize)>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/20_sunToursUniformShoes-navyPatentHeels")>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/20_sunToursUniformSkirt-navyOverTheKneePencil")>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/30_sunToursUniformTop-skyBlueShirtWithRolledUpSleevesAndNavyNeckScarf-" +$kate.braSize)>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/40_sunToursUniformBelt-navyAndSkyBlueStripedBelt")>>
<</silently>>\
<<header>>\
<<page>>\
Next morning you crawl out of bed, put on some makeup, and head to the airport to pick up the winter season reps.
You're shadowed for a few days by a nervy 18-year old, who reminds you of yourself when you arrived here. You do your best to prepare her as well as you can, introducing her to your contacts and teaching her some tricks of the trade.
Then, at the end of the week, you and $temp.firstFriend board an easyJet back to London. You both sleep soundly through the whole flight. Josh picks you up at Gatwick Airport. "D'you think you'll do another season?" he asks as he loads your luggage into his tiny car.
You tell him it was the experience of a lifetime...but one season was enough! You're not sure you could take another long hot summer like that, working your ass off to entertain a bunch of random tourists.
//[[Continue|UKUNI-1000 A brief return home]]//
<</page>><<silently>>
<<avatar-stripNaked barefoot>>
<<lifepath-18yrAvatarHairLongMessy>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/20_skirt-pinkCrazingEffectFlippyMini")>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/20_top-blackCroppedVestWithSpaghettiStraps-" +$kate.braSize)>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/20_shoes-hotPinkToeThongFlipFlops")>>
<</silently>>\
<<header>>\
<<page>>\
<<image "/locationPhotos/corfu/sunsetAtLaGrottaVerde.jpg" 200 1000 550 0>>\
The end of season party is a tradition for reps – a last chance to drink together as a team before you leave the resort. Yours is being held at La Grotta Verde hotel, built into the lush green hills of Agios Gordos, a half-hour drive out from Corfu town.
Your whole team's there, and you meet up with some other Sun Tours teams from other resorts on the island, like Lefkimmi and Kavos.
You have a barbecue down on the golden sandy beach, where everybody from the other teams wants to hear your true account of finding the body in the pool. Two other teams had tourist deaths this season, but both by natural causes, and your colleagues want to know [[every detail|CORTUB-1100 Hot tub]] about your experience.
<</page>><<silently>>
<<avatar-stripNaked barefoot braless>>
<<lifepath-18yrAvatarHairLongMessy>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/10_bikini-whiteBikiniBottoms")>>
<<set $avatar.underwear.pushUnique("/foreignAdventure/10_bikini-whiteBikiniTop-" +$kate.braSize)>>
<<addNotification "Arousal +1" "You're a little drunk! You feel flirty and playful.">>
<<kateAddArousal>>
<</silently>>\
<<header>>\
<<page>>\
Some time around midnight, you and $temp.firstFriend are relaxing in the jacuzzi with Jonny and Gaz. They're the two straight male reps in your team, and $temp.firstFriend has had a long-standing crush on ruggedly handsome Jonny, so there's something of a flirty vibe.
You keep expecting some of the other reps to show up, but for the moment it's just the four of you, in a jacuzzi under the epic starry sky.
The warm water jets and buzz from a drinking session that started much earlier than usual are a great antidote to the exhaustion your body feels at the end of a six-month repping season.
<<link "//Chat and relax.//" "CORTUB-1200 Truth or dare">><</link>>
<</page>><<silently>>
<<avatar-horny>>
<</silently>>\
<<header>>\
<<page>>\
The chat turns into a game of Truth or Dare. It starts innoucuously, then escalates – you learn that the guys have each had sex with more than 50 girls this season! That makes your's and $temp.firstFriend's body counts – $temp.kateBodyCount and $temp.jadesBodyCount, respectively – pale in comparison.
Comparing the numbers leads to an interesting talk about how society judges men and women differently for this, with both the boys agreeing that it's unfair. Then $temp.firstFriend breaks up the serious mood by daring Jonny to swim a length in the pool naked. He does so, to much hilarity, then puts his shorts back on and gets back into the jacuzzi.
A waiter brings out yet another tray of chilled bottles of Ionian Lager – it's been so long since you've had to pay for a drink that you don't even notice they're free, anymore – and then it's your turn.
"$kate.firstName. Truth or Dare?"
[[Truth.|CORTUB-1300 Truth]]
[[Dare.|CORTUB-1500 Dare]]
<</page>><<silently>>
<<avatar-normal>>
<<avatar-expr-eyebrows-raised>>
<<avatar-expr-eyes-big>>
<</silently>>\
<<header>>\
<<page>>\
"Truth," you reply.
"Is it true," $temp.firstFriend asks, "that you once noshed off Mark Saunders //and// two of his mates?"
You nearly spit out your beer. "Who the hell told you that?"
"It's //true?"// Jade bursts out laughing. "I assumed it was bollocks!"
<<if $temp.friendsBlown == 0>>\
<<link "It //is// bollocks!" "CORTUB-1400 Kate answers the question">><</link>>
<<elseif $temp.friendsBlown == 1>>\
<<link "It's //mostly// bollocks." "CORTUB-1400 Kate answers the question">><</link>>
<<elseif $temp.friendsBlown == 2>>\
<<link "It's //partly// bollocks." "CORTUB-1400 Kate answers the question">><</link>>
<<elseif $temp.friendsBlown == 3>>\
[[He's got a big mouth.|CORTUB-1400 Kate answers the question]]
<<else>>\
(ERROR IN TEMP.FRIENDSBLOWN VAR)
<</if>>\
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
<<if $temp.friendsBlown == 0>>\
"It //is// bollocks!" you protest. "I know the night he's talking about. But I didn't touch him! That little shit. Did he tell you I did?"
"No, it was Tom," she says. "I knew it was bollocks."
"Hmm, I dunno," chimes in Jonny. "No smoke without fire."
"Yeah," says $temp.firstFriend thoughtfully. //"Something// must have happened. But you always said you was just friends?"
<<elseif $temp.friendsBlown == 1>>\
"Well...that's not what happened. I gave //Mark// a BJ, Tom and Josh were just...there."
"Wait, what? You always said you was just friends!"
<<elseif $temp.friendsBlown == 2>>\
"Well...him and //one// of his mates," you admit. "Tom. And Josh was there too, but I didn't touch him! Who told you?"
"Tom," she says. "You really did that? You always said you was just friends?"
<<elseif $temp.friendsBlown == 3>>\
"He's got a big mouth," you say.
"It wasn't actually him," she says, "it was Tom. But you always said you was just friends?"
<<else>>\
(ERROR IN TEMP.FRIENDSBLOWN VAR)
<</if>>\
"A toast," Gaz raises his beer in a salute. "To being friends. With $kate.firstName." $temp.firstFriend laughs so hard she snorts.
"Truth or Dare?" Jonny asks her.
"[[Dare|CORTUB-2000 Jade's dare]]," she replies immediately.
<</page>><<silently>>
<<avatar-normal>>
<<avatar-expr-mouth-sexy>>
<</silently>>\
<<header>>\
<<page>>\
"Dare," you reply.
"Top off for the rest of the game," says Gaz immediately.
You kind of knew this was coming, honestly. You glance around, but the poolside's deserted right now.
<<link "//Take off your top.//" "CORTUB-1600 Kate gets topless">><</link>>
<</page>><<silently>>
<<set $avatar.underwear.delete("/foreignAdventure/10_bikini-whiteBikiniTop-" +$kate.braSize)>>
<<characterCreator-setBreasts "bare">>
<<update-avatar-tattoo-piercing "bare">>
<<addNotification "Arousal +2" "You're turned on. You wouldn't mind making out.">>
<<kateAddArousal>>
<<avatar-normal>>
<<avatar-expr-eyebrows-raised>>
<<avatar-expr-nose-scrunch>>
<<avatar-expr-mouth-smirk>>
<</silently>>\
<<header>>\
<<page>>\
You untie your bikini top and slip it off, setting the sopping wet scrap of nylon down on the rim of the jacuzzi. "Ta da," you say, revealing your boobs.
"Nice<<if $avatar.bodyMods.includes("piercings/20_piercing-leftNipple-silverBarbell-"+$kate.braSize+"-bare")>> piercings<</if>>," says Jonny.
<<if $kate.braSize == "small">>\
<<set _jadesChest to "extra four cup sizes">>\
"Mmh," agrees Gaz. "There's something sexy about girls with small tits."
<<elseif $kate.braSize == "medium">>\
<<set _jadesChest to "extra two cup sizes">>\
"Mmh," agrees Gaz. "Nice size, too. A big handful."
<<elseif $kate.braSize == "large">>\
<<set _jadesChest to "similar">>\
"Mmh," agrees Gaz. "They're great, aren't they? She could do porn."
<</if>>\
"Absolutely," murmurs Jonny. Something about the way they're looking at you or talking about you is a turn-on, and you can feel your nipples harden right there. "Careful, mate," sniggers Jonny, "she'll have your eye out!"
"Oh, grow up," you protest, "it's just cold out of the water."
"Uh huh, sure," Gaz chuckles.
Beside you, $temp.firstFriend pretends to be casually sipping her beer and not paying much attention. But you notice her not-so-subtly arching her back, <<if $kate.braSize != "large">>presenting her extra <<if $kate.braSize == "medium">>two<<else>>five<</if>> cup sizes for comparison. //Bitch.//<<else>>accentuating her own smaller, perkier boobs as much as possible.<</if>>
"$temp.firstFriend, Truth or Dare?" asks Jonny.
"[[Dare|CORTUB-2000 Jade's dare]]," she replies instantly, eager to tear off her top and jump into your limelight.
<</page>><<silently>>
<<avatar-horny>>
<</silently>>\
<<header>>\
<<page>>\
"Snog $kate.firstName," says Jonny.
//"Yes!// Good one," affirms Gaz.
$temp.firstFriend looks to you, uncertainty written on her face. She shrugs slightly, wordlessly asking you the question.
//Do you wanna..?//
[[We're mates, guys, that'd be weird.|CORTUB-2100 Kate is reluctant]]
<<link "//Shrug back, uncertainly.//" "CORTUB-3000 BFF OMG">><</link>>
<</page>><<silently>>
<<avatar-uncertain>>
<</silently>>\
<<header>>\
<<page>>\
"We're best mates," you protest. "That'd be weird."
"C'mon," urges Jonny. "It's 2010, mates can snog mates."
"Yeah? How about you snog Gaz?" you retort, firing a warning shot about where this path could lead.
"Not my turn," says Jonny.
<<link "$temp.firstFriend...help me out here." "CORTUB-2200 Kate appeals to Jade">><</link>>
[[Meh, fine.|CORTUB-3000 BFF OMG]]
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
"Babe, help me out here," you appeal to $temp.firstFriend.
She glances at Jonny before she answers. "Well...it's just a game," she shrugs again, obviously wanting to impress him. "It doesn't //mean// anything."
<<link "//(Refuse to kiss)// Nope. Game's over." "CORTUB-5000 Game over">><</link>>
[[Meh, fine.|CORTUB-3000 BFF OMG]]
<</page>><<silently>>
<<characterCreator-unsetShadow>>
<<characterCreator-unsetEyes>>
<<set $avatar.body.pushUnique("/teenRom/50_genericClosedEyes")>>
<<avatar-kissing>>
<</silently>>\
<<header>>\
<<page>>\
<<if hasVisited("CORTUB-2100 Kate is reluctant")>>\
"Fine," you shrug. "What the hell." $temp.firstFriend sets down her beer, and turns to face you.
<<else>>\
You shrug a little in reply. //I guess..?//
<</if>>\
You approach each other tentatively, pausing when you're very close. <<if hasVisited("CORTUB-2100 Kate is reluctant")>>She<<else>>$temp.firstFriend<</if>> reaches up and curls your hair back behind your ear.
Then...slowly...you tilt in for the kiss.
Your lips meet. It feels anti-climactic in that first moment, non-sexual, like kissing a sister.
Then, her tongue slips into your mouth, softly exploring. Your stomach flips like you just did a somersault. //Oh, fuck!// You close your eyes and [[instinctively respond|CORTUB-3100 Girl/girl]].
<</page>><<silently>>
<<set $avatar.body.delete("/teenRom/50_genericClosedEyes")>>
<<characterCreator-setEyeColour>>
<<characterCreator-setEyeShape>>
<<addNotification "Arousal +3" "Your nipples are hard, your pussy's wet, you want to fuck.">>
<<kateAddArousal>>
<</silently>>\
<<header>>\
<<page>>\
Pretty soon, it's not just a kiss – but a sloppy, hot, lip-biting, tongue-tussling makeout session with your best friend.
It goes on for a long time, but eventually comes to a natural close and you let each other go, and back away from each other. You feel a hot slick wetness between your legs, and you know it's //nothing// to do with the jacuzzi.
"Wow," you murmur.
"Phew," Jade mocks fanning her face. Her nipples strain inside her bikini like stiff little bullets.
Jonny and Gaz are just [[staring at you|CORTUB-3200 Jade makes her move]], slack-jawed.
<</page>><<silently>>
<<avatar-horny>>
<</silently>>\
<<header>>\
<<page>>\
"Blimey. Okay," says Jade, picking this moment to make her move on Jonny. "I need to check if I'm still straight."
She crosses towards him in the jacuzzi, untying her bikini top as she goes, tossing it aside before she pounces on him. They make out passionately, Jade swaying slightly as she grinds on his crotch under the hot bubbling water.
Gaz scoots over beside you. He clinks his beer to yours, and nods over to your friends getting it on. "You wanna, um..?"
[[I'm gonna leave you guys to it.|CORTUB-5200 Kate bails]]
<<link "Sure." "CORTUB-4000 Gaz makeout">><</link>>
<</page>><<silently>>
<<avatar-kissing>>
<</silently>>\
<<header>>\
<<page>>\
"Sure," you shrug, and soon you're straddling Gaz in the jacuzzi, making out with him while behind your back $temp.firstFriend makes out with Jonny.
It feels so different from kissing her. His bushy beard is soft and tickly on your face. His kisses are clunkier, less sensual and emotional, more...functional.
But it still feels //good,// his stiff cock grinding into your bikini bottoms, his hands fondling your breasts non-stop. It feels good, just confusingly <<link "//different...//" "CORTUB-4100 Splat!">><</link>>
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
<<if not hasVisited("CORTUB-1600 Kate gets topless")>>\
<<set $avatar.underwear.delete("/foreignAdventure/10_bikini-whiteBikiniTop-" +$kate.braSize)>>\
Gaz slips your bikini top off, with the practised ease of a man who undresses a new girl once or twice a week. It's off almost before you know it.
<</if>>\
He's kissing you more deeply, his cock grinding against your crotch, his fingers squeezing your nipples with //just// the right pressure, when you're interrupted suddenly. Something brightly coloured hits him in the side of the head with a wet //splat.//
Jonny and $temp.firstFriend burst out laughing as he peels her bikini bottoms off his head and tosses them away. He immediately starts sliding yours down, so he can retaliate...
<<link "//Stop him!//" "CORTUB-4200 Bikini bottoms tug of war">><</link>>
<<link "//Let him.//" "CORTUB-4300 Gaz retaliates">><</link>>
<</page>><<silently>>
<<avatar-embarrassed1>>
<</silently>>\
<<header>>\
<<page>>\
You yelp and try to twist away! $temp.firstFriend and Jonny laugh and splash you, while you fight Gaz in a tug of war over your bikini bottoms.
LATER INSERT A CONTEST HERE, KATE COORD VS GAZ STRENGTH TO SEE IF SHE WINS. FOR NOW ASSUME SHE WINS.
You eventually manage to wriggle out of the jacuzzi, with a grin on your face and your modesty mostly intact. "I'm gonna go find the others," you say as you scoop up your top.
You wrap yourself in a big towel and head [[up to your room|CORTUB-5100 Hotel room]].
<</page>><<silently>>
<<set $avatar.clothing.delete("/foreignAdventure/10_bikini-whiteBikiniBottoms")>>
<<avatar-sassy>>
<</silently>>\
<<header>>\
<<page>>\
You giggle and struggle – but not //too// much – as Gaz peels your bikini bottoms down your legs and off.
He flings them hard at Jonny's face, but his friend – forewarned – ducks aside. "Oh, great," you say as half your bikini flies out into the dark undergrowth. "Thanks Gaz."
The battle over due to lack of ammunition, you and $temp.firstFriend go back to your makeout sessions – naked this time. It's not long before Gaz's shorts are down and the tip of his dick is slipping <<if $kate.quirks.includes("strictCondomPolicy")>>[[between your lips|CORTUB-4350 Condom admin]].<<else>>[[into you|CORTUB-4400 Hot tub cowgirl]]<</if>>.
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
"Condom," you say, reaching down and pushing his erection aside.
"Oh, c'mon," he protests, but a moment later he's padding naked along the poolside to find his wallet.
Jonny's already inside Jade by the time Gaz slips back into the water, his dick encased in a yellow latex sheath. You straddle him again, and [[guide him into you|CORTUB-4400 Hot tub cowgirl]].
<</page>><<silently>>
<<avatar-sexFace>>
<</silently>>\
<<header>>\
<<page>>\
His cock slides up inside you, making you gasp.
Gaz isn't especially your type, but you were very turned on before he even touched you, and he fucks you with the skill and confidence of a man who's had sex with 53 different women in the past six months.
You squeeze your pussy on his cock, trying to give him something more than all those other girls. Behind you, $temp.firstFriend cries out noisily as she comes.
<<link "//Come quietly.//" "CORTUB-4500 Kate orgasm">><<set $temp.kateSays to "yeahBaby">><</link>>
<<link "//Come noisily.//" "CORTUB-4500 Kate orgasm">><<set $temp.kateSays to "YEAHBABY">><</link>>
<</page>><<silently>>
<<avatar-orgasmFace>>
<</silently>>\
<<header>>
<<page>>
<<if $temp.kateSays == "yeahBaby">>\
While $temp.firstFriend trills noisily behind you, you orgasm more quietly and intimately, your arms wrapped around Gaz as his thrusting cock makes you come.
<<elseif $temp.kateSays == "YEAHBABY">>\
Your cries harmonise with your best friend's as the boys make you both come at the same time.
<<else>>\
(ERROR IN TEMP.KATESAYS VAR)
<</if>>\
When your senses return, it feels like Gaz is really close. You redouble your efforts to make him come, bouncing on his stiff cock frantically.
Although you can't see her, you can tell from the noise in the water that $temp.firstFriend is doing the same, trying to get her man off now her orgasm's been achieved. It almost feels like you're competing.
//Make a contested Sexpert roll versus Jade; highest roller wins. (If you tie, the game will toss a coin to decide the winner.)
You'll add your <i>Beauty</i> (<<if $kate.attributes.beauty.level gte 0>>+<</if>>$kate.attributes.beauty.level) to the roll. $temp.firstFriend will add +1 to her roll.//
<div id="dice-rolled">
<<button "Roll Dice">>
<<set _randomKate to random(1,10)>>
<<set _randomRival to random(1,10)>>
<<set _dice to "1d10 @ "+_randomKate>>
<<set _bonusRival to 1>>
<<set _beauty to $kate.attributes.beauty.level>>
<<set _resultKate to _randomKate + _beauty>>
<<set _resultRival to _randomRival + _bonusRival>>
<<rollDice _dice>>
<<replace '#dice-rolled'>>
$temp.firstFriend rolled _randomRival (+ _bonusRival) = _resultRival
<<nobr>>You rolled
<div class="tooltip"> _randomKate
<span class="tooltiptext">Dice roll</span>
</div>
+
<div class="tooltip"> _beauty
<span class="tooltiptext">Beauty score</span>
</div>
+
= _resultKate<</nobr>>
<<if _resultKate gt _resultRival>>\
[[Contest won!|CORTUB-4600 Money shots][$temp.kateSays to "winner"]]\
<<elseif _resultKate lt _resultRival>>\
[[Contest lost.|CORTUB-4600 Money shots][$temp.kateSays to "loser"]]\
<<else>>\
<<set _coin to random(1,2)>>\
<<if _coin eq 2>>\
(Tied! Coin toss...won!) [[Contest won!|CORTUB-4600 Money shots][$temp.kateSays to "winner"]]\
<<else>>\
(Tied! Coin toss...lost.) [[Contest lost.|CORTUB-4600 Money shots][$temp.kateSays to "loser"]]\
<</if>>\
<</if>>\
<</replace>>
<</rollDice>>
<</button>>
</div>
<</page>><<silently>>
<<avatar-horny>>
<</silently>>\
<<header>>\
<<page>>\
<<if $temp.kateSays == "winner">>\
Gaz's cock feels stiff and sensitive inside you. It doesn't take long, and soon it's all over. He grips your shoulders tight as he comes.
You slither off him, <<if hasVisited("CORTUB-4350 Condom admin")>>and he tosses the used condom away, out into the night. //Probably landed on my bikini,// you think.<<else>>a little concerned that you just had unprotected sex with such a player. //Oh well, too late to worry about it now.//<</if>>
You and Gaz hold hands and sip your beers, chilling out while $temp.firstFriend works to get Jonny off. After a few more moments, he manhandles her into a new position, bending her over the side of the jacuzzi and fucking her hard.
Soon his cum is trickling out of her pussy, and she giggles as she slides back into the water. "Yep, still straight," she says. "Thanks Jonny."
<<else>>\
Jade gets Jonny off first, ending things behind you in just a few thrusts. Behind your back she slithers off him, and the two of them hold hands and sip their beers while they watch you work to make Gaz come.
After a few moments he manhandles you into a new position, bending you over the side of the jacuzzi and fucking you hard.
<<if hasVisited("CORTUB-4350 Condom admin")>>Soon his fingers dig into your hips as he fills up the condom. He pulls out, and throws it away into the night. //Probably landed on my bikini,// you think as you slide back into the water.<<else>>Soon his cum is tricking out of your pussy, and you slide back into the water.<</if>>
"Well, yep, I'm still straight," giggles $temp.firstFriend. "How about you, babe?"
<</if>>\
<<link "//Chill out.//" "CORTUB-4700 Post orgasmic chill">><</link>>
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
You drink and chat together for a while longer, enjoying the post-orgasmic chill. A while later, some of the other reps join you. It doesn't escape their notice that you and $temp.firstFriend are both naked, but nobody seems to care.
At about 3am, you and $temp.firstFriend wriggle back into your bikinis, and head up to your room to [[sleep off the party|CORFU-6000 Handover]].
<</page>><<silently>>
<<avatar-restingBitchFace>>
<</silently>>\
<<header>>\
<<page>>\
"Game's over, guys," you say flatly. "I'm gonna go find the others."
You hoist yourself up onto the side of the jacuzzi<<if hasVisited("CORTUB-1600 Kate gets topless")>>, giving the boys their last eyeful of your naked breasts as you sit there and put your top back on<</if>>. "Killjoy," Jonny boos.
"It's alright," says $temp.firstFriend, while you wrap yourself in a big towel. //"I'm// still playing. Gimme a different dare, anything you like..."
You head back up to [[your room|CORTUB-5100 Hotel room]].
<</page>><<silently>>
<<avatar-stripNaked barefoot braless>>
<<characterCreator-unsetHair>>
<<set _path1 to "teenRom/">>
<<switch $kate.hairColour>>
<<case "Black" "black">>
<<set _hairColour to "black">>
<<case "Blonde" "blonde">>
<<set _hairColour to "blonde">>
<<case "Ginger" "ginger">>
<<set _hairColour to "ginger">>
<<case "lightBrown" "Light brown" "Light Brown" "light brown" "lightbrown">>
<<set _hairColour to "lightBrown">>
<</switch>>
<<set $avatar.foreground.pushUnique("/teenRom/10_longHair-longMessyWet-"+_hairColour+"-front"),
$avatar.background.pushUnique("/teenRom/90_longHair-longMessyWet-"+_hairColour+"-back")>>
<<set $avatar.background.pushUnique("/foreignAdventure/africa/20_wetTowel")>>
<<set $avatar.background.pushUnique("/foreignAdventure/africa/19_wetTowelShadow")>>
<<characterCreator-unsetShadow>>
<<characterCreator-unsetEyes>>
<<set $avatar.body.pushUnique("/teenRom/50_genericClosedEyes")>>
<<set _katesFantasy to $kate.kinks.random()>>
<<if hasVisited("CORTUB-3000 BFF OMG")>>
<<if _katesFantasy == "exhibitionist">>
<<set _fantasise to "replay your kiss with your best friend. She's coming back to this room later; you fantasise about sleeping naked tonight, leaving the bedsheets off so she can find you like that...">>
<<elseif _katesFantasy == "submissive">>
<<set _fantasise to "replay your kiss with your best friend. You fantasise about what it would have been like if Jonny and Gaz kept daring you, making you go further and further with each other...">>
<<elseif _katesFantasy == "masochist">>
<<set _fantasise to "replay your kiss with your best friend. Jonny and Gaz were so turned on; you fantasise about the two men just ravishing you both, no conversation, just the two of you bent over the hot tub with your bikinis yanked down while the guys fuck you hard...">>
<</if>>
<<else>>
<<if _katesFantasy == "exhibitionist">>
<<set _fantasise to "fantasise about what it would have been like to kiss another girl in front of Gaz and Jonny. Not your best friend, someone safer, one of the other reps...maybe the tarty one from the Kavos team. You imagine getting to grips with her in the jacuzzi while Gaz and Jonny watch...">>
<<elseif _katesFantasy == "submissive">>
<<set _fantasise to "fantasise about what it would have been like if Gaz and Jonny //made// you make out with her. If you //had// to. You imagine having no choice but to make out with your best friend while Gaz and Jonny watched...">>
<<elseif _katesFantasy == "masochist">>
<<set _fantasise to "fantasise about what it would have been like if they hadn't //let// you leave. You imagine Gaz and Jonny pulling you back into the pool, ripping off your bikini, calling you a cocktease, your best friend just watching while they take turns on you...">>
<</if>>
<</if>>
<<avatar-orgasmFace>>
<</silently>>\
<<header>>\
<<page>>\
Back in your room, you peel off your sopping wet bikini and jump under the shower.
You pull the showerhead down from the wall, set it in pulse mode, and aim it between your thighs.
The sensation's amazing, and between pulses you _fantasise
It doesn't take long, and soon you feel the familiar sensation building up. Using your free hand you caress your clit, working the orgasm to the surface.
It hits you suddenly, a powerful pulsing orgasm that buckles your legs and makes you nearly slip onto the tiles. Immediately you feel all the tension [[slip away|CORTUB-5900 Jade returns]].
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
"I think I'm gonna leave you guys to it," you say.
You hoist yourself up onto the side of the jacuzzi<<if hasVisited("CORTUB-1600 Kate gets topless")>>, put your top back on<</if>> and head back [[into the hotel|CORTUB-5100 Hotel room]].
<</page>><<silently>>
<<avatar-stripNaked barefoot>>
<<lifepath-18yrAvatarHairLongMessy>>
<<if $kate.quirks.includes("commando")>>
<<set $temp.kateIsWearing to["nightie"]>>
<<set $avatar.underwear.pushUnique("/foreignAdventure/africa/40_africaTop-whiteFlaredLongSleepingTShirtFoxHug-" +$kate.braSize)>>
<<else>>
<<set $temp.kateIsWearing to["top", "knickers"]>>
<<set $avatar.underwear.pushUnique("/foreignAdventure/africa/10_africaPants-whiteBikiniPantsRipley")>>
<<set $avatar.underwear.pushUnique("/foreignAdventure/africa/10_africaVest-whiteRacerbackVestRipley-" +$kate.braSize)>>
<</if>>
<<characterCreator-unsetShadow>>
<<characterCreator-unsetEyes>>
<<set $avatar.body.pushUnique("/teenRom/50_genericClosedEyes")>>
<</silently>>\
<<header>>\
<<page>>\
You're asleep when Jade slips into the room, //much// later, and crashes out.
Gossip reaches you in the next few days that Jonny and Gaz spitroasted her in the jacuzzi after you left.
<<link "//Continue//" "CORFU-6000 Handover">><</link>>
<</page>><<silently>>
<<avatar-stripNaked barefoot>>
<<lifepath-18yrAvatarHairPonytail>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/20_shoes-hotPinkToeThongFlipFlops")>>
<<set $avatar.underwear.pushUnique("/foreignAdventure/20_bikini-greenHalterTiePlungeBikiniTop-" +$kate.braSize)>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/20_shorts-midBlueDenimDaisyDukes")>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/20_top-orangeCroppedExoticVestWithSpaghettiStraps-" +$kate.braSize)>>
<<set $avatar.foreground.pushUnique("/foreignAdventure/10_beachBagStrap")>>
<<set $avatar.background.pushUnique("/foreignAdventure/80_beachBagSlung")>>
<<avatar-niceToMeetYou>>
<</silently>>\
<<header>>\
<<page>>\
Tourists like renting mopeds, even though they fall off them a lot. It's customary for the reps to hold a secret sweepstake after a new transfer, betting on which guest will come off a hire bike first.
<<if hasVisited("UKYOUTH-11200 Pizza delivery job")>>\
As an ex-pizza delivery girl in London, though, you're an expert on a moped. You use them all the time to get around Corfu.
<<else>>\
You were a little nervous about them at first, but after trying one for the first time, you were hooked – buzzing about on a moped is the best way to get around Corfu.
<</if>>\
The hire shops just lend you a bike whenever you need one, no charge – in fact, later in the season, they'll often slip you some Euros in an envelope marked <<= $kate.firstName.toUpperCase()>>, commission for the tourists you send their way.
<<link "//Borrow a moped//" "CORTOP-1100 Borrow a moped">><</link>>
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
It's your day off. Jade's working, and you're a little hung over, so you've decided to spend today just chilling out on the beach.
You don't want to be bothered by guests, so you borrow a moped and [[ride out to Kontogialos Beach|CORTOP-1200 Moped ride]]. It's only about ten miles away from Corfu town, but it's in a secluded bay and it won't be overrun by tourists.
<</page>><<silently>>
<<set $header.line1 to "''KONTOGIALOS BAY,'' CORFU">>
<</silently>>\
<<header>>\
<<page>>\
You enjoy a half-hour ride over the hot rugged island, buzzing through dramatic landscapes and sleepy villages. The fresh air adrenaline buzz clears away your hangover in the first couple of miles.
<<image "/locationPhotos/corfu/viewOverBay.jpg" 200 1000 600 0>>\
You park up on a scratchy clifftop above the beach, and spend a moment just gazing out over the Ionian Sea, watching white wavetips crash in a crystal blue ocean. //This is the life,// you muse, not missing London one bit.
Then you carry your stuff down the steep rugged path [[to the beach|CORTOP-1300 Beach setup]].
<</page>><<silently>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/20_shorts-midBlueDenimDaisyDukesOpenGreenBikiniBottoms")>>
<<set $avatar.foreground.delete("/foreignAdventure/10_beachBagStrap")>>
<<set $avatar.background.delete("/foreignAdventure/80_beachBagSlung")>>
<<set $avatar.clothing.delete("/foreignAdventure/20_shorts-midBlueDenimDaisyDukes")>>
<<set $avatar.background.push("/foreignAdventure/20_beachStuffUnpacked")>>
<<set $avatar.background.push("/foreignAdventure/19_beachStuffUnpackedShadow")>>
<<set $header.line1 to "''KONTOGIALOS BEACH,'' CORFU">>
<<if $kate.quirks.includes("andyMcNabFan")>>
<<set _readingMaterial to "the latest McNab novel">>
<<elseif $kate.quirks.includes("sportsStar")>>
<<set _readingMaterial to "Dame Kelly Holmes's autobiography, //Black & White//">>
<<elseif $kate.quirks.includes("geekGirl")>>
<<set _readingMaterial to "//A Feast for Crows// by George R. R. Martin">>
<<elseif $kate.quirks.includes("alphaFemale")>>
<<set _readingMaterial to "a copy of //Cosmo//">>
<<elseif $kate.quirks.includes("rockChick")>>
<<set _readingMaterial to "a kiss-and-tell backstage biography by a roadie for Mötley Crüe in the 80s">>
<<else>>
<<set _readingMaterial to "(ERROR IN READINGMATERIAL TEMP VAR)">>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
Down on the beach it's pretty quiet – a few locals and tourists, nobody you recognise.
<<image "/locationPhotos/corfu/beach.jpg" 200 1000 550 0>>\
You find a quiet spot to lay out your beach towel, then unpack your gear: suntan lotion, water bottle, _readingMaterial.
<<link "//Strip down to your bikini//" "CORTOP-1400 Beach bikini strip">><</link>>
<</page>><<silently>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/20_bikini-greenFrillSidedBikiniBottoms")>>
<<set $avatar.clothing.delete("/foreignAdventure/20_shorts-midBlueDenimDaisyDukesOpenGreenBikiniBottoms")>>
<<set $avatar.clothing.delete("/foreignAdventure/20_top-orangeCroppedExoticVestWithSpaghettiStraps-" +$kate.braSize)>>
<<set $avatar.clothing.delete("/foreignAdventure/20_shoes-hotPinkToeThongFlipFlops")>>
<</silently>>\
<<header>>\
<<page>>\
You strip down to your bikini, and languidly oil yourself up with suntan lotion. <<if $kate.hairColour == "Ginger">>As a natural redhead, you'd die without this stuff.<</if>>
It's a hot day, but there's a lovely cooling breeze coming in off the ocean. //Perfect.//
<<link "//Sunbathe.//" "CORTOP-1500 Sunbathe">><</link>>
<</page>><<silently>>
<<avatar-asleep>>
<</silently>>\
<<header>>\
<<page>>\
You luxuriate in the sun's rays for a half hour or so, sometimes reading your book, sometimes wading out into the sea to cool off.
You can feel the stress caused by six long days of running around after gaggles of guests ebbing out of you, like an almost physical sensation.
A few more tourists have arrived, but the little beach is still quiet. Now's a good time to even up your tan.
<<link "//Go topless.//" "CORTOP-1600 Going topless">><</link>>
<<link "//Keep your top on.//" "CORTOP-1700 Sunbathing">><</link>>
<</page>><<silently>>
<<set $avatar.underwear.delete("/foreignAdventure/20_bikini-greenHalterTiePlungeBikiniTop-" +$kate.braSize)>>
<<characterCreator-setBreasts "bare">>
<<update-avatar-tattoo-piercing "bare">>
<</silently>>\
<<header>>\
<<page>>\
You take a subtle glance around, then sit up and untie your bikini top.
$temp.firstFriend says going topless feels like taking off a plaster, and you know what she means; freeing your breasts from a wet bikini, and letting them feel the sun and the breeze, feels incredibly natural and liberating.
You tuck your top away in your bag, apply some lotion to your bare breasts, then lay back and [[relax in the sun|CORTOP-1700 Sunbathing]].
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
You read, swim, and bask in the glorious sunshine. It's so nice to have a day totally to yourself, away from all the guests and the other reps.
More tourists arrive, including a couple of hunky surfers, who pretend not to check you out as they carry their boards past you.
You pretend not to notice, but suck in your stomach and arch out your boobs as they pass. //Eat your hearts out, boys.//
Soon they're out in the ocean, picking up waves, and you go back to [[your book.|CORTOP-1800 Title Card]]
<</page>><<page>>\
[[SOME TIME LATER...|CORTOP-2000 Recognised!]]
<</page>><<silently>>
<<avatar-normal>>
<<avatar-expr-eyebrows-rogerMoore>>
<</silently>>\
<<header>>\
<<page>>\
"$kate.firstName?" You glance up at the voice approaching – and see four vaguely familiar faces break out into friendly grins. "Ah, we //thought// it was you!"
Propping yourself up on your elbows, you recognise Gethin and three of his mates. They're part of a larger group of Welsh boys who arrived yesterday, here on a lads holiday, now carrying beach bags and rented surfboards.
You ran their welcome meeting at the hotel, and sold them a bar crawl excursion, some golf and a booze cruise. You were wearing quite a lot more when you did that, of course!
[[Um...hi!|CORTOP-2100 Hello boys!]]
<</page>><<silently>>
<<avatar-normal>>
<<avatar-expr-eyebrows-worried>>
<<avatar-expr-eyes-big>>
<<avatar-expr-nose-scrunch>>
<<avatar-expr-mouth-smirk>>
<</silently>>\
<<header>>\
<<page>>\
"Uh...hi!" you say, feeling a bit startled.
"Mind if we join you?" Gethin asks, in his sing-song Welsh accent.
[[Uh, sure...|CORTOP-2200 The Welshies join][$temp.kateSays to "sure"]]
[[Actually, it's my day off...|CORTOP-2200 The Welshies join][$temp.kateSays to "dayOff"]]
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
<<if $temp.kateSays == "sure">>\
"Er...sure!" you say.
<<elseif $temp.kateSays == "dayOff">>\
"Actually, it's my day off..." you explain.
"Ah, that's why you're out of uniform!" Gethin chuckles, not taking the hint.
<<else>>\
(ERROR IN TEMP.KATESAYS VAR)
<</if>>\
The Welshies set down their bags and boards around you and start unpacking. While doing so they ask you a bunch of questions...//is there a bar? Are there toilets? I saw an ice cream van, d'you want an ice cream?//
It looks like you're stuck with them.
<<if hasVisited("CORTOP-1600 Going topless")>>\
<<link "//Put your top back on.//" "CORTOP-2200 Kate covers up">><</link>>
<<link "//Stay topless.//" "CORTOP-2300 Kate stays topless">><</link>>
<<else>>\
<<link "//Help with their enquiries.//" "CORTOP-2300 Kate stays topless">><</link>>
<</if>>\
<</page>><<silently>>
<<set $avatar.underwear.pushUnique("/foreignAdventure/20_bikini-greenHalterTiePlungeBikiniTop-" +$kate.braSize)>>
<<characterCreator-setBreasts>>
<<update-avatar-tattoo-piercing>>
<<avatar-normal>>
<<avatar-expr-eyebrows-rogerMoore>>
<<avatar-expr-blush>>
<</silently>>\
<<header>>\
<<page>>\
As they unpack, you rummage around in your bag for your bikini top, and slip it back on as fast as you can.
"Ah, don't dress up on our account!" laughs Gethin. "We don't mind, do we boys?"
There's a chorus of //no, not at all//s, but you decide to stay covered up for the [[rest of the afternoon|CORTOP-3000 Drinks?]].
<</page>><<silently>>
<<avatar-normal>>
<<avatar-expr-eyebrows-raised>>
<<avatar-expr-mouth-sexy>>
<</silently>>\
<<header>>\
<<page>>\
You answer their questions as best you can, even though this part of the island is a little bit outside your normal patch.
Sitting around <<if hasVisited("CORTOP-1600 Going topless")>>half-naked<<else>>in just your bikini<</if>> with a bunch of boys you just met yesterday – and supposedly have some authority over – feels a little weird. But they don't make a big deal out of it, so you just play it cool.
<<if hasVisited("CORTOP-1600 Going topless")>>\
Rhodri brings you an ice cream, and you watch their bags while they paddle out into the sea and try to [[catch some waves|CORTOP-2400 Take some pictures?]].
<<else>>\
Rhodri brings you an ice cream, and you watch their bags while they paddle out into the sea and try to catch some waves. You end up hanging with them for the [[rest of the day|CORTOP-3000 Drinks?]].
<</if>>\
<</page>><<silently>>
<<avatar-normal>>
<</silently>>\
<<header>>\
<<page>>\
During a break, Gethin asks if you can take some photos of them surfing and with their boards, for their friends back home.
He shows you how to take photos on his T-Mobile smartphone, and you wade out waist-deep into the water to catch a bunch of photos of the boys out on their boards on the low waves.
<<link "//Show Gethin the pictures.//" "CORTOP-2500 Kate shows the photos">><</link>>
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
Back on the beach, Gethin stands beside you and watches while you click through the snaps you took. Some of them are pretty good!
"Nice," he says. He takes his phone back, then passes it immediately to Rhodri. "Rhod, get a picture of me with $kate.firstName."
[[You want a photo with me?|CORTOP-2600 You want a photo?]]
<<if $kate.kinks.includes("exhibitionist")>>\
//[Exhibitionist] [[Pose with Gethin.|CORTOP-2800 Kate poses with Gethin]]//
<<else>>\
<span class="greyedOut">//[Exhibitionist] Pose with Gethin.//</span>
<</if>>\
<</page>><<silently>>
<<avatar-expr-eyebrows-raised>>
<<avatar-expr-mouth-sexy>>
<</silently>>\
<<header>>\
<<page>>\
"You want a photo with me?" you ask.
"Yeah, yeah! Everybody back home will want to see our pretty holiday rep!"
//Yeah, topless!// you think cynically, but that part goes unspoken.
[[No photos.|CORTOP-2700 No photos]]
<<if $kate.kinks.includes("exhibitionist") or $kate.attributes.agreeableness.level gt 0>>\
//[Exhibitionist or Agreeable] [[Pose with Gethin.|CORTOP-2800 Kate poses with Gethin]]//
<<else>>\
<span class="greyedOut">//[Exhibitionist or Agreeable] Pose with Gethin.//</span>
<</if>>\
<</page>><<silently>>
<<avatar-normal>>
<</silently>>\
<<header>>\
<<page>>\
"No photos," you declare, not dumb enough to fall for that one.
"Damn. Lucky I've got a photographic memory," quips Gethin.
//"Byddwch yn ei ddefnyddio heno, Geth?"// asks Rhodri.
"I think we all will," Gethin laughs, then translates for you. "Sorry. He asked if I'd be using my 'photographic memory' tonight."
"Way to give the game away, Geth."
"She probably thought you said something //terrible,// Rhod, you tit. Speak English."
<<link "//Continue//" "CORTOP-3000 Drinks?">><</link>>
<</page>><<silently>>
<<avatar-horny>>
<</silently>>\
<<header>>\
<<page>>\
"Say cheese!" says Rhodri. You smile for the camera, an arm around Gethin's waist. //Click! Click! Click!//
Everybody wants one after that, of course. You spend the next five minutes smiling for various phone cameras, posing with various Welsh boys. //Click! Click! Click! Click! Click!// Everybody gets a turn.
You're pretty sure those photos will be doing the rounds among the rest of their group [[later|CORTOP-3000 Drinks?]].
<</page>><<silently>>
<<avatar-normal>>
<</silently>>\
<<header>>\
<<page>>\
Despite coming here to get //away// from the guests, the Welsh boys are actually pleasant company. Watching them out catching waves is quite impressive, and Lewys teaches you how to pronounce the longest place name in Wales: Llanfairpwllgwyngyllgogerychwyrndrobwllllantysiliogogogoch (which means //St. Mary's Church in the Hollow of the White Hazel near a Rapid Whirlpool and the Church of St Tysilio of the Red Cave).//
"We just call it Llanfair P.G., though," he admits.
As the sun starts to set and the air starts to cool, they start packing up their stuff. "We're going drinking," Gethin says, "wanna come?"
[[Sure!|CORTOP-3300 Drinking with the Welshies]]
[[Thanks but no.|CORTOP 3100 Kate bails]]
<</page>><<silently>>
<<avatar-stripNaked barefoot>>
<<lifepath-18yrAvatarHairPonytail>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/20_shoes-hotPinkToeThongFlipFlops")>>
<<set $avatar.underwear.pushUnique("/foreignAdventure/20_bikini-greenHalterTiePlungeBikiniTop-" +$kate.braSize)>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/20_shorts-midBlueDenimDaisyDukes")>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/50_shirt-whiteVNeckThreeQuarterLengthSleevedBeachTop-" +$kate.braSize)>>
<<set $header.line1 to "''KONTOGIALOS BAY,'' CORFU">>
<</silently>>\
<<header>>\
<<page>>\
"Thanks," you say, "but I've gotta get my moped back."
They help you carry your bag back up the cliff, then shout cheery farewells as you buzz away into the warm evening. //Nice guys,// you think as you ride back across the island, but you're glad you're not on a pub crawl with them. You've got to [[work tomorrow|CORTOP-3200 Morning after]].
<</page>><<silently>>
<<avatar-stripNaked>>
<<lifepath-18yrAvatarHairPonytail>>
<<set $avatar.underwear.pushUnique("30_thong-plain-nude")>>
<<set $avatar.underwear.pushUnique("30_bra-plain-nude-" +$kate.braSize)>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/20_sunToursUniformShoes-navyPatentHeels")>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/20_sunToursUniformSkirt-navyOverTheKneePencil")>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/30_sunToursUniformTop-skyBlueShirtWithRolledUpSleevesAndNavyNeckScarf-" +$kate.braSize)>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/40_sunToursUniformBelt-navyAndSkyBlueStripedBelt")>>
<</silently>>\
<<header>>\
<<page>>\
Next morning, Gethin and his friends look like zombies at the breakfast buffet. But they perk up when they see you, a little Welsh chorus of "Hi <<= $kate.firstName>>s" ringing out as you pass. <<if hasVisited("CORTOP-2800 Kate poses with Gethin")>>
Some of the keenest greetings come from the boys who weren't on the beach yesterday //– yeah, those pics have done the rounds,// you think.<</if>>
[[Hi guys, enjoy the golf.|CORTOP-3250 Enjoy the golf]]
<</page>><<silently>>
<<avatar-expr-mouth-smile>>
<</silently>>\
<<header>>\
<<page>>\
"Morning boys," you beam as you walk past. "Enjoy the golf."
<<if hasVisited("CORTOP-3800 Morning after")>>\
There's a cheery round of //Bye <<= $kate.firstName>>s,// then one of them spoils it. "Bet you a tenner she took it up the arse," he sniggers when you're not //quite// out of earshot.
<<elseif hasVisited("CORTOP-3300 Drinking with the Welshies")>>\
There's a cheery round of //Bye <<= $kate.firstName>>s,// then one of them spoils it. "Can't believe none of you fucked that slag," he sniggers when you're not //quite// out of earshot.
<<else>>\
There's a cheery round of //Bye <<= $kate.firstName>>s,// then one of them spoils it. "Wouldn't mind sticking my wood in //that,"// he sniggers when you're not //quite// out of earshot.
<</if>>\
//Ugh, what a dickhead.// You keep walking, pretending you didn't hear.
<<link "//Continue//" "CORFU-4000 Getting the hang">><</link>>
<</page>><<silently>>
<<avatar-stripNaked barefoot>>
<<lifepath-18yrAvatarHairPonytail>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/20_shoes-hotPinkToeThongFlipFlops")>>
<<set $avatar.underwear.pushUnique("/foreignAdventure/20_bikini-greenHalterTiePlungeBikiniTop-" +$kate.braSize)>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/20_shorts-midBlueDenimDaisyDukes")>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/50_shirt-whiteVNeckThreeQuarterLengthSleevedBeachTop-" +$kate.braSize)>>
<<set $avatar.foreground.pushUnique("/foreignAdventure/10_beachBagStrap")>>
<<set $avatar.background.pushUnique("/foreignAdventure/80_beachBagSlung")>>
<<set $header.line1 to "''ALEXANDROS TAVERNA,'' CORFU">>
<<set $temp.randomWelshie to either("Gethin", "Rhodri", "Lewys")>>
<</silently>>\
<<header>>\
<<page>>\
<<image "/locationPhotos/corfu/gyros.jpg" 300 1000 600 0>>\
Up in the garden of a clifftop taverna, you and your new Welsh friends wolf down freshly-cooked gyros (which are like donor kebabs, but much more delicious: with healthier, tastier meat, wrapped in fluffier, fresher bread). You wash them down with ice-cold Corfu Lagers, chatting and watching a dazzling pink and purple ocean sunset.
Then the boys call a taxi, and you ride back with them into Corfu town for a night of drinking, karaoke, and dancing on tables! You wisely avoid joining in with their rounds of raki and ouzo shots – "I've gotta work in the morning," you explain over and over again – but by midnight you're drunk anyway and it's time to go home.
<<if $kate.quirks.includes("Easy")>>\
<span class="greyedOut">//[Not Easy]// Go home alone</span>
<<else>>\
<<link "//Go home alone.//" "CORTOP-3400 Home alone">><</link>>
<</if>>\
<<link "//Go home with $temp.randomWelshie.//" "CORTOP-3500 Bringing back company">><</link>>
<</page>><<silently>>
<<set $header.line1 to "''YOUR APARTMENT,'' CORFU">>
<</silently>>\
<<header>>\
<<page>>\
You slip away from the Welshies and walk back to your apartment. Just like the last six days, you spent the day with guests and ended up drunk! So much for a restful day off!
You're looking forward to a cup of tea and a late-night chat with Jade about your day. But the sex noises emanating from her room tell you that your catchup will have to wait until breakfast. As you slip into bed, you wonder how many more hours the Welshies will be [[out drinking|CORTOP-3200 Morning after]] for.
<</page>><<silently>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/20_shorts-midBlueDenimDaisyDukesOpenGreenBikiniBottoms")>>
<<set $avatar.clothing.delete("/foreignAdventure/20_shorts-midBlueDenimDaisyDukes")>>
<<avatar-horny>>
<<set $header.line1 to "''YOUR APARTMENT,'' CORFU">>
<</silently>>\
<<header>>\
<<page>>\
You and $temp.randomWelshie slip away from the others, and walk hand-in-hand back to your apartment, stopping only for the occasional drunken makeout session with his tongue in your mouth and his hand down the front of your daisy dukes.
You sneak inside, giggling and trying not to wake Jade – but the sex noises emanating from her room tell you that you don't need to bother.
[[My room's this way.|CORTOP-3600 Welshie hookup]]
<</page>><<silently>>
<<avatar-stripNaked barefoot braless>>
<<lifepath-18yrAvatarHairLongMessy>>
<<avatar-horny>>
<</silently>>\
<<header>>\
<<page>>\
In your room you and $temp.randomWelshie make out and peel off each other's clothes.
As you're giving him a drunken BJ he pulls out his phone, obviously intending to take pictures.
[[No photos!|CORTOP-3600 No photos!]]
<<link "//Be photographed.//" "CORTOP-3700 Be photographed">><</link>>
<</page>><<silently>>
<<avatar-sexFace>>
<</silently>>\
<<header>>\
<<page>>\
"Mmh!" you hold a hand up to block the camera. He snaps a couple shots of your outstretched palm anyway; you //ever so gently// apply some teeth to the cock in your mouth, and $temp.randomWelshie gets the message.
His phone goes away, then a few moments later you're having a drunken but very enjoyable fuck in the missionary position.
Later you fall soundly asleep in his arms...only to be woken, much too soon, by the harsh buzz of your [[alarm clock|CORTOP-3800 Morning after]].
<</page>><<silently>>
<<avatar-bjFace>>
<</silently>>\
<<header>>\
<<page>>\
$temp.randomWelshie's phone clicks and flashes every few seconds, bathing you in white light as he creates a permanent record of your blowjob technique.
Afterwards he fucks you in three positions – getting plenty of photos of that, too – culminating in a shot of you gazing up at the camera with his sperm blasted across your lips and cheek.
Later you fall soundly asleep in his arms...only to be woken, much too soon, by the harsh buzz of your [[alarm clock|CORTOP-3800 Morning after]].
<</page>><<silently>>
<<avatar-stripNaked>>
<<lifepath-18yrAvatarHairPonytail>>
<<set $avatar.underwear.pushUnique("30_thong-plain-nude")>>
<<set $avatar.underwear.pushUnique("30_bra-plain-nude-" +$kate.braSize)>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/20_sunToursUniformShoes-navyPatentHeels")>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/20_sunToursUniformSkirt-navyOverTheKneePencil")>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/30_sunToursUniformTop-skyBlueShirtWithRolledUpSleevesAndNavyNeckScarf-" +$kate.braSize)>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/40_sunToursUniformBelt-navyAndSkyBlueStripedBelt")>>
<<set $header.line1 to "''YOUR APARTMENT,'' CORFU">>
<</silently>>\
<<header>>\
<<page>>\
$temp.randomWelshie watches groggily as you crawl out of bed, and put on some makeup and your uniform. You kiss him on the head and leave him there as you head out for a day's work.
His friends look like zombies at the breakfast buffet. But they perk up when they see you, a little Welsh chorus of "Hi <<= $kate.firstName>>s" ringing out as you pass. <<if hasVisited("CORTOP-2800 Kate poses with Gethin")>>
Some of the keenest greetings come from the boys who weren't on the beach yesterday <<if hasVisited("CORTOP-3700 Be photographed")>>//- well, the topless pics have done the rounds already,//<<else>>//– yeah, those pics have done the rounds,//<</if>> you think.<</if>>
[[Hi guys, enjoy the golf.|CORTOP-3250 Enjoy the golf]]
<</page>><<silently>>
<<avatar-stripNaked barefoot>>
<<lifepath-18yrAvatarHairPonytail>>
<<avatar-expr-eyebrows-worried>>
<<set $avatar.underwear.pushUnique("/foreignAdventure/surval/10_survalSocks-darkGreyToWhiteFadeCottonTrainerSocksWithWhiteCuffs")>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/surval/20_survalJeans-lightBlueDenimSkinnyJeans")>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/surval/30_survalTop-blackDGScriptFontSkinnyTshirt-" +$kate.braSize)>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/surval/20_survalShoes-pinkAndWhiteStripeAdidasTrainers")>>
<</silently>>\
<<header>>\
<<page>>\
You'll be away from home for nearly a year! And you're not the only one. $temp.firstFriend's going to a girls' finishing school in France, and Tom, Mark and Josh are heading for university. (Tom finds it //hilarious// that they're starting uni, and you and $temp.firstFriend are being packed off learn table manners instead.) Your hangout sessions take on a somewhat melancholy vibe: it feels like the end of an era for you all.
Your mum is uncharacteristically tearful for your last week in London, which you find weird considering she seemed to be the prime mover in this whole thing. You seem to spend most of your time reassuring her that it'll be okay, rather than the other way around.
She looks totally distraught as she waves you off at the airport, which fills you with trepidation as you walk, alone, [[through the departure gates|MONTREUX-1100 Arrival in Switzerland]].<</page>><<silently>>
<<avatar-stripNaked>>
<<lifepath-18yrAvatarHairPonytail>>
<<avatar-normal>>
<<set $avatar.background.pushUnique("/foreignAdventure/20_airportLoungeWindow")>>
<<set $avatar.background.pushUnique("/foreignAdventure/30_airportLuggageElite")>>
<<set $avatar.background.pushUnique("/foreignAdventure/29_airportLuggageEliteShadow")>>
<<set $avatar.underwear.pushUnique("30_bra-plain-nude-" +$kate.braSize)>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/surval/20_survalJeans-lightBlueDenimSkinnyJeans")>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/surval/20_survalTop-brownFrillySpaghettiStrapVest-" +$kate.braSize)>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/surval/20_survalShoes-brownSuedeStilettoStrappySandals")>>
<<set $header.line1 to "''MONTREUX,'' SWITZERLAND">>
<</silently>>\
<<header>>\
<<page>>\
You fly British Airways alone to Geneva Airport, where you're met by a chauffeur holding up a sign reading <<= $kate.firstName.toUpperCase()>> <<= $kate.surname.toUpperCase()>>. He helps you load your luggage into a slate grey Mercedes, and you set off for Montreux.
<<image "/locationPhotos/montreux/lakeGenevaDrive.jpg" 75 1000 300 0>>\
He takes you via the scenic route, a long highway drive around the French shore of Lake Geneva. You've seen it on a map, of course, but up close you realise "lake" doesn't do it justice: it's more like a sea. You gaze out in wonder at hundreds of miles of deep crystal blue water.
After a 90-minute drive through rolling Alpine countryside, you arrive in the [[mountain resort|MONTREUX-1200 Arrival in Montreux]] that will be your home for the next year.
<</page>><<silently>>
<<set $avatar.background.delete("/foreignAdventure/20_airportLoungeWindow")>>
<<set $avatar.background.delete("/foreignAdventure/30_airportLuggageElite")>>
<<set $avatar.background.delete("/foreignAdventure/29_airportLuggageEliteShadow")>>
<</silently>>\
<<header>>\
<<page>>\
<<image "/locationPhotos/montreux/montreuxPanorama.jpg" 50 1000 250 0>>\
Sat on the far eastern tip of Lake Geneva, nestled between two Swiss mountain ranges, is the pretty little resort town of Montreux.
Artists of all kinds have been drawn here for centuries: Byron, Shelley, Tolstoy, Hans Christian Andersen, Stravinsky and Nabokov have all lived here. More recently, so did David Bowie and Freddie Mercury. <<if $kate.quirks.includes("rockChick")>>And Deep Purple's //Smoke on the Water// was written here: //"Well we all went down to Montreux/On the Lake Geneva Shoreline..."//<</if>>
The picturesque winding streets, lined with cafés and shops and pastel-painted houses, cry out to be explored. You'll be staying on the Surval school campus itself, a [[grand converted hotel|MONTREUX-1300 Surval campus]] up on a steep hillside.
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
<<image "/locationPhotos/montreux/survalCampusFull.jpg" 150 1000 600 0>>\
It's a beautiful setting, with stunning views of the lake and the mountains from wherever you stand. You meet the principal, who gives you a tour around the place, ending at your dorm room.
Your room has a balcony with a magnificent view out over Lake Geneva. There's something calming about being surrounded by such spectacular natural beauty; sipping a coffee on the balcony, watching the clouds gently drift over the mountain tops on the far shore of the lake, becomes your favourite way to start the day.
You'll be sharing this room with [[another girl|MONTREUX-1400 Meeting Roksana]], but you've arrived two days ahead of her. That gives you the chance to settle in and pick the bed you want before she gets here.
<</page>><<silently>>
<<avatar-stripNaked barefoot>>
<<lifepath-18yrAvatarHairPonytail>>
<<avatar-niceToMeetYou>>
<<set $avatar.underwear.pushUnique("/foreignAdventure/surval/10_survalUniformSocks-whiteKneeHighCotton")>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/surval/20_survalUniformSkirt-navyTwoPleatMini")>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/surval/30_survalUniformTop-beigeLacostePoloTshirt-" +$kate.braSize)>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/surval/20_survalUniformShoes-brownSuedeSlipOnPennyLoafers")>>
<<if $kate.eyeColour == "blue">>
<<set _paleBlue to "baltic grey">>
<<else>>
<<set _paleBlue to "pale blue">>
<</if>>
<<if $kate.hairColour == "blonde">>
<<set _platinumBlonde to "jet black">>
<<else>>
<<set _platinumBlonde to "platinum blonde">>
<</if>>
<<if $kate.attributes.extraversion.level lt 0>>
<<set _several to "a few">>
<<elseif $kate.attributes.extraversion.level == 0>>
<<set _several to "several">>
<<else>>
<<set _several to "many">>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
Roksana Ilyina Fyodorova is a slavic beauty with _paleBlue eyes, _platinumBlonde hair, and cheekbones that could cut paper.
The eldest daughter of a Russian energy tycoon, she's so nervous when she meets you that her voice cracks when she introduces herself. You help her unpack, then show her around the grounds.
When the nerves subside and she comes out of her shell, you come to know her as bright and hilariously funny. She's one of _several new friends you'll make during your year here, [[living and studying|MONTREUX-1500 School]] with clever, pretty girls from all over the world.
<</page>><<silently>>
<<avatar-normal>>
<<awardXP charmer 500>>
<</silently>>\
<<header>>\
<<page>>\
You get to pick and choose your academic subjects, and chop and change them through the year as you like. It's surprising how much easier it is to learn when you're not competing with boys for the teacher's attention.
The topics you can't skip are the "finishing school" ones. Every Survalienne attends hours and hours of classes like //Etiquette & Savoir-vivre, Event Management// (how to throw parties), //International Relations// (about manners, not politics), //Fashion & Style Analysis// and //Makeup & Beauty.//
That said, these topics are taught from a modern, career-focused perspective. In Makeup & Beauty you learn first about the impact that wearing makeup to the office has on lifetime earnings, before you move on to experimenting with designer French lipsticks.
<<link "//Continue//" "MONTREUX-1510 Languages">><</link>>
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
The school has a strong international outlook, and every Survalienne leaves speaking fluent English and French. Since you're a native English speaker and you have a GCSE in French, you're required to pick a third language.
Roksana convinces you to choose Arabic, so you can help each other learn it: she wants to work in her father's energy firm, and maybe even lead it one day, and she fancies that speaking Arabic will help her when it comes to negotiating with sheiks and emirs.
<<link "//Continue//" "MONTREUX-1600 Sport">><</link>>
<</page>><<silently>>
<<avatar-stripNaked barefoot>>
<<lifepath-18yrAvatarHairPonytail>>
<<set $avatar.underwear.pushUnique("/foreignAdventure/surval/10_survalSocks-darkToLightKhakiFadeCottonTrainerSocks")>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/surval/10_survalLeggings-blackAndYellowStripeCroppedLycraLeggings")>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/surval/30_survalTop-yellowAndBlackCottonFlaredVest-" +$kate.braSize)>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/surval/20_survalShoes-whiteAndBlackStripeAdidasTrainers")>>
<<first>>
<<addNotification "Green links" "Click them for a location photo!">>
<</first>>
<</silently>>\
<<header>>\
<<page>>\
<<if $kate.quirks.includes("sportsStar")>>Thankfully, there's<<else>>There's<</if>> plenty of sport available. On campus there are dance, tennis, yoga and gym sessions every day; and Survaliennes are often seen hiking, running and horse riding along the trails around it.
You take regular trips up the mountain for <span class="imageLink"><<link "ski and snowboard lessons">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locationPhotos/montreux/skiChick.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>, and during the balmy summer season you can <span class="imageLink"><<link "boat and waterski">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locationPhotos/montreux/jetSkiChick.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> out on the lake.
The school minibus regularly runs down to Montreux. You get to know the town well, enjoying strolls along the promenade, sipping hot chocolate in a street café, or shopping in the Riviera. In winter, the lakeside promenade becomes one of the <span class="imageLink"><<link "prettiest Christmas markets in Europe">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locationPhotos/montreux/christmasMarket.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>. You load up on amazing gifts for everybody back home.
There's technically a curfew, but Montreux is just a 20-minute walk away, so it's easy for senior girls to [[slip out after dark|MONTREUX-1700 Nightlife]] for access to alcohol, music and hot European boys.
<</page>><<silently>>
<<avatar-stripNaked>>
<<lifepath-18yrAvatarHairLongMessy>>
<<avatar-satisfied>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/surval/20_survalDress-blackVelvetBodyconWIthSpaghettiStrapHalterneck-" +$kate.braSize)>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/surval/20_survalShoes-blackPatentHeels")>>
<</silently>>\
<<header>>\
<<page>>\
<<image "/locationPhotos/montreux/montreuxNight.jpg" 150 1000 375 0>>\
Montreux's a peaceful town for most of the year, but it does have a few expensive bars and nightclubs – and a casino! – to entertain youngsters, tourists, and senior Survaliennes ignoring their curfew.
Most weekends, you, Roksana, and a few of the other seniors glam up and head down for cocktails at Funky Claude's or Vinoteca, going on to dance the night away at Black Pearl or Millesime.
For some girls, Surval's their first experience away from overbearing, protective families – those girls are the ones who party hardest, and are most often spotted doing the "walk of shame" back into the school grounds rocking last night's party dress and tousled, just-been-fucked hair.
But it's more normal to flirt and party in the town, having just the occasional fling or gap year romance.
When it comes to men, what's your reputation in your friendship group?
<<if $kate.quirks.includes("easy")>>\
//[Easy]// <<link "//The slut.//" "MONTREUX-1800 Boys, boys, boys">><<set $temp.kateSays to "easy">><</link>>
<<else>>\
<span class="greyedOut">//[Easy] The slut.//</span>
<</if>>\
<<link "//Just one of the girls.//" "MONTREUX-1800 Boys, boys, boys">><<set $temp.kateSays to "normal">><</link>>
<<if $kate.quirks.includes("picky")>>\
//[Picky]// <<link "//The ice queen.//" "MONTREUX-1800 Boys, boys, boys">><<set $temp.kateSays to "picky">><</link>>
<<else>>\
<span class="greyedOut">//[Picky] The ice queen.//</span>
<</if>>\
<</page>><<silently>>
<<avatar-normal>>
<</silently>>\
<<header>>\
<<page>>\
<<if $temp.kateSays == "easy">>\
Most of your friends will roll one 6-sided die (1D6) to see how many sexual partners they have in Switzerland. You'll roll 2D8, because you're //easy.//
<<elseif $temp.kateSays == "normal">>\
Like most of your friends, you'll roll one 6-sided die (1D6) to see how many sexual partners you have in Switzerland.
<<elseif $temp.kateSays == "picky">>\
Most of your friends will roll one 6-sided die (1D6) to see how many sexual partners they have in Switzerland. You'll roll 1D4, because you're more //picky// than them.
<<else>>\
(ERROR IN TEMP.KATESAYS VAR)
<</if>>\
<div id="dice-rolled">
<<button "Roll Dice">>
<<if $temp.kateSays == "easy">>
<<set _random1 to random(1,8)>>
<<set _random2 to random(1,8)>>
<<set _dice to "1d8 + 1d8 @ "+_random1 +" "+_random2>>
<<set $temp.montreuxBodyCount to _random1 + _random2>>
<<elseif $temp.kateSays == "normal">>
<<set _random to random(1,6)>>
<<set _dice to "1d6 @ "+_random>>
<<set $temp.montreuxBodyCount to _random>>
<<elseif $temp.kateSays == "picky">>
<<set _random to random(1,4)>>
<<set _dice to "1d4 @ "+_random>>
<<set $temp.montreuxBodyCount to _random>>
<<else>>
(ERROR IN TEMP.KATESAYS VAR)
<</if>>
<<rollDice _dice>>
<<replace '#dice-rolled'>>
<<link "Next." "MONTREUX-1900 Body count">>
<<set $temp.kateSucceeded to true>>
<</link>>
<</replace>>
<</rollDice>>
<</button>>
</div>\
<</page>><<silently>>
<<set _sexpertXP to $temp.montreuxBodyCount * 100>>
<<awardXP sexpert _sexpertXP>>
<</silently>>\
<<header>>\
<<page>>\
You have $temp.montreuxBodyCount new partner<<if $temp.montreuxBodyCount gt 1>>s<</if>> in Montreux. <<if $temp.montreuxBodyCount lte 4>>That's about the same as most of your friends.<<else>>Some of the other girls think you're a a bit of a slut, but Roksy says they're just jealous.<</if>> You gained _sexpertXP experience points in the Sexpert skill.
In this version, your "body count" is just a number, but in future versions a short bio of each sexual encounter will be published on your Character Sheet.
<<link "//Continue//" "PROVOC-1000 Knicker envy">><</link>>
<</page>><<silently>>
<<avatar-stripNaked barefoot>>
<<lifepath-18yrAvatarHairPonytail>>
<<set $avatar.underwear.pushUnique("/foreignAdventure/surval/10_survalUniformSocks-whiteKneeHighCotton")>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/surval/20_survalUniformSkirt-navyTwoPleatMini")>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/surval/30_survalUniformTop-beigeLacostePoloTshirt-" +$kate.braSize)>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/surval/20_survalUniformShoes-brownSuedeSlipOnPennyLoafers")>>
<<avatar-normal>>
<<if $kate.quirks.includes("single mum")>>
<<set _dad to "uncle">>
<<else>>
<<set _dad to "dad">>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
Months roll slowly past. Your lifestyle's nice here, but you still miss home – it's a treat when family members fly out to visit (although your _dad perving over Roksana through an entire seven-course dinner at La Bellevue was a display you could seriously have done without).
The other girls are mostly nice – with the occasional bitchy feud that you'd expect out of a group of strong-willed teen girls. You do find yourself missing the laid-back, masculine camaraderie you got from Tom, Mark and Josh; you enjoy catching up with them on Facetime when you can.
<<link "//Continue//" "MONTREUX-2400 Charity work">><</link>>
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
All Survaliennes are being prepared for higher education. In your academic subjects, your tutors are constantly encouraging you to study in a "university style", and each girl gets lots of help and advice on how to craft her application forms and personal statements.
Oxford and Cambridge ("Oxbridge") are the UK's two most prestigious universities – among the most respected educational institutions in the world. Entry is fiercely competitive, but the principal encourages you to [[go for it|MONTREUX-2200 Uni application]].
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
You carefully craft your application and personal statements to Oxford and Cambridge (and also some others as a backup).
Selling yourself feels hard, but the Surval faculty help you get everything just right, including a personal letter of recommendation from the principal.
<<silently>>
<<set _diceModifier to 0>>
<<if $kate.quirks.includes("elite")>>
<<set _diceModifier += 2>>
<<elseif $kate.quirks.includes("workingClass")>>
<<set _diceModifier -= 2>>
<</if>>
<</silently>>\
//Roll a D10 to see which university you're accepted at. The higher your roll, the more prestigious the university!
DEVNOTE this dice roll needs mods to take into account social class, grades, attributes and personal accomplishments (e.g. winning battle of the bands) but for now it's a straight D10. 1-5 = Cardiff, 6-9 = Durham, 10+ Magdalen College Oxford//
<div id="dice-rolled">
<<button "Apply to university!">>
<<set _random to random(1,10)>>
<<set _dice to "1d10 @ "+_random>>
<<set _result to _random>>
<<rollDice _dice>>
<<replace '#dice-rolled'>><<nobr>>You rolled
<div class="tooltip">_random
<span class="tooltiptext">Dice roll</span>
</div>
<</nobr>>
<<if _result gte 6>>\
<<set $kate.uni to {},
$kate.uni.name to "Oxford University",
$kate.uni.shortName to "Oxford">>
<<else>>\
<<set $kate.uni to {},
$kate.uni.name to "Durham University",
$kate.uni.shortName to "Durham">>
<</if>>\
<<link "//Continue//" "MONTREUX-2300 Uni acceptance">><</link>>
<</replace>>
<</rollDice>>
<</button>>
</div>\
<</page>><<silently>>
<<avatar-niceToMeetYou>>
<</silently>>\
<<header>>\
<<page>>\
<<if $kate.uni.shortName == "Oxford">>\
You're thrilled when an acceptance letter comes back from Magdalen College. You're going to Oxford!<</if>>
<<elseif $kate.uni.shortName == "Durham">>\
You get rejection letters from Oxford and Cambridge. But Durham offers you an unconditional place! It's not Oxbridge...but it's pretty damn close.
<</if>>\
<<link "//Continue//" "MONTREUX-2400 Charity work">><</link>>
<</page>><<silently>>
<<avatar-stripNaked barefoot>>
<<lifepath-18yrAvatarHairPonytail>>
<<set $avatar.underwear.pushUnique("/foreignAdventure/surval/10_survalSocks-blackCottonTrainerSocks")>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/surval/20_survalTrousers-khakiCapriCargoTrousers")>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/surval/30_survalTop-lightGreyFlaredTshirt-" +$kate.braSize)>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/surval/20_survalShoes-greenHikingShoes")>>
<</silently>>\
<<header>>\
<<page>>\
Charity projects are a regular part of the curriculum. You pack and deliver free cartons of food to the poor; raise money for disabled kids in a sponsored half-marathon; and spend three weeks in Uganda, building a schoolhouse for an impoverished village.
<<image "/locationPhotos/montreux/africanSchoolhouse.jpg" 200 1000 550 0>>\
The African kids are so inspiring. It's amazing to see how cheery and hopeful they are, even though they live in such poverty. It really makes you appreciate how much everyone has, [[back in Europe|GAYBAR-1000 The girls are back in town]].
<</page>><<silently>>
<<avatar-stripNaked>>
<<lifepath-18yrAvatarHairPonytail>>
<<avatar-expr-mouth-smile>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/surval/30_survalTop-blackTopSectionVisibleUnderGraduationGown")>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/surval/50_survalGraduationGown-navyBluePleatedWithFlutedSleeves")>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/surval/20_survalShoes-blackPatentHeels")>>
<<set $avatar.foreground.pushUnique("/foreignAdventure/surval/30_survalGraduationMortarboard-navyBlueWIthRedTassleOnRight")>>
<</silently>>\
<<header>>\
<<page>>\
<<image "/locationPhotos/montreux/graduation.jpg" 150 1000 600 0>>\
On a hot sunny afternoon, you and the other seniors attend your graduation ceremony, held in the grounds of beautiful Chillon Castle. Each of you is named and applauded in turn by the families gathered to watch you collect your certificates.
"//Aseema// is a Sanskrit word, meaning 'limitless'," the principal says in her speech. "Today these bright young women graduate; tomorrow they take their next steps into a limitless future. Each will carve out her own powerful story, confident that she can travel anywhere in a global world, knowing how to conduct herself in any situation..."
It's an empowering message, and you can't help but wonder how it applies to you. You still don't know what career you want after university: what will //your// powerful story be? You imagine working internationally in some exotic role, pushed to your limits and beyond...it feels like anything's possible.
//[[Fly home.|UKUNI-1000 A brief return home]]//
<</page>><<silently>>
<<avatar-stripNaked barefoot>>
<<avatar-normal>>
<<characterCreator-unsetHair>>
<<switch $kate.hairColour>>
<<case "Black" "black">>
<<set _hairColour to "black">>
<<case "Blonde" "blonde">>
<<set _hairColour to "blonde">>
<<case "Ginger" "ginger">>
<<set _hairColour to "ginger">>
<<case "lightBrown" "Light brown" "Light Brown" "light brown" "ligtbrown">>
<<set _hairColour to "lightBrown">>
<</switch>>
<<set $avatar.foreground.pushUnique("/teenRom/10_longHair-ponytail-"+_hairColour+"-front")>>
<<set $avatar.foreground.pushUnique("/foreignAdventure/surval/20_towelhead-" +$kate.faceShape)>>
<<if $kate.quirks.includes("commando")>>
<<set $avatar.background.pushUnique("/foreignAdventure/surval/20_survalRoomMirrorCommando")>>
<<else>>
<<set $avatar.background.pushUnique("/foreignAdventure/surval/20_survalRoomMirror")>>
<<set $avatar.underwear.pushUnique("/foreignAdventure/surval/20_knickers-blackTangaBriefsWithPinkPolkaDots")>>
<</if>>
<<set $avatar.background.pushUnique("/foreignAdventure/surval/19_survalRoomMirrorShadow")>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/surval/30_survalUniformTop-beigeLacostePoloTshirt-" +$kate.braSize)>>
<</silently>>\
<<header>>\
<<page>>\
Something you've noticed from sharing a room with Roksana is how sexy her underwear always is.
It's kind of surprising, because she's not one of the man-eaters. But every Friday night, while you're picking out a pair of tights or a <<if $kate.braSize == "large">>bra supportive enough to dance in<<else>>push-up bra<</if>>, over in her half of the room Roksana is decorating her body with beautifully designed scraps of colourful lycra, lace and silk.
"You have such nice underwear," you muse one night while you're getting ready.
<<if $kate.quirks.includes("commando")>>\
"Ha," Roksana chuckles. "You don't even bother with it half the time."
<<else>>\
"Ha," Roksana chuckles. //"You// have underwear. //I// have lingerie."
<</if>>\
<<link "//Continue//" "PROVOC-1100 Agent Provocateur">><</link>>
<</page>><<silently>>
<<avatar-stripNaked barefoot>>
<<lifepath-18yrAvatarHairPonytail>>
<<set $avatar.underwear.pushUnique("30_bra-plain-nude-"+$kate.braSize)>>
<<set $avatar.underwear.pushUnique("30_thong-plain-nude")>>
<<set $avatar.underwear.pushUnique("/foreignAdventure/surval/10_survalUniformSocks-whiteKneeHighCotton")>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/surval/20_survalUniformSkirt-navyTwoPleatMini")>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/surval/30_survalUniformTop-beigeLacostePoloTshirt-" +$kate.braSize)>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/surval/20_survalUniformShoes-brownSuedeSlipOnPennyLoafers")>>
<</silently>>\
<<header>>\
<<page>>\
Something about the way she said that kind of stung. So, a few days later, you slip away after class for a private fitting session at Agent Provocateur.
<<image "/locationPhotos/montreux/agentProvocateur.jpg" 40 1000 500 0>>\
The store's on the fourth floor of Forum, Montreux's busiest shopping mall. You glance around self-consciously before [[stepping inside|PROVOC-1200 Bonjour mademoiselle]].
<</page>><<silently>>
<<avatar-talking>>
<</silently>>\
<<header>>\
<<page>>\
A pretty Swiss blonde, wearing a pale pink uniform dress, smiles politely. <div class="tooltip">//"Bonjour, mademoiselle."//<span class="tooltiptext">Hello, miss.</span></div>
<div class="tooltip">//"Bonjour. J'ai un rendezvous de l'essayage?"//<span class="tooltiptext">Hello. I have an appointment for a fitting?</span></div> Your French has gotten much better now you're using it every day.
<div class="tooltip">//"Bien sur. Et le nom?"//<span class="tooltiptext">Of course. And the name?</span></div>
"$kate.firstName $kate.surname."
<div class="tooltip">//"Très bien. Suivez-moi s'il vous plaît."//<span class="tooltiptext">Very good. Follow me please.</span></div>
<<link "//Follow her.//" "PROVOC-1300 Meeting the stylist">><</link>>
<</page>><<silently>>
<<avatar-normal>>
<</silently>>\
<<header>>\
<<page>>\
<<image "/locationPhotos/montreux/apFittingRoom.jpg" 200 1000 550 0>>\
She leads you to a small but lavish private dressing room to meet your stylist.
Manette is a dark-eyed woman in her thirties, with a deep, husky voice and a thick, curly mane of mahogany brown hair. She wears a pink uniform dress, the lacy trim of a sheer, scarlet bra peeping frequently out from her cleavage when she moves.
<div class="tooltip">//"Et vous seriez Mademoiselle $kate.firstName? Enchantée, Manette."//<span class="tooltiptext">And you must be Miss $kate.firstName! I'm enchanted to meet you.</span></div> She greets you with a warm smile and //la bise...//the cheek-kiss greeting that's common on the continent.
When you first practised this in International Relations, you made the common British faux-pas of adding a "mwah" sound with your voice. Now, after daily practise on staff members and fellow Survaliennes, you do //la bise// [[like a Parisienne|PROVOC-1400 Consultation]].
<</page>><<silently>>
<<avatar-expr-mouth-beam>>
<</silently>>\
<<header>>\
<<page>>\
<div class="tooltip">//"Asseyez-vous, je vous en prie."//<span class="tooltiptext">Please, sit.</span></div> she says, patting the ornate chaise-longue. "Champagne?"
Manette has a long chat with you, asking lots of questions about where you're from, how you're enjoying Surval, and your reasons for buying lingerie today.
Some event planned, she asks as she tops up your champagne, or someone special you want to drive wild? Here, try a strawberry macaron. Or is it just time for a new look?
She's very engaging and disarming – like a very cool auntie, and you find yourself relaxing and opening up to her. After a while, she glances at her watch, and looks startled. <div class="tooltip">//"Oh mon dieu! Mais regardez l’heure, j’ai trop parlé, hahaha!"//<span class="tooltiptext">Oh god! Look at the time, I talk too much!</span></div> she exclaims. "Okay," she gestures for you to stand. <div class="tooltip">//"Déshabillez-vous, s'il vous plaît, voyons à quoi nous avons à faire."//<span class="tooltiptext">Undress, please, let's see what we've got here.</span></div>
[[You want me to undress?|PROVOC-1500 Time to undress]]
<</page>><<silently>>
<<set $kate.isWearing to ["poloShirt", "skirt", "socks", "bra", "knickers", "shoes"]>>
<<avatar-normal>>
<<avatar-expr-eyebrows-raised>>
<</silently>>\
<<header>>\
<<page>>\
<div class="tooltip">//"Déshabiller?"//<span class="tooltiptext">Undress?</span></div> you ask, rising to your feet.
<div class="tooltip">//"Oui, oui,"//<span class="tooltiptext">Yes, yes.</span></div> she nods. <div class="tooltip">//"Mettez-vous à nu."//<span class="tooltiptext">Get naked.</span></div>
<<link "//Kick off your shoes.//" "PROVOC-1600 Schoolgirl strip">><<set $avatar.clothing.delete("/foreignAdventure/surval/20_survalUniformShoes-brownSuedeSlipOnPennyLoafers"), $kate.isWearing.delete("shoes"), $kate.action to "removeShoes">><</link>>
<<link "//Take off your top.//" "PROVOC-1600 Schoolgirl strip">><<set $avatar.clothing.delete("/foreignAdventure/surval/30_survalUniformTop-beigeLacostePoloTshirt-" +$kate.braSize), $kate.isWearing.delete("poloShirt"), $kate.action to "removeTop">><</link>>
<<link "//Take off your skirt.//" "PROVOC-1600 Schoolgirl strip">><<set $avatar.clothing.delete("/foreignAdventure/surval/20_survalUniformSkirt-navyTwoPleatMini"), $kate.isWearing.delete("skirt"), $kate.action to "removeSkirt">><</link>>
<</page>><<silently>>
<<avatar-normal>>
<</silently>>\
<<header>>\
<<page>>\
<<if $kate.action == "removeTop">>\
You pull your Surval shirt up and off over your head, casting it onto the chaise-longue.
<<elseif $kate.action == "removeBra">>\
You slip off your bra, baring your <<if $kate.braSize == "small">>perky little breasts<<elseif $kate.braSize == "medium">>boobs<<else>>hefty boobs<</if>> to Manette. She cocks her head to the side, regarding them judiciously.
<<elseif $kate.action == "removeSkirt">>\
You unzip your little school skirt and step out of it.
<<elseif $kate.action == "removeShoes">>\
You kick off your loafers. The carpet is soft and plush underfoot.
<<elseif $kate.action == "removeSocks">>\
You slide off your socks, and tuck them into your shoes.
<<elseif $kate.action == "removeKnickers">>\
You peel down your thong, <<if $kate.bikiniLine == "hollywood">>revealing your bare pussy<<else>>baring your <<if $kate.bikiniLine == "landingStrip" or $kate.bikiniLine == "brazilian">>skinny bikini line<<else>>neatly trimmed bikini line<</if>><</if>> for Manette's inspection.
<<else>>\
FATAL ERROR IN KATE.ACTION VAR
<</if>>
<<if $kate.isWearing.includes("shoes")>>\
<<link "//Kick off your shoes.//" `passage()`>><<set $avatar.clothing.delete("/foreignAdventure/surval/20_survalUniformShoes-brownSuedeSlipOnPennyLoafers"), $kate.isWearing.delete("shoes"), $kate.action to "removeShoes">><</link>>
<</if>>\
<<if not $kate.isWearing.includes("shoes") and $kate.isWearing.includes("socks")>>\
<<link "//Take off your socks.//" `passage()`>><<set $avatar.underwear.delete("/foreignAdventure/surval/10_survalUniformSocks-whiteKneeHighCotton"), $kate.isWearing.delete("socks"), $kate.action to "removeSocks">><</link>>
<</if>>\
<<if $kate.isWearing.includes("poloShirt")>>\
<<link "//Take off your top.//" `passage()`>><<set $avatar.clothing.delete("/foreignAdventure/surval/30_survalUniformTop-beigeLacostePoloTshirt-" +$kate.braSize), $kate.isWearing.delete("poloShirt"), $kate.action to "removeTop">><</link>>
<</if>>\
<<if not $kate.isWearing.includes("poloShirt") and $kate.isWearing.includes("bra")>>\
<<link "//Remove your bra.//" `passage()`>><<set $avatar.underwear.delete("30_bra-plain-nude-"+$kate.braSize), $kate.isWearing.delete("bra"), $kate.action to "removeBra">><<characterCreator-setBreasts "bare">>
<<update-avatar-tattoo-piercing "bare">><</link>>
<</if>>\
<<if $kate.isWearing.includes("skirt")>>\
<<link "//Take off your skirt.//" `passage()`>><<set $avatar.clothing.delete("/foreignAdventure/surval/20_survalUniformSkirt-navyTwoPleatMini"), $kate.isWearing.delete("skirt"), $kate.action to "removeSkirt">><</link>>
<</if>>\
<<if not $kate.isWearing.includes("skirt") and $kate.isWearing.includes("knickers")>>\
<<link "//Lose the thong.//" `passage()`>><<set $avatar.underwear.delete("30_thong-plain-nude"), $kate.isWearing.delete("knickers"), $kate.action to "removeKnickers">><</link>>
<</if>>\
<<if not $kate.isWearing.includesAny("poloShirt", "skirt", "socks", "bra", "knickers", "shoes")>>\
<<link "//Continue.//" "PROVOC-1700 Appraisal">><</link>>
<</if>>\
<</page>><<silently>>
<<avatar-stripNaked barefoot braless>>
<<lifepath-18yrAvatarHairPonytail>>
<</silently>>\
<<header>>\
<<page>>\
She gazes up and down your naked body appraisingly, her expression inscrutable. <div class="tooltip">//"Tournez,"//<span class="tooltiptext">Turn.</span></div> she commands, making you strike a few different angles for her.
<div class="tooltip">//"Vous êtes si jeune et si belle,"//<span class="tooltiptext">You're so young and beautiful.</span></div> she finally pronounces, admiration in her husky voice. <div class="tooltip">//"Vous pourriez être mannequin, vous savez? Avec un tel corps, ça serait si facile, vous seriez splendide dans n'importe quel habillement!"//<span class="tooltiptext">You could be a model, you know this? This will be easy, you'll look great in everything!</span></div>
Manette stands, and scoops up a tape measure from a side table.
<<link "//Get measured up.//" "PROVOC-1800 Measurements">><</link>>
<</page>><<silently>>
<<avatar-normal>>
<<avatar-expr-eyebrows-raised>>
<<set $tempArrayOfBodyMods to []>>
<<if $avatar.bodyMods.includes("tattoos/10_tattoo-leftUpperArm-tribal")>>
<<set $tempArrayOfBodyMods.push("leftUpperArmTribal"),
$avatar.bodyMods.delete("tattoos/10_tattoo-leftUpperArm-tribal")>>
<</if>>
<<if $avatar.bodyMods.includes("tattoos/10_tattoo-leftForearm-elvish")>>
<<set $tempArrayOfBodyMods.push("leftForearm-elvish"),
$avatar.bodyMods.delete("tattoos/10_tattoo-leftForearm-elvish")>>
<</if>>
<<if $avatar.bodyMods.includes("tattoos/10_tattoo-leftForearm-aeroplane")>>
<<set $tempArrayOfBodyMods.push("leftForearm-aeroplane"),
$avatar.bodyMods.delete("tattoos/10_tattoo-leftForearm-aeroplane")>>
<</if>>
<<set $avatar.body.delete("25_arms-"+$kate.complexion+"-relaxed")>>
<<set $avatar.body.pushUnique("/foreignAdventure/surval/25_rightArm-"+$kate.complexion+"-relaxed")>>
<<if $tempArrayOfBodyMods.includes("leftUpperArmTribal")>>
<<set $avatar.foreground.pushUnique("/foreignAdventure/surval/10_leftArm-"+$kate.complexion+"-holdingTapeMeasure-tribal-" +$kate.braSize)>>
<<else>>
<<set $avatar.foreground.pushUnique("/foreignAdventure/surval/10_leftArm-"+$kate.complexion+"-holdingTapeMeasure-" +$kate.braSize)>>
<</if>>
<<set _turnedOnBy to $kate.kinks.random()>>
<<if _turnedOnBy == "exhibitionist">>
<<addNotification "Arousal +1" "There's something sexy about being totally naked in front of a fully-dressed older woman.">>
<<elseif _turnedOnBy == "submissive">>
<<addNotification "Arousal +1" "There's something sexy about being naked and bossed around by a fully-dressed older woman.">>
<<elseif _turnedOnBy == "masochist">>
<<addNotification "Arousal +1" "There's something sexy about being bossed around by a fully-dressed older woman.">>
<<else>>
<<addNotification "ERROR" "Error in turnedOnBy temp var.">>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
<div class="tooltip">//"Ne bougez pas."//<span class="tooltiptext">Hold still.</span></div> She measures your bust first, curling the tape measure around your <<if $kate.braSize == "large">>large, heavy<<elseif $kate.braSize == "medium">>bare<<elseif $kate.braSize == "small">>small<<else>>(ERROR IN KATE.BRASIZE VAR)<</if>> breasts in three places. Your nipples stiffen up while she's doing this. <div class="tooltip">//"Le ruban est peut-être un peu froid?"//<span class="tooltiptext">Is the tape cold?</span></div> she asks.
<div class="tooltip">//"Oui, un peu,"//<span class="tooltiptext">Yes, a little.</span></div> you lie.
<div class="tooltip">//"Bien sûr,"//<span class="tooltiptext">Of course.</span></div> The slightest smirk plays on her lips. <div class="tooltip">//"Et maintenant la taille..."//<span class="tooltiptext">And now the waist...</span></div>
Manette measures you thoroughly, then for the next hour or so you try on dozens of different pieces. She coos appreciatively as you parade for her and the mirror in an assortment of beautifully made <<link "bras, corsets, knickers and suspender belts" "PROVOC-1900 Lingerie show">>
<<avatar-stripNaked barefoot>>
<<lifepath-18yrAvatarHairPonytail>>
<<set $avatar.underwear.pushUnique("/foreignAdventure/surval/20_survalBodysuit-purpleLaceBodysuit-" +$kate.braSize)>>
<</link>>.
<</page>><<silently>>
<<avatar-expr-eyebrows-rogerMoore>>
<<avatar-expr-mouth-sexy>>
<<unset $tempArrayOfBodyMods to []>>
<</silently>>\
<<header>>\
<<page>>\
As you model piece after piece, you completely understand why Roksana bothers with this stuff. It's not just the look – you //feel// amazing in it. Even the skimpiest, sheerest pieces are so beautifully designed and made that it feels empowering to slip them on.
Manette talks you through how different styles can let different aspects of your personality shine through. You can feel <<link "kinky in a raunchy set" "PROVOC-1900 Lingerie show">>
<<avatar-stripNaked barefoot>>
<<lifepath-18yrAvatarHairPonytail>>
<<set $avatar.underwear.pushUnique("/foreignAdventure/surval/20_survalKnickers-burgundyStrappyApKnickers")>>
<<set $avatar.underwear.pushUnique("/foreignAdventure/surval/20_survalBra-burgundyStrappyApBra-" +$kate.braSize)>>
<</link>>, or ready to conquer the world with love in <<link "romantic pastel silks" "PROVOC-1900 Lingerie show">>
<<avatar-stripNaked barefoot>>
<<lifepath-18yrAvatarHairPonytail>>
<<set $avatar.underwear.pushUnique("/foreignAdventure/surval/20_survalKnickers-babyBlueSilkApKnickers")>>
<<set $avatar.underwear.pushUnique("/foreignAdventure/surval/20_survalBra-babyBlueSilkApBra-" +$kate.braSize)>>
<</link>>. You can feel pretty and girly <<link "in pinks and flowers" "PROVOC-1900 Lingerie show">>
<<avatar-stripNaked barefoot>>
<<lifepath-18yrAvatarHairPonytail>>
<<set $avatar.underwear.pushUnique("/foreignAdventure/surval/20_survalKnickers-pinkFlowersAPKnickers")>>
<<set $avatar.underwear.pushUnique("/foreignAdventure/surval/20_survalBra-pinkFlowersAPBra-" +$kate.braSize)>>
<</link>>, or dark and invincible <<link "in black lace" "PROVOC-1900 Lingerie show">>
<<avatar-stripNaked>>
<<lifepath-18yrAvatarHairPonytail>>
<<set $avatar.underwear.pushUnique("/foreignAdventure/surval/20_survalKnickers-blackLaceAPKnickers")>>
<<set $avatar.underwear.pushUnique("/foreignAdventure/surval/20_survalBra-blackLaceAPBra-" +$kate.braSize)>>
<<set $avatar.clothing.pushUnique("20_highHeels-patent-black")>>
<</link>>.
It's an eye-opening session, and you feel like Manette taught you a lot. You end up spending around 5,000 francs on a whole new range of lingerie, nightwear, accessories and shoes.
<<link "//Continue//" "PROVOC-2000 Back to school">><</link>>
<</page>><<silently>>
<<avatar-stripNaked barefoot>>
<<lifepath-18yrAvatarHairPonytail>>
<<avatar-expr-mouth-smile>>
<<set $avatar.body.delete("25_arms-"+$kate.complexion+"-relaxed")>>
<<set $avatar.body.pushUnique("/foreignAdventure/surval/25_rightArm-"+$kate.complexion+"-relaxed")>>
<<set $avatar.body.pushUnique("/foreignAdventure/surval/10_leftArm-"+$kate.complexion+"-holdingApBags")>>
<<set $avatar.underwear.pushUnique("/foreignAdventure/surval/10_survalUniformSocks-whiteKneeHighCotton")>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/surval/20_survalUniformSkirt-navyTwoPleatMini-minusLeftHandMask")>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/surval/30_survalUniformTop-beigeLacostePoloTshirt-" +$kate.braSize)>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/surval/20_survalUniformShoes-brownSuedeSlipOnPennyLoafers")>>
<<if $kate.quirks.includes("single mum")>>
<<set _dad to "mum",
_he to "she">>
<<else>>
<<set _dad to "dad",
_he to "he">>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
As you leave the store, you feel a little pang of concern about what your _dad will say when _he sees <small>//£4000 AGENT PROVOCATEUR MONTREUX//</small> on your Amex statement. But no one ever mentions it, so it must be okay.
Roksana's thrilled at your new wardrobe! She gets you to model some of it when you get back to your room. From time to time, you shop at AP together, to pick up something beautiful to wear under your party dresses at the weekend.
<<link "//Continue//" "MONTREUX-2000 Homesick">><</link>>
<</page>><<silently>>
<<avatar-stripNaked barefoot>>
<<lifepath-18yrAvatarHairPonytail>>
<<set $avatar.underwear.pushUnique("/foreignAdventure/surval/10_survalUniformSocks-whiteKneeHighCotton")>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/surval/20_survalUniformSkirt-navyTwoPleatMini")>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/surval/30_survalUniformTop-beigeLacostePoloTshirt-" +$kate.braSize)>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/surval/20_survalUniformShoes-brownSuedeSlipOnPennyLoafers")>>
<</silently>>\
<<header>>\
<<page>>\
Returning from Uganda, you settle back into your normal routine in Montreux. Lessons and sports in the day, and frequent visits to the town to shop, or just sit by the riviera with a hot chocolate and watch the world go by.
<<link "//Continue//" "GAYBAR-1100 Girls night out">><</link>>
<</page>><<silently>>
<<avatar-stripNaked>>
<<lifepath-18yrAvatarHairLongMessy>>
<<set $avatar.underwear.pushUnique("/foreignAdventure/surval/20_survalKnickers-pinkFlowersAPKnickers")>>
<<set $avatar.underwear.pushUnique("/foreignAdventure/surval/20_survalBra-pinkFlowersAPBra-" +$kate.braSize)>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/surval/20_survalDress-bluePartyDress-" +$kate.braSize)>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/surval/20_survalShoes-manoloBlahnikHeels")>>
<</silently>>\
<<header>>\
<<page>>\
Friday night rolls around, and you and Roksana get dressed up for some drinks in town.
You've got a school trip up the mountain tomorrow, so you can't hit it //too// hard...although you also know for a fact that skiing and the mountain air cure hangovers pretty fast, so you don't need to be //too// sensible.
You decide to start with cocktails at [[Harry's Bar|GAYBAR-1200 Harry's Bar]], and see where the night takes you.
<</page>><<silently>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/surval/50_survalJacket-yellowLeatherJacket")>>
<</silently>>\
<<header>>\
<<page>>\
You walk down the hill into town, and head for Harry's Bar. It's up a cobbled side street, and you hold onto Roksana to steady each other on your heels.
<<image "/locationPhotos/montreux/harrysBar.jpg" 120 1000 500 0>>\
<div class="tooltip">//"Bonsoir mesdames!"//<span class="tooltiptext">Good evening, ladies!</span></div> Rolf, the owner greets you cheerily: you and Roksana are regulars here. <div class="tooltip">//"Comme d'hab?"//<span class="tooltiptext">The usual?</span></div>
[[Yes please!|GAYBAR-1300 Cocktails]]
<</page>><<silently>>
<<set $avatar.clothing.delete("/foreignAdventure/surval/50_survalJacket-yellowLeatherJacket")>>
<</silently>>\
<<header>>\
<<page>>\
<div class="tooltip">//"Oui s'il vous plaît, Rolf!"//<span class="tooltiptext">Yes please, Rolf!</span></div> <<if $kate.attributes.extraversion.level lt 0>>Roksana calls as you hang<<else>>you call, hanging<</if>> your coats by the door. It's early and only a handful of people are here – all older than you, and all much less glamorous.
Rolf mixes a Negroni for Roksana, and a Bourbon and Blood for you, serving them at the bar with a little bowl of salty, crunchy pretzels. <div class="tooltip">//"Voilà, mes belles,"//<span class="tooltiptext">Here you go, my beauties.</span></div> he beams. <div class="tooltip">//"Vos apéritifs."//<span class="tooltiptext">Your apéritifs.</span></div>
<<link "//Enjoy your apéritif.//" "GAYBAR-1400 Apéritif">><</link>>
<</page>><<silently>>
<<avatar-niceToMeetYou>>
<</silently>>\
<<header>>\
<<page>>\
Some people think an apéritif is a drink. As Survaliennes, you and Roksana know the word means both the drink itself, and the moment – that convivial first drink that marks the start of a meal, or a night out.
You've both been through hours of roleplays teaching you how to make people feel relaxed and welcome at this moment. They're not training you to be Stepford Wives, like you'd feared...but they most definitely //are// training you to be charming hostesses.
Roksana holds up her glass in a toast. "Cheers."
[[Cheers!|GAYBAR-1500 Cheers][$temp.kateSays to "cheers"]]
<<link "//(Toast her in Russian.)//" "GAYBAR-1500 Cheers">><<set $temp.kateSays to "tvajoZdarovje">><</link>>
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
<<if $temp.kateSays == "cheers">>\
"Cheers!" you clink your glass to hers, and she smiles.
<<elseif $temp.kateSays == "tvajoZdarovje">>\
<div class="tooltip">//"Tvajo zdarovje!"//<span class="tooltiptext">Your health!</span></div> you clink your glass to hers, and she smiles.
<<else>>\
(ERROR IN TEMP.KATESAYS VAR)
<</if>>\
You take a long sip, savouring the cold, herby alcoholic kick. "So hey," you say, "you were going to tell me about that interning thing..."
<div class="tooltip">//"Da, konechno!"//<span class="tooltiptext">Yes, of course!</span></div> Her eyes light up as she tells you about an opportunity for her to intern at a family friend's new oil venture in Mexico, instead of going straight on to university after Surval. You sit and chat with her about it, enjoying the chance to unwind over a few drinks.
More people gradually flit into the bar: no hot guys, although a pair of older businessmen have been making eyes at you both since you arrived. From their accents, you guess they're American or Canadian.
Eventually, one of them makes his move, strategically taking a place at the bar next to <<if $kate.quirks.includes("easy")>>you<<else>>Roksana<</if>> so he can strike up a conversation.
<<link "//Have a drink with them.//" "GAYBAR-1600 Phillip and Chuck">><</link>>
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
Phillip and Chuck are two big shots from a US industrial soap manufacturer, in town ahead of next week's 7th World Conference on Detergents, which is being held at the Convention Centre.
Both men are out-of-shape, self-absorbed, and old enough to be your dads. But watching Roksana use techniques from Etiquette & Savour-vivre class to maintain a long conversation about a soap manufacturers' convention is quite amusing.
You sit at their table for a while, and let them buy you a couple of cocktails – but only a couple. You're well aware these men are trying to get you drunk.
<<link "//Move on.//" "GAYBAR-1700 Ditching the guys">><</link>>
<</page>><<silently>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/surval/50_survalJacket-yellowLeatherJacket")>>
<<avatar-lol>>
<</silently>>\
<<header>>\
<<page>>\
"It was nice meeting you!" you coo as you ditch them. "Enjoy the conference!"
You and Roksana escape into the street, giggling as you steady each other along the cobbles down to the main road.
It's slow going in Manolos, and Phillip and Chuck leave soon after you – not quite soon enough to catch up with you at the taxi rank, though.
"Millésime, s'il vous plaît!" Roksana tells the driver, while you jump into the back. The engine purrs into life, and you cruise around the lakefront to one of Montreux's [[coolest nightspots|GAYBAR-1800 Millésime]].
<</page>><<silently>>
<<set $avatar.clothing.delete("/foreignAdventure/surval/50_survalJacket-yellowLeatherJacket")>>
<<avatar-normal>>
<<avatar-expr-eyebrows-raised>>
<<avatar-expr-eyes-big>>
<</silently>>\
<<header>>\
<<page>>\
Millésime's a slick club with a young crowd and a fun dance floor. <<if $kate.quirks.includes("rockChick")>>This is Roksana's favourite club – while you prefer The Rock Cave, you've had some pretty good nights here drinking cocktails and shaking your ass to EDM<<else>>You've had plenty of great Friday nights here, drinking cocktails and shaking your ass to EDM until the early hours<</if>>.
<<image "/locationPhotos/montreux/millesime.jpg" 120 1000 400 0>>\
But this time, you've arrived a little early. And while you're waiting for the floor to fill up, Phillip and Chuck arrive! They must have followed your taxi.
The last thing you want is to be stuck all night with the two oldest, fattest, most boringest guys in Millésime. You and Roksana ditch your drinks and try to [[slip away|GAYBAR-1900 Fleeing Millésime!]] before they spot you!
<</page>><<silently>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/surval/50_survalJacket-yellowLeatherJacket")>>
<<avatar-lol>>
<</silently>>\
<<header>>\
<<page>>\
"Hurry up! I think they saw us!" Giggling, you and Roksana bundle into another taxi...and head [[somewhere they'd never dare follow|GAYBAR-2000 Gay bar]].
<</page>><<silently>>
<<set $avatar.clothing.delete("/foreignAdventure/surval/50_survalJacket-yellowLeatherJacket")>>
<<avatar-normal>>
<<avatar-expr-mouth-smile>>
<</silently>>\
<<header>>\
<<page>>\
<<image "/locationPhotos/montreux/declic.jpg" 150 1000 500 0>>\
//La Déclic// is Montreux's gay bar. It's a kitschy, campy riot of roman columns, plastic palm trees, fairy lights and animal prints.
You and Roksana sometimes come here to enjoy the fun, laid-back vibe: it's nice to go somewhere where you can just drink and dance and not be hit on. It's also nice to gaze longingly at tall, muscular men with tight shirts and faces like Roman gods, dancing happily with each other.
You know a few people here, and Roksana's had a long-standing crush on one of the hunky topless barmen.
<<link "//Drink and dance!//" "GAYBAR-2100 Karaoke">><</link>>
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
Tonight's karaoke night! Tomorrow morning's school trip feels like it's many hours away, as you drink and dance and have a great time.
<<if $kate.extraversion gt 0>>You talk Roksana<<else>>Roksana talks you<</if>> into a duet performance of Electric Six's //Gay Bar,// which goes down hilariously well. Midnight – the time you'd planned to head home – comes and goes and you both keep drinking and partying.
A while later, you realise that you've lost track of Roksy, who vanished off to the ladies room what feels like a //long// time ago. Also...you're kinda tipsy.
<<link "//Continue//" "GAYBAR-2200 In lesbians with you">><</link>>
<</page>><<silently>>
<<avatar-horny>>
<</silently>>\
<<header>>\
<<page>>\
That's when you notice a woman watching you through the crowd. Older than you – late twenties, maybe – she's like some perfect fusion of masculine and feminine. Her hair's cut short and she's decked out in a leather jacket.
But the way she stands shows off her long legs and short skirt, the shirt under her jacket rides up to reveal a perfectly toned midriff, and the way she flips her hair – even as short as it is – makes you picture a shampoo advert.
She glances away when you meet her eyes – then suddenly looks straight back at you, fixing you with a stare that's both sultry and probing.
<<link "//Look away and bite your lip.//" "GAYBAR-2300 Meeting Lena">><</link>>
<</page>><<silently>>
<<avatar-normal>>
<<avatar-expr-eyebrows-raised>>
<<avatar-expr-eyes-big>>
<<avatar-expr-blush>>
<</silently>>\
<<header>>\
<<page>>\
You break eye contact, biting your lip at the surprise of being //looked// at like that. //Does she think I'm a lesbian? She probably thinks I'm a lesbian.//
Then all of a sudden she's //right in front of you,// leaning in close to be heard over the music. "Hi there, cutie," she says, speaking English with a sing-song Swiss lilt. "What's your name?"
"Um..." your cheeks feel hot, really hot. "$kate.firstName," you manage.
"I'm Lena." She leans in closer, close enough to feel her breath in your ear. "Liked your song. Is she your girlfriend?"
[[Uh...just a friend.|GAYBAR-2400 Kate clarifies][$temp.kateSays to "justFriends"]]
[[Wait, I'm not gay!|GAYBAR-2400 Kate clarifies][$temp.kateSays to "imStraight"]]
<</page>><<silently>>
<<avatar-normal>>
<<avatar-expr-eyebrows-raised>>
<<avatar-expr-eyes-big>>
<</silently>>\
<<header>>\
<<page>>\
<<if $temp.kateSays == "justFriends">>\
"Uh...just a friend," you reply.
"That's good." She smiles, then leans back into your ear. "//Real// good. Well...how about a drink while we wait for her."
"I should really find her, actually–" you start. She looked pretty green when she went to the bathrooms, and what if she's passed out somewhere? Just then your phone pings loudly – a text from Roksy.
<small>ROKSANA 01.34AM
felt sick. im in a taxi. cu l8r x</small>
You glance up and see Lena reading it over your shoulder. "Shame. So, about that drink?"
<<link "//Oh, what the hell. One drink.//" "GAYBAR-2500 Just one drink">><</link>>
<<elseif $temp.kateSays == "imStraight">>\
"Oh, um...I'm not gay," you explain.
"Of course not, cutie," she laughs. "That's why you're in a gay bar."
"No really," you protest, embarrassed by her forwardness, or her sarcasm, or that subtly predatory smile of hers. "There were these guys, you see? And we wanted to avoid them so..."
You tell the story of Phillip and Chuck. She laughs again, louder this time, full-throated and humiliating, not at all the quiet seductive laugh she's been giving you so far. "And they were too fragile to approach the word 'gay'. Alright, I believe that."
"Yes! So you see. Not gay." You nod a little too vigourously to emphasise your point.
"Mmhmm. You know what they say about straight girls and spaghetti, right?"
[[Huh?|GAYBAR-2410 Straight until they're wet]]
<<else>>\
(ERROR IN TEMP.KATESAYS VAR)
<</if>>\
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
"Huh?" //Spaghetti?// Just then your phone pings loudly, announcing a text from Roksy. That's a relief – she looked pretty green when she vanished off to the loos.
<small>ROKSANA 01.34AM
felt sick. im in a taxi. cu l8r x</small>
You glance up to see Lena reading it over your shoulder. "Aw, that's too bad. C'mon," she says, putting an arm around your shoulder, "I'm buying you a drink. Don't worry, it's completely platonic."
<<link "//Oh, what the hell. One drink.//" "GAYBAR-2500 Just one drink">><</link>>
<</page>><<silently>>
<<avatar-normal>>
<<avatar-expr-eyebrows-worried>>
<</silently>>\
<<header>>\
<<page>>\
Well...fuck it, it's not like it actually means anything, right? You turn down guys who buy you drinks all the time.
"Okay," you shrug. "[[Just one drink|GAYBAR-2600 Title card]]. Then I've gotta go."
<</page>><<page>>\
[[TWO DRINKS LATER...|GAYBAR-2700 Lena makes her move]]
<</page>><<silently>>
<<addNotification "Arousal +1" "Maybe it's the booze.">>
<<set _random to random(1,10)>>
<<set _attributes to $kate.attributes.conscientiousness.level - $kate.attributes.agreeableness.level - $kate.attributes.openness.level>>
<<set _quirks to 0>>
<<set _kinks to 0>>
<<if $kate.kinks.includes("submissive")>>
<<set _kinks -= 1>>
<</if>>
<<if $kate.quirks.includes("easy")>>
<<set _quirks -= 1>>
<</if>>
<<if $kate.quirks.includes("picky")>>
<<set _quirks += 1>>
<</if>>
<<set _bonus to 0>>
<<set _result to _random + _attributes - $kate.arousal + _kinks + _quirks + _bonus>>
<<if _result gte 2>>\
<<set $temp.resisted to true>>
<<else>>
<<set $temp.resisted to false>>
<</if>>\
<<avatar-normal>>
<<avatar-expr-mouth-sexy>>
<</silently>>\
<<header>>\
<<page>>\
Over at the bar, you don't need to shout at each other to be heard, if you sit close enough.
If you weren't in a gay bar, this really would feel like platonic drinks with a pal. But the fleeting little touches – that'd be totally normal with Roksy – carry a seductive vibe when it's Lena.
You feel kinda bad about leading her on...but there's something weirdly affirming about being hit on by a lesbian. It's like discovering you have universal appeal.
One Jack & Coke turns into two, and a little later you're feeling drunk and maybe a little curious, and she's looking at you sultrily. She takes your hand, and runs a finger up your arm.
"C'mon," she says. "Let's get out of here." You know exactly what she wants.
<<if $temp.resisted>>\
//[''Resisted'' Seduction]// [[Goodnight, Lena.|GAYBAR-6000 Goodnight Lena]]
<<else>>\
<span class="greyedOut">//[''Failed'' a mild Resist Seduction check]// Goodnight, Lena.</span>
<</if>>\
[[Okay.|GAYBAR-3000 Taxi ride with Lena]]
<</page>><<silently>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/surval/50_survalJacket-yellowLeatherJacket")>>
<<addNotification "Arousal +1" "You kissed a girl/And you liked it">>
<<avatar-kissing>>
<</silently>>\
<<header>>\
<<page>>\
It's not the first time you've kissed in the back of a taxi, but making out with a girl on the back seat feels wildly new. Your tongues tangle and her fingers stroke your thigh as you cruise slowly up the steep winding roads of Montreux's old town.
The lyrics of that Katy Perry song keep running through your head. You always thought they were kind of dumb, but now you're living them, feeling that exact tense mix of uncertainty and experimental desire. The only difference is that Lena tastes like whiskey, not cherry chapstick.
"Right here," she breaks off from kissing you to tell the driver that the show in his rear view mirror's over. She pays him, then leads you up two narrow flights of stairs to [[her tiny apartment|GAYBAR-3100 Lena's apartment]].
<</page>><<silently>>
<<avatar-normal>>
<<avatar-expr-mouth-sexy>>
<<set $avatar.clothing.delete("/foreignAdventure/surval/50_survalJacket-yellowLeatherJacket")>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/surval/20_survalDress-bluePartyDress-pulledDownToWaist")>>
<<set $avatar.clothing.delete("/foreignAdventure/surval/20_survalDress-bluePartyDress-" +$kate.braSize)>>
<</silently>>\
<<header>>\
<<page>>\
She wants you so bad that you lose your dress almost as soon as you're over the threshold. She pushes you up against the inside of her front door and peels off your dress almost frantically.
Lena's so passionate there's just no opportunity for second thoughts. You kiss back instinctively, hands and mouths exploring each other's bodies, leaving a breadcrumb trail of discarded clothes from the front door [[to the bed|GAYBAR-3200 In bed with Lena]].
<</page>><<silently>>
<<avatar-stripNaked braless barefoot>>
<<lifepath-18yrAvatarHairLongMessy>>
<<set $avatar.underwear.pushUnique("/foreignAdventure/surval/20_survalKnickers-pinkFlowersAPKnickers")>>
<<avatar-kissing>>
<</silently>>\
<<header>>\
<<page>>\
You lose your bra somewhere near her bedroom door, then fall into her single bed, limbs entwined and your tongues exploring each other's mouths.
Eventually she rolls you onto your back and straddles your hips. She leans over you, her breasts – so much softer than the rest of her lean, tattooed body – squashing into your chest, rocking her upper body to drag her hard nipples over yours.
You pull her tight against you, kissing her deeply. You stay that way for a long time, just enjoying the feeling of your bodies touching, [[kissing and grinding|GAYBAR-3300 Some bondage?]] against each other.
<</page>><<silently>>
<<avatar-normal>>
<<avatar-expr-eyebrows-raised>>
<<avatar-expr-eyes-big>>
<</silently>>\
<<header>>\
<<page>>\
She breaks off the kiss and lifts herself up, an impish smile on her face. You watch her flop onto her side and rummage through a drawer in her nightstand.
Then she sits up, still straddling you, her pussy feeling hot and wet through the thin lycra of her knickers. She holds up a pair of steel handcuffs and a blindfold, grinning like the Cheshire Cat.
You swallow nervously, not sure about letting someone you just met put you in cuffs.
Sensing your hesitation, she deflates a little, her big smile fading. "Oh. If it's too much..." she trails off with a slight shrug.
//[Daring check ''passed'']// <<link "//Let her cuff you.//" "GAYBAR-3400 Clicked in">><</link>>
//Dev note: When the non-bondage version of this scene is written, it'll be available here//
<</page>><<silently>>
/* delete arm tattoos */
<<if $kate.tattoos.includes("leftUpperArmTribal")>>
<<set $avatar.bodyMods.delete("tattoos/10_tattoo-leftUpperArm-tribal")>>
<</if>>
<<if $kate.tattoos.includes("leftUpperArmStayGoldSlogan")>>
<<set $avatar.bodyMods.delete("tattoos/10_tattoo-leftUpperArm-stayGoldSlogan")>>
<</if>>
<<if $kate.tattoos.includes("leftForearmAeroplane")>>
<<set $avatar.bodyMods.delete("tattoos/10_tattoo-leftForearm-aeroplane")>>
<</if>>
<<if $kate.tattoos.includes("leftForearmElvish")>>
<<set $avatar.bodyMods.delete("tattoos/10_tattoo-leftForearm-elvish")>>
<</if>>
<<if $kate.tattoos.includes("rightHandPaperPlane")>>
<<set $avatar.bodyMods.delete("tattoos/10_tattoo-rightHand-paperPlane")>>
<</if>>
<<if $kate.tattoos.includes("rightForearmD10Die")>>
<<set $avatar.bodyMods.delete("tattoos/10_tattoo-rightForearm-d10Die")>>
<</if>>
<<if $kate.tattoos.includes("rightForearmRosesSleeve")>>
<<set $avatar.bodyMods.delete("tattoos/10_tattoo-rightForearm-rosesSleeve")>>
<</if>>
/* move chest tattoo up */
<<if $kate.tattoos.includes("chestBohoMandela")>>
<<set $avatar.bodyMods.delete("tattoos/10_tattoo-chestAndSolarPlexus-bohoMandala"),
$avatar.bodyMods.pushUnique("/foreignAdventure/surval/10_tattoo-chestAndSolarPlexus-bohoMandala-movedUpForCuffs")>>
<</if>>
/* move piercings up */
<<if $kate.piercings.includes("chestSilverBarbell")>>
<<set $avatar.bodyMods.delete("piercings/20_piercing-chest-silverBarbells"),
$avatar.bodyMods.pushUnique("/foreignAdventure/surval/20_piercing-chest-silverBarbells-movedUpForCuffs")>>
<</if>>
<<if $kate.piercings.includes("nipplesSilverBarbells")>>
<<set $avatar.bodyMods.delete("piercings/20_piercing-rightNipple-silverBarbell-"+$kate.braSize+"-bare"),
$avatar.bodyMods.delete("piercings/20_piercing-leftNipple-silverBarbell-"+$kate.braSize+"-bare"),
$avatar.bodyMods.pushUnique("/foreignAdventure/surval/20_piercing-nipples-silverBarbell-"+$kate.braSize+"-movedUpForCuffs")>>
<</if>>
<<set $avatar.body.delete("25_arms-"+$kate.complexion+"-relaxed")>>
<<set $avatar.body.pushUnique("/foreignAdventure/surval/25_arms-handsCuffedOverHead-"+$kate.complexion+"-"+$kate.braSize)>>
<<set $avatar.body.delete("30_breasts-"+$kate.braSize+"-"+$kate.complexion+"-bare")>>
<<avatar-kissing>>
<</silently>>\
<<header>>\
<<page>>\
Instead of answering, you reach up and slip your hands through the metal railings of her bedframe, shooting her your best smouldering glance. Lena's face positively lights up. "You're cool," she says. "I like that."
Leaning forward again, she kisses you...then reaches up and clicks a bracelet onto your wrist. //Click!// She threads the chain around the railing, then locks you into the other bracelet. //Click!//
She grins down at you, her pretty face marred by an unpleasantly triumphal leer. You feel a surge of adrenaline as you realise you're actually trapped now.
Then she's kissing you again and your fear mixes in with a rush of desire. You kiss back eagerly, instinctively wanting to be pleasing while you're [[so vulnerable|GAYBAR-3500 Lena teases]].
<</page>><<silently>>
<<set $avatar.foreground.pushUnique("/foreignAdventure/surval/9_blindfold-vinRougeBlindfold")>>
<</silently>>\
<<header>>\
<<page>>\
Lena teases you, pulling away until her lips are just out of your reach. Hovering over you, a half smile twisting her mouth, she stares into your eyes.
She leans in, but at the last second pulls away again, taunting you. Suddenly she darts back in and plants one quick kiss on your lips.
Sitting up, she picks up the blindfold from the bed. You share one last brief moment of eye contact, then she carefully secures it [[over your eyes|GAYBAR-3510 Kate loses her thong]].
<</page>><<silently>>
<<set $avatar.underwear.delete("/foreignAdventure/surval/20_survalKnickers-pinkFlowersAPKnickers")>>
<</silently>>\
<<header>>\
<<page>>\
You feel her move around on the bed. Her fingers slip into the waistband of your thong.
Lena peels off your last scrap of protection, leaving you feeling naked and vulnerable. She climbs off the bed.
Cuffed to the bedframe, you can only [[wait tensely|GAYBAR-3600 Scent of a woman]] while she does...something.
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
Then she climbs back onto the bed, near your head. Her knees creak into the mattress next to your ears, one after the other, and you're hit with an unmistakable scent. It's foreign but familiar; warm, earthy, a little spicy, and very very aroused.
She gasps breathily. You can hear the wet sounds of fingers moving as she masturbates, inches from your face.
<<link "//Lean up and taste her.//" "GAYBAR-3700 Kate tastes pussy">><<set $temp.kateSays to "lick">><</link>>
<<link "//Just wait.//" "GAYBAR-3700 Kate tastes pussy">><<set $temp.kateSays to "wait">><</link>>
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
<<if $temp.kateSays == "lick">>\
You lift your head, but you can't quite reach her. You imagine her lifting herself up to stay just out of reach.
Just as you're about to give up in frustration, she drops herself suddenly down onto your waiting face.
<<elseif $temp.kateSays == "wait">>\
You hear Lena breathing faster as her finger moves faster, playing with herself just above your face, just out of reach. Then – suddenly – she drops herself down onto your face.
<<else>>\
(ERROR IN TEMP.KATESAYS VAR)
<</if>>\
You make a muffled noise as her lips meet yours, her tangy taste trickling into your mouth.
<<link "//Lick her pussy.//" "GAYBAR-3800 Kate eats pussy">><</link>>
<</page>><<silently>>
<<avatar-goingDown>>
<</silently>>\
<<header>>\
<<page>>\
She grinds on your face, her hot slick pussy smothering your mouth and nose. You ravish her with your lips and tongue, instinctively knowing how to make this feel //good// for another woman.
Swirling your tongue on her stiff little clit, you can feel and hear her getting closer and closer to orgasm. Then you suck it into your mouth and lash it with your tongue until she screams loudly enough to wake the whole sleepy neighbourhood, her entire body shaking on top of you.
"Stop..." she pants as she lifts herself off you again, "stopstopstop."
After collecting herself, she slides down and leans over, giving you a kiss and licking some of the wetness from your chin. She slithers down in the bed, [[spreading your legs|GAYBAR-3900 Lena tantalises]] and sitting between them.
<</page>><<silently>>
<<avatar-horny>>
<</silently>>\
<<header>>\
<<page>>\
Lena traces her fingers over your entire body: your face, neck, arms, sides, over your breasts, spending some time tweaking and fondling your stiff nipples<<if $avatar.bodyMods.includes("piercings/20_piercing-leftNipple-silverBarbell-"+$kate.braSize+"-bare")>>, toying with the piercings<</if>>.
Then her hands move down, stroking down your belly, over your hips and down your thighs. You feel like your entire body is on fire, one big white-hot bundle of lust, and you're so wet you're sure you're making a mess of her mattress.
She leans down and kisses your flat tummy<<if $avatar.bodyMods.includes("piercings/20_piercing-bellybutton-diamondBarbell")>>, nipping at your piercing, tugging it gently with her teeth<</if>>. She kisses her way down, kissing //around// your wet pussy and [[down your leg|GAYBAR-4000 Lena licks Kate]].
<</page>><<silently>>
<<avatar-orgasmFace>>
<</silently>>\
<<header>>\
<<page>>\
She kisses down your leg, all the way down to your foot – which she picks up, and suddenly licks from heel to toe. You gasp, just barely managing not to jerk your leg away at the sudden sensation.
Lena moves back up in the bed, firmly grasping your knees and lifting them up and apart. She presses them up towards your body then down again, spreading them apart as far as they'll go. You feel her hot breath against you, knowing that her lips are almost on yours. Your heart races as she pauses, then suddenly she sucks your clit into her mouth and flicks it against her teeth with her tongue.
It's totally overwhelming, an orgasm exploding inside you immediately. Flashes of light, like lightning bolts, blast your eyelids as you convulse on the bed. A girl screams and realise it's you.
All the while Lena keeps her lips and tongue pressed against you, not moving, just pushing down as she rides your bucking hips up and down until your body comes back under your control.
She softly, gently moves her tongue then, sending aftershocks [[quivering through you|GAYBAR-4100 Sleeping together]].
<</page>><<silently>>
<<avatar-stripNaked braless barefoot>>
<<lifepath-18yrAvatarHairLongMessy>>
<<characterCreator-unsetShadow>>
<<characterCreator-unsetEyes>>
<<set $avatar.body.pushUnique("/teenRom/50_genericClosedEyes")>>
<</silently>>\
<<header>>\
<<page>>\
After one last kiss, she works her way back up your body and removes the blindfold and cuffs.
There's no need to speak, there's nothing to say. You gaze into each other's eyes as you kiss some more, before eventually [[drifting off to sleep|GAYBAR-5000 Morning after]] in each other's arms.
<</page>><<page>>\
[[NEXT MORNING...|GAYBAR-5100 Late for school!]]
<</page>><<silently>>
<<avatar-stripNaked braless barefoot>>
<<lifepath-18yrAvatarHairPonytail>>
<<avatar-expr-eyebrows-raised>>
<<avatar-expr-eyes-big>>
<<set $avatar.underwear.pushUnique("/foreignAdventure/surval/20_survalBra-overShoulder")>>
<</silently>>\
<<header>>\
<<page>>\
You wake with a start and slip out of bed. Lena looks up groggily as you race around, looking for your clothes. <div class="tooltip">//"Qu'est-ce qui se passe?"//<span class="tooltiptext">What's happening?</span></div>
"I've got a school trip! I'm late!"
"A schoo–?" That wakes her up. Her eyes widen in alarm. //"Quel age a–//How old are you?"
[[Nineteen, don't worry.|GAYBAR-5200 Kate is legal]]
<</page>><<silently>>
<<avatar-stripNaked barefoot>>
<<lifepath-18yrAvatarHairPonytail>>
<<set $avatar.underwear.pushUnique("/foreignAdventure/surval/20_survalKnickers-pinkFlowersAPKnickers")>>
<<set $avatar.underwear.pushUnique("/foreignAdventure/surval/20_survalBra-pinkFlowersAPBra-" +$kate.braSize)>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/surval/20_survalDress-bluePartyDress-pulledDownToWaist")>>
<</silently>>\
<<header>>\
<<page>>\
"Nineteen, don't worry," you say as you slip back into your bra. "It's a finishing school."
"You're at Surval? With the little uniforms?" She chuckles throatily and sparks up a cigarette. <div class="tooltip">//"Seigneur! Elle est trop sexy, celle-ci."//<span class="tooltiptext">Lord! This one is too sexy.</span></div>
As you're zipping yourself back into your dress, she scrawls something on a scrap of paper and hands it to you.
"What's this?" you ask.
"My number. We should do this again sometime, //Survalienne."//
[[I'd like that.|GAYBAR-5300 Kate takes the number]]
[[This was a one-time thing.|GAYBAR-5400 One time thing]]
<</page>><<silently>>
<<avatar-stripNaked>>
<<lifepath-18yrAvatarHairPonytail>>
<<avatar-niceToMeetYou>>
<<set $avatar.underwear.pushUnique("/foreignAdventure/surval/20_survalKnickers-pinkFlowersAPKnickers")>>
<<set $avatar.underwear.pushUnique("/foreignAdventure/surval/20_survalBra-pinkFlowersAPBra-" +$kate.braSize)>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/surval/20_survalDress-bluePartyDress-" +$kate.braSize)>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/surval/20_survalShoes-manoloBlahnikHeels")>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/surval/50_survalJacket-yellowLeatherJacket")>>
<</silently>>\
<<header>>\
<<page>>\
You take her number, reminding yourself to add Lena as a contact later. She kisses you goodbye in the hallway, standing naked in her doorway.
That night turns out to be one of many wild but extremely enjoyable hookups. You keep seeing her on and off until you [[graduate|MONTREUX-3000 Graduation]].
<</page>><<silently>>
<<avatar-stripNaked>>
<<lifepath-18yrAvatarHairPonytail>>
<<set $avatar.underwear.pushUnique("/foreignAdventure/surval/20_survalKnickers-pinkFlowersAPKnickers")>>
<<set $avatar.underwear.pushUnique("/foreignAdventure/surval/20_survalBra-pinkFlowersAPBra-" +$kate.braSize)>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/surval/20_survalDress-bluePartyDress-" +$kate.braSize)>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/surval/20_survalShoes-manoloBlahnikHeels")>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/surval/50_survalJacket-yellowLeatherJacket")>>
<</silently>>\
<<header>>\
<<page>>\
"This was, uh, just a one-time thing," you tell her.
"That's cool." She takes her number back. "See you around, //Survalienne."//
//What a wild night,// you think as you slide into the back of the taxi. You're not sure how much of this you want to share with Roksy when you [[get back|MONTREUX-3000 Graduation]].
<</page>><<silently>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/surval/50_survalJacket-yellowLeatherJacket")>>
<<avatar-normal>>
<</silently>>\
<<header>>\
<<page>>\
"I gotta go," you tell the disappointed older woman. "It was nice meeting you."
Stepping out into the cold night air, you [[call a taxi|GAYBAR-6100 Kate's room]] to take you back to Surval.
<</page>><<silently>>
<<avatar-stripNaked barefoot>>
<<lifepath-18yrAvatarHairLongMessy>>
<<avatar-horny>>
<<if $kate.quirks.includes("commando")>>
<<set $avatar.underwear.pushUnique("/foreignAdventure/africa/40_africaTop-whiteFlaredLongSleepingTShirtFoxHug-" +$kate.braSize)>>
<<else>>
<<set $avatar.underwear.pushUnique("/foreignAdventure/africa/10_africaPants-whiteBikiniPantsRipley")>>
<<set $avatar.underwear.pushUnique("/foreignAdventure/africa/10_africaVest-whiteRacerbackVestRipley-" +$kate.braSize)>>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
You sneak back into your room, quietly getting ready for bed so you don't wake Roksy.
Slipping under your covers, you know you should get as much sleep as you can. But you still feel wired from the night out, and more than a little turned on from the unexpectedly flirty last few drinks with Lena.
<<link "//Jill off, very discreetly.//" "GAYBAR-6200 Kate masturbates">><</link>>
<</page>><<silently>>
<<avatar-sexFace>>
<</silently>>\
<<header>>\
<<page>>\
Roksy's sound asleep over in her half of the room, so it feels safe to get yourself off in your bed rather than going back into the bathroom. Quietly, with ever so small movements, you caress your body in the darkness.
Tonight, your normal go-to fantasies feel rote and uninspiring; it's only when you allow yourself to [[conjure Lena in your mind|GAYBAR-6300 Lena fantasy]] that your body responds.
<</page>><<silently>>
<<characterCreator-unsetShadow>>
<<characterCreator-unsetEyes>>
<<set $avatar.clothing.pushUnique("/teenRom/50_katesBedsheets")>>
<<avatar-orgasmFace>>
<<set _katesFantasy to $kate.kinks.random()>>
<</silently>>\
<<header>>\
<<page>>\
//Let's get out of here,// she'd said, her eyes looking deep inside you.
<<if _katesFantasy == "exhibitionist">>\
Your fantasy Lena doesn't take "no" for an answer. You imagine how it'd be if you didn't have a choice about becoming her girlfriend: how scandalised everyone would be when she showed you off, making you sloppily kiss her in front of your friends and your family...
<<elseif _katesFantasy == "masochist">>\
Your fantasy Lena doesn't take "no" for an answer. You imagine her dragging you to the toilets at //La Déclic// by your hair, none of the other patrons giving a fuck because they believe her when she tells them you're her girlfriend...
<<elseif _katesFantasy == "submissive">>\
Your fantasy Lena doesn't take "no" for an answer. You imagine how it'd be if you didn't have a choice about becoming her girlfriend: picturing her getting off on making a straight girl eat her pussy, night after night...
<<else>>\
(ERROR IN KATESFANTASY TEMPVAR)
<</if>>\
You come fast, the mental image vivid in your mind. Afterwards, [[sleep comes quickly|GAYBAR-6400 Morning after]].
<</page>><<silently>>
<<avatar-stripNaked barefoot>>
<<lifepath-18yrAvatarHairLongMessy>>
<<if $kate.quirks.includes("commando")>>
<<set $avatar.underwear.pushUnique("/foreignAdventure/africa/40_africaTop-whiteFlaredLongSleepingTShirtFoxHug-" +$kate.braSize)>>
<<else>>
<<set $avatar.underwear.pushUnique("/foreignAdventure/africa/10_africaPants-whiteBikiniPantsRipley")>>
<<set $avatar.underwear.pushUnique("/foreignAdventure/africa/10_africaVest-whiteRacerbackVestRipley-" +$kate.braSize)>>
<</if>>
<<if $kate.firstName == "Tasneem" or $kate.firstName == "Tamsin">>
<<set _classmate to "Amina">>
<<else>>
<<set _classmate to "Tasneem">>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
You and Roksy shuffle around like zombies when you're getting ready the next morning, and the minibus sets off late because they have to wait for you.
"You two look good," laughs _classmate as you clamber aboard, munching on some toast.
"Heavy night," admits Roksy...although she doesn't know the half of it. You steer clear of //La Déclic// for the [[remainder of your time|MONTREUX-3000 Graduation]] at Surval.
<</page>><<silently>>
<<avatar-stripNaked barefoot>>
<<lifepath-18yrAvatarHairLongMessy>>
<<set $avatar.underwear.pushUnique("/foreignAdventure/africa/10_africaShorts-tanLycraCyclingShorts")>>
<<set $avatar.underwear.pushUnique("/foreignAdventure/africa/10_africaSocks-whiteAnkleSocksWithGreyHeel")>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/africa/30_africaTop-GreenAndGreyFlaredLittlePrinceVest-" +$kate.braSize)>>
<<characterCreator-setHipsterGlasses>>
<</silently>>\
<<header>>\
<<page>>\
You have to rush through the application process – registering online as part of the "UN Volunteer Talent Pool", then registering your interest to join the same project as Josh.
Josh makes some calls, explaining to a lady in HR that you're friends, and you want to work on the project together. She authorises you for "accelerated deployment", and just 22 days later you're an [[official UN volunteer|NAMIB-1100 Project overview]]!
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
You and Josh will be part of a six-month project working amongst the Himba people, a group of semi-nomadic tribes who live in the barren northlands of Namibia.
They lack reliable access to water, and a large number of borehole wells that have been built for them appear to have failed shortly after they were dug. The Namibian government is funding a UN project to investigate the reason.
Your project training will take place in Namibia. In the weeks before you leave, you read up as much as you can about Namibia, the Himba people, and try to pick up a basic understanding of how borehole wells work. You also need to rush around organising travel documents, vaccinations, a Namibian bank account, and travelling clothes and gear. You'll be living mostly out of a tent for six months!
<<link "//Continue//" "NAMIB-1200 Departing London">><</link>>
<</page>><<silently>>
<<avatar-stripNaked barefoot>>
<<lifepath-18yrAvatarHairPonytail>>
<<set $avatar.background.pushUnique("/foreignAdventure/20_airportLoungeWindow")>>
<<set $avatar.background.pushUnique("/foreignAdventure/30_airportLuggageMiddleClass")>>
<<set $avatar.background.pushUnique("/foreignAdventure/29_airportLuggageMiddleClassShadow")>>
<<set $avatar.underwear.pushUnique("/foreignAdventure/africa/10_africaSocks-darkToLightGreyFadeCottonTrainerSocks")>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/africa/20_africaJeans-darkBlueDenimSkinnyJeans")>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/africa/30_africaTop-pinkAndBlackPolkaDotShortSleevedBlouse-" +$kate.braSize)>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/africa/20_africaShoes-whiteAndBlackStripeAdidasTrainers")>>
<<characterCreator-setHipsterGlasses>>
<<set $header.line1 to "''LONDON GATWICK AIRPORT (LGW),'' LONDON",
$header.line2 to "2011 / AGE 19">>
<</silently>>\
<<header>>\
<<page>>\
"Take //care// of her," your <<if $kate.quirks.includes("single mum")>><<if $kate.quirks.includes("big brother")>>big brother<<else>>mum<</if>><<else>>dad<</if>> firmly commands Josh before you walk through the departure gates.
"I will," he promises. "Don't worry." Josh isn't exactly an alpha male, and his reply doesn't seem to instil much confidence in your <<if $kate.quirks.includes("single mum")>><<if $kate.quirks.includes("big brother")>>bro<<else>>mother<</if>><<else>>father<</if>>. But it's too late to back out now!
You board a Lufthansa A350, and start your long journey. There's a quick flight to Frankfurt, then you change over to catch a [[seven-hour flight to Namibia|NAMIB-1300 Arriving Windhoek]].
<</page>><<silently>>
<<avatar-stripNaked barefoot>>
<<lifepath-18yrAvatarHairPonytail>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/africa/30_africaTrousers-khakiCapriCargoTrousers")>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/africa/30_africaTop-whiteEmpireFlaredVestWithSpaghettiStraps-" +$kate.braSize)>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/africa/20_africaShoes-tanLowHeeledStrappyEspadrilles")>>
<<characterCreator-setHipsterGlasses>>
<<avatar-niceToMeetYou>>
<<set $header.line1 to "''WINDHOEK,'' NAMIBIA">>
<</silently>>\
<<header>>\
<<page>>\
Your African adventure starts in Windhoek, Namibia's capital city! Your UN training starts next week, but you and Josh have a few days to explore and acclimatise first.
<<image "/locationPhotos/namibia/windhoek.jpg" 125 1000 450 0>>\
Windhoek itself is strikingly exotic, a strange mix of German colonial architecture and modern skyscrapers. The sunny, clean, well-organised streets aren't the horn-honking, shanty town mayhem you were expecting from Africa – it feels like a safe, peaceful city to explore and wander in.
You're staying together in a cute little chalet. It's self-catering, and you enjoy the independence of buying and preparing food from town. You both fall in love with the chunky, spicy //boerewors// spiral sausages they sell in the deli across the street.
<<link "//Explore Windhoek.//" "NAMIB-1400 Exploring Windhoek">><</link>>
<</page>><<silently>>
<<first>>
<<addNotification "Green links" "Click them for a location photo!">>
<</first>>
<</silently>>\
<<header>>\
<<page>>\
Windhoek's short on actual attractions, beyond a few museums (and, weirdly, roads named for dictators – Josh takes some photos of you posing by the street signs on Robert Mugabe Avenue and Fidel Castro Street).
There's also the <span class="imageLink"><<link "Gibeon Meteorite Fountain">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locationPhotos/namibia/gibeonMeteoriteFountain.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>, made from lumps of space rock that fell here during the largest meteor shower in Earth's history, some 600 million years ago. The locals prized these stones long before a British chemist discerned their origin; it's amazing to think of Namibians making tools and weapons out of alien rocks for millennia.
On the first night, Josh takes you for dinner at a buzzing open-air restaurant called <span class="imageLink"><<link "Joe's Beerhouse">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locationPhotos/namibia/joesBeerHouse.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>, and insists on paying. You're starving and you wash down a flame-grilled springbok burger with a few cold German beers. It's the perfect end to your first day in Namibia.
Next morning, when you wake up and open your window, you're greeted by the most beautiful bird you've ever seen in your life! Some research on your phone reveals it to be a <span class="imageLink"><<link "lilac-breasted roller">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locationPhotos/namibia/lilacBreastedRoller.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>.
<<link "//Report for UN training.//" "NAMIB-1500 Pre-service training">><</link>>
<</page>><<silently>>
<<avatar-stripNaked barefoot>>
<<lifepath-18yrAvatarHairPonytail>>
<<set $avatar.underwear.pushUnique("/foreignAdventure/africa/10_africaSocks-darkToLightGreyFadeCottonTrainerSocks")>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/africa/20_africaJeans-darkBlueDenimSkinnyJeans")>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/africa/30_africaTop-whiteSkinnyFitFollowYourHeartTshirt-" +$kate.braSize)>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/africa/20_africaShoes-whiteAndBlackStripeAdidasTrainers")>>
<<characterCreator-setHipsterGlasses>>
<<set $header.line1 to "''UN TRAINING CENTRE,'' OKAHANDJA">>
<<if $kate.firstName[0] == "J">>
<<set _katesMispronouncedName to $kate.firstName,
_katesMispronouncedName to "Y" + _katesMispronouncedName.substring(1)>>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
On Monday, you and Josh check out of the chalet. You're driven out to the UN Volunteer Training Centre in Okahandja, a small town outside Windhoek.
<<image "/locationPhotos/namibia/unCompound.jpg" 250 1000 550 0>>\
There you live and stay for a four-week training programme covering a broad range of topics: from general HR-style classes on UN policies on diversity and sexual harassment, to specific lessons on Namibian culture (like how to use public transport, what Namibians eat and wear, and how to be polite and respectful to the locals).
You meet the others in your team – a mild-mannered American boy from Utah called Mccoy, and an auburn-haired French-Canadian girl named Fleur. Your team leader, Pablo, is a handsome Spaniard in his thirties, tall and stern, with dark brooding eyes and a thick mop of curly, crow-black hair.
He speaks English with a thick accent – Josh is //Yosh//, <<if def _katesMispronouncedName>>you're //_katesMispronouncedName,// <</if>>and the UN project is the //Dew En pro-yeck// – and it takes a few days of very careful listening before you're sure you understand [[most|NAMIB-1600 Project briefing]] of what he says to you.
<</page>><<silently>>
<<avatar-stripNaked barefoot>>
<<lifepath-18yrAvatarHairPonytail>>
<<set $avatar.underwear.pushUnique("/foreignAdventure/africa/10_africaSocks-blackCottonTrainerSocks")>>
<<set $avatar.underwear.pushUnique("30_bra-plain-nude-" +$kate.braSize)>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/africa/30_africaTrousers-darkGreyZipOffCargoTrousers")>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/africa/20_africaTop-darkGreyVest-" +$kate.braSize)>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/africa/40_africaTop-whiteShirtOpenWithSleevesRolledUp")>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/africa/20_africaShoes-greenHikingShoes")>>
<<characterCreator-setHipsterGlasses>>
<</silently>>\
<<header>>\
<<page>>\
Pablo's a trained hydrologic engineer, and he explains his plan. You'll set up a base camp in the tribal regions, then roam out to inspect the borehole wells in the region, to check which are working and which have failed.
If the cause of failure isn't obvious from the inspections, the team will cross reference the failed sites with the records you have on their construction and maintenance, looking for details the failed wells have in common.
You'll inspect as many wells as you can during the project's funding window. The team will live alongside the Himba during this time, with occasional drives back into civilisation for rest and resupply.
<<link "//Prep for the journey.//" "NAMIB-1700 Odd man out">><</link>>
<</page>><<silently>>
<<set $avatar.clothing.delete("/foreignAdventure/africa/40_africaTop-whiteShirtOpenWithSleevesRolledUp")>>
<</silently>>\
<<header>>\
<<page>>\
A family emergency causes Fleur – the other female on the team – to drop out at the last moment, and there's no time to organise a replacement.
Pablo double checks that you're okay being the only female on his "pro-yeck" team. You've trained for this project, and having Josh along makes you feel safe, so you tell him not to worry about it.
The upside is you'll now have the tent you were going to share with Fleur all to yourself, so you'll get a bit more privacy in your downtime.
<<link "//Travel to the northern tribal regions.//" "NAMIB-2000 C41 Highway">><</link>>
<</page>><<silently>>
<<avatar-stripNaked barefoot>>
<<lifepath-18yrAvatarHairPonytail>>
<<set $avatar.underwear.pushUnique("/foreignAdventure/africa/10_africaSocks-blackCottonTrainerSocks")>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/africa/30_africaShorts-darkGreyBoxerShortsWithTwoButtons")>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/africa/30_africaTop-whiteFlaredVestWithSpaghettiStraps-" +$kate.braSize)>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/africa/40_africaTop-whiteShirtOpenWithSleevesRolledUp")>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/africa/20_africaShoes-greenHikingShoes")>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/africa/60_africaArmband-unArmbandForShirt")>>
<<characterCreator-setHipsterGlasses>>
<<set $header.line1 to "''C43 HIGHWAY,'' NAMIBIA">>
<</silently>>\
<<header>>\
<<page>>\
Early the next morning, the team leaves Okahandja in two white UN Land Rovers, starting the long drive north into Namibia's tribal regions.
Six hours and 400 miles of dry desert shrubland roll by, punctuated occasionally by a Namibian town, each one smaller and more ramshackle than the last.
<<image "/locationPhotos/namibia/opuwo.jpg" 100 1000 250 0>>\
Around noon you ride into the one-street town of Opuwo, a dusty, remote outpost whose name translates to "the end," like it's the last inhabited spot on Earth. Looking out around the vast, rugged landscape that surrounds the tiny town, you could well believe it.
You refuel the Land Rovers, and meet your UN-contracted guide/translator, a cheery local named Donald.
<<link "//Head north.//" "NAMIB-2050 Desert roads">><</link>>
<</page>><<silently>>
<<set $header.line1 to "''KAOKOLAND,'' NORTH NAMIBIA">>
<<avatar-expr-eyebrows-worried>>
<</silently>>\
<<header>>\
<<page>>\
You roll north out of Opuwo. The tarmac road turns into a desert track, and soon there's nothing to see in any direction except barren, desolate hills.
<<image "/locationPhotos/namibia/namibiaOffRoad.jpg" 335 1000 460 0>>\
You're now deep in Kaokoland – "faraway land", and you feel <<if $kate.attributes.neuroticism.level lt 0>>an uncharacteristic twinge of fear<<else>>a looming sense of dread<</if>> as you drive further into the hills.
<span class="greyedOut">//[Too late] Fake a family emergency to get out of this.//</span>
<<link "//Travel into a desolate tribal wilderness with three men you barely know, and only Josh for protection.//" "NAMIB-2100 Tribal regions">><</link>>
<</page>><<silently>>
<<set $header.line1 to "''DESERTED HIMBA VILLAGE,'' KAOKOLAND">>
<</silently>>\
<<header>>\
<<page>>\
Soon you've left the track entirely, a pair of Land Rovers winding slowly along bumpy trails. The Himba live in a dry, barren landscape of rugged rocky hills, dotted with occasional trees and shrubs.
They're a semi-nomadic people, and the first Himba village you arrive at is eerily deserted. You get out to stretch your legs and look around the small, mud-roofed huts.
<<image "/locationPhotos/namibia/abandonedHimbaVillage.jpg" 150 1000 450 0>>\
Donald cautions you not to touch anything, as the Himba will return here in the future. They move between village sites throughout the year, leaving whenever the water dries up or they run out of grazing vegetation for their cows and goats.
<<link "//Get back in the Land Rover.//" "NAMIB-2200 Meeting the Himba">><</link>>
<</page>><<silently>>
<<set $header.line1 to "''HIMBA VILLAGE,'' KAOKOLAND">>
<<avatar-normal>>
<<avatar-expr-eyebrows-raised>>
<</silently>>\
<<header>>\
<<page>>\
The second village you find is occupied. You arrive late in the afternoon, and get your first face-to-face look at the Himba.
<<image "/locationPhotos/namibia/himbaWomanAndFamily.jpg" 85 1000 400 0>>\
In the flesh, the women are just as striking as you'd imagined. They're topless and barefoot, their skin and dreadlocks painted with a vivid red dye. They wear skirts made of animal leather and all kinds of ceremonial jewellery.
"Wait here," says Donald. He gets out and vanishes into the village for a while. From behind the waist-high fence, children peer curiously into your vehicles...but you don't see any men around.
<<link "//Wait for Donald.//" "NAMIB-2300 Village welcome">><</link>>
<</page>><<silently>>
<<avatar-normal>>
<<avatar-expr-mouth-smile>>
<</silently>>\
<<header>>\
<<page>>\
"The men are away," Donald announces when he returns, "but we are allowed to stay."
<<image "/locationPhotos/namibia/africaSunset.jpg" 50 1000 280 0>>\
You set up your tents up outside the village, against the backdrop of a stunning African sunset. The sky cools from orange to violet, then fades away to reveal an epic sea of stars.
That night, the kids from the village come out to your campfire to sing and dance to you, a magical ritual of welcome. It's the most natural and amazing thing you've ever seen, and you [[go to sleep in your tent|NAMIB-2310 Hyena visit]] feeling happy and peaceful, like things are going to work out.
<</page>><<silently>>
<<avatar-stripNaked barefoot>>
<<lifepath-18yrAvatarHairLongMessy>>
<<if $kate.quirks.includes("commando")>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/africa/40_africaTop-whiteFlaredLongSleepingTShirtFoxHug-" +$kate.braSize)>>
<<else>>\
<<set $avatar.underwear.pushUnique("/foreignAdventure/africa/10_africaPants-whiteBikiniPantsRipley")>>
<<set $avatar.underwear.pushUnique("/foreignAdventure/africa/10_africaVest-whiteRacerbackVestRipley-" +$kate.braSize)>>
<</if>>
<<characterCreator-unsetShadow>>
<<characterCreator-unsetEyes>>
<<set $avatar.body.pushUnique("/teenRom/50_genericClosedEyes")>>
<</silently>>\
<<header>>\
<<page>>\
The realisation that there's just a thin sheet of nylon between you and the wildness hits you when you're jolted awake by a cackle of whooping hyenas, brushing past your little camp like drunken students crawling home from a nightclub.
They're so close you can smell their musty fur and hear their soft paws crunching in the sand as they pass. Almost as soon as they come, they've gone, wandering off into the night. Everybody in the team talks about it excitedly the [[next day|NAMIB-2400 Next day]].
<</page>><<silently>>
<<avatar-stripNaked barefoot>>
<<lifepath-18yrAvatarHairPonytail>>
<<set $avatar.underwear.pushUnique("/foreignAdventure/africa/10_africaSocks-blackCottonTrainerSocks")>>
<<set $avatar.underwear.pushUnique("30_bra-plain-nude-" +$kate.braSize)>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/africa/30_africaShorts-khakiHikerShortsWithBrownBelt")>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/africa/30_africaTop-whiteUNVolunteerTee-" +$kate.braSize)>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/africa/20_africaShoes-greenHikingShoes")>>
<<characterCreator-setHipsterGlasses>>
<</silently>>\
<<header>>\
<<page>>\
You'll stay at this site for the next four weeks, getting used to the merciless sun and the dry rasp of the sand whipping your calves.
You quickly befriend the women and kids in the village. The normal Himba word for village is "Onganda", but while the men are away with the herds, it's called an "Ozundjuwo" – a village that is not complete.
From this base camp, the team travels out to inspect the borehole sites. You go on a few of these inspections, but digging for ground samples and moving around the testing equipment is heavy work – Pablo, Mccoy and Josh are better suited to the field work.
You gravitate towards managing and organising the base camp, and doing the heavy lifting on the data analysis. The reason for the wells failing isn't clear from the inspections, so a detailed analysis of the construction and maintenance records is crucial.
<<link "//Try to figure it out.//" "NAMIB-2500 Living with the Himba">><</link>>
<</page>><<silently>>
<<avatar-niceToMeetYou>>
<</silently>>\
<<header>>\
<<page>>\
That means you spend a lot of time with the Himba! Of the UN team, they seem to find you especially fascinating. On the first day the women of the tribe all marvelled at how soft your hands are, uncalloused by manual labour or burns from cooking pots. The strutting, happy children in the camp adore you, never seeming to tire of hanging around you and touching your hair and pale skin.
Donald helps you communicate with the women, and you answer lots of questions about your life back home. They giggle when they find out you're 19 and have no husband or kids. You explain that in England, women marry and have children at all different ages, and some never do – and they find this very strange.
The women are funny and bold, and you can't help but like them. Their challenges are so different from yours: one night Miina asks you if you know how to keep animals alive in a drought, and not being able to give her an answer makes you want to cry.
<<link "//Continue your work.//" "NAMIB-2600 The men return">><</link>>
<</page>><<silently>>
<<avatar-stripNaked barefoot>>
<<lifepath-18yrAvatarHairPonytail>>
<<set $avatar.underwear.pushUnique("/foreignAdventure/africa/10_africaSocks-blackCottonTrainerSocks")>>
<<set $avatar.underwear.pushUnique("30_bra-plain-nude-" +$kate.braSize)>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/africa/30_africaShorts-blackHikerShortsWithBrownBelt")>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/africa/30_africaTop-duksyPinkVestWithSpaghettiStraps-" +$kate.braSize)>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/africa/20_africaShoes-greenHikingShoes")>>
<<set $avatar.underwear.pushUnique("/foreignAdventure/africa/9_unArmband")>>
<<characterCreator-setHipsterGlasses>>
<</silently>>\
<<header>>\
<<page>>\
After a few weeks, some of the men return to the village, causing excitement and celebration as families reunite.
Unlike the women, they wear western clothes. They're able to tell Pablo a little more about the borehole wells than the women can, and they also bring important news for the village – they've found new grazing land for the cattle herds, so the women and children are to relocate to a new village [[soon|NATIVE-1000 Nomads]].
<</page>><<silently>>
<<avatar-stripNaked barefoot>>
<<lifepath-18yrAvatarHairPonytail>>
<<set $avatar.underwear.pushUnique("/foreignAdventure/africa/10_africaSocks-blackCottonTrainerSocks")>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/africa/30_africaShorts-darkGreyBoxerShortsWithTwoButtons")>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/africa/30_africaTop-whiteSkinnyFitTshirt-" +$kate.braSize)>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/africa/20_africaShoes-greenHikingShoes")>>
<<characterCreator-setHipsterGlasses>>
<</silently>>\
<<header>>\
<<page>>\
For five more months you live and work in this wilderness, your once-soft lips gradually cracking in the dry, pizza oven heat. Most weekends, you drive down into Opuwo for some R&R.
There you get to recuperate from the hardships of the field, sleeping in a hotel with real beds, taking showers instead of bucket baths. There's even a small swimming pool in the grounds of the Opuwo Lodge, but you're warned not to use it after sundown (apparently a local leopard likes to visit it most nights).
Opuwo's a tiny town, but your weekends here feel like an incredible reward, and not just because you get to phone home. After a week in the [[searing desert|NAMIB-3100 Project outcome]], kudu steaks taste even softer, and cold beers seem to cascade through your body like they're washing your parched organs.
<</page>><<silently>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/africa/30_africaTop-whiteUNVolunteerTee-" +$kate.braSize)>>
<<set $avatar.clothing.delete("/foreignAdventure/africa/30_africaTop-whiteSkinnyFitTshirt-" +$kate.braSize)>>
<</silently>>\
<<header>>\
<<page>>\
Out in Kaokoland, your team inspects a large number of borehole wells, establishing up-to-date records on which are working and which are broken. In addition, your data analysis picks out some interesting patterns:
<ul>
<li>Wells dug in the wet season are six times more likely to fail</li>
<li>Wells that produce an initial yield lower than 10 l/min are also more likely to fail</li>
<li>Sites chosen via hydrogeological survey don't seem to perform better than sites picked by local contractors</li>
</ul>\
Your reports will now go back to the UN for more detailed analysis, and presentation to the Namibian government. It's hard to tell, but hopefully your work here will help people build better wells for the Himba in the future.
<<link "//Say goodbye to the tribe.//" "NAMROOM-1000 Leaving the Himba">><</link>>
<</page>><<silently>>
<<avatar-stripNaked barefoot>>
<<lifepath-18yrAvatarHairPonytail>>
<<set $avatar.underwear.pushUnique("/foreignAdventure/africa/10_africaShorts-lightGreyLycraCyclingShorts")>>
<<set $avatar.underwear.pushUnique("/foreignAdventure/africa/10_africaSocks-blackCottonTrainerSocks")>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/africa/30_africaShorts-orangeBoxerShortsWithTwoButtons")>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/africa/30_africaTop-blackGiraffeDreamTshirt-" +$kate.braSize)>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/africa/20_africaShoes-greenHikingShoes")>>
<<characterCreator-setHipsterGlasses>>
<<set $header.line1 to "''ON TOUR,'' NAMIBIA">>
<</silently>>\
<<header>>\
<<page>>\
With your volunteer work completed, you and Josh have some time to explore Namibia before you come home. You tour around the country, staying in various guest houses and hotels<<if hasVisited("NAMROOM-4200 Goodnight guys")>>.<<else>> – but you don't share a bed again.<</if>>
You were paid for your work with the UN, so you've got enough money saved to get around and see the sights. You explore <span class="imageLink"><<link "spooky shipwrecks">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locationPhotos/namibia/skeletonCoastShipwreck.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> on the Skeleton Coast, photograph <span class="imageLink"><<link "amazing animals">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locationPhotos/namibia/elephants.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> in Etosha National Park, and ride a quad bike through the endless sand dunes and millennia-old petrified trees of the <span class="imageLink"><<link "deadvleis">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locationPhotos/namibia/deadvleis.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>.
You meet other tourists, who always seem impressed when they learn that you're UN volunteers who just came off a six-month assignment. It makes you both feel a little more cool and elite than the others.
Eventually, it's time to [[say goodbye to Namibia|NAMIB-4100 Departing Namibia]].
<</page>><<silently>>
<<avatar-stripNaked>>
<<lifepath-18yrAvatarHairPonytail>>
<<set $avatar.background.pushUnique("/foreignAdventure/20_airportLoungeWindow")>>
<<set $avatar.background.pushUnique("/foreignAdventure/30_airportLuggageMiddleClass")>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/africa/20_africaDress-greyPuffballHemWithPinkFlowers-" +$kate.braSize)>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/africa/20_africaShoes-greyStrappyWedgeSandals")>>
<<characterCreator-setHipsterGlasses>>
<<set $header.line1 to "''HOSEA KUTAKO INT'L AIRPORT,'' WINDHOEK">>
<</silently>>\
<<header>>\
<<page>>\
"This has been amazing," says Josh as you sit in the airport, and he's right: it's been an incredible adventure. He's changed – become a little more confident, a little more mature – and you feel like you have, too.
After nearly nine months in Africa, you're ready to come [[home|UKUNI-1000 A brief return home]], and you're ready to tackle university. You don't know what career you want, but this experience has made you think about joining the UN, or maybe a charity or an NGO: something that will let you see the world and make a difference.
You don't know where your destiny will take you, but something inside tells you that you'll work somewhere hot and exotic, serving people less fortunate than you. //Somehow.//
<</page>><<silently>>
<<avatar-stripNaked barefoot>>
<<lifepath-18yrAvatarHairPonytail>>
<<set $avatar.underwear.pushUnique("/foreignAdventure/africa/10_africaSocks-blackCottonTrainerSocks")>>
<<set $avatar.underwear.pushUnique("/foreignAdventure/africa/10_africaShorts-lightGreyLycraCyclingShorts")>>
<<set $avatar.underwear.pushUnique("/foreignAdventure/africa/10_africaBra-greyHikingBra-" + $kate.braSize)>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/africa/30_africaShorts-blackHikerShortsWithBrownBelt")>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/africa/20_africaTop-whiteVNeckHikingVest-" +$kate.braSize)>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/africa/40_africaTop-greenHikingShirtOpenWithSleevesRolledUp")>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/africa/20_africaShoes-greenHikingShoes")>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/africa/60_africaArmband-unArmbandForGreenShirt")>>
<<characterCreator-setHipsterGlasses>>
<</silently>>\
<<header>>\
<<page>>\
When the tribe's ready to move, you go with them; partly for access to new borehole sites, and partly because your vehicles are useful to the Himba. You're able to carry things for them that would otherwise slow them down, or be left behind.
You move to the new site, a long way deeper into Kaokoland, and get busy setting up your tents. Like before, you set up your base camp just outside the stick fence perimeter.
While you work, a party mood has taken hold of the village. You hear it while you're struggling with your tent frame: women and children breaking out into clapping, laughter and song. [['"Hayy-oh! Hayyyy-oh!"'|NATIVE-1100 Ondjongo dance]]
<</page>><<silently>>
<<avatar-niceToMeetYou>>
<</silently>>\
<<header>>\
<<page>>\
You know what this is: the Ondjongo dance of happiness! The Himba bust it out at formal celebrations like weddings – but also sometimes when they've been drinking, as well as just whenever.
It's so cheery and infectious you'd need a heart of stone to ignore it. Leaving the tents half-built, you and the others drift into the village to [[watch the dance|NATIVE-1200 No party like a Himba party]].
<</page>><<silently>>
<<set $avatar.clothing.delete("/foreignAdventure/africa/40_africaTop-greenHikingShirtOpenWithSleevesRolledUp")>>
<<set $avatar.clothing.delete("/foreignAdventure/africa/60_africaArmband-unArmbandForGreenShirt")>>
<</silently>>\
<<header>>\
<<page>>\
The women and kids are standing around in a big crescent, full of energy, eyes twinkling, feet stomping in time with their clapping hands.
The men sit and watch, clapping along as, one by one, a Himba woman or child dances out into the centre of the crescent. There are no rules – the kids normally bounce around energetically, or make silly dances like a chicken or a springbok.
The adolescent girls are more trepidatious, getting their turns over with quickly, more self-conscious of their bodies and their movements. But the married women follow this with great leaps and uninhibited dance moves, encouraging the younger girls to [[express themselves|NATIVE-1300 Miina spots Kate]] freely.
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
There's giggling and creativity and great fun, but the thing that touches you most about the Ondjongo dance is the unconditional acceptance. //Dance how you like, look how you like,// the ritual seems to tell the dancers. //We'll all still love you.//
You and the rest of the UN team always sit with the men to watch the Ondjongo, clapping along, but today is different. One of the girls you've befriended, Miina, notices you sat with the men, and her eyes light up. "$kate.firstName!" she cries, darting out from the crescent, her hand outstretched.
[[Uh...what's happening?|NATIVE-1400 Kate's invited to dance]]
<</page>><<silently>>
<<avatar-normal>>
<<avatar-expr-eyebrows-worried>>
<<avatar-expr-eyes-big>>
<</silently>>\
<<header>>\
<<page>>\
She pulls you to your feet, and tugs you towards the crescent. She wants you to dance with them!
"Me? //Amni?"// You look around, surprised and suddenly self-conscious. But the other tribespeople seem to think Miina's idea is a good one...
<<if $kate.attributes.openness.level gt 0>>\
//[Open to Experience]// <<link "//Wow...this is amazing!//" "NATIVE-2000 Kate joins the dance">><</link>>
<<else>>\
<span class="greyedOut">//[Open to Experience]// Wow...this is amazing!</span>
<</if>>\
<<link "//Oh god...this is embarrassing!//" "NATIVE-1500 Kate's reluctant">><</link>>
<</page>><<silently>>
<<avatar-embarrassed1>>
<<avatar-expr-blush>>
<</silently>>\
<<header>>\
<<page>>\
"Oh no. //Kako,"// you shake your head, trying to pull away. //"Kako amni!"//
//"Ah, ah, othe!"// Miina insists, laughing at your modesty. //"Mo i pi? Peri nawa!"//
She tugs your hand insistently. From the crescent, other Himba women beckon you in, big smiles on their faces.
<<link "//Let Miina drag you in.//" "NATIVE-2000 Kate joins the dance">><</link>>
//[Refuse to dance]// <<link "//Too shy!//" "NATIVE-1600 Kate opts out">><</link>>
<</page>><<silently>>
<<avatar-embarrassed2>>
<</silently>>\
<<header>>\
<<page>>\
"I can't!" you shake your head. //"Kako, kako!"// Miina tries to encourage you, but you dig in your heels, too embarrassed to join the Himba women in their display.
She reluctantly lets you go, and dances back into the crescent, disappointed. You scurry back to your place amongst the men, your cheeks blazing red.
That was weird. You'll always remember this as the day you //nearly// danced with the Himba.
<<link "//Continue//" "NAMIB-3000 The project">><</link>>
<</page>><<silently>>
<<avatar-normal>>
<<avatar-expr-eyebrows-raised>>
<<avatar-expr-eyes-big>>
<<avatar-expr-mouth-smile>>
<</silently>>\
<<header>>\
<<page>>\
The tribespeople whoop and laugh as you join the other women in the crescent. You clap, and shimmy, and stomp your boots as the others take turns to dance.
There's no structured order of who dances when, it's spontaneous. But everyone has to take a turn! You can sense that yours is [[coming up|NATIVE-2100 Dress like us]].
<</page>><<silently>>
<<set $avatar.clothing.delete("/foreignAdventure/africa/20_africaTop-whiteVNeckHikingVest-" +$kate.braSize)>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/africa/20_africaTop-whiteVNeckHikingVestPulledUp-" +$kate.braSize)>>
<</silently>>\
<<header>>\
<<page>>\
Hands pluck at your t-shirt while you get ready to dance out. At first you don't really pay attention – you're used to the Himba touching your hair and your hands, and for a moment you assume they're doing something like that.
Then you feel the cotton being pulled up over your waist. Surprised, you glance around. The tribeswoman beside you mimes for you to take off your t-shirt.
They're all bare-breasted; you realise suddenly they want you to dress like them for the ritual.
While you're absorbing this, someone behind you just pulls up your shirt, trying to get it off over your head.
<<link "//Try to keep it on!//" "NATIVE-2200 T-shirt tug of war">><</link>>
<<link "//Let her take it off.//" "NATIVE-2400 Kate loses her top">><<set $avatar.clothing.delete("/foreignAdventure/africa/20_africaTop-whiteVNeckHikingVestPulledUp-" +$kate.braSize)>><</link>>
<</page>><<silently>>
<<avatar-embarrassed1>>
<<set $avatar.clothing.delete("/foreignAdventure/africa/20_africaTop-whiteVNeckHikingVestPulledUp-" +$kate.braSize)>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/africa/20_africaTop-whiteVNeckHikingVestPulledUpBra-" +$kate.braSize)>>
<</silently>>\
<<header>>\
<<page>>\
//"Kako, kako,"// you protest, tugging your shirt back down.
The tribeswomen find this funny. Now three of them are playfully but insistently pulling at your t-shirt, wanting you to take it off.
Miina shouts something encouraging in your ear, something about "us", but your Himba's not sharp enough to pick up exactly what she means.
<<link "//Let them win.//" "NATIVE-2400 Kate loses her top">><<set $avatar.clothing.delete("/foreignAdventure/africa/20_africaTop-whiteVNeckHikingVestPulledUpBra-" +$kate.braSize)>><</link>>
//[Keep your t-shirt]// <<link "//Resist!//" "NATIVE-2300 Kate keeps her top">><</link>>
<</page>><<silently>>
<<set $avatar.clothing.delete("/foreignAdventure/africa/20_africaTop-whiteVNeckHikingVestPulledUpBra-" +$kate.braSize)>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/africa/20_africaTop-whiteVNeckHikingVestPulledUp-" +$kate.braSize)>>
<<avatar-embarrassed2>>
<</silently>>\
<<header>>\
<<page>>\
Your t-shirt's staying on! You twist and swat away hands until the giggling girls get the message.
<<link "//Take your turn to dance!//" "NATIVE-3000 Kate dances the Ondjongo">>
<<set $avatar.clothing.delete("/foreignAdventure/africa/20_africaTop-whiteVNeckHikingVestPulledUp-" +$kate.braSize)>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/africa/20_africaTop-whiteVNeckHikingVest-" +$kate.braSize)>>
<</link>>
<</page>><<silently>>
<<set $avatar.underwear.delete("/foreignAdventure/africa/10_africaBra-greyHikingBra-" + $kate.braSize)>>
<<set $avatar.underwear.pushUnique("/foreignAdventure/africa/10_africaBra-greyHikingBraStrapsDown-" + $kate.braSize)>>
<<avatar-normal>>
<<avatar-expr-eyebrows-raised>>
<<avatar-expr-eyes-big>>
<<avatar-expr-mouth-smile>>
<</silently>>\
<<header>>\
<<page>>\
You <<if hasVisited("NATIVE-2200 T-shirt tug of war")>>finally give in, and<<else>>instinctively<</if>> lift up your arms. There's laughter and applause as your t-shirt's lifted up over your head, and off.
Miina hands it to one of the kids, who scurries out to the audience, and gives it to Mccoy to look after.
Meanwhile, several tribeswomen are tugging at your bra. They manage to slip the straps down off your shoulders, but the clasp at the back baffles them. Someone behind you yanks on the band, enthusiastically but without effect.
<<link "//Undo it for them.//" "NATIVE-2600 Kate goes native">><</link>>
//[Keep your bra]// [[That's staying on!|NATIVE-2500 Kate keeps her bra]]
<</page>><<silently>>
<<avatar-embarrassed2>>
<</silently>>\
<<header>>\
<<page>>\
That's staying on! You twist and swat away hands until the giggling girls get the message.
<<link "//Take your turn to dance!//" "NATIVE-3000 Kate dances the Ondjongo">>
<<set $avatar.underwear.delete("/foreignAdventure/africa/10_africaBra-greyHikingBraStrapsDown-" + $kate.braSize)>>
<<set $avatar.underwear.pushUnique("/foreignAdventure/africa/10_africaBra-greyHikingBra-" + $kate.braSize)>>
<</link>>
<</page>><<silently>>
<<set $avatar.underwear.delete("/foreignAdventure/africa/10_africaBra-greyHikingBraStrapsDown-" + $kate.braSize)>>
<<characterCreator-setBreasts "bare">>
<<update-avatar-tattoo-piercing "bare">>
<</silently>>\
<<header>>\
<<page>>\
You reach back and pop open the clasp. Your bra's immediately slipped off you and whisked away, like your t-shirt...and now you're as topless as every other girl in the village.
<<if $kate.braSize == "large">>\
Miina and another girl jabber about your bared breasts excitedly, miming their size and roundness. You pick out the word //khomo// – which makes you think you're being compared to a //cow// – but given the high esteem the Himba have for their cattle, you're pretty sure that's actually a big compliment.
<<elseif $kate.braSize == "medium">>\
Miina and another girl jabber about your bared breasts excitedly, <<if $avatar.bodyMods.includes("piercings/20_piercing-leftNipple-silverBarbell-"+$kate.braSize+"-bare")>>apparently impressed by your nipple bars<<else>>apparently approving of their size and shape. They seem to be agreeing about something, but you're not sure what<</if>>.
<<elseif $kate.braSize == "small">>\
Miina and another girl jabber about your bared breasts excitedly, <<if $avatar.bodyMods.includes("piercings/20_piercing-leftNipple-silverBarbell-"+$kate.braSize+"-bare")>>apparently impressed by your nipple bars<<else>>miming how high and perky they are<</if>>.
<<else>>\
(ERROR IN KATE.BRASIZE VAR)
<</if>>\
You can't think about it for long. Everybody's ready for you to do your part in the Ondjongo!
<<link "//Take your turn to dance!//" "NATIVE-3000 Kate dances the Ondjongo">><</link>>
<</page>><<silently>>
<<avatar-normal>>
<<avatar-expr-eyes-big>>
<<avatar-expr-mouth-beam>>
<<for _i to 0; _i lt $temp.sixForm.length; _i++>>
<<if $temp.sixForm[_i].name == "Dance">>
<<set _kateStudiedDance to true>>
<</if>>
<</for>>
<</silently>>\
<<header>>\
<<page>>\
You dance out into the open space, the tribespeople clapping and singing all around you.
<<if $kate.quirks.includes("rockChick")>>\
It's like no dance you've ever done before. Conceptually it's kind of like a happy, uplifting version of a mosh pit – but bouncing around the Camden Underworld was nothing compared to dancing <<if hasVisited("NATIVE-2600 Kate goes native")>>topless as a Himba<<elseif hasVisited("NATIVE-2500 Kate keeps her bra")>>in your bra<<else>>for a tribe<</if>>, out on the savannah.
<<else>>\
It's unlike any dance you've ever done before. <<if _kateStudiedDance>>Although you studied some African dances for your Dance A Level, sitting in a classroom with a bunch of other white girls, dancing to a MiniDisc recording of some stock tribal drums, <<else>>Shaking your ass at Po Na Na on a Friday night<</if>> was nothing compared to dancing <<if hasVisited("NATIVE-2600 Kate goes native")>>topless as a Himba<<elseif hasVisited("NATIVE-2500 Kate keeps her bra")>>in your bra<<else>>for a tribe<</if>>, out on the savannah.
<</if>>\
Out in front of the tribesmen and your UN colleagues, you swing your hips and move your body in time with the cheery hand-claps and harmonies pouring out from the Himba women.
In just a few moments, your turn's over, and you dance back into the crescent with the others, a huge happy smile on your face. One of the kids follows you out, doing a dance like a crocodile. You clap and stomp your boots in encouragement.
<<link "//Enjoy the Ondjongo!//" "NATIVE-3100 Winding down">><</link>>
<</page>><<silently>>
<<avatar-normal>>
<<avatar-expr-mouth-smile>>
<</silently>>\
<<header>>\
<<page>>\
The dance goes on for long enough for you to take a couple more turns. You show the tribe some western dances, and some of the Himba girls try to copy your moves on their turns.
Soon the sun's starting to set, and everyone's tired, so the Ondjongo dance winds down and everybody can get back to their normal duties.
<<if hasVisited("NATIVE-2600 Kate goes native")>>\
Afterwards Miina and some of the other women pull you aside, curious about your breasts. Just like with your hands and your hair, they want to touch them.
<<link "//They can touch.//" "NATIVE-3200 Breast exam">><<set $temp.kateSays to "goAhead">><</link>>
<<link "//Look, but don't touch.//" "NATIVE-3200 Breast exam">><<set $temp.kateSays to "noTouching">><</link>>
<<else>>\
<<link "//Continue//" "NATIVE-4000 Reflection">><</link>>
<</if>>\
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
<<if $temp.kateSays == "goAhead">>\
The tribesmen keep a respectful distance while the women – and some of the braver kids – experimentally touch your breasts.
<<if $kate.braSize == "large">>\
The women honestly seem //very// impressed with them, giggling to each other as they take turns feeling their weight and how they move. Dozens and dozens of hands take turns lifting and squeezing them, with something approaching awe. You've picked up enough Himba to understand when Miina asks you if //all// English girls are made like this.
//"Kako,"// you reply with a straight face, //"ona amni."// No; only me. Miina and the others fall about laughing.
<<else>>\
Dozens of hands take turns gently lifting and squeezing them. <<if $avatar.bodyMods.includes("piercings/20_piercing-leftNipple-silverBarbell-"+$kate.braSize+"-bare")>>They like your nipple bars, and from<<else>>From<</if>> their gestures and the words you understand, the women think <<if $avatar.bodyMods.includes("piercings/20_piercing-leftNipple-silverBarbell-"+$kate.braSize+"-bare")>>your boobs are<<else>>they're<</if>> impressively perky. You've picked up enough Himba to understand when Miina asks you if it's because you wear a bra?
//"Mohlomong,"// you shrug. //"Kako ojutkiwa."// Maybe; I don't know.
<</if>>\
<<elseif $temp.kateSays == "noTouching">>\
Through words and gestures you let them know they can look, but not paw you.
<<if $kate.braSize == "large">>\
The women honestly seem //very// impressed with your boobs, murmuring approvingly at their size and shape. You've picked up enough Himba to understand when Miina asks you if //all// English girls are made like this.
//"Kako,"// you reply with a straight face, //"ona amni."// No; only me. Miina and the others fall about laughing.
<<else>>\
<<if $avatar.bodyMods.includes("piercings/20_piercing-leftNipple-silverBarbell-"+$kate.braSize+"-bare")>>They like your nipple bars, but once they understand they're not allowed to touch, <<else>>They look but, once they understand they're not allowed to touch, <</if>>they quickly lose interest and let you go get dressed.
<</if>>\
<</if>>\
<<link "//Continue//" "NATIVE-4000 Reflection">><</link>>
<</page>><<silently>>
<<avatar-normal>>
<</silently>>\
<<header>>\
<<page>>\
<<if hasVisited("NATIVE-2600 Kate goes native")>>\
<<set $avatar.underwear.pushUnique("/foreignAdventure/africa/10_africaBra-greyHikingBra-" + $kate.braSize)>>\
<<characterCreator-setBreasts>>\
<<update-avatar-tattoo-piercing>>\
You rejoin the others, collecting your bra and t-shirt from Mccoy.
The whole team congratulates you while you get dressed. "That was so cool," enthuses Josh. "Too bad we can't put the photos on Facebook!"
"They belong in Nacional Yographic," says Pablo seriously, showing you his camera screen while you're doing up your bra. "Look." You have to admit, there's something pretty special about the photos: especially the ones of you teaching Miina and a giggling Himba boy how to dance the Macarena.
"It was amazing. Like you were part of the tribe," says Mccoy.
<<elseif hasVisited("NATIVE-2500 Kate keeps her bra")>>\
You rejoin the others, collecting your t-shirt from Mccoy.
"That was so cool," enthuses Josh. "It was like you were part of the tribe."
<<else>>\
You head back to the others. "That was pretty cool," says Mccoy. "Almost like they wanted you to be part of the tribe."
<</if>>\
"Yeah," you muse, "it kind of felt like that." It was a truly magical experience, you think dreamily, feeling closer to the Himba than ever before. You've never known anything like it.
<<link "//Continue//" "NAMIB-3000 The project">><</link>>
<</page>><<silently>>
<<avatar-stripNaked barefoot>>
<<lifepath-18yrAvatarHairPonytail>>
<<set $avatar.underwear.pushUnique("/foreignAdventure/africa/10_africaSocks-blackCottonTrainerSocks")>>
<<set $avatar.underwear.pushUnique("30_bra-plain-nude-" +$kate.braSize)>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/africa/30_africaShorts-blackHikerShortsWithBrownBelt")>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/africa/30_africaTop-darkGreyFlaredTshirt-" +$kate.braSize)>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/africa/20_africaShoes-greenHikingShoes")>>
<<characterCreator-setHipsterGlasses>>
<</silently>>\
<<header>>\
<<page>>\
The time's come to leave the Himba. They bid you a cheery farewell, and a list of things for you to bring next time you visit. You're ready to leave...but you still feel a big sense of loss when you hug the women and children goodbye.
Mccoy and Donald left yesterday with the heavy equipment; you, Pablo and Josh stayed an extra day to polish the final report. By the time you've packed all your gear into the remaining Land Rover, and said all your //epi nava//s, you hit the road much later than planned.
You refuel in Opuwo, then begin the long drive south, cruising on the C35 Highway through [[hundreds of miles of empty desert|NAMROOM-1100 Motel]].
<</page>><<silently>>
<<set $header.line1 to "''C35 HIGHWAY,'' NAMIBIA">>
<</silently>>\
<<header>>\
<<page>>\
Night falls, you're hungry, and Pablo makes a last-minute decision to stop at a little motel instead of trucking it all the way down to Okahandja.
There are only two rooms available – you take one, and the guys will share the one next door.
When you unload the gear from the Land Rover into the rooms, Josh complains that he and Pablo are going to have to share a double bed. Pablo tells him he can sleep on the rug if he likes.
<<link "//Grab dinner.//" "NAMROOM-1200 Dinner">><</link>>
<</page>><<silently>>
<<set $header.line1 to "''FLAMINGO MOTEL,'' NAMIBIA">>
<</silently>>\
<<header>>\
<<page>>\
You eat dinner with the guys in the motel's tiny restaurant, your stomach growling at the prospect of some food cooked in a kitchen, not a pot over a campfire. You chat with the guys, and carefully ignore a pair of local truckers making eyes at you all through the meal.
You order kapana and fat cakes – chunks of chargrilled meat and vegetables, served with fried dough cakes that are like plain donuts (but greasier and tastier).
It's //delicious,// and after washing down your meal with a few bottles of ice cold Windhoek Lager, you feel warm, tired and grateful to be back in civilisation.
[[I'm gonna turn in. Goodnight, guys.|NAMROOM-1300 Shower scene]]
<</page>><<silently>>
<<avatar-stripNaked barefoot braless>>
<<characterCreator-unsetHair>>
<<set _path1 to "teenRom/">>
<<switch $kate.hairColour>>
<<case "Black" "black">>
<<set _hairColour to "black">>
<<case "Blonde" "blonde">>
<<set _hairColour to "blonde">>
<<case "Ginger" "ginger">>
<<set _hairColour to "ginger">>
<<case "lightBrown" "Light brown" "Light Brown" "light brown" "lightbrown">>
<<set _hairColour to "lightBrown">>
<</switch>>
<<set $avatar.foreground.pushUnique("/teenRom/10_longHair-longMessyWet-"+_hairColour+"-front"),
$avatar.background.pushUnique("/teenRom/90_longHair-longMessyWet-"+_hairColour+"-back")>>
<<set $avatar.background.pushUnique("/foreignAdventure/africa/20_wetTowel")>>
<<set $avatar.background.pushUnique("/foreignAdventure/africa/19_wetTowelShadow")>>
<<set $header.line1 to "''ROOM SIX,'' FLAMINGO MOTEL">>
<<if $kate.bikiniLine == "bikini">>
<<set _shavingYourPussy to "tidying up your bikini line">>
<<elseif $kate.bikiniLine == "brazilian">>
<<set _shavingYourPussy to "trimming your bush back to a long neat stripe">>
<<elseif $kate.bikiniLine == "georgeW">>
<<set _shavingYourPussy to "tidying up your bikini line">>
<<elseif $kate.bikiniLine == "landingStrip">>
<<set _shavingYourPussy to "trimming your bush back to a neat little stripe">>
<<elseif $kate.bikiniLine == "martiniGlass">>
<<set _shavingYourPussy to "trimming your bush back to a neat little triangle">>
<<elseif $kate.bikiniLine == "postageStamp">>
<<set _shavingYourPussy to "trimming your bush back to a neat little tuft">>
<<elseif $kate.bikiniLine == "hollywood">>
<<set _shavingYourPussy to "your pussy">>
<<else>>
<<set _shavingYourPussy to "(ERROR IN SHAVINGYOURPUSSY TEMP VAR)">>
<</if>>
<<avatar-expr-eyelid-closed>>
<</silently>>\
<<header>>\
<<page>>\
Your shower's feeble and runs tepid after the first minute, but you soak for a long time in it anyway, washing the desert off your body, and fishing it out from deep inside your ears and nose.
Shaving your legs and _shavingYourPussy makes you feel like a civilised human again. Washing your hair feels truly sumptuous, and all the while you're dreaming about how it'll feel when you slip under the clean fresh sheets of a real bed.
Six months ago, staying overnight in some random African motel room would have been daunting. Now it feels luxurious, especially when you consider the Himba out there right now on the savannah.
You can't imagine taking [[a bed|NAMROOM-1400 Bedtime]] or a roof or a toilet for granted ever again.
<</page>><<silently>>
<<avatar-stripNaked barefoot>>
<<lifepath-18yrAvatarHairLongMessy>>
<<if $kate.quirks.includes("commando")>>
<<set $temp.kateIsWearing to["nightie"]>>
<<set $avatar.underwear.pushUnique("/foreignAdventure/africa/40_africaTop-whiteFlaredLongSleepingTShirtFoxHug-" +$kate.braSize)>>
<<else>>
<<set $temp.kateIsWearing to["top", "knickers"]>>
<<set $avatar.underwear.pushUnique("/foreignAdventure/africa/10_africaPants-whiteBikiniPantsRipley")>>
<<set $avatar.underwear.pushUnique("/foreignAdventure/africa/10_africaVest-whiteRacerbackVestRipley-" +$kate.braSize)>>
<</if>>
<<characterCreator-unsetShadow>>
<<characterCreator-unsetEyes>>
<<set $avatar.body.pushUnique("/teenRom/50_genericClosedEyes")>>
<</silently>>\
<<header>>\
<<page>>\
You dry and brush your hair, then slip eagerly under the cool sheets of your motel bed.
The motel only has one storey, and through the french window you can hear the soft whoosh of occasional traffic passing along on the highway outside.
It doesn't matter. You're exhausted and [[sleep comes quickly|NAMROOM-1500 Title card]].
<</page>><<page>>\
[[SOME TIME LATER...|NAMROOM-2000 Intruder!]]
<</page>><<silently>>
<<set $avatar.body.delete("/teenRom/50_genericClosedEyes")>>
<<characterCreator-setEyeColour>>
<<characterCreator-setEyeShape>>
<<set _d10 to random(1,10)>>
<<set _daring to $kate.attributes.daring.level>>
<<if _d10 + _daring gte 6>>
<<set _daringCheckPassed to true>>
<</if>>
<<avatar-expr-eyes-big>>
<</silently>>\
<<header>>\
<<page>>\
You wake suddenly in the dark, highly alert, ears straining.
For a moment, silence...then //scratching at the french window.// Metal on metal – something scraping in the lock.
Your body freezes rigid, your heart leaping into your throat. Somebody's trying to get in!
<<link "//Lay very still.//" "NAMROOM-2100 Paralysed by fear">><</link>>
<<if _daringCheckPassed>>\
//[Routine Daring check ''passed''] [[Slip out of the bed.|NAMROOM-2400 Action Kate][$temp.kateSays to "helpMe"]]//
<<else>>\
<span class="greyedOut">//[Routine Daring check ''failed''] Slip out of the bed.//</span>
<</if>>\
<</page>><<silently>>
<<avatar-expr-eyebrows-raised>>
<</silently>>\
<<header>>\
<<page>>\
You feel paralysed, not daring to move, not daring to //breathe.//
Your ears strain, but the dark room is quiet again. All can hear is the sound of your heartbeat thrashing in your ears. A terrible, physical dread washes through your stomach, leaving your whole body feeling weak and somehow distant.
Then, talking outside, quiet male murmurs in Oshiwambo. Two men...locals. More scraping...then a soft //creak// as they try the handle...
<<link "//Scream!//" "NAMROOM-2200 Kate screams">><</link>>
<</page>><<silently>>
<<if $kate.firstName[0] == "J">>
<<set _katesMispronouncedName to $kate.firstName,
_katesMispronouncedName to "Y" + _katesMispronouncedName.substring(1)>>
<</if>>
<<avatar-expr-eyebrows-worried>>
<<avatar-expr-mouth-openWide>>
<</silently>>\
<<header>>\
<<page>>\
You cry out. At first the noise you make is more like a whimper that dies in your throat. But the power to act floods back into your body, and you draw in a breath and //scream!//
The noise outside stops. You think you hear movement outside, then some moving about in the room next door, then footsteps in the corridor.
There's a //thump-thump-thump// at your door. "<<if def _katesMispronouncedName>>_katesMispronouncedName<<else>>$kate.firstName<</if>>?" Pablo's voice.
<<link "//Run to the door.//" "NAMROOM-2300 The cavalry are here">><</link>>
<</page>><<silently>>
<<avatar-expr-mouth-snarl>>
<</silently>>\
<<header>>\
<<page>>\
You spring out of the bed, rush over to the door, and hurriedly unchain and open it.
Pablo and Josh are outside, wearing t-shirts and boxer shorts, and alarmed expressions. Pablo looks past you into the dark room. "What's wrong?"
You shakily report the sounds that awoke you. Pablo pushes past you into the room. "Yosh," he snaps, and your friend follows him over to the french window.
Pablo yanks aside the curtain, glaring out into the night. "Nothing," he says. He and Josh peer out, checking all the angles.
"Nobody now," Pablo reports. "You sure it was no dream?"
"I'm sure," you reply firmly. "Two men, locals. I heard them talking, and I think they tried to [[pick the lock|NAMROOM-3000 Pablo investigates]]."
<</page>><<silently>>
<<avatar-expr-eyebrows-raised>>
<</silently>>\
<<header>>\
<<page>>\
//Oh fuck!// This can't be happening...//except it is!//
You slip out of the bed and stand up, ears straining in the darkness.
You hear muttering outside, quiet male murmurs in Oshiwambo. Two men...locals. Then the scratching starts again! They're definitely doing something to the lock.
<<link "//Move quickly and quietly to your door.//" "NAMROOM-2500 Kate escapes">><</link>>
<</page>><<silently>>
<<set $header.line1 to "''CORRIDOR,'' FLAMINGO MOTEL">>
<<avatar-expr-eyebrows-worried>>
<</silently>>\
<<header>>\
<<page>>\
You pad swiftly through your dark room and across to the door, your heart beating so hard that it hurts.
The scratching in the french window sounds hyper-loud now, and it's just a few feet away. The realisation it could open without warning sends a weird morbid thrill through your stomach, a strange rush of something more like excitement than fear.
Your arms feel light and floaty as you reach up and slip the door chain. You open the door quickly and quietly, and step out into the dimly lit corridor beyond.
A soft gasp of relief escapes your lips as you click the door shut. The feeling passes when your quick mind immediately pictures how easily the door will open from the //inside.// You're not safe yet.
<<link "//Wake Josh and Pablo.//" "NAMROOM-2600 Kate gets reinforcements">><</link>>
<</page>><<silently>>
<<set $header.line1 to "''ROOM FIVE,'' FLAMINGO MOTEL">>
<<avatar-expr-mouth-snarl>>
<</silently>>\
<<header>>\
<<page>>\
Josh opens their door, bleary-eyed, wearing a t-shirt and boxers. He's startled when you push right past him, and immediately shut and chain the door.
"Pablo, wake up!" you snap. "Someone's breaking into my room!"
Suddenly alert, the boys snap into action. Pablo helps you drag the bed in front of their french window, blocking it off, while Josh grabs the room phone and [[calls the manager|NAMROOM-2700 Josh calls the cavalry]].
<</page>><<silently>>
<<set $header.line1 to "''CORRIDOR,'' FLAMINGO MOTEL">>
<<avatar-normal>>
<<avatar-expr-eyebrows-rogerMoore>>
<</silently>>\
<<header>>\
<<page>>\
After a short but tense wait, the manager and his son tap at the door.
You accompany them into the corridor where the manager [[unlocks your door with his keycard|NAMROOM-2800 Counter attack]], his son standing ready beside him with a cricket bat.
<</page>><<silently>>
<<set $header.line1 to "''ROOM SIX,'' FLAMINGO MOTEL">>
<<avatar-anger>>
<</silently>>\
<<header>>\
<<page>>\
The four men push inside, someone clicking on the lights.
You follow them in, and see...nothing. The room's undisturbed, your <<if $kate.quirks.includes("batarian")>>glasses and phone<<else>>phone and glass of water<</if>> still set by your bedside.
The manager crosses over to the french window and yanks the curtain aside, but when he tries the handle he finds it still closed and locked.
Everybody takes turns peering out into the night, but the car park looks deserted. "Maybe we scared them off," says Josh.
The manager's son mutters something disparaging in Portuguese. "He says you dreamt it," reports Pablo.
"It was real," you reply firmly. "Two men, locals. I heard them talking, and I think they tried to [[pick the lock|NAMROOM-3000 Pablo investigates]]."
<</page>><<silently>>
<<if $kate.firstName[0] == "J">>
<<set _katesMispronouncedName to $kate.firstName,
_katesMispronouncedName to "Y" + _katesMispronouncedName.substring(1)>>
<</if>>
<<avatar-normal>>
<<avatar-expr-eyebrows-worried>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/africa/30_africaShorts-blackHikerShortsWithBrownBelt")>>
<</silently>>\
<<header>>\
<<page>>\
"I don't like this," Pablo mutters. "Yosh, wait with <<if def _katesMispronouncedName>>_katesMispronouncedName<<else>>$kate.firstName<</if>>. <<if hasVisited("NAMROOM-2800 Counter attack")>>We'll check the outside<<else>>I'll find the mana-yuh<</if>>."
"Jeez," Josh paces while you wait, trying to be as physically reassuring a presence as possible, even though he stands nearly a foot shorter and carries at least a stone less muscle mass than Pablo.
Unsure about what's going to happen next, you wriggle back into your shorts. Then you sit on your bed and wait, shaken up by what nearly happened. Was it just two guys going back to the wrong room? Or were they planning to slip in and rob you? Or worse? The only thing you're sure about is that it definitely happened.
After a few minutes you see Pablo outside your window, roaming around the car park with the manager<<if hasVisited("NAMROOM-2800 Counter attack")>> and his son<</if>>, faces serious as they search for evidence.
Now the lights are on and everybody's rallying around you, you feel a sudden powerful rush of emotion: a sudden release of bodily tension, coupled with an almost overwhelming feeling of positivity and gratitude. Tears well up behind your eyelids.
Josh pats your shoulder awkwardly. "Hey, hey, it's okay now!" he says. "Don't cry."
<<link "I'm fine, don't worry." "NAMROOM-3100 Pablo returns">><<set $temp.kateSays to "imFine">><</link>>
<<link "I'm crying //because// it's okay, Josh." "NAMROOM-3100 Pablo returns">><<set $temp.kateSays to "thatsWhy">><</link>>
<</page>><<silently>>
<<avatar-expr-eyelid-tearful>>
<</silently>>\
<<header>>\
<<page>>\
<<if $temp.kateSays == "imFine">>\
"I'm fine," you say, dabbing your eyes. "Don't worry." His puppy dog eyes are filled with deep concern.
<<elseif $temp.kateSays == "thatsWhy">>\
<<silently>>
<<avatar-expr-mouth-smile>>
<</silently>>\
"I'm crying //because// it's okay, you dummy." He smiles back weakly, obviously not following, and you realise that he's nowhere near in touch enough with his emotions to understand what you mean.
<<else>>\
(ERROR IN TEMP.KATESAYS VAR)
<</if>>\
A little later, Pablo returns, alone. They couldn't find anything, and the manager insists it was probably nothing, certainly nothing worth trying to call out the police over.
"I don't like it," Pablo says. He thinks it was a room invasion, and he's concerned they might come back later. "We'll move all the stuff into our room," he says. "You're staying with us the rest of the night."
[[Okay.|NAMROOM-4000 Moving next door]]
<</page>><<silently>>
<<set $header.line1 to "''ROOM FIVE,'' FLAMINGO MOTEL">>
<<if $kate.attributes.extraversion.level gt 0>>
<<set _full to "full">>
<<else>>
<<set _full to "empty">>
<</if>>
<<avatar-normal>>
<</silently>>\
<<header>>\
<<page>>\
You help them lug your bags and the survey kit through from your room into theirs. Pablo disappears again, and returns with a half-_full bottle of brandy. "From the mana-yuh," he explains.
Last time you went near brandy, just the smell made you recoil. But tonight you knock back a swig from the bottle and enjoy its strong, sweet kick, and the gentle burn it leaves behind.
The immediate danger's passed, and you feel awake and exhilarated. You sit up with the boys for an hour or so, slugging brandy out of the bottle and laughing loudly as you each [[recount your perspective|NAMROOM-4100 Feeling sleepy]] of the night's events.
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
You do feel safer in here, and as the adrenaline fades, tiredness sets back in. You yawn and stretch, and that makes everyone get ready for sleep.
There's only one bed in here, of course. "We could unpack the camp beds," Pablo tiredly suggests to Josh, whose eyelids are drooping. That sounds exhausting to you; you've barely got enough energy to brush your teeth.
[[Don't be silly, guys, share the bed.|NAMROOM-4300 What could go wrong]]
//[End the scene]// [[Thanks, guys, you do that and I'll take the bed.|NAMROOM-4200 Goodnight guys]]
<</page>><<silently>>
<<characterCreator-unsetShadow>>
<<characterCreator-unsetEyes>>
<<set $avatar.body.pushUnique("/teenRom/50_genericClosedEyes")>>
<<set $avatar.clothing.delete("/foreignAdventure/africa/30_africaShorts-blackHikerShortsWithBrownBelt")>>
<</silently>>\
<<header>>\
<<page>>\
You brush your teeth tiredly, while the guys unzip bags and start assembling their camp beds. After all the drama, you fall asleep before they've stopped making a noise.
You sleep soundly for the rest of the night. Over breakfast the next day, you all laugh about the events; in the light of day it feels like there was no danger at all. "So much for a good night's sleep," says Pablo as you load back in to the Land Rover.
You arrive in Okahandja before lunchtime. After a few short meetings and some paperwork, your project for the UN is complete. You and Josh say goodbye to Pablo, then head to a cafe to plan the rest of [[your itinerary|NAMIB-4000 On safari]].
<</page>><<silently>>
<<set $avatar.clothing.delete("/foreignAdventure/africa/30_africaShorts-blackHikerShortsWithBrownBelt")>>
<<characterCreator-unsetShadow>>
<<characterCreator-unsetEyes>>
<<set $avatar.body.pushUnique("/teenRom/50_genericClosedEyes")>>
<</silently>>\
<<header>>\
<<page>>\
They let you use the bathroom first in gratitude. You brush your teeth while they chat tiredly, then head back into the room and slip under the covers.
A few minutes later, as you're drifting off, Pablo joins you in the bed, his broad strong back facing you. You rest your palm on his shoulder, your leg touching his, sinking back into a doze.
Then Josh slips into bed behind you, so close you can feel his body heat.
<<link "//Drift off...//" "NAMROOM-4400 Title card">><</link>>
<</page>><<page>>\
[[SOME TIME LATER...|NAMROOM-5000 Sexy dream]]
<</page>><<silently>>
<<if $avatar.bodyMods.includes("piercings/20_piercing-leftNipple-silverBarbell-"+$kate.braSize+"-bare")>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/africa/11_africa-whiteTopPiercedBarbellPokies-" +$kate.braSize)>>
<<else>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/africa/11_africa-whiteTopPokies-" +$kate.braSize)>>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
You drift into a vague, sexy dream of being held by a strong, masculine man with many arms. You realise you're in love with him, not the sailor. The Himba women are watching, but you're not attracted to them. Are they dreaming about you, too?
Wait...[[dreaming?|NAMROOM-5100 Kate wakes up]]
<</page>><<silently>>
<<set $avatar.body.delete("/teenRom/50_genericClosedEyes")>>
<<characterCreator-setEyeColour>>
<<characterCreator-setEyeShape>>
<<avatar-normal>>
<<avatar-expr-eyes-big>>
<<addNotification "Arousal +3" "You wake up wet, turned on and *very* ready for sex.">>
<</silently>>\
<<header>>\
<<page>>\
You wake up, suddenly realising a few things. You're in Namibia. It's dark and //swelteringly hot.// And you're in a bed, squeezed tightly between two sleeping men.
You're squashed up against Pablo's strong back, your arms around him, a leg curled sweatily over his. Josh is spooned in tight behind you. His palm's on your breast, squashed in against Pablo's back, and his erection's pressing into your butt.
Your body feels turned on – so turned on it's like you woke up during masturbation or something. But mentally you just feel disorientated. <<link "//What's happening?//" "NAMROOM-5200 Kate gets her bearings">><</link>>
<</page>><<silently>>
<<set $pablo to {
isAwake : false,
isErect : false
}>>
<<set $josh to {
isAwake : false,
isErect : true
}>>
<</silently>>\
<<header>>\
<<page>>\
You lay very still for a moment, trying to get your bearings.
Beside you, both men breathe softly and deeply. Pablo is still, except for the slow working of his lungs; Josh is making tiny, almost imperceptible twitches, like he's dreaming. His hard-on is pressing firmly against your butt.
You //think// they're both asleep.
<<link "//Try to create some space.//" "NAMROOM-5300 Kate makes some room">><</link>>
<</page>><<silently>>
<<avatar-horny>>
<</silently>>\
<<header>>\
<<page>>\
This is no good. You're too hot, and your head's fallen between the gap in the pillows, and Josh is practically humping you in his sleep.
Assuming he //is// actually asleep?
You shift a little to create some space, gently squirming and pushing both boys away from you.
Gratifyingly, they both shuffle away without seeming to wake up – still both close, but now they're just beside you, not squashing you like before.
That makes you relax – Josh wasn't doing anything bad, just dreaming. Judging by the state of his body, the dream was pretty steamy!
<<link "//Yeah...mine too...//" "NAMROOM-5400 Hot and bothered">><</link>>
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
You're also //very// turned on. Your stiff nipples and wet pussy feel like they're //tingling,// sensitive and ready to be touched.
You lay there for a while, waiting for the sensation to subside...but it doesn't.
Gently, experimentally, you try squeezing your thighs together...and the sensation makes you squeak. //Jesus Christ,// you think, startled, //that nearly made me come.//
You lay dead still, listening hard in case you just woke Pablo or Josh...but they slumber on beside you, oblivious.
<<link "//Try to go to sleep.//" "NAMROOM-5500 Try to sleep">><</link>>
<<link "//Try the thigh-squeezing thing again.//" "NAMROOM-5600 Thigh squeeze">><</link>>
<</page>><<silently>>
<<set _katesFantasy to $kate.kinks.random()>>
<<if _katesFantasy == "exhibitionist">>
<<if $kate.quirks.includes("commando")>>
<<set _aSexyFantasyDominates to "A strong impulse to take off your t-shirt dominates">>
<<else>>
<<set _aSexyFantasyDominates to "A strong impulse to peel off your underwear dominates">>
<</if>>
<<elseif _katesFantasy == "masochist">>
<<set _aSexyFantasyDominates to "A vivid fantasy of being woken up being fucked, simultaneously, by Pablo and Josh dominates">>
<<elseif _katesFantasy == "submissive">>
<<set _aSexyFantasyDominates to "A vivid fantasy of being made to fuck Pablo and Josh, one after the other, dominates">>
<<else>>
<<set _aSexyFantasyDominates to "(ERROR IN TEMP ASEXYFANTASYDOMINATES VAR)">>
<</if>>
<</silently>>\
<<header>>
<<page>>\
You lay still, trying to calm yourself down. _aSexyFantasyDominates your thoughts instead.
//This is ridiculous. I can't possibly sleep like this.//
<<if not hasVisited("NAMROOM-5600 Thigh squeeze")>>\
<<link "//Try the thigh-squeezing thing again.//" "NAMROOM-5600 Thigh squeeze">><</link>>
<</if>>\
<<link "//Go to the bathroom and jill off.//" "NAMROOM-5700 Kate jills off in the bathroom">><</link>>
<<link "//Jill off, very discreetly, in the bed.//" "NAMROOM-6200 Kate jills off in bed">><</link>>
//[Attracted to Pablo]// <<link "//Snuggle up against Pablo again.//" "NAMROOM-7000 Kate teases the boys">><<set $temp.kateAction to "snugglePablo">><</link>>
<span class="greyedOut">//[Not attracted to Josh] Spoon on Josh.//</span>
<</page>><<silently>>
<<avatar-sexFace>>
<</silently>>\
<<header>>\
<<page>>\
Squeezing your thighs and tensing and your pelvic muscles sends little waves of pleasure radiating through your groin.
It feels good, //real// good...but your Kegel muscles tire fast, and stimulating yourself enough to reach orgasm would be hard work.
It'd be much easier with your hand. //Or someone else's. Or their tongues, maybe...//
Jesus. You try to collect yourself.
<<if not hasVisited("NAMROOM-5500 Try to sleep")>>\
<<link "//Try to go to sleep.//" "NAMROOM-5500 Try to sleep">><</link>>
<</if>>\
<<link "//Go to the bathroom and jill off.//" "NAMROOM-5700 Kate jills off in the bathroom">><</link>>
<<link "//Jill off, very discreetly, in the bed.//" "NAMROOM-6200 Kate jills off in bed">><</link>>
//[Attracted to Pablo]// <<link "//Snuggle up against Pablo again.//" "NAMROOM-7000 Kate teases the boys">><<set $temp.kateAction to "snugglePablo">><</link>>
<span class="greyedOut">//[Not attracted to Josh] Spoon on Josh.//</span>
<</page>><<silently>>
<<if $kate.eyeShape == "Cat">>
<<if $kate.eyeColour == "Blue">>
<<set _herFace to "big blue eyes">>
<<elseif $kate.eyeColour == "Chestnut">>
<<set _herFace to "big dark eyes">>
<<elseif $kate.eyeColour == "Emerald">>
<<set _herFace to "big green eyes">>
<<elseif $kate.eyeColour == "Grey">>
<<set _herFace to "big grey eyes">>
<<elseif $kate.eyeColour == "Hazelnut">>
<<set _herFace to "big, honey brown eyes">>
<<elseif $kate.eyeColour == "Sapphire">>
<<set _herFace to "big pale eyes">>
<<else>>
<<set _herFace to "(ERROR IN HERFACE TEMP VAR)">>
<</if>>
<<elseif $kate.eyeColour == "Sapphire">>
<<set _herFace to "pale blue eyes">>
<<elseif $kate.eyeColour == "Blue">>
<<set _herFace to "blue eyes">>
<<elseif $kate.eyeColour == "Emerald">>
<<set _herFace to "green eyes">>
<<elseif $kate.eyeColour == "Chestnut">>
<<set _herFace to "doe eyes">>
<<elseif $kate.eyeColour == "Hazelnut">>
<<set _herFace to "honey brown eyes">>
<<elseif $kate.faceShape == "square">>
<<set _herFace to "high cheekbones">>
<<else>>
<<set _herFace to "face">>
<</if>>
<<avatar-horny>>
<</silently>>\
<<header>>\
<<page>>\
<<if not $pablo.isAwake and not $josh.isAwake>>\
As the piggy in the middle, it's hard to get up without waking the others. But //fuck it,// it can't be helped. Pablo and Josh stir groggily as you slip out of bed and pad into the bathroom.
You click on the light, then close and lock the door behind you. The girl in the bathroom mirror looks tousled and sensual, _herFace framed by messy bed hair, stiff nipples tenting her thin cotton <<if $kate.quirks.includes("commando")>>sleep shirt<<else>>top<</if>>.
<<else>>\
(ERROR IN PABLO AND/OR JOSH OBJECT)
<</if>>\
<<if $kate.kinks.includes("exhibitionist")>>\
//[Exhibitionist]// <<link "//Do it in the mirror.//" "NAMROOM-5800 I see you kissin' yourself in the mirror now">><</link>>
<<else>>\
<span class="greyedOut">//[Exhibitionist] Do it in the mirror.//</span>
<</if>>\
<<link "//Do it on the toilet.//" "NAMROOM-6000 Kate jills off on the lav">><</link>>
<</page>><<silently>>
<<avatar-sexFace>>
<</silently>>\
<<header>>\
<<page>>\
You have to admit that, for a chick who lived out of a tent in the desert for half a year...you look pretty good. Definitely hot enough for Pablo and Josh to feel good about sharing a bed with.
You turn and show your back to the mirror, looking over your shoulder at the glimpse they'd have gotten when you clicked on the light. <<if $kate.quirks.includes("commando")>>Your t-shirt barely covers your butt; you could've even given them a little flash of your ass if you'd wanted to. You swing your hips experimentally, flashing a naked curve at the mirror, imagining what it would have looked like to the boys.<<else>>These low-slung knickers don't really cover your butt; they must have got an eyeful when you came in here.<</if>>
Its too bad you locked the door. Josh would never have the balls, but you can imagine a more assertive guy, like Pablo – hmm, maybe a boss just a //little// less nice than Pablo – watching <<if $kate.quirks.includes("commando")>>you sashay around in a butt-skimming t-shirt<<else>>your butt in these skimpy knickers<</if>>, and deciding that he'd had [[enough|NAMROOM-5900 Kate gets bent over, in her mind]] of your cockteasing...
<</page>><<silently>>
<<avatar-orgasmFace>>
<</silently>>\
<<header>>\
<<page>>\
Your hand <<if $kate.quirks.includes("commando")>>drifts between your legs<<else>>slides into your knickers<</if>> as you imagine Pablo just walking into the bathroom behind you, and bending you right over the sink. No talking, no foreplay, just your <<if $kate.quirks.includes("commando")>>t-shirt pulled up<<else>>knickers tugged down<</if>> and his //big// cock filling you.
You bend over the sink so you can see what you'd look like, steadying yourself with your free hand. Your body feels wet and responsive as you fondle it, imagining being fucked hard by a slightly more toxic version of one of the boys on just the other side of the door.
It doesn't take long. You imagine him squeezing your <<if $kate.braSize == "small">>perky little boobs<<elseif $kate.braSize == "medium">>boobs<<elseif $kate.braSize == "large">>big tits<</if>> through your <<if $kate.quirks.includes("commando")>>t-shirt<<else>>top<</if>> – not to turn you on, just to enjoy your body more – and your real-life orgasm hits long before your fantasy man is satisfied.
You grip the sink hard, your middle finger moving rapidly as you frig yourself to a powerful climax. You feel like moaning out loud, but you manage to keep the noise down to a couple of discreet, deniable gasps.
<<link "//Whew. That's better.//" "NAMROOM-6100 Kate returns to bed">><</link>>
<</page>><<silently>>
<<set _katesFantasy to $kate.kinks.random()>>
<<if $kate.firstName[0] == "J">>
<<set _katesMispronouncedName to $kate.firstName,
_katesMispronouncedName to "Y" + _katesMispronouncedName.substring(1)>>
<</if>>
<<avatar-orgasmFace>>
<</silently>>\
<<header>>\
<<page>>\
<<if $kate.quirks.includes("commando")>>You lift up your t-shirt<<else>>You slide down your knickers<</if>> and sit on the toilet as if you're going to pee – although you have a different bodily need in mind.
<<if $kate.quirks.includes("commando")>>Spreading your knees wide apart, you<<else>>You kick your knickers off, spread your knees wide apart, and<</if>> slip a hand down between your legs. Your body's wet and responsive, ready for your touch.
It feels starker and less comfortable doing it in here, but there's no way you could have masturbated in the bed...//right?// You imagine what it might have felt like if you'd had the daring to just go for it.
How would the boys have reacted? \
<<if _katesFantasy == "exhibitionist">>\
You imagine them pretending to be asleep, getting more and more turned on while they listen to your little gasps and movements in the bed between them. In your mind you bring yourself to a loud, satisfying orgasm...then roll over and drift into a peaceful sleep, leaving them both wide awake and yearning to touch you...
<<elseif _katesFantasy == "submissive">>\
They'd be turned on too, right? You imagine Pablo – your boss – telling you that you need to make sure they both come, too, after you're done. In your fantasy that's now part of your job, you do the data analysis, and also you suck their cocks when they're horny. You have to do it for all of them: Pablo, Josh, Mccoy...even //Donald//...
<<elseif _katesFantasy == "masochist">>\
You imagine them just grabbing you and fucking you – no talk, just two men in the dark, using your body to get themselves off. You imagine lying on your side between them, Pablo's cock in your pussy, Josh thrusting in your ass...
<<else>>
(ERROR IN KATESFANTASY TEMP VAR)
<</if>>\
You bite your lip, your middle finger moving rapidly as you frig yourself to a powerful climax. You feel like moaning out loud, but you manage to keep the noise down to a couple of discreet, deniable gasps.
<<link "//Whew. That's better.//" "NAMROOM-6100 Kate returns to bed">><</link>>
<</page>><<silently>>
<<characterCreator-unsetShadow>>
<<characterCreator-unsetEyes>>
<<set $avatar.body.pushUnique("/teenRom/50_genericClosedEyes")>>
<<avatar-normal>>
<</silently>>\
<<header>>\
<<page>>\
Your orgasm washes the tension out of your mind, leaving it feeling fulfilled and clear. //Okay, now I can sleep.//
You flush the toilet, head back into the room, and slip back into bed with Pablo and Josh.
You can sense they're both awake, now, but you're feeling relaxed and sleep – for you – [[comes quickly|NAMROOM-6800 Breakfast]]...
<</page>><<silently>>
<<avatar-sexFace>>
<</silently>>\
<<header>>\
<<page>>\
This is going to be a little risky, because the boys are lying close on either side of you. But you think they're both asleep. You can probably get away with this.
You reach up to your chest, and stroke your nipples gently through your thin cotton <<if $temp.kateIsWearing.includes("nightie")>>t-shirt<<else>>top<</if>>. They're stiff and sensitive and teasing them through the fabric feels nice, //really// nice.
Beside you the boys are oblivious, breathing softly and slowly in their sleep.
<<link "//Touch your pussy.//" "NAMROOM-6300 Stage two">><</link>>
<</page>><<silently>>
<<if $kate.bikiniLine == "hollywood">>
<<set _shaved to "freshly shaved">>
<<else>>
<<set _shaved to "freshly trimmed">>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
You reach down between your legs, parting them slightly so your hand <<if $temp.kateIsWearing.includes("nightie")>>has access to your bare, _shaved pussy<<else>>can slip inside your low-slung knickers and onto your _shaved pussy<</if>>. Your ankle bumps Pablo's foot, but he doesn't stir.
Gently, very slowly, you slip a fingertip between your wet lips and onto the stiff little bump, waiting for your touch. The contact feels //incredible// and you have to stifle a trembly little gasp.
<<link "//Masturbate.//" "NAMROOM-6400 Stage three">><</link>>
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
With soft, subtle movements you caress your wet pussy, savouring the rising waves of pleasure your touch can create. Your other hand teases your nipples, <<if $temp.kateIsWearing.includes("nightie")>>fondling them through your t-shirt<<else>>slipping up inside your top to fondle them<</if>>.
Doing this in the dark, laying between two oblivious men, feels incredibly erotic. You have to restrain your movements, restrain your noises so you don't wake them.
<<link "//Keep going...//" "NAMROOM-6500 Stage four">><</link>>
<</page>><<silently>>
<<set _katesFantasy to $kate.kinks.random()>>
<<avatar-orgasmFace>>
<<if _katesFantasy == "exhibitionist">>
<<set _katesFantasy to "Maybe they're enjoying the show right now?">>
<<elseif _katesFantasy == "submissive">>
<<set _katesFantasy to "Maybe so sexy Pablo would swat my hand away and take over?">>
<<elseif _katesFantasy == "masochist">>
<<set _katesFantasy to "Maybe so sexy they'd both just fuck me...">>
<<else>>
(ERROR IN KATESFANTASY TEMP VAR)
<</if>>
<</silently>>\
<<header>>\
<<page>>\
Your movements get a bit bolder, your breathing a little less controlled as you feel your climax starting to build. Suddenly it doesn't seem as important that you don't wake the guys.
Would it //really// be so bad if they caught you doing this? They'd find it sexy, right? //_katesFantasy//
This vivid idea blasts you past the point of no return, suddenly and irresistably. Pleasure washes through your whole body as you frig yourself to a climax, your middle finger moving rapidly.
You bite your lip instead of crying out. Then, gradually, reality returns.
<<link "//Whew. I needed that.//" "NAMROOM-6600 Post-orgasmic silence">><</link>>
<</page>><<silently>>
<<avatar-normal>>
<</silently>>\
<<header>>\
<<page>>\
You feel //so// much better for that. And you were pretty discreet...right? The darkness is still and quiet.
In fact...it's //very// quiet. You suddenly realise that you can't hear Pablo and Josh breathing any more.
//Did they wake up?// It's hard to tell. But even if they did, they can't have been sure what you were doing. Right?
<<link "//Listen closely.//" "NAMROOM-6700 Listening out">><</link>>
<</page>><<silently>>
<<characterCreator-unsetShadow>>
<<characterCreator-unsetEyes>>
<<set $avatar.body.pushUnique("/teenRom/50_genericClosedEyes")>>
<</silently>>\
<<header>>\
<<page>>\
You lay still in the darkness, trying to work out if the boys are awake or asleep. They're so quiet that you //think// they're awake. Or maybe they're quiet because they're asleep?
At some point you [[drift off|NAMROOM-6800 Breakfast]] yourself...
<</page>><<silently>>
<<avatar-stripNaked barefoot>>
<<lifepath-18yrAvatarHairLongMessy>>
<<if $kate.quirks.includes("commando")>>
<<set $temp.kateIsWearing to["nightie"]>>
<<set $avatar.underwear.pushUnique("/foreignAdventure/africa/40_africaTop-whiteFlaredLongSleepingTShirtFoxHug-" +$kate.braSize)>>
<<else>>
<<set $temp.kateIsWearing to["top", "knickers"]>>
<<set $avatar.underwear.pushUnique("/foreignAdventure/africa/10_africaPants-whiteBikiniPantsRipley")>>
<<set $avatar.underwear.pushUnique("/foreignAdventure/africa/10_africaVest-whiteRacerbackVestRipley-" +$kate.braSize)>>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
When you wake up, sunlight's streaming in through a gap in the curtain, and Josh is heading for the bathroom. You catch a glimpse of a tentpole in his boxer shorts as he closes the door behind him.
He's in there a good ten minutes. Laying in the bed, you and Pablo chat while you wait for the bathroom. Then Pablo takes a turn in there, locking himself away for a similar period of time.
You grab breakfast, hitting the road at around 10.30, and pulling into [[the UN compound at Okahandja|NAMROOM-10000 Okahandja]] just before 1PM.
<</page>><<silently>>
<<avatar-horny>>
<</silently>>\
<<header>>\
<<page>>\
<<if $temp.kateAction == "snugglePablo">>\
<<set $pablo.isSpooning to true>>\
<<if not $josh.isSpooning>>\
Holding Pablo felt nice. You snuggle up to him again, pressing your <<if not $temp.kateIsWearing.includesAny("nightie", "top")>><<if $kate.isWearing.includes("knickers")>>half-<</if>>naked<</if>> body against his strong back. He's wearing boxers and a t-shirt, and his lean muscular body feels good to touch.
<<else>>\
You shuffle up in the bed, tugging Josh gently so he stays close behind you. He stirs and murmurs as you move, then settles back down in the new position.
You snuggle up to Pablo again, pressing your <<if not $temp.kateIsWearing.includesAny("nightie", "top")>><<if $kate.isWearing.includes("knickers")>>half-<</if>>naked<</if>> body against his strong back. Like Josh, he's wearing boxers and a t-shirt. Unlike Josh, his body feels pleasingly muscular and substantial.
<</if>>\
He mutters something in his sleep, low and masculine. You drape a hand loosely around his waist, enjoying the intimacy, wondering what it would feel like to have sex with him. Could you get away with it, with Josh so close?
<<elseif $temp.kateAction == "snuggleJosh">>\
<<set $josh.isSpooning to true>>\
<<if not $pablo.isSpooning>>\
Being held by Josh felt nice. You wriggle back a little so your bum's touching him again. He's rolled onto his back, so your butt's on his hip this time, resting on his cotton boxers.
You lay like that for a while, then reach over his body, and pull him back into a spooning position. He grunts and rolls in behind you, his erection pressing into your <<if not $temp.kateIsWearing.includesAny("knickers", "nightie")>>now-naked<</if>> butt cheek.
<<else>>\
You lean back and reach for Josh. You give his wrist a gentle tug; he stirs and murmurs something, then shuffles back into a spooning position, seemingly in his sleep. His hand rests on your bare shoulder, and his erection presses into your <<if not $temp.kateIsWearing.includesAny("knickers", "nightie")>>now-naked<</if>> butt.
<</if>>\
<<if hasVisited("BJ Josh BJ")>>That erection's been in your mouth before...//for about a minute, ha!// You wonder if he'd last any longer during actual sex.<<else>>It's hard not to imagine what that erection would feel like, slipping into your pussy...<</if>>
<<elseif $temp.kateAction == "removeTopOrNightie">>\
You lay still for a while, <<if $pablo.isSpooning and $josh.isSpooning>>sandwiched between the boys<<elseif $pablo.isSpooning>>draped over Pablo<<else>>spooning with Josh<</if>>, imagining what it'd feel like to peel off your <<if $temp.kateIsWearing.includes("nightie")>>t-shirt and get naked<<else>>little top<</if>>. Would <<if $pablo.isSpooning and $josh.isSpooning>>they wake up? And what if they did<<else>>he wake up? And what about <<if $pablo.isSpooning>>Josh<<else>>Pablo<</if>><</if>>?
//Well...there's only one way to find out...//
<<if $temp.kateIsWearing.includes("nightie")>>
You wriggle your t-shirt up around your waist, then, sitting up in the bed, lift it <<link "up off over your body..." "NAMROOM-7000 Kate teases the boys">><<set $temp.kateAction to "removeTopOrNightiePart2">><</link>>
<<else>>\
You sit up in the bed, reach down to the hem of your top, then lift it <<link "up and off..." "NAMROOM-7000 Kate teases the boys">><<set $temp.kateAction to "removeTopOrNightiePart2">><</link>>
<</if>>\
<<elseif $temp.kateAction == "removeTopOrNightiePart2">>\
<<silently>>
<<set $avatar.clothing.delete("/foreignAdventure/africa/11_africa-whiteTopPiercedBarbellPokies-" +$kate.braSize)>>
<<set $avatar.clothing.delete("/foreignAdventure/africa/11_africa-whiteTopPokies-" +$kate.braSize)>>
<<set $avatar.underwear.delete("/foreignAdventure/africa/40_africaTop-whiteFlaredLongSleepingTShirtFoxHug-" +$kate.braSize)>>
<<set $avatar.underwear.delete("/foreignAdventure/africa/10_africaVest-whiteRacerbackVestRipley-" +$kate.braSize)>>
<<characterCreator-setBreasts "bare">>
<<update-avatar-tattoo-piercing "bare">>
<</silently>>\
<<if $pablo.isSpooning and $josh.isSpooning>>The boys stir<<elseif $pablo.isSpooning>>Pablo stirs<<else>>Josh stirs<</if>> as you peel your <<if $temp.kateIsWearing == "nightie">>t-shirt up and<<else>>top<</if>> off. And just like that, <<if $temp.kateIsWearing == "nightie">>you're totally naked!<<else>>your breasts are bare.<</if>> Making yourself so vulnerable sends a little tingle down your spine.
You hold your <<if $temp.kateIsWearing == "nightie">>t-shirt<<else>>top<</if>> in your hand for a second...then toss it away into the room, far away, so you can't easily get it back.
<<if $pablo.isSpooning>>Pablo<<else>>Josh<</if>> mutters something in the dark. "It's hot," you murmur, acting like you're not fully awake.
<<if $temp.kateIsWearing == "nightie">>\
<<set $temp.kateIsWearing.delete("nightie")>>\
<<if $pablo.isSpooning and $josh.isSpooning>>\
<<link "//Settle back in between them.//" "NAMROOM-7000 Kate teases the boys">><<set $temp.kateAction to "settleDown">><</link>>
<<elseif $pablo.isSpooning>>\
<<link "//Snuggle against Pablo.//" "NAMROOM-7000 Kate teases the boys">><<set $temp.kateAction to "settleDown">><</link>>
<<else>>\
<<link "//Settle back into spooning with Josh.//" "NAMROOM-7000 Kate teases the boys">><<set $temp.kateAction to "settleDown">><</link>>
<</if>>\
<<else>>\
<<set $temp.kateIsWearing.delete("top")>>\
<<link "//Take off your knickers, too.//" "NAMROOM-7000 Kate teases the boys">><<set $temp.kateAction to "knickersToo">><</link>>
<<if $pablo.isSpooning and $josh.isSpooning>>\
<<link "//Settle back in between them.//" "NAMROOM-7000 Kate teases the boys">><<set $temp.kateAction to "settleDown">><</link>>
<<elseif $pablo.isSpooning>>\
<<link "//Snuggle against Pablo.//" "NAMROOM-7000 Kate teases the boys">><<set $temp.kateAction to "settleDown">><</link>>
<<else>>\
<<link "//Settle back into spooning with Josh.//" "NAMROOM-7000 Kate teases the boys">><<set $temp.kateAction to "settleDown">><</link>>
<</if>>\
<</if>>\
<<elseif $temp.kateAction == "knickersToo">>\
<<set $avatar.underwear.delete("/foreignAdventure/africa/10_africaPants-whiteBikiniPantsRipley")>>\
<<set $temp.kateIsWearing.delete("knickers")>>\
//In for a penny...// You slip your knickers off, too, and toss them out into the darkness. Now you're naked!
<<if $pablo.isSpooning and $josh.isSpooning>>\
<<link "//Settle back in between them.//" "NAMROOM-7000 Kate teases the boys">><<set $temp.kateAction to "settleDown">><</link>>
<<elseif $pablo.isSpooning>>\
<<link "//Snuggle against Pablo.//" "NAMROOM-7000 Kate teases the boys">><<set $temp.kateAction to "settleDown">><</link>>
<<else>>\
<<link "//Settle back into spooning with Josh.//" "NAMROOM-7000 Kate teases the boys">><<set $temp.kateAction to "settleDown">><</link>>
<</if>>\
<<elseif $temp.kateAction == "settleDown">>\
<<if $pablo.isSpooning and $josh.isSpooning>>\
You settle back into position between the boys, <<if $temp.kateIsWearing == "">>naked<<elseif $temp.kateIsWearing == "knickers">>topless<<else>>(ERROR IN TEMP.KATEISWEARING VAR)<</if>> this time.
Lying in the darkness, pretending to be asleep, you try to work out if they're awake now. Or are they pretending, like you?
<<elseif $pablo.isSpooning>>\
You snuggle up against Pablo again, your <<if $temp.kateIsWearing == "">>naked<<elseif $temp.kateIsWearing == "knickers">>half-naked<<else>>(ERROR IN TEMP.KATEISWEARING VAR)<</if>> body pressing against his back.
Lying in the darkness, pretending to be asleep, you try to work out if he's awake now. Or is he pretending, like you? And what about Josh?
<<else>>\
You wriggle back into a spooning position with Josh, your <<if $temp.kateIsWearing = "">>naked<<elseif $temp.kateIsWearing == "knickers">>half-naked<<else>>(ERROR IN TEMP.KATEISWEARING VAR)<</if>> body pressing against him. He flinches when you make contact with his erection...then gradually relaxes when you don't react. Is he awake now?
Lying in the darkness, pretending to be asleep, you try to work out if he's doing the same thing. And what about Pablo?
<</if>>\
<<elseif $temp.kateAction == "legLockPablo">>\
<<set $pablo.isLegLocked to true>>\
You murmur and shift, acting like you're getting into a more comfortable sleeping position...one that involves sliding your bare leg up over Pablo's.
It's hot, but the acres of skin-to-skin contact feels intimate and sexy.
He doesn't react at all. Is he even awake?
<<elseif $temp.kateAction == "fondlePablo">>\
<<set $pablo.wasFondled to true>>\
You "sleepily" fondle Pablo's still body, lightly caressing his strong arms, and his waist, and his hip through his boxer shorts.
Even at rest his body feels so firm and strong. It's satisfying to touch.
You curve a hand languidly onto his butt, stroking a firm buttock through thin cotton. If he's awake – like you think he is – he could move, or do something to discourage you. But he doesn't.
<<elseif $temp.kateAction == "gropePablo">>\
<<set $pablo.wasGroped to true>>\
You rest your hand around Pablo's waist again, and lay still, wondering if he'll do anything.
//Nope.// He's asleep, or pretending to be. //Like me.//
You shift a little "in your sleep." Your hand only has to move a little to end up resting naturally on his crotch.
//Oh my.// Through the clingy soft cotton of his boxers, you feel a big, firm bulge – Pablo's dick is very awake, even if the man himself is laying very still.
<<elseif $temp.kateAction == "frottagePablo">>\
<<set $pablo.wasFrottaged to true>>\
Gently, ever so gently, you trace your fingertips over Pablo's cock. He doesn't react at all, laying there quiet and totally still – except in his shorts, where his dick swells and grows under your gentle touch.
Soon it's fully hard, straining against the soft cotton material. Pablo doesn't move.
<<link "//Jerk him off.//" "NAMROOM-7100 Kate wanks Pablo">><</link>>
<<else>>\
(ERROR IN TEMP.KATEACTION VAR) no Variable set
<</if>>\
<<if $temp.kateAction != "removeTopOrNightie" and $temp.kateAction != "removeTopOrNightiePart2" and $temp.kateAction != "knickersToo" and $temp.kateAction != "frottagePablo">> /* disables the following menu in certain cases */ \
<<if not $pablo.isSpooning>>\
<<link "//Also shuffle up against Pablo.//" "NAMROOM-7000 Kate teases the boys">><<set $temp.kateAction to "snugglePablo">><</link>>
<</if>>\
<<if $pablo.isSpooning and not $pablo.isLegLocked>>\
<<link "//\"Sleepily\" drape your leg over Pablo.//" "NAMROOM-7000 Kate teases the boys">><<set $temp.kateAction to "legLockPablo">><</link>>
<</if>>\
<<if $pablo.isSpooning and $pablo.isLegLocked and not $pablo.wasFondled>>\
<<link "//\"Sleepily\" fondle Pablo's arms and butt.//" "NAMROOM-7000 Kate teases the boys">><<set $temp.kateAction to "fondlePablo">><</link>>
<</if>>\
<<if $pablo.isSpooning and $pablo.wasFondled and not $pablo.wasGroped>>\
<<link "//Rest your hand on Pablo's crotch, \"in your sleep\".//" "NAMROOM-7000 Kate teases the boys">><<set $temp.kateAction to "gropePablo">><</link>>
<</if>>\
<<if $pablo.isSpooning and $pablo.wasGroped and not $pablo.wasFrottaged>>\
<<link "//Stroke his cock through his boxers.//" "NAMROOM-7000 Kate teases the boys">><<set $temp.kateAction to "frottagePablo">><</link>>
<</if>>\
<<if $temp.kateIsWearing.includes("nightie")>>\
<<link "//Take off your t-shirt \"because it's hot.\"//" "NAMROOM-7000 Kate teases the boys">><<set $temp.kateAction to "removeTopOrNightie">><</link>>
<<elseif $temp.kateIsWearing.includes("top")>>\
<<link "//Take off your top \"because it's hot.\"//" "NAMROOM-7000 Kate teases the boys">><<set $temp.kateAction to "removeTopOrNightie">><</link>>
<<elseif $temp.kateIsWearing.includes("knickers")>>\
<<link "//Take off your knickers.//" "NAMROOM-7000 Kate teases the boys">><<set $temp.kateAction to "knickersToo">><</link>>
<</if>>\
<</if>>\
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
You curl your fingers over the tentpole in his boxers, and squeeze and tug him through the clingy material – gently at first, then firmly and rhythmically.
It's so big and hard now, straining with desire. The movement makes soft rustling noises under the bedsheets, that sound loud in the dark, quiet room. You can't hear Josh's breathing any more – he's probably awake, although he's being very quiet about it.
You're so turned on you don't care.
Pablo just lays still, not reacting at all. But he's //got// to be awake now...right?
//(Whisper)// <<link "Are you awake?" "NAMROOM-7200 U awake hun?">><</link>>
<<link "//Wake him up with a blowjob.//" "NAMROOM-7400 Kate blows Pablo">><</link>>
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
You lean up, your mouth to Pablo's ear. "Are you awake?" you whisper, your voice husky with desire.
"Yeah," he whispers back. "What about Yosh?"
"He's asleep," you whisper, still tugging on Pablo's hard-on. And that's enough encouragement for the Spaniard, who rolls onto his back, giving you access to his body.
//(Whisper)// <<link "Have you got a condom?" "NAMROOM-7300 Condom request">><</link>>
<<if $kate.quirks.includes("onThePill")>>\
//[On the pill]// <<link "//Straddle on top of him.//" "NAMROOM-8000 Kate fucks Pablo">><</link>>
<<else>>\
<span class="greyedOut">//[On the pill] Straddle on top of him.//</span>
<</if>>\
<</page>><<silently>>
<<set $pablo.isUsingProtection to true>>
<</silently>>\
<<header>>\
<<page>>\
<<if hasVisited("NAMROOM-7700 Foreplay's over")>>\
You drape yourself over Pablo's body, your mouth finding his ear in the darkness. "Have you got a condom?"
"Yeah," he whispers back. "What about Yosh?"
"He's asleep." And that's enough encouragement for the Spaniard, who squirms out from under you, groping for something on the bedside cabinet.
You hear the soft //rip// of a wrapper being opened...then feel him moving beneath you, slipping on the condom.
<<else>>\
"Have you got a condom?" you whisper. Pablo grunts affirmatively. In the darkness he gropes for something on the bedside cabinet.
You hear the soft //rip// of a wrapper being opened...then you feel him wriggling out of his boxers, and into a condom.
<</if>>\
<<link "//Straddle on top of him.//" "NAMROOM-8000 Kate fucks Pablo">><</link>>
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
You shift in the bed, climbing over Pablo's body and sliding down under the hot, stuffy covers.
As you move he rolls onto his back, giving you a better angle. He's definitely awake, and he knows what's coming.
<<link "//Tug down his boxers.//" "NAMROOM-7500 Tug down his boxers">><</link>>
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
You tug down his boxers, curl a hand around his freed erection, and guide it into your mouth.
It's already big and hard, so you're not doing this to turn him on – just to make him feel good, and show him what you can do.
<<link "//Suck Pablo's cock.//" "NAMROOM-7600 Pablo BJ">><</link>>
<</page>><<silently>>
<<avatar-bjFace>>
<</silently>>\
<<header>>\
<<page>>\
You channel all your pent-up sexual tension into the moment, your lips and tongue sliding sensually up and down on his hard cock.
Squatting under the hot covers, using your mouth to get him off in the darkness, feels so overwhelmingly erotic you almost can't stand it. In your mouth his cock feels as stiff and as sensitive as your pussy feels wet and receptive.
Pablo curls his fingers through your hair, stroking your ears while you [[suck his dick|NAMROOM-7700 Foreplay's over]].
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
The BJ feels so right that part of you wants it to go on and on. But it's //so// hot under the covers, and it also feels //so// good that making him come is a very real concern.
Reluctantly, you slide up and off his dick, grasping the stiff wet shaft in your fingers, and giving it a few last little tongue lashes, and a kiss – your mouth saying goodbye.
You shuffle up in the bed, gasping with relief as your head escapes from under the stifling covers.
//(Whisper)// <<link "Have you got a condom?" "NAMROOM-7300 Condom request">><</link>>
<<if $kate.quirks.includes("onThePill")>>\
//[On the pill]// <<link "//Straddle on top of him.//" "NAMROOM-8000 Kate fucks Pablo">><</link>>
<<else>>\
<span class="greyedOut">//[On the pill] Straddle on top of him.//</span>
<</if>>\
<</page>><<silently>>
<<avatar-sexFace>>
<</silently>>\
<<header>>\
<<page>>\
<<if $temp.kateIsWearing.includes("nightie") or $temp.kateIsWearing.includes("top")>>\
<<silently>>
<<set $temp.kateIsWearing.delete("nightie", "top")>>
<<set $avatar.clothing.delete("/foreignAdventure/africa/11_africa-whiteTopPiercedBarbellPokies-" +$kate.braSize)>>
<<set $avatar.clothing.delete("/foreignAdventure/africa/11_africa-whiteTopPokies-" +$kate.braSize)>>
<<set $avatar.underwear.delete("/foreignAdventure/africa/40_africaTop-whiteFlaredLongSleepingTShirtFoxHug-" +$kate.braSize)>>
<<set $avatar.underwear.delete("/foreignAdventure/africa/10_africaVest-whiteRacerbackVestRipley-" +$kate.braSize)>>
<<characterCreator-setBreasts "bare">>
<<update-avatar-tattoo-piercing "bare">>
<</silently>>\
In the dark, Pablo gropes your body. He tugs at your <<if $temp.kateIsWearing.includes("nightie")>>t-shirt<<else>>top<</if>>, pulling it up, wanting it off; you lift it off over your head, and toss it onto the floor behind you.
<<else>>\
In the dark, Pablo gropes your bare breasts, lightly pinching your stiff nipples.
<</if>>\
Throwing off the bedsheets, you straddle yourself over his hips, <<if $temp.kateIsWearing.includes("knickers")>>\
<<set $avatar.underwear.delete("/foreignAdventure/africa/10_africaPants-whiteBikiniPantsRipley")>>\
<<set $avatar.underwear.pushUnique("/foreignAdventure/africa/10_africaPants-whiteBikiniPantsRipley-lowered")>>\
slipping your knickers down and \
<</if>>reaching down for his hard, <<if $pablo.isUsingProtection>>latex-covered<<else>>bare<</if>> cock.
You guide it between your wet lips, brushing your clit and sending a thrill up through your groin. You're amazed at how close you are to orgasm. Easing yourself onto his cock, you feel the tip slip inside you.
<<link "//Slide all the way down on Pablo's cock.//" "NAMROOM-8100 Penetration">><</link>>
<</page>><<silently>>
<<avatar-sexFace>>
<</silently>>\
<<header>>\
<<page>>\
You gently lower your weight onto Pablo, sliding down on him until he's completely inside you. It feels //amazing// and you just sit there for a moment, stuffed fully with his rock hard cock, the slightest movement sending waves of sensation through your whole body.
He starts thrusting, gently tilting his hips underneath you, and a guttural murmur escapes your mouth even though you're supposed to be quiet. He reaches up to your bare breasts, <<if $kate.braSize == "large">>cupping them to feel their substantial weight<<else>>calloused fingertips gently pinching your hard nipples<</if>>.
<<link "//Make out with him while he fucks you.//" "NAMROOM-8200 Makeout fuck">><</link>>
<<link "//Ride him like a cowgirl.//" "NAMROOM-8300 Cowgirl fuck">><</link>>
<</page>><<silently>>
<<avatar-kissing>>
<</silently>>\
<<header>>\
<<page>>\
You lean forward, shifting your weight onto your palms, making Pablo lift his butt to stay in you. His hands curl onto your firm butt, squeezing it while his cock slides rhythmically back and forth inside you.
Your noses brush in the dark, then your lips meet, and your tongues tangle passionately. You make out with Pablo, the soft strokes of his tongue contrasting with the increasingly frantic thrusting of his cock [[inside your pussy|NAMROOM-8400 Creaky bed]].
<</page>><<silently>>
<<avatar-sexFace>>
<</silently>>\
<<header>>\
<<page>>\
You gently rock your body, moving in time with his little pushes, gradually speeding up as Pablo does.
In the darkness he fondles your bare tits while you ride him, <<if $kate.braSize == "large" or $kate.braSize == "medium">>squeezing them, cupping them, tweaking your stiff nipples<<elseif $kate.braSize == "small">>tweaking and tugging your stiff nipples<<else>>(ERROR IN KATE.BRASIZE VAR!)<</if>> while he [[fucks you|NAMROOM-8400 Creaky bed]].
<</page>><<silently>>
<<avatar-sexFace>>
<</silently>>\
<<header>>\
<<page>>\
The bed creaks and you both freeze; but Josh stays quiet, so <<if hasVisited("NAMROOM-8200 Makeout fuck")>>Pablo starts thrusting in you again<<else>>you start riding Pablo again<</if>>, more gently this time.
Being forced to go slowly and quietly is tantalising for you both. For the next few minutes, your sex has a pattern: <<if hasVisited("NAMROOM-8200 Makeout fuck")>>he fucks you slowly<<else>>you ride him slowly<</if>>, gradually speeding up as you both get more excited – then freezing when you push it too far, and [[make the bed creak|NAMROOM-8500 Kate orgasms]] in the darkness.
<</page>><<silently>>
<<avatar-orgasmFace>>
<</silently>>\
<<header>>\
<<page>>\
The bed creaks for the third or fourth time, and you freeze cautiously.
This time, Pablo just keeps going, <<if hasVisited("NAMROOM-8300 Cowgirl fuck")>>bucking his hips insistently underneath<<else>>thrusting his cock insistently into<</if>> your still body, his cock bumping deep inside you. You gasp and start moving again, instinctively following his lead as he throws caution to the wind.
//Creak-creak-creak// goes the bed, noisily keeping time with your movements. You try to stay quiet yourself, but it's //so// sexy just to fuck at a normal speed at last, and you can't help but murmur and gasp softly while Pablo's big, hard cock fucks you relentlessly [[past the point of no return|NAMROOM-8600 Money shot]].
<</page>><<silently>>
<<avatar-sexFace>>
<</silently>>\
<<header>>\
<<page>>\
You orgasm at last...then, as your senses return, you realise exactly how much noise you two are making.
If Josh is sleeping through this, you're a Himba – but Pablo must be close to orgasm, and you can't stop now. <<if hasVisited("NAMROOM-8300 Cowgirl fuck")>>You ride him harder, urgently trying to get him off<<else>>He thrusts inside you frantically, urgently trying to get himself off<</if>>.
//Creak-creak-creak// for another minute or so, then you feel him tense up underneath you. <<if hasVisited("NAMROOM-8300 Cowgirl fuck")>>You bounce on his cock for a few more strokes<<else>>He gives you a few final, hard thrusts<</if>>, then it's [[all over|NAMROOM-8700 Post fuck admin]].
<</page>><<silently>>
<<if $temp.kateIsWearing.includes("knickers")>>
<<set $avatar.underwear.pushUnique("/foreignAdventure/africa/10_africaPants-whiteBikiniPantsRipley")>>
<<set $avatar.underwear.delete("/foreignAdventure/africa/10_africaPants-whiteBikiniPantsRipley-lowered")>>
<</if>>
<<avatar-normal>>
<<characterCreator-unsetShadow>>
<<characterCreator-unsetEyes>>
<<set $avatar.body.pushUnique("/teenRom/50_genericClosedEyes")>>
<</silently>>\
<<header>>\
<<page>>\
You stay on top of him for a little while, letting silence return and just enjoying the closeness of having him still inside you. Then you gently slip off him and roll onto your side, between him and Josh once again.
<<if $pablo.isUsingProtection>>\
Pablo moves in bed beside you, and you guess he's doing something with the condom. Even those small movements sound loud in the dark, still room. Having sex must have been cacophonous.\
<<else>>\
You lay still in the darkness, Pablo's sperm trickling gently out of your pussy. The room is so quiet now; having sex must have been cacophonous.\
<</if>> But Josh is still and quiet beside you, politely pretending he slept through it, and you guess that's the easiest thing for everybody to pretend at breakfast tomorrow.
Pablo curls his hand into yours. You both [[drift asleep|NAMROOM-9000 Walk of shame]], fingers intertwined, connected in a new way <<if hasVisited("NAMROOM-7600 Pablo BJ") and not hasVisited("NAMROOM-7300 Condom request")>>without saying a single word to each other<<else>>on your last night together<</if>>.
<</page>><<silently>>
<<set $avatar.body.delete("/teenRom/50_genericClosedEyes")>>
<<characterCreator-setEyeColour>>
<<characterCreator-setEyeShape>>
<</silently>>\
<<header>>\
<<page>>\
When you wake up, sunlight's streaming in through a gap in the curtain, and Josh is heading for the bathroom. You catch a glimpse of a tentpole in his boxer shorts as he closes the door behind him.
He's in there a good ten minutes. That gives you and Pablo time to dress and have a muttered, slightly awkward conversation about last night. "I'm supposed to be your boss," he says, looking abashed.
[[I won't tell anyone.|NAMROOM-9100 Kate's verdict][$temp.kateSays to "imDiscreet"]]
[[Pablo, I'm in love with you.|NAMROOM-9100 Kate's verdict][$temp.kateSays to "imInLove"]]
<<if $kate.quirks.includes("easy")>>\
//[Easy]// [[Relax, I like one-night stands.|NAMROOM-9100 Kate's verdict][$temp.kateSays to "imASideChick"]]
<<else>>\
<span class="greyedOut">//[Easy] Relax, I like one-night stands.//</span>
<</if>>\
<</page>><<silently>>
<<avatar-stripNaked barefoot>>
<<lifepath-18yrAvatarHairPonytail>>
<<set $avatar.underwear.pushUnique("/foreignAdventure/africa/10_africaSocks-darkToLightGreyFadeCottonTrainerSocks")>>
<<set $avatar.underwear.pushUnique("30_bra-plain-nude-" +$kate.braSize)>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/africa/30_africaShorts-blackHikerShortsWithBrownBelt")>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/africa/30_africaTop-whiteSkinnyFitTshirt-" +$kate.braSize)>>
<<characterCreator-setHipsterGlasses>>
<</silently>>\
<<header>>\
<<page>>\
<<if $temp.kateSays == "imDiscreet">>\
"Don't worry," you reply, "I won't tell anyone."
"Me either," he says. "You think Yosh..."
"No." You shake your head. "He's not a gossip." Pablo seems to find that reassuring.
<<elseif $temp.kateSays == "imInLove">>\
<<silently>>
<<avatar-lol>>
<</silently>>
"Pablo," you reply, your expression serious. "I think I'm in love with you."
He's quiet for a long moment. "Really?" he croaks.
You can't keep a straight face any longer. "Ohmygod," you say once you've stopped laughing, "your face!"
He grins back weakly, freaked out by your sense of humour.
<<elseif $temp.kateSays == "imASideChick">>\
"Hey, don't worry," you smile reassuringly. "That, uh, wasn't my first one-night stand."
He grins, relieved. "It's yust I could get in trouble..."
"Seriously, don't worry." You mime zipping up your lips. "I'm very discreet."
<<else>>\
(ERROR IN TEMP.KATESAYS VAR)
<</if>>\
<<link "//Continue//" "NAMROOM-9200 Breakfast">><</link>>
<</page>><<silently>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/africa/20_africaShoes-greenHikingShoes")>>
<<avatar-normal>>
<</silently>>\
<<header>>\
<<page>>\
Breakfast is a little stilted at first, but Josh maintains the pretense that he slept through the whole thing, and that helps things get back to normal faster.
You hit the road at around 10.30, and pull into [[the UN compound at Okahandja|NAMROOM-10000 Okahandja]] just before 1PM.
<</page>><<silently>>
<<avatar-stripNaked barefoot>>
<<lifepath-18yrAvatarHairPonytail>>
<<set $avatar.underwear.pushUnique("/foreignAdventure/africa/10_africaSocks-darkToLightGreyFadeCottonTrainerSocks")>>
<<set $avatar.underwear.pushUnique("30_bra-plain-nude-" +$kate.braSize)>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/africa/30_africaShorts-blackHikerShortsWithBrownBelt")>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/africa/30_africaTop-whiteSkinnyFitTshirt-" +$kate.braSize)>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/africa/20_africaShoes-greenHikingShoes")>>
<<characterCreator-setHipsterGlasses>>
<</silently>>\
<<header>>\
<<page>>\
In the afternoon you have to go through some admin formalities and a short exit interview. By about 4 o'clock everything's finished – your time as a UN Volunteer has officially ended. You and Josh say goodbye to Pablo, and head to a cafe to [[plan the rest of your itinerary|NAMIB-4000 On safari]].
<</page>><<silently>>
<<set $temp.friendsBlown to 0,
$temp.loadsSwallowed to 0,
$temp.faceFuckedBy to []>>
<<lifepath-BJFORTB-setup-clothes>>
<<>>
<</silently>>\
<<header>>\
<<page>>\
After the breakup with Jacob, you go back to spending lots of time with Tom, Mark and Josh.
Your friendship's in a weird place. Sometimes it's just like old times, but sometimes you feel like you're invisible or annoying to them.
And sometimes when you hang out there's definite sexual tension, even though you're all [[just friends|BJ Just friends]].
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
You're (easily) the most mature in the group, so you normally make sure nothing crazy happens.
But one or two times you've let things go a little futher than maybe they should, like that time in your room you let them take turns undoing and refastening your bra "for practice".
You all played it cool, just $kate.firstName helping out her bros with something that young men famously find arcane, but your nipples were bullets and your thong was soaking wet during the whole thing.
[[Continue|BJFORTB-2000 Mark's room]]
<</page>><<silently>>
<<if $kate.quirks.includes("elite")>>
<<set $header.line1 to "''MARK'S ROOM,'' W LONDON">>
<<elseif $kate.quirks.includes("working class")>>
<<set $header.line1 to "''MARK'S ROOM,'' N LONDON">>
<<else>> /* Kate is middle class */
<<set $header.line1 to "''MARK'S ROOM,'' WIMBLEDON">>
<</if>>
<<avatar-expr-eyebrows-raised>>
<</silently>>\
<<header>>\
<<page>>\
Hanging out in Mark's grungy bedroom a few weeks later, your mind goes back to that moment, because it feels like the last time any of them paid any attention to you at all.
They're <<if $kate.quirks.includes("elite")>>bathed in the pale glow of his new plasma screen TV<<else>>huddled around the little TV in his room<</if>>, playing GTA while you watch from Mark's bed.
It's raining, and your phone never gets a signal at Mark's, so you've got nothing to do except watch them take turns doing the same thing over and over: kill a bunch of people; get killed by the cops or the army; pass the controller. <i>And they never get bored.</i>
<<if $kate.quirks.includes("geekGirl")>>\
[[Guys, let's play D&D!|BJFORTB-2200 Kate's suggestion][$temp.kateSays to "d&d"]]
<</if>>\
<<if $kate.quirks.includes("rockChick")>>\
[[We should get the band back together.|BJFORTB-2200 Kate's suggestion][$temp.kateSays to "nakedTuna"]]
<</if>>\
<<if $temp.drugUse != "virgin">>\
[[Let's score some weed.|BJFORTB-2200 Kate's suggestion][$temp.kateSays to "weed"]]
<</if>>\
<<if not $kate.quirks.includesAny("geekGirl", "rockChick") and $temp.drugUse == "virgin">>\
[[Can I play?|BJFORTB-2100 Can I play?]]
<</if>>\
<</page>><<silently>>
<<avatar-expr-eyebrows-raised>>
<</silently>>\
<<header>>\
<<page>>\
"Can I play?" you ask after Tom dies for the thousandth time.
"Hm?" They all look round, surprised; it's like they forgot you were here. "Sure." Tom swaps places with you so you can see the screen.
You settle into the warm chair, and take control of <<if $kate.quirks.includes("geekGirl")>>Niko Bellic, who's respawned in a hospital<<else>>the little Russian gangster who's the hero of this game. After dying in an explosion, he's woken up in a hospital<</if>>.
<<link "<i>Play GTA IV.</i>" "BJ GTA IV">><</link>>
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
<<if $temp.kateSays == "d&d">>\
<<set $temp.kateWantedToPlayDnd to true>>\
"Hey, we should play D&D!" you suggest.
"Nah," replies Mark, without looking away from the screen.
<<elseif $temp.kateSays == "nakedTuna">>\
"We should get the band back together," you suggest. "We've all got more time now."
"Mm, maybe," replies Mark, barely paying attention.
<<elseif $temp.kateSays == "weed">>\
"You guys wanna score some weed?" you ask.
"Can't," grunts Mark, not looking away from the screen. "Working tomorrow."
<<else>>\
(ERROR IN TEMP.KATESAYS VAR)
<</if>>\
The others murmur <<if $temp.kateSays == "nakedTuna">>noncommittally<<else>>in agreement<</if>>, more interested in watching him try to blow up a train with a missile launcher than exploring your idea.
<<link "//Watch them play.//" "BJ Watch GTA">><</link>>
<</page>><<silently>>
<<avatar-normal>>
<</silently>>\
<<header>>\
<<page>>\
Kill, die, pass the controller. Kill, die, pass the controller.
There's probably some philosophical way to interpret what they're doing, but you can't quite grasp it.
[[Can I play?|BJFORTB-2100 Can I play?]]
<</page>><<silently>>
<<avatar-normal>>
<<avatar-expr-eyelid-squint>>
<</silently>>\
<<header>>\
<<page>>\
<<if $kate.quirks.includes("geekGirl")>>\
They've spent all Niko's money, so you can't buy weapons. You steal an ambulance and ride it up to a bridge where you know an AK-47 is stashed, and use it to gun down random passersby until the cops arrive in force.
A brutal urban shootout leaves Niko wounded and low on ammo, so you escape by stealing a shot-up patrol car and driving it off a pier. You try to swim to another island, but get shot dead in the water by a police helicopter.
<<else>>\
It's impossible to be friends with these guys and not know how to use an Xbox controller. You steal a cop car and zip around the city streets for a couple of minutes, eventually getting shot to death by cops after crashing into their roadblock.
<</if>>\
"Women drivers," tuts Josh as you hand him the controller. You swap out of the chair with Tom, and the small-screen carnage [[continues|BJFORTB-3000 Mark picks up a hooker]].
<</page>><<silently>>
<<avatar-normal>>
<</silently>>\
<<header>>\
<<page>>\
Murder spree follows murder spree, the boys laughing heartily at particularly grand or callous acts. Maybe it's just because you're on the bed and out of sight, but if you stay quiet they leave you totally out of the conversation; you feel like an outsider.
"Hello, hello," says Mark, screeching to a halt on a seedy intersection. A <<if $kate.hairColour == "blonde">>blonde<<elseif $kate.hairColour == "lightBrown">>brunette<<elseif $kate.hairColour == "black">>dark-haired<<elseif $kate.hairColour == "ginger">>red-haired<<else>>(ERROR IN KATE.HAIRCOLOUR VAR)<</if>> hooker, wearing skimpy leopard print and thigh high boots, trots up to his car window. After a brief on-screen negotiation, she climbs in.
[[Wow, Mark's finally found a girlfriend!|BJFORTB-3100 GTA cruising][$temp.kateSays to "girlfriend"]]
[[If I dressed like that, would you stop ignoring me?|BJFORTB-3100 GTA cruising][$temp.kateSays to "attention"]]
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
<<if $temp.kateSays == "girlfriend">>\
<<silently>>
<<avatar-expr-mouth-beam>>
<</silently>>\
"Wow," you chuckle, "Mark finally found a girlfriend!"
"Ha ha." Without looking round, he lifts a hand off the controller and shows you his middle finger.
<<elseif $temp.kateSays == "attention">>\
<<silently>>\
<<avatar-expr-eyebrows-raised>>
<</silently>>\
"If I dressed like that, would you three stop ignoring me?" you ask.
"Maybe if you got her body as well?" The boys laugh; you give them the finger in reply, but none of them look round.
<<else>>\
(ERROR IN TEMP.kateSays VARIABLE)
<</if>>\
Mark drives the hooker into an alleyway, and once he pulls to a stop she gives <<if $kate.quirks.includes("geekGirl")>>Niko<<else>>the little Russian guy<</if>> a BJ. Mark rotates the camera to the best view of the action. "Whore," he mutters darkly.
"You know you can kill her afterwards and get your money back, right?" says Tom.
"What a slut," muses Josh.
[[I've done that in a car.|BJFORTB-3200 Kate commands attention]]
<</page>><<silently>>
<<avatar-normal>>
<</silently>>\
<<header>>\
<<page>>\
"I've done that in a car," you say.
"Huhhh?" Surprisingly, Mark pauses the game. All three of them turn around to face you.
"Who with?" asks Josh, looking like he doesn't believe it.
[[Jacob, duh.|BJFORTB-3500 My boyfriend]]
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
"Duh, who do you think?" you ask rhetorically. "Jacob."
"I hated that guy," says Tom.
"I hate him more now," grumbles Mark.
"When, uh, when was this?" asks Josh, leaning forward, head tilted.
[[Guys...I'm not describing a blowjob to you.|BJ Kate clams up]]
<<link "//Tell the story.//" "BJ Kate's storytime">><</link>>
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
"Wellll..." you begin.
<<link '"It was the day he passed his test..."' "BJ Kate's car story">>
<<set $temp.kateSays to "drivingTest">>
<</link>>
<<link '"This one time we were stuck in traffic..."' "BJ Kate's car story">>
<<set $temp.kateSays to "northCirc">>
<</link>>
<<link '"We were driving up to meet his dad..."' "BJ Kate's car story">>
<<set $temp.kateSays to "visitingHisDad">>
<</link>>
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
"Guys, I'm not gonna sit here and describe a blowjob to you."
"Wait, that could be helpful," says Tom. "You know...female perspective."
"I've never actually had one," admits Mark.
"See? You can help us. What's it like for a girl?"
[[It's...hard to describe.|BJ hard to describe]]
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
"I don't know," you shrug. "It's...hard to describe."
"You should tell us about the car thing," says Josh.
"Well...
<<link '...it was the day he passed his test..."' "BJ Kate's car story">>
<<set $temp.kateSays to "drivingTest">>
<</link>>
<<link '...this one time we were stuck in traffic..."' "BJ Kate's car story">>
<<set $temp.kateSays to "northCirc">>
<</link>>
<<link '...we were driving up to meet his dad..."' "BJ Kate's car story">>
<<set $temp.kateSays to "visitingHisDad">>
<</link>>
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
<<if $temp.kateSays == "drivingTest">>\
"It was the day he passed his driving test," you say. "We drove around for hours..."
You recount how you ended up in a McDonalds car park somewhere in Essex, where a steamy front seat makeout turned into you christening the car his dad bought him for his 18th.
<<elseif $temp.kateSays == "northCirc">>\
"We were stuck in a really bad traffic jam," you say. "The north circular was like a car park..."
You recount how a combination of friskiness and boredom led to you giving Jacob road head, right there in the traffic jam.
<<elseif $temp.kateSays == "visitingHisDad">>\
"We were driving up to Oxford," you say. "We were late to meet his dad for dinner..."
You recount a fast night drive up the M40, Jacob in a suit and gunning his car, masculine and sexy. About halfway there you just impulsively clicked off your seatbelt, and went down on your boyfriend as he drove.
<<else>>\
ERROR IN TEMP.KATESAYS VAR
<</if>>\
You gloss over the details, but the boys are rapt, the Xbox forgotten. They ask lots of questions – <<if $temp.kateSays == "northCirc">>if anyone else saw, <</if>>if girls like giving BJs, if <i>you</i> like giving BJs, how you decide if you're going to give a guy a BJ or not...
It's not the topic you'd have chosen, but switching from being ignored to having the boys hanging on your every word fills you with a little rush of social excitement.
<<link "//Keep talking.//" "BJ Keep talking">><</link>>
<</page>><<silently>>
<<addNotification "Arousal +1" "You're getting turned on. You think the boys are, too.">>
<<kateAddArousal>>
<<avatar-horny>>
<</silently>>\
<<header>>\
<<page>>\
The boys listen carefully while you hold court. Tom keeps licking his lips lightly, like he does when he's nervous, and Josh absently strokes his arm when he watches you talk.
"Do you spit or swallow?" asks Mark.
<span class="greyedOut">[Arousal 0] That's inappropriate.</span>
[[What do you think?|BJ What kind of girl do you think I am?]]
[[Spit.|BJ Kate reveals her policy][$kate.quirks.pushUnique("spits")]]
[[Swallow.|BJ Kate reveals her policy][$kate.quirks.pushUnique("swallows")]]
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
<<if $kate.quirks.includes("spits")>>\
<<silently>>
<</silently>>
"Have <i>you</i> ever had a guy's cum in your mouth?" you ask, wrinkling your nose.
They chuckle. "Then why do you do it?" asks Mark.
You shrug. "Because I like making guys come?"
The room falls quiet. All of them are looking at you expectantly.
"Show us," Tom says suddenly.
[[Um...what do you mean?|BJ Simulation request][$temp.kateSays to "umWhat"]]
[[Ha! In your dreams maybe.|BJ Simulation request][$temp.kateSays to "hahaFuckOff"]]
<<elseif $kate.quirks.includes("swallows")>>\
<<silently>>
<</silently>>
"Swallow," you admit. "Spitting is quitting."
They chuckle, then the room falls quiet. All of them are looking at you expectantly.
"It's hard to picture," Tom says suddenly. "Help us out with the visual."
"Yeah," agrees Mark immediately.
[[Um...what do you mean?|BJ Simulation request][$temp.kateSays to "umWhat"]]
[[Ha! In your dreams maybe.|BJ Simulation request][$temp.kateSays to "hahaFuckOff"]]
<<else>>\
(ERROR! KATE SPIT/SWALLOW POLICY NOT FOUND IN KATE.QUIRKS)
<</if>>\
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
"What do you think?" you ask. <i>This should be interesting.</i>
<<if $kate.quirks.includes("easy")>>\
"Swallow," Tom replies.
"Swallow," agrees Mark.
"Um...swallow," says Josh. That's unanimous.
[[Right.|BJ What kind of girl do you think I am? 2][$kate.quirks.pushUnique("swallows")]]
[[Wrong.|BJ What kind of girl do you think I am? 2][$kate.quirks.pushUnique("spits")]]
<<elseif $kate.quirks.includes("picky")>>\
"Spit," Josh replies.
"Spit," agrees Mark.
"Um...spit," says Tom. That's unanimous.
[[Right.|BJ What kind of girl do you think I am? 2][$kate.quirks.pushUnique("spits")]]
[[Wrong.|BJ What kind of girl do you think I am? 2][$kate.quirks.pushUnique("swallows")]]
<<else>>\
"Spit," says Josh.
"Spit," agrees Mark.
"Um...swallow," says Tom.
[[You two are right.|BJ What kind of girl do you think I am? 2][$kate.quirks.pushUnique("spits")]]
[[Tom's right.|BJ What kind of girl do you think I am? 2][$kate.quirks.pushUnique("swallows")]]
<</if>>\
<</page>><<silently>>
<<silently>>
<</silently>>
<</silently>>\
<<header>>\
<<page>>\
<<if $kate.quirks.includes("spits")>>\
<<if $kate.quirks.includes("easy")>>\
"Hah, wrong!" you laugh. "I spit."
<<elseif $kate.quirks.includes("picky")>>\
"Yeah," you nod, and wrinkle your nose. "I'm a spitter."
<<else>>\
"You two are right," you say, and wrinkle your nose. "Swallowing is gross."
<</if>>\
<<elseif $kate.quirks.includes("swallows")>>\
<<if $kate.quirks.includes("easy")>>\
"Well...yeah," you laugh. "Spitting is quitting, right?"
<<elseif $kate.quirks.includes("picky")>>\
"Hah, wrong!" you laugh. "Spitting is quitting."
<<else>>\
"Hah, Tom's right!" you laugh. "Spitting is quitting."
<</if>>\
<</if>>\
They chuckle, then the room falls quiet. All of them are looking at you expectantly.
"You should show us your technique," Tom says suddenly.
"Yeah," agrees Mark immediately.
[[Um...what do you mean?|BJ Simulation request][$temp.kateSays to "umWhat"]]
[[Ha! In your dreams maybe.|BJ Simulation request][$temp.kateSays to "hahaFuckOff"]]
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
<<if $temp.kateSays == "umWhat">>\
<<set _replies to "replies">>\
<<silently>>
<<avatar-normal>>
<<avatar-expr-eyebrows-raised>>
<</silently>>
"Um...what do you mean?" you ask uncertainly.
<<elseif $temp.kateSays == "hahaFuckOff">>\
<<set _replies to "persists">>\
You laugh. "In your dreams, maybe!"
<<silently>>
<<avatar-sassy>>
<</silently>>\
<</if>>\
"Not <i>actually,"</i> he _replies, "obviously not <i>that.</i> Just...on your fingers. So Mark knows what to expect."
You arch your eyebrows incredulously. "Excuse me?"
"From other girls," he adds quickly. "Not you. Obviously."
You look to Josh for some support...but he's just watching you hopefully.
As is Mark. "Mm, yeah, that'd really help," he assures you.
<<link "You idiots seriously want to watch me <i>suck my fingers?</i>" "BJ Simulation request 2">><</link>>
<</page>><<silently>>
<<avatar-normal>>
<<avatar-expr-eyebrows-raised>>
<<avatar-expr-mouth-sexy>>
<</silently>>\
<<header>>\
<<page>>\
"Wait. You three idiots seriously want to watch me <i>suck my fingers?"</i>
A pause, then all three heads bob nervously.
<span class="greyedOut">[Arousal 0] This has gone far enough.</span>
[[This is ridiculous, but okay.|BJ Mock demonstration]]
<</page>><<silently>>
<<avatar-expr-eyebrows-rogerMoore>>
<</silently>>\
<<header>>\
<<page>>\
"This is so ridiculous." You laugh to yourself and shake your head. "Okay, how do you want me to do this?"
<<if $kate.quirks.includes("geekGirl")>>\
"Roleplay it," says Tom. <<if $temp.kateWantedToPlayDnd>>//Oh, now they wanna roleplay,// you think.<</if>>
<<else>>\
"Just act it out," says Tom. "Like in drama class."
<</if>> \
You hold two fingers up in a phallic shape, then look at the boys doubtfully.
They're watching you like three hungry cats. <i>Wow. They're really up for this.</i>
[[Here goes, I hope you're not disappointed.|BJ Mock demonstration 2]]
<</page>><<silently>>
<<avatar-normal>>
<<avatar-expr-eyelid-closed>>
<<avatar-expr-mouth-openWide>>
<</silently>>\
<<header>>\
<<page>>\
"I don't know what you're expecting, but, here goes..."
You tuck your hair behind your ear, lick your lips, and take the tips of your fingers into your mouth.
They taste a bit dirty, probably from sharing the Xbox controller. But it's not like you can take a break to go wash your hands, so you slip them deeper into your mouth.
Sitting cross-legged on the bed, you start rocking your upper body in a gentle rhythm. Your lips slide softly on your fingers as you show Tom, Mark and Josh what you look like with [[a dick in your mouth|BJ Mock demonstration 3]].
<</page>><<silently>>
<<addNotification "Arousal +2" "Your nipples are hard, your pussy is wet.">>
<<kateAddArousal>>
<<avatar-horny>>
<</silently>>\
<<header>>\
<<page>>\
You thought this might feel silly, but the boys are utterly entranced by your demonstration. Mark moves around for a better view; Josh just murmurs "fuck" in a strangled, quiet voice.
After a while you slide your fingers out of your mouth with a little wet <i>pop</i>. They're slick with your spit and you instinctively wipe them on your jeans. "And you do that until he comes," you shrug.
For a long moment nobody says anything.
"That was hot," manages Josh.
"<<if $kate.quirks.includes("elite")>>Bloody<<else>>Fucking<</if>> hot," agrees Tom.
"I've never had a BJ," blurts out Mark, the implication obvious. Tom and Josh glance to each other, then back at you.
You didn't immediately say no, and you know what they're both thinking: <<link "<i>wait, is she gonna</i> do <i>it?</i>" "BJ Resist seduction check">><</link>>
<</page>><<silently>>
/*"1d4+1d6+1d8+1d10+1d12+1d20+1d100 @ 4 6 8 10 12 20 10"*/
/*Set the roll target*/
<<set _diceRollTarget to 2>>
/*Calculate the roll with the 1d10 and setup the dice for display*/
<<set _diceRoll to random(1,10)>>
<<set _diceDisplay to "1d10 @ "+_diceRoll>> /*Show dice via formule, only used for display */
/*Calculate all the modifiers*/
<<set _diceRollModifiers to []>>
<<set _finalDiceRollModifier to 0>>
<<set _consMod to $kate.attributes.conscientiousness.level>>
<<set _agreeable to 0>>
<<set _agreeable to _agreeable - $kate.attributes.agreeableness.level>>
<<set _openness to 0>>
<<set _openness to _openness - $kate.attributes.openness.level>>
<<set _exhibitionist to 0>>
<<set _submissive to 0>>
<<if $kate.kinks.includes("exhibitionist")>>
<<set _exhibitionist to -1>>
<</if>>
<<if $kate.kinks.includes("submissive")>>
<<set _submissive to -1>>
<</if>>
<<set _easy to 0>>
<<set _picky to 0>>
<<if $kate.quirks.includes("easy")>>
<<set _easy to -1>>
<</if>>
<<if $kate.quirks.includes("picky")>>
<<set _picky to 1>>
<</if>>
<<set _arousal to -$kate.arousal>>
<<set _bonus to +4>>
/*These will be shown in the "Why?" link on the page*/
/*Make sure you add all the modifiers you want to be shown*/
<<set _diceRollModifiers.pushUnique([_consMod , "Conscientiousness"])>>
<<set _diceRollModifiers.pushUnique([ _agreeable , "Agreeableness"])>>
<<set _diceRollModifiers.pushUnique([ _openness , "Openness"])>>
<<if _exhibitionist neq 0>>
<<set _diceRollModifiers.pushUnique([ _exhibitionist , "Exhibitionist"])>>
<</if>>
<<if _submissive neq 0>>
<<set _diceRollModifiers.pushUnique([ _submissive , "Submissive"])>>
<</if>>
<<if _easy neq 0>>
<<set _diceRollModifiers.pushUnique([ _easy , "Easy"])>>
<</if>>
<<if _picky neq 0>>
<<set _diceRollModifiers.pushUnique([ _picky , "Picky"])>>
<</if>>
<<set _diceRollModifiers.pushUnique([ _arousal , "Turned on"])>>
<<set _diceRollModifiers.pushUnique([ _bonus , "Not attracted to them"])>>
<<set _finalDiceRollModifier to _finalDiceRollModifier + _consMod + _agreeable + _openness + _exhibitionist + _submissive + _easy + _picky + _bonus>>
/*Calculate the result*/
<<set _result to _diceRoll + _finalDiceRollModifier>>
<<if _result gte _diceRollTarget>>
<<set _success to true>>
<<else>>
<<set _success to false>>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
<b>New rule: <i>Resistance Checks.</i></b> Like anyone, $kate.firstName won't always make perfectly rational decisions when she's drunk, hurt, emotional, etc. The game simulates that by sometimes requiring you to make dice rolls to unlock the sensible choice.
In this case, $kate.firstName is a turned-on teenaged girl in a bedroom with three turned-on teenaged boys. You'll make a <i>Resist Seduction</i> check to see if she can keep a cool head.
This task is of <b>mild</b> difficulty, so you need to roll <b>2 or more</b> with a ten-sided dice (a "D10") for her to succeed.
You'll add your Conscientiousness (<<if $kate.attributes.conscientiousness.level gte 0>>+<</if>>$kate.attributes.conscientiousness.level) to the roll, and subtract your Agreeableness (<<if $kate.attributes.agreeableness.level gte 0>>+<</if>>$kate.attributes.agreeableness.level) and Arousal (+2).
You get a +4 bonus to this roll, because you're not especially attracted to any of them.
<div id="dice-rolled">/*This will be replaced after the roll*/
<<nobr>><div class="diceResultBox">/*This div is the dice box*/
<div class="diceResultBoxHeader">/*Dicebox header*/
<<dice-showDiceImage "d10">> /*Either "d10", "d8", "d6" or "d4" -> To show correct dice image*/
<h3>RESIST SEDUCTION CHECK</h3>
<hr>
</div>
<div class="diceResultBoxText">/*Dicebox Text*/
Roll resist seduction. You need to roll <b>_diceRollTarget or higher</b> with <<if _finalDiceRollModifier gte 0>><b>1d10+_finalDiceRollModifier</b><<else>><b>1d10_finalDiceRollModifier</b> <</if>> to succeed.
<div id="dice-explanation" style="padding-top:2%; padding-bottom:5%">
<i><<link "[Why?]">>/*Why modifier link, will replace "dice-explanation" with the widget*/
<<replace '#dice-explanation'>>
<<dice-showModifiers>>
<</replace>>
<</link>></i>
</div>
<<set _buttonText to "<b><i>RESIST</i></b>">>
<<button _buttonText>>/*Roll the dice button*/
<<rollDice _diceDisplay>>
<<replace '#dice-rolled'>>/*everything between START REPLACE and STOP REPLACE will be shown in the place of "dice-rolled" at the top, so we need a second identical box */
/*START REPLACE*/
<<nobr>><div class="diceResultBox">/*Again the grey dice box*/
<div class="diceResultBoxHeader">
<<dice-showDiceImage "d10">>
<<if _success>>
<h3>RESIST SEDUCTION CHECK...<i>PASSED!</i></h3>
<hr>
<<else>>
<h3>RESIST SEDUCTION CHECK...<i>FAILED!</i></h3>
<hr>
<</if>>
</div>
<div class="diceResultBoxText">
Target: <b>_diceRollTarget</b>. Result: _diceRoll<<if _finalDiceRollModifier gte 0>>+<</if>>_finalDiceRollModifier = <b>_result</b>. <<if _success>>//Success.//<<else>>//Failure.//<</if>>
<br>
<br>
<<if _success>>/*Links to succes and/or failure page*/
[[Continue|BJ Resist seduction result]] <<set $temp.resisted to true>>
<<else>>
[[Continue|BJ Resist seduction result]] <<set $temp.resisted to false>>
<</if>>
</div>
</div><</nobr>>
/*STOP REPLACE*/
<</replace>>
<</rollDice>>
<</button>>
</div>
</div><</nobr>>
</div>
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
The boys wait tensely for your reaction.
<<if $temp.resisted>>\
[Resisted Seduction] [[In your dreams, guys, be serious.|BJ Dream on]]
<<else>>\
<span class="greyedOut">[Resisted Seduction] In your dreams, guys, be serious.</span>
<</if>>\
[[What if someone comes in?|BJ Objection handling]]
<</page>><<silently>>
<<avatar-normal>>
<<avatar-expr-eyebrows-raised>>
<</silently>>\
<<header>>\
<<page>>\
"Guys," you say, a little shocked that this escalated so fast, "Are you <i>serious?</i> No way."
"Right," says Mark, suddenly abashed for having propositioned you like that. "Sorry."
"I'm not a hooker in some stupid video game," you add for good measure. "Remember that."
"Yeah, I will," he promises. "Sorry again."
"You dickhead, Mark," sniggers Josh, and then he and Tom fall about laughing. His plaintive cry of <i>'I've never had a BJ!'</i> will go down as one of the greatest Mark-isms of all time.
[[Continue|BJ Dream on 2]]
<</page>><<silently>>
<<avatar-normal>>
<</silently>>\
<<header>>\
<<page>>\
"Hey, it's getting late," you say, once the hilarity dies down. You ask Josh to [[drive you home|BJ Kate goes home]].
<</page>><<silently>>
<<avatar-normal>>
<<avatar-expr-eyebrows-raised>>
<</silently>>\
<<header>>\
<<page>>\
You glance at the bedroom door. "Isn't Martin back from uni? What if he comes in?"
"He won't," Mark assures you.
"I'll block it," offers Josh, wheeling his chair against the door.
[[This is weird.|BJ Objection this is weird]]
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
"This is weird," you say to no-one in particular, but catching Tom's eye.
He just grins and shrugs in a way you find casual and encouraging. <i>What the hell, let's try it,</i> he seems to be saying with his body language. But he's not the one who's gonna–
"Well?" asks Mark.
[[I guess.|BJ Kate blows Mark][$temp.kateSays to "iGuess"]]
[[Get over here before I change my mind.|BJ Kate blows Mark][$temp.kateSays to "getOverHere"]]
<</page>><<silently>>
<<avatar-normal>>
<<avatar-expr-eyebrows-raised>>
<<avatar-expr-mouth-sexy>>
<</silently>>\
<<header>>\
<<page>>\
<<if $temp.kateSays == "iGuess">>\
"I guess," you shrug.
Mark rises from his chair. He looks to the others for support, then nervously gets onto the bed with you.
<<elseif $temp.kateSays == "getOverHere">>\
"Get over here fast before I change my mind." He doesn't need to be told twice.
<<else>>\
(ERROR IN TEMP.KATESAYS VAR)
<</if>>\
You've never felt an attraction to Mark, so tugging down his jeans and his boxers definitely feels weird. His short, stubby cocks juts up, half-erect, from a tangly bush of pubic hair.
You curl your fingers around it experimentally. <i>Oh my god...I'm touching Mark's dick!</i> It feels squidgy and warm in your hand.
[[Can't believe I'm doing this.|BJ Kate BJ check (Mark)]]
<</page>><<silently>>
/*"1d4+1d6+1d8+1d10+1d12+1d20+1d100 @ 4 6 8 10 12 20 10"*/
/*Set the roll target*/
<<set _diceRollTarget to 6>>
/*Calculate the roll with the 1d10 and setup the dice for display*/
<<set _diceRoll to random(1,10)>>
<<set _diceDisplay to "1d10 @ "+_diceRoll>> /*Show dice via formule, only used for display */
/*Calculate all the modifiers*/
<<set _diceRollModifiers to []>>
<<set _finalDiceRollModifier to 0>>
<<set _attributes to $kate.attributes.beauty.level>>
<<set _skill to -4>>
<<set _bonus to 2>>
/*These will be shown in the "Why?" link on the page*/
/*Make sure you add all the modifiers you want to be shown*/
<<set _diceRollModifiers.pushUnique([_attributes , "Beauty"])>>
<<set _diceRollModifiers.pushUnique([ _skill , "Sexpertise"])>>
<<set _diceRollModifiers.pushUnique([ _bonus , "Mark's Virility"])>>
<<set _finalDiceRollModifier to _finalDiceRollModifier + _attributes + _skill + _bonus>>
/*Calculate the result*/
<<set _result to _diceRoll + _finalDiceRollModifier>>
<<if _result gte _diceRollTarget>>
<<set _success to true>>
<<else>>
<<set _success to false>>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
"Can't <i>believe</i> I'm doing this," you tell the room. Nobody bothers to reply; they're all too busy staring at you with Mark's dick in your hand.
<i>Well...here goes.</i> You take one last glance around, then slowly lower your face towards his body.
<i>Make a Routine <b>BJ check.</b> You need to roll 6 or more with your </i> Beauty <i> attribute (<<if $kate.attributes.beauty.level gte 0>>+<</if>>$kate.attributes.beauty.level) plus your </i> Sexpertise <i>skill (-4) to make Mark come. You'll also add Mark's</i> Virility <i>(+2) to the roll.</i>
<div id="dice-rolled">/*This will be replaced after the roll*/
<<nobr>><div class="diceResultBox">/*This div is the dice box*/
<div class="diceResultBoxHeader">/*Dicebox header*/
<<dice-showDiceImage "d10">> /*Either "d10", "d8", "d6" or "d4" -> To show correct dice image*/
<h3>BJ CHECK</h3>
<hr>
</div>
<div class="diceResultBoxText">/*Dicebox Text*/
Roll to perform blowjob. You need to roll <b>_diceRollTarget or higher</b> with <<if _finalDiceRollModifier gte 0>><b>1d10+_finalDiceRollModifier</b><<else>><b>1d10_finalDiceRollModifier</b> <</if>> to succeed.
<div id="dice-explanation" style="padding-top:2%; padding-bottom:5%">
<i><<link "[Why?]">>/*Why modifier link, will replace "dice-explanation" with the widget*/
<<replace '#dice-explanation'>>
<<dice-showModifiers>>
<</replace>>
<</link>></i>
</div>
<<set _buttonText to "<b><i>BJ Check!</i></b>">>
<<button _buttonText>>/*Roll the dice button*/
<<rollDice _diceDisplay>>
<<replace '#dice-rolled'>>/*everything between START REPLACE and STOP REPLACE will be shown in the place of "dice-rolled" at the top, so we need a second identical box */
/*START REPLACE*/
<<nobr>><div class="diceResultBox">/*Again the grey dice box*/
<div class="diceResultBoxHeader">
<<dice-showDiceImage "d10">>
<<if _success>>
<h3>BJ CHECK...<i>PASSED!</i></h3>
<hr>
<<else>>
<h3>BJ CHECK...<i>FAILED!</i></h3>
<hr>
<</if>>
</div>
<div class="diceResultBoxText">
Target: <b>_diceRollTarget</b>. Result: _diceRoll<<if _finalDiceRollModifier gte 0>>+<</if>>_finalDiceRollModifier = <b>_result</b>. <<if _success>>//Success.//<<else>>//Failure.//<</if>>
<br>
<br>
<<if _success>>/*Links to succes and/or failure page*/
<<link "//Routine BJ check ''passed.''//" "BJ Mark BJ">>
<<set $temp.kateSucceeded to true>>
<</link>>
<<else>>
<<link "//Routine BJ check ''failed.''//" "BJ Mark BJ">>
<<set $temp.kateSucceeded to false>>
<</link>>
<</if>>
</div>
</div><</nobr>>
/*STOP REPLACE*/
<</replace>>
<</rollDice>>
<</button>>
</div>
</div><</nobr>>
</div>
<</page>><<silently>>
<<set $temp.friendsBlown += 1>>
<<rTables-addStoryPartner 2>>
<<if $kate.eyeColour == "blue">>
<<set _eyeColour to "blue">>
<<elseif $kate.eyeColour == "chestnut">>
<<set _eyeColour to "doe">>
<<elseif $kate.eyeColour == "emerald">>
<<set _eyeColour to "green">>
<<elseif $kate.eyeColour == "grey">>
<<set _eyeColour to "grey">>
<<elseif $kate.eyeColour == "hazelnut">>
<<set _eyeColour to "honey brown">>
<<elseif $kate.eyeColour == "sapphire">>
<<set _eyeColour to "blue">>
<<else>>
<<set _eyeColour to "(ERROR IN EYECOLOUR TEMP VAR)">>
<</if>>
<<avatar-bjFace>>
<</silently>>\
<<header>>\
<<page>>\
Mark lays nervously still and passive on the bed. He sucks in sharply as your mouth slips onto the tip of his dick.
He's doing //nothing,// so you have to completely take the lead. Aware that Tom and Josh are watching, you go slowly and steadily, not wanting to look too eager.
His cock quickly gets stiff in your mouth as you gently suck and slurp on it, breathing through your nose.
<<if $kate.kinks.includes("exhibitionist")>>\
Your hair falls in front of you and you instinctively sweep it away, holding it up out of your face so the boys can see. From time to time you flash a _eyeColour-eyed gaze up at Mark, or over to Josh or Tom, but mostly you just concentrate on [[Mark's first blowjob|BJ Mark BJ 2]].
<<else>>\
You let your hair fall in front of your face, grateful for the flimsy scrap of privacy. In the room nobody's saying anything, everything quiet except for the soft slurping sounds of [[Mark's first blowjob|BJ Mark BJ 2]] and the eerie synths of GTA 4 on pause.
<</if>>\
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
<<if $temp.kateSucceeded>>\
<<set $temp.markCame to true>>\
It takes what feels like a couple of minutes, then you sense a change, a new kind of tension in his body. You keep doing exactly what you're doing, knowing what's coming next.
"Mmh...fuck..." Mark lets out a surprisingly girlish noise and suddenly his cock twitches in your mouth, pulsing out the contents of his balls.
<<if $kate.quirks.includes("spits")>>\
When he's finished. you straighten up, a load of Mark's slimy cum in your mouth. Josh grabs a wastepaper bin and holds it up for you; you gratefully [[spit out|BJ Tom's next]] the gooey mess.
<<else>>\
<<set $temp.loadsSwallowed += 1>>\
When he's finished, you straighten up, a load of Mark's slimy cum in your mouth. The boys watch you expectantly.
<<link "//Swallow it.//" "BJ Tom's next">><<set $temp.kateSays to "gulp">><</link>>.
<</if>>\
<<else>>\
You suck his cock until your jaw aches. You're not sure how long his dick's in your mouth, but it's several minutes longer than it would have taken Jacob to come.
You try a few different things with your hand and your tongue...but you can't get him off. <i>Maybe it's just the weirdness of doing this in front of Tom and Josh,</i> you think. You <i>know</i> you're good at this, Jacob told you that all the time...it must be Mark.
After a while, by mutual unspoken consent, his first BJ fizzles out anticlimactically. You wipe your lips as you [[come up for air|BJ Tom's next]].
<</if>>\
<</page>><<silently>>
<<avatar-normal>>
<<avatar-expr-eyebrows-raised>>
<<avatar-expr-mouth-sexy>>
<<set _random to random(1,10)>>
<<set _attributes to $kate.attributes.conscientiousness.level - $kate.attributes.agreeableness.level - $kate.attributes.openness.level>>
<<set _quirks to 0>>
<<set _kinks to 0>>
<<if $kate.kinks.includes("exhibitionist")>>
<<set _kinks -= 1>>
<</if>>
<<if $kate.kinks.includes("submissive")>>
<<set _kinks -= 1>>
<</if>>
<<if $kate.quirks.includes("easy")>>
<<set _quirks -= 1>>
<</if>>
<<if $kate.quirks.includes("picky")>>
<<set _quirks += 1>>
<</if>>
<<set _bonus to +4>>
<<set _result to _random + _attributes - $kate.arousal + _kinks + _quirks + _bonus>>
<<if _result gte 2>>\
<<set $temp.resisted to true>>
<<else>>
<<set $temp.resisted to false>>
<</if>>\
<</silently>>\
<<header>>\
<<page>>\
<<if $temp.kateSays == "gulp">>\
They watch your face intently while you swallow down the gooey mess. //"Hot,"// murmurs Josh.
<</if>>\
Mark tucks away his cock and sits up. "Okay, my turn," says Tom, rolling back on his chair and parting his legs.
<i>To keep scenes moving, the game will sometimes make dice rolls for you in the background. This time, the game rolled <<if _random == 8>>an<<else>>a<</if>> _random, so you <<if $temp.resisted>>''passed''<<else>>''failed''<</if>> the check.</i>
<<if $temp.resisted>>\
[Resisted Seduction] [[No way.|BJ One is enough]]
<<else>>\
<span class="greyedOut">[Resist Seduction check failed] In your dreams.</span>
<</if>>\
[[OK...but strictly just this once.|BJ Tom BJ check]]
<</page>><<silently>>
<<avatar-normal>>
<</silently>>\
<<header>>\
<<page>>\
You wipe your lips and shake your head. "Nuh uh. No way."
"Huh? You just gave <i>him</i> a BJ."
"Well <i>he</i> wasn't a dick about it."
"C'mon, $kate.firstName," he wheedles. "Be fair."
[[(End it here) Not doing it.|BJ Kate rebuffs Tom]]
[[Fine, but just this once, got it?|BJ Tom BJ check]]
<</page>><<silently>>
<<avatar-normal>>
<</silently>>\
<<header>>\
<<page>>\
"Nope." You rub your sore jaw muscles. "Not doing it."
<i>"Fine,"</i> he sulks.
It's getting late anyway. After a short while, Josh [[drives you home|BJ Kate goes home]].
<</page>><<silently>>
/*"1d4+1d6+1d8+1d10+1d12+1d20+1d100 @ 4 6 8 10 12 20 10"*/
/*Set the roll target*/
<<set _diceRollTarget to 6>>
/*Calculate the roll with the 1d10 and setup the dice for display*/
<<set _diceRoll to random(1,10)>>
<<set _diceDisplay to "1d10 @ "+_diceRoll>> /*Show dice via formule, only used for display */
/*Calculate all the modifiers*/
<<set _diceRollModifiers to []>>
<<set _finalDiceRollModifier to 0>>
<<set _attributes to $kate.attributes.beauty.level>>
<<set _skill to -4>>
<<set _bonus to 2>>
/*These will be shown in the "Why?" link on the page*/
/*Make sure you add all the modifiers you want to be shown*/
<<set _diceRollModifiers.pushUnique([_attributes , "Beauty"])>>
<<set _diceRollModifiers.pushUnique([ _skill , "Sexpertise"])>>
<<set _diceRollModifiers.pushUnique([ _bonus , "Tom's Virility"])>>
<<set _finalDiceRollModifier to _finalDiceRollModifier + _attributes + _skill + _bonus>>
/*Calculate the result*/
<<set _result to _diceRoll + _finalDiceRollModifier>>
<<if _result gte _diceRollTarget>>
<<set _success to true>>
<<else>>
<<set _success to false>>
<</if>>
<<avatar-horny>>
<<set $temp.friendsBlown += 1>>
<</silently>>\
<<header>>\
<<page>>\
<<if hasVisited("BJ One is enough")>>\
"Ugh." You affect an exasperated sigh. "Fine, but this is just a one-time thing, got it?"
"Mm-hm."
"I'm serious."
He nods back in solemn agreement. Satisfied, you slide off Mark's bed, and move over to Tom's chair.
<<else>>\
You hadn't agreed to do anything with the others, but something about the presumptive way he asked makes it feel okay in the heat of the moment.
On one condition: "This is just a one-time thing," you specify in advance.
"Mm-hm."
"I'm serious."
He nods in solemn agreement. Satisfied, you slide off Mark's bed, and move over to Tom's chair.
<</if>>\
You kneel down between his legs as he unfastens his jeans and tugs out his cock. It's bigger than Mark's, and already hard.
<i>Make a Routine <b>BJ check.</b> You need to roll 6 or more with your </i> Beauty <i> attribute (<<if $kate.attributes.beauty.level gte 0>>+<</if>>$kate.attributes.beauty.level) plus your </i> Sexpertise <i>skill (-4) to make Tom come. You'll also add Tom's</i> Virility <i>(+2) to the roll.</i>
<div id="dice-rolled">/*This will be replaced after the roll*/
<<nobr>><div class="diceResultBox">/*This div is the dice box*/
<div class="diceResultBoxHeader">/*Dicebox header*/
<<dice-showDiceImage "d10">> /*Either "d10", "d8", "d6" or "d4" -> To show correct dice image*/
<h3>BJ CHECK</h3>
<hr>
</div>
<div class="diceResultBoxText">/*Dicebox Text*/
Roll to perform blowjob. You need to roll <b>_diceRollTarget or higher</b> with <<if _finalDiceRollModifier gte 0>><b>1d10+_finalDiceRollModifier</b><<else>><b>1d10_finalDiceRollModifier</b> <</if>> to succeed.
<div id="dice-explanation" style="padding-top:2%; padding-bottom:5%">
<i><<link "[Why?]">>/*Why modifier link, will replace "dice-explanation" with the widget*/
<<replace '#dice-explanation'>>
<<dice-showModifiers>>
<</replace>>
<</link>></i>
</div>
<<set _buttonText to "<b><i>BJ Check!</i></b>">>
<<button _buttonText>>/*Roll the dice button*/
<<rollDice _diceDisplay>>
<<replace '#dice-rolled'>>/*everything between START REPLACE and STOP REPLACE will be shown in the place of "dice-rolled" at the top, so we need a second identical box */
/*START REPLACE*/
<<nobr>><div class="diceResultBox">/*Again the grey dice box*/
<div class="diceResultBoxHeader">
<<dice-showDiceImage "d10">>
<<if _success>>
<h3>BJ CHECK...<i>PASSED!</i></h3>
<hr>
<<else>>
<h3>BJ CHECK...<i>FAILED!</i></h3>
<hr>
<</if>>
</div>
<div class="diceResultBoxText">
Target: <b>_diceRollTarget</b>. Result: _diceRoll<<if _finalDiceRollModifier gte 0>>+<</if>>_finalDiceRollModifier = <b>_result</b>. <<if _success>>//Success.//<<else>>//Failure.//<</if>>
<br>
<br>
<<if _success>>/*Links to succes and/or failure page*/
<<link "//Routine BJ check ''passed.''//" "BJ Tom BJ">>
<<set $temp.kateSucceeded to true>>
<</link>>
<<else>>
<<link "//Routine BJ check ''failed.''//" "BJ Tom BJ">>
<<set $temp.kateSucceeded to false>>
<</link>>
<</if>>
</div>
</div><</nobr>>
/*STOP REPLACE*/
<</replace>>
<</rollDice>>
<</button>>
</div>
</div><</nobr>>
</div>
<</page>><<silently>>
<<avatar-bjFace>>
<<if $kate.quirks.includes("elite")>>
<<set _veryGoodSays to 'bloody great," says'>>
<<else>>
<<set _veryGoodSays to 'fucking brilliant, mate," grunts'>>
<</if>>
<<rTables-addStoryPartner 4>>
<</silently>>\
<<header>>\
<<page>>\
He tastes different from Mark, not better or worse just...more Tom.
In this position, kneeling over his lap with your hands on his thighs and his hard dick in your mouth, you feel very submissive. Your nipples are stiff in your bra and your <<if $kate.quirks.includes("commando")>>pussy feels hot and wet under your jeans<<else>>thong is hot and wet<</if>>.
Tom sprawls back in the chair, luxuriating in the sensation of a BJ from $kate.firstName $kate.surname. You suck and slurp on his cock like you did with Mark, slow and rhythmic.
Off to your side, the others are talking. "That was _veryGoodSays Mark. Josh just <i>mm-hmms</i> distractedly, watching [[the action|BJ Tom BJ 2]].
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
Your head bobs softly up and down in Tom's lap, mouth working gently on his hard cock. After a while, he starts thrusting his hips a little, encouraging you to a faster pace.
<<if $temp.kateSucceeded>>\
Getting the message, you speed up, syncing your slippery mouth in time with his thrusting penis. He rests his hand on top of your head.
You suck and lick at this new pace for a few minutes. His cock's <i>so</i> hard and your pussy's <i>so</i> wet. <i>Slurp, slurp, gulp, slurp.</i>
Suddenly, he grabs a handful of your hair, <i>tight.</i>
<<else>>\
<<set $temp.faceFuckedBy.push("tom")>>\
You keep sucking and licking. Soon his hand curls into your hair, pushing you down a little further – not super aggressive, but definitely taking control. You go along with it, letting him do what he wants.
He speeds up, using your hair like a handle, until it feels less like you're giving him a a BJ, and more like you're just holding your mouth open while he fucks it. His dick keeps touching the back of your throat, making you gag. "Oh yeah," he murmurs breathily. "That's it..."
<</if>>\
"<<if $kate.quirks.includes("elite")>>Bloody hell<<else>>Fuck<</if>>, I'm gonna come," he [[warns|BJ Tom BJ money shot]].
<</page>><<silently>>
<<avatar-normal>>
<<avatar-expr-eyebrows-raised>>
<</silently>>\
<<header>>\
<<page>>\
Holding a tight fistful of your hair, Tom lets out a groan...and the salty contents of his balls, right into your mouth.
When he's done, he lifts you up off his cock, pulling you up by the hair. He holds you there for a moment of intense, probing eye contact, his cum in your mouth, a smirk playing on his.
<<if $kate.quirks.includes("swallows")>>\
"Go on," he says expectantly.
<<link "//Swallow it.//" "BJ Tom BJ Kate swallows">><</link>>
<<else>>\
"Let her go, man," says Josh, and he does, with a dismissive little shove.
<<if $temp.markCame>>\
Mark passes you the wastepaper bin. You spit Tom's cum into it, to mingle with Mark's.
<<else>>\
Mark grabs a wastepaper bin and passes it to you; you gratefully spit out Tom's slimy load.
<</if>>\
You climb unsteadily back to your feet. Wiping your lips, you turn and look at Josh.
He holds up his hands nervously. "You don't have to," he says.
[[(End things here) Thanks, this is already too weird.|BJ Josh waves off Kate][$temp.kateSays to "thanks"]]
[[(End things here) Fine, I won't twist your arm.|BJ Josh waves off Kate][$temp.kateSays to "fine"]]
[[I want to.|BJ Josh's turn][$temp.kateSays to "iWantTo"]]
[[Relax, you'll enjoy it.|BJ Josh's turn][$temp.kateSays to "relax"]]
<</if>>\
<</page>><<silently>>
<<set $temp.loadsSwallowed += 1>>
<<avatar-normal>>
<<avatar-expr-eyebrows-raised>>
<</silently>>\
<<header>>\
<<page>>\
Gripping your hair, Tom stares intensely into your eyes as you <<if $temp.markCame>>swallow down your second load of the night<<else>>swallow down his slimy load<</if>>. There's an expression on his face you've never seen before – it's like you're looking up at a total stranger.
"Let her go, man," says Josh, and he does, with a dismissive little shove.
You climb unsteadily back to your feet. Wiping your lips, you turn and look at Josh.
He holds up his hands nervously. "You don't have to," he says.
[[(End things here) Thanks, this is already too weird.|BJ Josh waves off Kate][$temp.kateSays to "thanks"]]
[[(End things here) Fine, I won't twist your arm.|BJ Josh waves off Kate][$temp.kateSays to "fine"]]
[[I want to.|BJ Josh's turn][$temp.kateSays to "iWantTo"]]
[[Relax, you'll enjoy it.|BJ Josh's turn][$temp.kateSays to "relax"]]
<</page>><<silently>>
<<avatar-normal>>
<</silently>>\
<<header>>\
<<page>>\
<<if $temp.kateSays == "thanks">>\
"Yeah," you say. "Tonight's been weird enough, right?"
"Right," he smiles weakly, then looks down at his feet.
<<elseif $temp.kateSays == "fine">>\
"Well...okay," you shrug. "No problem."
"Cool." He shrugs weakly, then looks down at his feet.
<<else>>\
(ERROR IN TEMP.KATESAYS VAR)
<</if>>\
<<if $temp.markCame>>\
[[Continue|BJ wrapping up]]
<<else>>\
"Can I have another go?" asks Mark.
<<if $kate.attributes.agreeableness.level lt 0>>\
[Disagreeable] [[I'm not a fucking fairground ride.|BJ Kate refuses round 2][$temp.kateSays to "imNotARide"]]
<<else>>\
<span class="greyedOut">[Disagreeable] I'm not a fucking fairground ride.</span>
<</if>>\
[[No, I'm BJ'd out.|BJ Kate refuses round 2][$temp.kateSays to "imBjdOut"]]
[[Will you actually come this time?|BJ Kate agrees to round 2]]
<</if>>\
<</page>><<silently>>
<<avatar-horny>>
<</silently>>\
<<header>>\
<<page>>\
<<if $temp.kateSays == "iWantTo">>\
"I want to," you reply.
<<elseif $temp.kateSays == "relax">>\
"Relax, you'll enjoy it."
<<else>>\
(ERROR IN TEMP.KATESAYS VAR)
<</if>>\
You cross the room to his chair, backed up against the door. Josh doesn't move so you push his knees apart with your fingertips, and kneel down between them.
You unfasten his belt and jeans, and tug them down to reveal his boxers.
You can sense he's nervous as you reach in through the slit of his underwear, and pull his dick out into the room. It's small and soft.
<i>Josh has the Hair Trigger quirk, so you won't need to pass a BJ check to make him come.</i>
<<link "<i>Complete the set.</i>" "BJ Josh BJ">><</link>>
<</page>><<silently>>
<<avatar-bjFace>>
<<set $temp.friendsBlown += 1>>
<<rTables-addStoryPartner 3>>
<</silently>>\
<<header>>\
<<page>>\
Holding his soft dick in your fingers, you guide it into your mouth, gently licking and sucking your third cock in the last few minutes.
It stirs and gets hard in your mouth fast, almost suddenly. His cock's surprisingly long when it's hard, as long as Tom's, and bringing it to life so fast makes you feel sexy and competent<<if not $temp.markCame>>, especially after not being able to make Mark come<</if>>.
It's also hot how fast Josh goes from nervous reluctance to pleasure. Once his dick is hard, the rest of his body relaxes, and he starts making sexy little murmurs as you suck.
He touches your hair, not pulling on it like Tom did, but stroking it affectionately.
<<link "//Suck Josh's cock.//" "BJ Josh BJ 2">><</link>>
<</page>><<silently>>
<<set $temp.loadsSwallowed += 1>>
<<avatar-normal>>
<<avatar-expr-eyebrows-raised>>
<<avatar-expr-eyes-big>>
<</silently>>\
<<header>>\
<<page>>\
After the rough treatment from Tom, Josh's gentle affection feels very sensual. You speed up without realising, your wet mouth bobbing up and down on his long, stiff cock, fast and eager. Your knees are starting to ache anyway, and you hope you can...
"Bloody hell," chuckles Mark, reminding you that you have an audience, "she loves that!"
Suddenly – and you can't have made him hard more than a minute ago – Josh comes in your mouth. You weren't expecting it <i>at all,</i> and you nearly choke it out all over him!
You fall back onto your butt, a hand over your mouth, trying not to spit it out on the carpet. <<if $kate.quirks.includes("spits")>>There's no time for the wastepaper bin, this time, you just gulp it down before it goes everywhere.<<else>>After a moment you get yourself under enough control to force it down your throat.<</if>>
Tom and Mark both titter at him. "Sorry," he says to you, his cheeks turning a deep red. From your place on the floor you wave away his apology, <i>no problem, Josh.</i>
<<if $temp.markCame>>\
[[Continue|BJ wrapping up]]
<<else>>\
"Can I have another go?" asks Mark.
<<if $kate.attributes.agreeableness.level lt 10>>\
[Low Agreeableness] [[I'm not a fucking fairground ride.|BJ Kate refuses round 2][$temp.kateSays to "imNotARide"]]
<<else>>\
<span class="greyedOut">[Low Agreeableness] I'm not a fucking fairground ride.</span>
<</if>>\
[[No, I'm BJ'd out.|BJ Kate refuses round 2][$temp.kateSays to "imBjdOut"]]
[[Will you actually come this time?|BJ Kate agrees to round 2]]
<</if>>\
<</page>><<silently>>
<<avatar-normal>>
<</silently>>\
<<header>>\
<<page>>\
<<if $temp.kateSays == "imNotARide">>\
<<silently>>
<<avatar-expr-eyebrows-frown>>
<</silently>>\
"I'm not a fucking fairground ride," you say sharply.
"Sorry, sorry," Mark says hurriedly. "No offence."
<<elseif $temp.kateSays == "imBjdOut">>\
<<silently>>
<<avatar-expr-eyebrows-rogerMoore>>
<<avatar-expr-mouth-sexy>>
<</silently>>\
"Sorry," you shake your head. "I'm BJ'd out."
"Please?" he asks. "I didn't come, it's not fair."
<<else>>\
(ERROR IN TEMP.KATESAYS VAR)
<</if>>\
[[Will you actually come this time?|BJ Kate agrees to round 2]]
[[(End things here) Not doing it.|BJ Kate refuses round 2 2]]
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
"I'm not doing it," you tell him. Mark nods, disappointed.
[[Continue|BJ wrapping up]]
<</page>><<silently>>
<<avatar-expr-eyebrows-raised>>
<<avatar-expr-mouth-sexy>>
<</silently>>\
<<header>>\
<<page>>\
"Will you actually come this time?" you ask.
"Yeah," he says eagerly, making for his bed again. "Can you take your top off?"
[[Don't push your luck.|BJ Kate keeps her top]]
[[If it'll help.|BJ Kate goes topless]]
<</page>><<silently>>
<<avatar-normal>>
<</silently>>\
<<header>>\
<<page>>\
"Don't push your luck."
"Okay," he grins. Mark climbs onto his bed, wriggling his jeans and boxers down again, baring his stubby cock to you for the second time.
<<link "//Join him on the bed.//" "BJ Mark round 2">><</link>>
<</page>><<silently>>
<<avatar-normal>>
<<avatar-expr-eyebrows-raised>>
<<avatar-expr-mouth-sexy>>
<</silently>>\
<<header>>\
<<page>>\
"If it'll help," you say as you follow him to the bed. "Josh, don't let <i>anyone</i> through that door."
<<link "//Take off your top.//" "BJ Kate goes topless 2">><</link>>
<</page>><<silently>>
<<set _path to "teenRom/">>
<<set $avatar.clothing.delete((_path+"30_rockerTop-blackAndRedSkinnyfitSlipknotTshirt-"+$kate.braSize),(_path+"30_geekTop-PinkFlaredVestNatural20-"+$kate.braSize),(_path+"30_sportyTop-hotPinkLooseCroppedVestNoGames-"+$kate.braSize),(_path+"30_alphaTop-whiteCottonFlaredVestWithSpaghettiStraps-"+$kate.braSize))>>
<<avatar-normal>>
<</silently>>\
<<header>>\
<<page>>\
You lift your top off over your head, and toss it onto the bed. The boys eye your body appraisingly.
"This feels so fucked up," you say. Nobody answers.
<<link "//Take off your bra.//" "BJ Kate goes topless 3">><</link>>
<</page>><<silently>>
<<characterCreator-setBreasts "bare">>
<<update-avatar-tattoo-piercing "bare">>
<<set _path to "teenRom/">>
<<set $avatar.clothing.delete((_path+"30_rockerTop-blackAndRedSkinnyfitSlipknotTshirt-"+$kate.braSize),(_path+"30_geekTop-PinkFlaredVestNatural20-"+$kate.braSize),(_path+"30_sportyTop-hotPinkLooseCroppedVestNoGames-"+$kate.braSize),(_path+"30_alphaTop-whiteCottonFlaredVestWithSpaghettiStraps-"+$kate.braSize))>>
<<set $avatar.underwear.delete((_path+"30_bra-pinkAndChampagneCandyStripeBra-"+$kate.braSize),(_path+"30_bra-pinkAndChampagneCandyStripeBra-"+$kate.braSize),(_path+"30_bra-pinkAndChampagneCandyStripeBra-"+$kate.braSize),(_path+"30_bra-pinkAndChampagneCandyStripeBra-"+$kate.braSize))>>
<<if $kate.braSize == "large">>
<<set _perky to "big">>
<<elseif $kate.braSize == "medium">>
<<set _perky to "perky">>
<<elseif $kate.braSize == "small">>
<<set _perky to "perky">>
<<else>>
<<set _perky to "(ERROR IN PERKY TEMP VAR)">>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
You undo your bra and slip it off, baring your _perky<<if $kate.piercings.includes("nipplesSilverBarbells")>>, pierced <</if>> boobs. Your nipples are rock hard.
"Wow," murmurs Josh.
<<if $kate.braSize == "large">>\
<<silently>>
<<avatar-expr-mouth-smirk>>
<</silently>>\
"<<if $kate.quirks.includes("elite")>>Bloody hell<<else>>Fuck me<</if>>," exclaims Tom. "They're massive!"
<<elseif $kate.braSize == "small">>\
<<silently>>
<<avatar-expr-eyebrows-frown>>
<</silently>>\
"Yeah, $kate.firstName," sniggers Tom. "Get the bee stings out." //Ugh.// You give him the finger.
<<else>>\
"Yeah, not bad" agrees Tom.
<</if>>\
On his bed, Mark has already wriggled his jeans and boxers down around his knees, baring his stubby cock once more.
<<link "//Join him on the bed.//" "BJ Mark round 2">><</link>>
<</page>><<silently>>
/*"1d4+1d6+1d8+1d10+1d12+1d20+1d100 @ 4 6 8 10 12 20 10"*/
/*Set the roll target*/
<<set _diceRollTarget to 6>>
/*Calculate the roll with the 1d10 and setup the dice for display*/
<<set _diceRoll to random(1,10)>>
<<set _diceDisplay to "1d10 @ "+_diceRoll>> /*Show dice via formule, only used for display */
/*Calculate all the modifiers*/
<<set _diceRollModifiers to []>>
<<set _finalDiceRollModifier to 0>>
<<set _attributes to $kate.attributes.beauty.level>>
<<set _skill to -4>>
<<set _bonusV to 2>>
<<set _iveBeenHereBefore to 1>>
<<if hasVisited("BJ Kate goes topless 2")>>
<<if $kate.braSize == "large">>
<<set _toplessBonus to 2>>
<<else>>
<<set _toplessBonus to 1>>
<</if>>
<<else>>
<<set _toplessBonus to 0>>
<</if>>
/*These will be shown in the "Why?" link on the page*/
/*Make sure you add all the modifiers you want to be shown*/
<<set _diceRollModifiers.pushUnique([_attributes , "Beauty"])>>
<<set _diceRollModifiers.pushUnique([ _skill , "Sexpertise"])>>
<<set _diceRollModifiers.pushUnique([ _bonusV , "Mark's Virility"])>>
<<set _diceRollModifiers.pushUnique([ _iveBeenHereBefore , "You already sucked Mark's cock once before"])>>
<<if _toplessBonus gt 0>>
<<set _diceRollModifiers.pushUnique([ _toplessBonus , "Topless bonus"])>>
<</if>>
<<set _finalDiceRollModifier to _finalDiceRollModifier + _attributes + _skill + _bonusV + _iveBeenHereBefore + _toplessBonus>>
/*Calculate the result*/
<<set _result to _diceRoll + _finalDiceRollModifier>>
<<if _result gte _diceRollTarget>>
<<set _success to true>>
<<else>>
<<set _success to false>>
<</if>>
<<avatar-normal>>
<</silently>>\
<<header>>\
<<page>>\
Mark strokes his dick as you climb onto the bed. In a few moments you're going down on him again, <<if $kate.kinks.includes("exhibitionist")>>holding your hair out of your face with one hand<<else>>your hair falling over your face<</if>>.
"<<if $kate.quirks.includes("elite")>>Bloody odd<<else>>Fucking weird<</if>> evening," you hear Tom saying to Josh.
<i>Make another Routine <b>BJ check.</b> You need to roll 6 or more with your </i> Beauty <i> attribute (<<if $kate.attributes.beauty.level gte 0>>+<</if>>$kate.attributes.beauty.level) plus your </i> Sexpertise <i>skill (-4) to make Mark come. You'll also add Mark's</i> Virility <i>(+2) to the roll, and you get +1 for having sucked Mark's cock before. <<if hasVisited("BJ Kate goes topless 2")>><<if $kate.braSize == "large">>You get +2 for doing this topless.<<else>>You get +1 for doing this topless.<</if>><</if>></i>
<div id="dice-rolled">/*This will be replaced after the roll*/
<<nobr>><div class="diceResultBox">/*This div is the dice box*/
<div class="diceResultBoxHeader">/*Dicebox header*/
<<dice-showDiceImage "d10">> /*Either "d10", "d8", "d6" or "d4" -> To show correct dice image*/
<h3>BJ CHECK</h3>
<hr>
</div>
<div class="diceResultBoxText">/*Dicebox Text*/
Roll to perform blowjob. You need to roll <b>_diceRollTarget or higher</b> with <<if _finalDiceRollModifier gte 0>><b>1d10+_finalDiceRollModifier</b><<else>><b>1d10_finalDiceRollModifier</b> <</if>> to succeed.
<div id="dice-explanation" style="padding-top:2%; padding-bottom:5%">
<i><<link "[Why?]">>/*Why modifier link, will replace "dice-explanation" with the widget*/
<<replace '#dice-explanation'>>
<<dice-showModifiers>>
<</replace>>
<</link>></i>
</div>
<<set _buttonText to "<b><i>BJ Check!</i></b>">>
<<button _buttonText>>/*Roll the dice button*/
<<rollDice _diceDisplay>>
<<replace '#dice-rolled'>>/*everything between START REPLACE and STOP REPLACE will be shown in the place of "dice-rolled" at the top, so we need a second identical box */
/*START REPLACE*/
<<nobr>><div class="diceResultBox">/*Again the grey dice box*/
<div class="diceResultBoxHeader">
<<dice-showDiceImage "d10">>
<<if _success>>
<h3>BJ CHECK...<i>PASSED!</i></h3>
<hr>
<<else>>
<h3>BJ CHECK...<i>FAILED!</i></h3>
<hr>
<</if>>
</div>
<div class="diceResultBoxText">
Target: <b>_diceRollTarget</b>. Result: _diceRoll<<if _finalDiceRollModifier gte 0>>+<</if>>_finalDiceRollModifier = <b>_result</b>. <<if _success>>//Success.//<<else>>//Failure.//<</if>>
<br>
<br>
<<if _success>>/*Links to succes and/or failure page*/
<<link "//Routine BJ check ''passed.''//" "BJ Mark round 2 BJ">>
<<set $temp.kateSucceeded to true>>
<</link>>
<<else>>
<<link "//Routine BJ check ''failed.''//" "BJ Mark round 2 BJ">>
<<set $temp.kateSucceeded to false>>
<</link>>
<</if>>
</div>
</div><</nobr>>
/*STOP REPLACE*/
<</replace>>
<</rollDice>>
<</button>>
</div>
</div><</nobr>>
</div>
<</page>><<silently>>
<<avatar-bjFace>>
<<set $temp.markCame to true>>
<</silently>>\
<<header>>\
<<page>>\
<<if $temp.kateSucceeded>>\
Mark strokes your hair like he thinks you're a cat or something. At first you have no idea what he's doing: then you realise he's trying to copy what Josh did.
The realisation almost makes you burst out laughing. But in a way it's also kind of touching; he's doing what he thinks you like. //I can work with this.//
Acting like your hair's an erogenous zone and he's turning you on, you pick up the pace, mouthing up and down on his stiff, stubby cock quicker and more urgently.
"Ah yeah," he murmurs, totally buying your performance. "That's it." He strokes your head more enthusiastically, convinced he's figured out how you work. It'd be hilarious, if you weren't focused on your play-acting.
Soon you feel a new tension enter his body, his cock feeling stiff and sensitive between your lips. You throw in a new element – some subtly orgasmic little murmurs – and that pushes him over the edge.
"Mmh...fuck..." He lets out a surprisingly girlish noise and suddenly his cock twitches in your mouth, pulsing out the contents of his balls.
<<else>>\
<<set $temp.faceFuckedBy.push("mark")>>\
Following Tom's example, Mark takes a firm grip on your hair, clumsily enough to make you wince. At first you think he wants you to hold still; you look up at him quizzically, his dick on your tongue.
With little pushes and sharp tugs, he encourages you to bob up and down, just a little, just on the tip. "Ah, yeah," he murmurs, "like that."
With his other hand he starts tugging rhythmically on the shaft of his cock...masturbating into your mouth. It feels a little bit objectifying, but you can sense it's doing the trick, so you play along.
Soon you feel the tip of his cock becoming stiffer and more sensitive between your lips. You slip your mouth deeper onto his shaft, getting ready for what's going to happen next.
"Mmh...fuck..." He lets out a surprisingly girlish noise and suddenly his cock twitches in your mouth, pulsing out the contents of his balls.
<</if>>\
<<if $kate.quirks.includes("spits")>>\
When he's finished you straighten up, holding a gooey mess in your mouth. Josh holds up the wastepaper bin for you.
<<link "//Spit it out.//" "BJ Mark round 2 cumshot admin">><</link>>
<<else>>\
When he's finished you straighten up, holding a third load of slimy cum in your mouth. The boys watch you expectantly.
<<link "//Swallow it.//" "BJ Mark round 2 cumshot admin">><</link>>
<</if>>\
<</page>><<silently>>
<<avatar-normal>>
<</silently>>\
<<header>>\
<<page>>\
<<if $kate.quirks.includes("spits")>>\
Mark's cum joins Tom's in the wastepaper bin. "Thanks," you say to Josh.
<<link "//Continue.//" "BJ wrapping up">><</link>>
<<else>>\
<<set $temp.loadsSwallowed += 1>>\
With a gulp, you chug down your third slimy cum shot of the night.
<<link "//Continue.//" "BJ wrapping up">><</link>>
<</if>>\
<</page>><<silently>>
<<lifepath-BJFORTB-setup-clothes>>
<<avatar-normal>>
<</silently>>\
<<header>>\
<<page>>\
"Well that beats GTA," quips Tom.
"Don't get used to it," you warn them. "That was a one-time thing."
The boys all solemnly swear that you're still an Honorary Bro to them. After a short while, Josh [[drives you home|BJ Kate goes home]].
<</page>><<silently>>
<<if $kate.quirks.includes("elite")>>
<<set $header.line1 to "''MAYFAIR,'' W LONDON">>
<<elseif $kate.quirks.includes("working class")>>
<<set $header.line1 to "''TOTTENHAM,'' N LONDON">>
<<else>> /* Kate is middle class */
<<set $header.line1 to "''WIMBLEDON'', SW LONDON">>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
Back at home you go straight to your room, peel off your clothes, and slip under the covers for some steamy <<link "$kate.firstName time" "BJ Menage a moi">><</link>>.
<</page>><<silently>>
<<lifepath-BJ-MenageAMoi-clothes>>
<<avatar-sexFace>>
<</silently>>\
<<header>>\
<<page>>\
<<if $temp.friendsBlown == 0>>\
You'd never admit it, but putting on that show for Mark, Tom and Josh was a serious turn-on, even hotter than that time you let them mess around with your bra strap.
Honestly, if the circumstances were different...you wouldn't mind giving Mark his first BJ.
<<else>>\
You can't believe what you just did. You can still taste <<if $temp.friendsBlown == 1>>Mark's dick<<else>>their dicks<</if>> in your mouth!
You should probably feel mortified...but right now, all you feel is turned on.
<</if>>\
You reach between your legs. Your body feels wet and responsive, and in //serious// need of [[some TLC|BJ Kate's fantasy]].
<</page>><<silently>>
<<set _katesFantasy to $kate.kinks.random()>>
<<avatar-orgasmFace>>
<</silently>>\
<<header>>\
<<page>>\
<<if $temp.friendsBlown == 0>>\
You replay the evening in your head, caressing your body as you remember what prick-teasing the boys felt like. You imagine how things might have gone if you'd decided to put on a more thorough demonstration...
<<set _mentalImage to "fantasy of being fucked by all three of them at once">>\
<<elseif $temp.friendsBlown == 1>>\
<<if _katesFantasy == "exhibitionist">>\
You replay the evening in your head, caressing your body as you remember how it felt when you slipped Mark's cock into your mouth, while the other two watched...
<<set _mentalImage to "fantasy about letting Tom and Josh taking pictures with their phones">>\
<<elseif _katesFantasy == "submissive">>\
You replay the evening in your head, caressing your body as you remember the moment you <<if $temp.markCame>><<if $kate.quirks.includes("spits")>>made Mark come<<else>>gulped down Mark's cum<</if>><<else>>came up for air off Mark's cock<</if>>. "My turn," Tom had said, and you imagine how things might have gone if you'd obeyed...
<<set _mentalImage to "fantasy of your friends passing you around for blowjobs">>\
<<elseif _katesFantasy == "masochist">>\
You replay the evening in your head, caressing your body as you remember the moment you <<if $temp.markCame>><<if $kate.quirks.includes("spits")>>made Mark come<<else>>gulped down Mark's cum<</if>><<else>>came up for air off Mark's cock<</if>>. "My turn," Tom had said, and you imagine how things might have gone if he hadn't taken no for an answer...
<<set _mentalImage to "fantasy of being held down on the bed for Tom to fuck">>\
<</if>>\
<<elseif $temp.friendsBlown == 2>>\
<<if _katesFantasy == "exhibitionist">>\
You replay the evening in your head, caressing your body as you remember how it felt to suck Mark's cock, then Tom's, while the other two watched...
<<set _mentalImage to "fantasy about letting them take pictures with their phones next time">>\
<<elseif _katesFantasy == "submissive">>\
You replay the evening in your head, caressing your body as you remember the moment Tom lifted you up off his cock, holding you in place with a fistful of your hair. <i>The way he looked at me...</i>
<<set _mentalImage to "mental image of Tom's smug, scornful expression">>\
<<elseif _katesFantasy == "masochist">>\
You replay the evening in your head, caressing your body as you remember how it felt when Tom <<if $temp.faceFuckedBy.includes("tom")>>started using<<else>>grabbed<</if>> your hair like a handle...
<<set _mentalImage to "fantasy of Tom just //shoving// his cock into your throat">>\
<</if>>\
<<else>>\
<<if _katesFantasy == "exhibitionist">>\
You replay the evening in your head, caressing your body as you remember how it felt to slip each cock into your mouth, while the other two watched...
<<set _mentalImage to "fantasy about letting them take pictures with their phones next time">>\
<<elseif _katesFantasy == "submissive">>\
You replay the evening in your head, caressing your body as you remember how it felt just being passed around casually like that...
<<set _mentalImage to "fantasy about them making you do this //every time you hang out//">>\
<<elseif _katesFantasy == "masochist">>\
You replay the evening in your head, caressing your body as you remember how it felt when Tom <<if $temp.faceFuckedBy.includes("tom")>>started using<<else>>grabbed<</if>> your hair like a handle...
<<set _mentalImage to "fantasy of Tom just //shoving// his cock into your throat">>\
<</if>>\
<</if>>\
You come very fast, a _mentalImage bringing you to a sudden, powerful orgasm. You have to roll over and bite your pillow to keep from screaming.
[[Continue|BJ The aftermath]]
<</page>><<silently>>
<<if $kate.quirks.includes("rockChick")>>
<<set _skypeGroup to "naked tuna">>
<<elseif $kate.quirks.includes("geekGirl")>>
<<set _skypeGroup to "d&d">>
<<else>>
<<set _skypeGroup to "business studies">>
<</if>>
<<avatar-stripNaked>>
<<lifepath-bj-aftermath>>
<<avatar-normal>>
<</silently>>\
<<header>>\
<<page>>\
<<if $temp.friendsBlown gt 0>>\
Things are a little weird with the boys over the next few weeks. You guys have maintained a Skype group chat called <i>_skypeGroup</i> since you were all 14, and at first all the messages in it are about last night.
<<if $temp.friendsBlown == 1>>\
In the chat, Tom and Josh make lots of jokes about it being unfair that you left them out. Privately, they both message you and ask for BJs; Tom openly, Josh just kind of hinting. Mark also lets you know that he wants to try that again sometime, without the audience.
<<elseif $temp.friendsBlown == 2>>\
In the chat, Tom and Mark tease Josh about what he missed out on. Privately, he sends you some weird messages; you get the sense that he feels like he deserves a BJ, (for having not asked you for a BJ). Tom also starts hassling you for nudes.
<<else>>\
In the chat, you have to put up with a lot of what would feel like slut-shaming if you hadn't grown up with them, and learned that taunts are just how they bond.
While they roast you in the main chat, all three of them send you private messages admitting how sexy they found it, and hinting that they want to do it again but without the other two. Tom starts messaging you at weird hours and asking for nudes, and that goes on for months.
<</if>>\
Eventually, things mostly go back to normal. But they never, ever let you <i>completely</i> forget that night.
<<else>>\
Once you cool down, you're glad that you didn't let thing go further than some flirting about BJs. They're your friends, and you'd hate to do anything to jeopardise that.
All three of them are great guys, even though they're lazy toads. Who are kind of selfish. And really messy.
Also, they could shower more often, and be nicer to girls. And be more reliable when you need their help with things. And want to do more with their lives than just sit around smoking weed, and playing GTA and Call of Duty.
Okay, "great guys" is overselling them a little. But they'll grow up <i>someday,</i> right?
<</if>>\
[[Continue|UKTEENROM-5000 Other partners]]
<</page>>/*Remove "-12" to go back to other version. */
<<nobr>>
<div class="five-eyes">
Formed in 1956 – but so secret its existence was denied until 2010 - FIVE EYES is an intelligence alliance between the US, the UK, Australia, Canada and New Zealand.
</div>
<h2>
You’ll control an intelligence officer from a FIVE EYES member state:
</h2>
/* Move this to a more global initialization routine */
<div id="agency-list">
<<agency-list>>
</div>
<<if $kate.agency == "mi6">>
<footer id="page-footer" class="buttons">
<<button "Next" character-creator>> <<characterCreator-updateAvatar>><</button>>
</footer>
<<else>>
<footer id="page-footer" class="buttons">
<<button "(Available soon)">><</button>>
</footer>
<</if>>
<</nobr>><<silently>>
<<first>>
<<addNotification "Supersize me!" "Change avatar size in the Settings top menu.">>
<</first>>
<</silently>>\
<div id="characterCreatorBraSize">
<<character-creator>>
</div><<nobr>>
<<silently>>
<<set _selectedAttribute to 'openness' >>
<</silently>>
<<attributes-select>>
<</nobr>><<nobr>>
<<silently>>
<<set _selectedKink to 'exhibitionist' >>
<</silently>>
<<kinks-select>>
<</nobr>><<nobr>>
<<silently>>
<<set _selectedQuirk to 'batarian' >>
<</silently>>
<<quirks-select>>
<</nobr>><<silently>>
/* sell tickets to the band's parents */
<<set _ticketsSold to 8>>
<<avatar-age16-normal>>
<<if $kate.quirks.includes("single mum")>>
<<set _ticketsSold -= 1>>
<</if>>
<<countKatesSiblings>>
<<if $kate.quirks.includesAll("big brother", "big sister")>>
<<set _ticketsSold += 2,
_ticketsSold += random(2,8),
_yourSiblingsHelp to "Your big brother and sister both agree to come, and to bring some friends">>
<<elseif $kate.quirks.includes("big brother")>>
<<set _ticketsSold += 1,
_ticketsSold += random(1,3),
_yourSiblingsHelp to "Your big brother agrees to come, and bring some of his friends">>
<<elseif $kate.quirks.includes("big sister")>>
<<set _ticketsSold += 1,
_ticketsSold += random(1,3),
_yourSiblingsHelp to "Your big sister agrees to come, and bring some of her friends">>
<</if>>
/* bandmates each sell 3D4 tickets */
<<set _ticketsSold += random(9,36)>>
/* kate sells 1D4 tickets per point of Extraversion */
<<set _min to ($kate.attributes.extraversion.level + 3),
_max to ($kate.attributes.extraversion.level * 4),
_ticketsSold += random(_min, _max)>>
<<if _ticketsSold gte 75>>
<<set _ticketsSold to 74>>
<<elseif _ticketsSold gte 30>>>>
<<set _youSell to "It's really tough selling gig tickets in the middle of revision season. But you work hard, and the band manages to sell">>
<<else>>
<<set _youSell to "It's really tough selling gig tickets in the middle of revision season. In the end, the band only manages to sell">>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
You mail in your demo, and wait with bated breath.
A few weeks later, the news comes back...you're in! It's hard to get gigs when you're just starting out, so this could be a game changer.
The promoter sends you a wedge of 100 pre-sale tickets, and encourages you to work your asses off selling them to your fans. \
<<if $kate.attributes.extraversion.level gte 1>>\
But you don't <i>have</i> any fans yet, so even with your myriad of friends and acquaintances, this will be a challenge.
<<elseif $kate.attributes.extraversion.level lt 0>>\
But you don't <i>have</i> any fans yet, so you're going to have to beg friends and family members for support. It sounds exhausting, and you're tempted to beg one of your bandmates to do your share as well.
<<elseif $kate.attributes.neuroticism.level gt 0>>\
But you don't <i>have</i> any fans yet, so you're going to have to beg friends and family members for support. The thought of them saying no makes you feel queasy.
<<else>>\
The problem is that you don't <i>have</i> any fans yet, so you all have to resort to begging friends and family members for support.
<</if>>\
The next few weeks see a flurry of hustling from the four of you. <<if def _yourSiblingsHelp>>_yourSiblingsHelp.<</if>> It seems like the lamest thing in the world for a band to invite all their parents to a rock show, but you need the numbers.
_youSell _ticketsSold tickets to the show.
[[Continue|CC-BOTB-2000 Rehearsal schedule]]
<</page>><<silently>>
<<set $header.line1 to "''BIG SOUND REHEARSAL ROOMS'', LONDON">>
<<avatar-age16-normal>>
<</silently>>\
<<header>>\
<<page>>\
The preparation's hectic – rehearsing, songwriting and selling tickets, all against the backdrop of your GCSE revision.
You're all feeling the pressure, but Tom and Josh are taking it out on each other, clashing over every single decision. Last week it was the setlist, this week it's the band's onstage look.
Josh says the music should speak for itself, which you agree with, but Tom argues that bands always look cooler than the audience, which you <i>also</i> agree with.
"We need every edge we can get," he says. "What about if we all wear just black? And $kate.firstName wears something, y'know, sexy?"
Josh rolls his eyes.
[[Josh's right, we're not a glam band.|CC-BOTB-2100 Not changing our look]]
[[Tom's got a point.|CC-BOTB-2200 Metal makeover]]
<</page>><<silently>>
<<avatar-age16-expr-eyebrows-raised>>
<</silently>>\
<<header>>\
<<page>>\
"Josh's right," you weigh in, "we're not a glam band. Let's worry about the songs, not our clothes?"
Tom grumbles about missing opportunities, but his idea of giving <i>Naked Tuna</i> a heavy metal makeover is soon just history.
Thinking about it later, you're sure you made the right decision. If you're going to be up on stage in front of a hundred people you want to be judged for [[your art|CC-BOTB-3000 Title Card]], not your appearance.
<</page>><<silently>>
<<set $temp.metalMakeover to true>>
<<avatar-age16-expr-eyebrows-raised>>
<</silently>>\
<<header>>\
<<page>>\
"I think Tom's got a point," you weigh in. "There'll be industry people there, we should try to look the part."
Josh grumbles about selling out, but this could be <i>Naked Tuna's</i> big chance, and he agrees to work on his look.
As for you, you're willing to do what it takes to put your band on the map. At home you flip through your stack of Metal Hammer and Kerrang! magazines, seeking inspiration from the one or two [[rock chicks|CC-BOTB-3000 Title Card]] they feature in each issue.
<</page>><<page>>\
[[THREE WEEKS LATER...|CC-BOTB-4000 Showtime]]
<</page>><<silently>>
<<set $header.line1 to "''THE BUFFALO BAR,'' N LONDON">>
<<lifepath-16yrAvatarRockChickBOTB>>
<<getKatesHighSchool>>
<<if $kate.quirks.includes("big brother")>>
<<set _sheSmilesReassuringly to "You pick out your brother's face just behind them">>
<<elseif $kate.quirks.includes("big sister")>>
<<set _sheSmilesReassuringly to "You pick out your sister's face just behind them">>
<<else>>
<<set _sheSmilesReassuringly to "They look up expectantly">>
<</if>>
<<avatar-age16-expr-eyebrows-worried>>
<</silently>>\
<<header>>\
<<page>>\
It's the night of the show, and you're the opening act! After struggling through a sound check that none of you really understood, followed by an agonising too-long wait in a dingy dressing room, it's showtime. You follow Tom out onto the massive stage, a sick feeling of dread churning in your stomach.
You've been told there are more than 100 people here, but it's a big dark venue and nobody's on the floor. For a second it feels like you'll be playing to an empty room.
Then $temp.firstFriend appears, leading a little trickle of friends from _highSchoolShortName right up to the stage. _sheSmilesReassuringly. "We are <i>Naked Tuna,"</i> Tom snarls into the mic. "Hit it!"
Mark smashes his hi-hat cymbal four times, hard and fast, and it's too late to back out now. You launch into the opening bassline of [["Because My Life"|CC-BOTB-5000 Intro to dice rolling]]...
<</page>><<silently>>
/*"1d4+1d6+1d8+1d10+1d12+1d20+1d100 @ 4 6 8 10 12 20 10"*/
/*Set the roll target*/
<<set _diceRollTarget to 6>>
/*Calculate the roll with the 1d10 and setup the dice for display*/
<<set _diceRoll to random(1,10)>>
<<set _diceDisplay to "1d10 @ "+_diceRoll>> /*Show dice via formule, only used for display */
/*Calculate all the modifiers*/
<<set _diceRollModifiers to []>>
<<set _finalDiceRollModifier to 0>>
<<set _consMod to $kate.attributes.conscientiousness.level>>
<<set _bass to 0>>
/*These will be shown in the "Why?" link on the page*/
/*Make sure you add all the modifiers you want to be shown*/
<<set _diceRollModifiers.pushUnique([_consMod , "Conscientiousness"])>>
<<set _diceRollModifiers.pushUnique([_bass , "Musician (Bass Guitar)"])>>
<<set _finalDiceRollModifier to _finalDiceRollModifier + _consMod + _bass>>
/*Calculate the result*/
<<set _result to _diceRoll + _finalDiceRollModifier>>
<<if _result gte _diceRollTarget>>
<<set _success to true>>
<<else>>
<<set _success to false>>
<</if>>
<<avatar-age16-normal>>
<</silently>>\
<<header>>\
<<page>>\
<i>Female Agent</i> uses dice rolls to simulate life's uncertainty. If you like, you can save your game before a dice roll just in case you get a bad result – but $kate.firstName's story will be more nuanced if she fails sometimes, so most players prefer to let the dice fall where they may.
In this case, you'll roll to see how well $kate.firstName plays at her first big gig. This task is of <b>moderate</b> difficulty, so you need to roll <b>6 or more</b> with a ten-sided dice (a "D10") for her to succeed.
You'll add her <i>Musician (Bass Guitar)</i> skill (+0) to the roll. A lot depends on how hard she's been practicing, so you'll add her <i>Conscientiousness</i> attribute (<<if $kate.attributes.conscientiousness.level gte 0>>+<</if>>$kate.attributes.conscientiousness.level) to the roll, too.
<div id="dice-rolled">/*This will be replaced after the roll*/
<<nobr>><div class="diceResultBox">/*This div is the dice box*/
<div class="diceResultBoxHeader">/*Dicebox header*/
<<dice-showDiceImage "d10">> /*Either "d10", "d8", "d6" or "d4" -> To show correct dice image*/
<h3>BASS CHECK</h3>
<hr>
</div>
<div class="diceResultBoxText">/*Dicebox Text*/
Roll to nail your part. You need to roll <b>_diceRollTarget or higher</b> with <<if _finalDiceRollModifier gte 0>><b>1d10+_finalDiceRollModifier</b><<else>><b>1d10_finalDiceRollModifier</b> <</if>> to succeed.
<div id="dice-explanation" style="padding-top:2%; padding-bottom:5%">
<i><<link "[Why?]">>/*Why modifier link, will replace "dice-explanation" with the widget*/
<<replace '#dice-explanation'>>
<<dice-showModifiers>>
<</replace>>
<</link>></i>
</div>
<<set _buttonText to "<b><i>PLAY GIG</i></b>">>
<<button _buttonText>>/*Roll the dice button*/
<<rollDice _diceDisplay>>
<<replace '#dice-rolled'>>/*everything between START REPLACE and STOP REPLACE will be shown in the place of "dice-rolled" at the top, so we need a second identical box */
/*START REPLACE*/
<<nobr>><div class="diceResultBox">/*Again the grey dice box*/
<div class="diceResultBoxHeader">
<<dice-showDiceImage "d10">>
<<if _success>>
<h3>BASS CHECK...<i>PASSED!</i></h3>
<hr>
<<else>>
<h3>BASS CHECK...<i>FAILED!</i></h3>
<hr>
<</if>>
</div>
<div class="diceResultBoxText">
Target: <b>_diceRollTarget</b>. Result: _diceRoll<<if _finalDiceRollModifier gte 0>>+<</if>>_finalDiceRollModifier = <b>_result</b>. <<if _success>>//Success.//<<else>>//Failure.//<</if>>
<br>
<br>
<<if _success>>/*Links to succes and/or failure page*/
[[Musician (Bass Guitar) check passed!|CC-BOTB-5100 Bass check passed]]
<<else>>
[[Musician (Bass Guitar) check failed.|CC-BOTB-5200 Bass check failed]]
<</if>>
</div>
</div><</nobr>>
/*STOP REPLACE*/
<</replace>>
<</rollDice>>
<</button>>
</div>
</div><</nobr>>
</div>
<</page>><<silently>>
<<avatar-age16-smile>>
<</silently>>\
<<header>>\
<<page>>\
Your bass rolls menacingly out of the club's PA, perfectly locked in to Mark's pounding tom-tom beat. Josh's guitar kicks in over the top, raw and distorted.
You've been staring at your fretboard, but now you dare to look up. The first thing you see is Tom, holding his mic stand like a rock star, looking back at you.
When he catches your eye he grins encouragingly, and you feel a surge of confidence. You guys are fucking [[nailing it|CC-BOTB-6000 Nailed the set]]!
<</page>><<silently>>
<<avatar-age16-expr-eyebrows-raised>>
<<avatar-age16-expr-eyes-big>>
<<avatar-age16-expr-mouth-snarl>>
<</silently>>\
<<header>>\
<<page>>\
Mark's counting you in way too fast. You blast out the bassline to <i>Because My Life</i> in what feels like double time, but something's <i>horribly wrong</i> – it takes you a few seconds to realise Mark and Josh are playing a totally different song.
<i>Fuck fuck fuck!</i> They changed the set around, but with all the pressure, you just <i>forgot!</i> Now you're playing two different songs onstage and it sounds <i>awful.</i>
Everyone shares looks of alarm, then Josh takes the initiative. He plays some weird, horrible-sounding chords on his guitar, making a big sonic mess, then Mark counts in the song <i>again</i> and you guys start over, playing together this time.
The whole thing lasted less than five seconds, but it's a hell of a way to start off the [[biggest show of your life|CC-BOTB-6100 Survived the set]] so far.
<</page>><<silently>>
<<avatar-age16-lol>>
<</silently>>\
<<header>>\
<<page>>\
Thirty minutes later, you climb down off the stage, a huge grin on your face. You did it! Everything went right, including Josh even nailing his guitar solo for once. You can't <i>wait</i> to watch the video.
In years to come, you'll look back on this show and realise that none of you could play very well, the songs were unoriginal, you didn't have your own sound, and nobody really liked your band – but tonight, you feel like a [[rock star|CC-BOTB-6200 After the gig]].
<</page>><<silently>>
<<if hasVisited("CC-BOTB-5100 Bass check passed")>>
<<avatar-age16-thrilled>>
<<else>>
<<avatar-age16-normal>>
<<avatar-age16-expr-eyebrows-worried>>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
Thirty minutes later, you climb down off the stage, feeling an incredible sense of relief. That was tough, and your songs fell apart in a few more places – especially Josh's guitar solo. But you make it through the whole set, and a part of you feels stronger for having survived this.
In years to come, you'll look back and realise that the problems were way deeper than bumming a few notes. None of you could play very well, the songs were unoriginal, you didn't have your own sound, and nobody really liked your band.
Tonight, though, you feel like you're a step closer to becoming a [[rock star|CC-BOTB-6200 After the gig]].
<</page>><<silently>>
<<avatar-age16-smile>>
<<set $statistics.set("BoB",true)>>
<</silently>>\
<<header>>\
<<page>>\
The rest of the night's a blur – selling merch; hanging with friends and family, and random metalheads; waiting anxiously for the judges to deliver their verdict.
<<if hasVisited("CC-BOTB-6000 Nailed the set")>>\
In the end <i>Naked Tuna</i> wins second place, coming in behind a slicker rock band in their 20s called <i>The Pepes</i>. \
<<else>>\
In the end <i>Naked Tuna</i> places third out of four bands – not what you'd hoped for, but not dead last. \
<</if>> That means you won't go through to the next round, and you won't win the studio time or the record contract, but everybody encourages you to keep trying.
One guy from the audience tells you that he LOVES your band, and the music industry guy from the judging panel gives you his business card!
[[Continue|CC-BOTB-7000 Wrapping up]]
<</page>><<silently>>
<<lifepath-16yrAvatarStudyBuddyClothes>>
<<lifepath-16yrAvatarClearBuns>>
<<if $kate.quirks.includes("elite")>>
<<set $header.line1 to "''MAYFAIR,'' W LONDON">>
<<elseif $kate.quirks.includes("working class")>>
<<set $header.line1 to "''TOTTENHAM,'' N LONDON">>
<<else>> /* Kate is middle class */
<<set $header.line1 to "''WIMBLEDON'', SW LONDON">>
<</if>>
<<avatar-age16-normal>>
<</silently>>\
<<header>>\
<<page>>\
After the excitement of the contest, it's a bit of a drag to come back to the normal reality of revising for your [[GCSE exams|UKYOUTH-10000 GCSE exams]].
<</page>><<silently>>
<<avatar-age16-normal>>
<</silently>>\
<<header>>\
<<page>>\
Planning for Comic Con becomes a regular part of D&D night. \
<<if $kate.attributes.extraversion.level gt 0>>\
You can't wait; being surrounded by a crowd of like-minded people who all share in the same nerdy interests is a dream come true.
<<elseif $kate.attributes.extraversion.level == 0>>\
You're somewhat dreading the experience. If the boys weren't going, you'd chicken out.
<<else>>\
It's going to be a massive event; you're looking forward to having a blast with the guys.
<</if>>\
Entering the Champions of Cosplay contest will make your first time all the more memorable. <<if $kate.quirks.includes("working class")>>First, second and third prizes all award hundreds of pounds, more money than you've personally ever had.<<else>>A trophy would look lovely sitting on your bookcase!<</if>>
"We should go as Star Wars characters," suggests Tom. The boys briefly argue over who'd get to be Boba Fett. "$kate.firstName can be Slave Leia."
[[In your dreams, Tom.|CC-COSPLAY-1100 Costume choice]]
<</page>><<silently>>
<<avatar-age16-expr-eyebrows-raised>>
<<avatar-age16-expr-mouth-smirk>>
<</silently>>\
<<header>>\
<<page>>\
"In your dreams, Tom," you reply breezily. He actually blushes – did you strike a nerve? Before you can think about it, the talk moves on to other options.
Mark thinks there's nothing wrong with a classic choice, and recommends you go as a Star Trek away team (as long as he can be Captain Kirk). Josh wants to go for something more contemporary, and suggests video game characters (as long as he can be Commander Shepard).
[[Let's do video game characters. I wanna be Princess Peach!|CC-COSPLAY-1200 Princess Peach]]
[[Let's do Star Trek. Set phasers to fun!|CC-COSPLAY-1400 Star Trek]]
[[Star Wars could work! But I'm not wearing a bikini.|CC-COSPLAY-1500 Star Wars]]
<</page>><<silently>>
<<avatar-age16-expr-mouth-beam>>
<</silently>>\
<<header>>\
<<page>>\
"I like the video game idea," you say. "I could be Princess Peach!"
"Hmm," demurs Tom.
"Bit boring," agrees Mark.
While the boys are vague about their own costumes, it seems like they've got ideas about what <i>you</i> should wear. "You should go for something more, um, <i>badass,"</i> Tom suggests. "What about Vanille from Final Fantasy?"
"Or Lightning?" chimes in Josh.
"Or Lara Croft?" says Mark.
"Wow, yeah, Tomb Raider" agrees Tom. "I could definitely see that."
[[Guys, I'd rather be Princess Peach...|CC-COSPLAY-1210 Rather be a Princess]]
[[I guess Tomb Raider could be fun.|CC-COSPLAY-1300 Lara Croft]]
[[Let's just do Star Trek.|CC-COSPLAY-1400 Star Trek]]
<</page>><<silently>>
<<avatar-age16-expr-mouth-normal>>
<</silently>>\
<<header>>\
<<page>>\
"I think I'd rather be Princess Peach," you say doubtfully.
"Mmm. It's just a bit boring," says Tom.
"She can wear what she wants, guys," interjects Josh.
"Yeah, obviously. Just, Lara Croft would be much more...badass."
[[Well...I guess Tomb Raider could be fun.|CC-COSPLAY-1300 Lara Croft]]
[[Let's just do Star Trek.|CC-COSPLAY-1400 Star Trek]]
<</page>><<silently>>
<<set $temp.cosplayChoice to "laraCroft">>
<<avatar-age16-normal>>
<</silently>>\
<<header>>\
<<page>>\
"Well..." you shrug. "I guess Tomb Raider could be fun, too."
"Yeah!" agrees Tom. "Okay, I wanna be Solid Snake, the old man version..."
[[Continue|CC-COSPLAY-2000 Making the costumes]]
<</page>><<silently>>
<<set $temp.cosplayChoice to "starTrek">>
<<avatar-age16-lol>>
<</silently>>\
<<header>>\
<<page>>\
<<if not hasVisited("CC-COSPLAY-1210 Rather be a Princess")>>\
"Yeah, Star Trek!" you enthuse. "Set phasers for <i>fun,</i> hahaha, right guys?"
They gaze back blankly. "Oh, screw you guys," you say. "That was hilarious."
"Uh huh. <i>Aaanyway,"</i> Josh moves on, "who's gonna be Spock?"
<<else>>\
"Lara Croft's lame," you say, shaking your head. <i>Not to mention that I don't want to get up on a stage in a tight top and short shorts.</i> "Let's do Star Trek instead."
Josh is disappointed about not getting to be Commander Shepard, but he agrees that Starfleet uniforms should be much easier to make well than N7 armour. "Alright," he agrees. "Who's gonna be Spock?"
<</if>>\
[[Continue|CC-COSPLAY-2000 Making the costumes]]
<</page>><<silently>>
<<set $temp.cosplayChoice to "starWars">>
<<avatar-age16-lol>>
<</silently>>\
<<header>>\
<<page>>\
"Star Wars could work!" you say. "But I'm not wearing a bikini. And you two aren't tall enough to be stormtroopers." Mark laughs; Tom and Josh scowl.
"So who are you gonna go as?" asks Mark.
"Leia," you say, "just not the version that gets abused by a giant slug."
<<if $kate.hairColour == "ginger" or $kate.hairColour == "blonde">>\
"Think the world's ready for a $kate.hairColour Leia?" Tom asks Josh.
[[I'll wear a wig.|CC-COSPLAY-1510 Leia's hair][$temp.leiaWig to true]]
[[Think it's ready for a pint-sized Boba Fett?|CC-COSPLAY-1510 Leia's hair]]
<<else>>\
[[Continue|CC-COSPLAY-2000 Making the costumes]]
<</if>>\
<</page>><<silently>>
<<avatar-age16-normal>>
<</silently>>\
<<header>>\
<<page>>\
<<if $temp.leiaWig>>\
"I'll wear a wig, doofus," you reply. "Okay, you can't <i>all</i> be Boba Fett..."
<<else>>\
<<silently>>
<<avatar-age16-expr-eyebrows-raised>>
<<avatar-age16-expr-mouth-smirk>>
<</silently>>\
"Mark, think the world's ready for a Mandalorian the size of an Ewok?" Mark bursts out laughing, the others flick you the V sign.
<</if>>\
[[Continue|CC-COSPLAY-2000 Making the costumes]]
<</page>><<silently>>
<<avatar-age16-normal>>
<</silently>>\
<<header>>\
<<page>>\
Now you've chosen your characters, it's time to make your costumes! You start by searching online for all the reference images you can find.
Next week's D&D session is taken up entirely with costume planning. Even a simple costume has lots of pieces, and there are four of you – you work with the boys to decide which parts to make, which parts to buy, and which parts to modify.
[[Continue|CC-COSPLAY-2100 Kate the seamstress]]
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
All through the spring you work hard on building up your costumes for the event. None of the boys can sew, so you take charge of <<if $temp.cosplayChoice == "starTrek">>sewing on their Starfleet patches and stitching their trouser cuffs way above the ankle.<<elseif $temp.cosplayChoice == "laraCroft">>attaching Commander Shepard's foam armour pieces to a black boiler suit, and adding thick medieval stitching to Mark of Rivia's trousers.<<elseif $temp.cosplayChoice == "starWars">>attaching foam armour pieces to boiler suits, and stitching fur onto Mark's hilarious Chewie suit.<</if>>
Visiting your male friends to measure up their waists and legs feels awkwardly intimate, but you get over it – especially when the costumes come together, and you pose for a group photo for the first time. You guys look pretty awesome!
<<if $kate.quirks.includes("andyMcNabFan")>>\
You coach the boys on how to hold their <<if $temp.cosplayChoice == "starTrek">>phasers<<elseif $temp.cosplayChoice == "laraCroft">>guns<<elseif $temp.cosplayChoice == "starWars">>blasters<</if>> with correct trigger discipline, a trick you learned from <i>Crossfire</i> by Andy McNab.
<</if>>\
[[Continue|CC-COSPLAY-3000 Title card]]
<</page>><<page>>\
[[THAT SUMMER...|CC-COSPLAY-4000 Comic Con]]
<</page>><<silently>>
<<if $temp.cosplayChoice == "starTrek">>
<<set $temp.teamName to "The Rakish Redshirts">>
<<lifepath-16yrAvatarGeekCosplayStarTrek>>
<<elseif $temp.cosplayChoice == "laraCroft">>
<<set $temp.teamName to "The Virtual Heroes">>
<<lifepath-16yrAvatarGeekCosplayLara>>
<<elseif $temp.cosplayChoice == "starWars">>
<<set $temp.teamName to "The Millennial Falcons">>
<<lifepath-16yrAvatarGeekCosplaySomeStarWarsCharacterIDontKnow>>
<</if>>
<<avatar-age16-smile>>
<</silently>>\
<<header>>\
<<page>>\
On a hot and sunny Saturday morning, you and the guys head to Earls Court 2 for the London Film & Comic Con. Your costumes draw a lot of bemused looks when you first get on the Tube, but by the time you get to Earls Court Station you're in deep conversation with some fellow D&D fans who came all the way from Wales to be here.
The convention hall is bustling, with too many displays, stands, and guest talks for you to get around even over both days. You chat with some famous comic artists and writers, and even get a selfie with Patrick Stewart!
After years of being made to feel like a weirdo for preferring Middle Earth to Celebrity Big Brother, just being here with thousands of other intelligent nerds feels incredibly liberating. And as a cosplayer, you feel like a minor celebrity within the tribe – dozens and dozens of people ask you to pose with them for selfies, and they seem just as thrilled with them as you were to be photographed with Sir Patrick.
[[Day 2|CC-COSPLAY-4100 Cosplay contest]]
<</page>><<silently>>
<<avatar-age16-normal>>
<</silently>>\
<<header>>\
<<page>>\
The next day is the most nerve-wracking. In the afternoon you find yourself backstage with dozens of other nervous cosplayers, waiting to be called out and judged in the Champions of Cosplay competition!
Your stomach churns with dread while you wait. Whose stupid idea was this? All too soon, the announcer tells the audience to "give it up for...<i>$temp.teamName!"</i> You follow Tom out onto the stage, your [[heart pounding|CC-COSPLAY-5000 Intro to dice rolling]].
<</page>><<silently>>
/*"1d4+1d6+1d8+1d10+1d12+1d20+1d100 @ 4 6 8 10 12 20 10"*/
/*Set the roll target*/
<<set _diceRollTarget to 6>>
/*Calculate the roll with the 1d10 and setup the dice for display*/
<<set _diceRoll to random(1,10)>>
<<set _diceDisplay to "1d10 @ "+_diceRoll>> /*Show dice via formule, only used for display */
/*Calculate all the modifiers*/
<<set _diceRollModifiers to []>>
<<set _finalDiceRollModifier to 0>>
<<set _beauty to $kate.attributes.beauty.level>>
/*These will be shown in the "Why?" link on the page*/
/*Make sure you add all the modifiers you want to be shown*/
<<set _diceRollModifiers.pushUnique([_beauty , "Beauty"])>>
<<set _finalDiceRollModifier to _finalDiceRollModifier + _beauty>>
/*Calculate the result*/
<<set _result to _diceRoll + _finalDiceRollModifier>>
<<if _result gte _diceRollTarget>>
<<set _success to true>>
<<else>>
<<set _success to false>>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
<i>Female Agent</i> uses dice rolls to simulate life's uncertainty. If you like, you can save your game before a dice roll just in case you get a bad result – but $kate.firstName's story will be more nuanced if she fails sometimes, so most players prefer to let the dice fall where they may.
In this case, you'll roll to see how well $kate.firstName and her friends do in the cosplay competition. This task is of <b>moderate</b> difficulty, so you need to roll <b>6 or more</b> with a ten-sided dice (a "D10") for them to succeed.
You'll add your <i>Creativity</i> attribute (+0) to the roll. Being a pretty girl in a room full of nerds goes a long way, so you'll add your <i>Beauty</i> attribute (<<if $kate.attributes.beauty.level gte 0>>+<</if>>$kate.attributes.beauty.level) to the roll, too.
<div id="dice-rolled">/*This will be replaced after the roll*/
<<nobr>><div class="diceResultBox">/*This div is the dice box*/
<div class="diceResultBoxHeader">/*Dicebox header*/
<<dice-showDiceImage "d10">> /*Either "d10", "d8", "d6" or "d4" -> To show correct dice image*/
<h3>COSPLAY CHECK</h3>
<hr>
</div>
<div class="diceResultBoxText">/*Dicebox Text*/
Roll win the contest. You need to roll <b>_diceRollTarget or higher</b> with <<if _finalDiceRollModifier gte 0>><b>1d10+_finalDiceRollModifier</b><<else>><b>1d10_finalDiceRollModifier</b> <</if>> to succeed.
<div id="dice-explanation" style="padding-top:2%; padding-bottom:5%">
<i><<link "[Why?]">>/*Why modifier link, will replace "dice-explanation" with the widget*/
<<replace '#dice-explanation'>>
<<dice-showModifiers>>
<</replace>>
<</link>></i>
</div>
<<set _buttonText to "<b><i>ROLL DICE</i></b>">>
<<button _buttonText>>/*Roll the dice button*/
<<rollDice _diceDisplay>>
<<replace '#dice-rolled'>>/*everything between START REPLACE and STOP REPLACE will be shown in the place of "dice-rolled" at the top, so we need a second identical box */
/*START REPLACE*/
<<nobr>><div class="diceResultBox">/*Again the grey dice box*/
<div class="diceResultBoxHeader">
<<dice-showDiceImage "d10">>
<<if _success>>
<h3>COSPLAY CHECK...<i>PASSED!</i></h3>
<hr>
<<else>>
<h3>COSPLAY CHECK...<i>FAILED!</i></h3>
<hr>
<</if>>
</div>
<div class="diceResultBoxText">
Target: <b>_diceRollTarget</b>. Result: _diceRoll<<if _finalDiceRollModifier gte 0>>+<</if>>_finalDiceRollModifier = <b>_result</b>. <<if _success>>//Success.//<<else>>//Failure.//<</if>>
<br>
<br>
<<if _success>>/*Links to succes and/or failure page*/
//[[Cosplay check passed!|CC-COSPLAY-6000 Kate's first stage show][$temp.cosplayWinners to true]]//
<<else>>
//[[Cosplay check failed.|CC-COSPLAY-6000 Kate's first stage show]]//
<</if>>
</div>
</div><</nobr>>
/*STOP REPLACE*/
<</replace>>
<</rollDice>>
<</button>>
</div>
</div><</nobr>>
</div>
<</page>><<silently>>
<<avatar-age16-normal>>
<<avatar-age16-expr-eyebrows-raised>>
<<avatar-age16-expr-eyes-big>>
<<avatar-age16-expr-mouth-smile>>
<<if $kate.quirks.includes("elite")>>
<<set _surnames to [
'Anson',
'Byron',
'Craven',
'Denman',
'Eliot',
'Fiennes',
'Guinness',
'Hely-Hutchinson',
'Jermyn',
'Lowther',
'McLaren',
'Osborne',
'Peel',
'Runciman',
'Sherard'
]>>
<<else>>
<<set _surnames to [
'Adams',
'Barnes',
'Fletcher',
'Harvey',
'Lloyd',
'Mitchell',
'Perry',
'Saunders',
'Turner',
'Webb'
]>>
<</if>>
<<set _surnames.delete($kate.surname)>>
<</silently>>\
<<header>>\
<<page>>\
The audience – a big room full of geeky men, sitting politely in chairs – whoop and applaud as you and your friends walk out onto the stage. "$temp.teamName is \
<<if $temp.cosplayChoice == "starTrek">>\
Mark <<= _surnames.pluck()>> as Kirk, Josh <<= _surnames.pluck()>> as Spock, Tom <<= _surnames.pluck()>> as Bones McCoy, and $kate.firstName $kate.surname as Expendable Redshirt #13,\
<<elseif $temp.cosplayChoice == "laraCroft">>\
Tom <<= _surnames.pluck()>> as Solid Snake, $kate.firstName $kate.surname as Lara Croft, Josh <<= _surnames.pluck()>> as Commander Shepard, and Mark <<= _surnames.pluck()>> as Geralt of Rivia,\
<<elseif $temp.cosplayChoice == "starWars">>\
Tom <<= _surnames.pluck()>> as Boba Fett, $kate.firstName $kate.surname as Princess Leia Organa, Josh <<= _surnames.pluck()>> as Anakin Skywalker, and Mark <<= _surnames.pluck()>> as Chewbacca,\
<</if>>" says the announcer. "Come on, everybody, let's hear it for $temp.teamName!"
You walk across the stage, smiling and waving to the audience, as the announcer reads out the bio from your entry form. In just a few seconds it's all over, and you exit the stage through another door. "That was a fucking <i>rush,"</i> exclaims Josh.
[[Continue|CC-COSPLAY-6000 Results]]
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
<<if $temp.cosplayWinners>>\
<<silently>>
<<avatar-age16-thrilled>>
<</silently>>\
Afterwards, you wait for the results. You didn't win one of the top prizes, but $temp.teamName wins Best Newcomer! You each collect a cheque for £125 and a cool trophy. This weekend has been <i>amazing!</i>
<<else>>\
<<silently>>
<<avatar-age16-smile>>
<</silently>>\
After the thrill of walking across the stage, you wait for the results. $temp.teamName doesn't win one of the top prizes, but you all agree you had an amazing weekend anyway. All the effort was so worth it.
<</if>>\
[[Continue|CC-COSPLAY-7000 Wrapping up]]
<</page>><<silently>>
<<lifepath-16yrAvatarStudyBuddyClothes>>
<<lifepath-16yrAvatarClearBuns>>
<<if $kate.quirks.includes("elite")>>
<<set $header.line1 to "''MAYFAIR,'' W LONDON">>
<<elseif $kate.quirks.includes("working class")>>
<<set $header.line1 to "''TOTTENHAM,'' N LONDON">>
<<else>> /* Kate is middle class */
<<set $header.line1 to "''WIMBLEDON'', SW LONDON">>
<</if>>
<<avatar-age16-normal>>
<</silently>>\
<<header>>\
<<page>>\
After the excitement of the convention, it's a bit of a drag to come back to the normal reality of revising for your remaining [[GCSE exams|UKYOUTH-10000 GCSE exams]].
<</page>><<silently>>
<<if $kate.quirks.includes("elite")>>
<<set _nearYourHome to "at Regent's Park",
_yourClub to "the Belgrave Harriers">>
<<elseif $kate.quirks.includes("working class")>>
<<set _nearYourHome to "at Finsbury Park",
_yourClub to "Enfield & Haringey AC">>
<<else>> /* Kate is middle class */
<<set _nearYourHome to "at Wimbledon Park",
_yourClub to "Hercules Wimbledon AC">>
<</if>>
<<lifepath-16yrAvatarSportStarWorkOutGear>>
<<avatar-age16-normal>>
<</silently>>\
<<header>>\
<<page>>\
Your school netball career's over now, but you get plenty of exercise in the Girl's U17 Squad at _yourClub, your local running club.
You run at the club <<if $kate.attributes.conscientiousness.level lt 0>>most Tuesdays and Thursdays<<else>>every Tuesday and Thursday<</if>>, 7PM-9PM. On Sunday mornings you do a technical session, racing off starting blocks around the 400 metre track _nearYourHome.
You're one of the top girls in the squad and your coach, Rod – who represented the country at the 1990 Commonwealth Games – has given you a gym and nutrition programme to stick to. Twice a week you sweat in the gym, doing strength, core and "prehab" exercises. Your food is mostly smoothies and power salads, with as little alcohol as possible.
With all this training – plus revising for your GCSEs, and attempting to have a social life – you'll always remember spring 2008 as a packed, stressful time.
[[Continue|CC-DISCHAMP-1100 Going for gold]]
<</page>><<silently>>
/* if Kate is middle class, randomly pick her rival from another social class */
<<if not $kate.quirks.includesAny("elite", "working class")>>
<<set _rival to either("princess", "pauper")>>
<</if>>
<<if $kate.quirks.includes("elite") or _rival == "princess">>
<<set $temp.rival to "Jade",
_aBitch to "a chavvy girl",
_rivalClub to "Enfield & Haringey AC in north London">>
<<elseif $kate.quirks.includes("working class") or _rival == "pauper">>
<<set $temp.rival to "Jocasta",
_aBitch to "an upper class trophy-wife-to-be",
_rivalClub to "the Belgrave Harriers ">>
<</if>>
<<if $kate.attributes.conscientiousness.level lte 0>>
<<set _toWorkHarder to "to work harder">>
<<elseif $kate.attributes.agreeableness.level gte 0>>
<<set _toWorkHarder to "to work on your killer instinct">>
<<else>>
<<set _toWorkHarder to "to sharpen your starts">>
<</if>>
<<avatar-age16-expr-eyebrows-frown>>
<</silently>>\
<<header>>\
<<page>>\
Your best event is the 400 metres. Lately your times are so good that you're a candidate for a district medal – if you could shave off two seconds, you'd win gold.
Your main rival is a girl named $temp.rival, _aBitch from _rivalClub. You've trained with her a couple of times, and you know two things about her: first, she's very strong in the last 100 metres. Second: she's a <i>complete bitch,</i> who can't stand you for some reason.
You hardly know her, but she spread a rumour that the other girls in your club avoid you because you're a lesbian. One of the girls from <i>her</i> club told you that she calls you "Fat $kate.firstName" behind your back.
You'd love to beat her. Rod recommends some extra one-on-one training on [[Saturday mornings|CC-DISCHAMP-1200 Resisting temptation]] – he says you need _toWorkHarder.
<</page>><<silently>>
<<if $kate.quirks.includes("elite")>>
<<set _yourLocalPub to "The Leinster Arms",
_drinking to "Grabbing a few cocktails">>
<<elseif $kate.quirks.includes("working class")>>
<<set _yourLocalPub to "The Bricklayers pub",
_drinking to "Grabbing a few pints of Fosters">>
<<else>> /* Kate is middle class */
<<set _yourLocalPub to "The Alexandra pub",
_drinking to "Grabbing a few Kronenbourgs">>
<</if>>
<<avatar-age16-normal>>
<<avatar-age16-expr-eyebrows-raised>>
<</silently>>\
<<header>>\
<<page>>\
The problem is that you and $temp.firstFriend recently learned that wearing lipstick and eyeshadow will get you served at _yourLocalPub, despite the fact that you're both slightly underage.
_drinking there on a Friday night has become your new favourite way to blow off steam. You're not sure you can do that and face a training session with Rod the morning after.
<<if $kate.attributes.conscientiousness.level gte 0>>\
[Conscientiousness +0] [[Give up the pub until after the big race.|CC-DISCHAMP-1500 Extra training]]
<<else>>\
<span class="greyedOut">[Conscientiousness +0] Give up the pub until after the big race.</span>
<</if>>\
[[Make an excuse about why you can't do the extra training.|CC-DISCHAMP-1300 Extra fuel]]
<</page>><<silently>>
<<if $kate.quirks.includes("single mum")>>
<<set _parentalUnits to "mum">>
<<else>>
<<set _parentalUnits to "parents">>
<</if>>
<<avatar-age16-normal>>
<</silently>>\
<<header>>\
<<page>>\
Three club sessions and two gym workouts a week are more than enough – any more and you'll go crazy.
You tell Rod that your _parentalUnits won't let you train any more, because you've got to focus on your [[GCSE revision|CC-DISCHAMP-1400 The pub]].
<</page>><<silently>>
<<lifepath-16yrAvatarSportStarPubGear>>
<<if $kate.quirks.includes("elite")>>
<<set _yourLocalPub to "the Leinster">>
<<elseif $kate.quirks.includes("working class")>>
<<set _yourLocalPub to "the Bricklayers">>
<<else>> /* Kate is middle class */
<<set _yourLocalPub to "The Alex">>
<</if>>
<<avatar-age16-lol>>
<</silently>>\
<<header>>\
<<page>>\
Every Friday, you and $temp.firstFriend meet up at _yourLocalPub for beers. You guys will eventually become regular barflies here, but for now it's exciting just to be allowed in!
Tom, Mark and Josh are pretty envious: they always get ID'd whenever they try to get into a pub. Tom claims to sometimes get served in a pub in Soho, but you think he's full of shit.
[$kate.firstName gets extra Party Girl XP here]
[[Continue|CC-DISCHAMP-2000 Title Card]]
<</page>><<silently>>
<<if $kate.quirks.includes("elite")>>
<<set _yourLocalPub to "the Leinster">>
<<elseif $kate.quirks.includes("working class")>>
<<set _yourLocalPub to "the Bricklayers">>
<<else>> /* Kate is middle class */
<<set _yourLocalPub to "The Alex">>
<</if>>
<<avatar-age16-normal>>
<</silently>>\
<<header>>\
<<page>>\
Reluctantly, you tell $temp.firstFriend that you're going to have to cancel your Friday night booze sessions. She's disappointed, but she knows how much your training means to you.
At 7AM every Saturday morning, you rock up to an empty club for an hour's one-on-one training with Rod. Without the distraction of the other girls, you get sixty minutes per week of intense personal coaching – focused not just on your technique but on your psychology.
Rod coaches you not to think about any other girl on the track except yourself. It literally doesn't matter what they're doing; you're either giving it 100% in every single second or you're not, and that's all you need to think about on race day.
[$kate.firstName gets strength XP and abs]
[[Continue|CC-DISCHAMP-2000 Title Card]]
<</page>><<page>>\
[[EIGHT WEEKS LATER...|CC-DISCHAMP-2100 Race day]]
<</page>><<silently>>
<<set $header.line1 to "''CRYSTAL PALACE NATIONAL SPORTS CENTRE,'' LONDON">>
<<lifepath-16yrAvatarSportStarTrackGear>>
<<avatar-age16-normal>>
<</silently>>\
<<header>>\
<<page>>\
It's the morning of the District Championships! Hundreds of locals have gathered to watch a day of amateur sport.
The Women's U17 400M starts at 10.15AM. You stretch and limber up, trying to ignore $temp.rival ignoring you, feeling like a gladiator getting ready to go into the arena.
Eventually, you take your place on the blocks, waiting for the [[starter's orders|CC-DISCHAMP-3000 The race]]...
<</page>><<silently>>
/*Set the roll target*/
<<set _randomRival to random(1,10)>>
<<set _bonusRival to 3>>
<<set _resultRival to _randomRival + _bonusRival>>
<<set _diceRollTarget to _resultRival>>
/*Calculate the roll with the 1d10 and setup the dice for display*/
<<set _diceRoll to random(1,10)>>
<<set _diceDisplay to "1d10 @ "+_diceRoll>> /*Show dice via formule, only used for display */
/*Calculate all the modifiers*/
<<set _diceRollModifiers to []>>
<<set _finalDiceRollModifier to 0>>
<<if hasVisited("CC-DISCHAMP-1500 Extra training")>><<set _bonus to 1>><<else>><<set _bonus to 0>><</if>>
<<set _sports to 1>>/*Set the skills when they are here.*/
<<set _average to (1 +$kate.attributes.conscientiousness.level)/2>>
/*These will be shown in the "Why?" link on the page*/
/*Make sure you add all the modifiers you want to be shown*/
<<if _bonus gt 0>>
<<set _diceRollModifiers.pushUnique([_bonus , "Extra training"])>>
<</if>>
<<set _diceRollModifiers.pushUnique([ _sports , "Sports"])>>
<<set _diceRollModifiers.pushUnique([ _average , "Average of Conscientiousness and Fitness"])>>
<<set _finalDiceRollModifier to _finalDiceRollModifier + _bonus + _sports + _average>>
/*Calculate the result*/
<<set _result to _diceRoll + _finalDiceRollModifier>>
<<if _result gt _diceRollTarget>>
<<set _success to true>>
<<elseif _result eq _diceRollTarget>>
/*TIE*/
<<set _tie to true>>
<<set _coin to random(0,1)>>
<<if _coin eq 1>>
<<set _success to true>>
<<else>>
<<set _success to false>>
<</if>>
<<else>>
<<set _success to false>>
<</if>>
<<avatar-age16-expr-mouth-snarl>>
<</silently>>\
<<header>>\
<<page>>\
<i>Female Agent</i> uses dice rolls to simulate life's uncertainty. If you like, you can save your game before a dice roll just in case you get a bad result – but $kate.firstName's story will be more nuanced if she fails sometimes, so most players prefer to let the dice fall where they may.
In this case, you'll roll to see who wins first place. This is a <b>contested</b> roll, so you and $temp.rival will both roll a ten-sided dice (a "D10") and compare results: the highest roller wins. (If you tie, the game will toss a coin to decide the winner.)
You'll add your <i>Sports</i> skill (+1) to the roll. You'll also add the average of your <i>Fitness</i> and <i>Conscientiousness</i> to the roll (+1). <<if hasVisited("CC-DISCHAMP-1500 Extra training")>>Rod's extra coaching gives you a +1 bonus.<</if>>
$temp.rival will add +3 to her roll.
<div id="dice-rolled">/*This will be replaced after the roll*/
<<nobr>><div class="diceResultBox">/*This div is the dice box*/
<div class="diceResultBoxHeader">/*Dicebox header*/
<<dice-showDiceImage "d10">> /*Either "d10", "d8", "d6" or "d4" -> To show correct dice image*/
<h3>ATHLETE CHECK</h3>
<hr>
</div>
<div class="diceResultBoxText">/*Dicebox Text*/
Roll to win first place in the race. $temp.rival rolled _diceRollTarget, so you need to roll <b>_diceRollTarget or higher</b> with <<if _finalDiceRollModifier gte 0>><b>1d10+_finalDiceRollModifier</b><<else>><b>1d10_finalDiceRollModifier</b> <</if>> to succeed.
<div id="dice-explanation" style="padding-top:2%; padding-bottom:5%">
<i><<link "[Why?]">>/*Why modifier link, will replace "dice-explanation" with the widget*/
<<replace '#dice-explanation'>>
<<dice-showModifiers>>
<</replace>>
<</link>></i>
</div>
<<set _buttonText to "<b><i>RUN RACE</i></b>">>
<<button _buttonText>>/*Roll the dice button*/
<<rollDice _diceDisplay>>
<<replace '#dice-rolled'>>/*everything between START REPLACE and STOP REPLACE will be shown in the place of "dice-rolled" at the top, so we need a second identical box */
/*START REPLACE*/
<<nobr>><div class="diceResultBox">/*Again the grey dice box*/
<div class="diceResultBoxHeader">
<<dice-showDiceImage "d10">>
<<if _tie>>
<<if _success>>
<h3>ATHLETE CHECK...<i> TIED AND PASSED!</i></h3>
<hr>
<<else>>
<h3>ATHLETE CHECK...<i>TIED AND FAILED!</i></h3>
<hr>
<</if>>
<<else>>
<<if _success>>
<h3>ATHLETE CHECK...<i>PASSED!</i></h3>
<hr>
<<else>>
<h3>ATHLETE CHECK...<i>FAILED!</i></h3>
<hr>
<</if>>
<</if>>
</div>
<div class="diceResultBoxText">
Target: <b>_diceRollTarget</b>. Result: _diceRoll<<if _finalDiceRollModifier gte 0>>+<</if>>_finalDiceRollModifier = <b>_result</b>.<<if _tie >> Tied, coin toss:<</if>> <<if _success>>//Success.//<<else>>//Failure.//<</if>>
<br>
<br>
<<if _success>>/*Links to succes and/or failure page*/
<<set $temp.medal to "gold">>
//[[Contest won!|CC-DISCHAMP-4000 Results]]//
<<else>>
//[[Contest lost.|CC-DISCHAMP-4000 Results]]//
<</if>>
</div>
</div><</nobr>>
/*STOP REPLACE*/
<</replace>>
<</rollDice>>
<</button>>
</div>
</div><</nobr>>
</div>
<</page>><<silently>>
<<avatar-age16-expr-eyebrows-frown>>
<</silently>>\
<<header>>\
<<page>>\
"On your marks..." the crowd hubbub falls away, and for a moment the stadium is silent except for a chirruping birdsong.
"Set..." you lift your butt into the air, your weight shifting onto your fingers.
<i>Pop!</i> The pistol shot rings out in the crisp morning air, and you launch into a sprint.
Your strengths are acceleration and a pretty good kick in the last 75 metres, so you come out of the blocks as hard and fast as you can, trying to break out ahead of the six foot tall leggy girls.
You're first out of the turn, but now everybody's cruising at top speed, and their longer strides are making a difference. You run onto the back stretch, lungs and legs burning as you try to [[stay on the pace|CC-DISCHAMP-3100 Back stretch]].
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
The middle 200 metres are the grind, where all the pain is. Every runner's trying to stay with the pack, but also hold back enough energy for the home straight. Your pace slows a little, but so does everybody else's.
$temp.rival kicks it at 300 metres, like she always does, breaking out as soon as she rounds onto the home straight. \
<<if hasVisited("CC-DISCHAMP-1500 Extra training")>>\
But it's not important what she's doing. Your personal bests are when you kick at 75, so you let her get ahead.
Then you fucking <i>kick,</i> accelerating out of the pain and exhaustion of the last 325 metres, gaining ground on $temp.rival but only focused on [[the finish line|CC-DISCHAMP-2200 Intro to dice rolling]]...
<<else>>\
You surge out along with her, desperately trying [[to keep up|CC-DISCHAMP-2200 Intro to dice rolling]]...
<</if>>\
<</page>><<silently>>
<<if $kate.quirks.includes("elite")>>
<<set _drinks to "porn star martinis at the Leinster",
_yourClub to "Belgrave Harriers">>
<<elseif $kate.quirks.includes("working class")>>
<<set _drinks to "beers at the Bricklayers",
_yourClub to "Enfield & Haringey AC">>
<<else>> /* Kate is middle class */
<<set _drinks to "beers at the Alex",
_yourClub to "Hercules Wimbledon AC">>
<</if>>
/* set the rival's surname and club */
<<if $temp.rival == "Jade">>
<<if $kate.surname == "Jones">>
<<set _rivalSurname to "Smith">>
<<else>>
<<set _rivalSurname to "Jones">>
<</if>>
<<set _rivalClub to "Enfield & Haringey AC">>
<<elseif $temp.rival == "Jocasta">>
<<if $kate.surname == "Delingpole">>
<<set _rivalSurname to "Buxton">>
<<else>>
<<set _rivalSurname to "Delingpole">>
<</if>>
<<set _rivalClub to "Belgrave Harriers">>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
You hurtle over the finish line at what feels like the exact same moment. You stumble coltishly to a stop, lungs heaving, feeling sick as you wait to hear the result.
<<if $temp.medal == "gold">>\
<<silently>>
<<avatar-age16-thrilled>>
<</silently>>\
"First place...$kate.firstName $kate.surname, _yourClub..."
You did it, you won! You run up to Rod and practically leap into his arms, a massive grin on your face. You did it!
That night, you celebrate with $temp.firstFriend over _drinks.
<<else>>\
<<silently>>
<<avatar-age16-expr-eyebrows-worried>>
<</silently>>\
"First place...$temp.rival _rivalSurname, _rivalClub..."
$temp.rival won by a fraction of a second. "Too bad, kid," says Rod.
That night, you commiserate with $temp.firstFriend over _drinks. She says that silver is classier than gold anyway.
<</if>>\
[[Continue|CC-DISCHAMP-5000 Wrapping up]]
<</page>><<silently>>
<<lifepath-16yrAvatarStudyBuddyClothes>>
<<if $kate.quirks.includes("elite")>>
<<set $header.line1 to "''MAYFAIR,'' W LONDON">>
<<elseif $kate.quirks.includes("working class")>>
<<set $header.line1 to "''TOTTENHAM,'' N LONDON">>
<<else>> /* Kate is middle class */
<<set $header.line1 to "''WIMBLEDON'', SW LONDON">>
<</if>>
<<avatar-age16-normal>>
<</silently>>\
<<header>>\
<<page>>\
After the excitement of the race, it's a bit of a drag to come back to the normal reality of revising for your [[GCSE exams|UKYOUTH-10000 GCSE exams]].
<</page>><<silently>>
<<if $kate.quirks.includes("elite")>>
<<set _nearYourHome to "at Regent's Park",
_yourClub to "the Belgrave Harriers">>
<<elseif $kate.quirks.includes("working class")>>
<<set _nearYourHome to "at Finsbury Park",
_yourClub to "Enfield & Haringey AC">>
<<else>> /* Kate is middle class */
<<set _nearYourHome to "at Wimbledon Park",
_yourClub to "Hercules Wimbledon AC">>
<</if>>
<<if $kate.firstName == "Stacey" or $kate.firstName == "Stacy" or $kate.firstName == "Stacie">>
<<set $temp.rival to "Lucy">>
<<else>>
<<set $temp.rival to "Stacey">>
<</if>>
<<if $kate.surname == "Scott">>
<<set _surname to "Hill">>
<<else>>
<<set _surname to "Scott">>
<</if>>
<<if $kate.braSize == "large">>
<<set _hot to "willowy">>
<<else>>
<<set _hot to "busty">>
<</if>>
<<if $kate.hairColour == "blonde">>
<<set _rival to "ravishing brunette">>
<<else>>
<<set _rival to "blue-eyed blonde">>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
Everybody gets caught up in the buzz of prom season! You and your friends spend hours looking at glamorous dresses, planning your hairstyles and makeup, and imagining which boy in school will look hottest in a tuxedo.
<<if $kate.attributes.beauty.level gte 2>>\
The droves of eager boys vying to be your prom date have given you a sense of confidence. $temp.firstFriend tells you that winning the crown should be a cinch. The only competition to speak of is $temp.rival _surname, a _hot, _rival.
<<else>>\
You're a popular, pretty girl. You're in with a shot at wearing that crown, even if you're not the favourite (that would probably be $temp.rival _surname, a _hot, _rival).
<</if>>\
But first, in order to be crowned as Prom Queen, you need to qualify for Prom Court.
[[Get your friends to campaign for you.|CC-PROM-2000 The campaign]]
<<if $kate.attributes.agreeableness.level lt 0>>\
[Agreeableness -1] [[Sabotage the competition.|CC-PROM-2000 The campaign][$temp.sabotage to true]]
<<else>>\
<span class="greyedOut">[Agreeableness -1] Sabotage the competition.</span>
<</if>>\
<</page>><<silently>>
<<avatar-age16-smile>>
<</silently>>\
<<header>>\
<<page>>\
<<if $temp.sabotage>>\
First you read up on all the rules and regulations required to be selected for the Prom Court. Noting the clause about good behaviour, you begin to formulate a plan.
Determining that $temp.rival is your greatest competition, you set up a sting. An anonymous phone call to the school's hotline about $temp.rival playing hooky is enough to sink her nomination and her Prom Queen dreams.
<<else>>\
All your friends rally around you. $temp.firstFriend designs an amazing poster showing off your very best side, and Mark convinces his dad to run off a few hundred copies from his printing company.
They flyer the school hallways with your picture then, for an entire month, they recruit others to fill out a ballot to select you for Prom Court. Tom in particular goes above and beyond, campaigning for you before and after school!
<</if>>\
[[Continue|CC-PROM-3000 Title card]]
<</page>><<page>>\
[[LATER THAT SUMMER...|CC-PROM-4000 Prom night]]
<</page>><<silently>>
<<getKatesHighSchool>>
<<lifepath-16yrAvatarAlphaProm>>
<</silently>>\
<<header>>\
<<page>>\
It's the big night! You spend hours fussing with your dress and makeup to get your look just right.
<<if $kate.quirks.includes("elite")>>\
_highSchoolShortName has laid on a red carpet, complete with hired paparazzi, and you're blasted with flashbulbs as you emerge from $temp.firstFriend's dad's Bentley. The photos are only destined for the school yearbook, but it feels like being a movie star!
<<elseif $kate.quirks.includes("working class")>>\
$temp.firstFriend's dad drops you off at _highSchoolShortName in his black taxi, polished and waxed for the big occasion.
<<else>> /* Kate is middle class */ \
You and your friends saved up and clubbed together, and you make a grand entrance at _highSchoolShortName in a rented limo.
<</if>>\
<<if $kate.attributes.neuroticism.level gt 0>>\
Inside you're a nervous wreck, butterflies dancing in the pit of your stomach, <<if $kate.attributes.agreeableness.level lt 0>>and you spend the night snapping at your date, Harry<<else>>though you try your best to hide it<</if>>. <<if $kate.quirks.includes("resting bitch face")>><<if $kate.attributes.agreeableness.level lt 0>>He<<else>>Your date, Harry,<</if>> has to keep reminding you to smile every thirty seconds.<</if>>
<<else>>\
You're living your best life; you quickly spot your friends and go over to them. Mark looks surprisingly good in a tux and you let him know it. His smile makes your night.
<</if>>\
Soon enough, it's time for the big reveal. This year's Prom Queen [[is|CC-PROM-4000 Intro to dice rolling]]...
<</page>><<silently>>
/*"1d4+1d6+1d8+1d10+1d12+1d20+1d100 @ 4 6 8 10 12 20 10"*/
<<avatar-age16-normal>>
<<if $temp.sabotage>>
<<if $kate.firstName == "Bethan" or $kate.firstName == "Beth" or $kate.firstName == "Bethany">>
<<set _rival to "Gemma">>
<<else>>
<<set _rival to "Bethan">>
<</if>>
<<set $temp.promRival to _rival>>
<<if $kate.surname == "Lewis">>
<<set _surname to "Collins">>
<<else>>
<<set _surname to "Lewis">>
<</if>>
<</if>>
<</silently>>\
<<silently>>
/*Set the roll target*/
<<set _randomRival to random(1,10)>>
<<if $temp.sabotage>><<set _bonusRival to 3>><<else>><<set _bonusRival to 4>> <</if>>
<<set _resultRival to _randomRival + _bonusRival>>
<<set _diceRollTarget to _resultRival>>
/*Calculate the roll with the 1d10 and setup the dice for display*/
<<set _diceRoll to random(1,10)>>
<<set _diceDisplay to "1d10 @ "+_diceRoll>> /*Show dice via formule, only used for display */
/*Calculate all the modifiers*/
<<set _diceRollModifiers to []>>
<<set _finalDiceRollModifier to 0>>
<<set _clothesAndMakeUp to 2>>
<<set _beauty to $kate.attributes.beauty.level>>
/*These will be shown in the "Why?" link on the page*/
/*Make sure you add all the modifiers you want to be shown*/
<<set _diceRollModifiers.pushUnique([_clothesAndMakeUp , "Clothes and Makeup"])>>
<<set _diceRollModifiers.pushUnique([ _beauty , "Beauty"])>>
<<set _finalDiceRollModifier to _finalDiceRollModifier + _clothesAndMakeUp + _beauty>>
/*Calculate the result*/
<<set _result to _diceRoll + _finalDiceRollModifier>>
<<if _result gt _diceRollTarget>>
<<set _success to true>>
<<elseif _result eq _diceRollTarget>>
/*TIE*/
<<set _tie to true>>
<<set _coin to random(0,1)>>
<<if _coin eq 1>>
<<set _success to true>>
<<else>>
<<set _success to false>>
<</if>>
<<else>>
<<set _success to false>>
<</if>>
<<avatar-age16-normal>>
<</silently>>\
<<header>>\
<<page>>\
<i>Female Agent</i> uses dice rolls to simulate life's uncertainty. If you like, you can save your game before a dice roll just in case you get a bad result – but $kate.firstName's story will be more nuanced if she fails sometimes, so most players prefer to let the dice fall where they may.
In this case, you'll roll to see if $kate.firstName is crowned as the Prom Queen. This is a <b>contested</b> roll between you and <<if $temp.sabotage>>$temp.promRival _surname, another hot girl in your year<<else>>$temp.rival<</if>>, so you'll both roll a ten-sided dice (a "D10") and compare results: the highest roller wins. (If you tie, the game will toss a coin to decide the winner.)
You'll add your <i>Beauty</i> (<<if $kate.attributes.beauty.level gte 0>>+<</if>>$kate.attributes.beauty.level) to the roll. You'll also add +2 for your clothes and makeup, for a total of +<<= ($kate.attributes.beauty.level + 2)>>.
<<if $temp.sabotage>>\
$temp.promRival will add +3 to her roll.
<<else>>\
$temp.promRival will add +4 to her roll.
<</if>>\
<div id="dice-rolled">/*This will be replaced after the roll*/
<<nobr>><div class="diceResultBox">/*This div is the dice box*/
<div class="diceResultBoxHeader">/*Dicebox header*/
<<dice-showDiceImage "d10">> /*Either "d10", "d8", "d6" or "d4" -> To show correct dice image*/
<h3>BEAUTY CHECK</h3>
<hr>
</div>
<div class="diceResultBoxText">/*Dicebox Text*/
Roll to win the prom. $temp.promRival rolled _diceRollTarget, so you need to roll <b>_diceRollTarget or higher</b> with <<if _finalDiceRollModifier gte 0>><b>1d10+_finalDiceRollModifier</b><<else>><b>1d10_finalDiceRollModifier</b> <</if>> to succeed.
<div id="dice-explanation" style="padding-top:2%; padding-bottom:5%">
<i><<link "[Why?]">>/*Why modifier link, will replace "dice-explanation" with the widget*/
<<replace '#dice-explanation'>>
<<dice-showModifiers>>
<</replace>>
<</link>></i>
</div>
<<set _buttonText to "<b><i>PROM QUEEN</i></b>">>
<<button _buttonText>>/*Roll the dice button*/
<<rollDice _diceDisplay>>
<<replace '#dice-rolled'>>/*everything between START REPLACE and STOP REPLACE will be shown in the place of "dice-rolled" at the top, so we need a second identical box */
/*START REPLACE*/
<<nobr>><div class="diceResultBox">/*Again the grey dice box*/
<div class="diceResultBoxHeader">
<<dice-showDiceImage "d10">>
<<if _tie>>
<<if _success>>
<h3>BEAUTY CHECK...<i> TIED AND PASSED!</i></h3>
<hr>
<<else>>
<h3>BEAUTY CHECK...<i>TIED AND FAILED!</i></h3>
<hr>
<</if>>
<<else>>
<<if _success>>
<h3>BEAUTY CHECK...<i>PASSED!</i></h3>
<hr>
<<else>>
<h3>BEAUTY CHECK...<i>FAILED!</i></h3>
<hr>
<</if>>
<</if>>
</div>
<div class="diceResultBoxText">
Target: <b>_diceRollTarget</b>. Result: _diceRoll<<if _finalDiceRollModifier gte 0>>+<</if>>_finalDiceRollModifier = <b>_result</b>.<<if _tie >> Tied, coin toss:<</if>> <<if _success>>//Success.//<<else>>//Failure.//<</if>>
<br>
<br>
<<if _success>>/*Links to succes and/or failure page*/
//[[Contest won!|CC-PROM-5000 Prom Queen]]//
<<silently>>
<<avatar-age16-thrilled>>
<<replace "#avatar-container">><<avatar>><</replace>>\
<</silently>>
<<else>>
//[[Contest lost.|CC-PROM-5100 Runner up]]//
<<silently>>
<<avatar-age16-sad>>
<<replace "#avatar-container">><<avatar>><</replace>>\
<</silently>>
<</if>>
</div>
</div><</nobr>>
/*STOP REPLACE*/
<</replace>>
<</rollDice>>
<</button>>
</div>
</div><</nobr>>
</div>
<</page>><<silently>>
<<lifepath-16yrAvatarAlphaPromQueen>>
<</silently>>\
<<header>>\
<<page>>\
You've done it! You've won! \
<<if $kate.attributes.neuroticism.level gt 0>>\
You put your hands to your face in disbelief, blinking back the tears. Unnoticed by you, a tiara is placed on your head.
<<else>>\
You wave to the adoring masses as the tiara is placed on your head.
<</if>>\
Coming to the microphone, you give a speech about the unshakeable bonds of friendship. <<if $temp.sabotage>>In the background, you see $temp.rival icily standing in the distance, her arms crossed across her chest, glaring with pure hatred. She storms out of the room after a moment, her date trailing behind.
<<else>>\
You see all the smiling faces of your friends and you take a moment to thank them for all their hard work on your behalf, and ask for a round of applause.
<</if>>\
[[Continue|CC-PROM-6000 Wrapping up]]
<</page>><<silently>>
<<if $temp.sabotage>>
<<if $kate.firstName == "Bethan" or $kate.firstName == "Beth" or $kate.firstName == "Bethany">>
<<set _promQueen to "Gemma">>
<<else>>
<<set _promQueen to "Bethan">>
<</if>>
<<else>>
<<set _promQueen to $temp.rival>>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
It's all over. _promQueen is the Prom Queen. <<if $temp.sabotage and $kate.attributes.beauty.level gt 1>>Honestly, you can't believe it. You're way hotter than her – are the masses blind?<</if>>
<<if $kate.attributes.neuroticism.level gt 0>>\
The moment is too much. You feel the waterworks coming on as you try to blink them back, but fail. Putting your hands to your face, you flee the room, your date trailing ineffectually behind you.
<<else>>\
You stoically watch as the tiara's placed on _promQueen's head. <<if $kate.quirks.includes("resting bitch face")>>It's lucky that you have a reputation for not smiling much.<</if>>
As _promQueen gives her speech on the "unshakeable bonds of friendship", you can't help but roll your eyes. Honestly, who eats up that kind of stupid bullshit?
<</if>>\
[[Continue|CC-PROM-6000 Wrapping up]]
<</page>><<silently>>
<<lifepath-16yrAvatarClearHair>>
<<lifepath-16yrAvatarStudyBuddyClothes>>
<<set _path to "age16/">>
<<set $avatar.foreground.delete(_path+"20_promQueenSashAndTiara")>>
<<if $kate.quirks.includes("elite")>>
<<set $header.line1 to "''MAYFAIR,'' W LONDON">>
<<elseif $kate.quirks.includes("working class")>>
<<set $header.line1 to "''TOTTENHAM,'' N LONDON">>
<<else>> /* Kate is middle class */
<<set $header.line1 to "''WIMBLEDON'', SW LONDON">>
<</if>>
<<avatar-age16-normal>>
<</silently>>\
<<header>>\
<<page>>\
After the glamour and drama of Prom Night, it's a bit of a drag to come back to the normal reality of revising for your [[GCSE exams|UKYOUTH-10000 GCSE exams]].
<</page>><<silently>>
<<if $kate.quirks.includes("sportsStar")>>
<<set _toTakeTheChallenge to "to train for a gold medal">>
<<elseif $kate.quirks.includes("geekGirl")>>
<<set _toTakeTheChallenge to "to try out cosplay">>
<<elseif $kate.quirks.includes("alphaFemale")>>
<<set _toTakeTheChallenge to "to wear the crown">>
<<elseif $kate.quirks.includes("rockChick")>>
<<set _toTakeTheChallenge to "to develop your band">>
<</if>>\
<<avatar-age16-normal>>
<<avatar-age16-expr-eyebrows-worried>>
<</silently>>\
<<header>>\
<<page>>\
Tempted as you are _toTakeTheChallenge, you decide your revision timetable is too important to disrupt.
You spend most of Spring 2008 in your bedroom, filling your brain with facts ranging from <i>the difference between adverbs and modal verbs</i> to <i>the molecular properties of graphite.</i>
Your dreams are filled with mind-maps and flashcards, and occasional nightmares about turning up to the exam hall naked.
<<link "//Continue.//" "CC-SBUD-1100 Study buddies">><</link>>
<</page>><<silently>>
<<if $kate.attributes.extraversion.level lt 0>>
<<set _girlfriends to "$temp.firstFriend, of course">>
<<else>>
<<set _girlfriends to "$temp.firstFriend and some girlfriends, of course">>
<</if>>
<<avatar-age16-normal>>
<</silently>>\
<<header>>\
<<page>>\
At least you're not the only one going through all this stress and pressure. You have some study buddies – _girlfriends, and also your guy friends, Tom, Mark and Josh.
In many ways the boys are more helpful. Because they're not interested in gossip and they want to get back to video gaming, your sessions with them tend to be more focused.
The downsides include the fact that their bedrooms are all <i>gross,</i> so you prefer to have them over to [[your place|CC-SBUD-1200 Embarrassment for supper]].
<</page>><<silently>>
<<lifepath-16yrAvatarStudyBuddyClothes>>
<<avatar-age16-expr-eyebrows-frown>>
<<if $kate.quirks.includes("elite")>>
<<set _food to "quinoa">>
<<elseif $kate.quirks.includes("working class")>>
<<set _food to "Turkey Twizzler">>
<<else>> /* Kate is middle class */
<<set _food to "pizza">>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
"Don't wolf your food, $kate.firstName."
A teenage flash of anger jets up from the pit of your stomach, crossing paths with a big mouthful of _food as you swallow it down. "I <i>told</i> you I've got revision tonight," you remind your <<if $kate.quirks.includes("elite")>>mother<<else>>mum<</if>>, your tone icily controlled.
<<if $kate.quirks.includesAny("big brother", "big sister", "kid brother", "kid sister")>>\
<<if $kate.quirks.includesAny("big brother", "big sister")>>\
"$kate.firstName wants to look nice for her boyfriends," teases your big <<if $kate.quirks.includes("big brother")>>brother<<else>>sister<</if>>.
<<elseif $kate.quirks.includesAny("kid brother", "kid sister")>>\
"$kate.firstName and her boyfriends, up a tree-ee," sings your little <<if $kate.quirks.includes("big brother")>>brother<<else>>sister<</if>>. "K-I-S-S-I–"
<</if>>\
"Shut up!" you snap. "They're not my boyfriends!"
"You do see a lot of those boys," your <<if $kate.quirks.includes("elite")>>mother<<else>>mum<</if>> says. "Are they really all just friends?"
<<else>>\
"Mmmm, about that," she muses. "You, um, do spend a lot of time with those boys. Do we need to talk about, you know – protection?"
<</if>>\
<<link "<i>MUM!</i>" "CC-SBUD-1300 They're just friends!">>
<</link>>
<</page>><<silently>>
<<avatar-age16-expr-eyebrows-raised>>
<<avatar-age16-expr-eyes-big>>
<</silently>>\
<<header>>\
<<page>>\
<i>"MUM!"</i> you cry, appalled. What does she think the four of you are <i>doing</i> up there? "They're just friends!"
"Alright, alright," she says. "Just...don't bolt your food. <<if $kate.quirks.includesAny("big brother", "big sister", "kid brother", "kid sister")>>And you, stop teasing your sister<<else>>We'll talk about the other thing later<</if>>."
<<if $kate.quirks.includesAny("big brother", "big sister", "kid brother", "kid sister")>><i>About time,</i> you think.<<else>><i>Can't wait,</i> you think.<</if>> Like you haven't got [[enough|CC-SBUD-2000 Intro to dice rolling]] to worry about right now!
<</page>><<silently>>
/*"1d4+1d6+1d8+1d10+1d12+1d20+1d100 @ 4 6 8 10 12 20 10"*/
/*Set the roll target*/
<<set _diceRollTarget to 6>>
/*Calculate the roll with the 1d10 and setup the dice for display*/
<<set _diceRoll to random(1,10)>>
<<set _diceDisplay to "1d10 @ "+_diceRoll>> /*Show dice via formule, only used for display */
/*Calculate all the modifiers*/
<<set _diceRollModifiers to []>>
<<set _finalDiceRollModifier to 0>>
<<set _consMod to $kate.attributes.conscientiousness.level>>
<<set _intMod to $kate.attributes.intellect.level>>
/*These will be shown in the "Why?" link on the page*/
/*Make sure you add all the modifiers you want to be shown*/
<<set _diceRollModifiers.pushUnique([_consMod , "Conscientiousness"])>>
<<set _diceRollModifiers.pushUnique([ _intMod , "Intellect"])>>
<<set _finalDiceRollModifier to _finalDiceRollModifier + _consMod + _intMod>>
/*Calculate the result*/
<<set _result to _diceRoll + _finalDiceRollModifier>>
<<if _result gte _diceRollTarget>>
<<set _success to true>>
<<else>>
<<set _success to false>>
<</if>>
<<avatar-age16-normal>>
<</silently>>\
<<header>>\
<<page>>\
<i>Female Agent</i> uses dice rolls to simulate life's uncertainty. If you like, you can save your game before a dice roll just in case you get a bad result – but $kate.firstName's story will be more nuanced if she fails sometimes, so most players prefer to let the dice fall where they may.
In this case, you'll roll to see how much of an impact $kate.firstName's extra revision will have on her exam results. This task is of <b>moderate</b> difficulty, so you need to roll <b>6 or more</b> with a ten-sided dice (a "D10") to have the most academic success.
You'll add your <i>Conscientiousness</i> (<<if $kate.attributes.conscientiousness.level gte 0>>+<</if>>$kate.attributes.conscientiousness.level) and <i>Intellect</i> (<<if $kate.attributes.intellect.level gte 0>>+<</if>>$kate.attributes.intellect.level) attributes to the roll.
<div id="dice-rolled">/*This will be replaced after the roll*/
<<nobr>><div class="diceResultBox">/*This div is the dice box*/
<div class="diceResultBoxHeader">/*Dicebox header*/
<<dice-showDiceImage "d10">> /*Either "d10", "d8", "d6" or "d4" -> To show correct dice image*/
<h3>REVISION CHECK</h3>
<hr>
</div>
<div class="diceResultBoxText">/*Dicebox Text*/
Roll to revise effectively. You need to roll <b>_diceRollTarget or higher</b> with <<if _finalDiceRollModifier gte 0>><b>1d10+_finalDiceRollModifier</b><<else>><b>1d10_finalDiceRollModifier</b> <</if>> to succeed.
<div id="dice-explanation" style="padding-top:2%; padding-bottom:5%">
<i><<link "[Why?]">>/*Why modifier link, will replace "dice-explanation" with the widget*/
<<replace '#dice-explanation'>>
<<dice-showModifiers>>
<</replace>>
<</link>></i>
</div>
<<set _buttonText to "<b><i>REVISE</i></b>">>
<<button _buttonText>>/*Roll the dice button*/
<<rollDice _diceDisplay>>
<<replace '#dice-rolled'>>/*everything between START REPLACE and STOP REPLACE will be shown in the place of "dice-rolled" at the top, so we need a second identical box */
/*START REPLACE*/
<<nobr>><div class="diceResultBox">/*Again the grey dice box*/
<div class="diceResultBoxHeader">
<<dice-showDiceImage "d10">>
<<if _success>>
<h3>REVISION CHECK...<i>PASSED!</i></h3>
<hr>
<<else>>
<h3>REVISION CHECK...<i>FAILED!</i></h3>
<hr>
<</if>>
</div>
<div class="diceResultBoxText">
Target: <b>_diceRollTarget</b>. Result: _diceRoll<<if _finalDiceRollModifier gte 0>>+<</if>>_finalDiceRollModifier = <b>_result</b>. <<if _success>>//Success.//<<else>>//Failure.//<</if>>
<br>
<br>
<<if _success>>/*Links to succes and/or failure page*/
//[[Continue|CC-SBUD-3000 Nailing it]]//
<<else>>
//[[Continue|CC-SBUD-3100 It never ends]]//
<</if>>
</div>
</div><</nobr>>
/*STOP REPLACE*/
<</replace>>
<</rollDice>>
<</button>>
</div>
</div><</nobr>>
</div>
<</page>><<silently>>
<<set $temp.revisionBonus to 2>>
<<awardXP academic 500>>
<</silently>>\
<<header>>\
<<page>>\
Week in, week out, you and your friends test each other with flashcards and past papers. It's hard work, but the more you study the more you can feel your mastery of the subjects improving.
[+2 to all GCSE exam results]
[$kate.firstName gets 500 XP in General Knowledge]
When your [[GCSE exams|UKYOUTH-10000 GCSE exams]] finally roll around, you feel as ready as you'll ever be.
<</page>><<silently>>
<<set $temp.revisionBonus to 1>>
<</silently>>\
<<header>>\
<<page>>\
Week in, week out, you and your friends test each other with flashcards and past papers. The pressure feels overwhelming; when May rolls around <<if $kate.attributes.neuroticism.level gte 0>>you and $temp.firstFriend are frequently in tears<<else>>$temp.firstFriend is frequently in tears<</if>>, and the boys are sullen and snappy. If you can get through this and stay friends, it'll be a miracle.
[+1 to all GCSE exam results]
[$kate.firstName gets 250 XP in General Knowledge, 250 XP in Charisma]
May fades into June, and your revision window closes: your [[GCSE exams|UKYOUTH-10000 GCSE exams]] are about to start.
<</page>><<widget "rTables-addStoryPartner">><<nobr>>
/*This widget will set the story partner and include it*/
/*If ypu want to add Jacob for example: <<rTables-addStoryPartner 1>>*/
/*Add jacob and change the name givven: <<rTables-addStoryPartner 1 "Barry">>*/
<<set _number to $args[0]>>
<<if def $args[1]>>
<<set _name to $args[1]>>
<<else>>
<<set _name to "">>
<</if>>
<<set $kate.relationshipHistory.push([_number, _name])>>
<</nobr>><</widget>>
<<widget "rTables-findPassage">><<nobr>>
<<set _passageSuffix to "-"+$args[0]>> /*Get 1 and make "-1"*/
<<set _rTablesArray to Story.lookup("tags", "rTable-partners")>> /*Search for all passage tagged rTable-partners*/
<<set _checkExists to false>>
<<for _j to 0; _j lt _rTablesArray.length; _j++>>
<<set _passageTitle to _rTablesArray[_j].title>>
<<if _passageTitle.endsWith(_passageSuffix)>>
<<set _checkExists to true>>
<<break>>
<</if>>
<</for>>
<<if _checkExists>>
<<include _passageTitle>> /*For finding the header */
<<else>>
<<consoleLog "Error in Passage title name for rTables!!!">>
<</if>>
<</nobr>><</widget>>
<<widget "rTables-showPartners">><<nobr>>
/*This widget will display all the partners in reverse chronological order*/
/*[{header : "HEADER", relationships : [{name : "NAME", text : "TEXT"},{name : "NAME", text: "TEXT"}]}]*/
<<set _displayArray to []>> /*The display array, used to display the correct info later*/
/*<<set $kate.relationshipHistory to [[1,""],[2,""],[3,""],[4,""],[25,""],[26,""]]>> TEST ARRAY*/
<<set _interArray to []>>
<<silently>>
<<for _i to 0; _i lt $kate.relationshipHistory.length; _i++>>
<<set _name to $kate.relationshipHistory[_i][1]>>
<<rTables-findPassage $kate.relationshipHistory[_i][0]>> /*Finding the actual passage based on the code give, so 1, 2, 3, so on*/
<<set _obj to {}>>
<<set _obj.header to _tableHeader>>
<<set _relationShip to []>>
<<set _relationShip to {name : _name, text : _text}>>
<<set _obj.relationships to _relationShip>>
<<set _interArray.push(_obj)>>
<</for>>
<<if _interArray.length gt 0>>
<<set _oldHeader to _interArray[0].header>> For changing the time header in the table
<<set _displayArray.push({header : _interArray[0].header, relationships : [_interArray[0].relationships]})>>
<<set _position to 0>>
<<for _i to 1; _i lt _interArray.length; _i++>>
<<set _header to _interArray[_i].header>>
<<set _relationShip to _interArray[_i].relationships>>
<<if _header eq _oldHeader>>
<<set _displayArray[_position].relationships.push(_relationShip)>>
<<else>>
<<set _displayArray[_position].relationships.reverse()>>
<<set _position +=1>>
<<set _displayArray.push({header : _header, relationships : [_relationShip]})>>
<<set _oldHeader to _header>>
<</if>>
<</for>>
<<set _displayArray[_position].relationships.reverse()>>
<<set _displayArray.reverse()>>
<</if>>
<</silently>>
/*<<consoleLog _displayArray>>*/
<<for _i to 0; _i lt _displayArray.length; _i++>>
<div class="character-stat">
<header><i>_displayArray[_i].header</i></header>
<<for _k to 0; _k lt _displayArray[_i].relationships.length; _k++>>
<div class="character-stat">
<header>_displayArray[_i].relationships[_k].name</header>
<div class="stat-description">
_displayArray[_i].relationships[_k].text
</div>
</div>
<</for>>
</div>
<</for>>
<</nobr>><</widget>><<silently>>
<<set _jacob = $statistics.get("Jacob")>>
/*This is a place to store info that will be lost in the deletion of $temp*/
/*This should be set in the story at the right time : for example: <<set $statistics.set("Jacob",{story: $temp.jacobsStory, end: "Cheat"})>>*/
<<set _tableHeader to "Youth">>
<<set _firstname to "Jacob">>
<<set _surname to "">>
<<if _name eq "">>
<<set _name to _firstname +" " +_surname>>
<</if>>
<<if _jacob.story eq "pizzaPup">>
<<set _story to "at Pizza Pup " >>
<<elseif _jacob.story eq "6thForm">>
<<set _story to "in 6th Form " >>
<<else>>
<<set _story to "at Reading Festival ">>
<</if>>
<<if _jacob.end eq "Normal">>
<<set _end to "we drifted appart; I think we were both too young to settle down. " >>
<<else>>
<<set _end to "broke up when I caught him cheating on me. " >>
<</if>>
<<set _text to "My first serious boyfriend. We met " + _story + "and fell in love. We where together for two years but "+ _end+ "I still think of him from time to time.">>
<</silently>><<silently>>
/*Mark 1 */
<<set _tableHeader to "Youth">>
<<set _firstname to "Mark">>
<<set _surname to "">>
<<if _name eq "">>
<<set _name to _firstname +" " +_surname>>
<</if>>
<<if $kate.quirks.includes("rockChick")>>
<<set _text to "The drummer in Naked Tuna and one of my best friends growing up. I gave him his first BJ, in front of Tom and Josh.">>
<<else>>
<<set _text to "One of my best friends growing up. I gave him his first BJ, in front of Tom and Josh.">>
<</if>>
<</silently>><<silently>>
/*Josh 2 Namibia */
/*This one should replace 12 if namibia +Pablo sleep sex thing */
<<set _tableHeader to "Youth">>
<<set _firstname to "Josh">>
<<set _surname to "">>
<<if _name eq "">>
<<set _name to _firstname +" " +_surname>>
<</if>>
<<if $kate.quirks.includes("rockChick")>>
<<set _text to "Another of my best friends – the sweetest one in the group. He played guitar in the band. I gave him a BJ after he watched me do it with Mark. ">>
<<else>>
<<set _text to "Another of my best friends – the sweetest one in the group. I gave him a BJ after he watched me do it with Mark. ">>
<</if>>
<</silently>><<silently>>
/*Tom 1*/
<<set _tableHeader to "Youth">>
<<set _firstname to "Tom">>
<<set _surname to "">>
<<if _name eq "">>
<<set _name to _firstname +" " +_surname>>
<</if>>
<<set _text to "My other guy friend growing up. We bickered a lot but were close. I gave him a BJ right after Mark, and he never lets me forget it. ">>
<</silently>><<silently>>
/*Tom 1*/
<<set _tableHeader to "Namibia">>
<<set _firstname to "Namibia name some">>
<<set _surname to "">>
<<if _name eq "">>
<<set _name to _firstname +" " +_surname>>
<</if>>
<<set _text to "Text snippet NAMIBIA low partner ROLL ">>
<</silently>><<silently>>
/*Tom 1*/
<<set _tableHeader to "Namibia">>
<<set _firstname to "Namibia name some">>
<<set _surname to "">>
<<if _name eq "">>
<<set _name to _firstname +" " +_surname>>
<</if>>
<<set _text to "Text snippet NAMIBIA Medium partner ROLL ">>
<</silently>><<silently>>
/*Tom 1*/
<<set _tableHeader to "Namibia">>
<<set _firstname to "Namibia name some">>
<<set _surname to "">>
<<if _name eq "">>
<<set _name to _firstname +" " +_surname>>
<</if>>
<<set _text to "Text snippet NAMIBIA high partner ROLL ">>
<</silently>><<silently>>
<<set $header.line2 to "2010 / AGE 18">>
<<lifepath-18yrAvatarBirthday>>
<<avatar-normal>>
<<avatar-expr-mouth-smile>>
<</silently>>\
<<header>>\
<<page>>\
It's your 18th birthday!
''From this point on, $kate.firstName – and any character who has sex or is naked – is over 18.''
We really can't stress that enough.
<<link "//I understand.//" "UKTEENROM-1100 Birth control">><</link>>
<</page>><<silently>>
<<set $avatar.background.delete("teenRom/20_18TodayBalloons")>>
<<avatar-normal>>
<<awardXP driver 500>>
<<awardXP sexpert 100>>
<</silently>>\
<<header>>\
<<page>>\
In your late teens, you go through an English girl's normal rites of passage: you sit your A level exams, pass your driving test, and lose your virginity.
As a young woman, you have to make some decisions about your body. Now you're sexually active, an important one is birth control.
Jacob wants you to go on the pill, so you can have sex without condoms.
<<link "//Go on the pill.//" "UKTEENROM-1101 Bikini line salon">><<set $kate.quirks.push("onThePill")>><</link>>
<<if $kate.attributes.agreeableness.level lt 1>>\
<<link "//Too bad, Jacob can stick with condoms.//" "UKTEENROM-1101 Bikini line salon">><</link>>
<<else>>\
<span class="greyedOut">[Too Agreeable] Too bad, Jacob can stick with condoms.</span>
<</if>>\
<</page>><<silently>>
<<lifepath-ukTeenRom-bikiniLines>>
<</silently>>\
<<header>>\
<<page>>\
<<if $kate.quirks.includes("onThePill")>>\
You go on the pill, so you and Jacob can enjoy unprotected sex.
<<else>>\
You and Jacob stick to using condoms when you have sex.
<</if>>\
<<if $kate.quirks.includes("elite")>>\
Your family always takes at least two holidays a year; a winter break in Europe, and a summer holiday somewhere more exotic.
2010's the first time you go on holiday with Jacob instead; you go to Fiji, because he's never been, and enjoy showing him around the picture-perfect islands.
<<elseif $kate.quirks.includes("working class")>>\
Your <<if $kate.quirks.includes("single mum")>>mum<<else>>parents<</if>> can't afford foreign holidays, but you always spend a week on a UK beach (normally Margate) every summer. Jacob's never been, so you enjoy showing him the sights.
<<else>> /* Kate is middle class */ \
<<silently>>
<<if $kate.quirks.includesAny("big brother", "big sister", "kid brother", "kid sister")>>
<<set _family to "family">>
<<elseif $kate.quirks.includes("single mum")>>
<<set _family to "mum">>
<<else>>
<<set _family to "mum and dad">>
<</if>>
<</silently>>\
You've been on a few European holidays with your _family, but in 2010 you and Jacob spend two weeks in a villa in Orlando with his dad (who's kind of rich).
You have an amazing time in America; Disney World is magical, and the beaches are gorgeous, but even just walking around the streets and buying groceries at the store makes you feel like you're living in a movie.
<</if>>\
<div id="bikiniLines">\
<<ukTeenRomance-bikiniLines>>
</div>\
<</page>><<silently>>
{name: "Silver Barbell (Chest)", id: "chestSilverBarbell", path: $imagePath.ui + "piercingsMenu/chestSilverBarbell", variable:"kate.piercings", push: "true", exceptions:"£"},
{name: "Silver Barbell (Navel)", id: "navelSilverBarbell", path: $imagePath.ui + "piercingsMenu/navelSilverBarbell", variable:"kate.piercings", push: "true", exceptions:"£"},
{name: "Silver Barbells (Nipples)", id: "nipplesSilverBarbells", path: $imagePath.ui + "piercingsMenu/nipplesSilverBarbells", variable:"kate.piercings", push: "true", exceptions:"£"}]>>
<</silently>>\
<<header>>\
<<page>>\
You got your ears pierced a few years ago. Do you get any body piercings?
<div id="wardrobeStore">
<<ukTeenRomance-piercingParlour>>
</div>
[[Continue|UKTEENROM-1290 Tattoo parlour]]
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
You're also old enough to get inked, if you want. You're 18, now, there's nothing your <<if $kate.quirks.includes("single mum")>>mum<<else>>dad<</if>> can do about it.
<div id="wardrobeStore">
<<ukTeenRomance-tattooParlour>>
</div>
[[Continue|UKTEENROM-1300 Drug dealer]]
<</page>><<silently>>
<<script>>
//cleanup $temp.easyAlert
delete State.variables.temp.easyAlert;
<</script>>
<<lifepath-ukTeenRom-drugdealer>>
<<if $kate.quirks.includes("elite")>>
<<set _yourLocalPubs to "a couple of trendy West End wine bars">>
<<if $kate.quirks.includes("rockChick")>>
<<set _goClubbing to "go drinking in Camden, London's heavy metal enclave, ">>
<<else>>
<<set _goClubbing to "go clubbing at the decadent Cirque le Soir">>
<</if>>
<<elseif $kate.quirks.includes("working class")>>
<<set _yourLocalPubs to "The Bricklayers">>
<<if $kate.quirks.includes("rockChick")>>
<<set _goClubbing to "go drinking in Camden, London's heavy metal enclave, ">>
<<else>>
<<set _goClubbing to "go clubbing at Dance Tunnel or Ministry">>
<</if>>
<<else>> /* Kate is middle class */
<<set _yourLocalPubs to "The Alex">>
<<if $kate.quirks.includes("rockChick")>>
<<set _goClubbing to "go drinking in Camden, London's heavy metal enclave, ">>
<<else>>
<<set _goClubbing to "go clubbing at Po Na Na">>
<</if>>
<</if>>
<<avatar-niceToMeetYou>>
<</silently>>\
<<header>>\
<<page>>\
Britain has a strong teen drinking culture. You become a regular at _yourLocalPubs, and _goClubbing on big nights out. <<if $kate.quirks.includes("elite") and not $kate.quirks.includes("rockChick")>>(Thrillingly, you and $temp.firstFriend get paparazzi'd there a few times.)<</if>>
As a young adult, you also have access to drugs.
[[Just Say No to drugs.|UKTEENROM-1400 Teen drug use][$temp.drugUse to "virgin"]]
[[Try weed.|UKTEENROM-1400 Teen drug use][$temp.drugUse to "stoner"]]
<<if $kate.attributes.openness.level gte 1>>\
[Open to Experience] [[Try weed, coke and pills.|UKTEENROM-1400 Teen drug use][$temp.drugUse to "partyGirl"]]
<<else>>\
<span class="greyedOut">[Open to Experience] Try weed, coke and pills.</span>
<</if>>\
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
<<if $temp.drugUse == "virgin">>\
Booze is enough for you. Steering clear of other drugs improved your performance at [[sixth form|UKTEENROM-2000 University application]].
<<elseif $temp.drugUse == "stoner">>\
<<silently>>
<</silently>>\
You're not a stoner, but you smoke weed with Tom, Mark and Josh, and occasionally score some for yourself from their dealer.
In a few years, you'll have to confess to your marijuana use in an MI6 vetting interview, but for now you can just enjoy feeling blissed out and relaxed while you listen to Sublime on repeat.
[[Continue|UKTEENROM-2000 University application]]
<<elseif $temp.drugUse == "partyGirl">>\
<<silently>>
<<avatar-thrilled>>
<</silently>>\
After being warned for years that drugs will ruin your life if you try them just once, it's something of a revelation to discover that you can use party drugs and still function just fine.
Weed makes you feel blissed out and relaxed, pills make you love everyone and want to dance, and coke makes you feel confident, talkative and excited. You learn how to manage the comedowns, score from dealers, and sneakily snort lines in toilet cubicles.
In a few years, you'll have to answer lots of tough questions about your drug use in an MI6 vetting interview, but for now you can enjoy feeling like a sexy, invincible rock star when you let your hair down.
[[Continue|UKTEENROM-2000 University application]]
<<else>>\
(ERROR IN TEMP.DRUGUSE VARIABLE)
<</if>>\
<</page>><<silently>>
<<lifepath-ukTeenRom-AlevelResults>>
<<avatar-normal>>
<<set $kate.uni to {}>>
<<for _i to 0; _i lt $temp.sixForm.length ; _i++>>
<<if $temp.sixForm[_i].name == "Business">>
<<set _kateStudiedALevelBusiness to true>>
<<elseif $temp.sixForm[_i].name == "English">>
<<set _kateStudiedALevelEnglish to true>>
<<elseif $temp.sixForm[_i].name == "Law">>
<<set _kateStudiedALevelLaw to true>>
<<elseif $temp.sixForm[_i].name == "Psychology">>
<<set _kateStudiedALevelPsychology to true>>
<</if>>
<</for>>
<</silently>>\
<<header>>\
<<page>>\
<<if $kate.quirks.includesAny("elite", "middle class")>>\
Applying to university is stressful and complex. Some days it feels like uni is all anybody wants to talk about!
But at least most of your friends are in the same boat. You coach each other through UCAS applications and, especially, your personal statements: it's //so hard// selling yourself, but $temp.firstFriend and Tom and the others help make sure you don't forget any of your good points.
<<elseif $kate.quirks.includes("working class")>>\
$temp.firstFriend is amazed at the amount of paperwork that a university application produces.
"Like War and bloody Peace," she says, carefully moving a printed out application pack apart from a stack of draft personal statements, so she can sit on your bed. "I dunno how you put up with all this bollocks."
"Me either," you shrug. The personal statements are the toughest thing; it's so //hard// to sell yourself. But you know it'll be worth it, in the end.
<<else>>\
ERROR IN KATE.QUIRKS (SOCIAL CLASS) ARRAY
<</if>>\
<<if _kateStudiedALevelBusiness>>\
//[[Apply to study Business|UKTEENROM-2100 Degree application][$kate.uni.degreeSubject to "business"]]//
<</if>>\
<<if _kateStudiedALevelLaw>>\
//[[Apply to study Law|UKTEENROM-2100 Degree application][$kate.uni.degreeSubject to "law"]]//
<</if>>\
<<if _kateStudiedALevelEnglish>>\
//[[Apply to study English|UKTEENROM-2100 Degree application][$kate.uni.degreeSubject to "english"]]//
<</if>>\
<<if _kateStudiedALevelPsychology>>\
//[[Apply to study Psychology|UKTEENROM-2100 Degree application][$kate.uni.degreeSubject to "psychology"]]//
<</if>>\
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
After months of working on your UCAS application, it's a big relief when placement offers start coming through. Some are unconditional, which means you're guaranteed a place on their <<if $kate.uni.degreeSubject == "psychology">>BSc<<else>>BA<</if>> <<= $kate.uni.degreeSubject.toUpperFirst()>> course, whatever your final A Level results.
The best unconditional comes from Cardiff University, a uni with a "work hard, play hard" reputation. You have to be bright to get a place – but you also have to party hard all Friday and Saturday night (and have completed all your assignments by Monday morning).
You also get a conditional offer from Durham, the third-oldest uni in the country, and a very prestigious institution! If your A Level results are AAB or better, they'll take you.
You also get a conditional //interview// at Oxford. If your A Level results are AAA or better, they'll meet you and assess your suitability for a place at the most famous university in the world.
It all depends on your [[A Levels|UKTEENROM-2300 A Level results]].
<</page>><<silently>>
<<if $kate.quirks.includes("elite")>>
<<set _sixthFormShortName to "Collingham">>
<<elseif $kate.quirks.includes("working class")>>
<<set _sixthFormShortName to "H6">>
<<else>> /* Kate is middle class */
<<set _sixthFormShortName to "Esher Sixth">>
<</if>>
<<if $temp.drugUse eq "virgin">>
/*Lower requirements == higher grades*/
<<for _i to 0; _i lt $temp.sixForm.length; _i++>>
<<if $temp.sixForm[_i].score gte 10>>
<<set $temp.sixForm[_i].grade to "A*">>
<<elseif $temp.sixForm[_i].score gt 6 and $temp.sixForm[_i].score lt 10>>
<<set $temp.sixForm[_i].grade to "A">>
<<elseif $temp.sixForm[_i].score gt 4 and $temp.sixForm[_i].score lte 6>>
<<set $temp.sixForm[_i].grade to "B">>
<<elseif $temp.sixForm[_i].score gte 3 and $temp.sixForm[_i].score lte 4>>
<<set $temp.sixForm[_i].grade to "C">>
<<elseif $temp.sixForm[_i].score lt 3>>
<<set $temp.sixForm[_i].grade to "D">>
<<else>>
<<set $temp.sixForm[_i].grade to "Invalid Grade">>
<</if>>
<</for>>
<<else>>
<<for _i to 0; _i lt $temp.sixForm.length; _i++>>
<<if $temp.sixForm[_i].score gte 10>>
<<set $temp.sixForm[_i].grade to "A*">>
<<elseif $temp.sixForm[_i].score gt 5 and $temp.sixForm[_i].score lt 10>>
<<set $temp.sixForm[_i].grade to "A">>
<<elseif $temp.sixForm[_i].score gt 3 and $temp.sixForm[_i].score lte 5>>
<<set $temp.sixForm[_i].grade to "B">>
<<elseif $temp.sixForm[_i].score gte 2 and $temp.sixForm[_i].score lte 3>>
<<set $temp.sixForm[_i].grade to "C">>
<<elseif $temp.sixForm[_i].score lt 2>>
<<set $temp.sixForm[_i].grade to "D">>
<<else>>
<<set $temp.sixForm[_i].grade to "Invalid Grade">>
<</if>>
<</for>>
<</if>>
<<set _gradeCount to []>>
<<for _i to 0; _i lt $temp.sixForm.length; _i ++>>
<<set _gradeCount.push($temp.sixForm[_i].grade)>>
<</for>>
<<set _aStarCount to _gradeCount.count("A*")>>
<<set _aCount to _gradeCount.count("A")>>
<<set _bCount to _gradeCount.count("B")>>
<<set _cCount to _gradeCount.count("C")>>
<<set _dCount to _gradeCount.count("D")>>
<<awardXP academic 500>>
<</silently>>\
<<header>>\
<<page>>\
In August you go into _sixthFormShortName one last time, to collect your A Level results.
<b><<= $kate.firstName.toUpperCase()>> <<= $kate.surname.toUpperCase()>></b>
$temp.sixForm[0].name $temp.sixForm[0].grade
$temp.sixForm[1].name $temp.sixForm[1].grade
$temp.sixForm[2].name $temp.sixForm[2].grade
<<if _bCount + _cCount + _dCount == 0>>\
<<silently>>
<<avatar-thrilled>>
<</silently>>\
You did it! These results are good enough to get you into Durham. And you've got an interview at Oxford!
<<elseif _bCount == 1 and _cCount + _dCount == 0>>\
<<silently>>
<<avatar-niceToMeetYou>>
<</silently>>\
These are solid results. You've earned a place at Durham.
<<else>>\
<<silently>>
<<avatar-expr-eyebrows-rogerMoore>>
<</silently>>\
These aren't what you needed to be accepted at Durham, but you've already secured a place at Cardiff.
<</if>>\
<<if _bCount + _cCount + _dCount == 0>>\
//[[Interview at Oxford.|UKTEENROM-2500 Oxford interview]]//
<</if>>\
<<if _bCount + _cCount + _dCount == 0 or _bCount == 1 and _cCount + _dCount == 0>>\
//[[Accept a place at Durham.|UKTEENROM-2400 Uni acceptance][$kate.uni.shortName to "Durham"]]//
<</if>>\
//[[Accept a place at Cardiff.|UKTEENROM-2400 Uni acceptance][$kate.uni.shortName to "Cardiff"]]//
<</page>><<silently>>
<<avatar-normal>>
<</silently>>\
<<header>>\
<<page>>\
You accept your place at $kate.uni.shortName on their <<if $kate.uni.degreeSubject == "psychology">>BSc<<else>>BA<</if>> <<= $kate.uni.degreeSubject.toUpperFirst()>> degree.
//[[Continue|UKTEENROM-3000 Jacob breakup]]//
<</page>><<silently>>
<<avatar-stripNaked>>
<<lifepath-18yrAvatarHairPonytail>>
<<set $avatar.underwear.pushUnique("30_thong-plain-nude")>>
<<set $avatar.underwear.pushUnique("30_bra-plain-nude-" +$kate.braSize)>>
<<set $avatar.underwear.pushUnique("10_holdUps-40denier-black")>>
<<set $avatar.clothing.pushUnique("20_highHeels-patent-black")>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/20_skirt-blackMiniPencil")>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/30_top-pinkAndBlackPolkaDotShortSleevedBlouse-" +$kate.braSize)>>
<<characterCreator-setHipsterGlasses>>
<<if $kate.uni.degreeSubject == "business">>
<<set _aTestPaper to "a research paper on opportunities for industrial development in Karakalpakstan">>
<<elseif $kate.uni.degreeSubject == "law">>
<<set _aTestPaper to "a legal brief on a corporate manslaughter case from 2004">>
<<elseif $kate.uni.degreeSubject == "english">>
<<set _aTestPaper to "an 18th century poem about a landscape">>
<<elseif $kate.uni.degreeSubject == "psychology">>
<<set _aTestPaper to "a study of occupational stress amongst offshore workers in Nigeria">>
<<else>>
<<set _aTestPaper to "ERROR IN ATESTPAPER TEMP VAR">>
<</if>>
/* INTERVIEW CHECK */
/*"1d4+1d6+1d8+1d10+1d12+1d20+1d100 @ 4 6 8 10 12 20 10"*/
/*Set the roll target*/
<<set _diceRollTarget to 10>>
/*Calculate the roll with the 1d10 and setup the dice for display*/
<<set _diceRoll to random(1,10)>>
<<set _diceDisplay to "1d10 @ "+_diceRoll>> /*Show dice via formule, only used for display */
/*Calculate all the modifiers*/
<<set _diceRollModifiers to []>>
<<set _finalDiceRollModifier to 0>>
<<set _attributeMod to Math.round(( $kate.attributes.beauty.level + $kate.attributes.intellect.level + $kate.attributes.confidence.level ) / 3) >>
<<set _diceRollModifiers.pushUnique([_attributeMod , "Average of //Beauty, Intellect// and //Confidence//"])>>
<<set _skillMod to Math.round(($kate.skills.academic.level + $kate.skills.charmer.level) /2)>>
<<set _diceRollModifiers.pushUnique([_skillMod , "Average of //Academic// and //Charmer// skills"])>>
<<set _girlMod to +1>>
<<set _diceRollModifiers.pushUnique([_girlMod , "Female candidate"])>>
<<set _finalDiceRollModifier to _finalDiceRollModifier + _attributeMod + _skillMod + _girlMod>>
/*Calculate the result*/
<<set _result to _diceRoll + _finalDiceRollModifier>>
<<if _result gte _diceRollTarget>>
<<set _success to true>>
<<else>>
<<set _success to false>>
<</if>>
/* END INTERVIEW CHECK */
<</silently>>\
<<header>>\
<<page>>\
<<if $kate.quirks.includes("elite")>>\
Jacob's dad lives in Oxford. He'd put you up, but you don't want to be distracted the night before your admissions interview, so you opt for a nice hotel instead.
<<else>>\
Jacob's dad lives in Oxford. He lets you stay the night, so you can get to your admissions interview without hassle the next morning.
<</if>>\
The interview's held on the campus. From the outside it looks like a medieval church, and inside the halls look like Hogwarts, but the office you're interviewed in is cosily shabby. There, a female doctor and a male professor present you with _aTestPaper, and ask for your detailed opinions.
The atmosphere is laid-back and encouraging, but the questions they ask really test your subject knowledge in depth. When you leave your underarms are slick with sweat and you feel drained, totally unsure how well you performed.
<div id="dice-rolled">/*This will be replaced after the roll*/
<<nobr>><div class="diceResultBox">/*This div is the dice box*/
<div class="diceResultBoxHeader">/*Dicebox header*/
<<dice-showDiceImage "d10">> /*Either "d10", "d8", "d6" or "d4" -> To show correct dice image*/
<h3>''INTERVIEW CHECK''</h3>
<hr>
</div>
<div class="diceResultBoxText">/*Dicebox Text*/
Roll to pass the interview. You need to roll <b>_diceRollTarget or higher</b> with <<if _finalDiceRollModifier gte 0>><b>1d10+_finalDiceRollModifier</b><<else>><b>1d10_finalDiceRollModifier</b> <</if>> to succeed.
<div id="dice-explanation" style="padding-top:2%; padding-bottom:5%">
<i><<link "[Why?]">>/*Why modifier link, will replace "dice-explanation" with the widget*/
<<replace '#dice-explanation'>>
<<dice-showModifiers>>
<</replace>>
<</link>></i>
</div>
<<set _buttonText to "<b><i>INTERVIEW</i></b>">>
<<button _buttonText>>/*Roll the dice button*/
<<rollDice _diceDisplay>>
<<replace '#dice-rolled'>>/*everything between START REPLACE and STOP REPLACE will be shown in the place of "dice-rolled" at the top, so we need a second identical box */
/*START REPLACE*/
<<nobr>><div class="diceResultBox">/*Again the grey dice box*/
<div class="diceResultBoxHeader">
<<dice-showDiceImage "d10">>
<<if _success>>
<h3>''INTERVIEW CHECK...<i>PASSED!</i>''</h3>
<hr>
<<else>>
<h3>''INTERVIEW CHECK...<i>FAILED!</i>''</h3>
<hr>
<</if>>
</div>
<div class="diceResultBoxText">
Target: <b>_diceRollTarget</b>. Result: _diceRoll<<if _finalDiceRollModifier gte 0>>+<</if>>_finalDiceRollModifier = <b>_result</b>. <<if _success>>//Success.//<<else>>//Failure.//<</if>>
<br>
<br>
<<if _success>>/*Links to succes and/or failure page*/
<<set $temp.diceRollOutcome to "success">>
//[[Continue|UKTEENROM-2600 Oxford interview success]]//
<<else>>
<<set $temp.diceRollOutcome to "failure">>
//[[Continue|UKTEENROM-2700 Oxford interview failure]]//
<</if>>
</div>
</div><</nobr>>
/*STOP REPLACE*/
<</replace>>
<</rollDice>>
<</button>>
</div>
</div><</nobr>>
</div>
<</page>><<silently>>
<<avatar-stripNaked>>
<<lifepath-18yrAvatarHairPonytail>>
<<lifepath-ukTeenRom-AlevelResults>>
<<set $kate.uni.shortName to "Oxford">>
<<avatar-lol>>
<<if $kate.quirks.includes("single mum")>>
<<set _parentalUnitsReassure to "mum reassures">>
<<else>>
<<set _parentalUnitsReassure to "parents reassure">>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
It was a gruelling experience, and the interviewers were too cagey for you to guess what kind of impression you made. By the time you get home you're feeling doubtful and anxious, but your _parentalUnitsReassure you that it probably went fine.
It turns out they were right, as a few days later you get your official acceptance letter. You're going to //Oxford!//
It feels overwhelming. Oxford: the place that produced most of your country's Prime Ministers. <<if $kate.quirks.includes("geekGirl")>>The university of Tolkien. <</if>>With Cambridge, the most prestigious institution in the country; maybe even the world.
<<if $kate.quirks.includes("elite")>>\
Your mother is an alumnus, and she seems incredibly pleased to hear that you've made it into her alma mater.
<<elseif $kate.quirks.includes("middle class")>>\
You can barely believe it. Your family is incredibly proud of you. You're incredibly proud of yourself.
<<elseif $kate.quirks.includes("working class")>>\
You can barely believe...actually, you //can't// believe it. You're a normal girl from a north London council estate, and you're going to be learning alongside your country's future visionaries? Part of you thinks it's a mistake. You keep looking at your acceptance letter to make sure it's real.
You worry that you'll be completely out of your depth when you get there, or worse that someone will realise the mistake and take your admittance back. You have to keep reminding yourself that you earned this. You //are// going to Oxford.
<<else>>\
ERROR IN KATE.QUIRKS ARRAY
<</if>>
//[[Continue|UKTEENROM-3000 Jacob breakup]]//
<</page>><<silently>>
<<avatar-stripNaked>>
<<lifepath-18yrAvatarHairPonytail>>
<<lifepath-ukTeenRom-AlevelResults>>
<<avatar-expr-mouth-pout>>
<<if $kate.quirks.includes("single mum")>>
<<set _parentalUnits to "mum",
_theySay to "she says">>
<<else>>
<<set _parentalUnits to "parents",
_theySay to "they say">>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
On the way home you think of dozens of better answers than the ones you came up with in the pressure of the interview. When you get home you tell your _parentalUnits you think you blew it; _theySay it probably went fine.
When the letter comes, it's not a surprise: //Thank you for attending the interview...carefully considered...extremely strong...not been possible to offer you a place.//
Being interviewed for Oxbridge is an achievement in itself, but the rejection still stings. Luckily, you have a [[backup option|UKTEENROM-2400 Uni acceptance][$kate.uni.shortName to "Durham"]].
<</page>><<silently>>
<<avatar-normal>>
<<avatar-expr-eyebrows-worried>>
<<avatar-expr-mouth-pout>>
<</silently>>\
<<header>>\
<<page>>\
You've grown up a lot in the past two years. Now your A Levels are behind you, university's the next big challenge. It seems like any future is possible.
<i>Except for a future with Jacob.</i> That used to be the only future you could imagine, but now it's slipping out of your grasp.
The last six months have been a breakup in slow motion, the boy you idolise and idealise taking you utterly for granted. He flirts with other girls, cancels plans without warning, and loses his temper if you call him on it.
You were delighted when he turned up to your 18th birthday party. It took you a couple of days to realise how messed up that is.
$temp.firstFriend's come to hate him for the way he treats you. Whenever you cry on her shoulder – a lot, these days – she says you can do much better.
<<if $kate.attributes.agreeableness.level gt 0>>\
[Agreeable] [[Try harder to make it work.|UKTEENROM-3100 Kate tries harder]]
<<else>>\
<span class="greyedOut">[Agreeable] Try harder to make it work.</span>
<</if>>\
[[Break up with Jacob.|UKTEENROM-3200 Kate ends it]]
<</page>><<silently>>
<<lifepath-ukTeenRom-kateTries>>
<<avatar-amazed>>
<</silently>>\
<<header>>\
<<page>>\
You do everything you can to make things work. You work extra hard on your looks, making an effort with makeup and underwear, and you put up stoically with his lack of availability, slotting into his busy schedule wherever you can.
Nothing works. The relationship finally crashes and burns in one disastrous, humiliating night, when you drop by his flat unannounced only to see him through the window, canoodling on the couch with his ex.
[[Continue.|UKTEENROM-3300 The aftermath]]
<</page>><<silently>>
<<lifepath-ukTeenRom-kateTries>>
<<avatar-expr-eyebrows-worried>>
<</silently>>\
<<header>>\
<<page>>\
It's so painful, but you realise that he can't love you if he treats you like this. You've got to stand up for yourself.
You arrange to meet him at a Starbucks, where you tell him it's over. Inside it feels like you're killing your own dream, rubbing out the future you could have had together, <i>should</i> have had together.
You want him to talk you out of this madness, realise what he's throwing away, make you believe he'll change.
Instead he just shrugs, his expression inscrutable, and says "okay."
[[Okay.|UKTEENROM-3300 The aftermath]]
<</page>><<silently>>
<<lifepath-ukTeenRom-aftermath>>
<<countKatesSiblings>>
<<if _brothers gt 0 and _sisters gt 0>>
<<set _yourSiblingsAlsoHelp to "Your siblings also do their best to help you through it.">>
<<elseif _brothers gt 1>>
<<set _yourSiblingsAlsoHelp to "Your brother also does his best to help you through it.">>
<<elseif _sisters gt 1>>
<<set _yourSiblingsAlsoHelp to "Your sisters also do their best to help you through it.">>
<<elseif _brothers == 1>>
<<set _yourSiblingsAlsoHelp to "Your brother also does his best to help you through it.">>
<<elseif _sisters == 1>>
<<set _yourSiblingsAlsoHelp to "Your sister also does her best to help you through it.">>
<</if>>
<<avatar-normal>>
<<avatar-expr-eyebrows-worried>>
<<avatar-expr-eyelid-tearful>>
<<avatar-expr-mouth-snarl>>
<<if hasVisited("UKTEENROM-3100 Kate tries harder")>>\
<<set $statistics.set("Jacob",{story: $temp.jacobsStory, end: "Cheat"})>>
<<else>>
<<set $statistics.set("Jacob",{story: $temp.jacobsStory, end: "Normal"})>>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
<<if hasVisited("UKTEENROM-3100 Kate tries harder")>>\
After a screaming match in his front garden, you ride the tube home in tears...and single. \
<<else>>\
You pay for the coffees and go home...single.
Even though you broke it off, you're a mess afterwards. \
<</if>>\
For a fortnight, it feels like all you can do is cry. <<if $kate.quirks.includes("single mum")>>Your mum sits by your bedside and gives you advice.<<else>>Your parents sit by your bedside and give you advice.<</if>> <<if _brothers gt 0 or _sisters gt 0>>_yourSiblingsAlsoHelp<</if>>
You neglected your friendships when you were with Jacob. But now $temp.firstFriend – and Josh and Mark and Tom – rally round to help you get over him.
At least once a week $temp.firstFriend insists that you put makeup on and go out to the pub with her. She's convinced that after your long relationship with Jacob, you need to play the field a little: "Nothing gets you over the last one like getting under the next one," she says. And the boys are just too funny to stay sad around for long.
[[Continue|UKTEENROM-4000 Birth control II]]
<</page>><<silently>>
<<rTables-addStoryPartner 1>>
<<avatar-normal>>
<<avatar-expr-eyebrows-raised>>
<<avatar-expr-mouth-sad>>
<</silently>>\
<<header>>\
<<page>>\
You're young, hot and newly single – Jacob won't be the last man in your life. But you're also planning on going to university, so birth control is essential.
<<if $kate.quirks.includes("onThePill")>>\
[[Stay on the pill.|UKTEENROM-4100 Pill choice][$temp.kateSays to "stayOnThePill"]]
[[Come off the pill.|UKTEENROM-4100 Pill choice][$temp.kateSays to "comeOffThePill"]]
<<else>>\
[[Go on the pill.|UKTEENROM-4100 Pill choice][$temp.kateSays to "goOnThePill"]]
[[Stay off the pill.|UKTEENROM-4100 Pill choice][$temp.kateSays to "stayOffThePill"]]
<</if>>\
<</page>><<silently>>
<<avatar-normal>>
<</silently>>\
<<header>>\
<<page>>\
<<if $temp.kateSays == "stayOnThePill">>\
You decide to stay on the pill. That protects you against pregnancy, but not STDs: how often will you use condoms?
<<elseif $temp.kateSays == "comeOffThePill">>\
<<set $kate.quirks.delete("onThePill"),
$kate.quirks.push("strictCondomPolicy")>>\
You decide to come off the pill, at least for now. This means that all your sexual partners will have to use condoms, which will also protect you against STDs.
<<elseif $temp.kateSays == "goOnThePill">>\
<<set $kate.quirks.push("onThePill")>>\
You decide it's time to go on the pill. That protects you against pregnancy, but not STDs: how often will you use condoms?
<<elseif $temp.kateSays == "stayOffThePill">>\
<<set $kate.quirks.push("strictCondomPolicy")>>\
You decide to stay off the pill. This means all your sexual partners will have to use condoms, which will also protect you against STDs.
<<else>>\
(ERROR IN TEMP.KATESAYS VAR)
<</if>>\
<<if not $kate.quirks.includes("onThePill")>>\
[[Continue.|UKTEENROM-4200 Condom policy]]
<<else>>\
<<if $kate.attributes.conscientiousness.level gt 0>>\
[Conscientious] [[Every time.|UKTEENROM-4200 Condom policy][$temp.kateSays to "strict"]]
<<else>>\
<span class="greyedOut">[Conscientious] Every time.</span>
<</if>>\
[[Mostly.|UKTEENROM-4200 Condom policy][$temp.kateSays to "normal"]]
<<if $kate.attributes.conscientiousness.level lt 0>>\
[Unconscientious] [[When I remember.|UKTEENROM-4200 Condom policy][$temp.kateSays to "ohYeahCondoms"]]
<<else>>\
<span class="greyedOut">[Unconscientious] When I remember.</span>
<</if>>\
<<if $kate.attributes.agreeableness.level gt 0>>\
[Agreeable] [[Unless the guy doesn't want to.|UKTEENROM-4200 Condom policy][$temp.kateSays to "aboveMyPayGrade"]]
<<else>>\
<span class="greyedOut">[Agreeable] Unless the guy doesn't want to.</span>
<</if>>\
<</if>>\
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
<<if not $kate.quirks.includes("onThePill") or $temp.kateSays == "strict">>\
<<set $kate.quirks.push("strictCondomPolicy")>>\
<i>Condom policy set to <b>strict.</b> Randomly generated lovers will always wear condoms.</i>
<<elseif $temp.kateSays == "normal">>\
<<set $kate.quirks.push("normalCondomPolicy")>>\
<i>Condom policy set to <b>normal.</b> Randomly generated lovers will usually wear condoms.</i>
<<elseif $temp.kateSays == "ohYeahCondoms">>\
<<set $kate.quirks.push("laxCondomPolicy")>>\
<i>Condom policy set to <b>lax.</b> Randomly generated lovers will sometimes wear condoms.</i>
<<elseif $temp.kateSays == "aboveMyPayGrade">>\
<<set $kate.quirks.push("gentlemansChoiceCondomPolicy")>>\
<i>Condom policy set to <b>lax.</b> Randomly generated lovers will wear condoms if they're Agreeable.</i>
<<else>>\
(ERROR IN TEMP.KATESAYS VAR)
<</if>>\
[[Continue|BJFORTB-1000 Setup]]
<</page>><<silently>>
/* <<lifepath-ukRomance-OtherPartners-clothes>> */
<</silently>>\
<<header>>\
<<page>>\
Sixth form's over. It'll soon be time to move out of your family home, and live independently! In the future, you'll only return here from time to time.
Before you go, you'll roll to see how many sexual partners you had here (besides Jacob<<if $temp.friendsBlown gt 0>>, and not including <<if $temp.friendsBlown == 1>>the blowjob you gave to Mark<<elseif $temp.friendsBlown == 2>>blowing Mark and Tom<<elseif $temp.friendsBlown == 3>>blowing Mark, Tom and Josh<<else>>(ERROR IN TEMP.FRIENDSBLOWN VAR)<</if>><</if>>).
<<if $kate.quirks.includes("picky")>>\
Most players will roll 2 four-sided dice (2D4) here; you'll just roll 1D4, because $kate.firstName is <i>Picky</i>.
<<elseif $kate.quirks.includes("easy")>>\
Most players will roll 2 four-sided dice (2D4) here. But you'll roll 3D6, because $kate.firstName is <i>Easy</i>.
<<else>>\
You'll now roll 2 four-sided dice (2D4) to find out how many guys $kate.firstName has been with.
<</if>>\
<div id="dice-rolled">
<<button "Roll Dice">>
<<if $kate.quirks.includes("picky")>>
<<set _random1 to random(1,4)>>
<<set _dice to "1d4 @ "+_random1>>
<<set _result to _random1>>
<<elseif $kate.quirks.includes("easy")>>
<<set _random1 to random(1,6)>>
<<set _random2 to random(1,6)>>
<<set _random3 to random(1,6)>>
<<set _dice to "1d6 + 1d6 +1d6 @ "+_random1 +" "+_random2 +" "+_random3>>
<<set _result to _random1+ _random2 + _random3>>
<<else>>
<<set _random1 to random(1,4)>>
<<set _random2 to random(1,4)>>
<<set _dice to "1d4 + 1d4 @ "+_random1 +" "+_random2>>
<<set _result to _random1+ _random2>>
<</if>>
<<rollDice _dice>>
<<replace '#dice-rolled'>>
[[Result. |UKTEENROM-5100 Body count][$temp.kateBodyCount to _result]]
<</replace>>
<</rollDice>>
<</button>>
</div>\
<</page>><<silently>>
<<if $kate.quirks.includes("easy")>>
<<if $temp.kateBodyCount lt 4>>
<<set _reputationAssessment to "That's not as many as most of your friends – although, weirdly, some people call you a slut behind your back. You can't understand it.">>
<<elseif $temp.kateBodyCount gte 4 and $temp.kateBodyCount lte 6>>
<<set _reputationAssessment to "That's about the same as most of your friends.">>
<<elseif $temp.kateBodyCount lte 12>>
<<set _reputationAssessment to "That's more than most of your friends; some of them call you a slut behind your back.">>
<<else>>
<<set _reputationAssessment to "That's more than all of your friends; although you're not aware of it, you've got a reputation outside your social circly for being an easy girl. (This confuses the men you //won't// sleep with, who feel especially rejected.)">>
<</if>>
<<elseif $kate.quirks.includes("picky")>>
<<set _reputationAssessment to "That's not as many as most of your friends.">>
<<else>>
<<if $temp.kateBodyCount lt 4>>
<<set _reputationAssessment to "That's not as many as most of your friends.">>
<<elseif $temp.kateBodyCount gte 4 and $temp.kateBodyCount lte 6>>
<<set _reputationAssessment to "That's about the same as most of your friends.">>
<<else>>
<<set _reputationAssessment to "That's a little more than most of your friends.">>
<</if>>
<</if>>
<<set _sexpertXP to $temp.kateBodyCount * 100>>
<<awardXP sexpert _sexpertXP>>
<</silently>>\
<<header>>\
<<page>>\
You've had $temp.kateBodyCount other sexual partners. _reputationAssessment
In this version, your "body count" is just a number, but in future versions a short bio of each sexual encounter will be published on your Character Sheet.
You gained <<= $temp.kateBodyCount+"00">> experience points in the Sexpert skill.
[[Continue|UKTEENROM-6000 Kate needs a break]]
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
<<if $kate.quirks.includes("elite")>>\
<<silently>>
<<if $kate.surname == "Cohen">>
<<set _cohen to "Goldman">>
<<else>>
<<set _cohen to "Cohen">>
<</if>>
<</silently>>\
For generations, it's been the $kate.surname family tradition for girls to attend finishing school once they're 18.
You're not crazy about the prospect. "They're going to turn me into some kind of Stepford Wife," you complain.
<<if $kate.quirks.includesAny("big brother", "big sister", "kid brother", "kid sister")>>\
<<countKatesSiblings>>\
<<if _brothers gt 0>>\
<<if _brothers == 1>>\
"Hopefully," your brother says. \
<<else>>
"Hopefully," your big brother says. \
<</if>> <<if $kate.quirks.includes("big brother")>>He sniggers<<else>>He yelps<</if>> when you punch him in the shoulder.
<<elseif _sisters gt 0>>\
<<if _sisters == 1>>\
"Hopefully," your sister <<if $kate.quirks.includes("kid sister")>>giggles<<else>>says<</if>>. \
<<else>>
"Hopefully," your big sister says. \
<</if>> <<if $kate.quirks.includes("big sister")>>She smirks when you glower at her.<<else>>She yelps when you flick her ear.<</if>>
<</if>>\
<<else>>\
"Don't be ridiculous," your mother scoffs. "Am I a Stepford Wife?" You just give her a look in reply, letting her think that over.
<</if>>\
In the end, you reluctantly bow to tradition – especially when the family solicitor, Mr _cohen, tells you that graduating from a reputable finishing school is one of the conditions of your trust fund.
[[Continue|UKTEENROM-6100 Gap year decision]]
<<elseif $kate.quirks.includes("working class")>>\
<<silently>>
<<if $kate.firstName == "Skye">>
<<set _skye to "Courtney">>
<<else>>
<<set _skye to "Skye">>
<</if>>
<</silently>>\
With your place at $kate.uni.shortName secured, you could go straight on to uni now. But you've been in education all your life! You're not sure you're ready to jump straight into yet another three years of study.
The last couple of years were especially difficult, with most of your friends starting their careers while you were slaving away at sixth form.
You know university's worth it in the long run. You'd go crazy if you ended up as a secretary or a shop assistant like most of those girls, and you're <i>definitely</i> not going to end up as a pole dancer like _skye (or "Chardonnay" as she's known at her work – you and $temp.firstFriend call her "Lambrini" behind her back).
Even so...[[you need a break.|UKTEENROM-6100 Gap year decision]]
<<else>> /* Kate is middle class */ \
With your place at $kate.uni.shortName secured, you could go straight on to uni now. But you've been in education all your life! You're not sure you're ready to jump straight into yet another three years of study.
You know university's worth it in the long run. You don't know what career you want ultimately, but a degree opens up all kinds of possibilities. You could end up travelling somewhere exotic, and working with all kinds of people!
Even so...[[you need a break.|UKTEENROM-6100 Gap year decision]]
<</if>>\
<</page>><<silently>>
<<avatar-normal>>
<</silently>>\
<<header>>\
<<page>>\
<<if $kate.quirks.includes("elite")>>\
<<silently>>
<<avatar-normal>>
<</silently>>\
The school that your family's chosen for you is the Surval Montreux International Boarding School for Girls, in Switzerland.
Nestled in the foothills of the Alps, looking down over the town of Montreux and beautiful Lake Geneva, Surval exists to prepare the daughters of wealthy international families for university and the future.
[[Look into it.|UKTEENROM-6200 Gap year planning]]
<<elseif $kate.quirks.includes("working class")>>\
"Babe, look at this," $temp.firstFriend tells you excitedly one day, showing you a website she's saved on her Samsung Wave smartphone. You have to lean in close to read the tiny screen.
<i><b>NOW RECRUITING
OVERSEAS HOLIDAY REPS & GUIDES</b>
Join as a holiday rep and be part of a truly international team. If you are a fast learner and can cope with the exciting pressures of living and working abroad...</i>
"Amazing, right?" trills Jade. "Getting paid to work in Ibiza!"
[[Do you think they'd take us?|UKTEENROM-6200 Gap year planning]]
<<else>> /* Kate is middle class */\
You're not the only one who feels that way. $temp.firstFriend's going on a gap year to Australia with her boyfriend. Tom's going to stay with his aunt and uncle out in Oklahoma. And Josh has signed up for a UN volunteering project in Africa! It seems like everybody's about to disappear off around the world.
"Come with me," says Josh, when you complain about it.
"Huh?"
"They took me, they'll take you," he shrugs. "We could go together."
<<if $temp.friendsBlown == 2>>\
"He might finally get that blowie," laughs Mark, not looking up from //Modern Warfare 2.//
"Fuck off, twat," grumbles Josh.
<<else>>\
"Hmm," you muse. You hadn't realised that tagging along was an option.
<</if>>\
<<link "//Think it over.//" "UKTEENROM-6200 Gap year planning">><</link>>
<</if>>\
<</page>><<silently>>
<<avatar-normal>>
<</silently>>\
<<header>>\
<<page>>\
<<if $kate.quirks.includes("elite")>>\
From the prospectus...it doesn't actually look too bad. There's a big emphasis on teaching girls confidence and encouraging them to reach their full potential. That part sounds okay.
The curriculum will be personalised to you, with a wide range of options including public speaking, logic & rhetoric, horse riding, skiing and yoga.
And there'll be regular trips to European capitals, plus a charity field project in either Africa or Asia. Who knows: maybe a year out of London will do you good.
<<link "//Enrol at Surval Montreux International Finishing School for Girls.//" "MONTREUX-1000 Prepping for a year away">><</link>>
<<elseif $kate.quirks.includes("working class")>>\
"Do you think they'd take us?" you ask.
"Yes babe!" $temp.firstFriend exclaims. "Imagine – your big brain, my big gob? We'll be perfect!"
You look into it, and – although it won't be all foam parties and booze cruises, like $temp.firstFriend seems to think – spending a season or two working in some fantastic Mediterranean resort like Ayia Napa, Tenerife or Zante could be just the break you need from dreary London.
You'd be solving simple, practical problems while you were working – totally different from studying – and soaking up the sun, partying and swimming on your time off.
You check with $kate.uni.shortName, and find out they're willing to defer you for a year.
<<link "//Apply for the job!//" "CORFU-1000 Interview">><</link>>
<<else>> /* Kate is middle class */\
The more you think about it, the more the idea grows on you. You'd spend a few months helping some of the poorest people in the world – surely a worthwhile experience, and something that would look great on your CV, no matter what career you end up going for.
After the project, you'd have the chance to explore Africa, and see some incredible landscapes and animals on safari. And although Josh isn't as confident as Tom or as tall as Mark, you trust him totally – having him along and looking out for you would make you feel safe.
You check with $kate.uni.shortName, and find out they're willing to defer you for a year.
<<link "//Ask Josh to recommend you.//" "NAMIB-1000 Joining the UN">><</link>>
<</if>>\
<</page>><<silently>>
<<avatar-stripNaked barefoot>>
<<lifepath-18yrAvatarHairPonytail>>
<<set $avatar.underwear.pushUnique("uni/30_ukUniPants-blackLaceStringSidedPants")>>
<<set $avatar.underwear.pushUnique("uni/30_ukUniBra-blackLace-" + $kate.braSize)>>
<<set $avatar.clothing.pushUnique("uni/10_ukUniNecklace-blackThreeStrandBootlaceChoker")>>
<<set $avatar.clothing.pushUnique("uni/20_ukUniTrousers-blackSkinnyTrousers")>>
<<set $avatar.clothing.pushUnique("uni/30_ukUniTop-darkGreyFlaredLongSleevedVNeck-" + $kate.braSize)>>
<<set $avatar.clothing.pushUnique("uni/30_ukUniBoots-blackKneeHighFlatsWithBuckle")>>
<</silently>>\
<<header>>\
<<page>>\
"I'd love to, but I really shouldn't..."
//"Pleeeease?"// You put on your best doe-eyed look. "We're all going. Just have one drink. I //promise// you'll have a good time."
"Well..." He swallows nervously, not oblivious to your double entendre. "Maybe. No promises. [[We'll see|UKHOTPROF-1100 Oz's birthday party]]."
<</page>><<silently>>
<<avatar-stripNaked>>
<<lifepath-18yrAvatarHairLongMessy>>
<<set $avatar.underwear.pushUnique("uni/30_ukUniPants-blackLaceStringSidedPants")>>
<<set $avatar.underwear.pushUnique("uni/30_ukUniBra-blackLace-" + $kate.braSize)>>
<<set $avatar.clothing.pushUnique("uni/20_ukUniDress-redCowlHalterNeckMini-" + $kate.braSize)>>
<<set $avatar.clothing.pushUnique("uni/20_ukUniBoots-blackSuedeOverTheKneeHighHeeledBoots")>>
<<if $kate.surname[0]=="T">>
<<set _turnbull to "Walsh">>
<<else>>
<<set _turnbull to "Turnbull">>
<</if>>
<<if $kate.surname[0]=="D">>
<<set _dyer to "Andrews">>
<<else>>
<<set _dyer to "Dyer">>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
Everyone's thrilled when Professor Wells shows up at The Ram! It's so strange to see him off campus, drinking at a bar like a normal person.
Other $kate.uni.shortName students – guys and girls – throng around him at the bar. Everybody's fascinated by his choice of drink (Guinness Extra Cold); they buy him several more as thanks for all his help.
The booze loosens his tongue and you overhear snatches of conversation as he's milked for scandals and rumours: //have you ever seen Professor _dyer out of college? Is Doctor _turnbull really such a prude?// Later he makes everyone burst out laughing with some spookily accurate impersonations of his colleagues.
Even though you invited him, you don't really get much time with him at the party...just a few snatches of conversation and, when nobody's looking, a few long and smouldering looks that get your heart racing.
<<link "//Challenge him to a game of pool.//" "UKHOTPROF-1200 Prof pool challenge">><</link>>
<<link "//Make him jealous.//" "UKHOTPROF-1600 Mind games">><</link>>
<<link "//Just let things happen.//" "UKHOTPROF-1800 Vags">><</link>>
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
A crowd gathers around the pool table to watch you clash against Professor Wells. Support quickly forms along gender lines, the girls eager to see you snatch a victory against the patriarchy, the boys warning Wells that he'll no longer be a man if he doesn't beat you.
"Don't know, lads," he laughs as he chalks up his cue. "Think I'm getting hustled."
<<link "//Play fair.//" "UKHOTPROF-1300 Kate breaks">><<set $temp.kateSays to "playFair">><</link>>
<<link "//Play to lose.//" "UKHOTPROF-1300 Kate breaks">><<set $temp.kateSays to "letHimWin">><</link>>
<</page>><<silently>>
/* POOL CONTEST */
/*Set the roll target*/
<<set _profRoll to random(1,10)>>
<<set _diceRollTarget to _profRoll>>
/*Calculate the roll with the 1d10 and setup the dice for display*/
<<set _diceRoll to random(1,10)>>
<<set _diceDisplay to "1d10 @ "+_diceRoll>> /*Show dice via formule, only used for display */
/*Calculate all the modifiers*/
<<set _diceRollModifiers to []>>
<<set _finalDiceRollModifier to 0>>
<<set _attributeMod to $kate.attributes.coordination.level>>
<<set _dressMod to -1>>
<<set _heelsMod to -1>>
/*These will be shown in the "Why?" link on the page*/
/*Make sure you add all the modifiers you want to be shown*/
<<set _diceRollModifiers.pushUnique([_attributeMod , "//Coordination//"])>>
<<set _diceRollModifiers.pushUnique([_dressMod , "Short dress"])>>
<<set _diceRollModifiers.pushUnique([_dressMod , "High heels"])>>
<<set _finalDiceRollModifier to _finalDiceRollModifier + _attributeMod + _dressMod + _heelsMod>>
/*Calculate the result*/
<<set _result to _diceRoll + _finalDiceRollModifier>>
<<if _result gt _diceRollTarget>>
<<set _success to true>>
<<elseif _result eq _diceRollTarget>>
/*TIE*/
<<set _tie to true>>
<<set _coin to random(0,1)>>
<<if _coin eq 1>>
<<set _success to true>>
<<else>>
<<set _success to false>>
<</if>>
<<else>>
<<set _success to false>>
<</if>>
/* END POOL CONTEST */
<</silently>>\
<<header>>\
<<page>>\
Wells wins the toss, but tells you to break. Not asks you, just tells you, in the casually authoritative way he deals with you sometimes.
You wonder if he's even aware of how much it turns you on.
Playing pool in a short dress and heels is going to be a challenge – you can't bend over too far, and balancing isn't automatic. You lean as far forward as you dare, slipping the cue softly back and forth over the crook of your hand, getting used to the feeling.
Then you strike suddenly, blasting the triangle of balls apart with a satisfyingly loud //CLACK// and series of thumps. A red ball slams into a corner pocket and vanishes.
"Go $kate.firstName!" squeals Oz.
//"Definitely// getting hustled," mutters the Prof.
<div id="dice-rolled">/*This will be replaced after the roll*/
<<nobr>><div class="diceResultBox">/*This div is the dice box*/
<div class="diceResultBoxHeader">/*Dicebox header*/
<<dice-showDiceImage "d10">> /*Either "d10", "d8", "d6" or "d4" -> To show correct dice image*/
<h3>POOL CHECK</h3>
<hr>
</div>
<div class="diceResultBoxText">/*Dicebox Text*/
Roll to see who's best at pool. Professor Wells rolled _diceRollTarget with 1D10+0, so you need to roll <b><<= (_diceRollTarget+1)>> or higher</b> with <<if _finalDiceRollModifier gte 0>><b>1d10+_finalDiceRollModifier</b><<else>><b>1d10_finalDiceRollModifier</b> <</if>> to win.
<div id="dice-explanation" style="padding-top:2%; padding-bottom:5%">
<i><<link "[Why?]">>/*Why modifier link, will replace "dice-explanation" with the widget*/
<<replace '#dice-explanation'>>
<<dice-showModifiers>>
<</replace>>
<</link>></i>
</div>
<<set _buttonText to "<b><i>PLAY POOL</i></b>">>
<<button _buttonText>>/*Roll the dice button*/
<<replace '#dice-rolled'>>/*everything between START REPLACE and STOP REPLACE will be shown in the place of "dice-rolled" at the top, so we need a second identical box */
/*START REPLACE*/
<<nobr>><div class="diceResultBox">/*Again the grey dice box*/
<div class="diceResultBoxHeader">
<<dice-showDiceImage "d10">>
<<if _tie>>
<<if _success>>
<h3>POOL CHECK...<i>TIED AND PASSED!</i></h3>
<hr>
<<else>>
<h3>POOL CHECK...<i>TIED AND FAILED!</i></h3>
<hr>
<</if>>
<<else>>
<<if _success>>
<h3>POOL CHECK...<i>PASSED!</i></h3>
<hr>
<<else>>
<h3>POOL CHECK...<i>FAILED!</i></h3>
<hr>
<</if>>
<</if>>
</div>
<div class="diceResultBoxText">
Target: <b>_diceRollTarget</b>. Result: _diceRoll<<if _finalDiceRollModifier gte 0>>+<</if>>_finalDiceRollModifier = <b>_result</b>.<<if _tie >> Tied, coin toss:<</if>> <<if _success>>//Success.//<<else>>//Failure.//<</if>>
<br>
<br>
<<if _success>>/*Links to succes and/or failure page*/
<<if $temp.kateSays == "playFair">>
//[[Continue|UKHOTPROF-1400 Pool game][$temp.kateSays to "iWonFairly"]]//
<<else>>
//[[Continue|UKHOTPROF-1400 Pool game][$temp.kateSays to "iThrewTheGame"]]//
<</if>>
<<else>>
<<if $temp.kateSays == "playFair">>
//[[Continue|UKHOTPROF-1400 Pool game][$temp.kateSays to "heWonFairly"]]//
<<else>>
//[[Continue|UKHOTPROF-1400 Pool game][$temp.kateSays to "didntNeedToThrowIt"]]//
<</if>>
<</if>>
</div>
</div><</nobr>>
/*STOP REPLACE*/
<</replace>>
<</rollDice>>
<</button>>
</div>
</div><</nobr>>
</div>
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
The next few minutes are thrillingly intimate; even though everybody's watching the game, it feels like it's just the two of you. Just like in class, you can't be too obvious; just like in class, you connect secretly and intensely with mutual eye contact.
Also just like in class, he gets to eye you up a lot (although, to be fair, it's not just him tonight). You tug your hem down after you straighten up from each shot, careful not to flash your <<if $kate.quirks.includes("commando")>>bum<<else>>knickers<</if>> to the entire pub.
<<if $temp.kateSays == "iWonFairly">>\
<<set $temp.kateBeatProfAtPool to true>>\
He's okay at pool. Jacob or half the guys at Rileys would have eaten him alive – but he puts up a fight until you gradually get the upper hand.
"Told you this was a hustle," he says as you lines up your shot on the 8-ball. When it goes down the girls cheer and the boys groan.
<span class="greenHighlighter">//Your friends ''loved'' that!//</span> <span class="redHighlighter">//Prof. Wells and the boys were ''disappointed.''//</span>
"Good game," he says as he shakes your hand. "You're full of surprises."
[[Misspent youth.|UKHOTPROF-1500 Pool game outcome]]
<<elseif $temp.kateSays == "heWonFairly">>\
He's pretty good at pool. Jacob or half the guys at Rileys would have eaten him alive – but he gradually gets the upper hand in this match. "Unlucky," he says as he lines up for his shot at the 8-ball. When it goes down the girls groan, and the boys slap him heartily on the back, pleased that the natural order of things has been maintained.
<span class="greenHighlighter">//Prof. Wells and the boys ''liked'' that.//</span> <span class="redHighlighter">//Your friends were ''disappointed.''//</span>
He grins cockily as he shakes your hand. "Hey, you're not bad at this," he observes.
[[Misspent youth.|UKHOTPROF-1500 Pool game outcome]]
<<elseif $temp.kateSays == "iThrewTheGame">>\
You have to deliberately miss a few shots to keep him in the game long enough to beat you. "Unlucky," he says as he lines up for his shot at the 8-ball. When it goes down the girls groan, and the boys slap him heartily on the back, pleased that the natural order of things has been maintained.
<span class="greenHighlighter">//Prof. Wells and the boys ''liked'' that.//</span> <span class="redHighlighter">//Your friends were ''disappointed.''//</span>
He grins cockily as he shakes your hand. "Hey, you're not bad at this," he observes.
[[Misspent youth.|UKHOTPROF-1500 Pool game outcome]]
<<elseif $temp.kateSays == "didntNeedToThrowIt">>\
In the end you don't need to let him win – he beats you, fair and square. "Unlucky," he says as he lines up for his shot at the 8-ball. When it goes down the girls groan, and the boys slap him heartily on the back, pleased that the natural order of things has been maintained.
<span class="greenHighlighter">//Prof. Wells and the boys ''liked'' that.//</span> <span class="redHighlighter">//Your friends were ''disappointed.''//</span>
He grins cockily as he shakes your hand. "Hey, you're not bad at this," he observes.
[[Misspent youth.|UKHOTPROF-1500 Pool game outcome]]
<<else>>\
(ERROR IN TEMP.KATESAYS VAR)
<</if>>\
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
"Misspent youth," you smirk. In reality it was just you and your steady boyfriend getting served drinks at Rileys when slightly underage...but there's no harm in letting him build up a mental picture of you as a precocious bad girl, hanging around in pool halls.
Before he can reply, Lewis, a student from your course, butts in. "Winner stays on?" he suggests, eager to <<if $temp.kateSays == "iWonFairly">>topple you from your throne<<else>>challenge the Prof<</if>>.
<<link "//Continue//" "UKHOTPROF-1800 Vags">><</link>>
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
Quite a few guys showed up to Oz's party. Maybe now's a good time to get to know some of them?
Steeling your nerves, you knock back your drink and head to the bar, lining up beside a couple of guys you recognise from the Engineering Department.
"Hey," one says immediately, "$kate.firstName, right?"
"Hmm?" you reply, pretending to notice him for the first time. "Oh...hi! We met at..."
"Halloween!" he enthuses. "You look //great// tonight..."
[[Thanks!|UKHOTPROF-1700 Kate flirts][$temp.kateSays to "thanks"]]
[[We're going clubbing later.|UKHOTPROF-1700 Kate flirts][$temp.kateSays to "clubbing"]]
[[I didn't look great at Halloween?|UKHOTPROF-1700 Kate flirts][$temp.kateSays to "whatAboutHalloween"]]
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
<<if $temp.kateSays == "thanks">>\
"Aw, thanks!" you smile.
<<elseif $temp.kateSays == "clubbing">>\
"We're going clubbing later," you say by way of explanation. It's true, but it's not the whole reason you spent hours on your appearance tonight.
<<elseif $temp.kateSays == "whatAboutHalloween">>\
"I didn't look great at Halloween?" you say sharply.
"Buh...uh...no...I mean yes..." he stammers.
Your stern look breaks into a sudden easy grin. "Relax," you laugh, "I was joking." He chuckles weakly.
<<else>>\
(ERROR IN TEMP.KATESAYS VAR)
<</if>>\
Soon you're deep in animated conversation with these two guys, and the friends they introduce you to, and a couple of other guys drawn over by the vivacious way you're laughing and chatting with a whole group of guys.
<span class="greyHighlighter">//Prof. Wells ''noticed'' that.//</span>
The professor definitely notices what you're doing. In fact, he can't keep his eyes off you; it seems like every time you throw him a little glance, he's staring at you, watching you laugh and flirt with a whole group of fellow students.
The boys are all eating out of your hand...blissfully unaware that they're props in this little psychodrama.
<<link "//Continue//" "UKHOTPROF-1800 Vags">><</link>>
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
Later the party moves from The Ram to Vagabonds, and Professor Wells – who's now a little tipsy – tags along with the group after some token protests. You notice him step outside to make a call to someone before you leave the pub in a little convoy of minicabs.
Vags – or "Slags" as it's more commonly known to $kate.uni.shortName students – is a tacky meat market, popular with local townies. <<if $kate.quirks.includes("rockChick")>>The DJ only plays shit pop music, but<<else>>But<</if>> they do cheap drinks and admit girls for free, so you've gotten to know the place pretty well.
You dance, knock down some rum punch, and have a good time. When DJ Fresh comes on, Professor Wells dances with Oz and [[makes her night|UKHOTPROF-1900 Smoking area]].
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
Soon after, you find him outside in the smoking area. Some townies are out here, puffing out sweetly-scented vape clouds, but there's nobody from your group.
It's the first time you two have been properly alone together all night. His eyes light up when he sees you. "Hey," he smiles.
[[Glad you came?|UKHOTPROF-2000 Glad you came?]]
[[Who were you calling earlier?|UKHOTPROF-2800 Who were you calling]]
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
"Hey." You take a place against the wall beside him, leaning against the cold bricks. It feels nice after the sweaty mayhem of the dance floor. "Glad you came?"
"Yeah." A long pause, companionable silence after the noise and mayhem inside. "Better make a move soon, though."
[[Oh. That's disappointing.|UKHOTPROF-2100 Prof stonewalls][$temp.kateSays to "oh"]]
<<if $temp.kateBeatProfAtPool>>\
[[Is this because I thrashed you at pool.|UKHOTPROF-2100 Prof stonewalls][$temp.kateSays to "isThisAboutPool"]]
<<else>>\
[[Ha. Past your bedtime?|UKHOTPROF-2100 Prof stonewalls][$temp.kateSays to "pastYourBedtime"]]
<</if>>\
[[Who were you calling earlier?|UKHOTPROF-2800 Who were you calling]]
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
<<if $temp.kateSays == "oh">>\
"Oh." That's not what you were expecting or hoping to hear.
"Yeah, I'm too old for all nighters." You smile, expecting him to go on, but he slips back into silence. "Well...better call a cab, I guess."
<<elseif $temp.kateSays == "isThisAboutPool">>\
"Is this because I thrashed you at pool?"
He laughs. "You're a bad winner, you know that?" You grin, expecting him to go on, but he slips back into silence. "Anyway. I'd better call a cab."
<<elseif $temp.kateSays == "pastYourBedtime">>\
"Ha. Past your bedtime?"
He smirks. "Something like that."
You grin, expecting him to go on, but he slips back into silence. "Anyway. I'd better call a cab."
<<else>>\
(ERROR IN TEMP.KATESAYS VAR)
<</if>>\
Despite saying that, he doesn't reach for his phone.
//[Stop pursuing him]// [[Okay. See you in class.|UKHOTPROF-2200 Kate/Prof fizzle][$temp.kateSays to "thanksForComing"]]
[[Too bad you're leaving.|UKHOTPROF-2400 Too bad you're leaving]]
[[Who were you calling earlier?|UKHOTPROF-2800 Who were you calling]]
<</page>><<silently>>
<<avatar-normal>>
<</silently>>\
<<header>>\
<<page>>\
<<if $temp.kateSays == "thanksForComing">>\
"Okay," you say. "Well...thanks for coming. I think you made Oz's night! See you in class?"
"Yeah," he says. "$kate.firstName?"
Professor Wells looks at you like he's about to say something important: but nothing comes out. For a moment, you feel like he's going to kiss you. You stare back at him, waiting.
But the moment passes. "Don't stay out too late tonight," he tells you. "Remember you've got assignments."
<<link "Yes, Professor." "UKHOTPROF-2300 Back to normal">><</link>>
<<elseif $temp.kateSays == "neverMind">>\
"Never mind." You let your boot hit the floor again. "Forget it."
"$kate.firstName, I..."
Professor Wells looks at you like he's about to say something important: but nothing comes out. For a moment, you feel like he's going to kiss you. You stare back at him, waiting.
But the moment passes. "Don't stay out too late tonight," he tells you. "Remember you've got assignments."
<<link "Yes, Professor." "UKHOTPROF-2300 Back to normal">><</link>>
<<elseif $temp.kateSays == "forgetIt">>\
<<if hasVisited("UKHOTPROF-4300 Kate heats up the kiss")>>\
<<silently>>
<<avatar-expr-eyebrows-worried>>
<<avatar-expr-eyelid-tearful>>
<<avatar-expr-mouth-pout>>
<</silently>>\
<<if hasVisited("UKHOTPROF-4700 Car park first kiss")>>\
"Forget it," you interrupt. "This was stupid."
"$kate.firstName, wait. //Wait..."// He reaches for you, but you're already out of the car. You slam the door shut and escape to your block as fast as your stride will carry you.
Hot pressure's building up behind your eyes, but you manage to hold down the tears until the stupid card reader fails to recognise your $kate.uni.shortName ID. On the fifth swipe it unlocks, and you rush to your room with hot tears [[streaming down your cheeks|UKHOTPROF-2300 Back to normal]].
<<else>>\
"Forget it," you interrupt. "This was stupid."
"$kate.firstName, wait. //Wait..."// He reaches for you, but you're already heading for your car. You slide in, start the engine, and get out of there as fast as you can.
Hot pressure's building up behind your eyes, but you manage to hold down the tears until you're out on the main road. You drive back to your halls with tears [[streaming down your cheeks|UKHOTPROF-2300 Back to normal]].
<</if>>
<<else>>\
"Forget it," you interrupt. "This was stupid."
"$kate.firstName, wait. //Wait..."// but you're already walking away, as fast these stupid spike heels will carry you. Hot pressure's building up behind your eyes, but you manage to hold down the tears until you're in the back of a minicab.
"You are very beautiful," says the driver, an elderly Pakistani man. "He is not worth it."
<<link "//[Sniff]// Thanks." "UKHOTPROF-2250 Taxi ride">><</link>>
<</if>>\
<<elseif $temp.kateSays == "hahaSure">>\
<<silently>>
<<if $kate.uni.degreeSubject == "english">>
<<set _subject to "English">>
<<elseif $kate.uni.degreeSubject == "business">>
<<set _subject to "business studies">>
<<elseif $kate.uni.degreeSubject == "law">>
<<set _subject to "law">>
<<elseif $kate.uni.degreeSubject == "psychology">>
<<set _subject to "psychology">>
<<else>>
<<set _subject to "ERROR IN TEMP SUBJECT VAR">>
<</if>>
<</silently>>\
"Hmm?" you pretend not to understand question. "Haha, sure! Nothing to do with me, right?" You grin and do your best impersonation of a girl with no romantic feelings for her _subject professor.
"Well..." he shrugs. Professor Wells looks at you as though he's about to say something important: but nothing comes out. For a moment, you feel like he's going to kiss you. You gaze back at him, waiting.
But the moment passes. "Don't stay out too late tonight," he tells you. "Remember you've got assignments."
<<link "Yes, Professor." "UKHOTPROF-2300 Back to normal">><</link>>
<<elseif $temp.kateSays == "idBetterGetBack">>\
"I'd better get back," you tell him. "Thanks anyway."
"Of course, of course. Well, thanks for getting me out of the office for a few hours."
<<link "Pleasure. See you in class!" "UKHOTPROF-2300 Back to normal">><</link>>
<<elseif $temp.kateSays == "thanksForDinner">>\
"Goodnight, professor."
A last moment off-campus together. He looks at you like he's about to say something important: but nothing comes out. For a moment, you feel like he's going to kiss you. You gaze back at him, waiting.
But the moment passes. "See you on Friday."
<<link "Seeya." "UKHOTPROF-2300 Back to normal">><</link>>
<<elseif $temp.kateSays == "thanksForDrivingMeHome">>\
"Goodnight, professor."
A last lingering moment together in his car. Just the two of you. He looks at you like he's about to say something important: but nothing comes out. For a moment, you feel like he's going to kiss you. You gaze back at him, waiting.
But the moment passes. "See you on Friday."
<<link "Seeya." "UKHOTPROF-2300 Back to normal">><</link>>
<<else>>\
(ERROR IN TEMP.KATESAYS VAR)
<</if>>\
<</page>><<silently>>
<<avatar-expr-eyebrows-worried>>
<<avatar-expr-eyelid-tearful>>
<<avatar-expr-mouth-pout>>
<</silently>>\
<<header>>\
<<page>>\
"Thanks," you sniffle, trying to keep it together. The driver offers soothing, grandfatherly advice as he takes you back to your [[halls|UKHOTPROF-2300 Back to normal]].
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
<<if $temp.kateSays == "forgetIt">>\
<<silently>>
<<avatar-stripNaked barefoot>>
<<lifepath-18yrAvatarHairPonytail>>
<<set $avatar.underwear.pushUnique("teenRom/10_geekSocks-palePinkWithPinkHeartsCottonAnkleSocks")>>
<<set $avatar.clothing.pushUnique("teenRom/10_rockerLeggings-blackCottonLeggings")>>
<<set $avatar.clothing.pushUnique("teenRom/40_geekTop-pinkHoodieSweater-" + $kate.braSize)>>
<<avatar-expr-eyebrows-worried>>
<<avatar-expr-mouth-pout>>
<</silently>>\
You suffer through a weekend of feeling stressed out and humiliated. You even toy with the idea of changing courses, so you won't have to see Professor Wells again.
On reflection, you realise it probably turned out for the best. There's no way an affair with a professor could work out. Thankfully, he stays totally discreet about it, so there's no public fallout to deal with.
Your relationship with him chills considerably; from now on, you keep things with him strictly professional. And things go back to normal very quickly. After a few weeks, you're over it.
<<elseif $temp.kateSays == "idBetterGetBack" or $temp.kateSays == "thanksForDinner" or $temp.kateSays == "thanksForDrivingMeHome">>\
After your <<if $temp.kateSays == "thanksForDinner" or $temp.kateSays == "thanksForDrivingMeHome">>dinner<<else>>coffee meeting<</if>> things go back to normal. You and Hot Prof share a highly productive relationship for the rest of your time at $kate.uni.shortName; you work hard in his class, and he mentors and develops you into a better student.
Your relationship stays mildly flirty, but the chemistry between you loses some of its tension and energy after <<if $temp.kateSays == "thanksForDinner" or $temp.kateSays == "thanksForDrivingMeHome">>you had dinner together<<else>>you went for coffee together<</if>> without anything else happening. Having a meeting off campus that stayed businesslike seems to have defused things somehow.
It's probably for the best; there's no way an affair with a professor could work out, right?
<<else>>\
<<silently>>
<<avatar-stripNaked barefoot>>
<<lifepath-18yrAvatarHairPonytail>>
<<set $avatar.underwear.pushUnique("uni/30_ukUniBra-blackLace-" + $kate.braSize)>>
<<set $avatar.clothing.pushUnique("uni/10_ukUniNecklace-blackThreeStrandBootlaceChoker")>>
<<set $avatar.clothing.pushUnique("uni/20_ukUniTrousers-blackSkinnyTrousers")>>
<<set $avatar.clothing.pushUnique("uni/30_ukUniTop-darkGreyFlaredLongSleevedVNeck-" + $kate.braSize)>>
<<set $avatar.clothing.pushUnique("uni/30_ukUniBoots-blackKneeHighFlatsWithBuckle")>>
<</silently>>\
After the party things go back to normal, although Professor Wells going out to Vags makes him even more of a legend in everybody's eyes.
You and Hot Prof share a highly productive relationship for the rest of your time at $kate.uni.shortName. You work hard in his class, and he mentors and develops you into a better student.
Your relationship stays mildly flirty, but the chemistry between you peaked that night at Vags. It loses a lot of its tension and energy after that.
It's probably for the best; there's no way an affair with a professor could work out, right?
<</if>>\
<<link "//Continue//" "UKUNI-7000 Spring 2012">><</link>>
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
"Too bad you're leaving." You shift position against the wall, propping a spike heel on the bricks, subtly showing off some leg.
"Oh yeah?" he asks. "Why?"
//[Stop pursuing him]// [[Never mind, forget it.|UKHOTPROF-2200 Kate/Prof fizzle][$temp.kateSays to "neverMind"]]
[[Maybe you were going to get lucky.|UKHOTPROF-2500 Getting lucky]]
[[Who were you calling earlier?|UKHOTPROF-2800 Who were you calling]]
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
"Maybe you were going to get lucky," you tell him.
"Oh //really// now?" He smirks, amused. "And who's that with?"
//[Stop pursuing him]// [[Never mind, forget it.|UKHOTPROF-2200 Kate/Prof fizzle][$temp.kateSays to "neverMind"]]
//[Seduction attempt]// [[Me. Obviously.|UKHOTPROF-2600 Kate offers herself]]
[[Who were you calling earlier?|UKHOTPROF-2800 Who were you calling]]
<</page>><<silently>>
/* SEDUCTION CHECK */
/*"1d4+1d6+1d8+1d10+1d12+1d20+1d100 @ 4 6 8 10 12 20 10"*/
/*Set the roll target*/
<<set _diceRollTarget to 6>>
/*Calculate the roll with the 1d10 and setup the dice for display*/
<<set _diceRoll to random(1,10)>>
<<set _diceDisplay to "1d10 @ "+_diceRoll>> /*Show dice via formule, only used for display */
/*Calculate all the modifiers*/
<<set _diceRollModifiers to []>>
<<set _finalDiceRollModifier to 0>>
<<set _attributeMod to $kate.attributes.beauty.level>>
<<set _glamMod to 1>>
<<set _heelsMod to 1>>
<<set _attractionMod to 1>>
<<set _youthMod to 1>>
<<set _alcoholMod to 1>>
<<if hasVisited("UKHOTPROF-1600 Mind games")>>
<<set _jealousyMod to 1>>
<<set _diceRollModifiers.pushUnique([_jealousyMod, "Jealousy (from watching you flirt)"])>>
<<else>>
<<set _jealousyMod to 0>>
<</if>>
<<if hasVisited("UKHOTPROF-1400 Pool game") and not $temp.kateBeatProfAtPool>>
<<set _confidenceMod to 1>>
<<set _diceRollModifiers.pushUnique([_confidenceMod, "Confidence (from beating you at pool)"])>>
<<else>>
<<set _confidenceMod to 0>>
<</if>>
/*These will be shown in the "Why?" link on the page*/
/*Make sure you add all the modifiers you want to be shown*/
<<set _diceRollModifiers.pushUnique([_attributeMod , "//Beauty//"])>>
<<set _diceRollModifiers.pushUnique([_glamMod , "Glammed up"])>>
<<set _diceRollModifiers.pushUnique([_heelsMod, "High heels"])>>
<<set _diceRollModifiers.pushUnique([_attractionMod, "Mutual attraction"])>>
<<set _diceRollModifiers.pushUnique([_youthMod, "Youth bonus"])>>
<<set _diceRollModifiers.pushUnique([_alcoholMod, "Alcohol"])>>
<<set _diceRollModifiers.pushUnique([-3 , "Risk to Hot Prof's career"])>>
<<set _diceRollModifiers.pushUnique([-1 , "Hot Prof in a relationship"])>>
<<set _finalDiceRollModifier to _finalDiceRollModifier + _attributeMod + _glamMod + _heelsMod + _attractionMod + _jealousyMod + _confidenceMod + _youthMod + _alcoholMod -4>>
/*Calculate the result*/
<<set _result to _diceRoll + _finalDiceRollModifier>>
<<if _result gte _diceRollTarget>>
<<set _success to true>>
<<else>>
<<set _success to false>>
<</if>>
/* END SEDUCTION CHECK */
<</silently>>\
<<header>>\
<<page>>\
"Well...me." Your cheeks burn as you say it. //"Obviously,"// you add in a small voice. You never imagined you'd have to throw yourself at him like this.
<div id="dice-rolled">/*This will be replaced after the roll*/
<<nobr>><div class="diceResultBox">/*This div is the dice box*/
<div class="diceResultBoxHeader">/*Dicebox header*/
<<dice-showDiceImage "d10">> /*Either "d10", "d8", "d6" or "d4" -> To show correct dice image*/
<h3>SEDUCTION CHECK</h3>
<hr>
</div>
<div class="diceResultBoxText">/*Dicebox Text*/
Roll to get him to agree to sex. You need to roll <b>_diceRollTarget or higher</b> with <<if _finalDiceRollModifier gte 0>><b>1d10+_finalDiceRollModifier</b><<else>><b>1d10_finalDiceRollModifier</b> <</if>> to succeed.
<div id="dice-explanation" style="padding-top:2%; padding-bottom:5%">
<i><<link "[Why?]">>/*Why modifier link, will replace "dice-explanation" with the widget*/
<<replace '#dice-explanation'>>
<<dice-showModifiers>>
<</replace>>
<</link>></i>
</div>
<<set _buttonText to "<b><i>SEDUCTION ATTEMPT</i></b>">>
<<button _buttonText>>/*Roll the dice button*/
<<rollDice _diceDisplay>>
<<replace '#dice-rolled'>>/*everything between START REPLACE and STOP REPLACE will be shown in the place of "dice-rolled" at the top, so we need a second identical box */
/*START REPLACE*/
<<nobr>><div class="diceResultBox">/*Again the grey dice box*/
<div class="diceResultBoxHeader">
<<dice-showDiceImage "d10">>
<<if _success>>
<h3>SEDUCTION CHECK...<i>PASSED!</i></h3>
<hr>
<<else>>
<h3>SEDUCTION CHECK...<i>FAILED!</i></h3>
<hr>
<</if>>
</div>
<div class="diceResultBoxText">
Target: <b>_diceRollTarget</b>. Result: _diceRoll<<if _finalDiceRollModifier gte 0>>+<</if>>_finalDiceRollModifier = <b>_result</b>. <<if _success>>//Success.//<<else>>//Failure.//<</if>>
<br>
<br>
<<if _success>>/*Links to succes and/or failure page*/
<<set $temp.diceRollOutcome to "success">>
//[[Continue|UKHOTPROF-3000 Kate seduces Hot Prof]]//
<<else>>
<<set $temp.diceRollOutcome to "failure">>
//[[Continue|UKHOTPROF-2700 Prof rejects Kate]]//
<</if>>
</div>
</div><</nobr>>
/*STOP REPLACE*/
<</replace>>
<</rollDice>>
<</button>>
</div>
</div><</nobr>>
</div>
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
"Jesus, $kate.firstName..." The Prof's face turns serious. "I'm flattered, I really am. But my job..."
[[Forget it, this was stupid.|UKHOTPROF-2200 Kate/Prof fizzle][$temp.kateSays to "forgetIt"]]
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
"Who were you calling earlier?"
"Hm?"
"At The Ram. Before we left."
"Hm." A long silence. You have a good idea of who it was, but you still want to hear him say it. "My girlfriend," he finally admits.
It's your turn to be quiet, and think through the implications of this.
"So," he says at last.
"So," you reply.
He watches you closely, trying to gauge your reaction. "Is that...okay?" he asks.
//[Back out of an affair]// [[Haha, sure, nothing to do with me!|UKHOTPROF-2200 Kate/Prof fizzle][$temp.kateSays to "hahaSure"]]
//[Seduction attempt]// [[Yeah.|UKHOTPROF-2900 Kate accepts side chickdom]]
<</page>><<silently>>
/* SEDUCTION CHECK */
/*"1d4+1d6+1d8+1d10+1d12+1d20+1d100 @ 4 6 8 10 12 20 10"*/
/*Set the roll target*/
<<set _diceRollTarget to 6>>
/*Calculate the roll with the 1d10 and setup the dice for display*/
<<set _diceRoll to random(1,10)>>
<<set _diceDisplay to "1d10 @ "+_diceRoll>> /*Show dice via formule, only used for display */
/*Calculate all the modifiers*/
<<set _diceRollModifiers to []>>
<<set _finalDiceRollModifier to 0>>
<<set _attributeMod to $kate.attributes.beauty.level>>
<<set _glamMod to 1>>
<<set _heelsMod to 1>>
<<set _attractionMod to 1>>
<<if hasVisited("UKHOTPROF-1600 Mind games")>>
<<set _jealousyMod to 1>>
<<set _diceRollModifiers.pushUnique([_jealousyMod, "Jealousy (from watching you flirt)"])>>
<<else>>
<<set _jealousyMod to 0>>
<</if>>
<<if hasVisited("UKHOTPROF-1400 Pool game") and not $temp.kateBeatProfAtPool>>
<<set _confidenceMod to 1>>
<<set _diceRollModifiers.pushUnique([_confidenceMod, "Confidence (from beating you at pool)"])>>
<<else>>
<<set _confidenceMod to 0>>
<</if>>
/*These will be shown in the "Why?" link on the page*/
/*Make sure you add all the modifiers you want to be shown*/
<<set _diceRollModifiers.pushUnique([_attributeMod , "//Beauty//"])>>
<<set _diceRollModifiers.pushUnique([_glamMod , "Glammed up"])>>
<<set _diceRollModifiers.pushUnique([_heelsMod, "High heels"])>>
<<set _diceRollModifiers.pushUnique([_attractionMod, "Mutual attraction"])>>
<<set _diceRollModifiers.pushUnique([-2 , "Risk to Hot Prof's career"])>>
<<set _finalDiceRollModifier to _finalDiceRollModifier + _attributeMod + _glamMod + _heelsMod + _attractionMod + _jealousyMod + _confidenceMod -2>>
/*Calculate the result*/
<<set _result to _diceRoll + _finalDiceRollModifier>>
<<if _result gte _diceRollTarget>>
<<set _success to true>>
<<else>>
<<set _success to false>>
<</if>>
/* END SEDUCTION CHECK */
<</silently>>\
<<header>>\
<<page>>\
"Yeah," you reply. It's not like you hadn't suspected it. "It's okay."
"Seriously?"
"Yeah." He looks at you intensely, eyes flashing with desire.
<div id="dice-rolled">/*This will be replaced after the roll*/
<<nobr>><div class="diceResultBox">/*This div is the dice box*/
<div class="diceResultBoxHeader">/*Dicebox header*/
<<dice-showDiceImage "d10">> /*Either "d10", "d8", "d6" or "d4" -> To show correct dice image*/
<h3>SEDUCTION CHECK</h3>
<hr>
</div>
<div class="diceResultBoxText">/*Dicebox Text*/
Roll to get him to agree to sex. You need to roll <b>_diceRollTarget or higher</b> with <<if _finalDiceRollModifier gte 0>><b>1d10+_finalDiceRollModifier</b><<else>><b>1d10_finalDiceRollModifier</b> <</if>> to succeed.
<div id="dice-explanation" style="padding-top:2%; padding-bottom:5%">
<i><<link "[Why?]">>/*Why modifier link, will replace "dice-explanation" with the widget*/
<<replace '#dice-explanation'>>
<<dice-showModifiers>>
<</replace>>
<</link>></i>
</div>
<<set _buttonText to "<b><i>SEDUCTION ATTEMPT</i></b>">>
<<button _buttonText>>/*Roll the dice button*/
<<rollDice _diceDisplay>>
<<replace '#dice-rolled'>>/*everything between START REPLACE and STOP REPLACE will be shown in the place of "dice-rolled" at the top, so we need a second identical box */
/*START REPLACE*/
<<nobr>><div class="diceResultBox">/*Again the grey dice box*/
<div class="diceResultBoxHeader">
<<dice-showDiceImage "d10">>
<<if _success>>
<h3>SEDUCTION CHECK...<i>PASSED!</i></h3>
<hr>
<<else>>
<h3>SEDUCTION CHECK...<i>FAILED!</i></h3>
<hr>
<</if>>
</div>
<div class="diceResultBoxText">
Target: <b>_diceRollTarget</b>. Result: _diceRoll<<if _finalDiceRollModifier gte 0>>+<</if>>_finalDiceRollModifier = <b>_result</b>. <<if _success>>//Success.//<<else>>//Failure.//<</if>>
<br>
<br>
<<if _success>>/*Links to succes and/or failure page*/
<<set $temp.diceRollOutcome to "success">>
//[[Continue|UKHOTPROF-3000 Kate seduces Hot Prof]]//
<<else>>
<<set $temp.diceRollOutcome to "failure">>
//[[Continue|UKHOTPROF-2700 Prof rejects Kate]]//
<</if>>
</div>
</div><</nobr>>
/*STOP REPLACE*/
<</replace>>
<</rollDice>>
<</button>>
</div>
</div><</nobr>>
</div>
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
You can almost see his mind racing. He doesn't say anything, just looks at you. //Hungrily.//
It's now or never. "C'mon," you say. "Let's [[get out of here|UKHOTPROF-3100 Sneaking back into halls]]."
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
Sneaking out of Vags is easy. Sneaking him back into your block is more nervewracking...but you make it to your [[little room|UKHOTPROF-4800 Kate's room]] without bumping into any witnesses.
<</page>><<silently>>
<<avatar-stripNaked barefoot>>
<<lifepath-18yrAvatarHairPonytail>>
<<set $avatar.underwear.pushUnique("uni/30_ukUniPants-blackLaceStringSidedPants")>>
<<set $avatar.underwear.pushUnique("uni/30_ukUniBra-blackLace-" + $kate.braSize)>>
<<set $avatar.clothing.pushUnique("uni/10_ukUniNecklace-blackThreeStrandBootlaceChoker")>>
<<set $avatar.clothing.pushUnique("uni/20_ukUniTrousers-blackSkinnyTrousers")>>
<<set $avatar.clothing.pushUnique("uni/30_ukUniTop-darkGreyFlaredLongSleevedVNeck-" + $kate.braSize)>>
<<set $avatar.clothing.pushUnique("uni/30_ukUniBoots-blackKneeHighFlatsWithBuckle")>>
<<if $kate.uni.degreeSubject == "english">>
<<set _subject to "linguistics">>
<<elseif $kate.uni.degreeSubject == "business">>
<<set _subject to "corporate reform">>
<<elseif $kate.uni.degreeSubject == "law">>
<<set _subject to "case law">>
<<elseif $kate.uni.degreeSubject == "psychology">>
<<set _subject to "about the mind">>
<<else>>
<<set _subject to "ERROR IN SUBJECT TEMP VAR">>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
"This was a good idea," says Professor Wells. "It's nice to get off campus sometimes."
You had to drive to get here, but you picked The Beehive because it's a such a lovely pub: leather chairs and beams, bookcases and a fireplace. Over coffees and tasty little biscuits you've had a long talk about your latest assignment, and how you could develop it into the subject of your dissertation.
You'll have to do some extra reading in areas that aren't strictly part of the course, but he thinks it'll be worth it. "Not many dissertations are actually worth reading," he says, "but this one could be."
A member of the pub staff lights up the fireplace, and you realise suddenly that it's getting dark outside. "Wow," you glance at your watch. Have you really been sitting here just talking for three hours?
He chuckles. "Time flies when you're talking _subject. Have you got to get back? Or...this place does food, we can grab a table?"
[[Sure!|UKHOTPROF-3300 Dinner with Hot Prof]]
//[End the affair]// [[I'd better get back.|UKHOTPROF-2200 Kate/Prof fizzle][$temp.kateSays to "idBetterGetBack"]]
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
"Let me just make a call." He steps out to call someone, while you pack away your laptop and notes.
When he returns, a waitress leads you through to the pub's dining area, seating you at a table for two under an old leaded window.
She lights up the candles on your table, and leaves you to peruse your menus. //This is nice!// you think. Your eyes meet and he smiles.
When the waitress returns, you opt for a blackened chicken Caesar. The Prof settles on sausages and mash. "Fantastic! And to drink?" she asks.
"Hm, red or white?" he asks you, picking up the wine list.
[[I've gotta drive.|UKHOTPROF-3350 Driving objection]]
[[White.|UKHOTPROF-3400 Wine choice][$temp.kateSays to "white"]]
[[Red.|UKHOTPROF-3400 Wine choice][$temp.kateSays to "red"]]
[[You choose.|UKHOTPROF-3400 Wine choice][$temp.kateSays to "youChoose"]]
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
"I'm driving," you remind him.
"I can give you a lift back," he offers. "I'll just have a glass or two."
[[Okay...white.|UKHOTPROF-3400 Wine choice][$temp.kateSays to "white"]]
[[Red, please.|UKHOTPROF-3400 Wine choice][$temp.kateSays to "red"]]
[[You choose.|UKHOTPROF-3400 Wine choice][$temp.kateSays to "youChoose"]]
<</page>><<silently>>
<<if $kate.firstName == "Skye">>
<<set _skye to "Courtney">>
<<else>>
<<set _skye to "Skye">>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
<<if $temp.kateSays == "white" or $temp.kateSays == "youChoose">>\
<<set $temp.wineChoice to "white">>\
<<if $temp.kateSays == "white">>\
"<<if hasVisited("UKHOTPROF-3350 Driving objection")>>Okay," you smile. "<</if>>How about a white?" <<if not hasVisited("UKHOTPROF-3350 Driving objection")>>you suggest.<</if>>
<<else>>\
<<if hasVisited("UKHOTPROF-3350 Driving objection")>>"Okay," you smile. "You choose."<<else>>"You choose," you smile.<</if>>
<</if>>\
"Mmm." He studies the wine list carefully. "The Chardonnay, please."
<<if $kate.quirks.includes("working class")>>\
You smirk and he looks confused. "Bad choice?"
"No, no, it's fine," you say. "You just...reminded me of something funny. I'll tell you in a minute."
The waitress takes the hint, and makes herself scarce. "So...one of my friends from school is a //stripper,"// you tell him. "'Chardonnay' is her stage name."
"You're serious?"
"Deadly. I can't drink it without thinking of her."
"Wow." He chuckles incredulously. "I wonder what her parents think..."
People are always interested in _skye's job: guys titillated, girls morbidly fascinated. The Professor hangs raptly on your every word, fascinated as you animatedly discuss a stripper over candlelight.
<<else>>\
"Fantastic." Your waitress heads to the kitchen, leaving you to talk with the Prof over candlelight.
<</if>>\
<<elseif $temp.kateSays == "red">>\
<<set $temp.wineChoice to "red">>\
"<<if hasVisited("UKHOTPROF-3350 Driving objection")>>Okay," you shrug. "<</if>>How about a red?" <<if not hasVisited("UKHOTPROF-3350 Driving objection")>>you suggest.<</if>>
"Mmm." He studies the wine list carefully. "The Malbec, please."
"Fantastic." Your waitress heads to the kitchen, leaving you to talk with the Prof over candlelight.
<<else>>\
(ERROR IN TEMP.KATESAYS VAR)
<</if>>\
<<link "//Continue//" "UKHOTPROF-3500 Dinner seduction">><</link>>
<</page>><<silently>>
<<first>>
<<addNotification "Arousal +1" "Wine, good company, a candlelit meal. This feels romantic and sophisticated.">>
<</first>>
/* RESIST SEDUCTION CHECK */
/*"1d4+1d6+1d8+1d10+1d12+1d20+1d100 @ 4 6 8 10 12 20 10"*/
/*Set the roll target*/
<<set _diceRollTarget to 6>>
/*Calculate the roll with the 1d10 and setup the dice for display*/
<<set _diceRoll to random(1,10)>>
<<set _diceDisplay to "1d10 @ "+_diceRoll>> /*Show dice via formule, only used for display */
/*Calculate all the modifiers*/
<<set _diceRollModifiers to []>>
<<set _finalDiceRollModifier to 0>>
<<set _attributeMod to $kate.attributes.conscientiousness.level>>
/*These will be shown in the "Why?" link on the page*/
/*Make sure you add all the modifiers you want to be shown*/
<<set _diceRollModifiers.pushUnique([_attributeMod , "Conscientiousness"])>>
<<set _diceRollModifiers.pushUnique([-1 , "Attracted to Hot Prof"])>>
<<set _diceRollModifiers.pushUnique([-1 , "Being wined and dined"])>>
<<set _finalDiceRollModifier to _finalDiceRollModifier -2>>
/*Calculate the result*/
<<set _result to _diceRoll + _finalDiceRollModifier>>
<<if _result gte _diceRollTarget>>
<<set _success to true>>
<<else>>
<<set _success to false>>
<</if>>
/* END RESIST SEDUCTION CHECK */
<</silently>>\
<<header>>\
<<page>>\
Food comes, wine and conversation flow. It's a lovely dinner.
He's so funny, and mature, and engaging: you're having a much better time with him than you do on dates with guys your own age. There's something so stimulating about how fast he thinks, and how much he knows.
//It would be nice to do this more,// you muse contentedly as you finish your second glass of <<if $temp.wineChoice == "white">>cold Chardonnay<<else>>fruity Merlot<</if>>. //Really nice.//
<div id="dice-rolled">/*This will be replaced after the roll*/
<<nobr>><div class="diceResultBox">/*This div is the dice box*/
<div class="diceResultBoxHeader">/*Dicebox header*/
<<dice-showDiceImage "d10">> /*Either "d10", "d8", "d6" or "d4" -> To show correct dice image*/
<h3>RESIST SEDUCTION CHECK</h3>
<hr>
</div>
<div class="diceResultBoxText">/*Dicebox Text*/
Roll to avoid being swept off your feet. You need to roll <b>_diceRollTarget or higher</b> with <<if _finalDiceRollModifier gte 0>><b>1d10+_finalDiceRollModifier</b><<else>><b>1d10_finalDiceRollModifier</b> <</if>> to succeed.
<div id="dice-explanation" style="padding-top:2%; padding-bottom:5%">
<i><<link "[Why?]">>/*Why modifier link, will replace "dice-explanation" with the widget*/
<<replace '#dice-explanation'>>
<<dice-showModifiers>>
<</replace>>
<</link>></i>
</div>
<<set _buttonText to "<b><i>RESIST SEDUCTION</i></b>">>
<<button _buttonText>>/*Roll the dice button*/
<<rollDice _diceDisplay>>
<<replace '#dice-rolled'>>/*everything between START REPLACE and STOP REPLACE will be shown in the place of "dice-rolled" at the top, so we need a second identical box */
/*START REPLACE*/
<<nobr>><div class="diceResultBox">/*Again the grey dice box*/
<div class="diceResultBoxHeader">
<<dice-showDiceImage "d10">>
<<if _success>>
<h3>RESIST SEDUCTION CHECK...<i>PASSED!</i></h3>
<hr>
<<else>>
<h3>RESIST SEDUCTION CHECK...<i>FAILED!</i></h3>
<hr>
<</if>>
</div>
<div class="diceResultBoxText">
Target: <b>_diceRollTarget</b>. Result: _diceRoll<<if _finalDiceRollModifier gte 0>>+<</if>>_finalDiceRollModifier = <b>_result</b>. <<if _success>>//Success.//<<else>>//Failure.//<</if>>
<br>
<br>
<<if _success>>/*Links to succes and/or failure page*/
<<set $temp.diceRollOutcome to "success">>
//[[Continue|UKHOTPROF-3600 More wine?]]//
<<else>>
<<set $temp.diceRollOutcome to "failure">>
//[[Continue|UKHOTPROF-3600 More wine?]]//
<</if>>
</div>
</div><</nobr>>
/*STOP REPLACE*/
<</replace>>
<</rollDice>>
<</button>>
</div>
</div><</nobr>>
</div>
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
Professor Wells lifts the wine bottle, wordlessly offering you a third glass.
And, implicitly, a lift home in his car. <<if $temp.diceRollOutcome == "failure">>Which definitely feels like a good idea right now.<</if>>
<<if $temp.diceRollOutcome == "success">>\
//[Resist Seduction check ''passed'']// [[Better not.|UKHOTPROF-3700 Just the bill][$temp.kateSays to "betterNot"]]
<<else>>\
<span class="greyedOut">//[Resist Seduction check ''failed''] Better not.//</span>
<</if>>\
[[Sure you don't mind driving me back?|UKHOTPROF-3700 Just the bill][$temp.kateSays to "youllDrive"]]
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
<<if $temp.kateSays == "betterNot">>\
You place your hand on top of the glass. "Better not," you say.
<<elseif $temp.kateSays == "youllDrive">>\
<<set $temp.kateIsCatchingARide to true>>\
"You sure you don't mind driving me back?"
"Not at all." He smiles and pours you a big glass of wine. You smile back and take a big sip.
<<else>>\
(ERROR IN TEMP.KATESAYS VAR)
<</if>>\
You eat and talk, and soon your plates are empty. "Just the bill, please," he tells the waitress.
You sit together in companionable, contented silence while you wait for her to come back with the card machine. His face looks so handsome by candlelight. You feel a strong urge to reach across the table and lock your fingers with his.
[[Who were you calling earlier?|UKHOTPROF-3800 Who did you call?]]
[[This was really nice.|UKHOTPROF-3900 This was nice]]
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
"Who were you calling earlier?" you ask suddenly.
"Hm?"
"Before we had dinner. Who did you call?"
"Hm." A long silence. You have a good idea of who it was, but you still want to hear him say it. "My girlfriend," he finally admits.
The waitress returns, giving you time to think through the implications of this while Professor Wells [[pays for dinner|UKHOTPROF-4000 Beehive car park]].
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
"This was really nice," you tell him. "I enjoyed myself."
"Me too," he agrees. For a long moment you just gaze into his eyes. Then the waitress returns, [[breaking the spell|UKHOTPROF-4000 Beehive car park]].
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
You step out together into the cool night air. <<if $temp.kateIsCatchingARide>>The Professor leads you to his car, a boxy silver people carrier.<<else>>The Professor walks you to your car.<</if>>
<<if $temp.kateIsCatchingARide>>\
You jump in the front and he drives you [[back to campus|UKHOTPROF-4600 University car park]]. The radio's on some kind of talk show, a debate about Scottish independence, but you're not paying attention.
<<else>>\
"Thanks for dinner," you tell him, your keys in your hand.
"My pleasure," he replies. "I had a nice time."
//[End the affair]// [[Goodnight, Professor.|UKHOTPROF-2200 Kate/Prof fizzle][$temp.kateSays to "thanksForDinner"]]
<<link "//Goodnight kiss.//" "UKHOTPROF-4100 Car park first kiss">><</link>>
<</if>>\
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
For a moment you both just stand there, that awkward end-of-a-date moment when neither of you are sure if it's over.
Then, instinctively, you lean up and [[kiss him|UKHOTPROF-4200 Car park makeout]].
<</page>><<silently>>
<<first>>
<<addNotification "Arousal +1" "Your nipples are hard, your pussy is hot and wet.">>
<</first>>
<<avatar-kissing>>
<</silently>>\
<<header>>\
<<page>>\
<<if hasVisited("UKHOTPROF-4700 Car park first kiss")>>\
It's clumsy at first, but then your tongues meet sensuously and you're making out with Professor Wells, right there in the front of his car.
You kiss for a long time, exploring each other with tongues and touches.
You break apart, and he looks out around the car park nervously. There's nobody around, but you're really close to your halls. "We shouldn't do this," he says.
//[End the affair]// [[You're right, I'm sorry.|UKHOTPROF-2200 Kate/Prof fizzle]]
//[Seduction attempt]// <<link "//Kiss him again.//" "UKHOTPROF-4300 Kate heats up the kiss">><</link>>
<<else>>\
It's clumsy at first, but then your tongues tussle sensuously and you're making out with Professor Wells, right there in the car park of the Beehive.
You kiss for a long time, his tongue in your mouth and a stiffness pressing against your belly.
You break apart, and he looks around nervously. "We shouldn't do this," he says.
//[End the affair]// [[You're right, I'm sorry.|UKHOTPROF-2200 Kate/Prof fizzle]]
//[Seduction attempt]// <<link "//Kiss him again.//" "UKHOTPROF-4300 Kate heats up the kiss">><</link>>
<</if>>\
<</page>><<silently>>
<<avatar-horny>>
/* SEDUCTION CHECK */
/*"1d4+1d6+1d8+1d10+1d12+1d20+1d100 @ 4 6 8 10 12 20 10"*/
/*Set the roll target*/
<<set _diceRollTarget to 6>>
/*Calculate the roll with the 1d10 and setup the dice for display*/
<<set _diceRoll to random(1,10)>>
<<set _diceDisplay to "1d10 @ "+_diceRoll>> /*Show dice via formule, only used for display */
/*Calculate all the modifiers*/
<<set _diceRollModifiers to []>>
<<set _finalDiceRollModifier to 0>>
<<set _attributeMod to $kate.attributes.beauty.level>>
<<set _glamMod to 1>>
<<set _makeoutMod to 1>>
<<set _attractionMod to 1>>
<<set _youthMod to 1>>
<<set _alcoholMod to 1>>
<<if hasVisited("UKHOTPROF-1600 Mind games")>>
<<set _jealousyMod to 1>>
<<set _diceRollModifiers.pushUnique([_jealousyMod, "Jealousy (from watching you flirt)"])>>
<<else>>
<<set _jealousyMod to 0>>
<</if>>
<<if hasVisited("UKHOTPROF-1400 Pool game") and not $temp.kateBeatProfAtPool>>
<<set _confidenceMod to 1>>
<<set _diceRollModifiers.pushUnique([_confidenceMod, "Confidence (from beating you at pool)"])>>
<<else>>
<<set _confidenceMod to 0>>
<</if>>
/*These will be shown in the "Why?" link on the page*/
/*Make sure you add all the modifiers you want to be shown*/
<<set _diceRollModifiers.pushUnique([_attributeMod , "//Beauty//"])>>
<<set _diceRollModifiers.pushUnique([_glamMod , "Glammed up"])>>
<<set _diceRollModifiers.pushUnique([_makeoutMod, "Made out"])>>
<<set _diceRollModifiers.pushUnique([_attractionMod, "Mutual attraction"])>>
<<set _diceRollModifiers.pushUnique([_youthMod, "Youth bonus"])>>
<<set _diceRollModifiers.pushUnique([-3 , "Risk to Hot Prof's career"])>>
<<set _diceRollModifiers.pushUnique([-1 , "Hot Prof in a relationship"])>>
<<set _finalDiceRollModifier to _finalDiceRollModifier + _attributeMod + _glamMod + _makeoutMod + _attractionMod + _jealousyMod + _confidenceMod + _youthMod -4>>
/*Calculate the result*/
<<set _result to _diceRoll + _finalDiceRollModifier>>
<<if _result gte _diceRollTarget>>
<<set _success to true>>
<<else>>
<<set _success to false>>
<</if>>
/* END SEDUCTION CHECK */
<</silently>>\
<<header>>\
<<page>>\
<<if hasVisited("UKHOTPROF-4700 Car park first kiss")>>\
You shut him up with your body, leaning over the central console and pressing in closer for a second kiss. It's sexy and sensual and it's a long time before you come up for air.
He just looks at you, mouth open, a war between fear and desire raging in his clear blue eyes.
"My room's right there," you tell him.
<<else>>\
You shut him up with your body, pressing in closer for a second kiss. It's sexy and sensual and it's a long time before you come up for air.
He just looks at you, mouth open, a war between fear and desire raging in his clear blue eyes.
"We can go back to mine," you tell him.
<</if>>\
<div id="dice-rolled">/*This will be replaced after the roll*/
<<nobr>><div class="diceResultBox">/*This div is the dice box*/
<div class="diceResultBoxHeader">/*Dicebox header*/
<<dice-showDiceImage "d10">> /*Either "d10", "d8", "d6" or "d4" -> To show correct dice image*/
<h3>SEDUCTION CHECK</h3>
<hr>
</div>
<div class="diceResultBoxText">/*Dicebox Text*/
Roll to get him to agree to sex. You need to roll <b>_diceRollTarget or higher</b> with <<if _finalDiceRollModifier gte 0>><b>1d10+_finalDiceRollModifier</b><<else>><b>1d10_finalDiceRollModifier</b> <</if>> to succeed.
<div id="dice-explanation" style="padding-top:2%; padding-bottom:5%">
<i><<link "[Why?]">>/*Why modifier link, will replace "dice-explanation" with the widget*/
<<replace '#dice-explanation'>>
<<dice-showModifiers>>
<</replace>>
<</link>></i>
</div>
<<set _buttonText to "<b><i>SEDUCTION ATTEMPT</i></b>">>
<<button _buttonText>>/*Roll the dice button*/
<<rollDice _diceDisplay>>
<<replace '#dice-rolled'>>/*everything between START REPLACE and STOP REPLACE will be shown in the place of "dice-rolled" at the top, so we need a second identical box */
/*START REPLACE*/
<<nobr>><div class="diceResultBox">/*Again the grey dice box*/
<div class="diceResultBoxHeader">
<<dice-showDiceImage "d10">>
<<if _success>>
<h3>SEDUCTION CHECK...<i>PASSED!</i></h3>
<hr>
<<else>>
<h3>SEDUCTION CHECK...<i>FAILED!</i></h3>
<hr>
<</if>>
</div>
<div class="diceResultBoxText">
Target: <b>_diceRollTarget</b>. Result: _diceRoll<<if _finalDiceRollModifier gte 0>>+<</if>>_finalDiceRollModifier = <b>_result</b>. <<if _success>>//Success.//<<else>>//Failure.//<</if>>
<br>
<br>
<<if _success>>/*Links to succes and/or failure page*/
<<set $temp.diceRollOutcome to "success">>
//[[Continue|UKHOTPROF-4500 Kate seduces Hot Prof]]//
<<else>>
<<set $temp.diceRollOutcome to "failure">>
//[[Continue|UKHOTPROF-2700 Prof rejects Kate]]//
<</if>>
</div>
</div><</nobr>>
/*STOP REPLACE*/
<</replace>>
<</rollDice>>
<</button>>
</div>
</div><</nobr>>
</div>
<</page>><<silently>>
<<avatar-normal>>
<</silently>>\
<<header>>\
<<page>>\
You break apart again. Hot Prof's face turns serious. Snippet about him losing his nerve: I'm flattered, I really am, but my job, etc.
[[You're right, this was stupid.|UKHOTPROF-2200 Kate/Prof fizzle]]
<</page>><<silently>>
<<avatar-normal>>
<<avatar-expr-mouth-sexy>>
<</silently>>\
<<header>>\
<<page>>\
<<if hasVisited("UKHOTPROF-4700 Car park first kiss")>>\
You can almost see his mind racing. Then he makes a decision. "Okay. Let's go."
You hurry from his car to the halls. Swiping him into your block is nerve-wracking, but you manage to sneak him to [[your room|UKHOTPROF-4800 Kate's room]] without bumping into any witnesses.
<<else>>\
<<silently>>
<<if $kate.uni.shortName == "Oxford">>
<<set _block to "quad",
_katesBlock to "Longwall 2">>
<<elseif $kate.uni.shortName == "Durham">>
<<set _block to "building",
_katesBlock to "Owengate">>
<<elseif $kate.uni.shortName == "Cardiff">>
<<set _block to "halls",
_katesBlock to "Talybont South">>
<</if>>
<</silently>>\
You can almost see his mind racing. Then he makes a decision. "What _block are you in?"
"_katesBlock," you tell him. "Room 4."
You drive back to campus, //fast.// You've only just had time to light a vanilla candle, and have a fast tidy-up, when you hear [[a soft tap on your door|UKHOTPROF-4800 Kate's room]].
<</if>>\
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
It's a short drive back. He pulls up in the public car park across the street from your halls. At this hour it's quiet, just a few parked cars, nobody around.
"So," he says.
"Thanks for dinner," you tell him.
"My pleasure," he replies. "I had a nice time."
You unbuckle your seatbelt and let it slither away. For a moment you both just sit there, that awkward end-of-a-date moment when neither of you are quite sure if it's over.
//[End the affair]// [[Goodnight, Professor.|UKHOTPROF-2200 Kate/Prof fizzle][$temp.kateSays to "thanksForDrivingMeHome"]]
<<link "//Kiss him.//" "UKHOTPROF-4700 Car park first kiss">><</link>>
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
Impulsively, instinctively, you lean across the console and [[kiss him|UKHOTPROF-4200 Car park makeout]].
<</page>><<silently>>
<<set $npc1 to {},
$npc1.arousalBonus to 0>>
<<if hasVisited("UKHOTPROF-3100 Sneaking back into halls")>>
<<first>>
<<addNotification "Arousal +1" "Your nipples are hard, your pussy is hot and wet.">>
<</first>>
<</if>>
<<avatar-kissing>>
<</silently>>\
<<header>>\
<<page>>\
You pull him inside by his tie, kissing him hungrily. He closes the door with his foot, his hand groping your ass through your <<if hasVisited("UKHOTPROF-3100 Sneaking back into halls")>>dress<<else>>leggings<</if>>.
You stumble together towards the bed, and \
<<if hasVisited("UKHOTPROF-3100 Sneaking back into halls")>>\
continue your makeout session. Kissing someone ten years older feels awkward at first...then your tongues start tussling sensuously, and it just feels //good.//
<<else>>\
continue your makeout session, this time in private.
<</if>>\
You've fantasised about doing this for a long time. The way it happened wasn't much like you were expecting, but after //months// of forbidden attraction, every kiss and touch sends a wave of desire running through you.
In moments you're peeling each other [[out of your clothes|UKHOTPROF-4900 Foreplay]].
<</page>><<silently>>
<<avatar-normal>>
<<avatar-expr-mouth-smirk>>
<<avatar-expr-nose-scrunch>>
<<set $avatar.clothing.delete("uni/20_ukUniTrousers-blackSkinnyTrousers")>>
<<set $avatar.clothing.delete("uni/30_ukUniTop-darkGreyFlaredLongSleevedVNeck-" + $kate.braSize)>>
<<set $avatar.clothing.delete("uni/30_ukUniBoots-blackKneeHighFlatsWithBuckle")>>
<<set $avatar.clothing.delete("uni/20_ukUniDress-redCowlHalterNeckMini-" + $kate.braSize)>>
<</silently>>\
<<header>>\
<<page>>\
"Jesus," he murmurs when your <<if hasVisited("UKHOTPROF-1100 Oz's birthday party")>>dress is<<else>>clothes are<</if>> on the floor, and he sees you in your underwear for the first time. For a moment he just looks you up and down, drinking in the sight.
His shirt's off and by contrast, his body's a little bit softer and a little bit hairier than you're used to. But you don't care; in fact the difference is sexy, and kind of empowering.
He's older, wiser, more experienced, an authority over you and the other students; your superior in so many ways. //But I'm hotter.//
You smile as you take him back in your arms and kiss him again, bare skin on bare skin. You're moments away from having sex.
<<link "//Go down on him first.//" "UKHOTPROF-5000 Pre-sex BJ">><</link>>
<<link "//Ask him to wear a condom.//" "UKHOTPROF-5200 Hot Prof straps on">><</link>>
<<if $kate.quirks.includesAny("laxCondomPolicy", "gentlemansChoiceCondomPolicy")>>\
//[Lax condom policy] [[Don't bother with protection.|UKHOTPROF-5200 Hot Prof straps on][$temp.kateSays to "doMeBareback"]]//
<<else>>\
<span class="greyedOut">//[Lax condom policy] Don't bother with protection.//</span>
<</if>>\
<</page>><<silently>>
/* BJ CHECK */
/*"1d4+1d6+1d8+1d10+1d12+1d20+1d100 @ 4 6 8 10 12 20 10"*/
/*Set the roll target*/
<<set _diceRollTarget to 6>>
/*Calculate the roll with the 1d10 and setup the dice for display*/
<<set _diceRoll to random(1,10)>>
<<set _diceDisplay to "1d10 @ "+_diceRoll>> /*Show dice via formule, only used for display */
/*Calculate all the modifiers*/
<<set _diceRollModifiers to []>>
<<set _finalDiceRollModifier to 0>>
<<set _attributeMod to $kate.attributes.beauty.level>>
<<set _skillMod to $kate.skills.sexpert.level>>
/*These will be shown in the "Why?" link on the page*/
/*Make sure you add all the modifiers you want to be shown*/
<<set _diceRollModifiers.pushUnique([_attributeMod , "Beauty"])>>
<<if $kate.skills.sexpert.level == -4>>
<<set _diceRollModifiers.pushUnique([_skillMod , "Sexual inexperience"])>>
<<else>>
<<set _diceRollModifiers.pushUnique([_skillMod , "Sexpert skill"])>>
<</if>>
<<set _diceRollModifiers.pushUnique([1 , "Youth bonus"])>>
<<set _finalDiceRollModifier to _finalDiceRollModifier + _attributeMod + _skillMod +1>>
/*Calculate the result*/
<<set _result to _diceRoll + _finalDiceRollModifier>>
<<if _result gte _diceRollTarget>>
<<set _success to true>>
<<else>>
<<set _success to false>>
<</if>>
/* END BJ CHECK */
<</silently>>\
<<header>>\
<<page>>\
"Lay back," you whisper. He reclines on the bed – //creaaaaaak// – and you manoeuvre down in it.
Sliding down his boxers, you free your Professor's dick. It's hard and ready, the skin darker than the rest of his body, framed by a dense curly tangle of pubes.
You lower your lips to his penis, and guide it sensuously into your soft, wet mouth.
<div id="dice-rolled">/*This will be replaced after the roll*/
<<nobr>><div class="diceResultBox">/*This div is the dice box*/
<div class="diceResultBoxHeader">/*Dicebox header*/
<<dice-showDiceImage "d10">> /*Either "d10", "d8", "d6" or "d4" -> To show correct dice image*/
<h3>BJ CHECK</h3>
<hr>
</div>
<div class="diceResultBoxText">/*Dicebox Text*/
Roll to give an especially good BJ. You need to roll <b>_diceRollTarget or higher</b> with <<if _finalDiceRollModifier gte 0>><b>1d10+_finalDiceRollModifier</b><<else>><b>1d10_finalDiceRollModifier</b> <</if>> to succeed.
<div id="dice-explanation" style="padding-top:2%; padding-bottom:5%">
<i><<link "[Why?]">>/*Why modifier link, will replace "dice-explanation" with the widget*/
<<replace '#dice-explanation'>>
<<dice-showModifiers>>
<</replace>>
<</link>></i>
</div>
<<set _buttonText to "<b><i>BLOWJOB</i></b>">>
<<button _buttonText>>/*Roll the dice button*/
<<rollDice _diceDisplay>>
<<replace '#dice-rolled'>>/*everything between START REPLACE and STOP REPLACE will be shown in the place of "dice-rolled" at the top, so we need a second identical box */
/*START REPLACE*/
<<nobr>><div class="diceResultBox">/*Again the grey dice box*/
<div class="diceResultBoxHeader">
<<dice-showDiceImage "d10">>
<<if _success>>
<h3>BJ CHECK...<i>PASSED!</i></h3>
<hr>
<<else>>
<h3>BJ CHECK...<i>FAILED!</i></h3>
<hr>
<</if>>
</div>
<div class="diceResultBoxText">
Target: <b>_diceRollTarget</b>. Result: _diceRoll<<if _finalDiceRollModifier gte 0>>+<</if>>_finalDiceRollModifier = <b>_result</b>. <<if _success>>//Success.//<<else>>//Failure.//<</if>>
<br>
<br>
<<if _success>>/*Links to succes and/or failure page*/
<<set $temp.diceRollOutcome to "success">>
//[[Continue|UKHOTPROF-5100 Prof Wells BJ]]//
<<else>>
<<set $temp.diceRollOutcome to "failure">>
//[[Continue|UKHOTPROF-5100 Prof Wells BJ]]//
<</if>>
</div>
</div><</nobr>>
/*STOP REPLACE*/
<</replace>>
<</rollDice>>
<</button>>
</div>
</div><</nobr>>
</div>
<</page>><<silently>>
<<avatar-normal>>
<<avatar-expr-eyebrows-raised>>
<<avatar-expr-mouth-openWide>>
<<avatar-expr-cheeksBJ>>
<<if random(1,10) + $kate.skills.sexpert.level gte 6>>
<<first>>
<<addNotification "Arousal +1" "Your pussy's hot, wet and ready.">>
<</first>>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
For the next few minutes your room is quiet except for the soft, satisfied murmurs of your favourite professor, and the soft slurping sounds of your mouth on his dick.
<<if $temp.diceRollOutcome == "success">>\
<<set $npc1.arousalBonus += 1>>\
You look up into his eyes while you work, enjoying the sight of him in your bed, and the weird mix of submission and empowerment that giving a BJ makes you feel. "Wow," he murmurs, looking down at you, his big brain for once at a loss for words. "Fuck."
His cock is rock hard in your mouth. You decide you'd better stop pretty soon, just in case he suddenly comes. With one last swirling sweep of your tongue, you reluctantly come up for air.
<<else>>\
<<silently>>
<<avatar-expr-eyelid-closed>>
<</silently>>\
//I can't believe I'm doing this,// you think as you suck up and down on his hard shaft. //If the girls knew...//
"Mmh," murmurs the prof, his fingers twirling affectionately through your hair. "That feels so good." You keep it up for what feels like a respectable amount of time, then come up for air with a smile.
<</if>>\
<<link "//Ask him to wear a condom.//" "UKHOTPROF-5200 Hot Prof straps on">><</link>>
<<if $kate.quirks.includesAny("laxCondomPolicy", "gentlemansChoiceCondomPolicy")>>\
//[Lax condom policy] [[Don't bother with protection.|UKHOTPROF-5200 Hot Prof straps on][$temp.kateSays to "doMeBareback"]]//
<<else>>\
<span class="greyedOut">//[Lax condom policy] Don't bother with protection.//</span>
<</if>>\
<</page>><<silently>>
<<avatar-stripNaked braless barefoot>>
<<if hasVisited ("UKHOTPROF-1100 Oz's birthday party")>>
<<avatar-stripNaked braless>>
<<lifepath-18yrAvatarHairLongMessy>>
<<set $avatar.clothing.pushUnique("uni/20_ukUniBoots-blackSuedeOverTheKneeHighHeeledBoots")>>
<<else>>
<<avatar-stripNaked braless barefoot>>
<<lifepath-18yrAvatarHairPonytail>>
<</if>>
/* SEXPERT CHECK */
/*"1d4+1d6+1d8+1d10+1d12+1d20+1d100 @ 4 6 8 10 12 20 10"*/
/*Set the roll target*/
<<set _diceRollTarget to 6>>
/*Calculate the roll with the 1d10 and setup the dice for display*/
<<set _diceRoll to random(1,10)>>
<<set _diceDisplay to "1d10 @ "+_diceRoll>> /*Show dice via formule, only used for display */
/*Calculate all the modifiers*/
<<set _diceRollModifiers to []>>
<<set _finalDiceRollModifier to 0>>
<<set _attributeMod to $kate.attributes.beauty.level>>
<<set _skillMod to $kate.skills.sexpert.level>>
<<set _npcArousal to $npc1.arousalBonus>>
/*These will be shown in the "Why?" link on the page*/
/*Make sure you add all the modifiers you want to be shown*/
<<set _diceRollModifiers.pushUnique([_attributeMod , "Beauty"])>>
<<if $kate.skills.sexpert.level == -4>>
<<set _diceRollModifiers.pushUnique([_skillMod , "Sexual inexperience"])>>
<<else>>
<<set _diceRollModifiers.pushUnique([_skillMod , "Sexpert skill"])>>
<</if>>
<<if $npc1.arousalBonus gt 0>>
<<set _diceRollModifiers.pushUnique([_npcArousal , "BJ bonus"])>>
<</if>>
<<set _diceRollModifiers.pushUnique([-1 , "Condom penalty"])>>
<<set _finalDiceRollModifier to _finalDiceRollModifier + _attributeMod + _skillMod + _npcArousal -1>>
/*Calculate the result*/
<<set _result to _diceRoll + _finalDiceRollModifier>>
<<if _result gte _diceRollTarget>>
<<set _success to true>>
<<else>>
<<set _success to false>>
<</if>>
/* END SEXPERT CHECK */
<</silently>>\
<<header>>\
<<page>>\
<<if $temp.kateSays == "doMeBareback">>\
Surprisingly, Professor Wells produces a condom, without being asked. He rolls it on while you slip out of your underwear, tossing it on the floor.
<<else>>\
Professor Wells rummages around in his stuff for a condom. He rolls it on while you slip out of your underwear, tossing it on the floor.
<</if>>\
Your narrow bed creaks as you regain it, quietly under your weight then more noisily under his. You open your legs as he climbs on top of you. One last look passes between you before your relationship changes forever.
Reaching down with one hand, he guides the tip of his cock inside you...then makes you //gasp// as his hardness slips fully up into your soft, wet pussy.
<div id="dice-rolled">/*This will be replaced after the roll*/
<<nobr>><div class="diceResultBox">/*This div is the dice box*/
<div class="diceResultBoxHeader">/*Dicebox header*/
<<dice-showDiceImage "d10">> /*Either "d10", "d8", "d6" or "d4" -> To show correct dice image*/
<h3>SEXPERT CHECK</h3>
<hr>
</div>
<div class="diceResultBoxText">/*Dicebox Text*/
Roll to make Professor Wells come in this position. You need to roll <b>_diceRollTarget or higher</b> with <<if _finalDiceRollModifier gte 0>><b>1d10+_finalDiceRollModifier</b><<else>><b>1d10_finalDiceRollModifier</b> <</if>> to succeed.
<div id="dice-explanation" style="padding-top:2%; padding-bottom:5%">
<i><<link "[Why?]">>/*Why modifier link, will replace "dice-explanation" with the widget*/
<<replace '#dice-explanation'>>
<<dice-showModifiers>>
<</replace>>
<</link>></i>
</div>
<<set _buttonText to "<b><i>MISSIONARY POSITION</i></b>">>
<<button _buttonText>>/*Roll the dice button*/
<<rollDice _diceDisplay>>
<<replace '#dice-rolled'>>/*everything between START REPLACE and STOP REPLACE will be shown in the place of "dice-rolled" at the top, so we need a second identical box */
/*START REPLACE*/
<<nobr>><div class="diceResultBox">/*Again the grey dice box*/
<div class="diceResultBoxHeader">
<<dice-showDiceImage "d10">>
<<if _success>>
<h3>SEXPERT CHECK...<i>PASSED!</i></h3>
<hr>
<<else>>
<h3>SEXPERT CHECK...<i>FAILED!</i></h3>
<hr>
<</if>>
</div>
<div class="diceResultBoxText">
Target: <b>_diceRollTarget</b>. Result: _diceRoll<<if _finalDiceRollModifier gte 0>>+<</if>>_finalDiceRollModifier = <b>_result</b>. <<if _success>>//Success.//<<else>>//Failure.//<</if>>
<br>
<br>
<<if _success>>/*Links to succes and/or failure page*/
<<set $temp.diceRollOutcome to "success">>
//[[Continue|UKHOTPROF-5300 Missionary fuck]]//
<<else>>
<<set $temp.diceRollOutcome to "failure">>
//[[Continue|UKHOTPROF-5300 Missionary fuck]]//
<</if>>
</div>
</div><</nobr>>
/*STOP REPLACE*/
<</replace>>
<</rollDice>>
<</button>>
</div>
</div><</nobr>>
</div>
<</page>><<silently>>
<<if random(1,10) gte 6>>
<<set _professorWellsSucceeded to true>>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
<<if $temp.kateSays == "success">>\
<<if _professorWellsSucceeded>>\
Your bed creaks noisily for the next few minutes. It's hot and it's passionate and it's over fast. You come quickly, overwhelmed by the sensations of being under your professor's naked body, his cock thrusting hard and fast inside you.
He comes soon afterwards, moaning as he fills the condom inside you, then slumps down into the bed, pressed up close in your arms because it's so narrow. After weeks and months of build-up, it was all over in less than ten minutes.
And it was pretty great. "Wow," he murmurs, his piercing blue eyes connecting with yours, his fingertips playing with your hair.
"Wow," you echo, and kiss him.
<<else>>\
Your bed creaks noisily for the next few minutes. It's hot and it's passionate and it's over fast. Professor Wells can't hold back; after some hard and fast thrusting he suddenly comes, moaning as he fills the condom inside you.
You were close. A moment of surprised disappointment, then his finger is massaging your clit and he's licking and sucking on your stiff nipples, taking turns on them. You feel your orgasm building up again, especially when he goes from fingering your clit to finger-fucking your pussy.
Soon you come and he slumps down into the bed beside you, pressed up close in your arms because the bed's so narrow. After weeks and months of build-up, it was all over in less than ten minutes.
And it was pretty great. "Wow," he murmurs, his piercing blue eyes connecting with yours, his fingertips playing with your hair.
"Wow," you echo, and kiss him.
<</if>>\
<<else>>\
<<if _professorWellsSucceeded>>\
Your bed creaks noisily for the next few minutes. You come very quickly, overwhelmed by the sensations of being under your professor's naked body, his cock thrusting hard and fast inside you. You cry out noisily as you climax.
He pulls out and manoeuvres you around on the bed so you're on all fours...then slides back inside you from behind. //Creak-creak-creak// goes the bed as your professor fucks you doggy-style, your bare butt slapping against him.
He comes soon afterwards, moaning as he fills the condom inside you, then slumps down into the bed, pressed up close in your arms because it's so narrow. After weeks and months of build-up, it was all over in ten minutes.
And it was pretty great. "Wow," he murmurs, his piercing blue eyes connecting with yours, his fingertips playing with your hair.
"Wow," you echo, and kiss him.
<<else>>\
<<silently>>
<<set _katesImagination to $kate.kinks.random()>>
<<if _katesImagination == "exhibitionist">>
<<set _soonYoureLovingIt to "The mixed sensations of pain and pleasure make you find your voice, then the sudden mental image of Colin next door hearing you yelp and moan while you're spanked and fucked in your creaky bed pushes you over the edge of a noisy and passionate orgasm.">>
<<elseif _katesImagination == "masochist">>
<<set _soonYoureLovingIt to "Every smack seems to make you wetter and closer to coming. He senses it and slaps you harder...experimentally at first, then with more confidence and aggression as he realises you're not going to stop him hitting you. Your ass feels like it's on fire when you come.">>
<<elseif _katesImagination == "submissive">>
<<if hasVisited("UKHOTPROF-1100 Oz's birthday party")>>
<<set _soonYoureLovingIt to "You hadn't planned for your night out with Professor Wells to end with you naked on all fours, getting spanked and fucked. But now it's happening your orgasm comes quickly and noisily.">>
<<else>>
<<set _soonYoureLovingIt to "You hadn't planned for your coffee date with Professor Wells to end with you naked on all fours, getting spanked and fucked. But now it's happening your orgasm comes quickly and noisily.">>
<</if>>
<<else>>
<<set _soonYoureLovingIt to "(ERROR IN TEMP SOONYOURELOVINGIT VAR)">>
<</if>>
<</silently>>\
Your bed creaks noisily for the next few minutes. You try to keep the noise down as much as you can, limiting yourself to sexy little gasps and moans under his naked body.
He pulls out and manoeuvres you around on the bed so you're on all fours...then slides back inside you from behind. //Creak-creak-creak// goes the bed as your professor fucks you doggy-style, your bare butt slapping against him.
"Bad girl," he mutters, delivering a sharp little smack to your ass. That makes you gasp, and he does it again, harder. Soon he's peppering your ass with hard little smacks while his cock thrusts hard and fast inside you.
_soonYoureLovingIt
He comes soon afterwards, moaning as he fills the condom inside you, then slumps down into the bed, pressed up close in your arms because it's so narrow. After weeks and months of build-up, it was all over in ten minutes.
And it was pretty great. "Wow," he murmurs, his piercing blue eyes connecting with yours, his fingertips playing with your hair.
"Ow," you giggle, twisting to show off the red handprints on your bum.
<</if>>\
<</if>>\
<<link "//Chill out.//" "UKHOTPROF-5400 Bat out of hell">><</link>>
<</page>><<silently>>
<<avatar-stripNaked barefoot braless>>
<<lifepath-18yrAvatarHairLongMessy>>
<<avatar-expr-mouth-smile>>
<<set $avatar.background.pushUnique("uni/20_ukUniPillow")>>
<<set $avatar.clothing.pushUnique("uni/60_ukUniDuvet-DuvetAndArm-fair")>>
<<if $kate.tattoos.includes("rightForearmRosesSleeve")>>
<<set $avatar.clothing.pushUnique("uni/65_ukUniDuvetPose-tattoo-rightForearmRosesSleeve")>>
<</if>>
<<if $kate.tattoos.includes("rightHandPaperPlane")>>
<<set $avatar.clothing.pushUnique("uni/65_ukUniDuvetPose-tattoo-rightHandPaperPlane")>>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
It feels amazing just lying together, naked and entwined. But you both know he can't be here when the morning comes. Eventually, reluctantly, he gets up and gets dressed.
"Am I going to get an A for this?" you deadpan.
He laughs. "You're actually a very bad girl, $kate.firstName," he replies. "Very ill-disciplined. We're going to need to work on that."
"Can't wait," you smile. He peeks out of your door to check the coast is clear, then [[slips quietly away|UKHOTPROF-5500 Honeymoon phase]]<<if $kate.quirks.includes("rockChick")>>, like a bat out of hell<</if>>.
<</page>><<silently>>
<<avatar-stripNaked barefoot>>
<<lifepath-18yrAvatarHairLongMessy>>
<<set $avatar.underwear.pushUnique("uni/10_ukUniStockings-blackOpaqueVeryNarrowBlackBand-barefoot")>>
<<set $avatar.clothing.pushUnique("uni/20_ukUniSkirt-blackAndPurpleTartanWithBucklesMini")>>
<<set $avatar.clothing.pushUnique("uni/20_ukUniTop-blackLongSleevedTurtleNeckJumper-" + $kate.braSize)>>
<<set $avatar.clothing.pushUnique("uni/30_ukUniBoots-blackKneeHighFlatsWithBuckle")>>
<</silently>>\
<<header>>\
<<page>>\
It's so weird seeing him in class on Tuesday. You both play it extra cool, just in case anyone <<if hasVisited("UKHOTPROF-1100 Oz's birthday party")>>suspects you left Vag's together<<else>>saw him sneaking in or out of your block<</if>> the other night.
But nobody says anything or asks anything, and it quickly becomes apparent that you got away with it.
The next time you meet outside of class, it's at The Hawkwell House Hotel, an elegant country hotel set in three acres of lovely gardens.
Wearing a black dress and new lingerie, you have dinner in the <<if not $kate.quirks.includes("elite")>>fancy <</if>>restaurant, then //very// hot sex – several times – in the king-sized bed in your [[double room|UKHOTPROF-5600 Honeymoon phase 2]].
<</page>><<silently>>
<<avatar-stripNaked barefoot>>
<<lifepath-18yrAvatarHairPonytail>>
<<set $avatar.clothing.pushUnique("uni/20_ukUniJeans-darkBlueDenimSkinnyJeans")>>
<<set $avatar.clothing.pushUnique("uni/20_ukUniTop-babyBlueVestWithSpaghettiStraps-" + $kate.braSize)>>
<<set $avatar.clothing.pushUnique("uni/30_ukUniTop-darkGreyZipUpHoodie-" + $kate.braSize)>>
<<set $avatar.clothing.pushUnique("uni/30_ukUniBoots-blackKneeHighFlatsWithBuckle")>>
<</silently>>\
<<header>>\
<<page>>\
The sex is amazing, but so's everything else you do around it; dinner the night before, reading newspapers together in bed, then walking the grounds hand-in-hand the next day, discussing current affairs.
It's an incredible experience. Much too soon, you're standing by your cars in the hotel car park, about to go your separate ways.
<<if hasVisited("UKHOTPROF-2800 Who were you calling") or hasVisited("UKHOTPROF-3800 Who did you call?")>>\
[[I feel bad about your girlfriend.|UKHOTPROF-6000 Kate expresses guilt]]
<<link "//Kiss him goodbye.//" "UKHOTPROF-6400 Goodbye kiss">><</link>>
<<else>>\
<<link "//Ask if he has a wife or a girlfriend.//" "UKHOTPROF-5700 Are you single?">><</link>>
<<link "//Kiss him goodbye.//" "UKHOTPROF-6400 Goodbye kiss">><</link>>
<</if>>\
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
"So, um...I probably should have asked this sooner," you say. "But...are you in a relationship?"
His face looks grave. "Yeah," he admits. "A girlfriend."
"Right." It's not like you hadn't suspected it...but you need a moment to process how you feel, now he's said it out loud. //After// having sex with you, on two different occasions. Although, to be fair, you never actually asked, but...
"You and I, we can't be //together,"// he explains. "You're a student. I'd lose my job. And they'd probably kick you out, too."
"Mm-hmm," you murmur, still thinking.
"So, are we, um? Well, are you...okay with that?"
//[End the affair]// [[We can't do this again.|UKHOTPROF-6700 Kate ends it]]
[[You need to end it with her.|UKHOTPROF-5800 You need to end it]]
[[Yeah...I'm okay with it.|UKHOTPROF-6600 Kate accepts side chickdom]]
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
<<if hasVisited("UKHOTPROF-6200 That's not the issue")>>\
"I want you to break up with her." //Was that not obvious?//
<<else>>\
"You need to end it with her," you tell him.
<</if>>\
"It's not that simple," he protests. "We've been together a long time and..."
He trails off when he sees the expression on your face.
"Listen," he says, and takes a deep sigh. "She...she has mental health issues. She suffers from depression, she's self-harmed, if I leave her...look, I'm worried she might //do something.// It's not just as simple as what I want."
//[End the affair]// [[This is bullshit.|UKHOTPROF-6700 Kate ends it]]
<<link "But what //do// you want?" "UKHOTPROF-5900 Kate believes Hot Prof">><</link>>
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
"Well..." your face softens as you consider this, "but what //do// you want?"
"I'd be with you if I could," he smiles, and the way he looks at you makes you believe it. "In a heartbeat."
//[End the affair]// [[I'm sorry, this is bullshit.|UKHOTPROF-6700 Kate ends it]]
[[Well...if that's true, I'm okay with it.|UKHOTPROF-6400 Goodbye kiss]]
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
"I feel bad about your girlfriend," you tell him.
"Me too," he looks down at the gravel.
"What's the deal with you and her?" you ask.
He sighs. "It's...complicated," he says, not meeting your gaze.
[[Complicated how?|UKHOTPROF-6100 Complicated how?]]
[[It's okay. I won't pry.|UKHOTPROF-6500 Kate won't pry]]
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
"Complicated how?"
"Just...complicated." He looks up suddenly. "You and I...you know we can't be //together,// right? You're a student. I'd lose my job. And they'd probably kick you out."
[[But that doesn't mean you should cheat on your girlfriend. Or on me with her.|UKHOTPROF-6200 That's not the issue]]
[[I get it. Sorry, I didn't mean to pry.|UKHOTPROF-6500 Kate won't pry]]
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
"But that doesn't mean you should cheat on your girlfriend," you point out. "Or on me, with her."
He shrugs helplessly. "I don't know what to tell you. What is it you want?"
[[I want you to break up with her.|UKHOTPROF-5800 You need to end it]]
[[I don't know. I just feel bad.|UKHOTPROF-6300 I feel bad]]
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
"I don't know," you shrug. "I just feel bad about this."
"Hey," he says soothingly, pulling you in for a hug. "You've got //nothing// to feel bad about. You're not doing anything wrong, okay? This is just something I need to figure out. Okay?"
//[End the affair]// [[I think we shouldn't do this again.|UKHOTPROF-6700 Kate ends it]]
[[Okay.|UKHOTPROF-6400 Goodbye kiss]]
<</page>><<silently>>
<<first>>
<<addNotification "Arousal +1" "Making out with him turned you on again.">>
<</first>>
<</silently>>\
<<header>>\
<<page>>\
<<if hasVisited("UKHOTPROF-6300 I feel bad")>>\
"Okay." You kiss...a comforting kiss on the lips that soon turns sensual, your tongues tangling while he pulls you in tight, squeezing your hips, cupping your butt.
<<elseif hasVisited("UKHOTPROF-5900 Kate believes Hot Prof")>>\
"If that's true," you say, "I guess I'm okay with it."
He pulls you into his arms. "It //is// true." You kiss...a comforting kiss on the lips that soon turns sensual, your tongues tangling while he pulls you in tight, squeezing your hips, cupping your butt. Soon you're not thinking about his girlfriend //at all.//
<<elseif hasVisited("UKHOTPROF-6500 Kate won't pry")>>\
Your kiss goodbye quickly turns sensual. Your tongues tangle while he pulls you in tight, squeezing your hips, cupping your butt.
<<elseif hasVisited("UKHOTPROF-6600 Kate accepts side chickdom")>>\
You make out for a long time in the car park, tongues tangling while he pulls you in tight, squeezing your hips, fondling your butt.
<<else>>\
"Well...I had a really nice time," you tell him.
"Me too." He pulls you in for a kiss; it quickly turns sensual, your tongues tangling while he pulls you in tight, squeezing your hips, cupping your butt.
<</if>>\
"Jesus," he <<if hasVisited("UKHOTPROF-6500 Kate won't pry")>>says<<else>>grins fiercely<</if>> as you break apart. "You have //no// idea what you do to me."
[[You too. See you in class.|UKHOTPROF-6800 Drive back to campus]]
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
"<<if hasVisited("UKHOTPROF-6100 Complicated how?")>>I get it, I get it<<else>>It's okay<</if>>," you tell him. "I'm sorry. I didn't mean to pry."
"Thanks." He smiles wryly. "You're a cool girl."
"Yeah. Well...don't you forget it."
"I won't." He grins and tugs you [[into his arms|UKHOTPROF-6400 Goodbye kiss]].
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
He watches your face as you think through the implications. "Yeah," you shrug. "I'm okay with it."
"Really?"
"I guess."
Admitting that didn't feel good, but something about it turned him on. His eyes flash with desire, and he tugs you back [[into his arms|UKHOTPROF-6400 Goodbye kiss]].
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
<<if hasVisited("UKHOTPROF-11100 What now?")>>\
"Okay, fine, I get it!" you shrug angrily. "Stop shouting at me."
"Sorry," he sighs. "Just...sorry."
It's over. He drops you //miles// from your halls. You have to walk across half of $kate.uni.shortName just to [[get back|UKUNI-7600 Moving off campus]].
<<elseif hasVisited("UKHOTPROF-11000 Rumours")>>\
"We've got to end this," you say.
"No shit," he replies, bitterness in his voice. "Just...deny everything, okay? And //zero// contact with me outside of lectures. Maybe this'll all just blow over."
He drops you //miles// from your halls. You have to walk across half of $kate.uni.shortName just to [[get back|UKUNI-7600 Moving off campus]].
<<elseif hasVisited("UKHOTPROF-10200 Sneaking around 3")>>\
After some reflection, you decide it's best to break things off with Hot Prof. The reality didn't match up to the fantasy for you; it's not worth all the skulking around and the risk.
Professor Wells agrees with you – perhaps a little more readily than you'd like. Was it ever about more than sex to him? You're not sure, but you are sure it was right to end your fling before anybody got hurt.
//[[Continue|UKUNI-7200 Freshman 15]]//
<<elseif hasVisited("UKHOTPROF-5800 You need to end it")>>\
"I'm sorry." You hold up your hand to cut him off. "This is bullshit. I'm done."
"$kate.firstName, wait..." but you're [[already leaving|UKHOTPROF-6800 Drive back to campus]].
<<else>>\
"We can't do this again," you tell him. "It's not right."
"Yeah." He sighs heavily. "You're probably right. It could never work out."
<<link "//Continue//" "UKHOTPROF-6800 Drive back to campus">><</link>>
<</if>>\
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
<<if hasVisited("UKHOTPROF-6700 Kate ends it")>>\
On the drive home you feel numb; you went from happy to single in sixty seconds. Part of you is angry at him for doing this, part of you is angry at yourself for being complicit.
For the next few weeks you'll torture yourself with unanswered questions and a search for what this meant, but deep down, even now, you're sure <<if hasVisited("UKHOTPROF-5800 You need to end it")>>you did the right thing<<else>>that he was right about one thing<</if>>. It could never have worked out.
<<else>>\
On the drive home you're tingly with nerves. This relationship is probably a bad idea, but last night was amazing. And the sneaking around is kind of exciting.
<</if>>\
A short drive later, you park across the street [[from your block|UKUNI-7000 Spring 2012]]. Maryanne asks how your cousin's wedding went. You lie smoothly.
<</page>><<silently>>
<<avatar-stripNaked barefoot>>
<<lifepath-18yrAvatarHairPonytail>>
<<set $avatar.underwear.pushUnique("uni/10_ukUniSocks-darkToLightKhakiFadeCottonTrainerSocks")>>
<<set $avatar.clothing.pushUnique("uni/20_ukUniLeggings-darkGreyCottonLeggings")>>
<<set $avatar.clothing.pushUnique("uni/30_ukUniTop-whiteFlaredVestWithSpaghettiStraps-" + $kate.braSize)>>
<</silently>>\
<<header>>\
<<page>>\
You're still seeing Professor Wells secretly...although the dynamic has changed since February. You haven't spent a whole night with him since the hotel; since then, your dates always end in the single bed in your room.
There's a weird dichotomy in your relationship. Meeting up with him in some nice isolated bar feels adult and sophisticated; it's great going to places that feel totally different from the places you go with other students. Off campus, being with him makes you feel mature and sexy.
By comparison, his sneaky visits to your dorm room are starting to feel a little...tacky. You can't exactly put your finger on it, but something about having him in your room so much accentuates the "mature" thing...and not necessarily [[in a good way|UKHOTPROF-10100 Sneaking around 2]].
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
Things aren't helped by the fact that, since that time you bumped into someone he knew at Bar Ha Ha – an encounter made a //hundred// times weirder by the fact he didn't introduce you to each other – he's become paranoid about being seen with you off campus.
The last few dates have literally just been him sneaking into your room. You have sex, hiding all the while from your housemates, then he [[slips away|UKHOTPROF-10200 Sneaking around 3]] when he thinks the coast is clear.
<</page>><<silently>>
<<set _dominantKink to $kate.kinks.random()>>
<<if _dominantKink == "exhibitionist">>
<<if $kate.quirks.includes("commando")>>
<<set _andItMatchesYourKink to "And he's sexy outside the bedroom, too; more than once he's made you attend lectures in a short skirt with no underwear, an absurdly erotic experience.">>
<<else>>
<<set _andItMatchesYourKink to "And he's sexy outside the bedroom, too; more than once he's made you attend lectures with no underwear, an absurdly erotic experience.">>
<</if>>
<<elseif _dominantKink == "masochist">>
<<set _andItMatchesYourKink to "And although he's cerebral and non-violent in his real life, in bed he instinctively uses just the right amount of hair pulling, nipple gripping and sharp slaps across your face or your ass to make you come fast and hard.">>
<<elseif _dominantKink == "submissive">>
<<set _andItMatchesYourKink to "And you both enjoy letting the authority he has over you in education play out in bed; you call him Professor during sex, and often roleplay that your assignment grades are based on your sexual performance.">>
<<else>>
<<set _andItMatchesYourKink to "(ERROR IN TEMP ANDITMATCHESYOURKINK VAR)">>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
It's complicated, because just being in the relationship carries an illicit thrill that's kind of addictive.
Also, the sex itself is //so good.// More than any guy you've been with, he's blown away by your body; being desired so much feels amazing. _andItMatchesYourKink
But you can't shake the feeling that being with him is wrong<<if hasVisited("UKHOTPROF-2800 Who were you calling") or hasVisited("UKHOTPROF-3800 Who did you call?") or hasVisited("UKHOTPROF-5700 Are you single?")>> – not to mention the whole girlfriend thing, which he never talks about<</if>>.
It's a dilemma. You can't talk to your friends about it, so it's hard to know what to do.
//[[Break off the affair.|UKHOTPROF-6700 Kate ends it]]//
//[[Keep it going.|UKHOTPROF-10300 Dorm fuck 2]]//
<</page>><<silently>>
<<avatar-stripNaked>>
<<lifepath-18yrAvatarHairLongMessy>>
<<set $avatar.underwear.pushUnique("uni/10_ukUniNecklace-blackMediumWidthChoker")>>
<<if hasVisited ("PROVOC-1900 Lingerie show")>>
<<set $avatar.underwear.pushUnique("/foreignAdventure/surval/20_survalBra-babyBlueSilkApBra-" +$kate.braSize)>>
<<else>>
<<set $avatar.underwear.pushUnique("uni/30_ukUniBra-pinkAndBrownBowPlungeBra-" + $kate.braSize)>>
<</if>>
<<set $avatar.clothing.pushUnique("uni/20_ukUniSkirt-redAndBlackTartanWithBucklesMini")>>
<<set $avatar.clothing.pushUnique("uni/20_ukUniTop-whiteTieFrontCroppedTshirt-" + $kate.braSize)>>
<<set $avatar.clothing.pushUnique("uni/20_ukUniBoots-blackSuedeOverTheKneeHighHeeledBoots")>>
<</silently>>\
<<header>>\
<<page>>\
One advantage of not leaving your dorm room is that you can wear whatever you like for sex. Tonight, Professor Wells requested a naughty schoolgirl look...at around 11PM there's a fingertip tap at your door; you open up, and he slips inside.
"$kate.firstName," he says, like it's the first time he's been in here. "This assignment you just turned in..."
//[Play along]// [[Yes, Professor?|UKHOTPROF-10400 Dorm fuck roleplay]]
<</page>><<silently>>
<<if $kate.uni.degreeSubject == "english">>
<<set _essayTitle to "The Major Use of Motifs and Symbolism in Where Are You Going, Where Have You Been, a Short Story by Joyce Carol Oates">>
<<elseif $kate.uni.degreeSubject == "business">>
<<set _essayTitle to "An Analysis of How GAFAM Companies Create Competitive Advantage From The Innovation Process">>
<<elseif $kate.uni.degreeSubject == "law">>
<<set _essayTitle to "The Concept of Intellectual Property and the Social, Ethical and Professional Issues It Faces">>
<<elseif $kate.uni.degreeSubject == "psychology">>
<<set _essayTitle to "An Introduction to Abnormal Psychology and its Three Major Groups">>
<<else>>
<<set _essayTitle to "ERROR IN TEMP ESSAYTITLE VAR">>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
"Uh...yes, Professor?" you answer demurely.
"Trash." He holds up a photocopy of your recent essay, //_essayTitle, by $kate.firstName $kate.surname.// At least you hope it's a photocopy, because he's marked it with a big red ''F.'' "Utter trash. I've spoken with the Dean and he agrees: only corporal punishment is appropriate."
//[Play along]// [[(Sigh) Yes, Professor.|UKHOTPROF-10400 Dorm fuck roleplay 2]]
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
Your bed creaks as he sits on it, inviting you to take your place over his knee. His dick is already hard, you feel it press into your belly as you drape yourself over him.
He lifts up your flippy little skirt and slaps your butt. //Smack!// You let out a sharp little gasp, and his erection twitches. "Less of the theatrics, please, $kate.firstName," he says, affecting an exasperated tone. "Not your first time in this position, is it?"
"No, professor."
"That's because you're a bad girl." He slaps you across the other butt cheek, //smack!// "What are you, $kate.firstName?"
[[(Gasp) A bad girl, Professor!|UKHOTPROF-10400 Dorm fuck roleplay 3]]
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
So begins a long roleplaying session over the professor's knee, his erection pressing into your stomach as he rains a mix of smacks and trumped-up complaints about your academic unsuitability down on your lithe, scantily-clad form.
//Smack!// His finger <<if $kate.quirks.includes("commando")>>slips between the lips of your naked pussy, feeling how hot and wet you are<<else>>prods the gusset of your little thong, feeling how hot and wet you are under it<</if>>. You bite your lip to stifle a moan, trying your keep your voice down just in case Colin next door somehow doesn't know you're being spanked by your mystery date. "You're not supposed to be enjoying this, young lady," clucks the professor. //Smack!//
[[(Gasp) Sorry, sir!|UKHOTPROF-10400 Dorm fuck roleplay 4]]
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
The spanking continues, alternating sometimes with phases of being fingered while his free hand slips inside your bra to grope your breasts and fondle your stiff nipples.
Your butt cheeks are glowing and your pussy is dripping wet when Professor Wells finally proclaims that it's time for your [[Oral Assessment|UKHOTPROF-10400 Dorm fuck roleplay 5]].
<</page>><<silently>>
<<set $avatar.clothing.delete("uni/20_ukUniTop-whiteTieFrontCroppedTshirt-" + $kate.braSize)>>
<<set $avatar.clothing.pushUnique("uni/20_ukUniTop-whiteTieFrontCroppedTshirt-undone-" + $kate.braSize)>>
<</silently>>\
<<header>>\
<<page>>\
You slither down to your knees between his legs, draw out his stiff cock, and slip your mouth onto it. It feels bigger and harder than it's ever felt.
You're so turned on that you suck it urgently, as hard and fast as you'd like to be [[fucked|UKHOTPROF-10400 Dorm fuck roleplay 6]]. "Jesus," murmurs the prof, breaking character for the first time.
<</page>><<silently>>
<<avatar-stripNaked braless>>
<<lifepath-18yrAvatarHairLongMessy>>
<<set $avatar.underwear.pushUnique("uni/10_ukUniNecklace-blackMediumWidthChoker")>>
<<set $avatar.clothing.pushUnique("uni/20_ukUniBoots-blackSuedeOverTheKneeHighHeeledBoots")>>
<</silently>>\
<<header>>\
<<page>>\
Soon your bed is //creak-creak-creak//ing as Professor Wells fucks the bad girl, doggy-style.
You're ridiculously turned on and you come almost straight away. Professor Wells is right behind you in more ways than one, letting out a deeply satisfied groan as he fills the condom.
You sag down into the bed together, pressed up close on the small mattress. He grins at you and gives you a kiss.
[[I didn't really get an F, right?|UKHOTPROF-10400 Dorm fuck roleplay 7][$temp.kateSays to "justChecking"]]
[[That was so fucking hot.|UKHOTPROF-10400 Dorm fuck roleplay 7][$temp.kateSays to "thatWasHot"]]
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
<<if $temp.kateSays == "justChecking">>\
"Um...I didn't //really// get an F, right?"
"Hm?" He looks confused for a second, then laughs. "Oh, your – no no, it was really good."
"Okay," you reply. "Because I worked hard on that."
"I was just playing around. Don't worry," he cups your ass and pulls you in for a kiss, "you're straight A material. In so many ways."
<<elseif $temp.kateSays == "thatWasHot">>\
"That was so fucking hot," you murmur approvingly.
"I know, right? We should do that more."
"Definitely."
"Wear that skirt all day on campus on Thursday. No underwear."
"Yes, Professor."
<<else>>\
(ERROR IN TEMP.KATESAYS VAR)
<</if>>\
You hang out together for an hour or so, just chatting and sharing some wine and the post-orgasmic chill. At about 1AM he judges the coast to be clear, and slips out to meet his Uber.
//[[Continue|UKUNI-7200 Freshman 15]]//
<</page>><<silently>>
<<avatar-stripNaked barefoot>>
<<lifepath-18yrAvatarHairLongMessy>>
<<set $avatar.clothing.pushUnique("uni/20_ukUniSkirt-blueTropicalPrintFlippyMini")>>
<<set $avatar.clothing.pushUnique("uni/20_ukUniTop-rustVNeckShortCrinkleSleevedTop-" + $kate.braSize)>>
<<set $avatar.clothing.pushUnique("uni/20_ukUniShoes-tanAnkleHighStrappyFlatSandals")>>
<</silently>>\
<<header>>\
<<page>>\
It was probably inevitable the rumours would start.
At first it's subtle; students staring at you on campus or in the cafeteria, frosty looks or sharp comments from formerly friendly members of the faculty, the sense that people are talking about you...maybe even //laughing// at you...behind your back.
"Someone //fucking// reported me!" says the Professor, pounding the steering wheel in frustration. You're parked up in a quiet country road, a little way out of town; you've never seen him this angry, or this scared. "Who did you tell?"
"No one," you insist.
He stares at you angrily...then relents. "Someone probably saw me coming out of your block. //Fuck!"// he slaps the wheel again. "I've been an idiot."
//[End the affair]// [[We've got to end this.|UKHOTPROF-6700 Kate ends it]]
[[So what do we do?|UKHOTPROF-11100 What now?]]
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
"So what do we do?"
"There's no 'we!'" he snaps angrily. "Not any more. Look, just...deny everything, okay? And zero contact with me out of class. Maybe, //maybe// this'll all just blow over."
//[End the affair]// [[Okay! Stop shouting at me.|UKHOTPROF-6700 Kate ends it]]
[[Don't over-react. We just need to lay low for a bit.|UKHOTPROF-11200 Kate is a thrillseeker]]
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
"Don't over-react," you tell him.
"Over-react?" He splutters. "I'll get //fired,// $kate.firstName! And you'll get kicked out! You get that, right?"
"We need to co-ordinate, not fall apart. Let's just lay low for a while. It'll be easier when I move off campus."
Professor Wells isn't entirely sold, but he agrees to just play it cool for the next few weeks. You both practice what to say in case you're questioned, and agree on how you'll communicate from now on.
He drops you //miles// from your halls. You have to walk across half of $kate.uni.shortName just to [[get back|UKUNI-7600 Moving off campus]].
<</page>><<silently>>
<<avatar-stripNaked barefoot>>
<<lifepath-18yrAvatarHairLongMessy>>
<<set $avatar.clothing.pushUnique("uni/30_ukUniShorts-greySportsShorts")>>
<<set $avatar.clothing.pushUnique("uni/20_ukUniTop-ecruRibbedFrontButtonedShortSleevedCropTop-" + $kate.braSize)>>
<<avatar-expr-mouth-smile>>
<<if $kate.quirks.includes("elite")>>
<<set $header.line1 to "''MAYFAIR,'' W LONDON">>
<<elseif $kate.quirks.includes("working class")>>
<<set $header.line1 to "''TOTTENHAM,'' N LONDON">>
<<else>> /* Kate is middle class */
<<set $header.line1 to "''WIMBLEDON'', SW LONDON">>
<</if>>
<<set $header.line2 to "2011 / AGE 19">>
<</silently>>\
<<header>>\
<<page>>\
<<if hasVisited("MONTREUX-3000 Graduation")>>\
After nine months away, it's wonderful to be home. Roksy couldn't have been a better roommate, but it's a relief to have your own private space again. And you had no idea how much you missed the hustle and bustle of West London; Montreux's a hamlet by comparison.
<<elseif hasVisited("NAMIB-4100 Departing Namibia")>>\
After nine months away, it's wonderful to be home. England's grey skies and urban, peaceful streets are a world away from the hardships of Namibia, and you had no idea how much you'd miss your own bed or your mum's cooking.
<<elseif hasVisited("CORFU-6000 Handover")>>\
After nine months away, it's wonderful to be home. You and $temp.firstFriend agree that the best part about being back in Tottenham is sleeping in your own bed for as long as you want; and the worst part is having to pay for drinks again.
<<else>>\
ERROR IN HASVISITED() VAR
<</if>>\
It's great catching up with your family and friends, but you don't have long to reconnect with everybody. Almost as soon as you're home, it's time to pack your stuff and leave again...this time [[for university|UKUNI-1100 Arriving at uni]].
<</page>><<silently>>
<<avatar-normal>>
<<avatar-stripNaked barefoot>>
<<lifepath-18yrAvatarHairPonytail>>
<<set $avatar.underwear.pushUnique("uni/10_ukUniSocks-babyBlueCottonTrainerSocks")>>
<<set $avatar.clothing.pushUnique("uni/20_ukUniJeans-darkBlueDenimSkinnyJeans")>>
<<set $avatar.clothing.pushUnique("uni/20_ukUniTop-babyBlueAndBrownLongSleevedBaseballTop-" + $kate.braSize)>>
<<if $kate.quirks.includes("rockChick")>>
<<set $avatar.clothing.pushUnique("uni/30_rockerBoots-blackDMFlatformAnkleBoots")>>
<<else>>
<<set $avatar.clothing.pushUnique("uni/20_ukUniShoes-petrolConverseTrainers")>>
<</if>>
<<if $kate.uni.shortName == "Oxford">>
<<set $header.line1 to "''OXFORD'', OXFORDSHIRE">>
<<elseif $kate.uni.shortName == "Durham">>
<<set $header.line1 to "''DURHAM'', COUNTY DURHAM">>
<<elseif $kate.uni.shortName == "Cardiff">>
<<set $header.line1 to "''CARDIFF'', WALES">>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
<<if $kate.uni.shortName == "Oxford">>\
<<image "/locationPhotos/uni/oxfordCity.jpg" 75 900 550 0>>\
Oxford's west of London, a 90-minute motorway cruise through an endless patchwork of green and yellow farm fields. The city itself is charming and quintessentially English, with winding streets, historic buildings, and peaceful canals and green spaces. Your first experience of the nightlife is George Street with its chain pubs and noisy crowds, but in time you'll discover that the best of Oxford's nightlife is hidden down narrow alleyways, cobbled back streets and tucked behind the medieval city walls.
The university doesn't have a main campus: instead, colleges, departments and accommodation are scattered throughout the city centre. You're studying at Magdalen College (pronounced "maudlin"), a cluster of grand medieval buildings overlooking a private meadow where a herd of deer is kept.
<<elseif $kate.uni.shortName == "Durham">>\
<<image "/locationPhotos/uni/durhamTown.jpg" 95 1000 550 0>>\
Durham is a riverside city in the far north of England, a five-hour motorway drive from London. It's a beautiful place, a fantastical jumble of soaring medieval towers and winding streets, surrounded by bucolic English countryside. The epic nightlife of Newcastle is just an 11-minute train ride away.
The university campus is a sprawling, 563 acre estate which includes dozens of colleges and other buildings, connected by a free bus service.
<<elseif $kate.uni.shortName == "Cardiff">>\
<<image "/locationPhotos/uni/cardiffBay.jpg" 125 1000 450 0>>\
A three-hour motorway drive from London, Wales's biggest city is an easy place to like. It's a modern port city, with all the trappings of a European capital: from ancient buildings and museums to ultra-modern art galleries and shopping malls. The city centre has a medieval castle to the north and a rejuvenated waterside to the south, with good shops and a vibrant, buzzy nightlife.
The university campus is in the city centre, just across a busy street from the castle.
<<else>>\
ERROR IN KATE.UNI.SHORTNAME VAR
<</if>>\
//[[Find your accommodation.|UKUNI-1200 Kate's room]]//
<</page>><<silently>>
<<if $kate.uni.shortName == "Oxford">>
<<set $header.line1 to "''MAGDALEN COLLEGE'', OXFORD">>
<<elseif $kate.uni.shortName == "Durham">>
<<set $header.line1 to "''DURHAM UNIVERSITY'', DURHAM">>
<<elseif $kate.uni.shortName == "Cardiff">>
<<set $header.line1 to "''CARDIFF UNIVERSITY'', WALES">>
<</if>>
<<if $kate.quirks.includes("single mum")>>
<<set _parentalUnitsHave to "teary-eyed mum has">>
<<else>>
<<set _parentalUnitsHave to "teary-eyed parents have">>
<</if>>\
<</silently>>\
<<header>>\
<<page>>\
Well...this is it!
<<image "/locationPhotos/uni/studentRoom.jpg" 125 1000 500 0>>\
Your _parentalUnitsHave just left you behind in your new home: a tiny and vaguely beer-scented dorm room, featuring a giant territorial stain left on the carpet for you by the previous resident.
<<link "//Unpack and explore.//" "UKUNI-1300 Communal kitchen">><</link>>
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
You run out of storage space long before you're fully unpacked. This is a really tiny living space; where's all your stuff supposed to //go?//
After a while you venture out into the communal kitchen, psyching yourself up to meet some of your new housemates.
<<if $kate.attributes.extraversion.level gt 0>>\
You're nervous at first, but once you've broken the ice they're easy to talk to; it helps that you've all got one thing in common already, of course.
<<elseif $kate.attributes.extraversion.level == 0>>\
You're nervous at first, but at least you've all got one thing in common already.
<<else>>\
You were dreading this part, but at least you've all got one thing in common already.
<</if>>\
Over the next few days, everybody makes civilised small talk while sizing the others up for BFF or romantic potential. There are a couple of weirdos...but [[early signs|UKUNI-1400 Freshers Week]] are good.
<</page>><<silently>>
<<set $avatar.underwear.delete("uni/10_ukUniSocks-babyBlueCottonTrainerSocks")>>
<<set $avatar.clothing.delete("uni/20_ukUniJeans-darkBlueDenimSkinnyJeans")>>
<<set $avatar.clothing.delete("uni/20_ukUniTop-babyBlueAndBrownLongSleevedBaseballTop-" + $kate.braSize)>>
<<set $avatar.clothing.pushUnique("uni/20_ukUniJeans-brownSkinnyJeans")>>
<<set $avatar.clothing.pushUnique("uni/20_ukUniTop-ecruFloralLongSleevedTop-" + $kate.braSize)>>
<<if not $kate.quirks.includes("rockChick")>>
<<set $avatar.clothing.delete("uni/20_ukUniShoes-petrolConverseTrainers")>>
<<set $avatar.clothing.pushUnique("uni/20_ukUniShoes-ecruSlipOnFlatShoesWithTanSoles")>>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
<<if $kate.uni.shortName == "Oxford">>\
<<image "/locationPhotos/uni/oxfordUniversity.jpg" 160 1000 650 0>>\
<<elseif $kate.uni.shortName == "Durham">>\
<<image "/locationPhotos/uni/durhamCampus.jpg" 100 1000 400 0>>\
<<elseif $kate.uni.shortName == "Cardiff">>\
<<image "/locationPhotos/uni/cardiffCampus1.jpg" 100 1000 500 0>>\
<</if>>\
The first week – Freshers Week – is a whirlwind! As well as settling into the halls, getting your ID card, and trying to find your introductory lectures, every club and society on campus is trying to attract you to join.
You roam around fresher fairs where stalls give out free t-shirts, pens and pizza. The whole campus feels like one big thronging celebration, and you meet way more $kate.uni.shortName students this week than you'll ever be able to remember.
<<if hasVisited("UKYOUTH-7100 Sports Star")>>\
//[Sporty] [[Try out for the volleyball team.|UKUNI-1500 Kate's hobby][$kate.uni.hobby to "volleyball"]]//
<<else>>\
//<span class="greyedOut">[Sporty] Try out for the volleyball team.</span>//
<</if>>\
<<if $kate.attributes.extraversion.level gt 0>>\
//[Extraverted] [[Audition for the theatre society.|UKUNI-1500 Kate's hobby][$kate.uni.hobby to "actress"]]//
<<else>>\
//<span class="greyedOut">[Extraverted] Audition for the theatre society.</span>//
<</if>>\
<<if hasVisited("UKYOUTH-7200 Geek Girl")>>\
//[D&D player] [[Join a D&D group.|UKUNI-1500 Kate's hobby][$kate.uni.hobby to "d&d"]]//
<<else>>\
//<span class="greyedOut">[D&D player] Join a D&D group.</span>//
<</if>>\
<<if hasVisited("UKYOUTH-7400 Rock Chick")>>\
//[Bass guitarist] [[Audition for a band.|UKUNI-1500 Kate's hobby][$kate.uni.hobby to "rockStar"]]//
<<else>>\
//<span class="greyedOut">[Bass guitarist] Audition for a band.</span>//
<</if>>\
<<if $kate.attributes.daring.level gte 0>>\
//[Daring] [[Join the Army Officer Training Corps.|UKUNI-1500 Kate's hobby][$kate.uni.hobby to "cadet"]]//
<<else>>\
//<span class="greyedOut">[Daring] Join the Army Officer Training Corps.</span>//
<</if>>\
<</page>><<silently>>
<<set $avatar.clothing.pushUnique("uni/30_ukUniTop-blackAndOrangeFuckMeFreshersTshirt-" + $kate.braSize)>>
<<if $kate.firstName == "Kat" or $kate.firstName == "Cat" or $kate.firstName == "Katherine" or $kate.firstName == "Catherine" or $kate.firstName == "Kathy" or $kate.firstName == "Cathy">>
<<set _cat to "Abi">>
<<else>>
<<set _cat to "Cat">>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
<<if $kate.uni.hobby == "volleyball">>\
<<getKatesHighSchool>>\
All the sports clubs have sign-up stands dotted around the campus. You're drawn to the $kate.uni.shortName Volleyball stand - _highSchoolShortName didn't have a volleyball team, but you liked the sport when you got to play.
The two third-year students manning the stand are both very good looking, radiating the attractive alpha energy of the confident athlete. The girl, _cat, perks up when you tell her you're an ex-netballer. "Oh, me too!" she enthuses. "You should definitely try out, it's a //super// workout."
If her sculpted shoulders and long lean legs are anything to go by, she's telling the truth. You sign up for the try outs, wondering if this is something you'll be good at.
<<elseif $kate.uni.hobby == "actress">>\
A poster on a noticeboard tells you that the theatre group is auditioning actors for a production of Macbeth.
You've played Lady Macbeth before! It was a school production – and it used simplified modern English instead of the original Shakespearean – but you know the story well and you're sure you could learn the part.
You note down the website, and check out the audition details later. You'll have to perform her monologue from Act 1, Scene 5, and also do a cold read of another monologue that you'll be given on the day.
//What the hell.// You book an audition slot. You have two weeks to learn your lines! It's daunting, but exciting.
<<elseif $kate.uni.hobby == "d&d">>\
A poster on a campus noticeboard stops you dead in your tracks.
//WANTED: BRAVE ADVENTURERS// it begins, going on to offer a reward in Gold Pieces and Experience Points to all those brave enough to quest for the Rod of Seven Parts (every Tuesday at 6PM in room Y204 of the Science Department).
You haven't played D&D for years, and something about seeing the jargon makes you miss your days as a peasant-farmgirl-turned-adventuress, boldly plundering tombs and slaying goblins.
There's no number on the poster, so you'll just have to turn up to room Y204 next week to see what it's all about. You put a note into your phone to remind you.
<<elseif $kate.uni.hobby == "rockStar">>\
A poster on a noticeboard says that Death From Above is looking for a new bassist. They list their influences as Led Zep, Soundgarden and tequila. //Hmm...sounds promising.//
You speak with their drummer on the phone; he books you in for an audition next week, and emails you a couple of tracks to learn. The tracks are actually really good – way better than anything you wrote for Naked Tuna – and the singer has a much more powerful voice than Tom.
You jam along to the tracks every night in your room to get ready for the audition. This is when you learn that the walls in your block are paper thin; your next-door neighbour Colin can hear you playing the bass, even without an amp. Luckily he doesn't seem to mind; he says it's cool that you're a musician.
<<elseif $kate.uni.hobby == "cadet">>\
$temp.firstFriend once tried to get you to join the Army Cadets with her (on the grounds it would be a good way to meet fit boys). You refused then, but something about the UOTC recruitment stand on campus draws you in.
The soldier manning the stand has an easy charm and a soft Scottish accent that reminds you of your driving instructor.
"It's about gettin' a wee taste of the Army," he explains. You'll be trained in military skills and get to take part in adventure training activities like kayaking and rock climbing; but there's no commitment to actually join the Army after your degree.
He talks up the social side – there's a subsidised bar, and regular Regimental dinners and theme nights – then drops the clincher: you get paid £40 for every training day you attend. "Nice wee top-up of yer drinkin' money, eh?"
//What the hell.// You add your details to a list of names – mostly boys, you notice. Maybe $temp.firstFriend was right about the Army Cadets...
<<else>>\
(ERROR IN KATE.UNIHOBBY VAR)
<</if>>\
//[[Continue|UKUNI-1600 Fresher Pressure]]//
<</page>><<silently>>
<<avatar-stripNaked>>
<<lifepath-18yrAvatarHairPonytail>>
<<set $avatar.underwear.pushUnique("uni/30_ukUniPants-pinkAndBrownBowStringSidedPants")>>
<<set $avatar.underwear.pushUnique("uni/30_ukUniBra-pinkAndBrownBowPlungeBra-" + $kate.braSize)>>
<<set $avatar.underwear.pushUnique("uni/10_ukUniStockings-blackSheerNarrowBlackBand-highHeels")>>
<<set $avatar.clothing.pushUnique("uni/20_ukUniDress-blackBodyconSleevelessMiniDress-" + $kate.braSize)>>
<<set $avatar.clothing.pushUnique("uni/20_ukUniBoots-blackSuedeOverTheKneeHighHeeledBoots")>>
<<if $kate.uni.shortName == "Oxford">>
<<set $header.line1 to "''THE RAM,'' OXFORD">>
<<elseif $kate.uni.shortName == "Durham">>
<<set $header.line1 to "''THE RAM,'' DURHAM">>
<<elseif $kate.uni.shortName == "Cardiff">>
<<set $header.line1 to "''THE RAM,'' CARDIFF">>
<</if>>
<<avatar-expr-mouth-sexy>>
<</silently>>\
<<header>>\
<<page>>\
It calms down a little after Freshers Week, but for now every day ends in an organised or impromptu drinking session. A seven-day drinking binge is a rite of passage for $kate.uni.shortName freshers, and the week is a blur of student nights, parties and pub crawls. <<if hasVisited("CORFU-6000 Handover")>>It reminds you of Corfu, except this time you're not just orchestrating the carnage, you're living it.<</if>>
Hard drinking's normal here. So is hooking up...or at least that's what Simon, a charming third-year politics student, tells you as kicking-out time approaches at The Ram.
He's confident and ruggedly handsome, easily the hottest guy to hit on you in Freshers Week. You noticed each other earlier, and had a drunken snog up against a wall, after bumping into each other in the corridor outside the loos.
"You've got beautiful eyes," he coos, leaning into your ear and playing with your hair. "C'mon, let's go back to halls."
<<if $kate.quirks.includes("easy")>>\
<span class="greyedOut">//[Too Easy] Go home alone.//</span>
<<else>>\
//[Not Easy] [[Go home alone.|UKUNI-3100 Kate preserves her honour]]//
<</if>>\
//[[Go home with Simon.|UKUNI-1700 Walking home with Simon]]//
<</page>><<silently>>
<<if $kate.uni.shortName == "Oxford">>
<<set $header.line1 to "''MAGDALEN COLLEGE'', OXFORD">>
<<elseif $kate.uni.shortName == "Durham">>
<<set $header.line1 to "''DURHAM UNIVERSITY'', DURHAM">>
<<elseif $kate.uni.shortName == "Cardiff">>
<<set $header.line1 to "''CARDIFF UNIVERSITY'', WALES">>
<</if>>
<<set $npc1 to {},
$npc1.isWearing to []>>
<<if $kate.uni.shortName == "Oxford">>
<<set _flagstones to "ancient flagstones of Magdalen College">>
<<elseif $kate.uni.shortName == "Durham">>
<<set _flagstones to "ancient flagstones of Durham University">>
<<elseif $kate.uni.shortName == "Cardiff">>
<<set _flagstones to "century-old flagstones of Cardiff University">>
<</if>>
<<avatar-expr-mouth-smile>>
<</silently>>\
<<header>>\
<<page>>\
You walk back to your halls hand-in-hand with Simon, your heels clicking noisily on the _flagstones as you approach your block.
You swipe into your building, and lead him up to your room. A waft of vanilla greets you as you open your door; you've been burning scented candles non-stop to get rid of the beer smell.
[[Come in.|UKUNI-1750 Simon enters Kate's room]]
<<if $kate.attributes.conscientiousness.level lt 0>>\
//[Unconscientious]// [[Sorry it's a mess.|UKUNI-1750 Simon enters Kate's room][$temp.kateSays to "sorryAboutTheMess"]]
<<else>>\
<span class="greyedOut">//[Unconscientious]// Sorry it's a mess.</span>
<</if>>\
<</page>><<silently>>
<<if $kate.quirks.includes("rockChick")>>
<<set _music to "Pixies">>
<<else>>
<<set _music to "Little Mix">>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
<<if $temp.kateSays == "sorryAboutTheMess">>\
<<set $npc1.thinksKateIsASlob to true>>\
"Sorry it's a mess," you say, hurrying inside to kick a laundry pile under your bed and out of sight. "I'm still unpacking."
"It's fine." He follows you inside – the first man you've had back to your little room.
<<else>>\
"Come in," you smile and lead him inside – the first man you've had back to your little room.
<</if>>\
Simon takes a seat on your bed, making it squeak under his tall, muscular frame. He gazes around at your things while you light another vanilla candle, and put some _music on your music player. <<if $kate.quirks.includes("rockChick")>>"Nice guitar," he says, admiring your bass in its stand.<<else>>"Cool photos," he says.<</if>>
<<link "//Join him on your bed.//" "UKUNI-1800 Kate joins Simon on the bed">><</link>>
<</page>><<silently>>
<<avatar-stripNaked barefoot>>
<<lifepath-18yrAvatarHairPonytail>>
<<set $avatar.underwear.pushUnique("uni/30_ukUniPants-pinkAndBrownBowStringSidedPants")>>
<<set $avatar.underwear.pushUnique("uni/30_ukUniBra-pinkAndBrownBowPlungeBra-" + $kate.braSize)>>
<<set $avatar.underwear.pushUnique("uni/10_ukUniStockings-blackSheerNarrowBlackBand-barefoot")>>
<<set $avatar.clothing.pushUnique("uni/20_ukUniDress-blackBodyconSleevelessMiniDress-" + $kate.braSize)>>
<<avatar-expr-mouth-smile>>
<</silently>>\
<<header>>\
<<page>>\
"Thanks," you say, putting a heel up on your chair to reach the zip, <<if $kate.quirks.includes("rockChick")>>"I was in a band."<<else>><<if hasVisited("MONTREUX-3000 Graduation")>>"That's Lake Geneva."<<elseif hasVisited("NAMIB-4100 Departing Namibia")>>"That's Namibia, I did some volunteering."<<elseif hasVisited("CORFU-6000 Handover")>>"I was a holiday rep, that's Corfu."<<else>>ERROR IN HASVISITED VAR<</if>><</if>> You peel off your boots, then join Simon on the squeaky bed.
He's really very handsome, in a slick and mainstream sort of way, and he's studying politics<<if $kate.uni.shortName == "Oxford" or $kate.uni.shortName == "Durham">> at $kate.uni.shortName<</if>>. Maybe you have a future Prime Minister in your room...
<<link "//Make out.//" "UKUNI-1900 Kate/Simon makeout">><</link>>
<</page>><<silently>>
<<avatar-expr-eyelid-closed>>
<<avatar-expr-mouth-sexy>>
<</silently>>\
<<header>>\
<<page>>\
Sitting side-by-side, you kiss each other softly to a soundtrack of <<if $kate.quirks.includes("rockChick")>>jagged jangly guitars and steady tuneful basslines<<else>>synthy drums and perfect pop harmonies<</if>>.
Now you're in private, things escalate very fast. He cups and squeezes your breasts through your dress, plucking confidently at your nipples as they stiffen, then his hand moves down to roam all over your slippery smooth, nylon-clad thighs.
<<link "//Make out and let him touch you.//" "UKUNI-1950 Tights down">><</link>>
<</page>><<silently>>
<<set $avatar.underwear.delete("uni/10_ukUniStockings-blackSheerNarrowBlackBand-barefoot")>>
<<set $avatar.underwear.push("uni/10_ukUniTights-pulledDown")>>
<</silently>>\
<<header>>\
<<page>>\
You kiss like that for a while, enjoying the thrill of getting acquainted with his mouth and his hands. His body feels solid and muscular through his shirt.
//Creeeak// goes the bed as he stands up, moving in front of you. His fingers snake up under your dress, curling inside the waistband of your tights, tugging them down.
You lift your butt instinctively, letting him peel the stretchy nylon down your thighs, baring your legs to the knee. <<if not $kate.quirks.includes("commando")>>Your knickers came down with them too.<</if>> His eyes lock with yours, intense and full of desire.
[[I don't normally do this on a first date...|UKUNI-2000 Simon fingers Kate][$temp.kateSays to "imAGoodGirl"]]
//[[Gaze back sexily.|UKUNI-2000 Simon fingers Kate][$temp.kateSays to "nothing"]]//
<</page>><<silently>>
<<set $avatar.underwear.delete("uni/10_ukUniTights-pulledDown")>>
<</silently>>\
<<header>>\
<<page>>\
<<if $temp.kateSays == "imAGoodGirl">>\
<<silently>>
<<avatar-expr-eyelid-normal>>\
<<avatar-expr-eyebrows-raised>>\
<</silently>>\
"I don't normally do this..." you begin.
"Shhhh," he replies, his tone soothing.
<<elseif $temp.kateSays == "nothing">>\
<<silently>>
<<avatar-expr-eyelid-squint>>\
<</silently>>\
You fix him with your best smouldering, sexy look.
<<else>>\
(ERROR IN TEMP.KATESAYS VAR)
<</if>>\
He slides your tights <<if not $kate.quirks.includes("commando")>>and underwear <</if>> down to your ankles and off your feet. He tosses them aside carelessly, then – //creeeak// – climbs back onto the bed with you.
You make out some more, this time with your legs apart and his hand twitching between them, a big masculine middle finger fondling your wet pussy [[as you kiss|UKUNI-2100 Optional foreplay]].
<</page>><<silently>>
<<set $avatar.underwear.delete("uni/30_ukUniPants-pinkAndBrownBowStringSidedPants")>>
<<set $avatar.underwear.pushUnique("uni/30_ukUniBra-pinkAndBrownBowPlungeBra-" + $kate.braSize)>>
<<set $avatar.clothing.delete("uni/20_ukUniDress-blackBodyconSleevelessMiniDress-" + $kate.braSize)>>
<<avatar-normal>>
<<avatar-expr-mouth-sexy>>
<</silently>>\
<<header>>\
<<page>>\
Soon your dress comes off and you're peeling him out of his clothes. He has the body of a rugby player, stocky and powerful, with big sculpted thighs.
His dick's already hard, making a tentpole in his stripy boxers.
<<link "//Go down on him first.//" "UKUNI-2200 Pre-sex BJ">><</link>>
<<link "Have you got a condom?" "UKUNI-2400 Condom negotiation">><</link>>
<<if $kate.quirks.includesAny("laxCondomPolicy", "gentlemansChoiceCondomPolicy")>>\
//[Lax condom policy] [[Don't bother with protection.|UKUNI-2600 Penetrated]]//
<<else>>\
<span class="greyedOut">//[Lax condom policy] Don't bother with protection.//</span>
<</if>>\
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
<<if $kate.kinks.includes("submissive")>>\
You slide off the bed, onto your knees between his legs, the floorboards hard through the thin carpet.
<<else>>\
You guide Simon onto his back, then shuffle down the bed – //creak, creak, creak// – so you're level with his groin. Your bed's so narrow that your feet dangle over the side.
<</if>>\
He lifts his hips to let you tug down his boxer shorts, and you get your first look at his nakedness. His pubic hair is neatly clipped, and his dick is just the right size – big, but not //too// big. It feels pleasingly stiff and thick in your hand.
You dip your head and guide it [[into your mouth|UKUNI-2250 BJ roll]].
<</page>><<silently>>
<<avatar-bjFace>>
/* BJ CHECK */
/*"1d4+1d6+1d8+1d10+1d12+1d20+1d100 @ 4 6 8 10 12 20 10"*/
/*Set the roll target*/
<<set _diceRollTarget to 6>>
/*Calculate the roll with the 1d10 and setup the dice for display*/
<<set _diceRoll to random(1,10)>>
<<set _diceDisplay to "1d10 @ "+_diceRoll>> /*Show dice via formule, only used for display */
/*Calculate all the modifiers*/
<<set _diceRollModifiers to []>>
<<set _finalDiceRollModifier to 0>>
<<set _attributeMod to $kate.attributes.beauty.level>>
<<set _skillMod to $kate.skills.sexpert.level>>
/*These will be shown in the "Why?" link on the page*/
/*Make sure you add all the modifiers you want to be shown*/
<<set _diceRollModifiers.pushUnique([_attributeMod , "Beauty"])>>
<<if $kate.skills.sexpert.level == -4>>
<<set _diceRollModifiers.pushUnique([_skillMod , "Sexual inexperience"])>>
<<else>>
<<set _diceRollModifiers.pushUnique([_skillMod , "Sexpert skill"])>>
<</if>>
<<set _finalDiceRollModifier to _finalDiceRollModifier + _attributeMod + _skillMod>>
/*Calculate the result*/
<<set _result to _diceRoll + _finalDiceRollModifier>>
<<if _result gte _diceRollTarget>>
<<set _success to true>>
<<else>>
<<set _success to false>>
<</if>>
/* END BJ CHECK */
<</silently>>\
<<header>>\
<<page>>\
Simon murmurs approvingly as your mouth bobs gently up and down on his cock, soft and wet.
He's too big to take all the way inside, so you just concentrate on pleasuring the parts you can reach. Breathing through your nose, you suck and slide rhythmically up and down on the tip, hoping that he's enjoying it.
After a little while of this, his hand moves onto the back of your head and pushes you – none too gently – further down on his dick. His cock touches the back of your throat, making you gag. "Mmh, yeah," he murmurs, letting you go. "Like that."
<div id="dice-rolled">/*This will be replaced after the roll*/
<<nobr>><div class="diceResultBox">/*This div is the dice box*/
<div class="diceResultBoxHeader">/*Dicebox header*/
<<dice-showDiceImage "d10">> /*Either "d10", "d8", "d6" or "d4" -> To show correct dice image*/
<h3>BJ CHECK</h3>
<hr>
</div>
<div class="diceResultBoxText">/*Dicebox Text*/
Roll to give good head. You need to roll <b>_diceRollTarget or higher</b> with <<if _finalDiceRollModifier gte 0>><b>1d10+_finalDiceRollModifier</b><<else>><b>1d10_finalDiceRollModifier</b> <</if>> to succeed.
<div id="dice-explanation" style="padding-top:2%; padding-bottom:5%">
<i><<link "[Why?]">>/*Why modifier link, will replace "dice-explanation" with the widget*/
<<replace '#dice-explanation'>>
<<dice-showModifiers>>
<</replace>>
<</link>></i>
</div>
<<set _buttonText to "<b><i>BLOWJOB</i></b>">>
<<button _buttonText>>/*Roll the dice button*/
<<rollDice _diceDisplay>>
<<replace '#dice-rolled'>>/*everything between START REPLACE and STOP REPLACE will be shown in the place of "dice-rolled" at the top, so we need a second identical box */
/*START REPLACE*/
<<nobr>><div class="diceResultBox">/*Again the grey dice box*/
<div class="diceResultBoxHeader">
<<dice-showDiceImage "d10">>
<<if _success>>
<h3>BJ CHECK...<i>PASSED!</i></h3>
<hr>
<<else>>
<h3>BJ CHECK...<i>FAILED!</i></h3>
<hr>
<</if>>
</div>
<div class="diceResultBoxText">
Target: <b>_diceRollTarget</b>. Result: _diceRoll<<if _finalDiceRollModifier gte 0>>+<</if>>_finalDiceRollModifier = <b>_result</b>. <<if _success>>//Success.//<<else>>//Failure.//<</if>>
<br>
<br>
<<if _success>>/*Links to succes and/or failure page*/
<<set $temp.diceRollOutcome to "success">>
//[[Continue|UKUNI-2300 Kate/Simon BJ]]//
<<else>>
<<set $temp.diceRollOutcome to "failure">>
//[[Continue|UKUNI-2300 Kate/Simon BJ]]//
<</if>>
</div>
</div><</nobr>>
/*STOP REPLACE*/
<</replace>>
<</rollDice>>
<</button>>
</div>
</div><</nobr>>
</div>
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
<<if $temp.diceRollOutcome == "success">>\
You come up for a little air...then go down again, deeper this time, trying to take more of him into your mouth.
It's not what you're used to and it's not easy – it makes you gag when you take in too much – but it's exciting to try something new.
And Simon seems to love it, murmuring encouragement whenever you go deep enough to make yourself gag, giving your head a firm encouraging push if you haven't done so in a while. You can feel his cock turning //rock// hard inside your mouth.
He's hard, you're wet; it's time for the main event. Your mouth comes off his cock with a wet //pop,// then <<if $kate.kinks.includes("submissive")>>join him on your bed<<else>>move back up in the bed<</if>>.
<<else>>\
You come up for a little air then get back to work, sucking and slurping on the tip of his dick.
Simon's hand moves back onto the back of your head, pushing you down on it. //Gluck,// you splutter, coming back up with a gasp. "Ah yeah," murmurs Simon breathily.
//Suck...push...gluck. Like that. Suck...push...gluck. Oh yeah.// It's hard work for a girl who's not a porn star, but you can't argue with the results; you can feel his cock turning //rock// hard in your mouth.
Mercifully, he's soon ready for the main event. Your mouth comes off his cock with a wet //pop,// then <<if $kate.kinks.includes("submissive")>>join him on your bed<<else>>move back up in the bed<</if>>.
<</if>>\
<<link "Have you got a condom?" "UKUNI-2400 Condom negotiation">><</link>>
<<if $kate.quirks.includesAny("laxCondomPolicy", "gentlemansChoiceCondomPolicy")>>\
//[Lax condom policy] [[Don't bother with protection.|UKUNI-2600 Penetrated]]//
<<else>>\
<span class="greyedOut">//[Lax condom policy] Don't bother with protection.//</span>
<</if>>\
<</page>><<silently>>
<<avatar-stripNaked barefoot braless>>
<<lifepath-18yrAvatarHairPonytail>>
/* CONDOM NEGOTIATION */
/*"1d4+1d6+1d8+1d10+1d12+1d20+1d100 @ 4 6 8 10 12 20 10"*/
/*Set the roll target*/
<<set _diceRollTarget to random(1,10)>> /* npc rolls 1d10 */
/*Calculate the roll with the 1d10 and setup the dice for display*/
<<set _diceRoll to random(1,10)>>
<<set _diceDisplay to "1d10 @ "+_diceRoll>> /*Show dice via formule, only used for display */
/*Calculate all the modifiers*/
<<set _diceRollModifiers to []>>
<<set _finalDiceRollModifier to 0>>
<<set _attributeMod to 0 - $kate.attributes.agreeableness.level>>
<<set _skillMod to $kate.skills.charmer.level>>
<<set _simonLooksMod to -1>>
/*These will be shown in the "Why?" link on the page*/
/*Make sure you add all the modifiers you want to be shown*/
<<set _diceRollModifiers.pushUnique([_attributeMod , "Agreeableness"])>>
<<set _diceRollModifiers.pushUnique([_skillMod , "Charmer skill"])>>
<<set _diceRollModifiers.pushUnique([_simonLooksMod , "Simon hotness"])>>
<<set _finalDiceRollModifier to _finalDiceRollModifier + _attributeMod + _skillMod + _simonLooksMod>>
/*Calculate the result*/
<<set _result to _diceRoll + _finalDiceRollModifier>>
<<if _result == _diceRollTarget>>
<<set _success to "tie">>
<<elseif _result gt _diceRollTarget>>
<<set _success to true>>
<<else>>
<<set _success to false>>
<</if>>
/* END CONDOM NEGOTIATION */
<</silently>>\
<<header>>\
<<page>>\
"Have you got a condom?" you ask as you take off your bra.
"Oh, c'mon," he protests as he's manoeuvring you onto your back, "it'll ruin it."
<div id="dice-rolled">/*This will be replaced after the roll*/
<<nobr>><div class="diceResultBox">/*This div is the dice box*/
<div class="diceResultBoxHeader">/*Dicebox header*/
<<dice-showDiceImage "d10">> /*Either "d10", "d8", "d6" or "d4" -> To show correct dice image*/
<h3>''NEGOTIATION CHECK''</h3>
<hr>
</div>
<div class="diceResultBoxText">/*Dicebox Text*/
Roll to persuade Simon to wear a condom. You need to roll <b>higher than Simon</b> with <<if _finalDiceRollModifier gte 0>><b>1d10+_finalDiceRollModifier</b><<else>><b>1d10_finalDiceRollModifier</b> <</if>> to succeed. //Simon will roll 1D10.//
<div id="dice-explanation" style="padding-top:2%; padding-bottom:5%">
<i><<link "[Why?]">>/*Why modifier link, will replace "dice-explanation" with the widget*/
<<replace '#dice-explanation'>>
<<dice-showModifiers>>
<</replace>>
<</link>></i>
</div>
<<set _buttonText to "<b><i>PERSUADE HIM</i></b>">>
<<button _buttonText>>/*Roll the dice button*/
<<rollDice _diceDisplay>>
<<replace '#dice-rolled'>>/*everything between START REPLACE and STOP REPLACE will be shown in the place of "dice-rolled" at the top, so we need a second identical box */
/*START REPLACE*/
<<nobr>><div class="diceResultBox">/*Again the grey dice box*/
<div class="diceResultBoxHeader">
<<dice-showDiceImage "d10">>
<<if _success == "tie">>
<h3>''NEGOTIATION CHECK...//TIE!//''</h3>
<hr>
<<elseif _success>>
<h3>''NEGOTIATION CHECK...//PASS!//''</h3>
<hr>
<<else>>
<h3>''NEGOTIATION CHECK...//FAIL!//''</h3>
<hr>
<</if>>
</div>
<div class="diceResultBoxText">
Simon rolled: <b>_diceRollTarget</b>. You rolled: _diceRoll<<if _finalDiceRollModifier gte 0>>+<</if>>_finalDiceRollModifier = <b>_result</b>. <<if _success == "tie">><<set _success to either(true,false)>>Tie! Coin toss...<<if _success>>won.<<else>>lost.<</if>> <</if>><<if _success>>//Success.//<<else>>//Failure.//<</if>>
<br>
<br>
<<if _success>>/*Links to succes and/or failure page*/
//[[You win.|UKUNI-2500 Condom decision][$temp.kateSays to "success"]]//
<<else>>
<<set $temp.diceRollOutcome to "failure">>
//[[Simon wins.|UKUNI-2500 Condom decision][$temp.kateSays to "failure"]]//
<</if>>
</div>
</div><</nobr>>
/*STOP REPLACE*/
<</replace>>
<</rollDice>>
<</button>>
</div>
</div><</nobr>>
</div>
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
<<if $temp.kateSays == "success">>\
<<set $npc1.isWearing.pushUnique("condom")>>\
"Condom or we stop right here."
You can tell he wants to complain, but his desire to [[fuck you|UKUNI-2600 Penetrated]] wins out over getting his way. He retrieves a condom from his jeans and fumbles the wrapper open.
<<elseif $temp.kateSays == "failure">>\
<<if $kate.quirks.includes("onThePill")>>\
"Wait wait wait," you protest, "we should use a con..."
"I know," he grins, pushing your knees apart.
<<else>>\
"I'm not on the pill," you warn him.
"Don't worry," he says, pushing your legs apart. "I'll pull out."
<</if>>\
And that's it. He swishes the tip of his cock between your wet lips, then [[pushes it up inside you|UKUNI-2600 Penetrated]], bareback.//
<<else>>\
(ERROR IN TEMP.KATESAYS VAR)
<</if>>\
<</page>><<silently>>
<<avatar-stripNaked barefoot braless>>
<<lifepath-18yrAvatarHairPonytail>>
/* SEXPERT CHECK */
/*"1d4+1d6+1d8+1d10+1d12+1d20+1d100 @ 4 6 8 10 12 20 10"*/
/*Set the roll target*/
<<set _diceRollTarget to 6>>
/*Calculate the roll with the 1d10 and setup the dice for display*/
<<set _diceRoll to random(1,10)>>
<<set _diceDisplay to "1d10 @ "+_diceRoll>> /*Show dice via formule, only used for display */
/*Calculate all the modifiers*/
<<set _diceRollModifiers to []>>
<<set _finalDiceRollModifier to 0>>
<<set _attributeMod to $kate.attributes.beauty.level>>
<<set _skillMod to $kate.skills.sexpert.level>>
/*These will be shown in the "Why?" link on the page*/
/*Make sure you add all the modifiers you want to be shown*/
<<set _diceRollModifiers.pushUnique([_attributeMod , "Beauty"])>>
<<if $kate.skills.sexpert.level == -4>>
<<set _diceRollModifiers.pushUnique([_skillMod , "Sexual inexperience"])>>
<<else>>
<<set _diceRollModifiers.pushUnique([_skillMod , "Sexpert skill"])>>
<</if>>
<<set _finalDiceRollModifier to _finalDiceRollModifier + _attributeMod + _skillMod>>
/*Calculate the result*/
<<set _result to _diceRoll + _finalDiceRollModifier>>
<<if _result gte _diceRollTarget>>
<<set _success to true>>
<<else>>
<<set _success to false>>
<</if>>
<<set _npcDiceRoll to random(1,10)>>
<<if _npcDiceRoll gte 6>>
<<set _npcSuccess to true>>
<</if>>
/* END SEXPERT CHECK */
<</silently>>\
<<header>>\
<<page>>\
<<if hasVisited("UKUNI-2500 Condom decision") and $temp.kateSays == "failure">>Now<<else>>Soon<</if>> you're on your back in your narrow bed, with Simon's <<if not $npc1.isWearing.includes("condom")>>naked <</if>>cock sliding into you for the first time.
<div id="dice-rolled">/*This will be replaced after the roll*/
<<nobr>><div class="diceResultBox">/*This div is the dice box*/
<div class="diceResultBoxHeader">/*Dicebox header*/
<<dice-showDiceImage "d10">> /*Either "d10", "d8", "d6" or "d4" -> To show correct dice image*/
<h3>''SEXUAL PERFORMANCE CHECK''</h3>
<hr>
</div>
<div class="diceResultBoxText">/*Dicebox Text*/
Roll to make him come in this position. You need to roll <b>_diceRollTarget or higher</b> with <<if _finalDiceRollModifier gte 0>><b>1d10+_finalDiceRollModifier</b><<else>><b>1d10_finalDiceRollModifier</b> <</if>> to succeed. //Simon will also make a sexual performance check.//
<div id="dice-explanation" style="padding-top:2%; padding-bottom:5%">
<i><<link "[Why?]">>/*Why modifier link, will replace "dice-explanation" with the widget*/
<<replace '#dice-explanation'>>
<<dice-showModifiers>>
<</replace>>
<</link>></i>
</div>
<<set _buttonText to "<b><i>MISSIONARY POSITION</i></b>">>
<<button _buttonText>>/*Roll the dice button*/
<<rollDice _diceDisplay>>
<<replace '#dice-rolled'>>/*everything between START REPLACE and STOP REPLACE will be shown in the place of "dice-rolled" at the top, so we need a second identical box */
/*START REPLACE*/
<<nobr>><div class="diceResultBox">/*Again the grey dice box*/
<div class="diceResultBoxHeader">
<<dice-showDiceImage "d10">>
<<if _success>>
<h3>''SEXUAL PERFORMANCE CHECK...<i>PASSED!</i>''</h3>
<hr>
<<else>>
<h3>''SEXUAL PERFORMANCE CHECK...<i>FAILED!</i>''</h3>
<hr>
<</if>>
</div>
<div class="diceResultBoxText">
Target: <b>_diceRollTarget</b>. Result: _diceRoll<<if _finalDiceRollModifier gte 0>>+<</if>>_finalDiceRollModifier = <b>_result</b>. <<if _success>>//Success.//<<else>>//Failure.//<</if>>
<br>
<br>
<<if _success and _npcSuccess>>/*Links to succes and/or failure page*/
//[[Continue|UKUNI-2700 Kate/Simon sex scene][$temp.kateSays to "mutual"]]//
<<elseif _success>>
//[[Continue|UKUNI-2700 Kate/Simon sex scene][$temp.kateSays to "kate"]]//
<<elseif _npcSuccess>>
//[[Continue|UKUNI-2700 Kate/Simon sex scene][$temp.kateSays to "simon"]]//
<<else>>
//[[Continue|UKUNI-2700 Kate/Simon sex scene][$temp.kateSays to "mutualFail"]]//
<</if>>
</div>
</div><</nobr>>
/*STOP REPLACE*/
<</replace>>
<</rollDice>>
<</button>>
</div>
</div><</nobr>>
</div>
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
You gasp and squeeze his shoulders as he fills you up. Soon your bed squeaks noisily in time with his thrusts.
If he's in, your next-door neighbour Colin will definitely be able to hear you getting nailed on the other side of the thin connecting wall...but right now you don't care. It feels so good being under Simon's big, powerful body, his thick cock pumping rhythmically inside you<<if $npc1.isWearing.includes("condom")>>.<<else>>, bareback.<</if>>
<<if $temp.kateSays == "mutual">>\
<<silently>>
<<avatar-orgasmFace>>\
<</silently>>\
You cling to his arms, loving the passion and the energy he's fucking you with. After just a few minutes, you can't hold back: you bite on your hand to muffle your voice so Colin doesn't hear you //scream// when you come.
Simon doesn't last long after that. <<if not $npc1.isWearing.includes("condom")>>He pulls out at the last moment, splashing a thick load of cum across your slender belly<<else>>He groans in deep satisfaction as he fills the condom inside you<</if>>. "Whew," he gasps, "that was great." <<if $npc1.isWearing.includes("condom")>>He peels off the used condom and dumps it in your wastepaper bin.<</if>>
Your bed //creaks// as he settles down beside you, sharing your pillow, tired after his exertion. A little later, you're [[both asleep|UKUNI-2800 Title card]].
<<elseif $temp.kateSays == "kate">>\
<<silently>>
<<avatar-sexFace>>\
<</silently>>\
You cling to his arms, loving the passion and the energy he's fucking you with. If he keeps this up for just a couple of minutes, you'll definitely...
"Mmmh!" he cries out, his thrusting suddenly erratic. //"Fuck!"//
<<if not $npc1.isWearing.includes("condom")>>\
He pulls out at the last moment, splashing a thick load of cum across your slender belly. You gaze up at him in surprise, your pussy feeling suddenly empty and unsatisfied; he just grins down blithely. "Whew! That was great," he says.
<<else>>\
Groaning in deep satisfaction, he thrusts inside you a few more times...then slides out of you. He peels off the used condom and dumps it in your wastepaper basket.
"That was great," he says, climbing back into bed.
<</if>>\
Your bed //creaks// as he settles down beside you, sharing your pillow, tired after his exertion. A little later, you're [[both asleep|UKUNI-2800 Title card]].
<<elseif $temp.kateSays == "simon">>\
<<silently>>
<<avatar-orgasmFace>>\
<</silently>>\
You cling to his arms, loving the passion and the energy he's fucking you with. After just a few minutes, you can't hold back: you bite on your hand to muffle your voice so Colin doesn't hear you //scream// when you come.
Afterwards you change position, Simon on his back, you sitting up and riding his cock, cowgirl-style. Up and down you bounce, his gaze roaming all over your face and body as you work to get him off. <<if $kate.braSize == "large">>He chuckles at the way your boobs spring up and down, and you self-consciously steady them with your arm; he grasps your wrist and pulls your arm down, wanting to watch them bounce.<</if>>
//Squeak-squeak-squeak// goes the bed under your weight. You ride him like this for several minutes until he finally comes<<if $npc1.isWearing.includes("condom")>> inside you, groaning in deep satisfaction as he fills the condom<<else>>. You barely manage to slip off him in time to avoid getting "creampied"; he squirts his cum all over your crotch and up your thigh instead.<</if>>
"Whew," he gasps, "that was great." <<if $npc1.isWearing.includes("condom")>>He peels off the used condom and dumps it in your wastepaper bin.<</if>>
Your bed //creaks// as he settles down beside you, sharing your pillow, tired after his exertion. A little later, you're [[both asleep|UKUNI-2800 Title card]].
<<else>>\
<<silently>>
<<avatar-sexFace>>\
<</silently>>\
You cling to his arms, loving the passion and the energy he's fucking you with. If he keeps this up for just a couple of minutes, you'll definitely...
Without warning, he pulls out and manhandles you into a new position: Simon on his back, you sitting up and riding his cock, cowgirl-style. Up and down you bounce, his gaze roaming all over your face and body as you work to get him off. <<if $kate.braSize == "large">>He chuckles at the way your boobs spring up and down, and you self-consciously steady them with your arm; he grasps your wrist and pulls your arm down, wanting to watch them bounce.<</if>>
//Squeak-squeak-squeak// goes the bed under your weight. You find it harder to come in this position, but Simon loves it. It's not long until he comes<<if $npc1.isWearing.includes("condom")>> inside you, groaning in deep satisfaction as he fills the condom<<else>>. You barely manage to slip off him in time to avoid getting "creampied"; he squirts his cum all over your crotch and up your thigh instead.<</if>>
"Whew," he gasps, "that was great." <<if $npc1.isWearing.includes("condom")>>He peels off the used condom and dumps it in your wastepaper bin.<</if>>
Your bed //creaks// as he settles down beside you, sharing your pillow, tired after his exertion. A little later, you're [[both asleep|UKUNI-2800 Title card]].
<</if>>\
<</page>><<page>>\
[[EARLY NEXT MORNING...|UKUNI-2900 MORNING AFTER]]
<</page>><<silently>>
<<avatar-stripNaked barefoot braless>>
<<lifepath-18yrAvatarHairLongMessy>>
<<set $avatar.background.pushUnique("uni/20_ukUniPillow")>>
<<set $avatar.clothing.pushUnique("uni/60_ukUniDuvet-DuvetAndArm-fair")>>
<<if $kate.tattoos.includes("rightForearmRosesSleeve")>>
<<set $avatar.clothing.pushUnique("uni/65_ukUniDuvetPose-tattoo-rightForearmRosesSleeve")>>
<</if>>
<<if $kate.tattoos.includes("rightHandPaperPlane")>>
<<set $avatar.clothing.pushUnique("uni/65_ukUniDuvetPose-tattoo-rightHandPaperPlane")>>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
You wake up with a sore head and an empty bed.
Simon's up and moving; you watch groggily as he quietly slips back into last night's clothes.
<<link "//Offer him your number.//" "UKUNI-2950 Call me maybe">><</link>>
<<link "//Let him go.//" "UKUNI-3000 One night stand outcome">><<set $temp.kateSays to "letHimGo">><</link>>
<</page>><<silently>>
/* SEDUCTION CHECK */
/*"1d4+1d6+1d8+1d10+1d12+1d20+1d100 @ 4 6 8 10 12 20 10"*/
/*Set the roll target*/
<<set _diceRollTarget to 6>>
/*Calculate the roll with the 1d10 and setup the dice for display*/
<<set _diceRoll to random(1,10)>>
<<set _diceDisplay to "1d10 @ "+_diceRoll>> /*Show dice via formule, only used for display */
/*Calculate all the modifiers*/
<<set _diceRollModifiers to []>>
<<set _finalDiceRollModifier to 0>>
<<set _attributeMod to $kate.attributes.beauty.level>>
<<set _diceRollModifiers.pushUnique([_attributeMod , "Beauty"])>>
<<set _slutMod to -1>>
<<set _diceRollModifiers.pushUnique([_slutMod , "Thinks you're a slut"])>>
<<if $npc1.thinksKateIsASlob>>
<<set _slobMod to -1>>
<<set _diceRollModifiers.pushUnique([_slobMod , "Thinks you're a slob"])>>
<<else>>
<<set _slobMod to 0>>
<</if>>
<<if $kate.hairColour == "blonde">>
<<set _blondeMod to +1>>
<<set _diceRollModifiers.pushUnique([_blondeMod , "Likes blondes"])>>
<<else>>
<<set _blondeMod to -1>>
<<set _diceRollModifiers.pushUnique([_blondeMod , "Prefers blondes"])>>
<</if>>
<<set _finalDiceRollModifier to _finalDiceRollModifier + _attributeMod + _slutMod + _slobMod + _blondeMod>>
/*Calculate the result*/
<<set _result to _diceRoll + _finalDiceRollModifier>>
<<if _result gte _diceRollTarget>>
<<set _success to true>>
<<else>>
<<set _success to false>>
<</if>>
/* END SEDUCTION CHECK */
<</silently>>\
<<header>>\
<<page>>\
"Hey," you smile tiredly.
"Hey."
You reach up to the bedside for your phone. "You want my number?"
<div id="dice-rolled">/*This will be replaced after the roll*/
<<nobr>><div class="diceResultBox">/*This div is the dice box*/
<div class="diceResultBoxHeader">/*Dicebox header*/
<<dice-showDiceImage "d10">> /*Either "d10", "d8", "d6" or "d4" -> To show correct dice image*/
<h3>''SEDUCTION CHECK''</h3>
<hr>
</div>
<div class="diceResultBoxText">/*Dicebox Text*/
Roll to see if he wants to see you again. You need to roll <b>_diceRollTarget or higher</b> with <<if _finalDiceRollModifier gte 0>><b>1d10+_finalDiceRollModifier</b><<else>><b>1d10_finalDiceRollModifier</b> <</if>> to succeed.
<div id="dice-explanation" style="padding-top:2%; padding-bottom:5%">
<i><<link "[Why?]">>/*Why modifier link, will replace "dice-explanation" with the widget*/
<<replace '#dice-explanation'>>
<<dice-showModifiers>>
<</replace>>
<</link>></i>
</div>
<<set _buttonText to "<b><i>OFFER YOUR NUMBER</i></b>">>
<<button _buttonText>>/*Roll the dice button*/
<<rollDice _diceDisplay>>
<<replace '#dice-rolled'>>/*everything between START REPLACE and STOP REPLACE will be shown in the place of "dice-rolled" at the top, so we need a second identical box */
/*START REPLACE*/
<<nobr>><div class="diceResultBox">/*Again the grey dice box*/
<div class="diceResultBoxHeader">
<<dice-showDiceImage "d10">>
<<if _success>>
<h3>''SEDUCTION CHECK...<i>PASSED!</i>''</h3>
<hr>
<<else>>
<h3>''SEDUCTION CHECK...<i>FAILED!</i>''</h3>
<hr>
<</if>>
</div>
<div class="diceResultBoxText">
Target: <b>_diceRollTarget</b>. Result: _diceRoll<<if _finalDiceRollModifier gte 0>>+<</if>>_finalDiceRollModifier = <b>_result</b>. <<if _success>>//Success.//<<else>>//Failure.//<</if>>
<br>
<br>
<<if _success>>/*Links to succes and/or failure page*/
<<set $temp.diceRollOutcome to "success">>
//[[Continue|UKUNI-3050 Kate bags a fuck buddy]]//
<<else>>
<<set $temp.diceRollOutcome to "failure">>
//[[Continue|UKUNI-3000 One night stand outcome][$temp.kateSays to "fuckedAndChucked"]]//
<</if>>
</div>
</div><</nobr>>
/*STOP REPLACE*/
<</replace>>
<</rollDice>>
<</button>>
</div>
</div><</nobr>>
</div>
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
<<if $temp.kateSays == "fuckedAndChucked">>\
"Nah, that's okay," he says dismissively, a little smirk playing on his face. Smug little fucker. <<if $kate.attributes.neuroticism.level lt 0>>//Whatever, it's his loss.//<<else>>//That's okay?! What the hell does that mean?//<</if>>
He dresses and leaves without saying another word. You see him around on campus from time to time, but he just blanks you.
You later find out you were an unwitting part of the $kate.uni.shortName Rugby Club's annual "Fuck A Fresher" competition.
<<elseif $temp.kateSays == "letHimGo">>\
You watch him get dressed and leave. He doesn't say goodbye, or even look at you. <<if $kate.attributes.neuroticism.level lt 0>>//Whatever...it's his loss.//<<else>>When you door clicks shut you feel like you could cry.<</if>>
You see him around on campus from time to time, but he just blanks you. You later find out you were an unwitting part of the $kate.uni.shortName Rugby Club's annual "Fuck A Fresher" competition.
<<else>>\
(ERROR IN TEMP.KATESAYS VAR)
<</if>>\
<<link "//Continue//" "UKUNI-3200 Hobby tryout">><</link>>
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
"Sure," he shrugs.
"Um...don't let me twist your arm."
He grins at that. "Sorry. It's just..." he comes back to the bed and kisses you on the cheek. "Never mind, call me. //07762..."//
You see him a couple of times again over the next few weeks. You quickly realise that he's not interested in you as a girlfriend – it'll be a purely physical, "no strings" kind of thing if you keep it going.
<<link "//That works.//" "UKUNI-3200 Hobby tryout">><<set $temp.kateIsSimonsSideChick to true>><</link>>
<<link "//He can get his kicks somewhere else.//" "UKUNI-3200 Hobby tryout">><</link>>
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
Making out with him is okay...but you're not ready to go home and have sex with a guy you've only just met. "I'm not like that," you tell him.
"C'mon, it's Freshers," he coaxes, giving your boob a little squeeze. "You're supposed to get wild." But you hold out, and go back to your room alone.
"Prick tease," is the last thing he says to you. You see him around on campus from time to time, but he blanks you. You later find out the $kate.uni.shortName Rugby Club, which he's part of, holds an annual "Fuck A Fresher" challenge...you narrowly avoided being an unwitting participant.
<<link "//Continue//" "UKUNI-3200 Hobby tryout">><</link>>
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
<<if $kate.uni.hobby == "volleyball">>\
<<silently>>
<<avatar-stripNaked barefoot>>
<<lifepath-18yrAvatarHairPonytail>>
<<set $avatar.clothing.pushUnique("teenRom/30_sportyTop-hotPinkLooseCroppedVestNoGames-" + $kate.braSize)>>
/* <<set $avatar.underwear.pushUnique("foreignAdventure/africa/10_africaShorts-lightGreyLycraCyclingShorts")>> */
<<set $avatar.clothing.pushUnique("uni/30_ukUniShorts-greySportsShorts")>>
<<set $avatar.clothing.pushUnique("uni/20_ukUniKneepads-blackVolleyballKneepads")>>
<<set $avatar.foreground.pushUnique("uni/60_ukUniVolleyball-volleyball")>>
<<set $avatar.underwear.pushUnique("uni/10_ukUniSocks-whiteAndBlackAnkleSocks")>>
<<set $avatar.clothing.pushUnique("uni/20_ukUniShoes-whiteAndEcruTrainers")>>
<</silently>>\
The volleyball try-outs are on you before you know it. Turning up is intimidating, especially that bit at the start when everybody's sizing each other up before the session begins.
It starts with a pretty tough warm-up and then, when everyone's blood is pumping, the coach leads you through a set of basic drills then some short practice sets, rotating you all through the different positions on court. You're no expert, but you realise you've got an advantage here – some of the other girls have never even played volleyball before.
//[[Help the rookies.|UKUNI-3300 Hobby tryout 2][$temp.kateSays to "leader"]]//
//[[Exploit their weaknesses in play.|UKUNI-3300 Hobby tryout 2][$temp.kateSays to "killer"]]//
//[[Just follow instructions.|UKUNI-3300 Hobby tryout 2][$temp.kateSays to "follower"]]//
<<elseif $kate.uni.hobby == "actress">>\
<<silently>>
<<avatar-stripNaked barefoot>>
<<lifepath-18yrAvatarHairLongMessy>>
<<if $kate.quirks.includes("rockChick")>>
<<set $avatar.underwear.pushUnique("teenRom/10_rockerSocks-blackCottonTrainerSocksWithGreyCuffs")>>
<<set $avatar.underwear.pushUnique("teenRom/30_bra-pinkAndChampagneCandyStripeBra-"+$kate.braSize)>>
<<set $avatar.clothing.pushUnique("teenRom/20_rockerJeans-darkBlueDenimRippedSkinnyJeans")>>
<<set $avatar.clothing.pushUnique("teenRom/30_rockerTop-blackAndRedSkinnyfitSlipknotTshirt-"+$kate.braSize)>>
<<elseif $kate.quirks.includes("geekGirl")>>
<<set $avatar.underwear.pushUnique("teenRom/10_geekSocks-blackCottonTrainerSocksWithGreyCuffs")>>
<<set $avatar.underwear.pushUnique("teenRom/30_bra-pinkAndChampagneCandyStripeBra-"+$kate.braSize)>>
<<set $avatar.clothing.pushUnique("teenRom/30_geekTop-PinkFlaredVestNatural20-"+$kate.braSize)>>
<<set $avatar.clothing.pushUnique("teenRom/20_geekJeans-darkBlueDenimSkinnyJeans")>>
<<elseif $kate.quirks.includes("sportsStar")>>
<<set $avatar.underwear.pushUnique("teenRom/10_sportySocks-hotPinkCottonTrainerSocksWithPalePinkCuffs")>>
<<set $avatar.underwear.pushUnique("teenRom/30_bra-pinkAndChampagneCandyStripeBra-"+$kate.braSize)>>
<<set $avatar.clothing.pushUnique("teenRom/30_sportyTop-hotPinkLooseCroppedVestNoGames-"+$kate.braSize)>>
<<set $avatar.clothing.pushUnique("teenRom/20_sportyJeans-darkBlueDenimSkinnyJeans")>>
<<else>>/*alpha*/
<<set $avatar.underwear.pushUnique("teenRom/30_bra-pinkAndChampagneCandyStripeBra-"+$kate.braSize)>>
<<set $avatar.clothing.pushUnique("teenRom/30_alphaTop-whiteCottonFlaredVestWithSpaghettiStraps-"+$kate.braSize)>>
<<set $avatar.clothing.pushUnique("teenRom/20_alphaJeans-darkBlueDenimSkinnyJeans")>>
<</if>>
<</silently>>\
//"The raven himself is hoarse
That croaks the fatal entrance of Duncan
Under my battlements..."//
Your acting audition is rushing up fast. Your next-door neighbour, Colin, hears you practising your lines night after night through the thin separating wall; he ends up coming round to help you as a prompter.
He doesn't understand the Shakespearean language at all. Explaining it to him helps clarify the monologue in your own mind; Lady Macbeth is psyching herself up, calling on spirits to help remove her goodness and make her capable of the evil plot she's hatching.
Once Colin understands what's going on, he loves it: "Wow. This is like...the OG Game of Thrones. I'm sure you'll get this!"
You're not sure how best to play it. Lady Macbeth is alone on stage for this speech, so how does that affect your monologue? Is she [[whispering, scared of being overheard?|UKUNI-3300 Hobby tryout 2][$temp.kateSays to "subtle"]] Or [[confident and calling out to the heavens?|UKUNI-3300 Hobby tryout 2][$temp.kateSays to "bold"]]
<<elseif $kate.uni.hobby == "d&d">>\
<<silently>>
<<avatar-stripNaked barefoot>>
<<lifepath-18yrAvatarHairPonytail>>
<<set $avatar.underwear.pushUnique("uni/10_ukUniSocks-babyBlueCottonTrainerSocks")>>
<<set $avatar.clothing.pushUnique("uni/20_ukUniJeans-darkBlueDenimSkinnyJeans")>>
<<set $avatar.clothing.pushUnique("uni/20_ukUniTop-ecruFloralLongSleevedTop-" + $kate.braSize)>>
<<if $kate.quirks.includes("rockChick")>>
<<set $avatar.clothing.pushUnique("uni/30_rockerBoots-blackDMFlatformAnkleBoots")>>
<<else>>
<<set $avatar.clothing.pushUnique("uni/20_ukUniShoes-petrolConverseTrainers")>>
<</if>>
<</silently>>\
You feel nervous about playing D&D with a bunch of complete strangers. You pause at the door of room Y204 of the Science Department, feeling a strong urge to keep walking instead instead of entering.
You take a deep breath, twist the handle, and push.
Inside, the first thing you notice is a familiar face: Colin, your next-door neighour from the block. He's sat at a table with six other very geeky-looking guys, all staring up at you. "$kate.firstName?" he says, surprised to see you. "Is...everything alright?"
[[Yeah, I came to play D&D?|UKUNI-3300 Hobby tryout 2]]
<<elseif $kate.uni.hobby == "rockStar">>\
<<silently>>
<<avatar-stripNaked barefoot>>
<<lifepath-18yrAvatarHairPonytail>>
<<set $avatar.clothing.pushUnique("teenRom/20_rockerJeans-darkBlueDenimRippedSkinnyJeans")>>
<<set $avatar.clothing.pushUnique("teenRom/30_rockerTop-blackAndRedSkinnyfitSlipknotTshirt-"+$kate.braSize)>>
<<set $avatar.clothing.pushUnique("uni/30_rockerBoots-blackDMFlatformAnkleBoots")>>
<</silently>>\
Your bass audition is on you before you know it. You arrive at Rocking Horse Rehearsal Rooms with your bass and a stomach full of butterflies, and meet Neil and Terry for the first time.
Neil's the singer and guitarist. His long dark hair and beard bring to mind either Chris Cornell or Jesus. Terry, the drummer, has a shaved head, a wiry strong physique and a quiet demeanour (at least until he's behind the kit).
You get two sweaty handshakes and some brief small talk while you set up – they lost their last bassist when he graduated, apparently - then you're plugged into the PA, [[ready to jam with Death From Above|UKUNI-3300 Hobby tryout 2]].
<<elseif $kate.uni.hobby == "cadet">>\
<<silently>>
<<avatar-stripNaked barefoot>>
<<lifepath-18yrAvatarHairPonytail>>
<<set $avatar.underwear.pushUnique("uni/10_ukUniSocks-whiteAndBlackAnkleSocks")>>
<<set $avatar.clothing.pushUnique("uni/20_ukUniShoes-whiteAndEcruTrainers")>>
<<set $avatar.clothing.pushUnique("uni/20_ukUniTop-babyBlueAndBrownLongSleevedBaseballTop-" + $kate.braSize)>>
<<set $avatar.clothing.pushUnique("uni/40_ukUniBoilerSuit-britishArmyMOD-" + $kate.braSize)>>
<<if $kate.uni.shortName == "Oxford">>
<<set _uotc to "Oxford University Officer's Training Corps",
_uotcLocation to "a barracks building just outside the town centre">>
<<set $header.line1 to "''MAGDALEN COLLEGE'', OXFORD">>
<<elseif $kate.uni.shortName == "Durham">>
<<set _uotc to "Northumbrian University Officer's Training Corps",
_uotcLocation to "a barracks building in Newcastle">>
<<set $header.line1 to "''DURHAM UNIVERSITY'', DURHAM">>
<<elseif $kate.uni.shortName == "Cardiff">>
<<set _uotc to "Wales University Officer's Training Corps",
_uotcLocation to "a barracks building near the campus">>
<<set $header.line1 to "''CARDIFF UNIVERSITY'', WALES">>
<</if>>
<</silently>>\
Your first experience of the _uotc is a kind of open day. You're taken by minibus to _uotcLocation, where you and a bunch of other students from $kate.uni.shortName and other local unis are given green boiler suits and organised into little teams.
Throughout the day you're walked through a range of activities. There are physical puzzles where as a team you have to work out how to cross obstacles using planks of wood and ropes; there's a brief medical where you're weighed and your breathing and pulse rate are recorded; there's an exercise session where you all do press-ups and sit-ups, then go for a run as a group; and, late in the afternoon, you get to fire five rounds with an SA80 rifle on an indoor shooting range.
The day ends with dinner in the officer's mess, then a few drinks at the bar where you get to chat with the instructors and commanding officers.
It's not for everyone. It's not glamorous, and there's lots of waiting around. And even though the mood of the day is pretty relaxed – there's no shouting or bullying, like in the movies – there's an underlying severity about the Army that's somewhat jarring. It's weird to step from an open institution of learning into a base with razorwire fences, an armoury, and posters about IED ambushes on the walls.
As for you...you're intrigued by the dichotomy. You [[sign up for the UOTC|UKUNI-4000 BFFs Maryanne]], wondering where this will lead.
<<else>>\
(ERROR IN KATE.UNI.HOBBY VAR)
<</if>>\
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
<<if $kate.uni.hobby == "volleyball">>\
<<silently>>
/* ATHLETICS CHECK */
/*"1d4+1d6+1d8+1d10+1d12+1d20+1d100 @ 4 6 8 10 12 20 10"*/
/*Set the roll target*/
<<set _diceRollTarget to 6>>
/*Calculate the roll with the 1d10 and setup the dice for display*/
<<set _diceRoll to random(1,10)>>
<<set _diceDisplay to "1d10 @ "+_diceRoll>> /*Show dice via formule, only used for display */
/*Calculate all the modifiers*/
<<set _diceRollModifiers to []>>
<<set _finalDiceRollModifier to 0>>
<<set _attributeMod to Math.round( ($kate.attributes.coordination.level + $kate.attributes.fitness.level ) /2 )>>
<<set _skillMod to $kate.skills.athlete.level>>
/*These will be shown in the "Why?" link on the page*/
/*Make sure you add all the modifiers you want to be shown*/
<<set _diceRollModifiers.pushUnique([_attributeMod , "Average of //Coordination// and //Fitness//"])>>
<<if $kate.skills.athlete.level == -4>>
<<set _diceRollModifiers.pushUnique([_skillMod , "Inexperienced athlete"])>>
<<else>>
<<set _diceRollModifiers.pushUnique([_skillMod , "//Athlete// skill"])>>
<</if>>
<<if $temp.kateSays == "leader">>
<<set _decisionMod to 1>>
<<set _diceRollModifiers.pushUnique([_decisionMod , "Displayed leadership"])>>
<<elseif $temp.kateSays == "killer">>
<<set _decisionMod to 1>>
<<set _diceRollModifiers.pushUnique([_decisionMod , "Displayed killer instinct"])>>
<<else>>
<<set _decisionMod to 0>>
<</if>>
<<set _finalDiceRollModifier to _finalDiceRollModifier + _attributeMod + _skillMod + _decisionMod>>
/*Calculate the result*/
<<set _result to _diceRoll + _finalDiceRollModifier>>
<<if _result gte _diceRollTarget>>
<<set _success to true>>
<<else>>
<<set _success to false>>
<</if>>
/* END ATHLETICS CHECK */
<</silently>>\
<<if $temp.kateSays == "leader">>\
As nervous as you were feeling, you realise it must be ten times worse for the girls who've never played. You keep an eye on them, making sure they understand the drills.
<<elseif $temp.kateSays == "killer">>\
You keep one eye on the other girls, marking the ones who are least experienced. Whenever you get the chance to take a shot, you pound the ball hard and fast at a rookie.
It's ruthless but it helps you win more sets.
<<elseif $temp.kateSays == "follower">>\
You concentrate on doing the best individual job you can.
<<else>>\
(ERROR IN TEMP.KATESAYS VAR)
<</if>>\
<div id="dice-rolled">/*This will be replaced after the roll*/
<<nobr>><div class="diceResultBox">/*This div is the dice box*/
<div class="diceResultBoxHeader">/*Dicebox header*/
<<dice-showDiceImage "d10">> /*Either "d10", "d8", "d6" or "d4" -> To show correct dice image*/
<h3>ATHLETE CHECK</h3>
<hr>
</div>
<div class="diceResultBoxText">/*Dicebox Text*/
Roll to shine in the try-outs. You need to roll <b>_diceRollTarget or higher</b> with <<if _finalDiceRollModifier gte 0>><b>1d10+_finalDiceRollModifier</b><<else>><b>1d10_finalDiceRollModifier</b> <</if>> to make the B Team.
<div id="dice-explanation" style="padding-top:2%; padding-bottom:5%">
<i><<link "[Why?]">>/*Why modifier link, will replace "dice-explanation" with the widget*/
<<replace '#dice-explanation'>>
<<dice-showModifiers>>
<</replace>>
<</link>></i>
</div>
<<set _buttonText to "<b><i>PLAY VOLLEYBALL</i></b>">>
<<button _buttonText>>/*Roll the dice button*/
<<rollDice _diceDisplay>>
<<replace '#dice-rolled'>>/*everything between START REPLACE and STOP REPLACE will be shown in the place of "dice-rolled" at the top, so we need a second identical box */
/*START REPLACE*/
<<nobr>><div class="diceResultBox">/*Again the grey dice box*/
<div class="diceResultBoxHeader">
<<dice-showDiceImage "d10">>
<<if _success>>
<h3>ATHLETE CHECK...<i>PASSED!</i></h3>
<hr>
<<else>>
<h3>ATHLETE CHECK...<i>FAILED!</i></h3>
<hr>
<</if>>
</div>
<div class="diceResultBoxText">
Target: <b>_diceRollTarget</b>. Result: _diceRoll<<if _finalDiceRollModifier gte 0>>+<</if>>_finalDiceRollModifier = <b>_result</b>. <<if _success>>//Success.//<<else>>//Failure.//<</if>>
<br>
<br>
<<if _success>>/*Links to succes and/or failure page*/
<<set $temp.diceRollOutcome to "success">>
//[[Continue|UKUNI-3400 Hobby tryout result]]//
<<else>>
<<set $temp.diceRollOutcome to "failure">>
//[[Continue|UKUNI-3400 Hobby tryout result]]//
<</if>>
</div>
</div><</nobr>>
/*STOP REPLACE*/
<</replace>>
<</rollDice>>
<</button>>
</div>
</div><</nobr>>
</div>
<<elseif $kate.uni.hobby == "actress">>\
<<silently>>
<<avatar-stripNaked barefoot>>
<<lifepath-18yrAvatarHairPonytail>>
<<set $avatar.underwear.pushUnique("uni/10_ukUniSocks-babyBlueCottonTrainerSocks")>>
<<set $avatar.clothing.pushUnique("uni/20_ukUniJeans-darkBlueDenimSkinnyJeans")>>
<<set $avatar.clothing.pushUnique("uni/20_ukUniTop-blackLongSleevedTurtleNeckJumper-" + $kate.braSize)>>
<<if $kate.quirks.includes("rockChick")>>
<<set $avatar.clothing.pushUnique("uni/30_rockerBoots-blackDMFlatformAnkleBoots")>>
<<else>>
<<set $avatar.clothing.pushUnique("uni/20_ukUniShoes-petrolConverseTrainers")>>
<</if>>
/* ACTING CHECK */
/*"1d4+1d6+1d8+1d10+1d12+1d20+1d100 @ 4 6 8 10 12 20 10"*/
/*Set the roll target*/
<<set _diceRollTarget to 10>>
/*Calculate the roll with the 1d10 and setup the dice for display*/
<<set _diceRoll to random(1,10)>>
<<set _diceDisplay to "1d10 @ "+_diceRoll>> /*Show dice via formule, only used for display */
/*Calculate all the modifiers*/
<<set _diceRollModifiers to []>>
<<set _finalDiceRollModifier to 0>>
<<set _attributeMod to Math.round( ( $kate.attributes.beauty.level + $kate.attributes.extraversion.level + $kate.attributes.creativity.level ) /3 ) >>
<<set _skillMod to -4>>
/*These will be shown in the "Why?" link on the page*/
/*Make sure you add all the modifiers you want to be shown*/
<<set _diceRollModifiers.pushUnique([_attributeMod , "Average of Beauty, Creativity & Extraversion"])>>
<<set _diceRollModifiers.pushUnique([_skillMod , "Inexperienced actress"])>>
<<set _finalDiceRollModifier to _finalDiceRollModifier + _attributeMod + _skillMod>>
/*Calculate the result*/
<<set _result to _diceRoll + _finalDiceRollModifier>>
<<if _result gte _diceRollTarget>>
<<set _success to true>>
<<else>>
<<set _success to false>>
<</if>>
/* END ACTING CHECK */
<</silently>>\
<<set _directorPreference to either("subtle", "bold")>>\
A week later you're standing alone onstage, your stomach churning with nerves, the little theatre empty except for the play's director and a few other strangers out in the aisles, taking notes. "Okay, and this is...$kate.firstName $kate.surname. Start whenever you're ready, $kate.firstName."
Oh god. Your stomach does a little somersault as you walk to your mark. //This is good, this is good,// you tell yourself, //Lady Mac would be nervous, too.//
All eyes are upon you. You take a deep breath to prepare your voice. "The raven himself is hoarse," you begin...
<div id="dice-rolled">/*This will be replaced after the roll*/
<<nobr>><div class="diceResultBox">/*This div is the dice box*/
<div class="diceResultBoxHeader">/*Dicebox header*/
<<dice-showDiceImage "d10">> /*Either "d10", "d8", "d6" or "d4" -> To show correct dice image*/
<h3>ACTING CHECK</h3>
<hr>
</div>
<div class="diceResultBoxText">/*Dicebox Text*/
Roll to nail the lead part. You need to roll <b>_diceRollTarget or higher</b> with <<if _finalDiceRollModifier gte 0>><b>1d10+_finalDiceRollModifier</b><<else>><b>1d10_finalDiceRollModifier</b> <</if>> to succeed.
<div id="dice-explanation" style="padding-top:2%; padding-bottom:5%">
<i><<link "[Why?]">>/*Why modifier link, will replace "dice-explanation" with the widget*/
<<replace '#dice-explanation'>>
<<dice-showModifiers>>
<</replace>>
<</link>></i>
</div>
<<set _buttonText to "<b><i>PERFORM</i></b>">>
<<button _buttonText>>/*Roll the dice button*/
<<rollDice _diceDisplay>>
<<replace '#dice-rolled'>>/*everything between START REPLACE and STOP REPLACE will be shown in the place of "dice-rolled" at the top, so we need a second identical box */
/*START REPLACE*/
<<nobr>><div class="diceResultBox">/*Again the grey dice box*/
<div class="diceResultBoxHeader">
<<dice-showDiceImage "d10">>
<<if _success>>
<h3>ACTING CHECK...<i>PASSED!</i></h3>
<hr>
<<else>>
<h3>ACTING CHECK...<i>FAILED!</i></h3>
<hr>
<</if>>
</div>
<div class="diceResultBoxText">
Target: <b>_diceRollTarget</b>. Result: _diceRoll<<if _finalDiceRollModifier gte 0>>+<</if>>_finalDiceRollModifier = <b>_result</b>. <<if _success>>//Success.//<<else>>//Failure.//<</if>>
<br>
<br>
<<if _success>>/*Links to succes and/or failure page*/
<<set $temp.diceRollOutcome to "success">>
//[[Continue|UKUNI-3400 Hobby tryout result]]//
<<else>>
<<set $temp.diceRollOutcome to "failure">>
//[[Continue|UKUNI-3400 Hobby tryout result]]//
<</if>>
</div>
</div><</nobr>>
/*STOP REPLACE*/
<</replace>>
<</rollDice>>
<</button>>
</div>
</div><</nobr>>
</div>
<<elseif $kate.uni.hobby == "d&d">>\
"Yeah...I'm here to play D&D?"
"Seriously?" Nobody looks like they can quite believe it.
"Well yeah. If that's okay?"
A moment's stunned silence. Then a chair scrapes and the Dungeon Master, a heavyset and bespectacled student in his late twenties, rises dramatically to his feet. "Please," he says, graciously waving a pudgy hand at an empty seat. "[[Join us|UKUNI-3400 Hobby tryout result]]!"
<<elseif $kate.uni.hobby == "rockStar">>\
<<silently>>
/* MUSICIAN CHECK */
/*"1d4+1d6+1d8+1d10+1d12+1d20+1d100 @ 4 6 8 10 12 20 10"*/
/*Set the roll target*/
<<set _diceRollTarget to 6>>
/*Calculate the roll with the 1d10 and setup the dice for display*/
<<set _diceRoll to random(1,10)>>
<<set _diceDisplay to "1d10 @ "+_diceRoll>> /*Show dice via formule, only used for display */
/*Calculate all the modifiers*/
<<set _diceRollModifiers to []>>
<<set _finalDiceRollModifier to 0>>
<<set _attributeMod to Math.round( ( $kate.attributes.conscientiousness.level + $kate.attributes.coordination.level ) /2 ) >>
<<set _skillMod to $kate.skills.musician.level>>
/*These will be shown in the "Why?" link on the page*/
/*Make sure you add all the modifiers you want to be shown*/
<<set _diceRollModifiers.pushUnique([_attributeMod , "Average of //Conscientiousness// & //Coordination//"])>>
<<set _diceRollModifiers.pushUnique([_skillMod , "//Musician// skill"])>>
<<set _finalDiceRollModifier to _finalDiceRollModifier + _attributeMod + _skillMod>>
/*Calculate the result*/
<<set _result to _diceRoll + _finalDiceRollModifier>>
<<if _result gte _diceRollTarget>>
<<set _success to true>>
<<else>>
<<set _success to false>>
<</if>>
/* END MUSICIAN CHECK */
<</silently>>\
"What do you wanna start with?" asks Neil.
"Uhhh...//Want You Dead?"// you suggest.
"Cool," says Terry, "Count in with four." He lifts a stick and hovers over a cymbal...
<div id="dice-rolled">/*This will be replaced after the roll*/
<<nobr>><div class="diceResultBox">/*This div is the dice box*/
<div class="diceResultBoxHeader">/*Dicebox header*/
<<dice-showDiceImage "d10">> /*Either "d10", "d8", "d6" or "d4" -> To show correct dice image*/
<h3>MUSICIAN CHECK</h3>
<hr>
</div>
<div class="diceResultBoxText">/*Dicebox Text*/
Roll to nail the audition. You need to roll <b>_diceRollTarget or higher</b> with <<if _finalDiceRollModifier gte 0>><b>1d10+_finalDiceRollModifier</b><<else>><b>1d10_finalDiceRollModifier</b> <</if>> to succeed.
<div id="dice-explanation" style="padding-top:2%; padding-bottom:5%">
<i><<link "[Why?]">>/*Why modifier link, will replace "dice-explanation" with the widget*/
<<replace '#dice-explanation'>>
<<dice-showModifiers>>
<</replace>>
<</link>></i>
</div>
<<set _buttonText to "<b><i>PLAY</i></b>">>
<<button _buttonText>>/*Roll the dice button*/
<<rollDice _diceDisplay>>
<<replace '#dice-rolled'>>/*everything between START REPLACE and STOP REPLACE will be shown in the place of "dice-rolled" at the top, so we need a second identical box */
/*START REPLACE*/
<<nobr>><div class="diceResultBox">/*Again the grey dice box*/
<div class="diceResultBoxHeader">
<<dice-showDiceImage "d10">>
<<if _success>>
<h3>MUSICIAN CHECK...<i>PASSED!</i></h3>
<hr>
<<else>>
<h3>MUSICIAN CHECK...<i>FAILED!</i></h3>
<hr>
<</if>>
</div>
<div class="diceResultBoxText">
Target: <b>_diceRollTarget</b>. Result: _diceRoll<<if _finalDiceRollModifier gte 0>>+<</if>>_finalDiceRollModifier = <b>_result</b>. <<if _success>>//Success.//<<else>>//Failure.//<</if>>
<br>
<br>
<<if _success>>/*Links to succes and/or failure page*/
<<set $temp.diceRollOutcome to "success">>
//[[Continue|UKUNI-3400 Hobby tryout result]]//
<<else>>
<<set $temp.diceRollOutcome to "failure">>
//[[Continue|UKUNI-3400 Hobby tryout result]]//
<</if>>
</div>
</div><</nobr>>
/*STOP REPLACE*/
<</replace>>
<</rollDice>>
<</button>>
</div>
</div><</nobr>>
</div>
<<else>>\
(ERROR IN KATE.UNIHOBBY VAR)
<</if>>\
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
<<if $kate.uni.hobby == "volleyball">>\
Girls who pass the try-out go into either the B or C Team, based on the coach's assessment.
<<if $temp.diceRollOutcome == "success">>\
<<set $temp.kateVolleyballRank to "B Team">>\
You're picked for the B Team – which means your fitness and technical skills are good, and you mainly just need match experience.
The coach warns you that as B Team girls you need to eat, sleep and breathe volleyball – only the best will get picked for the A Team next year.
<<elseif $temp.diceRollOutcome == "failure">>\
<<set $temp.kateVolleyballRank to "C Team">>\
You're picked for the C Team – which means you've got potential, but your technical skills need development.
The coach warns you that C Team drills //hard// – the aim is to get your fitness levels and ball skills high enough that you can all be promoted to the B Team next year.
<<else>>\
(ERROR IN TEMP.DICEROLLOUTCOME VAR)
<</if>>\
//[[Continue|UKUNI-4000 BFFs Maryanne]]//
<<elseif $kate.uni.hobby == "actress">>\
"Come, thick night...And pall thee in the dunnest smoke of hell...That my keen knife see not the wound it makes...Nor heaven peep through the blanket of the dark...To cry, //'Hold, hold!"//
Silence in the theatre. Your small audience murmuring to one another.
"That's good, $kate.firstName," says the director. "Can we do that again? This time with more sorrow in 'Hold, hold?' As if you're heaven itself there, crying out in anguish. Whenever you're ready."
You try it, then a couple of other ways, then they get you to cold read her chiding monologue from Act 1, Scene 7. "Thanks, $kate.firstName," they say afterwards. You're told they'll be in touch; you've got no idea [[how you did|UKUNI-3500 Hobby tryout result 2]].
<<elseif $kate.uni.hobby == "d&d">>\
They're absolute dorks. And you have an absolute blast.
Most of the first session is taken up with character creation. The DM, Glenn, uses a different version of the rules than you're used to, so he has to help you quite a bit; you get the sense he doesn't mind at all, though.
Your first D&D character was a fighter, so you mix things up and go for a wizard this time. Glenn and the others help you craft Melory Twoflower, a Neutral Evil witch's apprentice who's travelling with the party for her own mysterious reasons. (Glenn says you and he can work out the details over email later.)
She has the power to cast magic missiles and make groups of enemies fall asleep; but in this version of the rules she can only cast her spells rarely, so you really have to pick your moment. When your sleep spell turns the tide in an ambush, knocking several bandit archers unconscious at once, you and the whole group fall in love with Melory.
"That was so cool," enthuses Colin on the walk back to your block. "That moment when Barathur called to his archers and they were all snoring...hahaha! I had no idea you were a gamer!"
"You either!" you tell him. "Goodnight!" It's the first of many adventures you'll have with these guys.
//[[Continue|UKUNI-4000 BFFs Maryanne]]//
<<elseif $kate.uni.hobby == "rockStar">>\
//Tish-tish-tish-tish!//
The song kicks in and your bass rumbles out of the PA, mixed in with Neil's heavy guitar and Terry's steady drumbeat. Your very first thought is about how good it feels to be playing in a band again...even though it's with two guys you only just met, playing live and in harmony feels instinctively natural and right.
<<if $temp.diceRollOutcome == "success">>\
Rhythmically, it feels like you just //click// with Terry right away; his beats are so steady that they're easy to lock into. And all the practice in your room pays off; you nail the changes in //Black Rainbow,// and you lock in tight for the fast bit at the end of //Seven Witches.//
The rehearsal goes so smoothly that you spend the last twenty minutes of your slot just jamming covers you all know. The boys tell you [[they'll be in touch|UKUNI-3500 Hobby tryout result 2]]; you go back to your halls buzzing with excitement. That couldn't have gone any better.
<<elseif $temp.diceRollOutcome == "failure">>\
The first track sounds great; the rest of the jam is a bit messier. You keep missing the changes in //Black Rainbow,// and you struggle to keep up in the fast bit at the end of //Seven Witches.// When your hour's over, it's physically a relief; for the last quarter of an hour, you've been trying not to show how badly your left hand is cramping up .
The boys thank you for coming and tell you [[they'll be in touch|UKUNI-3500 Hobby tryout result 2]].
<<else>>\
(ERROR IN TEMP.DICEROLLOUTCOME VAR)
<</if>>\
<</if>>\
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
<<if $kate.uni.hobby == "actress">>\
<<if $temp.diceRollOutcome == "success">>\
<<silently>>
<<set $temp.kateIsLadyMacbeth to true>>
<<avatar-stripNaked barefoot>>
<<lifepath-18yrAvatarHairLongMessy>>
<<set $avatar.clothing.pushUnique("uni/30_ukUniShorts-greySportsShorts")>>
<<set $avatar.clothing.pushUnique("uni/20_ukUniTop-ecruRibbedFrontButtonedShortSleevedCropTop-" + $kate.braSize)>>
<</silently>>\
Next week you get the email...you nailed it, you got the part!
Colin comes tapping at your door after he hears you squeal. "I got it!" you exclaim, "I got the part!"
"I knew you would!" He startles you with a congratulatory hug that somehow manages to feel both feeble and invasive at the same time.
//I hope he never does // that //again,// you think as you extricate yourself from his awkward embrace – but you don't let it spoil your vibe. You got the part!
<<elseif $temp.diceRollOutcome == "failure">>\
<<silently>>
<<avatar-stripNaked barefoot>>
<<lifepath-18yrAvatarHairLongMessy>>
<<set $avatar.clothing.pushUnique("uni/30_ukUniShorts-greySportsShorts")>>
<<set $avatar.clothing.pushUnique("uni/20_ukUniTop-ecruRibbedFrontButtonedShortSleevedCropTop-" + $kate.braSize)>>
<</silently>>\
Next week you get an email offering you a part; not as Lady Macbeth, but as one of the Witches.
Colin says they must be crazy to have picked someone else over you, but you're just thrilled to have landed a part. The Witches are one of the coolest and creepiest things about Macbeth...it'll be fun to play one.
<<else>>\
(ERROR IN TEMP.DICEROLLOUTCOME VAR)
<</if>>\
//[[Continue|UKUNI-4000 BFFs Maryanne]]//
<<elseif $kate.uni.hobby == "rockStar">>\
<<if $temp.diceRollOutcome == "success">>\
Doubts creep in over the next few days – even though you know the audition went well, you don't know if anybody better came in and blew them away. Or maybe they just didn't like you, or didn't think a girl is a good fit?
You're thrilled when a few days later, Terry emails to offer you the gig. You did it!
<<elseif $temp.diceRollOutcome == "failure">>\
You feel like you let yourself down with your playing...so it's a surprise when Terry emails you a few days later to offer you the gig. Wow...you actually did it! Maybe you were too hard on yourself?
<<else>>\
(ERROR IN TEMP.DICEROLLOUTCOME VAR)
<</if>>\
Weekly rehearsals with Death From Above become a normal part of your life; the boys are eager to teach you the set list as fast as possible so the band can start gigging again.
//[[Continue|UKUNI-4000 BFFs Maryanne]]//
<</if>>\
<</page>><<silently>>
<<avatar-normal>>
<<avatar-stripNaked>>
<<lifepath-18yrAvatarHairPonytail>>
<<set $avatar.clothing.pushUnique("uni/30_ukUniJeans-darkBlueDenimBootcutJeans")>>
<<set $avatar.clothing.pushUnique("uni/20_ukUniTop-purpleShirredCropTopWithTieStrapsAndPeplum-" + $kate.braSize)>>
<<set $avatar.clothing.pushUnique("uni/20_ukUniShoes-greyStrappyWedgeSandals")>>
<<if $kate.uni.degreeSubject == "english">>
<<set _department to "English">>
<<elseif $kate.uni.degreeSubject == "business">>
<<set _department to "business school">>
<<elseif $kate.uni.degreeSubject == "law">>
<<set _department to "Law">>
<<elseif $kate.uni.degreeSubject == "psychology">>
<<set _department to "Psych">>
<<else>>
<<set _department to "ERROR IN KATE.UNI.DEGREESUBJECT VAR">>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
<<if $kate.attributes.neuroticism.level gte 1>>\
Worries about making new friends, succeeding academically, and managing to live alone caused you many anxious, sleepless nights in the run-up to starting at $kate.uni.shortName. The reality isn't as bad as you feared, and you settle in quite quickly. \
<<elseif $kate.attributes.neuroticism.level == 0>>\
You were very nervous about starting at $kate.uni.shortName – but when you got here you realised you were just one of hundreds of new arrivals. Realising that everybody else was in the same boat helped you get through the difficult first few days. \
<<else>>\
Starting at $kate.uni.shortName was daunting, but your calm and level-headed nature helped you adapt quickly. \
<</if>>\
<<if $kate.attributes.extraversion.level gte 1>>\
And you quickly realised you were making friends.
<<elseif $kate.attributes.extraversion.level == 0>>\
It wasn't long before you started to find friends.
<<else>>\
To your relief, you soon made some friends here.
<</if>>\
Your closest friend is Maryanne, a fellow _department student, and your neighbour from across the hall in your first year.
<<if $kate.attributes.conscientiousness.level gt 0>>\
Like you, she's innately organised and disciplined. You two are a natural fit as study buddies and enforcers of the washing-up rota.
<<else>>\
She's one of those people who's super organised, and over the first year you learn a lot from her approach to study and just general "adulting" (though you could never develop her love of lists). In return, spending time with you teaches her that it's okay to be spontaneous and rely on improvisation sometimes.
<</if>>\
<<if $kate.attributes.agreeableness.level lt 0>>\
You're both strong characters, and your friendship's punctuated by the occasional sharp disagreement. After a few frosty days of giving each other the cold shoulder, things are always back to normal.
<<else>>\
She's normally great but, over time, you come to learn that one of her flaws is a bitchy temper. When she's in one of her moods it's normally easiest to just let her get her way.
<</if>>\
<<link "//Continue//" "UKUNI-4100 BFFs Sadie">><</link>>
<</page>><<silently>>
<<if $kate.uni.degreeSubject == "english">>
<<set _aSimilarDegree to "an English Lit">>
<<elseif $kate.uni.degreeSubject == "business">>
<<set _aSimilarDegree to "a law">>
<<elseif $kate.uni.degreeSubject == "law">>
<<set _aSimilarDegree to "a business school">>
<<elseif $kate.uni.degreeSubject == "psychology">>
<<set _aSimilarDegree to "a business school">>
<<else>>
<<set _aSimilarDegree to "ERROR IN KATE.UNI.DEGREESUBJECT VAR">>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
Sadie is _aSimilarDegree student, who attends some of the same lectures as you. \
<<if $kate.attributes.extraversion.level gt 0>>\
She has a natural ability to command a room that made you slightly wary of her at first; after you become friends, she confesses that she felt the exact same thing about you.
<<else>>\
Her natural charm and friendly personality made her easy to talk to.
<</if>>\
<<if $kate.attributes.openness.level gt 0>>\
You share an instinctive interest in abstract and outré ideas, and you spend many late nights sitting up drinking with Sadie, arguing excitedly about politics or society or some other abstract thing. (Maryanne says you're both weird.)
<<else>>\
She has a quirky, inquisitive mind and you sometimes find her opinions startling and interesting. (Maryanne says she's just weird.)
<</if>>\
<<if $kate.attributes.agreeableness.level lt 0>>\
Like you and Maryanne, she's strong-willed and opinionated, and you sometimes clash. \
<<else>>\
She and Maryanne normally get along, but sometimes they clash spectacularly and fall out for weeks at a time. \
<</if>> When that happens, Sadie just withdraws for a few weeks into her latest fling; while she's rarely single, she doesn't want to settle down.
<<link "//Continue//" "UKUNI-4200 BFFs Oz">><</link>>
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
Ozge (Oz to her friends) is a stunning Turkish girl. Studying fashion (her father runs a successful online fashion brand back home), you met her on a pub crawl during Freshers Week and just clicked.
<<if $kate.attributes.agreeableness.level lt 0>>\
In a group of strong-willed women, she's the sweetest and mellowest; maybe even a pushover, but that can be a nice change from butting heads with Maryanne and Sadie over every little thing.
<<else>>\
Like you, she's easier going than Maryanne and Sadie. You and Oz sometimes bond together when one or both of them are being especially monstrous.
<</if>>\
<<if $kate.attributes.neuroticism.level gt 0>>\
<<if $kate.attributes.agreeableness.level gte 0>>Another thing you have in common is that<<else>>Like you,<</if>> Oz suffers from anxiety from time to time. Talking with her helps because she understands the feeling better than the others.
<<else>>\
Oz is naturally highly strung and anxious, often crippling herself with worry over deadlines, assignments, social events, her parents, boys, and her future. She says that talking with you helps her a lot.
<</if>>\
<<link "//Continue//" "UKUNI-4300 Boys boys boys">>
<<set $temp.kateWantsABf to true>>
<<if $kate.quirks.includes("easy")>>
<<set $temp.kateWantsHookups to true,
$temp.kateIsOnTinder to true>>
<<if hasVisited("UKUNI-3050 Kate bags a fuck buddy")>>
<<set $temp.kateIsSimonsSideChick to true>>
<</if>>
<<elseif not $kate.quirks.includes("picky")>>
<<set $temp.kateWantsHookups to either(true, false),
$temp.kateIsOnTinder to either(true, false)>>
<<if hasVisited("UKUNI-3050 Kate bags a fuck buddy")>>
<<set $temp.kateIsSimonsSideChick to either(true, false)>>
<</if>>
<</if>>
<</link>>
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
Oz struggles with homesickness. You feel it as well in the first few weeks, but not to as badly. Even though you're away from home, being surrounded by intelligent people stirs a sense of pride in you, and belonging.
Being surrounded by intelligent //men// is also intriguing. Even though most of them are plain and nerdy, you've noticed a smattering of striking boys on campus.
In your experience, boys tend to be clever //or// hot; Jacob was a rare exception. Something tells you that the boys of $kate.uni.shortName are going to be interesting to learn about.
<<link "//Keep alert for potential campus romances.//" "UKUNI-4400 Life/study balance choice">><</link>>
<<link "//Also join Tinder.//" "UKUNI-4400 Life/study balance choice">><<set $temp.kateIsOnTinder to true>><</link>>
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
The biggest day-to-day change is how much freedom you have, and how little oversight you're subjected to.
You have to figure out how to do a range of things without any adult supervision, from using the library, to feeding yourself, to managing your budget. And it's totally up to you when – even //whether// – to write assignments or attend lectures.
Everyone starts university intending to work hard, but the lack of structure and wealth of new social opportunities sometimes ruins those good intentions.
<<if $kate.attributes.conscientiousness.level gte 0>>\
//<<link "//Study hard.//" "UKUNI-4500 Life/study balance outcome">><<set $temp.uniStudyPolicy to "workHard">><</link>>
<<else>>\
<span class="greyedOut">//[Unconscientious] Study hard.//</span>
<</if>>\
<<link "//Balance study and a life.//" "UKUNI-4500 Life/study balance outcome">><<set $temp.uniStudyPolicy to "balanced">><</link>>
<<if $kate.attributes.conscientiousness.level lte 0>>\
//<<link "//Girls just wanna have fun.//" "UKUNI-4500 Life/study balance outcome">><<set $temp.uniStudyPolicy to "playHard">><</link>>
<<else>>\
<span class="greyedOut">//[Too Conscientious] Girls just wanna have fun.//</span>
<</if>>\
<</page>><<silently>>
<<first>>
<<if $temp.uniStudyPolicy == "workHard">>
<<if $kate.quirks.includes("elite")>>
<<addNotification "Academic performance +2" "Academic performance increased.">>
<<else>>
<<addNotification "Academic performance +1" "Academic performance increased.">>
<</if>>
<<elseif $temp.uniStudyPolicy == "playHard">>
<<addNotification "Academic performance -1" "Academic performance decreased.">>
<</if>>
<</first>>
<<if $kate.uni.degreeSubject == "english">>
<<set _aPrestigiousOrganisation to "the BBC">>
<<elseif $kate.uni.degreeSubject == "business">>
<<set _aPrestigiousOrganisation to "Amazon UK">>
<<elseif $kate.uni.degreeSubject == "law">>
<<set _aPrestigiousOrganisation to "the law firm Barfield Griffin Price">>
<<elseif $kate.uni.degreeSubject == "psychology">>
<<set _aPrestigiousOrganisation to "the veteran's charity, Help for Heroes">>
<<else>>
<<set _aPrestigiousOrganisation to "ERROR IN KATE.UNI.DEGREESUBJECT VAR">>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
<<if $temp.uniStudyPolicy == "workHard">>\
<<set $temp.academicPerformance to 1>>\
<<if $kate.attributes.conscientiousness.level gt 0>>\
Your disciplined nature fits well with your new-found freedom. You stick meticulously to a study plan and a budget. That means you don't go out as often as Sadie, but you also avoid getting into the kinds of emergencies she seems to attract.
<<else>>\
Deciding to take uni seriously, you schedule regular study time and stick to your plan. It means you have to say no to parties or nights out sometimes, but staying well ahead of deadlines and exams makes them much less stressful.
<</if>>\
<<elseif $temp.uniStudyPolicy == "balanced">>\
<<set $temp.academicPerformance to 0>>\
<<if $kate.attributes.conscientiousness.level gt 0>>\
There's more to uni than just working all the time! You make a study plan, but decide not to stick to it slavishly. You settle into a rhythm of studying most days, and letting your hair down at a student night<<if $kate.quirks.includes("rockChick")>>, rock club<</if>> or block party one or two nights per week.
<<elseif $kate.attributes.conscientiousness.level == 0>>\
You aim for a good balance of having fun, but not falling behind on your studies. You settle into a rhythm of studying most days, and letting your hair down at a student night<<if $kate.quirks.includes("rockChick")>>, rock club<</if>> or block party one or two nights per week.
<<else>>\
You try your hardest to study, but it's hard to motivate yourself unless a deadline is imminent. You eventually settle into a balance of sorts – when a deadline is close you work harder than everybody else, fuelled by energy drinks and late nights, and when the pressure's off you reward yourself by letting your hair down at house parties, bar crawls<<if $kate.quirks.includes("rockChick")>>, rock clubs<</if>> and student nights.
<</if>>\
<<elseif $temp.uniStudyPolicy == "playHard">>\
<<set $temp.academicPerformance to -1>>\
<<if $kate.attributes.conscientiousness.level == 0>>\
You make use of your new-found freedom to let your hair down at the many house parties, bar crawls<<if $kate.quirks.includes("rockChick")>>, rock clubs<</if>> and student nights that are now open to you.
<<else>>\
You just can't motivate yourself to study until a deadline is right on top of you. Your working style is characterised by last minute stress, caffeine-fuelled late nights, and routinely missed assignment deadlines. You tell everyone that you work best under pressure.
You make use of your new-found freedom to let your hair down at the many house parties, bar crawls<<if $kate.quirks.includes("rockChick")>>, rock clubs<</if>> and student nights that are now open to you.
<</if>>\
<<else>>\
(ERROR IN TEMP.KATESAYS VAR)
<</if>>\
<<if $kate.quirks.includes("elite")>>\
<<set $temp.academicPerformance += 1>>\
You're able to live off your student loan plus your allowance, which means you can focus fully on your studies instead of also trying to pack in a part-time job.
A friend of your <<if $kate.quirks.includes("single mum")>>uncle's<<else>>dad's<</if>> can arrange an internship for you at _aPrestigiousOrganisation over the summer. Or, alternatively, Roksy invites you to fly out to Mexico for a long holiday!
<<link "//Take the internship.//" "UKUNI-4600 Part time job">><<set $temp.kateSays to "internship">><</link>>
<<link "//See Mexico instead.//" "UKUNI-4600 Part time job">><<set $temp.kateSays to "mexico">><</link>>
<<else>>\
Your student loan's more money than you've ever had in your life...but it's not enough to live on for three years. You'll need to find a part-time job.
<<if hasVisited("UKYOUTH-7100 Sports Star") or $temp.masterkey>>\
//[Sporty]// <<link "//Lifeguard.//" "UKUNI-4600 Part time job">><<set $temp.kateSays to "lifeguard">><</link>>
<<else>>\
//<span class="greyedOut">[Sporty] Lifeguard.</span>//
<</if>>\
//[Attractive]// <<link "//Cosmetics retail.//" "UKUNI-4600 Part time job">><<set $temp.kateSays to "beautySales">><</link>>
<<if $kate.attributes.extraversion.level gt 0 or $kate.braSize == "large">>\
//[Extraverted (or Busty)]// <<link "//Barmaid at The Ram.//" "UKUNI-4600 Part time job">><<set $temp.kateSays to "barmaid">><</link>>
<<else>>\
//<span class="greyedOut">[Extraverted (or Busty)] Barmaid at The Ram.</span>//
<</if>>\
//[Attractive]// <<link "//Part time receptionist.//" "UKUNI-4600 Part time job">><<set $temp.kateSays to "receptionist">><</link>>
<</if>>\
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
<<if $temp.kateSays == "internship">>\
You get your <<if $kate.quirks.includes("single mum")>>uncle<<else>>dad<</if>> to set it up. He gives you the email address of his friend, Mr Wingfield, and tells you to send him a thank-you message. <<if $kate.attributes.conscientiousness.level lt 0>>(You keep //meaning// to, but you never get around to sending it.)<</if>>
<<elseif $temp.kateSays == "mexico">>\
You message Roksy and get some dates to fly out. Mexico! You went there once when you were a kid, but now you're an adult you'll be able to really see the sights. You can't wait!
<<elseif $temp.kateSays == "lifeguard">>\
<<silently>>
<<avatar-normal>>
<<avatar-stripNaked barefoot>>
<<lifepath-18yrAvatarHairPonytail>>
<<set $avatar.underwear.pushUnique("uni/10_ukUniSwimsuit-redBaywatchSwimsuit-" + $kate.braSize)>>
<</silently>>\
After an interview and a swim test, you score a job at a local swimming pool as a lifeguard.
A short training course certifies you in rescue swimming and first aid, then you're issued with the red one-piece swimsuit, a whistle and a rescue buoy.
It's a pretty laid back job; your biggest problem normally is kids running around or splashing too much in the pool. Mostly you sit by the poolside and watch hot and not-so-hot bathing suit bodies pass back and forth; //very// occasionally you get to dive in and help a kid or an old person in trouble.
Being a female lifeguard is strange because you experience power and vulnerability at the same time; you're in a position of authority and control, but you're also on display all the time in a clingy red swimsuit. You often find yourself being ogled by the boys or dads with their kids.
<<if $kate.kinks.includes("exhibitionist")>>\
You kind of like being the pool's eye candy. Sometimes, when none of your colleagues are around, you play up to the attention by swimming a few laps near the dads, moving provocatively, or running a hand through your hair.
<<else>>\
You'd never admit it but you do like the attention sometimes, and occasionally play up to it. It's a good confidence booster.
<</if>>\
You mainly keep it professional, though, shutting down inappropriate attention (including rebuffing the same group of lads who hopelessly try to flirt with you every Saturday afternoon).
<<elseif $temp.kateSays == "beautySales">>\
<<silently>>
<<avatar-normal>>
<<avatar-stripNaked>>
<<lifepath-18yrAvatarHairPonytail>>
<<set $avatar.underwear.pushUnique("uni/10_ukUniStockings-blackSheerNarrowBlackBand-highHeels")>>
<<set $avatar.clothing.pushUnique("uni/20_ukUniShoes-blackSlipOnHighHeels")>>
<<set $avatar.clothing.pushUnique("uni/20_ukUniDress-blackShortSleevedBeautySalesMiniDressWithPinkBowBelt-" + $kate.braSize)>>
<</silently>>\
Your interview at the department store House of Fraser is so short, you assume you blew it. The recruitment lady barely had time to scrawl the acronym //LORC// on your CV before it was over.
You later learn that //LORC// is a code meaning //Lingerie or Cosmetics// – meaning you're attractive enough to work in the two most glamorous departments in the store.
You're picked for Cosmetics, which gives you access to designer makeups at a huge discount. You always make sure to look after your friends when they need something; and you notice you become popular with girls you barely know close to formals and socials.
When you started they gave you a range of products from Yves Saint Lauren, Dior, Charlotte Tilbury and more. You’re expected to look the part and be able to offer advice to customers, so you really develop your make up game to keep up...HD, Smokey, Matte you can do them all.
With your new make-up and new skills, you sometimes try to recreate your favourite celebrity looks when you’re bored.
<<elseif $temp.kateSays == "barmaid">>\
<<silently>>
<<avatar-normal>>
<<avatar-stripNaked>>
<<lifepath-18yrAvatarHairPonytail>>
<<set $avatar.clothing.pushUnique("uni/20_ukUniTrousers-blackSkinnyCapriTrousers")>>
<<set $avatar.clothing.pushUnique("uni/20_ukUniTop-redPlungeHalterneckCroppedTopWithWaistLacing-" + $kate.braSize)>>
<<set $avatar.clothing.pushUnique("uni/20_ukUniShoes-greyPatentMaryJaneHighHeels")>>
<<if $kate.firstName[0]=="L">>
<<set _lisa to "Kerry">>
<<else>>
<<set _lisa to "Lisa">>
<</if>>
<</silently>>\
With four rotating guest ales, a pool table and a jukebox last updated in the early 90s, The Ram attracts a mixed crowd of $kate.uni.shortName hipster students and bearded fortysomething locals.
Working here means often having to give up your Friday and Saturday nights; but it's not too bad, as the job itself is very social.
Sometimes it sucks to serve your friends a few drinks, then watch them leave to go onto a new place without you. But barmaiding here is a great way to get to know $kate.uni.shortName students you wouldn't otherwise have met, and it gives you a certain cachet on campus.
The beardy regulars are a little standoffish, at first. Apparently your predecessor is sorely missed, and not everybody's crazy about "the new _lisa". You never do find out exactly why she was such a legend, but the beardies do warm to you over time. And they're way more generous about buying you drinks than your fellow $kate.uni.shortName students.
<<elseif $temp.kateSays == "receptionist">>\
<<silently>>
<<avatar-normal>>
<<avatar-stripNaked>>
<<lifepath-18yrAvatarHairPonytail>>
<<set $avatar.underwear.pushUnique("uni/10_ukUniStockings-blackVerySheerNarrowBlackBand-highHeels")>>
<<set $avatar.clothing.pushUnique("uni/20_ukUniSkirt-greyMiniPencilWithBlackWaistband")>>
<<set $avatar.clothing.pushUnique("uni/50_ukUniJacket-greyTwo-ButtonLongSleevedSuitJacketWithBlackTop-small")>>
<<set $avatar.clothing.pushUnique("uni/20_ukUniShoes-blackSlipOnHighHeels")>>
<</silently>>\
You take a part-time office job at Froogle, a small tech startup that's creating a search engine for financial products (like mortgages and loans). The owner, Dinesh, is a charismatic Indian entrepreneur who makes you believe that Froogle is going to change the world.
Your job is boring, but easy. making photocopies, filling up printers with paper, ordering stationery, taking phone calls, welcoming visitors, making tea and coffee for Dinesh and the sales team.
As months go by without the product ever actually being launched, you come to suspect that Froogle's main business activity is actually cold calling retired people from all over the world and persuading them to invest in Froogle.
Still, Dinesh is fun to work for and the rowdy office culture is a lively change from academia, so you work here for your entire $kate.uni.shortName career.
<<else>>\
(ERROR IN TEMP.KATESAYS VAR)
<</if>>\
<<link "//Continue//" "UKUNI-4700 Autumn semester #1">><</link>>
<</page>><<silently>>
<<avatar-normal>>
<<avatar-stripNaked barefoot>>
<<lifepath-18yrAvatarHairPonytail>>
<<set $avatar.clothing.pushUnique("uni/20_ukUniJeans-darkBlueDenimSkinnyJeans")>>
<<set $avatar.clothing.pushUnique("uni/30_ukUniTop-greenRibbedJumperWithWhiteCollarAndShirtTailsDetail-" + $kate.braSize)>>
<<if $kate.quirks.includes("rockChick")>>
<<set $avatar.clothing.pushUnique("uni/30_rockerBoots-blackDMFlatformAnkleBoots")>>
<<else>>
<<set $avatar.clothing.pushUnique("uni/20_ukUniShoes-whiteAndGreyStripeAdidasTrainers")>>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
Freshers Week passes, and you settle into a routine of lectures, library research, and <<if $temp.uniStudyPolicy == "workHard">>occasional<<elseif $temp.uniStudyPolicy == "balanced">>weekly<<else>>frequent<</if>> late night drinking sessions.
Halloween comes and goes (you and Sadie go as decomposing hookers), and the nights grow long and cold. On Bonfire Night, you join a procession of $kate.uni.shortName students carrying blazing torches on a ritual march from the campus through the town.
<<link "//Continue//" "UKUNI-4800 First semester relationships">><</link>>
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
In these first few months, <<if $temp.kateIsOnTinder>>you sign up for Tinder and<</if>> you meet a few seriously hot guys on campus; guys you could picture yourself in a relationship with. But the campus dating scene at $kate.uni.shortName isn't what you expected when you first got here.
The problem is that, while there are plenty of guys to go around, hardly any are actually boyfriend material. 90% are ugly, immature, gross or weird.
With hot guys in a minority, you're ;learning that girls are expected to be cool about hooking up with them first and dating someday, maybe. Hookups often start via text: a classmate or friend-of-a-friend will DM you about something innocuous, which ends up escalating to late night requests for nudes or a booty call.
How responsive you are to this kind of thing will shape your reputation on campus.
<<if $kate.quirks.includes("easy")>>\
//[Easy] [[I'm a sucker for attention.|UKUNI-4900 First semester flings][$temp.kateSays to "easy"]]//
<<else>>\
<span class="greyedOut">//[Easy] I'm a sucker for attention.//</span>
<</if>>\
[[Sometimes the right guy catches me in the right mood.|UKUNI-4900 First semester flings][$temp.kateSays to "normal"]]
<<if $kate.quirks.includes("picky")>>\
//[Picky] [[Sexting isn't the way to my heart.|UKUNI-4900 First semester flings][$temp.kateSays to "picky"]]//
<<else>>\
<span class="greyedOut">//[Picky] Sexting isn't the way to my heart.//</span>
<</if>>\
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
When you do get involved with a guy, it's often hard to know exactly what your relationship status is with him, or even how much he likes you. Straight out asking questions like that can make you look crazy or too emotional...so you and your friends spend hours deciphering the hidden meanings in text messages and DMs instead.
Later in your uni career, it'll be normal for Maryanne to be "kind of with" a guy, while Sadie's "sort of seeing" another, who once had "a bit of a thing" with <<if $temp.kateWantsABf or $temp.kateHasCasualSex or $temp.kateIsOnTinder>>you and/or <</if>>Oz.
<<if hasVisited("UKUNI-3050 Kate bags a fuck buddy")>>\
You keep seeing Simon. Dating a third year who's on the rugby team actually earns you quite a bit of kudos in your social circle...even though your "relationship" is mainly just flirty DMs and a monthly shag in your room.
<</if>>\
<<if $temp.kateSays == "easy">>\
Most of your friends will roll two 6-sided dice (2D6) to see how many hookups and casual relationships they have at $kate.uni.shortName. You'll roll 3D6, because you're an easier hookup than them.
<<elseif $kate.quirks.includes("picky")>>\
Most of your friends will roll two 6-sided dice (2D6) to see how many hookups and casual relationships they have at $kate.uni.shortName. You'll roll 1D6, because you're more //picky// about hookups than them.
<<else>>\
Like most of your friends, you'll roll two 6-sided dice (2D6) to see how many hookups and casual relationships you have at $kate.uni.shortName.
<</if>>\
<div id="dice-rolled">
<<button "''HOOKUPS & FLINGS''">>
<<if $kate.quirks.includes("easy")>>
<<set _random1 to random(1,6)>>
<<set _random2 to random(1,6)>>
<<set _random3 to random(1,6)>>
<<set _dice to "1d6 + 1d6 + 1d6 @ "+_random1 +" "+_random2 +" "+_random3>>
<<set $temp.freshmanBodyCount to _random1 + _random2 + _random3>>
<<elseif $kate.quirks.includes("picky")>>
<<set _random to random(1,6)>>
<<set _dice to "1d6 @ "+_random>>
<<set $temp.freshmanBodyCount to _random>>
<<else>>
<<set _random1 to random(1,6)>>
<<set _random2 to random(1,6)>>
<<set _dice to "1d6 + 1d6 @ "+_random1 +" "+_random2>>
<<set $temp.freshmanBodyCount to _random1 + _random2>>
<</if>>
<<rollDice _dice>>
<<replace '#dice-rolled'>>
<<link "//Continue//" "UKUNI-5000 First semester body count">>
<</link>>
<</replace>>
<</rollDice>>
<</button>>
</div>\
<</page>><<silently>>
<<set _sexpertXP to $temp.freshmanBodyCount * 100>>
<<awardXP sexpert _sexpertXP>>
<</silently>>\
<<header>>\
<<page>>\
You have $temp.freshmanBodyCount hookups and casual relationship<<if $temp.freshmanBodyCount gt 1>>s<</if>> at $kate.uni.shortName. <<if $temp.freshmanBodyCount lte 4>>That's less than most girls.<<elseif $temp.freshmanBodyCount lte 9>>That's about the same as most of your friends.<<else>>You don't know it, but you're considered an easy hookup.<</if>> You gained _sexpertXP experience points in the Sexpert skill.
In this version, your "body count" is just a number, but in future versions a short bio of each sexual encounter will be published on your Character Sheet.
<<link "//Continue//" "UKUNI-5100 Home for the holidays">><</link>>
<</page>><<silently>>
<<avatar-normal>>
<<avatar-stripNaked>>
<<lifepath-18yrAvatarHairPonytail>>
<<set $avatar.clothing.pushUnique("uni/30_ukUniTrousers-blackStraightcutTrousers")>>
<<if $kate.quirks.includes("rockChick")>>
<<set $avatar.clothing.pushUnique("uni/40_ukUniChristmasJumper-redWithBlackSleevesSleigher-" + $kate.braSize)>>
<<elseif $kate.quirks.includes("geekGirl")>>
<<set $avatar.clothing.pushUnique("uni/40_ukUniChristmasJumper-redWithGreySleevesNowIHaveAMachineGun-" + $kate.braSize)>>
<<else>>
<<set $avatar.clothing.pushUnique("uni/40_ukUniChristmasJumper-redWithGreySleevesRudolph-" + $kate.braSize)>>
<</if>>
<<set $avatar.clothing.pushUnique("uni/20_ukUniboots-backSuedeAnkleStillettosWithBuckles")>>
<<if $kate.quirks.includes("elite")>>
<<set $header.line1 to "''MAYFAIR,'' W LONDON">>
<<elseif $kate.quirks.includes("working class")>>
<<set $header.line1 to "''TOTTENHAM,'' N LONDON">>
<<else>> /* Kate is middle class */
<<set $header.line1 to "''WIMBLEDON'', SW LONDON">>
<</if>>
<<if $kate.quirks.includes("single mum")>>
<<set _parentalUnits to "mum">>
<<else>>
<<set _parentalUnits to "parents">>
<</if>>
<<if $kate.firstName[0]=="L">>
<<set _auntLucy to "Auntie Jane">>
<<else>>
<<set _auntLucy to "Aunt Lucy">>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
You have three weeks off over Christmas. After months of living in halls, it's a relief to get home and relax with your family<<if $kate.quirks.includes("big brother") or $kate.quirks.includes("kid brother")>> – even though your <<if $kate.quirks.includes("big brother") and $kate.quirks.includes("kid brother")>>little <</if>>brother throws a temper tantrum every time he's forced to socialise instead of playing Xbox for more than a few minutes.<<else>>.<</if>>
Christmas lunch is especially nice, catching up with various relations who haven't seen <<if hasVisited("MONTREUX-3000 Graduation")>>much of <</if>>you since before <<if hasVisited("MONTREUX-3000 Graduation")>>you left for Surval<<elseif hasVisited("NAMIB-4100 Departing Namibia")>>your Namibia trip with Josh<<elseif hasVisited("CORFU-6000 Handover")>>your stint in Corfu with $temp.firstFriend<</if>>!
"She is //so// grown up," says _auntLucy approvingly, making your whole family beam with pride (except your <<if $kate.quirks.includes("kid sister")>>little sister<<elseif $kate.quirks.includes("kid brother")>>little brother<<else>>little cousin Jimmy<</if>>, who pretends to be sick in <<if $kate.quirks.includes("kid sister")>>her<<else>>his<</if>> plate, but everyone ignores <<if $kate.quirks.includes("kid sister")>>her<<else>>him<</if>>).
You see in 2012 at a house party, getting drunk on <<if $kate.quirks.includes("elite")>>Bollinger<<else>>prosecco<</if>> with $temp.firstFriend and <<if $kate.quirks.includes("big brother")>>your big brother<<else>>Mark<</if>>...and then it's time to head [[back to uni|UKUNI-5200 Title card]].
<</page>><<page>>\
[[JANUARY 2012|UKUNI-6000 Hot prof]]
<</page>><<silently>>
<<avatar-normal>>
<<avatar-stripNaked barefoot>>
<<lifepath-18yrAvatarHairPonytail>>
<<set $avatar.clothing.pushUnique("uni/20_ukUniJeans-darkBlueDenimSkinnyJeans")>>
<<if $kate.quirks.includes("rockChick")>>
<<set $avatar.clothing.pushUnique("uni/20_ukUniTop-blackLongSleevedTurtleNeckJumper-" + $kate.braSize)>>
<<set $avatar.clothing.pushUnique("teenRom/50_rockerJacket-blackLeatherBikerJacket")>>
<<if $kate.uni.shortName == "Oxford">>
<<set $avatar.clothing.pushUnique("uni/60_ukUniScarf-magdalenCollegeOxford")>>
<<else>>
<<set $avatar.clothing.pushUnique("uni/60_ukUniSnood-darkGreyKnitted")>>
<</if>>
<<else>>
<<set $avatar.clothing.pushUnique("uni/30_ukUniTop-greyHighNeckThreeQuarterLengthSleeveBohoTop-" + $kate.braSize)>>
<<if $kate.uni.shortName == "Oxford">>
<<set $avatar.clothing.pushUnique("uni/50_ukUniJacket-tanPuffaWithOxfordScarf")>>
<<else>>
<<set $avatar.clothing.pushUnique("uni/50_ukUniJacket-tanPuffaWithGreySnood")>>
<</if>>
<</if>>
<<set $avatar.clothing.pushUnique("uni/30_ukUniBoots-blackKneeHighFlatsWithBuckle")>>
<<if $kate.uni.shortName == "Oxford">>
<<set $header.line1 to "''MAGDALEN COLLEGE'', OXFORD">>
<<elseif $kate.uni.shortName == "Durham">>
<<set $header.line1 to "''DURHAM UNIVERSITY'', DURHAM">>
<<elseif $kate.uni.shortName == "Cardiff">>
<<set $header.line1 to "''CARDIFF UNIVERSITY'', WALES">>
<</if>>
<<set $header.line2 to "2012 / AGE 19">>
<<set _katesFantasy to $kate.kinks.random()>>
<</silently>>\
<<header>>\
<<page>>\
You settle back into your learning routine at $kate.uni.shortName. You're getting to know which lectures you enjoy and which ones are a chore; a lot depends on who the lecturer is.
Your favourite – everybody's favourite, really – is Professor Wells. He's so engaging he's almost electric. He shouts about ethics, reads poetry in lectures, and gives intriguingly strange in-class exercises.
Sadie and Oz both confess to crushes on him; Maryanne calls him "hot prof". In his mid-thirties, he's kept a trim, fit body and his eyes are a steely, piercing blue.
He's not exactly //hot// hot. You probably wouldn't look twice if you walked past him in the street. But something about him is definitely sexy. \
<<if _katesFantasy == "submissive">>\
You think it's something to do with the authority. Having to be respectful and call a guy maybe ten years older than you "Professor" is weirdly erotic.
<<elseif _katesFantasy == "masochist">>\
He's normally fun and easy-going, but once he sternly snapped at you in front of the class. Being spoken to like that was //hot.//
<<elseif _katesFantasy == "exhibitionist">>\
And you could be imagining it, but sometimes the way he looks at you in class makes you think that he could be into you, if he weren't your professor. There's something kind of thrilling about that.
<</if>>\
<<link "//Keep it professional.//" "UKUNI-6100 Sadie teases Hot Prof">><</link>>
<<link "//Tease him.//" "UKUNI-6200 Kate teases Hot Prof">><</link>>
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
"You look nice today," Oz tells Sadie over a coffee break in the quad.
"She always looks nice on Tuesdays and Fridays," observes Maryanne. "Hot Prof."
"Oh shut up, you two. $kate.firstName, you said there's a vacancy at <<if $kate.quirks.includes("elite")>>The Ram<<else>>your work<</if>>?"
"Yeah..." you reply, but the girls are right...Sadie //does// make more of an effort when Professor Wells is on the timetable.
It's nothing too blatant, but wearing makeup and baring a little leg or cleavage does stand out when the rest of the class rolled in wearing hoodies and jeans. And she often stays behind to ask him questions after class...
<<link "//Hmmm.//" "UKUNI-6300 Kate's hobby">><</link>>
<</page>><<silently>>
<<avatar-stripNaked barefoot>>
<<lifepath-18yrAvatarHairLongMessy>>
<<set $avatar.underwear.pushUnique("uni/10_ukUniStockings-blackOpaqueVeryNarrowBlackBand-barefoot")>>
<<set $avatar.clothing.pushUnique("uni/20_ukUniSkirt-blackSideSlitMini")>>
<<if $kate.quirks.includes("rockChick")>>
<<set $avatar.clothing.pushUnique("uni/20_ukUniTop-blackLongSleevedTurtleNeckJumper-" + $kate.braSize)>>
<<set $avatar.clothing.pushUnique("teenRom/50_rockerJacket-blackLeatherBikerJacket")>>
<<set $avatar.clothing.pushUnique("uni/30_rockerBoots-blackDMFlatformAnkleBootsWithBlackSocks")>>
<<else>>
<<set $avatar.clothing.pushUnique("uni/30_ukUniTop-greyHighNeckThreeQuarterLengthSleeveBohoTop-" + $kate.braSize)>>
<<if $kate.uni.shortName == "Oxford">>
<<set $avatar.clothing.pushUnique("uni/50_ukUniJacket-tanPuffaWithOxfordScarf")>>
<<else>>
<<set $avatar.clothing.pushUnique("uni/50_ukUniJacket-tanPuffaWithGreySnood")>>
<</if>>
<<set $avatar.clothing.pushUnique("uni/30_ukUniBoots-blackKneeHighFlatsWithBuckle")>>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
You make a bit more of an effort when his classes are on the timetable. Nothing too obvious...just a touch of makeup, wearing your hair down, and picking clothes that show a little leg <<if $kate.braSize == "small">>or hug your butt<<else>>or cleavage<</if>>.
It's nice playing dress up! And it adds a sizzling, yet totally unspoken, frisson to your relationship with Professor Wells.
It's especially hot when you ask him for advice, and he stands behind your desk to help. When you're that close the tension between you is electric – especially if you wore something low cut enough to offer him a discreet eyeful, while you pretend not to notice, and the rest of the class has no idea what's going on.
It's very flattering to have sexual tension with the hottest professor on campus. The only downside is some teasing from Maryanne and Oz when they notice how nice you always look on "Hot Prof Days". You get the feeling they're gossiping about you behind your back, even though nothing's going on, not really.
<<link "//Continue//" "UKUNI-6300 Kate's hobby">><</link>>
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
<<if $kate.uni.hobby == "volleyball">>\
<<silently>>
<<avatar-normal>>
<<avatar-stripNaked barefoot>>
<<lifepath-18yrAvatarHairPonytail>>
<<set $avatar.underwear.pushUnique("uni/10_ukUniSocks-blackAnkleSocks")>>
<<set $avatar.clothing.pushUnique("uni/30_ukUniShorts-blackSportsShorts")>>
<<set $avatar.clothing.pushUnique("uni/30_ukUniTop-blackWithWhiteStripeVolleyballTshirt-" + $kate.braSize)>>
<<set $avatar.clothing.pushUnique("uni/20_ukUniShoes-whiteAndEcruTrainers")>>
<<set $avatar.clothing.pushUnique("uni/20_ukUniKneepads-blackVolleyballKneepads")>>
<<set $avatar.foreground.pushUnique("uni/60_ukUniVolleyball-volleyball")>>
<<if $kate.attributes.height.level gte 2>>
<<set _position to "middleHitter">>
<<elseif $kate.attributes.height.level lt 0>>
<<set _position to "libero">>
<<elseif $kate.attributes.coordination.level gt 1>>
<<set _position to "leftSideHitter">>
<<elseif $kate.attributes.extraversion.level gt 0>>
<<set _position to "setter">>
<<else>>
<<set _position to "rightSideHitter">>
<</if>>
<</silently>>\
Outside of lectures, being on the volleyball squad eats up a lot of your time.
<<if _position == "middleHitter">>\
Your height makes you a natural fit for the middle hitter position. That means you're the team's first line of blocking defence, and, since you're up close to the net, your reactions need to be lightning fast.
<<elseif _position == "libero">>\
Because you're not one of the tall girls (and definitely not one of the Amazons destined to be a middle hitter), you play in the libero position. This means you're a defensive specialist, playing in the back of the court; your job is to serve-receive, pass, and dig up the ball.
<<elseif _position == "leftSideHitter">>\
It turns out you're pretty lethal with a volleyball – lethal enough that you get picked to play left-side hitter, the main attacking position on the court. It's incredibly satisfying to end a rally by picking out a gap in the defence and pounding the ball //hard// into it.
<<elseif _position == "setter">>\
You gravitate to the setter position. It's the most strategic role on the court, requiring leadership and constant decision-making. Every game pushes you both physically and mentally.
<<else>>\
You're picked for the right-side hitter position. This is the secondary attack position, and it also puts you right across the court from the other team's power hitter. Playing right-side hitter is a test of your skills as an all-rounder.
<</if>>\
Volleyball's a fast-paced sport, with lightning-fast rallies and lots of running, jumping, and teamwork. Every match and drill night is a great workout, and you quickly become fast friends with the other girls on the $temp.kateVolleyballRank.
<<elseif $kate.uni.hobby == "actress">>\
<<silently>>
<<avatar-normal>>
<<avatar-stripNaked barefoot>>
<<lifepath-18yrAvatarHairPonytail>>
<<if $temp.kateIsLadyMacbeth>>
<<set $avatar.clothing.pushUnique("uni/50_ukUniCostume-greenFlaredLongSleevedLadyMacbethDress-" + $kate.braSize)>>
<<else>>
<<set $avatar.clothing.pushUnique("uni/50_ukUniCostume-blackFlaredLongSleevedWitchDress-" + $kate.braSize)>>
<</if>>
<</silently>>\
The opening night of Macbeth (or "the Scottish play", as everyone in the production superstitiously insists on calling it) races up. Posters of you have been on the walls all around campus for weeks!
On the big night, you wait nervously in the wings while an audience of students and locals settles into their seats. Macbeth begins with possibly the most theatrical opening stage direction of any play: //Thunder and lightning, Enter three witches.//
At 7PM precisely, the lights dim, and the sound of a foul storm roils menacingly through the theatre PA. Rain hisses, thunder booms, stage lights flash.
<<if $temp.kateIsLadyMacbeth>>\
Then the sound dips, and the witches head for the stage. You'll take the stage in scene 5 – the scene where you persuade your husband, Macbeth, to seize his destiny and assassinate the king. Your stomach's churning and your mouth is dry - right now you'd give anything to get out of this, but it's [[too late to back down|UKUNI-6310 Macbeth]].
<<else>>\
Then the sound dips and – sharing an encouraging nod with your two sister witches – you take the stage. Your stomach's churning and your mouth is dry. But it's [[too late to back out|UKUNI-6310 Macbeth]].
<</if>>\
<<elseif $kate.uni.hobby == "d&d">>\
<<silently>>
<<avatar-normal>>
<<avatar-stripNaked barefoot>>
<<lifepath-18yrAvatarHairPonytail>>
<<set $avatar.underwear.pushUnique("uni/10_ukUniStockings-greyNarrowBlackBand-barefoot")>>
<<set $avatar.clothing.pushUnique("uni/30_ukUniTop-whiteLongSleevedTurtleNeckJumper-" + $kate.braSize)>>
<<set $avatar.clothing.pushUnique("uni/40_ukUniDress-blackDungareeDressWithFrontPockets")>>
<<set $avatar.clothing.pushUnique("uni/30_ukUniBoots-blackKneeHighFlatsWithBuckle")>>
<</silently>>\
"The characters in your books are so amazing," says Oz one day in your room, flipping through a D&D book. "I love the costumes. Look at this belt with all the little pockets! Can I borrow this? It's giving me ideas."
"It's Glenn's," you tell her. "I can ask him? Hey, did you know I <<if not hasVisited("CC-COSPLAY-1000 Entering the contest")>>nearly <</if>>did cosplay once?"
"Huh? What's cosplay?"
When Oz finds out there are competitions where people display fantasy costumes they've made, she's stunned. "Why didn't you tell me about this?" she demands.
"I thought you knew! You study fashion."
"I'd //love// to make things like this! We //have// to do it," she says, with real intensity. "We'll work together on your next cosplay – deal?"
<<if hasVisited("UKUNI-6200 Kate teases Hot Prof")>>\
<<link "Sure, why not?" "UKUNI-6400 Hot Prof seduction choice">><</link>>
<<else>>\
<<link "Sure, why not?" "UKUNI-7000 Spring 2012">><</link>>
<</if>>\
<<elseif $kate.uni.hobby == "rockStar">>\
<<silently>>
<<if hasVisited("CC-BOTB-2200 Metal makeover")>>
<<avatar-stripNaked>>
<<lifepath-18yrAvatarHairPonytail>>
<<set $avatar.underwear.pushUnique("uni/10_ukUniStockings-blackSheerNarrowBlackBandWithFishnetOverlay-highHeels")>>
<<set $avatar.clothing.pushUnique("uni/30_ukUniTop-blackCottonFlaredOrangeWildCatVest-" + $kate.braSize)>>
<<set $avatar.clothing.pushUnique("uni/20_ukUniSkirt-blackBodyconMini")>>
<<set $avatar.clothing.pushUnique("uni/20_ukUniBoots-blackSuedeOverTheKneeHighHeeledBoots")>>
<<else>>
<<avatar-stripNaked barefoot>>
<<lifepath-18yrAvatarHairPonytail>>
<<set $avatar.clothing.pushUnique("uni/20_ukUniLeggings-blackCottonLeggings")>>
<<set $avatar.clothing.pushUnique("uni/30_ukUniTop-blackCottonFlaredOrangeWildCatVest-" + $kate.braSize)>>
<<set $avatar.clothing.pushUnique("uni/30_rockerBoots-blackDMFlatformAnkleBoots")>>
<</if>>
<</silently>>\
In the meantime, Death From Above has made it out of the rehearsal room and back onto the local music scene, ready to debut with new bassist $kate.firstName!
Rehearsing and promoting gigs takes up a lot of your time, but playing shows makes it all worth it. You love locking your bassline in with Terry and Neil, feeling the whole crowd move to the same rhythm. Something about it's almost spiritual; you're separated from the crowd, but you're also connected with them in some way.
DFA has about twenty "superfans" who buy merch, come to every show, sing along to all the tracks, and start a mosh pit when you play //Seven Witches.//
From hanging out with them after shows and at the merch table, you get to know them all pretty well during your time at $kate.uni.shortName: some are old rockers, some are young metalheads, but they all have one thing in common: Death From Above is their favourite band.
It's exciting...and pretty humbling. Nobody ever said that about Naked Tuna.
<<elseif $kate.uni.hobby == "cadet">>\
<<silently>>
<<avatar-normal>>
<<avatar-stripNaked barefoot>>
<<lifepath-18yrAvatarHairPonytail>>
<<set $avatar.underwear.pushUnique("uni/30_ukUniPants-pinkAndBrownBowStringSidedPants")>>
<<set $avatar.clothing.pushUnique("uni/20_ukUniTrousers-khakiDMPCargoTrousers")>>
<<set $avatar.clothing.pushUnique("uni/30_ukUniTop-khakiDMPLongSleevedTop-" + $kate.braSize)>>
<<set $avatar.clothing.pushUnique("uni/30_ukUniBoots-brownLeatherAssaultBoots")>>
<</silently>>\
Every week you have drill night at the UOTC.
The format's the same: it starts with parade (everybody standing in formation for a roll call and announcements), then you "fall out" for activities – either lessons in some military skill like map-reading, weapons drill or radio operation, or packing kit for a field exercise if one's coming up.
You can optionally leave at this point, but most cadets stay on for dinner in the mess (cheap, very good), then drinks in the bar (cheap, very many).
The UOTC is sometimes described as "a drinking club with a rifle problem" and this is only half a joke; these sessions are pretty boozy, and normally end with everyone getting changed into their civvies and going on to a nightclub.
Mixing booze and camaraderie with a group of fit, take-charge, testosterone-fuelled young men means hook-ups are pretty common in the UOTC.
<<if $kate.quirks.includes("easy")>>\
Most female cadets will roll two 4-sided die (2D4) to see how many male cadets and staff members they hook up with in UOTC. You'll roll 3D4, because you're //easy.//
<<elseif $kate.quirks.includes("picky")>>\
Most female cadets will roll two 4-sided dice (2D4) to see how many male cadets and staff members they hook up with in UOTC. You'll roll 1D4, because you're more //picky// than they are.
<<else>>\
Like most female cadets, you'll roll two 4-sided dice (2D4) to see how many male cadets and staff members you hook up with in UOTC.
<</if>>\
<div id="dice-rolled">
<<button "''UOTC HOOKUPS''">>
<<if $kate.quirks.includes("easy")>>
<<set _random1 to random(1,4)>>
<<set _random2 to random(1,4)>>
<<set _random3 to random(1,4)>>
<<set _dice to "1d4 + 1d4 + 1d4 @ "+_random1 +" "+_random2 +" "+_random3>>
<<set $temp.uotcBodyCount to _random1 + _random2 + _random3>>
<<elseif $kate.quirks.includes("picky")>>
<<set _random to random(1,4)>>
<<set _dice to "1d4 @ "+_random>>
<<set $temp.uotcBodyCount to _random>>
<<else>>
<<set _random1 to random(1,4)>>
<<set _random2 to random(1,4)>>
<<set _dice to "1d4 + 1d4 @ "+_random1 +" "+_random2>>
<<set $temp.uotcBodyCount to _random1 + _random2>>
<</if>>
<<rollDice _dice>>
<<replace '#dice-rolled'>>
<<link "//Continue//" "UKUNI-6350 UOTC body count">>
<</link>>
<</replace>>
<</rollDice>>
<</button>>
</div>\
<<else>>\
(ERROR IN KATE.UNIHOBBY VAR)
<</if>>\
<<if $kate.uni.hobby != "cadet" and $kate.uni.hobby != "actress" and $kate.uni.hobby != "d&d">>\
<<if hasVisited("UKUNI-6200 Kate teases Hot Prof")>>\
<<link "//Continue//" "UKUNI-6400 Hot Prof seduction choice">><</link>>
<<else>>\
<<link "//Continue//" "UKUNI-7000 Spring 2012">><</link>>
<</if>>\
<</if>>\
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
<<if $temp.kateIsLadyMacbeth>>\
//"That which hath made them drunk hath made me bold..."//
<<else>>\
//"Fair is foul, and foul is fair,
Hover through the fog and filthy air..."//
<</if>>\
If there's a buzz like nailing all your lines on opening night, you don't know what it is. The play ends to rapturous applause, a whole theatre full of people on their feet and commending your performance with whoops and cheers and a storm of flowers tossed up onto the stage.
You beam in triumph and delight as you and the rest of the cast soak it all in. It's an amazing experience<<if $kate.quirks.includes("rockChick")>> – a way better reaction than your band Naked Tuna ever got<</if>>. Your body's swimming in adrenaline as you head backstage to get changed for the after-party.
One thing's crystal clear in your mind: this is not the last time you'll be performing on a stage. //I am// definitely //doing this again.//
<<if hasVisited("UKUNI-6200 Kate teases Hot Prof")>>\
<<link "//Continue//" "UKUNI-6400 Hot Prof seduction choice">><</link>>
<<else>>\
<<link "//Continue//" "UKUNI-7000 Spring 2012">><</link>>
<</if>>\
<</page>><<silently>>
<<if $kate.firstName[0]=="H">>
<<set _harriet to "Nikki">>
<<else>>
<<set _harriet to "Harriet">>
<</if>>
<<if $kate.surname[0]=="S">>
<<set _smith to "Jones">>
<<else>>
<<set _smith to "Smith">>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
You have ''$temp.uotcBodyCount'' hookups in UOTC. It's hard to tell, because the other girls in your platoon don't talk about it, but you think that's <<if $temp.uotcBodyCount lte 2>>fewer than most<<else>>about the norm<</if>>.
It's definitely not as many as OCdt _harriet _smith, a statuesque but plain cadet from a local agricultural college. She picks up the nickname "Backup" for her willingness to go home with any male cadets who fail to get laid in the club. You and some of the other girls do your best to warn the men in your platoon away from that gross bitch, but you're not sure they listen.
In this version, your body count is just a number, but in future versions a short bio of each sexual encounter will be published on your Character Sheet. You'll also gain Experience Points from each one.
<<if hasVisited("UKUNI-6200 Kate teases Hot Prof")>>\
<<link "//Continue//" "UKUNI-6400 Hot Prof seduction choice">><</link>>
<<else>>\
<<link "//Continue//" "UKUNI-7000 Spring 2012">><</link>>
<</if>>\
<</page>><<silently>>
<<avatar-stripNaked barefoot>>
<<lifepath-18yrAvatarHairPonytail>>
<<set $avatar.underwear.pushUnique("teenRom/10_geekSocks-palePinkWithPinkHeartsCottonAnkleSocks")>>
<<set $avatar.clothing.pushUnique("teenRom/10_rockerLeggings-blackCottonLeggings")>>
<<set $avatar.clothing.pushUnique("teenRom/40_geekTop-pinkHoodieSweater-" + $kate.braSize)>>
<</silently>>\
<<header>>\
<<page>>\
Valentine's Day comes and goes. Only Sadie has a date, so you end up sitting in with Maryanne and Oz, drinking pink wine and talking about how lame and commercial Valentine's Day is.
Occasional dating <<if hasVisited("UKUNI-3050 Kate bags a fuck buddy")>>and your thing with Simon are<<else>>is<</if>> //fine,// but lately you've been thinking a lot about Professor Wells: the zingy banter, his maturity and sexy authority, the way you're obviously attracted to each other.
And it's not just a physical thing. There's an intellectual connection, which makes you feel like you'd be one of his favourite students even if there weren't an attraction between you. He said your last assignment "felt like reading a younger version of myself"; in fact, he's asked for a meeting to discuss how you could turn it into the subject of your dissertation.
Student/teacher relationships are such a cliche. There's no way it could possibly work out...right?
It's probably illegal. You'd have to keep it completely secret. At least at first, anyway. But //maybe...//
<<link "//Keep it to mutual appreciation and flirting.//" "UKUNI-6500 Hot Prof flirting only">><</link>>
<<if $kate.attributes.extraversion.level gt 0>>\
//[Extraverted]// <<link "//Invite him out to Oz's birthday drinks on Friday.//" "UKHOTPROF-1000 Hot Prof party invite">><</link>>
<<else>>\
<span class="greyedOut">//[Extraverted] Invite him out to Oz's birthday drinks on Friday.//</span>
<</if>>\
<<link "//Suggest having the meeting off campus, over a coffee.//" "UKHOTPROF-3200 Off campus meeting">><</link>>
<</page>><<silently>>
<<avatar-stripNaked barefoot>>
<<lifepath-18yrAvatarHairPonytail>>
<<set $avatar.underwear.pushUnique("uni/30_ukUniBra-blackLace-" + $kate.braSize)>>
<<set $avatar.clothing.pushUnique("uni/10_ukUniNecklace-blackThreeStrandBootlaceChoker")>>
<<set $avatar.clothing.pushUnique("uni/20_ukUniTrousers-blackSkinnyTrousers")>>
<<set $avatar.clothing.pushUnique("uni/30_ukUniTop-darkGreyFlaredLongSleevedVNeck-" + $kate.braSize)>>
<<set $avatar.clothing.pushUnique("uni/30_ukUniBoots-blackKneeHighFlatsWithBuckle")>>
<</silently>>\
<<header>>\
<<page>>\
After some daydreaming, you realise that actually getting involved would be a terrible idea. You've got a good thing going with Professor Wells. Why spoil it?
You and Hot Prof go on to share a highly productive relationship for the rest of your time at $kate.uni.shortName. You work hard in his class, and he mentors and develops you into a better student.
It doesn't hurt at all that you both obviously find each other hot, but by unspoken agreement neither of you ever pushes it further than playful flirting in class or in email, or the occasional lingering look.
Sometimes you wonder if his sexual fantasies about you are anywhere near as detailed and dirty as yours are about him.
<<link "//Continue//" "UKUNI-7000 Spring 2012">><</link>>
<</page>><<silently>>
<<avatar-normal>>
<<avatar-stripNaked barefoot>>
<<lifepath-18yrAvatarHairPonytail>>
<<set $avatar.underwear.pushUnique("teenRom/30_bra-pinkAndChampagneCandyStripeBra-"+$kate.braSize)>>
<<set $avatar.clothing.pushUnique("uni/20_ukUniDress-yellowAndWhitePolkaDotShortSleevedVNeckMini-" + $kate.braSize)>>
<<set $avatar.clothing.pushUnique("uni/20_ukUniShoes-yellowAnkleHighStrappyFlatSandals")>>
<</silently>>\
<<header>>\
<<page>>\
Your studies continue, the lectures gradually becoming more complex and advanced. The air warms up as winter gives way to spring, the campus blooming with daffodils and the smell of fresh cut grass.
<<if $kate.uni.shortName == "Oxford">>In April you and all your friends have a picnic on the bank of the Thames, and watch the 158th University Boat Race. Holding a glass of Pimms aloft, you scream encouragement at the Oxford boat as it passes; unfortunately Cambridge wins this year, after the race is interrupted by a protestor swimming in the water.<<else>>One night in early March you're crossing the quad when you see a huddle of other students, staring up at the sky.
You look up in time to see a glowing orange object streak through the stars. It glides silently across the sky, then fizzles out in a shower of sparks. The consensus in the quad is that it was a plane on fire...but checking online reveals it to have been a big meteor, visible across most of the UK.<</if>>
//[[Continue|UKUNI-7100 Kate's 20th]]//
<</page>><<silently>>
<<avatar-normal>>
<<avatar-stripNaked>>
<<lifepath-18yrAvatarHairLongMessy>>
<<set $avatar.background.pushUnique("uni/20_ukUni-20TodayBalloons")>>
<<set $avatar.clothing.pushUnique("uni/20_ukUniDress-redOneShoulderMiniWithSideSlit-" + $kate.braSize)>>
<<set $avatar.clothing.pushUnique("uni/20_ukUniShoes-blackStilettoStrappySandals")>>
<<set $header.line2 to "2012 / AGE 20">>
<</silently>>\
<<header>>\
<<page>>\
Weeks roll by. You celebrate your 20th birthday at The Ram, then \
<<if $kate.quirks.includes("rockChick")>>\
go mosh the night away at a rock night called Alchemy.
<<else>>\
<<if hasVisited("UKHOTPROF-1800 Vags")>>\
drink and dance the night away at Slags.
<<else>>\
drink and dance the night away at a tacky local nightclub, Vagabonds.
<</if>>\
<</if>>\
<<if $temp.kateIsSimonsSideChick>>\
Simon does something unexpectedly nice by showing up at your party, even though he //hates// <<if $kate.quirks.includes("rockChick")>>Alchemy<<else>>Vags<</if>>! Sadly, you down too many birthday drinks to thank him properly; your birthday ends with Maryanne holding your hair out of the toilet bowl while you puke out a sea of tequila.
<<else>>\
You have a great time, including meeting a hot guy <<if $kate.quirks.includes("rockChick")>>with blue hair<<else>>in a suit<</if>> who buys you quite a few birthday drinks. You make plans to take him home, despite the vocal misgivings of //all// your friends, but you end up partying too hard to do so.
The night ends with Maryanne holding your hair out of the toilet bowl while you puke out a sea of tequila.
<</if>>\
<<if hasVisited("UKHOTPROF-5500 Honeymoon phase") and not hasVisited("UKHOTPROF-6700 Kate ends it")>> /* kate is in a relationship w/Hot Prof */ \
<<link "//Continue//" "UKHOTPROF-10000 Sneaking around phase">><</link>>
<<else>>\
<<link "//Continue//" "UKUNI-7200 Freshman 15">><</link>>
<</if>>\
<</page>><<silently>>
<<avatar-normal>>
<<avatar-stripNaked barefoot>>
<<lifepath-18yrAvatarHairPonytail>>
<<if $kate.uni.hobby == "volleyball">>\
<<set $avatar.clothing.pushUnique("uni/30_ukUniShorts-greySportsShorts")>>
<<set $avatar.clothing.pushUnique("uni/20_ukUniTop-ecruRibbedFrontButtonedShortSleevedCropTop-" + $kate.braSize)>>
<<else>>
<<set $avatar.underwear.pushUnique("uni/10_ukUniSocks-babyBlueCottonTrainerSocks")>>
<<set $avatar.clothing.pushUnique("uni/20_ukUniJeans-darkBlueDenimSkinnyJeans-thicc")>>
<<set $avatar.clothing.pushUnique("uni/20_ukUniTop-babyBlueAndBrownLongSleevedBaseballTop-thicc-" + $kate.braSize)>>
<<if $kate.quirks.includes("rockChick")>>
<<set $avatar.clothing.pushUnique("uni/30_rockerBoots-blackDMFlatformAnkleBoots")>>
<<else>>
<<set $avatar.clothing.pushUnique("uni/20_ukUniShoes-petrolConverseTrainers")>>
<</if>>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
Of course, mainly your time at $kate.uni.shortName is spent in lectures or in research. You get to know the campus well, especially the ancient, impressive libraries.
Maintaining a healthy lifestyle is a challenge. With unlimited cafeteria food, no parents to control their diets, regular heavy drinking, and snack-fuelled late night study sessions, it's common for students to pack on weight in their first year at uni.
<<if $kate.uni.hobby == "volleyball">>\
It's not going to happen to you, though. Volleyball squad workouts are brutal, even without all the sprinting and jumping in matches.
And besides...you've seen the summer uniform! It's practically a bikini. Coach Liz told you that the outdoor summer matches draw a much bigger audience than the indoor ones...now you've seen what you'll be wearing, you know why.
Realising that you'll be running around showing off your midriff to the whole university – and by the sound of it, half the dads and lads of $kate.uni.shortName – really helps focus the mind when you're considering having that extra slice of pizza, or skipping a workout.
//[Conscientious]// //[[Try to develop a six-pack.|UKUNI-7250 Six-pack]]//
//[[Just stay toned.|UKUNI-7240 Staying toned]]//
<<else>>\
You've never struggled with your weight before<<if $kate.braSize == "large">>– "it all just goes <<if $kate.quirks.includes("elite")>>to her breasts<<else>>on her boobs<</if>>", your mum said about your figure once – <<else>>...<</if>>so it's a bit of a shock to realise that zipping up your favourite skinny jeans has turned into a struggle.
You talk about it with Maryanne, who's noticed her own clothes getting tighter, too. The two of you resolve to eat healthier, and become exercise buddies as well as study buddies.
//[[Join a spinning class.|UKUNI-7300 Fitness regime][$temp.kateSays to "spinning"]]//
//[[Join a running club.|UKUNI-7300 Fitness regime][$temp.kateSays to "running"]]//
<</if>>\
<</page>><<silently>>
<<avatar-stripNaked barefoot>>
<<lifepath-18yrAvatarHairPonytail>>
<<set $avatar.clothing.pushUnique("foreignAdventure/africa/10_africaShorts-lightGreyLycraCyclingShorts")>>
/* <<set $avatar.clothing.pushUnique("uni/10_ukUniVest-lightGreyRacerbackVest-" + $kate.braSize)>> */
<<set $avatar.clothing.pushUnique("teenRom/30_sportyTop-hotPinkLooseCroppedVestNoGames-" + $kate.braSize)>>
<</silently>>\
<<header>>\
<<page>>\
You're exercising plenty, so staying trim mainly just means not making too many bad decisions. By powering late-night study sessions with tea and popcorn instead of energy drinks and pizza, and not //always// saying yes to takeaway night, you end up feeling pretty good about getting out there in the [[summer uniform|UKUNI-7350 Summer uniform]].
<</page>><<silently>>
<<avatar-stripNaked barefoot>>
<<lifepath-18yrAvatarHairPonytail>>
<<set $avatar.body.delete("23_abs-sixPack-" + $kate.complexion)>>
<<set $avatar.sixPack to true>>
<<set $avatar.clothing.pushUnique("foreignAdventure/africa/10_africaShorts-lightGreyLycraCyclingShorts")>>
/* <<set $avatar.clothing.pushUnique("uni/10_ukUniVest-lightGreyRacerbackVest-" + $kate.braSize)>> */
<<set $avatar.clothing.pushUnique("teenRom/30_sportyTop-hotPinkLooseCroppedVestNoGames-" + $kate.braSize)>>
<</silently>>\
<<header>>\
<<page>>\
It isn't easy. The hard part isn't all the millions of crunches you have to do – you actually kind of like the burn – it's getting lean enough so that the muscles show through your skin.
That means saying no to pretty much every takeaway night, powering late-night study sessions with tea and fruit instead of energy drinks and pizza, and switching to shots on nights out.
You're not always //perfect,// but you're persistent, and starting to see results is addictive. By the time summer rolls around you're looking forward to showing off your hard work in the [[summer uniform|UKUNI-7350 Summer uniform]].
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
<<if $temp.kateSays == "spinning">>\
<<silently>>
<<avatar-stripNaked barefoot>>
<<lifepath-18yrAvatarHairPonytail>>
<<set $avatar.underwear.pushUnique("uni/10_ukUniSocks-whiteAndBlackAnkleSocks")>>
<<set $avatar.clothing.pushUnique("uni/20_ukUniLeggings-lightGreyCottonLeggings")>>
<<set $avatar.clothing.pushUnique("uni/10_ukUniVest-lightGreyRacerbackVest-" + $kate.braSize)>>
<<set $avatar.clothing.pushUnique("uni/20_ukUniShoes-whiteAndEcruTrainers")>>
<</silently>>\
$kate.uni.shortName has a well-equipped gym on campus. You join with Maryanne, and sign up for spinning classes three days per week.
The first couple of sessions are //brutal,// but your bodies quickly adapt. It's hard work, but doing it together makes it easier.
The physical improvements are obvious – you can ride faster and longer on the bike, the extra inches fall off you, and your legs look great in short skirts and skinny jeans – but the improvements to your mood and energy levels are what makes it really addictive.
<<elseif $temp.kateSays == "running">>\
<<silently>>
<<avatar-stripNaked barefoot>>
<<lifepath-18yrAvatarHairPonytail>>
<<set $avatar.underwear.pushUnique("uni/10_ukUniSocks-whiteAndBlackAnkleSocks")>>
<<set $avatar.clothing.pushUnique("uni/20_ukUniLeggings-blackCroppedLeggingsWithHotPinkWaistband")>>
<<set $avatar.clothing.pushUnique("uni/20_ukUniTop-hotPinkCropVest-" + $kate.braSize)>>
<<set $avatar.clothing.pushUnique("uni/20_ukUniShoes-whiteAndEcruTrainers")>>
<</silently>>\
Together you join //Legs Miserablés,// the $kate.uni.shortName Uni running club, and get introduced to dozens of scenic running routes that you'd never have discovered alone.
Running brings physical improvements – you can go further and faster, and you look great in short skirts and skinny jeans – but also mental ones: the camaraderie of running long distances in a group, the confidence built by regular physical accomplishment, and the resilience that only people who've run through exhaustion can understand. You stay in the club, and from time to time enter races, building up a collection of medals.
<<else>>\
(ERROR IN TEMP.KATESAYS VAR)
<</if>>\
<<if hasVisited("UKHOTPROF-5500 Honeymoon phase") and not hasVisited("UKHOTPROF-6700 Kate ends it")>> /* kate is in a relationship w/Hot Prof */ \
<<link "//Continue//" "UKHOTPROF-11000 Rumours">><</link>>
<<elseif hasVisited("UKUNI-6100 Sadie teases Hot Prof")>> /* sadie is in a relationship w/Hot Prof */ \
//[[Continue|UKUNI-7400 Slut shaming Sadie]]//
<<else>>\
<<link "//Continue//" "UKUNI-7600 Moving off campus">><</link>>
<</if>>\
<</page>><<silently>>
<<avatar-normal>>
<<avatar-stripNaked barefoot>>
<<lifepath-18yrAvatarHairPonytail>>
<<set $avatar.underwear.pushUnique("uni/10_ukUniSocks-blackAnkleSocks")>>
<<set $avatar.clothing.pushUnique("uni/20_ukUni-summerVbUniform-bottoms")>>
<<set $avatar.clothing.pushUnique("uni/20_ukUni-summerVbUniform-top-" + $kate.braSize)>>
<<set $avatar.clothing.pushUnique("uni/20_ukUniShoes-whiteAndEcruTrainers")>>
<<set $avatar.clothing.pushUnique("uni/20_ukUniKneepads-blackVolleyballKneepads")>>
<<set $avatar.foreground.pushUnique("uni/60_ukUniVolleyball-volleyball")>>
<</silently>>\
<<header>>\
<<page>>\
Coach Liz wasn't joking about the attendance! Summer volleyball must be one of the few sports where more people show up to watch the women's competitions than the men's.
On one hand, it's kind of gross that a lot of people show up to ogle you. On the other hand...it's kind of cool that a lot of people show up to watch some sport. Competing in front of a crowd makes every summer match feel serious and exciting.
All your hard work pays off. At the end of the summer season, you're picked for the <<if $temp.kateVolleyballRank == "B Team">>A Team<<set $temp.kateVolleyballRank to "A Team">><<else>>B Team<<set $temp.kateVolleyballRank to "B Team">><</if>>!
<<if hasVisited("UKHOTPROF-5500 Honeymoon phase") and not hasVisited("UKHOTPROF-6700 Kate ends it")>> /* kate is in a relationship w/Hot Prof */ \
<<link "//Continue//" "UKHOTPROF-11000 Rumours">><</link>>
<<elseif hasVisited("UKUNI-6100 Sadie teases Hot Prof")>> /* sadie is in a relationship w/Hot Prof */ \
//[[Continue|UKUNI-7400 Slut shaming Sadie]]//
<<else>>\
<<link "//Continue//" "UKUNI-7600 Moving off campus">><</link>>
<</if>>\
<</page>><<silently>>
<<avatar-normal>>
<<avatar-stripNaked barefoot>>
<<lifepath-18yrAvatarHairPonytail>>
<<set $avatar.clothing.pushUnique("uni/30_ukUniTrousers-khakiCapriCargoTrousers")>>
<<set $avatar.clothing.pushUnique("uni/20_ukUniTop-babyBlueVestWithSpaghettiStraps-" + $kate.braSize)>>
<<set $avatar.clothing.pushUnique("uni/20_ukUniShoes-beigeLowWedgeSandals")>>
<<if $kate.uni.shortName == "Oxford">>
<<set _unsuitablePartner to "Erik the Panda",
_unsuitablePartnerExplanation to "Erik is the mascot of the Scouting Society">>
<<elseif $kate.uni.shortName == "Durham">>
<<set _unsuitablePartner to "Butler the Mole",
_unsuitablePartnerExplanation to "Butler is the Josephine College mascot">>
<<elseif $kate.uni.shortName == "Cardiff">>
<<set _unsuitablePartner to "Dewi the Dragon",
_unsuitablePartnerExplanation to "Dewi is the Cardiff University sports mascot">>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
You sit down for a coffee in the quad with Oz and Maryanne, who's eager to share some juicy gossip. "So I think we've found out who Sadie's mystery boyfriend is," she begins. "Guess who a little birdy saw coming out of her block at 2AM?"
"_unsuitablePartner?" jokes Oz, stirring sugar into her triple shot Americano. _unsuitablePartnerExplanation.
"Nope. Hot Prof."
[[No way!|UKUNI-7500 Gossiping about Sadie][$temp.kateSays to "noWay"]]
[[Knew it.|UKUNI-7500 Gossiping about Sadie][$temp.kateSays to "knewIt"]]
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
<<if $temp.kateSays == "noWay">>\
"No way!" you gasp. "Who saw him?"
<<elseif $temp.kateSays == "knewIt">>\
"Knew it," you smirk. "Who saw him?"
<<else>>\
(ERROR IN TEMP.KATESAYS VAR)
<</if>>\
"Someone reliable," Maryanne assures you. "Told you she always looks 'nice' for his lectures! I just can't believe they're doing it in her dorm room, it's hardly discreet."
"My goodness," Oz giggles, picturing it. "Well...one sure way to get an A, I guess."
Rumours and gossip fly around the campus for the next few weeks. Opinion on Professor Wells is divided: some students think this makes him hotter, more of a stud. More traditional students say he should be reported to the Dean.
Sadie's called a slut behind her back by the students, and gets hard looks and sharp comments from faculty members. She swears blind to you and the others that it's all bullshit. But it's hard to believe her.
//[[Continue|UKUNI-7600 Moving off campus]]//
<</page>><<silently>>
<<avatar-stripNaked barefoot>>
<<lifepath-18yrAvatarHairPonytail>>
<<set $avatar.underwear.pushUnique("30_bra-plain-nude-" +$kate.braSize)>>
<<set $avatar.clothing.pushUnique("uni/30_ukUniShorts-petrolHikerShortsWithBrownBelt")>>
<<set $avatar.clothing.pushUnique("uni/30_ukUniTop-whiteEmpireFlaredVestWithSpaghettiStraps-" + $kate.braSize)>>
<<set $avatar.clothing.pushUnique("uni/20_ukUniShoes-blackStrappyFlatSandals")>>
<</silently>>\
<<header>>\
<<page>>\
<<if hasVisited("UKHOTPROF-11000 Rumours")>>\
The next few weeks are tough. The rumours and gossip hang over you like a dark cloud. You keep to yourself as much as you can. It's a relief when the spring semester comes to an end...maybe the fuss will die down over the summer.
<<else>>\
The spring semester comes to an end, and so does your first full year at $kate.uni.shortName University!
<</if>>\
<<if $temp.kateIsSimonsSideChick>>\
Simon graduates; you spend one last night in his room, and help him clean it up in the morning. At first he's grateful but, as the morning passes, you realise he's trying to get rid of you.
Wearing rubber gloves and carrying a bucket of cleaning supplies, you bump into his parents on the way out. He doesn't introduce you.
<</if>>\
Second year students can't live in halls, so you need to move off campus and into [[student digs|UKUNI-7700 The student house]].
<</page>><<silently>>
<<if $kate.uni.shortName == "Oxford">>
<<set _studentNeighbourhood to "Summertown, a hip student neighbourhood close to campus">>
<<elseif $kate.uni.shortName == "Durham">>
<<set _studentNeighbourhood to "The Viaduct, a hip student neighbourhood close to the campus">>
<<elseif $kate.uni.shortName == "Cardiff">>
<<set _studentNeighbourhood to "Tredegarville, a hip student neighbourhood close to the campus">>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
<<if $kate.attributes.conscientiousness.level gt 0>>\
Fortunately, you and Maryanne planned ahead. Your \
<<else>>\
Your friendship group had a secret weapon on this front: Maryanne's love of planning ahead. Her \
<</if>>\
diligence allowed you guys to beat the rush – after several viewings you settle on a 4-bed house in _studentNeighbourhood.
<<if $kate.attributes.conscientiousness.level gt 0>>Sadie and Oz are thrilled with you guys – you've found<<else>>You, Sadie and Oz all have to hand it to Maryanne – she's found<</if>> a nice, spacious house in a safe but cool neighbourhood, with rent that everyone can afford.
The landlord, Mr Radakrishnan, is pleased that his new tenants are "four nice girls" who won't hold wild parties and wreck the place like boys would.
"Not a great judge of character," is Sadie's verdict on him. "The Ram's like five minutes away. Pre-drinks, Ram, back to ours. You realise we're gonna be the most popular second years on campus, right?"
[[(End of current content)|End of content page]]
<</page>><<page>>\
[[26 YEARS AGO...|UKYOUTH-2000 Your birth]]
<</page>><<silently>>
<<util-avatarValuesToCamel>>
<<getKatesBirthHospital>>
<<lifepathSetBabyAvatar>>
<<set $header.line1 to "''_HOSPITAL,'' LONDON",
$header.line2 to "APRIL 11, 1992 / 0657HRS">>
<<if $kate.attributes.height.level gte 2>>
<<set _babyWeight to "9lb 4oz",
_bodyDescription to "strapping">>
<<elseif $kate.attributes.height.level == 1>>
<<set _babyWeight to "8lb 10oz",
_bodyDescription to "healthy">>
<<elseif $kate.attributes.height.level == 0>>
<<set _babyWeight to "7lb 8oz",
_bodyDescription to "healthy little">>
<<elseif $kate.attributes.height.level == -1>>
<<set _babyWeight to "6lb 13oz",
_bodyDescription to "cute little">>
<<elseif $kate.attributes.height.level lte 2>>
<<set _babyWeight to "6lb 2oz",
_bodyDescription to "tiny">>
<</if>>
<<if $kate.attributes.beauty.level gte 2>>
<<set _adorable to "beautiful">>
<<else>>
<<set _adorable to "pretty">>
<</if>>
<<if $kate.quirks.includes("elite")>>
<<set _yourFamilyHome to "a multi-million pound townhouse in Mayfair">>
<<elseif $kate.quirks.includes("working class")>>
<<set _yourFamilyHome to "a council house in Tottenham">>
<<else>> /* Kate is middle class */
<<set _yourFamilyHome to "a suburban terrace in Wimbledon">>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
Weighing in at _babyWeight, you're born on a sunny spring morning – a _bodyDescription girl named $kate.firstName! Everybody agrees that you're an especially _adorable baby.
You stay in the hospital overnight. Next morning, <<if $kate.quirks.includes("single mum")>>a family member carefully drives you and your mum<<else>>your parents carefully drive you<</if>> home, to [["" + _yourFamilyHome + ""|UKYOUTH-2010 Childhood home]].
<</page>><<silently>>
<<lifepath-8yrAvatar>>
<<avatar-age8-normal>>
<<if $kate.quirks.includes("elite")>>
<<set $header.line1 to "''MAYFAIR,'' W LONDON">>
<<elseif $kate.quirks.includes("working class")>>
<<set $header.line1 to "''TOTTENHAM,'' N LONDON">>
<<else>> /* Kate is middle class */
<<set $header.line1 to "''WIMBLEDON'', SW LONDON">>
<</if>>
<<set $header.line2 to "THE NINETIES">>
<<countKatesSiblings>>
<<if _brothers gt 0 and _sisters gt 0>>
<<set _siblings to "siblings">>
<<elseif _brothers gt 1>>
<<set _siblings to "brothers">>
<<elseif _sisters gt 1>>
<<set _siblings to "sisters">>
<<elseif _brothers == 1>>
<<set _siblings to "brother">>
<<elseif _sisters == 1>>
<<set _siblings to "sister">>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
<<if $kate.quirks.includes("elite")>>\
You [[grow up|UKYOUTH-3000 Early years]] in London's most elite neighbourhood. The most expensive square on the Monopoly board, Mayfair's home to imposing residential buildings and world-famous restaurants, hotels and galleries.
Your family home is a spectacular five floor Georgian townhouse overlooking Hyde Park. On Sunday mornings, you <<if _brothers gt 0 or _sisters gt 0>>and your _siblings<</if>> like to stroll through a pristine street lined with Bentleys, Lamborghinis and Aston Martins, <<if _brothers gt 0 or _sisters gt 0>>each<</if>> carrying a bag of breadcrumbs to feed the swans who live in the park.
<<elseif $kate.quirks.includes("working class")>>\
You [[grow up|UKYOUTH-3000 Early years]] in Tottenham, a working class neighbourhood in North London that's home to one of the country's top football teams. On match days, you <<if _brothers gt 0 or _sisters gt 0>>and your _siblings amuse yourselves<<else>>amuse yourself<</if>> for hours by waving to the horde of fans marching past your front window to get to the match.
Your family home is a council house that's run-down on the outside and brimming with chintz on the inside. The garden's tiny, but there's a big public park with a play area nearby.
In summers they open a community paddling pool in the park, and it's filled with squealing local kids from dawn to dusk.
<<else>> /* Kate is middle class */\
You [[grow up|UKYOUTH-3000 Early years]] in a sprawling residential suburb: street after street of Victorian terraces, broken up occasionally by a park or some local shops clustered around a junction or a tube station.
Your family home is an unremarkable mid-row terrace. Wimbledon Common, one of London's biggest green spaces, is about a ten minute walk to the north.
Your back garden overlooks an ambulance station, and you <<if _brothers gt 0 or _sisters gt 0>>and your _siblings<</if>> sometimes peep through a gap in the fence at the goings-on – although nothing ever really happens.
<</if>>\
<</page>><<silently>>
<<set $header.line2 to "2000 / AGE 8">>
<<getKatesPrimarySchool>>
/* set up the names of Kate's first friends, based on her social class */
<<if $kate.quirks.includes("elite")>>
<<if $kate.firstName == "Jocasta">>
<<set $temp.firstFriend to "Tabitha">>
<<else>>
<<set $temp.firstFriend to "Jocasta">>
<</if>>
<<set _otherFriends to [
"Lucy",
"Kitty",
"Tamsin"]>>
<<elseif $kate.quirks.includes("working class")>>
<<if $kate.firstName == "Jade">>
<<set $temp.firstFriend to "Carley">>
<<else>>
<<set $temp.firstFriend to "Jade">>
<</if>>
<<set _otherFriends to [
"Skye",
"Courtney",
"Suze"]>>
<<else>> /* Kate is middle class */
<<if $kate.firstName == "Amy">>
<<set $temp.firstFriend to "Hannah">>
<<else>>
<<set $temp.firstFriend to "Amy">>
<</if>>
<<set _otherFriends to [
"Claire",
"Vicky",
"Kate"]>>
<</if>>
/* Delete Kate's name from the _otherFriends array so they can't share a name */
<<set _otherFriends.delete($kate.firstName)>>
<<if $kate.quirks.includes("elite")>>
<<set _hometown to "Hyde Park">>
<<elseif $kate.quirks.includes("working class")>>
<<set _hometown to "the estate">>
<<else>> /* Kate is middle class */
<<set _hometown to "Wimbledon Common">>
<</if>>
<<if $kate.attributes.extraversion.level gte 1>>
<<set _friends to "lots of friends! Your best friends are " + $temp.firstFriend + ", " + _otherFriends.pluck() + ", " + _otherFriends.pluck() + ", and a boy neighbour called Josh",
_group to "five">>
<<elseif $kate.attributes.extraversion.level == 0>>
<<set _friends to "your first friends! Your best friends are " + $temp.firstFriend + ", " + _otherFriends.pluck() + ", and a boy neighbour called Josh",
_group to "four">>
<<elseif $kate.attributes.extraversion.level lte -1>>
<<set _friends to "a few close friends. Your best friends are " + $temp.firstFriend + " and a boy neighbour called Josh",
_group to "three">>
<</if>>
<<if $kate.quirks.includes("single mum") and not $kate.quirks.includesAny("big brother", "big sister", "kid brother", "kid sister")>>
<<set _youHeadToYour to "your mum takes you to stay at her">>
<<else>>
<<if not $kate.quirks.includesAny("big brother", "big sister", "kid brother", "kid sister")>>
<<set _youHeadToYour to "your parents take you to stay at their">>
<<else>>
<<set _youHeadToYour to "your family stays at your">>
<</if>>
<</if>>
<<avatar-age8-smile>>
<</silently>>\
<<header>>\
<<page>>\
The 1990s sweep slowly by. You grow up during the rise of the internet, the boy band, and the Spice Girls with their encouraging girl power message.
You enrol at _primarySchool, and make _friends. The _group of you like riding your bikes around _hometown together.
As New Year's Eve 1999 approaches, everybody worries that the Y2K computer bug will cause power grids to fail, aircraft to fall from the sky, and maybe even nuclear war to start by accident! <<if $kate.quirks.includes("elite")>>Fearing civil unrest in London, _youHeadToYour farm in Cornwall for a few days.<</if>>
But midnight comes and goes without incident, bringing the millennium to a peaceful [[close|UKYOUTH-4000 9/11]].
<</page>><<silently>>
<<set $header.line2 to "SEP 11, 2001 / AGE 9">>
/* ensure primary teacher's surname doesn't match Kate's */
<<if $kate.surname == "Taylor" or $kate.surname == "Tailor">>
<<set _yourPrimaryTeacher to "Miss Daley">>
<<else>>
<<set _yourPrimaryTeacher to "Miss Taylor">>
<</if>>
<<lifepath-8yrAvatar-school>>
<<avatar-age8-normal>>
<</silently>>\
<<header>>\
<<page>>\
It's a normal Tuesday afternoon at school; you're at your desk, taking a spelling test. Meanwhile – halfway across the world – the deadliest terror attack in human history is underway.
You suspect something's up when _yourPrimaryTeacher gets called out of the classroom, and returns looking very worried. But it's not until you get home that you learn [[what's happened in America|UKYOUTH-4001 9/11 on TV]].
<</page>><<silently>>
<<lifepath-8yrAvatar-school>>
<<avatar-age8-shock>>
<</silently>>\
<<header>>\
<<page>>\
It started when 19 hijackers seized control of four passenger jets in mid-air. In one stunning hour they crashed three of them into the World Trade Center and the Pentagon; the fourth crashed into a field while the passengers inside fight back. Thousands of ordinary civilians were killed this morning, and the course of the next two decades shifted dramatically.
Normally you watch <i>SpongeBob SquarePants</i> every afternoon, but for the next few days you race home from school to watch news coverage of burning skyscrapers, and scary terrorists in [[faraway deserts|UKYOUTH-4010 The War on Terror]].
<</page>><<silently>>
<<set $header.line2 to "2001 / AGE 9">>
<<if $kate.quirks.includes("single mum")>>
<<set _yourDad to "Your mum's new boyfriend",
_dadName to "Jeff">>
<<else>>
<<set _yourDad to "Your dad",
_dadName to "dad">>
<</if>>
<<avatar-age8-normal>>
<</silently>>\
<<header>>\
<<page>>\
For a short time, the free world's united against the threat. The Prime Minister, Tony Blair, promises to stand shoulder to shoulder with America. In less than a month, US & British air strikes are raining down on Afghanistan; more countries will soon join the effort.
_yourDad tells you that, on the ground, the SAS will be showing the Yanks how it's done.
[[Who's the SAS?|UKYOUTH-4020 What's the SAS?]]
[["Whatever, " + _dadName + "."|UKYOUTH-4030 Whatever dad]]
<</page>><<silently>>
<<if $kate.quirks.includes("single mum")>>
<<set _he to "Jeff">>
<<else>>
<<set _he to "He">>
<</if>>
<<set $kate.quirks.push("andyMcNabFan")>>
<<avatar-age8-expr-eyebrows-raised>>
<</silently>>\
<<header>>\
<<page>>\
_he <<if not $kate.quirks.includes("elite")>>proudly <</if>>explains that the SAS are the <<if $kate.quirks.includes("elite")>>toughest soldiers in the Army<<else>>best-trained soldiers in the world<</if>>, and lends you his copy of <i>Bravo Two Zero</i> by Andy McNab. It's a true account of a secret mission in Iraq, which took place the year before you were born.
This book is very heavy going for a nine-year old, and you skip over some parts filled with so much jargon or detail that they're impossible to follow.
But you follow the gist, and develop a strong admiration for the brave, cheery narrator and the tough soldiers in his team. When you later make discreet enquiries, you're disappointed to learn that girls aren't allowed in the SAS.
[[Continue|UKYOUTH-4900 Title Card]]
<</page>><<silently>>
<<if $kate.quirks.includes("single mum")>>
<<set _dad to "Jeff">>
<<else>>
<<set _dad to "dad">>
<</if>>
<<avatar-age8-smirk>>
<</silently>>\
<<header>>\
<<page>>\
"Sure thing, _dad," you nod along. "Whatever."
<<if $kate.quirks.includes("single mum")>>\
She's way too good for him; you can't <i>wait</i> for the breakup. You've already planned some things to do that will cheer her up, like a trip to the zoo, and rewatching <i>Titanic</i> together.
<<else>>\
He's so uncool sometimes. You're not even a teenager yet and he's <i>already</i> embarrassing.
<</if>>\
<<link "//Continue.//" "UKYOUTH-4900 Title Card">><</link>>
<</page>><<page>>\
[[THREE YEARS PASS...|UKYOUTH-5000 High school]]
<</page>><<silently>>
<<getKatesPrimarySchool>>
<<getKatesHighSchool>>
<<lifepath-12yrAvatar>>
<<avatar-age12-normal>>
<<set $header.line1 to "''_HIGHSCHOOL'', _HIGHSCHOOLLOCATION",
$header.line2 to "2004 / AGE 12">>
<</silently>>\
<<header>>\
<<page>>\
Moving up to secondary school is nervewracking! It's a big comfort when you learn that you and $temp.firstFriend have been assigned to the same form.
Moving around to different classrooms and teachers between lessons is a novelty. The campus is much busier than _primarySchoolShortName, the hallways bustling with hundreds of noisy pupils once every hour.
<<if $kate.attributes.extraversion.level gte 1>>\
Despite your initial nerves you make new friends easily, and come to be seen as one of the [[popular girls|UKYOUTH-5010 High school academics]].
<<elseif $kate.attributes.extraversion.level == 0>>\
You stick close to $temp.firstFriend at first, but also make some new close friends once you [[settle in|UKYOUTH-5010 High school academics]].
<<elseif $kate.attributes.extraversion.level lte -1>>\
You're quite shy, spending most of your time either with $temp.firstFriend or alone. Some people consider you a [[bit of a wallflower|UKYOUTH-5010 High school academics]].
<</if>>\
<</page>><<silently>>
<<lifepath-12yrAvatarNoBlazer>>
<<getKatesPrimarySchool>>
<<getKatesHighSchool>>
<<avatar-age12-normal>>
<<if $kate.attributes.intellect.level gte 2>>
<<set _performWell to "shine, near the top of the class in every subject">>
<<avatar-age12-smile>>
<<else>>
<<set _performWell to "perform well, especially in English and Humanities">>
<</if>>
<<if $kate.quirks.includes("single mum")>>
<<set _parents to "mum">>
<<else>>
<<set _parents to "mum and dad">>
<</if>>
<<if $kate.quirks.includes("elite")>>
<<set _youreUniversityMaterial to "Your form tutor tells your _parents that you shouldn't have any trouble getting into a good university.">>
<<elseif $kate.quirks.includes("working class")>>
<<set _youreUniversityMaterial to "Your form tutor tells your _parents to consider sending you to university!">>
<<else>> /* Kate is middle class */
<<set _youreUniversityMaterial to "Your form tutor tells your _parents that you're a good candidate for university.">>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
<<if $kate.attributes.conscientiousness.level gt 0>>\
Academically you _performWell. In your report cards, you're praised for the consistent quality of both your classwork and your homework. _youreUniversityMaterial
<<elseif $kate.attributes.conscientiousness.level lt 0>>\
Academically you _performWell (although your teachers <<if $kate.attributes.intellect.level lt 2>>in all subjects<</if>> complain about a lack of effort in your homework). _youreUniversityMaterial
<<else>>\
Academically you _performWell – although some teachers complain you don't push yourself hard enough. _youreUniversityMaterial
<</if>>\
<<if $kate.attributes.coordination.level gte 1>>\
At _primarySchoolShortName, girls were encouraged to participate in sport. Now you're encouraged to <i>compete</i> with one another...and you learn that you're actually pretty fast on your feet, and accurate with a rounders bat. Your PE teacher <<if $kate.attributes.coordination.level gte 2>>says you've got a lot of natural talent, and encourages you to join<<else>>encourages you to try out for<</if>> the netball team [[next year|UKYOUTH-6000 7/7 Attack]].
<<elseif $kate.attributes.coordination.level lte -1>>\
Your least favourite subject is PE; it's always embarrassing to be one of the last girls standing up against the wall, waiting to be picked. You won't be joining the netball team [[next year|UKYOUTH-6000 7/7 Attack]].
<<else>>\
On the PE field, you're middling; you're okay with a rounders bat, but you're not one of the sporty girls desperate to try out for the netball team [[next year|UKYOUTH-6000 7/7 Attack]].
<</if>>\
<</page>><<silently>>
<<getKatesHighSchool>>
<<set $header.line2 to "JULY 7 2005 / AGE 13">>
<<avatar-age12-expr-eyebrows-sad>>
<<avatar-age12-expr-mouth-normal>>
<</silently>>\
<<header>>\
<<page>>\
One summer morning in your second year, shortly after you arrive at school, four suicide bombers attack central London.
<<if $kate.quirks.includes("elite")>>\
At 8.49am, three blow themselves up on packed underground trains leaving King's Cross. One explodes near Edgware Road station, just a few streets away from your house! Luckily, no-one you know is hurt. \
<<elseif $kate.quirks.includes("working class")>>\
At 8.49am, three blow themselves up on packed underground trains leaving King's Cross station – that's just three stops from your house! \
<<else>> /* Kate is middle class */ \
At 8.49am, three blow themselves up on packed underground trains leaving King's Cross. \
<</if>> An hour later, the final bomber blows himself up aboard a double decker bus.
For the emergency services, a day of chaos in the capital is followed by days tending to casualties and recovering charred remains from the burned-out tunnels.
In the end 52 people were killed and 700 were wounded, in the worst single terrorist atrocity on British soil. The suicide bombers were home-grown, but claimed to have been inspired by Al Qaeda.
<<link "//Continue//" "UKYOUTH-7000 Teen identity crisis">><</link>>
<</page>><<silently>>
<<if $kate.quirks.includes("elite")>>
<<set $header.line1 to "''MAYFAIR,'' W LONDON",
$header.line2 to "2005 / AGE 13">>
<<elseif $kate.quirks.includes("working class")>>
<<set $header.line1 to "''TOTTENHAM,'' N LONDON",
$header.line2 to "2005 / AGE 13">>
<<else>> /* Kate is middle class */
<<set $header.line1 to "''WIMBLEDON'', SW LONDON",
$header.line2 to "2005 / AGE 13">>
<</if>>
<<if $kate.quirks.includes("single mum") and not $kate.quirks.includesAny("big brother", "big sister", "kid brother", "kid sister")>>
<<set _yourFamily to "your mum">>
<<else>>
<<if not $kate.quirks.includesAny("big brother", "big sister", "kid brother", "kid sister")>>
<<set _yourFamily to "your parents">>
<<else>>
<<set _yourFamily to "your family">>
<</if>>
<</if>>
<<getKatesHighSchool>>
<<lifepath-12yrAvatarJeansAndHoodie>>
<<avatar-age12-normal>>
<</silently>>\
<<header>>\
<<page>>\
Like all teenagers, you struggle over the next few years to understand who you are and where you fit in. As you experiment with and discover your own independent identity, it feels like <<if $kate.attributes.extraversion.level lte -1>>$temp.firstFriend understands<<else>>your friends understand<</if>> you in a way _yourFamily never will.
As you mature, your place in the social hierarchy at _highSchoolShortName becomes more defined. How do the other kids see you?
<<if $kate.attributes.coordination.level gte 1>>\
[Coordinated] [[Sporty.|UKYOUTH-7100 Sports Star]]
<<else>>\
<span class="greyedOut">[Coordinated] Sporty.</span>
<</if>>\
[Intellectual] [[One of the nerds.|UKYOUTH-7200 Geek Girl]]
<<if $kate.attributes.extraversion.level gte 1>>\
[Extraverted] [[An alpha female.|UKYOUTH-7300 Alpha Female]]
<<else>>\
<span class="greyedOut">[Extraverted] An alpha female.</span>
<</if>>\
<<if $kate.attributes.openness.level gte 1>>\
[Open to Experience] [[The rock chick.|UKYOUTH-7400 Rock Chick]]
<<else>>\
<span class="greyedOut">[Open to Experience] The rock chick.</span>
<</if>>\
<</page>><<silently>>
<<set $kate.quirks.pushUnique("sportsStar")>>
<<lifepath-16yrAvatar>>
<<lifepath-16yrAvatarSportStarClothes1>>
<<avatar-age16-normal>>
<<set $header.line2 to "2008 / AGE 16">>
<<awardXP athlete 500>>
<</silently>>\
<<header>>\
<<page>>\
You make the netball team, gravitating to the Centre position once the coach recognises your knack for quickly spotting opportunities and threats on the court.
As their bodies change in their teens, lots of girls drop out of sport. But you push yourself harder and harder, loving the cameraderie and the sense of well-being that you get from regular training.
You and your team-mates have to put up with after-school training sessions – and jibes about lesbianism – that most girls in your year don't. But the sweet thrill of a well-earned victory always makes it worth it.
<<link "//Continue.//" "UKYOUTH-8000 Barely Illegal">><</link>>
<</page>><<silently>>
<<set $kate.quirks.pushUnique("geekGirl")>>
<<lifepath-16yrAvatar>>
<<lifepath-16yrAvatarGeekClothes1>>
<<set $header.line2 to "2008 / AGE 16">>
/* set up an array of girl's names that aren't Kate's or her best friend */
<<set _femaleClassmate to [
"Chloe",
"Emily",
"Helen",
"Jess",
"Kat",
"Lucy",
"Maria",
"Rachel",
"Rhona",
"Stacey",
"Steph"],
_femaleClassmate.delete($kate.firstName, $temp.firstFriend)>>
<<awardXP academic 500>>
<</silently>>\
<<header>>\
<<page>>\
Your sharp mind needs more stimulation than it gets from TV, and schoolwork, and whatever fashion trends and celebrities the <<if $kate.attributes.extraversion.level gt 0>>other<<else>>popular<</if>> girls are obsessing over today.
You find yourself gravitating towards the other clever kids in your school year. $temp.firstFriend can't understand why you like hanging out with the nerds so much, but you honestly prefer talking about things like gravity and vampires than about how <<= _femaleClassmate.pluck()>> is being such a massive bitch to Jason, or why <<= _femaleClassmate.pluck()>> unfriended <<= _femaleClassmate.pluck()>> on Myspace.
<<link "//Continue.//" "UKYOUTH-8000 Barely Illegal">><</link>>
<</page>><<silently>>
<<set $kate.quirks.pushUnique("alphaFemale")>>
<<lifepath-16yrAvatar>>
<<lifepath-16yrAvatarAlphaClothes1>>
<<set $header.line2 to "2008 / AGE 16">>
<<awardXP charmer 500>>
<</silently>>\
<<header>>\
<<page>>\
Being part of the popular clique at school gives you a lot of social power, but you also feel like you're constantly on display and being judged on your appearance and your behaviour.
You develop a keen interest in fashion and beauty, and the social skills needed to survive amongst a group of bitchy, backstabbing teenage girls.
<<link "//Continue.//" "UKYOUTH-8000 Barely Illegal">><</link>>
<</page>><<silently>>
<<set $kate.quirks.pushUnique("rockChick")>>
<<lifepath-16yrAvatar>>
<<lifepath-16yrAvatarRockChickClothes1>>
<<set $header.line2 to "2008 / AGE 16">>
<<avatar-age16-normal>>
<<awardXP musician 500>>
<</silently>>\
<<header>>\
<<page>>\
Rock music is a profound discovery for you. You turn your room into a temple to your new passion, walls adorned with posters of gorgeous, long-haired singers and guitarists. You spend most of your allowance either on CDs, or on black clothes and makeup.
<<if $kate.quirks.includes("single mum")>>\
Your mum isn't crazy about your new look – nor the volume at which <i>Scream Aim Fire</i> and <i>Avenged Sevenfold</i> blast out from your room most nights. But she caves when she realises this isn't just a phase for you, and buys you a bass guitar and a little practice amp for your 16th birthday.
<<else>>\
Your dad isn't crazy about his little girl's new look – nor the volume at which <i>Scream Aim Fire</i> and <i>Coral Fang</i> blast out from her room most nights. But he caves when he realises this isn't just a phase for you, and your parents buy you a bass guitar and a little practice amp for your 16th birthday.
<</if>>\
In your bedroom, you jam along to your favourite albums until your fingers bleed. From posters on the walls, your idols Brody Dalle, D'arcy Wretzkey, Kim Deal and Melissa Auf der Maur gaze dispassionately down upon your efforts.
<<link "//Continue.//" "UKYOUTH-8000 Barely Illegal">><</link>>
<</page>><<silently>>
/* WIP – crush will use this page to set familiar name, once he figures out how to not display <<textbox>>es in white-on-white */
<</silently>>\
<<header>>\
<<page>>\
Some people go by a familiar name instead of their full first name; Jessica might go by Jess, and Elizabeth might go by Ellie, Liz, Libby or Beth.
First name: <<textbox "$kate.firstName" $kate.firstName>>
Familiar name: <<textbox "$kate.familiarName" $kate.firstName>>
(i) This just affects how NPCs refer to you in conversation: they won't react to this choice in any way. Picking a sexy name //now// will make it less sexy when $kate.firstName actually has to pick a stripper name //later.//
Leave these the same if the name you go by is the same as the name on your passport.
<</page>><<silently>>
<<lifepath-16yrAvatarRemoveBlazer>>
<<if $kate.quirks.includes("sportsStar")>>
<<lifepath-16yrAvatarSportStarClothes2>>
<<lifepath-16yrAvatarSportStarKino>>
<</if>>
<<if $kate.hairColour == "Blonde">>
<<set _blonde to "perfect">>
<<else>>
<<set _blonde to "blonde">>
<</if>>
<<if $kate.hairColour == "ginger">>
<<set _flawed to "ginger">>
<<elseif $kate.braSize == "small">>
<<set _flawed to "flat-chested">>
<<elseif $kate.eyeShape == "cat">>
<<set _flawed to "bug-eyed">>
<<elseif $kate.mouthShape == "thin">>
<<set _flawed to "thin-lipped">>
<<elseif $kate.attributes.height.level gt 0>>
<<set _flawed to "lanky">>
<<elseif $kate.attributes.height.level lt 0>>
<<set _flawed to "short-arsed">>
<<elseif $kate.noseShape == "nubian">>
<<set _flawed to "squash-nosed">>
<<elseif $kate.noseShape == "roman">>
<<set _flawed to "big-nosed">>
<<elseif $kate.attributes.extraversion.level lt 0>>
<<set _flawed to "shy">>
<<elseif $kate.eyeShape == "wide">>
<<set _flawed to "beady-eyed">>
<<elseif $kate.attributes.coordination.level lt 0>>
<<set _flawed to "clumsy">>
<<elseif $kate.faceShape == "round">>
<<set _flawed to "moon-faced">>
<<else>>
<<set _flawed to "jug-eared">>
<</if>>
<<awardXP charmer 500>>
<</silently>>\
<<header>>\
<<page>>\
As you enter young adulthood, you realise that your female friendships are becoming more complex and competitive.
You also realise – somewhat incredulously – that boys are starting to notice you. Like really notice you!
This is weird because when you <<if $kate.quirks.includes("batarian")>>take your glasses off and <</if>>look in the mirror you see a _flawed schoolgirl, not one of the _blonde, rail-thin models and actresses who stare you down from every magazine cover and billboard. But, apparently, your name was <<if $kate.attributes.beauty.level gt 1>>number one<<else>><<= either("second", "third")>><</if>> on the "hot girls list" that some of the boys got in trouble for!
It was actually hard to stay outraged about the list once you learned where "$kate.firstName $kate.surname" was written on it (although you kept this to yourself, in the name of female solidarity). Learning that the boys in your year upvoted you for your looks is fascinating, even if the reasons why are [[a bit mystifying|UKYOUTH-8010 Sketchballs]].
<</page>><<silently>>
<<avatar-age16-expr-eyelid-squint>>
<</silently>>\
<<header>>\
<<page>>\
The downside is predatory attention from sketchy grown-ups.
Since you started developing hips and breasts and pretty facial features, you've been regularly leered at by creeps and weirdos. And the older you get, the worse they behave.
Sometimes men catcall you in the streets, and sometimes they make dodgy comments. But mostly they just <i>stare</i> in a way that makes you feel objectified and vulnerable.
You learn to take it in your stride, but you also learn to be wary around strange men. Leading them on or pissing them off could be dangerous; they're all much bigger and stronger than you, and any one of them could be a psycho.
<<link "//Continue.//" "UKYOUTH-8100 Tomboy friends">><</link>>
<</page>><<silently>>
<<lifepath-16yrAvatarCasual>>
<<avatar-age16-expr-eyelid-normal>>
<<avatar-age16-expr-mouth-beam>>
<</silently>>\
<<header>>\
<<page>>\
<<if $kate.quirks.includes("sportsStar")>>\
Three guys you're definitely <i>not</i> afraid of are Tom, Mark and Josh, three boys from your class. You were assigned to work as a group in Business Studies last year, and you hit it off so well that you still hang out with them once or twice a week.
It's mostly just sitting on the kerb in the Tesco Express car park, watching them mess up tricks on their skateboards. But it's a nice change from all the female energy at school, in the netball team, and at your athletics club.
<<elseif $kate.quirks.includes("geekGirl")>>\
Three guys you're definitely <i>not</i> afraid of are Tom, Mark and Josh – your D&D group. You roleplay with them once a week, spending hours sharing imaginary adventures in Faerun and the World of Darkness, and sometimes just sit on the kerb in the Tesco Express car park watching them mess up tricks on their skateboards.
<<elseif $kate.quirks.includes("alphaFemale")>>\
Three guys you're definitely <i>not</i> afraid of are Tom, Mark and Josh, three boys from your class. You were assigned to work as a group in Business Studies last year, and you hit it off so well that you still hang out with them once or twice a week.
Mostly this just involves sitting on the kerb in the Tesco Express car park, watching them mess up tricks on their skateboards. But the boys are a nice break from the bitchy, internecine warfare of the Mean Girls.
<<elseif $kate.quirks.includes("rockChick")>>\
Three guys you're definitely <i>not</i> afraid of are Tom, Mark and Josh – the other metalheads in your school year, and also the singer, drummer and guitarist in your band, <i>Naked Tuna.</i> You rehearse with them once a week, and go see gigs with them, and sometimes just sit on the kerb in the Tesco Express car park watching them mess up tricks on their skateboards.
<</if>>\
You're not attracted to any of them, not really; they're all kind of silly and immature. But they're fun to hang out with, and the way they show affection for each other – constant, merciless personal taunts – sometimes makes you laugh so much that your ribs hurt.
<<link "//Continue.//" "UKYOUTH-9000 Clique Challenge">><</link>>
<</page>><<silently>>
<<getKatesHighSchool>>
<<avatar-age16-normal>>
<<avatar-age16-expr-eyebrows-raised>>
<</silently>>\
<<header>>\
<<page>>\
Your GCSE exams are fast approaching. Doing well at these could help you get into a better university.
<<if $kate.quirks.includes("sportsStar")>>\
<<set _takeTheChallenge to "Train for the District 400m",
_linkDestination to "CC-DISCHAMP-1000 Entering the contest">>\
However...you're now old enough to run in the District Championships as an intermediate. Your 400 metre time is good enough to be in with a shot at the podium - but your coach warns you'll need to book some extra training if you're serious about going for it.
<<elseif $kate.quirks.includes("geekGirl")>>\
<<set _takeTheChallenge to "Enter the cosplay competition at Comic Con",
_linkDestination to "CC-COSPLAY-1000 Entering the contest">>\
However...Comic Con is smack dab in the middle of the GCSE schedule. The boys all want to go, and Josh thinks you should enter the Champions of Cosplay as a team.
<<elseif $kate.quirks.includes("alphaFemale")>>\
<<set _takeTheChallenge to "Campaign for Prom Queen",
_linkDestination to "CC-PROM-1000 Entering the contest">>\
However...the <i>other</i> big end-of-school event is the _highSchoolShortName Leavers' Prom! Everyone's going, and all the girls will be making an effort with dresses and hair and makeup – but only a few alpha females are serious candidates for Prom Queen.
If you want to go for the crown yourself, the first step is to campaign to join the Prom Court.
<<elseif $kate.quirks.includes("rockChick")>>\
<<set _takeTheChallenge to "Enter the Battle of the Bands",
_linkDestination to "CC-BOTB-1000 Entering the contest">>\
However...an opportunity's come up for <i>Naked Tuna.</i> You've got the chance to enter a national Battle of the Bands contest – and the top prize is a record contract! There are also studio time and coaching prizes for the runners up.
<</if>>\
<<if $kate.attributes.conscientiousness.level gte 0>>\
[Conscientious] [[Concentrate on your exam revision.|CC-SBUD-1000 Endless revision]]
<<else>>\
<span class="greyedOut">[Conscientious] Concentrate on your exam revision.</span>
<</if>>\
[["" + _takeTheChallenge + "."|_linkDestination]]
<</page>><<silently>>
<<getKatesHighSchool>>
<<set $header.line1 to "''_HIGHSCHOOL'', _HIGHSCHOOLLOCATION">>
<<lifepath-16yrAvatar>>
<<lifepath-16yrAvatarSchoolUniform>>
<<set _numberOfGCSE to 10 + $kate.attributes.conscientiousness.level>>
<<if $kate.quirks.includes("sportsStar")>>
<<set _gcse5 to "Physical Education">>
<<elseif $kate.quirks.includes("geekGirl")>>
<<set _gcse5 to "Computer Science">>
<<elseif $kate.quirks.includes("alphaFemale")>>
<<set _gcse5 to "Drama">>
<<elseif $kate.quirks.includes("rockChick")>>
<<set _gcse5 to "Music">>
<</if>>
<<set _gsceChoice to [{name:"English Language", minimum:9},{name:"English Literature", minimum:6},{name:"Maths", minimum:6},{name:"Science", minimum:6},{name:_gcse5, minimum:6},{name:"French", minimum:4},{name:"Art", minimum:4},{name:"Dance", minimum:4},{name:"Business Studies", minimum:4},{name:"Geography", minimum:4},{name:"History", minimum:4},{name:"Further Maths", minimum:4}]>>
<<set _gcseArray to []>>
<<for _i to 0; _i lt _numberOfGCSE; _i++>>
<<set _gcseArray.push(_gsceChoice[_i])>>
<</for>>
<<set _numberWords to ["one","two","three","four","five","six","seven","eight","nine","ten","eleven","twelve"]>>
<</silently>>\
<<header>>\
<<page>>\
Over six weeks in May and June, you head back in to _highSchoolShortName to sit your GCSE exams. Your whole school career has been leading up to this – better results could get you into a top university!
You're sitting <<print _numberWords[(_numberOfGCSE-1)]>> exams:
<<nobr>><ul>
<<for _i to 0; _i lt _gcseArray.length; _i++>>
<li>_gcseArray[_i].name</li>
<</for>>
</ul>\<</nobr>>
You'll now roll <<= (_numberOfGCSE)>> ten-sided dice (<<= (_numberOfGCSE)>>D10), one for each subject. Higher rolls mean higher grades! You'll add your <i>Conscientiousness</i> (<<if $kate.attributes.conscientiousness.level gte 0>>+<</if>>$kate.attributes.conscientiousness.level) and your <i>Intellect</i> (<<if $kate.attributes.intellect.level gte 0>>+<</if>>$kate.attributes.intellect.level) to every roll. <<if def $temp.revisionBonus>>You get +$temp.revisionBonus for studying hard.<</if>> <<if $kate.quirks.includes("elite")>>You'll also add +1 to each roll for attending an excellent private secondary school.<</if>>
<div id="dice-rolled">
<<button "Roll dice">>
/* English should always be B or above(8-10). Maths, Science, Geography & Kate's clique GCSE should always be C or above (5-10)*/
/* This ensures Kate will have good enough grades to get into university */
<<for _i to 0; _i lt _gcseArray.length; _i++>>
<<set _gcseArray[_i].random to random(_gcseArray[_i].minimum,10)>>
<</for>>
/*Schooling bonus*/
<<set _schoolingBonus to 0>>
<<if $kate.quirks.includes("elite")>>
/* Give Kate a +1 schooling bonus */
<<set _schoolingBonus += 1>>
<<elseif $kate.quirks.includes("working class")>>
/* Give Kate a +1 schooling bonus */
<<set _schoolingBonus -= 1>>
<</if>>
/* if she has a revision bonus, add it to the roll */
<<if def $temp.revisionBonus>>
<<set _schoolingBonus += $temp.revisionBonus>>
<</if>>
<<if _numberOfGCSE eq 8 >>
<<set _dice to "1d10+1d10+1d10+1d10+1d10+1d10+1d10+1d10 @ "+ _gcseArray[0].random+" "+ _gcseArray[1].random+" "+ _gcseArray[2].random+" "+ _gcseArray[3].random+" "+ _gcseArray[4].random+" "+ _gcseArray[5].random+" "+_gcseArray[6].random+" "+ _gcseArray[7].random>>
<<elseif _numberOfGCSE eq 9>>
<<set _dice to "1d10+1d10+1d10+1d10+1d10+1d10+1d10+1d10+1d10 @ "+ _gcseArray[0].random+" "+ _gcseArray[1].random+" "+ _gcseArray[2].random+" "+ _gcseArray[3].random+" "+ _gcseArray[4].random+" "+ _gcseArray[5].random+" "+_gcseArray[6].random+" "+ _gcseArray[7].random+" "+ _gcseArray[8].random>>
<<elseif _numberOfGCSE eq 10>>
<<set _dice to "1d10+1d10+1d10+1d10+1d10+1d10+1d10+1d10+1d10+1d10 @ "+ _gcseArray[0].random+" "+ _gcseArray[1].random+" "+ _gcseArray[2].random+" "+ _gcseArray[3].random+" "+ _gcseArray[4].random+" "+ _gcseArray[5].random+" "+_gcseArray[6].random+" "+ _gcseArray[7].random+" "+ _gcseArray[8].random+" "+ _gcseArray[9].random>>
<<elseif _numberOfGCSE eq 11>>
<<set _dice to "1d10+1d10+1d10+1d10+1d10+1d10+1d10+1d10+1d10+1d10+1d10 @ "+ _gcseArray[0].random+" "+ _gcseArray[1].random+" "+ _gcseArray[2].random+" "+ _gcseArray[3].random+" "+ _gcseArray[4].random+" "+ _gcseArray[5].random+" "+_gcseArray[6].random+" "+ _gcseArray[7].random+" "+ _gcseArray[8].random+" "+ _gcseArray[9].random+" "+ _gcseArray[10].random>>
<<elseif _numberOfGCSE eq 12>>
<<set _dice to "1d10+1d10+1d10+1d10+1d10+1d10+1d10+1d10+1d10+1d10+1d10+1d10 @ "+ _gcseArray[0].random +" "+ _gcseArray[1].random +" "+ _gcseArray[2].random +" "+ _gcseArray[3].random +" "+ _gcseArray[4].random +" "+ _gcseArray[5].random +" "+ _gcseArray[6].random +" "+ _gcseArray[7].random +" "+ _gcseArray[8].random +" "+ _gcseArray[9].random +" "+ _gcseArray[10].random +" "+ _gcseArray[11].random>>
<<else>>
<<consoleLog "WRONG NUMBER OF GCSEs">>
<</if>>
<<for _i to 0; _i lt _gcseArray.length; _i++>>
<<if _gcseArray[_i].name eq "Dance" or _gcseArray[_i].name eq "Physical Education">>
<<set _gcseArray[_i].score to _gcseArray[_i].random + $kate.attributes.conscientiousness.level + $kate.attributes.coordination.level + _schoolingBonus>>
<<set _gcseArray[_i].score to Math.clamp(_gcseArray[_i].score, _gcseArray[_i].minimum, 20)>>
<<else>>
<<set _gcseArray[_i].score to _gcseArray[_i].random + $kate.attributes.conscientiousness.level + $kate.attributes.intellect.level + _schoolingBonus>>
<<set _gcseArray[_i].score to Math.clamp(_gcseArray[_i].score, _gcseArray[_i].minimum, 20)>>
<</if>>
<</for>>
<<set $temp.gcse to _gcseArray>>
<<for _i to 0; _i lt $temp.gcse.length; _i++>>
<<if $temp.gcse[_i].score gte 10>>
<<set $temp.gcse[_i].grade to "A*">>
<<elseif $temp.gcse[_i].score gte 6 and $temp.gcse[_i].score lte 9>>
<<set $temp.gcse[_i].grade to "A">>
<<elseif $temp.gcse[_i].score gte 4 and $temp.gcse[_i].score lte 5>>
<<set $temp.gcse[_i].grade to "B">>
<<elseif $temp.gcse[_i].score gte 2 and $temp.gcse[_i].score lte 3>>
<<set $temp.gcse[_i].grade to "C">>
<<elseif $temp.gcse[_i].score lte 1>>
<<set $temp.gcse[_i].grade to "D">>
<<else>>
<<set $temp.gcse[_i].grade to "Invalid Grade">>
<</if>>
<</for>>
<<rollDice _dice>>
<<replace '#dice-rolled'>>
[[Continue|UKYOUTH-11000 Endless summer]]
<</replace>>
<</rollDice>>
<</button>>
</div>\
<</page>><<silently>>
<<if $kate.quirks.includes("elite")>>
<<set $header.line1 to "''MAYFAIR,'' W LONDON">>
<<elseif $kate.quirks.includes("working class")>>
<<set $header.line1 to "''TOTTENHAM,'' N LONDON">>
<<else>> /* Kate is middle class */
<<set $header.line1 to "''WIMBLEDON'', SW LONDON">>
<</if>>
<<avatar-age16-normal>>
<</silently>>\
<<header>>\
<<page>>\
You go home to wait for your exam results.
With revision pressure gone, the summer days feel endless. At first all the free time is nice, but soon you're bored with sitting around in parks, or watching the boys skate or play video games.
[[Get a job as a waitress.|UKYOUTH-11100 Waitress job]]
[[Get a job delivering pizza.|UKYOUTH-11200 Pizza delivery job]]
<</page>><<silently>>
<<lifepath-16yrAvatarWaitress>>
<<avatar-age16-smile>>
<<awardXP charmer 500>>
<</silently>>\
<<header>>\
<<page>>\
You interview at a local hotel and get offered a job as an evening waitress. You learn how to set a formal dinner service, how to sell expensive wines, and how tiring it is to work a night shift in heels.
The money isn't great, but the rest of the team are nice, the work is exciting during busy services, and the tips can be great – especially when slightly drunk middle-aged men try and make an impression on you.
[[Continue|UKYOUTH-12000 GCSE results]]
<</page>><<silently>>
<<if $kate.quirks.includes("elite")>>
<<set _location to "west London">>
<<elseif $kate.quirks.includes("working class")>>
<<set _location to "north London">>
<<else>> /* Kate is middle class */
<<set _location to "wimbledon">>
<</if>>
<<lifepath-16yrAvatarPizza>>
<<avatar-age16-smile>>
<<awardXP daring 500>>
<<awardXP driver 500>>
<</silently>>\
<<header>>\
<<page>>\
You ace an interview at Pizza Pup and get offered a job as a delivery rider. They advance you the money for your moped licence, and you discover that buzzing around the streets of _location is quite exciting.
You enjoy your job; time passes quickly when you're out on the road, the customers are always pleased to see you, and your colleagues are mostly young and fun.
[[Continue|UKYOUTH-12000 GCSE results]]
<</page>><<silently>>
<<lifepath-16yrAvatarCasual>>
<<lifepath-16yrAvatarHairLoose>>
<<avatar-age16-normal>>
<<set $avatar.foreground.delete("age16/20_pizzaPupStaffCap")>>
<<getKatesHighSchool>>
<<set _gradeCount to []>>
<<for _i to 0; _i lt $temp.gcse.length; _i ++>>
<<set _gradeCount.push($temp.gcse[_i].grade)>>
<</for>>
<<set _aStarCount to _gradeCount.count("A*")>>
<<set _aCount to _gradeCount.count("A")>>
<<set _bCount to _gradeCount.count("B")>>
<<set _cCount to _gradeCount.count("C")>>
<<set _dCount to _gradeCount.count("D")>>
<<set _eCount to _gradeCount.count("E")>>
<<awardXP academic 500>>
<</silently>>\
<<header>>\
<<page>>\
On a mild August Thursday, you return to _highSchoolShortName for the last time, to collect your GCSE results.
<<nobr>>
<b><<= $kate.firstName.toUpperCase()>> <<= $kate.surname.toUpperCase()>></b><br>
<<for _i to 0; _i lt $temp.gcse.length; _i++>>
$temp.gcse[_i].name $temp.gcse[_i].grade<br>
<</for>>
<<if _aStarCount gte 7>>
<<silently>>
<<avatar-age16-thrilled>>
<</silently>>
<br />
You got the best results in your entire school year! All the hard work paid off. Several teachers shake your hand and congratulate you!
<br />
There's <<if $kate.quirks.includes("working class")>>crazy <</if>>talk of you one day winning a place at Oxford or Cambridge – but first you need to enrol in [[sixth form college|UKYOUTH-13000 6th Form College]].
<<elseif _cCount lte 0 and _dCount lte 0 and _eCount lte 0>>
<<silently>>
<<avatar-age16-smile>>
<</silently>>
<br />
You did very well – these grades are more than good enough to get you into [[sixth form college|UKYOUTH-13000 6th Form College]].
<<else>>
<<silently>>
<<avatar-age16-smile>>
<</silently>>
<br />
These are solid results; good enough to get you into [[sixth form college|UKYOUTH-13000 6th Form College]].
<</if>>
<</nobr>>
<</page>><<silently>>
<<avatar-age16-normal>>
<</silently>>\
<<header>>\
<<page>>\
<<if $kate.quirks.includes("elite")>>\
<<set _goingElsewhere to "being packed off to a boarding college",
_sixthFormShortName to "Collingham">>\
You're accepted at Collingham College, an exclusive private sixth form college in Kensington. Set in a grand converted townhouse overlooking a beautiful garden square, you're one of about 200 students enrolled here, all following in the footsteps of such famous alumni as Prince Edward, Lord Snowden and Christopher Robin Milne.
<<elseif $kate.quirks.includes("working class")>>\
<<set _goingElsewhere to "starting her apprenticeship as a hairdresser – only a few kids from Highgate Wood are going on to sixth form",
_sixthFormShortName to "Haringey 6th">>\
You enrol at Haringey 6th Form College, a recently established academy with hip, modern facilities.
<<else>> /* Kate is middle class */ \
<<set _goingElsewhere to "staying at Raynes Park for sixth form",
_sixthFormShortName to "Esher Sixth">>\
Raynes Park has its own connected sixth form college, just across the playground from your old school. However, you're accepted at Esher Sixth Form – it's a 20-minute train ride away, but it has an excellent reputation.
<</if>>\
Going here means building a new social circle, especially as your best friend $temp.firstFriend's _goingElsewhere. But over the next two years, you'll make good friends at _sixthFormShortName.
Choose three A Levels to study:
<input type="checkbox" id="$stdy" value="Art" class="chkGroup"> Art
<input type="checkbox" id="$hkeye" value="Business" class="chkGroup"> Business
<input type="checkbox" id="$ufg" value="Dance" class="chkGroup"> Dance
<input type="checkbox" id="$dkpf" value="English" class="chkGroup"> English
<input type="checkbox" id="$lif" value="Law" class="chkGroup"> Law
<input type="checkbox" id="$spsk" value="Psychology" class="chkGroup"> Psychology
<<nobr>><div id="nextLink"></div><</nobr>>
<</page>>
<<script>>
$(document).one(':passagerender', function (ev) {
// Set initial state of temp.form list to empty array
State.variables.temp.form = [];
function selectiveCheck (event) {
var i, checkedChecks = document.querySelectorAll(".chkGroup:checked");
$("#result").empty();
// Reset array listing
State.variables.temp.form = [];
for (i = 0; i < checkedChecks.length; i++) {
if (checkedChecks.length < max + 1) {
$("#result").wiki($(checkedChecks[i]).attr("value") + " ");
// Push new subject
State.variables.temp.form.push($(checkedChecks[i]).attr("value"));
} else if (event.target != checkedChecks[i]) {
$("#result").wiki($(checkedChecks[i]).attr("value") + " ");
// Push new subject
State.variables.temp.form.push($(checkedChecks[i]).attr("value"));
}
}
if (checkedChecks.length >= max + 1) {
return false;
}
if (State.variables.temp.form.length == 3 ){
new Wikifier(null,'<<replace "#nextLink">>[[Study|UKYOUTH-13100 6th Form Study]]<</replace>>');
}else{
new Wikifier(null,'<<replace "#nextLink">><</replace>>');
}
}
var checks = $(ev.content).find(".chkGroup");
var max = 3;
for (var i = 0; i < checks.length; i++) {
checks[i].onclick = selectiveCheck;
}
});
<</script>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
A Levels are much tougher than GCSEs, and the learning style is very different. You have fewer lessons, but you have to do //much// more work outside the classroom.
<<if $kate.attributes.conscientiousness.level gt 0>>\
Your disciplined nature serves you well; you set up a study plan and stick to it.
<<elseif $kate.attributes.conscientiousness.level == 0>>\
It's a struggle to stay motivated, but like most of your fellow students you intensify your efforts as term deadlines approach.
<<else>>\
Your mercurial nature makes working like this a struggle. It's just so easy to put study or revision off until tomorrow...until you run out of tomorrows, and have to suddenly cram in a whole term's work in just a few stress-filled weeks.
<</if>>\
You'll now roll 3D10, one for each subject, to see how well you perform.
<div id="dice-rolled">
<<button "Roll dice">>
<<set _random6Form1 to random(1,10)>>
<<set _random6Form2 to random(1,10)>>
<<set _random6Form3 to random(1,10)>>
/*Schooling bonus*/
<<set _schoolingBonus to 0>>
<<if $kate.quirks.includes("elite")>>
/* Give Kate a +1 schooling bonus */
<<set _schoolingBonus += 1>>
<<elseif $kate.quirks.includes("working class")>>
/* Give Kate a +1 schooling bonus */
<<set _schoolingBonus -= 1>>
<</if>>
<<set _dice to "1d10+1d10+1d10 @ "+ _random6Form1+" "+ _random6Form2+" "+ _random6Form3>>
<<for _i to 0; _i lt $temp.form.length; _i++>>
<<set _score to 0>>
<<if $temp.form[_i] eq "Dance">>
<<set _score to $kate.attributes.conscientiousness.level + $kate.attributes.coordination.level + _schoolingBonus>>
<<else>>
<<set _score to $kate.attributes.conscientiousness.level + $kate.attributes.intellect.level + _schoolingBonus>>
<</if>>
<<if _i eq 0>>
<<set _random6Form1 to _random6Form1+ _score>>
<<elseif _i eq 1>>
<<set _random6Form2 to _random6Form2 +_score>>
<<else>>
<<set _random6Form3 to _random6Form3+ _score>>
<</if>>
<</for>>
<<set $temp.sixForm to [{name:$temp.form[0], score:_random6Form1},{name:$temp.form[1], score:_random6Form2},{name:$temp.form[2], score:_random6Form3}]>>
<<script>>
//cleanup $temp.form
delete State.variables.temp.form;
<</script>>
<<rollDice _dice>>
<<replace '#dice-rolled'>>
[[Continue|UKYOUTH-14000 Meeting Jacob]]
<</replace>>
<</rollDice>>
<</button>>
<</page>><<silently>>
<<set _jacobsStories to [
"6thForm"]>>
<<if hasVisited("UKYOUTH-11200 Pizza delivery job")>>
<<set _jacobsStories.push("pizzaPup")>>
<</if>>
<<if $kate.quirks.includes("rockChick")>>
<<set _jacobsStories.push("metalhead")>>
<</if>>
<<set $temp.jacobsStory to _jacobsStories.random()>>
<<set _jacobStudy to []>>
<<for _i to 0; _i lt $temp.sixForm.length; _i++>>
<<if $temp.sixForm[_i].name neq "Dance">>
<<set _jacobStudy.push($temp.sixForm[_i].name)>>
<</if>>
<</for>>
<<set _subj1 to _jacobStudy.pluck()>>
<<set _subj2 to _jacobStudy.pluck()>>
<<avatar-age16-expr-eyebrows-raised>>
<<avatar-age16-expr-eyes-big>>
<</silently>>\
<<header>>\
<<page>>\
You've had crushes on boys before, but they're nothing compared to the volcano of emotions you have for Jacob, the first boy you fall in love with.
<<if $temp.jacobsStory == "pizzaPup">>\
You meet him at work. He's funny, handsome and charismatic, the self-proclaimed Top Dog of Pizza Pup's busy kitchen crew. For months, the two of you flirt and banter every time you return to base to pick up an order. Then, one day, he blows you away by telling you he's dumped his girlfriend because he's fallen in love with you.
<<elseif $temp.jacobsStory == "6thForm">>\
<<silently>>
<<if $kate.quirks.includes("elite")>>
<<set _sixthForm to "Collingham">>
<<elseif $kate.quirks.includes("working class")>>
<<set _sixthForm to "Haringey 6th">>
<<else>> /* Kate is middle class */
<<set _sixthForm to "Esher Sixth">>
<</if>>
<</silently>>\
You meet him at sixth form, where he's also studying _subj1 and _subj2. He's tall, handsome and funny, and when he whips off his top on the sports field one afternoon you learn that his body's straight out of a Diet Coke ad.
The two of you get together at a party shortly after that. All the girls at _sixthForm are deeply envious of you for bagging Jacob.
<<elseif $temp.jacobsStory == "metalhead">>\
He's from south London but you meet him at the 2008 Reading Festival, where he and his friends set up their tents next to yours. Tall, blue-eyed and fiercely handsome, with long blonde hair and a pentagram tattoo, he looked like he could have stepped right off a poster from your bedroom wall.
Josh didn't like him, but you were totally smitten. You sat on his shoulders through Metallica's entire headline set, and made out in your tent afterwards even though you were both sweaty and gross. Before you said goodbye you checked and double-checked that he'd taken your number.
<<else>>\
(ERROR IN JACOBSSTORY VAR)
<</if>>\
When the two of you officially become an item, it's like something totally new awakens inside you. <i>Love...</i>you realise that you now care about someone else in a way that you didn't fully understand was possible.
It'd be scary if it didn't feel so instinctive, and so perfect.
[[Continue|UKYOUTH-14000 Jacob relationship]]
<</page>><<silently>>
<<avatar-age16-normal>>
<<avatar-age16-expr-mouth-smile>>
<</silently>>\
<<header>>\
<<page>>\
<<if $temp.jacobsStory == "pizzaPup">>\
You'd never known you could feel this happy before! At work you keep your hands off each other and it's //torture// having to wait for your shift to end, so you can hurry to the loading area and make out.
<<elseif $temp.jacobsStory == "6thForm">>\
<<silently>>
<<if $kate.quirks.includes("elite")>>
<<set _sixthForm to "Collingham">>
<<elseif $kate.quirks.includes("working class")>>
<<set _sixthForm to "Haringey 6th">>
<<else>> /* Kate is middle class */
<<set _sixthForm to "Esher Sixth">>
<</if>>
<</silently>>\
You'd never known you could feel this happy before! At sixth form you keep your hands off each other in class, but you're inseparable between lessons – <<if $kate.quirks.includes("rockChick")>>the jock and the rock chick<<elseif $kate.quirks.includes("geekGirl")>>the jock and the nerd girl<<else>>the alpha couple of _sixthForm<</if>>.
<<elseif $temp.jacobsStory == "metalhead">>\
You'd never known you could feel this happy before! If you could you'd spend every night in his room, laying on his bed listening to metal albums and making out.
<<else>>\
(ERROR IN JACOBSSTORY VAR)
<</if>>\
Just being together with him makes you feel totally fulfilled. But that doesn't make you stagnate...if anything you feel more driven to succeed academically<<if $kate.quirks.includes("rockChick")>> and with your band,<<elseif $kate.quirks.includes("sportsStar")>> and athletically,<<else>>,<</if>> because you want to impress him.
Outside <<if $temp.jacobsStory == "pizzaPup">>work<<elseif $temp.jacobsStory == "metalhead">>music<<elseif $temp.jacobsStory == "6thForm">>college<</if>>, his main hobby is playing pool at a dimly-lit snooker club called Rileys. At first you find going there a little intimidating – you're often the only girl there, and the owner doesn't seem to like you much.
But he also never checks IDs at the bar, and Jacob likes it here...so you get to know his club pretty well. He even warms to you a little bit after Jacob [[teaches you to play pool|UKYOUTH-15000 Time card]].
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
[[TWO YEARS PASS...|UKTEENROM-1000 18 Today!]]
<</page>><<silently>>
<</silently>>\
<a data-passage="AGENCY-1000 A day at the office">
<<if $kate.agency == "cia">>\
<<= '<img src='+ $imagePath.base + "locationPhotos/agency/dc.jpg"+' >'>>
<<elseif $kate.agency == "mi6">>\
<<= '<img src='+ $imagePath.base + "locationPhotos/agency/london.jpg"+' >'>>
<<elseif $kate.agency == "asis">>\
<<= '<img src='+ $imagePath.base + "locationPhotos/agency/canberra.jpg"+' >'>>
<<elseif $kate.agency == "csis">>\
<<= '<img src='+ $imagePath.base + "locationPhotos/agency/ottawa.jpg"+' >'>>
<<elseif $kate.agency == "nzsis">>\
<<= '<img src='+ $imagePath.base + "locationPhotos/agency/wellington.jpg"+' >'>>
<</if>>\
</a><<silently>>
<<avatar-normal>>
<<if $kate.agency == "cia">>
<<set $header.line1 to "''GEORGE BUSH CENTER FOR INTELLIGENCE''",
$header.line2 to "LANGLEY, VA / MARCH 2018",
_recruitHQ to "at the Farm">>
<<elseif $kate.agency == "mi6">>
<<set $header.line1 to "''VAUXHALL CROSS''",
$header.line2 to "LONDON / MARCH 2018",
_recruitHQ to "at Fort Monckton">>
<<elseif $kate.agency == "asis">>
<<set $header.line1 to "''RG CASEY BUILDING''",
$header.line2 to "CANBERRA / MARCH 2018",
_recruitHQ to "on Swan Island">>
<<elseif $kate.agency == "csis">>
<<set $header.line1 to "''NHQ BUILDING''",
$header.line2 to "OTTAWA / MARCH 2018",
_recruitHQ to "at Dwyer Hill">>
<<elseif $kate.agency == "nzsis">>
<<set $header.line1 to "''PIPITEA PLAZA''",
$header.line2 to "WELLINGTON / MARCH 2018",
_recruitHQ to "at Papakura Camp">>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
<<if $kate.agency == "cia">>\
<<image "/locationPhotos/agency/langleyReception.jpg" 100 1000 570 0>>\
So far, life as a CIA Intelligence Officer isn't much like being a spy in the movies.
All through your year-long training programme _recruitHQ, you dreamed of exotic postings, destroying terrorist cells and exposing coups d'etat.
As a junior officer in your twenties, however, the reality is a full-time desk job at Langley. Your main work is writing reports with names like //Spatial and Temporal Analyses of VBIED Incidents in Iraq, 2017-2018.//
It's a mild spring morning in DC; you've just started work. You're sipping a Starbucks at your desk, catching up on the secure cables that came in overnight, when your secure line buzzes.
<<link "//[Answer it]// CTC, this is $kate.surname." "AGENCY-1100 The boss wants you">><</link>>
<<elseif $kate.agency == "mi6">>\
<<image "/locationPhotos/uk/vauxhallCross.jpg" 50 1000 550 0>>\
So far, life as an MI6 Intelligence Officer feels closer to being Miss Moneypenny than James Bond.
All through your year-long training programme _recruitHQ, you dreamed of exotic postings, destroying terrorist cells and exposing coups d'etat.
As a junior officer in your twenties, however, the reality is a full-time desk job at Vauxhall Cross. Your main work is writing reports with names like //Spatial and Temporal Analyses of VBIED Incidents in Iraq, 2017-2018.//
It's a cool, sunny spring morning in London; you've just started work. You're sipping tea at your desk, catching up on the secure cables that came in overnight, when your secure line buzzes.
<<link "//[Answer it]// MID/OPS, this is $kate.surname." "AGENCY-1100 The boss wants you">><</link>>
<<elseif $kate.agency == "asis">>\
<<image "/locationPhotos/agency/rgCaseyExterior.jpg" 50 1000 550 0>>\
So far, life as an ASIS Intelligence Officer isn't much like being a spy in the movies.
All through your year-long training programme _recruitHQ, you dreamed of exotic postings, destroying terrorist cells and exposing coups d'etat.
As a junior officer in your twenties, however, the reality is a full-time desk job at HQ. Your main work is writing reports with names like //Spatial and Temporal Analyses of VBIED Incidents in Iraq, 2017-2018.//
It's a blazing hot March morning in Canberra; you've just started work. You're sipping coffee at your desk, catching up on the secure cables that came in overnight, when your secure line buzzes.
<<link "//[Answer it]// Operations, this is $kate.surname." "AGENCY-1100 The boss wants you">><</link>>
<<elseif $kate.agency == "csis">>\
<<image "/locationPhotos/agency/csisHq.jpg" 100 1000 550 0>>\
So far, life as a CSIS Intelligence Officer isn't much like being a spy in the movies.
All through your year-long training programme _recruitHQ, you dreamed of exotic postings, destroying terrorist cells and exposing coups d'etat.
As a junior officer in your twenties, however, the reality is a full-time desk job at HQ. Your main work is writing reports with names like //Spatial and Temporal Analyses of VBIED Incidents in Iraq, 2017-2018.//
It's a cold March morning in Ottawa; you've just started work. You're sipping coffee at your desk, catching up on the secure cables that came in overnight, when your secure line buzzes.
<<link "//[Answer it]// ITC, this is $kate.surname." "AGENCY-1100 The boss wants you">><</link>>
<<elseif $kate.agency == "nzsis">>\
<<image "/locationPhotos/agency/pipiteaHouse.jpg" 50 1000 550 0>>\
So far, life as an SIS Intelligence Officer isn't much like being a spy in the movies.
All through your year-long training programme _recruitHQ, you dreamed of exotic postings, destroying terrorist cells and exposing coups d'etat.
As a junior officer in your twenties, however, the reality is a full-time desk job at HQ. Your main work is writing reports with names like //Spatial and Temporal Analyses of VBIED Incidents in Iraq, 2017-2018.//
It's a blazing hot March morning in Wellington; you've just started work. You're sipping coffee at your desk, catching up on the secure cables that came in overnight, when your secure line buzzes.
<<link "//[Answer it]// Operations, this is $kate.surname." "AGENCY-1100 The boss wants you">><</link>>
<</if>>\
<</page>><<silently>>
<<avatar-expr-mouth-sexy>>
<</silently>>\
<<header>>\
<<page>>\
<<if $kate.agency == "cia">>\
"CTC," you answer, "this is $kate.surname."
"$kate.firstName...this is Jack <<Colby>>." <<Colby>> is Deputy Director, Counterterrorism Center – the boss of your //boss's// boss. "Can you come across to my office, please?"
[[Yessir.|AGENCY-1200 Go see the boss]]
<<elseif $kate.agency == "mi6">>\
"Mid Ops," you answer, "this is $kate.surname."
"$kate.firstName...this is Jim <<Greenwood>>." Sir James is the Deputy Chief of Operations – the boss of your //boss's// boss. "Can you pop up to my office?"
[[Yessir.|AGENCY-1200 Go see the boss]]
<<elseif $kate.agency == "asis">>\
"Ops," you answer, "this is $kate.surname."
"$kate.firstName...this is Jim <<McKenzie>>." <<McKenzie>>'s the Deputy Chief of Operations – the boss of your //boss's// boss. "Can you come to my office?"
[[Yessir.|AGENCY-1200 Go see the boss]]
<<elseif $kate.agency == "csis">>\
"ITC," you answer, "this is $kate.surname."
"$kate.firstName...this is Adam <<McKenzie>>." <<McKenzie>> is Deputy Director, International Terrorism Centre – the boss of your //boss's// boss. "Can you come up to my office, please?"
[[Yessir.|AGENCY-1200 Go see the boss]]
<<elseif $kate.agency == "nzsis">>\
"Ops," you answer, "this is $kate.surname."
"$kate.firstName...this is Mark <<McKenzie>>." <<McKenzie>>'s the Deputy Chief of Operations – the boss of your //boss's// boss. "Can you come to my office?"
[[Yessir.|AGENCY-1200 Go see the boss]]
<</if>>\
<</page>><<silently>>
<<if $kate.agency == "cia">>
<<set _sirJames to "Jack",
_onEarth to "the heck">>
<<elseif $kate.agency == "mi6">>
<<set _sirJames to "Sir James",
_onEarth to "on Earth">>
<<elseif $kate.agency == "asis">>
<<set _sirJames to "Jim",
_onEarth to "the blazes">>
<<elseif $kate.agency == "csis">>
<<set _sirJames to "Adam",
_onEarth to "in heck">>
<<elseif $kate.agency == "nzsis">>
<<set _sirJames to "Mark",
_onEarth to "the blazes">>
<<else>>
<<set _sirJames to "ERROR IN TEMPVAR TEMP VAR">>
<</if>>
<<avatar-expr-eyebrows-raised>>
<<avatar-expr-mouth-normal>>
<</silently>>\
<<header>>\
<<page>>\
"Uh...yessir. On the way."
You feel a twinge of alarm – why _onEarth would you be called directly to <<if $kate.agency == "cia">>Jack <<Colby>><<elseif $kate.agency == "mi6">>Sir James <<Greenwood>><<elseif $kate.agency == "asis">>Jim <<McKenzie>><<elseif $kate.agency == "csis">>Adam <<McKenzie>><<elseif $kate.agency == "nzsis">>Mark <<McKenzie>><<else>>(ERROR IN KATE.AGENCY VAR)<</if>>'s office? You don't think you can be in trouble for anything – unless one of your reports contains some //horrible// error?
You lock your screen, then – after checking there's a pad and pen in your <<if $kate.agency == "cia">>purse<<else>>handbag<</if>> – [[hurry to his office|AGENCY-1210 Journey through HQ]].
<</page>><<silently>>
<<avatar-expr-eyebrows-calm>>
<<wear-tanLeatherHandbag>>
<</silently>>\
<<header>>\
<<page>>\
<<if $kate.agency == "cia">>\
To get there, you have to take a long walk through "the wave" – a maze of stark, colour-coded internal hallways with built in twists and turns designed to choke off radio signals.
You pause outside <<Colby>>'s office, and glance around. The corridor's empty, so you wipe your palms on your skirt and take a deep breath before going in.
//[[Knock and enter.|AGENCY-1300 Boss's office]]//
<<elseif $kate.agency == "mi6">>\
On the inside, Vauxhall Cross is a hive of bare, unmarked air-conditioned corridors. The only visible signs of occupancy are the acronyms on the doors, with nothing on the walls but floor plans and exit signs.
You pause outside Sir James's office, and glance around. The corridor's empty, so you wipe your palms on your skirt and take a deep breath before going in.
//[[Knock and enter.|AGENCY-1300 Boss's office]]//
<<elseif $kate.agency == "asis">>\
Level five of the RG Casey Building is a hive of bare, unmarked air-conditioned corridors. The only visible signs of occupancy are the acronyms on the doors, with nothing on the walls but floor plans and exit signs.
You pause outside <<McKenzie>>'s office, and glance around. The corridor's empty, so you wipe your palms on your skirt and take a deep breath before going in.
//[[Knock and enter.|AGENCY-1300 Boss's office]]//
<<elseif $kate.agency == "csis">>\
On the inside, the NHQ building is a hive of bare, unmarked air-conditioned corridors. The only visible signs of occupancy are the acronyms on the doors, with nothing on the walls but floor plans and exit signs.
You pause outside <<McKenzie>>'s office, and glance around. The corridor's empty, so you wipe your palms on your skirt and take a deep breath before going in.
//[[Knock and enter.|AGENCY-1300 Boss's office]]//
<<elseif $kate.agency == "nzsis">>\
Level six of Pipitea House is a hive of bare, unmarked air-conditioned corridors. The only visible signs of occupancy are the acronyms on the doors, with nothing on the walls but floor plans and exit signs.
You pause outside <<McKenzie>>'s office, and glance around. The corridor's empty, so you wipe your palms on your skirt and take a deep breath before going in.
//[[Knock and enter.|AGENCY-1300 Boss's office]]//
<</if>>\
<</page>><<silently>>
<<remove-tanLeatherHandbag>>
<</silently>>\
<<header>>\
<<page>>\
<<if $kate.agency == "cia">>\
//"Come in...//$kate.firstName, take a seat."
You enter a bland government office and sit down; the blandly handsome Jack <<Colby>> pushes a document over to your side of the desk. "I need to read you into something before we start. Sign this, please."
Being "read into" a programme means you're about to receive classified information about it. You always have to sign a document first, acknowledging your access, and reminding you that unauthorised disclosure is a breach of the Espionage Act, punishable by a 20-year prison term – or, in some instances, the death penalty.
<<elseif $kate.agency == "mi6">>\
//"Come in...//ah, $kate.firstName, take a seat."
You enter a bland government office and sit down; the blandly handsome Sir Richard pushes a document over to your side of the desk. "I need to read you into something before we start. Sign this, please."
Being "read into" a programme means you're about to receive classified information about it. You always have to sign a document first, acknowledging your access – and reminding you that unauthorised disclosure is a breach of the Official Secrets Act, punishable by imprisonment for 14 years.
<<elseif $kate.agency == "asis">>\
//"Come in...//g'day, $kate.firstName, take a seat."
You enter a bland government office and sit down; the blandly handsome Jim <<McKenzie>> pushes a document over to your side of the desk. "I need to read you into something before we start. Sign this, please."
Being "read into" a programme means you're about to receive classified information about it. You always have to sign a document first, acknowledging your access – and reminding you that unauthorised disclosure is a breach of Section 79 of the Crimes Act, punishable by imprisonment for 7 years.
<<elseif $kate.agency == "csis">>\
//"Come in...//$kate.firstName, take a seat."
You enter a bland government office and sit down; the blandly handsome Adam <<McKenzie>> pushes a document over to your side of the desk. "I need to read you into something before we start. Sign this, please."
Being "read into" a programme means you're about to receive classified information about it. You always have to sign a document first, acknowledging your access – and reminding you that unauthorised disclosure is a breach of the Security of Information Act, punishable by imprisonment for 14 years.
<<elseif $kate.agency == "nzsis">>\
//"Come in...//g'day, $kate.firstName, take a seat."
You enter a bland government office and sit down; the blandly handsome Mark <<McKenzie>> pushes a document over to your side of the desk. "I need to read you into something before we start. Sign this, please."
Being "read into" a programme means you're about to receive classified information about it. You always have to sign a document first, acknowledging your access – and reminding you that unauthorised disclosure is a breach of the Official Information Act, punishable by imprisonment for 14 years.
<</if>>\
//[[Sign the access control document for a programme called (QO5) NEPTUNE.|AGENCY-1400 Read in]]//
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
You sign and print //<<= $kate.firstName.toUpperCase()>> <<= $kate.surname.toUpperCase()>>,// and slide the document back to him to check.
"Okay. We've had a personnel request from an interagency task force," he begins. "Its codename is //NEPTUNE...//have you heard of it?"
[[No, sir.|AGENCY-1500 Neptune]]
<</page>><<silently>>
<<avatar-expr-mouth-sexy>>
<</silently>>\
<<header>>\
<<page>>\
"No, sir." You shake your head.
<<if $kate.agency == "cia">>\
"Technically it's a Five Eyes joint task force...directed and funded by the Agency, of course. Its job is neutralising targets carrying out cross-border terrorism."
<<elseif $kate.agency == "mi6">>\
"Technically it's a Five Eyes joint task force...with we and <div class="tooltip">the Cousins<span class="tooltiptext">the CIA</span></div> doing the heavy lifting, of course," he smiles wryly. "Its mandate is neutralising individuals engaged in cross-border terrorism."
<<elseif $kate.agency == "asis">>\
"It's a Five Eyes joint task force...CIA led, we share intel and loan them officers from time to time. Its job is neutralising targets involved in cross-border terrorism."
<<elseif $kate.agency == "csis">>\
"It's a Five Eyes joint task force...CIA led, we share intel and loan them officers from time to time. Its job is neutralising targets involved in cross-border terrorism."
<<elseif $kate.agency == "nzsis">>\
"It's a Five Eyes joint task force...CIA led, we share intel and loan them officers from time to time. Its job is neutralising targets involved in cross-border terrorism."
<</if>>\
[[Neutralise as in...|AGENCY-1600 JTF job requirement][$temp.playerDecision to "neutralise"]]
[[Who are the targets?|AGENCY-1600 JTF job requirement][$temp.playerDecision to "targets"]]
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
<<if $temp.playerDecision == "neutralise">>\
"Neutralise as in...?"
"<div class="tooltip">Render<span class="tooltiptext">capture and interrogate</span></div> or <div class="tooltip">terminate<span class="tooltiptext">kill</span></div>."
<<elseif $temp.playerDecision == "targets">>\
"Who are the targets?"
"Finance networks, mainly," he answers. "Donors, couriers, organisers...anyone they can get a fix on."
<<else>>\
(ERROR IN TEMP.PLAYERDECISION VAR)
<</if>>\
His words hang in the air while he produces a thin dossier marked //TS-ORCON{{{//}}}QO5 NEPTUNE{{{/}}}FVEY//<<if $kate.agency == "cia">>//,//<<else>> – US security markings – <</if>>which he sets on the desk.
"$kate.firstName, I know <<if $kate.agency == "cia" or $kate.agency == "csis">>you've been pushing for an overseas mission<<elseif $kate.agency == "mi6">>you've been eager for a foreign assignment<<elseif $kate.agency == "asis" or $kate.agency == "nzsis">>you're keen for your first foreign mission<<else>>ERROR IN KATE.AGENCY VAR<</if>>..."
Your senses jolt into hyper-alertness. Is this real? You'd assumed he was planning to ask you to write a report, or organise a committee, or something – are you actually about to get your first field posting?
//Don't blow it now.// You work hard to keep a poker face while he [[talks|AGENCY-1700 Mission profile]].
<</page>><<silently>>
<<avatar-expr-mouth-normal>>
<</silently>>\
<<header>>\
<<page>>\
"...but I want you to listen very carefully to what I'm about to tell you. //NEPTUNE// needs a female officer for an undercover field tasking," he says. "Your age, appearance and psych evals all fit their profile. They've asked us to release you for a few days, so you can be interviewed at their HQ in Scotland.
"Before you say yes." He holds up a finger. "It's a <div class="tooltip">NOC<span class="tooltiptext">Non Official Cover: a posting in a hostile environment, without diplomatic immunity</span></div> posting, and //NEPTUNE// is a <div class="tooltip">kinetic<span class="tooltiptext">authorised to use violent military and paramilitary action</span></div> task force. It's...unusual for them to recruit such a junior officer.
"Whatever they want you for is probably dangerous. You don't have to volunteer: if you like, I'll tell them we can't spare you."
<<link "//[Volunteer]// I'll do it." "AGENCY-2000 Kate volunteers">><</link>>
<<link "I'd rather stay here at HQ." "AGENCY-1800 Kate refuses the call to adventure">><</link>>
<</page>><<silently>>
<<avatar-expr-mouth-sexy>>
<</silently>>\
<<header>>\
<<page>>\
Danger? Non-Official Cover? This isn't the field posting you've been waiting for. "I think I'd rather stay here, sir," you reply.
"Are you sure?" he asks. "Because this mission is really the whole point of //Female Agent."//
<<link "//[Volunteer]// Fine, I'll go." "AGENCY-2000 Kate volunteers">><</link>>
<<link "//[End the mission]// I'm sure, sir, I don't want to go undercover." "AGENCY-1900 Abort mission">><</link>>
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
"I'm sure, sir."
"I understand. Well, that will be all, then, $kate.firstName," he says. "I'll tell //NEPTUNE// that they need to find [[another officer|country-select]]."
<</page>><<silently>>
<<avatar-expr-mouth-sexy>>
<<if $kate.agency == "cia">>
<<set _representingOurAgency to "CIA, you'll be expected to lead">>
<<elseif $kate.agency == "mi6">>
<<set _representingOurAgency to "MI6, you'll be expected to shine">>
<<elseif $kate.agency == "asis">>
<<set _representingOurAgency to "representing ASIS to the Yanks">>
<<elseif $kate.agency == "csis">>
<<set _representingOurAgency to "representing CSIS to the Americans">>
<<elseif $kate.agency == "nzsis">>
<<set _representingOurAgency to "representing SIS to the Yanks">>
<</if>>\
<</silently>>\
<<header>>\
<<page>>\
<<if hasVisited("AGENCY-1800 Kate refuses the call to adventure")>>\
"Fine, I'll go," you harrumph.
"I thought you'd say that," he says, sliding the dossier across his desk. "Joining instructions. Good luck, $kate.firstName. And do a good job while you're there: remember you're _representingOurAgency."
<<else>>\
"I'll do it," you say without hesitation.
"I thought you'd say that." He smiles wryly and slides the dossier across his desk. "Joining instructions. Good luck, $kate.firstName. And do a good job while you're there: remember you're _representingOurAgency."
<</if>>\
[[Yes sir.|AGENCY-2100 For England][$temp.playerDecision to "yessir"]]
[[I will, sir.|AGENCY-2100 For England][$temp.playerDecision to "iWill"]]
<</page>><<silently>>
<<if $kate.agency == "cia">>
<<set _hq to "the campus at Langley",
_travelHome to "drive home to your apartment in Georgetown">>
<<elseif $kate.agency == "mi6">>
<<set _hq to "Vauxhall Cross",
_travelHome to "take the tube back to your flat in Clapham">>
<<elseif $kate.agency == "asis">>
<<set _hq to "RG Casey",
_travelHome to "drive home to your apartment in Belco">>
<<elseif $kate.agency == "csis">>
<<set _hq to "NHQ",
_travelHome to "drive home to your apartment in Rockcliffe">>
<<elseif $kate.agency == "nzsis">>
<<set _hq to "Pipitea",
_travelHome to "drive home to your apartment in Te Aro">>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
<<if $temp.playerDecision == "yessir">>\
"Yes sir. Understood."
<<elseif $temp.playerDecision == "iWill">>\
"I will, sir," you promise.
<<else>>\
(ERROR IN TEMP.PLAYERDECISION VAR)
<</if>>\
Your boss is summoned. Once he's been briefed, he calls a quick team meeting to explain that you'll be away for at least the next few days, possibly longer. Everyone is curious, but they know better than to ask where you're going.
By lunchtime, you've handed over your active projects to colleagues. You sign out of _hq, and <<link "_travelHome" "AGENCY-2100 Travel to Scotland">><</link>>.
<</page>><<silently>>
<<avatar-stripNaked>>
<<wear-pants-whiteBrazilianCutWithLaceHem>>
<<wear-bra-whiteHalfCupCentralDart>>
<<if $kate.agency == "mi6">>
<<wear-shoes-blackPatentHeels>>
<<wear-trousers-blackStraightcutTrousers>>
<<wear-jumper-blackTurtleNeckWithRolledUpSleeves>>
<<wear-jacket-tanTwinButtonSuitJacketWithRolledUpSleeves>>
<<else>>
<<wear-trousers-darkBlueDenimSkinnyJeans>>
<<wear-blackTrainerSocks>>
<<wear-top-greenRibbedSweaterWithWhiteCollarAndShirtTails>>
<<wear-shoes-whiteAdidasTrainers>>
<</if>>
<<if $kate.agency == "cia">>
<<set $header.line1 to "''WASHINGTON DULLES INTL AIRPORT (IAD)''",
$header.line2 to "VIRGINIA / MARCH 2018">>
<<elseif $kate.agency == "mi6">>
<<set $header.line1 to "''HEATHROW AIRPORT (LHR)''",
$header.line2 to "LONDON / MARCH 2018">>
<<elseif $kate.agency == "asis">>
<<set $header.line1 to "''CANBERRA AIRPORT (CBR)''",
$header.line2 to "AUSTRALIA / MARCH 2018">>
<<elseif $kate.agency == "csis">>
<<set $header.line1 to "''MACDONALD-CARTIER INTL AIRPORT (YOW)''",
$header.line2 to "OTTAWA / MARCH 2018">>
<<elseif $kate.agency == "nzsis">>
<<set $header.line1 to "''WELLINGTON INTL AIRPORT (CBR)''",
$header.line2 to "NEW ZEALAND / MARCH 2018">>
<</if>>
<<set $avatar.background.pushUnique("agency/20_airportLoungeWindow-both")>>
<<set $avatar.background.pushUnique("agency/22_victorinoxLuggage-both")>>
<</silently>>\
<<header>>\
<<page>>\
<<if $kate.agency == "cia">>\
Next day, instead of going in to the office as usual, you fly Upper Class to London Heathrow (LHR) with Virgin Atlantic.
<<image "/locationPhotos/agency/virginAtlanticA330.jpg" 50 1000 343 0>>\
It's an eight-hour flight aboard an Airbus A330-300. You spend a night in a hotel in London, and [[fly on to Scotland|AGENCY-2140 Fly on to Scotland]] the following day.
<<elseif $kate.agency == "mi6">>\
Next morning, instead of going in to the office as usual, you fly Club Europe to Glasgow aboard a British Airways A319-100.
<<image "/locationPhotos/agency/baAirbus2.jpg" 130 1000 500 0>>\
Taking off from bright sunny Heathrow, you touch down in [[grey drizzly Glasgow|AGENCY-2150 Title card]] 90 minutes later.
<<elseif $kate.agency == "asis">>\
Next day, instead of going in to the office as usual, you fly Singapore Airlines to London.
<<image "/locationPhotos/agency/singaporeAirlines.jpg" 180 1000 480 0>>\
You're in the air for 22 hours, with a brief stopover in Singapore to stretch your legs. Officers of your grade normally fly economy, but ASIS upgrades you to business class this time. Flying on the luxurious upper deck of the Airbus makes the long trip less brutal.
You spend a night in a hotel in London, and [[fly on to Scotland|AGENCY-2140 Fly on to Scotland]] the following day.
<<elseif $kate.agency == "csis">>\
Next day, instead of going in to the office as usual, you fly Signature Class to London Heathrow (LHR) with Air Canada.
<<image "/locationPhotos/agency/airCanada.jpg" 140 1000 430 0>>\
It's a seven-hour flight aboard a a Boeing 767-300ER. You spend a night in a hotel in London, and [[fly on to Scotland|AGENCY-2140 Fly on to Scotland]] the following day.
<<elseif $kate.agency == "nzsis">>\
Next day, instead of going in to the office as usual, you fly Air New Zealand to Singapore. There you transfer and fly Singapore Airlines on to London.
<<image "/locationPhotos/agency/singaporeAirlines.jpg" 180 1000 480 0>>\
You're in the air for 25 hours. Officers of your grade normally fly economy, but SIS upgrades you to business class this time. Flying on the luxurious upper deck of the Airbus makes the long trip less brutal.
You spend a night in a hotel in London, and [[fly on to Scotland|AGENCY-2140 Fly on to Scotland]] the following day.
<</if>>\
<</page>><<silently>>
<<set $header.line1 to "''LONDON HEATHROW AIRPORT (LHR)''",
$header.line2 to "ENGLAND / MARCH 2018">>
<<avatar-stripNaked>>
<<wear-pants-whiteBrazilianCutWithLaceHem>>
<<wear-bra-whiteHalfCupCentralDart>>
<<wear-shoes-blackPatentHeels>>
<<wear-trousers-blackStraightcutTrousers>>
<<wear-jumper-blackTurtleNeckWithRolledUpSleeves>>
<<wear-jacket-tanTwinButtonSuitJacketWithRolledUpSleeves>>
<<set $avatar.background.pushUnique("agency/20_airportLoungeWindow-both")>>
<<set $avatar.background.pushUnique("agency/22_victorinoxLuggage-both")>>
<</silently>>\
<<header>>\
<<page>>\
The following morning, from London Heathrow Airport, you fly Club Europe to Glasgow aboard a British Airways A319-100.
<<image "/locationPhotos/agency/baAirbus2.jpg" 130 1000 500 0>>\
Taking off from bright sunny Heathrow, you touch down in [[grey drizzly Glasgow|AGENCY-2150 Title card]] 90 minutes later.
<</page>><<silently>>
<</silently>>\
<a data-passage="AGENCY-2200 Priority disembark">
<<= '<img src='+ $imagePath.base + "locationPhotos/uk/scotlandTitleCard2.jpg"+' >'>>
</a><<silently>>
<<set $header.line1 to "''GLASGOW INTERNATIONAL AIRPORT (GLA)''",
$header.line2 to "SCOTLAND / MARCH 2018">>
<<set $avatar.background.delete("agency/20_airportLoungeWindow-both")>>
<</silently>>\
<<header>>\
<<page>>\
On landing at Glasgow Airport, you're disembarked ahead of all the other passengers. Instead of passing through the terminal with everybody else, you exit directly onto the tarmac, where a little luggage cart is waiting.
Once you and your bags are aboard, the cart whizzes you across the tarmac to a nearby [[helipad|AGENCY-2300 Glasgow helipad]].
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
Here you transfer to another aircraft, this time a <<if $kate.agency != "mi6">>British <</if>>Royal Navy Dauphin 2 helicopter.
<<image "/locationPhotos/uk/dauphin2OnRunway.jpg" 200 1000 425 0>>\
You buckle into the back, and put on your headset while the blades spin up. The moment you hear //"NAVY 185, cleared for takeoff,"// the heli lifts off. Your stomach lurches as the ground [[falls rapidly away|AGENCY-2400 Flight to Faslane]] from under you.
<</page>><<silently>>
<<set $header.line1 to "''ABOARD NAVY 185''">>
<<set $avatar.background.delete("agency/22_victorinoxLuggage-both")>>
<</silently>>\
<<header>>\
<<page>>\
<<image "/locationPhotos/uk/highlands.jpg" 125 1000 550 0>>\
The view from the tiny aircraft is stunning. Farmers' fields and small towns slide by beneath you, and soon you're cruising at 170mph over the rugged and beautiful Scottish countryside.
The pilot's voice crackles over your headset. "Flight time'll be about [[ten minutes|AGENCY-2500 First look at Faslane]], marm."
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
The heli crests over some stark rugged hills, and you get your first look at your destination: HM Naval Base Clyde, better known in intelligence circles simply as "Faslane".
<<image "/locationPhotos/uk/faslaneAerialView.jpg" 125 1000 450 0>>\
From the air it looks like a normal port, but it's actually the home base of the <<if $kate.agency != "mi6">>British <</if>>Royal Navy's submarine fleet...including the four subs routinely armed with <div class="tooltip">Trident missiles<span class="tooltiptext">ballistic nuclear weapons</span></div>. You're [[about to land|AGENCY-2600 Landing at Faslane]] at one of the most secure military bases in the world.
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
<<image "/locationPhotos/uk/dauphin2Landing2.jpg" 125 1000 500 0>>\
//"NAVY 185, pad one cleared to land, wind one six zero degrees, four knots."//
The heli bumps down onto a landing pad inside Faslane Naval Base. A man in civilian clothes is waiting nearby. In his mid-forties, he's tall, dark, and kinda handsome, despite the lines on his face and the dad bod.
"You're [[clear to disembark|AGENCY-2700 Meeting Clark]], marm," says the pilot.
<</page>><<silently>>
<<set $header.line1 to "''FASLANE NAVAL BASE''">>
<</silently>>\
<<header>>\
<<page>>\
You step out of the heli and back onto solid tarmac. A cold, salty wind blows in from the loch. Your senses are heightened, jangly with adrenaline from the heli flight. Or maybe it's just nerves.
The guy strides over, offering a firm handshake. "$kate.firstName!" he shouts over the spinning-down rotors<<if $kate.agency == "cia" or $kate.agency == "csis">>, his accent American<</if>>. His hair's thick and swept back, his features broad and handsome, his smile <<if $kate.agency == "cia" or $kate.agency == "csis">>fierce and confident<<else>>all-American dental perfection<</if>>. "Clark <<Miller>>, <<if $kate.agency == "cia">><div class="tooltip">DO<span class="tooltiptext">CIA Directorate of Operations</span></div><<else>><div class="tooltip">Langley DO<span class="tooltiptext">CIA Directorate of Operations</span></div><</if>>. Welcome to sunny Scotland!"
[[Nice to meet you!|FASLANE-1000 JTF HQ][$temp.kateChoice to "niceToMeetU"]]
[[Thanks, why am I here?|FASLANE-1000 JTF HQ][$temp.kateChoice to "whyAmIHere"]]
<</page>><<silently>>
<</silently>>\
<a data-passage="MALAY-2000 Arrival in Malaysia">
<<= '<img src='+ $imagePath.base + "locationPhotos/malaysia/malaysiaTitleCard5.jpg"+' >'>>
</a><<silently>>
<<set $header.line1 to "''MANDARIN ORIENTAL HOTEL''",
$header.line2 to "KUALA LUMPUR / APRIL 2018">>
<<avatar-stripNaked>>
<<wear-pants-whiteBrazilianCutWithLaceHem>>
<<wear-bra-whiteHalfCupCentralDart>>
<<wear-trousers-darkBlueDenimBootcutJeans>>
<<wear-shirt-beigeSilkCollarlessBlouse>>
<<wear-boots-blackSuedeAnkleStillettosWithBuckles>>
<<wear-bigBlackSunglasses>>
<<wear-tanLeatherHandbag>>
<<set $avatar.background.pushUnique("agency/22_victorinoxLuggage-both")>>
<</silently>>\
<<header>>\
<<page>>\
Back at Faslane, with support from Langley, work continues on the mission prep. Forged documents and a bare-bones social media presence for your cover identity are being created; lines of secure comms are being set up; and your Special Forces backup is being briefed and organised.
<<image "/locationPhotos/malaysia/mandarinOrientalLobby.jpg" 75 1000 400 0>>\
You, however, have been flown first class to a luxury hotel in Malaysia. You have three objectives while you're here:
<ul>
<li>Get a suntan (to support your cover story),</li>
<li>Acclimatise to a subtropical mission environment, and</li>
<li>Pick up a basic understanding of the Central Thai language.</li>
</ul>\
//[[Check in to the Mandarin Oriental.|MALAY-3000 Kate's room]]//
<</page>><<silently>>
<<set $header.line1 to "''ROOM 2512''",
$header.line2 to "MANDARIN ORIENTAL / APRIL 2018">>
<<remove-bigBlackSunglasses>>
<<set $avatar.foreground.pushUnique(("malaysia/60_sunglasses-bigShadesTuckedInShirt"))>>
<<set $avatar.background.delete("agency/22_victorinoxLuggage-both")>>
<</silently>>\
<<header>>\
<<page>>\
From the lobby right up to your room on the 25th floor, the style is stately elegance. The floors are polished marble, lighting is by massive chandeliers, and the decorations are an exotic mix of <<if $kate.agency != "mi6">>British <</if>>colonial Art Deco and local Asian ceramics.
<<image "/locationPhotos/malaysia/katesHotelRoom.jpg" 100 1000 450 0>>\
Your own room is light and spacious, with a big bed, a smart writing table, and a comfy little lounge area offering a striking view of the Kuala Lumpur skyline.
You tip the bellboy, and [[get settled in|MALAY-4000 Kate's ensuite]].
<</page>><<silently>>
<<remove-tanLeatherHandbag>>
<<set $avatar.foreground.delete(("malaysia/60_sunglasses-bigShadesTuckedInShirt"))>>
<<if $kate.agency == "cia">>
<<set _anAgency to "a CIA">>
<<elseif $kate.agency == "mi6">>
<<set _anAgency to "an MI6">>
<<elseif $kate.agency == "asis">>
<<set _anAgency to "an ASIS">>
<<elseif $kate.agency == "csis">>
<<set _anAgency to "a CSIS">>
<<elseif $kate.agency == "nzsis">>
<<set _anAgency to "a NZSIS">>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
First things first: you turn the aircon off completely, and crack open all the windows. That's _anAgency life hack you remember from training; you'll be less comfortable at first, but you'll acclimatise much quicker.
Next you explore the rest of your suite. The stunning bathroom is floor-to-ceiling black and amber marble, with a tub and a walk-in rainshower. After your long flight, it looks very inviting.
<<image "/locationPhotos/malaysia/katesEnSuite.jpg" 0 1000 347 0>>\
//[[Kick off your boots.|MALAY-4100 Stripping off][$temp.playerDecision to "boots"]]//
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
<<image "/locationPhotos/malaysia/katesEnSuite.jpg" 0 1000 347 0>>\
<<if $temp.playerDecision == "boots">>\
<<remove-boots-blackSuedeAnkleStillettosWithBuckles>>\
<<wear-blackTrainerSocks>>\
You unzip and kick off your boots. Everything in the bathroom is now slightly taller.
<<elseif $temp.playerDecision == "shirt">>\
<<remove-shirt-beigeSilkCollarlessBlouse>>\
You unbutton and slip off your shirt.
<<elseif $temp.playerDecision == "jeans">>\
<<remove-trousers-darkBlueDenimBootcutJeans>>\
You unzip and wriggle out of your jeans.
<<elseif $temp.playerDecision == "socks">>\
<<remove-blackTrainerSocks>>\
You peel off your socks and toss them aside. The marble floor is refreshingly cold underfoot.
<<elseif $temp.playerDecision == "bra">>\
<<remove-bra-whiteHalfCupCentralDart>>\
You undo your bra and slip it off.
<<elseif $temp.playerDecision == "knickers">>\
<<remove-pants-whiteBrazilianCutWithLaceHem>>\
You slide off and step out of your <<knickers>>.
<<else>>\
(ERROR IN TEMP.PLAYERDECISION VAR)
<</if>>\
<<if $kate.isWearing.includes("shirt")>>\
[[Take off your shirt.|MALAY-4100 Stripping off][$temp.playerDecision to "shirt"]]
<</if>>\
<<if $kate.isWearing.includes("trousers")>>\
[[Take off your jeans.|MALAY-4100 Stripping off][$temp.playerDecision to "jeans"]]
<</if>>\
<<if $kate.isWearing.includes("socks")>>\
[[Take off your socks.|MALAY-4100 Stripping off][$temp.playerDecision to "socks"]]
<</if>>\
<<if not $kate.isWearing.includes("shirt") and $kate.isWearing.includes("bra")>>\
[[Take off your bra.|MALAY-4100 Stripping off][$temp.playerDecision to "bra"]]
<</if>>\
<<if not $kate.isWearing.includes("trousers") and $kate.isWearing.includes("pants")>>\
<<if $kate.agency == "cia" or $kate.agency == "csis">>\
[[Take off your panties.|MALAY-4100 Stripping off][$temp.playerDecision to "knickers"]]
<<elseif $kate.agency == "mi6">>\
[[Take off your knickers.|MALAY-4100 Stripping off][$temp.playerDecision to "knickers"]]
<<elseif $kate.agency == "asis" or $kate.agency == "nzsis">>\
[[Take off your undies.|MALAY-4100 Stripping off][$temp.playerDecision to "knickers"]]
<<else>>\
(ERROR IN KATE.AGENCY VAR)
<</if>>\
<</if>>\
<<if not $kate.isWearing.includesAny("shirt", "trousers", "socks", "boots", "bra", "pants")>>\
//[[Take a shower.|MALAY-5000 Shower scene]]//
<</if>>\
<</page>><<silently>>
<<first>>
<<addNotification "Body customisation coming up" "This is a good place to save your game.">>
<</first>>
<<avatar-stripNaked>>
<<set $avatar.blink to false>>
<<avatar-expr-eyelid-closed>>
<<update-avatar-bikinilines>>
<</silently>>\
<<header>>\
<<page>>\
//TK Kate will have wet hair in this scene//
You pad barefoot into the shower, luxuriating in the hot, steamy spray.
The bathroom is stocked with Mandarin Oriental's own Natural Kan toiletries, including an amazing shower gel bursting with the vibrant scent of fresh basil.
After a very long flight, nothing feels quite so good as a [[very long shower|MALAY-6000 Body customisation]].
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
TK Body customisation page. This is where the player can add tattoos, piercings, bikini line styles, and six-pack abs.
<<nobr>>
<table>
<tr>
<td>
<button onclick="openCity('Bikini')">Bikini Lines</button>
</td>
<td>
<button onclick="openCity('Piercings')">Piercings</button>
</td>
<td>
<button onclick="openCity('tattoos')">Tattoos</button>
</td>
</tr>
</table>
<div id="Bikini" class="city">
<div id="bikiniLines">
<<parlour-bikiniLines>>
</div>
</div>
<div id="Piercings" class="city" style="display:none">
<div id="wardrobeStore">
<<parlour-piercingParlour>>
</div>
</div>
<div id="tattoos" class="city" style="display:none">
<div id="wardrobeStore1">
<<parlour-tattooParlour>>
</div>
</div>
<<script>>
window.openCity = function(cityName) {
var i;
var x = document.getElementsByClassName("city");
for (i = 0; i < x.length; i++) {
x[i].style.display = "none";
}
document.getElementById(cityName).style.display = "block";
}
<</script>>
<</nobr>>
//[[Continue|MALAY-7000 A new woman]]//
<</page>><<silently>>
<<set $avatar.blink to true>>
<<wear-towel-whiteBathSheet>>
<<avatar-expr-mouth-smile>>
<</silently>>\
<<header>>\
<<page>>\
You step out of the shower feeling like a new woman.
<<image "/locationPhotos/malaysia/klAtDusk.jpg" 50 1000 500 0>>\
Dusk is falling in Kuala Lumpur. The floor-to-ceiling windows in your room provide a spectacular view of the towering city skyline as the skyscrapers and highrises gradually light up [[all around you|MALAY-8000 Tourist attractions]].
<</page>><<silently>>
<<remove-towel-whiteBathSheet>>
<<wear-bathRobe-whiteBathRobe>>
<</silently>>\
<<header>>\
<<page>>\
This hotel's amazing. Your plan is to sunbathe and use the gym here every morning, then in the afternoons get out in the heat, walking and and seeing some attractions. That'll help you acclimatise, and also get you deeper into your backpacker cover identity.
Plus...there are just some cool things you want to check out while you have the chance. In the city itself you want to take in the view from the top of the <span class="imageLink"><<link "Menara KL Tower">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locationPhotos/malaysia/menaraTower.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>, and go for a canopy walk through the <span class="imageLink"><<link "natural rainforest">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locationPhotos/malaysia/klForestEcoPark.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> at the heart of the city.
Dotted around the city are a host of unique attractions, including an old fort that's been taken over by <span class="imageLink"><<link "a tame monkey colony">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locationPhotos/malaysia/monkeyHill.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>, and some mystical Hindu cave temples, the <span class="imageLink"><<link "Batu Caves">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locationPhotos/malaysia/batuCaves2.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>.
<<link "//This is //so// different from my desk job..." "MALAY-9000 Kate is enjoying her work">><</link>>
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
<<if $kate.agency == "cia">>\
It's around 6 a.m. back in DC. On a normal Friday you'd soon be at your desk, working on some report or other. (On an //exciting// Friday, it'd be a report for a department head, instead of just a junior desk officer somewhere in State or <div class="tooltip">DOD<span class="tooltiptext">Department of Defense</span></div>.)
<<elseif $kate.agency == "mi6">>\
It's around midday back in London. On a normal Friday you'd be at your desk, working on some report or other. (On an //exciting// Friday, it'd be a report for a department head, instead of just a junior desk officer somewhere in the Foreign Office or <div class="tooltip">MOD<span class="tooltiptext">Ministry of Defence</span></div>.)
<<elseif $kate.agency == "asis">>\
It's around 9 p.m. back in Canberra. On a normal week you'd have been at your desk every day, working on some report or other. (On an //exciting// week, it'd be a report for a department head, instead of just a junior desk officer somewhere in <div class="tooltip">DFAT<span class="tooltiptext">Department of Foreign Affairs and Trade</span></div> or <div class="tooltip">DoD<span class="tooltiptext">Department of Defence</span></div>.)
<<elseif $kate.agency == "csis">>\
It's around 7 a.m. back in Ottawa. On a normal Friday you'd be at your desk, working on some report or other. (On an //exciting// Friday, it'd be a report for a department head, instead of just a junior desk officer somewhere in <div class="tooltip">GAC<span class="tooltiptext">Global Affairs Canada</span></div> or <div class="tooltip">DND<span class="tooltiptext">Department of National Defence</span></div>.)
<<elseif $kate.agency == "nzsis">>\
It's around midnight back in Wellington. On a normal week you'd have been at your desk every day, working on some report or other. (On an //exciting// week, it'd be a report for a department head, instead of just a junior desk officer somewhere in <div class="tooltip">MFAT<span class="tooltiptext">Ministry of Foreign Affairs and Trade</span></div> or <div class="tooltip">MOD<span class="tooltiptext">Ministry of Defence</span></div>.)
<</if>>\
And now here you are, in a luxury hotel in <<if $kate.agency == "cia" or $kate.agency == "csis">>Southeast<<else>>South East<</if>> Asia, getting ready for an undercover field mission involving Special Forces, organised crime, and an [[elusive international terrorist|MALAY-9100 Bond, Jane Bond]].
<</page>><<silently>>
<<avatar-expr-mouth-normal>>
<<avatar-expr-eyebrows-rogerMoore>>
<</silently>>\
<<header>>\
<<page>>\
It's the first time your work's been anything like the movies. "Bond. //Ja<<if $kate.firstName == "Jayne">>y<</if>>ne// Bond," you tell the mirror<<if $kate.agency != "mi6">> in your best English accent<</if>>.
Your reflection stares back hard, then breaks into a [[big, excited smile|MALAY-10000 Dinner plans]].
<</page>><<silently>>
<<avatar-expr-eyebrows-raised>>
<<avatar-expr-mouth-smile>>
<</silently>>\
<<header>>\
<<page>>\
Despite the seriousness of your overall objectives, it's hard to look past the fact that this next few weeks or months //are going to be awesome.// You're determined not only to succeed, but also to soak up as much of this experience as you can.
After all, once your part in this is over, you'll most likely be going straight back to your desk.
But first...you're going to experience Malaysia while you're here. Starting with some food! You flip through the suite's welcome book, wondering which of the [[ten hotel restaurants|MALAY-11000 Title card]] to book a table in tonight...
<</page>><<page>>\
//[[NEXT MORNING...|MALAY-12000 Next morning]]//
<</page>><<silently>>
<<avatar-stripNaked>>
<<wear-pants-whiteBrazilianCutWithLaceHem>>
<<wear-leggings-blackCottonLeggings>>
<<wear-top-vsHenleySleepTank>>
<<wear-shoes-whiteAdidasTrainers>>
<<avatar-expr-eyelid-squint>>
<<set $header.line1 to "''MOSAIC RESTAURANT''",
$header.line2 to "MANDARIN ORIENTAL / APRIL 2018">>
<</silently>>\
<<header>>\
<<page>>\
With the aircon off, sleep last night didn't come easy. Between the sweaty heat and the jet lag, you feel like you only just got to sleep when the alarm clock woke you up.
You're tempted to order breakfast in bed...but decide you'd better get up. Dragging yourself down to one of the restaurants, you order extra coffee with your breakfast – <span class="imageLink"><<link "toast with coconut kaya jam, dipped in soft-boiled eggs">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locationPhotos/malaysia/kayaToast.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> – and the mix of carbs, sugar, protein and caffeine perks you up enough to start the day.
After breakfast you change into your bikini, squirt on some sunscreen, and head up to the [[rooftop pool|MALAY-13000 Hotel pool]].
<</page>><<silently>>
<<avatar-stripNaked>>
<<wear-hallesBikiniBottoms>>
<<wear-hallesBikiniTop>>
<<wear-bigBlackSunglasses>>
<<avatar-expr-removeEyelid-squint>>
<<set $header.line1 to "''INFINITY POOL''",
$header.line2 to "MANDARIN ORIENTAL / APRIL 2018">>
<</silently>>\
<<header>>\
<<page>>\
<<image "/locationPhotos/malaysia/infinityPool.jpg" 0 1000 417 0>>\
Perched on an outdoor sun trap four floors up, the infinity edge pool offers a stunning open air view of the city skyline and KLCC Park below. It's quiet, almost deserted: there are just three other guests up here when you arrive.
There's a couple in their 50s; German, you deduce from their reading material. The other person is a handsome white man in his late thirties, early forties maybe. It's hard to be sure because he's in great shape, lean, tall and muscular.
He has longish sideswept hair and a neat stubbly jawline, and is wearing pale blue trunks and mirrored Ray Bans. He glances up as you arrive, then goes back to checking his phone.
//[[Find a spot.|MALAY-14000 Sunlounger]]//
<</page>><<silently>>
<<set $avatar.blink to false>>
<<avatar-expr-eyelid-closed>>
<<remove-bigBlackSunglasses>>
<</silently>>\
<<header>>\
<<page>>\
You stretch out on a sunlounger and soak up the morning heat. Plugging in your headphones, you return to your Thai language lessons. Right now, you're just learning the basics: <div class="tooltip">//kho tot kha, khun chue arai?//<span class="tooltiptext">excuse me, what's your name?</span></div>
A waiter appears and offers refreshments, returning soon with a freshly made <span class="imageLink"><<link "mint lime iced tea">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locationPhotos/malaysia/icedTea.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>. Every sip is ice cold and zestily delicious.
As work projects go, this one is off to a tolerable start.
//[[Tan your back.|MALAY-15000 Tanning your back]]//
<</page>><<silently>>
<<remove-hallesBikiniTop>>
<<wear-hallesBikiniTop-undone>>
<<showRear>>
<<first>>
<<addNotification "Turn around, bright eyes" "Use Turn Avatar in the top menu anytime you want.">>
<</first>>
<</silently>>\
<<header>>\
<<page>>\
You roll onto your front, untying your bikini top to let the sun shine on your neck. The heat soaks into your body, from your head to the soles of your feet.
<<if $kate.hairColour == "ginger">>\
It'd be easy to relax and drift off, but as a natural redhead your time in the sun has to be planned with military precision. After ten minutes, it's time to [[turn over|MALAY-16000 Kate turns over]].
<<else>>\
It's so relaxing that your tired mind is finding it hard to concentrate on the Thai lesson. You drift in and out of focus until it's time to [[turn over|MALAY-16000 Kate turns over]].
<</if>>\
<</page>><<silently>>
<<set $avatar.blink to true>>
<<showFront>>
<</silently>>\
<<header>>\
<<page>>\
The pool area is still quiet and peaceful. The German couple are reading their novels. The handsome guy has set down his phone, and is reclining on his sunlounger. His face is slightly angled towards you, but he could be asleep behind his mirrored sunglasses.
You have a decision to make. Are you going to [[sunbathe topless|MALAY-17000 Topless decision]]?
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
Going topless is mildly frowned upon in Thailand, although lots of western girls still do it – tan lines won't really affect your cover either way. But you're about to go for a job in a place where the employee dress code is "half naked". Maybe you don't want pale boobs?
Sunbathing topless is actually illegal here in Malaysia, an Islamic country – although KL's hardly Tehran, and you doubt the rules apply at a private pool in a five star international hotel anyway. The very worst anyone is likely to do is politely ask madame to cover up.
//[[Keep your top on.|MALAY-18000 Kate keeps her top on]]
[[Go topless.|MALAY-19000 Kate goes topless]]//
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
You decide to keep your boobs covered up for now. If the mission goes as planned, you'll be showing them off [[more than enough|MALAY-20000 Poolside]] in Bangkok.
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
You take one last glance around then, as casually as possible, reach up and tug open the bow holding your bikini top together.
Handsome Man turns his head slightly towards you – apparently not asleep, after all.
//[[Take off your top.|MALAY-19100 Sunbathing topless]]//
<</page>><<silently>>
<<remove-hallesBikiniTop-undone>>
<</silently>>\
<<header>>\
<<page>>\
You slip off your top, and tuck it away beneath your sunlounger.
The heat and sunlight feels good on your naked breasts. <<if $kate.kinks.includes("exhibitionist")>>Baring them is also a low-key turn-on; you feel your nipples gradually hardening, despite the heat.<</if>>
The German woman ignores you. Her husband sneaks surreptitious glances at you over the top of his book whenever he thinks he can get away with it. Handsome Man's gaze is hidden behind his mirrored Ray Bans.
You don't want sunburned boobs, so you squirt some SPF <<if $kate.hairColour == "ginger">>50<<else>>30<</if>> onto your hands, and oil up your breasts carefully. <<if $kate.kinks.includes("exhibitionist")>>Your nipples feel stiff and sensitive in your palms.<</if>> The old German guy does his best [[not to stare|MALAY-20000 Poolside]] while you do this.
<</page>><<silently>>
<<set $avatar.blink to false>>
<<avatar-expr-eyelid-closed>>
<</silently>>\
<<header>>\
<<page>>\
Both men sneak glances at your body while you relax in the sun. \
<<if $kate.kinks.includes("exhibitionist")>>\
You pretend not to notice, but being the centre of attention while you're just wearing <<if $kate.isWearing.includes("bra")>>a bikini<<else>>your bikini bottoms<</if>> is quite exciting. \
<<else>>\
You pretend not to notice. \
<</if>>In a way, this is not bad practice for Bangkok.
The sun blazes down on your $kate.complexion skin. After <<if $kate.hairColour == "ginger">>ten<<else>>20<</if>> more minutes tanning your front, it's time to [[cool off in the pool|MALAY-21000 Cooling off]].
<</page>><<silently>>
<<set $avatar.blink to true>>
<<if $kate.isWearing.includes("bra")>>
<<remove-hallesBikiniTop-undone>>
<<wear-hallesBikiniTop>>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
//TK avatar should have wet hair//
<<image "/locationPhotos/malaysia/infinityPoolCloseUp.jpg" 100 1000 500 0>>\
You get up from your sunlounger, walk <<if not $kate.isWearing.includes("bra")>>topless <</if>>over to the infinity pool, and slip into the cool water. After baking in the sun, the pool feels incredibly refreshing.
You swim some lengths for exercise, gliding gracefully through the clear water. Then Handsome Guy joins you in the pool, taking a standing dive in from the far end. He moves quite gracefully.
He smiles and says, "Hey," as you swim past each other. His accent could be Scandinavian, could be Dutch. He has friendly grey eyes and a slightly wolfish grin.
//[[Ignore him.|MALAY-21000 First contact][$temp.playerDecision to "ignoreMax"]]
[[Smile back.|MALAY-21000 First contact][$temp.playerDecision to "smileBack"]]//
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
<<if $temp.playerDecision == "ignoreMax">>\
You ignore him and focus on your breaststroke. \
<<elseif $temp.playerDecision == "smileBack">>\
<<silently>>
<<avatar-expr-mouth-smile>>
<</silently>>\
You smile back and keep swimming. \
<<else>>\
(ERROR IN TEMP.PLAYERDECISION VAR)
<</if>>\
A few circuits later, you clamber out of the pool and head back to [[your sunlounger|MALAY-22000 Meeting Max]].
<</page>><<silently>>
<<set $max to {},
$max.sexpertise to 1,
$max.stamina to 0,
$max.isWearing to []>>
<<wear-bigBlackSunglasses>>
<<avatar-expr-mouth-normal>>
<</silently>>\
<<header>>\
<<page>>\
You slip your shades back on, and apply a fresh layer of sunscreen. You oil up your feet, your legs, your waist, your chest, your arms...
You're contorting yourself to oil your back when a shadow looms over your sunlounger. You twist round to see Handsome Guy, dripping wet from the pool.
"Hey," he says again. He has a nice smile, and you realise it's his sharp canine teeth that brought a wolf to mind when you first saw it. "I'm Max, what's your name?"
<<link "$kate.firstName." "MALAY-23000 Kate introduces herself">><<set $max.knowsKatesRealName to true>><</link>>
/* // TK the following option should only appear if Kate's cover firstname doesn't match her real firstname//
<<link "TK Cover Firstname." "MALAY-23000 Kate introduces herself">><</link>> */ \
<</page>><<silently>>
<<avatar-expr-mouth-sexy>>
<<first>>
<<addNotification "Secondary Missions" "Interacting with some characters can start a Secondary Mission.">>
<</first>>
<</silently>>\
<<header>>\
<<page>>\
<<if $max.knowsKatesRealName>>\
"$kate.firstName," you reply. /* //TK if kate's cover name isn't her real name:// You're not undercover, yet. */
<<else>>\
"(TK Cover Firstname)," you reply. You're not undercover, yet, but you may as well get used to the new handle.
<</if>>\
"Hey <<if $max.knowsKatesRealName>>$kate.firstName<<else>>(TK COVERFIRSTNAME)<</if>>, you're missing a spot," he says. "Let me get it."
He reaches out for the bottle of sunscreen. He's wearing a diver's watch and a dulled silver wedding ring.
<<link "//[Starts a Secondary Mission]// Well...okay." "MALAY-25000 Take this bottle">><</link>>
[[Um, not sure...|MALAY-23100 Kate plays hard to get]]
<<link "//[Skips the Secondary Mission]// No thanks, please leave." "MALAY-24000 I'm fine">><</link>>
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
"Uh..." you hesitate, not sure how to respond. "I don't..."
He shoots you a serious look. "Don't worry," he says, "I'm a gentleman."
He really is very handsome.
<<link "//[Starts a Secondary Mission]// Well...okay." "MALAY-25000 Take this bottle">><</link>>
<<link "//[Skips the Secondary Mission]// No thanks, I'm fine." "MALAY-24000 I'm fine">><</link>>
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
<<if hasVisited("MALAY-23100 Kate plays hard to get")>>\
"I'm, uh...I'm fine, thanks. Really."
"You'll get sunburn," he warns.
"Thanks for being concerned. I've got this."
Handsome Guy smiles curtly, and heads back to his sunlounger. He leaves shortly afterwards, leaving you to sunbathe [[in peace|MALAY-412000 A week without Max]].
<<else>>\
"Uh...I'm fine, thanks," you reply. Your frosty tone and withering look let him know exactly how you feel about letting some stranger feel you up at a swimming pool.
"Okay," he shrugs, and slinks back to his sunlounger. He makes a show of checking his phone for the next few minutes, then packs up his stuff and leaves.
You get back to relaxing in the sun, without further interruption. Shutting down a cocky older guy like that felt pretty empowering, and it was probably good practice anyway: no doubt there'll be lots more sketchy married men [[where you're heading|MALAY-412000 A week without Max]].
<</if>>\
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
"Well...okay," you shrug. "This is weird, but...thanks." You hand him your bottle of sunscreen, and twist around to give him access [[to your back|MALAY-26000 Max applies sunscreen]].
<</page>><<silently>>
<<showRear>>
<</silently>>\
<<header>>\
<<page>>\
"It's not weird. Having arms all the way round your back would be weird." You hear him squirt sunscreen onto his hands, then a moment later feel them on your shoulders. His touch is strong and confident, his slick fingers roaming casually on your body.
"Wow," he mutters, as his thumbs sweep down onto your shoulder blades. "You're tense."
[[Yeah, long flight.|MALAY-27000 Long flight]]
<</page>><<silently>>
<<if $kate.agency == "cia">>\
<<set _nationalityGuess to "the US">>
<<elseif $kate.agency == "mi6">>\
<<set _nationalityGuess to "England">>
<<elseif $kate.agency == "asis">>\
<<set _nationalityGuess to "Australia">>
<<elseif $kate.agency == "csis">>\
<<if $kate.ethnicity == "French Canadian">>
<<set _nationalityGuess to "France">>
<<else>>
<<set _nationalityGuess to "the US">>
<</if>>
<<elseif $kate.agency == "nzsis">>\
<<set _nationalityGuess to "Australia">>
<</if>>\
<</silently>>\
<<header>>\
<<page>>\
"Yeah...long flight," you tell him. His thumbs start kneading your shoulder muscles, digging little circles into them in a way that's both painful and relaxing. You let out a gratified little murmur.
"From _nationalityGuess, right?" he asks.
<<if $kate.agency == "csis">>\
[[Canada, actually.|MALAY-28000 Kate guesses Max's nationality][$temp.playerDecision to "imCanadian"]]
<<elseif $kate.agency == "nzsis">>\
[[New Zealand, actually.|MALAY-28000 Kate guesses Max's nationality][$temp.playerDecision to "imAKiwi"]]
<<else>>\
[[Yeah. You Swedish?|MALAY-28000 Kate guesses Max's nationality][$temp.playerDecision to "swedish"]]
[[Yeah. You Danish?|MALAY-28000 Kate guesses Max's nationality][$temp.playerDecision to "danish"]]
[[Yeah. You Dutch?|MALAY-28000 Kate guesses Max's nationality][$temp.playerDecision to "dutch"]]
<</if>>\
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
<<if $temp.playerDecision == "swedish">>\
"Yeah. You Swedish?" you guess.
"Jö!" He almost inhales the word, in the northern Swedish fashion. "You know your accents," he says approvingly.
"I guessed from the massage," you say, and he chuckles.
<<elseif $temp.playerDecision == "danish">>\
"Yeah. You Danish?" you guess.
"No. Next door. Sweden."
"Should've guessed from the massage," you say, and he chuckles.
<<elseif $temp.playerDecision == "dutch">>\
"Yeah. You Dutch?" you guess.
"No. Right continent, though. Sweden."
"I should've guessed from the massage," you say, and he chuckles.
<<elseif $temp.playerDecision == "imCanadian">>\
"Canada, actually," you reply.
"Ah, stupid of me. I should've sensed a fellow snow dweller. I'm Swedish."
"That explains the massage skills," you quip, and he chuckles.
<<elseif $temp.playerDecision == "imAKiwi">>\
"New Zealand, actually," you reply.
"Ah, of course. Sorry. I'm Swedish."
"That explains the massage skills," you quip, and he chuckles.
<<else>>\
(ERROR IN TEMP.PLAYERDECISION VAR)
<</if>>\
"So tense," he murmurs. Max squirts more sunscreen onto his palms then applies it to your body, his strong hands gliding firmly up and down your back in [[big, sweeping movements|MALAY-29000 Kate enjoys the massage]].
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
His touch is confident, casually possessive, like massaging your back is something he's done a hundred times. You were uneasy at first, having a married man sensuously rubbing lotion over your back, but you're actually finding it quite exciting.
It feels so intimate. Anyone watching would think you're a couple, even though you've only just met. <<if $kate.isWearing.includes("bra")>>When his hands slip and slide over your bikini strap, it's easy to imagine what it'd feel like if he undid it.<<else>>You find yourself imagining what it'd feel like if his hands roamed a little more.<</if>>
"So what brings you to Malaysia?" he asks, his tone casual as his hands move lower down your back.
[[Business.|MALAY-30000 Kate's here on business]]
[[Pleasure.|MALAY-30100 Kate's here on holiday]]
<</page>><<silently>>
<<first>>
<<addNotification "Arousal +1" "Your body's getting turned on by all the touching.">>
<</first>>
<</silently>>\
<<header>>\
<<page>>\
"Work trip," you tell him truthfully, your voice casual.
"Oh cool, me too," he says. "You here with colleagues, or..."
This would be perfectly normal small talk if his slick hands weren't now roaming sensuously over your lower back, just above your butt.
His fingertips keep brushing the top of your heart-shaped ass, sliding over your bikini bottoms. It's so easy to imagine them tugging at the little bows that hold them together.
[[I'm here alone.|MALAY-31000 I'm here alone]]
<</page>><<silently>>
<<first>>
<<addNotification "Arousal +1" "Your body's getting turned on by all the touching.">>
<</first>>
<</silently>>\
<<header>>\
<<page>>\
"<<if $kate.agency == "cia" or $kate.agency == "csis">>Vacation<<else>>Holiday<</if>>," you tell him, your voice casual.
"Oh cool," he says. "It's a work trip for me. So you travelling with a friend, or..."
This would be perfectly normal small talk if his slick hands weren't roaming sensuously over your lower back, just above your butt.
His fingertips keep brushing the top of your heart-shaped ass, sliding over your bikini bottoms. It's so easy to imagine them slipping into the waistband and tugging them down.
[[I'm here alone.|MALAY-31000 I'm here alone]]
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
"I'm here alone," you tell him. You keep your tone matter-of-fact, even though your nipples are <<if $kate.isWearing.includes("bra")>>standing up like bullets under your thin bikini top<<else>>standing out like bullets<</if>>.
"Uh-huh, same for me. Well, I have to fly to Penang in a few hours," he says, "but I'm back Friday. We could hang together? I know some cool places."
[[What's in Penang?|MALAY-32000 What's in Penang?]]
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
"What's in Penang?" you ask.
"Oh...Malaysian air force," Max replies. "That's my job, I sell fighter planes to governments."
//Aaand that's that.// Most girls would be impressed; any inclinations //you// might have had towards a <<holiday>> romance vanish when you realise that this guy is a [[foreign defence contractor|MALAY-32100 Dealbreaker]].
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
The guy rubbing your back probably works for <div class="tooltip">SAAB<span class="tooltiptext">Sweden's largest defence company</span></div> – at quite a senior level, if the hotel he's staying in is anything to go by. That means you'll have to write up this meeting in a contact report later, and if you //were// going to have a Jane Bond-style fling while you're out here, it's wouldn't be with someone you have to tell work about afterwards.
//Contact report. <<= $kate.agency.toUpperCase()>> officer $kate.firstName[0] reports being seduced by a defence contractor at a hotel swimming pool...//Yeah. Not happening.
[[Sorry, can't make it.|MALAY-33000 No can do]]
<</page>><<silently>>
<<if $kate.agency == "cia">>
<<set _yourWork to "the CIA">>
<<elseif $kate.agency == "mi6">>
<<set _yourWork to "MI6">>
<<elseif $kate.agency == "asis">>
<<set _yourWork to "ASIS">>
<<elseif $kate.agency == "csis">>
<<set _yourWork to "CSIS">>
<<elseif $kate.agency == "nzsis">>
<<set _yourWork to "NZSIS">>
<</if>>
<<showFront>>
<</silently>>\
<<header>>\
<<page>>\
"Sorry," you tell him, "I've got plans on Friday."
He tries to set up a different date over the weekend, but you politely refuse. "Okay. Well...plans change. Take my number just in case."
You do take it – but mainly just for an excuse to ask his surname, to include in your contact report.
//Too bad,// you think as you watch this tall, handsome guy, who just walked right up and hit on you, pack up his stuff and leave. For a Jane Bond-style <<holiday>> fling, you could have done much worse.
But it's hardly the first time your work has interfered with having a love life.
//[[Go back to your sunbathing.|MALAY-34000 Contact report]]//
<</page>><<silently>>
<<avatar-stripNaked>>
<<wear-pants-whiteBrazilianCutWithLaceHem>>
<<wear-bra-whiteHalfCupCentralDart>>
<<wear-shorts-darkGreyShortsWithBeltLoops>>
<<wear-top-blackRibbedButtonUpCroppedTShirt>>
<<set $header.line1 to "''ROOM 2512''",
$header.line2 to "MANDARIN ORIENTAL / APRIL 2018">>
<<if $kate.agency == "cia">>
<<set _yourAgency to "CIA",
_theGovernment to "the US Government",
_hq to "Langley">>
<<elseif $kate.agency == "mi6">>
<<set _yourAgency to "MI6",
_theGovernment to "Her Majesty's Government",
_hq to "Vauxhall Cross">>
<<elseif $kate.agency == "asis">>
<<set _yourAgency to "ASIS",
_theGovernment to "the Australian Government",
_hq to "the RG Casey Building">>
<<elseif $kate.agency == "csis">>
<<set _yourAgency to "CSIS",
_theGovernment to "the Canadian Government",
_hq to "NHQ">>
<<elseif $kate.agency == "nzsis">>
<<set _yourAgency to "SIS",
_theGovernment to "New Zealand's Government",
_hq to "Pipitea Plaza">>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
Later, back in your room, you write up a quick contact report on your encounter with Max Sandström. You leave out any mentions of bikinis and back massages – no need to set pulses racing //too// hard back at _hq – but permit yourself the humblebrag that, during a mission, "_yourAgency Officer <<= $kate.firstName[0]>>" was hit on by a random NATO defence contractor.
You encrypt and upload the report to a secure server. A requirements officer somewhere will grade it, and forward it to any _yourAgency "customers" who may find it useful.
Which is probably not a soul; you doubt many top minds in _theGovernment will be excited to be informed that a Swedish defence industry executive is travelling to Penang for a week.
Still: you never know, and procedure is procedure. Report filed, you get back to your real mission: acclimatising in Malaysia. You very much doubt [[anything will come of your report|MALAY-35000 Title card]]...
<</page>><<page>>\
//[[TWO DAYS LATER...|MALAY-36000 Called to the Embassy]]//
<</page>><<silently>>
<<if $kate.agency == "cia">>
<<set $header.line1 to "''US EMBASSY''",
_nationalEmbassy to "US Embassy">>
<<elseif $kate.agency == "mi6">>
<<set $header.line1 to "''BRITISH HIGH COMMISSION''",
_nationalEmbassy to "British Embassy">>
<<elseif $kate.agency == "asis">>
<<set $header.line1 to "''AUSTRALIAN HIGH COMMISSION''",
_nationalEmbassy to "Australian Embassy">>
<<elseif $kate.agency == "csis">>
<<set $header.line1 to "''CANADIAN HIGH COMMISSION''",
_nationalEmbassy to "Canadian Embassy">>
<<elseif $kate.agency == "nzsis">>
<<set $header.line1 to "''NEW ZEALAND HIGH COMMISSION''",
_nationalEmbassy to "New Zealand Embassy">>
<</if>>
<<set $header.line2 to "KUALA LUMPUR / APRIL 2018">>
<<avatar-stripNaked>>
<<wear-pants-whiteBrazilianCutWithLaceHem>>
<<wear-bra-whiteHalfCupCentralDart>>
<<wear-trousers-oliveGreenCapriCargoPants>>
<<wear-top-whiteFlaredVestWithSpaghettiStraps>>
<<wear-shoes-khakiFlatEspadrilles>>
<<wear-tanLeatherHandbag>>
<<wear-bigBlackSunglasses>>
<</silently>>\
<<header>>\
<<page>>\
So it's a surprise when, a couple of days later, you're called into the _nationalEmbassy.
<<if $kate.agency == "cia">>\
<<image "/locationPhotos/malaysia/usEmbassy.jpg" 5 1000 300 0>>\
<<elseif $kate.agency == "mi6">>\
<<image "/locationPhotos/malaysia/britishEmbassy.jpg" 120 1000 550 0>>\
<<elseif $kate.agency == "asis">>\
<<image "/locationPhotos/malaysia/australianEmbassy.jpg" 120 1000 550 0>>\
<<elseif $kate.agency == "csis">>\
<<image "/locationPhotos/malaysia/canadianEmbassy.jpg" 250 1000 740 0>>\
<<elseif $kate.agency == "nzsis">>\
<<image "/locationPhotos/malaysia/nzEmbassy.jpg" 20 1000 400 0>>\
<</if>>\
You give your name at reception, and say you're here to pick up a lost passport. The receptionist checks her notes, and has a security guard escort you to a [[side office|MALAY-36100 Meeting Wheeler]].
<</page>><<silently>>
<<remove-tanLeatherHandbag>>
<<remove-bigBlackSunglasses>>
<<set $avatar.foreground.pushUnique(("malaysia/60_sunglasses-bigShadesTuckedInShirt"))>>
<</silently>>\
<<header>>\
<<page>>\
<<if $kate.agency == "cia">>\
Here you meet Gary <<Wheeler>>, the CIA Chief of Station here in Malaysia. Fiftysomething, slick and urbane, he fits easily into his diplomatic cover – the normal, acceptable, gentlemanly way of spying.
Like many senior officers who've worked in Moscow or Beijing, he's picked up the annoying habit of speaking very quietly, even when there's no possibility of eavesdroppers.
"Langley didn't tell me you were coming," he mumbles accusingly.
<<elseif $kate.agency == "mi6">>\
Here you meet Ges <<Wheeler>>, MI6's Head of Station here in Malaysia. Fiftysomething, well bred and slightly stuffy, he fits easily into his diplomatic cover – the normal, acceptable, gentlemanly way of spying.
Like many senior officers who've worked in Moscow or Beijing, he's picked up the annoying habit of speaking very quietly, even when there's no possibility of eavesdroppers.
"London didn't tell me you were coming here," he mumbles accusingly.
<<elseif $kate.agency == "asis">>\
Here you meet Ges <<Wheeler>>, ASIS's Head of Station here in Malaysia. Fiftysomething, well bred and slightly stuffy, he fits easily into his diplomatic cover – the normal, acceptable, gentlemanly way of spying.
Like many senior officers who've worked in China, he's picked up the annoying habit of speaking very quietly, even when there's no possibility of eavesdroppers.
"HQ didn't tell me you were coming here," he mumbles accusingly.
<<elseif $kate.agency == "csis">>\
Here you meet Gerard <<Wheeler>>, the CSIS Chief of Station here in Malaysia. Fiftysomething, slick and urbane, he fits easily into his diplomatic cover – the normal, acceptable, gentlemanly way of spying.
Like many senior officers who've worked in Moscow or Beijing, he's picked up the annoying habit of speaking very quietly, even when there's no possibility of eavesdroppers.
"HQ didn't tell me you were coming here," he mumbles accusingly.
<<elseif $kate.agency == "nzsis">>\
Here you meet Gus <<Wheeler>>, SIS's Head of Station here in Malaysia. Fiftysomething, well bred and slightly stuffy, he fits easily into his diplomatic cover – the normal, acceptable, gentlemanly way of spying.
Like many senior officers who've worked in China, he's picked up the annoying habit of speaking very quietly, even when there's no possibility of eavesdroppers.
"HQ didn't tell me you were coming here," he mumbles accusingly.
<</if>>\
[[They probably didn't know.|MALAY-37000 Down to business]]
<</page>><<silently>>
<<avatar-expr-mouth-sexy>>
<</silently>>\
<<header>>\
<<page>>\
"They probably didn't know, sir," you shrug. "I'm seconded to a JTF."
"Hrmmm," he harrumphs, barely audible. "Anyway...this contact report may be of interest."
[[Really?|MALAY-38000 How so]]
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
"Really?" you ask.
<<if $kate.agency == "cia">>\
"The <div class="tooltip">RMAF<span class="tooltiptext">Royal Malaysian Air Force</span></div> operates <span class="imageLink"><<link "MiG-29s">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locationPhotos/malaysia/mig29.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> and <span class="imageLink"><<link "F-5s">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locationPhotos/malaysia/f5.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>," <<Wheeler>> mutters. "Right now they're shopping for a replacement. <span class="imageLink"><<link "Super Hornet">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locationPhotos/malaysia/superHornet2.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>'s one candidate, and so is SAAB's fighter, the <span class="imageLink"><<link "Gripen">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locationPhotos/malaysia/jas39.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>."
Ah: you can see where this is going. Sweden is an ally...but Boeing, an American firm, will make about $60M per unit if the Malaysians buy F/A-18F Super Hornets, not Gripens.
One of CIA's normal functions is industrial espionage. Anything the Agency does to help the Malaysians buy their weapons from Uncle Sam will be appreciated by <div class="tooltip">State<span class="tooltiptext">the State Department</span></div> and <div class="tooltip">DOD<span class="tooltiptext">the Department of Defense</span></div>.
[[Understood.|MALAY-39000 Got it][$temp.playerDecision to "gotIt"]]
[[What's this deal worth?|MALAY-39000 Got it][$temp.playerDecision to "howMuch"]]
<<elseif $kate.agency == "mi6">>\
"The <div class="tooltip">RMAF<span class="tooltiptext">Royal Malaysian Air Force</span></div> currently operates <span class="imageLink"><<link "MiG-29s">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locationPhotos/malaysia/mig29.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> and <span class="imageLink"><<link "F-5s">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locationPhotos/malaysia/f5.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>," <<Wheeler>> mutters. "They're in the process of selecting a replacement. <span class="imageLink"><<link "Eurofighter">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locationPhotos/malaysia/typhoon.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> is a candidate, and so is SAAB's fighter, the <span class="imageLink"><<link "Gripen">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locationPhotos/malaysia/jas39.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>."
Ah: you can see where this is going. Sweden is an ally...but a consortium led by British Aerospace will make about £75M per unit if the Malaysians buy Eurofighters, not Gripens.
One of MI6's normal functions is industrial espionage. Anything the service does to help the Malaysians buy British will be looked upon favourably by HM Treasury and the <div class="tooltip">MOD<span class="tooltiptext">Ministry of Defence</span></div> – especially if Brexit ends up going through somehow.
[[Understood.|MALAY-39000 Got it][$temp.playerDecision to "gotIt"]]
[[What's this deal worth?|MALAY-39000 Got it][$temp.playerDecision to "howMuch"]]
<<elseif $kate.agency == "asis">>\
"It's to do with the <div class="tooltip">RMAF<span class="tooltiptext">Royal Malaysian Air Force</span></div>," he says. "They're shopping for a new fighter aircraft at the moment: the US <span class="imageLink"><<link "Super Hornet">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locationPhotos/malaysia/superHornet2.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>'s one candidate, <span class="imageLink"><<link "Eurofighter">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locationPhotos/malaysia/typhoon.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>'s another, and so is SAAB's top fighter, the <span class="imageLink"><<link "Gripen">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locationPhotos/malaysia/jas39.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>."
[[What's that got to do with us?|MALAY-38100 So what?]]
<<elseif $kate.agency == "csis">>\
"It's to do with the <div class="tooltip">RMAF<span class="tooltiptext">Royal Malaysian Air Force</span></div>," he says. "They're shopping for a new fighter aircraft at the moment: the US <span class="imageLink"><<link "Super Hornet">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locationPhotos/malaysia/superHornet2.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>'s one candidate, <span class="imageLink"><<link "Eurofighter">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locationPhotos/malaysia/typhoon.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>'s another, and so is SAAB's top fighter, the <span class="imageLink"><<link "Gripen">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locationPhotos/malaysia/jas39.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>."
[[What's that got to do with us?|MALAY-38100 So what?]]
<<elseif $kate.agency == "nzsis">>\
"It's to do with the <div class="tooltip">RMAF<span class="tooltiptext">Royal Malaysian Air Force</span></div>," he says. "They're shopping for a new fighter aircraft at the moment: the US <span class="imageLink"><<link "Super Hornet">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locationPhotos/malaysia/superHornet2.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>'s one candidate, <span class="imageLink"><<link "Eurofighter">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locationPhotos/malaysia/typhoon.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>'s another, and so is SAAB's top fighter, the <span class="imageLink"><<link "Gripen">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locationPhotos/malaysia/jas39.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>."
[[What's that got to do with us?|MALAY-38100 So what?]]
<</if>>\
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
"What's that got to do with us?" you ask.
"Nothing directly," he replies, "but if we got eyes on the SAAB bid, we could share it with the Americans. Or maybe the Brits," he adds as an afterthought.
Ah: of course. CIA (and, to a much lesser extent, MI6) are the senior partners in the Five Eyes alliance; delivering a juicy bit of industrial espionage would raise <<if $kate.agency == "nzsis">>SIS's<<else>><<= $kate.agency.toUpperCase()>>'s<</if>> stock for a while.
You can see why <<Wheeler>> jumped on this now. Few things seem to excite the big bosses more than getting attention from the Americans.
[[Understood.|MALAY-39000 Got it][$temp.playerDecision to "gotIt"]]
[[What's this deal worth?|MALAY-39000 Got it][$temp.playerDecision to "howMuch"]]
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
<<if $temp.playerDecision == "gotIt">>\
"Understood," you say.
<<elseif $temp.playerDecision == "howMuch">>\
"How much is the deal worth overall?" you ask.
<<if $kate.agency == "cia">>\
"$2.4 million for the airframes," he mumbles. //That can't be ri-//oh, he said //billion,// $2.4 billion. "I'm told the Senator from Virginia's very keen on it going through."
That guy sits on the Foreign Relations Committee. Boosting CIA in his eyes will please people way above your – and <<Wheeler>>'s – pay grade.
"Understood."
<<elseif $kate.agency == "mi6">>\
"£1.7 million for the airframes," mumbles <<Wheeler>>. //That can't be ri-//oh, he said //billion,// £1.7 billion. "Whitehall's very keen on it going through."
"Understood."
<<else>>\
"Around $2.4 million US for the planes," mumbles <<Wheeler>>. //That can't be ri-//oh, he said //billion,// $2.4 billion US.
You let out a low whistle. "Wow."
<</if>>\
<</if>>\
<<if $kate.agency == "cia">>\
"Getting eyes on the SAAB bid would help," he goes on. From his shirt pocket he produces a [[tiny electronic device|MALAY-40000 Hack drive]] you recognise from your training.
<<elseif $kate.agency == "mi6">>\
"Getting a peek at the SAAB bid might be helpful to our side," he goes on. From his shirt pocket he produces a [[tiny electronic device|MALAY-40000 Hack drive]] you recognise from your training.
<<elseif $kate.agency == "asis">>\
"Exactly. So..." From his shirt pocket he produces a [[tiny electronic device|MALAY-40000 Hack drive]] you recognise from your training.
<<elseif $kate.agency == "csis">>\
"Exactly. So..." From his shirt pocket he produces a [[tiny electronic device|MALAY-40000 Hack drive]] you recognise from your training.
<<elseif $kate.agency == "nzsis">>\
"Exactly. So..." From his shirt pocket he produces a [[tiny electronic device|MALAY-40000 Hack drive]] you recognise from your training.
<</if>>\
<</page>><<silently>>
<<avatar-expr-mouth-normal>>
<<if $kate.agency == "cia">>
<<set _atRecruitHQ to "at the Farm">>
<<elseif $kate.agency == "mi6">>
<<set _atRecruitHQ to "at Fort Monckton">>
<<elseif $kate.agency == "asis">>
<<set _atRecruitHQ to "on Swan Island">>
<<elseif $kate.agency == "csis">>
<<set _atRecruitHQ to "at Dwyer Hill">>
<<elseif $kate.agency == "nzsis">>
<<set _atRecruitHQ to "at Papakura Camp">>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
Skin-coloured and about the size of a fingernail, it's a hack drive for an iPhone. You plug it into the charging port for 25 seconds or so, and it installs a covert piece of spyware – no passcode required. You used them extensively during your training _atRecruitHQ, but haven't touched one since then.
"What do you think," he asks quietly, "could you get close enough to deploy this?"
Huh. You wait forever for a field operation, then two come along at once. This one's just a quickie, but pulling it off would demonstrate nerve and sleight of hand. Success would look good on your record<<if $kate.agency == "cia">>...and could potentially help swell the nation's coffers by $2.4 billion<<elseif $kate.agency == "mi6">>...and could potentially swell the nation's coffers by £1.7 billion<<elseif $kate.agency == "asis">>...and could potentially win ASIS a 2.4 billion dollar favour from CIA<<elseif $kate.agency == "csis">>...and could potentially win CSIS a 2.4 billion dollar favour from CIA<<elseif $kate.agency == "nzsis">>...and could potentially win SIS a 2.4 billion dollar favour from CIA<<else>>ERROR IN KATE.AGENCY VAR<</if>>.
[[I'll try.|MALAY-42000 Kate takes the hack drive]]
<<link "//[Cancels the Secondary Mission]// Sorry, sir, but no." "MALAY-41000 Mission abort">><</link>>
<</page>><<silently>>
<<avatar-expr-eyelid-squint>>
<<avatar-expr-mouth-sexy>>
<</silently>>\
<<header>>\
<<page>>\
You think it over, but can't see it ending well. "Sorry, sir," you shake your head. "I could probably arrange to meet him again, but I don't think I could get access to the phone."
<<Wheeler>>'s disappointed, but has to defer to your judgement as the officer who's actually met Max Sandström. A short while later you're quietly dismissed, and can get back to focusing on your [[real mission|MALAY-412000 A week without Max]].
<</page>><<silently>>
<<avatar-expr-mouth-normal>>
<<set $header.line1 to "''KUALA LUMPUR''",
$header.line2 to "MALAYSIA / APRIL 2018">>
<<avatar-stripNaked>>
<<wear-pants-whiteBrazilianCutWithLaceHem>>
<<wear-shoes-greyStrappyWedgeSandals>>
<<wear-dress-cobaltBlueButtonedMaxi>>
<<wear-bigBlackSunglasses>>
<</silently>>\
<<header>>\
<<page>>\
//TK update suntan here//
You cram in as much as you can for the rest of your week. You take in the history at <span class="imageLink"><<link "Sri Mahamariamman Temple">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locationPhotos/malaysia/sriMahamariamman.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>, sample some local flavour at the <span class="imageLink"><<link "Alor Street food stalls">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locationPhotos/malaysia/streetFood.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>, and make some feathery friends at <span class="imageLink"><<link "Kuala Lumpur Bird Park">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locationPhotos/malaysia/peacock.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>.
Your remaining time at the Mandarin Oriental is relaxing, but uneventful. By the [[last night of your stay|MALAY-440000 Get some sleep]], you're fully acclimatised and you've built up a gorgeous tan.
<</page>><<silently>>
<<avatar-expr-mouth-sexy>>
<</silently>>\
<<header>>\
<<page>>\
"I'll try," you say, reaching out for the gadget. <<Wheeler>> drops it into your palm, an inscrutable look on his face.
"Good," he says. "[[Don't get caught|MALAY-43000 Kate baits the trap]]."
<</page>><<silently>>
<<avatar-expr-mouth-normal>>
<<set $header.line1 to "''MANDARIN ORIENTAL HOTEL''",
$header.line2 to "KUALA LUMPUR / APRIL 2018">>
<<remove-shoes-khakiFlatEspadrilles>>
<<set $avatar.foreground.delete(("malaysia/60_sunglasses-bigShadesTuckedInShirt"))>>
<</silently>>\
<<header>>\
<<page>>\
Back in your hotel room, you send Max a text message.
<div style="transform: scale(1,1);-webkit-transform-origin-x: 0;">\
<div class="marvel-device iphone-x">\
<div class="notch">\
<div class="camera"></div>\
<div class="speaker"></div>\
</div>\
<div class="top-bar"></div>\
<div class="sleep"></div>\
<div class="bottom-bar"></div>\
<div class="volume"></div>\
<div class="overflow">\
<div class="shadow shadow--tr"></div>\
<div class="shadow shadow--tl"></div>\
<div class="shadow shadow--br"></div>\
<div class="shadow shadow--bl"></div>\
</div>\
<div class="inner-shadow"></div>\
<div class="screenW">\
<div class="chat">\
<div class="chatHeaderIOS"><<= "<img src='" + $imagePath.ui + "phone/header.png' style='width: 100%;'>" >><div class="h3">13:16</div><div class="h2"><b>Max Sandstrom</b></div></div>
<div class="date">\
Text Message
Today 13:11
</div>\
<div class="pc messages">\
<div class="messageIOS last">\
Hey Max, this is <<if $max.knowsKatesRealName>>$kate.firstName<<else>>$kate.cover.firstname<</if>>. My Friday night just cleared up
</div>\
</div>\
<div class="npc messages">\
<div class="messageIOS last">\
Greta. Dinner? I know a good place
</div>\
</div>\
<div class="npc messages">\
<div class="messageIOS last">\
*great
</div>\
</div>\
<div class="pc messages">\
<div class="messageIOS last">\
Sounds greta ;)
</div>\
</div>\
<div class="npc messages">\
<div class="messageIOS">\
:-P
</div>\
<div class="messageIOS last">\
Meet in the MO bar 6.30 pm
</div>\
<div class="messageIOS last">\
Bring hunger
</div>\
</div>\
<<= "<img src='" + $imagePath.ui + "phone/footer.png' style='width: 95%; position: absolute; bottom: 0px;'>" >>
</div>\
</div>\
</div>\
</div>\
Well, that's that; the bait's set. You feel a little thrill of excitement now the date's booked, but in the meantime you still have a job to do: [[suntan, acclimatisation, language lessons|MALAY-44000 Title card]].
<</page>><<page>>\
//[[FIVE RELAXING DAYS LATER...|MALAY-45000 Date night shopping spree]]//
<</page>><<silently>>
<<set $header.line1 to "''PAVILION MALL''",
$header.line2 to "KUALA LUMPUR / APRIL 2018">>
<<avatar-stripNaked>>
<<wear-pants-whiteBrazilianCutWithLaceHem>>
<<wear-shoes-greyStrappyWedgeSandals>>
<<wear-dress-cobaltBlueButtonedMaxi>>
<<wear-bigBlackSunglasses>>
<<wear-tanLeatherHandbag>>
<</silently>>\
<<header>>\
<<page>>\
//TK Kate will now have a suntan//
Your week goes by fast. By Friday you feel fully acclimatised, and you've also picked up basic conversational Thai //and// a gorgeous suntan.
<<image "/locationPhotos/malaysia/pavilionMall.jpg" 80 1000 490 0>>\
Tonight's the night of your date with Max, so you head to the Pavilion Mall to shop for some [[date clothes|MALAY-46000 Pavilion Mall]].
<</page>><<silently>>
<<remove-bigBlackSunglasses>>
<</silently>>\
<<header>>\
<<page>>\
//TK add shopping bags to the avatar//
Pavilion is KL's haute couture shopping Mecca. The 1.37 million-sqft white marble complex is like an ultramodern LED-lit Grecian temple...except the worship is reserved for 500 international fashion and make-up brands, not Zeus.
<<image "/locationPhotos/malaysia/louboutin.jpg" 60 1000 500 0>>\
Fashion shopping on expenses is a new experience. You spend an enjoyable few hours trying on expensive dresses and shoes in six shopping "zones", before heading [[back to the hotel|MALAY-47000 Back to the hotel]].
<</page>><<silently>>
<<set $header.line1 to "''MANDARIN ORIENTAL HOTEL''",
$header.line2 to "KUALA LUMPUR / APRIL 2018">>
<<avatar-stripNaked>>
<<wear-apMazzyPinkAndBlackSwimsuit>>
<<wear-bigBlackSunglasses>>
<</silently>>\
<<header>>\
<<page>>\
You drop your bags off in your room, then go for a long relaxing swim in the infinity pool.
<<image "/locationPhotos/malaysia/moPoolSunset.jpg" 20 1000 400 0>>\
The sky changes from blue to gold as late afternoon gives way to early evening. You head back up to your room, to [[get ready for your date with Max|MALAY-48000 Max date dressup]].
<</page>><<silently>>
<<set $header.line1 to "''ROOM 2512''",
$header.line2 to "MANDARIN ORIENTAL / APRIL 2018">>
<<avatar-stripNaked>>
<<wear-bathRobe-whiteBathRobe>>
<</silently>>\
<<header>>\
<<page>>\
You shower, shave and groom your body, and spritz on some perfume.
It's time to get dressed up for your date.
<<link "//Take off your robe.//" "MALAY-48100 Wardrobe">>
<<remove-bathRobe-whiteBathRobe>>
<</link>>
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
<div class="wrapperAccordion">\
<div class="wrap-1">\
<input type="radio" id="tab-2" name="tabs">\
<label for="tab-2"><div>Underwear</div><div class="cross"></div></label>\
<div class="contentAccordion">\
<span id="underwear-container">\
<<include "MALAY-48120 Underwear">>
</span>\
</div>\
</div>\
<div class="wrap-1">\
<input type="radio" id="tab-3" name="tabs">\
<label for="tab-3"><div>Dresses</div><div class="cross"></div></label>\
<div class="contentAccordion">\
<span id="dress-container">\
<<include "MALAY-48130 Dresses">>
</span>\
</div>\
</div>\
<div class="wrap-1">\
<input type="radio" id="tab-1" name="tabs">\
<label for="tab-1"><div>Shoes</div><div class="cross"></div></label>\
<div class="contentAccordion">\
<span id="shoes-container">\
<<include "MALAY-48110 Shoes">>
</span>\
</div>\
</div>\
</div>\
<span id="exit-navigation">\
<<include "MALAY-48140 Exit navigation">>
</span>\
<</page>><<if !$avatar.clothing.includes("clothing/shoes/blackPatentHeels/20_shoes-blackPatentHeels")>>\
<<link "Black patent heels">>\
<<avatar-clothing-removeConflict "shoes">>\
<<wear-shoes-blackPatentHeels>>\
<<replace "#shoes-container">>\
<<include "MALAY-48110 Shoes">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "MALAY-48140 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Black patent heels">>\
<<remove-shoes-blackPatentHeels>>\
<<replace "#shoes-container">>\
<<include "MALAY-48110 Shoes">>\
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "MALAY-48140 Exit navigation">>
<</replace>>\
<</link>>\
<</if>>
<<if !$avatar.clothing.includes("malaysia/20_shoes-blackAndGreyTBarStrapStilettos")>>\
<<link "D&G black & grey t-strap stilettos">>\
<<avatar-clothing-removeConflict "shoes">>\
<<wear-shoes-blackAndGreyTBarStrapStilettos>>\
<<replace "#shoes-container">>\
<<include "MALAY-48110 Shoes">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "MALAY-48140 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// D&G black & grey t-strap stilettos">>\
<<remove-shoes-blackAndGreyTBarStrapStilettos>>\
<<replace "#shoes-container">>\
<<include "MALAY-48110 Shoes">>\
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "MALAY-48140 Exit navigation">>
<</replace>>\
<</link>>\
<</if>>
<<if !$avatar.clothing.includes("malaysia/20_shoes-blackStrappyGladiatorStilettoSandals")>>\
<<link "Rene Caovilla black gladiator sandals">>\
<<avatar-clothing-removeConflict "shoes">>\
<<wear-shoes-blackStrappyGladiatorStilettoSandals>>\
<<replace "#shoes-container">>\
<<include "MALAY-48110 Shoes">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "MALAY-48140 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Rene Caovilla black gladiator sandals">>\
<<remove-shoes-blackStrappyGladiatorStilettoSandals>>\
<<replace "#shoes-container">>\
<<include "MALAY-48110 Shoes">>\
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "MALAY-48140 Exit navigation">>
<</replace>>\
<</link>>\
<</if>>
<<if !$avatar.clothing.includes("malaysia/20_shoes-goldStrappyGladiatorStilettoSandals")>>\
<<link "Rene Caovilla gold gladiator sandals">>\
<<avatar-clothing-removeConflict "shoes">>\
<<wear-shoes-goldStrappyGladiatorStilettoSandals>>\
<<replace "#shoes-container">>\
<<include "MALAY-48110 Shoes">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "MALAY-48140 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Rene Caovilla gold gladiator sandals">>\
<<remove-shoes-goldStrappyGladiatorStilettoSandals>>\
<<replace "#shoes-container">>\
<<include "MALAY-48110 Shoes">>\
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "MALAY-48140 Exit navigation">>
<</replace>>\
<</link>>\
<</if>>
<<if !$avatar.clothing.includes("malaysia/20_shoes-silverStrappyStilettoSandals")>>\
<<link "Rene Caovilla silver strappy sandals">>\
<<avatar-clothing-removeConflict "shoes">>\
<<wear-shoes-silverStrappyStilettoSandals>>\
<<replace "#shoes-container">>\
<<include "MALAY-48110 Shoes">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "MALAY-48140 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Rene Caovilla silver strappy sandals">>\
<<remove-shoes-silverStrappyStilettoSandals>>\
<<replace "#shoes-container">>\
<<include "MALAY-48110 Shoes">>\
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "MALAY-48140 Exit navigation">>
<</replace>>\
<</link>>\
<</if>><<if !$avatar.underwear.includes("clothing/underwear/whiteBrazilianCutPantiesWithLaceHem/30_pants-whiteBrazilianCutWithLaceHem")>>\
<<link "White lacy hem Brazilian <<knickers>>">>\
<<avatar-clothing-removeConflict "pants">>\
<<wear-pants-whiteBrazilianCutWithLaceHem>>\
<<replace "#underwear-container">>\
<<include "MALAY-48120 Underwear">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "MALAY-48140 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// White lacy hem Brazilian <<knickers>>">>\
<<remove-pants-whiteBrazilianCutWithLaceHem>>\
<<replace "#underwear-container">>\
<<include "MALAY-48120 Underwear">>\
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "MALAY-48140 Exit navigation">>
<</replace>>\
<</link>>\
<</if>>
<<if !$avatar.underwear.includes("malaysia/30_pants-blackLaceStringWithBlackCentralBow")>>\
<<link "Black lacy thong">>\
<<avatar-clothing-removeConflict "pants">>\
<<wear-pants-blackLaceStringWithBlackCentralBow>>\
<<replace "#underwear-container">>\
<<include "MALAY-48120 Underwear">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "MALAY-48140 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Black lacy thong">>\
<<remove-pants-blackLaceStringWithBlackCentralBow>>\
<<replace "#underwear-container">>\
<<include "MALAY-48120 Underwear">>\
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "MALAY-48140 Exit navigation">>
<</replace>>\
<</link>>\
<</if>>
<<if !$avatar.underwear.includes("clothing/underwear/cherryRedMidiKnickers/30_pants-cherryRedMidiWithSplitSide")>>\
<<link "Cherry red midi <<knickers>>">>\
<<avatar-clothing-removeConflict "pants">>\
<<wear-pants-cherryRedMidiWithSplitSide>>\
<<replace "#underwear-container">>\
<<include "MALAY-48120 Underwear">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "MALAY-48140 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Cherry red midi <<knickers>>">>\
<<remove-pants-cherryRedMidiWithSplitSide>>\
<<replace "#underwear-container">>\
<<include "MALAY-48120 Underwear">>\
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "MALAY-48140 Exit navigation">>
<</replace>>\
<</link>>\
<</if>>
<<if !$avatar.underwear.includes("malaysia/30_pants-nudeStringWithTwoBowsOnStraps")>>\
<<link "Nude thong">>\
<<avatar-clothing-removeConflict "pants">>\
<<wear-pants-nudeStringWithTwoBowsOnStraps>>\
<<replace "#underwear-container">>\
<<include "MALAY-48120 Underwear">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "MALAY-48140 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Nude thong">>\
<<remove-pants-nudeStringWithTwoBowsOnStraps>>\
<<replace "#underwear-container">>\
<<include "MALAY-48120 Underwear">>\
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "MALAY-48140 Exit navigation">>
<</replace>>\
<</link>>\
<</if>>
<<if !$avatar.underwear.includes("malaysia/30_pants-palePinkNetAndRedVelvetMultiStrapThong")>>\
<<link "Red velvet strappy thong">>\
<<avatar-clothing-removeConflict "pants">>\
<<wear-pants-palePinkNetAndRedVelvetMultiStrapThong>>\
<<replace "#underwear-container">>\
<<include "MALAY-48120 Underwear">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "MALAY-48140 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Red velvet strappy thong">>\
<<remove-pants-palePinkNetAndRedVelvetMultiStrapThong>>\
<<replace "#underwear-container">>\
<<include "MALAY-48120 Underwear">>\
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "MALAY-48140 Exit navigation">>
<</replace>>\
<</link>>\
<</if>><<if !$avatar.clothing.includes("malaysia/30_dress-cherryRedOffTheShoulderFishtailGown-barefoot-rear")>>\
<<link "Red off-the-shoulder fishtail gown">>\
<<avatar-clothing-removeConflict "dress">>\
<<wear-dress-cherryRedOffTheShoulderFishtailGown>>\
<<replace "#dress-container">>\
<<include "MALAY-48130 Dresses">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "MALAY-48140 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Red off-the-shoulder fishtail gown">>\
<<remove-dress-cherryRedOffTheShoulderFishtailGown>>\
<<replace "#dress-container">>\
<<include "MALAY-48130 Dresses">>\
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "MALAY-48140 Exit navigation">>
<</replace>>\
<</link>>\
<</if>>
<<if !$avatar.clothing.includes("malaysia/30_dress-blackOneShoulderCutOutThighSlitGown-barefoot-rear")>>\
<<link "Black one shoulder cut out gown">>\
<<avatar-clothing-removeConflict "dress">>\
<<wear-dress-blackOneShoulderCutOutThighSlitGown>>\
<<replace "#dress-container">>\
<<include "MALAY-48130 Dresses">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "MALAY-48140 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Black one shoulder cut out gown">>\
<<remove-dress-blackOneShoulderCutOutThighSlitGown>>\
<<replace "#dress-container">>\
<<include "MALAY-48130 Dresses">>\
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "MALAY-48140 Exit navigation">>
<</replace>>\
<</link>>\
<</if>>
<<if !$avatar.clothing.includes("malaysia/30_dress-wineMultiStrapGown-barefoot-rear")>>\
<<link "Wine multi strap gown">>\
<<avatar-clothing-removeConflict "dress">>\
<<wear-dress-wineMultiStrapGown>>\
<<replace "#dress-container">>\
<<include "MALAY-48130 Dresses">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "MALAY-48140 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Wine multi strap gown">>\
<<remove-dress-wineMultiStrapGown>>\
<<replace "#dress-container">>\
<<include "MALAY-48130 Dresses">>\
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "MALAY-48140 Exit navigation">>
<</replace>>\
<</link>>\
<</if>><<if $kate.isWearing.includesAll("dress", "shoes")>>\
If you're happy with your look, you can [[go meet Max in the bar|MALAY-49000 Hack drive storage]].
<</if>>\<<silently>>
<<set $temp.hackDriveLocation to "handbag">>
<</silently>>\
<<header>>\
<<page>>\
You check your reflection in the mirror one last time. You have butterflies in your stomach, but whether it's pre-date or pre-mission nerves, you're not sure.
You pop the hack drive into your <<handbag>> before you [[leave your room|MALAY-50000 Walk to meet Max]].
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
<<image "/locationPhotos/malaysia/moCorridor.jpg" 200 1000 550 0>>\
You walk through the corridors of the Mandarin Oriental, your dress <<if $avatar.clothing.includes("malaysia/30_dress-wineMultiStrapGown-barefoot-rear")>>swishing sensuously around your hips<<else>>clinging sensuously to your body<</if>> as you move.
<<link "//Take the <<lift>> down to the MO Bar.//" "MALAY-51000 MO Bar">><</link>>
<</page>><<silently>>
<<set $header.line1 to "''MO BAR''",
$header.line2 to "MANDARIN ORIENTAL / APRIL 2018">>
<<set $kate.arousal to 0>>
<</silently>>\
<<header>>\
<<page>>\
Eighteen floors down from your room, you push open a faceted glass door and step into the MO Bar. The evening sun streams in through the floor-to-ceiling windows, lighting the lavish interior in golden rays.
An elderly Malaysian pianist in a white tux is playing a jazzy version of //Fly Me to the Moon.// The click of your heels on the marble floor add a percussive accompaniment to your entrance.
<<image "/locationPhotos/malaysia/moBar.jpg" 200 1000 550 0>>\
Max is over at the bar, nose buried in his phone, so you cross the room to join him. A pair of overweight, middle-aged western businessmen check you out as you pass their table.
//[[Ignore them.|MALAY-52000 Meeting Max at the bar][$temp.playerDecision to "ignore"]]
[[Tease them.|MALAY-52000 Meeting Max at the bar][$temp.playerDecision to "tease"]]//
<</page>><<silently>>
<<if $kate.eyeColour == "blue">>
<<set _eyeDescription to "ocean blue">>
<<elseif $kate.eyeColour == "chestnut">>
<<set _eyeDescription to "chocolate brown">>
<<elseif $kate.eyeColour == "emerald">>
<<set _eyeDescription to "jade green">>
<<elseif $kate.eyeColour == "grey">>
<<set _eyeDescription to "cloud grey">>
<<elseif $kate.eyeColour == "hazelnut">>
<<set _eyeDescription to "honey brown">>
<<elseif $kate.eyeColour == "sapphire">>
<<set _eyeDescription to "pale blue">>
<<else>>
<<set _eyeDescription to "(ERROR IN EYEDESCRIPTION TEMP VAR)">>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
<<if $temp.playerDecision == "ignore">>\
You breeze right past them, ignoring their hopeful attempt at eye contact, and head for the bar to join Max. \
<<elseif $temp.playerDecision == "tease">>\
<<silently>>
<<avatar-expr-eyelid-squint>>
<</silently>>\
You meet the eyes of the older and fatter of the two men, treating him to a smouldering, _eyeDescription gaze as you pass. He stares up at you, transfixed, caught like a fish on a hook.
You breeze right by and head for the bar to join Max. \
<<else>>\
(ERROR IN TEMP.PLAYERDECISION VAR)
<</if>> The bartender looks up as you approach, but Max is busy texting someone.
[[Sorry I'm late!|MALAY-53000 Kate announces herself][$temp.playerDecision to "sorryImLate"]]
[[If you're on Tinder I'll kill you.|MALAY-53000 Kate announces herself][$temp.playerDecision to "ifThatsTinder"]]
<</page>><<silently>>
<<set $max.innuendos to 0>>
<<avatar-expr-removeEyelid-squint>>
<<avatar-expr-eyebrows-raised>>
<<avatar-expr-mouth-smile>>
<</silently>>\
<<header>>\
<<page>>\
<<if $temp.playerDecision == "sorryImLate">>\
<<set $max.innuendos += 1>>\
"Sorry I'm late!" you say as you arrive at the bar.
"No problem, you can make it up to me lat-//whoa,"// he exclaims when he finally looks up from his phone. \
<<elseif $temp.playerDecision == "ifThatsTinder">>\
"If you're on Tinder I'll kill you," you threaten as you sidle up beside him at the bar.
"Hah! Sorry, just finishing som–//whoa,"// he exclaims when he finally looks up from his phone. \
<<else>>\
(ERROR IN TEMP.PLAYERDECISION VAR)
<</if>> Setting it down on the bar, text message forgotten, his grey eyes sweep you up and down with [[obvious approval|MALAY-54000 Max looks good]]. "You look amazing! Wow!"
<</page>><<silently>>
<<avatar-expr-eyebrows-calm>>
<</silently>>\
<<header>>\
<<page>>\
He looks pretty good, too. His clothes are simple but well made: a pressed white shirt that flatters his lean strong upper body, without clinging to it vainly; grey <<trousers>>; tan deck shoes; his diver's watch.
There are a few other couples dotted around the bar, western and Asian, but Max is easily the hottest guy here. He stands to greet you, presenting everyone in the bar with an eyeful of tall, ruggedly handsome Swedishness.
Leaning in, he plants a stubbly kiss on your cheek. His hand lingers on your hip, a little longer and a little lower than just a friend would touch. You catch a brief scent of some intriguing cologne, and then you're both [[settling into your barstools|MALAY-54100 A stiff alcoholic drink]].
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
<<image "/locationPhotos/malaysia/moBarManager.jpg" 230 1000 550 0>>\
The wall behind the bar is a mosaic of tiles and little mirrors, glimmering in the golden sunset. You order a cocktail called Bitter & Smoke, mostly because it's served from a cool looking glass and metal flask.
While Max finishes texting his work, you take a sip of your first alcoholic drink of the day. It's [[strong and cold and very good|MALAY-55000 Cocktails]], honey and ginseng laced with a bold tequila kick.
<</page>><<silently>>
<<if $kate.agency == "cia">>
<<set _yourCountry to "the US">>
<<elseif $kate.agency == "mi6">>
<<set _yourCountry to "England">>
<<elseif $kate.agency == "asis">>
<<set _yourCountry to "Australia">>
<<elseif $kate.agency == "csis">>
<<set _yourCountry to "Canada">>
<<elseif $kate.agency == "nzsis">>
<<set _yourCountry to "New Zealand">>
<<else>>
<<set _yourCountry to "ERROR IN YOURCOUNTRY TEMP VAR">>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
<<image "/locationPhotos/malaysia/bitterAndSmoke3.jpg" 50 1000 550 0>>\
You sip your Bitter & Smoke and chat with Max, enjoying the vibe of the cool, luxurious bar and the jazzy piano. He spins a funny story about his business trip to Penang, and asks you about your work<<if hasVisited("MALAY-30100 Kate's here on holiday")>> back in _yourCountry<</if>>. "What is it you do?"
//[[Lie.|MALAY-55100 Liar liar]]//
<</page>><<silently>>
<<avatar-expr-mouth-sexy>>
<</silently>>\
<<header>>\
<<page>>\
You're used to lying about your job to family and friends, so it's simple to deceive him into thinking you have a career in supply chain logistics.
The "getting to know you" thing can be the most uncomfortable part of a date – especially because you always have to lie – but Max's good looks and laid back charm make it painless this time.
The conversation's fun and your stiff cocktail goes down fast and easy. Max signs for the bar bill, then you head down to street level to [[grab a taxi|MALAY-56000 Taxi ride]].
<</page>><<silently>>
<<avatar-expr-mouth-normal>>
<<set $header.line1 to "''KUALA LUMPUR''",
$header.line2 to "MALAYSIA / APRIL 2018">>
<<if $kate.agency == "cia">>
<<set _anMI6 to "a CIA">>
<<elseif $kate.agency == "mi6">>
<<set _anMI6 to "an MI6">>
<<elseif $kate.agency == "asis">>
<<set _anMI6 to "an ASIS">>
<<elseif $kate.agency == "csis">>
<<set _anMI6 to "a CSIS">>
<<elseif $kate.agency == "nzsis">>
<<set _anMI6 to "an NZSIS">>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
<<image "/locationPhotos/malaysia/klStreets.jpg" 50 1000 550 0>>\
KL is notorious for traffic. Your driver fights it brutally, bullying his way into tiny gaps, and never yielding a single inch to help out a fellow road user.
While this drama plays out, you and Max make small talk on the backseat – still in the //getting to know you, where have you been// kind of stage. He avoids talking about the fact that he has a wife back in Sweden; you avoid talking about the fact that you have a high-tech hacking device in your <<handbag>>.
Traffic clears up once you make it onto the E23 expressway. The blazing sunset gives way to dusk during a [[short cruise downtown|MALAY-57000 1 Utama]].
<</page>><<silently>>
<<set $header.line1 to "''1 UTAMA BUILDING''",
$header.line2 to "KUALA LUMPUR / APRIL 2018">>
<</silently>>\
<<header>>\
<<page>>\
The taxi drops you off outside a tall office tower in the Petaling Jaya district. Max guides you inside, his hand on the small of your back. His touch is light, but it feels possessive and a little sexy.
Inside is a standard corporate office lobby, complete with a distracted security guard on front desk.
You ride <<if $kate.agency == "cia" or $kate.agency == "csis">>an elevator<<else>>a lift<</if>> all the way up to the 26th floor, a button labelled //STRATOSPHERE.// Here a short, industrial staircase leads up to [[an amazing sight|MALAY-61000 The Roof]].
<</page>><<silently>>
<<avatar-expr-eyebrows-raised>>
<<avatar-expr-mouth-sexy>>
<<set $header.line1 to "''STRATOSPHERE''",
$header.line2 to "KUALA LUMPUR / APRIL 2018">>
<</silently>>\
<<header>>\
<<page>>\
<<image "/locationPhotos/malaysia/stratosphere.jpg" 110 1000 550 0>>\
The staircase leads out onto the roof. The grass helipad has been converted into a stunning open air restaurant, with a view out over the whole city.
The transformation from stark modern office to this feels almost magical. As you emerge you're met by a cool breeze, soft music, sounds of conversation and clinking cutlery, and sizzling smells of something charred and delicious.
Max is greeted by a portly maître d', beaming with delight. "Meester Max!" he enthuses, shaking your date's hand. "[[Welcome!|MALAY-62000 Seated]]"
<</page>><<silently>>
<<avatar-expr-eyebrows-calm>>
<<avatar-expr-mouth-normal>>
<</silently>>\
<<header>>\
<<page>>\
You're shown to your table by a lithe, petite waitress wearing very high heels and a very short black skirt. Miniskirts are noticeably on trend here in KL, but hers is so abbreviated it threatens a wardrobe malfunction with every step.
Even with that distraction, you feel many eyes on you as you're led to the table. You and Max make quite a striking couple; most diners glance up as the waitress parades you past them.
"Something to dreenk?" she asks once you're seated.
"Kir royale?" suggests Max. Soon you're sipping a <span class="imageLink"><<link "fruity champagne cocktail">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locationPhotos/malaysia/kirRoyale.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> and [[perusing the menu|MALAY-63000 The meal]] in the warm night air.
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
<<image "/locationPhotos/malaysia/snackTrio.jpg" 300 1000 650 0>>\
You settle on the tasting menu for two. It's modern Malaysian, many small courses with a mix of Chinese, Indian and <<if $kate.agency == "cia" or $kate.agency == "csis">>Southeast<<else>>South East<</if>> Asian flavours playing vividly on your palate. The long procession of crunchy, spicy, tasty morsels is delicious.
You [[eat and talk|MALAY-63100 Eat and talk]], washing down the food with a really good bottle of chilled pink Chateau d'Esclans.
<</page>><<silently>>
<<avatar-expr-mouth-sexy>>
<<if $kate.agency == "cia">>
<<set _yourAgency to "the CIA">>
<<elseif $kate.agency == "mi6">>
<<set _yourAgency to "MI6">>
<<elseif $kate.agency == "asis">>
<<set _yourAgency to "ASIS">>
<<elseif $kate.agency == "csis">>
<<set _yourAgency to "CSIS">>
<<elseif $kate.agency == "nzsis">>
<<set _yourAgency to "NZSIS">>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
For a $kate.age-year old woman, you spend a lot of time in conversation with with men in their forties; they're basically the default colleague in _yourAgency. But normally it's about deadly serious topics.
It feels like forever since you had a normal, light-hearted conversation with a guy. Even though you're working, you can feel your mood lifting and your voice becoming bubbly and expressive.
"Hey, you have to try this," Max says. With his chopsticks, he picks up a plump chunk of char-blackened fish from his plate.
[[Is that the eel?|MALAY-63200 Food play]]
<</page>><<silently>>
<<avatar-expr-eyebrows-rogerMoore>>
<<avatar-expr-mouth-smile>>
<</silently>>\
<<header>>\
<<page>>\
"Is that the eel?" you ask.
"Mmhm," he nods. He holds up his chopsticks so you can eat right off them – but pulls his hand back when you lean in to take a bite. You shoot him a mock reproachful look and he laughs delightedly.
When he actually lets you //eat// the eel, it's amazing. Slightly curried and seared in some kind of intensely savoury black sauce, it's one of the tastiest things that's ever passed your lips.
[[We should get some more of those.|MALAY-64000 More eel]]
<</page>><<silently>>
<<avatar-expr-eyebrows-calm>>
<<if $kate.agency == "cia">>
<<set _theGovernment to "the US Government">>
<<elseif $kate.agency == "mi6">>
<<set _theGovernment to "Her Majesty's Government">>
<<elseif $kate.agency == "asis">>
<<set _theGovernment to "the Australian Government">>
<<elseif $kate.agency == "csis">>
<<set _theGovernment to "the Government of Canada">>
<<elseif $kate.agency == "nzsis">>
<<set _theGovernment to "the New Zealand Government">>
<<else>>
<<set _theGovernment to "ERROR IN THEGOVERNMENT TEMP VAR">>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
"We should get some more of those."
"Definitely."
You eat and talk and drink wine, enjoying the seductive setting and his company. He's handsome, funny and easy to get on with; if this were a date and he were single, it'd be going //really// well.
But he isn't single...and you're here to carry out a task for _theGovernment. Max has set his phone down on the table. Tantalisingly, it's right there, within easy reach: but you haven't had anything like the thirty-second window you need to use the gadget.
//[[Create a distraction.|MALAY-65000 Thinking about a distraction]]
[[Wait for an opportunity.|MALAY-71000 Enjoying Max's company]]//
<</page>><<silently>>
<<avatar-expr-mouth-normal>>
<</silently>>\
<<header>>\
<<page>>\
The rooftop restaurant is bustling now, with the waiters hurrying around carrying trays of food and drink.
Tijah, your waitress, is tiny and she's moving fast in high heels. You think you could trip her over when she's passing your table.
She'd go down on the cobbled path beside your table. (Maybe hard enough to hurt herself, if her instinct were to protect a tray piled with expensive food and alcohol, instead of dropping it and breaking her fall.)
That wouldn't be the nicest thing you've ever done to a civilian, but it's //possible,// and it'd cause a few seconds of chaos. Would it distract Max long enough for you to pull off the phone hack?
//[[Try to trip Tijah.|MALAY-66000 Tripping Tijah]]
[[Wait for a better opportunity.|MALAY-71000 Enjoying Max's company]]//
<</page>><<silently>>
<<set _npcD10 to random(1,10)>>
<<set _npcD10 -= 5>>
<<set _kateD10 to random(1,10)>>
<<set _diceDisplay to "1d10 @ "+_kateD10>> /*Show dice via formule, only used for display */
<<set _kateD10Modifiers to 2>> /* tk later replace this with Kate's charisma skill or similar */
<</silently>>\
<<header>>\
<<page>>\
"...just melts in your mouth," Max is saying.
"Uh huh," you agree, shuffling subtly across to the edge of your seat. Under the table you hike up your dress a little, baring as much of your left leg as possible.
"We have this fish in Sweden called Surströmming," he chuckles. "Comes in a tin. And you're only allowed to open it outside, becaus–"
You've had one eye on Tijah for the last couple minutes. At the exact moment she clip clops past you with a big tray of food and drink, you shift your position – and stretch out a <<if $kate.isWearing.includes("stockings")>>slim, nylon-clad<<else>>glossy, high-heeled leg<</if>>, right into her path.
<div class="greyHighlighter"><<nobr>>
<table>
<tr>
<td style="padding: 0px 20px 0px;">
<<dice-showDiceImage "d10">>
</td>
<td>
<div id="skinnySkillCheck" class="greyHighlighter">
Make an ''Attack roll.''
<<link "Roll">>
<<rollDice _diceDisplay>>
<<replace '#skinnySkillCheck'>>
<<silently>>
<<if _kateD10 + 1 gte _npcD10>>
<<set _skillCheckSucceeded to true>>
<</if>>
<</silently>>
''Attack roll.'' You rolled: _kateD10+2 = <<= _kateD10 + 2>>. Tijah rolls <div class="tooltip">1d10-5<span class="tooltiptext">-4 no combat training, -1 high heels</span></div> to defend herself. Result..._npcD10
<</replace>>
<<replace '#exitNavigation'>>
<<if _skillCheckSucceeded>>\
Your ankles lock, a jolt of sudden, unanticipated human contact – then Tijah finds herself suddenly, unanticipatedly [[airborne|MALAY-67000 Tijah's flight]].
<<else>>\
Your ankles lock, a jolt of sudden, unanticipated human contact. Tijah stumbles and, for a moment, seems certain to [[lose her footing|MALAY-70000 Tijah keeps her footing]]...
<</if>>\
<</replace>>
<</rollDice>>
<</link>> <div class="tooltip">1d10+2<span class="tooltiptext">+1 sneak attack, +1 size advantage</span></div> to trip the waitress. High rolls are harder to defend against.
</div>
</td>
</tr>
</table>
<</nobr>></div>
<div id="exitNavigation">\
</div>\
<</page>><<silently>>
<<set _kateD10 to random(1,10)>>
<<set _diceDisplay to "1d10 @ "+_kateD10>> /*Show dice via formule, only used for display */
<</silently>>\
<<header>>\
<<page>>\
One second she's upright and striding fast on high heels, the next she trips over your leg and slams into the concrete path, going down with a loud //crash// of clanging cutlery and breaking glass.
There's a moment's hush across the rooftop, as a dozen conversations stop abruptly. Tijah lies there, stunned, sprawled out on her front, flashing bare ass cheeks and a red thong that's just as minimalist as her skirt.
Then a number of things happen, all at once. An ironic cheer goes up from some of the diners; Tijah lets out a startled gasp from the ground; Max jumps up from the table and hurries to her aid.
His phone's right there. Now's your chance.
<div class="greyHighlighter"><<nobr>>
<table>
<tr>
<td style="padding: 0px 20px 0px;">
<<dice-showDiceImage "d10">>
</td>
<td>
<div id="skinnySkillCheck" class="greyHighlighter">
Make a ''Tradecraft check.'' Difficulty: Routine (6).
<<link "Roll 6 or higher">>
<<rollDice _diceDisplay>>
<<replace '#skinnySkillCheck'>>
<<silently>>
<<if _kateD10 gte 6>>
<<set _skillCheckSucceeded to true>>
<</if>>
<</silently>>
''Tradecraft check.'' Target: 6. You rolled: _kateD10. <<if _skillCheckSucceeded>>//Success.//<<else>>//Failure.//<</if>>
<</replace>>
<<replace '#exitNavigation'>>
<<if _skillCheckSucceeded>>
<<set $max.isHacked to true>>
Smoothly and fluidly, <<if $temp.hackDriveLocation == "handbag">>open your <<handbag>> and whip out the [[hack drive|MALAY-68000 Kate deploys the hack drive]]<<elseif $temp.hackDriveLocation == "bra">>whip the [[hack drive|MALAY-68000 Kate deploys the hack drive]] out from its hiding place in your bra<<elseif $temp.hackDriveLocation == "stockingTop">>you slide up your dress, and whip the [[hack drive|MALAY-68000 Kate deploys the hack drive]] out from your stocking top<</if>>.
<<else>>
A moment's hesitation while you glance around, making sure no eyes are on you. Satisfied it's clear, you <<if $temp.hackDriveLocation == "handbag">>open your <<handbag>> and whip out the [[hack drive|MALAY-68000 Kate deploys the hack drive]]<<elseif $temp.hackDriveLocation == "bra">>whip the [[hack drive|MALAY-68000 Kate deploys the hack drive]] out from its hiding place in your bra<<elseif $temp.hackDriveLocation == "stockingTop">>slide up your dress, and whip the [[hack drive|MALAY-68000 Kate deploys the hack drive]] out from your stocking top<</if>>.
<</if>>\
<</replace>>
<</rollDice>>
<</link>> with <div class="tooltip">1d10+0<span class="tooltiptext">+0 //Tradecraft// skill</span></div> to pull off the hack.
</div>
</td>
</tr>
</table>
<</nobr>></div>
<div id="exitNavigation">\
</div>\
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
It vibrates once when you plug it into Max's phone. "Are you okay?" he's asking Tijah.
"Yeah, yeah, I'm fine," she insists, sounding shook up. Another male diner arrives, and they help her to her feet. //Damn it...//they're moving too fast, //way// too fast.
<<if $max.isHacked>>\
//[[Abort the hack.|MALAY-68100 Abort the hack]]
[[Hide the phone.|MALAY-68200 Hide the phone]]//
<<else>>\
Another second or two of unbearable tension, and your nerve snaps. You disconnect the hack drive and tuck it back into <<if $temp.hackDriveLocation == "handbag">>your <<handbag>><<elseif $temp.hackDriveLocation == "bra">>your bra<<elseif $temp.hackDriveLocation == "stockingTop">>your stocking top<</if>>.
//Just in time.// The maître d' arrives on the scene, and Max turns to look at you, [[almost catching you|MALAY-69000 Max returns to the table]] in the act.
<</if>>\
<</page>><<silently>>
<<set $max.isHacked to false>>
<</silently>>\
<<header>>\
<<page>>\
Another second or two of unbearable tension, and your nerve snaps. You disconnect the hack drive and tuck it back into <<if $temp.hackDriveLocation == "handbag">>your <<handbag>><<elseif $temp.hackDriveLocation == "bra">>your bra<<elseif $temp.hackDriveLocation == "stockingTop">>your stocking top<</if>>.
//Just in time.// The maître d' arrives on the scene, and Max turns to look at you, [[almost catching you|MALAY-69000 Max returns to the table]] in the act.
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
Instinctively, you grab his phone and move it into your lap. Better that it's //gone// than it's seen with a weird device sticking out of it.
//Just in time.// The maître d' arrives on the scene, and Max turns to look at you, [[almost catching you|MALAY-69000 Max returns to the table]] in the act.
<</page>><<silently>>
<<avatar-expr-eyebrows-raised>>
<</silently>>\
<<header>>\
<<page>>\
"Poor girl," Max says as he retakes his seat. Tijah tugs her hem back down as she and the maître d' jabber excitedly in Malay. Her knees are bleeding and there's broken glass everywhere.
<<if $max.isHacked>>\
"Yeah," you murmur sympathetically, although really all you're feeling is relief that you weren't just caught. In your lap, the hack drive vibrates twice, letting you know its work is done.
<span class="greenHighlighter">//Secondary mission complete.//</span>
You disconnect it, and start thinking about how to sneak the phone [[back into his possession|MALAY-71000 Enjoying Max's company]].
<<else>>\
"Yeah," you murmur sympathetically, although really all you're feeling is relief that you weren't just caught. You'll have to wait for [[another opportunity|MALAY-71000 Enjoying Max's company]].
<</if>>\
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
She staggers comically...then, improbably, wins her war with gravity. Straightening up on her heels, the tray still miraculously upright, she looks at the path behind her with confusion.
"You okay?" you ask innocently, your leg tucked under the table again.
"Yeah," she says, surprise in her voice. "I...must have trip."
You smile sympathetically, although really all you're feeling is frustration at her unexpected display of agility. You might not get [[another opportunity|MALAY-71000 Enjoying Max's company]].
<</page>><<silently>>
<<avatar-expr-eyebrows-calm>>
<<avatar-expr-mouth-sexy>>
<</silently>>\
<<header>>\
<<page>>\
<<if hasVisited("MALAY-67000 Tijah's flight")>>\
The mess is cleared away and your meal resumes. Tijah sports <<if $kate.agency == "cia" or $kate.agency == "csis">>band-aids<<else>>sticking plasters<</if>> on her knees when she brings out the next local delicacy, <span class="imageLink"><<link "crunchy pork toast drizzled with chilli mayo">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locationPhotos/malaysia/porkToast.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>. Max orders a second bottle of wine.<<if $max.isHacked>>
He notices his phone's missing: then finds it under his side of the table, where you surreptitiously kicked it to. "<div class="tooltip">Skit<span class="tooltiptext">Shit</span></div>," he murmurs, checking the case for damage.<</if>>
<<else>>\
<<if not hasVisited("MALAY-66000 Tripping Tijah")>>You decide against it. <</if>>Your meal continues, <<if not hasVisited("MALAY-65000 Thinking about a distraction")>>your waitress <</if>>Tijah bringing out a course of <span class="imageLink"><<link "crunchy pork toast drizzled with chilli mayo">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locationPhotos/malaysia/porkToast.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>. Max orders a second bottle of wine.
<</if>>\
The more you drink the more you relax and enjoy the date. It's too bad tonight can't go anywhere: he's married, and <<if $max.isHacked>>you just hacked his phone<<else>>you're here to hack his phone<</if>> for industrial espionage. The fact you're getting on so well is ironic.
More and more, your job's constant demands for secrecy and security are spilling into your personal life. It's like a constant barrier between you and the normal world, stopping you from opening up to people and forming any [[real, lasting relationships|MALAY-72000 In the moment]].
<</page>><<silently>>
<<avatar-expr-mouth-normal>>
<</silently>>\
<<header>>\
<<page>>\
Any time somebody tries to penetrate your barriers of vagueness and misdirection, you're instantly suspicious – //why's he so interested? Could he be an enemy agent? Internal security? Or – most humiliating of all – a fucking// <div class="tooltip">Romeo<span class="tooltiptext">agents who seduce vulnerable women for espionage. Russian & Chinese Romeos actively target western female civil servants.</span></div>?
The truth is, your job is isolating, and you get lonely sometimes. Being on a date with a guy you have actual chemistry with feels very nice, unique: just [[bittersweet|MALAY-73000 Flirty undertones]] that nothing can come of it.
<</page>><<silently>>
<<first>>
<<addNotification "Arousal +1" "The flirty, romantic vibe is turning you on. You wonder what kissing him would feel like.">>
<<set $kate.arousal to 1>>
<</first>>
<<if $avatar.clothing.includes("malaysia/30_dress-cherryRedOffTheShoulderFishtailGown-barefoot-rear")>>
<<set _slinky to "slinky red">>
<<elseif $avatar.clothing.includes("malaysia/30_dress-blackOneShoulderCutOutThighSlitGown-barefoot-rear")>>
<<set _slinky to "slinky black">>
<<elseif $avatar.clothing.includes("malaysia/30_dress-wineMultiStrapGown-barefoot-rear")>>
<<set _slinky to "slinky">>
<<else>>
<<set _slinky to "ERROR IN SLINKY TEMP VAR">>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
For his part, Max is having fun, oblivious to your inner turmoil. There's an intimacy building up naturally between you; little subtle things in the way he looks at you and talks to you. It feels almost like you're already lovers.
Sharing food and wine in this seductive place is probably helping. Maybe your <<link "_slinky dress" "MALAY-74000 Dessert">><</link>> is, too.
<</page>><<silently>>
<<avatar-expr-mouth-sexy>>
<<if $kate.agency == "cia">>
<<set _yourCommsAgency to "NSA",
_commsAgencyDescription to "National Security Agency">>
<<elseif $kate.agency == "mi6">>
<<set _yourCommsAgency to "GCHQ",
_commsAgencyDescription to "Government Communications Headquarters">>
<<elseif $kate.agency == "asis">>
<<set _yourCommsAgency to "ASD",
_commsAgencyDescription to "Australian Signals Directorate">>
<<elseif $kate.agency == "csis">>
<<set _yourCommsAgency to "CSEC",
_commsAgencyDescription to "Communications Security Establishment">>
<<elseif $kate.agency == "nzsis">>
<<set _yourCommsAgency to "GCSB",
_commsAgencyDescription to "Government Communications Security Bureau">>
<<else>>
<<set _yourCommsAgency to "ERROR IN YOURCOMMSAGENCY TEMP VAR">>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
A thousand small dishes later you're full, but you manage to force down a slice of <span class="imageLink"><<link "chocolate tea mousse cake">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locationPhotos/malaysia/teaMousseCake.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> for dessert.
"I //love// cheat days," says Max, patting his tummy and leaning back in his chair. You let out a little groan of stuffed satisfaction in reply. That was a hell of a meal.
<<image "/locationPhotos/malaysia/stratosphereChillout.jpg" 100 1000 500 0>>\
<<if $max.isHacked>>\
Dinner's complete, and so is your mission; his phone's probably already trickling data to <<if _yourCommsAgency[0] == "A" or _yourCommsAgency[0] == "N">>an<<else>>a<</if>> <div class="tooltip">_yourCommsAgency<span class="tooltiptext">_commsAgencyDescription</span></div> server for <<Wheeler>> to review tomorrow. All you need to do now is end the night in a way that doesn't arouse Max's suspicion.
<</if>>\
Across the helipad is a [[chillout area|MALAY-75000 Walk to chillout area]] with wicker couches to lounge in after dinner.
<</page>><<silently>>
<<avatar-expr-mouth-smile>>
<</silently>>\
<<header>>\
<<page>>\
Max walks you over there, with his hand on your back the whole way. Like when he walked you into the restaurant, his touch is light, but it feels sexy and loaded with anticipation. There's something hot and intimate about letting him steer you around...like you're letting him decide what to do with your body.
Sitting side by side in one of the wicker couches, the conversation falls away and you just //look// at him for a moment: the grey eyes, the wolfish grin. His bone structure is so pleasing to look at...broad and masculine, yet somehow also delicately sculpted. Yeah, that's the word...sculpted.
It occurs to you that you're slightly drunk. And that Max is gazing deeply into your eyes, uncharacteristically quiet.
You share a long, intense moment of deep, probing eye contact. Then he leans in to kiss you.
//[[Make out with him.|MALAY-80000 Max first kiss]]
[[Turn away.|MALAY-76000 Kate shuts Max down]]//
<</page>><<silently>>
<<avatar-expr-eyebrows-raised>>
<<avatar-expr-mouth-pout>>
<</silently>>\
<<header>>\
<<page>>\
You instinctively turn away. Max kisses empty air, then pulls back, looking abashed.
"Whoa. Sorry. Misread some signals there."
Tijah arrives with drinks on the house. "<div class="tooltip">Tack så mycket<span class="tooltiptext">Thank you very much</span></div>," he tells her. "And the bill, please," he adds, in a tone that says he wants it [[as soon as possible|MALAY-77000 Max loses interest]].
<</page>><<silently>>
<<avatar-expr-eyebrows-calm>>
<<avatar-expr-mouth-normal>>
<</silently>>\
<<header>>\
<<page>>\
His vibe changes markedly after that: friendly, but distant. Amicable, with a slice of //fuck you.// <<if not $max.isHacked>>You doubt you're going to get a<<if hasVisited("MALAY-66000 Tripping Tijah")>>nother<</if>> shot at his phone, now. He's gone from keen on you, to keen on getting rid of you.<</if>>
<<if $max.isHacked>>\
Still...you did what you came out to do, and he seems none the wiser. At least one of you had a successful evening – and, wow, dinner was obscenely good. You'll have to eat only salad for the rest of the weekend just to make up for it.
<</if>>\
You ride back to the hotel making only polite conversation. Max pays the driver, and wishes you [[goodnight|MALAY-78000 Lobby goodnight]] when you get to the lobby.
<</page>><<silently>>
<<avatar-expr-mouth-sexy>>
<</silently>>\
<<header>>\
<<page>>\
"Thanks for a nice evening," you tell him.
"My pleasure." That wolfish grin one last time. "Goodnight, <<if $max.knowsKatesRealName>>$kate.firstName<<else>>(TK COVERFIRSTNAME)<</if>>."
//[[Go to your room.|MALAY-79000 Kate returns to her room alone]]//
<</page>><<silently>>
<<set $header.line1 to "''ROOM 2512''",
$header.line2 to "MANDARIN ORIENTAL / APRIL 2018">>
<<avatar-expr-mouth-normal>>
<<avatar-clothing-removeConflict shoes>>
<</silently>>\
<<header>>\
<<page>>\
Back in your room, you kick off your heels and open up Signal, a secure messaging app, on your phone.
<<if $max.isHacked>>\
//All done, please check server,// you message <<Wheeler>>.
<<else>>\
//Not possible,// you message <<Wheeler>>.
<</if>>\
No reply: the old boy's probably asleep. Oh well, he can read the <<if $max.isHacked>>good<<else>>bad<</if>> news in the morning. <<if $max.isHacked>>This should look good on your record.<<else>>You did your best.<</if>>
//[[Time to get some sleep.|MALAY-79100 Ready for bed]]//
<</page>><<silently>>
<<avatar-clothing-removeConflict dress>>
<</silently>>\
<<header>>\
<<page>>\
You peel off your //TK describe Kate stripping out of her dress alone.//
It's late and you should get some sleep...but glamming yourself up and being wined and dined has left you feeling tense and sexually frustrated.
//[[Masturbate.|MALAY-79200 Kate jills off]]//
<</page>><<silently>>
<<set _sexualFantasy to $kate.kinks.random()>>
<<set $avatar.clothing.pushUnique("teenRom/50_katesBedsheets")>>
<<set $avatar.blink to false>>
<<avatar-expr-eyelid-closed>>
<</silently>>\
<<header>>\
<<page>>\
//TK switch to masturbating art//
You slip under the sheets for a quick, uncomplicated //menage a moi.// Your pussy's wet and ready, responsive to your touch.
Your mind goes back to your date, somewhere else in the hotel: you wonder if he's doing the same thing, lying in bed and touching himself to the memory of you. You can't deny that you looked hot in that dress.
Your thoughts drift to an idle fantasy about messaging him right now. You imagine sending him a text that just says //2512//...your [[room number|MALAY-79300 Max's imaginary visit]].
<</page>><<silently>>
<<avatar-expr-mouth-snarl>>
<</silently>>\
<<header>>\
<<page>>\
In your fantasy you leave your door unlocked and just wait...and then Max comes in. No conversation, just his hands and his mouth on your body, then his hard cock slipping inside you and thrusting, over and over again, until you...until you...
Jolts of pleasure shoot through your body as you reach orgasm, a crescendo of satisfaction and release.
"Fuuck," you groan out loud, to no one in particular. //God, I needed that.// You lie there a while, feeling blissed out and ravished afterwards.
Eventually, feeling calmer, you grab a shower and [[get some sleep|MALAY-440000 Get some sleep]].
<</page>><<silently>>
<<set $avatar.blink to false>>
<<avatar-expr-eyelid-closed>>
<<avatar-expr-mouth-sexy>>
<<first>>
<<addNotification "Arousal +1" "Your nipples are hard, your pussy is wet.">>
<</first>>
<<set $kate.arousal += 1>>
<</silently>>\
<<header>>\
<<page>>\
Your lips meet...then you're kissing. It's intense, passionate, urgent, his stubble prickling your soft skin and your tongues tussling, tangling, intimately exploring each other.
A familiar, tingly tension rushes up in your stomach while you make out with him, right there in the restaurant. \
<<if $max.isHacked>>\
//Mission's done, $kate.firstName,// you remind yourself. //So why am I still doing this?//
<<else>>\
If you're just doing this to distract him from his phone...your body didn't get the memo.
<</if>>\
When you finally come up for air your nipples are hard and there's a [[hot slippery wetness|MALAY-81000 Check please]] between your legs.
<</page>><<silently>>
<<set $avatar.blink to true>>
<<avatar-expr-removeEyelid-closed>>
<</silently>>\
<<header>>\
<<page>>\
Tijah arrives, with drinks on the house for both of you. "<div class="tooltip">Tack så mycket<span class="tooltiptext">Thank you very much</span></div>," he tells her. "And the bill, please," he adds, in the air of a man who would like it [[as soon as possible|MALAY-82000 Taxi backseat]].
<</page>><<silently>>
<<avatar-expr-mouth-normal>>
<<set $header.line1 to "''KUALA LUMPUR''",
$header.line2 to "MALAYSIA / APRIL 2018">>
<</silently>>\
<<header>>\
<<page>>\
You ride the <<lift>> down to street level with another couple. But as soon as you're alone in the backseat of a taxi, Max practically pounces on you, eager to [[pick up where you left off|MALAY-83000 Steamy taxi ride]].
<</page>><<silently>>
<<set $avatar.blink to false>>
<<avatar-expr-eyelid-closed>>
<<avatar-expr-mouth-sexy>>
<</silently>>\
<<header>>\
<<page>>\
<<image "/locationPhotos/malaysia/klNight.jpg" 120 1000 500 0>>\
The traffic's clear now, so it's a short ride uptown to the hotel. You hardly notice because you're locked in a steamy makeout session with Max on the backseat. The slit in your dress gives him easy access to your leg from thigh to hip. <<if not $kate.isWearing.includes("pants")>>You're pretty sure he's figured out that you're not wearing any <<knickers>>.<<else>>From time to time his hand makes it all the way up to the waistband of your <<= $knickers.description.random()>>.<</if>>
Each time you glance up front, you make eye contact with the taxi driver in his rearview mirror. It's a miracle you make it back to the [[Mandarin Oriental|MALAY-84000 Hotel lobby]] in one piece.
<</page>><<silently>>
<<set $avatar.blink to true>>
<<avatar-expr-removeEyelid-closed>>
<<avatar-expr-mouth-normal>>
<<first>>
<<addNotification "A little drunk" "Three cocktails and a bottle of Chateau D'Esclans may be affecting your judgement at this point.">>
<</first>>
<<set $header.line1 to "''MANDARIN ORIENTAL HOTEL''",
$header.line2 to "KUALA LUMPUR / APRIL 2018">>
<</silently>>\
<<header>>\
<<page>>\
Your heels click loudly on the marble floor to announce your return. "Want to come up to my room?" Max asks. "Have a nightcap?"
<<if $max.isHacked>>\
Your mission's complete - there's no need to go up to his room. Well...it could be argued that doing so would show //real// commitment to your cover. But there's no way in hell <<Wheeler>> would expect you to do that. Your report won't even mention the fact that you let Max //kiss// you, let alone anything else.
But you're turned on and tempted.
<<else>>\
If you go up to his room, it's for sex, no doubt about it. That wouldn't be highly professional...in fact, it'd practically make you a <div class="tooltip">honeypot<span class="tooltiptext">a female officer who uses sex for espionage. Normal for Jane Bonds in Russia, China and Israel; but frowned upon by <<if $kate.agency == "cia">>the <</if>><<= $kate.agency.toUpperCase()>>.</span></div>.
But you're turned on and tempted. And it might give you a<<if hasVisited("MALAY-66000 Tripping Tijah")>>nother<</if>> shot at his phone. You wouldn't have to tell <<Wheeler>> exactly how you did it.
<</if>>\
[[Sure, let's keep going.|MALAY-86000 Kate agrees to go to Max's room]]
<<if $max.isHacked>>\
<<link "//[Finish the date]// Sorry, I have an early flight." "MALAY-85000 Early flight">><</link>>
<<else>>\
<<link "//[Abort the Secondary Mission]// Sorry, I have an early flight." "MALAY-85000 Early flight">><</link>>
<</if>>\
<</page>><<silently>>
<<avatar-expr-mouth-sexy>>
<</silently>>\
<<header>>\
<<page>>\
"Ah, sorry," you tell him. "I've got an early flight. Tonight was nice, though."
"Oh!" Clearly not the answer he was expecting. "Well...that's too bad. Maybe...just a quick drink?"
"Sorry."
Max tries to talk you round...but <<if $max.isHacked>>you've already completed your mission<<else>>you didn't join <<if $kate.agency == "cia">>the <</if>><<= $kate.agency.toUpperCase()>> to end up a honeypot<</if>>. You say goodnight to him, and go back to [[your room|MALAY-79000 Kate returns to her room alone]] alone.
<</page>><<silently>>
<<avatar-expr-mouth-smile>>
<</silently>>\
<<header>>\
<<page>>\
"Sure," you smile, "let's keep going." //What the hell.//
"Can we have champagne in my room, please?" Max asks the pretty night receptionist. "2907."
She offers him a room service menu, which he scans quickly. "This one. Perrier Jouët." He pronounces it correctly, with the hard 't': //perrier zhou-ette.//
"Very good, sir. I'll have it sent up right away."
"<div class="tooltip">Tack så mycket.<span class="tooltiptext">Thank you very much.</span></div>" He shoots her his wolfish, charming smile – which seems to make her night – then walks you to the <<lift>>s.
//God, we're really doing this,// you think as you wait for the <<lift>> [[to arrive|MALAY-87000 Lift journey]]. You wonder what it's going to feel like. You're nervous and excited at the same time.
<</page>><<silently>>
<<avatar-expr-mouth-normal>>
<</silently>>\
<<header>>\
<<page>>\
The <<lift>> stops a few times for other passengers: a room service waiter, a lone fat Asian man, and a middle-aged white couple returning from dinner at one of the hotel's many restaurants.
Everyone rides in polite silence, unaware that Max's hand is cupping and fondling your ass through your dress the whole time.
You go past your floor without stopping, and step out with Max [[on the 29th|MALAY-88000 29th floor]].
<</page>><<silently>>
<<set $header.line1 to "''MAX\'S SUITE''",
$header.line2 to "MANDARIN ORIENTAL / APRIL 2018">>
<</silently>>\
<<header>>\
<<page>>\
You stroll through an empty hotel corridor, Max's hand on your ass, until you arrive at room 2907. He lets go of your butt, and swipes his keycard in the lock.
<<image "/locationPhotos/malaysia/maxsRoom.jpg" 120 1000 500 0>>\
Inside, his suite is like yours, but a bit bigger, decorated in cool grey instead of earth tones. You spot a few signs of his occupation: a notepad on the desk, some Swedish books, a water bottle and a phone charger cable sat beside the alarm clock on the nightstand.
[[Oh, you have a balcony!|MALAY-89000 Max's balcony]]
<</page>><<silently>>
<<avatar-expr-mouth-sexy>>
<</silently>>\
<<header>>\
<<page>>\
"Oh, you have a balcony!"
"You don't? Check it out."
He rolls open the door and gestures for you to [[step outside|MALAY-90000 Balcony view]].
<</page>><<silently>>
<<set $header.line1 to "''29TH FLOOR BALCONY''",
$header.line2 to "MANDARIN ORIENTAL / APRIL 2018">>
<<showRear>>
<<avatar-expr-mouth-normal>>
<</silently>>\
<<header>>\
<<page>>\
<<image "/locationPhotos/malaysia/petronasTowersAtNight.jpg" 10 1000 550 0>>\
You step out onto the balcony and out into the night. A warm breeze carries up the smells and sounds of the city streets from far below. The nearby Petronas Towers are lit up like rocket ships, ready to blast off into the darkness.
Max comes out behind you. Before you can take in any more of the view, his hands grasp your hips and spin you around.
//[[Make out.|MALAY-91000 Balcony kiss]]//
<</page>><<silently>>
<<set $avatar.blink to false>>
<<avatar-expr-eyelid-closed>>
<<avatar-expr-mouth-sexy>>
<<showFront>>
<</silently>>\
<<header>>\
<<page>>\
Max kisses you, urgent and intense, pushing you back until your bum is pressed up against the railing.
His hands find your <<if $kate.braSize == "small">>small <</if>>breasts, kneading them through your slinky dress, <<if not $kate.isWearing.includes("bra")>>feeling the way they shift in his <<if $kate.braSize == "small">>palms<<else>>grasp<</if>>, unconstrained by a bra.<</if>>
//[[Kiss back demurely.|MALAY-92000 Balcony demure makeout]]
[[Kiss back passionately.|MALAY-93000 Balcony passionate makeout]]//
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
With your bum pressed up against the balcony rail, you make out with Max Sandström, softly kissing him back while he <<if $kate.braSize == "small">>gropes and fondles your chest<<elseif $kate.braSize == "medium">>gropes and fondles your chest<<elseif $kate.braSize == "large">>gropes and fondles your impressive chest<</if>>.
Anticipation stirs in his <<trousers>>, pressing against your belly as you kiss. His hands roam around your body to find <<if $avatar.clothing.includes("malaysia/30_dress-wineMultiStrapGown-barefoot-rear")>>the tie at the back of your dress, tugging it loose<<elseif $avatar.clothing.includes("30_dress-cherryRedOffTheShoulderFishtailGown-barefoot-rear")>>the <<zip>> at the back of your dress, tugging it down<<elseif $avatar.clothing.includes("30_dress-blackOneShoulderCutOutThighSlitGown-barefoot-rear")>>the <<zip>> at the back of your dress, tugging it down<</if>>...
//[[Unbutton his shirt.|MALAY-94000 Partially un dressed][$temp.playerDecision to "stripMax"]]
[[Help him undress you.|MALAY-94000 Partially un dressed][$temp.playerDecision to "stripYourself"]]//
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
With your bum squashed up against the balcony rail, you make out with Max Sandström, kissing him back fiercely while he <<if $kate.braSize == "small">>gropes and fondles your pert breasts, feeling their softness<<elseif $kate.braSize == "medium">>gropes and squeezes your firm breasts, feeling how they move<<elseif $kate.braSize == "large">>gropes and squeezes your big tits, feeling their size and weight<</if>> through your dress.
You pull him into you, fondling his strong back and shoulder muscles while you kiss. They feel like big slabs of raw male strength under the soft linen of his shirt.
Anticipation stirs in his <<trousers>>, pressing against your belly as you kiss. His hands roam over your body to <<if $avatar.clothing.includes("malaysia/30_dress-wineMultiStrapGown-barefoot-rear")>>the tie at the back of your dress, tugging it loose<<elseif $avatar.clothing.includes("malaysia/30_dress-cherryRedOffTheShoulderFishtailGown-barefoot-rear")>>the <<zip>> at the back of your dress, tugging it down<<elseif $avatar.clothing.includes("malaysia/30_dress-blackOneShoulderCutOutThighSlitGown-barefoot-rear")>>the <<zip>> at the back of your dress, tugging it down<</if>>...
//[[Unbutton his shirt.|MALAY-94000 Partially un dressed][$temp.playerDecision to "stripMax"]]
[[Help him undress you.|MALAY-94000 Partially un dressed][$temp.playerDecision to "stripYourself"]]//
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
//TK Let's consider asking V to draw a half-on, half-off version of every Bond dress just for this one scene//
<<if $temp.playerDecision == "stripMax">>\
<<set $max.isWearing.push("unbuttonedShirt")>>\
You unfasten his shirt, button by button revealing the lean, muscular body you remember from the pool.
<<elseif $temp.playerDecision == "stripYourself">>\
You instinctively assist, moving your body to help him get you out of your dress.
<<else>>\
(ERROR IN TEMP.PLAYERDECISION VAR)
<</if>>\
<<if $temp.playerDecision == "stripMax">>Meanwhile, Max<<elseif $temp.playerDecision == "stripYourself">>With your help, he<<else>>(ERROR IN TEMP.PLAYERDECISION VAR)<</if>> confidently peels you out of your date dress, [[right there on the balcony|MALAY-95000 Un dressed]]...
<</page>><<silently>>
<<set $avatar.blink to true>>
<<avatar-expr-removeEyelid-closed>>
<<avatar-expr-mouth-normal>>
<<if $avatar.clothing.includes("malaysia/30_dress-wineMultiStrapGown-barefoot-rear")>>
<<set $temp.kateWasWearing to "wineMultiStrapGown">>
<<elseif $avatar.clothing.includes("malaysia/30_dress-cherryRedOffTheShoulderFishtailGown-barefoot-rear")>>
<<set $temp.kateWasWearing to "cherryRedFishtailGown">>
<<elseif $avatar.clothing.includes("malaysia/30_dress-blackOneShoulderCutOutThighSlitGown-barefoot-rear")>>
<<set $temp.kateWasWearing to "blackCutOutGown">>
<</if>>
<<avatar-clothing-removeConflict "dress">>
<<set $kate.kinks.push("exhibitionist")>>
<</silently>>\
<<header>>\
<<page>>\
A tug here, a pull there...and your designer dress is sliding down to your ankles. You step out of it, resting a hand on his solid shoulder to steady yourself. He \
<<if $kate.isWearing.includes("bra")>>\
[[tosses the dress|MALAY-96000 Max takes off Kate's bra]] onto a sunlounger.
<<else>>\
tosses the dress aside onto a sunlounger.
You glance around nervously, feeling very exposed in the night air. The neighbouring balconies are clear, but there are literally hundreds of windows in the high-rises across the street. Anyone could be watching right now, getting an eyeful of the <<if $kate.isWearing.includes("pants")>>topless<<else>>naked<</if>> <<if $kate.agency == "cia">>American<<elseif $kate.agency == "mi6">>English<<elseif $kate.agency == "asis">>Aussie<<elseif $kate.agency == "csis">>Canadian<<elseif $kate.agency == "nzsis">>Kiwi<<else>>ERROR IN KATE.AGENCY VAR<</if>> girl on the hotel balcony.
[[Let's go inside.|MALAY-97000 Balcony fingerbang]]
<<if $kate.kinks.includes("exhibitionist")>>\
//[Exhibitionist] [[Give Max a blowjob.|MALAY-99000 Balcony BJ]]//
<<else>>\
<span class="greyedOut">//[Exhibitionist] Give Max a blowjob.//</span>
<</if>>
<</if>>\
<</page>><<silently>>
<<avatar-clothing-removeConflict "bra">>
<</silently>>\
<<header>>\
<<page>>\
Reaching behind your back, he undoes your bra almost before you know what he's doing – one moment you're wearing it, the next he's tossing it onto the sunlounger along with your dress. //(TK if the hack drive is in her bra, we need to mention it here - maybe variation where she panics because she realises what's about to be revealed. Brief contest in which she manages to palm the drive, but not keep her bra.)//
You glance around nervously, feeling very exposed in the night air. The neighbouring balconies are clear, but there are literally hundreds of windows in the high-rises across the street. Anyone could be watching right now, getting an eyeful of the <<if $kate.isWearing.includes("pants")>>topless<<else>>naked<</if>> <<if $kate.agency == "cia">>American<<elseif $kate.agency == "mi6">>English<<elseif $kate.agency == "asis">>Australian<<elseif $kate.agency == "csis">>Canadian<<elseif $kate.agency == "nzsis">>Kiwi<<else>>ERROR IN KATE.AGENCY VAR<</if>> girl on the hotel balcony.
[[Let's go inside.|MALAY-97000 Balcony fingerbang]]
<<if $kate.kinks.includes("exhibitionist")>>\
//[Exhibitionist] [[Give Max a blow job.|MALAY-99000 Balcony BJ]]//
<<else>>\
<span class="greyedOut">//[Exhibitionist] Give Max a blow job.//</span>
<</if>>
<</page>><<silently>>
<<avatar-expr-mouth-sexy>>
<</silently>>\
<<header>>\
<<page>>\
"Let's go inside," you say.
"Later," Max murmurs, pulling you back in for another kiss. One hand closes on a handful of your hair, tilting your head back, exposing your neck.
His other hand slips between your legs, \
<<if $kate.isWearing.includes("pants")>>\
only your <<= $knickers.description.random()>> between him and your hot slick wetness. After hours of anticipation, his touch on your wet entrance sends a thrill up your body that makes you gasp.
His finger caresses your pussy through the soaked scrap of $knickers.material, sensually teasing your clit while he kisses and nibbles your neck like a [[stubbly Swedish vampire|MALAY-98000 Good with his hands]].
<<else>>\
finding the hot slick wetness there. After hours of anticipation, his touch on your wet entrance sends a thrill up your body that makes you gasp.
His finger slips between your lips, sensually fondling your bare clit while he kisses and nibbles your neck like a [[stubbly Swedish vampire|MALAY-98000 Good with his hands]].
<</if>>\
<</page>><<silently>>
<<set $avatar.blink to false>>
<<avatar-expr-eyelid-closed>>
<<avatar-expr-mouth-sexy>>
<<first>>
<<addNotification "Arousal +1" "You're soaking wet and totally ready for sex.">>
<<set $kate.arousal to 1>>
<</first>>
<</silently>>\
<<header>>\
<<page>>\
He's //really// good with his hands. Your breath comes out in low, encouraging murmurs as he explores your body, his finger sensuously stroking your <<if not $kate.isWearing.includes("pants")>>bare, wet pussy<<else>>wet pussy through a <<if $knickers.material == "lace">>delicate scrap of lace<<else>>flimsy scrap of fabric<</if>><</if>>.
While he fondles your clit, his wolfy mouth works over your upper body – kissing your neck, licking and sucking your stiff nipples, kissing you hard, his tongue roughly invading your mouth. His grip in your hair means you couldn't break away even if you wanted to.
It feels so good. Then, from inside the suite, there's a [[tap at the door|MALAY-130000 Room service]].
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
It's a total turn-on. You feel an urge to give them [[something else to look at|MALAY-100000 Kate goes down]].
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
Slowly, sensuously, you sink down to a squat, balanced on your heels. Traffic noise drifts up from far below. Looking up at Max, you gaze up into his pretty grey eyes as you unbuckle his belt and unfasten his <<trousers>>.
You tug them down just a little, so they ride low on his hips, revealing a pair of clingy blue boxers. He looks down at you, a mix of tension and anticipation on his handsome face.
//[[Take out his dick.|MALAY-110000 Cock out on the balcony]]//
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
Some gentle rummaging inside the clingy material of his boxers, and then you're drawing Max's cock out into the night air. It's big and stiff, thick and meaty in your hand.
//[[Take it in your mouth.|MALAY-120000 In Kate's mouth]]//
<</page>><<silently>>
<<set $avatar.blink to false>>
<<avatar-expr-eyelid-closed>>
<<avatar-expr-mouth-sexy>>
<<set _kateD10 to random(1,10)>>
<<set _diceDisplay to "1d10 @ "+_kateD10>> /*Show dice via formule, only used for display */
<<set _kateD10Modifiers to 0>> /* TK later replace this with Kate's sex skill or similar */
<</silently>>\
<<header>>\
<<page>>\
One last moment of eye contact...then you close your eyes and guide his cock inside your soft, wet mouth.
It tastes musky – sweaty, kinda, but not in a bad way. Fresh sweat.
His hard penis fills your mouth. Balanced precariously on your heels, rocking gently back and forth, you get to work on pleasuring it with your lips and tongue.
<div class="greyHighlighter">\
<table>\
<tr>\
<td style="padding: 0px 20px 0px;">\
<<dice-showDiceImage "d10">>
</td>\
<td>\
<div id="skinnySkillCheck" class="greyHighlighter">\
''BJ check.'' \
<<link "Roll">>\
<<rollDice _diceDisplay>>\
<<replace '#skinnySkillCheck'>>\
<<silently>>\
<<if _kateD10 + 0 gte 6>>\
<<set _skillCheckSucceeded to true>>\
<</if>>\
<</silently>>\
''BJ check.'' Result: _kateD10+0 = <<= _kateD10 + 0>>. <<if _skillCheckSucceeded>>//BJ quality: excellent.//<<else>>//BJ quality: normal.//<</if>>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar-expr-mouth-openWide>>
<<avatar-expr-cheeksBJ>>
<<avatar>>
<</replace>>\
<<replace '#exitNavigation'>>\
<<if _skillCheckSucceeded>>\
<<set $max.stamina -= 1>>\
Doing this out on the balcony is a //serious// turn on. Literally dozens of people could be watching you right now, crouching on the balcony, <<if $kate.isWearing.includes("pants")>>topless<<else>>nude<</if>> in high heels, with a dick in your mouth.
<span class="yellowHighlighter">Max sexual stamina -1.</span>
You can feel his erection getting stiffer and more sensitive in your mouth as you suck and slurp rhythmically on it. "Oh jä," breathes Max. "<div class="tooltip">Jävla hel<span class="tooltiptext">Fucking hell</span></div>! You're good at that."
You're just getting into your stride when, from inside the suite, there's a [[tap at the door|MALAY-130000 Room service]].
<<else>>\
Doing this out on the balcony is a //serious// turn on. Literally dozens of people could be watching you right now, crouching on the balcony, <<if $kate.isWearing.includes("pants")>>topless<<else>>nude<</if>> in high heels, with a dick in your mouth.
Max's hand rests proprietally on the top of your head, forcing you to take him deeper into your mouth, the tip stretching right back in your throat. It makes you gag a little but Max doesn't care.
You're just getting used to the sensation when, from inside the suite, there's a [[tap at the door|MALAY-130000 Room service]].
<</if>>\
<</replace>>\
<</rollDice>>\
<</link>> <div class="tooltip">1D10+0<span class="tooltiptext">Sexpert skill +0</span></div> to determine the quality of your BJ. (6 or better = excellent.)
</div>\
</td>\
</tr>\
</table>\
</div>\
<div id="exitNavigation">\
</div>\
<</page>><<silently>>
<<set $avatar.blink to true>>
<<avatar-expr-removeEyelid-closed>>
<<avatar-expr-removeCheeksBJ>>
<<avatar-expr-mouth-smile>>
<</silently>>\
<<header>>\
<<page>>\
"<div class="tooltip">Helvete<span class="tooltiptext">Hell</span></div>," he murmurs, <<if hasVisited("MALAY-97000 Balcony fingerbang")>>breaking off the clinch<<else>>as your mouth slips off his cock with a little wet //pop//<</if>>. "Room service."
<<if hasVisited("MALAY-99000 Balcony BJ")>>You grin as you straighten up, wiping your lips, leaning back against the railing to show off the <<if $kate.isWearing.includes("pants")>>half-<</if>>naked curves he has to walk away from.<<else>>You grin and lean back against the railing, subtly arching your back to show off the <<if $kate.isWearing.includes("pants")>>half-<</if>>naked curves he has to walk away from.<</if>>
[[You gonna answer it?|MALAY-140000 Gonna answer it?]]
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
"Gonna answer it?" you ask.
<<if hasVisited("MALAY-99000 Balcony BJ")>>\
He's tucking his erection back into his boxers when an idea occurs to him. "You go," he says.
<<elseif $max.isWearing.includes("unbuttonedShirt")>>\
He's fastening up his shirt when an idea occurs to him. "You go," he says.
<<else>>\
He half-turns to leave, then an idea occurs to him. "You go," he says.
<</if>>\
[[Me? Like this?|MALAY-150000 Moi?]]
<</page>><<silently>>
<<avatar-expr-eyebrows-raised>>
<<avatar-expr-mouth-smile>>
<</silently>>\
<<header>>\
<<page>>\
"Me?" you ask. "Like //this?"// You shrug and splay your hands in a pose that manages to showcase both how crazy you think that idea is, and how hot you look <<if $kate.isWearing.includes("pants")>>half-naked in heels<<else>>wearing nothing but high heels<</if>>.
"Fuck, jä!" Max enthuses. "Exactly like that."
[[No way.|MALAY-160000 No way]]
<</page>><<silently>>
<<avatar-expr-mouth-beam>>
<</silently>>\
<<header>>\
<<page>>\
"No way," you laugh.
"Jä, jä, yes way," he insists. "C'mon. It'd be //sexy."//
<<if $kate.kinks.includesAny("exhibitionist", "submissive")>>\
//[Exhibitionist or Submissive] [[Would it turn you on?|MALAY-161000 Are you a candaulist?]]//
<<else>>\
<span class="greyedOut">//[Exhibitionist or Submissive]// Would it turn you on?</span>
<</if>>\
[[Not happening.|MALAY-162000 Not happening]]
<</page>><<silently>>
<<avatar-expr-mouth-smile>>
<<avatar-expr-eyebrows-rogerMoore>>
<</silently>>\
<<header>>\
<<page>>\
"Would it turn you on?"
"Jä," he nods eagerly. "Of course."
[[Well...okay then.|MALAY-210000 Kate gets the door]]
[[Too bad. Not happening.|MALAY-162000 Not happening]]
<</page>><<silently>>
<<avatar-expr-eyebrows-raised>>
<<avatar-expr-mouth-smile>>
<</silently>>\
<<header>>\
<<page>>\
<<if hasVisited("MALAY-161000 Are you a candaulist?")>>\
"Too bad," you smile sweetly. "I'm not doing it."
<<else>>\
"No way," you shake your head. "Not happening."
<</if>>\
There's another polite tap at the door. "Okay. <div class="tooltip">Glöm det<span class="tooltiptext">Never mind</span></div>," Max shrugs. "Wait right there."
//[[Wait on the balcony.|MALAY-170000 Kate waits on the balcony]]//
<</page>><<silently>>
<<avatar-expr-mouth-normal>>
<</silently>>\
<<header>>\
<<page>>\
Adjusting his <<trousers>>, Max heads back inside the suite, leaving you alone with the night air and the traffic noise.
You can easily see the door from here, and the LED lights inside the suite light up the balcony through the floor-to-ceiling windows. You're going to be on display when Max opens the door.
<<if $kate.kinks.includes("exhibitionist")>>\
<span class="greyedOut">//[Non Exhibitionist] Put your dress back on.//</span>
<span class="greyedOut">//[Non Exhibitionist] Turn your back.//</span>
//[Exhibitionist] [[Pose nonchalantly.|MALAY-200000 Nonchalant pose]]//
<<else>>\
//[Non Exhibitionist] [[Put your dress back on.|MALAY-180000 Re dressed]]//
//[Non Exhibitionist] [[Turn your back.|MALAY-190000 Turn your back]]//
<span class="greyedOut">//[Exhibitionist] Pose nonchalantly.//</span>
<</if>>\
<</page>><<silently>>
<<avatar-expr-eyebrows-calm>>
<<if $temp.kateWasWearing == "wineMultiStrapGown">>
<<wear-dress-wineMultiStrapGown>>
<<elseif $temp.kateWasWearing == "cherryRedFishtailGown">>
<<wear-dress-cherryRedOffTheShoulderFishtailGown>>
<<elseif $temp.kateWasWearing == "blackCutOutGown">>
<<wear-dress-blackOneShoulderCutOutThighSlitGown>>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
You pick up your dress from the sunlounger, and step back into it while Max [[goes to the door|MALAY-181000 Room service guy]].
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
Max opens the door to a hotel waiter, who wheels a polished silver drinks trolley into the room. He's a burly, potato-faced local you've seen around the hotel a few times in the past week, and he nods courteously when he notices you out on the balcony. "Good evening, madame."
You watch the little serving ritual from outside in the night: presenting the champagne bottle for Max to inspect, expertly popping it open, then leaving with a signed bill. "Goodnight, madame."
After seeing him out, Max comes back out onto the balcony, carrying two glasses of sparkling fizz. "You're way too dressed," he says, as you take a sip.
//[Get naked]// [[Only you get to see this.|MALAY-182000 Only you]]
<</page>><<silently>>
<<avatar-expr-mouth-sexy>>
<</silently>>\
<<header>>\
<<page>>\
"Only you get to see this." You place your glass down and reach for <<if $avatar.clothing.includes("malaysia/30_dress-wineMultiStrapGown-barefoot-rear")>>the tie at the back of your dress, tugging it loose<<elseif $avatar.clothing.includes("malaysia/30_dress-cherryRedOffTheShoulderFishtailGown-barefoot-rear")>>the <<zip>> at the back of your dress, tugging it down<<elseif $avatar.clothing.includes("malaysia/30_dress-blackOneShoulderCutOutThighSlitGown-barefoot-rear")>>the <<zip>> at the back of your dress, tugging it down<</if>>.
Max sips his drink and watches while you [[strip off on the balcony|MALAY-183000 Balcony strip]].
<</page>><<silently>>
<<avatar-expr-mouth-normal>>
<<avatar-clothing-removeConflict "dress">>
<</silently>>\
<<header>>\
<<page>>\
<<if $kate.isWearing.includes("pants")>>\
You step out of your dress, and toss it onto the sunlounger. Max's eyes drink in your half-naked form.
<<if $knickers.type == "thong">>\
//[[Take off your thong.|MALAY-183100 Knickers off]]//
<<else>>\
<<link "//Take off your <<knickers>>.//" "MALAY-183100 Knickers off">><</link>>
<</if>>\
<<else>>\
You step out of your dress, and toss it aside, reacquanting Max – and maybe half the neighbourhood – with [[your naked form|MALAY-184000 Balcony stripped]].
<</if>>\
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
While Max – and maybe half the neighbourhood – watches, you peel down your <<= $knickers.description.random()>>, <<if $kate.bikiniLine == "hollywood">>revealing your shaved pussy<<else>>baring your <<if $kate.bikiniLine == "landingStrip" or $kate.bikiniLine == "brazilian">>skinny bikini line<<else>>neatly trimmed bikini line<</if>><</if>>.
<<if $kate.hairColour == "ginger" and $kate.bikiniLine != "hollywood">>\
"Natural redhead," \
<<elseif $kate.hairColour == "blonde" and $kate.bikiniLine != "hollywood">>\
"Natural blonde," \
<<else>>\
"Nice," \
<</if>> Max murmurs approvingly.
<<if $knickers.type == "thong">>\
//[[Toss your thong aside.|MALAY-184000 Balcony stripped]]//
<<else>>\
<<link "//Toss your <<knickers>> aside.//" "MALAY-184000 Balcony stripped">><</link>>
<</if>>\
<<avatar-clothing-removeConflict "pants">>\
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
"Only I get to see this?" Max pulls you in close. "Don't forget [[the neighbours|MALAY-184100 Neighbourhood watch]]."
<</page>><<silently>>
<<showRear>>
<</silently>>\
<<header>>\
<<page>>\
He turns you by the hips so you're facing the rows and rows of windows in the highrises across the street. Gently but firmly, he pushes you down so you're bending over the balcony rail.
<<if $kate.isWearing.includes("pants")>>\
His fingers curl [[inside the waistband|MALAY-260000 Knickers off]] of your //TK knickers/thong/etc//.
<<else>>\
[[Wait, have you got a condom?|MALAY-270000 Condom request]]
//[[Grip the rail.|MALAY-290000 Balcony penetration]]//
<</if>>\
<</page>><<silently>>
<<showRear>>
<<avatar-expr-eyebrows-calm>>
<</silently>>\
<<header>>\
<<page>>\
You turn and lean against the railing. Inside the suite you hear the door open, and male voices in conversation: Max and a melodic-sounding Malaysian man.
They draw closer, then the Malaysian voice stops short – presumably having just noticed the <<if $kate.isWearing.includes("pants")>>half-<</if>>naked female guest out on the balcony.
"Hey, everything okay?" asks Max casually.
"Ah...yes sir. [[Of course|MALAY-191000 Of course sir]], sir."
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
You just gaze out into the night, the warm air caressing your body, listening to the sounds of traffic from far below. Facing out from the room means that you're showing off your body to anyone across the street, of course, but at least you don't have to look them in the eye.
Behind you, the men chat, small talk about Penang where the room service waiter hails from. You can't tell if they're stealing discreet glances at you, or openly staring at your naked back and <<if $kate.isWearing.includes("pants")>>half-covered <</if>>butt.
You hear the pop of a champagne cork, the rattle of the bottle sliding back into an ice bucket, and the sounds of Max [[seeing the waiter out|MALAY-206000 Balcony redux]].
<</page>><<silently>>
<<avatar-expr-eyebrows-calm>>
<</silently>>\
<<header>>\
<<page>>\
The prospect's quite erotic. You lean back against the railing, back slightly arched, hip tilted, aiming for a pose that looks both flattering and casual.
Inside, Max opens the door to a room service waiter – a burly, potato-faced local you've seen around the hotel a few times this week. Both men walk into the suite, the waiter wheeling in a polished silver drinks trolley.
He makes it right into the middle of the room before noticing you. His eyes pop wide at the sight of a <<if $kate.isWearing.includes("pants")>>half-<</if>>naked female guest out on the balcony.
//[[Gaze back coolly.|MALAY-201000 Kate plays it cool]]
[[Smile and say hi.|MALAY-202000 Kate talks to the waiter][$temp.playerDecision to "hiThere"]]//
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
You shoot back your coolest, most nonchalant gaze.
"Hey, everything okay?" asks Max.
"Ah...yes sir. Of course, sir. Um..." he gathers his composure, and offers you a polite bob of his head. "Good evening, madame."
[[Uh, hi there!|MALAY-202000 Kate talks to the waiter][$temp.playerDecision to "hiThere"]]
[[Sorry...this was his idea.|MALAY-202000 Kate talks to the waiter][$temp.playerDecision to "blameMax"]]
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
<<if $temp.playerDecision == "hiThere">>\
<<silently>>
<<avatar-expr-eyebrows-worried>>
<<avatar-expr-mouth-smile>>
<</silently>>\
An embarrassed, disarming grin breaks out over your face. "Hi there," you say.
"Hi," he murmurs back. His eyes roam all over your body, drinking in every detail.
<<elseif $temp.playerDecision == "blameMax">>\
<<silently>>
<<avatar-expr-eyebrows-frown>>
<</silently>>\
"Sorry," you say, pointing an accusing finger at Max. "His idea."
"Don't listen to her," scoffs Max. "She's loving this."
"Er...yessir." The waiter's eyes roam all over your body, drinking in every detail.
<<else>>\
(ERROR IN TEMP.PLAYERDECISION VAR)
<</if>>\
"You wanna come in here and say hi?" asks Max.
[[I'm fine out here.|MALAY-203000 I'm fine out here]]
[[Okay.|MALAY-204000 The spy who came in from the balcony]]
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
"I'm fine out here, Max," you tell him.
He smiles and shrugs to the waiter. "Okay. Madame stays on the balcony. So...what have you brought us?"
"Ah...Perrier Jouët, sir. Grand Brut..."
You watch from the balcony as the waiter pops open a bottle of champagne and fills two flutes. It takes him a little while, because he keeps stealing glances at you.
Eventually, Max signs the bill. "Thank you sir," the waiter says, "thank you madame. Goodnight madame. Goodnight." His eyes are locked on your body as Max gently [[closes the door|MALAY-206000 Balcony redux]] on him, like he's trying to remember every detail.
<</page>><<silently>>
<<avatar-expr-eyebrows-calm>>
<<avatar-expr-mouth-sexy>>
<<set $header.line1 to "''MAX\'S SUITE''",
$header.line2 to "MANDARIN ORIENTAL / APRIL 2018">>
<</silently>>\
<<header>>\
<<page>>\
The pair watch raptly as you step inside the suite and walk up to them. "Hi," you say<<if $temp.playerDecision == "hiThere">> again<</if>>.
He licks his lips nervously. "Madame."
"So," asks Max, "what have you brought us?"
"Ah. Perrier Jouët, sir." He lifts the bottle from an ice bucket to present the label. "Grand Brut."
He shows the label to you both. Max nods sagely, you with [[all the dignity|MALAY-205000 Uncorking]] a <<if $kate.isWearing.includes("pants")>>topless<<else>>nude<</if>> woman can muster.
<</page>><<silently>>
<<avatar-expr-mouth-normal>>
<</silently>>\
<<header>>\
<<page>>\
The waiter busies himself serving the champagne. You stand by and watch politely as he works, fumbling with the wire cork cage because he's paying more attention to your body than the task at hand.
This scene would be perfectly normal if you weren't <<if $kate.isWearing.includes("pants")>>topless<<else>>naked<</if>>, in heels, in a room with two fully dressed men. //This is what it's going to be like in Bangkok,// you realise. A [[weird mix|MALAY-205100 Premature uncorkulation]] of empowerment and vulnerability.
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
The waiter stares at your body like he's memorising every single detail...your bare breasts and your <<if $kate.piercings.includes("nipplesSilverBarbells")>>pierced, <</if>>stiff nipples, <<if $kate.tattoos.length gt 1>>your tattoos<<elseif $kate.tattoos.length == 1>>your tattoo<<elseif $kate.piercings.includes("navelSilverBarbell")>>your belly button piercing<<else>>your slender frame<</if>>, <<if $kate.isWearing.includes("pants")>>the <<= $knickers.description.random()>> he'd like to peel down<<else>>your <<if $kate.bikiniLine == "hollywood">>bare, shaved pussy<<else>>neatly trimmed bush<</if>><</if>>.
The champagne cork suddenly pops, a little quicker than he'd expected. Creamy white fizz seeps out from the finish, trickling down over his hand. He looks at Max, abashed. "Sorry sir."
Max waves it off, and his eyes drift back to your body. His tongue flickers nervously across his plump lips. "Will there be anything else, sir?" he asks, staring directly at your tits.
"No, that's all," replies Max. He signs the bill and sees the man out; you take your glass of champagne back out [[onto the balcony|MALAY-206000 Balcony redux]].
<</page>><<silently>>
<<set $header.line1 to "''29TH FLOOR BALCONY''",
$header.line2 to "MANDARIN ORIENTAL / APRIL 2018">>
<<set $avatar.blink to false>>
<<avatar-expr-eyelid-closed>>
<<avatar-expr-mouth-sexy>>
<<showFront>>
<</silently>>\
<<header>>\
<<page>>\
Max strides out onto the balcony full of purpose. "That was //fucking// hot." He grabs you by the hips and pulls you in for a kiss, fast and urgent.
A short, intense makeout – then he [[twists you around|MALAY-206100 Bend over Kate]] so you're facing the rows and rows of windows in the highrises across the street.
<</page>><<silently>>
<<showRear>>
<</silently>>\
<<header>>\
<<page>>\
Gently but firmly, he pushes you down so you're bending over the balcony rail.
<<if $kate.isWearing.includes("pants")>>\
His fingers curl [[inside the waistband|MALAY-260000 Knickers off]] of your <<= $knickers.description.random()>>.
<<else>>\
[[Wait, have you got a condom?|MALAY-270000 Condom request]]
//[[Grip the rail.|MALAY-290000 Balcony penetration]]//
<</if>>\
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
"Well..." you shrug. "Okay then."
//"Hot,"// he enthuses. Just then, the polite knock repeats itself.
Max nods his head towards the door.
//[[Go answer it.|MALAY-220000 Kate returns inside]]//
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
"Okay." You shoot him a look, then take a deep breath and go for it.
He slaps your ass as you move past him and [[back into the suite|MALAY-230000 Mirror mirror]].
<</page>><<silently>>
<<avatar-expr-eyebrows-calm>>
<<avatar-expr-mouth-normal>>
<<set $header.line1 to "''MAX\'S SUITE''",
$header.line2 to "MANDARIN ORIENTAL / APRIL 2018">>
<</silently>>\
<<header>>\
<<page>>\
As you cross the suite you catch your reflection in a big wall mirror. You must admit, you look reassuringly hot <<if $kate.isWearing.includes("pants")>>half-<</if>>naked – all the exercise in the past couple weeks has paid off.
Butterflies pick up in your stomach anyway as you approach the door. You've got no idea who's on the other side, or how they'll react.
//[[Look through the peephole.|MALAY-231000 Peephole]]
[[Open the door a crack.|MALAY-232000 Peek out]]//
<<if $kate.kinks.includes("exhibitionist")>>\
//[Exhibitionist] [[Open the door casually.|MALAY-240000 Reveal][$temp.playerDecision to "openCasually"]]//
<<else>>\
<span class="greyedOut">//[Exhibitionist] Open the door casually.//</span>
<</if>>\
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
You peep through the spyhole. Outside is a room service waiter – a burly, potato-faced local you've seen around the hotel a few times this week.
He's waiting with a brightly polished silver drinks trolley.
//[[Open the door a crack.|MALAY-232000 Peek out]]//
<<if $kate.kinks.includes("exhibitionist")>>\
//[Exhibitionist] [[Open the door casually.|MALAY-240000 Reveal][$temp.playerDecision to "openCasually"]]//
<<else>>\
<span class="greyedOut">//[Exhibitionist] Open the door casually.//</span>
<</if>>\
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
<<if hasVisited("MALAY-231000 Peephole")>>\
You open the door a crack, and peep out. The waiter smiles pleasantly. "Room service, madame."
<<else>>\
You open the door a crack, and peep out. Outside is a room service waiter – a burly, potato-faced local you've seen around the hotel a few times this week.
He smiles at you pleasantly. "Room service, madame."
<</if>>\
<<if $kate.kinks.includes("exhibitionist")>>\
//[Exhibitionist] [[Open the door casually.|MALAY-240000 Reveal][$temp.playerDecision to "openCasually"]]//
<<else>>\
<span class="greyedOut">//[Exhibitionist] Open the door casually.//</span>
<</if>>\
//[[Take a deep breath and open the door.|MALAY-240000 Reveal][$temp.playerDecision to "openNervously"]]//
<</page>><<silently>>
<<avatar-expr-mouth-sexy>>
<</silently>>\
<<header>>\
<<page>>\
<<if $temp.playerDecision == "openCasually">>\
You open the door confidently, a neutral look on your face, as though answering a door with your <<if $kate.isWearing.includes("pants")>>bare tits<<else>>tits and pussy<</if>> on full display were the most normal thing in the world. "Oh hi," you say casually. "Can you–"
<<elseif $temp.playerDecision == "openNervously">>\
"Hi." You smile nervously, take a deep breath...and open the door.
<<else>>\
(ERROR IN TEMP.PLAYERDECISION VAR)
<</if>>\
His eyes pop wide when he sees you. He takes an involuntary step back, bumping into the drinks trolley and rattling the ice bucket.
[[Whoa, careful!|MALAY-241000 Introductions][$temp.playerDecision to "careful"]]
[[I'm sorry, I didn't mean to embarrass you.|MALAY-241000 Introductions][$temp.playerDecision to "sorry"]]
[[This is humiliating.|MALAY-241000 Introductions][$temp.playerDecision to "humiliated"]]
[[Hahaha!|MALAY-241000 Introductions][$temp.playerDecision to "hahaha"]]
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
<<if $temp.playerDecision == "careful">>\
<<silently>>
<<avatar-expr-eyebrows-raised>>
<</silently>>\
"Whoa, careful there!" You reach out instinctively to help him balance, but the waiter doesn't take it.
<<elseif $temp.playerDecision == "sorry">>\
<<silently>>
<<avatar-expr-eyebrows-worried>>
<</silently>>\
"I'm sorry," you say, "I didn't mean to embarrass you!"
<<elseif $temp.playerDecision == "humiliated">>\
<<silently>>
<<avatar-expr-eyebrows-frown>>
<</silently>>\
"This is //so// humiliating," you grumble, to no one in particular.
<<elseif $temp.playerDecision == "hahaha">>\
<<silently>>
<<avatar-expr-eyebrows-raised>>
<<avatar-expr-mouth-beam>>
<</silently>>\
"I'm sorry." You can't help but laugh at his startled reaction.
<<else>>\
(ERROR IN TEMP.PLAYERDECISION VAR)
<</if>>\
He straightens up, glances up and down the corridor, then back to you. "You're– his voice runs dry and he has to lick his lips and swallow before he can speak. "You...your room service, madame."
//[[Show him in.|MALAY-242000 Come in]]//
<</page>><<silently>>
<<avatar-expr-eyebrows-calm>>
<<avatar-expr-mouth-normal>>
<</silently>>\
<<header>>\
<<page>>\
You beckon him inside. He wheels the drinks trolley in behind you.
You lead him into the big open-plan suite, Max watching from out on the balcony. The waiter nods to him respectfully, then parks the trolley in the middle of the room.
He lifts the champagne from the ice bucket, showing you the label. "Madame. Perrier Jouët, Grand Brut," he announces, pronouncing it wrong, //zhou-ay.// It's an ordinary, non-vintage champagne, the kind you'd find in a <<if $kate.agency == "cia" or $kate.agency == "csis">>grocery store<<else>>supermarket<</if>>.
[[Thank you.|MALAY-243000 Opening ritual][$temp.playerDecision to "thankYou"]]
[[Lovely!|MALAY-243000 Opening ritual][$temp.playerDecision to "lovely"]]
//[[Nod sagely.|MALAY-243000 Opening ritual][$temp.playerDecision to "nod"]]//
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
<<if $temp.playerDecision == "thankYou">>\
<<silently>>
<<avatar-expr-mouth-sexy>>
<</silently>>\
"Thank you." You nod with all the dignity a <<if $kate.isWearing.includes("pants")>>topless<<else>>naked<</if>> woman in high heels can muster.
<<elseif $temp.playerDecision == "lovely">>\
<<silently>>
<<avatar-expr-eyebrows-raised>>
<<avatar-expr-mouth-smile>>
<</silently>>\
"Lovely!" You smile ingratiatingly, hoping this isn't too excruciating for him. You feel like you might be blushing.
<<elseif $temp.playerDecision == "nod">>\
You nod your acceptance, with all the dignity a <<if $kate.isWearing.includes("pants")>>topless<<else>>naked<</if>> woman in high heels can muster.
<<else>>\
(ERROR IN TEMP.PLAYERDECISION VAR)
<</if>>\
The waiter busies himself serving the champagne. You stand by and watch politely as he works, fumbling with the wire cork cage because he's paying more attention to your body than the task at hand.
This scene would be perfectly normal if you weren't <<if $kate.isWearing.includes("pants")>>topless<<else>>naked<</if>>, in heels, being gazed at by two fully dressed men. //This is what it's going to be like in Bangkok,// you realise. A [[weird mix|MALAY-243100 Popping the cork]] of empowerment and vulnerability.
<</page>><<silently>>
<<avatar-expr-mouth-normal>>
<<avatar-expr-eyebrows-calm>>
<</silently>>\
<<header>>\
<<page>>\
The waiter stares at your body like he's memorising every single detail...your bare breasts and your <<if $kate.piercings.includes("nipplesSilverBarbells")>>pierced, <</if>>stiff nipples, <<if $kate.tattoos.length gt 1>>your tattoos<<elseif $kate.tattoos.length == 1>>your tattoo<<elseif $kate.piercings.includes("navelSilverBarbell")>>your belly button piercing<<else>>your slender frame<</if>>, <<if $kate.isWearing.includes("pants")>>the <<= $knickers.description.random()>> he'd like to peel down<<else>>your <<if $kate.bikiniLine == "hollywood">>bare, shaved pussy<<else>>neatly trimmed bush<</if>><</if>>.
The champagne cork suddenly pops, a little quicker than he'd expected. Creamy white fizz seeps out from the finish, trickling down over his hand. He looks at you, abashed. "Sorry madame."
Momentary eye contact, but then his gaze is caught by the gravitational pull of your body again. His tongue flickers nervously across his plump lips. "Will there be anything else?" he asks, staring directly at your tits.
[[No thanks.|MALAY-244000 Settling the bill]]
<</page>><<silently>>
<<avatar-expr-mouth-sexy>>
<<if $kate.agency == "cia">>
<<set _priceInRealMoney to "$130">>
<<elseif $kate.agency == "mi6">>
<<set _priceInRealMoney to "£100">>
<<elseif $kate.agency == "asis">>
<<set _priceInRealMoney to "$170">>
<<elseif $kate.agency == "csis">>
<<set _priceInRealMoney to "$160">>
<<elseif $kate.agency == "nzsis">>
<<set _priceInRealMoney to "$180">>
<<else>>
<<set _priceInRealMoney to "ERROR IN PRICEINREALMONEY TEMP VAR">>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
<<if $kate.agency == "mi6">>"No, thank you."<<else>>"No thanks."<</if>>
He nods slowly and passes you the bill and a pen. It comes to RM550: about _priceInRealMoney. Service is not included.
//[[No tip.|MALAY-245000 Just the tip][$temp.playerDecision to "noTip"]]
[[Normal tip.|MALAY-245000 Just the tip][$temp.playerDecision to "normalTip"]]
[[Big tip.|MALAY-245000 Just the tip][$temp.playerDecision to "bigTip"]]//
<</page>><<silently>>
<<avatar-expr-mouth-normal>>
<<if $kate.agency == "cia">>
<<set _priceInRealMoney to "$65">>
<<elseif $kate.agency == "mi6">>
<<set _priceInRealMoney to "£50">>
<<elseif $kate.agency == "asis">>
<<set _priceInRealMoney to "$85">>
<<elseif $kate.agency == "csis">>
<<set _priceInRealMoney to "$80">>
<<elseif $kate.agency == "nzsis">>
<<set _priceInRealMoney to "$90">>
<<else>>
<<set _priceInRealMoney to "ERROR IN PRICEINREALMONEY TEMP VAR">>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
<<if $temp.playerDecision == "noTip">>\
Seeing you <<if $kate.isWearing.includes("pants")>>topless<<else>>was enough<</if>> of a tip. He stares at your body while you scrawl <<if $max.knowsKatesRealName>>a signature<<else>>a signature for "TK Kate cover firstname"<</if>> on the bill.
<<elseif $temp.playerDecision == "normalTip">>\
You write out a 10% tip. He stares at your body while you scrawl <<if $max.knowsKatesRealName>>a signature<<else>>a signature for "TK Kate cover firstname"<</if>> on the bill.
<<elseif $temp.playerDecision == "bigTip">>\
You write out a 50% tip. He stares at your body while you scrawl <<if $max.knowsKatesRealName>>a signature<<else>>a signature for "TK Kate cover firstname"<</if>> on the bill. You don't even think he noticed that you tipped him _priceInRealMoney – oh well, he'll have a nice surprise later.
<<else>>\
(ERROR IN TEMP.PLAYERDECISION VAR)
<</if>>\
"Goodnight, madame," he says as you see him to the door. "Goodnight." He's staring at your <<if $kate.isWearing.includes("pants")>>breasts<<else>>crotch<</if>> when you gently close the door on him.
You head back into the room, scoop up the ice bucket and glasses, and carry them [[out onto the balcony|MALAY-250000 Max reaction]].
<</page>><<silently>>
<<avatar-expr-mouth-sexy>>
<<set $header.line1 to "''29TH FLOOR BALCONY''",
$header.line2 to "MANDARIN ORIENTAL / APRIL 2018">>
<</silently>>\
<<header>>\
<<page>>\
"Well, let's hope he's not calling the co–"
You're interrupted by Max practically [[pouncing on you|MALAY-251000 Max kiss]] the moment you step back out into the night air.
<</page>><<silently>>
<<set $avatar.blink to false>>
<<avatar-expr-eyelid-closed>>
<<avatar-expr-mouth-sexy>>
<</silently>>\
<<header>>\
<<page>>\
He pulls you into a kiss, fierce and urgent, his tongue ravishing your mouth, one hand gripping your hair and one on your ass.
The bulge in his trousers grinds into your belly. The ice in the bucket jingles as he [[moves you around|MALAY-252000 Balcony fuck setup]].
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
A short, intense makeout, during which you're relieved of the ice bucket and the champagne flutes, and manoeuvred back over to the railing.
Max [[twists you around|MALAY-25300 Twisted]] so you're facing the rows and rows of windows in the highrises across the street.
<</page>><<silently>>
<<showRear>>
<<avatar-expr-mouth-sexy>>
<<set $avatar.blink to true>>
<<avatar-expr-removeEyelid-closed>>
<</silently>>\
<<header>>\
<<page>>\
With a firm hand, he pushes you down so you're bending over the balcony rail.
<<if $kate.isWearing.includes("pants")>>\
His fingers curl [[inside the waistband|MALAY-260000 Knickers off]] of your <<= $knickers.description.random()>>.
<<else>>\
[[Wait, have you got a condom?|MALAY-270000 Condom request]]
//[[Grip the rail.|MALAY-290000 Balcony penetration]]//
<</if>>\
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
He peels $knickers.pronoun down, quickly and unceremoniously, just stripping $knickers.pronoun off you so you're ready to be fucked.
You step out of $knickers.pronoun and he tosses $knickers.pronoun aside onto the sunlounger.
[[Wait, have you got a condom?|MALAY-270000 Condom request]]
//[[Grip the rail.|MALAY-290000 Balcony penetration]]//
<<avatar-clothing-removeConflict "pants">>\
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
"Wait," you say, straightening up a little. "Have you got a condo–"
"Shut up, <<if $max.knowsKatesRealName>>$kate.firstName<<else>>TK Kate cover firstname<</if>>," he says, pushing you firmly back down into position.
[[Condom, Max!|MALAY-280000 Kate insists on protection]]
//[[Shut up.|MALAY-290000 Balcony penetration]]//
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
"Condom, Max!" you insist.
"I'll pull out," he promises.
[[Condom or I'm leaving.|MALAY-281000 Condom or I'm gone]]
//[[Reluctantly let him fuck you without protection.|MALAY-290000 Balcony penetration]]//
<</page>><<silently>>
<<set $max.isWearing to ["condom"]>>
<</silently>>\
<<header>>\
<<page>>\
"Condom or I'm leaving," you threaten.
"Fine, fine." He fumbles around to find a condom, mumbling unhappily to himself in Swedish. You watch over your shoulder as he rolls the latex sheath onto his dick, an unhappy frown letting you know how he feels about this imposition.
<span class="yellowHighlighter">//Condom applied. -1 Sensation, Max +1 Sexual Stamina.//</span>
He moves in close behind you, pushing you [[back down into position|MALAY-290000 Balcony penetration]] with a firm little shove.
<</page>><<silently>>
<<avatar-expr-eyebrows-raised>>
<<avatar-expr-eyes-big>>
<<if ndef $max.isWearing>>
<<set $max.isWearing to []>>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
<<if $max.isWearing.includes("condom")>>\
You grip the railing as Max moves in close behind you. One of his hands is on your <<if $kate.isWearing.includes("suspenderBelt")>>TK suspender/garter belt<<else>>hip<</if>>, the other guiding his erection into your body.
The head slips between your wet lips, an exciting little tingle of contact with his dick encased in thin latex. Then his big, stiff cock's sliding all the way inside you.
"Fuck," you exclaim in a quivery little gasp as you're slowly [[filled up|MALAY-300000 Doggy style fuck]], right there on the balcony.
<<elseif hasVisited("MALAY-280000 Kate insists on protection")>>\
<<set $kate.arousal += 1>>\
"But..." you protest weakly. He ignores you, one hand on your <<if $kate.isWearing.includes("suspenderBelt")>>TK suspender/garter belt<<else>>hip<</if>>, the other guiding his naked erection into your body.
The head slips between your wet lips, an exciting little tingle of skin-on-skin contact. Then his big, stiff cock's sliding all the way inside you, bareback.
You let out a quivery little gasp as you're slowly [[filled up|MALAY-300000 Doggy style fuck]], right there on the balcony.
<<elseif hasVisited("MALAY-270000 Condom request")>>\
<<set $kate.arousal += 1>>\
Feeling slightly stunned – you're not sure a man has //ever// casually told you to shut up before, certainly not during sex – you do, nevertheless, shut up.
"Good girl." One of his hands is resting lightly on your <<if $kate.isWearing.includes("suspenderBelt")>>TK suspender/garter belt<<else>>hip<</if>>, the other pats your rump approvingly...then moves onto his bare naked erection, guiding it into your body.
The head slips between your wet lips, an exciting little tingle of skin-on-skin contact. Then his big, stiff cock's sliding all the way inside you...bareback.
"Fuck," you exclaim in a quivery little gasp as you're slowly [[filled up|MALAY-300000 Doggy style fuck]], right there on the balcony.
<<else>>\
<<set $kate.arousal += 1>>\
You curl your hands around the railing as he steps in close behind you, one hand resting lightly atop your <<if $kate.isWearing.includes("suspenderBelt")>>TK suspender/garter belt<<else>>hip<</if>>, the other guiding his erect cock into you.
The head slips between your wet lips, an exciting little tingle of skin-on-skin contact. Then his big, stiff cock's sliding all the way inside you, bareback.
You let out a quivery little gasp as you're slowly [[filled up|MALAY-300000 Doggy style fuck]], right there on the balcony.
<</if>>\
<</page>><<silently>>
<<avatar-expr-eyes-normal>>
<<avatar-expr-mouth-snarl>>
<<if $kate.agency == "cia">>
<<set _nationell to "Amerikan",
_national to "American">>
<<elseif $kate.agency == "mi6">>
<<set _nationell to "Engelsk",
_national to "English">>
<<elseif $kate.agency == "asis">>
<<set _nationell to "Australisk",
_national to "Australian">>
<<elseif $kate.agency == "csis">>
<<set _nationell to "Kanadensisk",
_national to "Canadian">>
<<elseif $kate.agency == "nzsis">>
<<set _nationell to "Australisk",
_national to "Australian">>
<<else>>
<<set _nationell to "ERROR IN NATIONELL TEMP VAR",
_national to "ERROR IN NATIONAL TEMP VAR">>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
With his hands on your hips, Max is fucking you – gentle, experimental thrusts that quickly build up to a brisk, satisfying pace.
Your earlier fantasies about being a femme fatale superspy didn't involve being bent over a balcony railing and fucked in front of a hundred windows, but now it's happening you don't want it to stop.
Max's hard, <<if $max.isWearing.includes("condom")>>latex clad<<else>>naked<</if>> shaft thrusts inside you rhythmically, his balls gently thwapping against your clit. They feel slightly prickly, like he shaved them recently, and the sensation makes you gasp and murmur.
"Oh fuck, jä," Max breathes approvingly. "<div class="tooltip">Du lilla _nationell hora<span class="tooltiptext">You little _national whore</span></div>." You don't speak Swedish but it might mean something like //good girl// – it's the same encouraging tone grown ups used to use when you [[behaved well|MALAY-310000 Sex noises]]. He smacks your ass.
<</page>><<silently>>
<<avatar-expr-eyebrows-calm>>
<<set $avatar.blink to false>>
<<avatar-expr-eyelid-closed>>
<<if $kate.agency == "cia">>
<<set _nationell to "Amerikan",
_national to "American">>
<<elseif $kate.agency == "mi6">>
<<set _nationell to "Engelsk",
_national to "English">>
<<elseif $kate.agency == "asis">>
<<set _nationell to "Australisk",
_national to "Australian">>
<<elseif $kate.agency == "csis">>
<<set _nationell to "Kanadensisk",
_national to "Canadian">>
<<elseif $kate.agency == "nzsis">>
<<set _nationell to "Australisk",
_national to "Australian">>
<<else>>
<<set _nationell to "ERROR IN NATIONELL TEMP VAR",
_national to "ERROR IN NATIONAL TEMP VAR">>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
Max grabs a handful of your hair and pulls your head up, making you arch your back and look straight at the windows across the street.
With a hand in your hair and a hand on your hip, Max builds up the pace. Your butt slaps into his groin over and over, his stiff thrusting cock and the prickly //thwap-thwap-thwap// of his balls building up a steady, insistent rhythm of orgasmic tension inside you.
As your pleasure builds, you find your voice, revealing to Max your nature as a //lilla _nationell hora// who's...
[[...demure in bed.|MALAY-320000 Kate finds her voice]]
[[...vocal in bed.|MALAY-320000 Kate finds her voice][$kate.isNoisyInBed to true]]
<</page>><<silently>>
/* npc sexual stamina check TK update this later to reflect arousal, stamina, condom modifiers */
<<set _npcD10 to random(1,10)>> /* npc rolls a d10 */
<<set _npcModifiers to 0>>
<<if $max.isWearing.includes("condom")>>
<<set _npcModifiers += 1>>
<</if>>
<<if $kate.isNoisyInBed>>
<<set $max.stamina -= 1>>
<</if>>
<<set _npcModifiers += $max.stamina>>
<<set _npcModifiers += $max.sexpertise>>
<<set _npcModifiers += $kate.arousal>>
<<if _npcD10 + _npcModifiers gte 6>> /* npc succeeded the performance roll */
<<set _npcIsGoodInBed to true>>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
<<if $kate.isNoisyInBed>>\
You try to keep the noise down, but it's hard to be reserved when your date is pulling your hair and fucking you hard from behind. You can't stop crying out but you throw a hand over your mouth to muffle yourself, not wanting to bring Max's neighbours out to their balconies.
<span class="greenHighlighter">Max ''loved'' that.</span> <span class="greyHighlighter">Max -1 sexual stamina</span>
<<else>>\
For the next few minutes you try to keep the noise down, demurely expressing yourself in soft gasps and encouraging murmurs while your date pulls your hair and fucks you hard from behind.
<</if>>\
His big, Swedish cock thrusts hard inside you. <<if $kate.braSize == "small">>Your nipples are stiff, your heart is pounding.<<elseif $kate.braSize == "medium">>Your boobs jiggle beneath you, nipples stiff, heart pounding.<<elseif $kate.braSize == "large">>Your big tits jiggle beneath you, nipples stiff, heart pounding.<<else>>(ERROR IN KATE.BRASIZE VAR)<</if>> It feels amazing. If he keeps this up, you're gonna...you're gonna...
<div class="greyHighlighter">\
<table>\
<tr>\
<td style="padding: 0px 20px 0px;">\
<<dice-showDiceImage "d10">>\
</td>\
<td>\
<div id="skinnySkillCheck" class="greyHighlighter">\
''Sexual stamina check.'' Max rolls <div class="tooltip">1D10<<if _npcModifiers gte 0>>+<</if>>_npcModifiers<span class="tooltiptext">Max Sexpertise (+1) + Max Stamina (<<if $max.stamina gte 0>>+<</if>>$max.stamina) + $kate.firstName Arousal (<<if $kate.arousal gte 0>>+<</if>>$kate.arousal)<<if $max.isWearing.includes("condom")>> + Condom modifier (+1)<</if>> = _npcModifiers</span></div> to delay orgasm.
Target: 6. Result.......<<= _npcD10 + _npcModifiers >>. \
<<if _npcIsGoodInBed>>\
[[Success.|MALAY-330000 Kate orgasm]]
<<else>>\
[[Failure.|MALAY-340000 Max ND]]
<</if>>\
</div>\
</td>\
</tr>\
</table>\
</div>\
<</page>><<silently>>
<<avatar-expr-eyebrows-worried>>
<<avatar-expr-blush>>
<<avatar-expr-mouth-snarl>>
/* toss a coin to see if Max came. if we restore the lifepath this should be a Kate Sexpertise roll, but without it why bother, all Kates are mechanically the same now :-( */
<<set _coin to either("heads", "tails")>>
<</silently>>\
<<header>>\
<<page>>\
You can't hold it back. You grip the railing white knuckle tight as an orgasm rushes up inside you.
<<if $kate.isNoisyInBed>>\
"Oh god! Oh fuck-oh //fuck!"// Your <<if $kate.agency == "cia">>American<<elseif $kate.agency == "mi6">>English<<elseif $kate.agency == "asis">>Aussie<<elseif $kate.agency == "csis">>Canadian<<elseif $kate.agency == "nzsis">>Kiwi<<else>>ERROR IN KATE.AGENCY VAR<</if>> accent peals out into the night as \
<<else>>\
"Mmm//mph!"// You throw a hand over your mouth to stifle your cries as \
<</if>> spasms of fulfillment rip through you, your back arched, your pussy pulsing on his hard thrusting shaft as you come.
<<if _coin == "heads">>\
A rush of sensual euphoria washes through your whole body. When it subsides and your senses return, you're surprised to feel Max pulling out of you. Twisting round, you realise that he came, too: <<if $max.isWearing.includes("condom")>>the tip of the condom bulges with his sperm.<<else>>sperm trickles from the tip of his cock, and you realise that the wetness in your pussy isn't all yours.<</if>>
[[Wow, that was great.|MALAY-350000 That was great]]
<<else>>\
A rush of sensual euphoria washes through your whole body. Gradually it subsides, and your senses return. Max's cock is still rock hard and it's still [[inside you|MALAY-331000 Max's turn]].
<</if>>\
<</page>><<silently>>
<<set $avatar.blink to true>>
<<avatar-expr-removeEyelid-closed>>
<<avatar-expr-eyebrows-raised>>
<<avatar-expr-eyes-normal>>
<<avatar-expr-mouth-sexy>>
<</silently>>\
<<header>>\
<<page>>\
With your orgasm crossed off the to-do list, Max grabs hold of your hips and starts fucking you again, pushing and pulling you back and forth on his cock.
His movements feel different, more precise – shallow strokes instead of deep ones, just rocking your pussy backwards and forwards on the tip of his dick. It's less like sex, more like he's using you to masturbate. "Jåsa..." he murmurs throatily. "Jåsa, just like that..."
//Crack.// He slaps your ass. //Crack. Crack.//
<<if $kate.kinks.includes("masochist")>>\
You murmur approvingly, enjoying the [[sharp sting|MALAY-332000 Max spanking orgasm]].
<<else>>\
It stings, but it's also kind of invigorating, and smacking your ass seems to [[reenergise Max|MALAY-332000 Max spanking orgasm]].
<</if>>\
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
He starts fucking you with renewed vigour, fast little thrusts in your pussy, stingy little slaps raining down on your tight <<if $kate.agency == "cia" or $kate.agency == "csis">>butt<<else>>bum<</if>>.
It's a first date...and you're being fucked and spanked over a balcony, in public. But it doesn't last long. Behind you, Max's rhythmic grunts turn into jagged breaths and little moans. His fingertips [[dig into your hips|MALAY-333000 Internal orgasm]] tight. "<div class="tooltip">Jävla hel<span class="tooltiptext">Fucking hell</span></div>..." he groans.
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
Max moans as <<if $max.isWearing.includes("condom")>>he fills the condom<<else>>his cock twitches and squirts<</if>> inside you. You ride him for a few more strokes, gradually slowing to a halt.
He pulls out, leaving <<if $max.isWearing.includes("condom")>>you feeling suddenly empty<<else>>your pussy flooded with his cum<</if>>.
[[Wow, that was great.|MALAY-350000 That was great]]
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
Behind you, Max's rhythmic grunts turn into jagged breaths and little moans. "Åh...oh...//<div class="tooltip">skit<span class="tooltiptext">shit</span></div>..."// His fingertips dig into your hips tight. "<div class="tooltip">Jävla hel<span class="tooltiptext">Fucking hell</span></div>..." he groans.
//[[Did he just...|MALAY-341000 Max ND confirmation]]//
<</page>><<silently>>
<<showFront>>
<<set $avatar.blink to true>>
<<avatar-expr-removeEyelid-closed>>
<<avatar-expr-eyebrows-raised>>
<<avatar-expr-eyes-big>>
<<avatar-expr-mouth-normal>>
<</silently>>\
<<header>>\
<<page>>\
You twist round, surprised, as his thrusting slows and stops. "Ah shit...sorry," he says.
Max pulls out of you, <<if $max.isWearing.includes("condom")>>the tip of the condom bulging with his sperm.<<else>>sperm trickling from the tip of his cock, and you realise that the wetness in your pussy isn't all yours.<</if>>
[[It's okay.|MALAY-342000 Kate ND reaction][$temp.playerDecision to "itsOk"]]
[[Um...seriously?|MALAY-342000 Kate ND reaction][$temp.playerDecision to "seriously"]]
<</page>><<silently>>
<<avatar-expr-mouth-sexy>>
<</silently>>\
<<header>>\
<<page>>\
<<if $temp.playerDecision == "itsOk">>\
"Oh! Um, it's okay," you tell him. //Fuck, I was getting close.//
<<elseif $temp.playerDecision == "seriously">>\
"Um...seriously?" //Fuck, I was getting close.//
<<else>>\
(ERROR IN TEMP.PLAYERDECISION VAR)
<</if>>\
"Sorry." He grins sheepishly. "This doesn't normally happen to me." He looks around the street. "Let's go inside, I'll make it up to you."
[[Okay.|MALAY-343000 Max makes a promise][$temp.playerDecision to "okay"]]
[[You better.|MALAY-343000 Max makes a promise][$temp.playerDecision to "youBetter"]]
<</page>><<silently>>
<<avatar-expr-eyebrows-calm>>
<<avatar-expr-eyes-normal>>
<<avatar-expr-mouth-smirk>>
<</silently>>\
<<header>>\
<<page>>\
<<if $temp.playerDecision == "okay">>\
"Okay," you smile.
<<elseif $temp.playerDecision == "youBetter">>\
"You better," you grin.
<<else>>\
(ERROR IN TEMP.PLAYERDECISION VAR)
<</if>>\
With that, your quicky on the balcony is over. You head back into the suite, <<if $max.isWearing.includes("condom")>>a sheepish Swede in tow.<<else>>conscious that the shot of cum he deposited in your pussy is going to trickle down your thighs soon.<</if>>
[[Be right back.|MALAY-360000 Bathroom break]]
<</page>><<silently>>
<<showFront>>
<<set $avatar.blink to true>>
<<avatar-expr-removeEyelid-closed>>
<<avatar-expr-eyebrows-raised>>
<<avatar-expr-eyes-normal>>
<<avatar-expr-mouth-sexy>>
<</silently>>\
<<header>>\
<<page>>\
With that...your quicky on the balcony's over. "Wow," you breathe as you straighten up, feeling a little flustered. "That was great."
"Jä. Sheesh. You <<if $kate.agency == "cia">>American<<elseif $kate.agency == "mi6">>English<<elseif $kate.agency == "asis">>Australian<<elseif $kate.agency == "csis">>Canadian<<elseif $kate.agency == "nzsis">>Kiwi<<else>>ERROR IN KATE.AGENCY VAR<</if>> girls sure know how to thank a guy for dinner."
[[Hey!|MALAY-351000 Let's go inside][$temp.playerDecision to "hey"]]
//[[Laugh.|MALAY-351000 Let's go inside][$temp.playerDecision to "haha"]]//
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
<<if $temp.playerDecision == "hey">>\
<<silently>>
<<avatar-expr-eyebrows-rogerMoore>>
<</silently>>\
"Hey!" you object. He laughs when you thwack him on the arm.
<<elseif $temp.playerDecision == "haha">>\
<<silently>>
<<avatar-expr-mouth-smile>>
<</silently>>\
You giggle good-naturedly at his cheeky joke.
<<else>>\
(ERROR IN TEMP.PLAYERDECISION VAR)
<</if>>\
"Come on," he says, "let's go inside. Show's over."
You head back into the suite, <<if $max.isWearing.includes("condom")>>a sexually satisfied Swede in tow.<<else>>conscious that the shot of cum he deposited in your pussy is going to trickle down your thighs soon.<</if>>
[[Be right back.|MALAY-360000 Bathroom break]]
<</page>><<silently>>
<<avatar-expr-removeBlush>>
<<avatar-expr-eyebrows-calm>>
<<avatar-expr-eyes-normal>>
<<avatar-expr-mouth-sexy>>
<<set $header.line1 to "''MAX\'S SUITE''",
$header.line2 to "MANDARIN ORIENTAL / APRIL 2018">>
<</silently>>\
<<header>>\
<<page>>\
"Be right back," you tell him, and head to his bathroom to freshen up.
<<image "/locationPhotos/malaysia/maxBathroom.jpg" 120 1000 500 0>>\
It's like yours: black tiles and amber marble. The girl in the mirror has <<if $max.isWearing.includes("condom")>>//TK clothing based description e.g. smooshed lipstick and just-been-fucked hair.//<<else>>a just-been-fucked look, her date's sperm trickling down her legs.<</if>>
//[[Freshen up.|MALAY-361000 Freshen up]]//
<</page>><<silently>>
<<avatar-expr-mouth-normal>>
<</silently>>\
<<header>>\
<<page>>\
<<if $max.isWearing.includes("condom")>>\
//TK clothing based description e.g. You fix your hair and freshen up.//
<<else>>\
You use a wad of <<if $kate.agency == "mi6">>loo<<else>>toilet<</if>> paper to mop up Max's cum, and flush it away.
<</if>>\
//[[Return to the suite.|MALAY-370000 Return to the suite]]//
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
<<if $max.isHacked>>\
Max is sitting on his bed, playing with his phone. "Hey sexy," he smiles up as you approach.
[[Ready for Round 2?|MALAY-420000 Ready for Round 2?]]
<<else>>\
"My turn." Max heads into the en suite now you've vacated it.
You wander over to the bed to sit down and kick off your heels – //and see his phone.// It's right there on the nightstand, plugged into the charger!
//[[Get the hack drive.|MALAY-380000 Retrieving the hack drive]]//
<</if>>\
<</page>><<silently>>
<<avatar-expr-eyebrows-raised>>
<<avatar-expr-eyes-big>>
<</silently>>\
<<header>>\
<<page>>\
//Thirty seconds! Where's my bag? Fuck!//
You spot it and grab it, popping it open and fumbling inside for the hack drive.
//Got it!//
//[[Hack Max's phone.|MALAY-381000 Fitting the hack drive]]//
<</page>><<silently>>
<<avatar-expr-eyebrows-calm>>
<<set _kateD10 to random(1,10)>>
<<set _diceDisplay to "1d10 @ "+_kateD10>> /*Show dice via formule, only used for display */
<</silently>>\
<<header>>\
<<page>>\
You hop onto the bed and crawl quickly across to Max's side.
<div class="greyHighlighter"><<nobr>>
<table>
<tr>
<td style="padding: 0px 20px 0px;">
<<dice-showDiceImage "d10">>
</td>
<td>
<div id="skinnySkillCheck" class="greyHighlighter">
Make a ''Tradecraft check.'' Difficulty: Routine (6).
<<link "Roll 6 or higher">>
<<rollDice _diceDisplay>>
<<replace '#skinnySkillCheck'>>
<<silently>>
<<if _kateD10 gte 6>>
<<set _skillCheckSucceeded to true>>
<</if>>
<</silently>>
''Tradecraft check.'' Target: 6. You rolled: _kateD10. <<if _skillCheckSucceeded>>//Success.//<<else>>//Failure.//<</if>>
<</replace>>
<<replace '#exitNavigation'>>
<<if _skillCheckSucceeded>>
<<set $max.isHacked to true>>
In one quick fluid move you tug out the charger cable, and plug in the hack drive. It [[vibrates once|MALAY-382000 Hacking in progress]] to indicate it's working...
<<else>>
You yank out the charger cable, and plug in the hack drive. It [[vibrates once|MALAY-382000 Hacking in progress]] to indicate it's working...
<</if>>\
<</replace>>
<</rollDice>>
<</link>> with <div class="tooltip">1d10+0<span class="tooltiptext">+0 //Tradecraft// skill</span></div> to pull off the hack.
</div>
</td>
</tr>
</table>
<</nobr>></div>
<div id="exitNavigation">\
</div>\
<</page>><<silently>>
<<showRear>>
<</silently>>\
<<header>>\
<<page>>\
//C'mon, c'mon...//
You stare down at the little device, willing it to work faster. There's no indication it's doing anything, but you know from training you just need to wait.
//Oh god come on...//
You never had a training situation quite like this...naked on your knees and elbows on some guy's bed, ears straining for a warning of his return. He's just next door...fucking come //on!//
//[[Wait for the hack drive...|MALAY-383000 Toilet flush]]//
<</page>><<silently>>
<<if $kate.agency == "cia">>
<<set _yourCommsAgency to "NSA",
_commsAgencyDescription to "National Security Agency">>
<<elseif $kate.agency == "mi6">>
<<set _yourCommsAgency to "GCHQ",
_commsAgencyDescription to "Government Communications Headquarters">>
<<elseif $kate.agency == "asis">>
<<set _yourCommsAgency to "ASD",
_commsAgencyDescription to "Australian Signals Directorate">>
<<elseif $kate.agency == "csis">>
<<set _yourCommsAgency to "CSEC",
_commsAgencyDescription to "Communications Security Establishment">>
<<elseif $kate.agency == "nzsis">>
<<set _yourCommsAgency to "GCSB",
_commsAgencyDescription to "Government Communications Security Bureau">>
<<else>>
<<set _yourCommsAgency to "ERROR IN YOURCOMMSAGENCY TEMP VAR">>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
The <<if $kate.agency == "mi6">>loo<<else>>toilet<</if>> flushes next door. You must only have moments left. //Why is this taking so fucking long?//
Then...//finally...//the hack drive vibrates twice. That's it; the phone will automatically back itself up to <<if _yourCommsAgency[0] == "A" or _yourCommsAgency[0] == "N">>an<<else>>a<</if>> <div class="tooltip">_yourCommsAgency<span class="tooltiptext">_commsAgencyDescription</span></div> server over the next few hours. The job <<Wheeler>> gave you is done.
<span class="greenHighlighter">//Secondary mission complete.//</span>
<<if $max.isHacked>>\
//[[Put everything back in place.|MALAY-384000 Which way up]]
<<else>>\
//[[Put everything back in place.|MALAY-390000 Caught!]]
<</if>>\
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
You switch the hack drive for the charger cable, and...realise you don't remember if the phone was face up or face down when you picked it up. //Shit,// that's an amateur mistake! The booze must be slowing you down...what should you do?
//[[Put it back, screen side up.|MALAY-385000 Mission complete][$temp.playerDecision to "faceUp"]]
[[Put it back, screen side down.|MALAY-385000 Mission complete][$temp.playerDecision to "faceDown"]]
[[Try to remember which way up it was.|MALAY-390000 Caught!]]//
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
Indecision can be worse than making the wrong decision. You set the phone down, screen side <<if $temp.playerDecision == "faceUp">>up<<else>>down<</if>>, and [[scamper back to your side of the bed|MALAY-385100 Looking innocent]].
<</page>><<silently>>
<<showFront>>
<<avatar-expr-mouth-smile>>
<</silently>>\
<<header>>\
<<page>>\
//Just in time.// Max steps out of the bathroom just as you're popping the hack drive back into your <<handbag>>.
"Hey sexy," he grins. You smile up innocently.
[[Ready for Round 2?|MALAY-420000 Ready for Round 2?]]
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
<<if hasVisited("MALAY-384000 Which way up")>>\
//''Think,'' $kate.firstName.// It was face up; you're pretty sure it was face up. You set it down the correct way and...
<<else>>\
You unplug the hack drive and palm it. //Fuck...//the charger cable went down the side of the nightstand. It takes just a second for you to lean down and retrieve it. You plug it in and...
<</if>>\
"What are you doing with my phone?"
//[[Whirl around.|MALAY-400000 What are you doing with my phone?]]//
<</page>><<silently>>
<<avatar-expr-eyebrows-raised>>
<<avatar-expr-eyes-big>>
<<showFront>>
<</silently>>\
<<header>>\
<<page>>\
You spin around and your stomach lurches. Max is back in the room, staring at you with a furrowed brow.
"Hmm?" you ask innocently.
"What are you doing with my phone?" he repeats. All of a sudden his height and strength aren't sexy at all. They're frightening, and they're between you and the exit.
"Oh, I was just..." //Fuck fuck fuck. This had better be good.//
[[...checking the time.|MALAY-401000 Innocent excuse]]
[[...taking a selfie for you.|MALAY-410000 Taking a selfie]]
<</page>><<silently>>
<<avatar-expr-mouth-sexy>>
<</silently>>\
<<header>>\
<<page>>\
"...checking the time," you say brightly.
"There's a clock right there." Max points to the alarm clock. "Seriously...what's going on?"
//[[Throw out an aggressive counteraccusation.|MALAY-402000 Counteraccusation]]//
<</page>><<silently>>
<<avatar-expr-eyebrows-rogerMoore>>
<<avatar-expr-eyes-normal>>
<</silently>>\
<<header>>\
<<page>>\
"Fine!" you snap. "I was just checking to see if your //wife// had texted! Remember her?"
"Huh?" he looks genuinely confused. "What...why would...huh?"
"Don't you even give a //shit// about what we just did?" You jump off the bed and storm out to the balcony for your dress...the hack drive concealed in your hand.
[[Tonight was a big mistake!|MALAY-403000 Big mistake]]
<</page>><<silently>>
<<avatar-expr-eyebrows-frown>>
<</silently>>\
<<header>>\
<<page>>\
"I shouldn't have come back here with you, Max," you cry, with all the anger you can muster. "This was a big mistake!"
"<<if $max.knowsKatesRealName>>$kate.firstName<<else>>(TK COVERFIRSTNAME)<</if>>," he says, following you out onto the balcony, "you're freaking out, calm dow–"
[[DON'T tell me to calm down!|MALAY-404000 Don't tell me to calm down]]
<</page>><<silently>>
<<avatar-expr-mouth-talk>>
<<if $temp.kateWasWearing == "wineMultiStrapGown">>
<<wear-dress-wineMultiStrapGown>>
<<elseif $temp.kateWasWearing == "cherryRedFishtailGown">>
<<wear-dress-cherryRedOffTheShoulderFishtailGown>>
<<elseif $temp.kateWasWearing == "blackCutOutGown">>
<<wear-dress-blackOneShoulderCutOutThighSlitGown>>
<</if>>
<<set $header.line1 to "''29TH FLOOR BALCONY''",
$header.line2 to "MANDARIN ORIENTAL / APRIL 2018">>
<</silently>>\
<<header>>\
<<page>>\
"DON'T tell me to calm down!" you shriek. "Go to hell!"
You push past him and storm out of the room, leaving a very confused one night stand behind you as you march down the empty hotel corridor, as fast as your heels will carry you.
//[[Fuck...gotta get away!|MALAY-405000 Messy]]//
<</page>><<silently>>
<<avatar-expr-eyebrows-raised>>
<<avatar-expr-eyes-big>>
<<avatar-expr-mouth-pout>>
<<set $header.line1 to "''CORRIDORS''",
$header.line2 to "MANDARIN ORIENTAL / APRIL 2018">>
<</silently>>\
<<header>>\
<<page>>\
You scuttle for the staircase instead of the <<lift>>, not wanting to risk him coming out after you and finding you in the hallway.
You rush down two flights of stairs as fast as you can. You don't //think// you're being followed. //Fuck...did I just get away with it?//
Your heart's pounding. It's not until you get back inside your room and close the door tight that you're able to breathe [[a big sigh of relief|MALAY-406000 Post mission reflection]].
<</page>><<silently>>
<<set $header.line1 to "''ROOM 2512''",
$header.line2 to "MANDARIN ORIENTAL / APRIL 2018">>
<<if $kate.agency == "cia">>
<<set _yourCommsAgency to "NSA",
_commsAgencyDescription to "National Security Agency">>
<<elseif $kate.agency == "mi6">>
<<set _yourCommsAgency to "GCHQ",
_commsAgencyDescription to "Government Communications Headquarters">>
<<elseif $kate.agency == "asis">>
<<set _yourCommsAgency to "ASD",
_commsAgencyDescription to "Australian Signals Directorate">>
<<elseif $kate.agency == "csis">>
<<set _yourCommsAgency to "CSEC",
_commsAgencyDescription to "Communications Security Establishment">>
<<elseif $kate.agency == "nzsis">>
<<set _yourCommsAgency to "GCSB",
_commsAgencyDescription to "Government Communications Security Bureau">>
<<else>>
<<set _yourCommsAgency to "ERROR IN YOURCOMMSAGENCY TEMP VAR">>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
That was messy...very messy. Your psycho chick act threw him off balance enough for you to get out of there – but he might still be suspicious about what you were doing with his phone, especially if he thinks this through later and puts two and two together.
If he reports the event to his company, they'll have him switch the phone off until they can examine it. And the data transfer to <div class="tooltip">_yourCommsAgency<span class="tooltiptext">_commsAgencyDescription</span></div> is pretty slow: in the end, your hack might turn out to be short-lived, or incomplete.
But still...you did it. And you got out in one piece. Now you just need to make sure you don't bump into Max again before you [[check out in the morning|MALAY-440000 Get some sleep]].
<</page>><<silently>>
<<avatar-expr-mouth-sexy>>
<</silently>>\
<<header>>\
<<page>>\
"...taking a selfie!" you venture.
"Huh? Like //that?"//
[[Uh huh.|MALAY-411000 Max approves]]
<</page>><<silently>>
<<avatar-expr-mouth-smile>>
<</silently>>\
<<header>>\
<<page>>\
"Uh huh." You smile brightly.
<span class="greenHighlighter">Max ''loved'' that.</span>
"<div class="tooltip">Jävla hel<span class="tooltiptext">Fucking hell</span></div>..." he murmurs. "That's //hot."// He approaches eagerly, and scoops up his phone. "Let's do a couple," he says, holding it up at a high angle above you. "Smile..."
[[Wait, not my face.|MALAY-412000 Modelling for Max][$temp.playerDecision to "notMyFace"]]
//[[Smile for the camera.|MALAY-412000 Modelling for Max][$temp.playerDecision to "smile"]]//
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
<<if $temp.playerDecision == "notMyFace">>\
<<silently>>
<<avatar-expr-mouth-sexy>>
<</silently>>\
"Wait, not my fa-"
The shutter sound clicks and the flash goes off right in your eyes. //Too slow.// "Sorry, I'll delete that one later."
He angles the phone down and snaps a few shots of him pawing and fondling your boobs with his free hand. //Click, flash! Click, flash! Click, flash!//
"Oh jä, this is //hot,"// he murmurs. Looks like your little ruse worked. The camera and his hand move down your body to your crotch, a fingertip slipping between your labia. //Click, flash!//
//[[Part your legs.|MALAY-412100 Legs spread]]//
<<elseif $temp.playerDecision == "smile">>\
<<silently>>
<<avatar-expr-eyebrows-calm>>
<<avatar-expr-eyes-normal>>
<<avatar-expr-eyelid-squint>>
<<avatar-expr-mouth-smile>>
<</silently>>\
You smile sexily up at the phone. //Click, flash! Click, flash! Click, flash!// You pose sexily on the edge of the bed, sucking in your stomach and arching your back for the most flattering poses.
"Oh jä, this is //hot,"// he murmurs. Looks like your little ruse worked. "Turn around, let me get your ass."
//[[Turn around for the ass shot.|MALAY-413000 Ass shot]]//
<<else>>\
(FATAL ERROR IN TEMP.PLAYERDECISION VAR)
<</if>>\
<</page>><<silently>>
<<avatar-expr-eyebrows-calm>>
<<avatar-expr-eyes-normal>>
<</silently>>\
<<header>>\
<<page>>\
You open your legs so he can get better access. //Click, flash! Click, flash! Click, flash!// Holding his phone up to your crotch, he snaps a series of shots of his forefinger slipping back and forth in your pussy.
Then he adds another finger. You gasp and contort your face as two big masculine fingers sink deeply up inside you, right up to the knuckles. //Click, flash! Click, flash! Click, flash!//
//[[Get fingered and photo'd.|MALAY-412200 Fingerbang photoshoot]]//
<</page>><<silently>>
<<if $kate.agency == "cia">>
<<set _yourCommsAgency to "NSA",
_commsAgencyDescription to "National Security Agency">>
<<elseif $kate.agency == "mi6">>
<<set _yourCommsAgency to "GCHQ",
_commsAgencyDescription to "Government Communications Headquarters">>
<<elseif $kate.agency == "asis">>
<<set _yourCommsAgency to "ASD",
_commsAgencyDescription to "Australian Signals Directorate">>
<<elseif $kate.agency == "csis">>
<<set _yourCommsAgency to "CSEC",
_commsAgencyDescription to "Communications Security Establishment">>
<<elseif $kate.agency == "nzsis">>
<<set _yourCommsAgency to "GCSB",
_commsAgencyDescription to "Government Communications Security Bureau">>
<<else>>
<<set _yourCommsAgency to "ERROR IN YOURCOMMSAGENCY TEMP VAR">>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
You lie back on the bed, legs apart, propped up on your elbows while Max finger fucks you with one hand and takes close-ups with the other. It feels pretty good, if a little detached and gynecological – this is definitely a "guy sex" thing, but it's not terrible, and from the intense look on his face he's loving it.
At least you distracted him from the...//oh my god that phone is hacked.// Every photo he's taking is being uploaded to <div class="tooltip">_yourCommsAgency<span class="tooltiptext">_commsAgencyDescription</span></div> as part of the payload. //Click, flash! Click, flash! Click, flash!//
//[[Oh fuck!|MALAY-412300 Oh fuck]]//
<</page>><<silently>>
<<avatar-expr-eyebrows-raised>>
<<avatar-expr-eyes-big>>
<</silently>>\
<<header>>\
<<page>>\
You always check the photos on a hacked phone, always. They're an excellent source of intel on a subject – where he's been, who he was with...what she looks like with her legs spread apart, being fingerfucked after a dinner date. //Oh fuck!// <<Wheeler>> will definitely see this. Even if Max hadn't caught that shot of your face, it's obviously you.
"Oh jä, you like that, huh?" Mistaking the sudden tension in your body as a sign that your orgasm's near, Max tosses the phone aside, and casually climbs onto the bed between your legs. His cock's out and back at full attention. He thrusts it back inside you, <<if $max.isWearing.includes("condom")>>not bothering with a condom this time. You're so stunned you barely notice.<<else>>penetrating you completely<</if>>. "Oh jä," he gasps breathily. "<div class="tooltip">Lilla slyna<span class="tooltiptext">Little slut</span></div>."
//[[Oh my god.|MALAY-412400 Passive fuck]]//
<</page>><<silently>>
<<avatar-expr-blush>>
<</silently>>\
<<header>>\
<<page>>\
Max fucks you hard for the next couple of minutes. You just lie there passively, your mind racing while you try to work out how damaging this will be. <<Wheeler>> will definitely see the photos, and there's no way of knowing how he'll react.
Maybe he'll cover it up for you...or maybe he'll report it. //Oh my god.// The thought of being called into <<if $kate.agency == "cia">>Jack <<Colby>>'s<<elseif $kate.agency == "mi6">>Sir James <<Greenwood>>'s<<elseif $kate.agency == "asis">>Jim <<McKenzie>>'s<<elseif $kate.agency == "csis">>Adam <<McKenzie>>'s<<elseif $kate.agency == "nzsis">>Mark <<McKenzie>>'s<<else>>ERROR IN KATE.AGENCY VAR<</if>> office to explain your nudes is a vivid mental image that...
Your orgasm hits you out of nowhere, Max's thrusting cock suddenly making you [[cry out noisily|MALAY-412500 Post orgasmic chill]] in a shocking rush of emotional and physical intensity.
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
//Where the hell did that come from?// You feel dazed and disoriented.
Max comes in you a second time, shortly afterwards, and you end up sprawled side-by-side on the bed, fingers entwined – you naked, his clothes in disarray.
"That was fucking //intense,"// he finally murmurs. He leans in and kisses your cheek. "Wow. You are something else in bed, you know that?"
[[Thanks.|MALAY-412600 U ok hun?][$temp.playerDecision to "thanks"]]
[[You too.|MALAY-412600 U ok hun?][$temp.playerDecision to "youToo"]]
<</page>><<silently>>
<<avatar-expr-mouth-sexy>>
<</silently>>\
<<header>>\
<<page>>\
<<if $temp.playerDecision == "thanks">>\
"Thanks," you murmur absently.
<<elseif $temp.playerDecision == "youToo">>\
"You too," you murmur absently.
<<else>>\
(ERROR IN TEMP.PLAYERDECISION VAR)
<</if>>\
"You okay?" he asks.
"Yeah!" you smile at him, forcing yourself back into the moment. "Sorry. Just a little woah."
"Heh, I know what you mean," he grins, even though you didn't really know what you meant. "That was pretty awesome. Oh man, it's too bad you're [[flying out tomorrow|MALAY-430000 Post orgasmic chill]]..."
<</page>><<silently>>
<<showRear>>
<<avatar-expr-eyes-normal>>
<<avatar-expr-removeEyelid-squint>>
<<avatar-expr-mouth-sexy>>
<</silently>>\
<<header>>\
<<page>>\
You obediently shift around on the bed, posing on all fours with your ass up to the camera. "Like this?"
"Fuck, jä." //Click, flash! Click, flash! Click, flash!// "Like that. Now stay like that, but turn around."
//[[Follow the directions.|MALAY-412600 It won't suck itself]]//
<</page>><<silently>>
<<showFront>>
<</silently>>\
<<header>>\
<<page>>\
You turn around on the bed so you're on all fours and facing him. //Click, flash!// Right in your face. Then his free hand unzips his <<trousers>>, and brings his half-erect cock out, inches from your mouth.
//[[Suck it.|MALAY-412700 BJ photoshoot]]//
<</page>><<silently>>
<<set $avatar.blink to false>>
<<avatar-expr-eyelid-closed>>
<</silently>>\
<<header>>\
<<page>>\
You close your eyes and <<if hasVisited("MALAY-99000 Balcony BJ")>>take his cock back into your mouth<<else>>take his cock in your mouth for the first time<</if>>. It's soft and squidgy at first, and slips out of your mouth a couple of times; Max just shoves it back in, and soon you feel it [[stiffening up against your lips and tongue|MALAY-412800 BJ photoshoot 2]].
<</page>><<silently>>
<<avatar-expr-mouth-openWide>>
<<avatar-expr-cheeksBJ>>
<<if $kate.agency == "cia">>
<<set _yourCommsAgency to "NSA",
_commsAgencyDescription to "National Security Agency">>
<<elseif $kate.agency == "mi6">>
<<set _yourCommsAgency to "GCHQ",
_commsAgencyDescription to "Government Communications Headquarters">>
<<elseif $kate.agency == "asis">>
<<set _yourCommsAgency to "ASD",
_commsAgencyDescription to "Australian Signals Directorate">>
<<elseif $kate.agency == "csis">>
<<set _yourCommsAgency to "CSEC",
_commsAgencyDescription to "Communications Security Establishment">>
<<elseif $kate.agency == "nzsis">>
<<set _yourCommsAgency to "GCSB",
_commsAgencyDescription to "Government Communications Security Bureau">>
<<else>>
<<set _yourCommsAgency to "ERROR IN YOURCOMMSAGENCY TEMP VAR">>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
The shutter sound click on his phone punctuates the soft, sensual slurping and sucking noises of the blowjob Max is capturing.
Soon he's fully hard again, and you're ready to...//oh my god that phone is hacked.// Every photo he's taking is being uploaded to <div class="tooltip">_yourCommsAgency<span class="tooltiptext">_commsAgencyDescription</span></div> as part of the payload. //Click, flash! Click, flash! Click, flash!//
//[[Oh fuck!|MALAY-412900 Oh fuck]]//
<</page>><<silently>>
<<set $avatar.blink to true>>
<<avatar-expr-removeEyelid-closed>>
<<avatar-expr-eyebrows-raised>>
<<avatar-expr-removeCheeksBJ>>
<</silently>>\
<<header>>\
<<page>>\
You always check the photos on a hacked phone, always. They're an excellent source of intel on a subject – where he's been, who he was with...what she looks like on all fours sucking cock after a dinner date. //Oh fuck!// <<Wheeler>> will definitely see this.
"That was hot." Taking your shocked pause as a sign the blowjob's over, Max tosses the phone aside, and climbs onto the bed, manoeuvring around behind you. He casually slides his erection back inside you, <<if $max.isWearing.includes("condom")>>not bothering with a condom this time. You're so stunned you barely notice.<<else>>penetrating you completely<</if>>. "Oh jä," he gasps breathily, his hands gripping your hips. "<div class="tooltip">Lilla slyna<span class="tooltiptext">Little slut</span></div>."
//[[Oh my god.|MALAY-413000 Passive doggystyle]]//
<</page>><<silently>>
<<avatar-expr-removeCheeksBJ>>
<<avatar-expr-mouth-sexy>>
<<avatar-expr-blush>>
<</silently>>\
<<header>>\
<<page>>\
Max fucks you hard, doggystyle, for the next couple of minutes. You just take it passively, your mind racing while you try to work out how damaging this will be. <<Wheeler>> will definitely see the photos, and there's no way of knowing how he'll react.
Maybe he'll cover it up for you...or maybe he'll report it. //Oh my god.// The thought of being hauled into <<if $kate.agency == "cia">>Jack <<Colby>>'s<<elseif $kate.agency == "mi6">>Sir James <<Greenwood>>'s<<elseif $kate.agency == "asis">>Jim <<McKenzie>>'s<<elseif $kate.agency == "csis">>Adam <<McKenzie>>'s<<elseif $kate.agency == "nzsis">>Mark <<McKenzie>>'s<<else>>ERROR IN KATE.AGENCY VAR<</if>> office to explain your nudes is a vivid mental image that...
Your orgasm hits you out of nowhere, Max's thrusting cock suddenly making you [[cry out noisily|MALAY-412500 Post orgasmic chill]] in a shocking rush of emotional and physical intensity.
<</page>><<silently>>
<<avatar-expr-eyes-normal>>
<<avatar-expr-mouth-smirk>>
<</silently>>\
<<header>>\
<<page>>\
"Ready for Round 2?" you ask.
"In a minute!" he laughs. "I'm not twenty anymore."
[[Hm, maybe I can help...|MALAY-421000 Gentle persuasion]]
<</page>><<silently>>
<<avatar-expr-eyes-normal>>
<<set $avatar.blink to false>>
<<avatar-expr-eyelid-closed>>
<<avatar-expr-eyebrows-calm>>
<<avatar-expr-mouth-sexy>>
<</silently>>\
<<header>>\
<<page>>\
"Hm, maybe I can help..."
On the bed you peel Max out of his clothes. His dick is at rest...but it slowly stirs back to life in your mouth.
After a few minutes of your patient and gentle ministrations, his cock is ready to go again...not quite the diamond cutter it was on the balcony, but you're proud of [[coaxing it back to hardness|MALAY-422000 Round 2]] anyway.
<</page>><<silently>>
<<avatar-expr-mouth-snarl>>
<</silently>>\
<<header>>\
<<page>>\
When he's hard you have sex with him again, this time in the comfort of an actual bed. Indoors feels much more private, even though the lights are on and the floor-to-ceiling windows are just a few feet away. If anyone really was watching you from across the street, the show's not necessarily over.
<<if not hasVisited("MALAY-340000 Max ND")>>\
It's a gentler affair than it was on the balcony, less fast and passionate, but more [[sensual and intimate|MALAY-430000 Post orgasmic chill]] because of that.
<<else>>\
It's a gentler affair than it was on the balcony, less fast and passionate, but more sensual and intimate because of that. This time, he's able to last long enough to [[make you come|MALAY-430000 Post orgasmic chill]].
<</if>>\
<</page>><<silently>>
<<avatar-clothing-removeConflict "shoes">>
<<avatar-expr-removeBlush>>
<<set $avatar.blink to false>>
<<avatar-expr-removeEyelid-closed>>
<<avatar-expr-eyebrows-calm>>
<<avatar-expr-eyes-normal>>
<<avatar-expr-mouth-normal>>
<</silently>>\
<<header>>\
<<page>>\
You lie around with Max for a while longer, drinking the champagne and chilling out in relaxed post-coital intimacy. He invites you to stay the night, but you tell him you can't – you've got an early flight tomorrow.
Of course, he assumes you're going home, but in reality you're flying on to Bangkok. You gather your things and take a quick walk of shame [[down to your room|MALAY-440000 Get some sleep]].
<</page>><<silently>>
<<set $header.line1 to "''ROOM 2512''",
$header.line2 to "MANDARIN ORIENTAL / APRIL 2018">>
<<avatar-stripNaked>>
<<wear-top-vsHenleySleepTank>>
<</silently>>\
<<header>>\
<<page>>\
<<if hasVisited("MALAY-412000 A week without Max")>>\
Knowing this will be your last night in a 5 star hotel bed for a while, you get an early night to make the most of it. Your [[flight to Thailand|MALAY-441000 Next morning]] is tomorrow.
<<else>>\
//What a night.// <<if hasVisited("MALAY-412000 Modelling for Max")>>You can't worry about the photos thing now, you'll just have to deal with the fallout when it comes. <</if>>You manage to grab a few hours sleep before [[your flight tomorrow|MALAY-441000 Next morning]].
<</if>>\
<</page>><<page>>\
//[[NEXT MORNING...|MALAY-442000 Leaving Malaysia]]//
<</page>><<silently>>
<<set $header.line1 to "''KUALA LUMPUR INT\'L AIRPORT (KUL)''",
$header.line2 to "MALAYSIA / APRIL 2018">>
<<if $kate.agency == "cia">>
<<set _atRecruitHQ to "at the Farm">>
<<elseif $kate.agency == "mi6">>
<<set _atRecruitHQ to "at Fort Monckton">>
<<elseif $kate.agency == "asis">>
<<set _atRecruitHQ to "on Swan Island">>
<<elseif $kate.agency == "csis">>
<<set _atRecruitHQ to "at Dwyer Hill">>
<<elseif $kate.agency == "nzsis">>
<<set _atRecruitHQ to "at Papakura Camp">>
<</if>>
<<if $kate.agency == "cia">>
<<set _yourCommsAgency to "NSA",
_commsAgencyDescription to "National Security Agency">>
<<elseif $kate.agency == "mi6">>
<<set _yourCommsAgency to "GCHQ",
_commsAgencyDescription to "Government Communications Headquarters">>
<<elseif $kate.agency == "asis">>
<<set _yourCommsAgency to "ASD",
_commsAgencyDescription to "Australian Signals Directorate">>
<<elseif $kate.agency == "csis">>
<<set _yourCommsAgency to "CSEC",
_commsAgencyDescription to "Communications Security Establishment">>
<<elseif $kate.agency == "nzsis">>
<<set _yourCommsAgency to "GCSB",
_commsAgencyDescription to "Government Communications Security Bureau">>
<<else>>
<<set _yourCommsAgency to "ERROR IN YOURCOMMSAGENCY TEMP VAR">>
<</if>>
<<avatar-stripNaked>>
<<wear-pants-whiteBrazilianCutWithLaceHem>>
<<wear-bra-whiteHalfCupCentralDart>>
<<wear-shorts-blackDenimDaisyDukes>>
<<wear-top-rustVNeckShortCrinkleSleevedTop>>
<<wear-shoes-tanAnkleHighStrappyFlatSandals>>
<<wear-bigBlackSunglasses>>
<<wear-multicolouredMalaysianCrossBodyBag>>
<<set $avatar.background.pushUnique("agency/20_airportLoungeWindow-both")>>
<<set $avatar.background.pushUnique("malaysia/22_greenBackpackOnGround-both")>>
<</silently>>\
<<header>>\
<<page>>\
<<image "/locationPhotos/malaysia/klAirport.jpg" 100 1000 550 0>>\
Next morning, you check out of the Mandarin Oriental, and get a taxi to the airport.
<<if hasVisited("MALAY-412000 A week without Max")>>\
It's been a packed, but relaxing week: you feel ready for the mission ahead.
<<elseif hasVisited("MALAY-79000 Kate returns to her room alone") and not $max.isHacked>>\
It's too bad your mission for <<Wheeler>> didn't work out. But at least you had a memorable last night in Malaysia. Now it's time to focus on the mission ahead.
<<elseif hasVisited("MALAY-405000 Messy")>>\
It's a relief to slip out of the hotel without seeing Max again. You're worried that the hack won't last long, but at least you did it. Now it's time to focus on the mission ahead.
<<elseif hasVisited("MALAY-79000 Kate returns to her room alone") and $max.isHacked>>\
You feel like you did a stellar job for <<Wheeler>>. Hacking Max's phone right there at the table took improvisation and daring; you think your instructors back _atRecruitHQ would be proud of you.
<<elseif hasVisited("MALAY-385000 Mission complete")>>\
Last night was pretty wild. <<Wheeler>> probably wouldn't approve of how far you went with Max; but you successfully hacked SAAB, and that's pretty badass. That thirty seconds on Max's bed, waiting for the hack drive, was flat out nervewracking; too bad you can't tell anyone about it.
<<else>>\
You're worried about what happened last night: you just don't know how to deal with the fact that there are now some pretty explicit nudes of you floating around Malaysia Station and <div class="tooltip">_yourCommsAgency<span class="tooltiptext">_commsAgencyDescription</span></div>. Is it possible nothing will come of it?
<</if>>\
<<if hasVisited("MALAY-412000 Modelling for Max")>>You'll have to wait and see. Anyway, your<<else>>Your<</if>> acclimatisation phase is done. <<if hasVisited("MALAY-412000 Modelling for Max")>>At least that went well; in<<else>>In<</if>> the last seven days you transformed yourself from a desk jockey with a computer screen tan, to a [[bronzed backpacking babe|MALAY-442000 Now boarding]] who won't wilt in the heat.
<</page>><<silently>>
<<remove-bigBlackSunglasses>>
<<set $avatar.background.delete("agency/20_airportLoungeWindow-both")>>
<<set $avatar.background.delete("malaysia/22_greenBackpackOnGround-both")>>
<</silently>>\
<<header>>\
<<page>>\
<<image "/locationPhotos/malaysia/thairAirwaysPlane.jpg" 180 1000 500 0>>\
You board a Thai Airways Boeing 787 Dreamliner, settling into an economy class seat between two middle-aged Asian men.
As the plane taxis on the runway, you feel a sense of trepidation, and excitment. Bangkok is just two hours away...
//[[(May 2021) End of new content|End of content page]]//
<</page>><<silently>>
<<set $inverness to {}>>
<<set $header.line1 to "''A96 HIGHWAY''",
$header.line2 to "SCOTLAND / MARCH 2018">>
<<if $kate.agency == "cia">>
<<set _aForeignGirl to "an American girl",
_nationality to "American">>
<<elseif $kate.agency == "mi6">>
<<set _aForeignGirl to "an English girl",
_nationality to "English">>
<<elseif $kate.agency == "asis">>
<<set _aForeignGirl to "an Aussie girl",
_nationality to "Aussie">>
<<elseif $kate.agency == "csis">>
<<set _aForeignGirl to "a Canadian girl",
_nationality to "Canadian">>
<<elseif $kate.agency == "nzsis">>
<<set _aForeignGirl to "a Kiwi",
_nationality to "Kiwi">>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
The safehouse is in Inverness, the nearest city. It's about a 45-minute drive on a long country highway; miles and miles of farmers' fields rolling past on both sides.
Sometimes traffic builds up behind a slow-moving <<if $kate.agency == "cia" or $kate.agency == "csis">>truck<<else>>lorry<</if>> or tractor, but the BMW's noisy, powerful engine lets you slip past quickly and easily. This car handles like a dream.
The journey gives you some time to think through your <div class="tooltip">snap cover<span class="tooltiptext">A spy's cover story, invented at short notice</span></div> for later – who are you going to be tonight, and what's _aForeignGirl doing on her own in Inverness anyway?
<<link "I'm here on business." "BARNONE-1100 Sales rep">><</link>>
<<link "I'm a tourist, visiting Loch Ness." "BARNONE-1200 Tourist">><</link>>
<<link "I'm a corporate flight attendant, on a stopover." "BARNONE-1300 Flight attendant">><</link>>
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
Business travel's a straightforward cover. It gives you a good reason to be in a bar on your own, with no friends, like a total loser.
//Hey, I have friends outside work,// you remind yourself. It's just you haven't seen them in a while, that's all.
//Focus, $kate.firstName.// You think through some things you need to support the snap cover – maybe some different clothes from the ones you packed. Also you should research what industries are big here, and...
<<include "BARNONE-1400 Blue lights">>
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
Tourist is a simple cover; easy to pull off and easy to explain. It also gives you a good reason to be in a bar on your own, with no friends, like a total loser.
//Hey, I have friends outside work,// you remind yourself. It's just you haven't seen them in a while, that's all.
//Focus, $kate.firstName.// You don't need much to support this snap cover, but it might be nice to pick up some different clothes – the casual clothes you packed are pretty utilitarian. Also...
<<include "BARNONE-1400 Blue lights">>
<</page>><<silently>>
<<if $kate.agency == "cia">>
<<set _aForeignGirl to "an American girl">>
<<elseif $kate.agency == "mi6">>
<<set _aForeignGirl to "an English girl">>
<<elseif $kate.agency == "asis">>
<<set _aForeignGirl to "an Aussie girl">>
<<elseif $kate.agency == "csis">>
<<set _aForeignGirl to "a Canadian girl">>
<<elseif $kate.agency == "nzsis">>
<<set _aForeignGirl to "a Kiwi">>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
You've seen signs for an airport – //hmmm.// Corporate flight attendant?
That's a straightforward snap cover, and a neat, intuitive explanation for why _aForeignGirl is on her own in Scotland.
You just need to research the airport enough to to bluff about where you flew in from, and...
<<include "BARNONE-1400 Blue lights">>
<</page>><<silently>>
/* This passage has no UI widgets because it is <<included>> in the previous 3 passages */
<</silently>>\
Blue lights appear in your rear-view mirror. You glance at the dash: 110mph. //Shit.// That'd be an immediate <<if $kate.agency == "mi6">>ban<<else>>driving ban in the UK<</if>>, if you weren't on official business.
<<if $kate.agency == "mi6">>\
<<link "//[MI6 officer] Pull over and show your warrant card.//" "BARNONE-1700 Licence to speed">><</link>>
<<else>>\
<span class="greyedOut">//[MI6 officer] Pull over and show your warrant card.//</span>
<</if>>\
//[[Call the task force and get them to sort it out.|BARNONE-1500 Top cover]]<<silently>>
<</silently>>\
<<header>>\
<<page>>\
Your phone's in a cradle on the dash. You sweep through your contacts, and tap a number <<Olivia>> gave you before you left. On the car speakers, your music dies, replaced by a ring tone.
It rings once, then a male American answers. "Hello, switchboard."
"Lima 9 on open," you say. You slowed down to avoid freaking out the cops; their car looms in your rear-view mirror. The driver is white and square-jawed, his partner is a bearded Sikh in a badged turban.
"Yeah, go ahead, Lima 9."
[[I've picked up some cops, can you wave them off?|BARNONE-1600 Wave off the cops]]
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
"I'm in a white BMW driving west on the A96, uhhh...just past a town called Nairn. I've picked up local police, can you wave them off?"
"Affirmative, Lima 9, no problem. Just keep driving."
"Thanks." You kill the call; your music kicks back in. The cop car stays with you for about another minute...then switches off its blue lights, and drops back.
That was satisfying. You smile as you floor the <<if $kate.agency == "cia" or $kate.agency == "csis">>gas<<else>>accelerator<</if>>, pushing the car back up to [[full power|BARNONE-1900 Safehouse arrival]] with a high heel.
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
You slow down and pull onto the hard shoulder. The police car pulls in behind you. There are two male officers in the car, one white and square-jawed, the other a bearded Sikh in a badged turban.
You wait while they check your licence plate with their HQ. Passing lorries rock your car as they zoom past.
Eventually the square-jawed cop gets out, puts on his peaked cap, and walks over to you. You wind down your window as he approaches.
He peers in sternly<<if $kate.braSize == "large">>, glancing fleetingly at your face before noticing your chest<</if>>. "Do ye know how fast ye were going, miss?" he intones<<if $kate.braSize == "large">>, eyes fixed on your body<</if>>.
//[[Show your MI6 warrant card.|BARNONE-1800 Licence to speed II]]//
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
You pass him your MI6 warrant card in reply. It's not exactly a licence to kill...but it //does// permit you to break the national speed limit in the course of your duties.
He takes it, startled<<if $kate.braSize == "large">>, suddenly interested in your face again<</if>>. "Ummm...hold on a wee second there, please, marm." He steps away from the car and speaks into his personal radio, reading details from your warrant card to his HQ.
A few moments later, he reappears at your window and returns your card. "Sorry, marm," he says, wearing an abashed expression<<if $kate.braSize == "large">>, and making respectful eye contact this time<</if>>. "We didnay know who ye are. Yer free te crack on."
You put your warrant card back in your purse, and tuck your purse back into your handbag<<if hasVisited("AGENCY-6000 Armoury")>>, next to the loaded pistol<</if>>. You pull out onto the A96; in a few moments you're [[racing west|BARNONE-1900 Safehouse arrival]] again.
<</page>><<silently>>
<<set $header.line1 to "''INVERNESS''",
$header.line2 to "SCOTLAND / MARCH 2018">>
<</silently>>\
<<header>>\
<<page>>\
<<image "/locationPhotos/uk/inverness.jpg" 150 1000 500 0>>\
Inverness is a tiny port city, built where the River Ness meets the North Sea. With a population of just 60,000, it boasts a few cultural attractions that attract tourists: there's a castle and a cathedral here, and Loch Ness is just a few miles to the south.
You navigate through the streets of a generic <<if $kate.agency == "mi6">>UK<<else>>British<</if>> town centre, keeping an eye out for landmarks – oh, there's Bar None, where you'll be going later. It looks like a normal, somewhat classy bar, the kind of place that attracts a white collar crowd.
A short way further, in a quiet side street, you park up outside your [[safehouse|BARNONE-2000 Safehouse interior]].
<</page>><<silently>>
<<set $header.line1 to "''SAFEHOUSE \"HOTEL 1\"''",
$header.line2 to "INVERNESS / MARCH 2018">>
<</silently>>\
<<header>>\
<<page>>\
<<image "/locationPhotos/uk/safehouseHotel1.jpg" 150 1000 500 0>>\
Inside it's a bright and airy 1-bedroom <<if $kate.agency == "cia" or $kate.agency == "csis">>apartment<<else>>flat<</if>>, decorated in a modern, minimalist style. To all appearances, it's a standard Airbnb: the difference being, of course, that this whole place is wired up with hidden surveillance cams.
From your training, you can guess where they probably are: hidden in plug sockets and smoke detectors, concealed inside mirrors and electrical gear. There's no way to tell without taking things apart...and it doesn't matter anyway.
//[[Get settled in.|BARNONE-2050 Unpacking]]//
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
You bring in your bags, unpack some things, make yourself a cup of <<if $kate.agency == "cia" or $kate.agency == "csis">>coffee<<else>>tea<</if>>.
All the while, you're conscious that someone might be watching you. It's impossible to totally relax, even though it isn't the first time you've worked in a high surveillance environment, and you're not doing anything especially interesting.
Relaxing enough to actually //have sex with someone// is going to be an issue. If you're going to get through this...you'll probably need to get a little drunk.
That's a problem for later; right now, you want to execute an idea you had on the way here. Clark and <<Olivia>> are in their forties; hanging around in a bar is probably how //they// meet people. But you're a millennial: you can be a little more proactive.
//[[Set up a Tinder profile.|BARNONE-2100 Tinder]]//
<</page>><<silently>>
<<if $kate.agency == "cia">>
<<set _flagEmoji to "🇺🇸">>
<<elseif $kate.agency == "mi6">>
<<set _flagEmoji to "🏴">>
<<elseif $kate.agency == "asis">>
<<set _flagEmoji to "🇦🇺">>
<<elseif $kate.agency == "csis">>
<<set _flagEmoji to "🇨🇦">>
<<elseif $kate.agency == "nzsis">>
<<set _flagEmoji to "🇳🇿">>
<</if>>
<<if hasVisited("BARNONE-1100 Sales rep")>>
<<set _tinderBio to "Working in Inverness">>
<<elseif hasVisited("BARNONE-1200 Tourist")>>
<<set _tinderBio to "Here to hunt the Loch Ness Monster 🐉">>
<<elseif hasVisited("BARNONE-1300 Flight attendant")>>
<<set _tinderBio to "Flight crew ✈️ Long layover">>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
Sipping your <<if $kate.agency == "cia" or $kate.agency == "csis">>coffee<<else>>tea<</if>>, you download Tinder to your phone, and set up a new account.
It just takes a couple of minutes – all you need is a burner email and a couple of selfies, and you're back on the market. You pick the same flattering selfies you used last time you experimented with Tinder, a few months ago.
//''$kate.firstName'' $kate.age, less than a kilometre away
_flagEmoji _tinderBio //
Sitting at the kitchen table, you drink your <<if $kate.agency == "cia" or $kate.agency == "csis">>coffee<<else>>tea<</if>> and [[swipe through guys|BARNONE-2200 Swiping through guys]], swiping left on the plain, the young and the weird; right on the tall, the handsome and the funloving.
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
Swipe. //IT'S A MATCH!//
Swipe. //IT'S A MATCH!//
Swipe. //IT'S A MATCH!//
By the time you've finished your <<if $kate.agency == "cia" or $kate.agency == "csis">>coffee<<else>>tea<</if>>, you have a dozen matches and nearly a hundred likes.
Only three of your matches have messaged you. You've never understood why so many guys match with you then don't send a message, but that seems to be the way it works.
//[[Head out for supplies.|BARNONE-2300 Shopping trip]]//
<</page>><<silently>>
<<set $header.line1 to "''EASTGATE SHOPPING CENTRE''",
$header.line2 to "INVERNESS / MARCH 2018">>
<</silently>>\
<<header>>\
<<page>>\
On your way through town, you spotted a big shopping <<if $kate.agency == "cia" or $kate.agency == "csis">>mall<<else>>centre<</if>>. You lock up the safehouse and drive over.
<<image "/locationPhotos/uk/eastgate.jpg" 75 1000 383 0>>\
It's not very often you have time to kill on a weekday, so you take your time browsing the shops here. It's nice milling around a shopping centre without the crowds, kind of peaceful.
You pick up some supplies, check out various fashion and accessories stores, and browse languidly through the clothing and cosmetics departments in the three-storey Debenhams department store. You buy some things that you think will look good on you and support your snap cover, making sure to get receipts for everything so you can claim it on expenses.
By the time you stop for lunch in the food court, the three guys you're messaging on Tinder have turned into a dozen.
None have exactly swiped you off your feet, so you take this chance to add more to the mix. For the next ten minutes you sit with a Subway in one hand and your phone in the other, swiping right on guys. //IT'S A MATCH! IT'S A MATCH! IT'S A MATCH!//
//[[Back to the safehouse.|BARNONE-2400 Kate ups her Tinder game]]//
<</page>><<silently>>
<<set $header.line1 to "''SAFEHOUSE \"HOTEL 1\"''",
$header.line2 to "INVERNESS / MARCH 2018">>
<</silently>>\
<<header>>\
<<page>>\
Back at the safehouse, you throw yourself seriously into Tinder, matching and flirting and filtering.
The problem - as you know from experience, and one of the reasons you keep deleting Tinder – is that matching with someone on a screen doesn't guarantee there'll be chemistry in person. At least half the guys you met up with were as good-looking, witty and smart as they seemed online...but in person you just didn't click.
"Lack of chemistry" isn't going to be a good reason to end the date tonight. Honestly, knowing in advance that you're going to have sex with whoever you choose is adding a certain frisson to the process – swiping through guy after guy and picturing //fucking// them not //dating// them is kind of a turn-on.
But you still want to [[choose carefully|BARNONE-2500 Kate picks her date]].
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
By late afternoon you've narrowed it down to X potential matches.
//''Kieran'' 29, 2 kilometres away
TK Kieran's bio //
TK Kate's assessment of Kieran. //[[Date Kieran tonight.|BARNONE-2610 Kieran]]//
//''Joe'' 35, 4 kilometres away
TK Joe's bio //
TK Kate's assessment of Joe. //[[Date Joe tonight.|BARNONE-2620 Joe]]//
//''Cameron'' 31, 3 kilometres away
TK Cameron's bio //
TK Kate's assessment of Cameron. //[[Date Cameron tonight.|BARNONE-2630 Cameron]]//
<</page>><<silently>>
<<set $inverness.partner to {},
$inverness.partner.name to "Kieran">>
<</silently>>\
<<header>>\
<<page>>\
TK description of $kate.firstName setting up the date with Kieran.
<<include "BARNONE-2700 Better start getting ready">>
<</page>><<silently>>
<<set $inverness.partner to {},
$inverness.partner.name to "Joe">>
<</silently>>\
<<header>>\
<<page>>\
TK description of $kate.firstName setting up the date with Joe.
<<include "BARNONE-2700 Better start getting ready">>
<</page>><<silently>>
<<set $inverness.partner to {},
$inverness.partner.name to "Cameron">>
<</silently>>\
<<header>>\
<<page>>\
TK description of $kate.firstName setting up the date with Cameron.
<<include "BARNONE-2700 Better start getting ready">>
<</page>><<silently>>
/* This passage has no UI widgets because it is <<included>> in the previous 3 passages */
<</silently>>\
//Well...that's that.// Your date's set up...this is really happening.
You'd better start [[getting ready|BARNONE-2800 Bathroom]] soon.<<silently>>
<</silently>>\
<<header>>\
<<page>>\
<<image "/locationPhotos/uk/hotel1Bathroom.jpg" 100 1000 500 0>>\
The bathroom's clean, bright, modern...and 99% likely to be rigged with surveillance cameras.
Standing in front of the sink, you gaze at your reflection in the mirror, wondering if anybody's watching you right now.
<<if $kate.kinks.includes("exhibitionist")>>Maybe it's because you've been thinking about sex all day, but the thought of your new colleagues tuning into the surveillance feed just to watch you strip is getting you a little aroused. You take your time undressing, playing it nonchalant.<<else>>You swallow your misgivings and strip down; tonight you'll be doing even more on camera, and with a total stranger.<</if>>
TK $kate.firstName strips her clothing off, one piece at a time, until she's totally [[naked|BARNONE-2900 Shower scene]].
<</page>><<silently>>
<<avatar-stripNaked barefoot braless>>
<<avatar-expr-eyelid-closed>>
<</silently>>\
<<header>>\
<<page>>\
//TK Kate will have wet hair in this scene//
You pad barefoot into the shower, luxuriating for a [[long time|BARNONE-3000 Body customisation]] under the hot, steamy spray.
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
TK Body customisation page. This is where the player can add tattoos, piercings, bikini line styles, and six-pack abs.
When they're happy with $kate.firstName's appearance they can [[continue|BARNONE-3100 Dressup]].
<</page>><<silently>>
<<avatar-stripNaked barefoot braless>>
<</silently>>\
<<header>>\
<<page>>\
//TK $kate.firstName will be wrapped in a towel//
After your long shower, it's time to get dressed up for your date with $inverness.partner.name.
TK dress-up scene where the player picks $kate.firstName's clothing, accessories and makeup.
Once they're happy with her appearance (and she's wearing enough clothes) they can <<link "//meet $inverness.partner.name at Bar None//" "BARNONE-3200 Arrival at Bar None">><</link>>.
<</page>><<silently>>
<<avatar-stripNaked>>
<<set $avatar.underwear.pushUnique("uni/30_ukUniPants-blackLaceStringSidedPants")>>
<<set $avatar.underwear.pushUnique("uni/30_ukUniBra-blackLace-" + $kate.braSize)>>
<<set $avatar.clothing.pushUnique("uni/10_ukUniNecklace-blackThreeStrandBootlaceChoker")>>
<<set $avatar.clothing.pushUnique("uni/20_ukUniDress-redCowlHalterNeckMini-" + $kate.braSize)>>
<<set $avatar.clothing.pushUnique("uni/20_ukUniBoots-blackSuedeOverTheKneeHighHeeledBoots")>>
<<set $header.line1 to "''BAR NONE''",
$header.line2 to "INVERNESS / MARCH 2018">>
<</silently>>\
<<header>>\
<<page>>\
(TK if $kate.firstName was issued a handgun, insert a prior scene of her stashing it)
It's less than a ten-minute walk from the safehouse to Bar None. Pushing open a heavy swing door, you walk in and look around.
TK initial description of Bar None. There's no sign of $inverness.partner.name yet.
//[[Get a drink at the bar.|BARNONE-3300 The bar]]//
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
END OF CONTENT 31 MAR
<</page>><<silently>>
<<set $header.line1 to "''A82 HIGHWAY''",
$header.line2 to "SCOTLAND / MARCH 2018">>
<<set $corinthian to {}>>
<</silently>>\
<<header>>\
<<page>>\
Forty minutes later you're blasting south in a sporty white BMW hatchback, heading for the safehouse.
<<image "/locationPhotos/uk/a82Road.jpg" 150 1000 408 0>>\
Just past Faslane is a hippy peace camp. You catch a glimpse of some brightly-painted caravans peeping out through the trees, then you're out on a long country highway; low wooded hills on the left, Gare Loch stretching for miles on your right.
//[[Floor it.|CORINTH-2000 Snap cover choice]]//
<</page>><<silently>>
<<if $kate.agency == "cia">>
<<set _aForeignGirl to "an American girl">>
<<elseif $kate.agency == "mi6">>
<<set _aForeignGirl to "an English girl">>
<<elseif $kate.agency == "asis">>
<<set _aForeignGirl to "an Aussie girl">>
<<elseif $kate.agency == "csis">>
<<set _aForeignGirl to "a Canadian girl">>
<<elseif $kate.agency == "nzsis">>
<<set _aForeignGirl to "a Kiwi girl">>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
It's about an hour's drive...so you've got plenty of time to think as the miles roll by. One thing you need is a <div class="tooltip">snap cover<span class="tooltiptext">A spy's cover story, invented at short notice</span></div> for later – what's _aForeignGirl doing on her own in a bar in Glasgow?
<<link "Businesswoman on a trip." "CORINTH-2100 Businesswoman snap cover">><</link>>
<<link "I'm a tourist." "CORINTH-2200 Tourist snap cover">><</link>>
<<link "Flight attendant on a stopover." "CORINTH-2300 Flight attendant snap cover">><</link>>
<</page>><<silently>>
<<if $kate.agency == "cia">>
<<set _recruitHQ to "the Farm">>
<<elseif $kate.agency == "mi6">>
<<set _recruitHQ to "Fort Monckton">>
<<elseif $kate.agency == "asis">>
<<set _recruitHQ to "Swan Island">>
<<elseif $kate.agency == "csis">>
<<set _recruitHQ to "Dwyer Hill">>
<<elseif $kate.agency == "nzsis">>
<<set _recruitHQ to "Papakura">>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
Business travel's a straightforward cover. It's also a good reason for a girl to be alone in a bar, with no friends, like a total loser.
//Hey, I have friends outside work!// you remind yourself. It's just you haven't seen them in a while, that's all.
You'll need to do a little research on what industries are big in Glasgow – just enough to bluff your case if you need to. And also probably pick up some going out clothes – most of what you packed is utilitarian.
"I'm here on business," you practice saying it out loud, "I'm here for a work thing." For the [[next few miles|CORINTH-3000 Blue lights]] you get used to just verbalising your cover story – at _recruitHQ, they taught you that lies are more convincing when you're not saying the words out loud for the very first time. "Yeah, I have to travel for my job a lot..."
<</page>><<silently>>
<<if $kate.agency == "cia">>
<<set _recruitHQ to "the Farm">>
<<elseif $kate.agency == "mi6">>
<<set _recruitHQ to "Fort Monckton">>
<<elseif $kate.agency == "asis">>
<<set _recruitHQ to "Swan Island">>
<<elseif $kate.agency == "csis">>
<<set _recruitHQ to "Dwyer Hill">>
<<elseif $kate.agency == "nzsis">>
<<set _recruitHQ to "Papakura">>
<</if>>
<<if $kate.agency == "cia" or $kate.agency == "csis">>
<<set _holiday to "vacation">>
<<else>>
<<set _holiday to "holiday">>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
Tourism's a good reason for anybody to be anywhere. It's also a good reason for a girl to be alone in a bar, with no friends, like a total loser.
//Hey, I have friends outside work!// you remind yourself. It's just you haven't seen them in a while, that's all.
You'll need to do a little research on what attractions are in and around Glasgow – just enough to bluff your case if you need to. And also probably pick up some going out clothes – most of what you packed is utilitarian.
"I'm here for a _holiday," you practice saying it out loud, "I'm on a mini-_holiday." For the [[next few miles|CORINTH-3000 Blue lights]] you get used to just verbalising your cover story – at _recruitHQ, they taught you that lies are more convincing when you're not saying the words out loud for the very first time. "Yeah, just needed a break..."
<</page>><<silently>>
<<if $kate.agency == "cia">>
<<set _nationality to "American">>
<<elseif $kate.agency == "mi6">>
<<set _nationality to "English">>
<<elseif $kate.agency == "asis">>
<<set _nationality to "Aussie">>
<<elseif $kate.agency == "csis">>
<<set _nationality to "Canadian">>
<<elseif $kate.agency == "nzsis">>
<<set _nationality to "Kiwi">>
<</if>>
<<if $kate.agency == "cia">>
<<set _recruitHQ to "the Farm">>
<<elseif $kate.agency == "mi6">>
<<set _recruitHQ to "Fort Monckton">>
<<elseif $kate.agency == "asis">>
<<set _recruitHQ to "Swan Island">>
<<elseif $kate.agency == "csis">>
<<set _recruitHQ to "Dwyer Hill">>
<<elseif $kate.agency == "nzsis">>
<<set _recruitHQ to "Papakura">>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
There's an airport there: flight attendant's a neat and intuitive explanation for your _nationality accent. It's also a good reason for a girl to be alone in a bar, with no friends, like a total loser.
//Hey, I have friends outside work!// you remind yourself. It's just you haven't seen them in a while, that's all.
You'll need to do a little research on the airport – just enough to bluff your case if you need to. And also probably pick up some going out clothes – most of what you packed is utilitarian.
"I'm a flight attendant," you practice saying it out loud, "I'm flight crew." For the [[next few miles|CORINTH-3000 Blue lights]] you get used to just verbalising your cover story – at _recruitHQ, they taught you that lies are more convincing when you're not saying the words out loud for the very first time. "Yeah, I enjoy the travel..."
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
Blue lights appear in your rear-view mirror. You glance down at the dash: 110mph. //Shit.// That'd be an immediate <<if $kate.agency == "mi6">>ban<<else>>driving ban in the UK<</if>>, if you weren't on official business.
<<if $kate.agency == "mi6">>\
<<link "//[MI6 officer] Pull over and show your warrant card.//" "CORINTH-3300 Licence to speed">><</link>>
<<else>>\
<span class="greyedOut">//[MI6 officer] Pull over and show your warrant card.//</span>
<</if>>\
//[[Call NORTHWOOD and get them to sort it out.|CORINTH-3100 Top cover]]//
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
You slow down a little so the cops don't freak out. While they catch up, you scroll through your contacts and tap //<<OLIVIA>>.//
"Hey," she answers. "What's up?"
[[Can you wave off some cops for me?|CORINTH-3200 Olivia waves off the cops]]
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
"I'm driving, I've picked up some cops," you explain. Their car looms in your rear-view mirror; the driver is white and square-jawed, his partner is a bearded Sikh in a badged turban. "Can you wave them off for me?"
"Yeah, can you see a plate number?"
"Sierra Foxtrot Zero Seven, Charlie Hotel Zulu," you read.
"No problem," <<Olivia>> says. "Just keep going."
The cop car stays behind you for about another minute...then switches off its blue lights, and drops back.
//That was satisfying.// There's a smile on your face as you floor the <<if $kate.agency == "cia" or $kate.agency == "csis">>gas<<else>>accelerator<</if>>, pushing the car back up to [[full power|CORINTH-4000 Safehouse arrival]] with a high heel.
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
You slow down and pull onto the hard shoulder. The police car pulls in behind you. There are two male officers in the car, one white and square-jawed, the other a bearded Sikh in a badged turban.
You wait while they check your licence plate with their HQ. Passing lorries rock your car as they zoom past.
Eventually the square-jawed cop gets out, puts on his peaked cap, and walks over to you. You wind down your window as he approaches.
He peers in sternly<<if $kate.braSize == "large">>, glancing fleetingly at your face before noticing your chest<</if>>. "Do ye know how fast ye were going, miss?" he intones<<if $kate.braSize == "large">>, eyes fixed on your body<</if>>.
//[[Show your MI6 warrant card.|CORINTH-3400 Licence to speed II]]//
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
You pass him your MI6 warrant card in reply. It's not exactly a licence to kill...but it //does// permit you to break the national speed limit in the course of your duties.
He takes it, startled<<if $kate.braSize == "large">>, suddenly interested in your face again<</if>>. "Ummm...hold on a wee second there, please, marm." He steps away from the car and speaks into his personal radio, reading details from your warrant card to his HQ.
A few moments later, he reappears at your window and returns your card. "Sorry, marm," he says, wearing an abashed expression<<if $kate.braSize == "large">>, and making respectful eye contact this time<</if>>. "We didnay know who ye are. Yer free te crack on."
You put your warrant card back in your purse, and tuck your purse back into your handbag. You pull out onto the A82; in a few moments you're [[racing south|CORINTH-4000 Safehouse arrival]] again.
<</page>><<silently>>
<<set $header.line1 to "''GLASGOW''",
$header.line2 to "SCOTLAND / MARCH 2018">>
<</silently>>\
<<header>>\
<<page>>\
Beautiful countryside gives way to Glasgow's outskirts. You cruise through miles and miles of dreary <<if $kate.agency != "mi6">>British <</if>>suburbia, until you arrive in the bustling city centre.
<<image "/locationPhotos/uk/glasgowStreets.jpg" 75 1000 408 0>>\
You navigate a bizarre configuration of one-way streets to get to the safehouse. Along the way, you pass Corinthian – the bar Clark and <<Olivia>> want you to be at tonight. The buildings here are all either old and gorgeous or old and ugly; Corinthian's one of the gorgeous ones, with tall columns and classy signage.
The safehouse is only a few blocks further on. There's street parking [[right outside|CORINTH-5000 Safehouse interior]].
<</page>><<silently>>
<<set $header.line1 to "''SAFEHOUSE \"HOTEL 1\"''",
$header.line2 to "GLASGOW / MARCH 2018">>
<</silently>>\
<<header>>\
<<page>>\
<<image "/locationPhotos/uk/safehouseHotel1.jpg" 150 1000 500 0>>\
Inside it's a bright and airy 1-bedroom <<if $kate.agency == "cia" or $kate.agency == "csis">>apartment<<else>>flat<</if>>, decorated in a modern, minimalist style. To all appearances, it's a standard Airbnb: the difference being, of course, that this whole place is wired up with hidden surveillance cams.
From your training, you can guess where they probably are: hidden in plug sockets and smoke detectors, concealed inside mirrors and electrical gear. There's no way to tell unless you start taking things apart with a screwdriver...and it doesn't matter anyway.
//[[Get settled in.|CORINTH-6000 Unpacking]]//
<</page>><<silently>>
<<remove-jacket-tanTwinButtonSuitJacketWithRolledUpSleeves>>
<<remove-shoes-blackPatentHeels>>
<</silently>>\
<<header>>\
<<page>>\
You bring in your bags, unpack some things, make yourself a cup of <<if $kate.agency == "mi6">>tea<<else>>coffee<</if>>.
All the while, you're conscious that someone might already be watching you...even though you're not doing anything especially interesting yet. It's impossible to totally relax, even though it isn't the first time you've worked in a high surveillance environment.
Relaxing enough to actually //have sex with someone// is going to be an issue. If you're going to get through this...you might need to get a little drunk.
That's a problem for later; right now, you want to execute an idea you had on the way here. Clark and <<Olivia>> are in their forties; hanging around in a bar is probably how //they're// used to meeting people. But they're practically boomers: you can take a more high-tech approach.
//[[Set up a Tinder profile.|CORINTH-7000 Tinder]]//
<</page>><<silently>>
<<if $kate.agency == "cia">>
<<set _flagEmoji to "🇺🇸">>
<<elseif $kate.agency == "mi6">>
<<set _flagEmoji to "🏴">>
<<elseif $kate.agency == "asis">>
<<set _flagEmoji to "🇦🇺">>
<<elseif $kate.agency == "csis">>
<<set _flagEmoji to "🇨🇦">>
<<elseif $kate.agency == "nzsis">>
<<set _flagEmoji to "🇳🇿">>
<</if>>
<<if hasVisited("CORINTH-2100 Businesswoman snap cover")>>
<<set _tinderBio to "Working in Glasgow for a week">>
<<elseif hasVisited("CORINTH-2200 Tourist snap cover")>>
<<set _tinderBio to "Here to hunt the Loch Ness Monster 🐉">>
<<elseif hasVisited("CORINTH-2300 Flight attendant snap cover")>>
<<set _tinderBio to "Flight crew ✈️">>
<<else>>
<<set _tinderBio to "ERROR IN TINDERBIO TEMP VAR">>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
Sipping your <<if $kate.agency == "mi6">>tea<<else>>coffee<</if>>, you download Tinder to your phone – again – and set up a new account.
It just takes a couple of minutes – all you need is a burner email and a couple of flattering selfies, and you're back on the market, ready to be swiped off your feet.
//''$kate.firstName'' $kate.age, less than a kilometre away
_flagEmoji _tinderBio //
Sitting at the kitchen table, you drink your <<if $kate.agency == "mi6">>tea<<else>>coffee<</if>> and [[swipe through men's selfies|CORINTH-8000 Swiping through guys]], swiping left on the plain, the young and the weird; right on the tall, the handsome and the funloving.
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
Swipe. //IT'S A MATCH!//
Swipe. //IT'S A MATCH!//
Swipe. //IT'S A MATCH!//
By the time you've finished your <<if $kate.agency == "mi6">>tea<<else>>coffee<</if>>, you have a dozen matches and nearly a hundred likes.
Only three matches have messaged you. You've never understood why so many guys match with you then don't send a message, but that seems to be the way it works.
//[[Head out for supplies.|CORINTH-8100 Shopping trip]]//
<</page>><<silently>>
<<set $header.line1 to "''GLASGOW CITY CENTRE''",
$header.line2 to "SCOTLAND / MARCH 2018">>
<</silently>>\
<<header>>\
<<page>>\
Glasgow's got plenty of retail. You head out to grab some essential supplies, and look for some going out clothes and makeup for later.
<<image "/locationPhotos/uk/glasgowShops.jpg" 150 1000 500 0>>\
However you feel about the mission tonight, shopping in daylight on a Thursday makes a nice change from being at your desk. Especially as you can claim it all back on expenses later. //Wow, what a gorgeous top!//
All the while, you keep one eye on Tinder. By the time you stop in a Wagamama to grab a late lunch, the three guys you're messaging on Tinder have turned into a dozen.
You're not crazy about any of them so far, so you take this chance to add fresh blood to the mix. For the next ten minutes you sit with chopsticks in one hand and your phone in the other, swiping right on guys. //IT'S A MATCH! IT'S A MATCH! IT'S A MATCH!//
//[[Back to the safehouse.|CORINTH-8200 Kate ups her Tinder game]]//
<</page>><<silently>>
<<set $header.line1 to "''SAFEHOUSE \"HOTEL 1\"''",
$header.line2 to "GLASGOW / MARCH 2018">>
<</silently>>\
<<header>>\
<<page>>\
Back at the safehouse, you throw yourself seriously into Tinder, matching and flirting and filtering.
The problem - as you know from experience, and one of the reasons you keep deleting Tinder – is that matching with someone on a screen doesn't guarantee there'll be chemistry in person.
At least half the guys you met up with were just as good-looking, witty and smart as they seemed online...but in person you just [[didn't click|CORINTH-8300 First date fuck]].
<</page>><<silently>>
<<set $kate.arousal to 0>>
<</silently>>\
<<header>>\
<<page>>\
However..."lack of chemistry" won't be a good reason for ending the date at first base tonight.
Honestly, planning in advance to have sex with whoever you choose is adding a certain frisson to the process – swiping through man after man and picturing //fucking// them, not //meeting// them, is a low-key turn-on.
But it's also adding more stress to the selection process, because you're not just picking someone to go for a coffee with. It's important to [[choose carefully|CORINTH-9000 Kate picks her date]].
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
By late afternoon you've narrowed it down to X potential matches.
//''Alec'' 34, 4 kilometres away
TK Alec's bio //
A tall, handsome architect. He's English, working in Glasgow on a project (something to do with a shopping mall). He claims to be single, which you doubt, given how good-looking, charming and solvent he appears to be. In messages he's educated and flirty, no txtspk with this guy. //[[Date Alec tonight.|CORINTH-10000 Alec]]//
//''Cameron'' 29, 3 kilometres away
TK Cameron's bio //
TK Kate's assessment of Cameron. //(Date Cameron tonight link)//
<</page>><<silently>>
<<set $corinthian to {}>> /* tk delete this later, it's for testing */
<<set $corinthian.partner to {},
$corinthian.partner.name to "Alec",
$corinthian.partner.confidence to 0,
$corinthian.partner.stamina to 0>>
<</silently>>\
<<header>>\
<<page>>\
TK description of $kate.firstName setting up the date with Alec.
<<include "CORINTH-11000 Better start getting ready">>
<</page>><<silently>>
<<set $corinthian.partner to {},
$corinthian.partner.name to "Cameron">>
<</silently>>\
<<header>>\
<<page>>\
TK description of $kate.firstName setting up the date with Cameron.
<<include "CORINTH-11000 Better start getting ready">>
<</page>><<silently>>
/* This passage has no UI widgets because it is <<included>> in the previous passages */
<</silently>>\
//Well...that's that.// Your date's set up...this is really happening.
You'd better start [[getting ready|CORINTH-12000 Bathroom]] soon.<<silently>>
<</silently>>\
<<header>>\
<<page>>\
<<image "/locationPhotos/uk/hotel1Bathroom.jpg" 100 1000 500 0>>\
The bathroom's clean, bright, modern...and 99% likely to be rigged with surveillance cameras.
Standing in front of the sink, you gaze at your reflection in the mirror, wondering if anybody's watching you right now.
<<if $kate.kinks.includes("exhibitionist")>>\
<<set $kate.arousal += 1>>\
Maybe it's because you've been thinking about sex all day, but the thought of your new colleagues tuning into the surveillance feed just to watch you strip is getting you a little aroused. You take your time undressing, playing it nonchalant.
<<else>>\
You swallow your misgivings and strip down; tonight you'll be doing even more on camera, and with a total stranger.
<</if>>\
<span id="undressID">
<<avatar-undressScene "Next." "CORINTH-13000 Shower scene">>
</span>
<</page>><<silently>>
<<set $avatar.blink to false>>
<<avatar-expr-eyelid-closed>>
<<update-avatar-bikinilines>>
<</silently>>\
<<header>>\
<<page>>\
//TK Kate will have wet hair in this scene//
You pad barefoot into the shower, luxuriating for a [[long time|CORINTH-14000 Body customisation]] under the hot, steamy spray.
<</page>><<silently>>
<<set $avatar.blink to true>>
<</silently>>\
<<header>>\
<<page>>\
TK Body customisation page. This is where the player can add tattoos, piercings, bikini line styles, and six-pack abs.
<div id="bikiniLines">\
<<parlour-bikiniLines>>
</div>
<div id="wardrobeStore">
<<parlour-piercingParlour>>
</div>
<div id="wardrobeStore1">
<<parlour-tattooParlour>>
</div>
[[continue|CORINTH-15000 Dressup]].
<</page>><<silently>>
<<wear-towel-whiteBathSheet>>
<</silently>>\
<<header>>\
<<page>>\
//TK $kate.firstName will be wrapped in a towel//
After your long shower, it's time to get dressed up for your date with $corinthian.partner.name.
<<link "Remove towel" "CORINTH-15001 Dressup">><<remove-towel-whiteBathSheet>> <<set $temp.menu to "Bra">><</link>>
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
After your long shower, it's time to get dressed up for your date with $corinthian.partner.name.
<span id="dressup">\
<<corinth-dressup>>
</span>\
<</page>><<silently>>
<<avatar-stripNaked>>
<<set $avatar.underwear.pushUnique("uni/30_ukUniPants-blackLaceStringSidedPants")>>
<<set $avatar.underwear.pushUnique("uni/30_ukUniBra-blackLace-" + $kate.braSize)>>
<<set $avatar.clothing.pushUnique("uni/10_ukUniNecklace-blackThreeStrandBootlaceChoker")>>
<<set $avatar.clothing.pushUnique("uni/20_ukUniDress-redCowlHalterNeckMini-" + $kate.braSize)>>
<<set $avatar.clothing.pushUnique("uni/20_ukUniBoots-blackSuedeOverTheKneeHighHeeledBoots")>>
<<set $header.line1 to "''CORINTHIAN BAR''",
$header.line2 to "GLASGOW / MARCH 2018">>
<</silently>>\
<<header>>\
<<page>>\
It's less than a ten-minute walk from the safehouse to Corinthian. Pushing open a heavy swing door, you walk in and look around.
TK initial description of Corinthian. There's no sign of $corinthian.partner.name yet.
//[[Get a drink at the bar.|CORINTH-17000 The bar]]//
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
You queue up at the bar, and get served by a (TK description of a young, handsome bartender. Way too young for her, but cute dimples). "What can Ah get yew?"
[[White wine.|CORINTH-17100 Kate orders a drink][$corinthian.kateDrink to "whiteWine"]]
[[Red wine.|CORINTH-17100 Kate orders a drink][$corinthian.kateDrink to "redWine"]]
[[Gin and Tonic.|CORINTH-17100 Kate orders a drink][$corinthian.kateDrink to "ginAndTonic"]]
[[Jack and Coke.|CORINTH-17100 Kate orders a drink][$corinthian.kateDrink to "jackAndCoke"]]
<</page>><<silently>>
<<if $kate.agency == "cia">>
<<set _kateNationality to "You American">>
<<elseif $kate.agency == "mi6">>
<<set _kateNationality to "You English">>
<<elseif $kate.agency == "asis">>
<<set _kateNationality to "Aussie or Kiwi">>
<<elseif $kate.agency == "csis">>
<<set _kateNationality to "You American">>
<<elseif $kate.agency == "nzsis">>
<<set _kateNationality to "Aussie or Kiwi">>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
<<if $corinthian.kateDrink == "whiteWine">>\
"White wine, please." A vision of what you'll have to do when you get back to the safehouse flits into your mind. "Make it a large one."
<<elseif $corinthian.kateDrink == "redWine">>\
"Red wine, please." A vision of what you'll have to do when you get back to the safehouse flits into your mind. "Make it a large one."
<<elseif $corinthian.kateDrink == "ginAndTonic">>\
"G&T, please." A vision of what you'll have to do when you get back to the safehouse flits into your mind. "Make it a double."
<<elseif $corinthian.kateDrink == "jackAndCoke">>\
"Jack and Coke, please." A vision of what you'll have to do when you get back to the safehouse flits into your mind. "Make it a double."
<<else>>\
(ERROR IN CORINTHIAN.KATEDRINK VAR)
<</if>>\
"Aye. _kateNationality?" he asks, as he busies himself making your drink.
<<if $kate.agency == "cia">>\
"Yeah," you smile.
"Cool," he says. \
<<elseif $kate.agency == "mi6">>\
"Don't hold it against me," you smile.
"Wouldnay dream of it," he chuckles. \
<<elseif $kate.agency == "asis">>\
"Aussie," you smile.
"Ah, cool. That's what I would've guessed," he assures you. \
<<elseif $kate.agency == "csis">>\
"Canadian," you smile.
"Ah, sorry," he chuckles. \
<<elseif $kate.agency == "nzsis">>\
"Kiwi," you smile.
"Ah, cool. That's what I would've guessed," he assures you. \
<</if>>\
"You in Glasgow long?"
<<if hasVisited("CORINTH-2100 Businesswoman snap cover")>>\
[[No, just a work trip.|CORINTH-17200 Flirty bartender]]
<<elseif hasVisited("CORINTH-2200 Tourist snap cover")>>\
<<silently>>
<<if $kate.agency == "cia" or $kate.agency == "csis">>
<<set _holiday to "vacation">>
<<else>>
<<set _holiday to "holiday">>
<</if>>
<</silently>>\
<<link "No, just a _holiday." "CORINTH-17200 Flirty bartender">><<set $temp.kateChoice to "holiday">><</link>>
<<elseif hasVisited("CORINTH-2300 Flight attendant snap cover")>>\
[[Just a stopover, I'm flight crew.|CORINTH-17200 Flirty bartender]]
<<else>>\
(ERROR IN HASVISITED VAR)
<</if>>\
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
<<if hasVisited("CORINTH-2100 Businesswoman snap cover")>>\
"Just a few days," you tell him, practising your snap cover. "Work trip."
<<elseif hasVisited("CORINTH-2200 Tourist snap cover")>>\
<<silently>>
<<if $kate.agency == "cia" or $kate.agency == "csis">>
<<set _holiday to "vacation">>
<<else>>
<<set _holiday to "holiday">>
<</if>>
<</silently>>\
"Just a few days," you tell him, practising your snap cover. "Mini _holiday."
<<elseif hasVisited("CORINTH-2300 Flight attendant snap cover")>>\
"Just a stopover," you tell him, practising your snap cover. "I'm flight crew."
<<else>>\
(ERROR IN HASVISITED VAR)
<</if>>\
"Ah, cool," he replies, passing you \
<<if $corinthian.kateDrink == "whiteWine">>\
a chilled white wine in a glass the size of a small fishbowl. \
<<elseif $corinthian.kateDrink == "redWine">>\
a deep red wine in a glass the size of a small fishbowl. \
<<elseif $corinthian.kateDrink == "ginAndTonic">>\
a tall G&T on the rocks. \
<<elseif $corinthian.kateDrink == "jackAndCoke">>\
a tall Jack & Coke on the rocks. \
<<else>>\
(ERROR IN CORINTHIAN.KATEDRINK VAR)
<</if>>\
<<if hasVisited("CORINTH-2100 Businesswoman snap cover")>>\
"Well, dinnay work too hard."
<<elseif hasVisited("CORINTH-2200 Tourist snap cover")>>\
"Well, give my regards to the monster if ye see him."
<<elseif hasVisited("CORINTH-2300 Flight attendant snap cover")>>\
"Well, enjoy yer downtime."
<<else>>\
(ERROR IN HASVISITED VAR)
<</if>>\
"Thanks." You pay for your drink, and find a place to <<link "wait for $corinthian.partner.name" "CORINTH-18000 Date arrives">><</link>>.
<</page>><<silently>>
<<if $corinthian.kateDrink == "whiteWine">>\
<<set _yourDrink to "wine">>
<<elseif $corinthian.kateDrink == "redWine">>\
<<set _yourDrink to "wine">>
<<elseif $corinthian.kateDrink == "ginAndTonic">>\
<<set _yourDrink to "gin">>
<<elseif $corinthian.kateDrink == "jackAndCoke">>\
<<set _yourDrink to "bourbon">>
<<else>>\
(ERROR IN CORINTHIAN.KATEDRINK VAR)
<</if>>\
<<if $corinthian.partner.name == "Alec">>
<<set _dateDescription to "tall, handsome Englishman",
_little to "little">>
<<else>>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
You sit alone at a table for the next ten minutes or so, mistaking every man who slows down near your table for $corinthian.partner.name, and feeling the normal pre-date jitters. //What if he doesn't look anything like his photos? What if // I //don't look anything like my photos? What if we don't hit it off? What if everybody here realises I'm on a Tinder date? Is he even going to show?//
You sip _yourDrink and pretend to be busy on your phone while you wait. Your glass is nearly empty when $corinthian.partner.name finally arrives. "$kate.firstName!" smiles the _dateDescription who arrives at your table. "Sorry I'm a _little bit late."
[[Hi!|CORINTH-19000 First contact][$temp.kateChoice to "hi"]]
[[No problem!|CORINTH-19000 First contact][$temp.kateChoice to "noProblem"]]
<</page>><<silently>>
<<set _npcInitiativeRoll to random(1,10)>>
<<set _kateInitiativeRoll to random(1,10)>>
<</silently>>\
<<header>>\
<<page>>\
<<if $temp.kateChoice == "hi">>\
"Hi!" \
<<elseif $temp.kateChoice == "noProblem">>\
"No problem!" \
<<else>>\
(ERROR IN TEMP.KATECHOICE VAR)
<</if>>\
you smile, standing up to greet him. There's that awkward, first contact moment when you're not sure how to greet each other – handshake, hug, kiss?
<div class="greyHighlighter"><<nobr>>
<table>
<tr>
<td style="padding: 0px 20px 0px;">
<<dice-showDiceImage "d10">>
</td>
<td>
Background ''Initiative check.'' $corinthian.partner.name rolled..._npcInitiativeRoll. $kate.firstName rolled..._kateInitiativeRoll<<if $kate.kinks.includes("submissive")>><<set _kateInitiativeRoll -= 2>> (-2 //Submissive// penalty, result: _kateInitiativeRoll).<</if>> <<if _npcInitiativeRoll == _kateInitiativeRoll>><<set _coinToss to either("heads", "tails")>>Tossing a coin...<<if _coinToss == "heads">>$corinthian.partner.name wins.<<else>>You win!<<set _kateWonTheInitiative to true>><</if>><<elseif _npcInitiativeRoll gt _kateInitiativeRoll>>$corinthian.partner.name wins.<<else>>You win!<<set _kateWonTheInitiative to true>><</if>>
</td>
</tr>
</table>
<</nobr>></div>
<<if _kateWonTheInitiative>>\
//[[Shake his hand.|CORINTH-19100 Kate handshake]]
[[Greet him with a hug.|CORINTH-19200 Kate hug]]
[[Greet him with a kiss on the cheek.|CORINTH-19300 Kate kiss]]
[[Let him take the lead.|CORINTH-19400 Kate cedes initiative]]//
<<else>>\
<<if $corinthian.partner.name == "Alec">>\
<<silently>>
<<set _npcDiceRoll to random(1,10)>>
<<set _npcDiceModifier += $kate.arousal>>
<<set _taskDifficulty to 6>>
<<if _npcDiceRoll gte _taskDifficulty>>
<<set _npcWasSuccessful to true>>
<<set $corinthian.partner.confidence += 1>>\
<</if>>
<</silently>>\
<<if _npcWasSuccessful>>\
<div class="greyHighlighter"><<nobr>>
<table>
<tr>
<td style="padding: 0px 20px 0px;">
<<dice-showDiceImage "d10">>
</td>
<td>
Alec ''passed'' a flirtation check. $kate.firstName Attraction +1.
</td>
</tr>
</table>
<</nobr>></div>
He spreads his arms and pulls you into a hug. It's brief and intimate and he ends it with a peck on your cheek. He smells of shampoo and good <<if $kate.agency == "cia" or $kate.agency == "csis">>cologne<<else>>aftershave<</if>>.
"You look just like your photos," he says when you break apart. "Can I get you a drink?"
<<if $corinthian.kateDrink == "whiteWine">>\
[[Sure, a white wine please?|CORINTH-20000 Date goes to the bar][$corinthian.kateDrink to "whiteWine"]]
<<elseif $corinthian.kateDrink == "redWine">>\
[[Sure, a red wine please?|CORINTH-20000 Date goes to the bar][$corinthian.kateDrink to "redWine"]]
<<elseif $corinthian.kateDrink == "ginAndTonic">>\
[[Could I have another G&T?|CORINTH-20000 Date goes to the bar][$corinthian.kateDrink to "ginAndTonic"]]
[[Yeah, glass of white please?|CORINTH-20000 Date goes to the bar][$corinthian.kateDrink to "whiteWine"]]
[[Yeah, glass of red please?|CORINTH-20000 Date goes to the bar][$corinthian.kateDrink to "redWine"]]
<<elseif $corinthian.kateDrink == "jackAndCoke">>\
[[Could I have another Jack and Coke?|CORINTH-20000 Date goes to the bar][$corinthian.kateDrink to "jackAndCoke"]]
[[Yeah, glass of white please?|CORINTH-20000 Date goes to the bar][$corinthian.kateDrink to "whiteWine"]]
[[Yeah, glass of red please?|CORINTH-20000 Date goes to the bar][$corinthian.kateDrink to "redWine"]]
<<else>>\
(ERROR IN CORINTHIAN.KATEDRINK VAR)
<</if>>\
<<else>>\
<<set $kate.arousal -= 1>>\
<div class="greyHighlighter"><<nobr>>
<table>
<tr>
<td style="padding: 0px 20px 0px;">
<<dice-showDiceImage "d10">>
</td>
<td>
Alec ''failed'' a flirtation check. $kate.firstName Attraction -1.
</td>
</tr>
</table>
<</nobr>></div>
He spreads his arms and pulls you into a hug. Being hugged by someone you've got no connection with feels a little awkward, but at least it's over quickly.
"You look just like your photos," he says after he lets you go. "Can I get you a drink?"
<<if $corinthian.kateDrink == "whiteWine">>\
[[Sure, a white wine please?|CORINTH-20000 Date goes to the bar][$corinthian.kateDrink to "whiteWine"]]
<<elseif $corinthian.kateDrink == "redWine">>\
[[Sure, a red wine please?|CORINTH-20000 Date goes to the bar][$corinthian.kateDrink to "redWine"]]
<<elseif $corinthian.kateDrink == "ginAndTonic">>\
[[Could I have another G&T?|CORINTH-20000 Date goes to the bar][$corinthian.kateDrink to "ginAndTonic"]]
[[Yeah, glass of white please?|CORINTH-20000 Date goes to the bar][$corinthian.kateDrink to "whiteWine"]]
[[Yeah, glass of red please?|CORINTH-20000 Date goes to the bar][$corinthian.kateDrink to "redWine"]]
<<elseif $corinthian.kateDrink == "jackAndCoke">>\
[[Could I have another Jack and Coke?|CORINTH-20000 Date goes to the bar][$corinthian.kateDrink to "jackAndCoke"]]
[[Yeah, glass of white please?|CORINTH-20000 Date goes to the bar][$corinthian.kateDrink to "whiteWine"]]
[[Yeah, glass of red please?|CORINTH-20000 Date goes to the bar][$corinthian.kateDrink to "redWine"]]
<<else>>\
(ERROR IN CORINTHIAN.KATEDRINK VAR)
<</if>>\
<</if>>\
<<else>>\
<</if>>\
<</if>>\
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
<<if $corinthian.partner.name == "Alec">>\
You reach out a hand, and get a warm smile and a firm handshake in return. "You look just like your photos," he says. "Can I get you a drink?"
<<if $corinthian.kateDrink == "whiteWine">>\
[[Sure, a white wine please?|CORINTH-20000 Date goes to the bar][$corinthian.kateDrink to "whiteWine"]]
<<elseif $corinthian.kateDrink == "redWine">>\
[[Sure, a red wine please?|CORINTH-20000 Date goes to the bar][$corinthian.kateDrink to "redWine"]]
<<elseif $corinthian.kateDrink == "ginAndTonic">>\
[[Could I have another G&T?|CORINTH-20000 Date goes to the bar][$corinthian.kateDrink to "ginAndTonic"]]
[[Yeah, glass of white please?|CORINTH-20000 Date goes to the bar][$corinthian.kateDrink to "whiteWine"]]
[[Yeah, glass of red please?|CORINTH-20000 Date goes to the bar][$corinthian.kateDrink to "redWine"]]
<<elseif $corinthian.kateDrink == "jackAndCoke">>\
[[Could I have another Jack and Coke?|CORINTH-20000 Date goes to the bar][$corinthian.kateDrink to "jackAndCoke"]]
[[Yeah, glass of white please?|CORINTH-20000 Date goes to the bar][$corinthian.kateDrink to "whiteWine"]]
[[Yeah, glass of red please?|CORINTH-20000 Date goes to the bar][$corinthian.kateDrink to "redWine"]]
<<else>>\
(ERROR IN CORINTHIAN.KATEDRINK VAR)
<</if>>\
<<else>>\
<</if>>\
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
<<if $corinthian.partner.name == "Alec">>\
<<set $corinthian.partner.confidence += 1>>\
You hold open your arms, inviting a hug. Alec leans in close, giving your waist a friendly squeeze. He smells of shampoo and good <<if $kate.agency == "cia" or $kate.agency == "csis">>cologne<<else>>aftershave<</if>>.
<span class="greenHighlighter">//Alec ''liked'' that.//</span>
"You look just like your photos," he says when you break apart. "Can I get you a drink?"
<<if $corinthian.kateDrink == "whiteWine">>\
[[Sure, a white wine please?|CORINTH-20000 Date goes to the bar][$corinthian.kateDrink to "whiteWine"]]
<<elseif $corinthian.kateDrink == "redWine">>\
[[Sure, a red wine please?|CORINTH-20000 Date goes to the bar][$corinthian.kateDrink to "redWine"]]
<<elseif $corinthian.kateDrink == "ginAndTonic">>\
[[Could I have another G&T?|CORINTH-20000 Date goes to the bar][$corinthian.kateDrink to "ginAndTonic"]]
[[Yeah, glass of white please?|CORINTH-20000 Date goes to the bar][$corinthian.kateDrink to "whiteWine"]]
[[Yeah, glass of red please?|CORINTH-20000 Date goes to the bar][$corinthian.kateDrink to "redWine"]]
<<elseif $corinthian.kateDrink == "jackAndCoke">>\
[[Could I have another Jack and Coke?|CORINTH-20000 Date goes to the bar][$corinthian.kateDrink to "jackAndCoke"]]
[[Yeah, glass of white please?|CORINTH-20000 Date goes to the bar][$corinthian.kateDrink to "whiteWine"]]
[[Yeah, glass of red please?|CORINTH-20000 Date goes to the bar][$corinthian.kateDrink to "redWine"]]
<<else>>\
(ERROR IN CORINTHIAN.KATEDRINK VAR)
<</if>>\
<<else>>\
<</if>>\
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
<<if $corinthian.partner.name == "Alec">>\
<<set $corinthian.partner.confidence += 1>>\
You step in close and give him a quick peck on the cheek, stretching up on your toes to reach him. He smells of shampoo and good <<if $kate.agency == "cia" or $kate.agency == "csis">>cologne<<else>>aftershave<</if>>.
<span class="greenHighlighter">//Alec ''liked'' that.//</span>
"You look just like your photos," he smiles. "Can I get you a drink?"
<<if $corinthian.kateDrink == "whiteWine">>\
[[Sure, a white wine please?|CORINTH-20000 Date goes to the bar][$corinthian.kateDrink to "whiteWine"]]
<<elseif $corinthian.kateDrink == "redWine">>\
[[Sure, a red wine please?|CORINTH-20000 Date goes to the bar][$corinthian.kateDrink to "redWine"]]
<<elseif $corinthian.kateDrink == "ginAndTonic">>\
[[Could I have another G&T?|CORINTH-20000 Date goes to the bar][$corinthian.kateDrink to "ginAndTonic"]]
[[Yeah, glass of white please?|CORINTH-20000 Date goes to the bar][$corinthian.kateDrink to "whiteWine"]]
[[Yeah, glass of red please?|CORINTH-20000 Date goes to the bar][$corinthian.kateDrink to "redWine"]]
<<elseif $corinthian.kateDrink == "jackAndCoke">>\
[[Could I have another Jack and Coke?|CORINTH-20000 Date goes to the bar][$corinthian.kateDrink to "jackAndCoke"]]
[[Yeah, glass of white please?|CORINTH-20000 Date goes to the bar][$corinthian.kateDrink to "whiteWine"]]
[[Yeah, glass of red please?|CORINTH-20000 Date goes to the bar][$corinthian.kateDrink to "redWine"]]
<<else>>\
(ERROR IN CORINTHIAN.KATEDRINK VAR)
<</if>>\
<<else>>\
<</if>>\
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
<<if $corinthian.partner.name == "Alec">>\
<<silently>>
<<set _npcDiceRoll to random(1,10)>>
<<set _npcDiceModifier to 0>>
<<set _taskDifficulty to 6>>
<<if _npcDiceRoll gte _taskDifficulty>>
<<set _npcWasSuccessful to true>>
<<set $corinthian.partner.confidence += 1>>\
<</if>>
<</silently>>\
<<if _npcWasSuccessful>>\
<div class="greyHighlighter"><<nobr>>
<table>
<tr>
<td style="padding: 0px 20px 0px;">
<<dice-showDiceImage "d10">>
</td>
<td>
Alec ''passed'' a flirtation check.
</td>
</tr>
</table>
<</nobr>></div>
He spreads his arms and pulls you into a hug. It's brief and intimate and he ends it with a peck on your cheek. He smells of shampoo and good <<if $kate.agency == "cia" or $kate.agency == "csis">>cologne<<else>>aftershave<</if>>.
"You look just like your photos," he says when you break apart. "Can I get you a drink?"
<<else>>\
<<set $kate.arousal -= 1>>\
<div class="greyHighlighter"><<nobr>>
<table>
<tr>
<td style="padding: 0px 20px 0px;">
<<dice-showDiceImage "d10">>
</td>
<td>
Alec ''failed'' a flirtation check. $kate.firstName Attraction -1.
</td>
</tr>
</table>
<</nobr>></div>
He spreads his arms and pulls you into a hug. Being hugged by someone you've got no connection with feels a little awkward, but at least it's over quickly.
"You look just like your photos," he says after he lets you go. "Can I get you a drink?"
<</if>>\
<<if $corinthian.kateDrink == "whiteWine">>\
[[Sure, a white wine please?|CORINTH-20000 Date goes to the bar][$corinthian.kateDrink to "whiteWine"]]
<<elseif $corinthian.kateDrink == "redWine">>\
[[Sure, a red wine please?|CORINTH-20000 Date goes to the bar][$corinthian.kateDrink to "redWine"]]
<<elseif $corinthian.kateDrink == "ginAndTonic">>\
[[Could I have another G&T?|CORINTH-20000 Date goes to the bar][$corinthian.kateDrink to "ginAndTonic"]]
[[Yeah, glass of white please?|CORINTH-20000 Date goes to the bar][$corinthian.kateDrink to "whiteWine"]]
[[Yeah, glass of red please?|CORINTH-20000 Date goes to the bar][$corinthian.kateDrink to "redWine"]]
<<elseif $corinthian.kateDrink == "jackAndCoke">>\
[[Could I have another Jack and Coke?|CORINTH-20000 Date goes to the bar][$corinthian.kateDrink to "jackAndCoke"]]
[[Yeah, glass of white please?|CORINTH-20000 Date goes to the bar][$corinthian.kateDrink to "whiteWine"]]
[[Yeah, glass of red please?|CORINTH-20000 Date goes to the bar][$corinthian.kateDrink to "redWine"]]
<<else>>\
(ERROR IN CORINTHIAN.KATEDRINK VAR)
<</if>>\
<<else>>\
<</if>>\
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
<<if $corinthian.kateDrink == "whiteWine">>\
"Uh, sure!" you say, looking at your near-empty glass and remembering what you've got to do later. "White wine, please?"
<<elseif $corinthian.kateDrink == "redWine">>\
"Uh, sure!" you say, looking at your near-empty glass and remembering what you've got to do later. "Red wine, please?"
<<elseif $corinthian.kateDrink == "ginAndTonic">>\
"Uh, sure!" you say, looking at your near-empty glass and remembering what you've got to do later. "Gin and Tonic, please?"
<<elseif $corinthian.kateDrink == "jackAndCoke">>\
"Uh, sure!" you say, looking at your near-empty glass and remembering what you've got to do later. "Jack and Coke, please?"
<<else>>\
(ERROR IN CORINTHIAN.KATEDRINK VAR)
<</if>>\
You finish what's left of your drink while you wait for $corinthian.partner.name to get served at the bar. After a few minutes he returns, with \
<<if $corinthian.partner.name == "Alec">>\
<<if $corinthian.kateDrink == "whiteWine">>\
two big fishbowl glasses of wine, one white, one red.
<<elseif $corinthian.kateDrink == "redWine">>\
two big fishbowl glasses of red wine.
<<elseif $corinthian.kateDrink == "ginAndTonic">>\
your G&T and a big glass of red for himself.
<<elseif $corinthian.kateDrink == "jackAndCoke">>\
your Jack and Coke and a big glass of red for himself.
<<else>>\
(ERROR IN CORINTHIAN.KATEDRINK VAR)
<</if>>\
"Cheers," he smiles.
[[Cheers!|CORINTH-21000 Getting to know you]]
<</if>>\
<</page>><<silently>>
<<set _npcD10 to random(1,10)>>
<<set _kateD10 to random(1,10)>>
<<set _diceDisplay to "1d10 @ "+_kateD10>> /*Show dice via formule, only used for display */
<<set _kateD10Modifiers to 1>> /* tk later replace this with Kate's charisma skill or similar */
<</silently>>\
<<header>>\
<<page>>\
<<if $corinthian.partner.name == "Alec">>\
<<silently>>
<<if hasVisited("CORINTH-2100 Businesswoman snap cover")>>\
<<set _katesSnapCoverDetails to "here for work as well?">>
<<elseif hasVisited("CORINTH-2200 Tourist snap cover")>>\
<<set _katesSnapCoverDetails to "here on holiday?">>
<<elseif hasVisited("CORINTH-2300 Flight attendant snap cover")>>\
<<set _katesSnapCoverDetails to "a flight attendant?">>
<<else>>\
<<set _katesSnapCoverDetails to "(ERROR IN KATESSNAPCOVERDETAILS TEMP VAR)">>
<</if>>\
<</silently>>\
"Cheers!" You clink your glass to his, then take a big gulp of \
<<if $corinthian.kateDrink == "whiteWine">>\
chilled white wine. \
<<elseif $corinthian.kateDrink == "redWine">>\
smooth red wine. \
<<elseif $corinthian.kateDrink == "ginAndTonic">>\
crisp G&T. \
<<elseif $corinthian.kateDrink == "jackAndCoke">>\
Jack Daniels. \
<<else>>\
(ERROR IN CORINTHIAN.KATEDRINK VAR)
<</if>>\
You're feeling nervous, but not for the usual first date reasons.
"So, you're _katesSnapCoverDetails" he asks. The pair of you sit and talk a while, chatting and getting to know one another above the buzzy hubbub of a busy city bar.
Like most men on dates, Alec talks a lot. But at least he's intelligent and educated, and his life is actually quite interesting...what he reveals of it, anyway.
<div class="greyHighlighter"><<nobr>>
<table>
<tr>
<td style="padding: 0px 20px 0px;">
<<dice-showDiceImage "d10">>
</td>
<td>
<div id="skinnySkillCheck" class="greyHighlighter">
''Detect Deception check.'' $corinthian.partner.name rolled..._npcD10.
<<link "Roll _npcD10 or higher">>
<<rollDice _diceDisplay>>
<<replace '#skinnySkillCheck'>>
<<silently>>
<<if _kateD10 + 1 gte _npcD10>>
<<set _skillCheckSucceeded to true>>
<</if>>
<</silently>>
''Detect Deception check.'' Target: _npcD10. Result: _kateD10+1 = <<= _kateD10 + 1>>. <<if _skillCheckSucceeded>>//Success.//<<else>>//Failure.//<</if>>
<</replace>>
<<replace '#exitNavigation'>>
<<if _skillCheckSucceeded>>\
//[[Get to know Alec.|CORINTH-22000 The conversation stage][$temp.skillCheckSucceeded to true]]
<<else>>\
//[[Get to know Alec.|CORINTH-22000 The conversation stage][$temp.skillCheckSucceeded to false]]
<</if>>\
<</replace>>
<</rollDice>>
<</link>> with 1d10+1 (//Trained Observer// skill bonus) to succeed.
</div>
</td>
</tr>
</table>
<</nobr>></div>
<div id="exitNavigation">\
</div>\
<<else>>\
(ERROR IN CORINTHIAN.PARTNER.NAME VAR)
<</if>>\
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
<<if $corinthian.partner.name == "Alec">>\
<<if $temp.skillCheckSucceeded>>\
He claims to be single, which you seriously doubt. He's //very// charming – so much so that you're pretty sure the flattery is practised.
You wonder how many other girls have heard the exact same compliments about their "obvious intelligence" and how they're different from all the other girls on Tinder. It's easy to imagine a less cynical girl being swept off her feet by a handsome older man, admiring her for her mind.
<<else>>\
He claims to be single – which you have your doubts about – but he's //definitely// very charming.
He says what intrigued him the most about you was your obvious intelligence: so many girls on Tinder can't string a sentence together or can't get a subtle joke, but messaging you made him really want to get to know you.
<</if>>\
"So how come you're single?" he asks.
<<if hasVisited("CORINTH-2100 Businesswoman snap cover")>>\
//[[Tell him your busy corporate career makes it hard to find time for a relationship.|CORINTH-23000 Kate also lies]]//
<<elseif hasVisited("CORINTH-2200 Tourist snap cover")>>\
<<silently>>
<<if $kate.agency == "cia" or $kate.agency == "csis">>
<<set _holiday to "vacation">>
<<else>>
<<set _holiday to "holiday">>
<</if>>
<</silently>>\
<<link "//Tell him you're on a mini-_holiday to get over a breakup.//" "CORINTH-23000 Kate also lies">><</link>>
<<elseif hasVisited("CORINTH-2300 Flight attendant snap cover")>>\
//[[Tell him your career as a flight attendant makes it hard to hold down a relationship at home.|CORINTH-23000 Kate also lies]]//
<<else>>\
(ERROR IN HASVISITED VAR)
<</if>>\
<<else>>\
(ERROR IN CORINTHIAN.PARTNER.NAME VAR)
<</if>>\
<</page>><<silently>>
<<if $kate.agency == "cia">>
<<set _recruitHQ to "the Farm">>
<<elseif $kate.agency == "mi6">>
<<set _recruitHQ to "Fort Monckton">>
<<elseif $kate.agency == "asis">>
<<set _recruitHQ to "Swan Island">>
<<elseif $kate.agency == "csis">>
<<set _recruitHQ to "Dwyer Hill">>
<<elseif $kate.agency == "nzsis">>
<<set _recruitHQ to "Papakura">>
<</if>>
<<if $corinthian.kateDrink == "whiteWine">>\
<<set _alcohol to "wine">>
<<elseif $corinthian.kateDrink == "redWine">>\
<<set _alcohol to "wine">>
<<elseif $corinthian.kateDrink == "ginAndTonic">>\
<<set _alcohol to "gin">>
<<elseif $corinthian.kateDrink == "jackAndCoke">>\
<<set _alcohol to "bourbon">>
<<else>>\
<<set _alcohol to "(ERROR IN CORINTHIAN.KATEDRINK VAR)">>
<</if>>\
<</silently>>\
<<header>>\
<<page>>\
<<if $corinthian.partner.name == "Alec">>\
<<silently>>
<<set _npcDiceRoll to random(1,10)>>
<<if not $temp.skillCheckSucceeded>>
/* give Alec a +1 bonus for successfully flattering Kate */
<<set _npcDiceRoll += 1>>
<</if>>
<<set _npcDiceRoll += $kate.arousal>>
<<set _npcDiceRoll += $corinthian.partner.confidence>>
<<set _taskDifficulty to 6>>
<<if _npcDiceRoll gte _taskDifficulty>>
<<set _npcWasSuccessful to true>>
<</if>>
<</silently>>\
<<if hasVisited("CORINTH-2100 Businesswoman snap cover")>>\
You paint a picture of yourself as a hyper-busy twentysomething corporate professional, throwing herself into her career instead of making time for a relationship. //The best lies are only five degrees away from the truth,// an instructor at _recruitHQ once told you. This lie feels textbook.
<<elseif hasVisited("CORINTH-2200 Tourist snap cover")>>\
<<silently>>
<<if $kate.agency == "cia" or $kate.agency == "csis">>
<<set _holiday to "vacation">>
<<else>>
<<set _holiday to "holiday">>
<</if>>
<</silently>>\
You grab the opportunity to use a new element in your snap cover to reinforce something the target already "knows" about you – in this case, tying in your _holiday here with a story about getting over a breakup.
//Still got it,// you think, as you watch him buy deeper into your cover. It's been a while since you did a field exercise, but you think if your instructors from _recruitHQ could see you right now, they'd be proud.
<<elseif hasVisited("CORINTH-2300 Flight attendant snap cover")>>\
It's always good when you can use things the target already "knows" about you to answer questions about your snap cover. //People don't reject their own ideas,// an instructor at _recruitHQ once told you. //Make use of that.//
"All the travel," you tell him, "I'm in a different city most weekends. I love it, but not many guys would put up with it." It's been a while since you did a field exercise, but you think if that instructor could see you now, he'd be pleased.
<<else>>\
(ERROR IN HASVISITED VAR)
<</if>>\
<<if _npcWasSuccessful>>\
<<set $corinthian.partner.hasChemistry to true>>\
<div class="greyHighlighter"><<nobr>>
<table>
<tr>
<td style="padding: 0px 20px 0px;">
<<dice-showDiceImage "d10">>
</td>
<td>
Alec ''passed'' a chemistry check.
</td>
</tr>
</table>
<</nobr>></div>
You're feeling comfortable in your cover role. And with $corinthian.partner.name – for a Tinder date, it's actually going pretty well. He's tall, he's confident, he's quite interesting to talk to, and he's clearly into you...you could see yourself going home with this guy.
The _alcohol may possibly be helping.
<<else>>\
<<set $kate.arousal -= 1>>\
<div class="greyHighlighter"><<nobr>>
<table>
<tr>
<td style="padding: 0px 20px 0px;">
<<dice-showDiceImage "d10">>
</td>
<td>
Alec ''failed'' a chemistry check. $kate.firstName -1 Attraction.
</td>
</tr>
</table>
<</nobr>></div>
The conversation shifts back to Alec. The more he talks, the more you realise that you're not feeling a strong attraction – like so many Tinder dates you've been on in the past, a guy who looks good on screen just isn't setting off sparks when you meet in real life.
Normally, that wouldn't be a problem...the date would end with an awkward goodbye kiss, and you'd go back to your <<if $kate.agency == "cia" or $kate.agency == "csis">>apartment<<else>>flat<</if>> for Netflix, no chill.
If you're going to actually go home with this guy tonight instead...you're going to need more _alcohol.
<</if>>\
//[[Order more drinks.|CORINTH-24000 Second visit to the bar]]//
<<else>>\
(ERROR IN CORINTHIAN.PARTNER.NAME VAR)
<</if>>\
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
<<if $corinthian.partner.name == "Alec">>\
You head back to the bar. After a short wait, you're served by the same barman from earlier. "Tinder date?" he asks while he's making the drinks.
[[How did you know?|CORINTH-24100 Tinder health check][$temp.kateChoice to "howDidYouKnow"]]
[[You're watching me pretty closely.|CORINTH-24100 Tinder health check][$temp.kateChoice to "youreObservant"]]
<<else>>\
(ERROR IN CORINTHIAN.PARTNER.NAME VAR)
<</if>>\
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
<<if $temp.kateChoice == "howDidYouKnow">>\
"How'd you know that?" you ask.
"We see a lot of 'em," he smiles. "Sometimes when it's noh as busy as now, we have a wee bet on how it's going. How's yours working out?"
<<elseif $temp.kateChoice == "youreObservant">>\
"You're watching me pretty closely," you observe.
"Hard not to," he grins good-naturedly. "So, how's Mr Tinder working out?"
<<else>>\
(ERROR IN TEMP.KATECHOICE VAR)
<</if>>\
<<if $corinthian.partner.hasChemistry>>\
[[Pretty good.|CORINTH-24200 Kate rates her date][$temp.kateChoice to "prettyGood"]]
[[I'm keeping my options open.|CORINTH-24200 Kate rates her date][$temp.kateChoice to "optionsOpen"]]
[[You're too young for me.|CORINTH-24200 Kate rates her date][$temp.kateChoice to "youreTooYoung"]]
<<else>>\
[[Not great.|CORINTH-24200 Kate rates her date][$temp.kateChoice to "notGreat"]]
[[I hate Tinder.|CORINTH-24200 Kate rates her date][$temp.kateChoice to "iHateTinder"]]
[[You're too young for me.|CORINTH-24200 Kate rates her date][$temp.kateChoice to "youreTooYoung"]]
<</if>>\
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
<<if $temp.kateChoice == "prettyGood">>\
"Pretty good so far," you reply.
"Och. Well that's nice," he says, without feeling. "Jest send me a signal if ye need a rescue. Wiggle yer eyebrows at me or something."
[[Thanks for the drinks.|CORINTH-25000 Kate returns to her date][$temp.kateChoice to "thanksForTheDrinks"]]
<<link "//[Wiggle your brows]// Like this?" "CORINTH-25000 Kate returns to her date">><<set $temp.kateChoice to "wiggleBrows">><</link>>
<<elseif $temp.kateChoice == "optionsOpen">>\
"I'm keeping my options open," you tell him.
"Aye! Sensible. Well, jest send me a signal if ye need a rescue. Wiggle yer eyebrows at me or something."
[[Thanks for the drinks.|CORINTH-25000 Kate returns to her date][$temp.kateChoice to "thanksForTheDrinks"]]
<<link "//[Wiggle your brows]// Like this?" "CORINTH-25000 Kate returns to her date">><<set $temp.kateChoice to "wiggleBrows">><</link>>
<<elseif $temp.kateChoice == "youreTooYoung">>\
"You're too young for me," you tell him as you scoop up the drinks.
"Ah'm twenty-four," he insists, "Ah've just got a young face."
[[Right. And I'm the Queen of Jupiter.|CORINTH-25000 Kate returns to her date][$temp.kateChoice to "queenOfJupiter"]]
[[Thanks for the drinks.|CORINTH-25000 Kate returns to her date][$temp.kateChoice to "thanksForTheDrinks"]]
<<elseif $temp.kateChoice == "notGreat">>\
"Not great," you admit.
"Aye, thought as much," he nods. "Well, jest send me a signal if ye need a rescue. Wiggle yer eyebrows at me or something."
[[Thanks for the drinks.|CORINTH-25000 Kate returns to her date][$temp.kateChoice to "thanksForTheDrinks"]]
<<link "//[Wiggle your brows]// Like this?" "CORINTH-25000 Kate returns to her date">><<set $temp.kateChoice to "wiggleBrows">><</link>>
<<elseif $temp.kateChoice == "iHateTinder">>\
"I hate Tinder," you pout.
He chuckles and lines up two shot glasses, pouring dark liquor into both of them. "On the house," he says, lifting one in a toast. "Fuck Tinder."
[[Fuck Tinder.|CORINTH-25000 Kate returns to her date][$temp.kateChoice to "fuckTinder"]]
<<else>>\
(ERROR IN TEMP.KATECHOICE VAR)
<</if>>\
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
<<if $temp.kateChoice == "thanksForTheDrinks">>\
"Got it. Thanks for the drinks."
<<elseif $temp.kateChoice == "wiggleBrows">>\
"You mean like this?" You wiggle your eyebrows like a crazy person and he laughs out loud.
"Yer cool," he tells you. "Enjoy the drinks."
<<elseif $temp.kateChoice == "queenOfJupiter">>\
"Uh huh. And I'm the Queen of Jupiter."
"Yer Majesty! It's an honour." You smirk at the kid, despite yourself.
<<elseif $temp.kateChoice == "fuckTinder">>\
"Fuck Tinder." You knock back a shot of something fiery, sweet and strong. "Thanks."
"Come back when ye need a top up," he offers.
<<else>>\
(ERROR IN TEMP.KATECHOICE VAR)
<</if>>\
You walk back to the table, and give $corinthian.partner.name his drink. "Where were we?" he asks.
[[You were telling me about...|CORINTH-26000 Date progress]]
<</page>><<silently>>
<<if $corinthian.kateDrink == "whiteWine">>
<<set _alcohol to "Wine">>
<<elseif $corinthian.kateDrink == "redWine">>
<<set _alcohol to "Wine">>
<<elseif $corinthian.kateDrink == "ginAndTonic">>
<<set _alcohol to "Strong drinks">>
<<elseif $corinthian.kateDrink == "jackAndCoke">>
<<set _alcohol to "Strong drinks">>
<<else>>
<<set _alcohol to "(ERROR IN CORINTHIAN.KATEDRINK VAR)">>
<</if>>\
<<if $corinthian.partner.name == "Alec">>\
<<set _partnerDescription to "a tall, handsome architect">>
<<else>>\
<<set _partnerDescription to "(ERROR IN CORINTHIAN.PARTNER.NAME VAR)">>
<</if>>\
<</silently>>\
<<header>>\
<<page>>\
<<if $corinthian.partner.hasChemistry>>\
_alcohol, good conversation, and lots of attention from _partnerDescription: you've had worse late nights at work. Some time and several drinks later, you and $corinthian.partner.name are relaxed, laughing and talking like you've known each other a long time.
It's a big relief you feel so comfortable with him. It's going to make the next part of the mission a lot easier.
<<if $corinthian.partner.name == "Alec">>\
"You hungry?" he asks, when your glasses are both empty. "There's this little place that does great pizza. We could grab a slice to go – you said your place is close, right?"
[[Sounds good.|CORINTH-27000 Leaving Corinthian][$temp.kateChoice to "walkMeHomeAlec"]]
<<else>>\
(ERROR IN CORINTHIAN.PARTNER.NAME VAR)
<</if>>\
<<else>>\
TK bad tinder date, Kate not feeling the chemistry.
kate trying to fake flirty and interested anyway.
high points are going to the bar.
back to partner. if this were a normal tinder date, you'd have bailed two hours and four drinks ago.
//[[(Drunk) Go home with him anyway.|CORINTH-28000 Go home with him anyway]]
[[Ditch him and hit on the kid behind the bar instead.|CORINTH-29000 Kate switches target]]//
<</if>>\
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
<<if $temp.kateChoice == "walkMeHomeAlec">>\
"Okay," you reply, "sounds cool." <<if hasVisited("CORINTH-28000 Go home with him anyway")>>Although you're not crazy about Alec, you<<else>>You<</if>> haven't eaten since your late lunch – a slice of pizza actually sounds //great.//
You put on your jacket and leave with Alec, his hand on the small of your back, gently but possessively guiding you to the door. You share one last glance with the young bartender before stepping out into the cold Glasgow night.
<<image "/locationPhotos/uk/3amPizza.jpg" 150 664 275 0>>\
"This way." Alec takes you to a little pizza place, tucked down a side alley. He picks up two big slices of late night pizza and a bottle of wine to take back to [[the safehouse|SHALEC-1000 Back at the safehouse]].
<<else>>\
(ERROR IN TEMP.KATECHOICE VAR)
<</if>>\
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
TK Kate inner monologue about deciding to go home with $corinthian.partner.name anyway. I'll be doing the same in Bangkok, may as well get used to it.
"So there's this pizza place around the corner," Alec is saying. "We could get a slice, go back to yours?"
[[Sounds great.|CORINTH-27000 Leaving Corinthian][$temp.kateChoice to "walkMeHomeAlec"]]
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
TK you're getting way more sparks off the bartender than your actual date. There's no way you'd normally be interested in a young guy like that – you're not even sure you'd believe he's 18 if he weren't working behind a bar – but he's really confident and funny. (There's also something hot about how openly he's hitting on you, he's really into you, you like that.)
Your main concern is that whomever's watching you on surveillance cam tonight is going to think you're a cradle snatcher, but //fuck it,// if you're going to be watched having sex tonight it may as well be with someone you're attracted to, whatever his age.
You make sure you catch the barman's eye when you <<link "leave with $corinthian.partner.name" "CORINTH-30000 Kate ditches her Tinder">><</link>>. He shoots you a rueful smile as you walk away.
<</page>><<silently>>
<<set $header.line1 to "''INGRAM STREET''",
$header.line2 to "GLASGOW / MARCH 2018">>
<</silently>>\
<<header>>\
<<page>>\
TK Outside, Kate gets rid of her date. "You walking this way? Oh, I'm the //other// way..." etc.
You walk a lap of the block, taking in the sights of late night Glasgow, before returning to [[Corinthian|CORINTH-31000 Return to Corinthian]].
<</page>><<silently>>
<<set $header.line1 to "''CORINTHIAN BAR''",
$header.line2 to "GLASGOW / MARCH 2018">>
<</silently>>\
<<header>>\
<<page>>\
TK You push open the door and head inside.
You queue up at the bar. The bartender makes a beeline for you when you appear, a big surprised grin on his face.
[[Kate has a line of dialogue reflecting their earlier encounter i.e. "Twenty-four, huh?" "Two shots of Fuck Tinder please" etc|CORINTH-32000 Waiting for the bartender]]
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
TK interaction with Kate and the bartender
He's working, so you prop up the bar and hang out with him in brief snatches between customers.
At about 2240 new bartenders appear and start taking over – the shift who'll run the bar until closing time. Your guy is in his coat and around your side of the bar at light speed.
His little rucksack clinks when he shakes it. "Ah've liberated some supplies," he stage whispers. "C'mon, let's blow this wee joint."
//[[Go home with the bartender.|SHROBBIE-1000 Back at the safehouse]]//
<</page>><<silently>>
<<avatar-expr-mouth-talk>>
<</silently>>\
<<header>>\
<<page>>\
<<if $temp.kateChoice == "niceToMeetU">>\
"Nice to meet you, Clark!" you shout back.
"Likewise. Let's get inside before we freeze our asses off."
<<elseif $temp.kateChoice == "whyAmIHere">>\
"Thanks!" you shout back. "What am I doing here?"
"Let's get inside and I'll tell you."
<<else>>\
(ERROR IN TEMP.KATECHOICE VAR)
<</if>>\
He walks you to a two-storey building nearby. To most people it'd just look like an office, but you note the green tint of EM shielding on the windows, and the bristling array of comm dishes and masts on the roof. This is some kind of secure HQ.
Like most military bases, there are signs everywhere. This building, apparently, is home to the blandly named //JOINT SURVEY RESEARCH UNIT...//which you take to be a cover name for Task Force //NEPTUNE.//
Clark swipes his ID card through a reader, and [[holds the door open|FASLANE-2000 JTF HQ security post]] for you.
<</page>><<silently>>
<<avatar-expr-mouth-normal>>
<<set $header.line1 to "''TASK FORCE NEPTUNE''",
$header.line2 to "FASLANE / MARCH 2018">>
<<if $kate.agency == "cia">>
<<set _agency to "OGA",
_explanation to '"Other Government Agency"'>>
<<elseif $kate.agency == "mi6">>
<<set _agency to "OGD",
_explanation to '"Other Government Department"'>>
<<elseif $kate.agency == "asis">>
<<set _agency to "OGD",
_explanation to '"Other Government Department"'>>
<<elseif $kate.agency == "csis">>
<<set _agency to "OGD",
_explanation to '"Other Government Department"'>>
<<elseif $kate.agency == "nzsis">>
<<set _agency to "OGD",
_explanation to '"Other Government Department"'>>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
You step out of the windy cold and into a small, spartan security room. It's manned by a sour-faced <<if $kate.agency == "mi6">><div class="tooltip">MOD<span class="tooltiptext">Ministry of Defence</span></div><<else>>British<</if>> security guard wearing a plain black uniform and a handgun on his hip.
He asks you sign your name and agency into the visitor book, which you do as //<<= $kate.firstName[0].toUpperCase()>> <<= $kate.surname.toUpperCase()>>, <div class="tooltip">_agency<span class="tooltiptext">_explanation</span></div>//. After surrendering your phone, you're issued with a visitor pass.
Once you're through security, Clark swipes you into [[the facility proper|FASLANE-3000 Ops room corridor]].
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
"You know what we do here, right?" asks Clark. He leads you along a corridor to a door maked //OPERATIONS//. Below that is a sign:
<div style="text-align: center;">\
//''COMSEC WARNING''
NO CLASSIFIED INFORMATION TO BE DISCUSSED WITHIN 2 METRES OF A LIVE HEADSET.
THIS IS A TEMPEST CONFIGURATION CONTROL AREA.//
</div>\
"Here's where we [[look for the bad guys|FASLANE-4000 Ops room]]," he explains.
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
<<image "/locationPhotos/uk/opsCentre2.jpg" 150 1000 560 0>>\
The door opens into an ops centre. There's a calm, low murmur of activity, a dozen or so analysts working on screens and talking on headsets. Most of the accents you hear are American.
You've heard of <<if $kate.agency == "cia">>overseas<<else>>US<</if>> bases like this before – funded out of a black budget, and tucked away in a friendly nation somewhere to avoid external oversight – but this is your first time inside one.
"Our main work is getting physical locations on targets," Clark murmurs. "We track 'em down here and in the field, then send in <div class="tooltip">SF<span class="tooltiptext">Special Forces</span></div> or a drone."
"Right." You gaze at the analysts for a few seconds, watching them work. A few are women, but it's mainly men, and you're easily the youngest in here. Everyone else is more like Clark's age.
"C'mon," he says. "I'll fill you in on on what [[we're looking for|FASLANE-5000 Olivia]]."
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
He walks you through the ops centre. A few analysts glance up curiously as you pass, but Clark doesn't make any introductions.
In a small office, you meet another CIA officer: a tall, rail-thin Asian-American woman named <<Olivia>> <<Chen>>. Aged around forty, she'd be pretty if not for the flinty, aggressive hardness that animates her facial features.
"$kate.firstName, hi." Her handshake is brief and professional.
<<if $kate.agency == "asis" or $kate.agency == "nzsis">>\
[[G'day.|FASLANE-6000 Olivia introduction][$temp.playerDecision to "gday"]]
<<else>>\
[[Hi.|FASLANE-6000 Olivia introduction][$temp.playerDecision to "hi"]]
<</if>>\
[[Pleased to meet you.|FASLANE-6000 Olivia introduction][$temp.playerDecision to "pleasedToMeetYou"]]
<</page>><<silently>>
<<avatar-expr-mouth-sexy>>
<</silently>>\
<<header>>\
<<page>>\
<<if $temp.playerDecision == "gday">>\
"G'day."
<<elseif $temp.playerDecision == "hi">>\
"Hi."
<<elseif $temp.playerDecision == "pleasedToMeetYou">>\
"Pleased to meet you."
<<else>>\
(ERROR IN TEMP.PLAYERDECISION VAR)
<</if>>\
"We need to read you into another compartment before we start," she says. //Secrets within secrets.// You take a quick [[glance around her office|FASLANE-7000 A wall of Kates]] while she finds the paperwork.
<</page>><<silently>>
<<avatar-expr-mouth-normal>>
<</silently>>\
<<header>>\
<<page>>\
It's a normal office, except for the telltale signs it's being used by intelligence officers – two phones on each desk, TV screen on the wall, various <<if $kate.agency == "cia" or $kate.agency == "csis">>trash<<else>>waste<</if>> bags with markings like //BURN,// //DEST/DEG// and //TOP SECRET PULP.//
A collection of passport photos are tacked to a whiteboard. There are about a dozen of them – all females around your age, makeup free, expressions neutral, hair cut short or scraped into buns and ponytails. Twentysomething professional women, posing for their work ID mugshot.
Yours is amongst them. //<<= $kate.firstName.toUpperCase()>> (<<= $kate.agency.toUpperCase()>>)// is written beneath in a neat, feminine hand.
"Here we go," says <<Olivia>>, passing you another [[access control form|FASLANE-8000 Read in]] to sign.
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
You sign the document, and it gets filed away. "Okay...$kate.firstName $kate.surname," says Clark, sprawling back in his chair. "What can you tell us about the Al-Ahmadi Network?"
[[Secret terror finance network, based out of Kuwait.|FASLANE-9000 Al-Ahmadi Network][$temp.kateChoice to "secretNetwork"]]
[[It funnels oil money to terrorist groups.|FASLANE-9000 Al-Ahmadi Network][$temp.kateChoice to "oilMoney"]]
<</page>><<silently>>
<<avatar-expr-mouth-sexy>>
<</silently>>\
<<header>>\
<<page>>\
<<if $temp.kateChoice == "secretNetwork">>\
//Easy start.// "That's a financing network," you answer confidently. "Very secretive. Based out of Kuwait."
<<elseif $temp.kateChoice == "oilMoney">>\
//Easy start.// "It's a financing network," you answer confidently. "It funnels oil money out to terrorist groups."
<<else>>\
(ERROR IN TEMP.KATECHOICE VAR)
<</if>>\
"Bingo. So you probably know leads on Al-Ahmadi are rare like rocking horse shit?"
You nod. Not exactly how you'd have put it in a report, but yeah: Al-Ahmadi's tradecraft is very good. So good, in fact, most analysts suspect it gets training and support from an <div class="tooltip">HIS<span class="tooltiptext">Hostile Intelligence Service</span></div>; it definitely has top cover from hardliners in the Kuwaiti government.
"Well...we've [[picked something up|FASLANE-10000 DEVILFISH]]," says Clark.
<</page>><<silently>>
<<avatar-expr-mouth-normal>>
<</silently>>\
<<header>>\
<<page>>\
<<Olivia>> wakes her laptop. An artist's impression of a Middle Eastern male appears on the office TV screen.
<<image "/locationPhotos/uk/devilfish2.jpg" 30 1000 425 0>>\
"This guy is codenamed //DEVILFISH,"// she says. "We don't know his real name, or even his nationality, but he's been on our <div class="tooltip">HVT<span class="tooltiptext">High Value Target</span></div> list for a while."
[[Who is he?|FASLANE-11000 Who is the DEVILFISH]]
<</page>><<silently>>
<<avatar-expr-mouth-sexy>>
<</silently>>\
<<header>>\
<<page>>\
"Who is he?" you ask, staring at his face on the screen.
<<image "/locationPhotos/uk/devilfish2.jpg" 30 1000 425 0>>\
"Kind of a broker for Al-Ahmadi," Clark answers. "He meets the terror cells, reports back what they need, hooks them up with a <div class="tooltip">hawala<span class="tooltiptext">an informal, unregulated international cash banking network</span></div> banker if they get the green light."
"He's a highly connected node," says <<Olivia>>. That means he interacts with many people in and around the target organisation: the terror cells, the hawala bankers, his superiors in the Al-Ahmadi Network. "Juicy target for us."
"Yeah," agrees Clark. "Lots of info in this guy's head. We'd like to talk with him about some stuff."
[[Got it.|FASLANE-12000 Got it]]
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
"Got it."
"So...little while ago, <div class="tooltip">ASD<span class="tooltiptext">Australian Signals Directorate</span></div> gets lucky with an intercept," <<Olivia>> says. "Someone we think is //DEVILFISH// sets up a meet with a senior guy in <div class="tooltip">Abu Sayyaf<span class="tooltiptext">Islamic terror group; has carried out bombings, beheadings and kidnappings in the Phillippines since 1989</span></div>.
"We couldn't track the meet – but we did track the location //DEVILFISH// called from."
[[What location?|FASLANE-13000 What location]]
<</page>><<silently>>
<<avatar-expr-mouth-sexy>>
<<if $kate.firstName != "Olivia">>
<<set _liv to "Liv">>
<<else>>
<<set _liv to "Mandy">>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
"What location?" you ask.
"Bangkok," she replies. "The <<if $kate.agency == "asis">><div class="tooltip">Kiwis<span class="tooltiptext">New Zealand Security Intelligence Service</span></div><<else>><div class="tooltip">Aussies<span class="tooltiptext">Australian Secret Intelligence Service</span></div><</if>> lent us a guy, and he managed to track the call to a certain bar. He picked up intel suggesting //DEVILFISH// will return there in future." She shrugs. "Apparently he likes this bar."
"The plan is to have assets in place when he next swings by, obviously," says Clark. "Now, the problem – and why you're here – is a //very// complex intel picture in the bar itself. _liv?"
<<Olivia>> taps a key, and the slide on screen changes to a photo of a [[lurid neon sign|FASLANE-14000 The Hard Cock Cafe]].
<</page>><<silently>>
<<avatar-expr-mouth-normal>>
<<avatar-expr-eyebrows-rogerMoore>>
<</silently>>\
<<header>>\
<<page>>\
"The bar's in a red light district," says <<Olivia>>. She wrinkles her nose in distaste. "It's called...//The Hard Cock Cafe."//
<<image "/locationPhotos/uk/hardCockCafeNeonSign.jpg" 50 1000 615 0>>\
You stare at the sign for a moment. The phallic guitar, blasting white musical notes all over a neon blonde's face, might just be the [[tackiest thing you've ever seen|FASLANE-15000 HCC briefing]].
<</page>><<silently>>
<<avatar-expr-eyebrows-calm>>
<</silently>>\
<<header>>\
<<page>>\
"It's a bar, a strip club, and a brothel," <<Olivia>> explains. "Its gimmick is it hires western girls...it's where men go to hook up with a broke backpacker instead of a local Thai girl."
"Our guy on the ground was developing an agent," says Clark, "one of the girls who worked there. Turns out this place is neck-deep in Thai <div class="tooltip">OC<span class="tooltiptext">Organised Crime</span></div>, plus there are links to local high officials we're not clear on."
<<link "//Was// developing her? What happened?" "FASLANE-16000 What happened to FALLOUT?">><</link>>
<</page>><<silently>>
<<avatar-expr-mouth-sexy>>
<</silently>>\
<<header>>\
<<page>>\
//"Was// developing her?"
"Yeah: we've lost contact," Clark frowns. "Most likely blown by <div class="tooltip">OC<span class="tooltiptext">Organised Crime</span></div> somehow – meaning she's probably dead. We've pulled out the <<if $kate.agency == "asis">>Kiwi<<else>>Aussie<</if>> in case he's burned. So," he shrugs, "we need a fresh officer to go in and illuminate."
"A male officer can only go in as a customer," says <<Olivia>>. "Limited insight, plus they stick out like a sore thumb if they spend too much time there. But, this place //hires// white girls your age."
You look at her, alarmed.
<<link "Wait...you want me to go undercover //in a brothel?//" "FASLANE-17000 Undercover in a brothel?">><</link>>
<</page>><<silently>>
<<avatar-expr-eyebrows-raised>>
<<avatar-expr-mouth-sexy>>
<</silently>>\
<<header>>\
<<page>>\
"Wait," you say, startled. "You want me to go undercover //in a brothel?"//
"Yeah. But not as a hooker," Clark says.
"There's two types of female employees there," says <<Olivia>>. "Strippers dance on stage and the clients can hire them for sex. And there are also bartenders – they work topless, but they don't have to go in the back rooms. That's the role we want you to go for."
<<link "//[Refuse the mission]// Outrageous. I won't do it." "FASLANE-18000 Kate walks out">><</link>>
[[Me, a topless bartender? Seriously?|FASLANE-19000 Topless bartender?]]
<</page>><<silently>>
<<if $kate.agency == "cia">>
<<set _hq to "Langley">>
<<elseif $kate.agency == "mi6">>
<<set _hq to "London">>
<<elseif $kate.agency == "asis">>
<<set _hq to "Canberra">>
<<elseif $kate.agency == "csis">>
<<set _hq to "Ottawa">>
<<elseif $kate.agency == "nzsis">>
<<set _hq to "Wellington">>
<</if>>
<<avatar-expr-eyebrows-frown>>
<</silently>>\
<<header>>\
<<page>>\
"This is outrageous," you protest. "I'm an //intelligence officer,// I'm not going topless in some seedy bar."
"There's our answer," shrugs <<Olivia>>.
"Yep," says Clark, standing up. "Thanks for coming, $kate.firstName. We'll fly you back either tonight or tomorrow."
"Mhmm. Nice meeting you, $kate.firstName," <<Olivia>> says dismissively. Her eyes look past you to the board of ID photos on the wall, their set of [[other agents|country-select]]...
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
"You want me to work as a...topless bartender?" This is //not// what you were expecting. "Seriously?"
"We assumed you wouldn't want to go the hooker route," <<Olivia>> says mildly.
"Think about it," says Clark. "You'll have full access. And everyone will assume you're just eye candy, but really you'll be building up the intel picture we need."
<<link "//[Refuse the mission]// Outrageous. I won't do it." "FASLANE-18000 Kate walks out">><</link>>
<<if not hasVisited("FASLANE-20000 Mission briefing?")>>\
[[What is the mission exactly?|FASLANE-20000 Mission briefing?]]
<</if>>\
<<if not hasVisited("FASLANE-22000 How do I get hired?")>>\
[[How do I get hired?|FASLANE-22000 How do I get hired?]]
<</if>>\
<<if not hasVisited("FASLANE-24000 Career impact")>>\
[[If I say yes, what does this do to my career?|FASLANE-24000 Career impact]]
<</if>>\
<<if not hasVisited("FASLANE-25000 Risk assessment")>>\
[[What are the risks?|FASLANE-25000 Risk assessment]]
<</if>>\
<<if not hasVisited("FASLANE-26000 Kate doubts herself")>>\
[[I'm not sure I can do that.|FASLANE-26000 Kate doubts herself]]
<</if>>\
<<if hasVisited ("FASLANE-20000 Mission briefing?") and hasVisited("FASLANE-22000 How do I get hired?")>>\
<<link "//[No more questions]// Okay. Not what I was expecting..." "FASLANE-27000 Not what I was expecting">><</link>>
<</if>>\
<</page>><<silently>>
<<avatar-expr-eyebrows-rogerMoore>>
<</silently>>\
<<header>>\
<<page>>\
"What is the mission exactly?" you ask.
"Infiltrate and illuminate," says Clark.
"We need a full intel picture of this location," says <<Olivia>>. "Basic stuff like physical layout and operating procedures, of course. But also details on the <div class="tooltip">OC<span class="tooltiptext">Organised Crime</span></div> connection, your assessments of the staff and the owners – potential agents."
"We'll only get one shot at //DEVILFISH,"// adds Clark. "We need clarity going in."
<<link "What if //DEVILFISH// shows up while I'm doing this?" "FASLANE-21000 Target of opportunity">><</link>>
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
You think that through. "What happens if //DEVILFISH// shows up while I'm there?"
"Yeah, that's a potential outcome," says Clark. "You'll have backup nearby in case anything needs to turn kinetic."
"Including if you need to get out fast," adds <<Olivia>>.
"The problem at this stage is positively IDing him," says Clark. "But we'll get into tactical details later...if you're onboard."
<<if not hasVisited("FASLANE-20000 Mission briefing?")>>\
[[What is the mission exactly?|FASLANE-20000 Mission briefing?]]
<</if>>\
<<if not hasVisited("FASLANE-22000 How do I get hired?")>>\
[[How do I get hired?|FASLANE-22000 How do I get hired?]]
<</if>>\
<<if not hasVisited("FASLANE-24000 Career impact")>>\
[[If I say yes, what does this do to my career?|FASLANE-24000 Career impact]]
<</if>>\
<<if not hasVisited("FASLANE-25000 Risk assessment")>>\
[[What are the risks?|FASLANE-25000 Risk assessment]]
<</if>>\
<<if not hasVisited("FASLANE-26000 Kate doubts herself")>>\
[[I'm not sure I can do this.|FASLANE-26000 Kate doubts herself]]
<</if>>\
<<if hasVisited ("FASLANE-20000 Mission briefing?") and hasVisited("FASLANE-22000 How do I get hired?")>>\
<<link "//[No more questions]// Okay. Not what I was expecting..." "FASLANE-27000 Not what I was expecting">><</link>>
<</if>>\
<</page>><<silently>>
<<avatar-expr-eyebrows-rogerMoore>>
<</silently>>\
<<header>>\
<<page>>\
"How do I get hired?" you ask.
"We know this from our original agent," <<Olivia>> replies. "They have an 'amateur night' where backpackers get $50 for dancing on the stage. Most of the employees get hired from that."
"They have a high staff turnover," says Clark, "so there's always a need for new girls."
[[What if I can't get hired?|FASLANE-23000 What if I can't get hired?]]
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
"What if I can't get hired?"
"You're young, you've got the looks for it," Clark assures you. "There's no reason they won't sign you up."
"But if you don't, it's no problem," says <<Olivia>>. She indicates the board of photo IDs on the wall behind you. "You'll write a report on the hiring process, and we'll use that to help your follow-up. We'll get an officer on the inside sooner or later."
<<if not hasVisited("FASLANE-20000 Mission briefing?")>>\
[[What is the mission exactly?|FASLANE-20000 Mission briefing?]]
<</if>>\
<<if not hasVisited("FASLANE-22000 How do I get hired?")>>\
[[How do I get hired?|FASLANE-22000 How do I get hired?]]
<</if>>\
<<if not hasVisited("FASLANE-24000 Career impact")>>\
[[If I say yes, what does this do to my career?|FASLANE-24000 Career impact]]
<</if>>\
<<if not hasVisited("FASLANE-25000 Risk assessment")>>\
[[What are the risks?|FASLANE-25000 Risk assessment]]
<</if>>\
<<if not hasVisited("FASLANE-26000 Kate doubts herself")>>\
[[I'm not sure I can do this.|FASLANE-26000 Kate doubts herself]]
<</if>>\
<<if hasVisited ("FASLANE-20000 Mission briefing?") and hasVisited("FASLANE-22000 How do I get hired?")>>\
<<link "//[No more questions]// Okay. Not what I was expecting..." "FASLANE-27000 Not what I was expecting">><</link>>
<</if>>\
<</page>><<silently>>
<<if $kate.agency == "cia">>\
<<set _oversight to "a Senate Select Committee",
_yourAgency to "Langley">>
<<elseif $kate.agency == "mi6">>\
<<set _oversight to "a Joint Intelligence Committee",
_yourAgency to "MI6">>
<<elseif $kate.agency == "asis">>\
<<set _oversight to "an Intelligence & Security Committee",
_yourAgency to "ASIS">>
<<elseif $kate.agency == "csis">>\
<<set _oversight to "a Security Intelligence Review Committee",
_yourAgency to "CSIS">>
<<elseif $kate.agency == "nzsis">>\
<<set _oversight to "an Inspector General",
_yourAgency to "NZSIS">>
<</if>>\
<<avatar-expr-eyebrows-rogerMoore>>
<</silently>>\
<<header>>\
<<page>>\
"If I say yes, what does this do to my career?"
"If you're worrying about office gossip, don't, " says Clark. "It's a <div class="tooltip">NOC<span class="tooltiptext">Non-Official Cover</span></div> assignment in a highly classified Task Force. Nobody outside will know the specifics, and we don't have _oversight to worry about."
"All that goes on your record is the mission codename, plus a performance assessment for a field deep cover role," says <<Olivia>>. "Not many junior officers have one of those."
"After you're done in the field you'll have options," says Clark. "You can go back to _yourAgency, or maybe stay on here. //Maybe.// You're a lot greener than we normally recruit, but that's not necessarily a dealbreaker if you do a great job."
<<if not hasVisited("FASLANE-20000 Mission briefing?")>>\
[[What is the mission exactly?|FASLANE-20000 Mission briefing?]]
<</if>>\
<<if not hasVisited("FASLANE-22000 How do I get hired?")>>\
[[How do I get hired?|FASLANE-22000 How do I get hired?]]
<</if>>\
<<if not hasVisited("FASLANE-24000 Career impact")>>\
[[If I say yes, what does this do to my career?|FASLANE-24000 Career impact]]
<</if>>\
<<if not hasVisited("FASLANE-25000 Risk assessment")>>\
[[What are the risks?|FASLANE-25000 Risk assessment]]
<</if>>\
<<if not hasVisited("FASLANE-26000 Kate doubts herself")>>\
[[I'm not sure I can do this.|FASLANE-26000 Kate doubts herself]]
<</if>>\
<<if hasVisited ("FASLANE-20000 Mission briefing?") and hasVisited("FASLANE-22000 How do I get hired?")>>\
<<link "//[No more questions]// Okay. Not what I was expecting..." "FASLANE-27000 Not what I was expecting">><</link>>
<</if>>\
<</page>><<silently>>
<<avatar-expr-eyebrows-rogerMoore>>
<</silently>>\
<<header>>\
<<page>>\
"What are the risks?" you ask.
"Main adversary at this stage is Thai <div class="tooltip">OC<span class="tooltiptext">Organised Crime</span></div>," says Clark.
"They're not affiliated with Al-Ahmadi," says <<Olivia>>, "but they're ruthless, and they'll kill anyone they think is an informant of any kind."
<<if not hasVisited("FASLANE-20000 Mission briefing?")>>\
[[What is the mission exactly?|FASLANE-20000 Mission briefing?]]
<</if>>\
<<if not hasVisited("FASLANE-22000 How do I get hired?")>>\
[[How do I get hired?|FASLANE-22000 How do I get hired?]]
<</if>>\
<<if not hasVisited("FASLANE-24000 Career impact")>>\
[[If I say yes, what does this do to my career?|FASLANE-24000 Career impact]]
<</if>>\
<<if not hasVisited("FASLANE-25000 Risk assessment")>>\
[[What are the risks?|FASLANE-25000 Risk assessment]]
<</if>>\
<<if not hasVisited("FASLANE-26000 Kate doubts herself")>>\
[[I'm not sure I can do this.|FASLANE-26000 Kate doubts herself]]
<</if>>\
<<if hasVisited ("FASLANE-20000 Mission briefing?") and hasVisited("FASLANE-22000 How do I get hired?")>>\
<<link "//[No more questions]// Okay. Not what I was expecting..." "FASLANE-27000 Not what I was expecting">><</link>>
<</if>>\
<</page>><<silently>>
<<avatar-expr-eyebrows-raised>>
<</silently>>\
<<header>>\
<<page>>\
"I'm not sure I can do this," you say uncertainly.
"Your psychologist says you can," says <<Olivia>>. "Dr <<Campbell>>'s read into the op. He greenlit you."
"Sold you pretty hard, in fact," adds Clark. "Told us you'll be able to keep your head undercover, and that you're sharp enough to spot the intel we need. You're number one on his list."
<<if not hasVisited("FASLANE-20000 Mission briefing?")>>\
[[What is the mission exactly?|FASLANE-20000 Mission briefing?]]
<</if>>\
<<if not hasVisited("FASLANE-22000 How do I get hired?")>>\
[[How do I get hired?|FASLANE-22000 How do I get hired?]]
<</if>>\
<<if not hasVisited("FASLANE-24000 Career impact")>>\
[[If I say yes, what does this do to my career?|FASLANE-24000 Career impact]]
<</if>>\
<<if not hasVisited("FASLANE-25000 Risk assessment")>>\
[[What are the risks?|FASLANE-25000 Risk assessment]]
<</if>>\
<<if not hasVisited("FASLANE-26000 Kate doubts herself")>>\
[[I'm not sure I can do this.|FASLANE-26000 Kate doubts herself]]
<</if>>\
<<if hasVisited ("FASLANE-20000 Mission briefing?") and hasVisited("FASLANE-22000 How do I get hired?")>>\
<<link "//[No more questions]// Okay. Not what I was expecting..." "FASLANE-27000 Not what I was expecting">><</link>>
<</if>>\
<</page>><<silently>>
<<avatar-expr-eyes-normal>>
<<avatar-expr-eyebrows-raised>>
<</silently>>\
<<header>>\
<<page>>\
"Whew. Okay." You run a hand through your hair as you take all this in. "Got to say...not what I was expecting."
<<Olivia>> offers a sympathetic smile. "You need to think about it a minute?"
[[That okay?|FASLANE-28000 Kate thinks it over]]
[[If I say yes to the mission, what happens next?|FASLANE-35000 What if I say yes?]]
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
"Is that okay?"
"Sure," she replies, rising to her feet. "I'll let you out, you can get some fresh air while you think."
"Don't freeze your ass off," says Clark.
//[[Head outside and think.|FASLANE-29000 Loch view]]//
<</page>><<silently>>
<<avatar-expr-eyebrows-calm>>
<<avatar-expr-mouth-normal>>
<<set $header.line1 to "''FASLANE NAVAL BASE''",
$header.line2 to "SCOTLAND / MARCH 2018">>
<</silently>>\
<<header>>\
<<page>>\
<<Olivia>> lets you out and leaves you to wander...and wonder. Outside it's bright, windy and cold. Over on the landing pad, the heli that brought you in is now hooked up to a fuel truck.
This part of Faslane is quiet. You drift over to the edge of the loch and gaze out at a US Navy destroyer, gliding across the cold water, sleek and powerful.
Noises drift over from the main part of the base: engines, voices, the clanging and drilling of industrial work.
<<image "/locationPhotos/uk/destroyerOnLoch.jpg" 45 1000 400 0>>\
//[[Think it over.|FASLANE-30000 Pros and cons]]//
<</page>><<silently>>
<<avatar-expr-eyebrows-raised>>
<</silently>>\
<<header>>\
<<page>>\
Whatever shape you imagined your first undercover posting would take...jiggling your tits in some seedy foreign bar wasn't it.
You've worked hard and made sacrifices to be taken seriously in a male-dominated profession. You don't even wear makeup or short skirts to the office, because you never want to be mistaken for one of the secretaries.
It feels like agreeing to this mission could undermine [[all of that|FASLANE-30100 But still...]].
<</page>><<silently>>
<<avatar-expr-eyebrows-raised>>
<</silently>>\
<<header>>\
<<page>>\
On the other hand: it's just going topless. And opportunities to work in the field with a black ops <<if $kate.agency != "cia">>CIA <</if>> task force don't come around too often, especially to an officer who's still in her twenties.
It's hard to say no, despite the indignity. Especially when you're pretty sure that if you do refuse the opportunity, one of the other girls from that whiteboard will jump at the chance to get out of her bra and into the field.
Your hair blows and your suit ripples in the bracing, salty wind. After a few minutes, you head [[back inside|FASLANE-31000 Kate's verdict]], pretty sure you've reached a decision.
<</page>><<silently>>
<<avatar-expr-eyebrows-calm>>
<<set $header.line1 to "''TASK FORCE NEPTUNE''",
$header.line2 to "FASLANE / MARCH 2018">>
<<if $kate.agency == "cia">>
<<set _myAgency to "Langley">>
<<elseif $kate.agency == "mi6">>
<<set _myAgency to "MI6">>
<<elseif $kate.agency == "asis">>
<<set _myAgency to "ASIS">>
<<elseif $kate.agency == "csis">>
<<set _myAgency to "CSIS">>
<<elseif $kate.agency == "nzsis">>
<<set _myAgency to "NZSIS">>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
Clark and <<Olivia>> look up expectantly as you return to their office.
<<link "//[Refuse the mission]// Sorry. It's not for me." "FASLANE-32000 Kate refuses">><</link>>
[[If I say yes, what happens next?|FASLANE-35000 What if I say yes?]]
[[Okay, I'll do it.|FASLANE-36000 Kate volunteers]]
<<link "I'll do it, //if// I can have a say on who at _myAgency gets read in." "FASLANE-33000 Kate sets a condition"]]>><</link>>
<</page>><<silently>>
<<avatar-expr-mouth-sexy>>
<</silently>>\
<<header>>\
<<page>>\
<<if hasVisited("FASLANE-33000 Kate sets a condition")>>\
"Then it's no deal," you say.
<<else>>\
"Sorry," you tell them. "It's not for me."
<</if>>\
"No problem," says <<Olivia>>. "Thanks for coming, anyway."
"Yeah," says Clark, standing up. "Nice meeting you, $kate.firstName. Give us a few minutes, and we'll let you know if we can fly you back tonight or tomorrow."
And that's it...a meeting you'll remember for the rest of your life. From time to time you wonder about Clark and <<Olivia>>, and [[who they found|country-select]] to volunteer...
<</page>><<silently>>
<<avatar-expr-mouth-sexy>>
<<if $kate.agency == "cia">>
<<set _myAgency to "Langley">>
<<elseif $kate.agency == "mi6">>
<<set _myAgency to "MI6">>
<<elseif $kate.agency == "asis">>
<<set _myAgency to "ASIS">>
<<elseif $kate.agency == "csis">>
<<set _myAgency to "CSIS">>
<<elseif $kate.agency == "nzsis">>
<<set _myAgency to "NZSIS">>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
"I'll do it if I can have a say on who at _myAgency gets read in."
<<Olivia>> looks to Clark, who shakes his head.
"Sorry," he says, "I get why you're asking, but we don't know who we'll need to bring in later. That's not possible."
"I guess what we can say is we'll keep the access list as tight as possible," offers <<Olivia>>. "No unnecessary eyes."
That's true of //all// ops, really...but she's giving you a way to climb down without losing face.
<<link "//[Play hardball]// Then it's no deal." "FASLANE-32000 Kate refuses">><</link>>
[[Okay, that'll have to be good enough.|FASLANE-34000 Kate backs down]]
<</page>><<silently>>
<<if $kate.firstName != "Olivia">>
<<set _liv to "Liv">>
<<else>>
<<set _liv to "Mandy">>
<</if>>
<<if $kate.agency == "cia">>
<<set _katesAgency to "Langley">>
<<elseif $kate.agency == "mi6">>
<<set _katesAgency to "MI6">>
<<elseif $kate.agency == "asis">>
<<set _katesAgency to "ASIS">>
<<elseif $kate.agency == "csis">>
<<set _katesAgency to "CSIS">>
<<elseif $kate.agency == "nzsis">>
<<set _katesAgency to "NZSIS">>
<</if>>
<<set $kate.cover.firstname to $kate.firstName>>
<<cover-setKnownAs>>
<<cover-setCoverSurName>>
<</silently>>\
<<header>>\
<<page>>\
"Okay," you say, "that'll have to be good enough. I'll do it."
"Good call," nods Clark.
"Excellent. Welcome to the team," smiles <<Olivia>>.
"Okay, _liv, I'll call _katesAgency and tell 'em we're keeping $kate.firstName. You wanna [[get her orientated|FASLANE-37000 Kate orientation]]?"
<</page>><<silently>>
<<avatar-expr-mouth-sexy>>
<<if $kate.agency == "cia">>
<<set _myAgency to "Langley">>
<<elseif $kate.agency == "mi6">>
<<set _myAgency to "MI6">>
<<elseif $kate.agency == "asis">>
<<set _myAgency to "ASIS">>
<<elseif $kate.agency == "csis">>
<<set _myAgency to "CSIS">>
<<elseif $kate.agency == "nzsis">>
<<set _myAgency to "NZSIS">>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
"If I say yes..." you offer guardedly, "what happens next?"
"A few days here with us on mission prep," says <<Olivia>>. "Then we'll send you somewhere in the region for a week or so to acclimatise and pick up a tan."
"Then it's on to Bangkok," says Clark. "Pose as a broke backpacker, and get a job at the Hard Cock Cafe."
<<link "//[Refuse the mission]// Sorry. It's not for me." "FASLANE-32000 Kate refuses">><</link>>
[[Okay, I'll do it.|FASLANE-36000 Kate volunteers]]
<<link "I'll do it, //if// I can have a say on who at _myAgency gets read in." "FASLANE-33000 Kate sets a condition"]]>><</link>>
<</page>><<silently>>
<<if $kate.firstName != "Olivia">>
<<set _liv to "Liv">>
<<else>>
<<set _liv to "Mandy">>
<</if>>
<<if $kate.agency == "cia">>
<<set _katesAgency to "Langley">>
<<elseif $kate.agency == "mi6">>
<<set _katesAgency to "MI6">>
<<elseif $kate.agency == "asis">>
<<set _katesAgency to "ASIS">>
<<elseif $kate.agency == "csis">>
<<set _katesAgency to "CSIS">>
<<elseif $kate.agency == "nzsis">>
<<set _katesAgency to "NZSIS">>
<</if>>
<<set $kate.cover.firstname to $kate.firstName>>
<<cover-setKnownAs>>
<<cover-setCoverSurName>>
<<avatar-expr-mouth-sexy>>
<</silently>>\
<<header>>\
<<page>>\
"Okay," you tell them. "I'll do it."
"Good call," nods Clark.
"Excellent. Welcome to the team," smiles <<Olivia>>.
"Okay, _liv, I'll call _katesAgency and tell 'em we're keeping $kate.firstName. You wanna [[get her orientated|FASLANE-37000 Kate orientation]]?"
<</page>><<silently>>
<<avatar-expr-mouth-normal>>
<</silently>>\
<<header>>\
<<page>>\
"Sure," <<Olivia>> replies. "We'll start work on your <div class="tooltip">legend<span class="tooltiptext">a spy's claimed background story, usually supported by documents and memorised details</span></div> today, but first let me show you round this place. You'll be based here at Faslane [[for the next few days...|FASLANE-39000 Training montage]]"
/* cover stuff "I'll give you the grand tour shortly, $kate.firstName, but let's start with the basics. We need to set you up with a cover identity..."
UNDERCOVER DETAILS FORM (TK)
Choose a codename and cover identity for the mission
<span id="coverNames">
<<cover-names>>
</span>
When the details are set, the player can [[continue|FASLANE-38000 Grand tour]]. */\
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
"Great," says <<Olivia>>. "We'll start work on your <div class="tooltip">legend<span class="tooltiptext">a spy's claimed background story, usually supported by documents and memorised details</span></div> today, but first let me show you round this place. You'll be based here at Faslane [[for the next few days...|FASLANE-39100 Title card]]"
<</page>><<silently>>
<<first>>
<<addNotification "Green links" "Click them for a surveillance photo!">>
<</first>>
<<set $header.line1 to "''FASLANE NAVAL BASE''",
$header.line2 to "SCOTLAND / APRIL 2018">>
<<remove-jacket-tanTwinButtonSuitJacketWithRolledUpSleeves>>
<</silently>>\
<<header>>\
<<page>>\
The next few days go by in a blur of intense mission prep: building and memorising your cover, poring over the plans and mission reports, and learning about the <span class="imageLink"><<link "Thai organised crime gangs">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locationPhotos/uk/redWa.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> that control the red light districts in Bangkok.
They'll be the main threat in the field, not Al-Ahmadi, so it's critical that they never suspect you as being more than what you'll [[pretend to be|FASLANE-40000 Welcome to the Faslane]].
<</page>><<silently>>
<</silently>>\
<a data-passage="FASLANE-39000 Training montage">
<<= '<img src='+ $imagePath.base + "locationPhotos/uk/faslaneTitleCard2.jpg"+' >'>>
</a><<silently>>
<</silently>>\
<<header>>\
<<page>>\
For a week, you live and work at Faslane Base.
It's like a small town. Around 7,000 people, military and civilian, work here: from sailors, Royal Marines and armed police to engineers, nurses, gym instructors, chefs, cleaners and gardeners.
<<image "/locationPhotos/uk/faslaneLongshot.jpg" 323 1000 500 0>>\
There are offices, accommodation blocks, shops, a dining hall and a couple of bars. Groups of young people move around with the usual banter and laughter. If not for the military uniforms and high security, you could be on an [[out-of-town university campus|FASLANE-41000 Sports complex]].
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
It's not exactly glamorous – the architecture is functional at best. But every now and then, between the office blocks and hangars, you get a glimpse of the hills and the loch beyond. Or a navy minesweeper.
<<image "/locationPhotos/uk/faslaneShips.jpg" 80 1000 430 0>>\
Everyone here is playing some role – big or small – in protecting Britain and its allies against foreign adversaries. Very conscious that //your// role involves trying to get a ludicrous job prancing around half-naked in a seedy foreign bar, you spend an hour every day in the big sports complex.
It's like a normal civilian gym, except that almost all of the users, male and female, are toned to within an inch of their lives. Each day as you sweat, you spot very few spare tyres amid the muscles and Lycra.
//[[Work on your body and the mission...|FASLANE-42000 Title card]]//
<</page>><<page>>\
//[[A WEEK LATER...|MALAY-1000 Title card]]//
<</page>><<silently>>
<<set $header.line1 to "''SAFEHOUSE \"HOTEL 1\"''",
$header.line2 to "GLASGOW / MARCH 2018">>
<</silently>>\
<<header>>\
<<page>>\
<<if $kate.agency == "cia">>Your slice was okay (considering you're not in New York).<<else>>Your slice was pretty good.<</if>> Eating takeout pizza in someone else's <<apartment>>, drinking wine from <<if $kate.agency == "cia" or $kate.agency == "csis">>a liquor store<<elseif $kate.agency == "mi6">>an off licence<<else>>a bottle shop<</if>>, brings back memories of your <<if $kate.agency == "cia" or $kate.agency == "csis">>college<<else>>university<</if>> days.
<<if $kate.braSize == "large">>\
<<silently>>
<<if $kate.agency == "cia">>
<<set _kateBraSize to "34F">>
<<elseif $kate.agency == "mi6">>
<<set _kateBraSize to "34G">>
<<elseif $kate.agency == "asis">>
<<set _kateBraSize to "12F">>
<<elseif $kate.agency == "csis">>
<<set _kateBraSize to "34F">>
<<elseif $kate.agency == "nzsis">>
<<set _kateBraSize to "12F">>
<<else>>
(ERROR IN KATE.AGENCY VAR)
<</if>>
<</silently>>\
"You have got //amazing// boobs," Alec says, eyeing them appraisingly. "How big are they?"
<<link "_kateBraSize." "SHALEC-1100 Kate reveals her bra size">><<set $temp.kateChoice to "label">><</link>>
[[Pretty big!|SHALEC-1100 Kate reveals her bra size][$temp.kateChoice to "prettyBig"]]
<<else>>\
"I //miss// uni," Alec says, with real feeling. "Everything was simpler. And just //fun// all the time." He grins at some memory. "Study in the days, everybody getting wild and hooking up and there were no big dramas about it. Same for you, right?"
[[Yeah, those days were fun.|SHALEC-2000 Uni was greta]]
[[Not really, I was a good girl.|SHALEC-3000 I was a good girl]]
<</if>>\
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
<<if $temp.kateChoice == "label">>\
<<silently>>
<<if $kate.agency == "cia">>
<<set _kateBraSize to "34F">>
<<elseif $kate.agency == "mi6">>
<<set _kateBraSize to "34G">>
<<elseif $kate.agency == "asis">>
<<set _kateBraSize to "12F">>
<<elseif $kate.agency == "csis">>
<<set _kateBraSize to "34F">>
<<elseif $kate.agency == "nzsis">>
<<set _kateBraSize to "12F">>
<<else>>
(ERROR IN KATE.AGENCY VAR)
<</if>>
<</silently>>\
"_kateBraSize," you tell him. <<if $kate.agency != "mi6">>"I don't know if the sizes are different here."<</if>>
"Wow," he murmurs, shuffling closer on the couch. "Do they ever give you backache? Are they heavy?"
<<elseif $temp.kateChoice == "prettyBig">>\
"Pretty big!"
"I'll say," he murmurs, shuffling closer on the couch. "Do they ever give you backache? Are they heavy?"
<<else>>\
(ERROR IN TEMP.KATECHOICE VAR)
<</if>>\
"Yeah, kinda," you shrug. "But you get used to it."
"Mmm. I bet. Can I...?" he reaches up to your chest, cupping a breast softly. You tense up at first, inhibited by the thought that you're being touched up on camera...then force yourself [[to relax|SHALEC-1200 Alec fondles Kate's tits]].
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
"Wow," he murmurs, shifting your breast gently, feeling the weight. "Yeah, these are heavy."
Alec takes his time experimenting with their weight, squeezing and shifting them (TK through your dress) in turn, his free hand playing with your hair.
He paws you confidently, playing with your body, showing no sense of propriety. It's one part annoying to two parts hot. Your nipples are becoming stiff and sensitive when he [[leans in for the kiss|SHALEC-7000 First kiss]].
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
"Those days were fun," you smile, remembering some of the crazy things you used to get up to with your friends.
"This one girl I knew," Alec says, "English student, very clever, very pretty. Jumped into bed with me and a friend after a party. It was so hot but it was also no big deal, you know? Everyone was just experimenting." He tops up your wine glass. "What's something wild you did?"
"Uhh..." you're aware that a surveillance team will be listening in to your answer, but if you say something true you can always claim later that you made it up on the spot.
[[...my boyfriend and I used to have sex when his roomie was "asleep".|SHALEC-4000 Party sex]]
[[...I did some nude modelling for the Art Department.|SHALEC-5000 Women & Their Bodies]]
[[...I had kind of an affair with a professor.|SHALEC-6000 Hot Prof]]
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
"Hmm, not really," you reply. "I was more of a good girl."
"Well, I don't believe //that,"// chuckles Alec, topping up your wine. (TK - esc thinks he should subtly mock Kate here.) "And the good girls are normally the worst, anyway. I bet you did //something// wild."
"Wellll..." you're aware that a surveillance team will be listening in to your answer, but if you say something true you can always claim later that you made it up on the spot.
[[...my boyfriend and I used to have sex when his roomie was "asleep".|SHALEC-4000 Party sex]]
[[...I did some nude modelling for the Art Department.|SHALEC-5000 Women & Their Bodies]]
[[...I had kind of an affair with a professor.|SHALEC-6000 Hot Prof]]
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
"...in my <<if $kate.agency == "cia" or $kate.agency == "csis">>junior<<else>>third<</if>> year my boyfriend shared a room with this guy Rob." You sip your wine; Alec is listening intently. "So we'd normally go back to my room for privacy, but a few times we ended up having sex while Rob was 'sleeping'."
"He was faking it?"
"Yeah." You remember occasionally hearing quiet rustling sounds from Rob's side of the room after all the action had died down.
"Oh, that's hot," murmurs Alec, approvingly. "Did it turn you on?"
[[Yeah, kinda.|SHALEC-4100 Yeah kinda]]
[[I think my boyfriend liked showing me off.|SHALEC-4200 My BF liked it]]
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
"Yeah," you muse. "It was kind of a turn on to have an audience."
The moment you say it, you realise the surveillance team probably think you're talking about them. //Oh shi–//but before you can say anything else, Alec shuffles up beside you on the couch.
"That is so hot," he murmurs, leaning in for a [[first kiss|SHALEC-7000 First kiss]].
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
"I think my boyfriend was more into it," you say. "Like I was trying to be quiet, and he was being as noisy as possible? I think he liked showing me off."
Alec shuffles up close on the couch. "That is so hot," he murmurs, leaning in for a [[first kiss|SHALEC-7000 First kiss]].
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
"...I did some nude modelling for the Art Department," you tell him.
"Seriously?"
"Yeah, it was for an exhibition about women's bodies. A friend got me to volunteer for it."
"What did you have to do?" Alec is listening intently.
"It was pretty cool actually. They had this classroom set up like a photo studio, and I had an appointment, and I went there, and took off my clothes and they..." you shrug. "Took some photos."
"Wow. Was that a turn-on?"
[[Yeah, but I had to pretend it wasn't.|SHALEC-5100 Yes but I played it cool]]
[[I think the hottest thing was actually the exhibition.|SHALEC-5200 The exhibition was hotter]]
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
"Yeah," you admit, "but I had to play it cool. Afterwards they got me to write down my feelings, so they could go on display in the exhibition."
"What did you write?"
You shrug. "Something about feeling empowered."
"How did you really feel?"
"Turned on."
Alec shuffles up close on the couch. "That is so hot," he murmurs, leaning in for a [[first kiss|SHALEC-7000 First kiss]].
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
"I think the hottest thing was the exhibition itself," you say. "That was a few weeks after. I went for the launch party and it was really weird. All my friends were there, and faculty, and there was this...big naked photo of me on the wall."
"That sounds //hot."//
"Yeah...but strange. Like, have you ever wondered if someone is imagining you naked? But all they have to do is glance up and...there you are."
You shrug. Alec shuffles up close on the couch. //"Wish// I'd been there," he murmurs, leaning in for a [[first kiss|SHALEC-7000 First kiss]].
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
"...I had kind of a thing with one of my professors. Not for the grades," you add quickly. "I'm not //that// much of a cliché."
"Oh, wow," he nods. "You hear about things like that, but..." he shrugs. "How old was he?"
"Mid-thirties?" you shrug. "My friends all called him Hot Prof."
"And you were..."
"21."
"Fuck." Alec moves in close on the couch. <<if hasVisited("SHALEC-3000 I was a good girl")>>"I knew you were a bad girl,"<<else>>"You're so //hot,"//<</if>> he murmurs, leaning in for a [[first kiss|SHALEC-7000 First kiss]].
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
<<if $kate.braSize == "large">>\
Your lips meet, then his tongue slips into your mouth, his hand pawing your boob. It's hard to relax when you know this is all being recorded [[on camera|SHALEC-8000 Kate kisses back]].
<<else>>\
He kisses you deeply. You tense up at first, inhibited by the thought that you're kissing a stranger on camera.
You suppress a brief, instinctive urge to push him away...then force yourself to relax and [[kiss him back|SHALEC-8000 Kate kisses back]].
<</if>>\
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
Despite the weirdness of the situation, you feel a familiar, fluttery tension building up in your body while you make out – a rising excitement that makes your skin tingle and your stomach knot.
<<if $kate.braSize == "large">>\
Both his hands move onto your breasts – squeezing them, feeling how they move (TK in your bra/without a bra), toying with your stiff nipples through the (TK fabric of your dress).
<<else>>\
Alec's hands are exploring your body – your thigh first, then roaming up over a hip, gliding up and settling on <<if $kate.braSize == "small">>a small, pert breast, feeling the softness,<<elseif $kate.braSize == "medium">>a firm, springy breast, feeling how it moves<<elseif $kate.braSize == "large">>a round, heavy breast, feeling the weight<</if>> (TK through your clothes), toying with a stiffening nipple.
<</if>>\
Your groin feels hot and slippery when Alec [[breaks off the kiss|SHALEC-9000 Alec strips Kate]].
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
TK Here we will have a strip sequence where Alec peels Kate's clothing off her, one piece at a time. Vibe: dominant, no consultation, just Alec unwrapping her until her tits and pussy are bare.
Through this scene Alec will react to her body as its exposed (e.g. comment on tattoos/piercings/underwear, lick and suck her nipples when they're bared, etc). Kate will be able to strip Alec or help him get things off her. She'll also have inner monologues about the fact this is all on camera and what the surveillance team are seeing.
When Kate is naked enough to have sex (i.e. when her knickers come off), the player can <<link "continue" "SHALEC-10000 BJ">>
<<avatar-setNakedAvatarAdult braless>>
<<set $avatar.clothing.pushUnique("uni/10_ukUniNecklace-blackThreeStrandBootlaceChoker")>>
<<set $avatar.clothing.pushUnique("uni/20_ukUniBoots-blackSuedeOverTheKneeHighHeeledBoots")>>
<</link>> to the next scene.
<</page>><<silently>>
<<avatar-stripNaked braless>>
<<set $avatar.clothing.pushUnique("uni/10_ukUniNecklace-blackThreeStrandBootlaceChoker")>>
<<set $avatar.clothing.pushUnique("uni/20_ukUniBoots-blackSuedeOverTheKneeHighHeeledBoots")>>
<</silently>>\
<<header>>\
<<page>>\
TK Alec gets his cock out (you must vary this text depending on how naked Kate got him in the last scene). TK describe his cock (Americans especially might notice it's uncircumcised, unlike what she's used to).
He curls a hand behind your head, tugging your face towards his crotch.
//[[Suck his cock.|SHALEC-11000 Kate sucks Alec]]//
<</page>><<silently>>
<<set _kateD10 to random(1,10)>>
<<set _diceDisplay to "1d10 @ "+_kateD10>> /*Show dice via formule, only used for display */
<<set _kateD10Modifiers to 1>> /* tk later replace this with Kate's sex skill or similar */
<</silently>>\
<<header>>\
<<page>>\
You lean forward over the edge of the couch, letting Alec pull your head down towards his hard cock. You lick and part your lips, and then it slips between them, filling up your mouth, the tip tangy on your tongue.
<div class="greyHighlighter"><<nobr>>
<table>
<tr>
<td style="padding: 0px 20px 0px;">
<<dice-showDiceImage "d10">>
</td>
<td>
<div id="skinnySkillCheck" class="greyHighlighter">
''BJ check.''
<<link "Roll 6 or higher">>
<<rollDice _diceDisplay>>
<<replace '#skinnySkillCheck'>>
<<silently>>
<<if _kateD10 + 1 gte 6>>
<<set _skillCheckSucceeded to true>>
<</if>>
<</silently>>
''BJ check.'' Target: 6. Result: _kateD10+1 = <<= _kateD10 + 1>>. <<if _skillCheckSucceeded>>//Success.//<<else>>//Failure.//<</if>>
<</replace>>
<<replace '#exitNavigation'>>
<<if _skillCheckSucceeded>>\
//[[Suck Alec's cock.|SHALEC-11100 Sucking cock][$temp.skillCheckSucceeded to true]]
<<else>>\
//[[Suck Alec's cock.|SHALEC-11100 Sucking cock][$temp.skillCheckSucceeded to false]]
<</if>>\
<</replace>>
<</rollDice>>
<</link>> with 1d10+1 (//Sexpert// skill bonus) to give really good head.
</div>
</td>
</tr>
</table>
<</nobr>></div>
<div id="exitNavigation">\
</div>\
<</page>><<silently>>
/* roll d10 + sexpertise (diff 6) to see if this turns kate on */
<<set _kateD10 to random(1,10)>>
<<set _kateD10 += 1>> /* tk later replace this with her sexpert level */
<<if $kate.kinks.includes("masochist")>>
<<set _kateD10 += 1>>
<</if>>
<<if $kate.kinks.includes("submissive")>>
<<set _kateD10 += 1>>
<</if>>
<<set _kateD10 += $kate.arousal>>
<<if _kateD10 gte 6>>
<<set _kateIsTurnedOn to true>>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
With his hand on the back of your head, Alec controls the pace. For the next few minutes the <<apartment>> is quiet, except for the soft slurping sounds of your mouth and Alec's quiet, contented murmurs.
It's objectifying. The way he keeps pushing your head makes you feel more like a sex toy than a sex partner.
But having him so obviously in control is also kind of forgiving. Surely no one on the surveillance team can be in any doubt that you're just a passive participant in this moment.
<<if $temp.skillCheckSucceeded>>\
<<set $corinthian.partner.stamina -= 1>>\
His cock makes you gag when it thrusts into the back of your throat, but you just relax and let it happen, breathing deeply through your nose when you can. "Oh, fuck yeah," he murmurs gutturally. "Oh fuck. Oh yeah." You can feel his dick straining and stiffening inside your mouth.
<span class="greyHighlighter">//Alec -1 Sexual Stamina.//</span>
<<else>>\
His cock makes you gag when it pokes the back of your throat. You have to keep breaking off to suck in a breath. Each time Alec lets you get in a gasp, then pushes his dick back into your mouth immediately.
<</if>>\
<<if _kateIsTurnedOn>>\
Being manhandled like this is kind of a turn-on. While Alec makes use of your mouth, your pussy's getting hotter and wetter. The couch is probably going to need a wipe when [[you're done|SHALEC-12000 Wetness test]].
<span class="greyHighlighter">//$kate.firstName +1 Sexual Arousal.//</span>
<<else>>\
It's a relief when after a couple of minutes he [[pulls out|SHALEC-12000 Wetness test]].
<</if>>\
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
His dick slips out of your mouth with a little //pop.// He reaches between your legs, slides a finger between your slippery lips.
Alec gives your clit a cursory, quick stroke – just enough to check you're wet – then pulls your legs apart.
[[Wait, have you got a condom?|SHALEC-11000 Condom request]]
//[[Don't bother with protection.|SHALEC-12000 Penetration]]//
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
"Wait," you say, "have you got a condom?"
"I'll pull out," he replies dismissively.
[[But...|SHALEC-11300 Kate gives up on the condom]]
<<link "//[Close your legs]// Condom or this stops right here." "SHALEC-11100 Condom negotiation">><</link>>
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
Alec's //between// your legs, so you can't just close them, but you draw your knees up to your chest, your shins resting defensively against his belly. "Condom," you insist, "or this stops right here."
"C'monnn," Alec whines. He reaches down to your knees, trying to tug them apart. "I said I'll pull out."
[[Alec! Condom!|SHALEC-11200 Kate insists on protection]]
//[[Let him have his way.|SHALEC-11300 Kate gives up on the condom]]//
<</page>><<silently>>
<<set $corinthian.partner.condomColour to either("minty green", "baby blue", "canary yellow", "peach pink")>>
<</silently>>\
<<header>>\
<<page>>\
"Alec! Condom!"
"Fine, fine." He fumbles around in his pocket to find a condom. You watch him roll a $corinthian.partner.condomColour latex sheath onto his dick, an unhappy frown letting you know how he feels about this imposition.
<span class="greyHighlighter">//Condom applied. -1 Sensation, Alec +1 Sexual Stamina.//</span>
He moves back into position, his fingers pushing your knees apart.
//[[Spread your legs.|SHALEC-12000 Penetration]]//
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
<<if hasVisited("SHALEC-11100 Condom negotiation")>>\
You sigh unhappily, but let him push your legs apart.
He grins as he gets [[into position|SHALEC-12000 Penetration]]. "I'll pull out," he insists.
<<else>>\
"But..."
Alec just ignores your weak protests. "I'll pull out," he tells you as he gets [[into position|SHALEC-12000 Penetration]].
<</if>>\
<</page>><<silently>>
/* alex sexual performance check */
<<set _alecD10 to random(1,10)>> /* alec rolls a d10 */
<<set _alecD10 += $kate.arousal>> /* add kate's arousal/attraction level */
<<if def $corinthian.partner.condomColour>> /* alec is wearing a condom, so debuff his performance by 10% */
<<set _alecD10 -= 1>>
<</if>>
<<if _alecD10 gte 6>> /* alec succeeded the performance roll */
<<set $corinthian.partner.isGoodInBed to true>>
<<else>>
<<set $corinthian.partner.isGoodInBed to false>>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
You can't help but picture what they're seeing on the surveillance feed: their new young <<= $kate.agency.toUpperCase()>> colleague, on a couch wearing (TK describe clothing, e.g. "nothing but thigh high boots" "nothing but jewellery" etc), her legs splayed apart for some guy she just met in a bar.
The tip of Alec's cock pushes inside you<<if ndef $corinthian.partner.condomColour>>, unprotected<</if>>. But you're not even looking at him – your eyes are fixed up on a smoke detector on the ceiling. //Natural place for a covert <div class="tooltip">PTZ<span class="tooltiptext">Surveillance cam with pan, tilt, zoom capability</span></div>,// says the work part of your brain.
You wonder how many eyes are staring back at you right now, how many people tuned in to check you can do this.
Alec, oblivious, thrusts fully up inside you, making you gasp as he \
<<if $corinthian.partner.isGoodInBed>>\
[[fills you up|SHALEC-14000 Hot sex]] \
<<else>>\
[[fills you up|SHALEC-13000 Mechanical sex]] \
<</if>>\
suddenly.
<</page>><<silently>>
<<if $kate.agency == "cia">>
<<set _yourCountry to "the USA">>
<<elseif $kate.agency == "mi6">>
<<set _yourCountry to "England">>
<<elseif $kate.agency == "asis">>
<<set _yourCountry to "Australia">>
<<elseif $kate.agency == "csis">>
<<set _yourCountry to "Canada">>
<<elseif $kate.agency == "nzsis">>
<<set _yourCountry to "New Zealand">>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
Alec's cock thrusts up and down inside you, hard and fast, his fingertips digging into your (TK if wearing stockings/thigh boots: naked) thighs to control your movements. "Oh yeah," he pants, "fuck!"
<div class="greyHighlighter"><<nobr>>
<table>
<tr>
<td style="padding: 0px 20px 0px;">
<<dice-showDiceImage "d10">>
</td>
<td>
Alec ''failed'' a Sexual Performance check.
</td>
</tr>
</table>
<</nobr>></div>
You murmur back positively – but you're not enjoying yourself nearly as much as he is. You can't stop thinking about the surveillance team – what they're seeing, what they might be thinking. When you stepped out of the heli and shook hands with Clark this morning...you had no idea your day was going to end like //this.//
All afternoon you've been picturing yourself as a femme fatale superspy, a modern day Mata Hari...but right now it feels like you're just being fucked on a couch by your Tinder date, while a bunch of your superior officers watch on cam. Is this even intelligence work?
"Mm, yeah," moans Alec. "You're so tight."
//[[Pretend to be into it.|SHALEC-13100 Vinegar strokes][$temp.kateChoice to "fakeIt"]]//
<<link "//Lie back and think of _yourCountry.//" "SHALEC-13100 Vinegar strokes">><<set $temp.kateChoice to "takeIt">><</link>>
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
(TK Optionally feed back on Kate's fake it/take it choice, but this might work better without that)
Mercifully, Alec doesn't last very long. He shifts his weight so he can play with your breasts while he fucks you, squeezing and tugging your nipples in rhythm with his thrusts.
Soon you sense a change in his rhythm, a new tension in his body. "Oh fuck yeah, I'm gonna come," he murmurs, his mouth close to your ear. "Face or tits?"
"Huh?"
"Face or tits?" he repeats, fast and urgent.
[[Uh...|SHALEC-13200 Kate objects][$temp.kateChoice to "uh"]]
[[Don't you da-|SHALEC-13200 Kate objects][$temp.kateChoice to "dontYouDa"]]
[[Face.|SHALEC-13300 Kate gets a facial][$temp.kateChoice to "face"]]
[[Tits.|SHALEC-13400 Kate gets a tit shot][$temp.kateChoice to "tits"]]
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
<<if $temp.kateChoice == "uh">>\
<<set _alecDecision to either("face", "tits")>>\
"Uh..."
<<elseif $temp.kateChoice == "dontYouDa">>\
<<set _alecDecision to "tits">>\
"Don't you da–"
<<else>>\
(ERROR IN TEMP.KATECHOICE VAR)
<</if>>\
<<if _alecDecision == "face">>\
He pulls out of you suddenly, [[grabbing his cock|SHALEC-13300 Kate gets a facial]] in one hand.
<<else>>\
He pulls out of you suddenly, [[grabbing his cock|SHALEC-13400 Kate gets a tit shot]] in one hand.
<</if>>\
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
<<if $temp.kateChoice == "face">>\
"Uh...face," you reply after a moment's hesitation.
He pulls out of you suddenly. Pumping his cock in one hand, he clambers up onto the couch so he can aim it straight at your face.
<<else>>\
Pumping his cock with one hand, he clambers up onto the couch so he can aim it straight at your face.
<</if>>\
<<if def $corinthian.partner.condomColour>>\
He whips off the condom and tosses it at you. The used condom hits your chest, and his cum squirts right into your face.
<<else>>\
A few frantic strokes later, you flinch as he unloads his cum all over your face.
<</if>>\
"Ohhh yeah," he groans as he unloads. When he's finished he looks down at you, cheeks flushed, wearing a satisfied grin.
"Thanks," he says simply, then starts getting dressed.
//That's it, then, I guess.//
//[[Clean yourself up.|SHALEC-16100 Kate cleans herself up]]//
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
<<if $temp.kateChoice == "tits">>\
"Uh...tits," you reply after a moment's hesitation.
He pulls out of you suddenly. Pumping his cock in one hand, he aims it at your body.
<<else>>\
Pumping his cock with one hand, he aims it at your body.
<</if>>\
<<if def $corinthian.partner.condomColour>>\
He whips off the condom and tosses it at you. The used condom hits your chest, followed almost immediately by a big load of sticky cum.
<<else>>\
A few frantic strokes later, you flinch as he unloads his sticky cum all over your chest.
<</if>>\
"Ohhh yeah," he groans as he unloads. When he's finished he looks down at you, cheeks flushed, wearing a satisfied grin.
"Thanks," he says simply, then starts getting dressed.
//That's it, then, I guess.//
//[[Clean yourself up.|SHALEC-16100 Kate cleans herself up]]//
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
Alec's cock pumps up and down inside you, hard and fast, his fingertips digging into your (TK if wearing stockings/thigh boots: naked) thighs to control your movements. "Oh yeah," he pants, "fuck!"
<div class="greyHighlighter"><<nobr>>
<table>
<tr>
<td style="padding: 0px 20px 0px;">
<<dice-showDiceImage "d10">>
</td>
<td>
Alec ''passed'' a Sexual Performance check.
</td>
</tr>
</table>
<</nobr>></div>
You've been anticipating sex //all day.// Now it's finally happening, the sensations are almost overwhelming. His stiff cock pistons urgently inside you, every thrust flooding your body with hot tingly waves of pleasure.
A very intimate, girlish moan escapes your lips – and your mind's immediately back on the surveillance feed. It suddenly feels like you're baring more than just your body to whoever's watching. Watching you have sex is one thing, but do you really want to show your new colleagues what happens when you //come?//
<<if $kate.kinks.includes("exhibitionist")>>\
//[Exhibitionist] [[Definitely.|SHALEC-14100 Kate shows off]]
<<if $kate.arousal gt 10>>\
<span class="greyedOut">//[Too Aroused] Try to control yourself.//</span>
<<else>>\
[[Try to control yourself.|SHALEC-14200 Kate acts demure]]
<</if>>\
<<else>>\
<span class="greyedOut">//[Exhibitionist] Definitely.//</span>
[[Try to control yourself.|SHALEC-14200 Kate acts demure]]
<</if>>
<</page>><<silently>>
/* alec sexual stamina check */
<<set _alecD10 to random(1,10)>> /* alec rolls a d10 */
<<set _alecD10 += $kate.arousal>> /* add kate's arousal/attraction level because the more turned on she is, the more likely she is to come */
<<set _alecD10 += 1>> /* kate is actively trying to orgasm which makes it more likely */
<<if def $corinthian.partner.condomColour>> /* alec is wearing a condom, so increase his stamina by 10% */
<<set _alecD10 += 1>>
<</if>>
<<if ndef $corinthian.partner.stamina>> /* TK delete this later, it's just here for testing because crush didn't set this variable during this test run */
<<set $corinthian.partner.stamina to 0>>
<</if>>
<<set _alecD10 += $corinthian.partner.stamina>> /* modify by alec's sexual stamina stat */
<<if _alecD10 gte 6>> /* alec succeeded the stamina roll */
<<set $corinthian.partner.madeKateCome to true>>
<<else>>
<<set $corinthian.partner.madeKateCome to false>>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
Right now, in the heat of the moment, you can't think of anything hotter or more authentic than exactly that. It's almost like you don't have a choice; as soon as you pictured it in your head, you knew you'd do it.
A strange little self-destructive thrill runs through you, familiar even though you've only ever felt it a couple of times before. Now it's no longer enough for the surveillance team to see you get fucked on camera. They have to see you get //fucked.//
A wave of sexual aggressiveness builds up inside you as you let yourself relax and get into the moment. You wrap your legs instinctively around Alec's waist, pulling him into you deeper and harder. Your gasps turn into noisy, expressive moans.
"Oh //fuck// yeah," cries Alec, loving this.
<<if $corinthian.partner.madeKateCome>>\
//[[Try to orgasm.|SHALEC-15000 Kate orgasm]]//
<<else>>\
//[[Try to orgasm.|SHALEC-15100 Alec ND]]//
<</if>>\
<</page>><<silently>>
/* alec sexual stamina check */
<<set _alecD10 to random(1,10)>> /* alec rolls a d10 */
<<set _alecD10 += $kate.arousal>> /* add kate's arousal/attraction level because the more turned on she is, the more likely she is to come */
<<set _alecD10 -= 1>> /* kate is actively trying not to orgasm which makes it less likely */
<<if def $corinthian.partner.condomColour>> /* alec is wearing a condom, so increase his stamina by 10% */
<<set _alecD10 += 1>>
<</if>>
<<if ndef $corinthian.partner.stamina>> /* TK delete this later, it's just here for testing because crush didn't set this variable during this test run */
<<set $corinthian.partner.stamina to 0>>
<</if>>
<<set _alecD10 += $corinthian.partner.stamina>> /* modify by alec's sexual stamina stat */
<<if _alecD10 gte 6>> /* alec succeeded the stamina roll */
<<set $corinthian.partner.madeKateCome to true>>
<<else>>
<<set $corinthian.partner.madeKateCome to false>>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
It feels good, but the though of opening yourself up //that// much to your new colleagues is suddenly embarrassing. They're already seeing enough of you, right?
It's impossible not to picture yourself from their perspective. This will be the first look some of them will be getting of you – on your back, legs spread, Alec's cock sliding back and forth in your slippery pussy, you \
<<if $corinthian.partner.madeKateCome>>\
[[trying to keep your composure|SHALEC-15000 Kate orgasm]] \
<<else>>\
[[trying to keep your composure|SHALEC-13100 Vinegar strokes]] \
<</if>>\
while his pubic bone bumps rhythmically against your clit.
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
Alec shifts his weight so he can play with your breasts while he fucks you, flicking and tugging your nipples in rhythm with his thrusts.
His voice is low and breathy in your ear, masculine little grunts <<if hasVisited("SHALEC-14100 Kate shows off")>>that you know you're drowning out with your own noisy, enthusiastic cries and gasps<<else>>mingling in with your own demure little gasps and murmurs<</if>>.
Every thrust and flick and pinch adds to the irresistable tension building up inside you. <<if not hasVisited("SHALEC-14100 Kate shows off")>>You can't hold it back. <</if>>It feels so good, if he keeps this up you're gonna...you're gonna...
<div class="greyHighlighter"><<nobr>>
<table>
<tr>
<td style="padding: 0px 20px 0px;">
<<dice-showDiceImage "d10">>
</td>
<td>
Alec ''passed'' a Sexual Stamina check.
</td>
</tr>
</table>
<</nobr>></div>
<<if hasVisited("SHALEC-14100 Kate shows off")>>\
//Oh fuck it's happening.// You cry out, loud and expressive, as your orgasm builds up and [[rocks through you|SHALEC-15300 Alec's turn]].
<<else>>\
//Oh fuck it's happening.// You bite your lip and try to stifle a flurry of surprised, feminine little gasps as your orgasm builds up and [[rocks through you|SHALEC-15300 Alec's turn]].
<</if>>\
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
Alec shifts his weight so he can play with your breasts while he fucks you, flicking and tugging your nipples in rhythm with his thrusts.
His voice is low and breathy in your ear, masculine little grunts <<if hasVisited("SHALEC-14100 Kate shows off")>>that you know you're drowning out with your own noisy, enthusiastic cries and gasps<<else>>mingling in with your own demure little gasps and murmurs<</if>>.
Every thrust and flick and pinch adds to the irresistable tension building up inside you. <<if not hasVisited("SHALEC-14100 Kate shows off")>>You can't hold it back. <</if>>It feels so good, if he keeps this up you're gonna...you're gonna...
<div class="greyHighlighter"><<nobr>>
<table>
<tr>
<td style="padding: 0px 20px 0px;">
<<dice-showDiceImage "d10">>
</td>
<td>
Alec ''failed'' a Sexual Stamina check.
</td>
</tr>
</table>
<</nobr>></div>
"Unhhhh!" Alec groans noisily in your ear. He grabs your breasts, thrusts in you a few final times...and then pulls out.
<<if def $corinthian.partner.condomColour>>\
The tip of the $corinthian.partner.condomColour condom bulges with his sperm. He peels it off and tosses it carelessly onto the couch beside you. It hits the leather with a soft //splat.//
He looks down at you for a moment, flushed and satisfied. Then, wordlessly, he picks up his boxer shorts and starts getting dressed.
//Guess that's that.//
//[[Get cleaned up.|SHALEC-16100 Kate cleans herself up]]//
<<else>>\
A trail of his hot seed trickles out of you.
[[Fuck, did you come in me?|SHALEC-15200 Creampied][$temp.kateChoice to "protest"]]
//[[Stay silent.|SHALEC-15200 Creampied][$temp.kateChoice to "acceptIt"]]//
<</if>>\
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
<<if $temp.kateChoice == "protest">>\
"Fuck, did you just come in me?"
"Sorry," he replies carelessly, slipping back into his boxer shorts.
"You said you were gonna pull out."
"Whatever."
//[[Clean yourself up.|SHALEC-16100 Kate cleans herself up]]//
<<elseif $temp.kateChoice == "acceptIt">>\
<<else>>\
(ERROR IN TEMP.KATECHOICE VAR)
<</if>>\
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
<<if hasVisited("SHALEC-14100 Kate shows off")>>\
That intense urge to show yourself off disappears as soon as you come, replaced by a sense of embarrassed awareness – //what did I just do on surveillance?//
<<else>>\
Your thoughts return to normal as your orgasm ebbs away, replaced with a prickly sense of embarrassment – //will they be able to tell I just came on camera?//
<</if>>\
Oblivious, Alec thrusts urgently inside you. "Oh fuck yeah, I'm gonna come," he murmurs, his mouth close to your ear. "Face or tits?"
"Huh?"
"Face or tits?" he repeats, fast and urgent.
[[Uh...|SHALEC-13200 Kate objects][$temp.kateChoice to "uh"]]
[[Don't you da-|SHALEC-13200 Kate objects][$temp.kateChoice to "dontYouDa"]]
[[Face.|SHALEC-13300 Kate gets a facial][$temp.kateChoice to "face"]]
[[Tits.|SHALEC-13400 Kate gets a tit shot][$temp.kateChoice to "tits"]]
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
Alec leaves while you're in the bathroom – you hear the front door open and close while you're <<if hasVisited("SHALEC-15100 Alec ND")>>in there.<<else>>cleaning his cum <<if hasVisited("SHALEC-15200 Creampied")>>out of your body<<else>>(TK from the cumshot location)<</if>> with baby wipes.<</if>>
It's late, but you feel like you need a shower before you can go to bed. (TK if Kate is still wearing clothes she takes them off, e.g. "You unzip your boots/peel off your stockings and ") [[run a hot shower|SHALEC-17000 Kate shower scene]].
<</page>><<silently>>
<<avatar-stripNaked barefoot braless>>
<<avatar-expr-eyelid-closed>>
<</silently>>\
<<header>>\
<<page>>\
You take your second long shower of the day, cleansing your body after the thing with Alec. You did it, you accomplished the mission – although right now, you're not sure how you feel about that.
Are the surveillance team still watching? Or did they tune out after the sex, as fast as Alec did? Maybe they're watching to make sure you don't break down in tears right now.
You keep your face totally neutral. If they want to know how you're feeling, they'll have to ask [[in the debrief|SHALEC-17100 Kate contemplates the debrief]].
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
END OF CONTENT. Thanks for playing this version, in the next version $kate.firstName will be debriefed on tonight's mission and continue her training in Scotland.
<</page>><<silently>>
<<set $header.line1 to "''SAFEHOUSE \"HOTEL 1\"''",
$header.line2 to "GLASGOW / MARCH 2018">>
<<set $corinthian.partner to {},
$corinthian.partner.name to "Robbie",
$corinthian.partner.confidence to 0,
$corinthian.partner.stamina to 0>>
<<set $kate.arousal to 0>>
<</silently>>\
<<header>>\
<<page>>\
You take Robbie back to the safehouse. There, on the red leather couch, you sit and talk and drink bottles of beer out of his rucksack.
You're not //that// much older than him, <<if $kate.age gt 24>>not really, <</if>>but it still feels kind of weird to be alone and flirting with an 18-year old. The only reason you're sure he //is// 18 is because he was serving behind the bar. God knows [[how this looks|SHROBBIE-1100 Lull in the conversation]] on surveillance.
<</page>><<silently>>
<<if hasVisited("CORINTH-2100 Businesswoman snap cover")>>\
<<set _yourCoverStory to "your high-powered job and how it feels to travel all the time">>
<<elseif hasVisited("CORINTH-2200 Tourist snap cover")>>\
<<if $kate.agency == "cia">>
<<set _yourCoverStory to "your life in the US and why you came on vacation">>
<<elseif $kate.agency == "mi6">>
<<set _yourCoverStory to "your life in England and why you came on holiday">>
<<elseif $kate.agency == "asis">>
<<set _yourCoverStory to "your life in Australia and why you came on holiday">>
<<elseif $kate.agency == "csis">>
<<set _yourCoverStory to "your life in Canada and why you came on vacation">>
<<elseif $kate.agency == "nzsis">>
<<set _yourCoverStory to "your life in New Zealand and why you came on holiday">>
<<else>>
<<set _yourCoverStory to "(ERROR IN YOURCOVERSTORY TEMP VAR)">>
<</if>>
<<elseif hasVisited("CORINTH-2300 Flight attendant snap cover")>>\
<<set _yourCoverStory to "your life as a flight attendant and how it feels to be in a different city every weekend">>
<<else>>\
<<set _yourCoverStory to "(ERROR IN YOURCOVERSTORY TEMP VAR)">>
<</if>>\
<</silently>>\
<<header>>\
<<page>>\
At least he's emotionally mature. He asked about _yourCoverStory, and told you funny stories about Tinder disasters he's witnessed play out since he started working as a bartender. You do actually find him funny and attractive, despite the age difference.
After a couple of beers each, you're sitting close together on the couch. He finishes an anecdote about a bar regular known as "Drunk Jesus" to the staff, and the conversation falls into a natural lull.
//[[Kiss him.|SHROBBIE-2000 Couch makeout]]//
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
You lean in, impulsively, and plant a kiss on his lips. Close in, he smells of beer. //His skin's so smooth.//
Robbie stares at you for a moment. Then he sets down his beer and clambers onto your side of the couch, up close and in your space, his hand on your cheek as he leans in and [[kisses you back|SHROBBIE-2100 Robbie kisses Kate]].
<</page>><<silently>>
<<set _npcInitiativeRoll to random(1,10)>>
<<set _kateInitiativeRoll to random(1,10)>>
<<set $kate.arousal += 1>>
<</silently>>\
<<header>>\
<<page>>\
Your first kiss turns into a long, steamy makeout session on the red couch.
He's a good kisser and you drank quite a lot tonight. From time to time it's possible to forget this is all happening on camera.
Despite the weirdness of the situation, you feel a familiar, fluttery tension building up in your body while you make out – a rising excitement that makes your skin tingle and your stomach knot.
Your nipples are stiff and your groin feels hot and slippery when Robbie comes up for air.
<div class="greyHighlighter"><<nobr>>
<table>
<tr>
<td style="padding: 0px 20px 0px;">
<<dice-showDiceImage "d10">>
</td>
<td>
Background ''Initiative check.'' Robbie rolled..._npcInitiativeRoll. $kate.firstName rolled..._kateInitiativeRoll<<if $kate.kinks.includes("submissive")>><<set _kateInitiativeRoll -= 2>> (-2 //Submissive// penalty, result: _kateInitiativeRoll).<</if>> <<if _npcInitiativeRoll == _kateInitiativeRoll>><<set _coinToss to either("heads", "tails")>>Tossing a coin...<<if _coinToss == "heads">>Robbie wins.<<else>>You win!<<set _kateWonTheInitiative to true>><</if>><<elseif _npcInitiativeRoll gt _kateInitiativeRoll>>Robbie wins.<<else>>You win!<<set _kateWonTheInitiative to true>><</if>>
</td>
</tr>
</table>
<</nobr>></div>
<<if _kateWonTheInitiative>>\
//[[Get naked.|SHROBBIE-7000 Kate & Robbie get naked]]
[[Go down on him.|SHROBBIE-8000 Kate goes down on Robbie]]//
<<else>>\
He grins and [[moves back in close|SHROBBIE-2200 Makeout round 2]].
<</if>>\
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
His kisses are urgent, passionate, his tongue diving and darting in your mouth.
His fingers stroke your thigh, feeling (TK your firm, slender leg through whatever Kate is wearing), then – gently but insistently – (TK slide under your skirt/fumble inside the waistband of your trousers/etc), driving towards your crotch.
//[[Open your legs for him.|SHROBBIE-3000 Fingered on the couch]]//
<</page>><<silently>>
/* robbie sexual performance check */
<<set _robbieD10 to random(1,10)>> /* robbie rolls a d10 */
<<set _robbieD10 += $kate.arousal>> /* add kate's arousal/attraction level */
<<if _robbieD10 gte 6>> /* robbie succeeded the performance roll */
<<set $corinthian.partner.isGoodWithHisHands to true>>
<<else>>
<<set $corinthian.partner.isGoodWithHisHands to false>>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
You part your legs a little, wordlessly giving Robbie access to your crotch. His slim fingers (TK describe what Robbie finds – either underwear that he touches, or Kate's bare pussy).
(TK if Kate is wearing knickers, he fondles her through them for a line, then slides his fingers inside them.)
<<if $corinthian.partner.isGoodWithHisHands>>\
His middle finger slips gently between your lips, finding the [[slick wet heat|SHROBBIE-5000 Magic touch]] there.
<<else>>\
His middle finger slides eagerly between your lips, finding the [[slick wet heat|SHROBBIE-4000 Fumble on the couch]] there.
<</if>>\
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
<div class="greyHighlighter"><<nobr>>
<table>
<tr>
<td style="padding: 0px 20px 0px;">
<<dice-showDiceImage "d10">>
</td>
<td>
Robbie ''failed'' a Foreplay check. //$kate.firstName arousal: no change.//
</td>
</tr>
</table>
<</nobr>></div>
You let out a guttural little murmur as a fingertip enters you. First to the knuckle, then with a stretch of his wrist, Robbie's whole finger thrusts up into you.
Right there on the couch. Right there on camera. You can't stop imagining what this looks like.
Oblivious, Robbie kisses you hungrily. His tongue darts in your mouth while his [[finger gyrates|SHROBBIE-6000 Robbie's hand gets tired]] deep inside your body.
<</page>><<silently>>
<<set $kate.arousal += 1>>
<</silently>>\
<<header>>\
<<page>>\
<div class="greyHighlighter"><<nobr>>
<table>
<tr>
<td style="padding: 0px 20px 0px;">
<<dice-showDiceImage "d10">>
</td>
<td>
Robbie ''passed'' a Foreplay check. //$kate.firstName arousal: +1.//
</td>
</tr>
</table>
<</nobr>></div>
His fingertip finds your clit, slipping onto the stiff little nub and fondling it softly.
It's stiff and responsive and eager to be touched. Every caress sends an intoxicating little throb of pleasure fluttering through you. Soon you realise you're gripping his arms tightly, your breath escaping in tense little gasps between kisses.
//[[Remember you're on camera.|SHROBBIE-5100 Discreet Kate]]//
<<if $kate.kinks.includes("exhibitionist")>>\
//[Exhibitionist] [[Relax and enjoy it.|SHROBBIE-5200 Expressive Kate]]//
<<else>>\
<span class="greyedOut">//[Exhibitionist] Relax and enjoy it.//</span>
<</if>>\
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
With an effort, you get yourself back under control. You're baring enough of yourself to the Joint Task Force tonight; you don't need them to see you getting off because some 18-year old kid has got a hand (TK down your trousers/in your knickers/up your dress/etc).
It feels good but you limit yourself to sensual kisses and the occasional soft, encouraging sigh.
That works until you relax, and Robbie chooses that exact moment to sink his finger all the way into you, penetrating you deeply with one sudden, easy push. You can't control the [[intimate, feminine whimper|SHROBBIE-6000 Robbie's hand gets tired]] that escapes your lips.
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
//Fuck it.// You're really turned on now, and suddenly whether or not the surveillance team think you're a good girl seems less important than connecting authentically with Robbie.
"Mmh, yeah," you murmur, finding your voice. TK Kate puts on an expressive, noisy show for the surveillance team.
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
<<if hasVisited("SHROBBIE-4000 Fumble on the couch")>>\
All day you've been picturing yourself as a femme fatale superspy...but right now it just feels like you're making out with and getting fingered by a teenager you just met, while a bunch of your senior officers watch on cam. Is this even intelligence work?
After a while Robbie breaks off, his hand slipping (TK out of your trousers/out of your knickers/out from under your skirt). He smiles at you, while subtly rotating a sore wrist. His middle finger is slick and glistening.
<<else>>\
<<if hasVisited("SHROBBIE-5200 Expressive Kate")>>\
His finger's in you, all the way up to the knuckle. You grip his shoulders and cry out as it gyrates deep inside you, the circular movements sending little blasts of hot pleasure through your groin. //Fuck, if he keeps this going...//
Suddenly he breaks off, his hand slipping (TK out of your trousers/out of your knickers/out from under your skirt). He smiles at you, while subtly rotating a sore wrist. His middle finger is slick and glistening.
<<else>>\
His finger's in you, all the way up to the knuckle. You grip his shoulders and try not to cry out as it gyrates deep inside you, the circular movements sending little blasts of hot pleasure through your groin. //Fuck, if he keeps this going...//
Suddenly he breaks off, his hand slipping (TK out of your trousers/out of your knickers/out from under your skirt). He smiles at you, while subtly rotating a sore wrist. His middle finger is slick and glistening.
<</if>>\
<</if>>\
//[[Lead him to the bedroom.|SHROBBIE-11000 Let's go to bed]]
[[Have sex with him right here.|]]//
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
TK Here we will have a strip sequence where Kate and Robbie peel their clothes off, one piece at a time. Vibe: quick, urgent, Kate aware she's baring herself on camera.
Through this scene Robbie may react to her body as its exposed (e.g. comment on tattoos/piercings/underwear, lick and suck her nipples when they're bared, etc). Kate will be able to strip Alec or help him get things off her. She'll also have inner monologues about the fact this is all on camera and what the surveillance team are seeing.
When Kate is naked enough to have sex (i.e. when her knickers come off), the scene ends noting Robbie's stiff eager prick, and Kate can <<link "suck it" "SHROBBIE-8000 Kate goes down on Robbie">>
<<avatar-setNakedAvatarAdult braless>>
<<set $avatar.clothing.pushUnique("uni/10_ukUniNecklace-blackThreeStrandBootlaceChoker")>>
<<set $avatar.clothing.pushUnique("uni/20_ukUniBoots-blackSuedeOverTheKneeHighHeeledBoots")>>
<</link>>.
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
<<if hasVisited("SHROBBIE-7000 Kate & Robbie get naked")>>\
You smile and slither down onto your knees between his legs. His cock points straight up at the ceiling, probably directly aiming at the <div class="tooltip">PTZ<span class="tooltiptext">Surveillance cam with pan, tilt, zoom capability</span></div> hidden in the smoke detector.
<<else>>\
You slither down onto your knees between his legs. He murmurs approvingly as you massage his stiff cock through the crotch of his jeans.
You smile up at him, then unbutton his jeans. Reaching into the waistband you tug them down to his knees. His cock is a tentpole in his clingy, brightly patterned boxer shorts.
You tug them down too. His cock springs loose, pointing straight up at the smoke detector in the ceiling, like an accusing finger pointing out the <div class="tooltip">PTZ<span class="tooltiptext">Surveillance cam with pan, tilt, zoom capability</span></div> that's probably hiding inside it.
<</if>>\
You curl your fingers around the shaft of his dick, and – pushing down one last moment of apprehension – [[guide it into your mouth|SHROBBIE-8100 Kate sucks Robbie]].
<</page>><<silently>>
<<set _kateD10 to random(1,10)>>
<<set _diceDisplay to "1d10 @ "+_kateD10>> /*Show dice via formule, only used for display */
<<set _kateD10Modifiers to 1>> /* tk later replace this with Kate's sex skill or similar */
<</silently>>\
<<header>>\
<<page>>\
Your mouth sinks down on his cock. It's long and slim, like the rest of him<<if $kate.agency == "cia">>, and uncircumcised<</if>>. His pubes are neatly manscaped.
<div class="greyHighlighter"><<nobr>>
<table>
<tr>
<td style="padding: 0px 20px 0px;">
<<dice-showDiceImage "d10">>
</td>
<td>
<div id="skinnySkillCheck" class="greyHighlighter">
''BJ check.''
<<link "Roll 6 or higher">>
<<rollDice _diceDisplay>>
<<replace '#skinnySkillCheck'>>
<<silently>>
<<if _kateD10 + 1 gte 6>>
<<set _skillCheckSucceeded to true>>
<</if>>
<</silently>>
''BJ check.'' Target: 6. Result: _kateD10+1 = <<= _kateD10 + 1>>. <<if _skillCheckSucceeded>>//BJ Quality: outstanding.//<<else>>//BJ Quality: average.//<</if>>
<</replace>>
<<replace '#exitNavigation'>>
<<if _skillCheckSucceeded>>\
//[[Suck Robbie's cock.|SHROBBIE-10000 Great BJ]]
<<else>>\
//[[Suck Robbie's cock.|SHROBBIE-9000 OK BJ]]
<</if>>\
<</replace>>
<</rollDice>>
<</link>> with 1d10+1 (//Sexpert// skill bonus) to give really good head.
</div>
</td>
</tr>
</table>
<</nobr>></div>
<div id="exitNavigation">\
</div>\
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
His dick's already hard, so this is just about foreplay. Your <<if $kate.mouthShape == "thin">>thin<<else>>pouty<</if>> lips slip up and down on his hard shaft, your mouth gently bobbing up and down in his lap.
"Mmh, yeah," he murmurs. For the next few minutes the <<apartment>> is quiet, except for the soft slurping sounds of your mouth and Robbie's quiet, contented muttering.
He's got no idea he's under surveillance, but you can't stop thinking about it. All day you've been picturing yourself as a femme fatale superspy...but now here you are, sucking off a Scottish teenager you just met tonight, while a bunch of your senior officers watch on cam. Is this even intelligence work?
Well...it's too late to back out now. After one last stroke from your lips, you come up for air with a little wet //pop.// "That was great," Robbie tells you encouragingly.
//[[Lead him to the bedroom.|SHROBBIE-11000 Let's go to bed]]
[[Have sex with him right here.|]]//
<</page>><<silently>>
<<set _chosenKink to $kate.kinks.random()>>
<</silently>>\
<<header>>\
<<page>>\
He's rock hard in your mouth, stiff and responsive. "Oh, yeah," he murmurs, his voice thick with sensual pleasure. "Oh, wow, $kate.firstName..."
<<if $kate.hairStyle == "short">>\
His hand rests on your head as your mouth bobs gently up and down on his cock. \
<<else>>\
Your hair falls in front of your face as your mouth bobs gently up and down on his cock. His hand sweeps it away, holding it clear so he can look at you. \
<</if>> From time to time you glance up at him, enjoying the look of intense concentration on his boyish, handsome face.
<<set $kate.arousal += 1>>\
<span class="greyHighlighter">//$kate.firstName +1 Sexual Arousal.//</span>
Sucking //his// cock is turning //you// on. <<if _chosenKink == "exhibitionist">>Maybe it's the cameras<<elseif _chosenKink == "submissive">>Maybe it's being on your knees<<elseif _chosenKink == "masochist">>Maybe it's kneeling on a hard floor<<else>>(ERROR IN CHOSENKINK TEMP VAR)<</if>>, maybe it's how much he's obviously loving it, but the harder your mouth works, the hotter and wetter your pussy feels.
<<set $corinthian.partner.stamina -= 1>>\
<span class="greyHighlighter">//Robbie -1 Sexual Stamina.//</span>
After a couple of minutes you suddenly realise the erection straining in your soft mouth is in serious danger of erupting without warning. After one last sensual stroke with your mouth, you reluctantly come up for air, your lips slipping off his dick with a little wet //smack.//
"Fuck me," he croaks to himself.
//[[Lead him to the bedroom.|SHROBBIE-11000 Let's go to bed]]
[[Have sex with him right here.|]]//
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
<<if hasVisited("SHROBBIE-6000 Robbie's hand gets tired")>>\
"C'mon," you tell him, "let's go to bed."
<<elseif hasVisited("SHROBBIE-9000 OK BJ")>>\
"C'mon," you tell him, "let's go to bed."
<<elseif hasVisited("SHROBBIE-10000 Great BJ")>>\
"I was about to," you quip. "C'mon."
<<else>>\
(ERROR IN HASVISITED VAR)
<</if>>\
<<if hasVisited("SHROBBIE-8000 Kate goes down on Robbie")>>\
He pulls his jeans back up for the short walk [[to the bedroom|SHROBBIE-11100 The bedroom]]. (TK something about Kate's clothes – feeling naked if she is, else heels clicking on the hardwood floor, bare/stockinged feet padding on the hardwood floor, etc)
<<else>>\
You get up off the couch and lead him [[to the bedroom|SHROBBIE-11100 The bedroom]].
<</if>>\
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
<<image "/locationPhotos/uk/safehouseBed.jpg" 150 1000 500 0>>\
<<if hasVisited("SHROBBIE-7000 Kate & Robbie get naked")>>\
You kiss again by the bedside, one of Robbie's hands cupping your breast, the other on your ass.
TK Kate peels off what's left of Robbie's clothes during the makeout, and then she can <<link "get into bed with Robbie" "SHROBBIE-11200 Kate gets in bed with Robbie">><</link>>
<<else>>\
TK Here we will have a strip sequence where Kate and Robbie peel their clothes off, one piece at a time. Vibe: quick, urgent, Kate aware she's baring herself on camera. Robbie eager to fuck her.
When Kate is naked enough to have sex (i.e. when her knickers come off), Kate can <<link "get into bed with Robbie" "SHROBBIE-11200 Kate gets in bed with Robbie">>
<<avatar-setNakedAvatarAdult braless>>
<<set $avatar.clothing.pushUnique("uni/10_ukUniNecklace-blackThreeStrandBootlaceChoker")>>
<<set $avatar.clothing.pushUnique("uni/20_ukUniBoots-blackSuedeOverTheKneeHighHeeledBoots")>>
<</link>>.
<</if>>\
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
You climb into bed with Robbie, kissing him softly while his hands roam over your naked body, cupping your breasts and your butt.
[[Have you got a condom?|SHROBBIE-12000 Condom request]]
//[[Don't bother with protection.|SHROBBIE-13000 Point of no return]]//
<</page>><<silently>>
<<set $corinthian.partner.isWearingCondom to true>>
<</silently>>\
<<header>>\
<<page>>\
"Have you got a condom?" you ask between kisses.
"Aye." Robbie gets one from his wallet, and soon his long slim cock is covered in a neon pink latex sheath.
<span class="greyHighlighter">//Condom applied. -1 Sensation, Robbie +1 Sexual Stamina.//</span>
Well...[[this is it.|SHROBBIE-13000 Point of no return]]
<</page>><<silently>>
<<if $kate.agency == "cia">>
<<set _recruitHQ to "the Farm",
_agency to "the CIA">>
<<elseif $kate.agency == "mi6">>
<<set _recruitHQ to "Fort Monckton",
_agency to "MI6">>
<<elseif $kate.agency == "asis">>
<<set _recruitHQ to "Swan Island",
_agency to "ASIS">>
<<elseif $kate.agency == "csis">>
<<set _recruitHQ to "Dwyer Hill",
_agency to "CSIS">>
<<elseif $kate.agency == "nzsis">>
<<set _recruitHQ to "Papakura Camp",
_agency to "NZSIS">>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
<<if not hasVisited("SHROBBIE-12000 Condom request")>>\
Well...this is it.
<</if>>\
For 12 months at _recruitHQ, _agency tested your ability to do all kinds of "morally flexible" things: lying to people, spying on them, persuading them to betray their friends and employers.
In a way, this moment feels just like another recruit exercise...only instead of proving you can trick someone out of their drivers licence, you've got to prove you can seduce a stranger. Like...//really// seduce him.
//[[I can do this.|SHROBBIE-14000 Penetration]]//
<</page>><<silently>>
/* robbie sexual performance check */
<<set _robbieD10 to random(1,10)>> /* robbie rolls a d10 */
<<set _robbieD10 += $kate.arousal>> /* add kate's arousal/attraction level */
<<if def $corinthian.partner.condomColour>> /* robbie is wearing a condom, so debuff his performance by 10% */
<<set _robbieD10 -= 1>>
<</if>>
<<set _robbbieD10 -= 1>> /* robbie has a thin cock, so debuff his performance by 10% */
<<if _robbieD10 gte 6>> /* robbie succeeded the performance roll */
<<set $corinthian.partner.isGoodInBed to true>>
<<else>>
<<set $corinthian.partner.isGoodInBed to false>>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
//I can do this,// you think as you climb on top of Robbie, straddling his slim hips. //I can do this.//
The tip of his cock nudges your wet pussy, sending a little anticipatory jolt running through you. You reach down between your legs, curl your fingers around his stiff, <<if $corinthian.partner.isWearingCondom>>latex-encased<<else>>naked<</if>> cock, and guide the tip inside you.
"Fuuuck," grunts Robbie as you slowly sink down on his long, slim shaft. He looks up at you, a happy, intimate grin on his face.
You wonder how many eyes are on the pair of you right now, how many people just watched him slide up into you.
<<if $corinthian.partner.isGoodInBed>>\
//[[Ride him.|SHROBBIE-15000 Hot sex]]//
<<else>>\
//[[Ride him.|]]//
<</if>>\
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
Gently at first, tentatively, you lift your hips up and down, riding him, getting used to the feeling of his stiff cock inside you.
"Mmh, fuck, yeah," he grunts, reaching up to <<if $kate.braSize == "small">>fondle your breasts<<elseif $kate.braSize == "medium">>cup and fondle your breasts<<elseif $kate.braSize == "large">>cup and fondle your heavy breasts<<else>>(ERROR IN KATE.BRASIZE VAR)<</if>>. "You're gorgeous, $kate.firstName."
<div class="greyHighlighter"><<nobr>>
<table>
<tr>
<td style="padding: 0px 20px 0px;">
<<dice-showDiceImage "d10">>
</td>
<td>
Robbie ''passed'' a Sexual Performance check.
</td>
</tr>
</table>
<</nobr>></div>
You've been anticipating sex //all day.// Now it's finally happening, the sensations are almost overwhelming. Soon you're moving at a steady, rhythmic pace, Robbie's hips bucking underneath you, his thrusting cock driving hot tingly waves of pleasure through your body. His fingers tweak and tug your hard nipples at the same time.
"Jesus..." murmurs Robbie, "...fuck...oh Jesus..."
Your nerves are tingling and you're short of breath. A very intimate, girlish moan escapes your lips – and your mind's immediately back on the surveillance feed. It suddenly feels like you're baring more than just your body to whoever's watching.
<<if not $kate.kinks.includes("exhibitionist")>>\
//[Exhibitionist] [[Try to orgasm.|SHROBBIE-16000 Kate goes for it]]
<<else>>\
<span class="greyedOut">//[Exhibitionist] Try to orgasm.//</span>
<</if>>\
//[[Try to control yourself.|]]//
<</page>><<silently>>
/* robbie sexual stamina check */
<<set _robbieD10 to random(1,10)>> /* robbie rolls a d10 */
<<set _robbieD10 += $kate.arousal>> /* add kate's arousal/attraction level because the more turned on she is, the more likely she is to come */
<<set _robbieD10 += 1>> /* kate is actively trying to orgasm which makes it more likely */
<<if $corinthian.partner.isWearingCondom>> /* robbie is wearing a condom, so increase his stamina by 10% */
<<set _robbieD10 += 1>>
<</if>>
<<set _robbieD10 += $corinthian.partner.stamina>> /* modify by robbie's sexual stamina stat */
<<if _robbieD10 gte 6>> /* robbie succeeded the stamina roll */
<<set $corinthian.partner.madeKateCome to true>>
<<else>>
<<set $corinthian.partner.madeKateCome to false>>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
A wave of sexual aggressiveness builds up inside you as you let yourself relax and get into the moment. You flick your hips faster and harder as you instinctively rush towards your orgasm, your gasps turning into noisy, expressive moans.
"Oh //fuck// yeah," cries Robbie, loving this, his cock rocking and thrusting hard inside you.
<<if $corinthian.partner.madeKateCome>>\
<div class="greyHighlighter"><<nobr>>
<table>
<tr>
<td style="padding: 0px 20px 0px;">
<<dice-showDiceImage "d10">>
</td>
<td>
Robbie ''passed'' a Sexual Stamina check.
</td>
</tr>
</table>
<</nobr>></div>
//Oh fuck it's happening.// You can't hold it back. You cry out, loud and expressive, as your orgasm builds up and [[rocks through you|SHALEC-15300 Alec's turn]].
<<else>>\
<div class="greyHighlighter"><<nobr>>
<table>
<tr>
<td style="padding: 0px 20px 0px;">
<<dice-showDiceImage "d10">>
</td>
<td>
Robbie ''failed'' a Sexual Stamina check.
</td>
</tr>
</table>
<</nobr>></div>
His fingers tweak and flick your stiff nipples. If he keeps this up, you're gonna...you're gonna...
He suddenly whimpers. You're not sure because he's still thrusting hard inside you but did he just...
"Shit," he says, slowing to a halt. "Sorry."
<</if>>\
<</page>><<nobr>>
<div class="five-eyes">
Formed in 1956 – but so secret its existence was denied until 2010 - FIVE EYES is an intelligence alliance between the US, the UK, Australia, Canada and New Zealand.
</div>
<h2>
You’ll control an intelligence officer from a FIVE EYES member state:
</h2>
/* Move this to a more global initialization routine */
<div id="agency-list">
<<agency-list>>
</div>
<footer id="page-footer" class="buttons">
<<button "Next" character-creator>><<characterCreator-randomiseKate>> <<characterCreator-updateAvatar>><<story-setKateName>><</button>>
</footer>
<</nobr>><<silently>>
<<first>>
<<addNotification "Supersize me!" "Change avatar size in the Settings top menu.">>
<</first>>
<</silently>>\
<div id="characterCreatorBraSize">
<<character-creator>>
</div><<nobr>>
<<silently>>
<<set _selectedKink to 'exhibitionist' >>
<</silently>>
<<kinks-select>>
<</nobr>>